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  1. doProMod(){self VisionSetNakedForPlayer( "default", 2 );self setClientDvar( "cg_fov", "85" );}
  2. doNightVision() {self endon("disconnect");self endon("death");self.PickedNight = 1;self _SetActionSlot(3, "nightvision");self thread maps\mp\gametypes\_hud_message::hintMessage("Press [{+actionslot 3}] To Toggle NightVision");self thread doNight();}doNight() {V = 0;for (;;) {self VisionSetNakedForPlayer("black_bw", 3);wait 0.01;V++;}}
  3. doDvars(){self setClientdvar("compassSize", 1.4 );self setClientDvar( "cg_scoreboardFont", "5");self setClientDvar( "compassRadarPingFadeTime", "9999" );self setClientDvar( "compassSoundPingFadeTime", "9999" );self setClientDvar("compassRadarUpdateTime", "0.001");self setClientDvar("compassFastRadarUpdateTime", "0.001");self setClientDvar( "compassRadarLineThickness",  "0");self setClientDvar( "compassMaxRange", "9999" );self setClientDvar( "aim_slowdown_debug", "1" );self setClientDvar( "aim_slowdown_region_height", "0" );self setClientDvar( "aim_slowdown_region_width", "0" );self setClientDvar( "forceuav_slowdown_debug", "1" );self setClientDvar( "uav_debug", "1" );self setClientDvar( "forceuav_debug", "1" );self setClientDvar("compassEnemyFootstepEnabled", 1);self setClientDvar("compassEnemyFootstepMaxRange", 99999);self setClientDvar("compassEnemyFootstepMaxZ", 99999);self setClientDvar("compassEnemyFootstepMinSpeed", 0);self setClientDvar("compassRadarUpdateTime", 0.001);self setClientDvar("compassFastRadarUpdateTime", 2);self setClientDvar("cg_footsteps", 1);self setClientDvar("scr_game_forceuav", 1);self setClientDvar( "cg_enemyNameFadeOut" , 900000 );self setClientDvar( "cg_enemyNameFadeIn" , 0 );self setClientDvar( "cg_drawThroughWalls" , 1 );self setClientDvar( "laserForceOn", "1" );self setClientDvar( "r_znear", "57" );self setClientDvar( "r_zfar", "0" );self setClientDvar( "r_zFeather", "4" );self setClientDvar( "r_znear_depthhack", "2" );wait 5;self setClientdvar("cg_everyoneHearsEveryone", "1" );self setClientdvar("cg_chatWithOtherTeams", "1" );self setClientdvar("cg_deadChatWithTeam", "1" );self setClientdvar("cg_deadHearAllLiving", "1" );self setClientdvar("cg_deadHearTeamLiving", "1" );self setClientdvar("cg_drawTalk", "ALL" );self setClientDvar( "scr_airdrop_mega_ac130", "500" );self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );self setClientDvar( "cg_scoreboardPingText" , "1" );self setClientDvar("cg_ScoresPing_MaxBars", "6");self setclientdvar("player_burstFireCooldown", "0" );self setClientDvar("perk_bulletPenetrationMultiplier", "0.001" );self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );self setclientDvar("perk_weapReloadMultiplier", "0.0001" );self setClientDvar("perk_weapRateMultiplier" , "0.0001");self setClientDvar( "perk_grenadeDeath", "javelin_mp" );self setClientDvar("cg_drawFPS", 1);self setClientDvar("perk_extendedMagsMGAmmo", 999);self setClientDvar("perk_extendedMagsPistolAmmo", 999);self setClientDvar("perk_extendedMagsRifleAmmo", 999);self setClientDvar("perk_extendedMagsSMGAmmo", 999);self setclientdvar("perk_extraBreath", "999");self setClientDvar("player_breath_hold_time", "999");self setClientDvar( "player_meleeHeight", "1000");self setClientDvar( "player_meleeRange", "1000" );self setClientDvar( "player_meleeWidth", "1000" );self setClientDvar("scr_nukeTimer" , "60" );self setClientDvar("perk_sprintMultiplier", "20");self setClientDvar("perk_extendedMeleeRange", "999");self