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- void idMegaTexture::GenerateMegaMipMaps() {
- ...
- byte *newBlock = (byte *)_alloca( tileSize );
- ...
- memset( newBlock, 0, sizeof( newBlock ) );
- ...
- }
- Most likely this is what should be written here: memset( newBlock, 0, tileSize );
- This suspicious code was found in Doom3 project by PVS-Studio static code analyzer.
- Warning message is:
- V579 The memset function receives the pointer and its size as arguments. It is possibly a mistake. Inspect the third argument. DoomDLL megatexture.cpp 542
- PVS-Studio is a static analyzer for detecting bugs in the source code of applications written in C, C++, C++11, C++/CX. Site: http://www.viva64.com/en/pvs-studio/
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