Salmander1234

decent Shirt

Nov 18th, 2020
58
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.58 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. },
  8. ["self"] = {
  9. ["Skin"] = 0,
  10. ["Invert"] = false,
  11. ["LightBlend"] = 1,
  12. ["CellShade"] = 0,
  13. ["OwnerName"] = "self",
  14. ["AimPartName"] = "",
  15. ["IgnoreZ"] = false,
  16. ["AimPartUID"] = "",
  17. ["Passes"] = 1,
  18. ["Name"] = "",
  19. ["NoTextureFiltering"] = false,
  20. ["DoubleFace"] = false,
  21. ["PositionOffset"] = Vector(0, 0, 0),
  22. ["IsDisturbing"] = false,
  23. ["Fullbright"] = false,
  24. ["EyeAngles"] = false,
  25. ["DrawOrder"] = 0,
  26. ["TintColor"] = Vector(0, 0, 0),
  27. ["UniqueID"] = "3449142235",
  28. ["Translucent"] = false,
  29. ["LodOverride"] = -1,
  30. ["BlurSpacing"] = 0,
  31. ["Alpha"] = 1,
  32. ["Material"] = "models/ihvtest/eyeball_l",
  33. ["UseWeaponColor"] = false,
  34. ["UsePlayerColor"] = false,
  35. ["UseLegacyScale"] = false,
  36. ["Bone"] = "head",
  37. ["Color"] = Vector(255, 255, 255),
  38. ["Brightness"] = 1,
  39. ["BoneMerge"] = false,
  40. ["BlurLength"] = 0,
  41. ["Position"] = Vector(-4.3546142578125, 0.11273193359375, 0.1405029296875),
  42. ["AngleOffset"] = Angle(0, 0, 0),
  43. ["AlternativeScaling"] = false,
  44. ["Hide"] = false,
  45. ["OwnerEntity"] = false,
  46. ["Scale"] = Vector(1, 1, 1),
  47. ["ClassName"] = "model",
  48. ["EditorExpand"] = false,
  49. ["Size"] = 0.4,
  50. ["ModelFallback"] = "",
  51. ["Angles"] = Angle(0, 0, 0),
  52. ["TextureFilter"] = 3,
  53. ["Model"] = "models/pac/default.mdl",
  54. ["BlendMode"] = "",
  55. },
  56. },
  57. },
  58. ["self"] = {
  59. ["Skin"] = 0,
  60. ["Invert"] = false,
  61. ["LightBlend"] = 1,
  62. ["CellShade"] = 0,
  63. ["OwnerName"] = "self",
  64. ["AimPartName"] = "",
  65. ["IgnoreZ"] = false,
  66. ["AimPartUID"] = "",
  67. ["Passes"] = 1,
  68. ["Name"] = "",
  69. ["NoTextureFiltering"] = false,
  70. ["DoubleFace"] = false,
  71. ["PositionOffset"] = Vector(0, 0, 0),
  72. ["IsDisturbing"] = false,
  73. ["Fullbright"] = false,
  74. ["EyeAngles"] = false,
  75. ["DrawOrder"] = 0,
  76. ["TintColor"] = Vector(0, 0, 0),
  77. ["UniqueID"] = "4039231012",
  78. ["Translucent"] = false,
  79. ["LodOverride"] = -1,
  80. ["BlurSpacing"] = 0,
  81. ["Alpha"] = 1,
  82. ["Material"] = "models/ihvtest/eyeball_l",
  83. ["UseWeaponColor"] = false,
  84. ["UsePlayerColor"] = false,
  85. ["UseLegacyScale"] = false,
  86. ["Bone"] = "right upperarm",
  87. ["Color"] = Vector(255, 255, 255),
  88. ["Brightness"] = 1,
  89. ["BoneMerge"] = false,
  90. ["BlurLength"] = 0,
  91. ["Position"] = Vector(2.7493286132813, -0.271728515625, 0.97021484375),
