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- 1) in "init.sqf" , you need a custom compiles, if u dont have that (find it n dayz_code)
- put the compiles a a folder (call it "init" to keep a nice view of your scrips).
- -------------------------------------------------------in init.sqf--------------------------------------------------------
- progressLoadingScreen 0.4;
- call compile preprocessFileLineNumbers "init\compiles.sqf"; //this changed
- progressLoadingScreen 0.5;
- -------------------------------------------------------------------------------------------------------------------------
- 2) in the "compiles.sqf", change the "player_wearClothes" variable to your file
- -------------------------------------------------------in compiles.sqf--------------------------------------------------------
- player_wearClothes = compile preprocessFileLineNumbers "actions\player_wearClothes.sqf"; // Zupa his custom file
- -------------------------------------------------------------------------------------------------------------------------
- 3) in "init.sqf" , you'll need a custom variables aswell ( also in init folder)
- -------------------------------------------------------in init.sqf--------------------------------------------------------
- //Load in compiled functions
- call compile preprocessFileLineNumbers "init\variables.sqf"; //changed
- progressLoadingScreen 0.1;
- -------------------------------------------------------------------------------------------------------------------------
- 4) in "Variables" change the AllPlayers variable to the following: (this allows the skin in the database)
- -------------------------------------------------------in variables.sqf--------------------------------------------------------
- AllPlayers = ["TK_CIV_Takistani05_EP1","CZ_Soldier_DES_EP1","US_Soldier_EP1","BAF_Soldier_MTP","BAF_Soldier_DDPM","BAF_Soldier_L_DDPM"
- ,"BAF_Soldier_Officer_DDPM","Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ"
- ,"SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ"
- ,"Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ"
- ,"Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher"
- ,"pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ"
- ,"Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ"
- ,"CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ"
- ,"GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ"
- ,"INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ" //default
- ,"FR_Miles","FR_Cooper","FR_Ohara","FR_Rodriguez","FR_Sykes","FR_AC","FR_AR","FR_Assault_GL","FR_Assault_R","FR_Commander","FR_Corpsman","FR_GL","FR_Light","FR_Marksman","FR_R","FR_Sapper","FR_TL" //FR's
- ,"USMC_Soldier","USMC_Soldier2","USMC_SoldierM_Marksman","USMC_SoldierS","USMC_SoldierS_Engineer","USMC_SoldierS_Sniper","USMC_Soldier_AA","USMC_Soldier_Officer","USMC_Soldier_Pilot" // USMC
- ,"CDF_Soldier","CDF_Commander","CDF_Soldier_AR","CDF_Soldier_Crew","CDF_Soldier_Light","CDF_Soldier_Pilot" // CDF
- ,"RU_Commander","RU_Soldier","RU_Soldier_Crew","RU_Soldier_Light","RU_Soldier_Pilot","RUS_Commander","RUS_Soldier1","MVD_Soldier_Sniper" // RU
- ,"Drake","Graves","Herrera","Pierce","US_Delta_Force_Assault_EP1","US_Soldier_AR_EP1","US_Soldier_AT_EP1","US_Soldier_MG_EP1","US_Pilot_Light_EP1","US_Soldier_SL_EP1" // US
- ,"CZ_Soldier_AT_DES_EP1","CZ_Soldier_Light_DES_EP1","CZ_Special_Forces_DES_EP1","CZ_Special_Forces_TL_DES_EP1" //ACR
- ,"GER_Soldier_EP1","GER_Soldier_MG_EP1","ER_Soldier_TL_EP1" //GER
- ,"CIV_Contractor2_BAF","BAF_crewman_DDPM","BAF_Soldier_FAC_DDPM","BAF_Soldier_N_DDPM","BAF_Soldier_Marksman_DDPM","BAF_Soldier_Officer_DDPM","BAF_Soldier_L_DDPM" // BRIT
- ,"TK_Commander_EP1","TK_Soldier_Crew_EP1","TK_Soldier_MG_EP1","TK_Special_Forces_MG_EP1","TK_INS_Bonesetter_EP1" //opfor
- ,"Survivor2_DZ","Woodlander1","Woodlander4","Profiteer1","RU_Profiteer4","Villager4","Doctor","Teacher","CIV_EuroMan01_EP1","Citizen2_EP1"//civ
- ];
- -------------------------------------------------------------------------------------------------------------------------
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