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  1. Log file open, 09/07/19 12:44:09
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogInit: Display: Running engine for game: RunFast3D
  10. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  11. LogPlatformFile: Not using cached read wrapper
  12. LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads.
  13. LogStats: Stats thread started at 0.542282
  14. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  15. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
  16. LogPluginManager: Mounting plugin Paper2D
  17. LogPluginManager: Mounting plugin AISupport
  18. LogPluginManager: Mounting plugin LightPropagationVolume
  19. LogPluginManager: Mounting plugin ActorLayerUtilities
  20. LogPluginManager: Mounting plugin AnimationSharing
  21. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  22. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  23. LogPluginManager: Mounting plugin GitSourceControl
  24. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  25. LogPluginManager: Mounting plugin NullSourceCodeAccess
  26. LogPluginManager: Mounting plugin PerforceSourceControl
  27. LogPluginManager: Mounting plugin SubversionSourceControl
  28. LogPluginManager: Mounting plugin UObjectPlugin
  29. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  30. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  31. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  32. LogPluginManager: Mounting plugin AssetManagerEditor
  33. LogPluginManager: Mounting plugin CryptoKeys
  34. LogPluginManager: Mounting plugin DataValidation
  35. LogPluginManager: Mounting plugin FacialAnimation
  36. LogPluginManager: Mounting plugin GameplayTagsEditor
  37. LogPluginManager: Mounting plugin MacGraphicsSwitching
  38. LogPluginManager: Mounting plugin MaterialAnalyzer
  39. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  40. LogPluginManager: Mounting plugin PluginBrowser
  41. LogPluginManager: Mounting plugin SpeedTreeImporter
  42. LogPluginManager: Mounting plugin DatasmithContent
  43. LogPluginManager: Mounting plugin VariantManagerContent
  44. LogPluginManager: Mounting plugin AlembicImporter
  45. LogPluginManager: Mounting plugin AppleImageUtils
  46. LogPluginManager: Mounting plugin AppleVision
  47. LogPluginManager: Mounting plugin BackChannel
  48. LogPluginManager: Mounting plugin CharacterAI
  49. LogPluginManager: Mounting plugin GeometryCache
  50. LogPluginManager: Mounting plugin HTML5Networking
  51. LogPluginManager: Mounting plugin ProxyLODPlugin
  52. LogPluginManager: Mounting plugin SkeletalReduction
  53. LogPluginManager: Mounting plugin MagicLeap
  54. LogPluginManager: Mounting plugin MagicLeapMedia
  55. LogPluginManager: Mounting plugin AndroidMedia
  56. LogPluginManager: Mounting plugin AvfMedia
  57. LogPluginManager: Mounting plugin ImgMedia
  58. LogPluginManager: Mounting plugin LinearTimecode
  59. LogPluginManager: Mounting plugin MediaCompositing
  60. LogPluginManager: Mounting plugin MediaPlayerEditor
  61. LogPluginManager: Mounting plugin WebMMedia
  62. LogPluginManager: Mounting plugin WmfMedia
  63. LogPluginManager: Mounting plugin TcpMessaging
  64. LogPluginManager: Mounting plugin UdpMessaging
  65. LogPluginManager: Mounting plugin ActorSequence
  66. LogPluginManager: Mounting plugin LevelSequenceEditor
  67. LogPluginManager: Mounting plugin MatineeToLevelSequence
  68. LogPluginManager: Mounting plugin NetcodeUnitTest
  69. LogPluginManager: Mounting plugin NUTUnrealEngine4
  70. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  71. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  72. LogPluginManager: Mounting plugin OnlineSubsystem
  73. LogPluginManager: Mounting plugin OnlineSubsystemNull
  74. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  75. LogPluginManager: Mounting plugin LauncherChunkInstaller
  76. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  77. LogPluginManager: Mounting plugin AndroidMoviePlayer
  78. LogPluginManager: Mounting plugin AndroidPermission
  79. LogPluginManager: Mounting plugin AppleMoviePlayer
  80. LogPluginManager: Mounting plugin ArchVisCharacter
  81. LogPluginManager: Mounting plugin AudioCapture
  82. LogPluginManager: Mounting plugin CableComponent
  83. LogPluginManager: Mounting plugin CustomMeshComponent
  84. LogPluginManager: Mounting plugin EditableMesh
  85. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  86. LogPluginManager: Mounting plugin Firebase
  87. LogPluginManager: Mounting plugin GoogleCloudMessaging
  88. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  89. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  90. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  91. LogPluginManager: Mounting plugin MobilePatchingUtils
  92. LogPluginManager: Mounting plugin OculusVR
  93. LogPluginManager: Mounting plugin PhysXVehicles
  94. LogPluginManager: Mounting plugin ProceduralMeshComponent
  95. LogPluginManager: Mounting plugin RuntimePhysXCooking
  96. LogPluginManager: Mounting plugin SignificanceManager
  97. LogPluginManager: Mounting plugin SteamVR
  98. LogPluginManager: Mounting plugin WebMMoviePlayer
  99. LogPluginManager: Mounting plugin WindowsMoviePlayer
  100. LogInit: Using libcurl 7.55.1-DEV
  101. LogInit: - built for x86_64-pc-win32
  102. LogInit: - supports SSL with OpenSSL/1.1.1
  103. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  104. LogInit: - other features:
  105. LogInit: CURL_VERSION_SSL
  106. LogInit: CURL_VERSION_LIBZ
  107. LogInit: CURL_VERSION_IPV6
  108. LogInit: CURL_VERSION_ASYNCHDNS
  109. LogInit: CURL_VERSION_LARGEFILE
  110. LogInit: CURL_VERSION_IDN
  111. LogInit: CurlRequestOptions (configurable via config and command line):
  112. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  113. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  114. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  115. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  116. LogInit: - LocalHostAddr = Default
  117. LogInit: - BufferSize = 65536
  118. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  119. LogInit: Build: ++UE4+Release-4.22-CL-7053642
  120. LogInit: Engine Version: 4.22.3-7053642+++UE4+Release-4.22
  121. LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22
  122. LogInit: Net CL: 5660361
  123. LogInit: OS: Windows 10 (Release 1903) (), CPU: AMD Ryzen 7 2700 Eight-Core Processor , GPU: AMD Radeon R9 200 Series
  124. LogInit: Compiled (64-bit): Jun 18 2019 03:09:11
  125. LogInit: Compiled with Visual C++: 19.16.27025.01
  126. LogInit: Build Configuration: Development
  127. LogInit: Branch Name: ++UE4+Release-4.22
  128. LogInit: Command Line:
  129. LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.22/Engine/Binaries/Win64/
  130. LogInit: Installed Engine Build: 1
  131. LogDevObjectVersion: Number of dev versions registered: 23
  132. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  133. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  134. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
  135. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
  136. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
  137. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  138. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  139. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  140. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  141. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  142. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
  143. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
  144. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  145. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  146. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  147. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  148. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  149. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  150. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  151. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
  152. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
  153. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  154. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
  155. LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  156. LogInit: Object subsystem initialized
  157. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  158. LogConfig: Setting CVar [[r.setres:1280x720]]
  159. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.VSync:0]]
  160. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  161. [2019.09.07-10.44.09:537][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Engine.ini]
  162. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  163. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.MobileHDR:0]]
  164. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
  165. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
  166. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
  167. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
  168. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]]
  169. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]
  170. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
