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cat568

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Mar 8th, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. local chil = workspace:GetChildren()
  20. for i,v in pairs(chil) do
  21. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  22. v:Destroy()
  23. end
  24. end
  25. Part0 = Instance.new("Part")
  26. Part1 = Instance.new("Part")
  27. Model2 = Instance.new("Model")
  28. Part3 = Instance.new("Part")
  29. Part4 = Instance.new("Part")
  30. Script5 = Instance.new("Script")
  31. Part6 = Instance.new("Part")
  32. Part7 = Instance.new("Part")
  33. Part8 = Instance.new("Part")
  34. Part9 = Instance.new("Part")
  35. SpotLight10 = Instance.new("SpotLight")
  36. Weld11 = Instance.new("Weld")
  37. Weld12 = Instance.new("Weld")
  38. Weld13 = Instance.new("Weld")
  39. MeshPart14 = Instance.new("MeshPart")
  40. Script15 = Instance.new("Script")
  41. Camera16 = Instance.new("Camera")
  42. Model17 = Instance.new("Model")
  43. Part18 = Instance.new("Part")
  44. Part19 = Instance.new("Part")
  45. Part20 = Instance.new("Part")
  46. Part21 = Instance.new("Part")
  47. Part22 = Instance.new("Part")
  48. Part23 = Instance.new("Part")
  49. Part24 = Instance.new("Part")
  50. Model25 = Instance.new("Model")
  51. Part26 = Instance.new("Part")
  52. Part27 = Instance.new("Part")
  53. Script28 = Instance.new("Script")
  54. Part29 = Instance.new("Part")
  55. Part30 = Instance.new("Part")
  56. Part31 = Instance.new("Part")
  57. Part32 = Instance.new("Part")
  58. SpotLight33 = Instance.new("SpotLight")
  59. Weld34 = Instance.new("Weld")
  60. Weld35 = Instance.new("Weld")
  61. Weld36 = Instance.new("Weld")
  62. MeshPart37 = Instance.new("MeshPart")
  63. Script38 = Instance.new("Script")
  64. Part39 = Instance.new("Part")
  65. Part40 = Instance.new("Part")
  66. Part41 = Instance.new("Part")
  67. Part42 = Instance.new("Part")
  68. Part43 = Instance.new("Part")
  69. Part44 = Instance.new("Part")
  70. SpotLight45 = Instance.new("SpotLight")
  71. Part46 = Instance.new("Part")
  72. Part47 = Instance.new("Part")
  73. Part48 = Instance.new("Part")
  74. Part49 = Instance.new("Part")
  75. Part50 = Instance.new("Part")
  76. Part51 = Instance.new("Part")
  77. Part52 = Instance.new("Part")
  78. Part53 = Instance.new("Part")
  79. Part54 = Instance.new("Part")
  80. Part55 = Instance.new("Part")
  81. Part56 = Instance.new("Part")
  82. Part57 = Instance.new("Part")
  83. Part58 = Instance.new("Part")
  84. Part59 = Instance.new("Part")
  85. Part60 = Instance.new("Part")
  86. Part61 = Instance.new("Part")
  87. Part62 = Instance.new("Part")
  88. Part63 = Instance.new("Part")
  89. Part64 = Instance.new("Part")
  90. Part65 = Instance.new("Part")
  91. Part66 = Instance.new("Part")
  92. Part67 = Instance.new("Part")
  93. SpawnLocation68 = Instance.new("SpawnLocation")
  94. Decal69 = Instance.new("Decal")
  95. Part70 = Instance.new("Part")
  96. Part71 = Instance.new("Part")
  97. Part72 = Instance.new("Part")
  98. Part73 = Instance.new("Part")
  99. Part74 = Instance.new("Part")
  100. Part75 = Instance.new("Part")
  101. Part76 = Instance.new("Part")
  102. Part77 = Instance.new("Part")
  103. Part78 = Instance.new("Part")
  104. Part79 = Instance.new("Part")
  105. Part80 = Instance.new("Part")
  106. Part81 = Instance.new("Part")
  107. Part82 = Instance.new("Part")
  108. Part83 = Instance.new("Part")
  109. Part84 = Instance.new("Part")
  110. Part85 = Instance.new("Part")
  111. SpotLight86 = Instance.new("SpotLight")
  112. Part87 = Instance.new("Part")
  113. Part88 = Instance.new("Part")
  114. Part89 = Instance.new("Part")
  115. Part90 = Instance.new("Part")
  116. SpotLight91 = Instance.new("SpotLight")
  117. Model92 = Instance.new("Model")
  118. Part93 = Instance.new("Part")
  119. Part94 = Instance.new("Part")
  120. Part95 = Instance.new("Part")
  121. Part96 = Instance.new("Part")
  122. Part97 = Instance.new("Part")
  123. Part98 = Instance.new("Part")
  124. Part99 = Instance.new("Part")
  125. Part100 = Instance.new("Part")
  126. Part101 = Instance.new("Part")
  127. Part102 = Instance.new("Part")
  128. Part103 = Instance.new("Part")
  129. Part104 = Instance.new("Part")
  130. Part105 = Instance.new("Part")
  131. Part106 = Instance.new("Part")
  132. Model107 = Instance.new("Model")
  133. Part108 = Instance.new("Part")
  134. Part109 = Instance.new("Part")
  135. Part110 = Instance.new("Part")
  136. Part111 = Instance.new("Part")
  137. Part112 = Instance.new("Part")
  138. Part113 = Instance.new("Part")
  139. Part114 = Instance.new("Part")
  140. Part115 = Instance.new("Part")
  141. Part116 = Instance.new("Part")
  142. SpotLight117 = Instance.new("SpotLight")
  143. Part118 = Instance.new("Part")
  144. Part119 = Instance.new("Part")
  145. Part120 = Instance.new("Part")
  146. Part121 = Instance.new("Part")
  147. Part122 = Instance.new("Part")
  148. Part123 = Instance.new("Part")
  149. SpotLight124 = Instance.new("SpotLight")
  150. Part125 = Instance.new("Part")
  151. Part126 = Instance.new("Part")
  152. SpotLight127 = Instance.new("SpotLight")
  153. Part128 = Instance.new("Part")
  154. Model129 = Instance.new("Model")
  155. Part130 = Instance.new("Part")
  156. SpecialMesh131 = Instance.new("SpecialMesh")
  157. Decal132 = Instance.new("Decal")
  158. Part133 = Instance.new("Part")
  159. Decal134 = Instance.new("Decal")
  160. Snap135 = Instance.new("Snap")
  161. Motor6D136 = Instance.new("Motor6D")
  162. Part137 = Instance.new("Part")
  163. Part138 = Instance.new("Part")
  164. Part139 = Instance.new("Part")
  165. Part140 = Instance.new("Part")
  166. Humanoid141 = Instance.new("Humanoid")
  167. Part142 = Instance.new("Part")
  168. BodyColors143 = Instance.new("BodyColors")
  169. Pants144 = Instance.new("Pants")
  170. Shirt145 = Instance.new("Shirt")
  171. Part146 = Instance.new("Part")
  172. Script147 = Instance.new("Script")
  173. Fire148 = Instance.new("Fire")
  174. Script149 = Instance.new("Script")
  175. SpecialMesh150 = Instance.new("SpecialMesh")
  176. Camera151 = Instance.new("Camera")
  177. Model152 = Instance.new("Model")
  178. Part153 = Instance.new("Part")
  179. Part154 = Instance.new("Part")
  180. Part155 = Instance.new("Part")
  181. Part156 = Instance.new("Part")
  182. Part157 = Instance.new("Part")
  183. Part158 = Instance.new("Part")
  184. Part159 = Instance.new("Part")
  185. Part160 = Instance.new("Part")
  186. Part161 = Instance.new("Part")
  187. MeshPart162 = Instance.new("MeshPart")
  188. Script163 = Instance.new("Script")
  189. Part164 = Instance.new("Part")
  190. Model165 = Instance.new("Model")
  191. Part166 = Instance.new("Part")
  192. Part167 = Instance.new("Part")
  193. Part168 = Instance.new("Part")
  194. Part169 = Instance.new("Part")
  195. Part170 = Instance.new("Part")
  196. Part171 = Instance.new("Part")
  197. Part172 = Instance.new("Part")
  198. Model173 = Instance.new("Model")
  199. Part174 = Instance.new("Part")
  200. Part175 = Instance.new("Part")
  201. Part176 = Instance.new("Part")
  202. Part177 = Instance.new("Part")
  203. Part178 = Instance.new("Part")
  204. Part179 = Instance.new("Part")
  205. Part180 = Instance.new("Part")
  206. Model181 = Instance.new("Model")
  207. Part182 = Instance.new("Part")
  208. Part183 = Instance.new("Part")
  209. Part184 = Instance.new("Part")
  210. Part185 = Instance.new("Part")
  211. Part186 = Instance.new("Part")
  212. Part187 = Instance.new("Part")
  213. Part188 = Instance.new("Part")
  214. UnionOperation189 = Instance.new("UnionOperation")
  215. Part190 = Instance.new("Part")
  216. Part191 = Instance.new("Part")
  217. Part192 = Instance.new("Part")
  218. Part193 = Instance.new("Part")
  219. Part194 = Instance.new("Part")
  220. Weld195 = Instance.new("Weld")
  221. Weld196 = Instance.new("Weld")
  222. Weld197 = Instance.new("Weld")
  223. Part198 = Instance.new("Part")
  224. Part199 = Instance.new("Part")
  225. MeshPart200 = Instance.new("MeshPart")
  226. Script201 = Instance.new("Script")
  227. Part202 = Instance.new("Part")
  228. Part203 = Instance.new("Part")
  229. Script204 = Instance.new("Script")
  230. Part205 = Instance.new("Part")
  231. SpotLight206 = Instance.new("SpotLight")
  232. MeshPart207 = Instance.new("MeshPart")
  233. Script208 = Instance.new("Script")
  234. Weld209 = Instance.new("Weld")
  235. Weld210 = Instance.new("Weld")
  236. Weld211 = Instance.new("Weld")
  237. Part212 = Instance.new("Part")
  238. Part213 = Instance.new("Part")
  239. Part214 = Instance.new("Part")
  240. Part215 = Instance.new("Part")
  241. SpotLight216 = Instance.new("SpotLight")
  242. Part217 = Instance.new("Part")
  243. Part218 = Instance.new("Part")
  244. Script219 = Instance.new("Script")
  245. Part220 = Instance.new("Part")
  246. Part221 = Instance.new("Part")
  247. Part222 = Instance.new("Part")
  248. Script223 = Instance.new("Script")
  249. MeshPart224 = Instance.new("MeshPart")
  250. Script225 = Instance.new("Script")
  251. Weld226 = Instance.new("Weld")
  252. Weld227 = Instance.new("Weld")
  253. Weld228 = Instance.new("Weld")
  254. Part229 = Instance.new("Part")
  255. MeshPart230 = Instance.new("MeshPart")
  256. Script231 = Instance.new("Script")
  257. Weld232 = Instance.new("Weld")
  258. Weld233 = Instance.new("Weld")
  259. Weld234 = Instance.new("Weld")
  260. Part235 = Instance.new("Part")
  261. SpotLight236 = Instance.new("SpotLight")
  262. Part237 = Instance.new("Part")
  263. Part238 = Instance.new("Part")
  264. SpotLight239 = Instance.new("SpotLight")
  265. Part240 = Instance.new("Part")
  266. Part241 = Instance.new("Part")
  267. Part242 = Instance.new("Part")
  268. Part243 = Instance.new("Part")
  269. Script244 = Instance.new("Script")
  270. Part245 = Instance.new("Part")
  271. Part246 = Instance.new("Part")
  272. Part247 = Instance.new("Part")
  273. Part248 = Instance.new("Part")
  274. Part249 = Instance.new("Part")
  275. Part250 = Instance.new("Part")
  276. Part251 = Instance.new("Part")
  277. Part0.Parent = mas
  278. Part0.CFrame = CFrame.new(-36.25, 8.5, 4.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  279. Part0.Position = Vector3.new(-36.25, 8.5, 4.25)
  280. Part0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  281. Part0.Transparency = 1
  282. Part0.Size = Vector3.new(3, 16.5, 7)
  283. Part0.Anchored = true
  284. Part0.BottomSurface = Enum.SurfaceType.Smooth
  285. Part0.BrickColor = BrickColor.new("Burnt Sienna")
  286. Part0.Material = Enum.Material.Wood
  287. Part0.TopSurface = Enum.SurfaceType.Smooth
  288. Part0.brickColor = BrickColor.new("Burnt Sienna")
  289. Part1.Parent = mas
  290. Part1.CFrame = CFrame.new(-6.03080177, 3.7249999, 9.13504791, 0.866025329, 0, -0.500000179, 0, 1, 0, 0.500000179, 0, 0.866025329)
  291. Part1.Orientation = Vector3.new(0, -30, 0)
  292. Part1.Position = Vector3.new(-6.03080177, 3.7249999, 9.13504791)
  293. Part1.Rotation = Vector3.new(0, -30, 0)
  294. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  295. Part1.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  296. Part1.Anchored = true
  297. Part1.BottomSurface = Enum.SurfaceType.Smooth
  298. Part1.BrickColor = BrickColor.new("Dark stone grey")
  299. Part1.TopSurface = Enum.SurfaceType.Smooth
  300. Part1.brickColor = BrickColor.new("Dark stone grey")
  301. Model2.Parent = mas
  302. Part3.Parent = Model2
  303. Part3.CFrame = CFrame.new(-5.05497932, 11.3834057, 7.87998724, -0.258818984, 0.965925813, -8.74227766e-08, 0.965925813, 0.258818984, 0, 2.26266739e-08, -8.44439185e-08, -1)
  304. Part3.Orientation = Vector3.new(0, -180, 75)
  305. Part3.Position = Vector3.new(-5.05497932, 11.3834057, 7.87998724)
  306. Part3.Rotation = Vector3.new(-180, 0, -105)
  307. Part3.Color = Color3.new(0.792157, 0.796078, 0.819608)
  308. Part3.Size = Vector3.new(1.5, 0.5, 0.5)
  309. Part3.Anchored = true
  310. Part3.BottomSurface = Enum.SurfaceType.Smooth
  311. Part3.BrickColor = BrickColor.new("Ghost grey")
  312. Part3.TopSurface = Enum.SurfaceType.Smooth
  313. Part3.brickColor = BrickColor.new("Ghost grey")
  314. Part3.Shape = Enum.PartType.Cylinder
  315. Part4.Parent = Model2
  316. Part4.CFrame = CFrame.new(-5.95842552, 11.8220177, 7.87998724, -0.707106829, -8.74227766e-08, 0.707106829, -0.707106829, 0, -0.707106829, 6.18172393e-08, -1, -6.18172393e-08)
  317. Part4.Orientation = Vector3.new(45, 90, -90)
  318. Part4.Position = Vector3.new(-5.95842552, 11.8220177, 7.87998724)
  319. Part4.Rotation = Vector3.new(90, 45, 180)
  320. Part4.Color = Color3.new(0.792157, 0.796078, 0.819608)
  321. Part4.Size = Vector3.new(2.0999999, 1.04999995, 1.0999999)
  322. Part4.Anchored = true
  323. Part4.BottomSurface = Enum.SurfaceType.Smooth
  324. Part4.BrickColor = BrickColor.new("Ghost grey")
  325. Part4.TopSurface = Enum.SurfaceType.Smooth
  326. Part4.brickColor = BrickColor.new("Ghost grey")
  327. Script5.Parent = Part4
  328. table.insert(cors,sandbox(Script5,function()
  329. while true do
  330.  
  331. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  332. wait(.3)
  333. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  334. wait(.3)
  335. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  336. wait(.3)
  337. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  338. wait(.3)
  339. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  340. wait(.3)
  341. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  342. wait(.3)
  343. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  344. wait(.3)
  345. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  346. wait(.3)
  347. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  348. wait(.3)
  349. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  350. wait(.3)
  351. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  352. wait(.3)
  353. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  354. wait(.3)
  355. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  356. wait(.3)
  357. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  358. wait(.3)
  359. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  360. wait(.3)
  361. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  362. wait(.3)
  363. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  364. wait(.3)
  365. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  366. wait(.3)
  367. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  368. wait(.3)
  369. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  370. wait(.3)
  371. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  372. wait(.3)
  373. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  374. wait(.3)
  375. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  376. wait(.3)
  377. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  378. wait(.3)
  379.  
  380. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  381. wait(.3)
  382. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  383. wait(.3)
  384. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  385. wait(.3)
  386. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  387. wait(.3)
  388. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  389. wait(.3)
  390. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  391. wait(.3)
  392. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  393. wait(.3)
  394. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  395.  
  396. end
  397. end))
  398. Part6.Parent = Model2
  399. Part6.CFrame = CFrame.new(-6.98357964, 11.3624058, 8.12998581, -0.707101285, -0.707101405, -2.64120388e-07, -0.70710212, 0.707101643, 1.27829139e-06, -8.8645487e-07, 1.09993061e-06, -0.99999845)
  400. Part6.Orientation = Vector3.new(0, -180, -45)
  401. Part6.Position = Vector3.new(-6.98357964, 11.3624058, 8.12998581)
  402. Part6.Rotation = Vector3.new(-180, 0, 135)
  403. Part6.Color = Color3.new(1, 0, 0)
  404. Part6.Size = Vector3.new(0.0999999046, 0.149999976, 0.299999893)
  405. Part6.BottomSurface = Enum.SurfaceType.Smooth
  406. Part6.BrickColor = BrickColor.new("Really red")
  407. Part6.Material = Enum.Material.Neon
  408. Part6.TopSurface = Enum.SurfaceType.Smooth
  409. Part6.brickColor = BrickColor.new("Really red")
  410. Part7.Parent = Model2
  411. Part7.CFrame = CFrame.new(-4.08907509, 10.3745632, 7.87998724, -0.965925813, 0.258819044, -8.74227766e-08, 0.258819044, 0.965925813, 0, 8.44439185e-08, -2.26266792e-08, -1)
  412. Part7.Orientation = Vector3.new(0, -180, 15)
  413. Part7.Position = Vector3.new(-4.08907509, 10.3745632, 7.87998724)
  414. Part7.Rotation = Vector3.new(-180, 0, -165)
  415. Part7.Color = Color3.new(0.792157, 0.796078, 0.819608)
  416. Part7.Size = Vector3.new(1.5, 0.5, 0.5)
  417. Part7.Anchored = true
  418. Part7.BottomSurface = Enum.SurfaceType.Smooth
  419. Part7.BrickColor = BrickColor.new("Ghost grey")
  420. Part7.TopSurface = Enum.SurfaceType.Smooth
  421. Part7.brickColor = BrickColor.new("Ghost grey")
  422. Part7.Shape = Enum.PartType.Cylinder
  423. Part8.Parent = Model2
  424. Part8.CFrame = CFrame.new(-4.85631752, 10.5668335, 7.87336349, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  425. Part8.Orientation = Vector3.new(0, -180, 0)
  426. Part8.Position = Vector3.new(-4.85631752, 10.5668335, 7.87336349)
  427. Part8.Rotation = Vector3.new(-180, 0, -180)
  428. Part8.Color = Color3.new(0.792157, 0.796078, 0.819608)
  429. Part8.Size = Vector3.new(0.5, 0.5, 0.5)
  430. Part8.Anchored = true
  431. Part8.BottomSurface = Enum.SurfaceType.Smooth
  432. Part8.BrickColor = BrickColor.new("Ghost grey")
  433. Part8.TopSurface = Enum.SurfaceType.Smooth
  434. Part8.brickColor = BrickColor.new("Ghost grey")
  435. Part8.Shape = Enum.PartType.Ball
  436. Part9.Parent = Model2
  437. Part9.CFrame = CFrame.new(-6.69609356, 11.0748882, 7.87997198, -0.707106709, -0.707105994, -1.76829872e-07, -0.707105994, 0.707106709, 1.93715186e-06, -1.23458381e-06, 1.50722985e-06, -0.999999821)
  438. Part9.Orientation = Vector3.new(0, -180, -45)
  439. Part9.Position = Vector3.new(-6.69609356, 11.0748882, 7.87997198)
  440. Part9.Rotation = Vector3.new(-180, 0, 135)
  441. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  442. Part9.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  443. Part9.BottomSurface = Enum.SurfaceType.Smooth
  444. Part9.BrickColor = BrickColor.new("Really black")
  445. Part9.TopSurface = Enum.SurfaceType.Smooth
  446. Part9.brickColor = BrickColor.new("Really black")
  447. Part9.Shape = Enum.PartType.Cylinder
  448. SpotLight10.Parent = Part9
  449. SpotLight10.Color = Color3.new(1, 0, 0)
  450. SpotLight10.Face = Enum.NormalId.Right
  451. SpotLight10.Range = 60
  452. SpotLight10.Angle = 60
  453. Weld11.Name = "BTWeld"
  454. Weld11.Parent = Part9
  455. Weld11.C1 = CFrame.new(1.04991007, 1.52587891e-05, 0.00669002533, 0.999999285, -5.06639367e-07, -1.30655269e-06, 1.29640102e-06, -1.44541264e-06, 0.999999821, -5.06639424e-07, -0.999999285, -1.43299337e-06)
  456. Weld11.Part0 = Part9
  457. Weld11.Part1 = Part4
  458. Weld11.part1 = Part4
  459. Weld12.Name = "BTWeld"
  460. Weld12.Parent = Part9
  461. Weld12.C1 = CFrame.new(0.0100984573, 11.4147701, 0.0599999428, -1.78814574e-07, 0.999994814, 9.73535521e-07, -0.999995112, -5.06638912e-07, 8.84563974e-07, 1.93951814e-06, -2.11109932e-06, 0.999995291)
  462. Weld12.Part0 = Part9
  463. Weld12.Part1 = MeshPart14
  464. Weld12.part1 = MeshPart14
  465. Weld13.Name = "BTWeld"
  466. Weld13.Parent = Part9
  467. Weld13.C1 = CFrame.new(2.2649765e-05, -0.406592369, 0.250013828, 0.999993443, -1.10268729e-06, -3.48122626e-07, 3.2782421e-07, 0.999993205, 4.07288667e-07, 5.27606801e-07, -4.04159437e-07, 0.999998629)
  468. Weld13.Part0 = Part9
  469. Weld13.Part1 = Part6
  470. Weld13.part1 = Part6
  471. MeshPart14.Name = "EnhancedCone"
  472. MeshPart14.Parent = Model2
  473. MeshPart14.CFrame = CFrame.new(-14.7603779, 2.99633884, 7.93996763, -0.70710218, 0.70710361, -5.55043727e-08, 0.707103133, 0.70710218, -9.2707478e-07, 5.33686944e-07, 3.50013181e-07, -0.999995112)
  474. MeshPart14.Orientation = Vector3.new(0, -180, 45)
  475. MeshPart14.Position = Vector3.new(-14.7603779, 2.99633884, 7.93996763)
  476. MeshPart14.Rotation = Vector3.new(180, 0, -135)
  477. MeshPart14.Color = Color3.new(1, 0.34902, 0.34902)
  478. MeshPart14.Transparency = 0.89999997615814
  479. MeshPart14.Size = Vector3.new(16.6999989, 24.7999992, 14.6999998)
  480. MeshPart14.BrickColor = BrickColor.new("Persimmon")
  481. MeshPart14.CanCollide = false
  482. MeshPart14.Material = Enum.Material.Neon
  483. MeshPart14.brickColor = BrickColor.new("Persimmon")
  484. Script15.Parent = MeshPart14
  485. table.insert(cors,sandbox(Script15,function()
  486. script.Parent.BrickColor = BrickColor.new("Lime green")
  487. local damamamma = false
  488. --howeyap
  489. function onTouched(part)
  490. if part == "HumanoidRootPart" == false then
  491. if damamamma == false then
  492. damamamma = true
  493.  
