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original DishonoredGame.ini's

Dec 9th, 2015
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  1. [Engine.GameInfo]
  2. DefaultGame=DishonoredGame.DishonoredGameInfo
  3. DefaultServerGame=DishonoredGame.DishonoredGameInfo
  4. bAdminCanPause=false
  5. MaxPlayers=16
  6. GameDifficulty=+1.0
  7. bChangeLevels=True
  8. MaxSpectators=2
  9. MaxIdleTime=+0.0
  10. MaxTimeMargin=+0.0
  11. TimeMarginSlack=+1.35
  12. MinTimeMargin=-1.0
  13. TotalNetBandwidth=32000
  14. MaxDynamicBandwidth=7000
  15. MinDynamicBandwidth=4000
  16. DefaultGameType=DishonoredGame.DishonoredGameInfo
  17. DefaultMapPrefixes=(GameType="DishonoredGame.DisDLC05GameInfo", Prefix="DLC05")
  18. DefaultMapPrefixes=(GameType="DishonoredGame.DisDLC06GameInfo", Prefix="DLC06")
  19. DefaultMapPrefixes=(GameType="DishonoredGame.DisDLC07GameInfo", Prefix="DLC07")
  20.  
  21. [Engine.AccessControl]
  22. IPPolicies=ACCEPT;*
  23. bAuthenticateClients=True
  24. bAuthenticateServer=True
  25. bAuthenticateListenHost=True
  26. MaxAuthRetryCount=3
  27. AuthRetryDelay=5
  28.  
  29. [DefaultPlayer]
  30. Name=Corvo
  31. Team=255
  32.  
  33. [Engine.HUD]
  34. bMessageBeep=true
  35. HudCanvasScale=0.95
  36. ConsoleMessageCount=4
  37. ConsoleFontSize=5
  38. MessageFontOffset=0
  39. bShowHUD=true
  40. DebugDisplay=Pawn
  41.  
  42. [Engine.PlayerController]
  43. bAimingHelp=false
  44. InteractDistance=512
  45. bCheckRelevancyThroughPortals=true
  46. ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
  47.  
  48. [Engine.Weapon]
  49. Priority=-1.0
  50.  
  51. [Engine.WorldInfo]
  52. DefaultGravityZ=-1500.000000
  53. RBPhysicsGravityScaling=1.0
  54. MaxPhysicsSubsteps=5
  55. SquintModeKernelSize=128.0
  56. EmitterPoolClassPath=DishonoredGame.DishonoredEmitterPool
  57. DecalManagerClassPath=DishonoredGame.DisDecalManager
  58. FractureManagerClassPath=Engine.FractureManager
  59. FracturedMeshWeaponDamage=1.0
  60. ChanceOfPhysicsChunkOverride=1.0
  61. bEnableChanceOfPhysicsChunkOverride=FALSE
  62. FractureExplosionVelScale=1.0
  63. DefaultAmbientZoneSettings=(bIsWorldInfo=true)
  64. bPersistPostProcessToNextLevel=TRUE
  65. m_fLoadingTimeLimitPerFrame=0.005
  66. m_fAddWorldTimeLimitPerFrame=0.005
  67. m_NumComponentsToUpdatePerFrame=50
  68. m_NumActorsToInitPerFrame=50
  69.  
  70. [Engine.AutoTestManager]
  71. NumMinutesPerMap=50
  72. #CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck
  73. #CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY
  74.  
  75. [Engine.DecalManager]
  76. DecalLifeSpan=10.0
  77.  
  78. [Engine.UIDataStore_GameResource]
  79. ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary")
  80.  
  81. [GameFramework.MobileHud]
  82. bShowMobileHud=true
  83. bShowGameHud=false
  84.  
  85. [Configuration]
  86.  
  87. [BarkProfilingDatabase]
  88. ConnectionString=provider=sqloledb;Data Source=SQL01;Initial Catalog=BarkProfiling;Integrated Security=SSPI
  89. RemoteConnectionIP=192.168.0.167
  90. RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01;Initial Catalog=BarkProfiling;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  91.  
