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saba1517

Shadow (Blackness V2 without pentagram)

Jul 20th, 2018
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  1. local Player = game:GetService("Players").LocalPlayer
  2. repeat
  3. wait()
  4. until Player.Character
  5. local Character = Player.Character
  6. TrailSettings = {
  7. Lifetime = 1,
  8. Texture = "http://www.roblox.com/asset/?id=291880914",
  9. Color1 = ColorSequence.new(BrickColor.new("Really black").Color),
  10. Color2 = ColorSequence.new(BrickColor.new("Really black").Color),
  11. AllBody = true,
  12. UpperBodyOnly = false,
  13. LowerBodyOnly = false,
  14. Accessories = false,
  15. Extras = true,
  16. R15 = false,
  17. R15Parts = {"UpperTorso", "LowerTorso"}
  18. }
  19. local Trail
  20. function UpperBody()
  21. if TrailSettings.R15 == false then
  22. A0 = Instance.new("Attachment", Character.Torso)
  23. A1 = Instance.new("Attachment", Character.Head)
  24. A2 = Instance.new("Attachment", Character["Right Arm"])
  25. A3 = Instance.new("Attachment", Character["Left Arm"])
  26. Trail = Instance.new("Trail", Character)
  27. Trail.Attachment0 = A0
  28. Trail.Attachment1 = A1
  29. Trail.Texture = TrailSettings.Texture
  30. Trail.Color = TrailSettings.Color1
  31. Trail.Lifetime = TrailSettings.Lifetime
  32. local Trail2 = Trail:Clone()
  33. Trail2.Parent = Character
  34. Trail2.Attachment1 = A2
  35. local Trail3 = Trail:Clone()
  36. Trail3.Parent = Character
  37. Trail3.Attachment1 = A3
  38. local Trail6 = Trail:Clone()
  39. Trail6.Parent = Character
  40. Trail6.Attachment0 = A1
  41. Trail6.Attachment1 = A2
  42. local Trail7 = Trail:Clone()
  43. Trail7.Parent = Character
  44. Trail7.Attachment0 = A1
  45. Trail7.Attachment1 = A3
  46. else
  47. A0 = Instance.new("Attachment", Character[TrailSettings.R15Parts[1]])
  48. A0R = Instance.new("Attachment", Character[TrailSettings.R15Parts[2]])
  49. A1 = Instance.new("Attachment", Character.Head)
  50. A2 = Instance.new("Attachment", Character.RightUpperArm)
  51. A2R = Instance.new("Attachment", Character.RightLowerArm)
  52. A3 = Instance.new("Attachment", Character.LeftUpperArm)
  53. A3R = Instance.new("Attachment", Character.LeftLowerArm)
  54. Trail = Instance.new("Trail", Character)
  55. Trail.Attachment0 = A0
  56. Trail.Attachment1 = A1
  57. Trail.Texture = TrailSettings.Texture
  58. Trail.Color = TrailSettings.Color1
  59. Trail.Lifetime = TrailSettings.Lifetime
  60. local Trail2 = Trail:Clone()
  61. Trail2.Parent = Character
  62. Trail2.Attachment1 = A2
  63. local Trail3 = Trail:Clone()
  64. Trail3.Parent = Character
  65. Trail3.Attachment1 = A3
  66. local Trail6 = Trail:Clone()
  67. Trail6.Parent = Character
  68. Trail6.Attachment0 = A1
  69. Trail6.Attachment1 = A2
  70. local Trail7 = Trail:Clone()
  71. Trail7.Parent = Character
  72. Trail7.Attachment0 = A1
  73. Trail7.Attachment1 = A3
  74. local Trail1R = Trail:Clone()
  75. Trail1R.Parent = Character
  76. Trail1R.Attachment1 = A2R
  77. local Trail2R = Trail:Clone()
  78. Trail2R.Parent = Character
  79. Trail2R.Attachment1 = A3R
  80. local Trail6R = Trail:Clone()
  81. Trail6.Parent = Character
  82. Trail6.Attachment0 = A1
  83. Trail6.Attachment1 = A2R
  84. local Trail7R = Trail:Clone()
  85. Trail7.Parent = Character
  86. Trail7.Attachment0 = A1
  87. Trail7.Attachment1 = A3R
  88. end
  89. end
  90. function LowerBody()
  91. if TrailSettings.R15 == false then
  92. A4 = Instance.new("Attachment", Character["Right Leg"])
  93. A5 = Instance.new("Attachment", Character["Left Leg"])
  94. local Trail4 = Trail:Clone()
  95. Trail4.Parent = Character
  96. Trail4.Attachment1 = A4
  97. local Trail5 = Trail:Clone()
  98. Trail5.Parent = Character
  99. Trail5.Attachment1 = A5
  100. local Trail8 = Trail:Clone()
  101. Trail8.Parent = Character
  102. Trail8.Attachment0 = A2
  103. Trail8.Attachment1 = A4
  104. Trail8.Color = TrailSettings.Color2
  105. local Trail9 = Trail:Clone()
  106. Trail9.Parent = Character
  107. Trail9.Attachment0 = A3
  108. Trail9.Attachment1 = A5
  109. Trail9.Color = TrailSettings.Color2
  110. local FT = Trail:Clone()
  111. FT.Parent = Character
  112. FT.Attachment0 = A4
  113. FT.Attachment1 = A5
  114. FT.Color = TrailSettings.Color2
  115. else
  116. A4 = Instance.new("Attachment", Character.RightLowerLeg)
  117. A4R = Instance.new("Attachment", Character.RightUpperLeg)
  118. A5 = Instance.new("Attachment", Character.LeftLowerLeg)
  119. A5R = Instance.new("Attachment", Character.LeftUpperLeg)
  120. local Trail4 = Trail:Clone()
  121. Trail4.Parent = Character
  122. Trail4.Attachment1 = A4
  123. local Trail5 = Trail:Clone()
  124. Trail5.Parent = Character
  125. Trail5.Attachment1 = A5
  126. local Trail8 = Trail:Clone()
  127. Trail8.Parent = Character
  128. Trail8.Attachment0 = A2
  129. Trail8.Attachment1 = A4
  130. Trail8.Color = TrailSettings.Color2
  131. local Trail9 = Trail:Clone()
  132. Trail9.Parent = Character
  133. Trail9.Attachment0 = A3
  134. Trail9.Attachment1 = A5
  135. Trail9.Color = TrailSettings.Color2
  136. local FT = Trail:Clone()
  137. FT.Parent = Character
  138. FT.Attachment0 = A4
  139. FT.Attachment1 = A5
  140. FT.Color = TrailSettings.Color2
  141. local Trail3R = Trail:Clone()
  142. Trail3R.Parent = Character
  143. Trail3R.Attachment1 = A4R
  144. local Trail4R = Trail:Clone()
  145. Trail4R.Parent = Character
  146. Trail4R.Attachment1 = A5R
  147. local Trail8 = Trail:Clone()
  148. Trail8.Parent = Character
  149. Trail8.Attachment0 = A2R
  150. Trail8.Attachment1 = A4R
  151. Trail8.Color = TrailSettings.Color2
  152. local Trail9 = Trail:Clone()
  153. Trail9.Parent = Character
  154. Trail9.Attachment0 = A3R
  155. Trail9.Attachment1 = A5R
  156. Trail9.Color = TrailSettings.Color2
  157. local FT2R = Trail:Clone()
  158. FT2R.Parent = Character
  159. FT2R.Attachment0 = A4R
  160. FT2R.Attachment1 = A5R
  161. FT2R.Color = TrailSettings.Color2
  162. end
  163. end
  164. function AllBody()
  165. UpperBody()
  166. LowerBody()
  167. end
  168. if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
  169. TrailSettings.UpperBodyOnly = false
  170. TrailSettings.LowerBodyOnly = false
  171. elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then
  172. TrailSettings.UpperBodyOnly = false
  173. TrailSettings.LowerBodyOnly = false
  174. elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then
  175. TrailSettings.UpperBodyOnly = false
  176. TrailSettings.LowerBodyOnly = false
  177. elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then
  178. TrailSettings.AllBody = true
  179. TrailSettings.UpperBodyOnly = false
  180. TrailSettings.LowerBodyOnly = false
  181. end
  182. if TrailSettings.UpperBodyOnly == true then
  183. UpperBody()
  184. print("Called Upper Body Trail")
  185. elseif TrailSettings.LowerBodyOnly == true then
  186. LowerBody()
  187. print("Called Lower Body Trail")
  188. elseif TrailSettings.AllBody == true then
  189. AllBody()
  190. print("Called Full Body Trail")
  191. end
  192. if TrailSettings.Accessories == true then
  193. for Index, Item in pairs(Character:GetChildren()) do
  194. if Item:IsA("Accessory") then
  195. local AA = Instance.new("Attachment", Item.Handle)
  196. local ATrail = Trail:Clone()
  197. ATrail.Parent = Character
  198. ATrail.Attachment1 = AA
  199. end
  200. end
  201. end
  202. if TrailSettings.Extras == true then
  203. spawn(function()
  204. repeat
  205. wait()
  206. until Trail
  207. local AB = Instance.new("Attachment", a)
  208. local ABT = Trail:Clone()
  209. ABT.Parent = Character
  210. ABT.Attachment0 = A4
  211. ABT.Attachment1 = AB
  212. ABT.Color = TrailSettings.Color2
  213. local ABT2 = Trail:Clone()
  214. ABT2.Parent = Character
  215. ABT2.Attachment0 = A5
  216. ABT2.Attachment1 = AB
  217. ABT2.Color = TrailSettings.Color2
  218. end)
  219. end
  220. Player = game.Players.LocalPlayer
  221. Character = Player.Character
  222. local txt = Instance.new("BillboardGui", Character)
  223. txt.Adornee = Character.Head
  224. txt.Name = "_status"
  225. txt.Size = UDim2.new(2, 0, 1.2, 0)
  226. txt.StudsOffset = Vector3.new(-9, 8, 0)
  227. local text = Instance.new("TextLabel", txt)
  228. text.Size = UDim2.new(10, 0, 7, 0)
  229. text.FontSize = "Size24"
  230. text.TextScaled = true
  231. text.TextTransparency = 0
  232. text.BackgroundTransparency = 1
  233. text.TextTransparency = 0
  234. text.TextStrokeTransparency = 0
  235. text.Font = "Antique"
  236. text.TextStrokeColor3 = Color3.new(0,0,0)
  237. text.Text = "Shadow"
  238. local RbxUtility = LoadLibrary("RbxUtility")
  239. local Create = RbxUtility.Create
  240. function clerp(a, b, t)
  241. return a:lerp(b, t)
  242. end
  243. local maincolor = BrickColor.new("Really black")
  244. local maincolor2 = BrickColor.new("Really black")
  245.  
  246.  
  247. --//====================================================\\--
  248. --|| CREATED BY SHACKLUSTER
  249. --\\====================================================//--
  250.  
  251.  
  252.  
  253. wait(0.2)
  254.  
  255.  
  256.  
  257. Player = game:GetService("Players").LocalPlayer
  258. PlayerGui = Player.PlayerGui
  259. Cam = workspace.CurrentCamera
  260. Backpack = Player.Backpack
  261. Character = Player.Character
  262. Humanoid = Character.Humanoid
  263. Mouse = Player:GetMouse()
  264. RootPart = Character["HumanoidRootPart"]
  265. Torso = Character["Torso"]
  266. Head = Character["Head"]
  267. RightArm = Character["Right Arm"]
  268. LeftArm = Character["Left Arm"]
  269. RightLeg = Character["Right Leg"]
  270. LeftLeg = Character["Left Leg"]
  271. RootJoint = RootPart["RootJoint"]
  272. Neck = Torso["Neck"]
  273. RightShoulder = Torso["Right Shoulder"]
  274. LeftShoulder = Torso["Left Shoulder"]
  275. RightHip = Torso["Right Hip"]
  276. LeftHip = Torso["Left Hip"]
  277. local sick = Instance.new("Sound",Character)
  278. sick.SoundId = "rbxassetid://157460916"
  279. sick.Looped = true
  280. sick.Pitch = 1
  281. sick.Volume = 0.3
  282. sick:Play()
  283. local POWERLEVEL = 1
  284. Character.Head.face.Texture = "rbxassetid://176777497"
  285. local HANDS = {}
  286.  
  287. IT = Instance.new
  288. CF = CFrame.new
  289. VT = Vector3.new
  290. RAD = math.rad
  291. C3 = Color3.new
  292. UD2 = UDim2.new
  293. BRICKC = BrickColor.new
  294. ANGLES = CFrame.Angles
  295. EULER = CFrame.fromEulerAnglesXYZ
  296. COS = math.cos
  297. ACOS = math.acos
  298. SIN = math.sin
  299. ASIN = math.asin
  300. ABS = math.abs
  301. MRANDOM = math.random
  302. FLOOR = math.floor
  303.  
  304. cam = game.Workspace.CurrentCamera
  305. CF = CFrame.new
  306. VT = Vector3.new
  307. angles = CFrame.Angles
  308. attack = false
  309. Euler = CFrame.fromEulerAnglesXYZ
  310. Rad = math.rad
  311. IT = Instance.new
  312. BrickC = BrickColor.new
  313. Cos = math.cos
  314. COS = math.cos
  315. Acos = math.acos
  316. Sin = math.sin
  317. Asin = math.asin
  318. Abs = math.abs
  319. Mrandom = math.random
  320. Floor = math.floor
  321.  
  322. local plr = game:service'Players'.LocalPlayer
  323. local char = plr.Character
  324. local hum = char.Humanoid
  325. local hed = char.Head
  326. local root = char.HumanoidRootPart
  327. local rootj = root.RootJoint
  328. local tors = char.Torso
  329. local ra = char["Right Arm"]
  330. local la = char["Left Arm"]
  331. local rl = char["Right Leg"]
  332. local ll = char["Left Leg"]
  333. local neck = tors["Neck"]
  334. local mouse = plr:GetMouse()
  335. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  336. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  337. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  338.  
  339. local maincol = Color3.new(0,0,0)
  340. local maincol2 = Torso.Color
  341.  
  342. function Particles(Which,Parent,Enabled)
  343. if script:FindFirstChild(Which) then
  344. local PARTICLES = script:FindFirstChild(Which):Clone()
  345. PARTICLES.Parent = Parent
  346. PARTICLES.Name = "CurseParticles"
  347. if Enabled ~= true then
  348. PARTICLES:Emit(Enabled)
  349. Debris:AddItem(PARTICLES,10)
  350. else
  351. PARTICLES.Enabled = true
  352. return PARTICLES
  353. end
  354. end
  355. end
  356.  
