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- -- Place this LocalScript in StarterPlayerScripts or StarterGui
- local player = game.Players.LocalPlayer
- local playerGui = player:WaitForChild("PlayerGui")
- -- Create a Sound object
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://8394620892" -- Replace YOUR_SOUND_ID with your sound asset ID
- sound.Volume = 1 -- Set the volume (0 to 1)
- sound.Parent = playerGui -- Set the parent to PlayerGui
- -- Function to play the sound
- local function playSound()
- sound:Play()
- end
- -- Play the sound when the player joins
- playSound()
- -- Create a LocalScript in StarterPlayerScripts or StarterGui
- local player = game.Players.LocalPlayer
- local playerGui = player:WaitForChild("PlayerGui")
- -- Create a ScreenGui
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "NotificationGui"
- screenGui.Parent = playerGui
- -- Create a Frame for the notification
- local notificationFrame = Instance.new("Frame")
- notificationFrame.Size = UDim2.new(0.4, 0, 0.2, 0) -- Size of the notification
- notificationFrame.Position = UDim2.new(0.3, 0, 0.4, 0) -- Position in the center
- notificationFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) -- Background color
- notificationFrame.BorderSizePixel = 0
- notificationFrame.Parent = screenGui
- -- Create a TextLabel for the notification message
- local messageLabel = Instance.new("TextLabel")
- messageLabel.Size = UDim2.new(1, 0, 1, 0)
- messageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) -- Text background
- messageLabel.TextColor3 = Color3.fromRGB(0, 0, 0) -- Text color
- messageLabel.TextScaled = true
- messageLabel.Text = "Made by NeverGonnaGiveUpLo4 on Roblox ENJOY!" -- Change this to your desired message
- messageLabel.Parent = notificationFrame
- -- Function to show notification
- local function showNotification()
- notificationFrame.Visible = true
- -- Fade out effect
- wait(3) -- Wait for 3 seconds before fading out
- for i = 1, 10 do
- notificationFrame.BackgroundTransparency = i / 10
- messageLabel.TextTransparency = i / 10
- wait(0.1) -- Adjust for speed of fading
- end
- notificationFrame.Visible = false
- end
- -- Call the function to show the notification
- showNotification()
- -- Place this LocalScript in StarterPlayerScripts or StarterGui
- local player = game.Players.LocalPlayer
- local playerGui = player:WaitForChild("PlayerGui")
- -- Create a Sound object
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://18944042066" -- Replace YOUR_SOUND_ID with your sound asset ID
- sound.Volume = 1 -- Set the volume (0 to 1)
- sound.Parent = playerGui -- Set the parent to PlayerGui
- -- Function to play the sound
- local function playSound()
- sound:Play()
- end
- -- Play the sound when the player joins
- playSound()
- local player = game.Players.LocalPlayer
- repeat wait() until player.Character.Humanoid
- local humanoid = player.Character.Humanoid
- local character = player.Character or player.CharacterAdded:Wait()
- local UserInputService = game:GetService("UserInputService")
- local anim2 = Instance.new("Animation")
- anim2.AnimationId = "rbxassetid://17325160621"
- local playAnim2 = humanoid:LoadAnimation(anim2)
- playAnim2:Play()
- loadstring(game:HttpGet("https://pastebin.com/raw/dxZ9PyyX"))()
- -- script real
- local player = game.Players.LocalPlayer
- local backpack = player:WaitForChild("Backpack")
- for _, item in pairs(backpack:GetChildren()) do
- item:Destroy()
- end
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Ravage"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/dn558sDj"))()
- loadstring("print('Loadstring executed!')")()
- end)
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Swift sweep"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/KSwcEYPE"))()
- loadstring("print('Loadstring executed!')")()
- end)
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Colateral ruin (W.I.P)"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/2ftXwfkS"))()
- loadstring("print('Loadstring executed!')")()
- end)
- -- Place this LocalScript in StarterGui
- local player = game.Players.LocalPlayer
- local playerGui = player:WaitForChild("PlayerGui")
- -- Create a ScreenGui
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "ButtonGui"
- screenGui.Parent = playerGui
- -- Create a TextButton
- local button = Instance.new("TextButton")
- button.Size = UDim2.new(0.1, 0, 0.1, 0) -- Size of the button
- button.Position = UDim2.new(0.9, -50, 0.05, 0) -- Top right position
- button.Text = "Awaken (20 series)" -- Button text
- button.Parent = screenGui
- -- Function to handle button click
- local function onButtonClick()
- loadstring(game:HttpGet("https://pastebin.com/raw/pwPfkbXf"))()
- local player = game.Players.LocalPlayer
- local backpack = player.Backpack
- for _, item in pairs(backpack:GetChildren()) do
- item:Destroy() -- Remove each item in the backpack
- end
- print("The backpack is now empty.")
