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- {
- "Attachments": {},
- "Bodyparts": {
- "Head": "Head"
- },
- "Messages": {
- "Animal": [
- "A {attacker} followed {victim} and ate him alive."
- ],
- "Animal Sleeping": [
- "{victim} was cuddled to death by a {attacker} while having a sleep."
- ],
- "AnimalDeath": [
- "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m."
- ],
- "Bleeding": [
- "{victim} forgot how to stop bleeding."
- ],
- "Blunt": [
- "{attacker} used a {weapon} to knock {victim} out."
- ],
- "Blunt Sleeping": [
- "{attacker} used a {weapon} to turn {victim}'s dream into a nightmare."
- ],
- "Bullet": [
- "{victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m."
- ],
- "Bullet Sleeping": [
- "Sleeping {victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m."
- ],
- "Cold": [
- "{victim} became one with winter."
- ],
- "Drowned": [
- "{victim} thought he was a fish."
- ],
- "Explosion": [
- "{victim} was kaboom'd by {attacker}'s {weapon}"
- ],
- "Explosion Sleeping": [
- "{victim} was shredded by {attacker}'s {weapon} while sleeping."
- ],
- "Fall": [
- "{victim} jamp of a cliff face first."
- ],
- "Flamethrower": [
- "{victim} was set a light by {attacker} using a {weapon}."
- ],
- "Flamethrower Sleeping": [
- "{victim} was burned to ashes by sleeping by {attacker} using a {weapon}."
- ],
- "Generic": [
- "The death took {victim} with him."
- ],
- "Generic Sleeping": [
- "The death took sleeping {victim} with him."
- ],
- "Heat": [
- "{victim} couldnt afford ac."
- ],
- "Helicopter": [
- "{victim} was shot to pieces by a {attacker}."
- ],
- "Helicopter Sleeping": [
- "{victim} was sleeping when he was shot to pieces by a {attacker}."
- ],
- "HelicopterDeath": [
- "The {victim} was shot out of the sky."
- ],
- "Hunger": [
- "{victim} couldn't find a chicken to eat."
- ],
- "Murderer": [
- "A {attacker} haunted down {victim}."
- ],
- "MurdererDeath": [
- "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m."
- ],
- "Poison": [
- "{victim} died after being poisoned."
- ],
- "Radiation": [
- "{victim} grew and extra head and ate himself."
- ],
- "Scientist": [
- "A {attacker} failed an experiment on {victim}."
- ],
- "ScientistDeath": [
- "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m."
- ],
- "Slash": [
- "{attacker} cut {victim} like a a peice of cake."
- ],
- "Slash Sleeping": [
- "{attacker} slashed sleeping {victim} in half."
- ],
- "Stab": [
- "{victim} was stabbed to death by {attacker} using a {weapon}."
- ],
- "Stab Sleeping": [
- "{victim} was stabbed to death by {attacker} using a {weapon} before he could even awake."
- ],
- "Structure": [
- "A {attacker} impaled {victim}."
- ],
- "Suicide": [
- "{victim} was ashamed of the size of their ding a ling."
- ],
- "Thirst": [
- "{victim} forgot how to drink."
- ],
- "Trap": [
- "{victim} ran into a {attacker}"
- ],
- "Turret": [
- "A {attacker} defended its home against {victim} pew pew pew."
- ],
- "Unknown": [
- "{victim} died. Nobody knows why, it just happened."
- ],
- "Unknown Sleeping": [
- "{victim} was sleeping when he died. Nobody knows why, it just happened."
- ]
- },
- "Names": {},
- "Settings": {
- "Attachments Color": "#C4FF00",
- "Attachments Formatting": " ({attachments})",
- "Attachments Split": " | ",
- "Attacker Color": "#C4FF00",
- "Bodypart Color": "#C4FF00",
- "Chat Icon (SteamID)": "76561198077847390",
- "Console Formatting": "{Message}",
- "Distance Color": "#C4FF00",
- "Formatting": "[{Title}]: {Message}",
- "Health Color": "#C4FF00",
- "Log to File": false,
- "Message Color": "#696969",
- "Message Radius": 300.0,
- "Message Radius Enabled": false,
- "Needs Permission": false,
- "Show NPC Battles": false,
- "Simple UI - Font Size": 20,
- "Simple UI - Left": 0.1,
- "Simple UI - Max Height": 0.05,
- "Simple UI - Max Width": 0.8,
- "Simple UI - Top": 0.1,
- "Simple UI Hide Timer": 5.0,
- "Strip Colors from Simple UI": false,
- "Title": "Death Notes",
- "Title Color": "#80D000",
- "Use Popup Notifications": false,
- "Use Simple UI": false,
- "Victim Color": "#C4FF00",
- "Weapon Color": "#C4FF00",
- "Write to Chat": true,
- "Write to Console": true
- },
- "Weapons": {
- "Assault Rifle": "Assault Rifle"
- }
- }
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