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Jul 23rd, 2017
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  1. public OnGameModeInit()
  2. {
  3. CreateObject(3749, -2487.276611, 830.543274, 63.069351, 0.0000, 0.0000, 0.0000);
  4. CreateObject(4652, -2449.277832, 886.685608, 80.969604, 0.0000, 0.0000, 178.7629);
  5. CreateObject(16362, -2445.595947, 871.667175, 60.325985, 0.0000, 359.1406, 90.2409);
  6. CreateObject(13749, -2425.091553, 837.671387, 70.022522, 0.0000, 0.0000, 323.9037);
  7. CreateObject(14407, -2407.865723, 855.514038, 77.348740, 0.0000, 0.0000, 180.4818);
  8. CreateObject(14409, -2453.733887, 839.930115, 61.079433, 349.6868, 0.0000, 0.0000);
  9. CreateObject(7073, -2425.718506, 849.905334, 75.464462, 0.0000, 0.0000, 0.0000);
  10. CreateObject(7392, -2480.902832, 874.610352, 65.455002, 0.0000, 0.0000, 280.0724);
  11. CreateObject(8483, -2420.487549, 848.213379, 62.884781, 0.0000, 0.0000, 178.7629);
  12. CreateObject(16778, -2462.271484, 827.879944, 64.505814, 0.0000, 0.0000, 271.5820);
  13. CreateObject(16778, -2497.040039, 878.956726, 81.344101, 0.0000, 0.0000, 97.1163);
  14. CreateObject(16778, -2503.635742, 848.671021, 87.654251, 0.0000, 0.0000, 177.9035);
  15. CreateObject(13607, -2348.391602, 916.986206, 97.074898, 0.0000, 0.0000, 0.0000);
  16. CreateObject(980, -2487.308838, 830.897400, 59.934326, 0.0000, 0.0000, 0.0000);
  17. CreateObject(18253, -2498.966309, 868.932556, 54.436184, 0.0000, 0.0000, 0.0000);
  18. CreateObject(18253, -2394.533936, 869.523560, 77.489235, 0.0000, 0.0000, 89.3814);
  19. CreateObject(16409, -2467.499512, 779.569275, 34.169231, 0.0000, 0.0000, 270.7225);
  20. CreateObject(14407, -2508.959229, 874.915405, 94.845718, 0.0000, 0.0000, 177.9035);
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