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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("ParticleEmitter")
- o4 = Instance.new("Part")
- o5 = Instance.new("ParticleEmitter")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("ParticleEmitter")
- o1.Parent = mas
- o2.Name = "Floor"
- o2.Parent = o1
- o2.Material = Enum.Material.Neon
- o2.BrickColor = BrickColor.new("Institutional white")
- o2.Transparency = 1
- o2.Position = Vector3.new(0.579909027, 5.94499683, 5.04494286)
- o2.Rotation = Vector3.new(0, -90, 0)
- o2.Anchored = true
- o2.Size = Vector3.new(384.419983, 11.8899994, 400.969971)
- o2.CFrame = CFrame.new(0.579909027, 5.94499683, 5.04494286, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o2.Position = Vector3.new(0.579909027, 5.94499683, 5.04494286)
- o2.Orientation = Vector3.new(0, -90, 0)
- o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o3.Parent = o2
- o3.Transparency = NumberSequence.new(0.69999998807907,0.69999998807907)
- o3.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- o3.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 0),Color3.new(1, 1, 1))
- o3.LightEmission = 1
- o3.Texture = "rbxassetid://267871019"
- o3.ZOffset = 2
- o3.Rate = 2.0000000545128e+16
- o3.Speed = NumberRange.new(0,0)
- o3.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 0),Color3.new(1, 1, 1))
- o4.Name = "Floor"
- o4.Parent = o1
- o4.Material = Enum.Material.Neon
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Transparency = 1
- o4.Position = Vector3.new(0.579909027, 5.94499683, 5.04494286)
- o4.Rotation = Vector3.new(0, -90, 0)
- o4.Anchored = true
- o4.Size = Vector3.new(384.419983, 11.8899994, 400.969971)
- o4.CFrame = CFrame.new(0.579909027, 5.94499683, 5.04494286, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o4.Position = Vector3.new(0.579909027, 5.94499683, 5.04494286)
- o4.Orientation = Vector3.new(0, -90, 0)
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.Transparency = NumberSequence.new(0.69999998807907,0.69999998807907)
- o5.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- o5.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 0),Color3.new(1, 1, 1))
- o5.LightEmission = 1
- o5.Texture = "rbxassetid://267871019"
- o5.ZOffset = 2
- o5.Rate = 2.0000000545128e+16
- o5.Speed = NumberRange.new(0,0)
- o5.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 0),Color3.new(1, 1, 1))
- o6.Name = "Floor"
- o6.Parent = o1
- o6.Material = Enum.Material.Neon
- o6.BrickColor = BrickColor.new("Institutional white")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(0.579909027, 0.0249986649, 5.04494286)
- o6.Rotation = Vector3.new(0, -90, 0)
- o6.Anchored = true
- o6.Size = Vector3.new(384.419983, 0.0500000007, 400.969971)
- o6.CFrame = CFrame.new(0.579909027, 0.0249986649, 5.04494286, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o6.Position = Vector3.new(0.579909027, 0.0249986649, 5.04494286)
- o6.Orientation = Vector3.new(0, -90, 0)
- o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o7.Name = "Floor"
- o7.Parent = o1
- o7.Material = Enum.Material.Neon
- o7.BrickColor = BrickColor.new("Institutional white")
- o7.Transparency = 1
- o7.Position = Vector3.new(0.579909027, 5.94499683, 5.04494286)
- o7.Rotation = Vector3.new(0, -90, 0)
- o7.Anchored = true
- o7.Size = Vector3.new(384.419983, 11.8899994, 400.969971)
- o7.CFrame = CFrame.new(0.579909027, 5.94499683, 5.04494286, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o7.Position = Vector3.new(0.579909027, 5.94499683, 5.04494286)
- o7.Orientation = Vector3.new(0, -90, 0)
- o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o8.Parent = o7
- o8.Transparency = NumberSequence.new(0.69999998807907,0.69999998807907)
- o8.Size = NumberSequence.new(0.40000000596046,0.40000000596046)
- o8.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 0),Color3.new(1, 1, 1))
- o8.LightEmission = 1
- o8.Texture = "rbxassetid://267871019"
- o8.ZOffset = 2
- o8.Rate = 2.0000000545128e+16
- o8.Speed = NumberRange.new(0,0)
- o8.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 1, 0),Color3.new(1, 1, 1))
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
- game:GetService("Lighting").Outlines = true
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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