  171. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
  172. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  173. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
  174. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  175. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
  176. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  177. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
  178. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
  179. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
  180. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
  181. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
  182. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
  183. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
  184. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
  185. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  186. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
  187. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
  188. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  189. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
  190. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
  191. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  192. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  193. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
  194. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
  195. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
  196. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DOF.Algorithm:1]]
  197. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:0]]
  198. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]]
  199. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
  200. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
  201. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
  202. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
  203. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]]
  204. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  205. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  206. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
  207. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
  208. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
  209. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
  210. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
  211. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
  212. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
  213. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
  214. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
  215. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  216. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
  217. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
  218. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
  219. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
  220. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
  221. [2019.09.07-10.44.09:537][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
  222. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
  223. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
  224. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
  225. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]]
  226. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[vr.MobileMultiView.Direct:0]]
  227. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
  228. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
  229. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  230. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.RayTracing:0]]
  231. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
  232. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
  233. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
  234. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
  235. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
  236. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
  237. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
  238. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
  239. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
  240. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
  241. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
  242. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]]
  243. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
  244. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
  245. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
  246. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
  247. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
  248. [2019.09.07-10.44.09:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Engine.ini]
  249. [2019.09.07-10.44.09:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Engine.ini]
  250. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  251. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  252. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  253. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  254. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  255. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  256. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  257. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  258. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  259. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  260. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  261. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  262. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  263. [2019.09.07-10.44.09:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Engine.ini]
  264. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  265. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  266. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  267. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  268. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  269. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  270. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
  271. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  272. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  273. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  274. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  275. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  276. [2019.09.07-10.44.09:538][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  277. [2019.09.07-10.44.09:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Engine.ini]
  278. [2019.09.07-10.44.09:538][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Engine.ini]
  279. [2019.09.07-10.44.09:542][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  280. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  281. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  282. [2019.09.07-10.44.09:542][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  283. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  284. [2019.09.07-10.44.09:542][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  285. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  286. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  287. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  288. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  289. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  290. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  291. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  292. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  293. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  294. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  295. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  296. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  297. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  298. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  299. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  300. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  301. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  302. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  303. [2019.09.07-10.44.09:542][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  304. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  305. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  306. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  307. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  308. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  309. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  310. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  311. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  312. [2019.09.07-10.44.09:542][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  313. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  314. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  315. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  316. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  317. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  318. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  319. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  320. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  321. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  322. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  323. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  324. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  325. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  326. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  327. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  328. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  329. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  330. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  331. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  332. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  333. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  334. [2019.09.07-10.44.09:543][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  335. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  336. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  337. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  338. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  339. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  340. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  341. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  342. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  343. [2019.09.07-10.44.09:543][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  344. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  345. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  346. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  347. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  348. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  349. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  350. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  351. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  352. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  353. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  354. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  355. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  356. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  357. [2019.09.07-10.44.09:543][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  358. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  359. [2019.09.07-10.44.09:543][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  360. [2019.09.07-10.44.09:543][ 0]LogInit: Selected Device Profile: [Windows]
  361. [2019.09.07-10.44.09:543][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  362. [2019.09.07-10.44.09:557][ 0]LogHAL: Display: Platform has ~ 16 GB [17121398784 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  363. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
  364. [2019.09.07-10.44.09:557][ 0]LogInit: Going up to parent DeviceProfile []
  365. [2019.09.07-10.44.09:557][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  366. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  367. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  368. [2019.09.07-10.44.09:557][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  369. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  370. [2019.09.07-10.44.09:557][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  371. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  372. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  373. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  374. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  375. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  376. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  377. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  378. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  379. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  380. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  381. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  382. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  383. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  384. [2019.09.07-10.44.09:557][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  385. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  386. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  387. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  388. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  389. [2019.09.07-10.44.09:558][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  390. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  391. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  392. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  393. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  394. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  395. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  396. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  397. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  398. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  399. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  400. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  401. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  402. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  403. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  404. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  405. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  406. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  407. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  408. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  409. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  410. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  411. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  412. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  413. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  414. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  415. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  416. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  417. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  418. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  419. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  420. [2019.09.07-10.44.09:558][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  421. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  422. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  423. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  424. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  425. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  426. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  427. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  428. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  429. [2019.09.07-10.44.09:558][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  430. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  431. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  432. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  433. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  434. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  435. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  436. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  437. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  438. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  439. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  440. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  441. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  442. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  443. [2019.09.07-10.44.09:558][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Scalability.ini]
  444. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  445. [2019.09.07-10.44.09:558][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  446. [2019.09.07-10.44.09:558][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  447. [2019.09.07-10.44.09:559][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  448. [2019.09.07-10.44.09:559][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  449. [2019.09.07-10.44.09:559][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Config/Windows/Engine.ini]
  450. [2019.09.07-10.44.09:559][ 0]LogInit: Computer: DESKTOP-9IPMLHU
  451. [2019.09.07-10.44.09:559][ 0]LogInit: User: marc
  452. [2019.09.07-10.44.09:559][ 0]LogInit: CPU Page size=4096, Cores=8
  453. [2019.09.07-10.44.09:559][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  454. [2019.09.07-10.44.09:559][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  455. [2019.09.07-10.44.09:559][ 0]LogMemory: Platform Memory Stats for Windows
  456. [2019.09.07-10.44.09:559][ 0]LogMemory: Process Physical Memory: 99.07 MB used, 99.08 MB peak
  457. [2019.09.07-10.44.09:559][ 0]LogMemory: Process Virtual Memory: 90.61 MB used, 90.61 MB peak
  458. [2019.09.07-10.44.09:559][ 0]LogMemory: Physical Memory: 4566.35 MB used, 11761.89 MB free, 16328.24 MB total
  459. [2019.09.07-10.44.09:559][ 0]LogMemory: Virtual Memory: 4676.89 MB used, 134213048.00 MB free, 134217728.00 MB total
  460. [2019.09.07-10.44.09:579][ 0]LogInit: Using OS detected language (de-DE).