  357. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  358. local NEWMESH = IT(MESH)
  359. if MESH == "SpecialMesh" then
  360. NEWMESH.MeshType = MESHTYPE
  361. if MESHID ~= "nil" and MESHID ~= "" then
  362. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  363. end
  364. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  365. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  366. end
  367. end
  368. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  369. NEWMESH.Scale = SCALE
  370. NEWMESH.Parent = PARENT
  371. return NEWMESH
  372. end
  373.  
  374. function CreateMagicCircle()
  375. local sinkhole = IT("Part")
  376. sinkhole.Size = VT(0,0,0)
  377. sinkhole.Parent = Effects
  378. sinkhole.Material = "Neon"
  379. sinkhole.Color = C3(0,0,0)
  380. sinkhole.Anchored = true
  381. sinkhole.CanCollide = false
  382. sinkhole.Transparency = 1
  383. local decal = IT("Decal",sinkhole)
  384. decal.Face = "Top"
  385. decal.Texture = "http://www.roblox.com/asset/?id=1260793696"
  386. local decal2 = IT("Decal",sinkhole)
  387. decal2.Face = "Bottom"
  388. decal2.Texture = "http://www.roblox.com/asset/?id=1260793696"
  389. return sinkhole
  390. end
  391.  
  392. function Sink(position,radius)
  393. for i,v in ipairs(workspace:GetChildren()) do
  394. if v:FindFirstChild("Hit2By"..Player.Name) == nil then
  395. local body = v:GetChildren()
  396. for part = 1, #body do
  397. if(v:FindFirstChild("Hit2By"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  398. if(body[part].Position - position).Magnitude < radius then
  399. if v.ClassName == "Model" then
  400. if v:FindFirstChild("Humanoid") then
  401. local defence = Instance.new("BoolValue",v)
  402. defence.Name = ("Hit2By"..Player.Name)
  403. if v.Humanoid.Health ~= 0 then
  404. local TORS = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  405. if TORS ~= nil then
  406. local HITFLOOR2, HITPOS2 = Raycast(TORS.Position, (CF(TORS.Position, TORS.Position + VT(0, -1, 0))).lookVector, 5 * TORS.Size.Y/2, v)
  407. coroutine.resume(coroutine.create(function()
  408. if HITFLOOR2 ~= nil then
  409. TORS.Anchored = true
  410. table.insert(Effects2,{v})
  411. repeat
  412. Swait()
  413. TORS.CFrame = TORS.CFrame * CF(0,-1,0)
  414. until TORS.Position.Y<position.Y-4
  415. v:remove()
  416. end
  417. end))
  418. end
  419. end
  420. end
  421. end
  422. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  423. end
  424. end
  425. end
  426. end
  427. end
  428. end
  429.  
  430. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  431. local NEWMESH = IT(MESH)
  432. if MESH == "SpecialMesh" then
  433. NEWMESH.MeshType = MESHTYPE
  434. if MESHID ~= "nil" and MESHID ~= "" then
  435. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  436. end
  437. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  438. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  439. end
  440. end
  441. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  442. NEWMESH.Scale = SCALE
  443. NEWMESH.Parent = PARENT
  444. return NEWMESH
  445. end
  446.  
  447. function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW)
  448. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
  449. local mesh = IT("SpecialMesh",wave)
  450. mesh.MeshType = "FileMesh"
  451. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  452. mesh.Scale = SIZE
  453. mesh.Offset = VT(0,0,0)
  454. wave.CFrame = CFRAME
  455. coroutine.resume(coroutine.create(function(PART)
  456. for i = 1, WAIT do
  457. Swait()
  458. mesh.Scale = mesh.Scale + GROW
  459. if DOESROT == true then
  460. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  461. end
  462. wave.Transparency = wave.Transparency + (0.5/WAIT)
  463. if wave.Transparency > 0.99 then
  464. wave:remove()
  465. end
  466. end
  467. end))
  468. end
  469.  
  470.  
  471. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  472. function WACKYEFFECT(Table)
  473. local TYPE = (Table.EffectType or "Sphere")
  474. local SIZE = (Table.Size or VT(1,1,1))
  475. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  476. local TRANSPARENCY = (Table.Transparency or 0)
  477. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  478. local CFRAME = (Table.CFrame or Torso.CFrame)
  479. local MOVEDIRECTION = (Table.MoveToPos or nil)
  480. local ROTATION1 = (Table.RotationX or 0)
  481. local ROTATION2 = (Table.RotationY or 0)
  482. local ROTATION3 = (Table.RotationZ or 0)
  483. local MATERIAL = (Table.Material or "Neon")
  484. local COLOR = (Table.Color or C3(1,1,1))
  485. local TIME = (Table.Time or 45)
  486. local SOUNDID = (Table.SoundID or nil)
  487. local SOUNDPITCH = (Table.SoundPitch or nil)
  488. local SOUNDVOLUME = (Table.SoundVolume or nil)
  489. coroutine.resume(coroutine.create(function()
  490. local PLAYSSOUND = false
  491. local SOUND = nil
  492. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  493. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  494. PLAYSSOUND = true
  495. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  496. end
  497. EFFECT.Color = COLOR
  498. local MSH = nil
  499. if TYPE == "Sphere" then
  500. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  501. elseif TYPE == "Block" then
  502. MSH = IT("BlockMesh",EFFECT)
  503. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  504. elseif TYPE == "Wave" then
  505. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  506. elseif TYPE == "Ring" then
  507. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  508. elseif TYPE == "Slash" then
  509. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  510. elseif TYPE == "Round Slash" then
  511. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  512. elseif TYPE == "Swirl" then
  513. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  514. elseif TYPE == "Skull" then
  515. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  516. elseif TYPE == "Crystal" then
  517. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  518. end
  519. if MSH ~= nil then
  520. local MOVESPEED = nil
  521. if MOVEDIRECTION ~= nil then
  522. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  523. end
  524. local GROWTH = SIZE - ENDSIZE
  525. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  526. if TYPE == "Block" then
  527. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  528. else
  529. EFFECT.CFrame = CFRAME
  530. end
  531. for LOOP = 1, TIME+1 do
  532. Swait()
  533. MSH.Scale = MSH.Scale - GROWTH/TIME
  534. if TYPE == "Wave" then
  535. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  536. end
  537. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  538. if TYPE == "Block" then
  539. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  540. else
  541. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  542. end
  543. if MOVEDIRECTION ~= nil then
  544. local ORI = EFFECT.Orientation
  545. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  546. EFFECT.Orientation = ORI
  547. end
  548. end
  549. if PLAYSSOUND == false then
  550. EFFECT:remove()
  551. else
  552. SOUND.Stopped:Connect(function()
  553. EFFECT:remove()
  554. end)
  555. end
  556. else
  557. if PLAYSSOUND == false then
  558. EFFECT:remove()
  559. else
  560. repeat Swait() until SOUND.Playing == false
  561. EFFECT:remove()
  562. end
  563. end
  564. end))
  565. end
  566.  
  567.  
  568. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  569. local NEWPART = IT("Part")
  570. NEWPART.formFactor = FORMFACTOR
  571. NEWPART.Reflectance = REFLECTANCE
  572. NEWPART.Transparency = TRANSPARENCY
  573. NEWPART.CanCollide = false
  574. NEWPART.Locked = true
  575. NEWPART.Anchored = true
  576. if ANCHOR == false then
  577. NEWPART.Anchored = false
  578. end
  579. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  580. NEWPART.Name = NAME
  581. NEWPART.Size = SIZE
  582. NEWPART.Position = Torso.Position
  583. NEWPART.Material = MATERIAL
  584. NEWPART:BreakJoints()
  585. NEWPART.Parent = PARENT
  586. return NEWPART
  587. end
  588.  
  589. local sine = 0
  590.  
  591. function Cso(ID, PARENT, VOLUME, PITCH)
  592. local NSound = nil
  593. coroutine.resume(coroutine.create(function()
  594. NSound = IT("Sound", PARENT)
  595. NSound.Volume = VOLUME
  596. NSound.Pitch = PITCH
  597. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  598. swait()
  599. NSound:play()
  600. game:GetService("Debris"):AddItem(NSound, 10)
  601. end))
  602. return NSound
  603. end
  604.  
  605. --//=================================\\
  606. --|| CUSTOMIZATION
  607. --\\=================================//
  608. Class_Name = "Sharpshooter"
  609. Weapon_Name = "Add-ons"
  610.  
  611. local SIZE = 1
  612. Player_Size = 1 --Size of the player.
  613. Animation_Speed = 3
  614. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  615.  
  616. local Speed = 27
  617. local Effects2 = {}
  618.  
  619. ---//=================================\\
  620. --|| END OF CUSTOMIZATION
  621. --\\=================================//
  622.  
  623. local function weldBetween(a, b)
  624. local weldd = Instance.new("ManualWeld")
  625. weldd.Part0 = a
  626. weldd.Part1 = b
  627. weldd.C0 = CFrame.new()
  628. weldd.C1 = b.CFrame:inverse() * a.CFrame
  629. weldd.Parent = a
  630. return weldd
  631. end
  632.  
  633. --//=================================\\
  634. --|| USEFUL VALUES
  635. --\\=================================//
  636.  
  637. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  638. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  639. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  640. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  641. local CHANGEDEFENSE = 0
  642. local CHANGEDAMAGE = 0
  643. local CHANGEMOVEMENT = 0
  644. local ANIM = "Idle"
  645. local ATTACK = false
  646. local EQUIPPED = false
  647. local HOLD = false
  648. local COMBO = 1
  649. local Rooted = false
  650. local SINE = 0
  651. local KEYHOLD = false
  652. local CHANGE = 2 / Animation_Speed
  653. local WALKINGANIM = false
  654. local WALK = 0
  655. local VALUE1 = false
  656. local VALUE2 = false
  657. local ROBLOXIDLEANIMATION = IT("Animation")
  658. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  659. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  660. --ROBLOXIDLEANIMATION.Parent = Humanoid
  661. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  662. WEAPONGUI.Name = "Weapon GUI"
  663. local Weapon = IT("Model")
  664. Weapon.Name = "Adds"
  665. local HITFLOOR = nil
  666. local Effects = IT("Folder", Weapon)
  667. Effects.Name = "Effects"
  668. local ANIMATOR = Humanoid.Animator
  669. local ANIMATE = Character.Animate
  670. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  671. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  672. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  673. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  674. local UNANCHOR = true
  675.  
  676. local SKILLTEXTCOLOR = C3(0,255/255,0)
  677.  
  678. --//=================================\\
  679. --\\=================================//
  680.  
  681.  
  682. --//=================================\\
  683. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  684. --\\=================================//
  685.  
  686. ArtificialHB = Instance.new("BindableEvent", script)
  687. ArtificialHB.Name = "ArtificialHB"
  688.  
  689. script:WaitForChild("ArtificialHB")
  690.  
  691. frame = Frame_Speed
  692. tf = 0
  693. allowframeloss = false
  694. tossremainder = false
  695. lastframe = tick()
  696. script.ArtificialHB:Fire()
  697.  
  698. game:GetService("RunService").Heartbeat:connect(function(s, p)
  699. tf = tf + s
  700. if tf >= frame then
  701. if allowframeloss then
  702. script.ArtificialHB:Fire()
  703. lastframe = tick()
  704. else
  705. for i = 1, math.floor(tf / frame) do
  706. script.ArtificialHB:Fire()
  707. end
  708. lastframe = tick()
  709. end
  710. if tossremainder then
  711. tf = 0
  712. else
  713. tf = tf - frame * math.floor(tf / frame)
  714. end
  715. end
  716. end)
  717.  
  718. --//=================================\\
  719. --\\=================================//
  720. local AddInstance = function(Object, ...)
  721. local Obj = Instance.new(Object)
  722. for i,v in next,(...) do
  723. Obj[i] = v
  724. end
  725. return Obj
  726. end
  727.  
  728. function swait(num)
  729. if num == 0 or num == nil then
  730. game:service("RunService").Stepped:wait(0)
  731. else
  732. for i = 0, num do
  733. game:service("RunService").Stepped:wait(0)
  734. end
  735. end
  736. end
  737.  
  738. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  739. for _, c in pairs(workspace:children()) do
  740. local hum = c:findFirstChild("Humanoid")
  741. if hum ~= nil then
  742. local head = c:findFirstChild("Head")
  743. if head ~= nil then
  744. local targ = head.Position - Part.Position
  745. local mag = targ.magnitude
  746. if magni >= mag and c.Name ~= plr.Name then
  747. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  748. end
  749. end
  750. end
  751. end
  752. end
  753.  
  754. function ShowDamage(Pos, Text, Time, Color)
  755. local Rate = (1 / 30)
  756. local Pos = (Pos or Vector3.new(0, 0, 0))
  757. local Text = (Text or "")
  758. local Time = (Time or 2)
  759. local Color = (Color or Color3.new(1, 0, 1))
  760. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  761. EffectPart.Anchored = true
  762. local BillboardGui = Create("BillboardGui"){
  763. Size = UDim2.new(3, 0, 3, 0),
  764. Adornee = EffectPart,
  765. Parent = EffectPart,
  766. }
  767. local TextLabel = Create("TextLabel"){
  768. BackgroundTransparency = 1,
  769. Size = UDim2.new(1, 0, 1, 0),
  770. Text = Text,
  771. Font = "Bodoni",
  772. TextColor3 = Color,
  773. TextScaled = true,
  774. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  775. Parent = BillboardGui,
  776. }
  777. game.Debris:AddItem(EffectPart, (Time))
  778. EffectPart.Parent = game:GetService("Workspace")
  779. delay(0, function()
  780. local Frames = (Time / Rate)
  781. for Frame = 1, Frames do
  782. wait(Rate)
  783. local Percent = (Frame / Frames)
  784. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  785. TextLabel.TextTransparency = Percent
  786. end
  787. if EffectPart and EffectPart.Parent then
  788. EffectPart:Destroy()
  789. end
  790. end)
  791. end
  792.  
  793. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  794. if hit.Parent == nil then
  795. return
  796. end
  797. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  798. for _, v in pairs(hit.Parent:children()) do
  799. if v:IsA("Humanoid") then
  800. h = v
  801. end
  802. end
  803. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  804.  
  805. hit.Parent:FindFirstChild("Head"):BreakJoints()
  806. end
  807.  
