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- [Engine.GameInfo]
- DefaultGame=DishonoredGame.DishonoredGameInfo
- DefaultServerGame=DishonoredGame.DishonoredGameInfo
- bAdminCanPause=false
- MaxPlayers=16
- GameDifficulty=+1.0
- bChangeLevels=True
- MaxSpectators=2
- MaxIdleTime=+0.0
- MaxTimeMargin=+0.0
- TimeMarginSlack=+1.35
- MinTimeMargin=-1.0
- TotalNetBandwidth=32000
- MaxDynamicBandwidth=7000
- MinDynamicBandwidth=4000
- DefaultGameType=DishonoredGame.DishonoredGameInfo
- DefaultMapPrefixes=(GameType="DishonoredGame.DisDLC05GameInfo", Prefix="DLC05")
- DefaultMapPrefixes=(GameType="DishonoredGame.DisDLC06GameInfo", Prefix="DLC06")
- DefaultMapPrefixes=(GameType="DishonoredGame.DisDLC07GameInfo", Prefix="DLC07")
- [Engine.AccessControl]
- IPPolicies=ACCEPT;*
- bAuthenticateClients=True
- bAuthenticateServer=True
- bAuthenticateListenHost=True
- MaxAuthRetryCount=3
- AuthRetryDelay=5
- [DefaultPlayer]
- Name=Corvo
- Team=255
- [Engine.HUD]
- bMessageBeep=true
- HudCanvasScale=0.95
- ConsoleMessageCount=4
- ConsoleFontSize=5
- MessageFontOffset=0
- bShowHUD=true
- DebugDisplay=Pawn
- [Engine.PlayerController]
- bAimingHelp=false
- InteractDistance=512
- bCheckRelevancyThroughPortals=true
- ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager
- [Engine.Weapon]
- Priority=-1.0
- [Engine.WorldInfo]
- DefaultGravityZ=-1500.000000
- RBPhysicsGravityScaling=1.0
- MaxPhysicsSubsteps=5
- SquintModeKernelSize=128.0
- EmitterPoolClassPath=DishonoredGame.DishonoredEmitterPool
- DecalManagerClassPath=DishonoredGame.DisDecalManager
- FractureManagerClassPath=Engine.FractureManager
- FracturedMeshWeaponDamage=1.0
- ChanceOfPhysicsChunkOverride=1.0
- bEnableChanceOfPhysicsChunkOverride=FALSE
- FractureExplosionVelScale=1.0
- DefaultAmbientZoneSettings=(bIsWorldInfo=true)
- bPersistPostProcessToNextLevel=TRUE
- m_fLoadingTimeLimitPerFrame=0.005
- m_fAddWorldTimeLimitPerFrame=0.005
- m_NumComponentsToUpdatePerFrame=50
- m_NumActorsToInitPerFrame=50
- [Engine.AutoTestManager]
- NumMinutesPerMap=50
- #CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck
- #CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY
- [Engine.DecalManager]
- DecalLifeSpan=10.0
- [Engine.UIDataStore_GameResource]
- ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary")
- [GameFramework.MobileHud]
- bShowMobileHud=true
- bShowGameHud=false
- [Configuration]
- [BarkProfilingDatabase]
- ConnectionString=provider=sqloledb;Data Source=SQL01;Initial Catalog=BarkProfiling;Integrated Security=SSPI
- RemoteConnectionIP=192.168.0.167
- RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01;Initial Catalog=BarkProfiling;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [DishonoredGame.DishonoredGameInfo]
- m_MapsToBarkProfile=L_Boyle_Ext_P
- m_MapsToBarkProfile=L_Boyle_Int_P
- m_MapsToBarkProfile=L_Bridge_Part1_P
- m_MapsToBarkProfile=L_Bridge_Part2_P
- m_MapsToBarkProfile=L_Brothel_P
- m_MapsToBarkProfile=L_Flooded_FAssassins_P
- m_MapsToBarkProfile=L_Flooded_FGate_P
- m_MapsToBarkProfile=L_Flooded_FStreets_P
- m_MapsToBarkProfile=L_Pub_Day_P
- m_MapsToBarkProfile=L_Pub_Dusk_P
- m_MapsToBarkProfile=L_Pub_Night_P
- m_MapsToBarkProfile=L_Lighthouse_P
- m_MapsToBarkProfile=L_Isl_HighChaos_P
- m_MapsToBarkProfile=L_Isl_LowChaos_P
- m_MapsToBarkProfile=L_Outro_P
- m_MapsToBarkProfile=L_Ovrsr_P
- m_MapsToBarkProfile=L_OvrsrReturn_P
- m_MapsToBarkProfile=L_Prison_P
