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mememasterYT

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Apr 7th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. wait(2)
  7. ----Made by RealMrBrainEater, Tyefoodmania---
  8.  
  9. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  10. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  11. function clerp(c1,c2,al)
  12. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  13. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  14. for i,v in pairs(com1) do
  15. com1[i] = v+(com2[i]-v)*al
  16. end
  17. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  18. end
  19.  
  20. local BeeSpeed= 100
  21.  
  22. plr = game:service'Players'.LocalPlayer
  23. plrgui = plr.PlayerGui
  24. char = plr.Character
  25. mouse = plr:GetMouse()
  26. humanoid = char:findFirstChild("Humanoid")
  27. torso = char:findFirstChild("Torso")
  28. head = char.Head
  29. ra = char:findFirstChild("Right Arm")
  30. la = char:findFirstChild("Left Arm")
  31. rl = char:findFirstChild("Right Leg")
  32. ll = char:findFirstChild("Left Leg")
  33. rs = torso:findFirstChild("Right Shoulder")
  34. ls = torso:findFirstChild("Left Shoulder")
  35. rh = torso:findFirstChild("Right Hip")
  36. lh = torso:findFirstChild("Left Hip")
  37. neck = torso:findFirstChild("Neck")
  38. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  39. rootpart = char:findFirstChild("HumanoidRootPart")
  40. camera = workspace.CurrentCamera
  41. anim = char:findFirstChild("Animate")
  42. frozen = false
  43. timestopcool = false
  44. humping = false
  45. mudaing = false
  46. knifeSpeed = 150
  47. stuffFrozen = {}
  48. frozenSounds = {}
  49. if anim then
  50. anim:Destroy()
  51. end
  52. local Create = LoadLibrary("RbxUtility").Create
  53.  
  54. head.face.Texture = "rbxassetid://396389196"
  55.  
  56. function chatfunc(text)
  57. local chat = coroutine.wrap(function()
  58. if char:FindFirstChild("TalkingBillBoard")~= nil then
  59. char:FindFirstChild("TalkingBillBoard"):destroy()
  60. end
  61. local naeeym2 = Instance.new("BillboardGui",char)
  62. naeeym2.Size = UDim2.new(0,100,0,40)
  63. naeeym2.StudsOffset = Vector3.new(0,3,0)
  64. naeeym2.Adornee = char.Head
  65. naeeym2.Name = "TalkingBillBoard"
  66. tecks2 = Instance.new("TextLabel",naeeym2)
  67. tecks2.BackgroundTransparency = 1
  68. tecks2.BorderSizePixel = 0
  69. tecks2.Text = ""
  70. tecks2.Font = "Fantasy"
  71. tecks2.TextSize = 30
  72. tecks2.TextStrokeTransparency = 0
  73. tecks2.TextColor3 = Color3.new(0,0,0)
  74. tecks2.TextStrokeColor3 = Color3.new(0,0,255)
  75. tecks2.Size = UDim2.new(1,0,0.5,0)
  76. local tecks3 = Instance.new("TextLabel",naeeym2)
  77. tecks3.BackgroundTransparency = 1
  78. tecks3.BorderSizePixel = 0
  79. tecks3.Text = ""
  80. tecks3.Font = "Fantasy"
  81. tecks3.TextSize = 30
  82. tecks3.TextStrokeTransparency = 0
  83. tecks3.TextColor3 = Color3.new(0,255,255)
  84. tecks3.TextStrokeColor3 = Color3.new(0,255,255)
  85. tecks3.Size = UDim2.new(1,0,0.5,0)
  86. for i = 1,string.len(text),1 do
  87.  
  88. tecks2.Text = string.sub(text,1,i)
  89. tecks3.Text = string.sub(text,1,i)
  90. wait(0.01)
  91. end
  92. wait(2)
  93. for i = 1, 50 do
  94.  