  461. [2019.09.07-10.44.09:579][ 0]LogInit: Using OS detected locale (de-DE).
  462. [2019.09.07-10.44.09:580][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
  463. [2019.09.07-10.44.09:581][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
  464. [2019.09.07-10.44.09:581][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
  465. [2019.09.07-10.44.09:581][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
  466. [2019.09.07-10.44.09:581][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
  467. [2019.09.07-10.44.09:582][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
  468. [2019.09.07-10.44.09:582][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
  469. [2019.09.07-10.44.09:582][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
  470. [2019.09.07-10.44.09:583][ 0]LogInit: Setting process to per monitor DPI aware
  471. [2019.09.07-10.44.09:615][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  472. [2019.09.07-10.44.09:615][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  473. [2019.09.07-10.44.09:829][ 0]LogHMD: Failed to initialize OpenVR with code 110
  474. [2019.09.07-10.44.09:829][ 0]LogD3D11RHI: D3D11 adapters:
  475. [2019.09.07-10.44.09:849][ 0]LogD3D11RHI: 0. 'AMD Radeon R9 200 Series' (Feature Level 11_0)
  476. [2019.09.07-10.44.09:849][ 0]LogD3D11RHI: 3052/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
  477. [2019.09.07-10.44.09:852][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  478. [2019.09.07-10.44.09:852][ 0]LogD3D11RHI: 0/0/8164 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  479. [2019.09.07-10.44.09:852][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  480. [2019.09.07-10.44.09:859][ 0]LogD3D11RHI: Creating new Direct3DDevice
  481. [2019.09.07-10.44.09:859][ 0]LogD3D11RHI: GPU DeviceId: 0x679a (for the marketing name, search the web for "GPU Device Id")
  482. [2019.09.07-10.44.09:859][ 0]LogWindows: EnumDisplayDevices:
  483. [2019.09.07-10.44.09:859][ 0]LogWindows: 0. 'AMD Radeon R9 200 Series' (P:1 D:1)
  484. [2019.09.07-10.44.09:860][ 0]LogWindows: 1. 'AMD Radeon R9 200 Series' (P:0 D:0)
  485. [2019.09.07-10.44.09:860][ 0]LogWindows: 2. 'AMD Radeon R9 200 Series' (P:0 D:0)
  486. [2019.09.07-10.44.09:861][ 0]LogWindows: 3. 'AMD Radeon R9 200 Series' (P:0 D:0)
  487. [2019.09.07-10.44.09:861][ 0]LogWindows: 4. 'AMD Radeon R9 200 Series' (P:0 D:0)
  488. [2019.09.07-10.44.09:861][ 0]LogWindows: 5. 'AMD Radeon R9 200 Series' (P:0 D:0)
  489. [2019.09.07-10.44.09:862][ 0]LogWindows: 6. 'AMD Radeon R9 200 Series' (P:0 D:0)
  490. [2019.09.07-10.44.09:862][ 0]LogWindows: 7. 'AMD Radeon R9 200 Series' (P:0 D:0)
  491. [2019.09.07-10.44.09:863][ 0]LogWindows: DebugString: FoundDriverCount:8
  492. [2019.09.07-10.44.09:863][ 0]LogD3D11RHI: Adapter Name: AMD Radeon R9 200 Series
  493. [2019.09.07-10.44.09:863][ 0]LogD3D11RHI: Driver Version: Adrenalin 2019 19.4.2 (internal:25.20.15031.5004, unified:25.20.15031.5004)
  494. [2019.09.07-10.44.09:863][ 0]LogD3D11RHI: Driver Date: 4-11-2019
  495. [2019.09.07-10.44.09:863][ 0]LogRHI: Texture pool is 2136 MB (70% of 3052 MB)
  496. [2019.09.07-10.44.09:897][ 0]LogD3D11RHI: Async texture creation enabled
  497. [2019.09.07-10.44.09:901][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
  498. [2019.09.07-10.44.09:902][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
  499. [2019.09.07-10.44.09:902][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI
  500. [2019.09.07-10.44.09:908][ 0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
  501. [2019.09.07-10.44.10:246][ 0]LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
  502. [2019.09.07-10.44.10:264][ 0]LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient'
  503. [2019.09.07-10.44.10:283][ 0]LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor'
  504. [2019.09.07-10.44.10:303][ 0]LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer'
  505. [2019.09.07-10.44.10:323][ 0]LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac'
  506. [2019.09.07-10.44.10:344][ 0]LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient'
  507. [2019.09.07-10.44.10:364][ 0]LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor'
  508. [2019.09.07-10.44.10:382][ 0]LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer'
  509. [2019.09.07-10.44.10:393][ 0]LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows'
  510. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
  511. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
  512. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
  513. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
  514. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
  515. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
  516. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
  517. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
  518. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
  519. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
  520. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