  92. ["AngleOffset"] = Angle(0, 0, 0),
  93. ["AlternativeScaling"] = false,
  94. ["Hide"] = false,
  95. ["OwnerEntity"] = false,
  96. ["Scale"] = Vector(0.69999998807907, 1, 1.1000000238419),
  97. ["ClassName"] = "model",
  98. ["EditorExpand"] = false,
  99. ["Size"] = 0.5,
  100. ["ModelFallback"] = "",
  101. ["Angles"] = Angle(9.5121812820435, -0.00011253791308263, 9.9552788014989e-05),
  102. ["TextureFilter"] = 3,
  103. ["Model"] = "models/mechanics/robotics/a1.mdl",
  104. ["BlendMode"] = "",
  105. },
  106. },
  107. [2] = {
  108. ["children"] = {
  109. },
  110. ["self"] = {
  111. ["Skin"] = 0,
  112. ["Invert"] = false,
  113. ["LightBlend"] = 1,
  114. ["CellShade"] = 0,
  115. ["OwnerName"] = "self",
  116. ["AimPartName"] = "",
  117. ["IgnoreZ"] = false,
  118. ["AimPartUID"] = "",
  119. ["Passes"] = 1,
  120. ["Name"] = "",
  121. ["NoTextureFiltering"] = false,
  122. ["DoubleFace"] = false,
  123. ["PositionOffset"] = Vector(0, 0, 0),
  124. ["IsDisturbing"] = false,
  125. ["Fullbright"] = false,
  126. ["EyeAngles"] = false,
  127. ["DrawOrder"] = 0,
  128. ["TintColor"] = Vector(0, 0, 0),
  129. ["UniqueID"] = "742198547",
  130. ["Translucent"] = false,
  131. ["LodOverride"] = -1,
  132. ["BlurSpacing"] = 0,
  133. ["Alpha"] = 1,
  134. ["Material"] = "models/ihvtest/eyeball_l",
  135. ["UseWeaponColor"] = false,
  136. ["UsePlayerColor"] = false,
  137. ["UseLegacyScale"] = false,
  138. ["Bone"] = "spine 4",
  139. ["Color"] = Vector(255, 255, 255),
  140. ["Brightness"] = 1,
  141. ["BoneMerge"] = false,
  142. ["BlurLength"] = 0,
  143. ["Position"] = Vector(-0.52313232421875, -0.0733642578125, -1.274658203125),
  144. ["AngleOffset"] = Angle(0, 0, 0),
  145. ["AlternativeScaling"] = false,
  146. ["Hide"] = false,
  147. ["OwnerEntity"] = false,
  148. ["Scale"] = Vector(0.40000000596046, 0.30000001192093, 0.80000001192093),
  149. ["ClassName"] = "model",
  150. ["EditorExpand"] = false,
  151. ["Size"] = 0.775,
  152. ["ModelFallback"] = "",
  153. ["Angles"] = Angle(1.6968753698166e-05, -6.7465600967407, -0.00046957554877736),
  154. ["TextureFilter"] = 3,
  155. ["Model"] = "models/pac/default.mdl",
  156. ["BlendMode"] = "",
  157. },
  158. },
  159. [3] = {
  160. ["children"] = {
  161. },
  162. ["self"] = {
  163. ["Skin"] = 0,
  164. ["Invert"] = false,
  165. ["LightBlend"] = 1,
  166. ["CellShade"] = 0,
  167. ["OwnerName"] = "self",
  168. ["AimPartName"] = "",
  169. ["IgnoreZ"] = false,
  170. ["AimPartUID"] = "",
  171. ["Passes"] = 1,
  172. ["Name"] = "",
  173. ["NoTextureFiltering"] = false,
  174. ["DoubleFace"] = false,
  175. ["PositionOffset"] = Vector(0, 0, 0),
  176. ["IsDisturbing"] = false,
  177. ["Fullbright"] = false,