  95. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  96. tecks2.Rotation = tecks2.Rotation - .8
  97. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  98. tecks2.TextTransparency = tecks2.TextTransparency + .04
  99. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  100. tecks3.Rotation = tecks2.Rotation + .8
  101. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  102. tecks3.TextTransparency = tecks2.TextTransparency + .04
  103. end
  104. naeeym2:Destroy()
  105. end)
  106. chat()
  107.  
  108. end
  109. function onChatted(msg)
  110. chatfunc(msg)
  111.  
  112. end
  113. plr.Chatted:connect(onChatted)
  114.  
  115. function timeFreezeFunction()
  116. function spread(model)
  117. for i,p in pairs(model:GetChildren()) do
  118. spread(p)
  119. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  120. for i,d in pairs(p.Parent:GetChildren()) do
  121. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  122. table.insert(stuffFrozen, d)
  123. d.Anchored = true
  124. elseif d:IsA("Sound") and d.IsPlaying then
  125. table.insert(frozenSounds, d)
  126. d:Pause()
  127. end
  128. end
  129. end
  130. end
  131. end
  132. spread(workspace)
  133. end
  134.  
  135. abss = Instance.new("BillboardGui",char)
  136. abss.Size = UDim2.new(10,0,10,0)
  137. abss.Enabled = false
  138. abss.Name = "KONODIODA"
  139. imgl = Instance.new("ImageLabel",abss)
  140. imgl.Position = UDim2.new(0,0,0,0)
  141. imgl.Size = UDim2.new(1,0,1,0)
  142. imgl.Image = "rbxassetid://711463989"
  143. imgl.BackgroundTransparency = 1
  144. imgl.ImageColor3 = Color3.new(0,255,255)
  145. img2 = Instance.new("ImageLabel",abss)
  146. img2.Position = UDim2.new(0,0,0,0)
  147. img2.Size = UDim2.new(1,0,1,0)
  148. img2.Image = "rbxassetid://711463989"
  149. img2.BackgroundTransparency = 1
  150. img2.ImageColor3 = Color3.new(0,255,255)
  151.  
  152.  
  153. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  154. animation.AnimationId = 'rbxassetid://965558263'
  155.  
  156. local animTrack = humanoid:LoadAnimation(animation)
  157.  
  158.  
  159. --Sounds
  160. --Folder
  161. soundfolder = Instance.new("Model",char)
  162. soundfolder.Name = "Sound Folder"
  163. --Sounds
  164. yes = Instance.new("Sound",soundfolder)
  165. yes.Volume = 30
  166. yes.Name = "Jojo"
  167. yes.Looped = true
  168. yes.SoundId = "rbxassetid://626066737"
  169. KonoDioDAA = Instance.new("Sound",soundfolder)
  170. KonoDioDAA.Volume = 30
  171. KonoDioDAA.Name = "Dio"
  172. KonoDioDAA.Looped = false
  173. KonoDioDAA.SoundId = "rbxassetid://686423225"
  174. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  175. WhatKindOfDioIsThis.Volume = 30
  176. WhatKindOfDioIsThis.Name = "Bakana"
  177. WhatKindOfDioIsThis.Looped = true
  178. WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083"
  179. NANI = Instance.new("Sound",soundfolder)
  180. NANI.Volume = 30
  181. NANI.Name = "Japanese Screeching"
  182. NANI.Looped = false
  183. NANI.SoundId = "rbxassetid://853224808"
  184. Stop = Instance.new("Sound",soundfolder)
  185. Stop.Volume = 5
  186. Stop.Name = "Oof"
  187. Stop.Looped = false
  188. Stop.SoundId = "rbxassetid://1055792303"
  189. Stop2 = Instance.new("Sound",soundfolder)
  190. Stop2.Volume = 1
  191. Stop2.Name = "Of"
  192. Stop2.Looped = false
  193. Stop2.SoundId = "rbxassetid://840567549"
  194. Stop3 = Instance.new("Sound",soundfolder)
  195. Stop3.Volume = 10
  196. Stop3.Name = "O0f"
  197. Stop3.Looped = false
  198. Stop3.SoundId = "rbxassetid://274699177"
  199. Start = Instance.new("Sound",soundfolder)
  200. Start.Volume = 10
  201. Start.Name = "00f"
  202. Start.Looped = false
  203. Start.SoundId = "rbxassetid://1054568598"
  204. Start2 = Instance.new("Sound",soundfolder)
  205. Start2.Volume = 4
  206. Start2.Name = "HaiDer"
  207. Start2.Looped = false
  208. Start2.SoundId = "rbxassetid://864569342"
  209. Start2d = Instance.new("Sound",soundfolder)
  210. Start2d.Volume = 5
  211. Start2d.Name = "HaiDer2"
  212. Start2d.Looped = false
  213. Start2d.SoundId = "rbxassetid://491887941"
  214. Wrry = Instance.new("Sound",soundfolder)
  215. Wrry.Volume = 30
  216. Wrry.Name = "Wry"
  217. Wrry.Looped = false
  218. Wrry.SoundId = "rbxassetid://616576437"
  219. Muda = Instance.new("Sound", soundfolder)
  220. Muda.Volume = 4
  221. Muda.Name = "Muda"
  222. Muda.Looped = false
  223. Muda.SoundId = "rbxassetid://616593932"
  224. -------------------------------------------
  225.  
