Thrice

PhatfinderMkII Session 2: Save Free or Die Harder

Nov 10th, 2013
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  1. Mistral: (( Whoo, there I am ))
  2. Snowbear22: (( hi ))
  3. tirkaroKujo:
  4. rock u like a hurricane
  5. Mistral: (( on the wrong map, right. ))
  6. Snowbear22: (( go to the underground~~~ ))
  7. Mistral: (( yep, made it. Forgot about it for a sec, was still in Johan's quarters. ))
  8.  
  9. Haze:
  10. Right
  11. tirkaroKujo:
  12. Soooo how are we doing this then
  13.  
  14. Haze:
  15. We'll say that Paige went with...Jaden and someone else?
  16. Mistral: (( really I'd prefer to wait until all three of us were here ))
  17.  
  18. Haze:
  19. This is probably gonna happen a lot - you may have to miss the next session, after all
  20. Mistral: (( I thought we decided to do it on Sunday? ))
  21.  
  22. Haze:
  23. Not playing every time everyone can't make it would be a pretty big hit
  24.  
  25. Haze:
  26. Snow can't
  27. Mistral: (( ah ))
  28. Sarith: (( hm?? ))
  29.  
  30. Haze:
  31. I thought yo usaid you wouldn't be able to play on Sundays? Agi's got work until 11 or so my time on Saturday
  32. Sarith: (( yeah, sunday night is not good for me since i have work and usually do stuff for it then ))
  33.  
  34. Haze:
  35. Which I could work with, but I'm not sure if Tirk/Rob could
  36.  
  37. Haze:
  38. Anyhow, Jaden, Paige, and who, Damekki? Do you guys want to go alone or take someone with you
  39. Mistral: (( Didn't we ultimately decide to go in groups of 4? ))
  40.  
  41. Haze:
  42. I don't know, what DID your CHARACTERS decide to do
  43. Mistral: (( Dunno, we can't RP that ))
  44. tirkaroKujo:
  45. I guess Paige going with Jaden and, I suppose, Damekki would make sense
  46. Mistral: (( not everyone's here ))
  47. Sarith: (( i have no idea what was decided ))
  48. tirkaroKujo:
  49. nor do I! :D
  50. tirkaroKujo:
  51. I just go with what makes sense
  52.  
  53. Haze:
  54. Nobody does, we're all in the same sinking boat here
  55.  
  56. Haze:
  57. And yeah, that's what I'm doing
  58. tirkaroKujo:
  59. Let's just say the PCs go with eachother along with....Forz? Vidarr?
  60. Sarith: (( how about paige and the other nps that you don't want to rp go off in one group, which leaves the pcs and perhaps a couple of npcs in the other? ))
  61.  
  62. Haze:
  63. I don't think there really are any NPCs we have an adversity to playing, at least for me...though I only have two here, might be more of a burden for Tirk
  64. tirkaroKujo:
  65. I don't particularly care one way or the other
  66.  
  67. Sarith:
  68. « 1d6 = 3 » « 1d6 = 3 »
  69.  
  70. Sarith:
  71. « 1d6 = 3 »
  72. Sarith: (( gah stop rolling 3s ))
  73.  
  74. Sarith:
  75. « 1d6 = 1 »
  76. Mistral: (( all these threes ))
  77.  
  78. Haze:
  79. But, let's not waste a lot of time on this - we can say Paige went with Jaden, the PCs went with...Forz or Vidarr and Damekki to give Tirk an NPC, and Davis and the other me NPC went together
  80. tirkaroKujo:
  81. I do generally like to keep a 1 NPC limit when it comes to battles though, but that's just ideally
  82. Sarith: (( okay, jaden and forz will come with sarith and mistral ))
  83. Sarith: (( group be split and done ))
  84. Mistral: (( nah, Jaden went with Paige for sure ))
  85.  
  86. Haze:
  87. I'd go with what makes sense in-character - Jade and Paige actually have a reason to go together
  88. tirkaroKujo:
  89. Sure, we'll go with what PC said
  90. Sarith: (( fine, then forz and davisson? ))
  91. Sarith: (( or whatever ))
  92. Sarith: (( just go with whatever agi/pc said ))
  93.  
  94. Haze:
  95. I'm PC, Tirk calls me that
  96. tirkaroKujo:
  97. It stands for PrinCess
  98.  
  99. Haze:
  100. But, yeah. Damekki and Forz, I guess. Sorta unbalanced, but oh well, kids aren't the greatest strategists in the world
  101. tirkaroKujo:
  102. don't let him tell you otherwise
  103.  
  104. Haze:
  105. NOW, of course, comes the actual problem; which way did you go?
  106. Mistral: (( we totally are ))
  107. Mistral: (( didn't you ever read Ender's Game ))
  108. Mistral: (( (D) ))
  109.  
  110. Sarith:
  111. « 1d4 = 1 »
  112. Sarith: (( i say we go left ))
  113. Mistral: (( I need some theme music. ))
  114. tirkaroKujo:
  115. boom
  116. Sarith: (( yup ))
  117. Haze: (( Tirk's domain ))
  118. tirkaroKujo:
  119. oh tootmuffins
  120. Haze: (( As I never wrote it down ))
  121. Mistral: (( I was just gonna pull up OoT: Inside the Great Deku Tree ))
  122. Haze: (( I'm SURE he was responsible enough to. Anyhow, left good enough for you, Agi ))
  123. Sarith: (( i'd say dodongo's cavern is more appropriate ))
  124. Mistral: (( Good enough for me. ))
  125. Mistral: (( https://www.youtube.com/watch?v=lYAqklair1k ))
  126.  
  127. Mistral:
  128. And so it was decided - the group of children split in two, each going in opposite directions
  129. tirkaroKujo:
  130. Sure, why not I guess (FEDUP)
  131. tirkaroKujo:
  132. Now where precisely does left lead
  133.  
  134. Haze:
  135. All right, well - with that choice of path, you end up...
  136.  
  137. Haze:
  138. Over here - the room with the stairs to the left.
  139. Mistral: (( Might you need to resize the map? ))
  140. tirkaroKujo:
  141. (FEDUP) probably sounds far angrier than it does out of context :X
  142. Mistral: (( or is it really this cramped ))
  143.  
  144. Haze:
  145. Naw, it'll work. It's probably the best size for battles, but I can resize the grid if you want
  146.  
  147. Haze:
  148. It'll make the map GIGANTIC though
  149. tirkaroKujo:
  150. it's already gigantic
  151.  
  152. Haze:
  153. giganticer
  154. Sarith: (( so is Forz holding the firespade of light? ))
  155.  
  156. Mistral:
  157. "..." Mistral is somewhat apprehensive about going along with the hotheaded Sarith, but confident, if nothing else, that anything they run into while down here won't last long...
  158.  
  159. Haze:
  160. Anyhow - there's not much to see in this little stairway. However, you do notice a faint purple glow in the room beyond.
  161. Sarith: (( hey don't judge me ))
  162.  
  163. Mistral:
  164. Light http://www.d20pfsrd.com/magic/all-spells/l/light
  165. Mistral: (( Wanted to pull up the range on that again. ))
  166.  
  167. Haze:
  168. Yeah, you and Forz can cast Light. It's 20 feet
  169. Mistral: (( It sure is. ))
  170. Sarith: (( didn't we have light casted on the firespade? ))
  171. Mistral: (( Yep. ))
  172.  
  173. Sarith:
  174. "I don't like this place at all..."
  175.  
  176. Sarith:
  177. "What is that purple stuff ahead?"
  178.  
  179. Forz:
  180. "I've no clue. I didn't even know this place existed."
  181.  
  182. Damekki:
  183. "Well just think to yourself. What usually IS purple stuff?"
  184.  
  185. Sarith:
  186. "Well how would I know? The only stuff i saw was various powders used for fireworks..."
  187.  
  188. Mistral:
  189. "...Juice? I don't know. There's no reason THAT would be down here... or why it would be glowing."
  190.  
  191. Mistral:
  192. "Maybe it's some kind of magic?"
  193. Forz: (( If you've come through the doorway by now - you CAN see it, and it's clearly some type of liquid. It doesn't seem very runny, though. ))
  194.  
  195. Damekki:
  196. "Whatever it is, we should probably step around it. You never know just what may have cultivated down here in such an old-timey basement."
  197.  
  198. Sarith:
  199. "Does anyone have a vial to put a little bit in?"
  200.  
  201. Forz:
  202. "Nothing here...I wouldn't suggest touching it, in any case."
  203. * Sarith nods in agreement. Sarith has some serious doubts about this place.
  204. Forz: (( Anyhow, as you step outside the doorway, you can also see a few worn-down barrels, as well as two hallways; one to the north, and one directly in front of you.. ))
  205.  
  206. Mistral:
  207. Mistral trudges onward, weighed down by her coat and other supplies. "Another split? Jeez... we might be down here a while."
  208.  
  209. Sarith:
  210. "Well, it would be best to stick together this time."
  211. Forz: (( The walls are carved from heavy stone, and have archways all along them, door or not. Some of the walls and columns have strange markings, but they don't seem to be decipherable. ))
  212.  
  213. Mistral:
  214. She trails her hand along the walls as she walks by. "What could these markings mean? It's like nothing I've ever read before!"
  215.  
  216. Sarith:
  217. "Um... something along the lines of we shouldn't be here?"
  218.  
  219. Forz:
  220. "There's no telling what those mean, or what leads where down here... Should we check ahead first?"
  221.  
  222. Mistral:
  223. "Sure, let's do that. I heard something about always following the left hand side when you go through through a maze so you don't get lost."
  224.  
  225. Forz:
  226. "Seems like that would take a while."
  227.  
  228. Sarith:
  229. "Don't forget to lead with the lightspade."
  230. 0th Level: Light, Create Water, Read Magic, Enhanced Diplomacy 1st Level: X Obscuring Mist, Sanctuary,
  231.  
  232. Damekki:
  233. "It may be the easiest way, but it sure ain't the fastest. And boy does it smell rank down here!"
  234.  
  235. Mistral:
  236. "It would take even longer if you got lost..."
  237.  
  238. Damekki:
  239. "That's a risk I'm willing to take."
  240.  
  241. Forz:
  242. "I'd rather not split up. If you insist, we'll do it the long way."
  243.  
  244. Sarith:
  245. "At this point, time is not as big of an issue as safety."
  246.  
  247. Forz:
  248. "I'd rather not lose to them, either."
  249.  
  250. Mistral:
  251. *I believe we're at this split, anyhow*
  252. Mistral: (( And then we remembered why we don't use maps. ))
  253.  
  254. Forz:
  255. "If you'd like, I've access to that spell, as well. It would leave you three not fumbling in the dark without this poker."
  256. Forz: (( Maps aren't really literal here - you don't have to edge yourself forward. Say where you're going, and you'll be assumed to be there ))
  257. Forz: (( Best to keep the token in the same room, though. ))
  258.  
  259. Mistral:
  260. Mistral gives a quick laugh. "Fumbling around in the dark? Ha ha, I can see just fine! An extra light could be useful though."
  261.  
  262. Sarith:
  263. "If there were something small, Litsne could carry it and help us out."
  264.  
  265. Mistral:
  266. "But you're right, we ARE in a race here - so let's go, quickly, to the left!"
  267.  
  268. Forz:
  269. "Leaving the light to a hawk..? Fine, this is all I've got on me." Forz hands his flint and steel over, after casting Light on it, since the last use probably ran out.
  270.  
  271. Damekki:
  272. "So what's down there, huh?"
  273.  
  274. Sarith:
  275. "Well, he like holding things. And it keeps our hands free."
  276.  
  277. Sarith:
  278. "I imagine some old stuff. Maybe ruins of the older parts of town that have since been built on?"
  279. Forz: (( In the new room, you notice an extraordinary amount of that same liquid almost entirely coating the floor in front of you. There are two torches next to the archway, but like you need those. Three pillars stand tall in the center of the room, though they do not reach the ceiling. It looks like there might be a path down south, and there's definitely one to your right. ))
  280. Forz: (( Assuming you actually WENT to the left, at least ))
  281. Sarith: (( we did ))
  282. Sarith: (( well as a theif, I gotta takes the torch ))
  283.  
  284. Sarith:
  285. "Um... I have a silly idea."
  286.  
  287. Sarith:
  288. "Just stand back and cover your noses."
  289. * Sarith grabs one of the torches and touches it to the purple liquid.
  290.  
  291. Forz:
  292. "What are you - what if it's poison?!"
  293. Mistral: (( What if it's EXPLOSIVE ))
  294. Sarith: (( all the more fun ))
  295.  
  296. Mistral:
  297. "NowhaTAREYOU-"
  298.  
  299. Damekki:
  300. "Whatever it is...* Damekki covers her mouth. "Not gonna inhale it for the life of me!"
  301. Mistral: (( *awaits description of our dooom* ))
  302. Damekki: (( or more like "mffph gonnf inmfhale itf" ))
  303.  
  304. Sarith:
  305. "Look, it is probably best to deal with it this way."
  306. * Sarith covers her mouth as she touches the torch to the weird purple liquid.
  307. Forz: (( Luckily for you, you're still alive. For now. However, the torch, assuming you lit it, just sort of fizzles out once it's coated in the semi-sticky liquid, which almost seems to climb up it, with a wisp of purplish smoke. Oddly, it doesn't really smell TOO bad. Sort of like...singed leather? ))
  308.  
  309. Forz:
  310. "The best way to deal with it would be to avoid it. Or dispel it, if it happens to be magical.."
  311.  
  312. Sarith:
  313. "Hm... well that is good to know. At least it isn't bad yet."
  314.  
  315. Mistral:
  316. "...well NOW WE KNOW at least! Couldn't we have tried ANOTHER way to figure out... rrrrgh..."
  317. * Sarith glares at Mistral. "Did you have any better ideas?"
  318.  
  319. Damekki:
  320. "No time to lose! Let's tread water! Or...tread purply juice stuff."
  321.  
  322. Sarith:
  323. "I'd probably still wouldn't touch it, if it did this to a fire."
  324.  
  325. Sarith:
  326. "Although, I am not really seeing a way through without stepping in the liquid..."
  327.  
  328. Mistral:
  329. "Did what, put it out?"
  330.  
  331. Forz:
  332. "What?! You want to cross it? There are some spots that don't have any...you could jump to those? I'm no acrobat, thanks."
  333.  
  334. Sarith:
  335. "Well with the way it seemed to climb onto the torch, it does puzzle me."
  336.  
  337. Forz:
  338. "There is another path..."
  339.  
  340. Sarith:
  341. "Oh, well then let us go down the other path."
  342.  
  343. Mistral:
  344. "...yeah, let's just call this a wall for now. "
  345.  
  346. Damekki:
  347. "Good point. Maybe if we step in it, it'll crawl up our legs and devour us!"
  348. Mistral: (( Kinda wish I had Summon Monster prepared. Don't really have 15 minutes to burn in a race situation. ))
  349. Sarith: (( remind me again why this is a race situation? ))
  350. Mistral: (( Because we're racing the other groupa four ))
  351. Mistral: (( because why not ))
  352. Damekki: (( because they willed it so ))
  353. Damekki: (( and by "they" I just mean Jaden but everyone followed along anyway ))
  354. * Sarith grabs the other torch and follows the group.
