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Mar 22nd, 2014
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  1. 1) in "init.sqf" , you need a custom compiles, if u dont have that (find it n dayz_code)
  2. put the compiles a a folder (call it "init" to keep a nice view of your scrips).
  3.  
  4. -------------------------------------------------------in init.sqf--------------------------------------------------------
  5. progressLoadingScreen 0.4;
  6. call compile preprocessFileLineNumbers "init\compiles.sqf"; //this changed
  7. progressLoadingScreen 0.5;
  8. -------------------------------------------------------------------------------------------------------------------------
  9.  
  10. 2) in the "compiles.sqf", change the "player_wearClothes" variable to your file
  11.  
  12. -------------------------------------------------------in compiles.sqf--------------------------------------------------------
  13. player_wearClothes = compile preprocessFileLineNumbers "actions\player_wearClothes.sqf"; // Zupa his custom file
  14. -------------------------------------------------------------------------------------------------------------------------
  15.  
  16. 3) in "init.sqf" , you'll need a custom variables aswell ( also in init folder)
  17.  
  18. -------------------------------------------------------in init.sqf--------------------------------------------------------
  19. //Load in compiled functions
  20. call compile preprocessFileLineNumbers "init\variables.sqf"; //changed
  21. progressLoadingScreen 0.1;
  22. -------------------------------------------------------------------------------------------------------------------------
  23.  
  24. 4) in "Variables" change the AllPlayers variable to the following: (this allows the skin in the database)
  25. -------------------------------------------------------in variables.sqf--------------------------------------------------------
  26. AllPlayers = ["TK_CIV_Takistani05_EP1","CZ_Soldier_DES_EP1","US_Soldier_EP1","BAF_Soldier_MTP","BAF_Soldier_DDPM","BAF_Soldier_L_DDPM"
  27. ,"BAF_Soldier_Officer_DDPM","Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ"
  28. ,"SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ"
  29. ,"Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ"
  30. ,"Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher"
  31. ,"pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ"
  32. ,"Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ"
  33. ,"CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ"
  34. ,"GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ"
  35. ,"INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ" //default
  36. ,"FR_Miles","FR_Cooper","FR_Ohara","FR_Rodriguez","FR_Sykes","FR_AC","FR_AR","FR_Assault_GL","FR_Assault_R","FR_Commander","FR_Corpsman","FR_GL","FR_Light","FR_Marksman","FR_R","FR_Sapper","FR_TL" //FR's
  37. ,"USMC_Soldier","USMC_Soldier2","USMC_SoldierM_Marksman","USMC_SoldierS","USMC_SoldierS_Engineer","USMC_SoldierS_Sniper","USMC_Soldier_AA","USMC_Soldier_Officer","USMC_Soldier_Pilot" // USMC
  38. ,"CDF_Soldier","CDF_Commander","CDF_Soldier_AR","CDF_Soldier_Crew","CDF_Soldier_Light","CDF_Soldier_Pilot" // CDF
  39. ,"RU_Commander","RU_Soldier","RU_Soldier_Crew","RU_Soldier_Light","RU_Soldier_Pilot","RUS_Commander","RUS_Soldier1","MVD_Soldier_Sniper" // RU
  40. ,"Drake","Graves","Herrera","Pierce","US_Delta_Force_Assault_EP1","US_Soldier_AR_EP1","US_Soldier_AT_EP1","US_Soldier_MG_EP1","US_Pilot_Light_EP1","US_Soldier_SL_EP1" // US
  41. ,"CZ_Soldier_AT_DES_EP1","CZ_Soldier_Light_DES_EP1","CZ_Special_Forces_DES_EP1","CZ_Special_Forces_TL_DES_EP1" //ACR
  42. ,"GER_Soldier_EP1","GER_Soldier_MG_EP1","ER_Soldier_TL_EP1" //GER
  43. ,"CIV_Contractor2_BAF","BAF_crewman_DDPM","BAF_Soldier_FAC_DDPM","BAF_Soldier_N_DDPM","BAF_Soldier_Marksman_DDPM","BAF_Soldier_Officer_DDPM","BAF_Soldier_L_DDPM" // BRIT
  44. ,"TK_Commander_EP1","TK_Soldier_Crew_EP1","TK_Soldier_MG_EP1","TK_Special_Forces_MG_EP1","TK_INS_Bonesetter_EP1" //opfor
  45. ,"Survivor2_DZ","Woodlander1","Woodlander4","Profiteer1","RU_Profiteer4","Villager4","Doctor","Teacher","CIV_EuroMan01_EP1","Citizen2_EP1"//civ
  46. ];
  47. -------------------------------------------------------------------------------------------------------------------------
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