  808. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  809. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  810. if hit.Parent.DebounceHit.Value == true then
  811. return
  812. end
  813. end
  814. if insta == true then
  815. hit.Parent:FindFirstChild("Head"):BreakJoints()
  816. end
  817. local c = Create("ObjectValue"){
  818. Name = "creator",
  819. Value = game:service("Players").LocalPlayer,
  820. Parent = h,
  821. }
  822. game:GetService("Debris"):AddItem(c, .5)
  823. if HitSound ~= nil and HitPitch ~= nil then
  824. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  825. end
  826. local Damage = math.random(minim, maxim)
  827. local blocked = false
  828. local block = hit.Parent:findFirstChild("Block")
  829. if block ~= nil then
  830. if block.className == "IntValue" then
  831. if block.Value > 0 then
  832. blocked = true
  833. block.Value = block.Value - 1
  834. print(block.Value)
  835. end
  836. end
  837. end
  838. if blocked == false then
  839. h.Health = h.Health - Damage
  840. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  841. else
  842. h.Health = h.Health - (Damage / 2)
  843. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  844. end
  845. if Type == "Knockdown" then
  846. local hum = hit.Parent.Humanoid
  847. hum.PlatformStand = true
  848. coroutine.resume(coroutine.create(function(HHumanoid)
  849. swait(1)
  850. HHumanoid.PlatformStand = false
  851. end), hum)
  852. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  853. local bodvol = Create("BodyVelocity"){
  854. velocity = angle * knockback,
  855. P = 5000,
  856. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  857. Parent = hit,
  858. }
  859. local rl = Create("BodyAngularVelocity"){
  860. P = 3000,
  861. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  862. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  863. Parent = hit,
  864. }
  865. game:GetService("Debris"):AddItem(bodvol, .5)
  866. game:GetService("Debris"):AddItem(rl, .5)
  867. elseif Type == "Normal" then
  868. local vp = Create("BodyVelocity"){
  869. P = 500,
  870. maxForce = Vector3.new(math.huge, 0, math.huge),
  871. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  872. }
  873. if knockback > 0 then
  874. vp.Parent = hit.Parent.Torso
  875. end
  876. game:GetService("Debris"):AddItem(vp, .5)
  877. elseif Type == "Up" then
  878. local bodyVelocity = Create("BodyVelocity"){
  879. velocity = Vector3.new(0, 20, 0),
  880. P = 5000,
  881. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  882. Parent = hit,
  883. }
  884. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  885. elseif Type == "DarkUp" then
  886. coroutine.resume(coroutine.create(function()
  887. for i = 0, 1, 0.1 do
  888. swait()
  889. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  890. end
  891. end))
  892. local bodyVelocity = Create("BodyVelocity"){
  893. velocity = Vector3.new(0, 20, 0),
  894. P = 5000,
  895. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  896. Parent = hit,
  897. }
  898. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  899. elseif Type == "Snare" then
  900. local bp = Create("BodyPosition"){
  901. P = 2000,
  902. D = 100,
  903. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  904. position = hit.Parent.Torso.Position,
  905. Parent = hit.Parent.Torso,
  906. }
  907. game:GetService("Debris"):AddItem(bp, 1)
  908. elseif Type == "Freeze" then
  909. local BodPos = Create("BodyPosition"){
  910. P = 50000,
  911. D = 1000,
  912. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  913. position = hit.Parent.Torso.Position,
  914. Parent = hit.Parent.Torso,
  915. }
  916. local BodGy = Create("BodyGyro") {
  917. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  918. P = 20e+003,
  919. Parent = hit.Parent.Torso,
  920. cframe = hit.Parent.Torso.CFrame,
  921. }
  922. hit.Parent.Torso.Anchored = true
  923. coroutine.resume(coroutine.create(function(Part)
  924. swait(1.5)
  925. Part.Anchored = false
  926. end), hit.Parent.Torso)
  927. game:GetService("Debris"):AddItem(BodPos, 3)
  928. game:GetService("Debris"):AddItem(BodGy, 3)
  929. end
  930. local debounce = Create("BoolValue"){
  931. Name = "DebounceHit",
  932. Parent = hit.Parent,
  933. Value = true,
  934. }
  935. game:GetService("Debris"):AddItem(debounce, Delay)
  936. c = Create("ObjectValue"){
  937. Name = "creator",
  938. Value = Player,
  939. Parent = h,
  940. }
  941. game:GetService("Debris"):AddItem(c, .5)
  942. end
  943. end
  944.  
  945.  
  946. function RemoveOutlines(part)
  947. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  948. end
  949.  
  950. CFuncs = {
  951. Part = {
  952. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  953. local Part = Create("Part"){
  954. Parent = Parent,
  955. Reflectance = Reflectance,
  956. Transparency = Transparency,
  957. CanCollide = false,
  958. Locked = true,
  959. BrickColor = BrickColor.new(tostring(BColor)),
  960. Name = Name,
  961. Size = Size,
  962. Material = Material,
  963. }
  964. RemoveOutlines(Part)
  965. if Size == Vector3.new() then
  966. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  967. else
  968. Part.Size = Size
  969. end
  970. return Part
  971. end;
  972. };
  973.  
  974. Mesh = {
  975. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  976. local Msh = Create(Mesh){
  977. Parent = Part,
  978. Offset = OffSet,
  979. Scale = Scale,
  980. }
  981. if Mesh == "SpecialMesh" then
  982. Msh.MeshType = MeshType
  983. Msh.MeshId = MeshId
  984. end
  985. return Msh
  986. end;
  987. };
  988.  
  989. Weld = {
  990. Create = function(Parent, Part0, Part1, C0, C1)
  991. local Weld = Create("Weld"){
  992. Parent = Parent,
  993. Part0 = Part0,
  994. Part1 = Part1,
  995. C0 = C0,
  996. C1 = C1,
  997. }
  998. return Weld
  999. end;
  1000. };
  1001.  
  1002. Sound = {
  1003. Create = function(id, par, vol, pit)
  1004. local Sound = Create("Sound"){
  1005. Volume = vol,
  1006. Pitch = pit or 1,
  1007. Name = "aa",
  1008. SoundId = "rbxassetid://" .. id,
  1009. Parent = par or workspace,
  1010. }
  1011. Sound:play()
  1012. return Sound
  1013. end;
  1014. };
  1015.  
  1016. Decal = {
  1017. Create = function(Color, Texture, Transparency, Name, Parent)
  1018. local Decal = Create("Decal"){
  1019. Color3 = Color,
  1020. Texture = "rbxassetid://" .. Texture,
  1021. Transparency = Transparency,
  1022. Name = Name,
  1023. Parent = Parent,
  1024. }
  1025. return Decal
  1026. end;
  1027. };
  1028.  
  1029. BillboardGui = {
  1030. Create = function(Parent, Image, Position, Size)
  1031. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  1032. BillPar.CFrame = CFrame.new(Position)
  1033. local Bill = Create("BillboardGui"){
  1034. Parent = BillPar,
  1035. Adornee = BillPar,
  1036. Size = UDim2.new(1, 0, 1, 0),
  1037. SizeOffset = Vector2.new(Size, Size),
  1038. }
  1039. local d = Create("ImageLabel", Bill){
  1040. Parent = Bill,
  1041. BackgroundTransparency = 1,
  1042. Size = UDim2.new(1, 0, 1, 0),
  1043. Image = "rbxassetid://" .. Image,
  1044. }
  1045. return BillPar
  1046. end
  1047. };
  1048.  
  1049. ParticleEmitter = {
  1050. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1051. local Particle = Create("ParticleEmitter"){
  1052. Parent = Parent,
  1053. Color = ColorSequence.new(Color1, Color2),
  1054. LightEmission = LightEmission,
  1055. Size = Size,
  1056. Texture = Texture,
  1057. Transparency = Transparency,
  1058. ZOffset = ZOffset,
  1059. Acceleration = Accel,
  1060. Drag = Drag,
  1061. LockedToPart = LockedToPart,
  1062. VelocityInheritance = VelocityInheritance,
  1063. EmissionDirection = EmissionDirection,
  1064. Enabled = Enabled,
  1065. Lifetime = LifeTime,
  1066. Rate = Rate,
  1067. Rotation = Rotation,
  1068. RotSpeed = RotSpeed,
  1069. Speed = Speed,
  1070. VelocitySpread = VelocitySpread,
  1071. }
  1072. return Particle
  1073. end;
  1074. };
  1075.  
  1076. CreateTemplate = {
  1077.  
  1078. };
  1079. }
  1080.  
  1081. targetted = nil
  1082.  
  1083. local newMotor = function(part0, part1, c0, c1)
  1084. local w = Create('Motor'){
  1085. Parent = part0,
  1086. Part0 = part0,
  1087. Part1 = part1,
  1088. C0 = c0,
  1089. C1 = c1,
  1090. }
  1091. return w
  1092. end
  1093.  
  1094.  
  1095.  
  1096.  
  1097. local m = Create("Model"){
  1098. Parent = Character,
  1099. Name = "WeaponModel"
  1100. }
  1101. ----------------------------------
  1102.  
  1103. local Reaper = AddInstance("Part",{
  1104. Parent = hed,
  1105. CFrame = hed.CFrame,
  1106. formFactor = "Symmetric",
  1107. Size = Vector3.new(1, 1, 1),
  1108. CanCollide = false,
  1109. TopSurface = "Smooth",
  1110. BottomSurface = "Smooth",
  1111. Locked = true,
  1112. })
  1113. local Weld = AddInstance("Weld",{
  1114. Parent = Reaper,
  1115. Part0 = hed,
  1116. C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
  1117. Part1 = Reaper,
  1118. })
  1119. local Mesh = AddInstance("SpecialMesh",{
  1120. Parent = Reaper,
  1121. MeshId = "rbxassetid://83499032",
  1122. TextureId = "rbxassetid://184744284",
  1123. Scale = Vector3.new(1, 1, 1),
  1124. VertexColor = Vector3.new(0.3, 0.3, 0.3),
  1125. })
  1126.  
  1127.  
  1128. WingMain=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1129. WingMainWeld=CFuncs.Weld.Create(m,Character["Torso"],WingMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1130. Wing=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1131. WingWeld=CFuncs.Weld.Create(m,WingMain,Wing,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1132.  