  494.  
  495. local h = part.Parent:findFirstChild("Humanoid")
  496. if h~=nil then
  497. script.Parent.BrickColor = BrickColor.new("Persimmon")
  498. h.Health = h.Health -30 -- feel free to change this to however much health you want
  499. script.Parent.Transparency = .5
  500. wait(.1)
  501. script.Parent.Transparency = .6
  502. wait(.1)
  503. script.Parent.Transparency = .7
  504. wait(.1)
  505. script.Parent.Transparency = .8
  506. wait(.1)
  507. script.Parent.Transparency = .9
  508. wait(.1)
  509.  
  510. script.Parent.BrickColor = BrickColor.new("Lime green")
  511. end
  512. end
  513. end
  514. end
  515.  
  516. script.Parent.Touched:connect(onTouched)
  517.  
  518.  
  519. while true do
  520. damamamma = false
  521. wait(.5)
  522. end
  523.  
  524. end))
  525. Camera16.Parent = mas
  526. Camera16.CFrame = CFrame.new(-1.6295321, 33.1736755, 19.1809273, 0.968618631, 0.155407935, -0.19397521, -0, 0.780421615, 0.625253677, 0.248551816, -0.605632365, 0.755930901)
  527. Camera16.CoordinateFrame = CFrame.new(-1.6295321, 33.1736755, 19.1809273, 0.968618631, 0.155407935, -0.19397521, -0, 0.780421615, 0.625253677, 0.248551816, -0.605632365, 0.755930901)
  528. Camera16.Focus = CFrame.new(-1.24158168, 31.9231682, 17.6690655, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  529. Camera16.focus = CFrame.new(-1.24158168, 31.9231682, 17.6690655, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  530. Model17.Parent = mas
  531. Part18.Parent = Model17
  532. Part18.CFrame = CFrame.new(-2.77500534, 4.47500229, -16.1499977, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  533. Part18.Orientation = Vector3.new(0, 90, 0)
  534. Part18.Position = Vector3.new(-2.77500534, 4.47500229, -16.1499977)
  535. Part18.Rotation = Vector3.new(0, 89.9800034, 0)
  536. Part18.Color = Color3.new(0, 1, 0)
  537. Part18.Size = Vector3.new(0.25, 0.25, 1)
  538. Part18.Anchored = true
  539. Part18.BottomSurface = Enum.SurfaceType.Smooth
  540. Part18.BrickColor = BrickColor.new("Lime green")
  541. Part18.Material = Enum.Material.Grass
  542. Part18.TopSurface = Enum.SurfaceType.Smooth
  543. Part18.brickColor = BrickColor.new("Lime green")
  544. Part19.Parent = Model17
  545. Part19.CFrame = CFrame.new(-2.27500153, 3.47500157, -16.1249981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  546. Part19.Position = Vector3.new(-2.27500153, 3.47500157, -16.1249981)
  547. Part19.Color = Color3.new(0, 1, 0)
  548. Part19.Size = Vector3.new(0.25, 1.75, 0.25)
  549. Part19.Anchored = true
  550. Part19.BottomSurface = Enum.SurfaceType.Smooth
  551. Part19.BrickColor = BrickColor.new("Lime green")
  552. Part19.Material = Enum.Material.Grass
  553. Part19.TopSurface = Enum.SurfaceType.Smooth
  554. Part19.brickColor = BrickColor.new("Lime green")
  555. Part20.Parent = Model17
  556. Part20.CFrame = CFrame.new(-1.92500305, 3.87500167, -15.7499981, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  557. Part20.Orientation = Vector3.new(0, 45, 0)
  558. Part20.Position = Vector3.new(-1.92500305, 3.87500167, -15.7499981)
  559. Part20.Rotation = Vector3.new(0, 45, 0)
  560. Part20.Color = Color3.new(0, 1, 0)
  561. Part20.Size = Vector3.new(0.25, 0.25, 1)
  562. Part20.Anchored = true
  563. Part20.BottomSurface = Enum.SurfaceType.Smooth
  564. Part20.BrickColor = BrickColor.new("Lime green")
  565. Part20.Material = Enum.Material.Grass
  566. Part20.TopSurface = Enum.SurfaceType.Smooth
  567. Part20.brickColor = BrickColor.new("Lime green")
  568. Part21.Parent = Model17
  569. Part21.CFrame = CFrame.new(-2.27500153, 2.97500157, -15.7499981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  570. Part21.Position = Vector3.new(-2.27500153, 2.97500157, -15.7499981)
  571. Part21.Color = Color3.new(0, 1, 0)
  572. Part21.Size = Vector3.new(0.25, 0.25, 1)
  573. Part21.Anchored = true
  574. Part21.BottomSurface = Enum.SurfaceType.Smooth
  575. Part21.BrickColor = BrickColor.new("Lime green")
  576. Part21.Material = Enum.Material.Grass
  577. Part21.TopSurface = Enum.SurfaceType.Smooth
  578. Part21.brickColor = BrickColor.new("Lime green")
  579. Part22.Parent = Model17
  580. Part22.CFrame = CFrame.new(-2.27500153, 3.47500157, -16.4999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  581. Part22.Position = Vector3.new(-2.27500153, 3.47500157, -16.4999981)
  582. Part22.Color = Color3.new(0, 1, 0)
  583. Part22.Size = Vector3.new(0.25, 0.25, 1)
  584. Part22.Anchored = true
  585. Part22.BottomSurface = Enum.SurfaceType.Smooth
  586. Part22.BrickColor = BrickColor.new("Lime green")
  587. Part22.Material = Enum.Material.Grass
  588. Part22.TopSurface = Enum.SurfaceType.Smooth
  589. Part22.brickColor = BrickColor.new("Lime green")
  590. Part23.Parent = Model17
  591. Part23.CFrame = CFrame.new(-2.34999847, 1.47500169, -16.1499996, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  592. Part23.Orientation = Vector3.new(0, 0, 90)
  593. Part23.Position = Vector3.new(-2.34999847, 1.47500169, -16.1499996)
  594. Part23.Rotation = Vector3.new(0, 0, 90)
  595. Part23.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  596. Part23.Size = Vector3.new(2.25, 2, 2)
  597. Part23.Anchored = true
  598. Part23.BottomSurface = Enum.SurfaceType.Smooth
  599. Part23.BrickColor = BrickColor.new("Burnt Sienna")
  600. Part23.Material = Enum.Material.Pebble
  601. Part23.TopSurface = Enum.SurfaceType.Smooth
  602. Part23.brickColor = BrickColor.new("Burnt Sienna")
  603. Part23.Shape = Enum.PartType.Cylinder
  604. Part24.Parent = Model17
  605. Part24.CFrame = CFrame.new(-2.34999847, 1.37500167, -16.1499996, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  606. Part24.Orientation = Vector3.new(0, 0, 90)
  607. Part24.Position = Vector3.new(-2.34999847, 1.37500167, -16.1499996)
  608. Part24.Rotation = Vector3.new(0, 0, 90)
  609. Part24.Color = Color3.new(0.666667, 0.333333, 0)
  610. Part24.Size = Vector3.new(2.25, 2.5, 2.5)
  611. Part24.Anchored = true
  612. Part24.BottomSurface = Enum.SurfaceType.Smooth
  613. Part24.BrickColor = BrickColor.new("CGA brown")
  614. Part24.Material = Enum.Material.Brick
  615. Part24.TopSurface = Enum.SurfaceType.Smooth
  616. Part24.brickColor = BrickColor.new("CGA brown")
  617. Part24.Shape = Enum.PartType.Cylinder
  618. Model25.Parent = mas
  619. Part26.Parent = Model25
  620. Part26.CFrame = CFrame.new(-36.2650261, 11.3833838, 8, 0.258818984, -0.965925813, 0, 0.965925813, 0.258818984, 0, 0, 0, 1)
  621. Part26.Orientation = Vector3.new(0, 0, 75)
  622. Part26.Position = Vector3.new(-36.2650261, 11.3833838, 8)
  623. Part26.Rotation = Vector3.new(0, 0, 75)
  624. Part26.Color = Color3.new(0.792157, 0.796078, 0.819608)
  625. Part26.Size = Vector3.new(1.5, 0.5, 0.5)
  626. Part26.Anchored = true
  627. Part26.BottomSurface = Enum.SurfaceType.Smooth
  628. Part26.BrickColor = BrickColor.new("Ghost grey")
  629. Part26.TopSurface = Enum.SurfaceType.Smooth
  630. Part26.brickColor = BrickColor.new("Ghost grey")
  631. Part26.Shape = Enum.PartType.Cylinder
  632. Part27.Parent = Model25
  633. Part27.CFrame = CFrame.new(-35.3615799, 11.8219957, 8, 0.707106829, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0, 1, 0)
  634. Part27.Orientation = Vector3.new(45, -90, -90)
  635. Part27.Position = Vector3.new(-35.3615799, 11.8219957, 8)
  636. Part27.Rotation = Vector3.new(90, -45, 0)
  637. Part27.Color = Color3.new(0.792157, 0.796078, 0.819608)
  638. Part27.Size = Vector3.new(2.0999999, 1.04999995, 1.0999999)
  639. Part27.Anchored = true
  640. Part27.BottomSurface = Enum.SurfaceType.Smooth
  641. Part27.BrickColor = BrickColor.new("Ghost grey")
  642. Part27.TopSurface = Enum.SurfaceType.Smooth
  643. Part27.brickColor = BrickColor.new("Ghost grey")
  644. Script28.Parent = Part27
  645. table.insert(cors,sandbox(Script28,function()
  646. while true do
  647. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  648. wait(.3)
  649. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  650. wait(.3)
  651. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  652. wait(.3)
  653. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  654. wait(.3)
  655. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  656. wait(.3)
  657. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  658. wait(.3)
  659. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  660. wait(.3)
  661. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  662. wait(.3)
  663. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  664. wait(.3)
  665. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  666. wait(.3)
  667. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  668. wait(.3)
  669. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  670. wait(.3)
  671. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  672. wait(.3)
  673. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  674. wait(.3)
  675. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  676. wait(.3)
  677. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  678. wait(.3)
  679. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  680. wait(.3)
  681. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  682. wait(.3)
  683. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  684. wait(.3)
  685. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  686. wait(.3)
  687. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  688. wait(.3)
  689. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  690. wait(.3)
  691. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  692. wait(.3)
  693. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  694. wait(.3)
  695. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  696. wait(.3)
  697. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  698. wait(.3)
  699. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  700. wait(.3)
  701. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  702. wait(.3)
  703. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  704. wait(.3)
  705. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  706. wait(.3)
  707. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  708. wait(.3)
  709. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  710. wait(.3)
  711.  
  712. end
  713. end))
  714. Part29.Parent = Model25
  715. Part29.CFrame = CFrame.new(-34.336422, 11.3623886, 7.75000429, 0.707102478, 0.707102299, 1.7158311e-07, -0.707102239, 0.707101583, -1.81117719e-06, 7.58637157e-07, -1.05366144e-06, 0.999991477)
  716. Part29.Orientation = Vector3.new(0, 0, -45)
  717. Part29.Position = Vector3.new(-34.336422, 11.3623886, 7.75000429)
  718. Part29.Rotation = Vector3.new(0, 0, -45)
  719. Part29.Color = Color3.new(1, 0, 0)
  720. Part29.Size = Vector3.new(0.0999999046, 0.149999976, 0.299999893)
  721. Part29.BottomSurface = Enum.SurfaceType.Smooth
  722. Part29.BrickColor = BrickColor.new("Really red")
  723. Part29.Material = Enum.Material.Neon
  724. Part29.TopSurface = Enum.SurfaceType.Smooth
  725. Part29.brickColor = BrickColor.new("Really red")
  726. Part30.Parent = Model25
  727. Part30.CFrame = CFrame.new(-37.2309341, 10.3745403, 8, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
  728. Part30.Orientation = Vector3.new(0, 0, 15)
  729. Part30.Position = Vector3.new(-37.2309341, 10.3745403, 8)
  730. Part30.Rotation = Vector3.new(0, 0, 15)
  731. Part30.Color = Color3.new(0.792157, 0.796078, 0.819608)
  732. Part30.Size = Vector3.new(1.5, 0.5, 0.5)
  733. Part30.Anchored = true
  734. Part30.BottomSurface = Enum.SurfaceType.Smooth
  735. Part30.BrickColor = BrickColor.new("Ghost grey")
  736. Part30.TopSurface = Enum.SurfaceType.Smooth
  737. Part30.brickColor = BrickColor.new("Ghost grey")
  738. Part30.Shape = Enum.PartType.Cylinder
  739. Part31.Parent = Model25
  740. Part31.CFrame = CFrame.new(-36.4636879, 10.5668106, 8.00662518, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  741. Part31.Position = Vector3.new(-36.4636879, 10.5668106, 8.00662518)
  742. Part31.Color = Color3.new(0.792157, 0.796078, 0.819608)
  743. Part31.Size = Vector3.new(0.5, 0.5, 0.5)
  744. Part31.Anchored = true
  745. Part31.BottomSurface = Enum.SurfaceType.Smooth
  746. Part31.BrickColor = BrickColor.new("Ghost grey")
  747. Part31.TopSurface = Enum.SurfaceType.Smooth
  748. Part31.brickColor = BrickColor.new("Ghost grey")
  749. Part31.Shape = Enum.PartType.Ball
  750. Part32.Parent = Model25
  751. Part32.CFrame = CFrame.new(-34.6238708, 11.0748205, 8.00000286, 0.707102954, 0.707101822, 7.88696752e-08, -0.707101762, 0.70710206, 3.91607387e-07, 2.38179473e-06, -2.54570659e-06, 0.999991477)
  752. Part32.Orientation = Vector3.new(0, 0, -45)
  753. Part32.Position = Vector3.new(-34.6238708, 11.0748205, 8.00000286)
  754. Part32.Rotation = Vector3.new(0, 0, -45)
  755. Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  756. Part32.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  757. Part32.BottomSurface = Enum.SurfaceType.Smooth
  758. Part32.BrickColor = BrickColor.new("Really black")
  759. Part32.TopSurface = Enum.SurfaceType.Smooth
  760. Part32.brickColor = BrickColor.new("Really black")
  761. Part32.Shape = Enum.PartType.Cylinder
  762. SpotLight33.Parent = Part32
  763. SpotLight33.Color = Color3.new(1, 0, 0)
  764. SpotLight33.Face = Enum.NormalId.Right
  765. SpotLight33.Range = 60
  766. SpotLight33.Angle = 60
  767. Weld34.Name = "BTWeld"
  768. Weld34.Parent = Part32
  769. Weld34.C1 = CFrame.new(0.0101013184, 11.4148693, 0.0600113869, -1.78814517e-07, 0.999996006, 9.85954784e-07, -0.999996305, -5.06638855e-07, 8.74414013e-07, 1.94967083e-06, -2.09868267e-06, 0.999995649)
  770. Weld34.Part0 = Part32
  771. Weld34.Part1 = MeshPart37
  772. Weld34.part1 = MeshPart37
  773. Weld35.Name = "BTWeld"
  774. Weld35.Parent = Part32
  775. Weld35.C1 = CFrame.new(1.04997253, 2.86102295e-06, 0.00669288635, 0.999993682, -1.49011612e-07, -2.21138947e-07, 2.38179473e-06, -2.54570659e-06, 0.999991477, -8.64267349e-07, -0.999993086, -3.32677502e-07)
  776. Weld35.Part0 = Part32
  777. Weld35.Part1 = Part27
  778. Weld35.part1 = Part27
  779. Weld36.Name = "BTWeld"
  780. Weld36.Parent = Part32
  781. Weld36.C1 = CFrame.new(8.39233398e-05, -0.406600952, 0.250000477, 1, -6.85455859e-07, -1.62317326e-06, 6.85458303e-07, 1, 1.4920563e-06, 1.62317212e-06, -1.49205721e-06, 1)
  782. Weld36.Part0 = Part32
  783. Weld36.Part1 = Part29
  784. Weld36.part1 = Part29
  785. MeshPart37.Name = "EnhancedCone"
  786. MeshPart37.Parent = Model25
  787. MeshPart37.CFrame = CFrame.new(-26.5595512, 2.99623775, 7.94000959, 0.707098901, -0.707100689, -2.64950586e-08, 0.707099378, 0.707098782, -2.47099297e-06, -1.55975044e-06, -1.50737787e-06, 0.999987125)
  788. MeshPart37.Orientation = Vector3.new(0, 0, 45)
  789. MeshPart37.Position = Vector3.new(-26.5595512, 2.99623775, 7.94000959)
  790. MeshPart37.Rotation = Vector3.new(0, 0, 45)
  791. MeshPart37.Color = Color3.new(1, 0.34902, 0.34902)
  792. MeshPart37.Transparency = 0.89999997615814
  793. MeshPart37.Size = Vector3.new(16.6999989, 24.7999992, 14.6999998)
  794. MeshPart37.BrickColor = BrickColor.new("Persimmon")
  795. MeshPart37.CanCollide = false
  796. MeshPart37.Material = Enum.Material.Neon
  797. MeshPart37.brickColor = BrickColor.new("Persimmon")
  798. Script38.Parent = MeshPart37
  799. table.insert(cors,sandbox(Script38,function()
  800. script.Parent.BrickColor = BrickColor.new("Lime green")
  801. local damamamma = false
  802. --howeyap
  803. function onTouched(part)
  804. if damamamma == false then
  805. damamamma = true
  806.  
  807.  
  808. local h = part.Parent:findFirstChild("Humanoid")
  809. if h~=nil then
  810. script.Parent.BrickColor = BrickColor.new("Persimmon")
  811.  
  812. h.Health = h.Health -30 -- feel free to change this to however much health you want
  813. script.Parent.Transparency = .5
  814. wait(.1)
  815. script.Parent.Transparency = .6
  816. wait(.1)
  817. script.Parent.Transparency = .7
  818. wait(.1)
  819. script.Parent.Transparency = .8
  820. wait(.1)
  821. script.Parent.Transparency = .9
  822. wait(.1)
  823. script.Parent.BrickColor = BrickColor.new("Lime green")
  824. end
  825. end
  826. end
  827.  
  828. script.Parent.Touched:connect(onTouched)
  829.  
  830.  
  831. while true do
  832. damamamma = false
  833. wait(.5)
  834. end
  835.  