- m_MapsToBarkProfile=L_PrsnSewer_P
- m_MapsToBarkProfile=L_ArtDealer_P
- m_MapsToBarkProfile=L_Distillery_P
- m_MapsToBarkProfile=L_Galvani1_P
- m_MapsToBarkProfile=L_Streets1_P
- m_MapsToBarkProfile=L_Streets2_P
- m_MapsToBarkProfile=L_Streets3_P
- m_MapsToBarkProfile=L_Streetsewer_P
- m_MapsToBarkProfile=L_Tower_P
- m_MapsToBarkProfile=L_TowerRtrn_Int_P
- m_MapsToBarkProfile=L_TowerRtrn_Yard_P
- m_BendTimePostMICParameterName[0]=None
- m_BendTimePostMICParameterName[1]=Bendtime_opacity
- m_BendTimePostMICParameterName[2]=outsider_visibility
- m_BendTimePostNodeName[0]=None
- m_BendTimePostNodeName[1]=BendTime
- m_BendTimePostNodeName[2]=Outsider
- m_bLogBarks=true
- m_bLogGamePlayStats=false
- m_CampaignPawnTweak=Twk_Pawn_Corvo.Twk_Pawn_Corvo_Release
- m_CampaignPawnTweakPackage=Twk_Pawn_Corvo_SF
- m_DefaultPawnTweak=Twk_Pawn_Corvo.Twk_Pawn_Corvo
- m_DefaultPawnTweakPackage=Twk_Pawn_Corvo_SF
- m_fDestroyWhenNotVisibleDistance=1000
- m_MissionImages[0]=MissionsScreen_Prison_Large
- m_MissionImages[1]=MissionsScreen_Overseer_Large
- m_MissionImages[2]=MissionsScreen_Brothel_Large
- m_MissionImages[3]=MissionsScreen_Bridge_Large
- m_MissionImages[4]=MissionsScreen_Boyle_Large
- m_MissionImages[5]=MissionsScreen_TowerReturn_Large
- m_MissionImages[6]=MissionsScreen_FloodedDistrict_Large
- m_MissionImages[7]=MissionsScreen_Hub_Large
- m_MissionImages[8]=MissionsScreen_Lighthouse_Large
- m_MissionImages[12]=UI_Mission_Large_DLC06.MissionsScreen_DLC06Slaughter_Large
- m_MissionImages[13]=UI_Mission_Large_DLC06.MissionsScreen_DLC06LegalDistrict_Large
- m_MissionImages[14]=UI_Mission_Large_DLC06.MissionsScreen_DLC06DaudBase_Large
- m_MissionImages[15]=UI_Mission_Large_DLC07.MissionsScreen_DLC07
- m_MissionImages[16]=UI_Mission_Large_DLC07.MissionsScreen_DLC07Intro_Large
- m_MissionImages[17]=UI_Mission_Large_DLC07.MissionsScreen_DLC07Prison_Large
- m_MissionImages[18]=UI_Mission_Large_DLC07.MissionsScreen_DLC07DraperStreets_Large
- m_MissionImages[19]=UI_Mission_Large_DLC07.MissionsScreen_DLC07BrigmoreManor_Large
- m_MissionImages[20]=UI_Mission_Large_DLC07.MissionsScreen_DLC07End_Large
- m_MissionChaosThreshold[0]=1
- m_MissionChaosThreshold[1]=1
- m_MissionChaosThreshold[2]=2
- m_MissionChaosThreshold[3]=3
- m_MissionChaosThreshold[4]=4
- m_MissionChaosThreshold[5]=5
- m_MissionChaosThreshold[6]=6
- m_MissionChaosThreshold[7]=7
- m_MissionChaosThreshold[8]=7
- m_MissionsGame=(MissionNumber=-1,Maps=("L_Tower_P"),Movies=("LOADINGEMPRESSTOWER"))
- m_MissionsGame=(MissionNumber=0,Maps=("L_Prison_P","L_PrsnSewer_P"),Movies=("LOADINGPRISON", "LOADINGSEWERS"))
- m_MissionsGame=(MissionNumber=0,Maps=("L_Pub_Day_P","L_Pub_FromPrison_Script","L_OutsiderDream_P"),Movies=("LOADINGHUB", "LOADINGVOID"))
- m_MissionsGame=(MissionNumber=1,Maps=("L_Pub_Dusk_P","L_Pub_FromPrison_Script_Sleep","L_Streets1_P","L_Distillery_P","L_Galvani1_P","L_Ovrsr_P","L_Ovrsr_Kennel_P","L_Ovrsr_Back_P","L_Pub_Morning_P","L_Pub_FromOvrsr_Script"),Movies=("LOADINGHUB","LOADINGSTREETS","LOADINGDISTILLERY","LOADINGOVERSEER"))
- m_MissionsGame=(MissionNumber=2,Maps=("L_Pub_Day_P ","L_Pub_FromOvrsr_Script_Sleep","L_Streets2_P","L_Distillery2_P","L_Galvani2_P","L_ArtDealer_P","L_Brothel_P"),Movies=("LOADINGHUB","LOADINGSTREETS","LOADINGDISTILLERY","LOADINGBROTHEL"))
