Salmander1234

christmas

Dec 5th, 2020
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  625. ["BlurSpacing"] = 0,
  626. ["Alpha"] = 1,
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  630. ["UseLegacyScale"] = false,
  631. ["Bone"] = "head",
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  639. ["Hide"] = false,
  640. ["OwnerEntity"] = false,
  641. ["Scale"] = Vector(1, 4.5, 1),
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  643. ["EditorExpand"] = false,
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  680. ["Alpha"] = 1,
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  683. ["UsePlayerColor"] = false,
  684. ["UseLegacyScale"] = false,
  685. ["Bone"] = "head",
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  694. ["OwnerEntity"] = false,
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  723. ["EyeAngles"] = false,
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  725. ["TintColor"] = Vector(0, 0, 0),
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  728. ["LodOverride"] = -1,
  729. ["BlurSpacing"] = 0,
  730. ["Alpha"] = 1,
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  733. ["UsePlayerColor"] = false,
  734. ["UseLegacyScale"] = false,
  735. ["Bone"] = "head",
  736. ["Color"] = Vector(255, 255, 255),
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  741. ["AngleOffset"] = Angle(0, 0, 0),
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  743. ["Hide"] = false,
  744. ["OwnerEntity"] = false,
  745. ["Scale"] = Vector(0.5, 1, 0.69999998807907),
  746. ["ClassName"] = "model",
  747. ["EditorExpand"] = true,
  748. ["Size"] = 0.42500001192093,
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  750. ["Angles"] = Angle(0, 0, 0),
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  752. ["Model"] = "models/pac/default.mdl",
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  760. ["LightBlend"] = 1,
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  762. ["OwnerName"] = "self",
  763. ["AimPartName"] = "",
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  765. ["AimPartUID"] = "",
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  767. ["Name"] = "",
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  772. ["Fullbright"] = false,
  773. ["EyeAngles"] = false,
  774. ["DrawOrder"] = 0,
  775. ["TintColor"] = Vector(0, 0, 0),
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  777. ["Translucent"] = false,
  778. ["LodOverride"] = -1,
  779. ["BlurSpacing"] = 0,
  780. ["Alpha"] = 1,
  781. ["Material"] = "",
  782. ["UseWeaponColor"] = false,
  783. ["UsePlayerColor"] = false,
  784. ["UseLegacyScale"] = false,
  785. ["Bone"] = "head",
  786. ["Color"] = Vector(144, 48, 0),
  787. ["Brightness"] = 1,
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  789. ["BlurLength"] = 0,
  790. ["Position"] = Vector(2.267578125, -0.513671875, -0.078125),
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  793. ["Hide"] = false,
  794. ["OwnerEntity"] = false,
  795. ["Scale"] = Vector(1, 1, 1),
  796. ["ClassName"] = "model",
  797. ["EditorExpand"] = false,
  798. ["Size"] = 0.5,
  799. ["ModelFallback"] = "",
  800. ["Angles"] = Angle(0, 0, 0),
  801. ["TextureFilter"] = 3,
  802. ["Model"] = "models/pac/default.mdl",
  803. ["BlendMode"] = "",
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  816. ["OwnerName"] = "self",
  817. ["AimPartName"] = "",
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  832. ["LodOverride"] = -1,
  833. ["BlurSpacing"] = 0,
  834. ["Alpha"] = 1,
  835. ["Material"] = "models/ihvtest/eyeball_l",
  836. ["UseWeaponColor"] = false,
  837. ["UsePlayerColor"] = false,
  838. ["UseLegacyScale"] = false,
  839. ["Bone"] = "head",
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  847. ["Hide"] = false,
  848. ["OwnerEntity"] = false,
  849. ["Scale"] = Vector(1.5, 2.2000000476837, 1),
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  851. ["EditorExpand"] = false,
  852. ["Size"] = 0.025000000372529,
  853. ["ModelFallback"] = "",
  854. ["Angles"] = Angle(0, 0, 0),
  855. ["TextureFilter"] = 3,
  856. ["Model"] = "models/pac/default.mdl",
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  882. ["LodOverride"] = -1,
  883. ["BlurSpacing"] = 0,
  884. ["Alpha"] = 1,
  885. ["Material"] = "models/ihvtest/eyeball_l",
  886. ["UseWeaponColor"] = false,
  887. ["UsePlayerColor"] = false,
  888. ["UseLegacyScale"] = false,
  889. ["Bone"] = "head",
  890. ["Color"] = Vector(255, 255, 255),
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  1048. ["AimPartUID"] = "",
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  1099. ["Bone"] = "head",
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  1103. ["Name"] = "",
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  1106. ["EyeAngles"] = false,
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  1109. ["ClassName"] = "clip",
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  1118. ["LightBlend"] = 1,
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  1120. ["OwnerName"] = "self",
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  1122. ["IgnoreZ"] = false,
  1123. ["AimPartUID"] = "",
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  1131. ["EyeAngles"] = false,
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  1136. ["LodOverride"] = -1,
  1137. ["BlurSpacing"] = 0,
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  1141. ["UsePlayerColor"] = false,
  1142. ["UseLegacyScale"] = false,
  1143. ["Bone"] = "head",
  1144. ["Color"] = Vector(0, 0, 0),
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  1148. ["Position"] = Vector(0.6533203125, 1.4189453125, 1.2822265625),
  1149. ["AngleOffset"] = Angle(0, 0, 0),
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  1151. ["Hide"] = false,
  1152. ["OwnerEntity"] = false,
  1153. ["Scale"] = Vector(1, 1.7000000476837, 1),
  1154. ["ClassName"] = "model",
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