  226. wait(1)
  227.  
  228. local rm = Instance.new("Motor", torso)
  229. rm.C0 = CFrame.new(1.5, 0.5, 0)
  230. rm.C1 = CFrame.new(0, 0.5, 0)
  231. rm.Part0 = torso
  232. rm.Part1 = ra
  233. rm.Name = 'Right Shoulder'
  234.  
  235. local lm = Instance.new("Motor", torso)
  236. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  237. lm.C1 = CFrame.new(0, 0.5, 0)
  238. lm.Part0 = torso
  239. lm.Part1 = la
  240. lm.Name = 'Left Shoulder'
  241.  
  242. local rlegm = Instance.new("Motor", torso)
  243. rlegm.C0 = CFrame.new(0.5, -1, 0)
  244. rlegm.C1 = CFrame.new(0, 1, 0)
  245. rlegm.Part0 = torso
  246. rlegm.Part1 = rl
  247. local llegm = Instance.new("Motor", torso)
  248. llegm.C0 = CFrame.new(-0.5, -1, 0)
  249. llegm.C1 = CFrame.new(0, 1, 0)
  250. llegm.Part0 = torso
  251. llegm.Part1 = ll
  252.  
  253. rj.C0 = CFrame.new()
  254. rj.C1 = CFrame.new()
  255.  
  256. neck.C0 = CFrame.new(0, 1, 0)
  257. neck.C1 = CFrame.new(0, -0.5, 0)
  258.  
  259. local speed = 0.3
  260. local angle = 0
  261. local anglespeed = 1
  262. rsc0 = rm.C0
  263. lsc0 = lm.C0
  264. llc0 = llegm.C0
  265. rlc0 = rlegm.C0
  266. rootc0 = rj.C0
  267. neckc0 = neck.C0
  268. ----------------------------------------------
  269. wait()
  270. function descend(obj,class,func)
  271. for i,v in pairs(obj:GetChildren()) do
  272. if v:IsA(class) then
  273. func(v)
  274. end
  275. descend(v,class,func)
  276. end
  277. end
  278. local pls = game:GetService("Players").LocalPlayer
  279. function initiateCharacter(char)
  280. if not char then return end
  281. wait()
  282. descend(char,"BasePart",function(obj)
  283. obj.Anchored = false
  284. obj.Changed:connect(function()
  285. if obj.Anchored then
  286. obj.Anchored = false
  287. end
  288. end)
  289. end)
  290. descend(char,"Humanoid",function(obj)
  291. obj.WalkSpeed = 16
  292. obj.Changed:connect(function()
  293. if obj.WalkSpeed == 0 then
  294. obj.WalkSpeed = 16
  295. end
  296. end)
  297. end)
  298. end
  299. initiateCharacter(pls.Character)
  300. pls.CharacterAdded:connect(function(c)
  301. initiateCharacter(c)
  302. end)
  303. ----------------------------------------------
  304. mouse.KeyDown:connect(function(key)
  305. if key == "m" then
  306. yes:Play()
  307. wait(2)
  308. end
  309.  