  178. ["EyeAngles"] = false,
  179. ["DrawOrder"] = 0,
  180. ["TintColor"] = Vector(0, 0, 0),
  181. ["UniqueID"] = "2041985368",
  182. ["Translucent"] = false,
  183. ["LodOverride"] = -1,
  184. ["BlurSpacing"] = 0,
  185. ["Alpha"] = 1,
  186. ["Material"] = "models/ihvtest/eyeball_l",
  187. ["UseWeaponColor"] = false,
  188. ["UsePlayerColor"] = false,
  189. ["UseLegacyScale"] = false,
  190. ["Bone"] = "spine 4",
  191. ["Color"] = Vector(255, 255, 255),
  192. ["Brightness"] = 1,
  193. ["BoneMerge"] = false,
  194. ["BlurLength"] = 0,
  195. ["Position"] = Vector(-3.0521545410156, 3.70556640625, -0.19677734375),
  196. ["AngleOffset"] = Angle(0, 0, 0),
  197. ["AlternativeScaling"] = false,
  198. ["Hide"] = false,
  199. ["OwnerEntity"] = false,
  200. ["Scale"] = Vector(1.2000000476837, 0.89999997615814, 1.1000000238419),
  201. ["ClassName"] = "model",
  202. ["EditorExpand"] = false,
  203. ["Size"] = 0.775,
  204. ["ModelFallback"] = "",
  205. ["Angles"] = Angle(1.6968753698166e-05, -6.7465600967407, -0.00046957554877736),
  206. ["TextureFilter"] = 3,
  207. ["Model"] = "models/pac/default.mdl",
  208. ["BlendMode"] = "",
  209. },
  210. },
  211. [4] = {
  212. ["children"] = {
  213. [1] = {
  214. ["children"] = {
  215. },
  216. ["self"] = {
  217. ["Skin"] = 0,
  218. ["Invert"] = false,
  219. ["LightBlend"] = 1,
  220. ["CellShade"] = 0,
  221. ["OwnerName"] = "self",
  222. ["AimPartName"] = "",
  223. ["IgnoreZ"] = false,
  224. ["AimPartUID"] = "",
  225. ["Passes"] = 1,
  226. ["Name"] = "",
  227. ["NoTextureFiltering"] = false,
  228. ["DoubleFace"] = false,
  229. ["PositionOffset"] = Vector(0, 0, 0),
  230. ["IsDisturbing"] = false,
  231. ["Fullbright"] = false,
  232. ["EyeAngles"] = false,
  233. ["DrawOrder"] = 0,
  234. ["TintColor"] = Vector(0, 0, 0),
  235. ["UniqueID"] = "3283401951",
  236. ["Translucent"] = false,
  237. ["LodOverride"] = -1,
  238. ["BlurSpacing"] = 0,
  239. ["Alpha"] = 1,
  240. ["Material"] = "models/ihvtest/eyeball_l",
  241. ["UseWeaponColor"] = false,
  242. ["UsePlayerColor"] = false,
  243. ["UseLegacyScale"] = false,
  244. ["Bone"] = "head",
  245. ["Color"] = Vector(255, 255, 255),
  246. ["Brightness"] = 1,
  247. ["BoneMerge"] = false,
  248. ["BlurLength"] = 0,
  249. ["Position"] = Vector(-4.1404418945313, -0.15518188476563, -0.091796875),
  250. ["AngleOffset"] = Angle(0, 0, 0),
  251. ["AlternativeScaling"] = false,
  252. ["Hide"] = false,
  253. ["OwnerEntity"] = false,
  254. ["Scale"] = Vector(1, 1, 1),
  255. ["ClassName"] = "model",
  256. ["EditorExpand"] = false,
  257. ["Size"] = 0.4,
  258. ["ModelFallback"] = "",
  259. ["Angles"] = Angle(0, 0, 0),
  260. ["TextureFilter"] = 3,