  836. end))
  837. Part39.Parent = mas
  838. Part39.CFrame = CFrame.new(-37.875, 8, 5.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  839. Part39.Position = Vector3.new(-37.875, 8, 5.25)
  840. Part39.Color = Color3.new(0.623529, 0.678431, 0.752941)
  841. Part39.Size = Vector3.new(0.25, 16, 38)
  842. Part39.Anchored = true
  843. Part39.BottomSurface = Enum.SurfaceType.Smooth
  844. Part39.BrickColor = BrickColor.new("Cadet blue")
  845. Part39.Material = Enum.Material.Metal
  846. Part39.TopSurface = Enum.SurfaceType.Smooth
  847. Part39.brickColor = BrickColor.new("Cadet blue")
  848. Part40.Parent = mas
  849. Part40.CFrame = CFrame.new(-20.875, 0.125, 13, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  850. Part40.Position = Vector3.new(-20.875, 0.125, 13)
  851. Part40.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  852. Part40.Size = Vector3.new(34.25, 0.25, 53.5)
  853. Part40.Anchored = true
  854. Part40.BottomSurface = Enum.SurfaceType.Smooth
  855. Part40.BrickColor = BrickColor.new("Cyan")
  856. Part40.Material = Enum.Material.Fabric
  857. Part40.TopSurface = Enum.SurfaceType.Smooth
  858. Part40.brickColor = BrickColor.new("Cyan")
  859. Part41.Parent = mas
  860. Part41.CFrame = CFrame.new(-3.875, 8, 5.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  861. Part41.Position = Vector3.new(-3.875, 8, 5.25)
  862. Part41.Color = Color3.new(0.623529, 0.678431, 0.752941)
  863. Part41.Size = Vector3.new(0.25, 16, 38)
  864. Part41.Anchored = true
  865. Part41.BottomSurface = Enum.SurfaceType.Smooth
  866. Part41.BrickColor = BrickColor.new("Cadet blue")
  867. Part41.Material = Enum.Material.Metal
  868. Part41.TopSurface = Enum.SurfaceType.Smooth
  869. Part41.brickColor = BrickColor.new("Cadet blue")
  870. Part42.Parent = mas
  871. Part42.CFrame = CFrame.new(-34.625, 16.125, -13.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  872. Part42.Position = Vector3.new(-34.625, 16.125, -13.75)
  873. Part42.Color = Color3.new(0.596078, 0.760784, 0.858824)
  874. Part42.Size = Vector3.new(130.75, 0.25, 108.5)
  875. Part42.Anchored = true
  876. Part42.BottomSurface = Enum.SurfaceType.Smooth
  877. Part42.BrickColor = BrickColor.new("Baby blue")
  878. Part42.Material = Enum.Material.Metal
  879. Part42.Reflectance = 1
  880. Part42.TopSurface = Enum.SurfaceType.Smooth
  881. Part42.brickColor = BrickColor.new("Baby blue")
  882. Part43.Parent = mas
  883. Part43.CFrame = CFrame.new(-19.75, 15.875, 8.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  884. Part43.Orientation = Vector3.new(0, 0, -90)
  885. Part43.Position = Vector3.new(-19.75, 15.875, 8.25)
  886. Part43.Rotation = Vector3.new(0, 0, -90)
  887. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  888. Part43.Size = Vector3.new(0.25, 2, 2)
  889. Part43.Anchored = true
  890. Part43.BottomSurface = Enum.SurfaceType.Smooth
  891. Part43.BrickColor = BrickColor.new("Really black")
  892. Part43.TopSurface = Enum.SurfaceType.Smooth
  893. Part43.brickColor = BrickColor.new("Really black")
  894. Part43.Shape = Enum.PartType.Cylinder
  895. Part44.Parent = mas
  896. Part44.CFrame = CFrame.new(-19.75, 15.75, 8.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  897. Part44.Orientation = Vector3.new(0, 0, -90)
  898. Part44.Position = Vector3.new(-19.75, 15.75, 8.25)
  899. Part44.Rotation = Vector3.new(0, 0, -90)
  900. Part44.Color = Color3.new(1, 1, 0)
  901. Part44.Size = Vector3.new(0.5, 1.5, 1.5)
  902. Part44.Anchored = true
  903. Part44.BottomSurface = Enum.SurfaceType.Smooth
  904. Part44.BrickColor = BrickColor.new("New Yeller")
  905. Part44.Material = Enum.Material.Neon
  906. Part44.TopSurface = Enum.SurfaceType.Smooth
  907. Part44.brickColor = BrickColor.new("New Yeller")
  908. Part44.Shape = Enum.PartType.Cylinder
  909. SpotLight45.Parent = Part44
  910. SpotLight45.Face = Enum.NormalId.Right
  911. SpotLight45.Range = 60
  912. SpotLight45.Angle = 180
  913. Part46.Parent = mas
  914. Part46.CFrame = CFrame.new(-31.625, 8, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  915. Part46.Position = Vector3.new(-31.625, 8, 24.125)
  916. Part46.Color = Color3.new(0.623529, 0.678431, 0.752941)
  917. Part46.Size = Vector3.new(12.75, 16, 0.25)
  918. Part46.Anchored = true
  919. Part46.BottomSurface = Enum.SurfaceType.Smooth
  920. Part46.BrickColor = BrickColor.new("Cadet blue")
  921. Part46.Material = Enum.Material.Metal
  922. Part46.TopSurface = Enum.SurfaceType.Smooth
  923. Part46.brickColor = BrickColor.new("Cadet blue")
  924. Part47.Parent = mas
  925. Part47.CFrame = CFrame.new(-10, 8, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  926. Part47.Position = Vector3.new(-10, 8, 24.125)
  927. Part47.Color = Color3.new(0.623529, 0.678431, 0.752941)
  928. Part47.Size = Vector3.new(12.5, 16, 0.25)
  929. Part47.Anchored = true
  930. Part47.BottomSurface = Enum.SurfaceType.Smooth
  931. Part47.BrickColor = BrickColor.new("Cadet blue")
  932. Part47.Material = Enum.Material.Metal
  933. Part47.TopSurface = Enum.SurfaceType.Smooth
  934. Part47.brickColor = BrickColor.new("Cadet blue")
  935. Part48.Parent = mas
  936. Part48.CFrame = CFrame.new(-16.625, 0.875, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  937. Part48.Position = Vector3.new(-16.625, 0.875, 24.125)
  938. Part48.Color = Color3.new(0.623529, 0.678431, 0.752941)
  939. Part48.Size = Vector3.new(0.75, 0.25, 0.25)
  940. Part48.Anchored = true
  941. Part48.BottomSurface = Enum.SurfaceType.Smooth
  942. Part48.BrickColor = BrickColor.new("Cadet blue")
  943. Part48.Material = Enum.Material.Metal
  944. Part48.TopSurface = Enum.SurfaceType.Smooth
  945. Part48.brickColor = BrickColor.new("Cadet blue")
  946. Part49.Parent = mas
  947. Part49.CFrame = CFrame.new(-17, 1.625, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  948. Part49.Position = Vector3.new(-17, 1.625, 24.125)
  949. Part49.Color = Color3.new(0.623529, 0.678431, 0.752941)
  950. Part49.Size = Vector3.new(1.5, 0.25, 0.25)
  951. Part49.Anchored = true
  952. Part49.BottomSurface = Enum.SurfaceType.Smooth
  953. Part49.BrickColor = BrickColor.new("Cadet blue")
  954. Part49.Material = Enum.Material.Metal
  955. Part49.TopSurface = Enum.SurfaceType.Smooth
  956. Part49.brickColor = BrickColor.new("Cadet blue")
  957. Part50.Parent = mas
  958. Part50.CFrame = CFrame.new(-17.625, 2.5, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  959. Part50.Position = Vector3.new(-17.625, 2.5, 24.125)
  960. Part50.Color = Color3.new(0.623529, 0.678431, 0.752941)
  961. Part50.Size = Vector3.new(0.25, 0.5, 0.25)
  962. Part50.Anchored = true
  963. Part50.BottomSurface = Enum.SurfaceType.Smooth
  964. Part50.BrickColor = BrickColor.new("Cadet blue")
  965. Part50.Material = Enum.Material.Metal
  966. Part50.TopSurface = Enum.SurfaceType.Smooth
  967. Part50.brickColor = BrickColor.new("Cadet blue")
  968. Part51.Parent = mas
  969. Part51.CFrame = CFrame.new(-16.625, 2.375, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  970. Part51.Position = Vector3.new(-16.625, 2.375, 24.125)
  971. Part51.Color = Color3.new(0.623529, 0.678431, 0.752941)
  972. Part51.Size = Vector3.new(0.25, 0.75, 0.25)
  973. Part51.Anchored = true
  974. Part51.BottomSurface = Enum.SurfaceType.Smooth
  975. Part51.BrickColor = BrickColor.new("Cadet blue")
  976. Part51.Material = Enum.Material.Metal
  977. Part51.TopSurface = Enum.SurfaceType.Smooth
  978. Part51.brickColor = BrickColor.new("Cadet blue")
  979. Part52.Parent = mas
  980. Part52.CFrame = CFrame.new(-18.625, 2.25, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  981. Part52.Position = Vector3.new(-18.625, 2.25, 24.125)
  982. Part52.Color = Color3.new(0.623529, 0.678431, 0.752941)
  983. Part52.Size = Vector3.new(0.25, 1, 0.25)
  984. Part52.Anchored = true
  985. Part52.BottomSurface = Enum.SurfaceType.Smooth
  986. Part52.BrickColor = BrickColor.new("Cadet blue")
  987. Part52.Material = Enum.Material.Metal
  988. Part52.TopSurface = Enum.SurfaceType.Smooth
  989. Part52.brickColor = BrickColor.new("Cadet blue")
  990. Part53.Parent = mas
  991. Part53.CFrame = CFrame.new(-18.375, 2.375, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  992. Part53.Position = Vector3.new(-18.375, 2.375, 24.125)
  993. Part53.Color = Color3.new(0.623529, 0.678431, 0.752941)
  994. Part53.Size = Vector3.new(0.75, 0.75, 0.25)
  995. Part53.Anchored = true
  996. Part53.BottomSurface = Enum.SurfaceType.Smooth
  997. Part53.BrickColor = BrickColor.new("Cadet blue")
  998. Part53.Material = Enum.Material.Metal
  999. Part53.TopSurface = Enum.SurfaceType.Smooth
  1000. Part53.brickColor = BrickColor.new("Cadet blue")
  1001. Part54.Parent = mas
  1002. Part54.CFrame = CFrame.new(-19.75, 2.5, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1003. Part54.Position = Vector3.new(-19.75, 2.5, 24.125)
  1004. Part54.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1005. Part54.Size = Vector3.new(0.5, 0.5, 0.25)
  1006. Part54.Anchored = true
  1007. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1008. Part54.BrickColor = BrickColor.new("Cadet blue")
  1009. Part54.Material = Enum.Material.Metal
  1010. Part54.TopSurface = Enum.SurfaceType.Smooth
  1011. Part54.brickColor = BrickColor.new("Cadet blue")
  1012. Part55.Parent = mas
  1013. Part55.CFrame = CFrame.new(-21.375, 2.375, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1014. Part55.Position = Vector3.new(-21.375, 2.375, 24.125)
  1015. Part55.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1016. Part55.Size = Vector3.new(0.75, 0.75, 0.25)
  1017. Part55.Anchored = true
  1018. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1019. Part55.BrickColor = BrickColor.new("Cadet blue")
  1020. Part55.Material = Enum.Material.Metal
  1021. Part55.TopSurface = Enum.SurfaceType.Smooth
  1022. Part55.brickColor = BrickColor.new("Cadet blue")
  1023. Part56.Parent = mas
  1024. Part56.CFrame = CFrame.new(-20.375, 2.25, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1025. Part56.Position = Vector3.new(-20.375, 2.25, 24.125)
  1026. Part56.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1027. Part56.Size = Vector3.new(0.25, 1, 0.25)
  1028. Part56.Anchored = true
  1029. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1030. Part56.BrickColor = BrickColor.new("Cadet blue")
  1031. Part56.Material = Enum.Material.Metal
  1032. Part56.TopSurface = Enum.SurfaceType.Smooth
  1033. Part56.brickColor = BrickColor.new("Cadet blue")
  1034. Part57.Parent = mas
  1035. Part57.CFrame = CFrame.new(-23.125, 2.625, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1036. Part57.Position = Vector3.new(-23.125, 2.625, 24.125)
  1037. Part57.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1038. Part57.Size = Vector3.new(0.75, 0.25, 0.25)
  1039. Part57.Anchored = true
  1040. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1041. Part57.BrickColor = BrickColor.new("Cadet blue")
  1042. Part57.Material = Enum.Material.Metal
  1043. Part57.TopSurface = Enum.SurfaceType.Smooth
  1044. Part57.brickColor = BrickColor.new("Cadet blue")
  1045. Part58.Parent = mas
  1046. Part58.CFrame = CFrame.new(-22.5, 2.5, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1047. Part58.Position = Vector3.new(-22.5, 2.5, 24.125)
  1048. Part58.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1049. Part58.Size = Vector3.new(0.5, 0.5, 0.25)
  1050. Part58.Anchored = true
  1051. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1052. Part58.BrickColor = BrickColor.new("Cadet blue")
  1053. Part58.Material = Enum.Material.Metal
  1054. Part58.TopSurface = Enum.SurfaceType.Smooth
  1055. Part58.brickColor = BrickColor.new("Cadet blue")
  1056. Part59.Parent = mas
  1057. Part59.CFrame = CFrame.new(-24.125, 2.375, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1058. Part59.Position = Vector3.new(-24.125, 2.375, 24.125)
  1059. Part59.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1060. Part59.Size = Vector3.new(0.25, 0.75, 0.25)
  1061. Part59.Anchored = true
  1062. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1063. Part59.BrickColor = BrickColor.new("Cadet blue")
  1064. Part59.Material = Enum.Material.Metal
  1065. Part59.TopSurface = Enum.SurfaceType.Smooth
  1066. Part59.brickColor = BrickColor.new("Cadet blue")
  1067. Part60.Parent = mas
  1068. Part60.CFrame = CFrame.new(-24.75, 0.875, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1069. Part60.Position = Vector3.new(-24.75, 0.875, 24.125)
  1070. Part60.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1071. Part60.Size = Vector3.new(1, 0.25, 0.25)
  1072. Part60.Anchored = true
  1073. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1074. Part60.BrickColor = BrickColor.new("Cadet blue")
  1075. Part60.Material = Enum.Material.Metal
  1076. Part60.TopSurface = Enum.SurfaceType.Smooth
  1077. Part60.brickColor = BrickColor.new("Cadet blue")
  1078. Part61.Parent = mas
  1079. Part61.CFrame = CFrame.new(-24.5, 1.375, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1080. Part61.Position = Vector3.new(-24.5, 1.375, 24.125)
  1081. Part61.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1082. Part61.Size = Vector3.new(1.5, 0.25, 0.25)
  1083. Part61.Anchored = true
  1084. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1085. Part61.BrickColor = BrickColor.new("Cadet blue")
  1086. Part61.Material = Enum.Material.Metal
  1087. Part61.TopSurface = Enum.SurfaceType.Smooth
  1088. Part61.brickColor = BrickColor.new("Cadet blue")
  1089. Part62.Parent = mas
  1090. Part62.CFrame = CFrame.new(-24.625, 1.5, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1091. Part62.Position = Vector3.new(-24.625, 1.5, 24.125)
  1092. Part62.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1093. Part62.Size = Vector3.new(1.25, 0.5, 0.25)
  1094. Part62.Anchored = true
  1095. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1096. Part62.BrickColor = BrickColor.new("Cadet blue")
  1097. Part62.Material = Enum.Material.Metal
  1098. Part62.TopSurface = Enum.SurfaceType.Smooth
  1099. Part62.brickColor = BrickColor.new("Cadet blue")
  1100. Part63.Parent = mas
  1101. Part63.CFrame = CFrame.new(-25, 2.5, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1102. Part63.Position = Vector3.new(-25, 2.5, 24.125)
  1103. Part63.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1104. Part63.Size = Vector3.new(0.5, 0.5, 0.25)
  1105. Part63.Anchored = true
  1106. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1107. Part63.BrickColor = BrickColor.new("Cadet blue")
  1108. Part63.Material = Enum.Material.Metal
  1109. Part63.TopSurface = Enum.SurfaceType.Smooth
  1110. Part63.brickColor = BrickColor.new("Cadet blue")
  1111. Part64.Parent = mas
  1112. Part64.CFrame = CFrame.new(-20.75, 9.375, 24.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1113. Part64.Position = Vector3.new(-20.75, 9.375, 24.125)
  1114. Part64.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1115. Part64.Size = Vector3.new(9, 13.25, 0.25)
  1116. Part64.Anchored = true
  1117. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1118. Part64.BrickColor = BrickColor.new("Cadet blue")
  1119. Part64.Material = Enum.Material.Metal
  1120. Part64.TopSurface = Enum.SurfaceType.Smooth
  1121. Part64.brickColor = BrickColor.new("Cadet blue")
  1122. Part65.Parent = mas
  1123. Part65.CFrame = CFrame.new(-14.875, 8, 32, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1124. Part65.Position = Vector3.new(-14.875, 8, 32)
  1125. Part65.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1126. Part65.Size = Vector3.new(0.25, 16, 15.5)
  1127. Part65.Anchored = true
  1128. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1129. Part65.BrickColor = BrickColor.new("Cadet blue")
  1130. Part65.Material = Enum.Material.Metal
  1131. Part65.TopSurface = Enum.SurfaceType.Smooth
  1132. Part65.brickColor = BrickColor.new("Cadet blue")
  1133. Part66.Parent = mas
  1134. Part66.CFrame = CFrame.new(-26.375, 8, 39.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1135. Part66.Position = Vector3.new(-26.375, 8, 39.625)
  1136. Part66.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1137. Part66.Size = Vector3.new(23.25, 16, 0.25)
  1138. Part66.Anchored = true
  1139. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1140. Part66.BrickColor = BrickColor.new("Cadet blue")
  1141. Part66.Material = Enum.Material.Metal
  1142. Part66.TopSurface = Enum.SurfaceType.Smooth
  1143. Part66.brickColor = BrickColor.new("Cadet blue")
  1144. Part67.Parent = mas
  1145. Part67.CFrame = CFrame.new(-37.875, 8, 32, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1146. Part67.Position = Vector3.new(-37.875, 8, 32)
  1147. Part67.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1148. Part67.Size = Vector3.new(0.25, 16, 15.5)
  1149. Part67.Anchored = true
  1150. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1151. Part67.BrickColor = BrickColor.new("Cadet blue")
  1152. Part67.Material = Enum.Material.Metal
  1153. Part67.TopSurface = Enum.SurfaceType.Smooth
  1154. Part67.brickColor = BrickColor.new("Cadet blue")
  1155. SpawnLocation68.Parent = mas
  1156. SpawnLocation68.CFrame = CFrame.new(-33, -1.24997306, 32, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1157. SpawnLocation68.Position = Vector3.new(-33, -1.24997306, 32)
  1158. SpawnLocation68.Size = Vector3.new(6, 1, 6)
  1159. SpawnLocation68.Anchored = true
  1160. SpawnLocation68.BottomSurface = Enum.SurfaceType.Smooth
  1161. SpawnLocation68.TopSurface = Enum.SurfaceType.Smooth
  1162. Decal69.Parent = SpawnLocation68
  1163. Decal69.Texture = "rbxasset://textures/SpawnLocation.png"
  1164. Decal69.Face = Enum.NormalId.Top
  1165. Part70.Parent = mas
  1166. Part70.CFrame = CFrame.new(-36.25, 2.25, 4.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1167. Part70.Position = Vector3.new(-36.25, 2.25, 4.25)
  1168. Part70.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1169. Part70.Size = Vector3.new(3, 4, 7)
  1170. Part70.Anchored = true
  1171. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1172. Part70.BrickColor = BrickColor.new("Burnt Sienna")
  1173. Part70.Material = Enum.Material.Wood
  1174. Part70.TopSurface = Enum.SurfaceType.Smooth
  1175. Part70.brickColor = BrickColor.new("Burnt Sienna")
  1176. Part71.Parent = mas
  1177. Part71.CFrame = CFrame.new(-37.7249985, 2.625, 4.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1178. Part71.Position = Vector3.new(-37.7249985, 2.625, 4.25)
  1179. Part71.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1180. Part71.Size = Vector3.new(0.0500000007, 4.75, 7)
  1181. Part71.Anchored = true
  1182. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1183. Part71.BrickColor = BrickColor.new("Burnt Sienna")
  1184. Part71.Material = Enum.Material.Wood
  1185. Part71.TopSurface = Enum.SurfaceType.Smooth
  1186. Part71.brickColor = BrickColor.new("Burnt Sienna")
  1187. Part72.Parent = mas
  1188. Part72.CFrame = CFrame.new(-36.125, 3.54999995, 4.19999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1189. Part72.Position = Vector3.new(-36.125, 3.54999995, 4.19999981)
  1190. Part72.Color = Color3.new(0.666667, 0.333333, 0)
  1191. Part72.Size = Vector3.new(2.95000005, 1.0999999, 6.5)
  1192. Part72.Anchored = true
  1193. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1194. Part72.BrickColor = BrickColor.new("CGA brown")
  1195. Part72.Material = Enum.Material.Wood
  1196. Part72.TopSurface = Enum.SurfaceType.Smooth
  1197. Part72.brickColor = BrickColor.new("CGA brown")
  1198. Part73.Parent = mas
  1199. Part73.CFrame = CFrame.new(-36.125, 2.30000019, 4.19999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1200. Part73.Position = Vector3.new(-36.125, 2.30000019, 4.19999981)
  1201. Part73.Color = Color3.new(0.666667, 0.333333, 0)
  1202. Part73.Size = Vector3.new(2.95000005, 1.0999999, 6.5)
  1203. Part73.Anchored = true
  1204. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1205. Part73.BrickColor = BrickColor.new("CGA brown")
  1206. Part73.Material = Enum.Material.Wood
  1207. Part73.TopSurface = Enum.SurfaceType.Smooth
  1208. Part73.brickColor = BrickColor.new("CGA brown")
  1209. Part74.Parent = mas
  1210. Part74.CFrame = CFrame.new(-36.125, 1.05000019, 4.19999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1211. Part74.Position = Vector3.new(-36.125, 1.05000019, 4.19999981)
  1212. Part74.Color = Color3.new(0.666667, 0.333333, 0)
  1213. Part74.Size = Vector3.new(2.95000005, 1.0999999, 6.5)
  1214. Part74.Anchored = true
  1215. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1216. Part74.BrickColor = BrickColor.new("CGA brown")
  1217. Part74.Material = Enum.Material.Wood
  1218. Part74.TopSurface = Enum.SurfaceType.Smooth
  1219. Part74.brickColor = BrickColor.new("CGA brown")
  1220. Part75.Parent = mas
  1221. Part75.CFrame = CFrame.new(-34.4250031, 3.60580349, 4.307127, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1222. Part75.Position = Vector3.new(-34.4250031, 3.60580349, 4.307127)
  1223. Part75.Color = Color3.new(0.666667, 0.333333, 0)
  1224. Part75.Size = Vector3.new(0.849999905, 0.849999905, 0.849999905)
  1225. Part75.Anchored = true
  1226. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1227. Part75.BrickColor = BrickColor.new("CGA brown")
  1228. Part75.Material = Enum.Material.Wood
  1229. Part75.TopSurface = Enum.SurfaceType.Smooth
  1230. Part75.brickColor = BrickColor.new("CGA brown")
  1231. Part75.Shape = Enum.PartType.Ball
  1232. Part76.Parent = mas
  1233. Part76.CFrame = CFrame.new(-34.4250031, 2.35580349, 4.307127, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1234. Part76.Position = Vector3.new(-34.4250031, 2.35580349, 4.307127)
  1235. Part76.Color = Color3.new(0.666667, 0.333333, 0)
  1236. Part76.Size = Vector3.new(0.849999905, 0.849999905, 0.849999905)
  1237. Part76.Anchored = true
  1238. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part76.BrickColor = BrickColor.new("CGA brown")
  1240. Part76.Material = Enum.Material.Wood
  1241. Part76.TopSurface = Enum.SurfaceType.Smooth
  1242. Part76.brickColor = BrickColor.new("CGA brown")
  1243. Part76.Shape = Enum.PartType.Ball
  1244. Part77.Parent = mas
  1245. Part77.CFrame = CFrame.new(-34.4250031, 1.10580349, 4.307127, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1246. Part77.Position = Vector3.new(-34.4250031, 1.10580349, 4.307127)
  1247. Part77.Color = Color3.new(0.666667, 0.333333, 0)
  1248. Part77.Size = Vector3.new(0.849999905, 0.849999905, 0.849999905)
  1249. Part77.Anchored = true
  1250. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1251. Part77.BrickColor = BrickColor.new("CGA brown")
  1252. Part77.CanCollide = false
  1253. Part77.Material = Enum.Material.Wood
  1254. Part77.TopSurface = Enum.SurfaceType.Smooth
  1255. Part77.brickColor = BrickColor.new("CGA brown")
  1256. Part77.Shape = Enum.PartType.Ball
  1257. Part78.Parent = mas
  1258. Part78.CFrame = CFrame.new(-4.94999981, 3.42499995, 6.72499943, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1259. Part78.Position = Vector3.new(-4.94999981, 3.42499995, 6.72499943)
  1260. Part78.Color = Color3.new(0.792157, 0.796078, 0.819608)
  1261. Part78.Size = Vector3.new(1.9000001, 6.3499999, 1.95000005)
  1262. Part78.Anchored = true
  1263. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part78.BrickColor = BrickColor.new("Ghost grey")
  1265. Part78.TopSurface = Enum.SurfaceType.Smooth
  1266. Part78.brickColor = BrickColor.new("Ghost grey")
  1267. Part79.Parent = mas
  1268. Part79.CFrame = CFrame.new(-5, 1.14999986, 6.69999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1269. Part79.Position = Vector3.new(-5, 1.14999986, 6.69999981)
  1270. Part79.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1271. Part79.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1272. Part79.Anchored = true