  521. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
  522. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
  523. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
  524. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
  525. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
  526. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
  527. [2019.09.07-10.44.10:510][ 0]LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
  528. [2019.09.07-10.44.10:512][ 0]LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
  529. [2019.09.07-10.44.10:570][ 0]LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient'
  530. [2019.09.07-10.44.10:570][ 0]LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS'
  531. [2019.09.07-10.44.10:609][ 0]LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient'
  532. [2019.09.07-10.44.10:609][ 0]LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS'
  533. [2019.09.07-10.44.10:626][ 0]LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient'
  534. [2019.09.07-10.44.10:643][ 0]LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor'
  535. [2019.09.07-10.44.10:663][ 0]LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer'
  536. [2019.09.07-10.44.10:681][ 0]LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux'
  537. [2019.09.07-10.44.10:745][ 0]LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin'
  538. [2019.09.07-10.44.10:745][ 0]LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient'
  539. [2019.09.07-10.44.10:745][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
  540. [2019.09.07-10.44.10:755][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  541. [2019.09.07-10.44.10:821][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (../../../../../../Users/marc-/Documents/Unreal Projects/RunFast3D/Intermediate/Shaders/WorkingDirectory/11504/).
  542. [2019.09.07-10.44.10:821][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/marc-/AppData/Local/Temp/UnrealShaderWorkingDir/6E533E3E41E92FBC776E4E8475BF7BE3/'.
  543. [2019.09.07-10.44.10:824][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  544. [2019.09.07-10.44.10:824][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  545. [2019.09.07-10.44.10:824][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  546. [2019.09.07-10.44.11:440][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  547. [2019.09.07-10.44.11:489][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 71MB C:/Users/marc-/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
  548. [2019.09.07-10.44.11:489][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/marc-/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc
  549. [2019.09.07-10.44.11:489][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/marc-/Documents/Unreal Projects/RunFast3D/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  550. [2019.09.07-10.44.11:489][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  551. [2019.09.07-10.44.11:489][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/marc-/Documents/Unreal Projects/RunFast3D/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  552. [2019.09.07-10.44.11:489][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  553. [2019.09.07-10.44.11:503][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  554. [2019.09.07-10.44.11:503][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  555. [2019.09.07-10.44.11:503][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  556. [2019.09.07-10.44.11:516][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/marc-/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  557. [2019.09.07-10.44.11:516][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  558. [2019.09.07-10.44.11:516][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  559. [2019.09.07-10.44.11:540][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  560. [2019.09.07-10.44.11:541][ 0]LogSlate: Using FreeType 2.6.0
  561. [2019.09.07-10.44.11:542][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  562. [2019.09.07-10.44.11:632][ 0]LogAssetRegistry: FAssetRegistry took 0.0370 seconds to start up
  563. [2019.09.07-10.44.12:043][ 0]LogInit: Selected Device Profile: [Windows]
  564. [2019.09.07-10.44.12:188][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  565. [2019.09.07-10.44.12:188][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  566. [2019.09.07-10.44.12:188][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  567. [2019.09.07-10.44.12:188][ 0]LogMeshReduction: No distributed automatic mesh merging module available
  568. [2019.09.07-10.44.12:188][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  569. [2019.09.07-10.44.12:205][ 0]LogNetVersion: RunFast3D 1.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2692069307)
  570. [2019.09.07-10.44.12:659][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.056234 seconds
  571. [2019.09.07-10.44.12:666][ 0]LogUObjectArray: 42205 objects as part of root set at end of initial load.
