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Mooha

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Feb 13th, 2021
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  1. Mono path[0] = 'C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Managed'
  2. Mono config path = 'C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/UnitySubsystems
  5. Forcing GfxDevice: Null
  6. GfxDevice: creating device client; threaded=0
  7. NullGfxDevice:
  8. Version: NULL 1.0 [1.0]
  9. Renderer: Null Device
  10. Vendor: Unity Technologies
  11. FMOD initialized on nosound output
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.119 seconds
  14. UnloadTime: 2.790098 ms
  15. 2021-02-13T19:36:39 0.000 INF [GSM] Singleton Initialized...
  16. 2021-02-13T19:36:39 0.075 INF Awake IsFocused: True
  17. 2021-02-13T19:36:39 0.075 INF Awake
  18. 2021-02-13T19:36:39 0.336 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
  19. 2021-02-13T19:36:39 0.336 INF System information:
  20. 2021-02-13T19:36:39 0.336 INF OS: Windows 8.1 (6.3.0) 64bit
  21. 2021-02-13T19:36:39 0.336 INF CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz (cores: 8)
  22. 2021-02-13T19:36:39 0.337 INF RAM: 32727 MB
  23. 2021-02-13T19:36:39 0.337 INF GPU: Null Device (128 MB)
  24. 2021-02-13T19:36:39 0.338 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  25. 2021-02-13T19:36:39 0.353 INF Last played version: Alpha 19.3
  26. 2021-02-13T19:36:39 0.354 INF Local UTC offset: 1 hours
  27. 2021-02-13T19:36:39 0.361 INF Command line arguments: C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\7DaysToDieServer.exe -logfile C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\logs\output_log__2021-02-13__19-36-33.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  28. 2021-02-13T19:36:39 0.424 INF Parsing server configfile: C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/../serverconfig.xml
  29. 2021-02-13T19:36:40 0.829 INF Parsing server configfile successfully completed
  30. 2021-02-13T19:36:40 0.830 INF Starting dedicated server level=RWG game name=Mooha 7DTD Server
  31. 2021-02-13T19:36:40 0.830 INF Maximum allowed players: 8
  32. 2021-02-13T19:36:40 0.830 INF Game mode: GameModeSurvival
  33. 2021-02-13T19:36:40 0.830 INF Dedicated server only build
  34. 2021-02-13T19:36:40 0.831 INF Not running in Big Picture Mode, no on-screen keyboard available
  35. 2021-02-13T19:36:40 0.832 INF Starting PlayerInputManager...
  36. 2021-02-13T19:36:40 1.362 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  37. 2021-02-13T19:36:40 1.393 INF Starting UserProfileManager...
  38. 2021-02-13T19:36:41 1.847 INF Occlusion: Awake
  39. 2021-02-13T19:36:41 1.856 INF Texture quality is set to 3
  40. 2021-02-13T19:36:41 1.925 INF [MODS] Start loading
  41. 2021-02-13T19:36:41 1.932 INF [MODS] Trying to load from folder: Allocs_CommandExtensions
  42. 2021-02-13T19:36:41 1.959 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
  43. 2021-02-13T19:36:41 1.960 INF [MODS] Loaded Mod: Allocs command extensions (20)
  44. 2021-02-13T19:36:41 1.960 INF [MODS] Trying to load from folder: Allocs_CommonFunc
  45. 2021-02-13T19:36:41 1.973 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
  46. 2021-02-13T19:36:41 1.974 INF [MODS] Loaded Mod: Allocs server fixes (23)
  47. 2021-02-13T19:36:41 1.974 INF [MODS] Trying to load from folder: Allocs_WebAndMapRendering
  48. 2021-02-13T19:36:41 1.988 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
  49. 2021-02-13T19:36:41 1.989 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (35)
  50. 2021-02-13T19:36:41 1.989 INF [MODS] Initializing mod code
  51. 2021-02-13T19:36:41 1.990 INF [MODS] Loading done
  52. 2021-02-13T19:36:41 2.058 INF Loading permissions file at 'C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\Saves/serveradmin.xml'
  53. 2021-02-13T19:36:41 2.084 INF Loading permissions file done.