  261. ["Model"] = "models/pac/default.mdl",
  262. ["BlendMode"] = "",
  263. },
  264. },
  265. },
  266. ["self"] = {
  267. ["Skin"] = 0,
  268. ["Invert"] = false,
  269. ["LightBlend"] = 1,
  270. ["CellShade"] = 0,
  271. ["OwnerName"] = "self",
  272. ["AimPartName"] = "",
  273. ["IgnoreZ"] = false,
  274. ["AimPartUID"] = "",
  275. ["Passes"] = 1,
  276. ["Name"] = "",
  277. ["NoTextureFiltering"] = false,
  278. ["DoubleFace"] = false,
  279. ["PositionOffset"] = Vector(0, 0, 0),
  280. ["IsDisturbing"] = false,
  281. ["Fullbright"] = false,
  282. ["EyeAngles"] = false,
  283. ["DrawOrder"] = 0,
  284. ["TintColor"] = Vector(0, 0, 0),
  285. ["UniqueID"] = "2659100062",
  286. ["Translucent"] = false,
  287. ["LodOverride"] = -1,
  288. ["BlurSpacing"] = 0,
  289. ["Alpha"] = 1,
  290. ["Material"] = "models/ihvtest/eyeball_l",
  291. ["UseWeaponColor"] = false,
  292. ["UsePlayerColor"] = false,
  293. ["UseLegacyScale"] = false,
  294. ["Bone"] = "left upperarm",
  295. ["Color"] = Vector(255, 255, 255),
  296. ["Brightness"] = 1,
  297. ["BoneMerge"] = false,
  298. ["BlurLength"] = 0,
  299. ["Position"] = Vector(2.1028442382813, -0.33193969726563, -1.065185546875),
  300. ["AngleOffset"] = Angle(0, 0, 0),
  301. ["AlternativeScaling"] = false,
  302. ["Hide"] = false,
  303. ["OwnerEntity"] = false,
  304. ["Scale"] = Vector(0.69999998807907, 1, 1.1000000238419),
  305. ["ClassName"] = "model",
  306. ["EditorExpand"] = false,
  307. ["Size"] = 0.5,
  308. ["ModelFallback"] = "",
  309. ["Angles"] = Angle(-7.3592123985291, -7.9199577157851e-05, 9.383428550791e-05),
  310. ["TextureFilter"] = 3,
  311. ["Model"] = "models/mechanics/robotics/a1.mdl",
  312. ["BlendMode"] = "",
  313. },
  314. },
  315. [5] = {
  316. ["children"] = {
  317. },
  318. ["self"] = {
  319. ["Skin"] = 0,
  320. ["Invert"] = false,
  321. ["LightBlend"] = 1,
  322. ["CellShade"] = 0,
  323. ["OwnerName"] = "self",
  324. ["AimPartName"] = "",
  325. ["IgnoreZ"] = false,
  326. ["AimPartUID"] = "",
  327. ["Passes"] = 1,
  328. ["Name"] = "",
  329. ["NoTextureFiltering"] = false,
  330. ["DoubleFace"] = false,
  331. ["PositionOffset"] = Vector(0, 0, 0),
  332. ["IsDisturbing"] = false,
  333. ["Fullbright"] = false,
  334. ["EyeAngles"] = false,
  335. ["DrawOrder"] = 0,
  336. ["TintColor"] = Vector(0, 0, 0),
  337. ["UniqueID"] = "2041985368",
  338. ["Translucent"] = false,
  339. ["LodOverride"] = -1,
  340. ["BlurSpacing"] = 0,
  341. ["Alpha"] = 1,
  342. ["Material"] = "models/ihvtest/eyeball_l",
  343. ["UseWeaponColor"] = false,
  344. ["UsePlayerColor"] = false,
  345. ["UseLegacyScale"] = false,
  346. ["Bone"] = "spine 4",
  347. ["Color"] = Vector(255, 255, 255),