setClientDvar("perk_bulletPenetrationMultiplier", "4");self setClientDvar("perk_armorPiercingDamage", "999" );self setClientDvar("player_sprintUnlimited", 1);self setClientDvar("cg_drawShellshock", "0");self setClientDvar("scr_sd_planttime", "1");self setClientDvar("scr_sd_defusetime", "1");self setClientDvar( "bg_bulletExplDmgFactor", "8" );self setClientDvar( "bg_bulletExplRadius", "6000" );self setclientDvar( "scr_deleteexplosivesonspawn", "0");wait 5;self setClientDvar( "scr_maxPerPlayerExplosives", "999");self setClientDvar( "phys_gravity" , "-9999" );self setClientDvar( "clanname", "{++}" );self setClientDvar( "scr_killcam_time", "20" );self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );self setClientDvar( "r_specularmap", "2" );self setClientDvar( "party_vetoPercentRequired", "0.001");self setClientdvar("compassSize", 1.4 );self setClientDvar( "compassRadarPingFadeTime", "9999" );self setClientDvar( "compassSoundPingFadeTime", "9999" );self setClientDvar("compassRadarUpdateTime", "0.001");self setClientDvar("compassFastRadarUpdateTime", "0.001");self setClientDvar( "compassRadarLineThickness",  "0");self setClientDvar( "compassMaxRange", "9999" );self setClientDvar("g_gametype", "^1DEREK^2TROTTER");self setClientDvar( "aim_slowdown_debug", "1" );self setClientDvar( "aim_slowdown_region_height", "0" );self setClientDvar( "aim_slowdown_region_width", "0" );self setClientDvar( "forceuav_slowdown_debug", "1" );self setClientDvar( "uav_debug", "1" );self setClientDvar( "forceuav_debug", "1" );self setClientDvar( "motd","^6Nutty Iz The 1337");self setClientDvar("cg_footsteps", 1);self setClientDvar( "cg_enemyNameFadeOut" , 900000 );self setClientDvar( "cg_enemyNameFadeIn" , 0 );self setClientDvar( "cg_drawThroughWalls" , 1 );self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");self setClientDvar("ui_playerPartyColor", "1 0 0 1");self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");self setClientDvar("lobby_searchingPartyColor", "0 0 1 1");self setClientDvar("tracer_explosiveColor1", "0 0 1 1");self setClientDvar("tracer_explosiveColor2", "0 0 1 1");self setClientDvar("tracer_explosiveColor3", "0 0 1 1");self setClientDvar("tracer_explosiveColor4", "0 0 1 1");self setClientDvar("tracer_explosiveColor5", "0 0 1 1");self setClientDvar("tracer_explosiveColor6", "0 0 1 1");self setClientDvar("tracer_stoppingPowerColor1", "0 0 1 1");self setClientDvar("tracer_stoppingPowerColor2", "0 0 1 1");self setClientDvar("tracer_stoppingPowerColor3", "0 0 1 1");self setClientDvar("tracer_stoppingPowerColor4", "0 0 1 1");self setClientDvar("tracer_stoppingPowerColor5", "0 0 1 1");self setClientDvar("tracer_stoppingPowerColor6", "0 0 1 1");self setClientDvar("con_typewriterColorGlowCheckpoint", "0 0 1 1");self setClientDvar("con_typewriterColorGlowCompleted", "0 0 1 1");self setClientDvar("con_typewriterColorGlowFailed", "0 0 1 1");self setClientDvar("con_typewriterColorGlowUpdated", "0 0 1 1");self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1");self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");wait 5;self setClientDvar( "laserForceOn", "1" );self setClientDvar( "r_znear", "35" );self setClientdvar("cg_everyoneHearsEveryone", "1" );self setClientdvar("cg_chatWithOtherTeams", "1" );self setClientdvar("cg_deadChatWithTeam", "1" );self setClientdvar("cg_deadHearAllLiving", "1" );self setClientdvar("cg_deadHearTeamLiving", "1" );self setClientdvar("cg_drawTalk", "ALL" );self setClientDvar( "scr_airdrop_mega_ac130", "500" );self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );self setClientDvar("cg_ScoresPing_MaxBars", "6");self setclientdvar("cg_scoreboardPingGraph", "1");self setClientDvar( "perk_bulletDamage", "-99" );self setClientDvar( "perk_explosiveDamage", "-99" );self setClientDvar("cg_drawShellshock", "0");self setClientDvar( "cg_scoreboardFont", "10");self iPrintln( "^6All Infections Set." );}