  572. [2019.09.07-10.44.12:666][ 0]LogUObjectAllocator: 7325032 out of 0 bytes used by permanent object pool.
  573. [2019.09.07-10.44.12:666][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  574. [2019.09.07-10.44.13:551][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  575. [2019.09.07-10.44.13:565][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  576. [2019.09.07-10.44.13:566][ 0]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0
  577. [2019.09.07-10.44.13:566][ 0]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0)
  578. [2019.09.07-10.44.13:566][ 0]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
  579. [2019.09.07-10.44.13:662][ 0]SourceControl: Source control is disabled
  580. [2019.09.07-10.44.13:662][ 0]SourceControl: Source control is disabled
  581. [2019.09.07-10.44.13:663][ 0]SourceControl: Source control is disabled
  582. [2019.09.07-10.44.13:664][ 0]SourceControl: Source control is disabled
  583. [2019.09.07-10.44.13:751][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  584. [2019.09.07-10.44.13:853][ 0]LogOcInput: OculusInput pre-init called
  585. [2019.09.07-10.44.14:552][ 0]LogEngine: Initializing Engine...
  586. [2019.09.07-10.44.14:553][ 0]LogHMD: Failed to initialize OpenVR with code 110
  587. [2019.09.07-10.44.14:554][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  588. [2019.09.07-10.44.14:774][ 0]LogInit: Initializing FReadOnlyCVARCache
  589. [2019.09.07-10.44.14:791][ 0]LogAIModule: Creating AISystem for world Untitled
  590. [2019.09.07-10.44.14:831][ 0]LogInit: XAudio2 using 'Kopfhörer (High Definition Audio Device)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  591. [2019.09.07-10.44.14:847][ 0]LogInit: FAudioDevice initialized.
  592. [2019.09.07-10.44.14:847][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  593. [2019.09.07-10.44.14:904][ 0]LogDerivedDataCache: Saved boot cache 0.06s 71MB C:/Users/marc-/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
  594. [2019.09.07-10.44.14:905][ 0]LogInit: Texture streaming: Enabled
  595. [2019.09.07-10.44.14:926][ 0]LogEngineSessionManager: EngineSessionManager initialized
  596. [2019.09.07-10.44.14:948][ 0]LogInit: Transaction tracking system initialized
  597. [2019.09.07-10.44.14:972][ 0]BlueprintLog: New page: Editor Load
  598. [2019.09.07-10.44.15:073][ 0]LocalizationService: Localization service is disabled
  599. [2019.09.07-10.44.15:705][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Content/' took 0.02s
  600. [2019.09.07-10.44.15:705][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  601. [2019.09.07-10.44.15:705][ 0]LogCook: Display: Mobile HDR setting 0
  602. [2019.09.07-10.44.15:902][ 0]SourceControl: Source control is disabled
  603. [2019.09.07-10.44.15:902][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/marc-/Documents/Unreal Projects/RunFast3D/Content/SideScrollerBP/Maps/SideScrollerExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  604. [2019.09.07-10.44.15:903][ 0]LightingResults: New page: Lighting Build
  605. [2019.09.07-10.44.15:907][ 0]MapCheck: New page: Map Check
  606. [2019.09.07-10.44.15:907][ 0]LightingResults: New page: Lighting Build
  607. [2019.09.07-10.44.15:945][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
  608. [2019.09.07-10.44.16:405][ 0]LogAIModule: Creating AISystem for world SideScrollerExampleMap
  609. [2019.09.07-10.44.16:415][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  610. [2019.09.07-10.44.16:463][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms
  611. [2019.09.07-10.44.16:463][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  612. [2019.09.07-10.44.16:464][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,208ms to complete.
  613. [2019.09.07-10.44.16:464][ 0]LogFileHelpers: Loading map 'SideScrollerExampleMap' took 0.562
  614. [2019.09.07-10.44.16:573][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  615. [2019.09.07-10.44.16:581][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  616. [2019.09.07-10.44.16:588][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  617. [2019.09.07-10.44.16:596][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  618. [2019.09.07-10.44.16:611][ 0]LogCollectionManager: Loaded 0 collections in 0.003747 seconds
  619. [2019.09.07-10.44.16:665][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Saved/Collections/' took 0.01s
  620. [2019.09.07-10.44.16:665][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Content/Developers/marc/Collections/' took 0.01s
  621. [2019.09.07-10.44.16:665][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/marc-/Documents/Unreal Projects/RunFast3D/Content/Collections/' took 0.01s
  622. [2019.09.07-10.44.16:665][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
  623. [2019.09.07-10.44.16:676][ 0]LogContentBrowser: Native class hierarchy populated in 0.0100 seconds. Added 2732 classes and 659 folders.