  355. Forz: (( You could be competing with each other, though probably not FOR anything. Vassals actually compete against each other by default, since they're always racing to get the next big thing for recognition, so I guess this is practice for it anyhow ))
  356. Forz: (( Anyhow! This room has another two torches, though they aren't lit. There's a tapestry in front of an archway this time, and...make a Perception check, I guess. ))
  357.  
  358. Sarith:
  359. Perception: « 1d20+8 = 15 + 8 = 23 »
  360. Thrice says to the GMs: « 1d20+2 = 9 + 2 = 11 »
  361. You say to the GMs: « 1d20+2 = 9 + 2 = 11 »
  362.  
  363. Mistral:
  364. « 1d20+4 = 3 + 4 = 7 » no ranks, sad
  365. Sarith: (( sorry i mean +7 >.> ))
  366. Thrice says to the GMs: « 1d20+6 = 14 + 6 = 20 » I can do it I guess
  367. You say to the GMs: « 1d20+6 = 14 + 6 = 20 » I can do it I guess
  368. Sarith: (( my character sheet is statted for the level 2 character ))
  369. Sarith: (( isn't much different from level 1 except for a few things ))
  370. Forz: (( Sarith and Damekki can hear what sounds like running water from behind the tapestry. ))
  371.  
  372. Sarith:
  373. "There is some sort of fluid beyond the tapestry. I hope it isn't overflowing.
  374. * Sarith lights the other two torches in the room.
  375.  
  376. Damekki:
  377. "Whatever it is, I hope it's not more of the same juice..."
  378.  
  379. Sarith:
  380. "Anyone wanna peak behind the tapestry?"
  381. Mistral: (( Sorry, got a phone call there ))
  382.  
  383. Damekki:
  384. "I'm a dragon, I can probably handle whatever may flow behind that curtain!"
  385.  
  386. Forz:
  387. "Fliud? The purple liquid looked too viscous to flow...so it's a safe bet that it's not that."
  388. Sarith: (( also, i suppose nothing happens for lighting both torches? ))
  389.  
  390. Damekki:
  391. Damekki pulls up the curtain to see what flows so wonderuflly ahead.
  392. Forz: (( Beyond the extra light that's shed, nothing especially good(or more likely, bad) happens ))
  393. Sarith: (( REFLEX check ))
  394. Forz: (( It is, surprisingly, water. There's a small stream running over mossy rocks, in a wide-open area...unfortunately, the rocks are pretty steep and look slick, so getting around them and through the river may be tough. ))
  395. Forz: (( There are a few rocks not yet slick from the water sticking out, however, if you want to try the age-old "hop across the river" schtick. ))
  396.  
  397. Damekki:
  398. "It's water! Glorious, delicious water!" Dakmekki cups her hands and takes a nice gulp. "It runs pretty quick it seems"
  399.  
  400. Sarith:
  401. "Well that's a relief. I wonder what happens if we pour some onto the purple liquid."
  402. Forz: (( LUCKILY, YOU'RE NOT DEAD. YET. Who just drinks random water?! Well, hopefully it's clean. ))
  403.  
  404. Forz:
  405. "...water? Down here? That's...strange, to say the least."
  406. Sarith: (( lol my thoughts exactly ))
  407.  
  408. Damekki:
  409. *I'm a goddamn dragon, I can drink whatever I feel like*
  410. Forz: (( It seems as if you won't really need the light, thankfully. This area is fairly well-lit. ))
  411. Mistral: (( Okaay, moved. ))
  412.  
  413. Forz:
  414. "We could try pouring water, but I've got nothing to carry it in. And we'd need a good bit...if that stuff can even be washed away. It was pretty thick."
  415.  
  416. Sarith:
  417. "Well we can try it on the torch here that has some ooze on it."
  418.  
  419. Sarith:
  420. "I just wouldn't want to contaminate the water by dipping it in."
  421.  
  422. Mistral:
  423. Mistral points to the torch and says "Create Water!"
  424.  
  425. Mistral:
  426. Two fresh gallons fall down.
  427. * Sarith drops the torch and takes a step back before the water comes.
  428.  
  429. Forz:
  430. "...you didn't think to do that BEFORE? When we were near that stuff?"
  431.  
  432. Sarith:
  433. "At least give me some warning before?"
  434.  
  435. Mistral:
  436. "Now YOU'RE the one asking for a warning?"
  437.  
  438. Sarith:
  439. "I didn't say I wanted to get drenched in water..."
  440.  
  441. Mistral:
  442. "I didn't want to do it with so much of the purple stuff around... how's this little bit reacting?"
  443.  
  444. Sarith:
  445. "And I did warn you all when I was about to do it."
  446.  
  447. Damekki:
  448. "We can try just washing the gunk away. Here, we'll use this curtain as a wash cloth." Damekki tries to tug the curtain off*
  449. Forz: (( The torch is wet, but a couple of gallons falling down doesn't quite wash the liquid off. It seems to...bubble up a bit, however. If the whole "light a torch on fire to get light" aspect of this one wasn't kaput before, it certainly is now. ))
  450. Forz: (( Uh, make a Strength check, I guess ))
  451. Forz: (( @ Damekki ))
  452.  
  453. Forz:
  454. "I didn't think that would work...but why's it reacting? It's just water!"
  455. You whisper to tirkaroKujo: she uh, has 12 Strength, so it'd be d20+1
  456. You have no one to which to reply.
  457. Player "null" is not connected.
  458.  
  459. Sarith:
  460. "Maybe it reacts with water. Or maybe something in the water."
  461. You whisper to tirkaroKujo: Or I can do it if you're ded then
  462.  
  463. Damekki:
  464. « 1d20+1 = 14 + 1 = 15 »
  465.  
  466. Mistral:
  467. "My water's as pure as it gets! It has to be that goop."
  468. Forz: (( Yep, that definitely does it - you manage to yank the tapestry off the walls like ripping paper out of a notebook. ))
  469. Forz: (( Unfortunately, one of the sigils on the "curtain" doesn't seem to like that... ))
  470.  
  471. Damekki:
  472. "Here, we can try sliding on this if all else fails..."
  473. Mistral: (( aw shit what's hapn ))
  474.  
  475. Forz:
  476. "What'd you do that for?"
  477.  
  478. Sarith:
  479. "Uh oh."
  480.  
  481. Damekki:
  482. "Waddya mean?" The dragon girl looks behind her. "Huh, that wasn't there before..."
  483.  
  484. Mistral:
  485. Knowledge (Religion): 26
  486. Mistral: (( please be applicable. ))
  487.  
  488. Living Sigil:
  489. One of the ancient runes, like those on the walls, comes to life out of the curtain, and isn't very happy.
  490. Living Sigil: (( With that roll ))
  491. Living Sigil: (( You learn that bears have no visibly ordained clerics. ))
  492.  
  493. Sarith:
  494. Knowledge (Local) « 1d20+4 = 14 + 4 = 18 »
  495. Mistral: (( DAMN IT ALL ))
  496. Living Sigil: (( REligion isn't applicable to this ))
  497. Living Sigil: (( Nor's Local. If anyone's got Arcana, now'd be the time to usei t ))
  498. Sarith: (( nope >.> ))
  499. Mistral: (( Forz? ))
  500.  
  501. Forz:
  502. « 1d20+8 = 16 + 8 = 24 » Yep, I've got it
  503. Sarith: (( too bad that knowledge religion nat 20 was wasted ))
  504.  
  505. Forz:
  506. "It's a..construct of some kind. It's best to just hit it! A lot of magic is useless against it."
  507. Mistral: (( ah well ))
  508. Sarith: (( battle? ))
  509.  
  510. Living Sigil:
  511. Anyhow, rolling for initiative would be wise. There's no surprise round, luckily for Damekki
  512.  
  513. Sarith:
  514. « 1d20+7 = 11 + 7 = 18 »
  515.  
  516. Mistral:
  517. « 1d20 = 20 » "Someone, smack it!"
  518. Mistral: (( THESE ))
  519. Mistral: (( USELESS 20S ))
  520. Sarith: (( omg what the hell ))
  521.  
  522. Living Sigil:
  523. « 1d20+6 = 18 + 6 = 24 »
  524. Sarith: (( a 20 for initiative is good ))
  525. Sarith: (( but yeah, not as good as a crit hit ))
  526. Mistral: (( I can't do anything though ))
  527.  
  528. Damekki:
  529. « 1d20+3 = 10 + 3 = 13 » "Leave this to the fists of a dragon!"
  530. Sarith: (( smack it with a stick? ))
  531. Mistral: (( I DO have a mace ))
  532. Mistral: (( but it's not my domain to punch things ))
  533.  
  534. Forz:
  535. « 1d20+3 = 15 + 3 = 18 » "No two ways about it...?"
  536. Forz: (( Right - on a tie, whoever has the highest init bonus goes first ))
  537. Mistral: (( It's my domain to undeath things, and to make things dark ))
  538. Forz: (( So, Sarith will go before Forz ))
  539.  
  540. Mistral:
  541. Sigil, Mistral, Sarith, Forz, Namekki
  542. Forz: (( This is why you keep the Init window up. ))
  543. Sarith: (( try sorting again ))
  544. Mistral: (( Oh, you actually put it on there. ))
  545. Sarith: (( I put a .5 to help correct the order ))
  546. Mistral: (( I do have it up, didn't know we were using it. ))
  547. Mistral: (( Should probably write that PC-usable Init macro ))
  548. Sarith: (( oh right, should i roll init for Litsne? ))
  549. Living Sigil: (( No, animal companions and summoned monsters pretty much always act on the master's turn ))
  550. Sarith: (( okay ))
  551.  
  552. Living Sigil:
  553. The sigil goes first, and unleashes a torrent of blue-white flame towards Damekki!
  554.  
  555. Living Sigil:
  556. After taking a five-foot float.
  557. Living Sigil: (( It's a Reflex save, though Damekki takes a -2 penalty for being preoccupied with the tapestry, unless she dropped it. ))
  558.  
  559. Damekki:
  560. « 1d20+5-3 = 17 + 5 - 3 = 19 » "Keeeeh!"
  561. Sarith: (( so much for using the tapestry as a washcloth ))
  562.  
  563. Forz:
  564. « 1d20+1 = 5 + 1 = 6 »
  565. Sarith: (( is super glad she isn't the target of the fire ))
  566. * Mistral suddenly has another use for Create Water
  567. Forz: (( Apparently, items always survive, even if they're held up to a Burning Hands. ))
  568. Forz: (( So long as the user doesn't nat 1, at least ))
  569. Forz: (( This is assuming you CARE about the item and actually are trying to keep it out of harm's way, though ))
  570.  
  571. Living Sigil:
  572. Anyhow; « 3d4 = 4 » damage to Forz, while Damekki takes half of that.
  573.  
  574. Damekki:
  575. Damekki loses 2 hit points.
  576. Sarith: (( should i count my weapon as loaded or is it still unloaded? ))
  577.  
  578. Forz:
  579. Forz loses 4 hit points.
  580. Sarith: (( this actually makes a huge difference with my turn ))
  581. Forz: (( Say it's loaded; I'd assume you would load it before trekking out ))
  582. Sarith: (( okay cool ))
  583.  
  584. Forz:
  585. "Argh! SHE deserves it, but why me?!"
  586. Mistral has received initiative.
  587. Mistral: (( Huh. Nevermind, I'll figure it out later. ))
  588.  
  589. Damekki:
  590. "Aacchi! So hot!"
  591.  
  592. Mistral:
  593. "Watch out, I'll put out the fire!" Mistral mumbles to herself before Creating Water over her burning companions.
  594.  
  595. Living Sigil:
  596. The sigil just stares everlongingly at Damekki.
  597. Mistral: (( s'about it ))
  598. Silver has connected.
  599.  
  600. Damekki:
  601. Damekki returns the favor, slinging the curtain over her shoulder like a scarf. "If you wanna get rough, we'll get rough!"
  602. Living Sigil: (( Well, the fire's for sure put out - it wasn't really hurting them, though. But, if it happens to use Burning Hands again, they'll get a bonus on their saves ))
  603. Mistral: (( Howdy there Silver ))
  604. Living Sigil: (( Yo Silv ))
  605. Sarith has received initiative.
  606. Sarith: (( what's the action for a called shot? ))
  607. Living Sigil: (( Standard, I believe, unless you have specific feats to allow you to interchange them with regular attacks ))
  608. Mistral: (( It's a single attack made as a full-round action ))
  609. Mistral: (( http://www.d20pfsrd.com/gamemastering/other-rules/called-shots ))
  610. Sarith: (( hm... i'll pass on it then. ))
  611. Silver is disconnected.
  612. Living Sigil: (( Huh. ))
  613. tirkaroKujo:
  614. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHH
  615. tirkaroKujo:
  616. I TOTALLY FORGOT
  617. Living Sigil: (( No, everyone else is fine ))
  618. tirkaroKujo:
  619. TONIGHT IS THE DARK SOULS 2 BETA
  620. Living Sigil: (( Ah, what's up ))
  621. Living Sigil: (( lel ))
  622. Mistral: (( miip ))
  623. tirkaroKujo:
  624. But thankfully it comes on at 2 AM
  625. * Sarith takes a few steps back and then fires her musket at the sigil! « 1d20+6 = 6 + 6 = 12 » vs Touch AC
  626. Living Sigil: (( Yeah, we should be fine ))
  627. tirkaroKujo:
  628. so we can probably play until then
  629.  
  630. Living Sigil:
  631. It's a no go! Your shot misses the tiny arcane marking.
  632. Sarith: (( Really? ))
  633. Mistral: (( And I think due to the cover rules, I give it concealment anyhow ))
  634. Sarith: (( no you don't ))
  635. Mistral: (( it's Tiny, that's a bonus to Touch AC right there ))
  636. Sarith: (( pass ))
  637. Sarith: (( there was my one shot of the encounter.... ))
  638. Mistral: (( PARTIAL concealment, but the way Pathfinder works - if any corner of your token, with a line drawn through it to any corner of the target token, passes through any OTHER token - the target has concealment ))
  639. Forz: (( I'm still unsureh ow concealment is mean to work ))
  640. Mistral: (( your top-left corner drawn to its top-left corner for sure passes through me ))
  641. Forz: (( As interpreted literally, there's almost no way you can not have concealment ))
  642. Sarith: (( not to me? ))
  643. Sarith: (( aiming from Sairth to the sigil doesn't go through anyone ))
  644.  
  645. Forz:
  646. "If magic won't affect it...then attacking is all there is for it!"
  647. Mistral: (( Dunno man that looks like a cross from both of us ))
  648. Sarith: (( wgy draw from the top left? ))
  649. Mistral: (( because it's if it's from ANY corner ))
  650. Mistral: (( you can't pick and choose ))
  651. Forz: (( I -think- you can shoot from any corner, but I'm not sure ))
  652. Forz: (( again, I'll look at the concealment rules ))
  653. Mistral: (( anyway, moving on to Forz's attack ))
  654.  
  655. Forz:
  656. Forz runs up and tries to attack the little marking... « 1d20+4 = 9 + 4 = 13 »
  657. Sarith: (( it says choose a corner ))
  658.  