  54. 2021-02-13T19:36:42 2.823 INF Reloading serveradmin.xml
  55. 2021-02-13T19:36:42 2.824 INF Loading permissions file at 'C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\Saves/serveradmin.xml'
  56. 2021-02-13T19:36:42 2.844 INF Loading permissions file done.
  57. 2021-02-13T19:36:47 8.707 INF UMA Overlay loading took 4044 ms
  58. 2021-02-13T19:36:47 8.709 INF UMA Slot loading took 1 ms
  59. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  60. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  61. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  62. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  63. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  64. 2021-02-13T19:36:52 13.325 INF WorldStaticData.Init() needed 4.610s
  65. 2021-02-13T19:36:52 13.339 INF Started Telnet on 25460
  66. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libc
  67. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libc.dll
  68. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libc
  69. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libc
  70. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libc.dll
  71. 2021-02-13T19:36:52 13.440 INF Started Terminal Window
  72. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libc
  73. 2021-02-13T19:36:52 13.455 INF Awake done in 13380 ms
  74. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11
  75. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11.dll
  76. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11
  77. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11
  78. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11.dll
  79. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11
  80. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11
  81. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11.dll
  82. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/libX11
  83. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  84. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
  85. Fallback handler could not load library C:/SERVICES/ni2197371_1_SHARE/ftproot/7daystodie/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  86. 2021-02-13T19:36:52 13.746 INF WinThread started
  87. 2021-02-13T19:36:54 15.212 INF [GSM] GameSparks Connected
  88. 2021-02-13T19:36:55 16.414 INF [GSM] Skipping me
  89. 2021-02-13T19:36:57 18.216 INF NET: Starting server protocols
  90. 2021-02-13T19:36:57 18.217 INF [NET] Disabling protocol: SteamNetworking
  91. 2021-02-13T19:36:57 18.223 INF NET: LiteNetLib server started
  92. 2021-02-13T19:36:57 18.225 INF StartGame
  93. 2021-02-13T19:36:57 18.226 INF NetPackageManager Init
  94. 2021-02-13T19:36:57 18.464 INF Persistent GamePrefs saved
  95. GamePref.AdminFileName = serveradmin.xml
  96. GamePref.AirDropFrequency = 72
  97. GamePref.AirDropMarker = False
  98. GamePref.AutopilotMode = 0
  99. GamePref.BedrollDeadZoneSize = 15
  100. GamePref.BedrollExpiryTime = 45
  101. GamePref.BlockDamageAI = 100
  102. GamePref.BlockDamageAIBM = 100
  103. GamePref.BlockDamagePlayer = 100
  104. GamePref.BloodMoonEnemyCount = 8
  105. GamePref.BloodMoonFrequency = 7
  106. GamePref.BloodMoonRange = 0
  107. GamePref.BloodMoonWarning = 8
  108. GamePref.BuildCreate = False
  109. GamePref.ConnectToServerIP = 127.0.0.1
  110. GamePref.ConnectToServerPort = 26900
  111. GamePref.ControlPanelEnabled = False
  112. GamePref.ControlPanelPort = 25450
  113. GamePref.CraftTimer =
  114. GamePref.CreateLevelDim = 8
  115. GamePref.CreateLevelName = My Level
  116. GamePref.CreativeMenuEnabled = False
  117. GamePref.DayCount = 3
  118. GamePref.DayLightLength = 18
  119. GamePref.DayNightLength = 60
  120. GamePref.DebugMenuEnabled = False
  121. GamePref.DebugMenuShowTasks = False
  122. GamePref.DebugStopEnemiesMoving = False
  123. GamePref.DropOnDeath = 0
  124. GamePref.DropOnQuit = 0
  125. GamePref.DynamicSpawner =
  126. GamePref.EACEnabled = True
  127. GamePref.EnemyDifficulty = 0
  128. GamePref.EnemySpawnMode = True
  129. GamePref.FavoriteServersList =
  130. GamePref.FragLimit = 20
  131. GamePref.GameDifficulty = 2
  132. GamePref.GameGuidClient =
  133. GamePref.GameMode = GameModeSurvival
  134. GamePref.GameName = Mooha 7DTD Server
  135. GamePref.GameNameClient = My Game
  136. GamePref.GameVersion = Alpha 19.3
  137. GamePref.GameWorld = South Mofeyi County
  138. GamePref.HideCommandExecutionLog = 0
  139. GamePref.JoiningOptions = True
  140. GamePref.LandClaimCount = 1
  141. GamePref.LandClaimDeadZone = 30
