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- Log uploaded on Friday, March 09, 2018, 12:03:34 AM
- Loaded mods:
- Core: (no assemblies)
- [B18] More Batteries 日本語翻訳追加: (no assemblies)
- RuntimeGC: RuntimeGC(18.0.12.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
- More Furniture [B18]: (no assemblies)
- Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
- More Vanilla Turrets [B18]: (no assemblies)
- ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
- Rimsenal: (no assemblies)
- Increased Stack: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
- [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
- Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
- Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
- Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
- Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- Harmony versions present: DoctorVanGogh.ModSwitch:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <RitualChild78>
- <title>仪式儿童</title>
- <titleShort>祭品</titleShort>
- <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
- HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
- </RitualChild78>
- Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <TransferStudent56>
- <title>转学生</title>
- <titleShort>学生</titleShort>
- <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
- </TransferStudent56>
- Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <Politician83>
- <title>政客</title>
- <titleShort>政客</titleShort>
- <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
- </Politician83>
- Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <ApprenticeOracle14>
- <title>学徒先知</title>
- <titleShort>先知</titleShort>
- <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
- </ApprenticeOracle14>
- Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <CasketBuilder46>
- <title>休眠舱建造师</title>
- <titleShort>建造师</titleShort>
- <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
- </CasketBuilder46>
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2cbc -> priority: 1
- Thread -> id: 2a4 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1474]
- Renderer: AMD Radeon R9 200 Series
- Vendor: ATI
- VRAM: 3053 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ModSwitch 1.4.0.125 - initialized patches...
- [[B18] More Batteries 日本語翻訳追加] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "SpecificComponents"]) failed
- file: C:\Steam\steamapps\workshop\content\294100\1320444656\Patches\ResearchProjects_MoreBatteries_Patches.xml
- [[B18] More Batteries 日本語翻訳追加] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "TranscendentPowerStorage"]) failed
- file: C:\Steam\steamapps\workshop\content\294100\1320444656\Patches\ResearchProjects_MoreBatteries_Patches.xml
- [[B18] More Batteries 日本語翻訳追加] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "VeryAdvancedBattery"]) failed
- file: C:\Steam\steamapps\workshop\content\294100\1320444656\Patches\ResearchProjects_MoreBatteries_Patches.xml
- [[B18] More Batteries 日本語翻訳追加] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "AdvancedBattery"]) failed
- file: C:\Steam\steamapps\workshop\content\294100\1320444656\Patches\ResearchProjects_MoreBatteries_Patches.xml
- [[B18] More Batteries 日本語翻訳追加] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "MidtierBattery"]) failed
- file: C:\Steam\steamapps\workshop\content\294100\1320444656\Patches\ResearchProjects_MoreBatteries_Patches.xml
- [[B18] More Batteries 日本語翻訳追加] Patch operation Verse.PatchOperationAdd(/Defs/ResearchProjectDef[defName = "LowtierBattery"]) failed
- file: C:\Steam\steamapps\workshop\content\294100\1320444656\Patches\ResearchProjects_MoreBatteries_Patches.xml
- Exception loading translation data from file C:\Steam\steamapps\workshop\content\294100\1191518527\Languages\ChineseSimplified\DefInjected\ThingDef\Buildings_MoreFurnitureSeatingStuff.xml: System.Xml.XmlException: 'Anon2CouchCorner_blueprint.label' is expected file:///C:/Steam/steamapps/workshop/content/294100/1191518527/Languages/ChineseSimplified/DefInjected/ThingDef/Buildings_MoreFurnitureSeatingStuff.xml Line 58, position 67.
- at Mono.Xml2.XmlTextReader.Expect (System.String expected) [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at Mono.Xml.XmlFilterReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XNode.ReadFrom (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XElement.LoadCore (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XNode.ReadFrom (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XElement.LoadCore (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XNode.ReadFrom (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XDocument.ReadContent (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XDocument.LoadCore (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XDocument.Load (System.String uri, LoadOptions options) [0x00000] in <filename unknown>:0
- at System.Xml.Linq.XDocument.Load (System.String uri) [0x00000] in <filename unknown>:0
- at Verse.DefInjectionPackage.AddDataFromFile (System.IO.FileInfo file) [0x00000] in <filename unknown>:0
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_TacticalPistol to match Make_GD_TacticalPistol.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_TacticalPistol to match Make_GD_TacticalPistol.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_TacticalPistol to match Make_GD_TacticalPistol.jobString
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_HVSMG to match Make_GD_HVSMG.label
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_HVSMG to match Make_GD_HVSMG.description
- Def-linked translation error: Found no Verse.RecipeDef named Make_GD_HVSMG to match Make_GD_HVSMG.jobString
- Def-linked translation error: Found no Verse.TerrainDef named Shallowmoat to match Shallowmoat.label
- Def-linked translation error: Found no Verse.TerrainDef named Shallowmoat to match Shallowmoat.description
- Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularCarbine to match Bullet_ModularCarbine.label
- Def-linked translation error: Found no Verse.ThingDef named Bullet_ModularLMG to match Bullet_ModularLMG.label
- Def-linked translation error: Found no Verse.ThingDef named Bullet_GrenadeLauncher to match Bullet_GrenadeLauncher.label
- Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <RitualChild78>
- <title>仪式儿童</title>
- <titleShort>祭品</titleShort>
- <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
- HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
- </RitualChild78>
- Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <TransferStudent56>
- <title>转学生</title>
- <titleShort>学生</titleShort>
- <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
- </TransferStudent56>
- Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <Politician83>
- <title>政客</title>
- <titleShort>政客</titleShort>
- <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
- </Politician83>
- Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <ApprenticeOracle14>
- <title>学徒先知</title>
- <titleShort>先知</titleShort>
- <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
- </ApprenticeOracle14>
- Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
- at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
- Full XML text:
- <CasketBuilder46>
- <title>休眠舱建造师</title>
- <titleShort>建造师</titleShort>
- <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
- </CasketBuilder46>
- [RuntimeGC] MainTabWindow inserted.
- RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
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