  1273. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1274. Part79.BrickColor = BrickColor.new("Baby blue")
  1275. Part79.TopSurface = Enum.SurfaceType.Smooth
  1276. Part79.brickColor = BrickColor.new("Baby blue")
  1277. Part80.Parent = mas
  1278. Part80.CFrame = CFrame.new(-5, 3.29999995, 6.69999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1279. Part80.Position = Vector3.new(-5, 3.29999995, 6.69999981)
  1280. Part80.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1281. Part80.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1282. Part80.Anchored = true
  1283. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1284. Part80.BrickColor = BrickColor.new("Baby blue")
  1285. Part80.TopSurface = Enum.SurfaceType.Smooth
  1286. Part80.brickColor = BrickColor.new("Baby blue")
  1287. Part81.Parent = mas
  1288. Part81.CFrame = CFrame.new(-5, 5.5, 6.69999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1289. Part81.Position = Vector3.new(-5, 5.5, 6.69999981)
  1290. Part81.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1291. Part81.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1292. Part81.Anchored = true
  1293. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1294. Part81.BrickColor = BrickColor.new("Baby blue")
  1295. Part81.TopSurface = Enum.SurfaceType.Smooth
  1296. Part81.brickColor = BrickColor.new("Baby blue")
  1297. Part82.Parent = mas
  1298. Part82.CFrame = CFrame.new(-5.07500029, 1.47499979, 6.64999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1299. Part82.Position = Vector3.new(-5.07500029, 1.47499979, 6.64999962)
  1300. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1301. Part82.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1302. Part82.Anchored = true
  1303. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part82.BrickColor = BrickColor.new("Dark stone grey")
  1305. Part82.TopSurface = Enum.SurfaceType.Smooth
  1306. Part82.brickColor = BrickColor.new("Dark stone grey")
  1307. Part83.Parent = mas
  1308. Part83.CFrame = CFrame.new(-5.07500029, 3.7249999, 6.64999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1309. Part83.Position = Vector3.new(-5.07500029, 3.7249999, 6.64999962)
  1310. Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1311. Part83.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1312. Part83.Anchored = true
  1313. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1314. Part83.BrickColor = BrickColor.new("Dark stone grey")
  1315. Part83.TopSurface = Enum.SurfaceType.Smooth
  1316. Part83.brickColor = BrickColor.new("Dark stone grey")
  1317. Part84.Parent = mas
  1318. Part84.CFrame = CFrame.new(-5.07500029, 5.92500019, 6.64999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1319. Part84.Position = Vector3.new(-5.07500029, 5.92500019, 6.64999962)
  1320. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1321. Part84.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1322. Part84.Anchored = true
  1323. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1324. Part84.BrickColor = BrickColor.new("Dark stone grey")
  1325. Part84.TopSurface = Enum.SurfaceType.Smooth
  1326. Part84.brickColor = BrickColor.new("Dark stone grey")
  1327. Part85.Parent = mas
  1328. Part85.CFrame = CFrame.new(-81.25, 15.75, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1329. Part85.Orientation = Vector3.new(0, 0, -90)
  1330. Part85.Position = Vector3.new(-81.25, 15.75, -28.25)
  1331. Part85.Rotation = Vector3.new(0, 0, -90)
  1332. Part85.Color = Color3.new(1, 1, 0)
  1333. Part85.Size = Vector3.new(0.5, 1.5, 1.5)
  1334. Part85.Anchored = true
  1335. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1336. Part85.BrickColor = BrickColor.new("New Yeller")
  1337. Part85.Material = Enum.Material.Neon
  1338. Part85.TopSurface = Enum.SurfaceType.Smooth
  1339. Part85.brickColor = BrickColor.new("New Yeller")
  1340. Part85.Shape = Enum.PartType.Cylinder
  1341. SpotLight86.Parent = Part85
  1342. SpotLight86.Face = Enum.NormalId.Right
  1343. SpotLight86.Range = 60
  1344. SpotLight86.Angle = 180
  1345. Part87.Parent = mas
  1346. Part87.CFrame = CFrame.new(-82.4499969, 8, -67.7249985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1347. Part87.Position = Vector3.new(-82.4499969, 8, -67.7249985)
  1348. Part87.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1349. Part87.Size = Vector3.new(21, 16, 0.25)
  1350. Part87.Anchored = true
  1351. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1352. Part87.BrickColor = BrickColor.new("Cadet blue")
  1353. Part87.Material = Enum.Material.Metal
  1354. Part87.TopSurface = Enum.SurfaceType.Smooth
  1355. Part87.brickColor = BrickColor.new("Cadet blue")
  1356. Part88.Parent = mas
  1357. Part88.CFrame = CFrame.new(-81.25, 15.875, -54.0999985, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1358. Part88.Orientation = Vector3.new(0, 0, -90)
  1359. Part88.Position = Vector3.new(-81.25, 15.875, -54.0999985)
  1360. Part88.Rotation = Vector3.new(0, 0, -90)
  1361. Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1362. Part88.Size = Vector3.new(0.25, 2, 2)
  1363. Part88.Anchored = true
  1364. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1365. Part88.BrickColor = BrickColor.new("Really black")
  1366. Part88.TopSurface = Enum.SurfaceType.Smooth
  1367. Part88.brickColor = BrickColor.new("Really black")
  1368. Part88.Shape = Enum.PartType.Cylinder
  1369. Part89.Parent = mas
  1370. Part89.CFrame = CFrame.new(-81.25, 15.875, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1371. Part89.Orientation = Vector3.new(0, 0, -90)
  1372. Part89.Position = Vector3.new(-81.25, 15.875, -28.25)
  1373. Part89.Rotation = Vector3.new(0, 0, -90)
  1374. Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1375. Part89.Size = Vector3.new(0.25, 2, 2)
  1376. Part89.Anchored = true
  1377. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1378. Part89.BrickColor = BrickColor.new("Really black")
  1379. Part89.TopSurface = Enum.SurfaceType.Smooth
  1380. Part89.brickColor = BrickColor.new("Really black")
  1381. Part89.Shape = Enum.PartType.Cylinder
  1382. Part90.Parent = mas
  1383. Part90.CFrame = CFrame.new(-81.25, 15.75, -54.0999985, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1384. Part90.Orientation = Vector3.new(0, 0, -90)
  1385. Part90.Position = Vector3.new(-81.25, 15.75, -54.0999985)
  1386. Part90.Rotation = Vector3.new(0, 0, -90)
  1387. Part90.Color = Color3.new(1, 1, 0)
  1388. Part90.Size = Vector3.new(0.5, 1.5, 1.5)
  1389. Part90.Anchored = true
  1390. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1391. Part90.BrickColor = BrickColor.new("New Yeller")
  1392. Part90.Material = Enum.Material.Neon
  1393. Part90.TopSurface = Enum.SurfaceType.Smooth
  1394. Part90.brickColor = BrickColor.new("New Yeller")
  1395. Part90.Shape = Enum.PartType.Cylinder
  1396. SpotLight91.Parent = Part90
  1397. SpotLight91.Face = Enum.NormalId.Right
  1398. SpotLight91.Range = 60
  1399. SpotLight91.Angle = 180
  1400. Model92.Parent = mas
  1401. Part93.Parent = Model92
  1402. Part93.CFrame = CFrame.new(-5, 1.14999986, 4.64999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1403. Part93.Position = Vector3.new(-5, 1.14999986, 4.64999962)
  1404. Part93.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1405. Part93.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1406. Part93.Anchored = true
  1407. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1408. Part93.BrickColor = BrickColor.new("Baby blue")
  1409. Part93.TopSurface = Enum.SurfaceType.Smooth
  1410. Part93.brickColor = BrickColor.new("Baby blue")
  1411. Part94.Parent = Model92
  1412. Part94.CFrame = CFrame.new(-5, 3.29999995, 4.64999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1413. Part94.Position = Vector3.new(-5, 3.29999995, 4.64999962)
  1414. Part94.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1415. Part94.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1416. Part94.Anchored = true
  1417. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1418. Part94.BrickColor = BrickColor.new("Baby blue")
  1419. Part94.TopSurface = Enum.SurfaceType.Smooth
  1420. Part94.brickColor = BrickColor.new("Baby blue")
  1421. Part95.Parent = Model92
  1422. Part95.CFrame = CFrame.new(-4.94999981, 3.42499995, 4.67499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1423. Part95.Position = Vector3.new(-4.94999981, 3.42499995, 4.67499924)
  1424. Part95.Color = Color3.new(0.792157, 0.796078, 0.819608)
  1425. Part95.Size = Vector3.new(1.9000001, 6.3499999, 1.95000005)
  1426. Part95.Anchored = true
  1427. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1428. Part95.BrickColor = BrickColor.new("Ghost grey")
  1429. Part95.TopSurface = Enum.SurfaceType.Smooth
  1430. Part95.brickColor = BrickColor.new("Ghost grey")
  1431. Part96.Parent = Model92
  1432. Part96.CFrame = CFrame.new(-5.07500029, 3.7249999, 4.59999943, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1433. Part96.Position = Vector3.new(-5.07500029, 3.7249999, 4.59999943)
  1434. Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1435. Part96.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1436. Part96.Anchored = true
  1437. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1438. Part96.BrickColor = BrickColor.new("Dark stone grey")
  1439. Part96.TopSurface = Enum.SurfaceType.Smooth
  1440. Part96.brickColor = BrickColor.new("Dark stone grey")
  1441. Part97.Parent = Model92
  1442. Part97.CFrame = CFrame.new(-5.07500029, 5.92500019, 4.59999943, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1443. Part97.Position = Vector3.new(-5.07500029, 5.92500019, 4.59999943)
  1444. Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1445. Part97.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1446. Part97.Anchored = true
  1447. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1448. Part97.BrickColor = BrickColor.new("Dark stone grey")
  1449. Part97.TopSurface = Enum.SurfaceType.Smooth
  1450. Part97.brickColor = BrickColor.new("Dark stone grey")
  1451. Part98.Parent = Model92
  1452. Part98.CFrame = CFrame.new(-5.07500029, 1.47499979, 4.59999943, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1453. Part98.Position = Vector3.new(-5.07500029, 1.47499979, 4.59999943)
  1454. Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1455. Part98.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1456. Part98.Anchored = true
  1457. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1458. Part98.BrickColor = BrickColor.new("Dark stone grey")
  1459. Part98.TopSurface = Enum.SurfaceType.Smooth
  1460. Part98.brickColor = BrickColor.new("Dark stone grey")
  1461. Part99.Parent = Model92
  1462. Part99.CFrame = CFrame.new(-5, 5.5, 4.64999962, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1463. Part99.Position = Vector3.new(-5, 5.5, 4.64999962)
  1464. Part99.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1465. Part99.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1466. Part99.Anchored = true
  1467. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1468. Part99.BrickColor = BrickColor.new("Baby blue")
  1469. Part99.TopSurface = Enum.SurfaceType.Smooth
  1470. Part99.brickColor = BrickColor.new("Baby blue")
  1471. Part100.Parent = mas
  1472. Part100.CFrame = CFrame.new(-72.0749969, 8, -51.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1473. Part100.Position = Vector3.new(-72.0749969, 8, -51.625)
  1474. Part100.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1475. Part100.Size = Vector3.new(0.25, 16, 32.25)
  1476. Part100.Anchored = true
  1477. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1478. Part100.BrickColor = BrickColor.new("Cadet blue")
  1479. Part100.Material = Enum.Material.Metal
  1480. Part100.TopSurface = Enum.SurfaceType.Smooth
  1481. Part100.brickColor = BrickColor.new("Cadet blue")
  1482. Part101.Parent = mas
  1483. Part101.CFrame = CFrame.new(-6.03080177, 1.47499979, 9.13504791, 0.866025329, 0, -0.500000179, 0, 1, 0, 0.500000179, 0, 0.866025329)
  1484. Part101.Orientation = Vector3.new(0, -30, 0)
  1485. Part101.Position = Vector3.new(-6.03080177, 1.47499979, 9.13504791)
  1486. Part101.Rotation = Vector3.new(0, -30, 0)
  1487. Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1488. Part101.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1489. Part101.Anchored = true
  1490. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1491. Part101.BrickColor = BrickColor.new("Dark stone grey")
  1492. Part101.TopSurface = Enum.SurfaceType.Smooth
  1493. Part101.brickColor = BrickColor.new("Dark stone grey")
  1494. Part102.Parent = mas
  1495. Part102.CFrame = CFrame.new(-5.99084949, 5.5, 9.21584892, 0.866025329, 0, -0.500000179, 0, 1, 0, 0.500000179, 0, 0.866025329)
  1496. Part102.Orientation = Vector3.new(0, -30, 0)
  1497. Part102.Position = Vector3.new(-5.99084949, 5.5, 9.21584892)
  1498. Part102.Rotation = Vector3.new(0, -30, 0)
  1499. Part102.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1500. Part102.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1501. Part102.Anchored = true
  1502. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1503. Part102.BrickColor = BrickColor.new("Baby blue")
  1504. Part102.TopSurface = Enum.SurfaceType.Smooth
  1505. Part102.brickColor = BrickColor.new("Baby blue")
  1506. Part103.Parent = mas
  1507. Part103.CFrame = CFrame.new(-5.96004772, 3.42499995, 9.26249981, 0.866025329, 0, -0.500000179, 0, 1, 0, 0.500000179, 0, 0.866025329)
  1508. Part103.Orientation = Vector3.new(0, -30, 0)
  1509. Part103.Position = Vector3.new(-5.96004772, 3.42499995, 9.26249981)
  1510. Part103.Rotation = Vector3.new(0, -30, 0)
  1511. Part103.Color = Color3.new(0.792157, 0.796078, 0.819608)
  1512. Part103.Size = Vector3.new(1.9000001, 6.3499999, 1.95000005)
  1513. Part103.Anchored = true
  1514. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1515. Part103.BrickColor = BrickColor.new("Ghost grey")
  1516. Part103.TopSurface = Enum.SurfaceType.Smooth
  1517. Part103.brickColor = BrickColor.new("Ghost grey")
  1518. Part104.Parent = mas
  1519. Part104.CFrame = CFrame.new(-5.99084949, 1.14999986, 9.21584892, 0.866025329, 0, -0.500000179, 0, 1, 0, 0.500000179, 0, 0.866025329)
  1520. Part104.Orientation = Vector3.new(0, -30, 0)
  1521. Part104.Position = Vector3.new(-5.99084949, 1.14999986, 9.21584892)
  1522. Part104.Rotation = Vector3.new(0, -30, 0)
  1523. Part104.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1524. Part104.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1525. Part104.Anchored = true
  1526. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1527. Part104.BrickColor = BrickColor.new("Baby blue")
  1528. Part104.TopSurface = Enum.SurfaceType.Smooth
  1529. Part104.brickColor = BrickColor.new("Baby blue")
  1530. Part105.Parent = mas
  1531. Part105.CFrame = CFrame.new(-6.03080177, 5.92500019, 9.13504791, 0.866025329, 0, -0.500000179, 0, 1, 0, 0.500000179, 0, 0.866025329)
  1532. Part105.Orientation = Vector3.new(0, -30, 0)
  1533. Part105.Position = Vector3.new(-6.03080177, 5.92500019, 9.13504791)
  1534. Part105.Rotation = Vector3.new(0, -30, 0)
  1535. Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1536. Part105.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  1537. Part105.Anchored = true
  1538. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1539. Part105.BrickColor = BrickColor.new("Dark stone grey")
  1540. Part105.TopSurface = Enum.SurfaceType.Smooth
  1541. Part105.brickColor = BrickColor.new("Dark stone grey")
  1542. Part106.Parent = mas
  1543. Part106.CFrame = CFrame.new(-5.99084949, 3.29999995, 9.21584892, 0.866025329, 0, -0.500000179, 0, 1, 0, 0.500000179, 0, 0.866025329)
  1544. Part106.Orientation = Vector3.new(0, -30, 0)
  1545. Part106.Position = Vector3.new(-5.99084949, 3.29999995, 9.21584892)
  1546. Part106.Rotation = Vector3.new(0, -30, 0)
  1547. Part106.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1548. Part106.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  1549. Part106.Anchored = true
  1550. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1551. Part106.BrickColor = BrickColor.new("Baby blue")
  1552. Part106.TopSurface = Enum.SurfaceType.Smooth
  1553. Part106.brickColor = BrickColor.new("Baby blue")
  1554. Model107.Parent = mas
  1555. Part108.Parent = Model107
  1556. Part108.CFrame = CFrame.new(-39.2750053, 4.4749999, -16.1499977, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  1557. Part108.Orientation = Vector3.new(0, 90, 0)
  1558. Part108.Position = Vector3.new(-39.2750053, 4.4749999, -16.1499977)
  1559. Part108.Rotation = Vector3.new(0, 89.9800034, 0)
  1560. Part108.Color = Color3.new(0, 1, 0)
  1561. Part108.Size = Vector3.new(0.25, 0.25, 1)
  1562. Part108.Anchored = true
  1563. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1564. Part108.BrickColor = BrickColor.new("Lime green")
  1565. Part108.Material = Enum.Material.Grass
  1566. Part108.TopSurface = Enum.SurfaceType.Smooth
  1567. Part108.brickColor = BrickColor.new("Lime green")
  1568. Part109.Parent = Model107
  1569. Part109.CFrame = CFrame.new(-38.7750015, 3.4749999, -16.1249981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1570. Part109.Position = Vector3.new(-38.7750015, 3.4749999, -16.1249981)
  1571. Part109.Color = Color3.new(0, 1, 0)
  1572. Part109.Size = Vector3.new(0.25, 1.75, 0.25)
  1573. Part109.Anchored = true
  1574. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1575. Part109.BrickColor = BrickColor.new("Lime green")
  1576. Part109.Material = Enum.Material.Grass
  1577. Part109.TopSurface = Enum.SurfaceType.Smooth
  1578. Part109.brickColor = BrickColor.new("Lime green")
  1579. Part110.Parent = Model107
  1580. Part110.CFrame = CFrame.new(-38.4250031, 3.875, -15.7499981, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  1581. Part110.Orientation = Vector3.new(0, 45, 0)
  1582. Part110.Position = Vector3.new(-38.4250031, 3.875, -15.7499981)
  1583. Part110.Rotation = Vector3.new(0, 45, 0)
  1584. Part110.Color = Color3.new(0, 1, 0)
  1585. Part110.Size = Vector3.new(0.25, 0.25, 1)
  1586. Part110.Anchored = true
  1587. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part110.BrickColor = BrickColor.new("Lime green")
  1589. Part110.Material = Enum.Material.Grass
  1590. Part110.TopSurface = Enum.SurfaceType.Smooth
  1591. Part110.brickColor = BrickColor.new("Lime green")
  1592. Part111.Parent = Model107
  1593. Part111.CFrame = CFrame.new(-38.7750015, 2.9749999, -15.7499981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1594. Part111.Position = Vector3.new(-38.7750015, 2.9749999, -15.7499981)
  1595. Part111.Color = Color3.new(0, 1, 0)
  1596. Part111.Size = Vector3.new(0.25, 0.25, 1)
  1597. Part111.Anchored = true
  1598. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1599. Part111.BrickColor = BrickColor.new("Lime green")
  1600. Part111.Material = Enum.Material.Grass
  1601. Part111.TopSurface = Enum.SurfaceType.Smooth
  1602. Part111.brickColor = BrickColor.new("Lime green")
  1603. Part112.Parent = Model107
  1604. Part112.CFrame = CFrame.new(-38.7750015, 3.4749999, -16.4999981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1605. Part112.Position = Vector3.new(-38.7750015, 3.4749999, -16.4999981)
  1606. Part112.Color = Color3.new(0, 1, 0)
  1607. Part112.Size = Vector3.new(0.25, 0.25, 1)
  1608. Part112.Anchored = true
  1609. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1610. Part112.BrickColor = BrickColor.new("Lime green")
  1611. Part112.Material = Enum.Material.Grass
  1612. Part112.TopSurface = Enum.SurfaceType.Smooth
  1613. Part112.brickColor = BrickColor.new("Lime green")
  1614. Part113.Parent = Model107
  1615. Part113.CFrame = CFrame.new(-38.8499985, 1.47500002, -16.1499996, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  1616. Part113.Orientation = Vector3.new(0, 0, 90)
  1617. Part113.Position = Vector3.new(-38.8499985, 1.47500002, -16.1499996)
  1618. Part113.Rotation = Vector3.new(0, 0, 90)
  1619. Part113.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  1620. Part113.Size = Vector3.new(2.25, 2, 2)
  1621. Part113.Anchored = true
  1622. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1623. Part113.BrickColor = BrickColor.new("Burnt Sienna")
  1624. Part113.Material = Enum.Material.Pebble
  1625. Part113.TopSurface = Enum.SurfaceType.Smooth
  1626. Part113.brickColor = BrickColor.new("Burnt Sienna")
  1627. Part113.Shape = Enum.PartType.Cylinder
  1628. Part114.Parent = Model107
  1629. Part114.CFrame = CFrame.new(-38.8499985, 1.375, -16.1499996, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  1630. Part114.Orientation = Vector3.new(0, 0, 90)
  1631. Part114.Position = Vector3.new(-38.8499985, 1.375, -16.1499996)
  1632. Part114.Rotation = Vector3.new(0, 0, 90)
  1633. Part114.Color = Color3.new(0.666667, 0.333333, 0)
  1634. Part114.Size = Vector3.new(2.25, 2.5, 2.5)
  1635. Part114.Anchored = true
  1636. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1637. Part114.BrickColor = BrickColor.new("CGA brown")
  1638. Part114.Material = Enum.Material.Brick
  1639. Part114.TopSurface = Enum.SurfaceType.Smooth
  1640. Part114.brickColor = BrickColor.new("CGA brown")
  1641. Part114.Shape = Enum.PartType.Cylinder
  1642. Part115.Parent = mas
  1643. Part115.CFrame = CFrame.new(-20.875, 8, -35.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1644. Part115.Position = Vector3.new(-20.875, 8, -35.625)
  1645. Part115.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1646. Part115.Size = Vector3.new(34.25, 16, 0.25)
  1647. Part115.Anchored = true
  1648. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1649. Part115.BrickColor = BrickColor.new("Cadet blue")
  1650. Part115.Material = Enum.Material.Metal
  1651. Part115.TopSurface = Enum.SurfaceType.Smooth
  1652. Part115.brickColor = BrickColor.new("Cadet blue")
  1653. Part116.Parent = mas
  1654. Part116.CFrame = CFrame.new(-19.75, 15.75, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1655. Part116.Orientation = Vector3.new(0, 0, -90)
  1656. Part116.Position = Vector3.new(-19.75, 15.75, -28.25)
  1657. Part116.Rotation = Vector3.new(0, 0, -90)
  1658. Part116.Color = Color3.new(1, 1, 0)
  1659. Part116.Size = Vector3.new(0.5, 1.5, 1.5)
  1660. Part116.Anchored = true
  1661. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1662. Part116.BrickColor = BrickColor.new("New Yeller")
  1663. Part116.Material = Enum.Material.Neon
  1664. Part116.TopSurface = Enum.SurfaceType.Smooth
  1665. Part116.brickColor = BrickColor.new("New Yeller")
  1666. Part116.Shape = Enum.PartType.Cylinder
  1667. SpotLight117.Parent = Part116
  1668. SpotLight117.Face = Enum.NormalId.Right
  1669. SpotLight117.Range = 60
  1670. SpotLight117.Angle = 180
  1671. Part118.Parent = mas
  1672. Part118.CFrame = CFrame.new(-19.75, 15.875, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1673. Part118.Orientation = Vector3.new(0, 0, -90)
  1674. Part118.Position = Vector3.new(-19.75, 15.875, -28.25)
  1675. Part118.Rotation = Vector3.new(0, 0, -90)
  1676. Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1677. Part118.Size = Vector3.new(0.25, 2, 2)
  1678. Part118.Anchored = true
  1679. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1680. Part118.BrickColor = BrickColor.new("Really black")
  1681. Part118.TopSurface = Enum.SurfaceType.Smooth
  1682. Part118.brickColor = BrickColor.new("Really black")
  1683. Part118.Shape = Enum.PartType.Cylinder
  1684. Part119.Parent = mas
  1685. Part119.CFrame = CFrame.new(13.5, 8, -35.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1686. Part119.Position = Vector3.new(13.5, 8, -35.625)
  1687. Part119.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1688. Part119.Size = Vector3.new(34.5, 16, 0.25)
  1689. Part119.Anchored = true
  1690. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1691. Part119.BrickColor = BrickColor.new("Cadet blue")