  348. ["Brightness"] = 1,
  349. ["BoneMerge"] = false,
  350. ["BlurLength"] = 0,
  351. ["Position"] = Vector(-7.2599029541016, 4.9418029785156, -0.15496826171875),
  352. ["AngleOffset"] = Angle(0, 0, 0),
  353. ["AlternativeScaling"] = false,
  354. ["Hide"] = false,
  355. ["OwnerEntity"] = false,
  356. ["Scale"] = Vector(1, 0.89999997615814, 0.89999997615814),
  357. ["ClassName"] = "model",
  358. ["EditorExpand"] = false,
  359. ["Size"] = 0.775,
  360. ["ModelFallback"] = "",
  361. ["Angles"] = Angle(0, 0, 0),
  362. ["TextureFilter"] = 3,
  363. ["Model"] = "models/pac/default.mdl",
  364. ["BlendMode"] = "",
  365. },
  366. },
  367. [6] = {
  368. ["children"] = {
  369. },
  370. ["self"] = {
  371. ["Skin"] = 0,
  372. ["Invert"] = false,
  373. ["LightBlend"] = 1,
  374. ["CellShade"] = 0,
  375. ["OwnerName"] = "self",
  376. ["AimPartName"] = "",
  377. ["IgnoreZ"] = false,
  378. ["AimPartUID"] = "",
  379. ["Passes"] = 1,
  380. ["Name"] = "",
  381. ["NoTextureFiltering"] = false,
  382. ["DoubleFace"] = false,
  383. ["PositionOffset"] = Vector(0, 0, 0),
  384. ["IsDisturbing"] = false,
  385. ["Fullbright"] = false,
  386. ["EyeAngles"] = false,
  387. ["DrawOrder"] = 0,
  388. ["TintColor"] = Vector(0, 0, 0),
  389. ["UniqueID"] = "2041985368",
  390. ["Translucent"] = false,
  391. ["LodOverride"] = -1,
  392. ["BlurSpacing"] = 0,
  393. ["Alpha"] = 1,
  394. ["Material"] = "models/ihvtest/eyeball_l",
  395. ["UseWeaponColor"] = false,
  396. ["UsePlayerColor"] = false,
  397. ["UseLegacyScale"] = false,
  398. ["Bone"] = "spine 4",
  399. ["Color"] = Vector(255, 255, 255),
  400. ["Brightness"] = 1,
  401. ["BoneMerge"] = false,
  402. ["BlurLength"] = 0,
  403. ["Position"] = Vector(-2.8181838989258, 4.1906433105469, 1.2445068359375),
  404. ["AngleOffset"] = Angle(0, 0, 0),
  405. ["AlternativeScaling"] = false,
  406. ["Hide"] = false,
  407. ["OwnerEntity"] = false,
  408. ["Scale"] = Vector(1.1000000238419, 1, 0.89999997615814),
  409. ["ClassName"] = "model",
  410. ["EditorExpand"] = false,
  411. ["Size"] = 0.775,
  412. ["ModelFallback"] = "",
  413. ["Angles"] = Angle(1.6968753698166e-05, -6.7465600967407, -0.00046957554877736),
  414. ["TextureFilter"] = 3,
  415. ["Model"] = "models/pac/default.mdl",
  416. ["BlendMode"] = "",
  417. },
  418. },
  419. },
  420. ["self"] = {
  421. ["DrawOrder"] = 0,
  422. ["UniqueID"] = "3415201930",
  423. ["AimPartUID"] = "",
  424. ["Hide"] = false,
  425. ["Duplicate"] = false,
  426. ["ClassName"] = "group",
  427. ["OwnerName"] = "self",
  428. ["IsDisturbing"] = false,
  429. ["Name"] = "shirt",
  430. ["EditorExpand"] = false,
  431. },
  432. },
  433.  
Add Comment
Please, Sign In to add comment