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- {
- "playermodel-skeleton": "Esqueleto",
- "modeldesc-skeleton": "Esqueleto humano levantado y atado por magia desconocida. El recuerdo del hambre lo enloquece, disipando la magia que une los huesos obligando al esqueleto a comer comida humana.",
- "setting-remove_models_traits": "Solo cosmético",
- "game:skinpart-skeleton-bonecolor": "Color de huesos",
- "game:skinpart-skeleton-skullinside": "Color interior del cráneo",
- "game:skinpart-skeleton-ribcage": "Caja torácica",
- "game:skinpart-skeleton-ribcage-0": "Pristino",
- "game:skinpart-skeleton-ribcage-1": "Aplastado",
- "game:skinpart-skeleton-ribcage-2": "Abierto",
- "game:skinpart-skeleton-ribcage-3": "Desgarrado",
- "game:skinpart-skeleton-ribcage-4": "Faltante",
- "game:skinpart-skeleton-ribcage-5": "Alado",
- "game:skinpart-skeleton-ribcage-6": "Enrollado",
- "game:skinpart-skeleton-ribcage-7": "Tumores",
- "game:skinpart-skeleton-skull": "Cráneo",
- "game:skinpart-skeleton-skull-0": "Pristino",
- "game:skinpart-skeleton-skull-1": "Agujero",
- "game:skinpart-skeleton-skull-2": "Sin rostro",
- "game:skinpart-skeleton-skull-3": "Abierto",
- "game:skinpart-skeleton-skull-4": "Faltante",
- "game:skinpart-skeleton-skull-5": "Abierto por grieta",
- "game:skinpart-skeleton-skull-6": "Reventado",
- "game:skinpart-skeleton-skull-7": "Floreciente",
- "game:skinpart-skeleton-skull-8": "Volado hacia atrás",
- "game:skinpart-skeleton-skull-9": "Volado hacia arriba",
- "game:skinpart-skeleton-skull-10": "Sin nariz",
- "game:skinpart-skeleton-skull-11": "Tumores",
- "game:skinpart-skeleton-skull-12": "Agujero (Tumores)",
- "game:skinpart-skeleton-skull-13": "Sin rostro (Tumores)",
- "game:skinpart-skeleton-skull-14": "Abierto (Tumores)",
- "game:skinpart-skeleton-skull-15": "Volado hacia atrás (Tumores)",
- "game:skinpart-skeleton-skull-16": "Sin nariz (Tumores)",
- "game:skinpart-skeleton-jaw": "Mandíbula",
- "game:skinpart-skeleton-jaw-0": "Pristina",
- "game:skinpart-skeleton-jaw-1": "Faltante",
- "game:skinpart-skeleton-jaw-2": "Dislocada",
- "game:skinpart-skeleton-jaw-3": "Caída",
- "game:skinpart-skeleton-jaw-4": "Partida",
- "game:skinpart-skeleton-jaw-5": "Mandíbulas",
- "game:skinpart-skeleton-jaw-6": "Mandíbulas (Abiertas)",
- "game:skinpart-skeleton-accessories": "Accesorios",
- "game:skinpart-skeleton-accessories-0": "Ninguno",
- "game:skinpart-skeleton-accessories-1": "Clavos",
- "game:skinpart-skeleton-accessories-2": "Venas de omatóforo",
- "game:skinpart-skeleton-accessories-3": "Venas de omatóforo y parásito",
- "game:skinpart-skeleton-accessories-4": "Parásito",
- "game:skinpart-skeleton-accessories-2noglow": "(Sin brillo) Venas de omatóforo",
- "game:skinpart-skeleton-accessories-3noglow": "(Sin brillo) Venas de omatóforo y parásito",
- "game:skinpart-skeleton-accessories-4noglow": "(Sin brillo) Parásito",
- "game:skinpart-skeleton-accessories-5": "Tumores",
- "game:skinpart-skeleton-eyes": "Ojos",
- "game:skinpart-skeleton-eyes-0": "Ninguno",
- "game:skinpart-skeleton-eyes-1": "Pequeños",
- "game:skinpart-skeleton-eyes-2": "Grandes",
- "game:skinpart-skeleton-eyes-3": "Enojados",
- "game:skinpart-skeleton-eyes-4": "Tristes",