  310. end)
  311.  
  312. mouse.KeyDown:connect(function(key)
  313. if key == "x" then
  314. yes:Stop()
  315. WhatKindOfDioIsThis:Stop()
  316. wait(2)
  317. end
  318.  
  319. end)
  320.  
  321.  
  322. mouse.KeyDown:connect(function(key)
  323. if key == "n" then
  324. KonoDioDAA:Play()
  325. wait(0.3)
  326. chatfunc("KONO DIO DA!!!")
  327. head.face.Texture = "rbxassetid://605435926"
  328. wait(0.1)
  329. head.face.Texture = "rbxassetid://849833250"
  330. wait(0.1)
  331. head.face.Texture = "rbxassetid://605435926"
  332. wait(0.1)
  333. head.face.Texture = "rbxassetid://849833250"
  334. wait(0.1)
  335. head.face.Texture = "rbxassetid://605435926"
  336. wait(0.2)
  337. head.face.Texture = "rbxassetid://849833250"
  338. wait(0.1)
  339. head.face.Texture = "rbxassetid://849833250"
  340. wait(0.1)
  341. head.face.Texture = "rbxassetid://605435926"
  342. wait(0.2)
  343. head.face.Texture = "rbxassetid://849833250"
  344. wait(0.2)
  345. head.face.Texture = "rbxassetid://396389196"
  346. wait(1)
  347. chatfunc("")
  348. wait(0.2)
  349. end
  350.  
  351. end)
  352.  
  353. mouse.KeyDown:connect(function(key)
  354. if key == "b" then
  355. WhatKindOfDioIsThis:Play()
  356. wait(0.3)
  357. chatfunc("*japanese jibberish*")
  358. wait(1.8)
  359. end
  360.  
  361. end)
  362.  
  363. mouse.KeyDown:connect(function(key)
  364. if key == "v" then
  365. yes:Play()
  366. wait(2)
  367. end
  368.  
  369. end)
  370.  
  371. mouse.KeyDown:connect(function(key)
  372. if key == "f" then
  373. Wrry:Play()
  374. wait(0.1)
  375. chatfunc("WRRRRRRY")
  376. head.face.Texture = "rbxassetid://605435926"
  377. wait(0.3)
  378. head.face.Texture = "rbxassetid://849833250"
  379. wait(1.5)
  380. head.face.Texture = "rbxassetid://396389196"
  381. wait(0.1)
  382. wait(1.65)
  383. end
  384.  
  385. end)
  386.  
  387. mouse.KeyDown:connect(function(key)
  388. if key == "g" then
  389. NANI:Play()
  390. chatfunc("CHO I TOMO IMO MANUHINGA . . . . . HINJAKU HINJAKU!")