  92. [DishonoredGame.DishonoredGameInfo]
  93. m_MapsToBarkProfile=L_Boyle_Ext_P
  94. m_MapsToBarkProfile=L_Boyle_Int_P
  95. m_MapsToBarkProfile=L_Bridge_Part1_P
  96. m_MapsToBarkProfile=L_Bridge_Part2_P
  97. m_MapsToBarkProfile=L_Brothel_P
  98. m_MapsToBarkProfile=L_Flooded_FAssassins_P
  99. m_MapsToBarkProfile=L_Flooded_FGate_P
  100. m_MapsToBarkProfile=L_Flooded_FStreets_P
  101. m_MapsToBarkProfile=L_Pub_Day_P
  102. m_MapsToBarkProfile=L_Pub_Dusk_P
  103. m_MapsToBarkProfile=L_Pub_Night_P
  104. m_MapsToBarkProfile=L_Lighthouse_P
  105. m_MapsToBarkProfile=L_Isl_HighChaos_P
  106. m_MapsToBarkProfile=L_Isl_LowChaos_P
  107. m_MapsToBarkProfile=L_Outro_P
  108. m_MapsToBarkProfile=L_Ovrsr_P
  109. m_MapsToBarkProfile=L_OvrsrReturn_P
  110. m_MapsToBarkProfile=L_Prison_P
  111. m_MapsToBarkProfile=L_PrsnSewer_P
  112. m_MapsToBarkProfile=L_ArtDealer_P
  113. m_MapsToBarkProfile=L_Distillery_P
  114. m_MapsToBarkProfile=L_Galvani1_P
  115. m_MapsToBarkProfile=L_Streets1_P
  116. m_MapsToBarkProfile=L_Streets2_P
  117. m_MapsToBarkProfile=L_Streets3_P
  118. m_MapsToBarkProfile=L_Streetsewer_P
  119. m_MapsToBarkProfile=L_Tower_P
  120. m_MapsToBarkProfile=L_TowerRtrn_Int_P
  121. m_MapsToBarkProfile=L_TowerRtrn_Yard_P
  122. m_BendTimePostMICParameterName[0]=None
  123. m_BendTimePostMICParameterName[1]=Bendtime_opacity
  124. m_BendTimePostMICParameterName[2]=outsider_visibility
  125. m_BendTimePostNodeName[0]=None
  126. m_BendTimePostNodeName[1]=BendTime
  127. m_BendTimePostNodeName[2]=Outsider
  128. m_bLogBarks=true
  129. m_bLogGamePlayStats=false
  130. m_CampaignPawnTweak=Twk_Pawn_Corvo.Twk_Pawn_Corvo_Release
  131. m_CampaignPawnTweakPackage=Twk_Pawn_Corvo_SF
  132. m_DefaultPawnTweak=Twk_Pawn_Corvo.Twk_Pawn_Corvo
  133. m_DefaultPawnTweakPackage=Twk_Pawn_Corvo_SF
  134. m_fDestroyWhenNotVisibleDistance=1000
  135. m_MissionImages[0]=MissionsScreen_Prison_Large
  136. m_MissionImages[1]=MissionsScreen_Overseer_Large
  137. m_MissionImages[2]=MissionsScreen_Brothel_Large
  138. m_MissionImages[3]=MissionsScreen_Bridge_Large
  139. m_MissionImages[4]=MissionsScreen_Boyle_Large
  140. m_MissionImages[5]=MissionsScreen_TowerReturn_Large
  141. m_MissionImages[6]=MissionsScreen_FloodedDistrict_Large
  142. m_MissionImages[7]=MissionsScreen_Hub_Large
  143. m_MissionImages[8]=MissionsScreen_Lighthouse_Large
  144. m_MissionImages[12]=UI_Mission_Large_DLC06.MissionsScreen_DLC06Slaughter_Large
  145. m_MissionImages[13]=UI_Mission_Large_DLC06.MissionsScreen_DLC06LegalDistrict_Large
  146. m_MissionImages[14]=UI_Mission_Large_DLC06.MissionsScreen_DLC06DaudBase_Large
  147. m_MissionImages[15]=UI_Mission_Large_DLC07.MissionsScreen_DLC07
  148. m_MissionImages[16]=UI_Mission_Large_DLC07.MissionsScreen_DLC07Intro_Large
  149. m_MissionImages[17]=UI_Mission_Large_DLC07.MissionsScreen_DLC07Prison_Large