  1133. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003))
  1134. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34602356, -0.279272079, 0.975278854, 0.88820821, 0.44584012, 0.110964157, 0.431274652, -0.892337203, 0.133178905, 0.158393905, -0.0704345554, -0.984860599))
  1135. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
  1136. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003))
  1137. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98974609, -5.52709198, 0.975322723, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1138. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
  1139. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003))
  1140. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.217659, 0.594722748, 0.975307465, 0.888521969, 0.445190012, 0.11106202, 0.430627465, -0.892661691, 0.133098081, 0.158394739, -0.0704341978, -0.984860599))
  1141. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
  1142. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003))
  1143. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89943886, -5.41235352, 0.975299835, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1144. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
  1145. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003))
  1146. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.07308197, 1.2773304, 0.975746155, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1147. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1148. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003))
  1149. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.71427536, -0.814422607, 0.978969574, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1150. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1151. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003))
  1152. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.472892761, -10.8869247, 0.975814819, -0.428887159, 0.893531978, -0.132877618, 0.889364779, 0.443440527, 0.111314729, 0.158386603, -0.0704352036, -0.984861791))
  1153. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1154. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1155. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60933876, -7.14194489, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1156. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1157. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003))
  1158. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.41241455, 0.360715866, 0.975740433, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1159. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1160. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003))
  1161. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.03736877, 0.971032619, 0.975288391, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1162. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
  1163. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003))
  1164. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.93729782, -0.510082245, 0.978954315, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1165. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1166. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003))
  1167. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39424133, 0.0352230072, 0.975744247, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1168. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1169. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1170. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.64859009, -6.18351173, 0.975728989, -0.956974685, 0.234656975, -0.170692295, 0.243126556, 0.96952337, -0.0302328169, 0.158395797, -0.0704318509, -0.98486048))
  1171. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1172. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003))
  1173. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.42932129, 0.345317841, 0.975732803, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1174. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1175. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1176. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12488556, -5.54597473, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1177. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1178. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003))
  1179. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65019083, -4.29984283, 0.975755692, 0.0732552633, 0.995541751, -0.0594163127, 0.984654963, -0.0627350658, 0.162847072, 0.158393562, -0.0704339594, -0.984860718))
  1180. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1181. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003))
  1182. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.93585587, -0.7771492, 0.978963852, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1183. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1184. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003))
  1185. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.87889862, -0.127864838, 0.975288391, 0.858415842, 0.502688944, 0.102108002, 0.487886816, -0.861593306, 0.140083954, 0.158394232, -0.0704331249, -0.984860718))
  1186. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
  1187. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003))
  1188. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712950706, -3.62767792, 0.975309372, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1189. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
  1190. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003))
  1191. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.816352844, -3.9275589, 0.975318909, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1192. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
  1193. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003))
  1194. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5712471, 0.992477417, 0.990501404, 0.740004003, -0.651888967, 0.165635318, -0.653686404, -0.755036235, -0.0511320233, 0.158393055, -0.0704356432, -0.984860718))
  1195. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
  1196. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1197. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.40539551, -1.88369274, 0.975296021, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1198. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
  1199. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003))
  1200. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.06291962, 1.56837082, 0.975328445, 0.739529073, -0.652437985, 0.165594488, -0.654224098, -0.754562199, -0.0512537956, 0.158391237, -0.0704322159, -0.984861255))
  1201. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
  1202. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1203. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35108948, -1.8147316, 0.975297928, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1204. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
  1205. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003))
  1206. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.608264923, 1.60371399, 0.975564957, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1207. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1208. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003))
  1209. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90067673, 0.811481476, 0.977508545, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1210. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1211. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003))
  1212. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.163517, -5.78051376, 0.97485733, 0.611900985, 0.789821982, 0.0419358537, 0.774891376, -0.609270811, 0.168322816, 0.158495337, -0.0705011413, -0.984839559))
  1213. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1214. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1215. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33388519, -2.8422184, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1216. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1217. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003))
  1218. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.77849197, 1.42602539, 0.975570679, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1219. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
  1220. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003))
  1221. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.586807251, 1.41965485, 0.975294113, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1222. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
  1223. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003))
  1224. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43369293, 0.994392395, 0.977506638, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1225. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1226. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003))
  1227. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.59708786, 1.17864227, 0.990745544, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1228. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1229. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1230. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54579926, -4.07796478, 0.975561142, -0.144093111, 0.985125124, -0.0936251804, 0.976805389, 0.156741276, 0.145888746, 0.158393607, -0.0704320148, -0.984860957))
  1231. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1232. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003))
  1233. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.98579025, 1.41676712, 0.975572586, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1234. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1235. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1236. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44179535, -1.88309288, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1237. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1238. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003))
  1239. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07318115, -1.10149765, 0.990762711, 0.936944723, 0.325423121, 0.127415001, 0.311521977, -0.942941546, 0.117538534, 0.158394635, -0.0704345256, -0.98486048))
  1240. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1241. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.68964601, 0.284894377, 0.200000003))
  1242. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.93379593, 0.833885193, 0.97751236, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1243. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1244. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1245. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53672791, 1.18891907, 0.975282669, 0.780780971, -0.601626933, 0.168600783, -0.604393661, -0.79566586, -0.0403023846, 0.158396885, -0.0704338998, -0.984860182))
  1246. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
  1247. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003))
  1248. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.41918182, -1.06143951, 0.975307465, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1249. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
  1250. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003))
  1251. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39491653, -1.09104919, 0.990505219, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1252. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
  1253. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003))
  1254. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98400497, -4.65834808, 0.97530365, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1255. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
  1256. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003))
  1257. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.41493988, 1.11274576, 0.975286484, 0.983548343, 0.0989940166, 0.151105493, 0.0868522152, -0.992592216, 0.0849561989, 0.158396274, -0.0704346746, -0.984860301))
  1258. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
  1259. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003))
  1260. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.12310791, 0.369299412, 0.975299835, 0.983485222, 0.0997150019, 0.151042506, 0.0875668824, -0.992520034, 0.0850648731, 0.158394948, -0.0704337284, -0.984860539))
  1261. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
  1262. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1263. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.58918381, -5.99747467, 0.975639343, -0.808163822, 0.563799143, -0.170299754, 0.567258239, 0.822903275, 0.0323817283, 0.158396989, -0.0704341903, -0.984860182))
  1264. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1265. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003))
  1266. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.893013, 0.90151453, 0.975666046, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1267. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1268. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003))
  1269. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.39104462, 0.122011185, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1270. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1271. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003))
  1272. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.24019623, -0.105118752, 0.97844696, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1273. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1274. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003))
  1275. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.42969513, 0.914595604, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1276. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
  1277. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003))
  1278. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76428223, 0.469053268, 0.975311279, 0.975750566, 0.16377905, 0.145215094, 0.151071578, -0.983979464, 0.0946669132, 0.158393115, -0.0704334006, -0.984860837))
  1279. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
  1280. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003))
  1281. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99297905, -3.72123718, 0.975679398, 0.41831404, 0.908299506, 0.0023191215, 0.894385099, -0.41234833, 0.173333183, 0.158394724, -0.0704335123, -0.984860599))
  1282. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1283. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1284. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.09734726, -4.65151978, 0.975683212, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1285. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1286. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003))
  1287. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05178833, -0.136793137, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1288. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1289. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003))
  1290. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29187584, -3.36907959, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1291. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
  1292. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003))
  1293. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.37980461, -3.6240921, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1294. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
  1295. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003))
  1296. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16244507, 0.637834072, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1297. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1298. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1299. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35959244, -6.00856781, 0.975675583, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1300. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1301. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003))
  1302. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.24846649, 1.54257965, 0.975315094, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1303. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
  1304. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003))
  1305. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39190674, 1.80307961, 0.975658417, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1306. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1307. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003))
  1308. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40148163, 1.07713699, 0.975307465, 0.916328549, -0.361034989, 0.173192799, -0.367767662, -0.929888606, 0.00735405693, 0.158394948, -0.0704334453, -0.984860539))
  1309. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
  1310. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003))
  1311. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16732025, -2.63462067, 0.975311279, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1312. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
  1313. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003))
  1314. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.22596741, 1.71432495, 0.975299835, 0.916060805, -0.361711085, 0.173198923, -0.368434012, -0.929625869, 0.00722825527, 0.158395633, -0.0704338774, -0.984860361))
  1315. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
  1316. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003))
  1317. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10141754, -2.55089188, 0.975299835, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1318. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
  1319. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003))
  1320. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07832718, 1.86931229, 0.975631714, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1321. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1322. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003))
  1323. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.0059433, 0.763832092, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1324. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1325. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1326. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.30564117, -3.7974968, 0.975625992, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1327. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1328. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003))
  1329. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.09538269, 1.54205513, 0.975639343, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1330. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
  1331. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003))
  1332. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0522995, 1.64577866, 0.97530365, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1333. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
  1334. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003))
  1335. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43891907, 0.985977173, 0.977996826, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1336. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1337. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003))
  1338. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.43321991, 1.30454063, 0.975622177, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1339. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1340. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1341. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43746948, -4.99491119, 0.975624084, -0.46322152, 0.875570893, -0.137118205, 0.871973038, 0.477927417, 0.106059447, 0.158395112, -0.0704343617, -0.98486048))
  1342. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1343. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003))
  1344. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.91834259, 1.53081131, 0.975627899, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1345. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1346. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1347. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.22235107, -2.63276672, 0.975641251, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1348. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1349. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003))
  1350. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65466309, -1.82859421, 0.975625992, 0.778281987, 0.622716069, 0.0806346312, 0.607608914, -0.779271126, 0.153453276, 0.158394083, -0.070435591, -0.984860599))
  1351. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1352. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.32805729, 0.345994473, 0.200000003))
  1353. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.2126236, 0.791049957, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1354. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1355. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003))
  1356. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14511108, 1.2347908, 0.975299835, 0.938221812, -0.300057828, 0.172352433, -0.307654411, -0.95131731, 0.0185542312, 0.158394471, -0.0704329461, -0.984860659))
  1357. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
  1358. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003))
  1359. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60148621, -1.61552048, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1360. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
  1361. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003))
  1362. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.67691803, -1.83437347, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1363. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
  1364. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003))
  1365. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.19689178, -7.0763588, 0.975679398, 0.449534893, 0.893223107, 0.00841975678, 0.879108548, -0.444063395, 0.173136115, 0.158388063, -0.0704288334, -0.98486203))
  1366. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
  1367. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902))
  1368. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37663269, 0.883522034, 0.967224121, -0.638958931, -0.767750859, -0.0478568636, -0.752756715, 0.636865556, -0.166612133, 0.158394992, -0.0704337209, -0.98486048))
  1369. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902))
  1370. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354263306, -3.787117, 0.967233658, -0.488823622, 0.86104399, -0.140195727, 0.857882738, 0.503629267, 0.101955138, 0.158394516, -0.0704334155, -0.984860599))
  1371. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902))
  1372. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.75967407, -1.03858757, 0.96723938, -0.929733634, -0.346457034, -0.124752365, -0.33242473, 0.935417831, -0.120363601, 0.158396378, -0.070435293, -0.984860182))
  1373. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902))
  1374. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21902466, -0.0409164429, 0.967218399, -0.973333716, -0.178759977, -0.143758848, -0.165928215, 0.981368482, -0.0968699604, 0.15839687, -0.0704331398, -0.984860301))
  1375. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902))
  1376. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27822876, -0.853485107, 0.967250824, -0.630364001, 0.76051116, -0.155769765, 0.759969234, 0.645493507, 0.0760596395, 0.158392549, -0.0704349577, -0.984860837))
  1377. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003))
  1378. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90726852, -4.56082153, 0.975297928, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1379. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
  1380. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902))
  1381. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70895958, -2.1431427, 0.967214584, 0.34296605, 0.939270973, -0.0120138666, 0.925896943, -0.335870683, 0.172933668, 0.158396453, -0.0704339668, -0.984860241))
  1382. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902))
  1383. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55020905, 0.0981483459, 0.967208862, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1384. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902))
  1385. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.233604431, 1.92868805, 0.967222214, 0.752756357, -0.636865973, 0.166612104, -0.638958991, -0.76775068, -0.0478588976, 0.158396274, -0.070432201, -0.98486048))
  1386. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902))
  1387. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.87634182, 1.67852783, 0.967235565, -0.00560861453, -0.997500658, 0.0704338476, -0.987359941, -0.00563267432, -0.158394292, 0.158395141, -0.0704319254, -0.984860659))
  1388. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.53132343, 0.240000069, 0.200000003))
  1389. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55789185, -1.3742981, 0.975597382, -0.766564727, 0.619903982, -0.16762352, 0.622331142, 0.781507432, 0.0441614315, 0.158374861, -0.0704647228, -0.984861553))
  1390. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1391. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902))
  1392. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70851135, 0.724594116, 0.967193604, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1393. Part=CFuncs.Part.Create(m,Enum.Material.Glass,0,0.5,"Really black","Part",Vector3.new(0.313761592, 1.26770866, 1.29358757))
  1394. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971876144, -0.938801169, 0.994415283, -0.158395022, 0.0704339892, 0.984860539, 0.00561057869, 0.997500539, -0.0704356134, -0.987359941, -0.00563101377, -0.158394322))
  1395. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1396. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.26164198, 0.255189061, 0.200000003))
  1397. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.31764221, 0.649587631, 0.975751877, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1398. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1399. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.94150734, 0.400000006, 0.200000003))
  1400. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19526672, -1.05738401, 0.97567749, -0.983716667, -0.0970480368, -0.151272491, -0.0849231184, 0.992783904, -0.0846648067, 0.158397436, -0.0704396516, -0.984859765))
  1401. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1402. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.482433408, 0.200000003, 0.200000003))
  1403. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00019741, -9.6156311, 0.975646973, -0.0838580653, 0.992889106, -0.084494181, 0.983808458, 0.0959719494, 0.151362404, 0.158395126, -0.0704331174, -0.984860599))
  1404. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
  1405. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.6530838, 0.400000006, 0.200000003))
  1406. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.49669647, -1.63993073, 0.975580215, -0.91534394, 0.363514125, -0.173214182, 0.370208532, 0.928923249, -0.00687796436, 0.158402443, -0.0704210624, -0.984860241))
  1407. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1408. WingBox1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox1",Vector3.new(4.75000143, 0.859998941, 1))
  1409. WingBox1Weld=CFuncs.Weld.Create(m,Wing,WingBox1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.52880096, -1.24272919, 1.0079422, -0.754450679, 0.642787635, -0.132771462, 0.633059144, 0.766044438, 0.11140985, 0.173321709, 1.05983202e-06, -0.984865308))
  1410. WingBox2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox2",Vector3.new(5.95000172, 0.859998941, 1))
  1411. WingBox2Weld=CFuncs.Weld.Create(m,Wing,WingBox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.70465088, -1.4642601, 1.00794601, -0.925470829, 0.342019886, -0.162868708, 0.336843431, 0.939692676, 0.0592801198, 0.173321515, 7.68129723e-07, -0.984865308))
  1412. WingBox3=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox3",Vector3.new(7.54000759, 0.859998941, 1))
  1413. WingBox3Weld=CFuncs.Weld.Create(m,Wing,WingBox3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.18742371, -0.404203415, 0.724849701, -0.969903171, -0.173648059, -0.170688078, -0.171019927, 0.984807849, -0.0300972071, 0.173321277, -3.13053391e-07, -0.984865427))
  1414. WingBox4=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox4",Vector3.new(7.54000759, 1.04999876, 1))
  1415. WingBox4Weld=CFuncs.Weld.Create(m,Wing,WingBox4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.18292236, 0.0431938171, 0.724849701, -0.852918625, -0.499999821, -0.150100783, -0.492432326, 0.866025567, -0.086661607, 0.173321888, -8.20131788e-07, -0.984865248))
  1416. --//=================================\\
  1417. --|| SOME FUNCTIONS
  1418. --\\=================================//
  1419.  
  1420. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1421. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1422. end
  1423.  
  1424. function PositiveAngle(NUMBER)
  1425. if NUMBER >= 0 then
  1426. NUMBER = 0
  1427. end
  1428. return NUMBER
  1429. end
  1430.  
  1431. function NegativeAngle(NUMBER)
  1432. if NUMBER <= 0 then
  1433. NUMBER = 0
  1434. end
  1435. return NUMBER
  1436. end
  1437.  
  1438. function Swait(NUMBER)
  1439. if NUMBER == 0 or NUMBER == nil then
  1440. ArtificialHB.Event:wait()
  1441. else
  1442. for i = 1, NUMBER do
  1443. ArtificialHB.Event:wait()
  1444. end
  1445. end
  1446. end
  1447.  
  1448. function QuaternionFromCFrame(cf)
  1449. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1450. local trace = m00 + m11 + m22
  1451. if trace > 0 then
  1452. local s = math.sqrt(1 + trace)
  1453. local recip = 0.5 / s
  1454. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1455. else
  1456. local i = 0
  1457. if m11 > m00 then
  1458. i = 1
  1459. end
  1460. if m22 > (i == 0 and m00 or m11) then
  1461. i = 2
  1462. end
  1463. if i == 0 then
  1464. local s = math.sqrt(m00 - m11 - m22 + 1)
  1465. local recip = 0.5 / s
  1466. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1467. elseif i == 1 then
  1468. local s = math.sqrt(m11 - m22 - m00 + 1)
  1469. local recip = 0.5 / s
  1470. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1471. elseif i == 2 then
  1472. local s = math.sqrt(m22 - m00 - m11 + 1)
  1473. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1474. end
  1475. end
  1476. end
  1477.  
  1478. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  1479. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  1480. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  1481. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  1482. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  1483. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  1484.  
  1485. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1486. local xs, ys, zs = x + x, y + y, z + z
  1487. local wx, wy, wz = w * xs, w * ys, w * zs
  1488. local xx = x * xs
  1489. local xy = x * ys
  1490. local xz = x * zs
  1491. local yy = y * ys
  1492. local yz = y * zs
  1493. local zz = z * zs
  1494. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1495. end
  1496.  
  1497. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1498. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1499. end
  1500.  
