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- 1>------ Build started: Project: lowlevel, Configuration: Release Win32 ------
- 2>------ Build started: Project: gui, Configuration: Release Win32 ------
- 1> localization.cpp
- 1>..\..\..\source\lib\localization.cpp(23): warning C4627: '#include "lib/localization.h"': skipped when looking for precompiled header use
- 1> Add directive to 'precompiled.h' or rebuild precompiled header
- 1>..\..\..\source\lib\localization.cpp(27): warning C4627: '#include <boost/concept_check.hpp>': skipped when looking for precompiled header use
- 1> Add directive to 'precompiled.h' or rebuild precompiled header
- 1>..\..\..\source\lib\localization.cpp(29): warning C4627: '#include "lib/file/file_system.h"': skipped when looking for precompiled header use
- 1> Add directive to 'precompiled.h' or rebuild precompiled header
- 2> CGUI.cpp
- 1>..\..\..\source\lib\localization.cpp(30): warning C4627: '#include "lib/utf8.h"': skipped when looking for precompiled header use
- 1> Add directive to 'precompiled.h' or rebuild precompiled header
- 1>..\..\..\source\lib\localization.cpp(32): warning C4627: '#include "ps/CLogger.h"': skipped when looking for precompiled header use
- 1> Add directive to 'precompiled.h' or rebuild precompiled header
- 1>..\..\..\source\lib\localization.cpp(33): warning C4627: '#include "ps/ConfigDB.h"': skipped when looking for precompiled header use
- 1> Add directive to 'precompiled.h' or rebuild precompiled header
- 1>..\..\..\source\lib\localization.cpp(34): warning C4627: '#include "ps/Filesystem.h"': skipped when looking for precompiled header use
- 1> Add directive to 'precompiled.h' or rebuild precompiled header
- 1>..\..\..\source\lib\localization.cpp(379): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "precompiled.h"' to your source?
- 2>C:\Users\Erik\Documents\GitHub\0ad\source\lib/external_libraries/icu.h(26): fatal error C1083: Cannot open include file: 'unicode/smpdtfmt.h': No such file or directory
- 2> GUIRenderer.cpp
- 3>------ Build started: Project: engine, Configuration: Release Win32 ------
- 2>C:\Users\Erik\Documents\GitHub\0ad\source\lib/external_libraries/icu.h(26): fatal error C1083: Cannot open include file: 'unicode/smpdtfmt.h': No such file or directory
- 2> ScriptFunctions.cpp
- 2>C:\Users\Erik\Documents\GitHub\0ad\source\lib/external_libraries/icu.h(26): fatal error C1083: Cannot open include file: 'unicode/smpdtfmt.h': No such file or directory
- 2> Generating Code...
- 3> CLogger.cpp
- 3>C:\Users\Erik\Documents\GitHub\0ad\source\lib/external_libraries/icu.h(26): fatal error C1083: Cannot open include file: 'unicode/smpdtfmt.h': No such file or directory
- 3> SavedGame.cpp
- 3>C:\Users\Erik\Documents\GitHub\0ad\source\lib/external_libraries/icu.h(26): fatal error C1083: Cannot open include file: 'unicode/smpdtfmt.h': No such file or directory
- 3> Generating Code...
- 4>------ Build started: Project: test, Configuration: Release Win32 ------
- 5>------ Build started: Project: pyrogenesis, Configuration: Release Win32 ------
- 4> test_root.cpp
- 5>LINK : fatal error LNK1181: cannot open input file 'tinygettext.lib'
- 4>LINK : fatal error LNK1181: cannot open input file '..\..\..\binaries\system\engine.lib'
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