  1692. Part119.Material = Enum.Material.Metal
  1693. Part119.TopSurface = Enum.SurfaceType.Smooth
  1694. Part119.brickColor = BrickColor.new("Cadet blue")
  1695. Part120.Parent = mas
  1696. Part120.CFrame = CFrame.new(13.5, 8, -13.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1697. Part120.Position = Vector3.new(13.5, 8, -13.625)
  1698. Part120.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1699. Part120.Size = Vector3.new(34.5, 16, 0.25)
  1700. Part120.Anchored = true
  1701. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1702. Part120.BrickColor = BrickColor.new("Cadet blue")
  1703. Part120.Material = Enum.Material.Metal
  1704. Part120.TopSurface = Enum.SurfaceType.Smooth
  1705. Part120.brickColor = BrickColor.new("Cadet blue")
  1706. Part121.Parent = mas
  1707. Part121.CFrame = CFrame.new(-65.375, 8, -13.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1708. Part121.Position = Vector3.new(-65.375, 8, -13.625)
  1709. Part121.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1710. Part121.Size = Vector3.new(55.25, 16, 0.25)
  1711. Part121.Anchored = true
  1712. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1713. Part121.BrickColor = BrickColor.new("Cadet blue")
  1714. Part121.Material = Enum.Material.Metal
  1715. Part121.TopSurface = Enum.SurfaceType.Smooth
  1716. Part121.brickColor = BrickColor.new("Cadet blue")
  1717. Part122.Parent = mas
  1718. Part122.CFrame = CFrame.new(-46, 8, -35.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1719. Part122.Position = Vector3.new(-46, 8, -35.625)
  1720. Part122.Color = Color3.new(0.623529, 0.678431, 0.752941)
  1721. Part122.Size = Vector3.new(16.5, 16, 0.25)
  1722. Part122.Anchored = true
  1723. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1724. Part122.BrickColor = BrickColor.new("Cadet blue")
  1725. Part122.Material = Enum.Material.Metal
  1726. Part122.TopSurface = Enum.SurfaceType.Smooth
  1727. Part122.brickColor = BrickColor.new("Cadet blue")
  1728. Part123.Parent = mas
  1729. Part123.CFrame = CFrame.new(18.75, 15.75, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1730. Part123.Orientation = Vector3.new(0, 0, -90)
  1731. Part123.Position = Vector3.new(18.75, 15.75, -28.25)
  1732. Part123.Rotation = Vector3.new(0, 0, -90)
  1733. Part123.Color = Color3.new(1, 1, 0)
  1734. Part123.Size = Vector3.new(0.5, 1.5, 1.5)
  1735. Part123.Anchored = true
  1736. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1737. Part123.BrickColor = BrickColor.new("New Yeller")
  1738. Part123.Material = Enum.Material.Neon
  1739. Part123.TopSurface = Enum.SurfaceType.Smooth
  1740. Part123.brickColor = BrickColor.new("New Yeller")
  1741. Part123.Shape = Enum.PartType.Cylinder
  1742. SpotLight124.Parent = Part123
  1743. SpotLight124.Face = Enum.NormalId.Right
  1744. SpotLight124.Range = 60
  1745. SpotLight124.Angle = 180
  1746. Part125.Parent = mas
  1747. Part125.CFrame = CFrame.new(18.75, 15.875, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1748. Part125.Orientation = Vector3.new(0, 0, -90)
  1749. Part125.Position = Vector3.new(18.75, 15.875, -28.25)
  1750. Part125.Rotation = Vector3.new(0, 0, -90)
  1751. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1752. Part125.Size = Vector3.new(0.25, 2, 2)
  1753. Part125.Anchored = true
  1754. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1755. Part125.BrickColor = BrickColor.new("Really black")
  1756. Part125.TopSurface = Enum.SurfaceType.Smooth
  1757. Part125.brickColor = BrickColor.new("Really black")
  1758. Part125.Shape = Enum.PartType.Cylinder
  1759. Part126.Parent = mas
  1760. Part126.CFrame = CFrame.new(-51.75, 15.75, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1761. Part126.Orientation = Vector3.new(0, 0, -90)
  1762. Part126.Position = Vector3.new(-51.75, 15.75, -28.25)
  1763. Part126.Rotation = Vector3.new(0, 0, -90)
  1764. Part126.Color = Color3.new(1, 1, 0)
  1765. Part126.Size = Vector3.new(0.5, 1.5, 1.5)
  1766. Part126.Anchored = true
  1767. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1768. Part126.BrickColor = BrickColor.new("New Yeller")
  1769. Part126.Material = Enum.Material.Neon
  1770. Part126.TopSurface = Enum.SurfaceType.Smooth
  1771. Part126.brickColor = BrickColor.new("New Yeller")
  1772. Part126.Shape = Enum.PartType.Cylinder
  1773. SpotLight127.Parent = Part126
  1774. SpotLight127.Face = Enum.NormalId.Right
  1775. SpotLight127.Range = 60
  1776. SpotLight127.Angle = 180
  1777. Part128.Parent = mas
  1778. Part128.CFrame = CFrame.new(-51.75, 15.875, -28.25, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  1779. Part128.Orientation = Vector3.new(0, 0, -90)
  1780. Part128.Position = Vector3.new(-51.75, 15.875, -28.25)
  1781. Part128.Rotation = Vector3.new(0, 0, -90)
  1782. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1783. Part128.Size = Vector3.new(0.25, 2, 2)
  1784. Part128.Anchored = true
  1785. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1786. Part128.BrickColor = BrickColor.new("Really black")
  1787. Part128.TopSurface = Enum.SurfaceType.Smooth
  1788. Part128.brickColor = BrickColor.new("Really black")
  1789. Part128.Shape = Enum.PartType.Cylinder
  1790. Model129.Name = " "
  1791. Model129.Parent = mas
  1792. Part130.Name = "Head"
  1793. Part130.Parent = Model129
  1794. Part130.CFrame = CFrame.new(-57.9574966, 4.26960421, -36.8350868, -0.96592319, 0.25881657, 0, 0.25881657, 0.96592319, 0, 0, 0, -1)
  1795. Part130.Orientation = Vector3.new(0, 180, 15)
  1796. Part130.Position = Vector3.new(-57.9574966, 4.26960421, -36.8350868)
  1797. Part130.Rotation = Vector3.new(-180, 0, -165)
  1798. Part130.Color = Color3.new(1, 0.8, 0.6)
  1799. Part130.Size = Vector3.new(2, 1, 1)
  1800. Part130.Anchored = true
  1801. Part130.BrickColor = BrickColor.new("Pastel brown")
  1802. Part130.TopSurface = Enum.SurfaceType.Smooth
  1803. Part130.brickColor = BrickColor.new("Pastel brown")
  1804. Part130.FormFactor = Enum.FormFactor.Symmetric
  1805. Part130.formFactor = Enum.FormFactor.Symmetric
  1806. SpecialMesh131.Parent = Part130
  1807. SpecialMesh131.Scale = Vector3.new(1.25, 1.25, 1.25)
  1808. Decal132.Parent = Part130
  1809. Decal132.Texture = "http://www.roblox.com/asset/?id=125042132"
  1810. Part133.Name = "Torso"
  1811. Part133.Parent = Model129
  1812. Part133.CFrame = CFrame.new(-58.3457184, 2.82072496, -36.8350868, -0.96592319, 0.25881657, 0, 0.25881657, 0.96592319, 0, 0, 0, -1)
  1813. Part133.Orientation = Vector3.new(0, 180, 15)
  1814. Part133.Position = Vector3.new(-58.3457184, 2.82072496, -36.8350868)
  1815. Part133.Rotation = Vector3.new(-180, 0, -165)
  1816. Part133.Color = Color3.new(1, 0.8, 0.6)
  1817. Part133.Size = Vector3.new(2, 2, 1)
  1818. Part133.Anchored = true
  1819. Part133.BrickColor = BrickColor.new("Pastel brown")
  1820. Part133.LeftParamA = 0
  1821. Part133.LeftParamB = 0
  1822. Part133.LeftSurface = Enum.SurfaceType.Weld
  1823. Part133.RightParamA = 0
  1824. Part133.RightParamB = 0
  1825. Part133.RightSurface = Enum.SurfaceType.Weld
  1826. Part133.brickColor = BrickColor.new("Pastel brown")
  1827. Part133.FormFactor = Enum.FormFactor.Symmetric
  1828. Part133.formFactor = Enum.FormFactor.Symmetric
  1829. Decal134.Name = "roblox"
  1830. Decal134.Parent = Part133
  1831. Snap135.Parent = Part133
  1832. Snap135.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1833. Snap135.C1 = CFrame.new(0, -0.499996185, 0, -0.99999994, 0, 0, 0, 0, 0.99999994, 0, 1, 0)
  1834. Snap135.Part0 = Part133
  1835. Snap135.Part1 = Part130
  1836. Snap135.part1 = Part130
  1837. Motor6D136.Name = "Neck"
  1838. Motor6D136.Parent = Part133
  1839. Motor6D136.MaxVelocity = 0.10000000149012
  1840. Motor6D136.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1841. Motor6D136.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1842. Motor6D136.Part0 = Part133
  1843. Motor6D136.Part1 = Part130
  1844. Motor6D136.part1 = Part130
  1845. Part137.Name = "Left Arm"
  1846. Part137.Parent = Model129
  1847. Part137.CFrame = CFrame.new(-57.0882988, 3.99999666, -36.8350868, 0.866021812, 0.5, 0, 0.5, -0.866021812, 0, 0, -0, -1)
  1848. Part137.Orientation = Vector3.new(0, 180, 150)
  1849. Part137.Position = Vector3.new(-57.0882988, 3.99999666, -36.8350868)
  1850. Part137.Rotation = Vector3.new(-180, 0, -30)
  1851. Part137.Color = Color3.new(1, 0.8, 0.6)
  1852. Part137.Size = Vector3.new(1, 2, 1)
  1853. Part137.Anchored = true
  1854. Part137.BrickColor = BrickColor.new("Pastel brown")
  1855. Part137.CanCollide = false
  1856. Part137.brickColor = BrickColor.new("Pastel brown")
  1857. Part137.FormFactor = Enum.FormFactor.Symmetric
  1858. Part137.formFactor = Enum.FormFactor.Symmetric
  1859. Part138.Name = "Right Arm"
  1860. Part138.Parent = Model129
  1861. Part138.CFrame = CFrame.new(-59.7382774, 3.14999557, -36.8350868, -0.96592319, 0.25881657, 0, 0.25881657, 0.96592319, 0, 0, 0, -1)
  1862. Part138.Orientation = Vector3.new(0, 180, 15)
  1863. Part138.Position = Vector3.new(-59.7382774, 3.14999557, -36.8350868)
  1864. Part138.Rotation = Vector3.new(-180, 0, -165)
  1865. Part138.Color = Color3.new(1, 0.8, 0.6)
  1866. Part138.Size = Vector3.new(1, 2, 1)
  1867. Part138.Anchored = true
  1868. Part138.BrickColor = BrickColor.new("Pastel brown")
  1869. Part138.CanCollide = false
  1870. Part138.brickColor = BrickColor.new("Pastel brown")
  1871. Part138.FormFactor = Enum.FormFactor.Symmetric
  1872. Part138.formFactor = Enum.FormFactor.Symmetric
  1873. Part139.Name = "Left Leg"
  1874. Part139.Parent = Model129
  1875. Part139.CFrame = CFrame.new(-57.9382858, 1.00000679, -36.8350868, -0.999996901, -1.69873238e-06, 0, -1.69873238e-06, 0.999996901, 0, 0, 0, -1)
  1876. Part139.Orientation = Vector3.new(0, 180, 0)
  1877. Part139.Position = Vector3.new(-57.9382858, 1.00000679, -36.8350868)
  1878. Part139.Rotation = Vector3.new(-180, 0, 180)
  1879. Part139.Color = Color3.new(1, 0.8, 0.6)
  1880. Part139.Size = Vector3.new(1, 2, 1)
  1881. Part139.Anchored = true
  1882. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1883. Part139.BrickColor = BrickColor.new("Pastel brown")
  1884. Part139.CanCollide = false
  1885. Part139.brickColor = BrickColor.new("Pastel brown")
  1886. Part139.FormFactor = Enum.FormFactor.Symmetric
  1887. Part139.formFactor = Enum.FormFactor.Symmetric
  1888. Part140.Name = "Right Leg"
  1889. Part140.Parent = Model129
  1890. Part140.CFrame = CFrame.new(-58.9382858, 1.00000679, -36.8350868, -0.999996901, -1.69873238e-06, 0, -1.69873238e-06, 0.999996901, 0, 0, 0, -1)
  1891. Part140.Orientation = Vector3.new(0, 180, 0)
  1892. Part140.Position = Vector3.new(-58.9382858, 1.00000679, -36.8350868)
  1893. Part140.Rotation = Vector3.new(-180, 0, 180)
  1894. Part140.Color = Color3.new(1, 0.8, 0.6)
  1895. Part140.Size = Vector3.new(1, 2, 1)
  1896. Part140.Anchored = true
  1897. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1898. Part140.BrickColor = BrickColor.new("Pastel brown")
  1899. Part140.CanCollide = false
  1900. Part140.brickColor = BrickColor.new("Pastel brown")
  1901. Part140.FormFactor = Enum.FormFactor.Symmetric
  1902. Part140.formFactor = Enum.FormFactor.Symmetric
  1903. Humanoid141.Parent = Model129
  1904. Humanoid141.LeftLeg = Part139
  1905. Humanoid141.MaxHealth = 0
  1906. Humanoid141.RightLeg = Part140
  1907. Humanoid141.Torso = Part142
  1908. Humanoid141.maxHealth = 0
  1909. Part142.Name = "HumanoidRootPart"
  1910. Part142.Parent = Model129
  1911. Part142.CFrame = CFrame.new(-58.4382935, 2.99999881, -36.8350868, -0.999996901, -1.69873238e-06, 0, -1.69873238e-06, 0.999996901, 0, 0, 0, -1)
  1912. Part142.Orientation = Vector3.new(0, 180, 0)
  1913. Part142.Position = Vector3.new(-58.4382935, 2.99999881, -36.8350868)
  1914. Part142.Rotation = Vector3.new(-180, 0, 180)
  1915. Part142.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1916. Part142.Transparency = 1
  1917. Part142.Size = Vector3.new(2, 2, 1)
  1918. Part142.Anchored = true
  1919. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1920. Part142.BrickColor = BrickColor.new("Bright blue")
  1921. Part142.CanCollide = false
  1922. Part142.LeftParamA = 0
  1923. Part142.LeftParamB = 0
  1924. Part142.RightParamA = 0
  1925. Part142.RightParamB = 0
  1926. Part142.TopSurface = Enum.SurfaceType.Smooth
  1927. Part142.brickColor = BrickColor.new("Bright blue")
  1928. Part142.FormFactor = Enum.FormFactor.Symmetric
  1929. Part142.formFactor = Enum.FormFactor.Symmetric
  1930. BodyColors143.Parent = Model129
  1931. BodyColors143.HeadColor = BrickColor.new("Pastel brown")
  1932. BodyColors143.HeadColor3 = Color3.new(1, 0.8, 0.6)
  1933. BodyColors143.LeftArmColor = BrickColor.new("Pastel brown")
  1934. BodyColors143.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
  1935. BodyColors143.LeftLegColor = BrickColor.new("Pastel brown")
  1936. BodyColors143.LeftLegColor3 = Color3.new(1, 0.8, 0.6)
  1937. BodyColors143.RightArmColor = BrickColor.new("Pastel brown")
  1938. BodyColors143.RightArmColor3 = Color3.new(1, 0.8, 0.6)
  1939. BodyColors143.RightLegColor = BrickColor.new("Pastel brown")
  1940. BodyColors143.RightLegColor3 = Color3.new(1, 0.8, 0.6)
  1941. BodyColors143.TorsoColor = BrickColor.new("Pastel brown")
  1942. BodyColors143.TorsoColor3 = Color3.new(1, 0.8, 0.6)
  1943. Pants144.Name = "Pants"
  1944. Pants144.Parent = Model129
  1945. Pants144.PantsTemplate = "rbxassetid://167130523"
  1946. Shirt145.Name = "Shirt"
  1947. Shirt145.Parent = Model129
  1948. Shirt145.ShirtTemplate = "rbxassetid://167130500"
  1949. Part146.Name = "Hard Hat Giver"
  1950. Part146.Parent = Model129
  1951. Part146.CFrame = CFrame.new(-57.793396, 4.76040649, -36.7920074, -0.96592319, 0.25881657, 0, 0.25881657, 0.96592319, 0, 0, 0, -1)
  1952. Part146.Orientation = Vector3.new(0, 180, 15)
  1953. Part146.Position = Vector3.new(-57.793396, 4.76040649, -36.7920074)
  1954. Part146.Rotation = Vector3.new(-180, 0, -165)
  1955. Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1956. Part146.Size = Vector3.new(1, 0.400000006, 1)
  1957. Part146.Anchored = true
  1958. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1959. Part146.BrickColor = BrickColor.new("Really black")
  1960. Part146.TopSurface = Enum.SurfaceType.Smooth
  1961. Part146.brickColor = BrickColor.new("Really black")
  1962. Part146.FormFactor = Enum.FormFactor.Plate
  1963. Part146.formFactor = Enum.FormFactor.Plate
  1964. Script147.Parent = Part146
  1965. table.insert(cors,sandbox(Script147,function()
  1966. -- (Hat Giver Script - Loaded.)
  1967.  
  1968. debounce = true
  1969.  
  1970. function onTouched(hit)
  1971. if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
  1972. debounce = false
  1973. h = Instance.new("Hat")
  1974. p = Instance.new("Part")
  1975. h.Name = "TransitPoliceHat"
  1976. p.Parent = h
  1977. p.Position = hit.Parent:findFirstChild("Head").Position
  1978. p.Name = "Handle"
  1979. p.formFactor = 0
  1980. p.Size = Vector3.new(1,1,1)
  1981. p.BottomSurface = 0
  1982. p.TopSurface = 0
  1983. p.Locked = true
  1984. script.Parent.Mesh:clone().Parent = p
  1985. h.Parent = hit.Parent
  1986. h.AttachmentPos = Vector3.new(0, -0.1, 0)
  1987. wait(5)
  1988. debounce = true
  1989. end
  1990. end
  1991.  
  1992. script.Parent.Touched:connect(onTouched)
  1993.  
  1994. -- Proof to kewlmaiaII
  1995. end))
  1996. Fire148.Parent = Part146
  1997. Fire148.Color = Color3.new(1, 0.678431, 0)
  1998. Fire148.Enabled = false
  1999. Fire148.Size = 30
  2000. Fire148.Heat = 25
  2001. Fire148.SecondaryColor = Color3.new(1, 0, 0)
  2002. Fire148.size = 30
  2003. Script149.Name = "Spread"
  2004. Script149.Parent = Fire148
  2005. table.insert(cors,sandbox(Script149,function()
  2006. function Spread(part)
  2007. check = part:findFirstChild("Fire")
  2008. if check == nil then
  2009. script.Parent:Clone().Parent = part
  2010.  
  2011. elseif check ~= nil then
  2012. check.Size = check.Size + 1000000
  2013. check.Heat = check.Heat +1000000
  2014. end
  2015. end
  2016.  
  2017.  
  2018. script.Parent.Parent.Touched:connect(Spread)
  2019.  
  2020. end))
  2021. SpecialMesh150.Parent = Part146
  2022. SpecialMesh150.MeshId = "http://www.roblox.com/asset/?id=1028788"
  2023. SpecialMesh150.Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002)
  2024. SpecialMesh150.TextureId = "http://www.roblox.com/asset/?id=24967251"
  2025. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  2026. Camera151.Name = "ThumbnailCamera"
  2027. Camera151.Parent = Model129
  2028. Camera151.CFrame = CFrame.new(6.86635876, 3.8749969, -11.0208836, -0.991577148, 0.00461057387, 0.129435539, -0, 0.999366224, -0.0355980396, -0.12951763, -0.0352982022, -0.990948677)
  2029. Camera151.CoordinateFrame = CFrame.new(6.86635876, 3.8749969, -11.0208836, -0.991577148, 0.00461057387, 0.129435539, -0, 0.999366224, -0.0355980396, -0.12951763, -0.0352982022, -0.990948677)
  2030. Camera151.Focus = CFrame.new(6.60748768, 3.94619298, -9.03898621, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2031. Camera151.focus = CFrame.new(6.60748768, 3.94619298, -9.03898621, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2032. Model152.Name = "HitboxBin"
  2033. Model152.Parent = mas
  2034. Part153.Parent = mas
  2035. Part153.CFrame = CFrame.new(-67.0749969, 8, -35.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2036. Part153.Position = Vector3.new(-67.0749969, 8, -35.625)
  2037. Part153.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2038. Part153.Size = Vector3.new(10.25, 16, 0.25)
  2039. Part153.Anchored = true
  2040. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2041. Part153.BrickColor = BrickColor.new("Cadet blue")
  2042. Part153.Material = Enum.Material.Metal
  2043. Part153.TopSurface = Enum.SurfaceType.Smooth
  2044. Part153.brickColor = BrickColor.new("Cadet blue")
  2045. Part154.Parent = mas
  2046. Part154.CFrame = CFrame.new(-58.0749969, 1.375, -35.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2047. Part154.Position = Vector3.new(-58.0749969, 1.375, -35.625)
  2048. Part154.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2049. Part154.Size = Vector3.new(7.75, 2.75, 0.25)
  2050. Part154.Anchored = true
  2051. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2052. Part154.BrickColor = BrickColor.new("Cadet blue")
  2053. Part154.Material = Enum.Material.Metal
  2054. Part154.TopSurface = Enum.SurfaceType.Smooth
  2055. Part154.brickColor = BrickColor.new("Cadet blue")
  2056. Part155.Parent = mas
  2057. Part155.CFrame = CFrame.new(-58.0749969, 10.7999992, -35.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2058. Part155.Position = Vector3.new(-58.0749969, 10.7999992, -35.625)
  2059. Part155.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2060. Part155.Size = Vector3.new(7.75, 10.5, 0.25)
  2061. Part155.Anchored = true
  2062. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2063. Part155.BrickColor = BrickColor.new("Cadet blue")
  2064. Part155.Material = Enum.Material.Metal
  2065. Part155.TopSurface = Enum.SurfaceType.Smooth
  2066. Part155.brickColor = BrickColor.new("Cadet blue")
  2067. Part156.Parent = mas
  2068. Part156.CFrame = CFrame.new(-55.1999969, 2.5, -36.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2069. Part156.Position = Vector3.new(-55.1999969, 2.5, -36.75)
  2070. Part156.Size = Vector3.new(4, 1, 2)
  2071. Part156.Anchored = true
  2072. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2073. Part156.TopSurface = Enum.SurfaceType.Smooth
  2074. Part157.Parent = mas
  2075. Part157.CFrame = CFrame.new(-58.0749969, 4.125, -35.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2076. Part157.Position = Vector3.new(-58.0749969, 4.125, -35.625)
  2077. Part157.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2078. Part157.Transparency = 0.5
  2079. Part157.Size = Vector3.new(7.75, 2.75, 0.25)
  2080. Part157.Anchored = true
  2081. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2082. Part157.BrickColor = BrickColor.new("Cadet blue")
  2083. Part157.Material = Enum.Material.Metal
  2084. Part157.TopSurface = Enum.SurfaceType.Smooth
  2085. Part157.brickColor = BrickColor.new("Cadet blue")
  2086. Part158.Parent = mas
  2087. Part158.CFrame = CFrame.new(-62.0749969, 8, -41.375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2088. Part158.Position = Vector3.new(-62.0749969, 8, -41.375)
  2089. Part158.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2090. Part158.Size = Vector3.new(0.25, 16, 11.75)
  2091. Part158.Anchored = true
  2092. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2093. Part158.BrickColor = BrickColor.new("Cadet blue")
  2094. Part158.Material = Enum.Material.Metal
  2095. Part158.TopSurface = Enum.SurfaceType.Smooth
  2096. Part158.brickColor = BrickColor.new("Cadet blue")
  2097. Part159.Parent = mas
  2098. Part159.CFrame = CFrame.new(-53.1999969, 8, -47.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2099. Part159.Position = Vector3.new(-53.1999969, 8, -47.125)
  2100. Part159.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2101. Part159.Size = Vector3.new(18, 16, 0.25)
  2102. Part159.Anchored = true
  2103. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2104. Part159.BrickColor = BrickColor.new("Cadet blue")
  2105. Part159.Material = Enum.Material.Metal
  2106. Part159.TopSurface = Enum.SurfaceType.Smooth
  2107. Part159.brickColor = BrickColor.new("Cadet blue")
  2108. Part160.Parent = mas
  2109. Part160.CFrame = CFrame.new(-43.8749962, 8, -41.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2110. Part160.Position = Vector3.new(-43.8749962, 8, -41.5)
  2111. Part160.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2112. Part160.Size = Vector3.new(0.25, 16, 11.5)
  2113. Part160.Anchored = true
  2114. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2115. Part160.BrickColor = BrickColor.new("Cadet blue")
  2116. Part160.Material = Enum.Material.Metal
  2117. Part160.TopSurface = Enum.SurfaceType.Smooth
  2118. Part160.brickColor = BrickColor.new("Cadet blue")
  2119. Part161.Parent = mas
  2120. Part161.CFrame = CFrame.new(-57.6499939, 2.89999962, -46.875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2121. Part161.Position = Vector3.new(-57.6499939, 2.89999962, -46.875)
  2122. Part161.Color = Color3.new(0.666667, 0.333333, 0)
  2123. Part161.Size = Vector3.new(4, 6.5, 0.25)
  2124. Part161.Anchored = true
  2125. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2126. Part161.BrickColor = BrickColor.new("CGA brown")
  2127. Part161.Material = Enum.Material.Wood
  2128. Part161.TopSurface = Enum.SurfaceType.Smooth
  2129. Part161.brickColor = BrickColor.new("CGA brown")
  2130. MeshPart162.Name = "EnhancedCone"
  2131. MeshPart162.Parent = mas
  2132. MeshPart162.CFrame = CFrame.new(-57.7500153, 4.40000486, -20.1499958, 1.55976716e-06, 1.49546952e-06, -1, 1, -3.27823187e-07, 1.55976738e-06, -3.27827934e-07, -1, -1.49547066e-06)
  2133. MeshPart162.Orientation = Vector3.new(0, -90, 90)
  2134. MeshPart162.Position = Vector3.new(-57.7500153, 4.40000486, -20.1499958)
  2135. MeshPart162.Rotation = Vector3.new(-90, -90, 0)
  2136. MeshPart162.Color = Color3.new(1, 0.34902, 0.34902)
  2137. MeshPart162.Transparency = 0.89999997615814
  2138. MeshPart162.Size = Vector3.new(21.9499989, 32.2999992, 16.9500008)
  2139. MeshPart162.Anchored = true
  2140. MeshPart162.BrickColor = BrickColor.new("Persimmon")
  2141. MeshPart162.CanCollide = false
  2142. MeshPart162.Material = Enum.Material.Neon
  2143. MeshPart162.brickColor = BrickColor.new("Persimmon")
  2144. Script163.Parent = MeshPart162
  2145. table.insert(cors,sandbox(Script163,function()
  2146. script.Parent.BrickColor = BrickColor.new("Lime green")
  2147. local damamamma = false
  2148. --howeyap
  2149. function onTouched(part)
  2150. if damamamma == false then
  2151. damamamma = true
  2152.  
