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PokeBatch2(D)

hidde663 Feb 11th, 2016 (edited) 1,523 Never
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  1. ::-----Version-04-July-2018---MADE-BY-HIDDE663-----Started-at-11-Dec-2014----
  2. ::PLEASE READ:
  3. ::
  4. ::I recommend not using THIS or LATER version of the game till around SEPTEMBER-2018
  5. ::Best version would be version 16-MAY-2018 & can be found here: https://pastebin.com/D7DivYPL
  6. ::
  7. ::Save files made in VERSION with date 28-JUNE-2018 or later are not compatible with all previous versions,
  8. ::HOWEVER YOU COULD SAVE YOUR PROGRESS BY:
  9. ::[1] Start version 16-MAY-2018 or earlier of the game & load your save file
  10. ::I've uploaded a older version here: https://pastebin.com/D7DivYPL
  11. ::[2] While in the game, overwrite the gamefile (.bat) to the newest version (do not close the game at this point)
  12. ::[3] While still in the game save your progress using the start menu(press I) (option 5)
  13. ::[4] Then use the start menu(press I) (option 6) & select load game, type your in-game
  14. ::
  15. ::Don't forget to save this file with ANSI encoding!!!!!!!!!!!!!!!!!!!!!!!!!!
  16. ::
  17. ::------recommended is using these cmd.exe properties for the font-----------
  18. ::size=12
  19. ::font=Lucida Console
  20. ::bold=off
  21. ::-----------------------------CHANGE-LOGG-----------------------------------
  22. ::the below 2 statements may be changed in the future, backups have been made
  23. ::removed some moves because it took too much time to code in my chaos: tran sform, substi tude,mi st,Focus-en ergy,disa ble,bi de,Coun ter(yes ditto is useless)
  24. ::gave FL Y & DI G move effect 20, so they should work but the user can take damage when attacked during "charge-up", as if using SOLAR BEAM
  25. ::removed pkmn-fanclub, which was map #90
  26. ::removed all trainers 84 fight-able trainers/gym-leaders/rival-encounters/elite-4
  27. ::added 332 trainers(I believe there are still 15~16 missing)
  28. ::IM CURRENTLY CHECKING EVERY TRAINER IN THE GAME, WHILE PLAYING THOUGH IT AND ADDING EACH MISSING TRAINER(100/332 done), next up are route 24/25&ss_anne
  29. ::--------------------------------TO-DO--------------------------------------
  30. ::trainers to be linked to a battle: almost all 334(including gym leaders, etc, etc)
  31. ::fix maps: pkmn mansion, victory road, seafoam islands, cerulean cave(these are currently unaccessible&/or skipped)(which means mew-two, arti-cuno mol-tres can not be captured)
  32. ::get strength to work(not necessary as of right now), also a pain
  33. ::------2D-map-version-----------PokeBatch2(D)-------------------------------
  34. ::PokeBatch2(D) - Debugger.bat      https://pastebin.com/2gd3M6nk
  35. ::PokeBatch2(D).bat                 https://pastebin.com/Rmf9t2Js
  36. ::------text-version-------------PokeBatch-----------------------------------
  37. ::PokeBatch.bat                     https://pastebin.com/qhgTGvU5
  38. ::----My-inspiration-------------Original------------------------------------
  39. ::Original Poke in Batch by Coder-san (IT_Frank)?
  40. ::https://community.spiceworks.com/scripts/show/2360-pkmn-game-in-batch
  41. ::my spiceworks for communication purposes:
  42. ::https://community.spiceworks.com/people/hidde663/projects/pokebatch-pokebatch-2d
  43. ::---------------------------------------------------------------------------
  44. @echo off&mode 71,30&title PokeBatch2&setlocal enabledelayedexpansion&Pushd "%~dp0"
  45. :Presets
  46. set "ln=echo ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ"
  47. set "p=&pause>nul"
  48. set "v=set/p "
  49. set "t1n=&timeout 1 /NOBREAK >nul"
  50. if not exist invisible.vbs (
  51.     call :Createinvisiblevbs
  52. ) else (
  53.     for /f "tokens=3" %%a in ('dir /A-D ^| find "invisible.vbs"') do (
  54.         if not %%a==80 (
  55.             call :Createinvisiblevbs
  56.         )
  57.     )
  58. )
  59. ::this needs to be here:,10,10,10 because skip=0 gives errors
  60. for /f "skip=2 tokens=1 delims=[]:" %%a in ('find /N /I ")<%%oldname%%.txt" "%~nx0"') do set varcount=%%a
  61. for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a varcount=!varcount!-(%%a+11)&goto Instructions
  62. :Instructions
  63. cls
  64. %ln%
  65. echo PokeBatch2(D) - The pkmn experience in Batch - 04-July-2018
  66. %ln%
  67. echo.