- "game:skinpart-skeleton-eyes-12": "Tiernos",
- "game:skinpart-skeleton-eyes-13": "Horizontales",
- "game:skinpart-skeleton-eyes-14": "Verticales",
- "game:skinpart-skeleton-eyes-5": "Un ojo grande",
- "game:skinpart-skeleton-eyes-6": "Un ojo pequeño",
- "game:skinpart-skeleton-eyes-7": "Dos omatóforos grandes",
- "game:skinpart-skeleton-eyes-8": "Tres omatóforos grandes",
- "game:skinpart-skeleton-eyes-9": "Un omatóforo grande",
- "game:skinpart-skeleton-eyes-10": "Tres omatóforos pequeños",
- "game:skinpart-skeleton-eyes-11": "Dos omatóforos pequeños",
- "game:skinpart-skeleton-eyes-15": "Cerebro y dos omatóforos",
- "game:skinpart-skeleton-eyes-16": "Cerebro y cinco omatóforos",
- "game:skinpart-skeleton-eyes-1noglow": "(Sin brillo) Pequeños",
- "game:skinpart-skeleton-eyes-2noglow": "(Sin brillo) Grandes",
- "game:skinpart-skeleton-eyes-3noglow": "(Sin brillo) Enojados",
- "game:skinpart-skeleton-eyes-4noglow": "(Sin brillo) Tristes",
- "game:skinpart-skeleton-eyes-12noglow": "(Sin brillo) Tiernos",
- "game:skinpart-skeleton-eyes-13noglow": "(Sin brillo) Horizontales",
- "game:skinpart-skeleton-eyes-14noglow": "(Sin brillo) Verticales",
- "game:skinpart-skeleton-eyes-5noglow": "(Sin brillo) Un ojo grande",
- "game:skinpart-skeleton-eyes-6noglow": "(Sin brillo) Un ojo pequeño",
- "game:skinpart-skeleton-eyes-7noglow": "(Sin brillo) Dos omatóforos grandes",
- "game:skinpart-skeleton-eyes-8noglow": "(Sin brillo) Tres omatóforos grandes",
- "game:skinpart-skeleton-eyes-9noglow": "(Sin brillo) Un omatóforo grande",
- "game:skinpart-skeleton-eyes-10noglow": "(Sin brillo) Tres omatóforos pequeños",
- "game:skinpart-skeleton-eyes-11noglow": "(Sin brillo) Dos omatóforos pequeños",
- "game:skinpart-skeleton-eyes-15noglow": "(Sin brillo) Cerebro y dos omatóforos",
- "game:skinpart-skeleton-eyes-16noglow": "(Sin brillo) Cerebro y cinco omatóforos",
- "game:skinpart-voicetype-skeleton-xylophone": "Xilófono",
- "game:skinpart-voicetype-skeleton-bonecrunch": "Crujido de huesos",
- "game:skinpart-voicetype-skeleton-woodenmallet": "Mazo de madera",
- "game:skinpart-skeleton-metalcolor": "Metal",
- "game:skinpart-skeleton-metalcolor-bismuth": "Bismuto",
- "game:skinpart-skeleton-metalcolor-bismuthbronze": "Bronce de bismuto",
- "game:skinpart-skeleton-metalcolor-blackbronze": "Bronce negro",
- "game:skinpart-skeleton-metalcolor-blistersteel": "Acero laminado",
- "game:skinpart-skeleton-metalcolor-brass": "Latón",
- "game:skinpart-skeleton-metalcolor-chromium": "Cromo",
- "game:skinpart-skeleton-metalcolor-copper-tarnished": "Cobre opaco",
- "game:skinpart-skeleton-metalcolor-copper": "Cobre",
- "game:skinpart-skeleton-metalcolor-cupronickel": "Cuproníquel",
- "game:skinpart-skeleton-metalcolor-electrum": "Electrum",
- "game:skinpart-skeleton-metalcolor-gold": "Oro",
- "game:skinpart-skeleton-metalcolor-iron-rusted": "Hierro oxidado",
- "game:skinpart-skeleton-metalcolor-iron": "Hierro",
- "game:skinpart-skeleton-metalcolor-lead-tarnished": "Plomo opaco",
- "game:skinpart-skeleton-metalcolor-lead": "Plomo",
- "game:skinpart-skeleton-metalcolor-leadsolder": "Soldadura de plomo",
- "game:skinpart-skeleton-metalcolor-meteoriciron": "Hierro meteórico",