  2153.  
  2154. local h = part.Parent:findFirstChild("Humanoid")
  2155. if h~=nil then
  2156. script.Parent.BrickColor = BrickColor.new("Persimmon")
  2157.  
  2158. h.Health = h.Health -100 -- feel free to change this to however much health you want
  2159. script.Parent.Transparency = .5
  2160. wait(.1)
  2161. script.Parent.Transparency = .6
  2162. wait(.1)
  2163. script.Parent.Transparency = .7
  2164. wait(.1)
  2165. script.Parent.Transparency = .8
  2166. wait(.1)
  2167. script.Parent.Transparency = .9
  2168. wait(.1)
  2169. script.Parent.BrickColor = BrickColor.new("Lime green")
  2170. end
  2171. end
  2172. end
  2173.  
  2174. script.Parent.Touched:connect(onTouched)
  2175.  
  2176.  
  2177. while true do
  2178. damamamma = false
  2179. wait(.5)
  2180. end
  2181.  
  2182. end))
  2183. Part164.Parent = mas
  2184. Part164.CFrame = CFrame.new(-92.875, 8, -40.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2185. Part164.Position = Vector3.new(-92.875, 8, -40.625)
  2186. Part164.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2187. Part164.Size = Vector3.new(0.25, 16, 54.25)
  2188. Part164.Anchored = true
  2189. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2190. Part164.BrickColor = BrickColor.new("Cadet blue")
  2191. Part164.Material = Enum.Material.Metal
  2192. Part164.TopSurface = Enum.SurfaceType.Smooth
  2193. Part164.brickColor = BrickColor.new("Cadet blue")
  2194. Model165.Parent = mas
  2195. Part166.Parent = Model165
  2196. Part166.CFrame = CFrame.new(-43.5500031, 1.40000844, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2197. Part166.Orientation = Vector3.new(0, 90, 0)
  2198. Part166.Position = Vector3.new(-43.5500031, 1.40000844, -34.3500023)
  2199. Part166.Rotation = Vector3.new(0, 90, 0)
  2200. Part166.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2201. Part166.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2202. Part166.Anchored = true
  2203. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2204. Part166.BrickColor = BrickColor.new("Baby blue")
  2205. Part166.TopSurface = Enum.SurfaceType.Smooth
  2206. Part166.brickColor = BrickColor.new("Baby blue")
  2207. Part167.Parent = Model165
  2208. Part167.CFrame = CFrame.new(-43.5500031, 3.55000806, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2209. Part167.Orientation = Vector3.new(0, 90, 0)
  2210. Part167.Position = Vector3.new(-43.5500031, 3.55000806, -34.3500023)
  2211. Part167.Rotation = Vector3.new(0, 90, 0)
  2212. Part167.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2213. Part167.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2214. Part167.Anchored = true
  2215. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2216. Part167.BrickColor = BrickColor.new("Baby blue")
  2217. Part167.TopSurface = Enum.SurfaceType.Smooth
  2218. Part167.brickColor = BrickColor.new("Baby blue")
  2219. Part168.Parent = Model165
  2220. Part168.CFrame = CFrame.new(-43.5250015, 3.67500806, -34.4000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2221. Part168.Orientation = Vector3.new(0, 90, 0)
  2222. Part168.Position = Vector3.new(-43.5250015, 3.67500806, -34.4000015)
  2223. Part168.Rotation = Vector3.new(0, 90, 0)
  2224. Part168.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2225. Part168.Size = Vector3.new(1.9000001, 6.3499999, 1.95000005)
  2226. Part168.Anchored = true
  2227. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2228. Part168.BrickColor = BrickColor.new("Ghost grey")
  2229. Part168.TopSurface = Enum.SurfaceType.Smooth
  2230. Part168.brickColor = BrickColor.new("Ghost grey")
  2231. Part169.Parent = Model165
  2232. Part169.CFrame = CFrame.new(-43.6000023, 3.9750073, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2233. Part169.Orientation = Vector3.new(0, 90, 0)
  2234. Part169.Position = Vector3.new(-43.6000023, 3.9750073, -34.2750015)
  2235. Part169.Rotation = Vector3.new(0, 90, 0)
  2236. Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2237. Part169.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2238. Part169.Anchored = true
  2239. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2240. Part169.BrickColor = BrickColor.new("Dark stone grey")
  2241. Part169.TopSurface = Enum.SurfaceType.Smooth
  2242. Part169.brickColor = BrickColor.new("Dark stone grey")
  2243. Part170.Parent = Model165
  2244. Part170.CFrame = CFrame.new(-43.6000023, 6.17500782, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2245. Part170.Orientation = Vector3.new(0, 90, 0)
  2246. Part170.Position = Vector3.new(-43.6000023, 6.17500782, -34.2750015)
  2247. Part170.Rotation = Vector3.new(0, 90, 0)
  2248. Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2249. Part170.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2250. Part170.Anchored = true
  2251. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2252. Part170.BrickColor = BrickColor.new("Dark stone grey")
  2253. Part170.TopSurface = Enum.SurfaceType.Smooth
  2254. Part170.brickColor = BrickColor.new("Dark stone grey")
  2255. Part171.Parent = Model165
  2256. Part171.CFrame = CFrame.new(-43.6000023, 1.7250073, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2257. Part171.Orientation = Vector3.new(0, 90, 0)
  2258. Part171.Position = Vector3.new(-43.6000023, 1.7250073, -34.2750015)
  2259. Part171.Rotation = Vector3.new(0, 90, 0)
  2260. Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2261. Part171.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2262. Part171.Anchored = true
  2263. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2264. Part171.BrickColor = BrickColor.new("Dark stone grey")
  2265. Part171.TopSurface = Enum.SurfaceType.Smooth
  2266. Part171.brickColor = BrickColor.new("Dark stone grey")
  2267. Part172.Parent = Model165
  2268. Part172.CFrame = CFrame.new(-43.5500031, 5.75000858, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2269. Part172.Orientation = Vector3.new(0, 90, 0)
  2270. Part172.Position = Vector3.new(-43.5500031, 5.75000858, -34.3500023)
  2271. Part172.Rotation = Vector3.new(0, 90, 0)
  2272. Part172.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2273. Part172.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2274. Part172.Anchored = true
  2275. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2276. Part172.BrickColor = BrickColor.new("Baby blue")
  2277. Part172.TopSurface = Enum.SurfaceType.Smooth
  2278. Part172.brickColor = BrickColor.new("Baby blue")
  2279. Model173.Parent = mas
  2280. Part174.Parent = Model173
  2281. Part174.CFrame = CFrame.new(-41.0500031, 1.40000844, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2282. Part174.Orientation = Vector3.new(0, 90, 0)
  2283. Part174.Position = Vector3.new(-41.0500031, 1.40000844, -34.3500023)
  2284. Part174.Rotation = Vector3.new(0, 90, 0)
  2285. Part174.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2286. Part174.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2287. Part174.Anchored = true
  2288. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2289. Part174.BrickColor = BrickColor.new("Baby blue")
  2290. Part174.TopSurface = Enum.SurfaceType.Smooth
  2291. Part174.brickColor = BrickColor.new("Baby blue")
  2292. Part175.Parent = Model173
  2293. Part175.CFrame = CFrame.new(-41.0500031, 3.55000806, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2294. Part175.Orientation = Vector3.new(0, 90, 0)
  2295. Part175.Position = Vector3.new(-41.0500031, 3.55000806, -34.3500023)
  2296. Part175.Rotation = Vector3.new(0, 90, 0)
  2297. Part175.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2298. Part175.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2299. Part175.Anchored = true
  2300. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2301. Part175.BrickColor = BrickColor.new("Baby blue")
  2302. Part175.TopSurface = Enum.SurfaceType.Smooth
  2303. Part175.brickColor = BrickColor.new("Baby blue")
  2304. Part176.Parent = Model173
  2305. Part176.CFrame = CFrame.new(-41.0250015, 3.67500806, -34.4000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2306. Part176.Orientation = Vector3.new(0, 90, 0)
  2307. Part176.Position = Vector3.new(-41.0250015, 3.67500806, -34.4000015)
  2308. Part176.Rotation = Vector3.new(0, 90, 0)
  2309. Part176.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2310. Part176.Size = Vector3.new(1.9000001, 6.3499999, 1.95000005)
  2311. Part176.Anchored = true
  2312. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2313. Part176.BrickColor = BrickColor.new("Ghost grey")
  2314. Part176.TopSurface = Enum.SurfaceType.Smooth
  2315. Part176.brickColor = BrickColor.new("Ghost grey")
  2316. Part177.Parent = Model173
  2317. Part177.CFrame = CFrame.new(-41.1000023, 3.9750073, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2318. Part177.Orientation = Vector3.new(0, 90, 0)
  2319. Part177.Position = Vector3.new(-41.1000023, 3.9750073, -34.2750015)
  2320. Part177.Rotation = Vector3.new(0, 90, 0)
  2321. Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2322. Part177.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2323. Part177.Anchored = true
  2324. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2325. Part177.BrickColor = BrickColor.new("Dark stone grey")
  2326. Part177.TopSurface = Enum.SurfaceType.Smooth
  2327. Part177.brickColor = BrickColor.new("Dark stone grey")
  2328. Part178.Parent = Model173
  2329. Part178.CFrame = CFrame.new(-41.1000023, 6.17500782, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2330. Part178.Orientation = Vector3.new(0, 90, 0)
  2331. Part178.Position = Vector3.new(-41.1000023, 6.17500782, -34.2750015)
  2332. Part178.Rotation = Vector3.new(0, 90, 0)
  2333. Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2334. Part178.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2335. Part178.Anchored = true
  2336. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2337. Part178.BrickColor = BrickColor.new("Dark stone grey")
  2338. Part178.TopSurface = Enum.SurfaceType.Smooth
  2339. Part178.brickColor = BrickColor.new("Dark stone grey")
  2340. Part179.Parent = Model173
  2341. Part179.CFrame = CFrame.new(-41.1000023, 1.7250073, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2342. Part179.Orientation = Vector3.new(0, 90, 0)
  2343. Part179.Position = Vector3.new(-41.1000023, 1.7250073, -34.2750015)
  2344. Part179.Rotation = Vector3.new(0, 90, 0)
  2345. Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2346. Part179.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2347. Part179.Anchored = true
  2348. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2349. Part179.BrickColor = BrickColor.new("Dark stone grey")
  2350. Part179.TopSurface = Enum.SurfaceType.Smooth
  2351. Part179.brickColor = BrickColor.new("Dark stone grey")
  2352. Part180.Parent = Model173
  2353. Part180.CFrame = CFrame.new(-41.0500031, 5.75000858, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2354. Part180.Orientation = Vector3.new(0, 90, 0)
  2355. Part180.Position = Vector3.new(-41.0500031, 5.75000858, -34.3500023)
  2356. Part180.Rotation = Vector3.new(0, 90, 0)
  2357. Part180.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2358. Part180.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2359. Part180.Anchored = true
  2360. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2361. Part180.BrickColor = BrickColor.new("Baby blue")
  2362. Part180.TopSurface = Enum.SurfaceType.Smooth
  2363. Part180.brickColor = BrickColor.new("Baby blue")
  2364. Model181.Parent = mas
  2365. Part182.Parent = Model181
  2366. Part182.CFrame = CFrame.new(-38.5500031, 1.40000844, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2367. Part182.Orientation = Vector3.new(0, 90, 0)
  2368. Part182.Position = Vector3.new(-38.5500031, 1.40000844, -34.3500023)
  2369. Part182.Rotation = Vector3.new(0, 90, 0)
  2370. Part182.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2371. Part182.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2372. Part182.Anchored = true
  2373. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2374. Part182.BrickColor = BrickColor.new("Baby blue")
  2375. Part182.TopSurface = Enum.SurfaceType.Smooth
  2376. Part182.brickColor = BrickColor.new("Baby blue")
  2377. Part183.Parent = Model181
  2378. Part183.CFrame = CFrame.new(-38.5500031, 3.55000806, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2379. Part183.Orientation = Vector3.new(0, 90, 0)
  2380. Part183.Position = Vector3.new(-38.5500031, 3.55000806, -34.3500023)
  2381. Part183.Rotation = Vector3.new(0, 90, 0)
  2382. Part183.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2383. Part183.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2384. Part183.Anchored = true
  2385. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2386. Part183.BrickColor = BrickColor.new("Baby blue")
  2387. Part183.TopSurface = Enum.SurfaceType.Smooth
  2388. Part183.brickColor = BrickColor.new("Baby blue")
  2389. Part184.Parent = Model181
  2390. Part184.CFrame = CFrame.new(-38.5250015, 3.67500806, -34.4000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2391. Part184.Orientation = Vector3.new(0, 90, 0)
  2392. Part184.Position = Vector3.new(-38.5250015, 3.67500806, -34.4000015)
  2393. Part184.Rotation = Vector3.new(0, 90, 0)
  2394. Part184.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2395. Part184.Size = Vector3.new(1.9000001, 6.3499999, 1.95000005)
  2396. Part184.Anchored = true
  2397. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2398. Part184.BrickColor = BrickColor.new("Ghost grey")
  2399. Part184.TopSurface = Enum.SurfaceType.Smooth
  2400. Part184.brickColor = BrickColor.new("Ghost grey")
  2401. Part185.Parent = Model181
  2402. Part185.CFrame = CFrame.new(-38.6000023, 3.9750073, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2403. Part185.Orientation = Vector3.new(0, 90, 0)
  2404. Part185.Position = Vector3.new(-38.6000023, 3.9750073, -34.2750015)
  2405. Part185.Rotation = Vector3.new(0, 90, 0)
  2406. Part185.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2407. Part185.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2408. Part185.Anchored = true
  2409. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2410. Part185.BrickColor = BrickColor.new("Dark stone grey")
  2411. Part185.TopSurface = Enum.SurfaceType.Smooth
  2412. Part185.brickColor = BrickColor.new("Dark stone grey")
  2413. Part186.Parent = Model181
  2414. Part186.CFrame = CFrame.new(-38.6000023, 6.17500782, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2415. Part186.Orientation = Vector3.new(0, 90, 0)
  2416. Part186.Position = Vector3.new(-38.6000023, 6.17500782, -34.2750015)
  2417. Part186.Rotation = Vector3.new(0, 90, 0)
  2418. Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2419. Part186.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2420. Part186.Anchored = true
  2421. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part186.BrickColor = BrickColor.new("Dark stone grey")
  2423. Part186.TopSurface = Enum.SurfaceType.Smooth
  2424. Part186.brickColor = BrickColor.new("Dark stone grey")
  2425. Part187.Parent = Model181
  2426. Part187.CFrame = CFrame.new(-38.6000023, 1.7250073, -34.2750015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2427. Part187.Orientation = Vector3.new(0, 90, 0)
  2428. Part187.Position = Vector3.new(-38.6000023, 1.7250073, -34.2750015)
  2429. Part187.Rotation = Vector3.new(0, 90, 0)
  2430. Part187.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2431. Part187.Size = Vector3.new(1.95000005, 0.249999851, 1.20000005)
  2432. Part187.Anchored = true
  2433. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2434. Part187.BrickColor = BrickColor.new("Dark stone grey")
  2435. Part187.TopSurface = Enum.SurfaceType.Smooth
  2436. Part187.brickColor = BrickColor.new("Dark stone grey")
  2437. Part188.Parent = Model181
  2438. Part188.CFrame = CFrame.new(-38.5500031, 5.75000858, -34.3500023, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2439. Part188.Orientation = Vector3.new(0, 90, 0)
  2440. Part188.Position = Vector3.new(-38.5500031, 5.75000858, -34.3500023)
  2441. Part188.Rotation = Vector3.new(0, 90, 0)
  2442. Part188.Color = Color3.new(0.596078, 0.760784, 0.858824)
  2443. Part188.Size = Vector3.new(1.9000001, 1.69999981, 1.70000005)
  2444. Part188.Anchored = true
  2445. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2446. Part188.BrickColor = BrickColor.new("Baby blue")
  2447. Part188.TopSurface = Enum.SurfaceType.Smooth
  2448. Part188.brickColor = BrickColor.new("Baby blue")
  2449. UnionOperation189.Parent = mas
  2450. UnionOperation189.CFrame = CFrame.new(-20.7499981, 0.124999985, -40.75, 1.93715096e-07, 0.99999994, 0, -0.99999994, 1.93715096e-07, 0, 0, 0, 1)
  2451. UnionOperation189.Orientation = Vector3.new(0, 0, -90)
  2452. UnionOperation189.Position = Vector3.new(-20.7499981, 0.124999985, -40.75)
  2453. UnionOperation189.Rotation = Vector3.new(0, 0, -90)
  2454. UnionOperation189.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  2455. UnionOperation189.Size = Vector3.new(0.250028014, 144.5, 54)
  2456. UnionOperation189.Anchored = true
  2457. UnionOperation189.BrickColor = BrickColor.new("Cyan")
  2458. UnionOperation189.CanCollide = false
  2459. UnionOperation189.Material = Enum.Material.Fabric
  2460. UnionOperation189.brickColor = BrickColor.new("Cyan")
  2461. Part190.Parent = mas
  2462. Part190.CFrame = CFrame.new(13.5, -7.99999905, -13.625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2463. Part190.Position = Vector3.new(13.5, -7.99999905, -13.625)
  2464. Part190.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2465. Part190.Size = Vector3.new(34.5, 16, 0.25)
  2466. Part190.Anchored = true
  2467. Part190.BottomSurface = Enum.SurfaceType.Smooth
  2468. Part190.BrickColor = BrickColor.new("Cadet blue")
  2469. Part190.Material = Enum.Material.Metal
  2470. Part190.TopSurface = Enum.SurfaceType.Smooth
  2471. Part190.brickColor = BrickColor.new("Cadet blue")
  2472. Part191.Parent = mas
  2473. Part191.CFrame = CFrame.new(13.5, -7.99999905, -35.3250008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2474. Part191.Position = Vector3.new(13.5, -7.99999905, -35.3250008)
  2475. Part191.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2476. Part191.Size = Vector3.new(34.5, 16, 0.25)
  2477. Part191.Anchored = true
  2478. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2479. Part191.BrickColor = BrickColor.new("Cadet blue")
  2480. Part191.Material = Enum.Material.Metal
  2481. Part191.TopSurface = Enum.SurfaceType.Smooth
  2482. Part191.brickColor = BrickColor.new("Cadet blue")
  2483. Part192.Parent = mas
  2484. Part192.CFrame = CFrame.new(25.875, -7.99999905, -24.5750008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2485. Part192.Position = Vector3.new(25.875, -7.99999905, -24.5750008)
  2486. Part192.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2487. Part192.Size = Vector3.new(9.75, 16, 21.75)
  2488. Part192.Anchored = true
  2489. Part192.BottomSurface = Enum.SurfaceType.Smooth
  2490. Part192.BrickColor = BrickColor.new("Cadet blue")
  2491. Part192.Material = Enum.Material.Metal
  2492. Part192.TopSurface = Enum.SurfaceType.Smooth
  2493. Part192.brickColor = BrickColor.new("Cadet blue")
  2494. Part193.Parent = mas
  2495. Part193.CFrame = CFrame.new(-8.02499962, -7.99999905, -24.5750008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2496. Part193.Position = Vector3.new(-8.02499962, -7.99999905, -24.5750008)
  2497. Part193.Color = Color3.new(0.623529, 0.678431, 0.752941)
  2498. Part193.Size = Vector3.new(9.75, 16, 21.75)
  2499. Part193.Anchored = true
  2500. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2501. Part193.BrickColor = BrickColor.new("Cadet blue")
  2502. Part193.Material = Enum.Material.Metal
  2503. Part193.TopSurface = Enum.SurfaceType.Smooth
  2504. Part193.brickColor = BrickColor.new("Cadet blue")
  2505. Part194.Parent = mas
  2506. Part194.CFrame = CFrame.new(0.263578832, -2.18761158, -24.3499947, 0.707102537, 0.707102358, 1.7158311e-07, -0.707102299, 0.707101643, -1.81117741e-06, 7.58637157e-07, -1.05366144e-06, 0.999991477)
  2507. Part194.Orientation = Vector3.new(0, 0, -45)
  2508. Part194.Position = Vector3.new(0.263578832, -2.18761158, -24.3499947)
  2509. Part194.Rotation = Vector3.new(0, 0, -45)
  2510. Part194.Color = Color3.new(1, 0, 0)
  2511. Part194.Size = Vector3.new(0.0999999046, 0.149999976, 0.299999893)
  2512. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2513. Part194.BrickColor = BrickColor.new("Really red")
  2514. Part194.Material = Enum.Material.Neon
  2515. Part194.TopSurface = Enum.SurfaceType.Smooth
  2516. Part194.brickColor = BrickColor.new("Really red")
  2517. Weld195.Name = "BTWeld"
  2518. Weld195.Parent = Part194
  2519. Weld195.C1 = CFrame.new(1.04988754, -0.249996185, -0.399904847, 0.999993801, 5.06639481e-07, 1.40202337e-06, 7.58637157e-07, -1.05366144e-06, 0.999991477, -1.78813934e-07, -0.999993205, 1.15936814e-06)
  2520. Weld195.Part0 = Part194
  2521. Weld195.Part1 = Part203
  2522. Weld195.part1 = Part203
  2523. Weld196.Name = "BTWeld"
  2524. Weld196.Parent = Part194
  2525. Weld196.C1 = CFrame.new(0.416688561, 11.4148407, -0.189987183, -1.49012791e-07, 0.999993324, -2.7191229e-06, -0.99999392, -8.34463435e-07, -2.90940488e-06, -7.48748562e-07, 5.06094352e-07, 0.999991477)
  2526. Weld196.Part0 = Part194
  2527. Weld196.Part1 = MeshPart200
  2528. Weld196.part1 = MeshPart200
  2529. Weld197.Name = "BTWeld"
  2530. Weld197.Parent = Part194
  2531. Weld197.C1 = CFrame.new(-8.4400177e-05, 0.406596422, -0.249996185, 1, 2.27376755e-12, -5.37499602e-07, -1.9312915e-12, 1, 7.20987828e-07, 5.37499773e-07, -7.20987771e-07, 1)
  2532. Weld197.Part0 = Part194
  2533. Weld197.Part1 = Part205
  2534. Weld197.part1 = Part205
  2535. Part198.Parent = mas
  2536. Part198.CFrame = CFrame.new(-1.66502547, -2.16661644, -24.0999985, 0.258818984, -0.965925813, 0, 0.965925813, 0.258818984, 0, 0, 0, 1)
  2537. Part198.Orientation = Vector3.new(0, 0, 75)
  2538. Part198.Position = Vector3.new(-1.66502547, -2.16661644, -24.0999985)
  2539. Part198.Rotation = Vector3.new(0, 0, 75)
  2540. Part198.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2541. Part198.Size = Vector3.new(1.5, 0.5, 0.5)
  2542. Part198.Anchored = true
  2543. Part198.BottomSurface = Enum.SurfaceType.Smooth
  2544. Part198.BrickColor = BrickColor.new("Ghost grey")
  2545. Part198.TopSurface = Enum.SurfaceType.Smooth
  2546. Part198.brickColor = BrickColor.new("Ghost grey")
  2547. Part198.Shape = Enum.PartType.Cylinder
  2548. Part199.Parent = mas
  2549. Part199.CFrame = CFrame.new(-1.86368728, -2.98318958, -24.0933723, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2550. Part199.Position = Vector3.new(-1.86368728, -2.98318958, -24.0933723)
  2551. Part199.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2552. Part199.Size = Vector3.new(0.5, 0.5, 0.5)
  2553. Part199.Anchored = true
  2554. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2555. Part199.BrickColor = BrickColor.new("Ghost grey")
  2556. Part199.TopSurface = Enum.SurfaceType.Smooth
  2557. Part199.brickColor = BrickColor.new("Ghost grey")
  2558. Part199.Shape = Enum.PartType.Ball
  2559. MeshPart200.Name = "EnhancedCone"
  2560. MeshPart200.Parent = mas
  2561. MeshPart200.CFrame = CFrame.new(8.0403595, -10.5536547, -24.1599674, 0.70709753, -0.707098842, 1.56319402e-13, 0.707097054, 0.707097411, -9.23859943e-07, -3.7727541e-06, -3.66801169e-06, 0.999982953)
  2562. MeshPart200.Orientation = Vector3.new(0, 0, 45)
  2563. MeshPart200.Position = Vector3.new(8.0403595, -10.5536547, -24.1599674)
  2564. MeshPart200.Rotation = Vector3.new(0, 0, 45)
  2565. MeshPart200.Color = Color3.new(1, 0.34902, 0.34902)
  2566. MeshPart200.Transparency = 0.89999997615814
  2567. MeshPart200.Size = Vector3.new(16.6999989, 24.7999992, 14.6999998)
  2568. MeshPart200.BrickColor = BrickColor.new("Persimmon")
  2569. MeshPart200.CanCollide = false
  2570. MeshPart200.Material = Enum.Material.Neon
  2571. MeshPart200.brickColor = BrickColor.new("Persimmon")
  2572. Script201.Parent = MeshPart200
  2573. table.insert(cors,sandbox(Script201,function()
  2574. script.Parent.BrickColor = BrickColor.new("Lime green")
  2575. local damamamma = false
  2576. --howeyap
  2577. function onTouched(part)
  2578. if damamamma == false then
  2579. damamamma = true
  2580.  