  150. m_MissionImages[18]=UI_Mission_Large_DLC07.MissionsScreen_DLC07DraperStreets_Large
  151. m_MissionImages[19]=UI_Mission_Large_DLC07.MissionsScreen_DLC07BrigmoreManor_Large
  152. m_MissionImages[20]=UI_Mission_Large_DLC07.MissionsScreen_DLC07End_Large
  153. m_MissionChaosThreshold[0]=1
  154. m_MissionChaosThreshold[1]=1
  155. m_MissionChaosThreshold[2]=2
  156. m_MissionChaosThreshold[3]=3
  157. m_MissionChaosThreshold[4]=4
  158. m_MissionChaosThreshold[5]=5
  159. m_MissionChaosThreshold[6]=6
  160. m_MissionChaosThreshold[7]=7
  161. m_MissionChaosThreshold[8]=7
  162. m_MissionsGame=(MissionNumber=-1,Maps=("L_Tower_P"),Movies=("LOADINGEMPRESSTOWER"))
  163. m_MissionsGame=(MissionNumber=0,Maps=("L_Prison_P","L_PrsnSewer_P"),Movies=("LOADINGPRISON", "LOADINGSEWERS"))
  164. m_MissionsGame=(MissionNumber=0,Maps=("L_Pub_Day_P","L_Pub_FromPrison_Script","L_OutsiderDream_P"),Movies=("LOADINGHUB", "LOADINGVOID"))
  165. m_MissionsGame=(MissionNumber=1,Maps=("L_Pub_Dusk_P","L_Pub_FromPrison_Script_Sleep","L_Streets1_P","L_Distillery_P","L_Galvani1_P","L_Ovrsr_P","L_Ovrsr_Kennel_P","L_Ovrsr_Back_P","L_Pub_Morning_P","L_Pub_FromOvrsr_Script"),Movies=("LOADINGHUB","LOADINGSTREETS","LOADINGDISTILLERY","LOADINGOVERSEER"))
  166. m_MissionsGame=(MissionNumber=2,Maps=("L_Pub_Day_P ","L_Pub_FromOvrsr_Script_Sleep","L_Streets2_P","L_Distillery2_P","L_Galvani2_P","L_ArtDealer_P","L_Brothel_P"),Movies=("LOADINGHUB","LOADINGSTREETS","LOADINGDISTILLERY","LOADINGBROTHEL"))
  167. m_MissionsGame=(MissionNumber=3,Maps=("L_Pub_Dusk_P","L_Pub_FromBrothel_Script","L_Bridge_Part1a_P","L_Bridge_Part1b_P","L_Bridge_Part1c_P","L_Bridge_Part2_P","L_Pub_Night_P","L_Pub_FromBridge_Script"),Movies=("LOADINGHUB","LOADINGBRIDGE","LOADINGBRIDGE2"))
  168. m_MissionsGame=(MissionNumber=4,Maps=("L_Pub_Day_P","L_Pub_FromBridge_Script_Sleep","L_Boyle_Ext_P","L_Boyle_Int_P"),Movies=("LOADINGHUB","LOADINGBOYLE"))
  169. m_MissionsGame=(MissionNumber=5,Maps=("L_Pub_Morning_P","L_Pub_FromBoyle_Script","L_TowerRtrn_Yard_P","L_TowerRtrn_Int_P","L_Pub_Dusk_P","L_Pub_FromTwrReturn_Script"),Movies=("LOADINGHUB","LOADINGTOWERRETURN","LOADINGTOWERRETURN2"))
  170. m_MissionsGame=(MissionNumber=6,Maps=("L_Flooded_FIntro_P","L_Flooded_FStreets_P","L_Flooded_FAssassins_P","L_Flooded_FGate_P","L_Flooded_FRefinery_P","L_Streetsewer_P"),Movies=("LOADINGFLOODED","LOADINGASSASSINSHQ","LOADINGSTREETSSEWERS"))
  171. m_MissionsGame=(MissionNumber=7,Maps=("L_Pub_Assault_P"),Movies=("LOADINGHUB"))
  172. m_MissionsGame=(MissionNumber=8,Maps=("L_Isl_LowChaos_P","L_Isl_HighChaos_P","L_LightH_LowChaos_P","L_LightH_HighChaos_P"),Movies=("LOADINGLIGHTHOUSE"))
  173. m_MissionsGame=(MissionNumber=-2,Maps=("L_Out_HighChaos_emilyDead_P","L_Out_HighChaos_EmilyAlive_P","L_Out_P"),Movies=("LOADINGVOID","LOADINGOUTRO"))