  1501. function QuaternionSlerp(a, b, t)
  1502. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1503. local startInterp, finishInterp;
  1504. if cosTheta >= 0.0001 then
  1505. if (1 - cosTheta) > 0.0001 then
  1506. local theta = ACOS(cosTheta)
  1507. local invSinTheta = 1 / SIN(theta)
  1508. startInterp = SIN((1 - t) * theta) * invSinTheta
  1509. finishInterp = SIN(t * theta) * invSinTheta
  1510. else
  1511. startInterp = 1 - t
  1512. finishInterp = t
  1513. end
  1514. else
  1515. if (1 + cosTheta) > 0.0001 then
  1516. local theta = ACOS(-cosTheta)
  1517. local invSinTheta = 1 / SIN(theta)
  1518. startInterp = SIN((t - 1) * theta) * invSinTheta
  1519. finishInterp = SIN(t * theta) * invSinTheta
  1520. else
  1521. startInterp = t - 1
  1522. finishInterp = t
  1523. end
  1524. end
  1525. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1526. end
  1527.  
  1528. function clerp(a, b, t)
  1529. local qa = {
  1530. QuaternionFromCFrame(a)
  1531. }
  1532. local qb = {
  1533. QuaternionFromCFrame(b)
  1534. }
  1535. local ax, ay, az = a.x, a.y, a.z
  1536. local bx, by, bz = b.x, b.y, b.z
  1537. local _t = 1 - t
  1538. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1539. end
  1540.  
  1541. function Clerp(a, b, t)
  1542. local qa = {QuaternionFromCFrame(a)}
  1543. local qb = {QuaternionFromCFrame(b)}
  1544. local ax, ay, az = a.x, a.y, a.z
  1545. local bx, by, bz = b.x, b.y, b.z
  1546. local _t = 1 - t
  1547. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1548. end
  1549.  
  1550. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  1551. local frame = IT("Frame")
  1552. frame.BackgroundTransparency = TRANSPARENCY
  1553. frame.BorderSizePixel = BORDERSIZEPIXEL
  1554. frame.Position = POSITION
  1555. frame.Size = SIZE
  1556. frame.BackgroundColor3 = COLOR
  1557. frame.BorderColor3 = BORDERCOLOR
  1558. frame.Name = NAME
  1559. frame.Parent = PARENT
  1560. return frame
  1561. end
  1562.  
  1563. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  1564. local label = IT("TextLabel")
  1565. label.BackgroundTransparency = 1
  1566. label.Size = UD2(1, 0, 1, 0)
  1567. label.Position = UD2(0, 0, 0, 0)
  1568. label.TextColor3 = TEXTCOLOR
  1569. label.TextStrokeTransparency = STROKETRANSPARENCY
  1570. label.TextTransparency = TRANSPARENCY
  1571. label.FontSize = TEXTFONTSIZE
  1572. label.Font = TEXTFONT
  1573. label.BorderSizePixel = BORDERSIZEPIXEL
  1574. label.TextScaled = false
  1575. label.Text = TEXT
  1576. label.Name = NAME
  1577. label.Parent = PARENT
  1578. return label
  1579. end
  1580.  
  1581. function NoOutlines(PART)
  1582. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  1583. end
  1584.  
  1585.  
  1586. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  1587. local NEWWELD = IT(TYPE)
  1588. NEWWELD.Part0 = PART0
  1589. NEWWELD.Part1 = PART1
  1590. NEWWELD.C0 = C0
  1591. NEWWELD.C1 = C1
  1592. NEWWELD.Parent = PARENT
  1593. return NEWWELD
  1594. end
  1595.  
  1596. function CreateSound(ID, PARENT, VOLUME, PITCH)
  1597. local NEWSOUND = nil
  1598. coroutine.resume(coroutine.create(function()
  1599. NEWSOUND = IT("Sound", PARENT)
  1600. NEWSOUND.Volume = VOLUME
  1601. NEWSOUND.Pitch = PITCH
  1602. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  1603. Swait()
  1604. NEWSOUND:play()
  1605. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  1606. end))
  1607. return NEWSOUND
  1608. end
  1609.  
  1610. function CFrameFromTopBack(at, top, back)
  1611. local right = top:Cross(back)
  1612. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  1613. end
  1614.  
  1615. function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1616. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(0,0,0))
  1617. local mesh = IT("SpecialMesh",wave)
  1618. mesh.MeshType = "FileMesh"
  1619. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1620. mesh.Scale = SIZE
  1621. mesh.Offset = VT(0,0,-SIZE.X/8)
  1622. wave.CFrame = CFRAME
  1623. coroutine.resume(coroutine.create(function(PART)
  1624. for i = 1, WAIT do
  1625. Swait()
  1626. mesh.Scale = mesh.Scale + GROW
  1627. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1628. if DOESROT == true then
  1629. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1630. end
  1631. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1632. if wave.Transparency > 0.99 then
  1633. wave:remove()
  1634. end
  1635. end
  1636. end))
  1637. end
  1638.  
  1639. function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1640. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(0,0,0))
  1641. local mesh = IT("SpecialMesh",wave)
  1642. mesh.MeshType = "FileMesh"
  1643. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1644. mesh.Scale = SIZE
  1645. --mesh.Offset = VT(0,0,-SIZE.X/8)
  1646. wave.CFrame = CFRAME
  1647. coroutine.resume(coroutine.create(function(PART)
  1648. for i = 1, WAIT do
  1649. Swait()
  1650. mesh.Scale = mesh.Scale + GROW
  1651. --mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1652. if DOESROT == true then
  1653. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1654. end
  1655. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1656. if wave.Transparency > 0.99 then
  1657. wave:remove()
  1658. end
  1659. end
  1660. end))
  1661. end
  1662.  
  1663. function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
  1664. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(0,0,0))
  1665. local mesh = IT("SpecialMesh",wave)
  1666. mesh.MeshType = "FileMesh"
  1667. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1668. mesh.Scale = SIZE
  1669. wave.CFrame = CFRAME
  1670. coroutine.resume(coroutine.create(function(PART)
  1671. for i = 1, WAIT do
  1672. Swait()
  1673. mesh.Scale = mesh.Scale + GROW
  1674. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  1675. if DOESROT == true then
  1676. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
  1677. end
  1678. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1679. if wave.Transparency > 0.99 then
  1680. wave:remove()
  1681. end
  1682. end
  1683. end))
  1684. end
  1685.  
  1686.  
  1687. function Slice(SIZE,WAIT,CFRAME,COLOR,GROW)
  1688. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Really black"), "Effect", VT(1,1,1), true)
  1689. local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
  1690. wave.CFrame = CFRAME
  1691. coroutine.resume(coroutine.create(function(PART)
  1692. for i = 1, WAIT do
  1693. Swait()
  1694. mesh.Scale = mesh.Scale * GROW
  1695. wave.Transparency = wave.Transparency + (0.5/WAIT)
  1696. if wave.Transparency > 0.99 then
  1697. wave:remove()
  1698. end
  1699. end
  1700. end))
  1701. end
  1702.  
  1703. function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
  1704. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Really black"), "Effect", VT(1,1,1), true)
  1705. local mesh = IT("SpecialMesh",wave)
  1706. mesh.MeshType = "Sphere"
  1707. mesh.Scale = SIZE
  1708. mesh.Offset = VT(0,0,0)
  1709. wave.CFrame = CFRAME
  1710. coroutine.resume(coroutine.create(function(PART)
  1711. for i = 1, WAIT do
  1712. Swait()
  1713. mesh.Scale = mesh.Scale + GROW
  1714. wave.Transparency = wave.Transparency + (1/WAIT)
  1715. if wave.Transparency > 0.99 then
  1716. wave:remove()
  1717. end
  1718. end
  1719. end))
  1720. end
  1721.  
  1722. function MakeForm(PART,TYPE)
  1723. if TYPE == "Cyl" then
  1724. local MSH = IT("CylinderMesh",PART)
  1725. elseif TYPE == "Ball" then
  1726. local MSH = IT("SpecialMesh",PART)
  1727. MSH.MeshType = "Sphere"
  1728. elseif TYPE == "Wedge" then
  1729. local MSH = IT("SpecialMesh",PART)
  1730. MSH.MeshType = "Wedge"
  1731. end
  1732. end
  1733.  
  1734. function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT)
  1735. if FLOOR ~= nil then
  1736. coroutine.resume(coroutine.create(function()
  1737. local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0))
  1738. PART.CFrame = CF(POSITION)
  1739. for i = 1, 45 do
  1740. local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE)
  1741. RingPiece.Material = FLOOR.Material
  1742. RingPiece.Color = FLOOR.Color
  1743. RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
  1744. Debris:AddItem(RingPiece,SWAIT/100)
  1745. end
  1746. PART:remove()
  1747. end))
  1748. end
  1749. end
  1750.  
  1751. function CheckTableForString(Table, String)
  1752. for i, v in pairs(Table) do
  1753. if string.find(string.lower(String), string.lower(v)) then
  1754. return true
  1755. end
  1756. end
  1757. return false
  1758. end
  1759.  
  1760. function CheckIntangible(Hit)
  1761. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  1762. if Hit and Hit.Parent then
  1763. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  1764. return true
  1765. end
  1766. end
  1767. return false
  1768. end
  1769.  
  1770. Debris = game:GetService("Debris")
  1771.  
  1772. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  1773. local Direction = CFrame.new(StartPos, Vec).lookVector
  1774. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  1775. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  1776. if RayHit and CheckIntangible(RayHit) then
  1777. if DelayIfHit then
  1778. wait()
  1779. end
  1780. RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  1781. end
  1782. return RayHit, RayPos, RayNormal
  1783. end
  1784.  
  1785. function turnto(position)
  1786. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  1787. end
  1788.  
  1789. --//=================================\\
  1790. --|| WEAPON CREATION
  1791. --\\=================================//
  1792.  
  1793. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.6,0.1,1)/2,false)
  1794. MakeForm(Eye,"Ball")
  1795. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  1796. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.6,0.1,1)/2,false)
  1797. MakeForm(Eye,"Ball")
  1798. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  1799. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false)
  1800. MakeForm(Eye,"Ball")
  1801. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  1802. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Eye", VT(0.1,1,1)/2,false)
  1803. MakeForm(Eye,"Ball")
  1804. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  1805. -------------------------------------
  1806.  
  1807. local HitBox = CreatePart(3, B, "Neon", 0, 1, "Really red", "Hitbox", VT(5,1.3,0.6),false)
  1808. local weld = CreateWeldOrSnapOrMotor("Weld", HitBox, HandlePart, HitBox, CF(0,0,-3) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1809.  
  1810. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Character, Torso, HandlePart, CF(0,1,1) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1811.  
  1812. ---------------------------
  1813.  
  1814. local StartPart = CreatePart(3, Weapon, "DiamondPlate", 0, 0, "Stone grey", "Metal", VT(0.5,0.5,0.5),false)
  1815. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, StartPart, CF(0.5, -0.5, 0.45) * ANGLES(RAD(110), RAD(0), RAD(-15)), CF(0, 0, 0))
  1816. local Part = CreatePart(3, Weapon, "Glass", 0, 0.5, "Stone grey", "Glass", VT(0.4,1.4,0.4),false)
  1817. CreateWeldOrSnapOrMotor("Weld", StartPart, StartPart, Part, CF(0, 0.7, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1818. local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Light", VT(0.35,1.4,0.35),false)
  1819. CreateWeldOrSnapOrMotor("Weld", StartPart, StartPart, Part, CF(0, 0.7, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1820. local Part = CreatePart(3, Weapon, "DiamondPlate", 0, 0, "Stone grey", "Metal", VT(0.5,0.5,0.5),false)
  1821. CreateWeldOrSnapOrMotor("Weld", StartPart, StartPart, Part, CF(0, 1.4, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  1822.  
  1823. local DECAL = IT("Decal",Part)
  1824. DECAL.Texture = "http://www.roblox.com/asset/?id=68854060"
  1825. DECAL.Face = "Top"
  1826.  
  1827. local Part = CreatePart(3, Weapon, "DiamondPlate", 0, 0, "Stone grey", "Metal", VT(1,1,1.2),false)
  1828. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Part, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1829. local Part = CreatePart(3, Weapon, "DiamondPlate", 0, 0, "Stone grey", "Metal", VT(0.3,1.7,1.15),false)
  1830. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Part, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), CF(0, 0, 0))
  1831. local Part = CreatePart(3, Weapon, "DiamondPlate", 0, 0, "Stone grey", "Metal", VT(0.3,1.7,1.15),false)
  1832. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Part, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), CF(0, 0, 0))
  1833. local Part = CreatePart(3, Weapon, "DiamondPlate", 0, 0, "Dark stone grey", "Metal", VT(0.8,0.8,1.225),false)
  1834. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Part, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1835. local Part = CreatePart(3, Weapon, "Neon", 0, 0, "Really black", "Eon", VT(0.5,0.5,1.25),false)
  1836. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Part, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  1837. --------------------------------
  1838. --[[
  1839. Thanks for using Build-To-Lua by jarredbcv.
  1840. ]]--
  1841.  
  1842. New = function(Object, Parent, Name, Data)
  1843. local Object = Instance.new(Object)
  1844. for Index, Value in pairs(Data or {}) do
  1845. Object[Index] = Value
  1846. end
  1847. Object.Parent = Parent
  1848. Object.Name = Name
  1849. return Object
  1850. end
  1851.  
  1852. NewInstance = function(instance,parent,properties)
  1853. local inst = Instance.new(instance,parent)
  1854. if(properties)then
  1855. for i,v in next, properties do
  1856. pcall(function() inst[i] = v end)
  1857. end
  1858. end
  1859. return inst;
  1860. end
  1861.  