  142. GamePref.LandClaimDecayMode = 0
  143. GamePref.LandClaimExpiryTime = 14
  144. GamePref.LandClaimOfflineDelay = 0
  145. GamePref.LandClaimOfflineDurabilityModifier = 0
  146. GamePref.LandClaimOnlineDurabilityModifier = 0
  147. GamePref.LandClaimSize = 100
  148. GamePref.LastGameResetRevision = 0
  149. GamePref.LastLoadedPrefab =
  150. GamePref.LastLoadedPrefabSize =
  151. GamePref.LastLoadingTipRead = -1
  152. GamePref.LootAbundance = 100
  153. GamePref.LootRespawnDays = 60
  154. GamePref.LootTimer =
  155. GamePref.MatchLength = 10
  156. GamePref.MaxSpawnedAnimals = 50
  157. GamePref.MaxSpawnedZombies = 80
  158. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  159. GamePref.NoGraphicsMode = True
  160. GamePref.OptionsAllowController = True
  161. GamePref.OptionsAmbientVolumeLevel = 1
  162. GamePref.OptionsAudioOcclusion = False
  163. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  164. GamePref.OptionsControllerVibration = True
  165. GamePref.OptionsControlsResetRevision = 0
  166. GamePref.OptionsDisableChunkLODs = False
  167. GamePref.OptionsDynamicMusicDailyTime = 0.45
  168. GamePref.OptionsDynamicMusicEnabled = True
  169. GamePref.OptionsForegroundGlobalOpacity = 1
  170. GamePref.OptionsGfxAA = 1
  171. GamePref.OptionsGfxBloom = True
  172. GamePref.OptionsGfxBrightness = 0.5
  173. GamePref.OptionsGfxDOF = False
  174. GamePref.OptionsGfxDynamicMinFPS = 30
  175. GamePref.OptionsGfxDynamicMode = 0
  176. GamePref.OptionsGfxDynamicScale = 1
  177. GamePref.OptionsGfxFOV = 65
  178. GamePref.OptionsGfxGrassDistance = 1
  179. GamePref.OptionsGfxLODDistance = 0.5
  180. GamePref.OptionsGfxMotionBlur = 1
  181. GamePref.OptionsGfxObjQuality = 3
  182. GamePref.OptionsGfxOcclusion = True
  183. GamePref.OptionsGfxQualityPreset = 2
  184. GamePref.OptionsGfxReflectQuality = 1
  185. GamePref.OptionsGfxReflectShadows = False
  186. GamePref.OptionsGfxResetRevision = 0
  187. GamePref.OptionsGfxResolution = 0
  188. GamePref.OptionsGfxShadowDistance = 1
  189. GamePref.OptionsGfxSSAO = True
  190. GamePref.OptionsGfxSSReflections = 1
  191. GamePref.OptionsGfxStreamMipmaps = True
  192. GamePref.OptionsGfxSunShafts = True
  193. GamePref.OptionsGfxTerrainQuality = 3
  194. GamePref.OptionsGfxTexFilter = 1
  195. GamePref.OptionsGfxTexQuality = 1
  196. GamePref.OptionsGfxTreeDistance = 4
  197. GamePref.OptionsGfxUMATexQuality = 1
  198. GamePref.OptionsGfxViewDistance = 6
  199. GamePref.OptionsGfxVsync = 1
  200. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  201. GamePref.OptionsGfxWaterQuality = 1
  202. GamePref.OptionsHudOpacity = 1
  203. GamePref.OptionsHudSize = 1
  204. GamePref.OptionsInterfaceSensitivity = 0.75
  205. GamePref.OptionsInvertMouse = False
  206. GamePref.OptionsJournalPopup = True
  207. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  208. GamePref.OptionsMicVolumeLevel = 0.75
  209. GamePref.OptionsMouseSensitivity = 0.5
  210. GamePref.OptionsMusicVolumeLevel = 0.6
  211. GamePref.OptionsOverallAudioVolumeLevel = 1
  212. GamePref.OptionsPlayChanceFrequency = 3
  213. GamePref.OptionsPlayChanceProbability = 0.983
  214. GamePref.OptionsPlayerModel = playerMale
  215. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  216. GamePref.OptionsPOICulling = 1
  217. GamePref.OptionsScreenBoundsValue = 1
  218. GamePref.OptionsShowCompass = True
  219. GamePref.OptionsShowCrosshair = True
  220. GamePref.OptionsStabSpawnBlocksOnGround = True
  221. GamePref.OptionsTempCelsius = False
  222. GamePref.OptionsUiFpsScaling = 1
  223. GamePref.OptionsVoiceChatEnabled = True
  224. GamePref.OptionsVoiceVolumeLevel = 0.75
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 100
  227. GamePref.PersistentPlayerProfiles = True
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId =
  230. GamePref.PlayerKillingMode = 0
  231. GamePref.PlayerName = Player
  232. GamePref.PlayerSafeZoneHours = 5
  233. GamePref.PlayerSafeZoneLevel = 20
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\Saves
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription = Mooha 7DTD Server
  242. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxAllowedViewDistance = 12
  247. GamePref.ServerMaxPlayerCount = 8
  248. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  249. GamePref.ServerName = Mooha 7DTD Server
  250. GamePref.ServerPort = 25400
  251. GamePref.ServerReservedSlots = 0
  252. GamePref.ServerReservedSlotsPermission = 100
  253. GamePref.ServerVisibility = 2