  391. head.face.Texture = "rbxassetid://605435926"
  392. wait(0.1)
  393. head.face.Texture = "rbxassetid://849833250"
  394. wait(0.1)
  395. head.face.Texture = "rbxassetid://605435926"
  396. wait(0.1)
  397. head.face.Texture = "rbxassetid://849833250"
  398. wait(0.1)
  399. head.face.Texture = "rbxassetid://605435926"
  400. wait(0.2)
  401. head.face.Texture = "rbxassetid://849833250"
  402. wait(0.1)
  403. head.face.Texture = "rbxassetid://849833250"
  404. wait(0.1)
  405. head.face.Texture = "rbxassetid://605435926"
  406. wait(0.2)
  407. head.face.Texture = "rbxassetid://849833250"
  408. wait(0.1)
  409. head.face.Texture = "rbxassetid://605435926"
  410. wait(0.1)
  411. head.face.Texture = "rbxassetid://849833250"
  412. wait(0.1)
  413. head.face.Texture = "rbxassetid://605435926"
  414. wait(0.1)
  415. head.face.Texture = "rbxassetid://849833250"
  416. wait(0.1)
  417. head.face.Texture = "rbxassetid://605435926"
  418. wait(0.2)
  419. head.face.Texture = "rbxassetid://849833250"
  420. wait(0.1)
  421. head.face.Texture = "rbxassetid://849833250"
  422. wait(0.1)
  423. head.face.Texture = "rbxassetid://605435926"
  424. wait(0.2)
  425. head.face.Texture = "rbxassetid://849833250"
  426. wait(0.2)
  427. head.face.Texture = "rbxassetid://396389196"
  428. wait(1)
  429. head.face.Texture = "rbxassetid://605435926"
  430. wait(0.1)
  431. head.face.Texture = "rbxassetid://849833250"
  432. wait(0.1)
  433. head.face.Texture = "rbxassetid://605435926"
  434. wait(0.1)
  435. head.face.Texture = "rbxassetid://849833250"
  436. wait(0.1)
  437. head.face.Texture = "rbxassetid://605435926"
  438. wait(0.2)
  439. head.face.Texture = "rbxassetid://849833250"
  440. wait(0.1)
  441. head.face.Texture = "rbxassetid://849833250"
  442. wait(0.1)
  443. head.face.Texture = "rbxassetid://605435926"
  444. wait(0.2)
  445. head.face.Texture = "rbxassetid://849833250"
  446. wait(0.1)
  447. head.face.Texture = "rbxassetid://605435926"
  448. wait(0.1)
  449. head.face.Texture = "rbxassetid://849833250"
  450. wait(0.1)
  451. head.face.Texture = "rbxassetid://605435926"
  452. wait(0.1)
  453. head.face.Texture = "rbxassetid://849833250"
  454. wait(0.1)
  455. head.face.Texture = "rbxassetid://605435926"
  456. wait(0.5)
  457. head.face.Texture = "rbxassetid://396389196"
  458. wait(0.1)
  459. end
  460.  
  461. end)
  462.  
  463. canworld = true
  464. mouse.KeyDown:connect(function(key)
  465. if key == "t" and not frozen then
  466. if canworld == false then return end
  467. if canworld then
  468. canworld = false
  469. Stop:Play()
  470. chatfunc("ZA WARUDO!!!")
  471. head.face.Texture = "rbxassetid://605435926"
  472. wait(0.1)
  473. head.face.Texture = "rbxassetid://849833250"
  474. wait(0.3)
  475. head.face.Texture = "rbxassetid://605435926"
  476. wait(0.1)
  477. head.face.Texture = "rbxassetid://849833250"
  478. wait(0.3)
  479. head.face.Texture = "rbxassetid://605435926"
  480. wait(0.1)
  481. head.face.Texture = "rbxassetid://849833250"
  482. wait(0.1)
  483. head.face.Texture = "rbxassetid://605435926"
  484. wait(0.1)
  485. head.face.Texture = "rbxassetid://396389196"
  486. wait(0.8)
  487. wait(1.5)
  488. Stop3:Play()
  489. head.face.Texture = "rbxassetid://605435926"
  490. wait(0.1)
  491. head.face.Texture = "rbxassetid://849833250"
  492. wait(0.1)
  493. head.face.Texture = "rbxassetid://605435926"
  494. wait(0.1)
  495. head.face.Texture = "rbxassetid://849833250"
  496. wait(0.1)
  497. head.face.Texture = "rbxassetid://849833250"
  498. wait(0.1)
  499. head.face.Texture = "rbxassetid://605435926"
  500. wait(0.1)
  501. head.face.Texture = "rbxassetid://849833250"
  502. wait(0.4)
  503. head.face.Texture = "rbxassetid://605435926"
  504. wait(0.1)
  505. head.face.Texture = "rbxassetid://396389196"
  506.  