  1862. Gunty = New("Model",char,"Gunty",{})
  1863. Handle = New("Part",Gunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.799999952, 0.980000019, 1),CFrame = CFrame.new(-6.17461252, 2.89117765, -81.6553421, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1864. Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
  1865. Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.449999958, 0.300000012, 1.00999999),CFrame = CFrame.new(-5.79491472, 3.31696463, -81.668541, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1866. Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1.14999998, 0.699999988, 1.04999995),})
  1867. mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.375087738, 0.43002677, -0.00499725342, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1868. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.800000012, 1.43999994),CFrame = CFrame.new(-5.77552652, 2.79678607, -81.6581802, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1869. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1870. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.400111198, -0.089990139, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1871. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.50999999, 1.00999999, 1.38),CFrame = CFrame.new(-5.79167271, 2.89196372, -81.6569061, 0.999894142, 0.0109243561, 0.00963267591, -0.0110270008, 0.99988246, 0.0106679127, -0.00951499958, -0.0107729975, 0.999896884),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1872. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1873. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.382905483, 0.00498604774, 0.00213623047, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1874. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.179999962, 1.27999997),CFrame = CFrame.new(-6.43716383, 3.22691417, -81.656456, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1875. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1876. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.266214848, 0.332840681, -6.10351563e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1877. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.340000033, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.43716383, 2.87691402, -81.6564636, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1878. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1879. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.262355328, -0.0171182156, -0.00379943848, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1880. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.380000025, 0.239999965, 1.27999997),CFrame = CFrame.new(-6.41705704, 2.5166924, -81.6567535, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1881. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1882. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.238276005, -0.37707448, -0.00774383545, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1883. Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.080000028, 0.829999983, 1.24000001),CFrame = CFrame.new(-6.28731203, 2.83357024, -81.6548691, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1884. Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1885. mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.112056732, -0.058836937, -0.00122833252, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1886. Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.209999949, 1.24000001),CFrame = CFrame.new(-6.30723286, 3.2204814, -81.6576462, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1887. Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1888. mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.136215687, 0.327841043, -6.86645508e-05, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1889. Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.269999951, 1.24000001),CFrame = CFrame.new(-6.30756044, 2.87048483, -81.6573257, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1890. Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1891. mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.132686615, -0.0221214294, -0.0034866333, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1892. Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.580000043, 0.249999955, 1.25),CFrame = CFrame.new(-6.30751181, 2.53053808, -81.6523285, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1893. Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1894. mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(-0.128937244, -0.362081289, -0.00211334229, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1895. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.71910667, 3.10924911, -81.0621643, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1896. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),})
  1897. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.447408676, 0.216631651, 0.599830627, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1898. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(-5.74061537, 3.09643626, -82.2620392, 0.968651533, -0.24823907, 0.00961919595, 0.248137087, 0.968666732, 0.0106559293, -0.0119630033, -0.007934995, 0.999897361),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1899. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 0.899999976, 0.400000006),})
  1900. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.968651116, 0.248137027, -0.0119630015, -0.248238936, 0.968666434, -0.007934995, 0.00961919129, 0.0106559228, 0.999897003),C1 = CFrame.new(0.437460423, 0.216511488, -0.600265503, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1901. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.4000001),CFrame = CFrame.new(-5.66842175, 2.87551188, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1902. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),})
  1903. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.506342888, -0.0100963116, 0.00119018555, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1904. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.320000023, 0.919999957, 1.27999997),CFrame = CFrame.new(-6.08716917, 2.84636235, -81.6569443, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1905. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1906. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.0879435539, -0.0438375473, -0.00123596191, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1907. Neon_Part = New("Part",Gunty,"Neon_Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.329999983, 0.269999981, 0.860000074),CFrame = CFrame.new(-5.68526602, 2.76024342, -81.6548996, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1908. Mesh = New("BlockMesh",Neon_Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1909. mot = New("Motor",Neon_Part,"mot",{Part0 = Neon_Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.4907341, -0.125577688, 0.0037612915, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1910. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.279999971, 0.389999986, 1.05000007),CFrame = CFrame.new(-5.67011929, 2.75067925, -81.6596603, 0.999894381, 0.0109243579, 0.00963267963, -0.0110270027, 0.999882698, 0.0106679164, -0.00951499958, -0.0107729975, 0.999897122),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1911. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 0.850000024),})
  1912. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),C1 = CFrame.new(0.506030083, -0.134924173, -0.000953674316, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1913. Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.14374733, -82.1123657, 1.00000036, -2.32830644e-10, 1.86264515e-09, 2.76486389e-10, 0.945462108, -0.325733244, 2.79396772e-09, 0.325733304, 0.945462048),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1914. mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.94546175, 0.325733155, 0, -0.325733155, 0.94546175),C1 = CFrame.new(0.524296761, 0.263174534, -0.449249268, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1915. Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.150000021, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.16514564, -82.0512466, 1.00000036, -1.28056854e-09, 1.86264515e-09, 2.76486389e-10, 0.990724444, 0.135888785, 2.79396772e-09, -0.13588877, 0.990724444),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1916. mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.990724087, -0.135888726, 0, 0.135888726, 0.990724087),C1 = CFrame.new(0.523478985, 0.283911943, -0.387901306, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1917. Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.170000017, 0.0599999875),CFrame = CFrame.new(-5.651824, 3.15523815, -81.9898987, 1.00000036, -9.31322575e-10, 1.86264515e-09, 2.76486389e-10, 0.841228187, -0.540680885, 2.79396772e-09, 0.540680885, 0.841228247),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1918. mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.841227949, 0.540680707, 0, -0.540680707, 0.841227949),C1 = CFrame.new(0.523004532, 0.273344755, -0.326667786, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1919. Credits = New("Part",Gunty,"Credits",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Size = Vector3.new(0.249999985, 0.230000019, 0.0599999875),CFrame = CFrame.new(-5.65182352, 3.12556744, -81.9521408, 1.00000036, -5.82076609e-10, 9.31322575e-10, 2.76486389e-10, 0.99409467, -0.10851986, 2.79396772e-09, 0.108519867, 0.99409461),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1920. mot = New("Motor",Credits,"mot",{Part0 = Credits,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.994094312, 0.10851983, 0, -0.10851983, 0.994094312),C1 = CFrame.new(0.522972584, 0.243270636, -0.289230347, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1921. Part = New("Part",Gunty,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 1.18000007),CFrame = CFrame.new(-6.06842232, 2.94551158, -81.6588593, 0.699307382, 0.714757025, 0.00962753966, -0.714821219, 0.699226558, 0.0106663266, 0.000891998934, -0.0143409977, 0.999897063),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.623529, 0.631373, 0.67451),})
  1922. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.200000003, 0.930000007),})
  1923. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.699307024, -0.714820981, 0.000891999982, 0.714756727, 0.69922626, -0.0143409977, 0.00962753501, 0.010666322, 0.999896765),C1 = CFrame.new(0.105613232, 0.0555255413, -0.00191497803, 0.999894023, -0.0110269999, -0.00951499958, 0.0109243551, 0.99988234, -0.0107729975, 0.00963267405, 0.0106679108, 0.999896765),})
  1924.  
  1925. local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(-.1,-.51,0)})
  1926.  
  1927. for _,v in next, Gunty:children() do
  1928. v.CanCollide = false
  1929. end
  1930.  
  1931. local all, last = {}, nil
  1932. ArmourParts = {}
  1933. ArmourParts2 = {}
  1934. NeonParts = {}
  1935. function scan(p)
  1936. for _, v in pairs(p:GetChildren()) do
  1937. if v:IsA("BasePart") then
  1938. if v.BrickColor == BrickColor.new("Smoky grey") then
  1939. table.insert(ArmourParts, v)
  1940. end
  1941. if v.BrickColor == BrickColor.new("Fossil") then
  1942. table.insert(ArmourParts2, v)
  1943. end
  1944. if v.BrickColor == BrickColor.new("Really black") then
  1945. table.insert(NeonParts, v)
  1946. end
  1947. if last then
  1948. local w = Instance.new("Weld")
  1949. w.Part0, w.Part1 = last, v
  1950. w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse()
  1951. w.Parent = last
  1952. end
  1953. table.insert(all, v)
  1954. last = v
  1955. end
  1956. scan(v)
  1957. end
  1958. end
  1959. scan(Gunty)
  1960. for _, v in pairs(all) do
  1961. v.Anchored = false
  1962. v.CanCollide = false
  1963. end
  1964. ------------------------------------------
  1965.  
  1966. for _, c in pairs(Weapon:GetChildren()) do
  1967. if c.ClassName == "Part" then
  1968. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1969. end
  1970. end
  1971.  
  1972.  
  1973. Weapon.Parent = Character
  1974.  
  1975.  
  1976. Humanoid.Died:connect(function()
  1977. ATTACK = true
  1978. end)
  1979.  
  1980. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  1981. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  1982. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  1983. local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  1984.  
  1985. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Death's Agreement", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 1")
  1986. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Grab Time", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 2")
  1987. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Max Speed", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 1, "Text 3")
  1988. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Green's Ultimate Punch", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 1, "Text4")
  1989.  
  1990. --//=================================\\
  1991. --|| DAMAGE FUNCTIONS
  1992. --\\=================================//
  1993.  
  1994. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  1995. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  1996. STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  1997. local BODYGYRO = IT("BodyGyro", STATPART)
  1998. local BODYPOSITION = IT("BodyPosition", STATPART)
  1999. BODYPOSITION.P = 2000
  2000. BODYPOSITION.D = 100
  2001. BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  2002. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  2003. game:GetService("Debris"):AddItem(STATPART ,5)
  2004. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  2005. BILLBOARDGUI.Adornee = STATPART
  2006. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  2007. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  2008. BILLBOARDGUI.AlwaysOnTop = false
  2009. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  2010. TEXTLABEL.BackgroundTransparency = 1
  2011. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  2012. TEXTLABEL.Text = TEXT
  2013. TEXTLABEL.Font = "SciFi"
  2014. TEXTLABEL.FontSize="Size42"
  2015. TEXTLABEL.TextColor3 = COLOR
  2016. TEXTLABEL.TextStrokeTransparency = 1
  2017. TEXTLABEL.TextScaled = true
  2018. TEXTLABEL.TextWrapped = true
  2019. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  2020. if LABELTYPE == "Normal" then
  2021. for i = 1, 30 do
  2022. Swait()
  2023. STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0)
  2024. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  2025. end
  2026. elseif LABELTYPE == "Debuff" then
  2027. for i = 1, 30 do
  2028. Swait()
  2029. STATPART.Position = STATPART.Position - VT(0, i/10 ,0)
  2030. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  2031. end
  2032. elseif LABELTYPE == "Shock" then
  2033. local ORIGIN = STATPART.Position
  2034. for i = 1, 30 do
  2035. Swait()
  2036. STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2))
  2037. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  2038. end
  2039. end
  2040. THEPART.Parent = nil
  2041. end),STATPART, BODYPOSITION, TEXTLABEL)
  2042. end
  2043.  
  2044. --//=================================\\
  2045. --|| DAMAGING
  2046. --\\=================================//
  2047.  
  2048.  
  2049.  
  2050. function killnearest(position,range,maxstrength,direction)
  2051. for i,v in ipairs(workspace:GetChildren()) do
  2052. local body = v:GetChildren()
  2053. for part = 1, #body do
  2054. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  2055. if(body[part].Position - position).Magnitude < range then
  2056. if v.ClassName == "Model" then
  2057. --v:BreakJoints()
  2058. end
  2059. local POS = position
  2060. coroutine.resume(coroutine.create(function()
  2061. body[part].Anchored = true
  2062. body[part].Parent = Effects
  2063. body[part].CanCollide = true
  2064. local SIZE = body[part].Size
  2065. body[part].Material = "Neon"
  2066. CreateSound("952306739", body[part], 2, MRANDOM(7, 12) / 10)
  2067. for i = 1, 75 do
  2068. Swait()
  2069. body[part].Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
  2070. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  2071. end
  2072. coroutine.resume(coroutine.create(function()
  2073. while true do
  2074. Swait()
  2075. body[part].Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
  2076. body[part].Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  2077. end
  2078. end))
  2079. body[part].Anchored = false
  2080. body[part].Velocity = direction.lookVector*maxstrength
  2081. end))
  2082. end
  2083. end
  2084. end
  2085. if v.ClassName == "Part" then
  2086. if v.Anchored == false and (v.Position - position).Magnitude < range then
  2087. local POS = position
  2088. coroutine.resume(coroutine.create(function()
  2089. v.Anchored = true
  2090. v.Parent = Effects
  2091. local SIZE = v.Size
  2092. v.Material = "Neon"
  2093. CreateSound("952306739", v, 2, MRANDOM(7, 12) / 10)
  2094. for i = 1, 75 do
  2095. Swait()
  2096. v.Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
  2097. v.Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  2098. end
  2099. coroutine.resume(coroutine.create(function()
  2100. while true do
  2101. Swait()
  2102. v.Color = C3(MRANDOM(0,100)/100,MRANDOM(0,100)/100,MRANDOM(0,100)/100)
  2103. v.Size = VT(SIZE.X+MRANDOM(-2,2),SIZE.Y+MRANDOM(-2,2),SIZE.Z+MRANDOM(-2,2))
  2104. end
  2105. end))
  2106. v.Anchored = false
  2107. v.Velocity = direction.lookVector*maxstrength
  2108. end))
  2109. end
  2110. end
  2111. end
  2112. end
  2113.  
  2114. --//=================================\\
  2115. --|| ATTACK FUNCTIONS AND STUFF
  2116. --\\=================================//
  2117.  
  2118. function AttackTemplate()
  2119. ATTACK = true
  2120. Rooted = false
  2121. for i=0, 1, 0.1 / Animation_Speed do
  2122. Swait()
  2123. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2124. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2125. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2126. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2127. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2128. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2129. end
  2130. ATTACK = false
  2131. Rooted = false
  2132. end
  2133.  
  2134. function DeathAgreement()
  2135. ATTACK = true
  2136. Rooted = false
  2137. local SPEED = Speed
  2138. Speed = 10
  2139. CreateSound("357202141", RightArm, 10, 1.1)
  2140. for i=0, 0, 0.1 / Animation_Speed do
  2141. Swait()
  2142. turnto(Mouse.Hit.p)
  2143. MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really black",VT(-1/15,-1/15,-1/15))
  2144. MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really black",VT(-2/15,-2/15,-2/15))
  2145. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
  2146. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
  2147. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  2148. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2149. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2150. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2151. end
  2152. for i=0, 0.15, 0.1 / Animation_Speed do
  2153. Swait()
  2154. turnto(Mouse.Hit.p)
  2155. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
  2156. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
  2157. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2158. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2159. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2160. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2161. end
  2162. local PART = CreatePart(3, Effects, "Neon", 0, 0.8, "Really black", "Punch", VT(50,50,50),false)
  2163. PART.CFrame = RootPart.CFrame * CF(0,0,-25)
  2164. PART.Shape = "Ball"
  2165. local bv = Instance.new("BodyVelocity")
  2166. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2167. bv.velocity = RootPart.CFrame.lookVector*600
  2168. bv.Parent = PART
  2169. bv.Name = "PROJECTILEVELOCITY"
  2170. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really black",VT(2.5,0.2,2.5))
  2171. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really black",VT(3,0.2,3))
  2172. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really black",VT(2,0.6,2))
  2173. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really black",VT(2.2,0.6,2.2))
  2174. CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
  2175. coroutine.resume(coroutine.create(function()
  2176. for i = 1, 10 do
  2177. Swait()
  2178. PART.Transparency = PART.Transparency + 0.2/10
  2179. PART.Size = PART.Size + VT(5,5,5)
  2180. killnearest(PART.Position,PART.Size.Y/2+15,100,RootPart.CFrame)
  2181. end
  2182. PART:Destroy()
  2183. end))
  2184. for i=0, 1, 0.1 / Animation_Speed do
  2185. Swait()
  2186. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
  2187. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
  2188. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  2189. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2190. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
  2191. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
  2192. end
  2193. Speed = SPEED
  2194. ATTACK = false
  2195. Rooted = false
  2196. end
  2197.  
