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VB RTS revisions

Jun 16th, 2015
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  1. 01_0_0 07-26-06 unit moves
  2. 01_0_1 08-03-06 less hardocoding
  3. 01_0_2 08-03-06 unit moves to target
  4. 02_0_0 08-03-06 choose target, game loop
  5. 02_0_1 08-03-06 improved stopping at target
  6. 02_1_0 08-04-06 animation
  7. 03_0_0 08-07-06 multiple units, selection
  8. 03_1_0 08-07-06 ctrl-click for multi-select
  9. 03_2_0 02-27-07 drag a rectangle
  10. 03_3_0 02-27-07 avoiding collisions
  11. 03_4_0 02-27-07 rudimentary interface, screen res
  12. 04_0_0 02-27-07 create new units
  13. 05_0_0 02-28-07 delete units
  14. 05_0_1 03-03-08 displaying selected units' targets
  15. 06_0_0 03-03-08 context help
  16. 06_0_1 03-03-08 terrain, tiled map
  17. 06_0_2 03-04-08 movement restricted to map
  18. 06_1_0 03-04-08 scrolling map
  19. 06_1_1 03-04-08 new units restricted to map
  20. 06_2_0 03-04-08 exploration
  21. 06_3_0 03-04-08 fog of war
  22. 06_3_1 03-04-08 streamlined exploration
  23. 07_0_0 03-11-08 enemies
  24. 07_0_1 08-11-08 new units can see
  25. 07_1_0 08-11-08 health and health bars
  26. 07_1_1 08-11-08 fix invisible units
  27. 07_2_0 09-16-08 attack, armor
  28. 08_0_0 12-19-08 attacking
  29. 08_0_1 12-20-08 attacking updates stats pane
  30. 08_1_0 12-21-08 corpses
  31. 08_2_0 12-22-08 unit portraits
  32. 08_2_1 12-22-08 corpses' timeout
  33. 09_0_0 12-22-08 mobs attack
  34. 09_0_1 12-22-08 no enemy exploration
  35. 09_0_2 12-22-08 health bars on top
  36. 09_1_0 12-22-08 taunting units
  37. 09_2_0 12-22-08 healing
  38. 09_3_0 12-22-08 ranged attacks
  39. 10_0_0 12-22-08 bosses and victory
  40. 11_0_0 12-22-08 sound
  41. 11_0_1 12-23-08 enforce max units, corpses
  42. 11_1_0 12-23-08 water
  43. 12_0_0 12-23-08 data from files
  44. 12_0_0 LoG MC
  45. 12_0_1 06-9-09 water fixed
  46. 12_0_1 Alternate - Ice Truck
  47. 12_1_0 06-9-09 shrunken collision boxes
  48. 12_1_1 06-23-09 screen resoluion fixed
  49. 12_1_2 06-23-09 no hardcoding in random creation
  50. 12_1_3 06-24-09 unit targets on new unit
  51. 12_1_4 06-24-09 standardized collision testing
  52. 12_1_5 06-24-09 revized fog
  53. 12_1_5 Arche Engine
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