- m_MissionsGame=(MissionNumber=3,Maps=("L_Pub_Dusk_P","L_Pub_FromBrothel_Script","L_Bridge_Part1a_P","L_Bridge_Part1b_P","L_Bridge_Part1c_P","L_Bridge_Part2_P","L_Pub_Night_P","L_Pub_FromBridge_Script"),Movies=("LOADINGHUB","LOADINGBRIDGE","LOADINGBRIDGE2"))
- m_MissionsGame=(MissionNumber=4,Maps=("L_Pub_Day_P","L_Pub_FromBridge_Script_Sleep","L_Boyle_Ext_P","L_Boyle_Int_P"),Movies=("LOADINGHUB","LOADINGBOYLE"))
- m_MissionsGame=(MissionNumber=5,Maps=("L_Pub_Morning_P","L_Pub_FromBoyle_Script","L_TowerRtrn_Yard_P","L_TowerRtrn_Int_P","L_Pub_Dusk_P","L_Pub_FromTwrReturn_Script"),Movies=("LOADINGHUB","LOADINGTOWERRETURN","LOADINGTOWERRETURN2"))
- m_MissionsGame=(MissionNumber=6,Maps=("L_Flooded_FIntro_P","L_Flooded_FStreets_P","L_Flooded_FAssassins_P","L_Flooded_FGate_P","L_Flooded_FRefinery_P","L_Streetsewer_P"),Movies=("LOADINGFLOODED","LOADINGASSASSINSHQ","LOADINGSTREETSSEWERS"))
- m_MissionsGame=(MissionNumber=7,Maps=("L_Pub_Assault_P"),Movies=("LOADINGHUB"))
- m_MissionsGame=(MissionNumber=8,Maps=("L_Isl_LowChaos_P","L_Isl_HighChaos_P","L_LightH_LowChaos_P","L_LightH_HighChaos_P"),Movies=("LOADINGLIGHTHOUSE"))
- m_MissionsGame=(MissionNumber=-2,Maps=("L_Out_HighChaos_emilyDead_P","L_Out_HighChaos_EmilyAlive_P","L_Out_P"),Movies=("LOADINGVOID","LOADINGOUTRO"))
- m_MissionsGame=(MissionNumber=11,Maps=("DLC06_Tower_P"),Movies=())
- m_MissionsGame=(MissionNumber=12,Maps=("DLC06_Slaughter_Ext_P","DLC06_Slaughter_Int_P"),Movies=())
- m_MissionsGame=(MissionNumber=13,Maps=("DLC06_Timsh_Streets_P","DLC06_Timsh_Estate_P"),Movies=())
- m_MissionsGame=(MissionNumber=14,Maps=("DLC06_DaudBase_P"),Movies=())
- m_MissionsGame=(MissionNumber=16,Maps=("L_DLC07_BaseIntro_P"),Movies=())
- m_MissionsGame=(MissionNumber=17,Maps=("L_DLC07_Coldridge_P"),Movies=())
- m_MissionsGame=(MissionNumber=18,Maps=("L_DLC07_DraperStreets_P","L_DLC07_DraperShip_P","L_DLC07_DraperMill_P","L_DLC07_DraperSewers_P"),Movies=())
- m_MissionsGame=(MissionNumber=19,Maps=("L_DLC07_Brig_Ext_P","L_DLC07_Brigmore_Int_P","L_DLC07_Brigmore_Void_P"),Movies=())
- m_MissionsGame=(MissionNumber=20,Maps=("L_DLC07_Endgame_P"),Movies=())
- [DishonoredGame.DishonoredHUD]
- m_Colors=(m_ColorName="Red",m_Color=(R=1.0,G=0.2,B=0.2))
- m_Colors=(m_ColorName="Orange",m_Color=(R=0.91,G=0.41,B=0.0))
- m_Colors=(m_ColorName="Yellow",m_Color=(R=0.61,G=0.61,B=0.0))
- m_Colors=(m_ColorName="Chartreuse",m_Color=(R=0.26,G=0.76,B=0.0))
- m_Colors=(m_ColorName="Green",m_Color=(R=0.0,G=0.91,B=0.0))
- m_Colors=(m_ColorName="Spring",m_Color=(R=0.0,G=0.85,B=0.36))
- m_Colors=(m_ColorName="Cyan",m_Color=(R=0.0,G=0.8,B=0.8))
- m_Colors=(m_ColorName="Azure",m_Color=(R=0.1,G=0.6,B=1.0))
- m_Colors=(m_ColorName="Blue",m_Color=(R=0.39,G=0.39,B=1.0))
- m_Colors=(m_ColorName="Violet",m_Color=(R=0.74,G=0.24,B=1.0))
- m_Colors=(m_ColorName="Magenta",m_Color=(R=1.0,G=0.09,B=1.0))
- m_Colors=(m_ColorName="Rose",m_Color=(R=1.0,G=0.15,B=0.65))
- m_DebugColors=(m_DebugName="AI",m_ColorName="Orange")
- m_DebugColors=(m_DebugName="AIDesires",m_ColorName="Violet")
- m_DebugColors=(m_DebugName="AIGlobalBlackboard",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="AIKnowledge",m_ColorName="Yellow")
- m_DebugColors=(m_DebugName="AINav",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="AIProcesses",m_ColorName="Chartreuse")
- m_DebugColors=(m_DebugName="AIReactions",m_ColorName="Yellow")
- m_DebugColors=(m_DebugName="AISteering",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="AnimHistory",m_ColorName="Azure")