  2198. function GrabTime()
  2199. ATTACK = true
  2200. Rooted = false
  2201. local HASGRABBED = false
  2202. local WELD = nil
  2203. local TORS = nil
  2204. local hitting = FIST.Touched:connect(function(hit)
  2205. if hit.Parent:FindFirstChild("Humanoid") then
  2206. if hit.Parent.Humanoid.Health ~= 0 then
  2207. UNANCHOR = false
  2208. TORS = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
  2209. TORS.Anchored = true
  2210. TORS.CFrame = RightArm.CFrame * CF(0,-1.15,0) * ANGLES(RAD(90), RAD(0), RAD(0))
  2211. WELD = weldBetween(RightArm,TORS)
  2212. HASGRABBED = true
  2213. Rooted = true
  2214. end
  2215. end
  2216. end)
  2217. for i=0, 1, 0.1 / Animation_Speed do
  2218. Swait()
  2219. if HASGRABBED == true then
  2220. break
  2221. end
  2222. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 2 / Animation_Speed)
  2223. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed)
  2224. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-25)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  2225. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  2226. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  2227. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  2228. end
  2229. hitting:disconnect()
  2230. if HASGRABBED == true then
  2231. TORS.Anchored = false
  2232. RootPart.Anchored = true
  2233. for i=0, 2, 0.1 / Animation_Speed do
  2234. Swait()
  2235. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.2) * ANGLES(RAD(65), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2236. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2237. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  2238. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  2239. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2240. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.3, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2241. end
  2242. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really black",VT(0.5,0.3,0.5))
  2243. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Really black",VT(0.6,0.3,0.6))
  2244. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Sound", VT(0,0,0))
  2245. SOUNDPART.CFrame = RootPart.CFrame
  2246. Debris:AddItem(SOUNDPART,5)
  2247. CreateSound("357202073", SOUNDPART, 2, 1)
  2248. for i = 1, 15 do
  2249. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(0), RAD(MRANDOM(-180,180)), RAD(90)),"Pearl", 1 + MRANDOM(1,30)/15)
  2250. end
  2251. for i=0, 2, 0.1 / Animation_Speed do
  2252. Swait()
  2253. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 50000000) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2254. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2255. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  2256. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  2257. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2258. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2259. end
  2260. for i=0, 0.25, 0.1 / Animation_Speed do
  2261. Swait()
  2262. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), 3 / Animation_Speed)
  2263. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed)
  2264. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  2265. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2266. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2267. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2268. end
  2269. if HITFLOOR ~= nil then
  2270. CreateDebreeRing(HITFLOOR,CF(RootPart.Position)*CF(0,-3,0).p,15,VT(7,7,7),85)
  2271. end
  2272. CreateSound("414517163", Effects, 10, MRANDOM(7, 12) / 10)
  2273. WELD:remove()
  2274. for i = 1, 25 do
  2275. Swait()
  2276. killnearest(RootPart.Position,45,100,Torso.CFrame)
  2277. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Really black",VT(0.3,3,0.3))
  2278. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really black",VT(1,0.4,1))
  2279. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,5,"Really black",VT(2.3,0.3,2.3))
  2280. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Pearl", 1 + MRANDOM(1,30)/5)
  2281. Slice(0.1,65,CF(RightArm.CFrame*CF(0,-1,0).p) * ANGLES(RAD(MRANDOM(-20,20)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-20,20))),"Really black", 1 + MRANDOM(1,30)/15)
  2282. end
  2283. end
  2284. UNANCHOR = true
  2285. ATTACK = false
  2286. Rooted = false
  2287. end
  2288.  
  2289. function MaxSpeed()
  2290. local ORIGIN = RootPart.Position
  2291. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really black",VT(0.2,3,0.4))
  2292. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really black",VT(0.2,3.1,0.6))
  2293. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Sound", VT(0,0,0))
  2294. SOUNDPART.CFrame = RootPart.CFrame
  2295. Debris:AddItem(SOUNDPART,5)
  2296. CreateSound("357202032", SOUNDPART, 2, 1)
  2297. RootPart.CFrame = CF(Mouse.Hit.p+VT(0,3,0),VT(ORIGIN.X,Mouse.Hit.p.Y,ORIGIN.Z))
  2298. Swait()
  2299. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really black",VT(0.2,3,0.4))
  2300. CreateWave2(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),false,2,"Really black",VT(0.2,3.1,0.6))
  2301. local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Sound", VT(0,0,0))
  2302. SOUNDPART.CFrame = RootPart.CFrame
  2303. Debris:AddItem(SOUNDPART,5)
  2304. CreateSound("1295446488", SOUNDPART, 2, 1)
  2305. if MRANDOM(1,8) == 1 then
  2306. ATTACK = true
  2307. Rooted = true
  2308. local FRUITSTABLE = {
  2309. {MeshId = "16190555", TextureId = "16190577", Color = "Really black"},
  2310. {MeshId = "119574562", TextureId = "64374853", Color = "Really black"},
  2311. {MeshId = "24394186", TextureId = "24394178", Color = "Really black"}
  2312. }
  2313. local FRUIT = FRUITSTABLE[MRANDOM(1, #FRUITSTABLE)]
  2314. local FRUITMODEL = CreatePart(3, Effects, "Neon", 0, 0, FRUIT.Color, "Fruit", VT(0,0,0),false)
  2315. CreateMesh("SpecialMesh", FRUITMODEL, "FileMesh", FRUIT.MeshId, FRUIT.TextureId, VT(2,2,2), VT(0,0,0))
  2316. FRUITMODEL.CFrame = RightArm.CFrame * CF(0,-1.5,0)
  2317. weldBetween(RightArm,FRUITMODEL)
  2318. for i=0, 4, 0.1 / Animation_Speed do
  2319. Swait()
  2320. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2321. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2322. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-145)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2323. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2324. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2325. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2326. end
  2327. CreateSound("414517163", RightArm, 10, MRANDOM(7, 12) / 10)
  2328. FRUITMODEL:remove()
  2329. for i = 1, 15 do
  2330. Slice(0.1,15,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),FRUIT.Color, 1 + MRANDOM(1,10)/15)
  2331. end
  2332. for i=0, 0.5, 0.1 / Animation_Speed do
  2333. Swait()
  2334. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2335. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2336. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-175)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2337. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2338. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2339. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2340. end
  2341. ATTACK = false
  2342. Rooted = false
  2343. end
  2344. end
  2345.  
  2346. function Laugh()
  2347. ATTACK = true
  2348. Rooted = false
  2349. TAUNT = true
  2350. for i=0, 0.1, 0.1 / Animation_Speed do
  2351. Swait()
  2352. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2353. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  2354. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-35), RAD(25 - 2.5), RAD(55 - 2.5)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2355. end
  2356. for i=0, 3, 0.1 / Animation_Speed do
  2357. Swait()
  2358. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2359. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  2360. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-35), RAD(25 - 2.5), RAD(55 - 2.5)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2361. end
  2362. CreateSound(363808674, Torso, 10, 1.3)
  2363. for i=0, 1, 0.1 / Animation_Speed do
  2364. Swait()
  2365. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(-1.75, 0, 0.50) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(0)), 3 / Animation_Speed)
  2366. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, 0.15) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 3/ Animation_Speed)
  2367. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-35), RAD(25 - 2.5), RAD(55 - 2.5)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2368. end
  2369. WACKYEFFECT({EffectType = "Block", Size = VT(6,6,6), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,1,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
  2370. CreateSound(300208779, Torso, 10, 1)
  2371. for i=0, 0.01, 0.1 / Animation_Speed do
  2372. Swait()
  2373. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 3 / Animation_Speed)
  2374. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5, 0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  2375. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.5, 0.5) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-45 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2376. end
  2377. ATTACK = false
  2378. Rooted = false
  2379. TAUNT = false
  2380. end
  2381.  
  2382.  
  2383. function GreenUltimate()
  2384. ATTACK = true
  2385. Rooted = true
  2386. CreateSound("189035450", RightArm, 10, 0.8)
  2387. for i=0, 8, 0.1 / Animation_Speed do
  2388. Swait()
  2389. turnto(Mouse.Hit.p)
  2390. CreateWave(VT(3,1,3),65,CF(RootPart.Position)*CF(0,-3,0),true,2,"Really black",VT(0.2,0,0.2))
  2391. Slice(0.1,65,RightArm.CFrame*CF(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Really black", 1.1)
  2392. MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"Really black",VT(0.001,0.001,1),0)
  2393. MagicSphere(VT(0.2,0.2,0.2),15,CF(RightArm.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,RightArm.Position),"Really black",VT(0.001,0.001,2),0)
  2394. MagicSphere(VT(1,1,1),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really black",VT(-1/15,-1/15,-1/15))
  2395. MagicSphere(VT(2,2,2),15,RightArm.CFrame * CF(MRANDOM(-3,3),MRANDOM(-3,3),MRANDOM(-3,3)),"Really black",VT(-2/15,-2/15,-2/15))
  2396. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.15 / Animation_Speed)
  2397. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(85)), 0.2 / Animation_Speed)
  2398. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90+(MRANDOM(-45,45)/10)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  2399. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-85)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2400. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2401. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2402. end
  2403. for i=0, 0.15, 0.1 / Animation_Speed do
  2404. Swait()
  2405. turnto(Mouse.Hit.p)
  2406. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(65)), 1 / Animation_Speed)
  2407. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
  2408. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2409. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2410. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2411. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2412. end
  2413. MagicSphere(VT(4,4,4),100,RootPart.CFrame * CF(0,0,-6),"Really black",VT(-0.04,-0.04,-0.04))
  2414. MagicSphere(VT(3.5,3.5,3.5),100,RootPart.CFrame * CF(0,0,-6),"Really black",VT(-0.035,-0.035,-0.035))
  2415. coroutine.resume(coroutine.create(function()
  2416. Swait(100)
  2417. for i = 1, 5 do
  2418. MagicSphere(VT(150,150,150),75,RootPart.CFrame * CF(0,0,-72*i),"Really black",VT(-150/(150-(15*i)),-150/(150-(15*i)),-150/(150-(15*i))))
  2419. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really black",VT(4.5*i,0.2,4.5*i))
  2420. CreateWave(VT(1,5,1),55,RootPart.CFrame * CF(0,0,-6*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really black",VT(5*i,0.2,5*i))
  2421. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,-1,"Really black",VT(4*i,0.6,4*i))
  2422. CreateSwirl(VT(3,5,3),75,RootPart.CFrame * CF(0,0,-15*i)*ANGLES(RAD(-90),RAD(0),RAD(0)),true,1,"Really black",VT(5.2*i,0.6,5.2*i))
  2423. end
  2424. killnearest(RootPart.CFrame * CF(0,0,-500).p,500,1000,RootPart.CFrame)
  2425. for i = 1, 5 do
  2426. CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
  2427. CreateSound("414517163", Effects, 10, MRANDOM(5, 8) / 10)
  2428. end
  2429. coroutine.resume(coroutine.create(function()
  2430. for i = 1, 50 do
  2431. Swait()
  2432. for i = 1, 1 do
  2433. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Really black", 1 + MRANDOM(1,30)/5)
  2434. end
  2435. for i = 1, 2 do
  2436. Slice(0.1,65,CF(RootPart.Position) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),"Really black", 1 + MRANDOM(1,30)/3)
  2437. end
  2438. end
  2439. end))
  2440. end))
  2441. for i=0, 4, 0.1 / Animation_Speed do
  2442. Swait()
  2443. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(15), RAD(0), RAD(95)), 2 / Animation_Speed)
  2444. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(25), RAD(0), RAD(35)), 3 / Animation_Speed)
  2445. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
  2446. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-70), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 3 / Animation_Speed)
  2447. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 3 / Animation_Speed)
  2448. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 3 / Animation_Speed)
  2449. end
  2450. ATTACK = false
  2451. Rooted = false
  2452. end
  2453.  
  2454. function GroundUp()
  2455. local RayHit, RayPos = RayCast(Mouse.Hit.p, Vector3.new(0, -1, 0), (1), {Character})
  2456. local SpawnPosition = RayPos
  2457. if RayPos then
  2458. Rooted = true
  2459. ATTACK = true
  2460. CreateSound("588697034", RightArm, 2, 0.8)
  2461. for i=0, 1, 0.1 / Animation_Speed/6 do
  2462. Swait()
  2463. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -1 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.2 / Animation_Speed/8)
  2464. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2465. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 1 * Player_Size, 1 * Player_Size) * ANGLES(RAD(30), RAD(-690), RAD(2 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 24))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed/8)
  2466. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed/8)
  2467. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed/8)
  2468. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(5), RAD(0)) * ANGLES(RAD(45), RAD(0), RAD(10)), 0.2 / Animation_Speed/8)
  2469. end
  2470. for i=0, 1, 0.1 / Animation_Speed*2 do
  2471. Swait()
  2472. RootPart.Anchored = true
  2473. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -1 * Player_Size) * ANGLES(RAD(45), RAD(0), RAD(0)), 0.2 / Animation_Speed*3)
  2474. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2475. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 1 * Player_Size, -1.4 * Player_Size) * ANGLES(RAD(30), RAD(-690), RAD(2 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 24))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed*5)
  2476. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(25), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2477. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2478. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(5), RAD(0)) * ANGLES(RAD(45), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  2479. end
  2480. CreateSound("186772924", beampart, 5, 1)
  2481. local floor = IT("Part",Effects)
  2482. floor.Anchored = true
  2483. floor.Size = VT(15,0.2,15)
  2484. floor.Material = "Neon"
  2485. floor.BrickColor = BRICKC("Really red")
  2486. floor.CanCollide = false
  2487. local cyl = Instance.new("CylinderMesh",floor)
  2488. floor.CFrame = CF(beampart.Position.X,beampart.Position.Y-0.2,beampart.Position.Z)
  2489. AoEDamage(floor.Position,25,10,25,15,false,10,5,true)
  2490. local scale = 25
  2491. table.insert(Effects2,{floor,"Block1",0.05,1,0,1,2})
  2492. coroutine.resume(coroutine.create(function()
  2493. repeat
  2494. Swait()
  2495. scale = scale + 5
  2496. AoEDamage(floor.Position,scale,1,2,5,false,10,5,true)
  2497. until floor.Parent == nil
  2498. end))
  2499. end
  2500. ATTACK = false
  2501. Rooted = false
  2502. end
  2503.  