- "game:skinpart-skeleton-metalcolor-molybdochalkos": "Molybdochalkos",
- "game:skinpart-skeleton-metalcolor-nickel": "Níquel",
- "game:skinpart-skeleton-metalcolor-platinum": "Platino",
- "game:skinpart-skeleton-metalcolor-silver": "Plata",
- "game:skinpart-skeleton-metalcolor-silversolder": "Soldadura de plata",
- "game:skinpart-skeleton-metalcolor-stainlesssteel": "Acero inoxidable",
- "game:skinpart-skeleton-metalcolor-steel": "Acero",
- "game:skinpart-skeleton-metalcolor-tin": "Estaño",
- "game:skinpart-skeleton-metalcolor-tinbronze-tarnished": "Bronce de estaño opaco",
- "game:skinpart-skeleton-metalcolor-tinbronze": "Bronce de estaño",
- "game:skinpart-skeleton-metalcolor-titanium": "Titanio",
- "game:skinpart-skeleton-metalcolor-uranium": "Uranio",
- "game:skinpart-skeleton-metalcolor-zinc": "Zinc",
- "game:skinpart-skeleton-eyecolor": "Color de ojos",
- "game:skinpart-skeleton-eyecolor-acid-green": "Verde ácido",
- "game:skinpart-skeleton-eyecolor-amethyst": "Amatista",
- "game:skinpart-skeleton-eyecolor-aquamarine": "Aguamarina",
- "game:skinpart-skeleton-eyecolor-azure": "Celeste",
- "game:skinpart-skeleton-eyecolor-bismuth": "Bismuto",
- "game:skinpart-skeleton-eyecolor-bitter-lemon": "Limón amargo",
- "game:skinpart-skeleton-eyecolor-black": "Negro",
- "game:skinpart-skeleton-eyecolor-blackopal": "Ópalo negro",
- "game:skinpart-skeleton-eyecolor-blight": "Tizón",
- "game:skinpart-skeleton-eyecolor-cadmium-orange": "Naranja cadmio",
- "game:skinpart-skeleton-eyecolor-citrine": "Citrino",
- "game:skinpart-skeleton-eyecolor-citron": "Cidra",
- "game:skinpart-skeleton-eyecolor-corundum": "Corindón",
- "game:skinpart-skeleton-eyecolor-dark-green": "Verde oscuro",
- "game:skinpart-skeleton-eyecolor-diamond": "Diamante",
- "game:skinpart-skeleton-eyecolor-forest-green": "Verde bosque",
- "game:skinpart-skeleton-eyecolor-goldenrod": "Vara de oro",
- "game:skinpart-skeleton-eyecolor-jade": "Jade",
- "game:skinpart-skeleton-eyecolor-jonas": "Jonás",
- "game:skinpart-skeleton-eyecolor-lavander": "Lavanda",
- "game:skinpart-skeleton-eyecolor-malachite": "Malaquita",
- "game:skinpart-skeleton-eyecolor-mantis": "Mantis",
- "game:skinpart-skeleton-eyecolor-midnight": "Medianoche",
- "game:skinpart-skeleton-eyecolor-onyx": "Ónix",
- "game:skinpart-skeleton-eyecolor-opal": "Ópalo",
- "game:skinpart-skeleton-eyecolor-pearlpink": "Rosa perla",
- "game:skinpart-skeleton-eyecolor-phthalo-blue": "Azul ftalo",
- "game:skinpart-skeleton-eyecolor-purple": "Púrpura",
- "game:skinpart-skeleton-eyecolor-quartzrose": "Rosa cuarzo",
- "game:skinpart-skeleton-eyecolor-rot": "Putrefacción",
- "game:skinpart-skeleton-eyecolor-ruby": "Rubí",
- "game:skinpart-skeleton-eyecolor-sand": "Arena",
- "game:skinpart-skeleton-eyecolor-sapphire": "Zafiro",
- "game:skinpart-skeleton-eyecolor-smokyquartz": "Cuarzo ahumado",
- "game:skinpart-skeleton-eyecolor-topaz": "Topacio",
- "game:skinpart-skeleton-eyecolor-tourmaline": "Turmalina",
- "game:skinpart-skeleton-eyecolor-white": "Blanco",
- "game:skinpart-skeleton-eyecolor-color-0": "Color 1",
- "game:skinpart-skeleton-eyecolor-color-1": "Color 2",
- "game:skinpart-skeleton-eyecolor-color-2": "Color 3",
- "game:characterclass-skeletons-commoner": "Plebeyo",