  659. Forz:
  660. That's a no-go. Forz hits nothing but air, and stumbles a bit.
  661. Sarith: (( also, forgot a +1 due to pbs ))
  662.  
  663. Sarith:
  664. http://www.d20pfsrd.com/gamemastering/combat#TOC-Concealment
  665. Forz: (( Wouldn't have hit, unfortunately ))
  666. Mistral: (( Huh, nevermind, you can choose a corner ))
  667. Damekki: (( does the 5-10-5 rule apply to attacks in this case ))
  668. Mistral: (( I withdraw all my statements on the matter ))
  669. Sarith: (( also, I have precise shot, so it would make very little difference ))
  670. Forz: (( Precise Shot doens't eliminate cover, only the -4 penalty for being in melee ))
  671. Forz: (( Which you wouldn't take here anyways - Tiny creatures don't threaten ))
  672. Sarith: (( woops right ))
  673. Forz: (( You can hit it just fine ))
  674.  
  675. Damekki:
  676. "You'll pay for that!" Damekki yells a battle cry in Draconic before delivering a series of mach speed punches upon the sigil. « 1d20+2 = 15 + 2 = 17 »« 1d20+2 = 4 + 2 = 6 »
  677. Forz: (( That's only movement ))
  678.  
  679. Damekki:
  680. « 1d6+1 = 4 + 1 = 5 »
  681. Forz: (( The first one actually manages to hit it. The second, not so much. ))
  682. Sarith: (( wait... how does she get two attacks already? O.O ))
  683.  
  684. Living Sigil:
  685. Living Sigil loses 5 hit points.
  686. Damekki: (( I can see the AC, fool (EYE) ))
  687. Living Sigil: (( She's the worst class in the game ))
  688. Sarith: (( that explains a lot ))
  689. Damekki: (( Flurry of Blows, muhfukka ))
  690.  
  691. Living Sigil:
  692. The sigil reels from the blow! However...
  693.  
  694. Living Sigil:
  695. Living Sigil is healed and gains 1 hit points.
  696. Mistral: (( aw shit kill it fast ))
  697.  
  698. Living Sigil:
  699. It seems to regenerate slightly...
  700.  
  701. Sarith:
  702. "That's definitely not good."
  703.  
  704. Living Sigil:
  705. Before moving back, and unleasing an odd, pulsing black ray of..something or other at Damekki.
  706.  
  707. Mistral:
  708. *I have been facing the wrong way this whole time*
  709. Living Sigil: (( Also, remember you CAN use Spellcraft to identify spells being cast, I believe it's a free action ))
  710. Mistral: (( I'm not trained in that (sad) ))
  711. Sarith: (( wait really? and you are a spellcaster? ))
  712. Sarith: (( WHY? ))
  713.  
  714. Living Sigil:
  715. « 1d20+4 = 5 + 4 = 9 » And it's a Touch attack
  716. Silver has connected.
  717. Mistral: (( Give it time ))
  718. Mistral: (( Clerics get all of 4 skill points per leve- ))
  719. Living Sigil: (( 2, I think ))
  720. Living Sigil: (( 4 from Int ))
  721. Damekki: (( is that still half damage ))
  722. Mistral: (( I -TOTALLY- forgot my int bonus- I don't know. ))
  723. Living Sigil: (( It's, er, not damage there ))
  724. Living Sigil: (( That's a ranged touch attack ))
  725. Mistral: (( Yeah, 2 + Int. ))
  726. Mistral: (( so I'm good. ))
  727. Silver:
  728. the hell is that smoke with an A on it
  729. Living Sigil: (( Does it hit your touch AC? If so, make a Fort save ))
  730. Damekki: (( doh', mistook it for one of those reflex save requiring attacks ))
  731. Living Sigil: (( Wrong map, go to Johan-SElani Underground ))
  732. Mistral: (( I took Diplomacy, Heal, Sense Motive, and Knowledge (Religion) ))
  733. Damekki: (( and you can read my touch AC, it's not even close ))
  734. Living Sigil: (( Though I HIGHLY doubt it does, what with being a Monk ))
  735. Mistral: (( I'll have time to take important stuff later ))
  736.  
  737. Damekki:
  738. Damekki narrowly dodges the beam as she runs towards the sigil with extreme prejudice
  739.  
  740. Living Sigil:
  741. The beam flies right, and the sigil looks mildly disappointed.
  742. Mistral has received initiative.
  743.  
  744. Mistral:
  745. Mistral doesn't have much to contribute, so she just cheers her more punchy companions on
  746. Living Sigil: (( You CAN try a spell ))
  747. 0th Level: Light, Create Water, Read Magic, Enhanced Diplomacy 1st Level: X Obscuring Mist, Sanctuary,
  748. Damekki: (( didn't you at least bring a crossbow ))
  749. Mistral: (( a SPELL, not so much ))
  750. Mistral: (( Channel, maybe ))
  751. Damekki: (( oh hey, the twitch emotes are back ))
  752.  
  753. Mistral:
  754. "Hold on, let me try this...!"
  755. Mistral: (( Thank you Selective Channeling, no one else gets hit ))
  756.  
  757. Mistral:
  758. Channel Negative Energy! Will DC 16 (halves) 4 damage (6 uses left)
  759. Mistral: (( 30-foot burst, focused on me ))
  760. Living Sigil: (( Was checking the rule on Constructs and energy channeling and...who...did that ))
  761. Mistral: (( a PATHFINDER burst ))
  762. Mistral: (( not a PTA ))
  763. Sarith: (( oh right ))
  764. Living Sigil: (( The burning hands randomly came back ))
  765.  
  766. Living Sigil:
  767. Anyhow, it's hit, but unfortunately the channel energy doesn't seem to have an effect.
  768.  
  769. Mistral:
  770. A wave of shadowy particles emanates from Mistral's body, racing through the curves of the dungeon walls and halting a short distance away
  771.  
  772. Living Sigil:
  773. The energy passes over the sigil, which doesn't even spare Mistral a glance, instead keeping its gaze fixed on the destroyer of its beloved curtain
  774. Sarith has received initiative.
  775. * Sarith spends the time clearing her musket and reloading.
  776.  
  777. Forz:
  778. "What was THAT? What did it do?"
  779. Forz: (( Huh, you don't get rapid reload immediately? ODd ))
  780. Sarith: (( reloading takes a standard action until level 3 ))
  781. Sarith: (( at which point it goes down to a move action ))
  782.  
  783. Forz:
  784. "Well...let's finish this! I'd rather not be set on fire again because of SOMEBODY'S impulsiveness!"
  785.  
  786. Mistral:
  787. "Don't worry about it, it's just a kind of magic! And I guess you were right, it didn't do anything..."
  788.  
  789. Forz:
  790. « 1d20+3 = 1 + 3 = 4 » Unfortunately, it's a bit hard to aim, with the sigil being so close to the wall...
  791.  
  792. Sarith:
  793. "Just keep it busy while I try to take another shot at it."
  794.  
  795. Forz:
  796. Oh boy.
  797. Mistral: (( It is VERY hard to aim ))
  798. Sarith: (( i'm just a bit sad i can't do much ))
  799.  
  800. Forz:
  801. Forz's swing goes wild, clanging against the wall and sending him reeling back into the torchstand, and then onto the ground. "Why is it so small?! It's impossible to hit!"
  802.  
  803. Damekki:
  804. Aaand she continues on with that run, both her arms in a boxer position as she launches two more punches out like bullets from a shotgun. « 1d20+2 = 12 + 2 = 14 »« 1d20+2 = 13 + 2 = 15 » "AYAYAAAA!"
  805. Damekki: (( it has to meet the AC, right ))
  806.  
  807. Living Sigil:
  808. Those actually both hit, you lucky bitch
  809. Sarith: (( next time i'll load an alchemical cartridge to fire and move ))
  810.  
  811. Damekki:
  812. « 1d6+1 = 5 + 1 = 6 »« 1d6+1 = 1 + 1 = 2 »
  813.  
  814. Living Sigil:
  815. Living Sigil loses 8 hit points.
  816.  
  817. Living Sigil:
  818. The living letter falls to the ground, defeated...
  819.  
  820. Living Sigil:
  821. It slowly disintegrates away...
  822.  
  823. Damekki:
  824. "Phew! That was for giving me the stink eye before, you creep!"
  825. Silver:
  826. Sigil. . . (cry2)
  827.  
  828. Sarith:
  829. ("Glad I am not her enemy")
  830.  
  831. Forz:
  832. "Urgh...you just got lucky." Forz gracelessly picks himself up off the ground.
  833.  
  834. Sarith:
  835. "That could have gone horribly wrong."
  836.  
  837. Mistral:
  838. "Well... let's just not tear down any more drapes!"
  839.  
  840. Damekki:
  841. "What-eevvuuuur!" Damekki gleefully dismisses any scoldings and carries on with the drape on her shoulder.
  842.  
  843. Forz:
  844. "I agree! Of all the stupid things..."
  845.  
  846. Damekki:
  847. "To be fair, how was I supposed to know the curtain was booby trapped like that?"
  848.  
  849. Sarith:
  850. "Look, it's not like anyone would know something like that would happen."
  851.  
  852. Mistral:
  853. "Are you two alright?" Mistral asked, addressed more at Forz than Damekki. "You sort of... fell over there."
  854.  
  855. Forz:
  856. "...I'm fine. A little fire is nothing."
  857.  
  858. Forz:
  859. "It's all out now, anyways."
  860.  
  861. Mistral:
  862. "Okay." She looks back to the other hall. "Now that THAT'S over with... let's see about clearing a trail."
  863. Forz: (( The one with the liquid, or the one with the other liquid ))
  864. Forz: (( I can be vague too ))
  865. Forz: (( but really - watery, or purply ))
  866. Mistral: (( Purply. ))
  867.  
  868. Forz:
  869. "...I thought we came this way so we wouldn't have to go THAT way?"
  870.  
  871. Damekki:
  872. "Nope! We came here for a drape now!"
  873. * Sarith giggles.
  874. Mistral: (( Wait, I thought that hall was a deadend ))
  875.  
  876. Damekki:
  877. "And we are going to LOVE and APPRECIATE this drape!"
  878. Mistral: (( with wadda ))
  879. Sarith: (( it is ))
  880. Forz: (( Er, no - I described what was beyond there before. Let me fetch that ))
  881. Mistral: (( waru ))
  882. Forz: (( It is, surprisingly, water. There's a small stream running over mossy rocks, in a wide-open area...unfortunately, the rocks are pretty steep and look slick, so getting around them and through the river may be tough. ))
  883. Forz: (( There are a few rocks not yet slick from the water sticking out, however, if you want to try the age-old "hop across the river" schtick. ))
  884.  
  885. Forz:
  886. It seems as if you won't really need the light, thankfully. This area is fairly well-lit.
  887. Forz: (( * ))
  888. Mistral: (( Ah. Huh. ))
  889. Sarith: (( that seams to me to be a blocked path >.> ))
  890. Forz: (( In fact there's no curtain hanging over it now, so everyone can see it instead of just Damekki who ran into the room and gobbled up the hopefully-not-evil water ))
  891.  
  892. Mistral:
  893. "Well... what do you guys think?"
  894. Forz: (( The water is pretty shallow, and the river fairly calm, but you'd still get drenched from the waist down going through it ))
  895. Forz: (( If you didn't try hopping across, at least ))
  896.  
  897. Sarith:
  898. "Um... I would like to go to the purple stuff. I'd rather not get soaked."
  899.  
  900. Forz:
  901. "I'm no swimmer. Or jumper. That should make it clear..."
  902.  
  903. Forz:
  904. "But, it is just water, I suppose. It didn't kill the dragon."
  905.  
  906. Damekki:
  907. "I'm fairly certain Mr. Drape here won't be of much use there anyway."
  908.  
  909. Forz:
  910. "Yet."
  911.  
  912. Sarith:
  913. "Considering how much powder I carry, I'd rather not take the risk of getting it wet."
  914.  
  915. Forz:
  916. "Then back to that ominous liquid it is... Our choices aren't very good here."
  917.  
  918. Mistral:
  919. "Then stand back - because there's still going to be a risk of that over here. I'll lead the way."
  920.  
  921. Mistral:
  922. @ Sarith of course
  923.  
  924. Sarith:
  925. "Fine by me."
  926.  
  927. Damekki:
  928. Damekki runs up to the purple waste and lies the drape in front of her. "So, we're gonna use this thing to bulldoze through it, right?"
  929. Forz: (( To make it clear, it's coating the floor, more a puddle than a pond ))
  930.  
  931. Forz:
  932. "That'll work...once. But after that, it'll be soaked. If you want to pick it up then, be my guest. Besides, some of the puddles are bigger than that..."
  933.  
  934. Mistral:
  935. "Maybe if the water doesn't clear it up. I wonder about that bubbling though." Mistral Creates Water again, some distance away above a clump of the purple liquid
  936. Forz: (( The liquid reacts to the water, bubbling up in a...dangerous? way, but it doesn't disappear or move. It's sort of like trying to wash away honey. If you had more pressure, it might work, but idly dumping doesn't seem to do it. ))
  937.  
  938. Sarith:
  939. "Um, now what?"
  940.  
  941. Forz:
  942. "You could coat the entire room...but I think I'd rather what we walk on not boil like that."
  943.  
  944. Mistral:
  945. "Maybe the bubbles will wash away?" *tries again*
  946. Forz: (( It's bubbling a bit more furiously now...but it's not washing away. It...sort of looks like it's mounding up? ))
  947. Forz: (( The area you've been gardening is starting to look like a small molehill. ))
  948. Mistral: (( ...this is totally just soap or something, isn't it ))
  949.  
  950. Damekki:
  951. "I don't think this is accomplishing anything. Let's just get this show on the road." Damekki lays the drape on the floor and shimmies it forward, trying to push the liquid out of the way.
  952. Forz: (( The liquid sort of sticks to the underside of the curtain, and it's a bit difficult to push. Think velcro. It feels as if you could rip it off with enough force, but no telling what that'd do to the tapestry. ))
  953.  
  954. Damekki:
  955. « 1d20+1 = 18 + 1 = 19 » Str check then
  956. Forz: (( It's probably the high surface area causing the tension, but, hey. It comes off with that sort of check just fine, and the tapestry is mostly unharmed...albeit now coated in the liquid. ))
  957.  
  958. Forz:
  959. "...couldn't you have waited till we CROSSED?"
  960. Forz: (( You're still over on the other side - you'd have to jump to get through it ))
  961.  
  962. Damekki:
  963. "And get covered in gunk? Isn't that what we tried to avoid?"