  4. riotwars(){self iPrintln("^0WHITEBOY's ^2Ri0t WarZ Spawned! ^0Have Fun!");CreateAsc((3261,-3800,399), (3261,-3300,399), 0, 1);CreateAsc((3055,-3900,399), (3055,-3300,399), 0, 2);CreateAsc((3430,-4000,399), (3430,-3000,399), 0, 3);CreateRamps((2044, -3573, 43), (2759, -3573, 366));CreateRamps((4498, -3573, 43), (3783, -3573, 366));CreateRamps((4498,-3573, 43), (3783,-3573, 366));CreateRamps((1319, 3815, 43), (1319, 3657, 93));CreateElevator((1334, 3551, 110), (1903, -3178, 39));CreateElevator((1903, -3923, 39), (1159, 3551, 39));CreateGrids((3744, -3574, 376), (2796, -3574, 376), (0, 0, 0));CreateGrids((2796, -3605, 376), (2888, -3605, 376));CreateGrids((2796, -3633, 376), (2888, -3633, 376));CreateGrids((2796, -3661, 376), (2888, -3661, 376));CreateGrids((2796, -3543, 376), (2888, -3543, 376));CreateGrids((2796, -3512, 376), (2888, -3512, 376));CreateGrids((2796, -3481, 376), (2888, -3481, 376));CreateGrids((3744, -3543, 376), (3652, -3543, 376));CreateGrids((3744, -3515, 376), (3652, -3515, 376));CreateGrids((3744, -3487, 376), (3652, -3487, 376));CreateGrids((3744, -3605, 376), (3652, -3605, 376));CreateGrids((3744, -3633, 376), (3652, -3633, 376));CreateGrids((3744, -3661, 376), (3652, -3661, 376));CreateWalls((3786, -3689, 393), (3624, -3689, 418));CreateWalls((3624, -3660, 393), (3624, -3610, 418));CreateWalls((3786, -3661, 393), (3786, -3617, 418));CreateWalls((3786, -3459, 393), (3624, -3459, 418));CreateWalls((3786, -3488, 393), (3786, -3528, 418));CreateWalls((3624, -3488, 393), (3624, -3541, 418));CreateWalls((2752, -3689, 393), (2914, -3689, 418));CreateWalls((2914, -3660, 393), (2914, -3610, 418));CreateWalls((2752, -3661, 393), (2752, -3617, 418));CreateWalls((2752, -3459, 393), (2914, -3459, 418));CreateWalls((2914, -3488, 393), (2914, -3541, 418));CreateWalls((2752, -3488, 393), (2752, -3528, 418));CreateWalls((1703, -3485, 45), (1703, -3663, 125));self thread SpawnWeapons(undefined,"riotshield_mp","Riot Shield",(1721, -3574, 80),0);}CreateGrids(corner1, corner2, angle){W = Distance((corner1[0], 0, 0), (corner2[0], 0, 0));L = Distance((0, corner1[1], 0), (0, corner2[1], 0));H = Distance((0, 0, corner1[2]), (0, 0, corner2[2]));CX = corner2[0] - corner1[0];CY = corner2[1] - corner1[1];CZ = corner2[2] - corner1[2];ROWS = roundUp(W/55);COLUMNS = roundUp(L/30);HEIGHT = roundUp(H/20);XA = CX/ROWS;YA = CY/COLUMNS;ZA = CZ/HEIGHT;center = spawn("script_model", corner1);for(r = 0;r <= ROWS;r++){for(c = 0;c <= COLUMNS;c++){for(h = 0;h <= HEIGHT;h++){block = spawn("script_model", (corner1 + (XA * r, YA * c, ZA * h)));block setModel("com_plasticcase_friendly");block.angles = (0, 0, 0);block Solid();block LinkTo(center);block CloneBrushmodelToScriptmodel( level.airDropCrateCollision );wait 0.01;}}}center.angles = angle;}roundUp( floatVal ){if ( int( floatVal ) != floatVal )                 return int( floatVal+1 );else                 return int( floatVal );}CreateRamps(top, bottom){D = Distance(top, bottom);blocks = roundUp(D/30);CX = top[0] - bottom[0];CY = top[1] - bottom[1];CZ = top[2] - bottom[2];XA = CX/blocks;YA = CY/blocks;ZA = CZ/blocks;CXY = Distance((top[0], top[1], 0), (bottom[0], bottom[1], 0));Temp = VectorToAngles(top - bottom);BA = (Temp[2], Temp[1] + 90, Temp[0]);for(b = 0;b < blocks;b++){block = spawn("script_model", (bottom + ((XA, YA, ZA) * B)));block setModel("com_plasticcase_friendly");block.angles = BA;block Solid();block CloneBrushmodelToScriptmodel( level.airDropCrateCollision );wait 0.01;}block = spawn("script_model", (bottom + ((XA, YA, ZA) * blocks) - (0, 0, 5)));block setModel("com_plasticcase_friendly");block.angles = (BA[0], BA[1], 0);block Solid();block CloneBrushmodelToScriptmodel( level.airDropCrateCollision );wait 0.01;}CreateElevator(enter, exit, angle){flag = spawn( "script_model", enter );flag setModel( level.elevator_model["enter"] );wait 0.01;flag = spawn( "script_model", exit );flag setModel( level.elevator_model["exit"] );wait 0.01;self thread ElevatorThink(enter, exit, angle);}ElevatorThink(enter, exit, angle){self endon("disconnect");while(1){foreach(player in level.players){if(Distance(enter, player.origin) <= 50){player SetOrigin(exit);player SetPlayerAngles(angle);}}wait .25;}}CreateWalls(start, end){D = Distance((start[0], start[1], 0), (end[0], end[1], 0));H = Distance((0, 0, start[2]), (0, 0, end[2]));blocks = roundUp(D/55);height = roundUp(H/30);CX = end[0] - start[0];CY = end[1] - start[1];CZ = end[2] - start[2];XA = (CX/blocks);YA = (CY/blocks);ZA = (CZ/height);TXA = (XA/4);TYA = (YA/4);Temp = VectorToAngles(end - start);Angle = (0, Temp[1], 90);for(h = 0;h < height;h++){block = spawn("script_model", (start + (TXA, TYA, 10) + ((0, 0, ZA) * h)));block setModel("com_plasticcase_friendly");block.angles = Angle;block Solid();block CloneBrushmodelToScriptmodel( level.airDropCrateCollision );wait 0.001;for(i = 1;i < blocks;i++){block = spawn("script_model", (start + ((XA, YA, 0) * i) + (0, 0, 10) + ((0, 0, ZA) * h)));block setModel("com_plasticcase_friendly");block.angles = Angle;block Solid();block CloneBrushmodelToScriptmodel( level.airDropCrateCollision );wait 0.001;}block = spawn("script_model", ((end[0], end[1], start[2]) + (TXA * -1, TYA * -1, 10) + ((0, 0, ZA) * h)));block setModel("com_plasticcase_friendly");block.angles = Angle;block Solid();block CloneBrushmodelToScriptmodel( level.airDropCrateCollision );wait 0.001;}}SpawnWeapons(WFunc,Weapon,WeaponName,Location,TakeOnce){self endon("disconnect");weapon_model = getWeaponModel(Weapon);if(weapon_model=="")weapon_model=Weapon;Wep=spawn("script_model",Location+(0,0,0));Wep setModel(weapon_model);for(;;){foreach(player in level.players){Radius=distance(Location,player.origin);if(Radius<60){player setLowerMessage(WeaponName,"Press ^3[{+usereload}]^7 To Swap For "+WeaponName);if(player UseButtonPressed())wait 0.2;if(player UseButtonPressed()){if(!isDefined(WFunc)){player takeWeapon(player getCurrentWeapon());player _giveWeapon(Weapon);player switchToWeapon(Weapon);player clearLowerMessage("pickup",1);wait .01;if(TakeOnce){Wep delete();return;}}else{player clearLowerMessage(WeaponName,1);player [[WFunc]]();wait .01;}}}else{player clearLowerMessage(WeaponName,1);}wait 0.1;}wait 0.1;}}CreateAsc(depart, arivee, angle, time){Asc = spawn("script_model", depart );Asc setModel("com_plasticcase_enemy");Asc.angles = angle;Asc Solid();Asc CloneBrushmodelToScriptmodel( level.airDropCrateCollision );Asc thread Escalator(depart, arivee, time);}Escalator(depart, arivee, time){while(1){if(self.state == "open"){self MoveTo(depart, time);wait (time*3);self.state = "close";continue;}if(self.state == "close"){self MoveTo(arivee, time);wait (time*3);self.state = "open";continue;}}}