- "game:characterclass-skeletons-archer": "Arquero",
- "game:characterclass-skeletons-crossbowman": "Ballestero",
- "game:characterclass-skeletons-spearman": "Lancero",
- "game:characterclass-skeletons-swordsman": "Espadachín",
- "game:characterclass-skeletons-smith": "Herrero",
- "game:characterdesc-skeletons-commoner": "<font color=\"#99c9f9\"><i>No puedes recordar nada sobre tu vida anterior. Lo único que indica algo sobre quién fuiste son los grilletes en los huesos de tus piernas.</i></font>",
- "game:characterdesc-skeletons-archer": "<font color=\"#99c9f9\"><i>Recuerdas cómo tensar un arco. Pero esos no son tus recuerdos. Sientes que algo que te levantó te dio estos recuerdos con un propósito.</i></font>",
- "game:characterdesc-skeletons-crossbowman": "<font color=\"#99c9f9\"><i>Recuerdas cómo tensar una ballesta. Pero esos no son tus recuerdos. Sientes que algo que te levantó te dio estos recuerdos con un propósito.</i></font>",
- "game:characterdesc-skeletons-spearman": "<font color=\"#99c9f9\"><i>Recuerdas cómo clavar con una lanza. Pero esos no son tus recuerdos. Sientes que algo que te levantó te dio estos recuerdos con un propósito.</i></font>",
- "game:characterdesc-skeletons-swordsman": "<font color=\"#99c9f9\"><i>Recuerdas cómo cortar con una espada. Pero esos no son tus recuerdos. Sientes que algo que te levantó te dio estos recuerdos con un propósito.</i></font>",
- "game:characterdesc-skeletons-smith": "<font color=\"#99c9f9\"><i>Puedes recordar algunos recuerdos de tu vida pasada, parece que fuiste herrero, y arquero, y sastre... Entonces te das cuenta, esos no son tus recuerdos, fueron puestos en ti con algún propósito.</i></font>",
- "game:trait-skeletons-fragile": "<font color=\"#ff8484\">• Frágil</font> ",
- "game:trait-skeletons-magicsustenance": "<font color=\"#84ff84\">• Sustento mágico</font> ",
- "game:trait-skeletons-lightbones": "<font color=\"#eeee84\">• Huesos ligeros</font> ",
- "game:trait-skeletons-terribleforager": "<font color=\"#ff8484\">• Pésimo recolector</font> ",
- "game:trait-skeletons-terriblehunter": "<font color=\"#ff8484\">• Pésimo cazador</font> ",
- "game:trait-skeletons-vanilla-archer": "<font color=\"#eeee84\">• Arquero</font> ",
- "game:trait-skeletons-vanilla-spearman": "<font color=\"#eeee84\">• Lancero</font> ",
- "game:trait-skeletons-vanilla-swordsman": "<font color=\"#eeee84\">• Espadachín</font> ",
- "game:trait-skeletons-vanilla-smith": "<font color=\"#eeee84\">• Herrero</font> ",
- "game:trait-skeletons-co-magicbindedbones": "<font color=\"#eeee84\">• Huesos atados mágicamente</font> ",
- "game:trait-skeletons-co-archer": "<font color=\"#eeee84\">• Arquero</font> ",
- "game:trait-skeletons-co-crossbowman": "<font color=\"#eeee84\">• Ballestero</font> ",
- "game:trait-skeletons-co-spearman": "<font color=\"#eeee84\">• Lancero</font> ",
- "game:trait-skeletons-co-swordsman": "<font color=\"#eeee84\">• Espadachín</font> ",
- "game:trait-skeletons-co-smith": "<font color=\"#eeee84\">• Herrero</font> ",
- "game:charattribute-maxhealthExtraPoints--8": "-8 puntos de salud",
- "game:charattribute-hungerrate--0.9": "-90% tasa de hambre",
- "game:charattribute-miningSpeedMul--0.1": "-10% velocidad de minería",