  964. Forz: (( Or lay the drape down again and walk over it ))
  965. Forz: (( I'm...a little confused here ))
  966. Forz: (( I thought you were planning to lay it down, then walk over it instead of through the liquid ))
  967. Sarith: (( just think that Damekki is wiping it up like a mop ))
  968. Damekki: (( I was laying it down, and pushing it forward ))
  969. Mistral: (( crawlin' on all fours ))
  970. Mistral: (( but that did not work ))
  971. Forz: (( Ah, that'd be pretty tough. It sticks fast; the 19 check was to pull it off the ground ))
  972. Damekki: (( So did I do it, or? ))
  973. Forz: (( If you want though, you can be over there. The tapestry WOULD absorb some of the liquid, but you're wearing gloves apparently ))
  974. Forz: (( But it wouldn't exactly take anyone else with you ))
  975. Forz: (( And wouldn't totally sop up the stuff ))
  976. Forz: (( It'd sort of smear it around, though. ))
  977. Damekki: (( well that's noo goooooood ))
  978. Damekki: (( I'll just be here when she realizes it's not really clearing a path ))
  979. Forz: (( Well, you get to keep that Str check, so yo ucan rip it up and lay it down on the other side of the little clearing. ))
  980. Forz: (( If you even think of that ))
  981. Sarith: (( how long is the drape? ))
  982.  
  983. Damekki:
  984. "Huh, this stuff is far tougher than I imagined"
  985.  
  986. Mistral:
  987. "So, it's sticky and all bubbly, doesn't burn..."
  988. Damekki: (( yeah how big is the drape ))
  989. Forz: (( It's about five or six feet long ))
  990. Forz: (( And roughly the same wide ))
  991.  
  992. Mistral:
  993. *pokes at it with foot*
  994. Forz: (( The liquid? ))
  995. Mistral: (( yep ))
  996. Mistral: (( Just to test how sticky it is, really ))
  997. Forz: (( It sort of sticks to your foot/shoe hopefully, but doesn't offer a ton of resistance when it comes to pulling your foot away. ))
  998. Mistral: (( Yeah, I'm wearing shoes ))
  999. Damekki: (( also, « 1d3 = 1 » 1 and I don't think of that ))
  1000.  
  1001. Forz:
  1002. "...well now we know it doesn't react to leather."
  1003.  
  1004. Damekki:
  1005. "Well, it seems washing it off is out of the question.."
  1006. Silver:
  1007. just walk over the shit agi (d)
  1008.  
  1009. Mistral:
  1010. "oh-kaay, let's just try walking through. Slowly. Don't fall over."
  1011.  
  1012. Damekki:
  1013. "On your tippy toes. Don't forget the tippy toes."
  1014.  
  1015. Mistral:
  1016. "Tippy-toes!"
  1017.  
  1018. Forz:
  1019. "...I'm going to see how this plays out."
  1020. Forz: (( You can go past Forz just fine if that's your goal ))
  1021. Forz: (( The liquid DOES make regular walking slightly difficult - make an Acrobatics check, and remember your ACP ))
  1022. Mistral: (( fuuck ))
  1023.  
  1024. Mistral:
  1025. « 1d20-2 = 7 - 2 = 5 »
  1026. Snowbear22: (( yay for having good acrobatics and no acp? ))
  1027. Mistral: (( PLEASE LET 5 BE ENOUGH ))
  1028.  
  1029. Damekki:
  1030. « 1d20+7 = 4 + 7 = 11 »
  1031. Mistral: (( this is not a hard trap (FEDUP) ))
  1032. Forz: (( 5 is, in fact, enough ))
  1033. Damekki: (( pls let 11 be enough ))
  1034. Forz: (( obv ))
  1035.  
  1036. Mistral:
  1037. Mistral does wobble a bit while walking through, but eventually makes it to the other side
  1038.  
  1039. Damekki:
  1040. "Just like walking in jelly!"
  1041. Forz: (( The liquid sticks to your shoes, adn climbs slightly up them, but otherwise it's fine. ))
  1042. Snowbear22:
  1043. Acrobatics: « 1d20+9 = 3 + 9 = 12 » across the path
  1044. Forz: (( Fairly accurate. How you know that is a mystery to the ages ))
  1045. Forz: (( Yep, that does it ))
  1046.  
  1047. Mistral:
  1048. "Coming, Forz?"
  1049.  
  1050. Forz:
  1051. « 1d20-1 = 8 - 1 = 7 » "...sure, since none of you are dead yet."
  1052.  
  1053. Forz:
  1054. "That wasn't as bad as I'd thought."
  1055.  
  1056. Mistral:
  1057. "Come to think of it, they probably set this up for us... I doubt there'd be anything TOO dangerous!"
  1058.  
  1059. Mistral:
  1060. "We should make up for lost time."
  1061. Forz: (( On the other side, you can see some torches embedded in the wall next to another tapestry, but again, they're unlit. Why they're there at all is a mystery. There's also a path right in front of you. ))
  1062. * Snowbear22 goes to light the torches... and the tapestry
  1063.  
  1064. Sarith:
  1065. "Hopefully burning the tapestry won't make that weird thing pop out again."
  1066. Sarith: (( and yes i am just asking for trouble ))
  1067. Mistral: (( you really are ))
  1068. Mistral: (( And now we have FLAMING sigils ))
  1069. Mistral: (( You've reloaded, right? ))
  1070. Sarith: (( yup ))
  1071. Sarith: (( maybe if it is on fire it takes more damage? ))
  1072.  
  1073. Living Sigil 1:
  1074. UNFORTUNATELY, YES, LIGHTING THINGS ON FIRE AGITATES THEM. Also, with the tapestry gone, everyone perception check
  1075.  
  1076. Sarith:
  1077. « 1d20+7 = 19 + 7 = 26 »
  1078.  
  1079. Mistral:
  1080. « 1d20+4 = 19 + 4 = 23 »
  1081.  
  1082. Damekki:
  1083. « 1d20+6 = 14 + 6 = 20 »
  1084.  
  1085. Mistral:
  1086. "I thought we agreed not to mess with the drapes!!"
  1087.  
  1088. Forz:
  1089. « 1d20+2 = 19 + 2 = 21 »
  1090. Forz: (( Yeah okay that does it - you can see that there's an indentation in the wall that was previously hidden by the tapestry ))
  1091.  
  1092. Forz:
  1093. "Why would you do that?! Do all women have some vendetta against decorative cloth?!"
  1094.  
  1095. Sarith:
  1096. "Well.... that was my bad. I thought burning it would get rid of it."
  1097. Mistral: (( And obv we're fighting ON that liquid now (XD) ))
  1098.  
  1099. Living Sigil 1:
  1100. Well, YOU'RE on it
  1101.  
  1102. Living Sigil 1:
  1103. And approaching the thing will put someone on it.
  1104.  
  1105. Sarith:
  1106. "Well, look. At least there is an indentation now
  1107.  
  1108. Living Sigil 1:
  1109. It's, uh, sort of hostile. I'd roll init if I were you
  1110. Sarith: (( since I was lighting stuff up, I think i have to be here ))
  1111.  
  1112. Sarith:
  1113. « 1d20+7 = 8 + 7 = 15 » initiative
  1114. Mistral: (( yeah, she'd be right there ))
  1115.  
  1116. Mistral:
  1117. « 1d20 = 11 »
  1118.  
  1119. Damekki:
  1120. « 1d20+3 = 13 + 3 = 16 » "YOU AGAIN!"
  1121.  
  1122. Living Sigil 1:
  1123. « 1d20+6 = 14 + 6 = 20 » The sigil stares through the flames, this time at Sarith isntead of Damekki.
  1124.  
  1125. Forz:
  1126. "Pretty sure it's a different one!"
  1127.  
  1128. Sarith:
  1129. "This might be an issue."
  1130. Forz: (( By the way, it's a DC5 Acrobatics check to traverse the liquid, and it counts as Difficult Terrain. ))
  1131. Sarith: (( jeez wth is with the high enemy iniative? ))
  1132. Mistral: (( are Damekki/Forz still considered wet for that +2 to Burning Hands? ))
  1133. Forz: (( Since nat 1s don't even matter for skill checks, Sarith and Damekki are in the clear as far as the acro check, but it's still difficult terrain for them ))
  1134. Forz: (( « 1d3 = 3 » 3 and they are ))
  1135. Forz: (( They are ))
  1136. Mistral: (( whoo ))
  1137.  
  1138. Forz:
  1139. « 1d20+3 = 16 + 3 = 19 »
  1140. Sarith: (( oh god... I think Litsne will die. Horribly. ))
  1141. Mistral: (( Don't worry, it's only 3d4 damage ))
  1142. Sarith: (( it has 4 hp ))
  1143. Mistral: (( How much con does it have, 10? ))
  1144. Forz: (( For reference, Agi, you CAN set your own character's init ))
  1145. Forz: (( you can set ANYONE'S, tirk ))
  1146. Mistral has received initiative.
  1147. Mistral has received initiative.
  1148. Mistral: (( right, so I can ))
  1149. Mistral: (( I'll just write myself an Init macro ))
  1150.  
  1151. Living Sigil 1:
  1152. Turns out I was doing these things wrong, they only have ONE of the listed abilities, not all. That makes it slightly more sane, but it actually helped you out last time
  1153. Mistral: (( Done, all of two lines ))
  1154. Mistral: (( One line (waiting) ))
  1155.  
  1156. Living Sigil 1:
  1157. This time, blue-black flames bellow forth from the sigil's eye, toward Sarith! It's another reflex check. And uh, if you had a melee weapon equipped you could hit it with an AoO, but you don't I don't think
  1158. Sarith: (( does a torch count? lol ))
  1159. Mistral: (( you're holding the torch AND a musket? ))
  1160. Living Sigil 1: (( I guess so? It'd be improvised... 1d4 bludgeoning damage and 1 fire damage ))
  1161. Living Sigil 1: (( But you'd take a -4 proficiency penalty, so it may not be the best of ideas ))
  1162. Sarith: (( well it wouldn't use up an attack during my turn ))
  1163. Living Sigil 1: (( You can give it a try sure ))
  1164.  
  1165. Sarith:
  1166. « 1d20-3 = 14 - 3 = 11 »
  1167.  
  1168. Living Sigil 1:
  1169. Nope, it doesn't hit the Sigil. Luckily, it doesn't hit anyone else, either..
  1170.  
  1171. Living Sigil 1:
  1172. It's still creepily staring at you as it unleashes its torrent of fire
  1173. Living Sigil 1: (( Which again, is a Reflex check, for half damage ))
  1174.  
  1175. Sarith:
  1176. Anyways, reflex: « 1d20+7 = 6 + 7 = 13 »
  1177.  
  1178. Living Sigil 1:
  1179. « 3d4 = 6 »
  1180. Living Sigil 1: (( That makes it, and the bird also gets one ))
  1181.  
  1182. Sarith:
  1183. Litsne: « 1d20+5 = 16 + 5 = 21 »
  1184. Living Sigil 1: (( Yep, you both take 3 damage ))
  1185.  
  1186. Sarith:
  1187. Sarith loses 3 hit points.
  1188.  
  1189. Litsne:
  1190. Litsne loses 3 hit points.
  1191.  
  1192. Forz:
  1193. "This again? Remember what I told you, spells won't do much!" Forz readies his weapon, but since he's got to go through the slime AND Mistral, he can't move very far.
  1194.  
  1195. Forz:
  1196. « 1d20-1 = 11 - 1 = 10 » Right.
  1197.  
  1198. Sarith:
  1199. "I'm sorry Litsne. I'll make sure to patch you up as soon as possible."
  1200.  
  1201. Damekki:
  1202. "No matter how many times you keep coming back you *draconic expletive* I'll be here to knock you down!" « 1d20+2 = 1 + 2 = 3 »
  1203. Forz: (( wep ))
  1204. Forz: (( l ))
  1205. Forz: (( Though uh, I think you;d have a higehr bonus, from not using Flurry of Blows ))
  1206. Mistral: (( Shouldn't have gotten out of bed ))
  1207. Damekki: (( it can never -just- be a nat 1 with you guys, can it ))
  1208. Forz: (( Yeah it'd be a +3 ))
  1209. Forz: (( Not htat it would help ))
  1210. Damekki: (( ))
  1211. Forz: (( Hey, this is payback for Finne exploding himself. Twice. You reap what you sow ))
  1212. Sarith: (( woah, how did you get the twitch faces to work here? ))
  1213. Damekki: (( macro ))
  1214. Forz: (( Agi ))
  1215. Sarith: (( ah ))
  1216. Mistral: (( yep ))
  1217. Mistral: (( I can shoot that your way if you want ))
  1218. Damekki: (( it was more like ))
  1219. Sarith: (( yes please ))
  1220. Mistral: (( It's not the "twitch" faces, so much as it is a million other things, some twitch faces among them ))
  1221. Damekki: (( Agi: Hey, I can make custom emoticons for the cha- ))
  1222. Damekki: (( Tirk: TWITCH FACES, RIGHT NOW ))
  1223. Tokens dropped onto map 'Johan-Selani Underground' by player Agi (Player)
  1224. Damekki: (( Agi: (ashamed) ))
  1225.  
  1226. Damekki:
  1227. Anyhow, Damekki whirls around with that wide swing, and falls down into the muck. Fortunately, she can get up no problem next turn, as a move action.
  1228. Tokens dropped onto map 'Johan-Selani Underground' by player Agi (Player)
  1229. Sarith has received initiative.
  1230.  
  1231. Damekki:
  1232. "Do'h, I missed!"
  1233.  
  1234. Forz:
  1235. "HA! Er, I mean...too bad."
  1236.  
  1237. Twitch Macros:
  1238. Added it in here, there's a list... somewhere
  1239. Forz: (( He'll need the table, too ))
  1240. Twitch Macros: (( We can take care of that later ))
  1241. * Sarith takes a step back and fires at the sigil while Litsne retreats to safety. « 1d20+6 = 7 + 6 = 13 »
  1242. Damekki: (( isn't the table based on the server itself ))
  1243. Forz: (( Well, you can't take a five-foot step in difficult terrain, so normally he'd get an Attack of Opportunity ))
  1244. Forz: (( but Tiny creatures only threaten things in their square, so you're fine. ))
  1245. Mistral: (( It's saved in the properties ))
  1246. Sarith: (( sorry add 1 to that ))
  1247.  
  1248. Living Sigil 1:
  1249. And, unfortunately, that doesn't make it either. Your shot DOES hi--oh, well, THAT hits it.
  1250. Sarith: (( because of pbs ))
  1251.  
  1252. Sarith:
  1253. « 1d12+1 = 10 + 1 = 11 » damage (+1 is also from pbs)
  1254.  
  1255. Living Sigil 1:
  1256. Living Sigil 1 loses 11 hit points.
  1257. Mistral: (( *stops sipping tea* ))
  1258.  
  1259. Sarith:
  1260. "And that's for attacking me!"
  1261.  
  1262. Sarith:
  1263. "And hurting Litsne."
  1264.  
  1265. Living Sigil 1:
  1266. It's staggered! I'm not sure if these things implode at 0 or -1, but it's Mistral's turn anyhow.
  1267. Mistral has received initiative.
  1268. Mistral: (( Oh, I'll add a line to account for the Staggered status later ))
  1269. Mistral: (( I'm PRETTY SURE constructs die at 0 though. ))
  1270.  
  1271. Living Sigil 1:
  1272. Think so, so yeah - the poor, oppressed, set-on-fire-for-little-reson construct once again fades into oblivion to join its brother...
  1273.  
  1274. Forz:
  1275. "That'll show it."
  1276.  
  1277. Mistral:
  1278. "...that's a really strong gun."