  2504. function TakeOnMe()
  2505. ATTACK = true
  2506. Rooted = true
  2507. MagicSphere(VT(0,0,0),15,HitBox.CFrame,"Really red",VT(2,2,2))
  2508. HandleWeld.Part0 = RightArm
  2509. HandleWeld.C0 = CF(0, -1, 0) * ANGLES(RAD(0), RAD(0), RAD(0))
  2510. MagicSphere(VT(0,0,0),15,HitBox.CFrame,"Really red",VT(2,2,2))
  2511. for i=0, 3, 0.1 / Animation_Speed do
  2512. Swait()
  2513. for e=1,#HANDS do
  2514. if HANDS[e]~=nil then
  2515. local Thing=HANDS[e]
  2516. if Thing~=nil then
  2517. local MainPart=Thing[1]
  2518. local F=Thing[2]
  2519. MainPart.IsEnabled.Value = false
  2520. F.C0 = Clerp(F.C0, CF(0,15,0) * ANGLES(RAD(0), RAD(360/e), RAD(0))* CF(0,0,15), 0.5 / Animation_Speed)
  2521. end
  2522. end
  2523. end
  2524. HandleWeld.C0 = Clerp(HandleWeld.C0, CF(0, -1, 0) * ANGLES(RAD(5), RAD(0), RAD(45)), 0.2)
  2525. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0.1, -0.1) * ANGLES(RAD(-15), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2526. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2527. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(125), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2528. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2529. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-15), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2530. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(-15), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2531. end
  2532. local SOUND = CreateSound("rbxasset://sounds/swordlunge.wav", HitBox, 5, 0.6)
  2533. SOUND.SoundId = "rbxasset://sounds/swordlunge.wav"
  2534. local SOUND = CreateSound("135017578", Effects, 5, 1)
  2535. Swait()
  2536. repeat
  2537. Swait()
  2538. for e=1,#HANDS do
  2539. if HANDS[e]~=nil then
  2540. local Thing=HANDS[e]
  2541. if Thing~=nil then
  2542. local MainPart=Thing[1]
  2543. local F=Thing[2]
  2544. MainPart.IsEnabled.Value = false
  2545. F.C0 = Clerp(F.C0, CF(0,-2.5,0) * ANGLES(RAD(0), RAD(360/e), RAD(0))* CF(0,0,15), 0.5 / Animation_Speed)
  2546. end
  2547. end
  2548. end
  2549. HandleWeld.C0 = Clerp(HandleWeld.C0, CF(0, -1, 0) * ANGLES(RAD(-35), RAD(0), RAD(45)), 0.2)
  2550. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.8) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2551. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2552. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0, -0.5) * ANGLES(RAD(15), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  2553. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0, -0.5) * ANGLES(RAD(15), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2554. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(25), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2555. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(-45), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2556. until SOUND.playing == false
  2557. local FLOOR = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Really red", VT(800,0,800))
  2558. MakeForm(FLOOR,"Cyl")
  2559. FLOOR.CFrame = CF(RootPart.Position+VT(0,-3,0))
  2560. CreateSound("289315275", Effects, 5, 0.3)
  2561. for i = 1, 400 do
  2562. Swait()
  2563. FLOOR.Transparency = FLOOR.Transparency - (1/400)
  2564. if i > 100 then
  2565. if MRANDOM(1,2) == 1 then
  2566. local SPHERE = CreatePart(3, Head, "Neon", 0, 0, "Really red", "Magic", VT(1,1,1)*MRANDOM(2,35)/10)
  2567. SPHERE.CFrame = CF(FLOOR.Position) * CF(MRANDOM(-285,285),-5,MRANDOM(-285,285))
  2568. MakeForm(SPHERE,"Ball")
  2569. coroutine.resume(coroutine.create(function()
  2570. for i = 1, 100 do
  2571. Swait()
  2572. SPHERE.CFrame = SPHERE.CFrame * CF(0,0.3,0)
  2573. SPHERE.Transparency = (i/100)
  2574. end
  2575. SPHERE:remove()
  2576. end))
  2577. end
  2578. end
  2579. end
  2580. CreateSound("62339698", Effects, 10, 0.3)
  2581. killnearest(FLOOR.Position,FLOOR.Size.Z/2)
  2582. FLOOR:ClearAllChildren()
  2583. MakeForm(FLOOR,"Ball")
  2584. for i = 1, 50 do
  2585. Swait()
  2586. FLOOR.Size = FLOOR.Size + VT(-16,1,-16)
  2587. FLOOR.Transparency = FLOOR.Transparency + (1/50)
  2588. end
  2589. FLOOR:remove()
  2590. HandleWeld.Part0 = Torso
  2591. ATTACK = false
  2592. Rooted = false
  2593. for e=1,#HANDS do
  2594. if HANDS[e]~=nil then
  2595. local Thing=HANDS[e]
  2596. if Thing~=nil then
  2597. local MainPart=Thing[1]
  2598. local F=Thing[2]
  2599. MainPart.IsEnabled.Value = true
  2600. end
  2601. end
  2602. end
  2603. end
  2604.  
  2605. function Spotter()
  2606. ATTACK = true
  2607. Rooted = true
  2608. CreateSound(ALONE, Head, 10, 1)
  2609. for i=0, 2, 0.1 / Animation_Speed do
  2610. Swait()
  2611. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2612. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2613. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2614. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2615. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2616. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2617. end
  2618. CreateSound("1075001850", RootPart, 10, 3)
  2619. UNANCHOR = false
  2620. RootPart.Anchored = true
  2621. local GATE = CreatePart(3, Effects, "SmoothPlastic", 0, 0, "Really black", "Heart", VT(1,0.2,1))
  2622. MakeForm(GATE,"Cyl")
  2623. GATE.Color = C3(0,0,0)
  2624. GATE.CFrame = CF(RootPart.Position)*CF(0,-3,0)
  2625. for i=1, 250 do
  2626. Swait()
  2627. UNANCHOR = false
  2628. GATE.Size = GATE.Size + VT(1,0,1)
  2629. --AURA.Size = GATE.Size + VT(0.1,0.1,0.1)
  2630. RootPart.Anchored = true
  2631. Sink(GATE.Position,GATE.Size.Z/2.2)
  2632. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -20) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.005 / Animation_Speed)
  2633. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2634. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2635. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2636. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2637. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2638. end
  2639. repeat Swait() until #Effects2 == 0
  2640. for i=1, 25 do
  2641. Swait()
  2642. GATE.Size = GATE.Size - VT(10,0,10)
  2643. --AURA.Size = GATE.Size + VT(0.1,0.1,0.1)
  2644. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -1.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  2645. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  2646. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0, -0.3) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2647. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  2648. RightHip.C0 = Clerp(RightHip.C0, CF(1, 0.5, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  2649. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  2650. end
  2651. GATE:remove()
  2652. RootPart.Anchored = false
  2653. UNANCHOR = true
  2654. ATTACK = false
  2655. Rooted = false
  2656. end
  2657.  
  2658. --//=================================\\
  2659. --|| ASSIGN THINGS TO KEYS
  2660. --\\=================================//
  2661.  
  2662. function MouseDown(Mouse)
  2663. if ATTACK == false then
  2664. end
  2665. end
  2666.  
  2667. function MouseUp(Mouse)
  2668. HOLD = false
  2669. end
  2670.  
  2671. function KeyDown(Key)
  2672. KEYHOLD = true
  2673. if Key == "z" and ATTACK == false then
  2674. DeathAgreement()
  2675. end
  2676.  
  2677. if Key == "b" and ATTACK == false then
  2678. GrabTime()
  2679. end
  2680.  
  2681. if Key == "c" and ATTACK == false then
  2682. MaxSpeed()
  2683. end
  2684.  
  2685. if Key == "g" and ATTACK == false then
  2686. GroundUp()
  2687. end
  2688.  
  2689. if Key == "e" and ATTACK == false then
  2690. Spotter()
  2691. end
  2692.  
  2693. if Key == "x" and ATTACK == false then
  2694. GreenUltimate()
  2695. end
  2696.  
  2697. if Key == "p" and ATTACK == false then
  2698. TakeOnMe()
  2699. end
  2700.  
  2701. if Key == "t" and ATTACK == false then
  2702. Laugh()
  2703. end
  2704.  
  2705. if Key == "v" and ATTACK == false then
  2706. if Speed == 16 then
  2707. Speed = 150
  2708. elseif Speed == 150 then
  2709. Speed = 16
  2710. end
  2711. end
  2712. end
  2713.  
  2714. function KeyUp(Key)
  2715. KEYHOLD = false
  2716. end
  2717.  
  2718. Mouse.Button1Down:connect(function(NEWKEY)
  2719. MouseDown(NEWKEY)
  2720. end)
  2721. Mouse.Button1Up:connect(function(NEWKEY)
  2722. MouseUp(NEWKEY)
  2723. end)
  2724. Mouse.KeyDown:connect(function(NEWKEY)
  2725. KeyDown(NEWKEY)
  2726. end)
  2727. Mouse.KeyUp:connect(function(NEWKEY)
  2728. KeyUp(NEWKEY)
  2729. end)
  2730.  
  2731. --//=================================\\
  2732. --\\=================================//
  2733.  
  2734.  
  2735. function unanchor()
  2736. if UNANCHOR == true then
  2737. g = Character:GetChildren()
  2738. for i = 1, #g do
  2739. if g[i].ClassName == "Part" then
  2740. g[i].Anchored = false
  2741. end
  2742. end
  2743. end
  2744. end
  2745.  
  2746.  
  2747. --//=================================\\
  2748. --|| WRAP THE WHOLE SCRIPT UP
  2749. --\\=================================//
  2750.  
  2751. Humanoid.Changed:connect(function(Jump)
  2752. if Jump == "Jump" and (Disable_Jump == true) then
  2753. Humanoid.Jump = false
  2754. end
  2755. end)
  2756.  
  2757. while true do
  2758. Swait()
  2759. ANIMATE.Parent = nil
  2760. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  2761. IDLEANIMATION:Play()
  2762. SINE = SINE + CHANGE
  2763. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  2764. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  2765. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  2766. HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  2767. local WALKSPEEDVALUE = 0
  2768. if Speed < 35 then
  2769. WALKSPEEDVALUE = 6
  2770. else
  2771. WALKSPEEDVALUE = 3
  2772. end
  2773. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  2774. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2775. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2776. RightHip.C1 = Clerp(RightHip.C1, CF(0.5*SIZE, 0.875*SIZE - 0.125 * SIN(SINE / WALKSPEEDVALUE)*SIZE - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0 +0.5+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(25+80 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2777. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5*SIZE, 0.875*SIZE + 0.125 * SIN(SINE / WALKSPEEDVALUE)*SIZE - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0 +0.5+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(-25+80 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  2778. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  2779. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2780. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2781. RightHip.C1 = Clerp(RightHip.C1, CF(0.5*SIZE, 1*SIZE, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2782. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5*SIZE, 1*SIZE, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  2783. end
  2784. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  2785. ANIM = "Jump"
  2786. if ATTACK == false then
  2787. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2788. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2789. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  2790. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  2791. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  2792. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2793. end
  2794. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  2795. ANIM = "Fall"
  2796. if ATTACK == false then
  2797. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2798. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  2799. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  2800. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  2801. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  2802. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  2803. end
  2804. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  2805. ANIM = "Idle"
  2806. if ATTACK == false then
  2807. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0.2 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(10), RAD(0), RAD(-20)), 0.15 / Animation_Speed)
  2808. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed)
  2809. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75 * Player_Size, 0.5 * Player_Size, -1 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(-70)) * ANGLES(RAD(20), RAD(25), RAD(-15)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed)
  2810. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(10 - 2.5 * COS(SINE / 16)), RAD(0), RAD(-25 + 2.5 * SIN(SINE / 24))) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  2811. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size - 0.05 * COS(SINE / 12) * Player_Size, -0.2 * Player_Size) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-2.5)), 0.15 / Animation_Speed)
  2812. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.05 * COS(SINE / 12) * Player_Size, -0.2 * Player_Size) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-7.5), RAD(0), RAD(-15)), 0.15 / Animation_Speed)
  2813. end
  2814. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  2815. ANIM = "Walk"
  2816. if ATTACK == false then
  2817. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0*SIZE, 0*SIZE, -0.1*SIZE) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed)
  2818. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1*SIZE) - 1)) * ANGLES(RAD(15 - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 1/ Animation_Speed)
  2819. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25*SIZE, 0.5*SIZE, 0.5*SIZE) * ANGLES(RAD(-35), RAD(-25 + 2.5 * SIN(SINE / WALKSPEEDVALUE)), RAD(-55 + 2.5 * SIN(SINE / WALKSPEEDVALUE))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  2820. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25*SIZE, 0.5*SIZE, 0.5*SIZE) * ANGLES(RAD(-35), RAD(25 - 2.5 * SIN(SINE / WALKSPEEDVALUE)), RAD(55 - 2.5 * SIN(SINE / WALKSPEEDVALUE))) * LEFTSHOULDERC0, 1 / Animation_Speed)
  2821. RightHip.C0 = Clerp(RightHip.C0, CF(1*SIZE , -1*SIZE, 0*SIZE) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2822. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1*SIZE, -1*SIZE, 0*SIZE) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  2823. end
  2824. end
  2825. unanchor()
  2826. Humanoid.MaxHealth = "inf"
  2827. Humanoid.Health = "inf"
  2828. if Rooted == false then
  2829. Disable_Jump = false
  2830. Humanoid.WalkSpeed = Speed
  2831. elseif Rooted == true then
  2832. Disable_Jump = true
  2833. Humanoid.WalkSpeed = 0
  2834. end
  2835. local MATHS = {"0","1"}
  2836. Humanoid.Name = MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]..MATHS[MRANDOM(1,#MATHS)]
  2837. Humanoid.PlatformStand = false
  2838. end
  2839.  
  2840. --//=================================\\
  2841. --\\=================================//
  2842.  
  2843.  
  2844.  
  2845.  
  2846.  
  2847. --//====================================================\\--
  2848. --|| END OF SCRIPT
  2849. --\\====================================================//--
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