  624. [2019.09.07-10.44.16:698][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
  625. [2019.09.07-10.44.16:706][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  626. [2019.09.07-10.44.16:708][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  627. [2019.09.07-10.44.16:709][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  628. [2019.09.07-10.44.16:710][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  629. [2019.09.07-10.44.16:711][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  630. [2019.09.07-10.44.16:713][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  631. [2019.09.07-10.44.16:714][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  632. [2019.09.07-10.44.16:715][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  633. [2019.09.07-10.44.16:716][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  634. [2019.09.07-10.44.16:717][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  635. [2019.09.07-10.44.16:718][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  636. [2019.09.07-10.44.16:719][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  637. [2019.09.07-10.44.16:721][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  638. [2019.09.07-10.44.16:722][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  639. [2019.09.07-10.44.16:723][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  640. [2019.09.07-10.44.16:724][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  641. [2019.09.07-10.44.16:725][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  642. [2019.09.07-10.44.16:726][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  643. [2019.09.07-10.44.16:728][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  644. [2019.09.07-10.44.16:729][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  645. [2019.09.07-10.44.16:730][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  646. [2019.09.07-10.44.16:731][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  647. [2019.09.07-10.44.16:732][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  648. [2019.09.07-10.44.16:734][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  649. [2019.09.07-10.44.16:735][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  650. [2019.09.07-10.44.16:736][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  651. [2019.09.07-10.44.16:859][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
  652. [2019.09.07-10.44.16:882][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders.
  653. [2019.09.07-10.44.16:922][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  654. [2019.09.07-10.44.16:924][ 0]LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  655. [2019.09.07-10.44.16:934][ 0]LogSlate: Took 0.004684 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  656. [2019.09.07-10.44.17:000][ 0]LogRenderer: Reallocating scene render targets to support 1124x676 Format 10 NumSamples 1 (Frame:1).
  657. [2019.09.07-10.44.17:133][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
  658. [2019.09.07-10.44.17:133][ 0]LogLoad: (Engine Initialization) Total time: 10.14 seconds
  659. [2019.09.07-10.44.17:133][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  660. [2019.09.07-10.44.17:173][ 0]LogAssetRegistry: Asset discovery search completed in 5.5635 seconds
  661. [2019.09.07-10.44.17:175][ 0]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
  662. [2019.09.07-10.44.17:175][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000034 seconds (updated 0 objects)
  663. [2019.09.07-10.44.17:178][ 0]LogContentStreaming: Texture pool size now 1000 MB
  664. [2019.09.07-10.44.17:220][ 0]LogSlate: Took 0.009709 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  665. [2019.09.07-10.44.18:174][ 4]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  666. [2019.09.07-10.44.18:180][ 4]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/Blueprints/MyGameInstance.MyGameInstance
  667. [2019.09.07-10.44.18:490][ 4]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0008 seconds. Added 121 classes and 0 folders.
  668. [2019.09.07-10.44.19:316][ 4]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/SideScrollerBP/Blueprints/SideScrollerCharacter.SideScrollerCharacter
  669. [2019.09.07-10.44.19:714][ 4]LogSlate: Took 0.006103 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  670. [2019.09.07-10.44.20:043][ 5]LogSlate: Took 0.002870 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  671. [2019.09.07-10.44.31:563][200]LogSlate: FSceneViewport::OnFocusLost() reason 0
  672. [2019.09.07-10.44.32:318][287]LogSlate: Window 'MyGameInstance' being destroyed
  673. [2019.09.07-10.44.42:699][517]LogBlueprintActionDatabase: Requesting refresh due to module change: ExternalImagePicker (loaded)
  674. [2019.09.07-10.44.43:721][517]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
  675. [2019.09.07-10.47.31:728][772]LogSlate: Window 'Editor Preferences' being destroyed
  676. [2019.09.07-10.47.31:730][772]LogSlate: Window 'Editor Preferences' being destroyed
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