  2581.  
  2582. local h = part.Parent:findFirstChild("Humanoid")
  2583. if h~=nil then
  2584. script.Parent.BrickColor = BrickColor.new("Persimmon")
  2585.  
  2586. h.Health = h.Health -30 -- feel free to change this to however much health you want
  2587. script.Parent.Transparency = .5
  2588. wait(.1)
  2589. script.Parent.Transparency = .6
  2590. wait(.1)
  2591. script.Parent.Transparency = .7
  2592. wait(.1)
  2593. script.Parent.Transparency = .8
  2594. wait(.1)
  2595. script.Parent.Transparency = .9
  2596. wait(.1)
  2597. script.Parent.BrickColor = BrickColor.new("Lime green")
  2598. end
  2599. end
  2600. end
  2601.  
  2602. script.Parent.Touched:connect(onTouched)
  2603.  
  2604.  
  2605. while true do
  2606. damamamma = false
  2607. wait(.5)
  2608. end
  2609.  
  2610. end))
  2611. Part202.Parent = mas
  2612. Part202.CFrame = CFrame.new(-2.63093352, -3.17545986, -24.0999985, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
  2613. Part202.Orientation = Vector3.new(0, 0, 15)
  2614. Part202.Position = Vector3.new(-2.63093352, -3.17545986, -24.0999985)
  2615. Part202.Rotation = Vector3.new(0, 0, 15)
  2616. Part202.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2617. Part202.Size = Vector3.new(1.5, 0.5, 0.5)
  2618. Part202.Anchored = true
  2619. Part202.BottomSurface = Enum.SurfaceType.Smooth
  2620. Part202.BrickColor = BrickColor.new("Ghost grey")
  2621. Part202.TopSurface = Enum.SurfaceType.Smooth
  2622. Part202.brickColor = BrickColor.new("Ghost grey")
  2623. Part202.Shape = Enum.PartType.Cylinder
  2624. Part203.Parent = mas
  2625. Part203.CFrame = CFrame.new(-0.761579335, -1.72800446, -24.0999985, 0.707106829, 0, -0.707106829, -0.707106829, 0, -0.707106829, 0, 1, 0)
  2626. Part203.Orientation = Vector3.new(45, -90, -90)
  2627. Part203.Position = Vector3.new(-0.761579335, -1.72800446, -24.0999985)
  2628. Part203.Rotation = Vector3.new(90, -45, 0)
  2629. Part203.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2630. Part203.Size = Vector3.new(2.0999999, 1.04999995, 1.0999999)
  2631. Part203.Anchored = true
  2632. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2633. Part203.BrickColor = BrickColor.new("Ghost grey")
  2634. Part203.TopSurface = Enum.SurfaceType.Smooth
  2635. Part203.brickColor = BrickColor.new("Ghost grey")
  2636. Script204.Parent = Part203
  2637. table.insert(cors,sandbox(Script204,function()
  2638. while true do
  2639. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2640. wait(.3)
  2641. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2642. wait(.3)
  2643. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2644. wait(.3)
  2645. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2646. wait(.3)
  2647. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2648. wait(.3)
  2649. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2650. wait(.3)
  2651. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2652. wait(.3)
  2653. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2654. wait(.3)
  2655. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2656. wait(.3)
  2657. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2658. wait(.3)
  2659. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2660. wait(.3)
  2661. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2662. wait(.3)
  2663. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2664. wait(.3)
  2665. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2666. wait(.3)
  2667. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2668. wait(.3)
  2669. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2670. wait(.3)
  2671. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2672. wait(.3)
  2673. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2674. wait(.3)
  2675. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2676. wait(.3)
  2677. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2678. wait(.3)
  2679. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2680. wait(.3)
  2681. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2682. wait(.3)
  2683. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2684. wait(.3)
  2685. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2686. wait(.3)
  2687. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2688. wait(.3)
  2689. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2690. wait(.3)
  2691. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2692. wait(.3)
  2693. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2694. wait(.3)
  2695. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2696. wait(.3)
  2697. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2698. wait(.3)
  2699. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2700. wait(.3)
  2701. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2702. wait(.3)
  2703.  
  2704. end
  2705. end))
  2706. Part205.Parent = mas
  2707. Part205.CFrame = CFrame.new(-0.0238667727, -2.47517681, -24.1000004, 0.707102537, 0.707102358, 4.18384332e-08, -0.707102299, 0.707101643, -2.70105647e-06, 2.21142159e-07, -3.32679747e-07, 0.999991477)
  2708. Part205.Orientation = Vector3.new(0, 0, -45)
  2709. Part205.Position = Vector3.new(-0.0238667727, -2.47517681, -24.1000004)
  2710. Part205.Rotation = Vector3.new(0, 0, -45)
  2711. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2712. Part205.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  2713. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2714. Part205.BrickColor = BrickColor.new("Really black")
  2715. Part205.TopSurface = Enum.SurfaceType.Smooth
  2716. Part205.brickColor = BrickColor.new("Really black")
  2717. Part205.Shape = Enum.PartType.Cylinder
  2718. SpotLight206.Parent = Part205
  2719. SpotLight206.Color = Color3.new(1, 0, 0)
  2720. SpotLight206.Face = Enum.NormalId.Right
  2721. SpotLight206.Range = 60
  2722. SpotLight206.Angle = 60
  2723. MeshPart207.Name = "EnhancedCone"
  2724. MeshPart207.Parent = mas
  2725. MeshPart207.CFrame = CFrame.new(9.740448, -10.5537643, -24.1599903, -0.70710665, 0.707107127, -1.24455255e-07, 0.707107127, 0.70710665, 2.16881153e-06, 1.6215846e-06, 1.44557737e-06, -1)
  2726. MeshPart207.Orientation = Vector3.new(0, -180, 45)
  2727. MeshPart207.Position = Vector3.new(9.740448, -10.5537643, -24.1599903)
  2728. MeshPart207.Rotation = Vector3.new(-180, 0, -135)
  2729. MeshPart207.Color = Color3.new(1, 0.34902, 0.34902)
  2730. MeshPart207.Transparency = 0.89999997615814
  2731. MeshPart207.Size = Vector3.new(16.6999989, 24.7999992, 14.6999998)
  2732. MeshPart207.BrickColor = BrickColor.new("Persimmon")
  2733. MeshPart207.CanCollide = false
  2734. MeshPart207.Material = Enum.Material.Neon
  2735. MeshPart207.brickColor = BrickColor.new("Persimmon")
  2736. Script208.Parent = MeshPart207
  2737. table.insert(cors,sandbox(Script208,function()
  2738. script.Parent.BrickColor = BrickColor.new("Lime green")
  2739. local damamamma = false
  2740. --howeyap
  2741. function onTouched(part)
  2742. if damamamma == false then
  2743. damamamma = true
  2744.  
  2745.  
  2746. local h = part.Parent:findFirstChild("Humanoid")
  2747. if h~=nil then
  2748. script.Parent.BrickColor = BrickColor.new("Persimmon")
  2749.  
  2750. h.Health = h.Health -30 -- feel free to change this to however much health you want
  2751. script.Parent.Transparency = .5
  2752. wait(.1)
  2753. script.Parent.Transparency = .6
  2754. wait(.1)
  2755. script.Parent.Transparency = .7
  2756. wait(.1)
  2757. script.Parent.Transparency = .8
  2758. wait(.1)
  2759. script.Parent.Transparency = .9
  2760. wait(.1)
  2761. script.Parent.BrickColor = BrickColor.new("Lime green")
  2762. end
  2763. end
  2764. end
  2765.  
  2766. script.Parent.Touched:connect(onTouched)
  2767.  
  2768.  
  2769. while true do
  2770. damamamma = false
  2771. wait(.5)
  2772. end
  2773.  
  2774. end))
  2775. Weld209.Name = "BTWeld"
  2776. Weld209.Parent = MeshPart207
  2777. Weld209.C1 = CFrame.new(12.4647293, -0.0599880219, 0.0167789459, -3.27825433e-07, -1.00000012, -1.50739538e-06, -1.55976738e-06, -1.50739459e-06, 1, -1.00000012, 3.27825461e-07, -1.55976727e-06)
  2778. Weld209.Part0 = MeshPart207
  2779. Weld209.Part1 = Part218
  2780. Weld209.part1 = Part218
  2781. Weld210.Name = "BTWeld"
  2782. Weld210.Parent = MeshPart207
  2783. Weld210.C1 = CFrame.new(11.4147701, -0.416675568, 0.190023422, -1.49012749e-07, -0.99999392, -7.48748562e-07, 0.999993324, -8.34463435e-07, 5.06094352e-07, -2.71912268e-06, -2.90940488e-06, 0.999991477)
  2784. Weld210.Part0 = MeshPart207
  2785. Weld210.Part1 = Part214
  2786. Weld210.part1 = Part214
  2787. Weld211.Name = "BTWeld"
  2788. Weld211.Parent = MeshPart207
  2789. Weld211.C1 = CFrame.new(11.4146872, -0.0100870132, -0.0599937439, 5.06635729e-07, -0.99999392, 8.74410034e-07, 0.999993324, -1.78810168e-07, -9.85949782e-07, -1.22707638e-06, -1.28624288e-06, 0.999991477)
  2790. Weld211.Part0 = MeshPart207
  2791. Weld211.Part1 = Part215
  2792. Weld211.part1 = Part215
  2793. Part212.Parent = mas
  2794. Part212.CFrame = CFrame.new(19.6445866, -2.98318958, -24.2266045, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  2795. Part212.Orientation = Vector3.new(0, -180, 0)
  2796. Part212.Position = Vector3.new(19.6445866, -2.98318958, -24.2266045)
  2797. Part212.Rotation = Vector3.new(-180, 0, -180)
  2798. Part212.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2799. Part212.Size = Vector3.new(0.5, 0.5, 0.5)
  2800. Part212.Anchored = true
  2801. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2802. Part212.BrickColor = BrickColor.new("Ghost grey")
  2803. Part212.TopSurface = Enum.SurfaceType.Smooth
  2804. Part212.brickColor = BrickColor.new("Ghost grey")
  2805. Part212.Shape = Enum.PartType.Ball
  2806. Part213.Parent = mas
  2807. Part213.CFrame = CFrame.new(19.4459248, -2.16661644, -24.2199783, -0.258818984, 0.965925813, -8.74227766e-08, 0.965925813, 0.258818984, 0, 2.26266739e-08, -8.44439185e-08, -1)
  2808. Part213.Orientation = Vector3.new(0, -180, 75)
  2809. Part213.Position = Vector3.new(19.4459248, -2.16661644, -24.2199783)
  2810. Part213.Rotation = Vector3.new(-180, 0, -105)
  2811. Part213.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2812. Part213.Size = Vector3.new(1.5, 0.5, 0.5)
  2813. Part213.Anchored = true
  2814. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2815. Part213.BrickColor = BrickColor.new("Ghost grey")
  2816. Part213.TopSurface = Enum.SurfaceType.Smooth
  2817. Part213.brickColor = BrickColor.new("Ghost grey")
  2818. Part213.Shape = Enum.PartType.Cylinder
  2819. Part214.Parent = mas
  2820. Part214.CFrame = CFrame.new(17.517231, -2.18771935, -23.9699593, -0.707102716, -0.707102537, -2.59005276e-07, -0.707102478, 0.707101822, -1.81117753e-06, -6.9682028e-07, 1.1154782e-06, -0.999991477)
  2821. Part214.Orientation = Vector3.new(0, -180, -45)
  2822. Part214.Position = Vector3.new(17.517231, -2.18771935, -23.9699593)
  2823. Part214.Rotation = Vector3.new(180, 0, 135)
  2824. Part214.Color = Color3.new(1, 0, 0)
  2825. Part214.Size = Vector3.new(0.0999999046, 0.149999976, 0.299999893)
  2826. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2827. Part214.BrickColor = BrickColor.new("Really red")
  2828. Part214.Material = Enum.Material.Neon
  2829. Part214.TopSurface = Enum.SurfaceType.Smooth
  2830. Part214.brickColor = BrickColor.new("Really red")
  2831. Part215.Parent = mas
  2832. Part215.CFrame = CFrame.new(17.8046761, -2.47528362, -24.2199574, -0.707103193, -0.70710206, -1.66291855e-07, -0.707102001, 0.707102299, 3.91607728e-07, -2.31997774e-06, 2.60752336e-06, -0.999991477)
  2833. Part215.Orientation = Vector3.new(0, -180, -45)
  2834. Part215.Position = Vector3.new(17.8046761, -2.47528362, -24.2199574)
  2835. Part215.Rotation = Vector3.new(-180, 0, 135)
  2836. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2837. Part215.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  2838. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2839. Part215.BrickColor = BrickColor.new("Really black")
  2840. Part215.TopSurface = Enum.SurfaceType.Smooth
  2841. Part215.brickColor = BrickColor.new("Really black")
  2842. Part215.Shape = Enum.PartType.Cylinder
  2843. SpotLight216.Parent = Part215
  2844. SpotLight216.Color = Color3.new(1, 0, 0)
  2845. SpotLight216.Face = Enum.NormalId.Right
  2846. SpotLight216.Range = 60
  2847. SpotLight216.Angle = 60
  2848. Part217.Parent = mas
  2849. Part217.CFrame = CFrame.new(20.4118328, -3.17545986, -24.2199783, -0.965925813, 0.258819044, -8.74227766e-08, 0.258819044, 0.965925813, 0, 8.44439185e-08, -2.26266792e-08, -1)
  2850. Part217.Orientation = Vector3.new(0, -180, 15)
  2851. Part217.Position = Vector3.new(20.4118328, -3.17545986, -24.2199783)
  2852. Part217.Rotation = Vector3.new(-180, 0, -165)
  2853. Part217.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2854. Part217.Size = Vector3.new(1.5, 0.5, 0.5)
  2855. Part217.Anchored = true
  2856. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2857. Part217.BrickColor = BrickColor.new("Ghost grey")
  2858. Part217.TopSurface = Enum.SurfaceType.Smooth
  2859. Part217.brickColor = BrickColor.new("Ghost grey")
  2860. Part217.Shape = Enum.PartType.Cylinder
  2861. Part218.Parent = mas
  2862. Part218.CFrame = CFrame.new(18.5424786, -1.72800446, -24.2199783, -0.707106829, -8.74227766e-08, 0.707106829, -0.707106829, 0, -0.707106829, 6.18172393e-08, -1, -6.18172393e-08)
  2863. Part218.Orientation = Vector3.new(45, 90, -90)
  2864. Part218.Position = Vector3.new(18.5424786, -1.72800446, -24.2199783)
  2865. Part218.Rotation = Vector3.new(90, 45, 180)
  2866. Part218.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2867. Part218.Size = Vector3.new(2.0999999, 1.04999995, 1.0999999)
  2868. Part218.Anchored = true
  2869. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2870. Part218.BrickColor = BrickColor.new("Ghost grey")
  2871. Part218.TopSurface = Enum.SurfaceType.Smooth
  2872. Part218.brickColor = BrickColor.new("Ghost grey")
  2873. Script219.Parent = Part218
  2874. table.insert(cors,sandbox(Script219,function()
  2875. while true do
  2876. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2877. wait(.3)
  2878. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2879. wait(.3)
  2880. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2881. wait(.3)
  2882. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2883. wait(.3)
  2884. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2885. wait(.3)
  2886. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2887. wait(.3)
  2888. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2889. wait(.3)
  2890. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2891. wait(.3)
  2892. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2893. wait(.3)
  2894. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2895. wait(.3)
  2896. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2897. wait(.3)
  2898. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2899. wait(.3)
  2900. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2901. wait(.3)
  2902. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2903. wait(.3)
  2904. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2905. wait(.3)
  2906. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2907. wait(.3)
  2908. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2909. wait(.3)
  2910. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2911. wait(.3)
  2912. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2913. wait(.3)
  2914. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2915. wait(.3)
  2916. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2917. wait(.3)
  2918. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2919. wait(.3)
  2920. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2921. wait(.3)
  2922. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  2923. wait(.3)
  2924. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2925. wait(.3)
  2926. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2927. wait(.3)
  2928. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2929. wait(.3)
  2930. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2931. wait(.3)
  2932. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2933. wait(.3)
  2934. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2935. wait(.3)
  2936. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2937. wait(.3)
  2938. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2939. wait(.3)
  2940.  
  2941. end
  2942. end))
  2943. Part220.Parent = mas
  2944. Part220.CFrame = CFrame.new(8.83045864, -3.17546034, -35.6813736, 1.26665881e-07, -3.39400188e-08, -1, 0.258819014, 0.965925753, 0, 0.965925813, -0.258819044, 1.31134158e-07)
  2945. Part220.Orientation = Vector3.new(0, -90, 15)
  2946. Part220.Position = Vector3.new(8.83045864, -3.17546034, -35.6813736)
  2947. Part220.Rotation = Vector3.new(-15, -90, 0)
  2948. Part220.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2949. Part220.Size = Vector3.new(1.5, 0.5, 0.5)
  2950. Part220.Anchored = true
  2951. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2952. Part220.BrickColor = BrickColor.new("Ghost grey")
  2953. Part220.TopSurface = Enum.SurfaceType.Smooth
  2954. Part220.brickColor = BrickColor.new("Ghost grey")
  2955. Part220.Shape = Enum.PartType.Cylinder
  2956. Part221.Parent = mas
  2957. Part221.CFrame = CFrame.new(8.95044041, -3.17546034, -12.6386051, -4.22219593e-08, 1.13133396e-08, 1, 0.258819014, 0.965925753, 0, -0.965925813, 0.258819044, -4.37113883e-08)
  2958. Part221.Orientation = Vector3.new(0, 90, 15)
  2959. Part221.Position = Vector3.new(8.95044041, -3.17546034, -12.6386051)
  2960. Part221.Rotation = Vector3.new(15, 90, 0)
  2961. Part221.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2962. Part221.Size = Vector3.new(1.5, 0.5, 0.5)
  2963. Part221.Anchored = true
  2964. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2965. Part221.BrickColor = BrickColor.new("Ghost grey")
  2966. Part221.TopSurface = Enum.SurfaceType.Smooth
  2967. Part221.brickColor = BrickColor.new("Ghost grey")
  2968. Part221.Shape = Enum.PartType.Cylinder
  2969. Part222.Parent = mas
  2970. Part222.CFrame = CFrame.new(8.95043945, -1.72800541, -14.5079594, -3.09086197e-08, 1, 3.09086197e-08, -0.707106769, 0, -0.707106769, -0.707106829, -4.37113883e-08, 0.707106829)
  2971. Part222.Orientation = Vector3.new(45, 0, -90)
  2972. Part222.Position = Vector3.new(8.95043945, -1.72800541, -14.5079594)
  2973. Part222.Rotation = Vector3.new(45, 0, -90)
  2974. Part222.Color = Color3.new(0.792157, 0.796078, 0.819608)
  2975. Part222.Size = Vector3.new(2.0999999, 1.04999995, 1.0999999)
  2976. Part222.Anchored = true
  2977. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2978. Part222.BrickColor = BrickColor.new("Ghost grey")
  2979. Part222.TopSurface = Enum.SurfaceType.Smooth
  2980. Part222.brickColor = BrickColor.new("Ghost grey")
  2981. Script223.Parent = Part222
  2982. table.insert(cors,sandbox(Script223,function()
  2983. while true do
  2984. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2985. wait(.3)
  2986. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2987. wait(.3)
  2988. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2989. wait(.3)
  2990. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2991. wait(.3)
  2992. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2993. wait(.3)
  2994. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2995. wait(.3)
  2996. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2997. wait(.3)
  2998. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  2999. wait(.3)
  3000. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3001. wait(.3)
  3002. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3003. wait(.3)
  3004. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3005. wait(.3)
  3006. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3007. wait(.3)
  3008. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3009. wait(.3)
  3010. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3011. wait(.3)
  3012. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3013. wait(.3)
  3014. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3015. wait(.3)
  3016. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3017. wait(.3)
  3018. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3019. wait(.3)
  3020. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3021. wait(.3)
  3022. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3023. wait(.3)
  3024. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3025. wait(.3)
  3026. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3027. wait(.3)
  3028. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3029. wait(.3)
  3030. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3031. wait(.3)
  3032. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3033. wait(.3)
  3034. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3035. wait(.3)
  3036. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3037. wait(.3)
  3038. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3039. wait(.3)
  3040. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3041. wait(.3)
  3042. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3043. wait(.3)
  3044. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3045. wait(.3)
  3046. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3047. wait(.3)
  3048.  