  68. echo If the game asks you a question, answer it, with a word or a number
  69. echo.
  70. echo Use WASD to move, press I to open the start menu
  71. echo.
  72. echo Good luck ;)%p%
  73. :Memory-options
  74. cls
  75. %ln%
  76. echo                            Memory options
  77. %ln%
  78. echo.
  79. echo [1] New game
  80. echo [2] Continue
  81. echo [3] Instructions
  82. choice /c 123 /n>nul
  83. if !errorlevel!==1 goto Start-1
  84. if !errorlevel!==2 goto Load-menu
  85. if !errorlevel!==3 goto Instructions
  86. :Load-menu
  87. cls
  88. %ln%
  89. echo                              Load menu
  90. %ln%
  91. echo.
  92. echo What was your name in the saved game?
  93. %v%oldname=
  94. if '%oldname%'=='' goto Load-menu
  95. cls&echo Loading %oldname%.txt.
  96. (
  97. %v%music=
  98. %v%name=
  99. %v%starter=
  100. %v%rival=
  101. %v%money=
  102. %v%potions=
  103. %v%Old-Rod=
  104. %v%HM-surf=
  105. %v%HM-fly=
  106. %v%HM-cut=
  107. %v%Pokeflute=
  108. %v%exp=
  109. %v%exptill=
  110. %v%badges=
  111. %v%bikevoucher=
  112. %v%bike=
  113. %v%pkmnstorage=
  114. %v%pokeballs=
  115. %v%ss-anne=
  116. %v%color=
  117. %v%snorlax1=
  118. %v%snorlax2=
  119. %v%pkmn1=
  120. %v%pkmn1lvl=
  121. %v%pkmn2=
  122. %v%pkmn2lvl=
  123. %v%pkmn3=
  124. %v%pkmn3lvl=
  125. %v%pkmn4=
  126. %v%pkmn4lvl=
  127. %v%pkmn5=
  128. %v%pkmn5lvl=
  129. %v%pkmn6=
  130. %v%pkmn6lvl=
  131. %v%pkmn7=
  132. %v%pkmn7lvl=
  133. %v%pkmn8=
  134. %v%pkmn8lvl=
  135. %v%pkmn9=
  136. %v%pkmn9lvl=
  137. %v%pkmn10=
  138. %v%pkmn10lvl=
  139. %v%pkmn11=
  140. %v%pkmn11lvl=
  141. %v%pkmn12=
  142. %v%pkmn12lvl=
  143. %v%pkmn13=
  144. %v%pkmn13lvl=
  145. %v%pkmn14=
  146. %v%pkmn14lvl=
  147. %v%pkmn15=
  148. %v%pkmn15lvl=
  149. %v%pkmn16=
  150. %v%pkmn16lvl=
  151. %v%pkmn17=
  152. %v%pkmn17lvl=
  153. %v%pkmn18=
  154. %v%pkmn18lvl=
  155. %v%pkmn19=
  156. %v%pkmn19lvl=
  157. %v%pkmn20=
  158. %v%pkmn20lvl=
  159. %v%invpkmn1=
  160. %v%invpkmn1lvl=
  161. %v%invpkmn1hp=
  162. %v%invpkmn2=
  163. %v%invpkmn2lvl=
  164. %v%invpkmn2hp=
  165. %v%invpkmn3=
  166. %v%invpkmn3lvl=
  167. %v%invpkmn3hp=
  168. %v%invpkmn4=
  169. %v%invpkmn4lvl=
  170. %v%invpkmn4hp=
  171. %v%invpkmn5=
  172. %v%invpkmn5lvl=
  173. %v%invpkmn5hp=
  174. %v%invpkmn6=
  175. %v%invpkmn6lvl=
  176. %v%invpkmn6hp=
  177. %v%profoakparcel=
  178. %v%inventory=