- m_DebugColors=(m_DebugName="AnimState",m_ColorName="Spring")
- m_DebugColors=(m_DebugName="AnimTree",m_ColorName="Azure")
- m_DebugColors=(m_DebugName="Appearance",m_ColorName="Magenta")
- m_DebugColors=(m_DebugName="Attention",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="Attributes",m_ColorName="Chartreuse")
- m_DebugColors=(m_DebugName="Behaviors",m_ColorName="Orange")
- m_DebugColors=(m_DebugName="BendTimeLevels",m_ColorName="Chartreuse")
- m_DebugColors=(m_DebugName="BrainFlags",m_ColorName="Spring")
- m_DebugColors=(m_DebugName="Chapter",m_ColorName="Blue")
- m_DebugColors=(m_DebugName="CombatAI",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="CombatMelee",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="CombatProjectiles",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="CorpseVisibility",m_ColorName="Azure")
- m_DebugColors=(m_DebugName="DarknessManager",m_ColorName="Blue")
- m_DebugColors=(m_DebugName="Dialog",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="Factions",m_ColorName="Blue")
- m_DebugColors=(m_DebugName="GravehoundSpawners",m_ColorName="Red")
- m_DebugColors=(m_DebugName="InputMasks",m_ColorName="Blue")
- m_DebugColors=(m_DebugName="Interaction",m_ColorName="Orange")
- m_DebugColors=(m_DebugName="Inventory",m_ColorName="Magenta")
- m_DebugColors=(m_DebugName="Map",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="Matinee",m_ColorName="Green")
- m_DebugColors=(m_DebugName="Music",m_ColorName="Red")
- m_DebugColors=(m_DebugName="NpcLod",m_ColorName="Violet")
- m_DebugColors=(m_DebugName="NPCLook",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="NPCRotation",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="Objectives",m_ColorName="Violet")
- m_DebugColors=(m_DebugName="Pawn",m_ColorName="Red")
- m_DebugColors=(m_DebugName="PlayerCamera",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="PlayerState",m_ColorName="Rose")
- m_DebugColors=(m_DebugName="PossessTargets",m_ColorName="Yellow")
- m_DebugColors=(m_DebugName="Projectiles",m_ColorName="Spring")
- m_DebugColors=(m_DebugName="Search",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="Squads",m_ColorName="Green")
- m_DebugColors=(m_DebugName="Stims",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="TentacleSpawners",m_ColorName="Green")
- m_DebugColors=(m_DebugName="Throw",m_ColorName="Violet")
- m_DebugColors=(m_DebugName="Tracking",m_ColorName="Cyan")
- m_DebugColors=(m_DebugName="TravelManager",m_ColorName="Magenta")
- m_DebugColors=(m_DebugName="Visibility",m_ColorName="Green")
- m_DebugColors=(m_DebugName="WhaleBoneCharms",m_ColorName="Chartreuse")
- m_DebugColors=(m_DebugName="CrackedBoneCharms",m_ColorName="Chartreuse")
- m_DebugColors=(m_DebugName="Mantle",m_ColorName="Chartreuse")
- m_DebugColors=(m_DebugName="PlayerStats",m_ColorName="Chartreuse")
- m_DebugColors=(m_DebugName="MissionStats",m_ColorName="Chartreuse")
- m_bDrawInteractableDebugBox=False
- m_fBuddhaIconAlpha=0.3
- m_fBuddhaIconScale=0.4
- m_fPlayerInfoDisplayDuration=8.0
- m_fPowerPostCooldownTime=1.25
- m_fPowerPostWarmupTime=0.7
- [DishonoredGame.DishonoredAudioSystem]
- m_fMinTimeBetweenAmbientSwitch=2.5
- m_fOccludingDoorOpeningAngle=20.0
- [Engine.LightProbeSceneCapture2DComponent]
- m_LightProbeSceneCapture2DComponentClassName=DishonoredGame.DisLightProbeSceneCapture2DComponent
- [DishonoredGame.DishonoredNativeStateMachine]