  254. GamePref.ServerWebsiteURL =
  255. GamePref.ShowFriendPlayerOnMap = True
  256. GamePref.TelnetEnabled = True
  257. GamePref.TelnetFailedLoginLimit = 10
  258. GamePref.TelnetFailedLoginsBlocktime = 10
  259. GamePref.TelnetPort = 25460
  260. GamePref.TerminalWindowEnabled = True
  261. GamePref.UNUSED_OptionsBloom =
  262. GamePref.UNUSED_OptionsDeferredLighting =
  263. GamePref.UNUSED_OptionsDOF =
  264. GamePref.UNUSED_OptionsFieldOfViewNew =
  265. GamePref.UNUSED_OptionsGamma =
  266. GamePref.UNUSED_OptionsImageEffects =
  267. GamePref.UNUSED_OptionsMotionBlur =
  268. GamePref.UNUSED_OptionsObjectBlur =
  269. GamePref.UNUSED_OptionsReflectionBounces =
  270. GamePref.UNUSED_OptionsReflectionCullList =
  271. GamePref.UNUSED_OptionsReflectionFarClip =
  272. GamePref.UNUSED_OptionsReflectionRefreshMode =
  273. GamePref.UNUSED_OptionsReflectionShadowDistance =
  274. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  275. GamePref.UNUSED_OptionsSSAO =
  276. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  277. GamePref.UNUSED_OptionsSunShafts =
  278. GamePref.UserDataFolder = C:\Users\ni2197371_1\AppData\Roaming/7DaysToDie
  279. GamePref.WorldGenSeed = asdf
  280. GamePref.WorldGenSize = 4096
  281. GamePref.XPMultiplier = 100
  282. GamePref.ZombieBMMove = 3
  283. GamePref.ZombieFeralMove = 3
  284. GamePref.ZombieMove = 0
  285. GamePref.ZombieMoveNight = 3
  286. GamePref.ZombiePlayers = True
  287. GameStat.AirDropFrequency = 0
  288. GameStat.AirDropMarker = False
  289. GameStat.AllowedViewDistance = 12
  290. GameStat.AnimalCount = 0
  291. GameStat.AutoParty = False
  292. GameStat.BedrollExpiryTime = 45
  293. GameStat.BlockDamagePlayer = 100
  294. GameStat.BloodMoonDay = 0
  295. GameStat.BloodMoonEnemyCount = 8
  296. GameStat.BloodMoonWarning = 8
  297. GameStat.ChunkStabilityEnabled = True
  298. GameStat.CraftTimer =
  299. GameStat.CurrentRoundIx = 0
  300. GameStat.DayLightLength = 18
  301. GameStat.DayLimitActive = False
  302. GameStat.DayLimitThisRound = 0
  303. GameStat.DropOnDeath = 1
  304. GameStat.DropOnQuit = 0
  305. GameStat.EnemyCount = 0
  306. GameStat.EnemyDifficulty = Normal
  307. GameStat.EnemySpawnMode = True
  308. GameStat.FragLimitActive = False
  309. GameStat.FragLimitThisRound = 0
  310. GameStat.GameDifficulty = 2
  311. GameStat.GameDifficultyBonus = 1
  312. GameStat.GameModeId = 0
  313. GameStat.GameState = 0
  314. GameStat.GlobalMessageToShow =
  315. GameStat.IsCreativeMenuEnabled = False
  316. GameStat.IsFlyingEnabled = False
  317. GameStat.IsPlayerCollisionEnabled = True
  318. GameStat.IsPlayerDamageEnabled = True
  319. GameStat.IsResetMapOnRestart = False
  320. GameStat.IsSaveSupplyCrates = True
  321. GameStat.IsSpawnEnemies = True
  322. GameStat.IsSpawnNearOtherPlayer = False
  323. GameStat.IsTeleportEnabled = False
  324. GameStat.IsVersionCheckDone = False
  325. GameStat.LandClaimCount = 1
  326. GameStat.LandClaimDeadZone = 30
  327. GameStat.LandClaimDecayMode = 0
  328. GameStat.LandClaimExpiryTime = 3
  329. GameStat.LandClaimOfflineDelay = 0
  330. GameStat.LandClaimOfflineDurabilityModifier = 32
  331. GameStat.LandClaimOnlineDurabilityModifier = 32
  332. GameStat.LandClaimSize = 41
  333. GameStat.LoadScene =
  334. GameStat.LootTimer =
  335. GameStat.OptionsPOICulling = 0
  336. GameStat.PartySharedKillRange = 100
  337. GameStat.PlayerKillingMode = KillStrangersOnly
  338. GameStat.ScoreDiedMultiplier = -5
  339. GameStat.ScorePlayerKillMultiplier = 1
  340. GameStat.ScoreZombieKillMultiplier = 1
  341. GameStat.ShowAllPlayersOnMap = False
  342. GameStat.ShowFriendPlayerOnMap = True
  343. GameStat.ShowSpawnWindow = False
  344. GameStat.ShowWindow =
  345. GameStat.ShowZombieCounter = False
  346. GameStat.TimeLimitActive = False
  347. GameStat.TimeLimitThisRound = 0
  348. GameStat.TimeOfDayIncPerSec = 20
  349. GameStat.XPMultiplier = 100
  350. GameStat.ZombieHordeMeter = False
  351. 2021-02-13T19:36:57 18.565 INF StartAsServer
  352. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  353. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  354. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  355. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  356. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  357. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  358. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  359. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  360. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  361. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  362. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  363. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  364. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  365. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  366. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  367. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  368. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  369. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  370. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  371. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  372. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  373. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  374. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  375. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  376. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  377. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
  378. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
  379. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
  380. WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
  381. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  382. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  383. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  384. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  385. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  386. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  387. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  388. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  389. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  390. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  391. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  392. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  393. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  394. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  395. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  396. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  397. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  398. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  399. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  400. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  401. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
  402. WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
  403. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  404. 2021-02-13T19:37:26 47.191 INF Block IDs with mapping
  405. 2021-02-13T19:37:26 47.192 INF BlockIDs from Mapping
  406. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  407. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  408. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  409. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  410. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  411. 2021-02-13T19:37:35 56.259 INF Item IDs with mapping
  412. 2021-02-13T19:37:35 56.260 INF ItemIDs from Mapping
  413. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  414. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  415. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
  416. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
  417. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  418. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  419. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
  420. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  421. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  422. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  423. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  424. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  425. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  426. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  427. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  428. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  429. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  430. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  431. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  432. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  433. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  434. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  435. HDR Render Texture not supported, disabling HDR on reflection probe.
  436.  
  437. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
  438.  