  179. %v%guardwater=
  180. %v%Silphscope=
  181. %v%coins=
  182. %v%lift-key=
  183. %v%pkmn1nick=
  184. %v%pkmn2nick=
  185. %v%pkmn3nick=
  186. %v%pkmn4nick=
  187. %v%pkmn5nick=
  188. %v%pkmn6nick=
  189. %v%pkmn7nick=
  190. %v%pkmn8nick=
  191. %v%pkmn9nick=
  192. %v%pkmn10nick=
  193. %v%pkmn11nick=
  194. %v%pkmn12nick=
  195. %v%pkmn13nick=
  196. %v%pkmn14nick=
  197. %v%pkmn15nick=
  198. %v%pkmn16nick=
  199. %v%pkmn17nick=
  200. %v%pkmn18nick=
  201. %v%pkmn19nick=
  202. %v%pkmn20nick=
  203. %v%invpkmn1nick=
  204. %v%invpkmn2nick=
  205. %v%invpkmn3nick=
  206. %v%invpkmn4nick=
  207. %v%invpkmn5nick=
  208. %v%invpkmn6nick=
  209. %v%superpotions=
  210. %v%Doomfossil=
  211. %v%Helixfossil=
  212. %v%lm=
  213. %v%x=
  214. %v%y=
  215. %v%g=
  216. %v%char=
  217. %v%SURL=
  218. %v%Town-Map=
  219. %v%Golden-Teeth=
  220. %v%HM-strength=
  221. %v%invpkmn1type1=
  222. %v%invpkmn1atk=
  223. %v%invpkmn1def=
  224. %v%invpkmn1spd=
  225. %v%invpkmn1spe=
  226. %v%invpkmn1status=
  227. %v%invpkmn1atkiv=
  228. %v%invpkmn1defiv=
  229. %v%invpkmn1spdiv=
  230. %v%invpkmn1speiv=
  231. %v%invpkmn1hpiv=
  232. %v%invpkmn1exp=
  233. %v%invpkmn1exptill=
  234. %v%invpkmn1m1=
  235. %v%invpkmn1m2=
  236. %v%invpkmn1m3=
  237. %v%invpkmn1m4=
  238. %v%invpkmn2type1=
  239. %v%invpkmn2atk=
  240. %v%invpkmn2def=
  241. %v%invpkmn2spd=
  242. %v%invpkmn2spe=
  243. %v%invpkmn2status=
  244. %v%invpkmn2atkiv=
  245. %v%invpkmn2defiv=
  246. %v%invpkmn2spdiv=
  247. %v%invpkmn2speiv=
  248. %v%invpkmn2hpiv=
  249. %v%invpkmn2exp=
  250. %v%invpkmn2exptill=
  251. %v%invpkmn2m1=
  252. %v%invpkmn2m2=
  253. %v%invpkmn2m3=
  254. %v%invpkmn2m4=
  255. %v%invpkmn3type1=
  256. %v%invpkmn3atk=
  257. %v%invpkmn3def=
  258. %v%invpkmn3spd=
  259. %v%invpkmn3spe=
  260. %v%invpkmn3status=
  261. %v%invpkmn3atkiv=
  262. %v%invpkmn3defiv=
  263. %v%invpkmn3spdiv=
  264. %v%invpkmn3speiv=
  265. %v%invpkmn3hpiv=
  266. %v%invpkmn3exp=
  267. %v%invpkmn3exptill=
  268. %v%invpkmn3m1=
  269. %v%invpkmn3m2=
  270. %v%invpkmn3m3=
  271. %v%invpkmn3m4=
  272. %v%invpkmn4type1=
  273. %v%invpkmn4atk=
  274. %v%invpkmn4def=
  275. %v%invpkmn4spd=
  276. %v%invpkmn4spe=
  277. %v%invpkmn4status=
  278. %v%invpkmn4atkiv=
  279. %v%invpkmn4defiv=
  280. %v%invpkmn4spdiv=
  281. %v%invpkmn4speiv=
  282. %v%invpkmn4hpiv=
  283. %v%invpkmn4exp=
  284. %v%invpkmn4exptill=