  174. m_MissionsGame=(MissionNumber=11,Maps=("DLC06_Tower_P"),Movies=())
  175. m_MissionsGame=(MissionNumber=12,Maps=("DLC06_Slaughter_Ext_P","DLC06_Slaughter_Int_P"),Movies=())
  176. m_MissionsGame=(MissionNumber=13,Maps=("DLC06_Timsh_Streets_P","DLC06_Timsh_Estate_P"),Movies=())
  177. m_MissionsGame=(MissionNumber=14,Maps=("DLC06_DaudBase_P"),Movies=())
  178. m_MissionsGame=(MissionNumber=16,Maps=("L_DLC07_BaseIntro_P"),Movies=())
  179. m_MissionsGame=(MissionNumber=17,Maps=("L_DLC07_Coldridge_P"),Movies=())
  180. m_MissionsGame=(MissionNumber=18,Maps=("L_DLC07_DraperStreets_P","L_DLC07_DraperShip_P","L_DLC07_DraperMill_P","L_DLC07_DraperSewers_P"),Movies=())
  181. m_MissionsGame=(MissionNumber=19,Maps=("L_DLC07_Brig_Ext_P","L_DLC07_Brigmore_Int_P","L_DLC07_Brigmore_Void_P"),Movies=())
  182. m_MissionsGame=(MissionNumber=20,Maps=("L_DLC07_Endgame_P"),Movies=())
  183.  
  184. [DishonoredGame.DishonoredHUD]
  185. m_Colors=(m_ColorName="Red",m_Color=(R=1.0,G=0.2,B=0.2))
  186. m_Colors=(m_ColorName="Orange",m_Color=(R=0.91,G=0.41,B=0.0))
  187. m_Colors=(m_ColorName="Yellow",m_Color=(R=0.61,G=0.61,B=0.0))
  188. m_Colors=(m_ColorName="Chartreuse",m_Color=(R=0.26,G=0.76,B=0.0))
  189. m_Colors=(m_ColorName="Green",m_Color=(R=0.0,G=0.91,B=0.0))
  190. m_Colors=(m_ColorName="Spring",m_Color=(R=0.0,G=0.85,B=0.36))
  191. m_Colors=(m_ColorName="Cyan",m_Color=(R=0.0,G=0.8,B=0.8))
  192. m_Colors=(m_ColorName="Azure",m_Color=(R=0.1,G=0.6,B=1.0))
  193. m_Colors=(m_ColorName="Blue",m_Color=(R=0.39,G=0.39,B=1.0))
  194. m_Colors=(m_ColorName="Violet",m_Color=(R=0.74,G=0.24,B=1.0))
  195. m_Colors=(m_ColorName="Magenta",m_Color=(R=1.0,G=0.09,B=1.0))
  196. m_Colors=(m_ColorName="Rose",m_Color=(R=1.0,G=0.15,B=0.65))
  197. m_DebugColors=(m_DebugName="AI",m_ColorName="Orange")
  198. m_DebugColors=(m_DebugName="AIDesires",m_ColorName="Violet")
  199. m_DebugColors=(m_DebugName="AIGlobalBlackboard",m_ColorName="Cyan")
  200. m_DebugColors=(m_DebugName="AIKnowledge",m_ColorName="Yellow")
  201. m_DebugColors=(m_DebugName="AINav",m_ColorName="Cyan")
  202. m_DebugColors=(m_DebugName="AIProcesses",m_ColorName="Chartreuse")
  203. m_DebugColors=(m_DebugName="AIReactions",m_ColorName="Yellow")
  204. m_DebugColors=(m_DebugName="AISteering",m_ColorName="Cyan")
  205. m_DebugColors=(m_DebugName="AnimHistory",m_ColorName="Azure")
  206. m_DebugColors=(m_DebugName="AnimState",m_ColorName="Spring")
  207. m_DebugColors=(m_DebugName="AnimTree",m_ColorName="Azure")
  208. m_DebugColors=(m_DebugName="Appearance",m_ColorName="Magenta")
  209. m_DebugColors=(m_DebugName="Attention",m_ColorName="Rose")
  210. m_DebugColors=(m_DebugName="Attributes",m_ColorName="Chartreuse")
  211. m_DebugColors=(m_DebugName="Behaviors",m_ColorName="Orange")
  212. m_DebugColors=(m_DebugName="BendTimeLevels",m_ColorName="Chartreuse")