  1279. Mistral has received initiative.
  1280. Sarith has received initiative.
  1281.  
  1282. Mistral:
  1283. "But Damekki, can you get up?!"
  1284. Damekki: (( do I need an str check for that ))
  1285. Forz: (( Naw, you're good ))
  1286. Mistral: (( Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less. ))
  1287. Mistral: (( yep, confirmed ))
  1288. * Sarith ululates triumphally.
  1289. Sarith: (( http://www.darthsanddroids.net/episodes/0717.html ))
  1290. Forz: (( Just do remember to clear the Prone state ))
  1291. Sarith: (( and yes, that she doesn't really do it, it was more of a joke ))
  1292.  
  1293. Damekki:
  1294. Damekki gets up, covered in the slime. "Eeeewwwww. I got slimed no thanks to that thing!"
  1295.  
  1296. Forz:
  1297. "No thanks to it indeed. That was all you."
  1298. * Sarith pets Litsne as it flies back to her.
  1299.  
  1300. Damekki:
  1301. "I would have been just fine if it had the courtesey to stay still!"
  1302.  
  1303. Sarith:
  1304. "Well, there is only one thing left to do. And that is push the button. But before you do that, I'm going to take a few steps back."
  1305.  
  1306. Forz:
  1307. "Yes, well, nevermind that. The hawk looks pretty singed...it going to be okay?"
  1308.  
  1309. Sarith:
  1310. "It is going to be okay for now. But we are going to need to go to the vet afterwards."
  1311.  
  1312. Forz:
  1313. "...before WHO pushes the button? You were the one who set the thing off."
  1314.  
  1315. Mistral:
  1316. "I AM a healer, you know. If it needs the attention now, then I can help it out."
  1317.  
  1318. Sarith:
  1319. "Well if you can heal it now, that would be good."
  1320.  
  1321. Sarith:
  1322. "Litsne and I would really appreciate it."
  1323.  
  1324. Mistral:
  1325. "...okay, just hold still. It's not PERFECT, but... "
  1326. Mistral: (( You did decide to let me use Death's Kiss on more than one target at once, right ))
  1327.  
  1328. Forz:
  1329. "...yeah, heal the bird. Sure. Fine, Damekki, you're tough, right? How about YOU hit it, if the person with the stick won't."
  1330. Mistral: (( just using up the appropriate number of uses? ))
  1331. Forz: (( Yeah, you can, like a touch spell, though it uses up a use per target ))
  1332. Mistral: (( Righto ))
  1333. Forz: (( If it was something like Touch of Good or something it wouldn't fly, but Death's Kiss is pretty useless in combat, so it's fine ))
  1334.  
  1335. Mistral:
  1336. Mistral lays her hands on both Litsne's body and Sarith's arm, as a strange, shadowy sigil appears to pass from her into them.
  1337.  
  1338. Living Sigil 1:
  1339. >Sigil
  1340.  
  1341. Living Sigil 1:
  1342. You sure about that
  1343. Mistral: (( Yes (D) ))
  1344.  
  1345. Mistral:
  1346. She then does the same Infernal mumbling as before, and releases...
  1347.  
  1348. Mistral:
  1349. Channel Negative Energy! Will DC 16 (halves) 2 damage (5 uses left)
  1350. Mistral: (( Except it heals ya ))
  1351. Sarith: (( you scared me for a second ))
  1352.  
  1353. Sarith:
  1354. Sarith is healed and gains 2 hit points.
  1355.  
  1356. Forz:
  1357. Forz is healed and gains 2 hit points.
  1358.  
  1359. Litsne:
  1360. Litsne is healed and gains 2 hit points.
  1361.  
  1362. Sarith:
  1363. "Thank you."
  1364. Mistral: (( Sure, anyone who needed healing could crowd around for that ))
  1365. Mistral: (( doesn't matter to me ))
  1366.  
  1367. Forz:
  1368. "...is that supposed to happen? Weren't you usign that to ATTACK before? What are you trying to do..."
  1369. * Litsne pecks gently at Mistral as a thank you.
  1370. Damekki: (( So did Forz ask Damekki to hit the button then ))
  1371. Forz: (( That'd be Damekki healed too ))
  1372. Forz: (( He did yeah ))
  1373.  
  1374. Damekki:
  1375. Damekki loses 2 hit points.
  1376. Forz: (( HEALED ))
  1377.  
  1378. Damekki:
  1379. Damekki is healed and gains 4 hit points.
  1380.  
  1381. Mistral:
  1382. "Well... it's both!"
  1383.  
  1384. Damekki:
  1385. "Least I can do then! WaaaTORIYAH!" Damekki leans back and kicks the button in.
  1386.  
  1387. Mistral:
  1388. "See, it's really NEGATIVE energy that I use... but I've figured out a way to make it work to heal people too. Isn't that cool? Hurts the people trying to smack us, and helps us out too!"
  1389. Forz: (( The button triggers a door - thankfully not a TRAPdoor - that seems to lead into an adjacent room. ))
  1390.  
  1391. Damekki:
  1392. "That worked out better than expected. Well, shall we enter?"
  1393.  
  1394. Sarith:
  1395. "I think that would be a good idea."
  1396.  
  1397. Forz:
  1398. "...I didn't expec--well, all right. What's in there?"
  1399. * Sarith takes the time to reload her weapon before walking through the door.
  1400. Forz: (( It does, in fact, lead into the adjacent room, right past the wall ))
  1401. Mistral: (( Ha, we're totally following the left-hand rule ))
  1402.  
  1403. Mistral:
  1404. "I don't see any of that purple goop... good.
  1405.  
  1406. Mistral:
  1407. "
  1408. Forz: (( /ooc In the new room, there's a staircase right in front of you, and a path off to the east. In addition, you can see that some crates are tucked under the staircase. ))
  1409. Forz: (( Sure, /ooc ))
  1410. Forz: (( Nothing's charging at you yet, and there is indeed none of the goop around, thankfully. ))
  1411. Forz: (( No need for FLUDD here. ))
  1412.  
  1413. Damekki:
  1414. "Ugh, so many paths, I'm getting dizzy."
  1415.  
  1416. Mistral:
  1417. "Well... we fell down, so we're trying to go up!"
  1418.  
  1419. Mistral:
  1420. "My vote's the stairs."
  1421. Forz: (( You uh, didn't fall, you came down the stairs ))
  1422. Forz: (( Unless I'm forgetting something ))
  1423. Mistral: (( we fell down at the very start of this dungeon ))
  1424. Sarith: (( i thought we did fall ))
  1425. Forz: (( Unless you went tumbling do--oh, you mean at the start, yeah. ))
  1426. Mistral: (( or did we come down THOSE stairs ))
  1427. Mistral: (( I thought we just walked through the wall. ))
  1428. Forz: (( Not THOSE stairs, no ))
  1429. Forz: (( The stairs in the first room you were in ))
  1430. Mistral: (( Then yeah, still voting for the stairs. ))
  1431.  
  1432. Forz:
  1433. "That would put us on the same level we were on before. There could be something in here... But it could be something bad, as well."
  1434.  
  1435. Sarith:
  1436. "I really don't care which way we go, as long as Litsne is still okay."
  1437.  
  1438. Damekki:
  1439. "We'll have to cover ground SOME way. C'mon, I don't want that loser Jaden to start gloating over beating me to the punch."
  1440.  
  1441. Forz:
  1442. "Technically, going back to the old floor is eliminating ground covered...but, it could be for the best. Let's go, I suppose."
  1443.  
  1444. Mistral:
  1445. "Nice job finding the shortcut, Sarith - but let's just try looking BEHIND those curtains instead of destroying them next time."
  1446. Forz: (( So - ignoring the room and what it may contain, you treck on up the stairs, and find yourselves....quite a ways away, map-wise. ))
  1447.  
  1448. Haze:
  1449. Whoopsie
  1450.  
  1451. Haze:
  1452. Down here, folks
  1453.  
  1454. Damekki:
  1455. *So what can be gleamed from this area, eh?"
  1456.  
  1457. Haze:
  1458. You come out from the stairs near here, obviously. There are two torches in front of the doorway, and one off to the left, next to some wrapped-up boxes. The doorway in front of you shows some signs of sticky syrup, and the path off to the right seems to extend little ways.
  1459.  
  1460. Haze:
  1461. a*
  1462. * Sarith continues to light all the torches she walks by.
  1463.  
  1464. Haze:
  1465. The room itself seems to bear no sign of any runes, so hopefully those buggers won't show up.
  1466.  
  1467. Haze:
  1468. Lighting the torches eliminates any real need for the Light spell in the room, and also illuminates the boxes. Make a search/Perception check if you like
  1469.  
  1470. Mistral:
  1471. « 1d20+4 = 16 + 4 = 20 » May as well
  1472. Thrice says to the GMs: « 1d20+2 = 19 + 2 = 21 » all I got
  1473. You say to the GMs: « 1d20+2 = 19 + 2 = 21 » all I got
  1474.  
  1475. Sarith:
  1476. « 1d20+7 = 7 + 7 = 14 »
  1477. Thrice says to the GMs: « 1d20+6 = 13 + 6 = 19 »
  1478. You say to the GMs: « 1d20+6 = 13 + 6 = 19 »
  1479.  
  1480. Haze:
  1481. Forz, Damekki, and Mistral all notice that the boxes seem to be tied with some rather...strange rope. It's black, looks rather sturdy, and one of them shines a little bit.
  1482. Mistral: (( Man, they -REMOVED- the Use Rope skill ))
  1483. Mistral: (( No one can do anything with this (D) ))
  1484.  
  1485. Damekki:
  1486. "These boxes look pretty tough to open. May there perhaps be some goodies stuffed within?"
  1487.  
  1488. Haze:
  1489. In addition, one of the crates has a pretty neat lock on it
  1490.  
  1491. Forz:
  1492. "Could be...I'm more interested in the rope, personally. Do they usually sparkle?"
  1493.  
  1494. Sarith:
  1495. "I don't think rope usually sparkles."
  1496.  
  1497. Mistral:
  1498. « 1d20+4 = 19 + 4 = 23 » "Are we lucky enough to have a key around here somewhere?"
  1499. Forz: (( The key is in the lock. ))
  1500.  
  1501. Damekki:
  1502. "How stupendously convenient!"
  1503.  
  1504. Mistral:
  1505. "We are the LUCKIEST."
  1506.  
  1507. Forz:
  1508. "Wait - before you take anything! There could be one of those marks around here..."
  1509.  
  1510. Sarith:
  1511. "I really hope not..."
  1512.  
  1513. Damekki:
  1514. "If they come, I'll be sure to give them a beating of a lifetime!"
  1515.  
  1516. Forz:
  1517. "If they're constructs, they should give off some aura..."
  1518.  
  1519. Mistral:
  1520. "...hey, can anyone ELSE sense magic? We could do a quick scan."
  1521.  
  1522. Forz:
  1523. *Well, since the Cleric didn't invest in Spellcraft OR prepare Detect Magic, I guess 'll try it* "I can...it's not my forte, though."
  1524.  
  1525. Forz:
  1526. *Seriously what kinda hack are you*
  1527. Mistral: (( I'LL GRAB THOSE (D) ))
  1528. Mistral: (( I DIDN'T HAVE THE MOST ARCANE LEARNING ENVIRONMENT (D) ))
  1529.  
  1530. Forz:
  1531. "There's..magic HERE. But I can't tell what kind just yet...give me a minute."
  1532.  
  1533. Mistral:
  1534. *peers down the hallway with sexy 60 foot darkvision*
  1535.  
  1536. Forz:
  1537. "There's just one, and I think it's...transmutation? It's on the rope... It isn't on the wall, at least.
  1538.  
  1539. Forz:
  1540. "
  1541. Forz: (( you can see some pots, and a couple more torches. The hall turns there, however, and your line of sight unfortunately cannot do that ))
  1542. Mistral: (( indeed it can't ))
  1543. Mistral: (( I have a small mirror, but that will not help me from where I am. ))
  1544.  
  1545. Forz:
  1546. "Well, Damekki, it should be safe."
  1547.  
  1548. Damekki:
  1549. "More goodies for me then!" Damekki goes buck wild and opens up the presents left for her
  1550.  
  1551. Sarith:
  1552. "Um... if it is on the wall, that is a bad sign."
  1553. Forz: (( He said it isn't on the wall ))
  1554. Thrice says to the GMs: « 1d20+8 = 2 + 8 = 10 » Spellcraft check of 18
  1555. You say to the GMs: « 1d20+8 = 2 + 8 = 10 » Spellcraft check of 18
  1556. Forz: (( nope ))
  1557.  
  1558. Forz:
  1559. "I can't tell what it is, but it's a...rope, of some kind or other. Magic. Like we didn't know that already..."
  1560. Sarith: (( oh okay ))
  1561.  
  1562. Sarith:
  1563. "Well, there is only one way to find out. Damekki, if you would do the honors."
  1564. Forz: (( There's a rope, of course, the sparkly one. Inside the locked chest was...nothing. But, hey, it's a nice lock. However, in the backpack was a book, with the title written in Common, and then something or other in Celestial under it. Anyone able to read that? ))
  1565.  
  1566. Damekki:
  1567. "Hmmrhph. Nothin'"
  1568.  
  1569. Mistral:
  1570. *whoo, I can*
  1571. Mistral: (( Dwarven, Infernal, and Celestial ))
  1572. Mistral: (( and acourse common ))
  1573. Forz: (( no, no common ))
  1574.  
  1575. Forz:
  1576. "Can anyone read that?"
  1577. Forz: (( Well, the title itself says that it's a traveler's dictionary. ))
  1578.  
  1579. Mistral:
  1580. "Sure! I don't know EVERY word of Celestial, but... huh, now I could! It's a dictionary."
  1581. Forz: (( Indeed, the text in Celestial says...the same thing. It seems to be a dictionary to translate between common and celestial. ))
  1582.  
  1583. Sarith:
  1584. "Oh that's really neat."
  1585. Forz: (( The other two regular items are a Superior Lock and a Masterwork Backpack, but you can't tell what the rope is. ))
  1586. Forz: (( Except OOC as I'm sure Agi already knows. ))
  1587. Mistral: (( Ha, nope, only rope I know offhand is a Rope of Climbing ))
  1588. Sarith: (( ooh Masterwork backpack. I'll take that. ))
  1589. Sarith: (( well I'd take the lock as well, not sure what I'd do with it though. ))
  1590.  
  1591. Damekki:
  1592. "Nothing I'm interested in yet. Let's keep moving!" The dragong girl says as she confidently marches onward.
  1593.  
  1594. Forz:
  1595. "I only brought my sword, spellbook, pouch, and armor. No need for a backpack."
  1596. Mistral: (( well, she IS chinese ))
  1597.  
  1598. Sarith:
  1599. "I'll take them. No sense in putting them to waste."
  1600. Mistral: (( but I'm not sure if that changes her species ))
  1601.  
  1602. Forz:
  1603. *Oh and a flint and steel, but I sure hope I don't need a backpack for that*
  1604. Damekki: (( It's funny because I made a typo ))
  1605.  
  1606. Sarith:
  1607. "It looks a little better than my current backpack. I wouldn't mind swapping it out."