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Stoic bomb"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- local function createNotification(message, duration)
- -- Create a ScreenGui
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "NotificationGui"
- screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- loadstring(game:HttpGet("https://pastebin.com/raw/J8AYwEU1"))()
- local player = game.Players.LocalPlayer
- local backpack = player:WaitForChild("Backpack")
- for _, item in pairs(backpack:GetChildren()) do
- item:Destroy()
- end
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Ravage"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/dn558sDj"))()
- loadstring("print('Loadstring executed!')")()
- end)
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Swift sweep"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/KSwcEYPE"))()
- loadstring("print('Loadstring executed!')")()
- end)
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Colateral ruin (W.I.P)"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/2ftXwfkS"))()
- loadstring("print('Loadstring executed!')")()
- end)
- loadstring("print('Loadstring executed!')")()
- end)
- loadstring(game:HttpGet("https://pastebin.com/raw/KHF0uXdY"))()
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Five seasons"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/FjratmKt"))()
- local player = game.Players.LocalPlayer
- local backpack = player:WaitForChild("Backpack")
- for _, item in pairs(backpack:GetChildren()) do
- item:Destroy()
- end
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Ravage"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/dn558sDj"))()
- loadstring("print('Loadstring executed!')")()
- end)
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Swift sweep"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/KSwcEYPE"))()
- loadstring("print('Loadstring executed!')")()
- end)
- -- Create a new tool
- local tool = Instance.new("Tool")
- tool.Name = "Colateral ruin (W.I.P)"
- tool.RequiresHandle = true -- Ensure the tool has a handle
- -- Create the handle
- local handle = Instance.new("Part")
- handle.Size = Vector3.new(1, 1, 1)
- handle.Anchored = false
- handle.CanCollide = false
- handle.Name = "Handle"
- handle.Parent = tool
- -- Parent the tool to the player's backpack
- tool.Parent = game.Players.LocalPlayer.Backpack
- -- Connect the Activated event to execute loadstring on click
- tool.Activated:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/2ftXwfkS"))()
- loadstring("print('Loadstring executed!')")()
- end)
- loadstring("print('Loadstring executed!')")()
- end)
- print("Button was clicked!") -- Change this to whatever action you want
- end
- -- Connect the button click event
- button.MouseButton1Click:Connect(onButtonClick)
- local player = game.Players.LocalPlayer
- local playerGui = player:WaitForChild("PlayerGui")
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "TextGui"
- screenGui.Parent = playerGui
- local textLabel = Instance.new("TextLabel")
- textLabel.Size = UDim2.new(0.3, 0, 0.1, 0)
- textLabel.Position = UDim2.new(0, 10, 0, 10)
- textLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- textLabel.BackgroundTransparency = 0.5
- textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- textLabel.TextScaled = true
- textLabel.Text = "KJ SCRIPT By: NeverGonnaGiveUpLo4 On roblox!" -- Change this to your desired text
- textLabel.Parent = screenGui
- -- Create a ScreenGui
- local screenGui = Instance.new("ScreenGui")
- screenGui.Name = "BottomLeftTextGui"
- screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- -- Create a TextLabel
- local textLabel = Instance.new("TextLabel")
- textLabel.Name = "BottomLeftText"
- textLabel.Size = UDim2.new(0, 200, 0, 50) -- Width 200, Height 50
- textLabel.Position = UDim2.new(0, 10, 1, -60) -- Position at the bottom left
- textLabel.Text = "bug can occurr"
- textLabel.TextColor3 = Color3.fromRGB(255, 255, 255) -- White text
- textLabel.BackgroundTransparency = 1 -- Transparent background
- textLabel.TextSize = 24 -- Set text size
- textLabel.Parent = screenGui -- Parent the TextLabel to the ScreenGui
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