oniwaka21

Cohort Qualities v0.1

Oct 18th, 2018
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  1. Optional Mass Battle Rule: Cohort Roles
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  3. For a more in depth battlefield role for cohorts, with greater chances for glory for those who take on more dangerous jobs, and (hopefully) more in depth decisions on when cohorts should join the battle proper.
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  5. When a character is chosen to lead a cohort, they may choose a role for that cohort below:
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  7. Vanguard: Your glory gains and losses while leading a vanguard are increased by 1.5x value. During the first round of the mass battle, casualties inflicted by your Assault action is increased by your Fire ring. When determining if a vanguard cohort is destroyed, the total army value of casualties inflicted to destroy this cohort is reduced to 15%
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  9. Flank Guard: Your glory gains and losses while leading a Flank Guard are increased by 1.25x value. During the second and third rounds of mass battle, increase panic you inflict on the enemy force by half your Air or Water ring. When determining if a flank guard cohort is destroyed, the total army value of casualties inflicted to destroy this cohort is reduced to 20%.
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  11. Main Body:
  12. No modifier to glory gains or losses. During the second, third, and fourth rounds of mass battle, you gain casualty reduction equal to your Earth ring
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  14. Reserves:
  15. 0.75x modifier to glory gains and losses. During the fourth round and later of the mass battle, panic and casualties inflicted by this cohort is increased by your void ring. If the reserves take any action prior to the fourth round, this effect is negated.
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