  1608. Mistral: (( you DID make a typo. ))
  1609. Damekki: (( Also it should be "lung" or "long" ))
  1610. Forz: (( Noted, stab you in the lung ))
  1611. Sarith: (( ? ))
  1612. Damekki: (( I didn't mention stabbing anywhere ))
  1613. Damekki: (( I reject your crass interpretation ))
  1614. Forz: (( I thought the point was that long is Chinese/Japanese/somtheese for dragon or some shit ))
  1615. Damekki: (( it is ))
  1616. Forz: (( but, anyhow ))
  1617. Sarith: (( did anyone take the dictionary, or can i take it? ))
  1618.  
  1619. Mistral:
  1620. *it is mine. Very mine.*
  1621. Forz: (( I think Mistral has it ))
  1622.  
  1623. Forz:
  1624. "Well..now we have this, where do we go from here?"
  1625.  
  1626. Sarith:
  1627. "I think we are good to go."
  1628. Mistral: (( did anyone grab the rope? ))
  1629. Sarith: (( I'll grab it ))
  1630. Forz: (( Forz is holding it right now, that's about it ))
  1631. Forz: (( maybe if you'd prepared detect magic you could tell what it was ))
  1632.  
  1633. Mistral:
  1634. "I'm starting to wish we'd checked the other boxes. This is really interesting stuff here..." Mistral flips through the dictionary.
  1635. Mistral: (( Naw. ))
  1636.  
  1637. Forz:
  1638. "You want this, too? Fine, I've got nowhere to keep it anyways. Of more import is where we head off now."
  1639.  
  1640. Mistral:
  1641. "Hey, did you know 'chestnut' in Celestial is 'каштан'?"
  1642.  
  1643. Sarith:
  1644. "Sure. As long as it fits in the backpack, it should be okay."
  1645. Sarith: (( the superior backpack is nice because it gives me a few more pounds to carry stuff. ))
  1646. Forz: (( is that Russian ))
  1647. Mistral: (( it is Russian. ))
  1648. Forz: (( Is EVERY god Cayden Cailean, god of vodka now ))
  1649. Mistral: (( I wouldn't have it any other way. ))
  1650. Forz: (( I'm imagining half the pantheon as Soda Popinski ))
  1651. Forz: (( and the other half as rule 63'd Soda Popinski ))
  1652. Mistral: (( So just Soda Popinski in a sports bra, no changes ))
  1653. Forz: (( BUT ENOUGH OF THAT, I'm guessing you just go through the door, following your whole "enough lefts ought to make a right SOMETIME" philosopy? ))
  1654.  
  1655. Forz:
  1656. h
  1657. Mistral: (( yep ))
  1658. Mistral: (( Unless anything else is BEGGING us to go the other way ))
  1659. Mistral: (( Hell ))
  1660. Mistral: (( we even STARTED OUT going left. ))
  1661. Mistral: (( (waiting) ))
  1662. Forz: (( whisper tirkaroKujo totally forgot those were supposed to be there ))
  1663. Mistral: (( though that was a 1d4 ))
  1664. Forz: (( aw well ))
  1665. Mistral: (( >whisper ))
  1666. Mistral: (( I don't think you know what that means ))
  1667. Forz: (( I blame maptool lag ))
  1668. Forz: (( eliminating the / ))
  1669. Forz: (( anyhow, stepping into the totally-not-suspicious-at-all next room, you immediately notice to your right...a puddle of goop, and THIS. ))
  1670. Forz: (( I'd position yourselves about now ))
  1671. Damekki whispers: was what supposed to be there
  1672. You whisper to tirkaroKujo: this
  1673.  
  1674. Forz:
  1675. *Huh, nobody knows what right is except Damekki*
  1676. Damekki whispers: I didn't really place anything on this map
  1677. Damekki whispers: so I wouldn't know
  1678. You whisper to tirkaroKujo: I know, -I- did
  1679.  
  1680. Sarith:
  1681. "I really don't like this..."
  1682.  
  1683. Mistral:
  1684. "Awww, it's a little goop monster!"
  1685. You whisper to tirkaroKujo: At the very start, and I was re-placing the ones that got killed, but forgot these
  1686.  
  1687. Sarith:
  1688. « 1d20+7 = 9 + 7 = 16 »
  1689.  
  1690. Sentient Goop?:
  1691. Yeah it's a little goop monster.
  1692.  
  1693. Mistral:
  1694. Sense Motive: 20
  1695. Damekki whispers: well, description says a couple of homonuclei, so I'd assume so
  1696. Mistral: (( I wonder if it's evil ))
  1697. Sarith: (( oh, i guess irolled for iniative too soon? ))
  1698.  
  1699. Sentient Goop?:
  1700. It's acting pretty docile...until it seems to...sniff out? the goop around everyone's ankles.
  1701.  
  1702. Damekki:
  1703. "Seems harmless enough. Let's keep it!"
  1704.  
  1705. Sarith:
  1706. "I guess it does seem kinda cute."
  1707.  
  1708. Sentient Goop?:
  1709. At which point, its mouth opens up, revealing a giant set of metallic teeth.
  1710.  
  1711. Sarith:
  1712. "I take that back."
  1713.  
  1714. Sentient Goop?:
  1715. *Unfortunately I cannot scream*
  1716.  
  1717. Damekki:
  1718. "See! Adorable!" Damekki tries to pick it up.
  1719.  
  1720. Sarith:
  1721. "When it has metallic teeth, I disagree."
  1722. Mistral: (( hey now, you're gonna be a Hero of Metal ))
  1723. Mistral: (( gotta learn to love your subjects ))
  1724.  
  1725. Sentient Goop?:
  1726. The little blob a' goo bounces up into the air and starts flying! It...tries to bite Damekki's hand, but can't reach due to being too small.
  1727. Sarith: (( lol ))
  1728.  
  1729. Forz:
  1730. "What the hell is WRONG with this place?!" « 1d20+8 = 11 + 8 = 19 » Sadly nobody else has Arcane.
  1731. * Sarith aims her gun at the thing, not sure whether to trust it.
  1732.  
  1733. Damekki:
  1734. "Careful. If you don't watch your mouth there, I might need to muffle it until you learn what's right!"
  1735.  
  1736. Mistral:
  1737. "Ooh, watch out, it's a biter!"
  1738.  
  1739. Forz:
  1740. "...it's another construct. Given the last ones, I say we take this one out, too."
  1741.  
  1742. Sarith:
  1743. Rolling for iniative, again « 1d20+7 = 15 + 7 = 22 »
  1744.  
  1745. Sentient Goop?:
  1746. « 1d20+2 = 7 + 2 = 9 »
  1747. Sarith: (( FINALLY. AN ENEMY THAT ISN'T GOING FIRST ))
  1748.  
  1749. Mistral:
  1750. "Aw."
  1751.  
  1752. Mistral:
  1753. Initiative: 16
  1754. Sarith: (( /capslock ))
  1755.  
  1756. Forz:
  1757. « 1d20+3 = 2 + 3 = 5 »
  1758.  
  1759. Damekki:
  1760. « 1d20+3 = 20 + 3 = 23 »
  1761. Thrice says to the GMs: « d20+2 = 11 + 2 = 13 »
  1762. You say to the GMs: « d20+2 = 11 + 2 = 13 »
  1763.  
  1764. Mistral:
  1765. "Anything special about this one, Forz?" Mistral takes up a defensive stance, pulling her mace out and taking a step back.
  1766.  
  1767. Damekki:
  1768. "I said stop biting!" Damekki punches it in the jaw, hopefully knocking its teeth out « 1d20+2 = 9 + 2 = 11 »« 1d20+2 = 8 + 2 = 10 »
  1769.  
  1770. Forz:
  1771. "Not...really, no. Smacking it ought to work just fine, assuming you HIT it."
  1772. Forz: (( Which damekki did not ))
  1773.  
  1774. Damekki:
  1775. « 1d6+1 = 4 + 1 = 5 »
  1776. Damekki: (( whoops ))
  1777. Damekki: (( mistook it's HP for AC lel ))
  1778. Forz: (( that's why they're in differentp laces, see ))
  1779. Sarith has received initiative.
  1780. Damekki: (( not when you mouseover it for a split second ))
  1781. Damekki: (( also some witty line about shoelaces ))
  1782. Forz: (( THIS time, the thing definitely has Cover ))
  1783. Forz: (( unless you push your way past Forz I suppose ))
  1784.  
  1785. Sarith:
  1786. "You know, if you move out of the way I could blast that thing."
  1787.  
  1788. Forz:
  1789. "And then -I- wouldn't be able to hit it. Here, go through if you want."
  1790.  
  1791. Sarith:
  1792. "It is okay, I think you all can handle it."
  1793. * Sarith takes a five foot step back.
  1794. Snowbear22: (( pass ))
  1795. Mistral has received initiative.
  1796. Mistral: (( Sure, may as well take a swing at it ))
  1797.  
  1798. Mistral:
  1799. « 1d20-1 = 19 - 1 = 18 »
  1800. Mistral: (( lel ))
  1801.  
  1802. Sentient Goop?:
  1803. eh ya hit, pal
  1804.  
  1805. Mistral:
  1806. « 1d6-1 = 5 - 1 = 4 »
  1807.  
  1808. Sentient Goop?:
  1809. Sentient Goop? loses 4 hit points.
  1810.  
  1811. Mistral:
  1812. "Ha, I hit it!"
  1813. Snowbear22:
  1814. "Great."
  1815.  
  1816. Sentient Goop?:
  1817. The little blob of goop starts to cry...but then it lashes out with its teeth, and suddenly you don't feel as sorry for it.
  1818.  
  1819. Sarith:
  1820. "Good job."
  1821.  
  1822. Sentient Goop?:
  1823. ...but before it can do that, make a perception check
  1824.  
  1825. Damekki:
  1826. *Says you*
  1827.  
  1828. Mistral:
  1829. « 1d20+4 = 9 + 4 = 13 »
  1830. Thrice says to the GMs: « 1d20+12 = 19 + 12 = 31 »
  1831. You say to the GMs: « 1d20+12 = 19 + 12 = 31 »
  1832.  
  1833. Sarith:
  1834. « 1d20+7 = 13 + 7 = 20 »
  1835. Sentient Goop?: (( Nobody notices anything... ))
  1836. Sarith: (( a 20 doesn't do anytihing? really? ))
  1837. Mistral: (( dayum ))
  1838. Sentient Goop?: (( not in this case, no ))
  1839. Sentient Goop?: (( Even if it WERE a natural 20, they don't matter on skill checks ))
  1840.  
  1841. Damekki:
  1842. « 1d20+6 = 16 + 6 = 22 » never fear
  1843. You whisper to tirkaroKujo: m
  1844. You whisper to tirkaroKujo: That 31 was its Stealth check
  1845. Damekki whispers: gaaaaay
  1846.  
  1847. Sentient Goop?:
  1848. « 1d20+3 = 13 + 3 = 16 » The blob tries to bite Damekki!
  1849. Mistral: (( C'mon girl even I can manage 15 AC ))
  1850. Mistral: (( surely you can do 17 ))
  1851.  
  1852. Sentient Goop?:
  1853. Unfortunately she cannot, Monks can't wear armor remember
  1854.  
  1855. Sentient Goop?:
  1856. they're shit
  1857. Mistral: (( But they get Dex AND Wis ))
  1858. Mistral: (( and a monk bonus ))
  1859.  
  1860. Damekki:
  1861. *Nope, I'm hit (DEAD)*
  1862.  
  1863. Sentient Goop?:
  1864. Damekki takes a whole « 1d4-1 = 1 - 1 = 0 » damage, but must make a Fortitude save!
  1865. Mistral: (( disappoint - lel ))
  1866.  
  1867. Sentient Goop?:
  1868. Well, that's 1 NL damage.
  1869.  
  1870. Sarith:
  1871. ^
  1872.  
  1873. Damekki:
  1874. « 1d20+2 = 9 + 2 = 11 » as if that matters
  1875. Silver is disconnected.
  1876.  
  1877. Sentient Goop?:
  1878. Unfortunately, she fails! Some sticky substance seeps into the wound, and Damekki passes right the fuck out.
  1879. Sarith: (( in all honesty, what the heck is so gosh dang hidden a bout this bugger that a 20 perceptio isn't good enough to notice? ))
  1880. Mistral: (( oh shit. ))
  1881.  
  1882. Sentient Goop?:
  1883. About this bugger? Absolutely nothing
  1884.  
  1885. Sarith:
  1886. "Yeah, maybe we should take this thing a bit more seriously."
  1887.  
  1888. Damekki:
  1889. "What do you me- BLECK" Damekki falls right over.
  1890.  
  1891. Mistral:
  1892. "No way- Damekki?"
  1893.  
  1894. Forz:
  1895. "You know, I like this thing more every second. But not enough to spare it!" « 1d20+4 = 13 + 4 = 17 »
  1896.  
  1897. Forz:
  1898. « 1d6+4 = 4 + 4 = 8 » I wasn't expecting to actually hit
  1899.  
  1900. Sentient Goop?:
  1901. Sentient Goop? loses 8 hit points.
  1902. Sarith: (( yay an encounter i didn't have to waste a bullet on! ))
  1903. Mistral: (( Is that Forz's first hit ))
  1904.  
  1905. Sentient Goop?:
  1906. The little thing crumples to dust, crying...
  1907.  
  1908. Sentient Goop?:
  1909. It is
  1910. Sarith has received initiative.
  1911.  
  1912. Sarith:
  1913. "Well, any bright ideas on how to help Damekki?"
  1914.  
  1915. Forz:
  1916. "...well, given how weak that thing was, it should pass after a bit...hopefully."
  1917. Forz: (( Everyone gets another Perception check, because I'm only 80% evil. ))
  1918. Thrice says to the GMs: « 1d20+12 = 3 + 12 = 15 »
  1919. You say to the GMs: « 1d20+12 = 3 + 12 = 15 »
  1920.  
  1921. Mistral:
  1922. « 1d20+4 = 8 + 4 = 12 »
  1923.  
  1924. Sarith:
  1925. « 1d20+7 = 7 + 7 = 14 »
  1926.  
  1927. Mistral:
  1928. "..." Mistral inspects the bite.
  1929. Thrice says to the GMs: « 1d20+2 = 16 + 2 = 18 »
  1930. You say to the GMs: « 1d20+2 = 16 + 2 = 18 »
  1931. Sarith: (( surprise encounter >.> ))
  1932.  
  1933. Damekki:
  1934. The GM should be JUST A LITTLE BIT MEAN!
  1935. Forz: (( Unfortunately, nobody sees shit THIS time either. ))
  1936. Damekki: (( nope, not happening ))
  1937.  
  1938. Mistral:
  1939. Heal: 26
  1940. Mistral: (( Right, I'm like 80% sure I need a healer's kit, or something ))
  1941. Forz: (( Well, actually, they DO notice the supplies stationed on the rug up top ))
  1942. Mistral: (( which I didnt think to get ))
  1943. Forz: (( YOu take a -2 penalty without one I believe ))
  1944. Forz: (( Or something of the sort ))
  1945. Forz: (( I'm fairly certain you should be able to treat it, let me look up Heal ))
  1946. Mistral: (( sure thing ))
  1947.  