  285. %v%invpkmn4m1=
  286. %v%invpkmn4m2=
  287. %v%invpkmn4m3=
  288. %v%invpkmn4m4=
  289. %v%invpkmn5type1=
  290. %v%invpkmn5atk=
  291. %v%invpkmn5def=
  292. %v%invpkmn5spd=
  293. %v%invpkmn5spe=
  294. %v%invpkmn5status=
  295. %v%invpkmn5atkiv=
  296. %v%invpkmn5defiv=
  297. %v%invpkmn5spdiv=
  298. %v%invpkmn5speiv=
  299. %v%invpkmn5hpiv=
  300. %v%invpkmn5exp=
  301. %v%invpkmn5exptill=
  302. %v%invpkmn5m1=
  303. %v%invpkmn5m2=
  304. %v%invpkmn5m3=
  305. %v%invpkmn5m4=
  306. %v%invpkmn6type1=
  307. %v%invpkmn6atk=
  308. %v%invpkmn6def=
  309. %v%invpkmn6spd=
  310. %v%invpkmn6spe=
  311. %v%invpkmn6status=
  312. %v%invpkmn6atkiv=
  313. %v%invpkmn6defiv=
  314. %v%invpkmn6spdiv=
  315. %v%invpkmn6speiv=
  316. %v%invpkmn6hpiv=
  317. %v%invpkmn6exp=
  318. %v%invpkmn6exptill=
  319. %v%invpkmn6m1=
  320. %v%invpkmn6m2=
  321. %v%invpkmn6m3=
  322. %v%invpkmn6m4=
  323. %v%lastpkmncenter=
  324. %v%pkmn1atkiv=
  325. %v%pkmn1defiv=
  326. %v%pkmn1spdiv=
  327. %v%pkmn1speiv=
  328. %v%pkmn1hpiv=
  329. %v%pkmn1exp=
  330. %v%pkmn1exptill=
  331. %v%pkmn1m1=
  332. %v%pkmn1m2=
  333. %v%pkmn1m3=
  334. %v%pkmn1m4=
  335. %v%pkmn2atkiv=
  336. %v%pkmn2defiv=
  337. %v%pkmn2spdiv=
  338. %v%pkmn2speiv=
  339. %v%pkmn2hpiv=
  340. %v%pkmn2exp=
  341. %v%pkmn2exptill=
  342. %v%pkmn2m1=
  343. %v%pkmn2m2=
  344. %v%pkmn2m3=
  345. %v%pkmn2m4=
  346. %v%pkmn3atkiv=
  347. %v%pkmn3defiv=
  348. %v%pkmn3spdiv=
  349. %v%pkmn3speiv=
  350. %v%pkmn3hpiv=
  351. %v%pkmn3exp=
  352. %v%pkmn3exptill=
  353. %v%pkmn3m1=
  354. %v%pkmn3m2=
  355. %v%pkmn3m3=
  356. %v%pkmn3m4=
  357. %v%pkmn4atkiv=
  358. %v%pkmn4defiv=
  359. %v%pkmn4spdiv=
  360. %v%pkmn4speiv=
  361. %v%pkmn4hpiv=
  362. %v%pkmn4exp=
  363. %v%pkmn4exptill=
  364. %v%pkmn4m1=
  365. %v%pkmn4m2=
  366. %v%pkmn4m3=
  367. %v%pkmn4m4=
  368. %v%pkmn5atkiv=
  369. %v%pkmn5defiv=
  370. %v%pkmn5spdiv=
  371. %v%pkmn5speiv=
  372. %v%pkmn5hpiv=
  373. %v%pkmn5exp=
  374. %v%pkmn5exptill=
  375. %v%pkmn5m1=
  376. %v%pkmn5m2=
  377. %v%pkmn5m3=
  378. %v%pkmn5m4=
  379. %v%pkmn6atkiv=
  380. %v%pkmn6defiv=
  381. %v%pkmn6spdiv=
  382. %v%pkmn6speiv=
  383. %v%pkmn6hpiv=
  384. %v%pkmn6exp=
  385. %v%pkmn6exptill=
  386. %v%pkmn6m1=
  387. %v%pkmn6m2=
  388. %v%pkmn6m3=
  389. %v%pkmn6m4=
  390. %v%pkmn7atkiv=
  391. %v%pkmn7defiv=
  392. %v%pkmn7spdiv=
  393. %v%pkmn7speiv=
  394. %v%pkmn7hpiv=