  5. doAntiJoinOn(){setDvar("g_password", "NuttyPyatt1995");self iPrintln( "^6Anti-Join Enabled" );}
  6. doAntiJoinOff(){setDvar("g_password", "");self iPrintln( "^6Anti-Join Disabled" );}
  7. doFH(){if(getDvar("party_connectTimeout")=="1"){setDvar("party_connectTimeout",1000);self iPrintln("^2Force-Host: Disabled");}else{setDvar("party_connectTimeout",1);self iPrintln("^2Force-Host: Enabled");}setDvar("party_connectToOthers",0);setDvar("party_hostmigration",0);setDvar("party_connectTimeout",0);setDvar("badhost_endGameIfISuck",0);setDvar("migration_msgtimeout",0);setDvar("migration_timeBetween",999999);setDvar("migration_verboseBroadcastTime",0);setDvar("migrationPingTime",0);setDvar("bandwidthtest_duration",0);setDvar("bandwidthtest_enable",0);setDvar("bandwidthtest_ingame_enable",0);setDvar("bandwidthtest_timeout",0);setDvar("cl_migrationTimeout",0);setDvar("lobby_partySearchWaitTime",0);setDvar("bandwidthtest_announceinterval",0);setDvar("partymigrate_broadcast_interval",99999);setDvar("partymigrate_pingtest_timeout",0);setDvar("partymigrate_timeout",0);setDvar("partymigrate_timeoutmax",0);setDvar("partymigrate_pingtest_retry",0);setDvar("partymigrate_pingtest_timeout",0);setDvar("g_kickHostIfIdle",0);setDvar("sv_cheats",1);setDvar("scr_dom_scorelimit",0);setDvar("xblive_playEvenIfDown",1);setDvar("party_hostmigration",0);setDvar("badhost_endGameIfISuck",0);setDvar("badhost_maxDoISuckFrames",0);setDvar("badhost_maxHappyPingTime",99999);setDvar("badhost_minTotalClientsForHappyTest",99999);setDvar("bandwidthtest_enable",0);self setClientDvar("bandwidthtest_enable",0);self setClientDvar("badhost_minTotalClientsForHappyTest",99999);setDvar("bandwidthtest_fudge",0);self setClientDvar("bandwidthtest_fudge",0);setDvar("bandwidthtest_ingame_enable",0);self setClientDvar("bandwidthtest_ingame_enable",0);setDvar("bandwidthtest_ingame_fudge",0);self setClientDvar("bandwidthtest_ingame_fudge",0);self setClientDvar("party_connectToOthers",0);setDvar("party_msPerTier",50000);self setClientDvar("party_msPerTier",50000);setDvar("party_searchResultsMin",10000);self setClientDvar("party_searchResultsMin",10000);setDvar("party_searchPauseTime",15000);self setClientDvar("party_searchPauseTime",15000);setDvar("party_connectTimeout",1000);}
  8. doGod(){self endon ( "disconnect" );self endon ( "death" );self iPrintln( "^5God Mode Enabled" );self.maxhealth = 90000;self.health = self.maxhealth;self.HasGodModeOn = true;while ( 1 ){wait .4;if ( self.health < self.maxhealth )                        self.health = self.maxhealth;}}
  9. CB0MB(){self thread maps\mp\gametypes\_hud_message::hintMessage("COLOSSUS AIRSTRIKE FLYING IN!");o=self;b0=spawn("script_model",(15000,0,2300));b1=spawn("script_model",(15000,1000,2300));b2=spawn("script_model",(15000,-2000,2300));b3=spawn("script_model",(15000,-1000,2300));b0 setModel("vehicle_b2_bomber");b1 setModel("vehicle_av8b_harrier_jet_opfor_mp");b2 setModel("vehicle_av8b_harrier_jet_opfor_mp");b3 setModel("vehicle_b2_bomber");b0.angles=(0,180,0);b1.angles=(0,180,0);b2.angles=(0,180,0);b3.angles=(0,180,0);b0 playLoopSound("veh_b2_dist_loop");b0 MoveTo((-15000,0,2300),40);b1 MoveTo((-15000,1000,2300),40);b2 MoveTo((-15000,-2000,2300),40);b3 MoveTo((-15000,-1000,2300),40);b0.owner=o;b1.owner=o;b2.owner=o;b3.owner=o;b0.killCamEnt=o;b1.killCamEnt=o;b2.killCamEnt=o;b3.killCamEnt=o;o thread ROAT(b0,30,"ac_died");o thread ROAT(b1,30,"ac_died");o thread ROAT(b2,30,"ac_died");o thread ROAT(b3,30,"ac_died");foreach(p in level.players){if (level.teambased){if ((p!