  439. 2021-02-13T19:37:52 73.002 INF createWorld: South Mofeyi County, Mooha 7DTD Server, GameModeSurvival
  440. 2021-02-13T19:37:52 73.003 INF Occlusion: Disabled
  441. 2021-02-13T19:37:52 73.059 INF Started thread ChunkRegeneration
  442. 2021-02-13T19:37:52 73.059 INF Started thread ChunkCalc
  443. 2021-02-13T19:37:52 73.152 INF World.Load: South Mofeyi County
  444. 2021-02-13T19:37:52 73.174 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
  445. 2021-02-13T19:38:04 84.881 INF Started thread GenerateChunks
  446. 2021-02-13T19:38:05 85.812 INF Calculating world hashes took 835 ms (world size 72 MiB)
  447. 2021-02-13T19:38:05 85.929 INF Loading dtm raw file took 1000ms
  448. 2021-02-13T19:38:05 86.108 INF Biomes image size w= 4096, h = 4096
  449. 2021-02-13T19:38:05 86.401 INF Loading and creating biomes took 472ms
  450. 2021-02-13T19:38:06 86.957 INF Loading and creating shader control textures took 556ms
  451. 2021-02-13T19:38:08 88.871 INF Loading and parsing of generator took 1913ms
  452. 2021-02-13T19:38:08 89.155 INF Started thread SaveChunks C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\Saves/South Mofeyi County/Mooha 7DTD Server\Region
  453. 2021-02-13T19:38:09 90.347 INF [DECO] read 32306/
  454. 2021-02-13T19:38:09 90.452 INF AstarManager Init
  455. 2021-02-13T19:38:10 91.603 INF Weather Packages Created FROM BIOMES
  456. 2021-02-13T19:38:10 91.604 INF createWorld() done
  457. 2021-02-13T19:38:10 91.607 INF Loading players.xml
  458. 2021-02-13T19:38:10 91.720 INF Loaded player
  459. 2021-02-13T19:38:11 91.810 INF VehicleManager C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\Saves/South Mofeyi County/Mooha 7DTD Server/vehicles.dat, loaded 1
  460. 2021-02-13T19:38:11 91.877 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  461. 2021-02-13T19:38:11 91.877 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 60, default = 30
  462. 2021-02-13T19:38:11 92.716 INF [EAC] Starting EAC server
  463. 2021-02-13T19:38:12 92.845 INF [EAC] Log: [EAC Server] [Info] [19:38:12:078][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000E61C65FC20 LogLevel: Verb.
  464. 2021-02-13T19:38:12 92.845 INF [EAC] Log: [EAC Server] [Info] [19:38:12:079][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  465. 2021-02-13T19:38:12 92.849 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  466. 2021-02-13T19:38:12 92.849 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  467. 2021-02-13T19:38:12 92.849 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  468. 2021-02-13T19:38:12 92.849 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  469. 2021-02-13T19:38:12 92.849 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  470. 2021-02-13T19:38:12 92.849 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  471. 2021-02-13T19:38:12 92.850 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  472. 2021-02-13T19:38:12 92.850 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  473. 2021-02-13T19:38:12 92.850 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  474. 2021-02-13T19:38:12 92.850 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  475. 2021-02-13T19:38:12 92.850 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  476. 2021-02-13T19:38:12 92.850 INF [EAC] Log: [EAC Server] [Info] [19:38:12:084][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  477. 2021-02-13T19:38:12 92.881 INF [DECO] written 32306, in 8ms
  478. 2021-02-13T19:38:12 92.895 INF [DECO] write thread 13ms
  479. 2021-02-13T19:38:13 93.847 INF Loading permissions file at 'C:\SERVICES\ni2197371_1_SHARE\ftproot\7daystodie\Saves/webpermissions.xml'
  480. 2021-02-13T19:38:13 93.850 INF Loading permissions file done.
  481. 2021-02-13T19:38:13 93.899 INF Started Webserver on 25452
  482. 2021-02-13T19:38:42 122.817 INF Web:IconHandler: Icons loaded - 28916 ms
  483. 2021-02-13T19:38:42 122.819 INF StartGame done
  484. 2021-02-13T19:38:42 122.860 INF [Steamworks.NET] GameServer.Init successful
  485. 2021-02-13T19:38:42 122.902 INF [Steamworks.NET] Making server public
  486. 2021-02-13T19:38:44 125.714 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90143061659089926, public IP=3*.21*.22*.8*
  487.  
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