  213. m_DebugColors=(m_DebugName="BrainFlags",m_ColorName="Spring")
  214. m_DebugColors=(m_DebugName="Chapter",m_ColorName="Blue")
  215. m_DebugColors=(m_DebugName="CombatAI",m_ColorName="Rose")
  216. m_DebugColors=(m_DebugName="CombatMelee",m_ColorName="Rose")
  217. m_DebugColors=(m_DebugName="CombatProjectiles",m_ColorName="Rose")
  218. m_DebugColors=(m_DebugName="CorpseVisibility",m_ColorName="Azure")
  219. m_DebugColors=(m_DebugName="DarknessManager",m_ColorName="Blue")
  220. m_DebugColors=(m_DebugName="Dialog",m_ColorName="Rose")
  221. m_DebugColors=(m_DebugName="Factions",m_ColorName="Blue")
  222. m_DebugColors=(m_DebugName="GravehoundSpawners",m_ColorName="Red")
  223. m_DebugColors=(m_DebugName="InputMasks",m_ColorName="Blue")
  224. m_DebugColors=(m_DebugName="Interaction",m_ColorName="Orange")
  225. m_DebugColors=(m_DebugName="Inventory",m_ColorName="Magenta")
  226. m_DebugColors=(m_DebugName="Map",m_ColorName="Rose")
  227. m_DebugColors=(m_DebugName="Matinee",m_ColorName="Green")
  228. m_DebugColors=(m_DebugName="Music",m_ColorName="Red")
  229. m_DebugColors=(m_DebugName="NpcLod",m_ColorName="Violet")
  230. m_DebugColors=(m_DebugName="NPCLook",m_ColorName="Rose")
  231. m_DebugColors=(m_DebugName="NPCRotation",m_ColorName="Cyan")
  232. m_DebugColors=(m_DebugName="Objectives",m_ColorName="Violet")
  233. m_DebugColors=(m_DebugName="Pawn",m_ColorName="Red")
  234. m_DebugColors=(m_DebugName="PlayerCamera",m_ColorName="Cyan")
  235. m_DebugColors=(m_DebugName="PlayerState",m_ColorName="Rose")
  236. m_DebugColors=(m_DebugName="PossessTargets",m_ColorName="Yellow")
  237. m_DebugColors=(m_DebugName="Projectiles",m_ColorName="Spring")
  238. m_DebugColors=(m_DebugName="Search",m_ColorName="Cyan")
  239. m_DebugColors=(m_DebugName="Squads",m_ColorName="Green")
  240. m_DebugColors=(m_DebugName="Stims",m_ColorName="Cyan")
  241. m_DebugColors=(m_DebugName="TentacleSpawners",m_ColorName="Green")
  242. m_DebugColors=(m_DebugName="Throw",m_ColorName="Violet")
  243. m_DebugColors=(m_DebugName="Tracking",m_ColorName="Cyan")
  244. m_DebugColors=(m_DebugName="TravelManager",m_ColorName="Magenta")
  245. m_DebugColors=(m_DebugName="Visibility",m_ColorName="Green")
  246. m_DebugColors=(m_DebugName="WhaleBoneCharms",m_ColorName="Chartreuse")
  247. m_DebugColors=(m_DebugName="CrackedBoneCharms",m_ColorName="Chartreuse")
  248. m_DebugColors=(m_DebugName="Mantle",m_ColorName="Chartreuse")
  249. m_DebugColors=(m_DebugName="PlayerStats",m_ColorName="Chartreuse")
  250. m_DebugColors=(m_DebugName="MissionStats",m_ColorName="Chartreuse")
  251. m_bDrawInteractableDebugBox=False
  252. m_fBuddhaIconAlpha=0.3
  253. m_fBuddhaIconScale=0.4
  254. m_fPlayerInfoDisplayDuration=8.0
  255. m_fPowerPostCooldownTime=1.25
  256. m_fPowerPostWarmupTime=0.7
  257.  