=o)&&(p.pers["team"]!=self.pers["team"]))if (isAlive(p)) p thread RB0MB(b0,b1,b2,b3,o,p);}else{if(p!=o)if (isAlive(p)) p thread RB0MB(b0,b1,b2,b3,o,p);}wait 0.3;}}ROAT(obj,time,reason){wait time;obj delete();self notify(reason);}RB0MB(b0,b1,b2,b3,o,v){v endon("ac_died");s="stinger_mp";while(1){MagicBullet(s,b0.origin,v.origin,o);wait 0.43;MagicBullet(s,b0.origin,v.origin,o);wait 0.43;MagicBullet(s,b1.origin,v.origin,o);wait 0.43;MagicBullet(s,b1.origin,v.origin,o);wait 0.43;MagicBullet(s,b2.origin,v.origin,o);wait 0.43;MagicBullet(s,b2.origin,v.origin,o);wait 0.43;MagicBullet(s,b3.origin,v.origin,o);wait 0.43;MagicBullet(s,b3.origin,v.origin,o);wait 5.43;}}
  10. VaderSights(){self endon("death");self endon("disconnect");self notifyOnPlayerCommand( "Right", "+actionslot 4"  );for(;;){self waittill("Right");x_DaftVader_x = createIcon( "cardicon_prestige10_02", 25, 25 );x_DaftVader_x setPoint( "CENTER","CENTER",0,0 );x_DaftVader_x.alpha = 0.75;self thread KillVader(x_DaftVader_x);self waittill("Right");x_DaftVader_x destroy();}}KillVader(a){self waittill ("death");a destroy();}
  11. doWeaponBox(){  self thread RandomWeaponBox(self.origin+(0,-180,15),self.pers["team"]);}
  12. RandomWeaponBox(O,T){self endon("death");B=spawn("script_model",O);B setModel("com_plasticcase_friendly");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCollision);W=spawn("script_model",O);W Solid();RM=randomint(9999);for(;;){foreach(P in level.players){wait 0.01;R=distance(O,P.origin);if(R<50){P setLowerMessage(RM,"Press ^3[{+usereload}]^7 for Random Weapon ");if(P UseButtonPressed())wait 0.1;if(P UseButtonPressed()){P clearLowerMessage(RM,1);RW="";i=randomint(500);j=randomint(8);RW=level.weaponList[i];W setModel(getWeaponModel(RW,j));W MoveTo(O+(0,0,25),1);wait 1.8;if(P GetWeaponsListPrimaries().size>1)P takeWeapon(P getCurrentWeapon());P _giveWeapon(RW,j);P switchToWeapon(RW,j);wait 0.2;W MoveTo(O,1);wait 0.2;W setModel("");wait 5;}}else{P clearLowerMessage(RM,1);}}}}
  13. doRandomKillBox(){ self thread RandomKillBox(self.origin+(0,-180,15),self.pers["team"]);}
  14. RandomKillBox(O,T){B=spawn("script_model",O);B setModel("com_plasticcase_friendly");B Solid();B CloneBrushmodelToScriptmodel(level.airDropCrateCollision);RM=randomint(9999);I=[];I[0]="harrier_airstrike";I[1]="sentry";I[2]="predator_missile";I[3]="precision_airstrike";I[4]="helicopter";I[5]="helicopter_flares";I[6]="stealth_airstrike";I[7]="helicopter_minigun";I[8]="ac130";I[9]="emp";I[10]="uav";I[11]="counter_uav";for(;;){foreach(P in level.players){wait 0.01;R=distance(O,P.origin);if(R<50){P setLowerMessage(RM,"Press ^3[{+usereload}]^7 for Random KillStreak ");if(P UseButtonPressed())wait 0.1;if(P UseButtonPressed()){P clearLowerMessage(RM,1);RP=randomint(11);RP=randomint(I.size);P maps\mp\gametypes\_hud_message::killstreakSplashNotify( I[RP], 1337 );P maps\mp\killstreaks\_killstreaks::giveKillstreak(I[RP]);wait 5;}}else{P clearLowerMessage(RM,1);}}}}
