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a guest May 29th, 2018 71 Never
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  1.             int acsid =  this->map->world->accesory_config["GoldPickupId"];
  2.             int iks;
  3.             int igrek;
  4.             if(this->map->world->eif->Get(from->paperdoll[Character::Accessory]).id == acsid){
  5.                 if(dropid == 1){
  6.                     iks = 1;
  7.                     igrek = 1;
  8.                     PacketBuilder reply(PACKET_ITEM, PACKET_GET);
  9.                     reply.AddShort(dropuid); // UID
  10.                     reply.AddShort(1);
  11.                     reply.AddThree(dropamount);
  12.                     reply.AddChar(from->weight);
  13.                     reply.AddChar(from->maxweight);
  14.                     character->Send(reply);
  15.                 }
  16.             }else{
  17.                 iks = this->x;
  18.                 igrek = this->y;
  19.             }
  20.             builder.AddShort(drop_winner ? drop_winner->PlayerID() : from->PlayerID());
  21.             builder.AddChar(drop_winner ? drop_winner->direction : from->direction);
  22.             builder.AddShort(this->index);
  23.             builder.AddShort(dropuid);
  24.             builder.AddShort(dropid);
  25.             builder.AddChar(iks);
  26.             builder.AddChar(igrek);
  27.             builder.AddInt(dropamount);
  28.             builder.AddThree(amount);
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