  258. [DishonoredGame.DishonoredAudioSystem]
  259. m_fMinTimeBetweenAmbientSwitch=2.5
  260. m_fOccludingDoorOpeningAngle=20.0
  261.  
  262. [Engine.LightProbeSceneCapture2DComponent]
  263. m_LightProbeSceneCapture2DComponentClassName=DishonoredGame.DisLightProbeSceneCapture2DComponent
  264.  
  265. [DishonoredGame.DishonoredNativeStateMachine]
  266. m_fDebug_KeepFailedStateTime=1.000000
  267.  
  268. [DishonoredGame.DishonoredCheatManager]
  269. m_ProgressiveSlomoDilatation=0.1
  270. m_ProgressiveSlomoDilatation=0.2
  271. m_ProgressiveSlomoDilatation=0.5
  272. m_ProgressiveSlomoDilatation=0.75
  273. m_ProgressiveSlomoDilatation=1.0
  274. m_ProgressiveSlomoDilatation=1.5
  275. m_ProgressiveSlomoDilatation=2.0
  276. m_ProgressiveSlomoDilatation=3.0
  277. m_ProgressiveSlomoDilatation=4.0
  278. m_fStandardSlomoValueAccelerated=3.0
  279. m_fStandardSlomoValueSlowed=0.1
  280. m_SlomoModeName=Standard
  281.  
  282. [DishonoredGame.DisGameCrowdPopulationManager]
  283. m_bAllowProbingForGround=true
  284. m_bAllowComplexProbing=true
  285. m_ProbingAgentExtent=(X=15,Y=15,Z=10)
  286. m_ProbingLineCheckExtent=(X=1,Y=1,Z=1)
  287. m_ProbingMaxHeight=100
  288. m_ProbingStartOffset=30
  289.  
  290. [DishonoredGame.DisDLC05GameInfo]
  291. m_Challenges=(m_ID="MysteryMan",m_Type=DDCT_Stealth,m_Leaderboard=DDCL_MysteryMan,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_MysteryMan_p")
  292. m_Challenges=(m_ID="Thief",m_Type=DDCT_Stealth,m_Leaderboard=DDCL_Thief,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Thief_P")
  293. m_Challenges=(m_ID="Arena",m_Type=DDCT_Action,m_Leaderboard=DDCL_Arena,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Arena_P")
  294. m_Challenges=(m_ID="AssassinsTraining",m_Type=DDCT_Action,m_Leaderboard=DDCL_AssassinTraining,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_ATrain_P")
  295. m_Challenges=(m_ID="OilRain",m_Type=DDCT_Action,m_Leaderboard=DDCL_OilRain,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_OilRain_P")
  296. m_Challenges=(m_ID="BendTimeMassacre",m_Type=DDCT_Puzzle,m_Leaderboard=DDCL_BendTimeMassacre,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_BTM_P",m_bCanEndChallengeEarly=TRUE)
  297. m_Challenges=(m_ID="ChainKill",m_Type=DDCT_Puzzle,m_Leaderboard=DDCL_ChainKill,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_ChainKill_P",m_bCanEndChallengeEarly=TRUE)
  298. m_Challenges=(m_ID="Countdown",m_Type=DDCT_Mobility,m_Leaderboard=DDCL_Countdown,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Countdown_P")
  299. m_Challenges=(m_ID="Race",m_Type=DDCT_Mobility,m_Leaderboard=DDCL_Race,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Race_P")
  300. m_Challenges=(m_ID="DropAttack",m_Type=DDCT_Mobility,m_Leaderboard=DDCL_DropAttack,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_DropAttack_P")
  301. m_Gallery=(m_ID="GN_MysteryMan0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=1)
  302. m_Gallery=(m_ID="GN_MysteryMan1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=3)
  303. m_Gallery=(m_ID="GN_Thief0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=1)
  304. m_Gallery=(m_ID="GN_Thief1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=3)
  305. m_Gallery=(m_ID="GN_Arena0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=1)
  306. m_Gallery=(m_ID="GN_Arena1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=3)
  307. m_Gallery=(m_ID="GN_AT0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_AssassinTraining,m_UnlockMedal=1)
  308. m_Gallery=(m_ID="GN_AT1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_AssassinTraining,m_UnlockMedal=2)
