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May 30th, 2017
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  1. am jugglar notes
  2.  
  3. -each direct rocket earns you +1 ammo in clip
  4. -each airshot earns you +2 ammo in clip
  5. -all airshots need to deal static dmg
  6. -increase the volume on the ammo pickup sound for airshots to max
  7. -increase the volume on the mini crit sound for airshots to max
  8. -play a health pickup sound when you receive health from the juggler rewards (max vol)
  9. -play mini crit sounds for 2nd airshot as normal, but play a random crit hit sound (crit_hit.wav, crit_hit2.wav, crit_hit3.wav, etc) when you hit 2 or more airshots)
  10. -play demo_charge_hit_flesh_range2.wav when you hit 5 directs in a row (including the airshots)
  11. -need to have a stock health/ammo sm config setting for the 'oldschool' arena
  12. -add a jump throttle option for arenas on sm config (allow 3 jumps for each player per round to combat gayness in directs/juggler)
  13. -add 2v2 game mode
  14. -add bam (bball ammomod) gamemode
  15.  
  16. **juggler mode should work like this now:
  17. start with stock ammo and stock buffed hp
  18. earn ammo in clip by hitting any direct rocket
  19. ground directs earn you +1 rocket
  20. air directs earn you +2 rockets
  21. you win the duel by 'chaining' together your directs to keep them up long enough to dmg them and regain your health with the juggler system:
  22. once in the air, there's 3 stages of juggler awards
  23. 1st airshot +2 ammo in clip / +25 hp
  24. 2nd airshot+ +2 ammo in clip / +50 hp / +100 dmg
  25. 3rd airshot+ +2 ammo in clip / +50 hp / +150 dmg
  26.  
  27.  
  28. -----------------------------------------
  29. bugs
  30. -spec mode completely broken in endif
  31. -spec cam stuck in ground
  32. -bannedweapons doesn't work from config
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