- "game:charattribute-miningSpeedMul-0.2": "+20% velocidad de minería",
- "game:charattribute-walkspeed-0.2": "+20% velocidad al caminar",
- "game:charattribute-jumpHeightMul-0.25": "+25% altura de salto",
- "game:charattribute-forageDropRate--0.5": "-50% botín de recolección",
- "game:charattribute-wildCropDropRate--0.5": "-50% tasa de cultivos silvestres",
- "game:charattribute-animalLootDropRate--0.5": "-50% tasa de botín animal",
- "game:charattribute-animalHarvestingTime-0.5": "+50% tiempo de cosecha animal",
- "game:charattribute-animalSeekingRange-0.5": "+50% rango de búsqueda animal",
- "game:charattribute-rangedWeaponsAcc-0.5": "+50% precisión de armas a distancia",
- "game:charattribute-bowDrawingStrength-0.35": "+35% fuerza de tensado de arco",
- "game:charattribute-rangedWeaponsDamage-0.3": "+30% daño de armas a distancia",
- "game:charattribute-rangedWeaponsDamage-0.35": "+35% daño de armas a distancia",
- "game:charattribute-rangedWeaponsDamage--0.4": "-40% daño de armas a distancia",
- "game:charattribute-rangedWeaponsDamage--0.2": "-20% daño de armas a distancia",
- "game:charattribute-meleeWeaponsDamage-0.3": "+30% daño de armas cuerpo a cuerpo",
- "game:charattribute-meleeWeaponsDamage-0.45": "+45% daño de armas cuerpo a cuerpo",
- "game:charattribute-meleeWeaponsDamage--0.4": "-40% daño de armas cuerpo a cuerpo",
- "game:charattribute-meleeWeaponsDamage--0.3": "-30% daño de armas cuerpo a cuerpo",
- "game:charattribute-meleeWeaponsDamage--0.2": "-20% daño de armas cuerpo a cuerpo",
- "game:charattribute-armorDurabilityLoss--0.2": "-20% pérdida de durabilidad de armadura",
- "game:charattribute-armorDurabilityLoss-0.2": "+20% pérdida de durabilidad de armadura",
- "game:charattribute-armorDurabilityLoss--0.8": "-80% pérdida de durabilidad de armadura",
- "game:charattribute-armorWalkSpeedAffectedness-0.2": "+20% efecto de armadura en velocidad",
- "game:charattribute-armorWalkSpeedAffectedness--0.2": "-20% efecto de armadura en velocidad",
- "game:charattribute-armorWalkSpeedAffectedness--0.1": "-10% efecto de armadura en velocidad",
- "game:charattribute-armorWalkSpeedAffectedness-0.1": "+10% efecto de armadura en velocidad",
- "game:charattribute-armorWalkSpeedAffectedness-0.3": "+30% efecto de armadura en velocidad",
- "game:charattribute-oreDropRate-0.2": "+20% caída de minerales",
- "game:charattribute-manipulationSpeed-0.3": "+30% velocidad de manipulación",
- "game:charattribute-playerFaceDamageFactor--0.84": "-84% daño recibido en cara",
- "game:charattribute-playerHeadDamageFactor--0.5": "-50% daño recibido en cabeza",
- "game:charattribute-playerNeckDamageFactor-0.5": "+50% daño recibido en cuello",
- "game:charattribute-playerTorsoDamageFactor-0.5": "+50% daño recibido en torso",
- "game:charattribute-playerArmsDamageFactor--0.5": "-50% daño recibido en brazos",
- "game:charattribute-playerHandsDamageFactor--0.5": "-50% daño recibido en manos",
- "game:charattribute-playerLegsDamageFactor--0.5": "-50% daño recibido en piernas",
- "game:charattribute-playerFeetDamageFactor--0.5": "-50% daño recibido en pies",
- "game:charattribute-bowsProficiency-0.6": "+60% velocidad de recarga de arcos",