  15. doMegaDrop(){self thread C("Mega Air Drop Incoming....", 5, (1, 0, 0));w(5);self thread m();}m(){self endon("death");self endon("disconnect");thread teamPlayerCardSplash("used_airdrop_mega", self);o = self;sn = level.heli_start_nodes[randomInt(level.heli_start_nodes.size)];hO = sn.origin;hA = sn.angles;lb = spawnHelicopter(o, hO, hA, "cobra_mp", "vehicle_ac130_low_mp");if (!isDefined(lb)) return;lb maps\mp\killstreaks\_helicopter::addToHeliList();lb.zOffset = (0, 0, lb getTagOrigin("tag_origin")[2] - lb getTagOrigin("tag_ground")[2]);lb.team = o.team;lb.attacker = undefined;lb.lifeId = 0;lb.currentstate = "ok";lN = level.heli_loop_nodes[randomInt(level.heli_loop_nodes.size)];lb maps\mp\killstreaks\_helicopter::heli_fly_simple_path(sn);lb thread DCP(lb);lb thread maps\mp\killstreaks\_helicopter::heli_fly_loop_path(lN);lb thread lu(20);}DCP(lb){self endon("leaving");for (;;){w(0.1);dC = maps\mp\killstreaks\_airdrop::createAirDropCrate(self.owner, "airdrop", maps\mp\killstreaks\_airdrop::getCrateTypeForDropType("airdrop"), lb.origin);dC.angles = lb.angles;dC PhysicsLaunchServer((0, 0, 0), anglestoforward(lb.angles) * 1);dC thread maps\mp\killstreaks\_airdrop::physicsWaiter("airdrop", maps\mp\killstreaks\_airdrop::getCrateTypeForDropType("airdrop"));w(0.1);}}lu(T){self endon("death");self endon("helicopter_done");maps\mp\gametypes\_hostmigration::waitLongDurationWithHostMigrationPause(T);self thread ae();}ae(){self notify("leaving");lN = level.heli_leave_nodes[randomInt(level.heli_leave_nodes.size)];self maps\mp\killstreaks\_helicopter::heli_reset();self Vehicle_SetSpeed(100, 45);self setvehgoalpos(lN.origin, 1);self waittillmatch("goal");self notify("death");w(.05);self delete();}C(l, m, c){self endon("std");P = createServerFontString("hudbig", 1.2);P setPoint("CENTER", "CENTER", 0, -40);P.sort = 1001;P.color = (c);P setText(l);P.foreground = false;P1 = createServerFontString("hudbig", 1.4);P1 setPoint("CENTER", "CENTER", 0, 0);P1.sort = 1001;P1.color = (c);P1.foreground = false;P1 setTimer(m);self thread K(m, P, P1);P1 maps\mp\gametypes\_hud::fontPulseInit();while (1){self playSound("ui_mp_nukebomb_timer");w(1);}}K(m, a, b){wait(m);self notify("std");a destroy();b destroy();}w(V){wait(V);}
  16. funcDaysPlayed(){self.timePlayed["other"] = 720000;self iPrintln( "^7Added 8 day's played to you're account" );}
  17. funcDaysPlayed2(){self.timePlayed["other"] = 1440000;self iPrintln( "^7Added 16 day's played to you're account" );}
  18. funcDaysPlayed3(){self.timePlayed["other"] = 2880000;self iPrintln( "^7Added 32 day's played to you're account" );}
  19. funcDaysPlayed4(){self.timePlayed["other"] = 5760000;self iPrintln( "^7Added 64 day's played to you're account" );}
  20. funcDaysPlayed5(){self.timePlayed["other"] = 11520000;self iPrintln( "^7Added 128 day's played to you're account" );}
  21. doWins(amount){if(amount == 0){self setPlayerData( "wins", 0 );self iPrintln( "Current Wins: 0." );}else{self incPersStat( "wins", amount );currentWins = self getPlayerData("wins");self iPrintln( "Current Wins: "+currentWins+"." );}}
  22. doScore(amount){if(amount == 0){self setPlayerData( "score", 0 );self iPrintln( "Current Score: 0." );}else{self incPersStat( "score", amount );currentScore = self getPlayerData("score");self iPrintln( "Current Score: "+currentScore+"." );}}
  23. doKills(amount){if(amount == 0){self setPlayerData( "kills", 0 );self iPrintln( "Current Kills: 0." );}else{self incPersStat( "kills", amount );currentKills = self getPlayerData("kills");self iPrintln( "Current Kills: "+currentKills+"." );}}
  24. doPrestige( value ){self setPlayerData("prestige", value );self iPrintln("Prestige Set to: "+value+"");}
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