  3049. end
  3050. end))
  3051. MeshPart224.Name = "EnhancedCone"
  3052. MeshPart224.Parent = mas
  3053. MeshPart224.CFrame = CFrame.new(8.89044857, -10.5537624, -25.009985, 1.65249321e-06, 1.41466887e-06, -1, 0.707107008, 0.707106471, 2.16881108e-06, 0.707106709, -0.707107127, 1.68166594e-07)
  3054. MeshPart224.Orientation = Vector3.new(0, -90, 45)
  3055. MeshPart224.Position = Vector3.new(8.89044857, -10.5537624, -25.009985)
  3056. MeshPart224.Rotation = Vector3.new(-45, -90, 0)
  3057. MeshPart224.Color = Color3.new(1, 0.34902, 0.34902)
  3058. MeshPart224.Transparency = 0.89999997615814
  3059. MeshPart224.Size = Vector3.new(16.6999989, 24.7999992, 14.6999998)
  3060. MeshPart224.BrickColor = BrickColor.new("Persimmon")
  3061. MeshPart224.CanCollide = false
  3062. MeshPart224.Material = Enum.Material.Neon
  3063. MeshPart224.brickColor = BrickColor.new("Persimmon")
  3064. Script225.Parent = MeshPart224
  3065. table.insert(cors,sandbox(Script225,function()
  3066. script.Parent.BrickColor = BrickColor.new("Lime green")
  3067. local damamamma = false
  3068. --howeyap
  3069. function onTouched(part)
  3070. if damamamma == false then
  3071. damamamma = true
  3072.  
  3073.  
  3074. local h = part.Parent:findFirstChild("Humanoid")
  3075. if h~=nil then
  3076. script.Parent.BrickColor = BrickColor.new("Persimmon")
  3077.  
  3078. h.Health = h.Health -30 -- feel free to change this to however much health you want
  3079. script.Parent.Transparency = .5
  3080. wait(.1)
  3081. script.Parent.Transparency = .6
  3082. wait(.1)
  3083. script.Parent.Transparency = .7
  3084. wait(.1)
  3085. script.Parent.Transparency = .8
  3086. wait(.1)
  3087. script.Parent.Transparency = .9
  3088. wait(.1)
  3089. script.Parent.BrickColor = BrickColor.new("Lime green")
  3090. end
  3091. end
  3092. end
  3093.  
  3094. script.Parent.Touched:connect(onTouched)
  3095.  
  3096.  
  3097. while true do
  3098. damamamma = false
  3099. wait(.5)
  3100. end
  3101.  
  3102. end))
  3103. Weld226.Name = "BTWeld"
  3104. Weld226.Parent = MeshPart224
  3105. Weld226.C1 = CFrame.new(12.4647303, -0.0599880219, 0.0167751312, -2.68220901e-07, -1, -1.50739504e-06, -1.55976738e-06, -1.5073947e-06, 1, -1.00000012, 4.17232513e-07, -1.55976693e-06)
  3106. Weld226.Part0 = MeshPart224
  3107. Weld226.Part1 = Part243
  3108. Weld226.part1 = Part243
  3109. Weld227.Name = "BTWeld"
  3110. Weld227.Parent = MeshPart224
  3111. Weld227.C1 = CFrame.new(11.4147692, -0.41667366, 0.190022469, 0, -0.999993682, -7.48748221e-07, 0.999993205, -1.01327896e-06, 5.06093897e-07, -2.71912245e-06, -2.90940466e-06, 0.999991477)
  3112. Weld227.Part0 = MeshPart224
  3113. Weld227.Part1 = Part245
  3114. Weld227.part1 = Part245
  3115. Weld228.Name = "BTWeld"
  3116. Weld228.Parent = MeshPart224
  3117. Weld228.C1 = CFrame.new(11.4146843, -0.0100822449, -0.0599946976, 6.85453415e-07, -0.999993682, 8.74410375e-07, 0.999993205, -3.57627869e-07, -9.85950351e-07, -1.2270765e-06, -1.28624322e-06, 0.999991477)
  3118. Weld228.Part0 = MeshPart224
  3119. Weld228.Part1 = Part235
  3120. Weld228.part1 = Part235
  3121. Part229.Parent = mas
  3122. Part229.CFrame = CFrame.new(8.95706558, -2.98319006, -13.4058514, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  3123. Part229.Orientation = Vector3.new(0, 90, 0)
  3124. Part229.Position = Vector3.new(8.95706558, -2.98319006, -13.4058514)
  3125. Part229.Rotation = Vector3.new(0, 90, 0)
  3126. Part229.Color = Color3.new(0.792157, 0.796078, 0.819608)
  3127. Part229.Size = Vector3.new(0.5, 0.5, 0.5)
  3128. Part229.Anchored = true
  3129. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3130. Part229.BrickColor = BrickColor.new("Ghost grey")
  3131. Part229.TopSurface = Enum.SurfaceType.Smooth
  3132. Part229.brickColor = BrickColor.new("Ghost grey")
  3133. Part229.Shape = Enum.PartType.Ball
  3134. MeshPart230.Name = "EnhancedCone"
  3135. MeshPart230.Parent = mas
  3136. MeshPart230.CFrame = CFrame.new(8.89044952, -10.5537624, -23.309988, -1.59067599e-06, -1.47648598e-06, 1, 0.707107008, 0.707106471, 2.16881108e-06, -0.707106709, 0.707107127, -8.07438028e-08)
  3137. MeshPart230.Orientation = Vector3.new(0, 90, 45)
  3138. MeshPart230.Position = Vector3.new(8.89044952, -10.5537624, -23.309988)
  3139. MeshPart230.Rotation = Vector3.new(45, 90, 0)
  3140. MeshPart230.Color = Color3.new(1, 0.34902, 0.34902)
  3141. MeshPart230.Transparency = 0.89999997615814
  3142. MeshPart230.Size = Vector3.new(16.6999989, 24.7999992, 14.6999998)
  3143. MeshPart230.BrickColor = BrickColor.new("Persimmon")
  3144. MeshPart230.CanCollide = false
  3145. MeshPart230.Material = Enum.Material.Neon
  3146. MeshPart230.brickColor = BrickColor.new("Persimmon")
  3147. Script231.Parent = MeshPart230
  3148. table.insert(cors,sandbox(Script231,function()
  3149. script.Parent.BrickColor = BrickColor.new("Lime green")
  3150. local damamamma = false
  3151. --howeyap
  3152. function onTouched(part)
  3153. if damamamma == false then
  3154. damamamma = true
  3155.  
  3156.  
  3157. local h = part.Parent:findFirstChild("Humanoid")
  3158. if h~=nil then
  3159. script.Parent.BrickColor = BrickColor.new("Persimmon")
  3160.  
  3161. h.Health = h.Health -30 -- feel free to change this to however much health you want
  3162. script.Parent.Transparency = .5
  3163. wait(.1)
  3164. script.Parent.Transparency = .6
  3165. wait(.1)
  3166. script.Parent.Transparency = .7
  3167. wait(.1)
  3168. script.Parent.Transparency = .8
  3169. wait(.1)
  3170. script.Parent.Transparency = .9
  3171. wait(.1)
  3172. script.Parent.BrickColor = BrickColor.new("Lime green")
  3173. end
  3174. end
  3175. end
  3176.  
  3177. script.Parent.Touched:connect(onTouched)
  3178.  
  3179.  
  3180. while true do
  3181. damamamma = false
  3182. wait(.5)
  3183. end
  3184.  
  3185. end))
  3186. Weld232.Name = "BTWeld"
  3187. Weld232.Parent = MeshPart230
  3188. Weld232.C1 = CFrame.new(12.4647264, -0.0599899292, 0.0167789459, -2.68220901e-07, -1, -1.50739504e-06, -1.55976738e-06, -1.50739459e-06, 1, -1.00000012, 4.17232513e-07, -1.55976693e-06)
  3189. Weld232.Part0 = MeshPart230
  3190. Weld232.Part1 = Part222
  3191. Weld232.part1 = Part222
  3192. Weld233.Name = "BTWeld"
  3193. Weld233.Parent = MeshPart230
  3194. Weld233.C1 = CFrame.new(11.4146824, -0.0100870132, -0.0599946976, 6.85453415e-07, -0.999993682, 8.74410432e-07, 0.999993205, -3.57627869e-07, -9.85950351e-07, -1.22707661e-06, -1.28624299e-06, 0.999991477)
  3195. Weld233.Part0 = MeshPart230
  3196. Weld233.Part1 = Part238
  3197. Weld233.part1 = Part238
  3198. Weld234.Name = "BTWeld"
  3199. Weld234.Parent = MeshPart230
  3200. Weld234.C1 = CFrame.new(11.4147673, -0.416675568, 0.190021515, 0, -0.999993682, -7.48748221e-07, 0.999993205, -1.01327896e-06, 5.06093954e-07, -2.71912245e-06, -2.90940443e-06, 0.999991477)
  3201. Weld234.Part0 = MeshPart230
  3202. Weld234.Part1 = Part242
  3203. Weld234.part1 = Part242
  3204. Part235.Parent = mas
  3205. Part235.CFrame = CFrame.new(8.83048058, -2.47529221, -33.0742149, -2.28906902e-06, 2.63843185e-06, -0.999991477, -0.707101524, 0.707101941, 3.91607387e-07, 0.707103133, 0.70710212, 2.10002881e-07)
  3206. Part235.Orientation = Vector3.new(0, -90, -45)
  3207. Part235.Position = Vector3.new(8.83048058, -2.47529221, -33.0742149)
  3208. Part235.Rotation = Vector3.new(-61.7999992, -89.7600021, -130.940002)
  3209. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3210. Part235.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  3211. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3212. Part235.BrickColor = BrickColor.new("Really black")
  3213. Part235.TopSurface = Enum.SurfaceType.Smooth
  3214. Part235.brickColor = BrickColor.new("Really black")
  3215. Part235.Shape = Enum.PartType.Cylinder
  3216. SpotLight236.Parent = Part235
  3217. SpotLight236.Color = Color3.new(1, 0, 0)
  3218. SpotLight236.Face = Enum.NormalId.Right
  3219. SpotLight236.Range = 60
  3220. SpotLight236.Angle = 60
  3221. Part237.Parent = mas
  3222. Part237.CFrame = CFrame.new(8.95043945, -2.16661739, -13.6045132, -1.13133369e-08, 4.22219593e-08, 1, 0.965925753, 0.258818954, 0, -0.258818984, 0.965925813, -4.37113883e-08)
  3223. Part237.Orientation = Vector3.new(0, 90, 75)
  3224. Part237.Position = Vector3.new(8.95043945, -2.16661739, -13.6045132)
  3225. Part237.Rotation = Vector3.new(75, 90, 0)
  3226. Part237.Color = Color3.new(0.792157, 0.796078, 0.819608)
  3227. Part237.Size = Vector3.new(1.5, 0.5, 0.5)
  3228. Part237.Anchored = true
  3229. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3230. Part237.BrickColor = BrickColor.new("Ghost grey")
  3231. Part237.TopSurface = Enum.SurfaceType.Smooth
  3232. Part237.brickColor = BrickColor.new("Ghost grey")
  3233. Part237.Shape = Enum.PartType.Cylinder
  3234. Part238.Parent = mas
  3235. Part238.CFrame = CFrame.new(8.95041656, -2.47529125, -15.2457628, 2.35088601e-06, -2.57661486e-06, 0.999991477, -0.707101524, 0.707101941, 3.916075e-07, -0.707103133, -0.70710212, -1.22580616e-07)
  3236. Part238.Orientation = Vector3.new(0, 90, -45)
  3237. Part238.Position = Vector3.new(8.95041656, -2.47529125, -15.2457628)
  3238. Part238.Rotation = Vector3.new(-107.379997, 89.7600021, 47.6199989)
  3239. Part238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3240. Part238.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  3241. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3242. Part238.BrickColor = BrickColor.new("Really black")
  3243. Part238.TopSurface = Enum.SurfaceType.Smooth
  3244. Part238.brickColor = BrickColor.new("Really black")
  3245. Part238.Shape = Enum.PartType.Cylinder
  3246. SpotLight239.Parent = Part238
  3247. SpotLight239.Color = Color3.new(1, 0, 0)
  3248. SpotLight239.Face = Enum.NormalId.Right
  3249. SpotLight239.Range = 60
  3250. SpotLight239.Angle = 60
  3251. Part240.Parent = mas
  3252. Part240.CFrame = CFrame.new(8.83045959, -2.16661739, -34.7154617, 3.39400117e-08, -1.26665881e-07, -1, 0.965925753, 0.258818954, 0, 0.258818984, -0.965925813, 1.31134158e-07)
  3253. Part240.Orientation = Vector3.new(0, -90, 75)
  3254. Part240.Position = Vector3.new(8.83045959, -2.16661739, -34.7154617)
  3255. Part240.Rotation = Vector3.new(-75, -90, 0)
  3256. Part240.Color = Color3.new(0.792157, 0.796078, 0.819608)
  3257. Part240.Size = Vector3.new(1.5, 0.5, 0.5)
  3258. Part240.Anchored = true
  3259. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3260. Part240.BrickColor = BrickColor.new("Ghost grey")
  3261. Part240.TopSurface = Enum.SurfaceType.Smooth
  3262. Part240.brickColor = BrickColor.new("Ghost grey")
  3263. Part240.Shape = Enum.PartType.Cylinder
  3264. Part241.Parent = mas
  3265. Part241.CFrame = CFrame.new(8.82383347, -2.98319006, -34.9141235, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
  3266. Part241.Orientation = Vector3.new(0, -90, 0)
  3267. Part241.Position = Vector3.new(8.82383347, -2.98319006, -34.9141235)
  3268. Part241.Rotation = Vector3.new(0, -90, 0)
  3269. Part241.Color = Color3.new(0.792157, 0.796078, 0.819608)
  3270. Part241.Size = Vector3.new(0.5, 0.5, 0.5)
  3271. Part241.Anchored = true
  3272. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3273. Part241.BrickColor = BrickColor.new("Ghost grey")
  3274. Part241.TopSurface = Enum.SurfaceType.Smooth
  3275. Part241.brickColor = BrickColor.new("Ghost grey")
  3276. Part241.Shape = Enum.PartType.Ball
  3277. Part242.Parent = mas
  3278. Part242.CFrame = CFrame.new(8.70042133, -2.18772411, -15.5332069, 7.27728434e-07, -1.0845697e-06, 0.999991477, -0.707102001, 0.707101464, -1.81117616e-06, -0.707102656, -0.707102597, -2.15293994e-07)
  3279. Part242.Orientation = Vector3.new(0, 90, -45)
  3280. Part242.Position = Vector3.new(8.70042133, -2.18772411, -15.5332069)
  3281. Part242.Rotation = Vector3.new(96.7799988, 89.7600021, 56.1399994)
  3282. Part242.Color = Color3.new(1, 0, 0)
  3283. Part242.Size = Vector3.new(0.0999999046, 0.149999976, 0.299999893)
  3284. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3285. Part242.BrickColor = BrickColor.new("Really red")
  3286. Part242.Material = Enum.Material.Neon
  3287. Part242.TopSurface = Enum.SurfaceType.Smooth
  3288. Part242.brickColor = BrickColor.new("Really red")
  3289. Part243.Parent = mas
  3290. Part243.CFrame = CFrame.new(8.83045959, -1.72800541, -33.8120193, 9.27258554e-08, -1, -9.27258554e-08, -0.707106769, 0, -0.707106769, 0.707106829, 1.31134158e-07, -0.707106829)
  3291. Part243.Orientation = Vector3.new(45, -180, -90)
  3292. Part243.Position = Vector3.new(8.83045959, -1.72800541, -33.8120193)
  3293. Part243.Rotation = Vector3.new(135, 0, 90)
  3294. Part243.Color = Color3.new(0.792157, 0.796078, 0.819608)
  3295. Part243.Size = Vector3.new(2.0999999, 1.04999995, 1.0999999)
  3296. Part243.Anchored = true
  3297. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3298. Part243.BrickColor = BrickColor.new("Ghost grey")
  3299. Part243.TopSurface = Enum.SurfaceType.Smooth
  3300. Part243.brickColor = BrickColor.new("Ghost grey")
  3301. Script244.Parent = Part243
  3302. table.insert(cors,sandbox(Script244,function()
  3303. while true do
  3304. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3305. wait(.3)
  3306. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3307. wait(.3)
  3308. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3309. wait(.3)
  3310. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3311. wait(.3)
  3312. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3313. wait(.3)
  3314. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3315. wait(.3)
  3316. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3317. wait(.3)
  3318. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3319. wait(.3)
  3320. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3321. wait(.3)
  3322. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3323. wait(.3)
  3324. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3325. wait(.3)
  3326. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3327. wait(.3)
  3328. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3329. wait(.3)
  3330. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3331. wait(.3)
  3332. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3333. wait(.3)
  3334. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3335. wait(.3)
  3336. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3337. wait(.3)
  3338. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3339. wait(.3)
  3340. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3341. wait(.3)
  3342. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3343. wait(.3)
  3344. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3345. wait(.3)
  3346. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3347. wait(.3)
  3348. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3349. wait(.3)
  3350. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(-2.5,0,0)
  3351. wait(.3)
  3352. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3353. wait(.3)
  3354. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3355. wait(.3)
  3356. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3357. wait(.3)
  3358. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3359. wait(.3)
  3360. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3361. wait(.3)
  3362. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3363. wait(.3)
  3364. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3365. wait(.3)
  3366. script.Parent.Rotation = script.Parent.Rotation + Vector3.new(2.5,0,0)
  3367. wait(.3)
  3368.  
  3369. end
  3370. end))
  3371. Part245.Parent = mas
  3372. Part245.CFrame = CFrame.new(9.08047771, -2.18772507, -32.7867661, -6.65911671e-07, 1.14638658e-06, -0.999991477, -0.707102001, 0.707101464, -1.81117662e-06, 0.707102656, 0.707102597, 3.02716273e-07)
  3373. Part245.Orientation = Vector3.new(0, -90, -45)
  3374. Part245.Position = Vector3.new(9.08047771, -2.18772507, -32.7867661)
  3375. Part245.Rotation = Vector3.new(80.5100021, -89.7600021, -120.150002)
  3376. Part245.Color = Color3.new(1, 0, 0)
  3377. Part245.Size = Vector3.new(0.0999999046, 0.149999976, 0.299999893)
  3378. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3379. Part245.BrickColor = BrickColor.new("Really red")
  3380. Part245.Material = Enum.Material.Neon
  3381. Part245.TopSurface = Enum.SurfaceType.Smooth
  3382. Part245.brickColor = BrickColor.new("Really red")
  3383. Part246.Parent = mas
  3384. Part246.CFrame = CFrame.new(7.42499924, -13.6750002, -11.8999996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3385. Part246.Position = Vector3.new(7.42499924, -13.6750002, -11.8999996)
  3386. Part246.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3387. Part246.Size = Vector3.new(34.25, 0.25, 53.5)
  3388. Part246.Anchored = true
  3389. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3390. Part246.BrickColor = BrickColor.new("Cyan")
  3391. Part246.Material = Enum.Material.Fabric
  3392. Part246.TopSurface = Enum.SurfaceType.Smooth
  3393. Part246.brickColor = BrickColor.new("Cyan")
  3394. Part247.Parent = mas
  3395. Part247.CFrame = CFrame.new(-51.875, 0.125, -48.5250015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3396. Part247.Position = Vector3.new(-51.875, 0.125, -48.5250015)
  3397. Part247.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3398. Part247.Transparency = 1
  3399. Part247.Size = Vector3.new(116.75, 0.25, 69.75)
  3400. Part247.Anchored = true
  3401. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3402. Part247.BrickColor = BrickColor.new("Cyan")
  3403. Part247.Material = Enum.Material.Fabric
  3404. Part247.TopSurface = Enum.SurfaceType.Smooth
  3405. Part247.brickColor = BrickColor.new("Cyan")
  3406. Part248.Parent = mas
  3407. Part248.CFrame = CFrame.new(32.125, 0.125, -48.5250015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3408. Part248.Position = Vector3.new(32.125, 0.125, -48.5250015)
  3409. Part248.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3410. Part248.Transparency = 1
  3411. Part248.Size = Vector3.new(38.75, 0.25, 69.75)
  3412. Part248.Anchored = true
  3413. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3414. Part248.BrickColor = BrickColor.new("Cyan")
  3415. Part248.Material = Enum.Material.Fabric
  3416. Part248.TopSurface = Enum.SurfaceType.Smooth
  3417. Part248.brickColor = BrickColor.new("Cyan")
  3418. Part249.Parent = mas
  3419. Part249.CFrame = CFrame.new(25.625, 0.125, -55.4000015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3420. Part249.Position = Vector3.new(25.625, 0.125, -55.4000015)
  3421. Part249.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3422. Part249.Transparency = 1
  3423. Part249.Size = Vector3.new(51.75, 0.25, 56)
  3424. Part249.Anchored = true
  3425. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3426. Part249.BrickColor = BrickColor.new("Cyan")
  3427. Part249.Material = Enum.Material.Fabric
  3428. Part249.TopSurface = Enum.SurfaceType.Smooth
  3429. Part249.brickColor = BrickColor.new("Cyan")
  3430. Part250.Parent = mas
  3431. Part250.CFrame = CFrame.new(25.625, 0.125, -14.1500015, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3432. Part250.Position = Vector3.new(25.625, 0.125, -14.1500015)
  3433. Part250.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3434. Part250.Transparency = 1
  3435. Part250.Size = Vector3.new(51.75, 0.25, 14)
  3436. Part250.Anchored = true
  3437. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3438. Part250.BrickColor = BrickColor.new("Cyan")
  3439. Part250.Material = Enum.Material.Fabric
  3440. Part250.TopSurface = Enum.SurfaceType.Smooth
  3441. Part250.brickColor = BrickColor.new("Cyan")
  3442. Part251.Parent = mas
  3443. Part251.CFrame = CFrame.new(9.74259377, 0.124998927, -24.2640858, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3444. Part251.Orientation = Vector3.new(0, 0, -90)
  3445. Part251.Position = Vector3.new(9.74259377, 0.124998927, -24.2640858)
  3446. Part251.Rotation = Vector3.new(0, 0, -90)
  3447. Part251.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  3448. Part251.Transparency = 0.025000000372529
  3449. Part251.Size = Vector3.new(0.25, 6.25, 6.25)
  3450. Part251.Anchored = true
  3451. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3452. Part251.BrickColor = BrickColor.new("Cyan")
  3453. Part251.CanCollide = false
  3454. Part251.Material = Enum.Material.Fabric
  3455. Part251.TopSurface = Enum.SurfaceType.Smooth
  3456. Part251.brickColor = BrickColor.new("Cyan")
  3457. Part251.Shape = Enum.PartType.Cylinder
  3458. for i,v in pairs(mas:GetChildren()) do
  3459. v.Parent = workspace
  3460. pcall(function() v:MakeJoints() end)
  3461. end
  3462. mas:Destroy()
  3463. for i,v in pairs(cors) do
  3464. spawn(function()
  3465. pcall(v)
  3466. end)
  3467. end
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