  507. local function spawnpart()
  508. sphere = Instance.new("Part")
  509. game.Debris:AddItem(sphere,3)
  510. local sm = Instance.new("SpecialMesh", sphere)
  511. sm.MeshType = "Sphere"
  512. sphere.Transparency = 0.5
  513. sphere.Anchored = true
  514. sphere.CanCollide = false
  515. sphere.Material = "Neon"
  516. sphere.BrickColor = BrickColor.new("Black")
  517. end
  518.  
  519. local function weld(lol)
  520. local weld = Instance.new("Weld", plr.Character.Torso)
  521. weld.Part0 = plr.Character.Torso
  522. weld.Part1 = lol
  523. weld.C0 = plr.Character.Torso.CFrame:inverse()
  524. weld.C1 = lol.CFrame:inverse()
  525. end
  526. wait()
  527. spawnpart()
  528.  
  529. weld(sphere)
  530. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  531. cce.Saturation = -5
  532. knifeSpeed = 0
  533. --game.Debris:AddItem(cce, 5)
  534. sphere.Parent = char.Torso
  535. for i = 1,3 do
  536. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  537. wait()
  538. end
  539. wait()
  540. sphere:Destroy()
  541. BeeSpeed = 0
  542. frozen = true
  543. cce.Saturation = -0.1
  544. wait(0.3)
  545. cce.Saturation = -0.2
  546. wait(0.3)
  547. cce.Saturation = -0.3
  548. wait(0.2)
  549. cce.Saturation = -1.5
  550. wait()
  551.  
  552. canworld = true
  553.  
  554. end
  555. end
  556. end
  557. )
  558.  
  559. mouse.KeyDown:connect(function(key)
  560. key = key:lower()
  561. if key == "y" and frozen and canworld then
  562. canworld = false
  563. chatfunc("Time continues moving again.")
  564. Start:Play()
  565. head.face.Texture = "rbxassetid://605435926"
  566. wait(0.1)
  567. head.face.Texture = "rbxassetid://849833250"
  568. wait(0.1)
  569. head.face.Texture = "rbxassetid://605435926"
  570. wait(0.2)
  571. head.face.Texture = "rbxassetid://849833250"
  572. wait(0.1)
  573. head.face.Texture = "rbxassetid://605435926"
  574. wait(0.1)
  575. head.face.Texture = "rbxassetid://849833250"
  576. wait(0.1)
  577. head.face.Texture = "rbxassetid://849833250"
  578. wait(0.1)
  579. head.face.Texture = "rbxassetid://605435926"
  580. wait(0.1)
  581. head.face.Texture = "rbxassetid://849833250"
  582. wait(0.1)
  583. head.face.Texture = "rbxassetid://605435926"
  584. wait(0.1)
  585. head.face.Texture = "rbxassetid://849833250"
  586. wait(0.1)
  587. head.face.Texture = "rbxassetid://605435926"
  588. wait(0.1)
  589. head.face.Texture = "rbxassetid://396389196"
  590. wait(0.5)
  591. Start2:Play()
  592. Start2d:Play()
  593. wait()
  594. BeeSpeed = 1
  595. cce.Saturation = -1.3
  596. wait(0.5)
  597. BeeSpeed = 1.2
  598. cce.Saturation = -0.5
  599. wait(0.5)
  600. BeeSpeed = 1.4
  601. cce.Saturation = -0.4
  602. wait(0.3)
  603. BeeSpeed = 1.5
  604. cce.Saturation = -0.2
  605. wait(0.2)
  606. cce.Saturation = 0
  607.  
  608. for i, v in pairs(game.Players:GetChildren()) do
  609. t = v.Character:FindFirstChild("Torso")
  610. if t then
  611. t.Anchored = false
  612. end
  613. RA = v.Character:FindFirstChild("Right Arm")
  614. if RA then
  615. RA.Anchored = false
  616. end
  617. LA = v.Character:FindFirstChild("Left Arm")
  618. if LA then
  619. LA.Anchored = false
  620. end
  621. RL = v.Character:FindFirstChild("Right Leg")
  622. if RL then
  623. RL.Anchored = false
  624. end
  625. LL = v.Character:FindFirstChild("Left Leg")
  626. if LL then
  627. LL.Anchored = false
  628. end
  629. end
  630. BeeSpeed = 100
  631. knifeSpeed = 150
  632. canworld = true
  633. frozen = false
  634. tecks2.Text = plr.Name
  635.  
