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- an overall change: blade spells in general will have Special range and no costly material component; basically reverting the tasha's change and also letting reach blade spells work without spell sniper
- cantrips: 10
- Blade Ward, Booming Blade, Gust, Infestation, Lightning Lure, Magic Stone, Poison Spray, Primal Savagery, Shillelagh, True Strike
- 1st: 4
- Chaos Bolt, False Life, Frost Fingers, Witch Bolt
- 2nd: 6
- Barkskin, Darkvision, Flame Blade, Healing Spirit, Melf's Acid Arrow, Snilloc's Snowball Swarm
- 3rd: 6
- Conjure Animals, Conjure Barrage, Counterspell, Flame Arrows, Life Transference, Summon Lesser Demons
- 4th: 4
- Conjure Minor Elementals, Conjure Woodland Beings, Guardian of Faith, Shadow of Moil
- 5th: 6
- Conjure Elemental, Contagion, Flame Strike, Holy Weapon, Infernal Calling, Swift Quiver
- 6th: 2
- Circle of Death, Drawmij's Instant Summons
- 7th: 3
- Conjure Celestial, Fire Storm, Mordenkainen's Sword
- 8th: 0
- 9th: 3
- Storm of Vengeance, Time Stop, Weird
- total: 43
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