  395. %v%pkmn7exp=
  396. %v%pkmn7exptill=
  397. %v%pkmn7m1=
  398. %v%pkmn7m2=
  399. %v%pkmn7m3=
  400. %v%pkmn7m4=
  401. %v%pkmn8atkiv=
  402. %v%pkmn8defiv=
  403. %v%pkmn8spdiv=
  404. %v%pkmn8speiv=
  405. %v%pkmn8hpiv=
  406. %v%pkmn8exp=
  407. %v%pkmn8exptill=
  408. %v%pkmn8m1=
  409. %v%pkmn8m2=
  410. %v%pkmn8m3=
  411. %v%pkmn8m4=
  412. %v%pkmn9atkiv=
  413. %v%pkmn9defiv=
  414. %v%pkmn9spdiv=
  415. %v%pkmn9speiv=
  416. %v%pkmn9hpiv=
  417. %v%pkmn9exp=
  418. %v%pkmn9exptill=
  419. %v%pkmn9m1=
  420. %v%pkmn9m2=
  421. %v%pkmn9m3=
  422. %v%pkmn9m4=
  423. %v%pkmn10atkiv=
  424. %v%pkmn10defiv=
  425. %v%pkmn10spdiv=
  426. %v%pkmn10speiv=
  427. %v%pkmn10hpiv=
  428. %v%pkmn10exp=
  429. %v%pkmn10exptill=
  430. %v%pkmn10m1=
  431. %v%pkmn10m2=
  432. %v%pkmn10m3=
  433. %v%pkmn10m4=
  434. %v%pkmn11atkiv=
  435. %v%pkmn11defiv=
  436. %v%pkmn11spdiv=
  437. %v%pkmn11speiv=
  438. %v%pkmn11hpiv=
  439. %v%pkmn11exp=
  440. %v%pkmn11exptill=
  441. %v%pkmn11m1=
  442. %v%pkmn11m2=
  443. %v%pkmn11m3=
  444. %v%pkmn11m4=
  445. %v%pkmn12atkiv=
  446. %v%pkmn12defiv=
  447. %v%pkmn12spdiv=
  448. %v%pkmn12speiv=
  449. %v%pkmn12hpiv=
  450. %v%pkmn12exp=
  451. %v%pkmn12exptill=
  452. %v%pkmn12m1=
  453. %v%pkmn12m2=
  454. %v%pkmn12m3=
  455. %v%pkmn12m4=
  456. %v%pkmn13atkiv=
  457. %v%pkmn13defiv=
  458. %v%pkmn13spdiv=
  459. %v%pkmn13speiv=
  460. %v%pkmn13hpiv=
  461. %v%pkmn13exp=
  462. %v%pkmn13exptill=
  463. %v%pkmn13m1=
  464. %v%pkmn13m2=
  465. %v%pkmn13m3=
  466. %v%pkmn13m4=
  467. %v%pkmn14atkiv=
  468. %v%pkmn14defiv=
  469. %v%pkmn14spdiv=
  470. %v%pkmn14speiv=
  471. %v%pkmn14hpiv=
  472. %v%pkmn14exp=
  473. %v%pkmn14exptill=
  474. %v%pkmn14m1=
  475. %v%pkmn14m2=
  476. %v%pkmn14m3=
  477. %v%pkmn14m4=
  478. %v%pkmn15atkiv=
  479. %v%pkmn15defiv=
  480. %v%pkmn15spdiv=
  481. %v%pkmn15speiv=
  482. %v%pkmn15hpiv=
  483. %v%pkmn15exp=
  484. %v%pkmn15exptill=
  485. %v%pkmn15m1=
  486. %v%pkmn15m2=
  487. %v%pkmn15m3=
  488. %v%pkmn15m4=
  489. %v%pkmn16atkiv=
  490. %v%pkmn16defiv=
  491. %v%pkmn16spdiv=
  492. %v%pkmn16speiv=
  493. %v%pkmn16hpiv=
  494. %v%pkmn16exp=
  495. %v%pkmn16exptill=
  496. %v%pkmn16m1=
  497. %v%pkmn16m2=
  498. %v%pkmn16m3=
  499. %v%pkmn16m4=
  500. %v%pkmn17atkiv=
  501. %v%pkmn17defiv=
  502. %v%pkmn17spdiv=
  503. %v%pkmn17speiv=
  504. %v%pkmn17hpiv=
  505. %v%pkmn17exp=
  506. %v%pkmn17exptill=