  636. end
  637. end)
  638.  
  639. humanoid.Died:connect(function()
  640. frozen = false
  641. if cce then
  642. cce:Remove()
  643. end
  644. end)
  645. mouse.KeyDown:connect(function(k)
  646. if string.byte(k) == 48 then
  647. humanoid.WalkSpeed = 24
  648. end
  649. end)
  650.  
  651. mouse.KeyUp:connect(function(k)
  652. if string.byte(k) == 48 then
  653. humanoid.WalkSpeed = 16
  654. end
  655. end)
  656.  
  657. local action = 'None'
  658. plr.Chatted:connect(function(msg)
  659. if msg == '/e dance' or msg == '/emote dance' then
  660. action = 'Dance'
  661. end
  662. if msg == '/e wrry' or msg == '/emote wrry' then
  663. action = 'Wrrrry'
  664. end
  665. end)
  666.  
  667.  
  668. local dance_move_wait = 0
  669.  
  670. game:service'RunService'.RenderStepped:connect(function()
  671. rm.MaxVelocity = 0
  672. lm.MaxVelocity = 0
  673. rm.DesiredAngle = 0
  674. rm.CurrentAngle = 0
  675. lm.DesiredAngle = 0
  676. lm.CurrentAngle = 0
  677. angle = (angle % 100) + anglespeed/10
  678. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  679. local rscf = rsc0
  680. local lscf = lsc0
  681. local rlcf = rlc0
  682. local llcf = llc0
  683. local rjcf = rootc0
  684. local ncf = neckc0
  685. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  686. local hitz, enz = workspace:FindPartOnRay(ray, char)
  687. for i,object in pairs(char:children()) do
  688. if object:IsA("Tool") then
  689. tool = true
  690. if not debounce then
  691. for x,value in pairs(object:children()) do
  692. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  693. debounce = true
  694. coroutine.wrap(function()
  695. slashing = true
  696. wait(.15)
  697. slashing = false
  698. debounce = false
  699. end)()
  700. value:Destroy()
  701. end
  702. end
  703. end
  704. elseif not object:IsA'Tool' then
  705. tool = false
  706. end
  707. end
  708. if action == 'Dance' then
  709. anglespeed = 2
  710. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  711. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  712. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  713. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  714. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  715. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  716. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  717. else
  718. action = 'None'
  719. end
  720. elseif action == 'prepareHump' then
  721. --animations by ethan
  722. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  723. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  724. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  725. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  726. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  727. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  728. elseif action == 'Hump' then
  729. --animations by ethan
  730. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  731. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  732. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  733. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  734. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  735. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  736. elseif action == "Muda1" then
  737.  
  738. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  739. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  740. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  741. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  742. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  743. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  744. elseif action == "Muda2" then
  745.  
  746. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  747. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  748. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  749. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  750. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  751. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  752. elseif action == 'Wrrrry' then
  753. anglespeed = 1+math.random()
  754. dance_move_wait = (dance_move_wait%40) + 1/60
  755. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  756. if dance_move_wait <= 20 then
  757. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  758. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  759. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  760. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  761. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  762. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  763. elseif dance_move_wait > 20 then
  764. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  765. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  766. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  767. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  768. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  769. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  770. end
  771.  
  772. else
  773. action = 'None'
  774. end
  775. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  776. anglespeed = 3
  777. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  778. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  779. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  780. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  781. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  782. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  783. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  784. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  785. anglespeed = 2
  786. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  787. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  788. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  789. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  790. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  791. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  792. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  793. anglespeed = 2.5
  794. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  795. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  796. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  797. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  798. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  799. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  800. end
  801. if tool then
  802. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  803. if slashing then
  804. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  805. end
  806. end
  807. rm.C0 = clerp(rm.C0,rscf,speed)
  808. lm.C0 = clerp(lm.C0,lscf,speed)
  809. rj.C0 = clerp(rj.C0,rjcf,speed)
  810. neck.C0 = clerp(neck.C0,ncf,speed)
  811. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  812. llegm.C0 = clerp(llegm.C0,llcf,speed)
  813. if frozen then
  814. timeFreezeFunction()
  815. else
  816.  