- "game:charattribute-bowsProficiency--0.3": "-30% velocidad de recarga de arcos",
- "game:charattribute-crossbowsProficiency-0.6": "+60% velocidad de recarga de ballestas",
- "game:charattribute-crossbowsProficiency--0.3": "-30% velocidad de recarga de ballestas",
- "game:charattribute-steadyAim-0.5": "-50% deriva de puntería",
- "game:charattribute-steadyAim--0.5": "+50% deriva de puntería",
- "game:charattribute-steadyAim--0.3": "+30% deriva de puntería",
- "game:charattribute-spearsProficiency-0.4": "+40% velocidad de ataque de lanzas",
- "game:charattribute-spearsProficiency--0.2": "-20% velocidad de ataque de lanzas",
- "game:charattribute-javelinsProficiency-0.4": "+40% velocidad de ataque de jabalinas",
- "game:charattribute-javelinsProficiency--0.2": "-20% velocidad de ataque de jabalinas",
- "game:charattribute-oneHandedSwordsProficiency-0.4": "+40% velocidad de ataque de espadas a una mano",
- "game:charattribute-oneHandedSwordsProficiency--0.2": "-20% velocidad de ataque de espadas a una mano",
- "game:charattribute-twoHandedSwordsProficiency-0.4": "+40% velocidad de ataque de espadas a dos manos",
- "game:charattribute-twoHandedSwordsProficiency--0.2": "-20% velocidad de ataque de espadas a dos manos",
- "game:charattribute-macesProficiency-0.4": "+40% velocidad de ataque de mazas",
- "setting-skeleton_min_size_range": "Tamaño mínimo del modelo",
- "setting-skeleton_max_size_range": "Tamaño máximo del modelo",
- "setting-skeleton_size_factor": "Factor de tamaño general del modelo",
- "setting-skeleton_max_collision_box_vetrical": "Caja de colisión máxima (vertical)",
- "setting-skeleton_max_collision_box_horizontal": "Caja de colisión máxima (horizontal)",
- "setting-skeleton_max_eye_height": "Altura máxima de ojos",
- "setting-skeleton_min_eye_height": "Altura mínima de ojos",
- "setting-skeleton_scale_collider_horizontally": "Escalar colisionador con tamaño (horizontal)",
- "setting-skeleton_scale_collider_vertically": "Escalar colisionador con tamaño (vertical)",
- "setting-enable_skeleton_model": "Habilitar modelo de esqueleto",
- "setting-comment-skeleton_min_size_range": "Tamaño mínimo del modelo que el jugador puede elegir al crear personaje.",
- "setting-comment-skeleton_max_size_range": "Tamaño máximo del modelo que el jugador puede elegir al crear personaje.",
- "setting-comment-skeleton_size_factor": "Escala el modelo del jugador independientemente del tamaño seleccionado al crear el personaje.",
- "setting-comment-skeleton_max_collision_box_vetrical": "Restringe la altura de la caja de colisión, se usa para permitir que el jugador pase por aberturas de 2 bloques de alto. Sin restricción, si el colisionador es más alto que 2.0, el jugador tendrá que agacharse para pasar por puertas.",
- "setting-comment-skeleton_max_collision_box_horizontal": "Restringe el ancho de la caja de colisión, para permitir que el jugador se meta en aberturas de 1 bloque de ancho.",
- "setting-comment-skeleton_max_eye_height": "Restringe la altura de los ojos, si la altura de los ojos es mayor que 2.0, la cámara del jugador se incrustará en bloques al pasar por aberturas de 2 bloques de alto."
- }
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