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PoB Stackable DoT

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Oct 15th, 2018
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  1. --- Modules/Build.lua Mon Oct 15 12:36:59 2018
  2. +++ Modules/Build.lua Mon Oct 15 11:41:52 2018
  3. @@ -228,6 +228,8 @@
  4. { stat = "HitChance", label = "Hit Chance", fmt = ".0f%%", flag = "attack" },
  5. { stat = "TotalDPS", label = "Total DPS", fmt = ".1f", compPercent = true, flag = "notAverage" },
  6. { stat = "TotalDot", label = "DoT DPS", fmt = ".1f", compPercent = true },
  7. + { stat = "Duration", label = "Duration", fmt = ".2f", compPercent = true },
  8. + { stat = "TotalDotStackable", label = "Stackable DoT DPS", fmt = ".1f", compPercent = true },
  9. { stat = "BleedDPS", label = "Bleed DPS", fmt = ".1f", compPercent = true },
  10. { stat = "IgniteDPS", label = "Ignite DPS", fmt = ".1f", compPercent = true },
  11. { stat = "IgniteDamage", label = "Total Damage per Ignite", fmt = ".1f", compPercent = true },
  12. --- Modules/CalcOffence-3_0.lua Mon Oct 15 12:36:59 2018
  13. +++ Modules/CalcOffence-3_0.lua Mon Oct 15 11:40:24 2018
  14. @@ -1279,6 +1279,8 @@
  15. end
  16. end
  17.  
  18. + output.TotalDotStackable = output.TotalDot * output.Speed * ( output.Duration or 1.0 )
  19. +
  20. skillFlags.bleed = false
  21. skillFlags.poison = false
  22. skillFlags.ignite = false
  23. @@ -2006,7 +2008,7 @@
  24. end
  25.  
  26. -- Calculate combined DPS estimate, including DoTs
  27. - local baseDPS = output[(skillData.showAverage and "AverageDamage") or "TotalDPS"] + output.TotalDot
  28. + local baseDPS = output[(skillData.showAverage and "AverageDamage") or "TotalDPS"] + output.TotalDotStackable
  29. output.CombinedDPS = baseDPS
  30. if skillData.showAverage then
  31. output.CombinedDPS = output.CombinedDPS + (output.TotalPoisonAverageDamage or 0)
  32. --- Modules/Data.lua Mon Oct 15 12:36:59 2018
  33. +++ Modules/Data.lua Mon Oct 15 11:57:14 2018
  34. @@ -217,7 +217,7 @@
  35. gem.grantedEffect,
  36. gem.secondaryGrantedEffect
  37. }
  38. - gem.defaultLevel = (gem.grantedEffect.levels[20] and 20) or (gem.grantedEffect.levels[3][2] and 3) or 1
  39. + gem.defaultLevel = (gem.grantedEffect.levels[20] and 20) or (gem.grantedEffect.levels[3][2] and 4) or 1
  40. end
  41.  
  42. -- Load minions
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