  817. for i,p in pairs(stuffFrozen) do
  818. p.Anchored = false
  819. end
  820. for i,s in pairs(frozenSounds) do
  821. s:Resume()
  822. end
  823. stuffFrozen = {}
  824. frozenSounds = {}
  825. end
  826. end)
  827.  
  828. function punchDamage()
  829. coroutine.resume(coroutine.create(function()
  830. function Damage(model)
  831. for i,s in pairs(model:GetChildren()) do
  832. Damage(s)
  833. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  834. if (rootpart.Position - s.Position).magnitude < 4 then
  835. local vichum = s.Parent:FindFirstChild("Humanoid")
  836. if vichum and vichum ~= humanoid then
  837. local punch = Instance.new("Sound", soundfolder)
  838. punch.Volume = 3
  839. punch.Name = "POOCH"
  840. punch.SoundId = "rbxassetid://511340819"
  841. punch:Play()
  842. game:GetService("Debris"):AddItem(punch, 2)
  843. repeat wait() until not frozen
  844. if vel then
  845. vel:Remove()
  846. end
  847.  
  848. vel = Instance.new("BodyVelocity", s)
  849. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  850. game:GetService("Debris"):AddItem(vel, 0.25)
  851.  
  852. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  853. end
  854. end
  855. end
  856. end
  857. end
  858.  
  859. Damage(workspace)
  860. end))
  861. end
  862.  
  863. mouse.KeyDown:connect(function(k)
  864. if k == "q" and not humping then
  865.  
  866. humping = true
  867. action = 'prepareHump'
  868. wait(0.25)
  869. action = 'Hump'
  870. wait(0.03)
  871. local knife = Instance.new("Part", char)
  872. knife.Size = Vector3.new(0.2, 0.4, 2)
  873. knife.CanCollide = false
  874. knife.Anchored = false
  875. knife:BreakJoints()
  876. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  877. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  878. knife.BrickColor = BrickColor.new("Buttermilk")
  879. local knifeMesh = Instance.new("SpecialMesh", knife)
  880. knifeMesh.MeshId = "rbxassetid://202083123"
  881. local vel = Instance.new("BodyVelocity", knife)
  882. knife.Touched:connect(function(part)
  883. if part.Parent ~= nil then
  884. local vichum = part.Parent:FindFirstChild("Humanoid")
  885. if vichum and vichum ~= humanoid then
  886. local stabbedKnife = knife:Clone()
  887. stabbedKnife.Parent = workspace
  888. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  889. local stabweld = Instance.new("Weld", stabbedKnife)
  890. stabweld.Part0 = part
  891. stabweld.Part1 = stabbedKnife
  892. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  893. knife:Destroy()
  894. repeat wait() until not frozen
  895. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  896. vichum:TakeDamage(16, 24)
  897. end
  898. end
  899. end)
  900. coroutine.wrap(function()
  901. game:GetService("RunService").RenderStepped:connect(function()
  902. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  903. if (knife.Position - rootpart.Position).magnitude > 500 then
  904.  
  905. knife:Destroy()
  906. end
  907. end)
  908. end)()
  909.  
  910. wait(0.47)
  911. humping = false
  912. action = 'None'
  913. elseif k == "e" and not mudaing then
  914. speed = 0.8
  915. Muda:Play()
  916. mudaing = true
  917. for i = 1,39 do
  918. action = "Muda1"
  919. punchDamage()
  920. wait(0.03)
  921. action = "Muda2"
  922. punchDamage()
  923. wait(0.03)
  924. end
  925.  
  926.  
  927. wait()
  928. action = 'None'
  929. speed = 0.3
  930. mudaing = false
  931. end
  932. end)
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