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Burning questions

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Jul 1st, 2021
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  1. Convo with raptisoft
  2.  
  3. spot: Any updates on hamsterball 2?
  4.  
  5.  
  6. Raptisoft: progressing well 😉 No date to announce but it's progressing well 😁
  7. glad to hear! 😀
  8.  
  9. spot: hey, some of my friends have some questions about your games, is it okay if i run it by you?
  10.  
  11. Raptisoft: yes of course
  12.  
  13. spot: "Once you said on HB2 that, "It's also actually a little bit more like Mario64, in that you progress by solving courses-- and then re-solving them in different ways." Could you elaborate on that a bit?"
  14.  
  15. Raptisoft: No
  16.  
  17. spot: "did you give permission to tikigames to make a ps3 version of hamsterball"
  18.  
  19. Raptisoft: yes
  20.  
  21. "Will the physics/ball handling be different in hamsterball 2"
  22.  
  23. Raptisoft: you will see hehehe
  24.  
  25. "How "modern" does it look graphics-wise, did he keep the old artstyle or are the models like fully changed, also, any new characters?"
  26.  
  27. Raptisoft: A little bit modern however we will keep the old graphics style 😉
  28. Raptisoft: After all, Hamsterball are Hamsterball
  29.  
  30. spot: "Will the old hamsterball levels see light in hamsterball 2?"
  31.  
  32. Raptisoft: Isn't sure at this time. We think about that but we don't promise anything. 🙂 In Hoggy 2, we have put a lot of Hoggy 1 levels.
  33. Raptisoft: But, Hamsterball 2 will have a level editor
  34.  
  35. spot: "Are there any new versions of the 8-Ball planned?"
  36.  
  37. Raptisoft: Not for now
  38.  
  39. spot: this one is a bit technical
  40. spot: "Is the game still using killplane mechanics, or is it using impact mechanics?
  41. spot:
  42. spot: Is the hamsterball movement force based, or moment based?"
  43.  
  44. Raptisoft: A little bit of both
  45.  
  46. thanks a ton for the answers! also a bunch of people got the exporter/importer working and were able to make custom levels, tell me if you want me to send you the .MESHWORLD level files!
  47.  
  48. Raptisoft: yo welcome 🙂
  49.  
  50. Spot: Could you claborate on the "A little bit of both" answer? its a little confusing. Thanks!
  51.  
  52. Raptisoft: It's the same behavior than Hamsterball 1, but now, we also use some impact mechanics with new tools in game. We add new features and objects and I think you will be surprised. We can't say more at this point but stay tunned to more info soon
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