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- ; ___ ____ _ _ ____ ____ _ _ ____ __ ;
- ; / __)( ___)( \( )(_ _)(_ _)( \( )( ___)( ) ___ ;
- ; \__ \ )__) ) ( )( _)(_ ) ( )__) )(__ (___) ;
- ; (___/(____)(_)\_) (__) (____)(_)\_)(____)(____) ;
- ; ____ ____ _____ _ _ ____ ____ _____ ____ ;
- ; ( _ \( _ \( _ )( \( )( ___) ( _ \( _ )(_ _) ;
- ; )(_) )) / )(_)( ) ( )__) ) _ < )(_)( )( ;
- ; (____/(_)\_)(_____)(_)\_)(____) (____/(_____) (__) ;
- ;_____________________________________________________________;
- ; -- MAIN SETTINGS -- ; I suggest to leave these alone
- ; interval between position packets
- updateinterval:75
- ; bot returns to default rotation if no one is around after rangetimeout(ms)
- rangetimeout:1000
- ; range before bot starts firring bullets instead of bombs
- bombfirerange:65000
- ; -- SPAWN SETTINGS -- ;
- ; Where you want bot to start: fixed /or random within a given area
- ; Syntax spawn:[fixed or range]:[tiles or pixels]:[coordX]:[coordY]:[spawnradius(if range is used)]
- ; EXAMPLE spawn:range:tiles:512:528:31 or spawn:fixed:pixels:8192:8448
- spawn:range:tiles:512:528:31
- ; Ship you want to start with ( 1 - 7 )
- initialship:7
- ; Gun level ( 1 - 4 )
- gunlevel:3
- ; Bomb level ( 1 - 4 )
- bomblevel:2
- ; If you want bot to fire multi ( true/false )
- multibullets:false
- ; When not engaged bot will return to this rotation: ( 0 - 39 )
- defaultrotation:30
- ; Ship radius: default is 16 ( thats a 32x32 hit range )
- radius:16
- ; Bot engages enemy thats within this range ( in pixels )
- activationrange:3000
- ; If bot returns fire: ( true/false )
- returnfire:true
- ; If set to true bot will have to pay energy like a regular player to fire ( true/false )
- weaponpenalty:true
- ; If set to true bot follows svs settings for gun delay ( true/false )
- gundelay:true
- ; If set to true bot follows svs settings for bomb delay ( true/false )
- bombdelay:true
- ; Safety for energy so bot doesnt fire to 0 - bot will not fire after this energy is reached
- energycutoff:900
- ; Damage set on or off ( true/false )
- takedamage:true
- ; Shrapnel setting for bot
- ; Syntax shrapnel:[level(1-4)]:[amount=(default 8)]
- ; EXAMPLE shrapnel:2:8
- shrapnel:2:8
- ; -- ARENA SETTINGS -- ;
- ; These settings can be found in the arena.cfg
- maxenergy:1700
- bulletfiredelay:24
- bulletfireenergy:20
- bombfiredelay:150
- bombfireenergy:300
- bombfireenergyupgrade:50
- bulletdamagelevel:70
- bulletdamageupgrade:71
- bombdamage:750
- maximumrecharge:1150
- multifiredelay:50
- multifireenergy:30
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