  1948. Mistral:
  1949. Mistral attempts to coax the poison out of Damekki's body, using a method that is describable using words
  1950. Sentient Goop.: (( To treat poison means to tend to a single character who has been poisoned and who is going to take more damage from the poison (or suffer some other effect). Every time the poisoned character makes a saving throw against the poison, you make a Heal check. If your Heal check exceeds the DC of the poison, the character receives a +4 competence bonus on his saving throw against the poison. ))
  1951. Sentient Goop.: (( So, on her next save, which'll be in roughly a minute because holy shit poison is just as much of a bitch as I remember, she'll get the +4 bonus. ))
  1952. Mistral: (( Righto. ))
  1953.  
  1954. Sentient Goop?:
  1955. Unfortunately, none of you were expecting THIS to happen. Now uh, who's got the most goop on em? ...right, Damekki
  1956.  
  1957. Sentient Goop?:
  1958. because of falling into it like an idiot
  1959.  
  1960. Mistral:
  1961. "Does someone want to go look at those supplies? I'm doing what I can here!"
  1962.  
  1963. Sarith:
  1964. "I'll see what I can find in it."
  1965.  
  1966. Damekki:
  1967. *bleeeeeck*
  1968. * Sarith scours through the various supplies. « 1d20+7 = 6 + 7 = 13 »
  1969.  
  1970. Sentient Goop.:
  1971. Anyhow, the goop's less puzzled brother comes careening out of nowhere, and flies into Damekki.
  1972. Sarith: (( do I know about the other monster? ))
  1973.  
  1974. Damekki:
  1975. *that sounds gross*
  1976. Mistral: (( well shit, I am definitely prone. ))
  1977. Sarith: (( although I guess I see it now ))
  1978. Sarith: (( Huzzah, something I can target! ))
  1979. Sentient Goop.: (( Up in those boxes and shit, assuming you search all of them ))
  1980. Mistral: (( Ha, it's RIGHT in line ))
  1981. Sarith: (( um, i did search the boxes right as the thing was attacking >.> ))
  1982. Sentient Goop.: (( You find some little orange...sized things, a BLACK version of them, some food, a bottle of some very strong-smellng liquid, five bullets, two mess kits, and a...tuxedo? ))
  1983. Mistral: (( You probably lose your first turn in the init then ))
  1984.  
  1985. Sentient Goop.:
  1986. Technically this is a sort of Surprise round anyhow
  1987.  
  1988. Sentient Goop.:
  1989. Albeit you're not flat-footed
  1990. Mistral: (( ah ))
  1991.  
  1992. Sentient Goop.:
  1993. But Damekki IS unconscious, wonder if I can hit her regardless
  1994. Sarith: (( neato ))
  1995.  
  1996. Sentient Goop.:
  1997. « 1d20+3 = 2 + 3 = 5 » I think it's like, AC5
  1998.  
  1999. Sentient Goop.:
  2000. lel
  2001. Mistral: (( naw. ))
  2002.  
  2003. Sentient Goop.:
  2004. « 1d4-1 = 1 - 1 = 0 » damage, and the poison stacks...though all that does is make her take another save
  2005.  
  2006. Sentient Goop.:
  2007. meaning it actually HELPs her
  2008.  
  2009. Sentient Goop.:
  2010. as she gets the bonus
  2011. Sarith: (( grabs the orange and black things, and the bottle of the liquid, hoping it is something useful. ))
  2012.  
  2013. Damekki:
  2014. « 1d20+2 = 13 + 2 = 15 » then?
  2015.  
  2016. Sentient Goop.:
  2017. « 15+4 = 15 + 4 = 19 » but you'd make it anyhow
  2018.  
  2019. Sentient Goop.:
  2020. So yeah, you're awake
  2021.  
  2022. Sentient Goop.:
  2023. Albeit with a pile of goop sitting on you
  2024.  
  2025. Forz:
  2026. "WHAT IS WRONG WITH THIS PLACE?! How many of these things ARE there?"
  2027.  
  2028. Sarith:
  2029. "Much more than I care about?"
  2030.  
  2031. Mistral:
  2032. "Ha! It worked! Now get up, more of those goop things are coming!"
  2033.  
  2034. Damekki:
  2035. "Guuwuuh? Did I just fall asleep?" Damekki awakes with a quzzical look on her face.
  2036.  
  2037. Forz:
  2038. "Yes, you DID, for who knows why!"
  2039.  
  2040. Mistral:
  2041. Initiative: 15
  2042. Forz: (( Naw, you keep your same init ))
  2043. Mistral: (( shit, what was that ))
  2044. Mistral: (( 16 I think? ))
  2045. Forz: (( I already set it back yeah ))
  2046. Mistral: (( not that it changed anything ))
  2047. Damekki: (( do I get an init roll then ))
  2048. Mistral: (( stays the same, apparently ))
  2049. Forz: (( No, you kee your 23 ))
  2050. Mistral: (( Also, we should wrap up so you could get to your Beta ))
  2051. Damekki: (( So do I have to spend my turn getting up ))
  2052. Damekki: (( it's in two minutes (waiting) ))
  2053. Mistral: (( my point exactly ))
  2054. Damekki: (( make that one ))
  2055. Damekki: (( can I like, punch the thing off me ))
  2056.  
  2057. Sarith:
  2058. http://www.d20pfsrd.com/gamemastering/conditions#TOC-Prone
  2059. Sarith: (( answer is yes, but at a penalty ))
  2060. Mistral: (( She's a monk, she's MADE of penalties ))
  2061. Forz: (( Luckily, it's Tiny, so you don't provoke it seems ))
  2062.  
  2063. Damekki:
  2064. "EEK! Get off me, you...thing!" « 1d20-2 = 6 - 2 = 4 »
  2065.  
  2066. Sentient Goop.:
  2067. Uh, no
  2068. Damekki: (( I don't suppose I get fob on that ))
  2069.  
  2070. Sentient Goop.:
  2071. Er...I'm not sure actually
  2072.  
  2073. Sentient Goop.:
  2074. If you DO use FoB, you can't stand up
  2075. Mistral: (( You should be able to flurry just fine if you don't though ))
  2076.  
  2077. Sentient Goop.:
  2078. Also, remember that your REGULAR attack is +3, only FoB is +2
  2079.  
  2080. Sentient Goop.:
  2081. So uh, technically you ARE flurrying
  2082.  
  2083. Damekki:
  2084. « 1d20-2 = 4 - 2 = 2 » well then
  2085. Damekki: (( nevermind ))
  2086. Mistral: (( naw. ))
  2087.  
  2088. Sentient Goop.:
  2089. See attacking on the ground isn't the best strategy
  2090. Sarith: (( nope.avi ))
  2091. Sarith has received initiative.
  2092. Sarith: (( even if she wasn't on the ground it would have missed horribly ))
  2093.  
  2094. Forz:
  2095. "Mistral, with the way she's throwing her fists around, you might want to get out of her reach.
  2096.  
  2097. Forz:
  2098. "
  2099.  
  2100. Sarith:
  2101. "Um.... are you all okay?"
  2102.  
  2103. Sarith:
  2104. "I found some interesting stuff here, but not sure if they could help."
  2105.  
  2106. Forz:
  2107. "I am. Damekki's pinned down by something...a third of her size."
  2108.  
  2109. Sarith:
  2110. "I can't be of use now, but make Litsne can help deal with it."
  2111.  
  2112. Mistral:
  2113. "One sec!"
  2114. Mistral: (( I'll just roll out of the way ))
  2115.  
  2116. Damekki:
  2117. "Guh, I've fallen and I can't get up!"
  2118. Sarith: (( call life alert ))
  2119. Sarith: (( seriously my mom got one for my grandma ))
  2120. tirkaroKujo:
  2121. also Dark Souls II beta is on
  2122. Sarith: (( may my grandma rest in peace now though ))
  2123. tirkaroKujo:
  2124. So I am probably the dead
  2125. Forz: (( I'll control Damekki for you then ))
  2126. tirkaroKujo:
  2127. you do so
  2128. * Sarith grabs the various items while Litsne flies over to swoop and attack the little bugger.
  2129. Forz: (( YOu'd need to get within its same square, due to being tiny, but I'll let you for now ))
  2130. Snowbear22: (( happy? ))
  2131. Mistral: (( Now she's just SWARMING with tiny creatures ))
  2132. Snowbear22: (( just pretend he is on? ))
  2133. Damekki: (( Sure ))
  2134. Snowbear22:
  2135. Talon attack: « 1d20+5 = 15 + 5 = 20 » « 1d20+5 = 10 + 5 = 15 »
  2136. Snowbear22: (( it has 2 talons ))
  2137.  
  2138. Damekki:
  2139. "GWUH! Get offa me!"
  2140. Damekki: (( Both hit ))
  2141. Snowbear22:
  2142. « 1d4-2 = 4 - 2 = 2 » « 1d4-2 = 2 - 2 = 0 »
  2143. Sentient Goop.: (( Also, did you actually move, Mistral ))
  2144. Snowbear22: (( well, that's a total of 3 damage ))
  2145. Mistral has received initiative.
  2146. Mistral: (( I can't yet, not my turn ))
  2147.  
  2148. Sentient Goop.:
  2149. Sentient Goop. loses 2 hit points.
  2150. Mistral: (( and NOW I can roll out of the way ))
  2151. Sentient Goop.: (( 2, and 1 NL ))
  2152. Sentient Goop.: (( But, Constructs are immune to NL ))
  2153. Snowbear22: (( i thought minimum was always 1? ))
  2154.  
  2155. Mistral:
  2156. "I've got it!"
  2157.  
  2158. Mistral:
  2159. Channel Negative Energy! Will DC 16 (halves) 5 damage (4 uses left)
  2160. Forz: (( I'm pretty sure if the damage roll goes below 1, it's transformed into 1 non-lethal damage ))
  2161. Mistral: (( it is ))
  2162. Snowbear22: (( that's new to me. guess it is part of pathfinder stuff ))
  2163.  
  2164. Sentient Goop.:
  2165. Just as it did nothing to the sigil, your energy doesn't do much to the goop mosnter
  2166.  
  2167. Sentient Goop.:
  2168. They've no life in there, really
  2169.  
  2170. Mistral:
  2171. *cannot see the results* "Ha, that felt like a strong one, must've done some real damage!"
  2172. Mistral: (( did ANOTHER one just come out of nowhere and get her ))
  2173.  
  2174. Sentient Goop.:
  2175. The crying monster again bites at Damekki, aiming for the goopy areas! « 1d20+3+4 = 13 + 3 + 4 = 20 » +4 for attacking a Prone character
  2176. Mistral: (( I could've sworn I saw movement ))
  2177.  
  2178. Sentient Goop.:
  2179. No
  2180.  
  2181. Sentient Goop.:
  2182. I accidentally hit "move" instead of "impersonate"
  2183.  
  2184. Sentient Goop.:
  2185. As they are right next to each other
  2186. Mistral: (( ah ))
  2187.  
  2188. Sentient Goop.:
  2189. « 1d4-1 = 4 - 1 = 3 »
  2190.  
  2191. Sentient Goop.:
  2192. ohey damage
  2193.  
  2194. Damekki:
  2195. Damekki loses 3 hit points.
  2196.  
  2197. Damekki:
  2198. « 1d20+2 = 3 + 2 = 5 »
  2199.  
  2200. Damekki:
  2201. gr8
  2202.  
  2203. Damekki:
  2204. Damekki...falls asleep again.
  2205. Mistral: (( stop that ))
  2206. Snowbear22: (( lol? ))
  2207. Forz: (( I didn't make the Poison rules ))
  2208. Forz: (( at least it's not that 5 con damage shit you had to deal with ))
  2209. Mistral: (( Oh god, don't even remind me ))
  2210.  
  2211. Forz:
  2212. "For crying out loud..." Forz steps forward and stabs at the homunculus creature!"
  2213. Snowbear22: (( mind elaborating on the story? ))
  2214.  
  2215. Forz:
  2216. « 1d20+4 = 8 + 4 = 12 » Check this nat 1
  2217. Snowbear22: (( yes, quite the nat 1 ))
  2218.  
  2219. Forz:
  2220. Well, didn't miss.
  2221.  
  2222. Forz:
  2223. ...
  2224.  
  2225. Forz:
  2226. Hit*
  2227.  
  2228. Forz:
  2229. I DID miss
  2230. Mistral: (( It was just spider bullshit ))
  2231. Forz: (( Also, did you add those 5 bullets to your inventory, Snow? I didn't see you list doing that ))
  2232. Snowbear22: (( ah yes... spiders are seriously annoying ))
  2233. Forz: (( They were in that same pile up there ))
  2234. Snowbear22: (( those are bullets? i will do that ))
  2235. Forz: (( There were rods AND the bullets, they were separate things ))
  2236. Snowbear22: (( ah, okay ))
  2237.  
  2238. Damekki:
  2239. still asleep, because fuk poison
  2240. Snowbear22: (( well too bad no powder there as well ))
  2241. Sarith has received initiative.
  2242.  
  2243. Sarith:
  2244. "Um... should I keep looking for stuff? Or do oyu think this smelly liquid might be an antidote?"
  2245.  
  2246. Forz:
  2247. "Wha? I don't know! But it's probably best not to try and force her to drink anything."
  2248. * Sarith moves to search the barrels. « 1d20+7 = 10 + 7 = 17 »
  2249.  
  2250. Mistral:
  2251. "I don't know, I can't see it! Got another problem down here right now!"
  2252.  
  2253. Sarith:
  2254. meanwhile......
  2255. Forz: (( Well, the thing from before was assuming you went ahead and searched the whole room ))
  2256. * Litsne unleashes another barrage of attacks! « 1d20+5 = 18 + 5 = 23 » « 1d20+5 = 2 + 5 = 7 »
  2257. Litsne: (( oh, okay ))
  2258. Forz: (( But uh, guess you find 2 non-deteriorated doses of black powder in there ))
  2259.  
  2260. Sentient Goop.:
  2261. First hit
  2262. Snowbear22: (( woo hoo! ))
  2263. Snowbear22: (( that fills my powder horns again ))
  2264. Snowbear22:
  2265. Damage: « 1d4-2 = 2 - 2 = 0 »
  2266. Snowbear22: (( well that doesn't help ))
  2267. Mistral has received initiative.
  2268. Forz: (( you DO have a mace ))
  2269. Forz: (( just try not to nat 1 ))
  2270. Forz: (( @ Mistral, I mean ))
  2271. Snowbear22: (( lol I don't have any melee weapons ))
  2272. Forz: (( Doubt the hawk's packing any maces ))
  2273. Mistral: (( I'm also prone. ))
  2274. Forz: (( Getting up is a move action ))
  2275. Mistral: (( What I COULD do... ))
  2276. Mistral: (( actually, nah ))
  2277. Mistral: (( I'll save that for later ))
  2278. Snowbear22: (( just whack it with a club >.> ))
  2279.  
  2280. Mistral:
  2281. *so sure, move action, standard action to attack*
  2282.  
  2283. Mistral:
  2284. « 1d20-1 = 6 - 1 = 5 »
  2285.  
  2286. Mistral:
  2287. *m*
  2288.  