- m_fDebug_KeepFailedStateTime=1.000000
- [DishonoredGame.DishonoredCheatManager]
- m_ProgressiveSlomoDilatation=0.1
- m_ProgressiveSlomoDilatation=0.2
- m_ProgressiveSlomoDilatation=0.5
- m_ProgressiveSlomoDilatation=0.75
- m_ProgressiveSlomoDilatation=1.0
- m_ProgressiveSlomoDilatation=1.5
- m_ProgressiveSlomoDilatation=2.0
- m_ProgressiveSlomoDilatation=3.0
- m_ProgressiveSlomoDilatation=4.0
- m_fStandardSlomoValueAccelerated=3.0
- m_fStandardSlomoValueSlowed=0.1
- m_SlomoModeName=Standard
- [DishonoredGame.DisGameCrowdPopulationManager]
- m_bAllowProbingForGround=true
- m_bAllowComplexProbing=true
- m_ProbingAgentExtent=(X=15,Y=15,Z=10)
- m_ProbingLineCheckExtent=(X=1,Y=1,Z=1)
- m_ProbingMaxHeight=100
- m_ProbingStartOffset=30
- [DishonoredGame.DisDLC05GameInfo]
- m_Challenges=(m_ID="MysteryMan",m_Type=DDCT_Stealth,m_Leaderboard=DDCL_MysteryMan,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_MysteryMan_p")
- m_Challenges=(m_ID="Thief",m_Type=DDCT_Stealth,m_Leaderboard=DDCL_Thief,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Thief_P")
- m_Challenges=(m_ID="Arena",m_Type=DDCT_Action,m_Leaderboard=DDCL_Arena,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Arena_P")
- m_Challenges=(m_ID="AssassinsTraining",m_Type=DDCT_Action,m_Leaderboard=DDCL_AssassinTraining,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_ATrain_P")
- m_Challenges=(m_ID="OilRain",m_Type=DDCT_Action,m_Leaderboard=DDCL_OilRain,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_OilRain_P")
- m_Challenges=(m_ID="BendTimeMassacre",m_Type=DDCT_Puzzle,m_Leaderboard=DDCL_BendTimeMassacre,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_BTM_P",m_bCanEndChallengeEarly=TRUE)
- m_Challenges=(m_ID="ChainKill",m_Type=DDCT_Puzzle,m_Leaderboard=DDCL_ChainKill,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_ChainKill_P",m_bCanEndChallengeEarly=TRUE)
- m_Challenges=(m_ID="Countdown",m_Type=DDCT_Mobility,m_Leaderboard=DDCL_Countdown,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Countdown_P")
- m_Challenges=(m_ID="Race",m_Type=DDCT_Mobility,m_Leaderboard=DDCL_Race,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_Race_P")
- m_Challenges=(m_ID="DropAttack",m_Type=DDCT_Mobility,m_Leaderboard=DDCL_DropAttack,m_NormalModeMedalThresholds[0]=10000,m_NormalModeMedalThresholds[1]=20000,m_NormalModeMedalThresholds[2]=30000,m_ExpertModeMedalThresholds[0]=10000,m_ExpertModeMedalThresholds[1]=20000,m_ExpertModeMedalThresholds[2]=30000,m_LaunchCommand="start L_DLC05_DropAttack_P")
- m_Gallery=(m_ID="GN_MysteryMan0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_MysteryMan1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_Thief0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_Thief1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_Arena0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_Arena1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_AT0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_AssassinTraining,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_AT1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_AssassinTraining,m_UnlockMedal=2)
- m_Gallery=(m_ID="GN_AT2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_AssassinTraining,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_OilRain0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_OilRain,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_OilRain1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_OilRain,m_UnlockMedal=2)