  309. m_Gallery=(m_ID="GN_AT2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_AssassinTraining,m_UnlockMedal=3)
  310. m_Gallery=(m_ID="GN_OilRain0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_OilRain,m_UnlockMedal=1)
  311. m_Gallery=(m_ID="GN_OilRain1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_OilRain,m_UnlockMedal=2)
  312. m_Gallery=(m_ID="GN_OilRain2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_OilRain,m_UnlockMedal=3)
  313. m_Gallery=(m_ID="GN_BTM0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_BendTimeMassacre,m_UnlockMedal=1)
  314. m_Gallery=(m_ID="GN_BTM1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_BendTimeMassacre,m_UnlockMedal=2)
  315. m_Gallery=(m_ID="GN_BTM2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_BendTimeMassacre,m_UnlockMedal=3)
  316. m_Gallery=(m_ID="GN_ChainKill0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_ChainKill,m_UnlockMedal=1)
  317. m_Gallery=(m_ID="GN_ChainKill1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_ChainKill,m_UnlockMedal=2)
  318. m_Gallery=(m_ID="GN_ChainKill2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_ChainKill,m_UnlockMedal=3)
  319. m_Gallery=(m_ID="GN_Countdown0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=1)
  320. m_Gallery=(m_ID="GN_Countdown1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=3)
  321. m_Gallery=(m_ID="GN_Race0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=1)
  322. m_Gallery=(m_ID="GN_Race1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=3)
  323. m_Gallery=(m_ID="GN_DropAttack0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=1)
  324. m_Gallery=(m_ID="GN_DropAttack1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=3)
  325. m_Gallery=(m_ID="GN_Outsider",m_bUnlockedWhenNormalCompleted=TRUE)
  326. m_Gallery=(m_ID="GE_MysteryMan0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=1)
  327. m_Gallery=(m_ID="GE_MysteryMan1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=2)
  328. m_Gallery=(m_ID="GE_MysteryMan2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=3)
  329. m_Gallery=(m_ID="GE_Thief0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=1)
  330. m_Gallery=(m_ID="GE_Thief1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=2)
  331. m_Gallery=(m_ID="GE_Thief2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=3)
  332. m_Gallery=(m_ID="GE_Arena0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=1)
  333. m_Gallery=(m_ID="GE_Arena1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=2)
  334. m_Gallery=(m_ID="GE_Arena2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=3)
  335. m_Gallery=(m_ID="GE_Countdown0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=1)
  336. m_Gallery=(m_ID="GE_Countdown1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=2)
  337. m_Gallery=(m_ID="GE_Countdown2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=3)
  338. m_Gallery=(m_ID="GE_Race0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=1)
  339. m_Gallery=(m_ID="GE_Race1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=2)
  340. m_Gallery=(m_ID="GE_Race2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=3)
  341. m_Gallery=(m_ID="GE_DropAttack0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=1)
  342. m_Gallery=(m_ID="GE_DropAttack1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=2)
  343. m_Gallery=(m_ID="GE_DropAttack2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=3)
  344. m_Gallery=(m_ID="GE_Outsider",m_bUnlockedWhenExpertCompleted=TRUE)
  345. m_ChallengeMenuLaunchCommand=start L_DLC05_MainMenu_P
  346.  
  347. [IniVersion]
  348. 0=1449564846.000000
  349. 1=1449564525.000000
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