  2289. Sentient Goop.:
  2290. nah
  2291. Mistral: (( was just going to Sanctuary Damekki ))
  2292.  
  2293. Sentient Goop.:
  2294. It just keeps biting away! For such large jaws, they seem to not be very deadly.
  2295.  
  2296. Sentient Goop.:
  2297. « 1d20+3 = 14 + 3 = 17 »
  2298.  
  2299. Sentient Goop.:
  2300. +4, but who cares
  2301. Mistral: (( STAHP ))
  2302. Sarith: (( oh jeez ))
  2303.  
  2304. Sentient Goop.:
  2305. « 1d4-1 = 2 - 1 = 1 »
  2306.  
  2307. Damekki:
  2308. Damekki loses 1 hit points.
  2309. Sarith: (( poor Damekki. Felled by goop monsters ))
  2310.  
  2311. Mistral:
  2312. "Forz! Hit it!"
  2313.  
  2314. Forz:
  2315. "Oh for crying out loud!" « 1d20+4 = 17 + 4 = 21 »
  2316.  
  2317. Forz:
  2318. Aw, one more and it would have been a crit
  2319.  
  2320. Forz:
  2321. « 1d6+4 = 2 + 4 = 6 »
  2322.  
  2323. Sentient Goop.:
  2324. Sentient Goop. loses 6 hit points.
  2325.  
  2326. Sentient Goop.:
  2327. It's a pretty powerful hit, and it once again sends the goop bawling! IT's quite odd, crying without sound.
  2328.  
  2329. Damekki:
  2330. dat one minute duration
  2331. Sarith has received initiative.
  2332. Mistral: (( maybe ))
  2333.  
  2334. Sarith:
  2335. "Um, let me bring the liquid back and maybe after that thing is dealt with we can figure out what it is."
  2336. * Litsne unleashes another barrage of talon attacks! « 1d20+5 = 18 + 5 = 23 » « 1d20+5 = 8 + 5 = 13 »
  2337.  
  2338. Sentient Goop.:
  2339. First is ah it
  2340.  
  2341. Litsne:
  2342. Damage: « 1d4-2 = 2 - 2 = 0 »
  2343.  
  2344. Sentient Goop.:
  2345. Unfortunately, the attack just bounches off the creature's teeth.
  2346. Litsne: (( *FailFish* ))
  2347.  
  2348. Sentient Goop.:
  2349. Who said they were only for attacking?
  2350. Mistral has received initiative.
  2351. Mistral: (( Is it a free action to DROP your weapon? ))
  2352. Litsne: (( yeah ))
  2353. Sentient Goop.: (( yeah ))
  2354. Mistral: (( good, because I have natural attacks that might be more useful. ))
  2355. Sentient Goop.: (( Not sure why you'd NEED t--ah ))
  2356.  
  2357. Mistral:
  2358. "Oh just GET OFF of her!" Mistral drops her club and swipes with sharp claws « 1d20-1 = 2 - 1 = 1 »« 1d20-1 = 18 - 1 = 17 »
  2359.  
  2360. Sentient Goop.:
  2361. The second one hits
  2362.  
  2363. Mistral:
  2364. « 1d4-1 = 3 - 1 = 2 »
  2365. Sarith: (( thank gosh the first wasn't a natural 1 ))
  2366.  
  2367. Sentient Goop.:
  2368. Sentient Goop. loses 2 hit points.
  2369. Sarith: (( This thing just doesn't die, now does it? lol ))
  2370.  
  2371. Sentient Goop.:
  2372. It's just barely still up, sticky tears flowing freely!
  2373.  
  2374. Sentient Goop.:
  2375. But it's a tenacious bugger.
  2376. Mistral: (( I'm glad I decided to use 'em ))
  2377. Mistral: (( that would've just been a 2 otherwise ))
  2378.  
  2379. Sentient Goop.:
  2380. It continues to assault the unconscious girl, for...reasons nobody can understand, at least yet
  2381.  
  2382. Sentient Goop.:
  2383. « 1d20+3+4 = 1 + 3 + 4 = 8 »
  2384.  
  2385. Sentient Goop.:
  2386. well
  2387.  
  2388. Sentient Goop.:
  2389. Glad I stole that
  2390. Sarith: (( well that was a nat 1 ))
  2391.  
  2392. Sentient Goop.:
  2393. the homunculus tumbles off of Damekki, and ends up prone on the ground next to her!
  2394.  
  2395. Sentient Goop.:
  2396. Its flight didn't help it this time...
  2397.  
  2398. Sentient Goop.:
  2399. I guess I'll stay in the same damned square
  2400.  
  2401. Sentient Goop.:
  2402. She's not five feet wide, hopefully
  2403. Sarith: (( lol ))
  2404. Mistral: (( while prone, she is ))
  2405. Mistral: (( or well ))
  2406. Mistral: (( 4'8"? ))
  2407. Mistral: (( No idea. ))
  2408.  
  2409. Forz:
  2410. « 1d20+4+4 = 14 + 4 + 4 = 22 » "Finally! I was starting to think I was the only one here that could fight." Forz once again slashes toward the little bugger.
  2411.  
  2412. Forz:
  2413. « 1d6+4 = 1 + 4 = 5 »
  2414.  
  2415. Sentient Goop.:
  2416. Sentient Goop. loses 5 hit points.
  2417.  
  2418. Sentient Goop.:
  2419. luckily for him, that was enough
  2420. * Sarith pets Litsne as he flies back.
  2421.  
  2422. Sarith:
  2423. "Great job Litsne."
  2424.  
  2425. Sentient Goop.:
  2426. The creature dissolves into a purplish goop, seemingly the same kind as what litters the floor.
  2427.  
  2428. Damekki:
  2429. *snort*
  2430. Sarith: (( should we call it a night now? ))
  2431.  
  2432. Forz:
  2433. "...how long did it take her to wake up last time?"
  2434. Forz: (( Yeah, sure, it's sorta late ))
  2435. Forz: (( And Tirk is dead ))
  2436. Forz: (( I honestly didn't expect this to take this long ))
  2437.  
  2438. Mistral:
  2439. "Half a minute? Something like that? Though who KNOWS how much more of that poison's in her now."
  2440.  
  2441. Damekki:
  2442. Good point
  2443.  
  2444. Damekki:
  2445. I think multiple doses increase the DC
  2446. Mistral: (( it does ))
  2447.  
  2448. Damekki:
  2449. that's a lotta doses
  2450.  
  2451. Mistral:
  2452. "Sarith, bring those vials over here!"
  2453. tirkaroKujo:
  2454. remember what I said about maps being literally satan
  2455.  
  2456. Sarith:
  2457. "It's right here."
  2458.  
  2459. Damekki:
  2460. Naw, it would have turned out around the same even without a map
  2461. * Sarith hands over the botle of liquid.
  2462.  
  2463. Damekki:
  2464. It was mostly the battles I think
  2465.  
  2466. Sarith:
  2467. bottle*
  2468. Mistral: (( Oh god, is Heal even good for recognizing antidotes ))
  2469. Mistral: (( or is that Knowledge (Alchemy) ))
  2470.  
  2471. Damekki:
  2472. They're not vials - it's a big bottle of something or other. Looks kind of like a liquor bottle. The liquid inside's sorta greenish-clear.
  2473. Damekki: (( Heal would probably do it, or Craft: Alchemy ))
  2474. Sarith: (( well I have craft:Alchemy ))
  2475.  
  2476. Mistral:
  2477. Heal: 10
  2478. Damekki: (( Or Knowledge: Nature ))
  2479. Mistral: (( m ))
  2480. Mistral: (( DC may be low, but who knows ))
  2481.  
  2482. Sarith:
  2483. Craft Alchemy « 1d20+4 = 18 + 4 = 22 »
  2484. Mistral: (( thank you ))
  2485.  
  2486. Damekki:
  2487. With that, Sarith can tell it's definitely NOT an antidote. It seems to be a really strong...alcohol, of some sort.
  2488.  
  2489. Sarith:
  2490. "Um, well unless alcohol is an antidote, this won't help."
  2491.  
  2492. Damekki:
  2493. It's a good thing someone thought ot check it before drowning DAmekki in it
  2494. Mistral: (( Dunno, that coulda been fun ))
  2495.  
  2496. Damekki:
  2497. maybe she's secretly a master of the drunken fist
  2498.  
  2499. Mistral:
  2500. "That's all there was over there...?"
  2501. Sarith: (( I pray that I'm not overburdened now >.> ))
  2502. Damekki: (( I don't thin khe got the...mess kits or tux ))
  2503. Damekki: (( Or the rations ))
  2504.  
  2505. Mistral:
  2506. "I'll just... treat her wounds for now, I guess. Hopefully she DOES get up."
  2507. Sarith: (( didn't grab those as i figured they wouldn't be useful in battle. But we can go do that now. ))
  2508. Mistral: (( ah shit, accidentally did my Channel Reset macro ))
  2509. Mistral: (( pretty sure I was at 4. ))
  2510. Forz: (( You've used it me times ))
  2511. Forz: (( I believe ))
  2512. Forz: (( Er, me as in thrice ))
  2513. Forz: (( not forz ))
  2514. Forz: (( damned impersonation ))
  2515. Mistral: (( Was gonna ask ))
  2516. Mistral: (( so yeah ))
  2517.  
  2518. Mistral:
  2519. Channel Negative Energy! Will DC 16 (halves) 5 damage (3 uses left)
  2520.  
  2521. Mistral:
  2522. *for healing Damekki, specifically*
  2523.  
  2524. Damekki:
  2525. You know, if you want to save you Channels
  2526.  
  2527. Damekki:
  2528. You CAN do Death's Kiss and then spontaneously convert a spell into an Inflict spell
  2529.  
  2530. Damekki:
  2531. Probably not the best idea NOW
  2532. Mistral: (( the only spell I have prepared is Sanctuary ))
  2533. Mistral: (( but yeah, I know ))
  2534.  
  2535. Damekki:
  2536. and Obscuring Mist, don't know if you can convert Domain spells though
  2537.  
  2538. Damekki:
  2539. Damekki is healed and gains 4 hit points.
  2540. Mistral: (( You cannot. ))
  2541.  
  2542. Damekki:
  2543. I am in fact still asleep, macro
  2544. Sarith: (( anyways, we should end it here and pick up next time, whenever that is ))
  2545.  
  2546. Damekki:
  2547. But, yeah - if we're ending here, that's fine
  2548.  
  2549. Damekki:
  2550. If not, I just have to make ANOTHER save in 1 minute.
  2551. Mistral: (( Sure, just carry her body into a less goopy location ))
  2552.  
  2553. Damekki:
  2554. You better get those Heal checks ready
  2555. Mistral: (( shall we do a heal check and then a save, then call it a night? ))
  2556. Snowbear22: (( sure ))
  2557. Forz: (( Sure ))
  2558.  
  2559. Mistral:
  2560. Heal: 20
  2561.  
  2562. Damekki:
  2563. « 1d20+2+4 = 11 + 2 + 4 = 17 »
  2564.  
  2565. Damekki:
  2566. Uhh....I'm not sure if htat makes it.
  2567. Mistral: (( Neither am I. ))
  2568.  
  2569. Damekki:
  2570. Because of all the extra doses.
  2571.  
  2572. Damekki:
  2573. Eh, I'l lsay it doesn't for now and brush up on the poison rules between sessions.
  2574. Snowbear22: (( well I am using the help stuff ))
  2575. Mistral: (( Fine, fine ))
  2576. Snowbear22: (( so +2 ))
  2577. Snowbear22: (( and so will forz ))
  2578. Snowbear22: (( for another +2 ))
  2579.  
  2580. Forz:
  2581. Er, you can aid Mistral's Heal check
  2582.  
  2583. Forz:
  2584. But I don't know if Aid Another affects Saves
  2585. Snowbear22: (( yeah, aid another on the heal check ))
  2586. Mistral: (( I don't believe it affects saves, no ))
  2587. Forz: (( The Heal check only needs to meet the Poison's DC ))
  2588. Forz: (( Which it did, as the BASE check is only 13 - that's where her +4 bonus came from ))
  2589. Snowbear22: (( ah okay ))
  2590. Sarith: (( so she is saved? ))
  2591.  
  2592. Forz:
  2593. "...If she's not going to get up, let's take her up there, and lay her out on the carpet. At least there isn't any goop. Guess it's better than the floor itself. Can you two clear the thing?"
  2594. Mistral: (( nyope ))
  2595. Mistral: (( Clear off the carpet, assumedly ))
  2596. Forz: (( Yeah ))
  2597. Forz: (( As I uh, HIGHLY doubt anyone else can carry her ))
  2598.  
  2599. Mistral:
  2600. "Sure - c'mon, let's go do that,"
  2601.  
  2602. Sarith:
  2603. "Yup yup."
  2604. Mistral: (( Guess I'll go over my 1st level spells, see what I can prepare ))
  2605. Forz: (( You can prepare a 0th-level spell in the slot if you want ))
  2606. Forz: (( I ASSUME there's a "remove poison" spell somewhere ))
  2607. Mistral: (( There probably is. ))
  2608. Forz: (( This shit lasts 60 minutes ))
  2609. Sarith: (( i thought it was detect poison ))
  2610. Forz: (( Though she gets a save every minute ))
  2611. Mistral: (( Detect Poison is 0th level ))
  2612. Forz: (( I think she'd need like, a 20. ))
  2613. Forz: (( Nat 20, I mean ))
  2614. Mistral: (( There's gotta be a REMOVE poison spell though ))
  2615. Sarith: (( that would probably a level 1 or 2 spell ))
  2616. Forz: (( Yeah, she has a level 1 slot open ))
  2617. Forz: (( the only thing she remembered ))
  2618. Forz: (( Of being a mage ))
  2619. Sarith: (( neutralize poison ))
  2620. Forz: (( Still have to dock points for Detect Magic and Spellcraft. ))
  2621. Sarith: (( lol level 3/4 spell ))
  2622. Mistral: (( leell ))
  2623. Mistral: (( This won't help, assumedly http://www.d20pfsrd.com/magic/all-spells/r/remove-sickness ))
  2624. Sarith: (( delay poison is level 2 spell >.> ))
  2625. Mistral: (( Christ ))
  2626. Forz: (( Damn, that's what I was gonna suggest. ))
  2627. Forz: (( Guess we're carrying her if she can't wake up. ))
  2628. Mistral: (( I can do, like ))
  2629. Mistral: (( Resistance. ))
  2630. Mistral: (( for a +1 bonus to her savings throw. ))
  2631. Forz: (( lel ))
  2632. Sarith: (( delay poison also wouldn't help in this case, even if you could get it ))
  2633. Forz: (( But, yeah, that's for next session ))
  2634. Sarith: (( nvm it would ))
  2635.  
  2636. Forz:
  2637. Let me save the campaign
  2638. Sarith: (( later! ))
  2639. Snowbear22 is disconnected.
  2640.  
  2641. Forz:
  2642. But yeah holy shit.
  2643.  
  2644. Forz:
  2645. Fuckin' Poison
  2646.  
  2647. Mistral:
  2648. How many doses does she HAVE in her?
  2649.  
  2650. Forz:
  2651. Right, save the log
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