- m_Gallery=(m_ID="GN_OilRain2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_OilRain,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_BTM0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_BendTimeMassacre,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_BTM1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_BendTimeMassacre,m_UnlockMedal=2)
- m_Gallery=(m_ID="GN_BTM2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_BendTimeMassacre,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_ChainKill0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_ChainKill,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_ChainKill1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_ChainKill,m_UnlockMedal=2)
- m_Gallery=(m_ID="GN_ChainKill2",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_ChainKill,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_Countdown0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_Countdown1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_Race0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_Race1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_DropAttack0",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=1)
- m_Gallery=(m_ID="GN_DropAttack1",m_bUnlockedInNormal=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=3)
- m_Gallery=(m_ID="GN_Outsider",m_bUnlockedWhenNormalCompleted=TRUE)
- m_Gallery=(m_ID="GE_MysteryMan0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=1)
- m_Gallery=(m_ID="GE_MysteryMan1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=2)
- m_Gallery=(m_ID="GE_MysteryMan2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_MysteryMan,m_UnlockMedal=3)
- m_Gallery=(m_ID="GE_Thief0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=1)
- m_Gallery=(m_ID="GE_Thief1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=2)
- m_Gallery=(m_ID="GE_Thief2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Thief,m_UnlockMedal=3)
- m_Gallery=(m_ID="GE_Arena0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=1)
- m_Gallery=(m_ID="GE_Arena1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=2)
- m_Gallery=(m_ID="GE_Arena2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Arena,m_UnlockMedal=3)
- m_Gallery=(m_ID="GE_Countdown0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=1)
- m_Gallery=(m_ID="GE_Countdown1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=2)
- m_Gallery=(m_ID="GE_Countdown2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Countdown,m_UnlockMedal=3)
- m_Gallery=(m_ID="GE_Race0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=1)
- m_Gallery=(m_ID="GE_Race1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=2)
- m_Gallery=(m_ID="GE_Race2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_Race,m_UnlockMedal=3)
- m_Gallery=(m_ID="GE_DropAttack0",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=1)
- m_Gallery=(m_ID="GE_DropAttack1",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=2)
- m_Gallery=(m_ID="GE_DropAttack2",m_bUnlockedInExpert=TRUE,m_UnlockChallenge=DDCL_DropAttack,m_UnlockMedal=3)
- m_Gallery=(m_ID="GE_Outsider",m_bUnlockedWhenExpertCompleted=TRUE)
- m_ChallengeMenuLaunchCommand=start L_DLC05_MainMenu_P
- [IniVersion]
- 0=1449564846.000000
- 1=1449564525.000000
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