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- #for your sequences.yaml file
- #importing a unit from TS / RA2 into OpenRA. This setting worked for TS's Ghost Stalker.
- ra2unit:
- stand:
- Start: 0
- Facings: 8
- run:
- Start: 8
- Length: 6
- Facings: 8
- Tick: 80
- shoot:
- Start: 164
- Length: 6
- Facings: 8
- prone-stand:
- Start: 86
- Length: 6
- Facings: 8
- prone-run:
- Start: 86
- Length: 6
- Facings: 8
- Tick: 80
- # stand -> prone transition
- liedown:
- Start: 276
- Length: 2
- Facings: 8
- # prone -> stand transition
- standup:
- Start: 260
- Length: 2
- Facings: 8
- prone-shoot:
- Start: 212
- Length: 6
- Facings: 8
- idle1:
- Start: 56
- Length: 15
- Tick: 120
- idle2:
- Start: 71
- Length: 15
- Tick: 120
- # Shot
- die1: e1
- Start: 381
- Length: 9
- Tick: 80
- # Explode
- die2: e1
- Start: 390
- Length: 8
- Tick: 80
- # Fly and explode in air
- die3: e1
- Start: 398
- Length: 8
- Tick: 80
- # Fly through air squish on ground
- die4: e1
- Start: 406
- Length: 12
- Tick: 80
- # Burn
- die5: e1
- Start: 418
- Length: 18
- Tick: 80
- # Tib
- die6: e1
- Start: 366
- Length: 11
- Tick: 80
- die-crushed: e1rot
- Start: 16
- Length: 4
- Tick: 1600
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