  507. %v%pkmn17m1=
  508. %v%pkmn17m2=
  509. %v%pkmn17m3=
  510. %v%pkmn17m4=
  511. %v%pkmn18atkiv=
  512. %v%pkmn18defiv=
  513. %v%pkmn18spdiv=
  514. %v%pkmn18speiv=
  515. %v%pkmn18hpiv=
  516. %v%pkmn18exp=
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  1008. %v%Trainer-ROUTE-19-1=
  1009. %v%Trainer-ROUTE-19-2=
  1010. %v%Trainer-ROUTE-19-3=
  1011. %v%Trainer-ROUTE-19-4=
  1012. %v%Trainer-ROUTE-19-5=
  1013. %v%Trainer-ROUTE-19-6=
  1014. %v%Trainer-ROUTE-19-7=
  1015. %v%Trainer-ROUTE-19-8=
  1016. %v%Trainer-ROUTE-19-9=
  1017. %v%Trainer-ROUTE-19-10=
  1018. %v%Trainer-ROUTE-19-11=
  1019. %v%Trainer-ROUTE-19-12=
  1020. %v%Trainer-ROUTE-19-13=
  1021. %v%Trainer-ROUTE-19-14=
  1022. %v%Trainer-ROUTE-19-15=
  1023. %v%Trainer-ROUTE-19-16=
  1024. %v%Trainer-ROUTE-19-17=
  1025. %v%Trainer-ROUTE-19-18=
  1026. %v%Trainer-ROUTE-19-19=
  1027. %v%Trainer-POKEMON-MANSION-1=
  1028. %v%Trainer-POKEMON-MANSION-2=
  1029. %v%Trainer-POKEMON-MANSION-3=
  1030. %v%Trainer-POKEMON-MANSION-4=
  1031. %v%Trainer-POKEMON-MANSION-5=
  1032. %v%Trainer-POKEMON-MANSION-6=
  1033. %v%Trainer-CINNABAR-ISLAND-GYM-1=
  1034. %v%Trainer-CINNABAR-ISLAND-GYM-2=
  1035. %v%Trainer-CINNABAR-ISLAND-GYM-3=
  1036. %v%Trainer-CINNABAR-ISLAND-GYM-4=
  1037. %v%Trainer-CINNABAR-ISLAND-GYM-5=
  1038. %v%Trainer-CINNABAR-ISLAND-GYM-6=
  1039. %v%Trainer-CINNABAR-ISLAND-GYM-7=
  1040. %v%Trainer-CINNABAR-ISLAND-GYM-8=
  1041. %v%Trainer-ROUTE-21-1=
  1042. %v%Trainer-ROUTE-21-2=
  1043. %v%Trainer-ROUTE-21-3=
  1044. %v%Trainer-ROUTE-21-4=
  1045. %v%Trainer-ROUTE-21-5=
  1046. %v%Trainer-ROUTE-21-6=
  1047. %v%Trainer-ROUTE-21-7=
  1048. %v%Trainer-ROUTE-21-8=
  1049. %v%Trainer-ROUTE-21-9=
  1050. %v%Trainer-VIRIDIAN-CITY-GYM-1=
  1051. %v%Trainer-VIRIDIAN-CITY-GYM-2=
  1052. %v%Trainer-VIRIDIAN-CITY-GYM-3=
  1053. %v%Trainer-VIRIDIAN-CITY-GYM-4=
  1054. %v%Trainer-VIRIDIAN-CITY-GYM-5=
  1055. %v%Trainer-VIRIDIAN-CITY-GYM-6=
  1056. %v%Trainer-VIRIDIAN-CITY-GYM-7=
  1057. %v%Trainer-VIRIDIAN-CITY-GYM-8=
  1058. %v%Trainer-VIRIDIAN-CITY-GYM-9=
  1059. %v%Trainer-ROUTE-22-1=
  1060. %v%Trainer-VICTORY-ROAD-1=
  1061. %v%Trainer-VICTORY-ROAD-2=
  1062. %v%Trainer-VICTORY-ROAD-3=
  1063. %v%Trainer-VICTORY-ROAD-4=
  1064. %v%Trainer-VICTORY-ROAD-5=
  1065. %v%Trainer-VICTORY-ROAD-6=
  1066. %v%Trainer-VICTORY-ROAD-7=
  1067. %v%Trainer-VICTORY-ROAD-8=
  1068. %v%Trainer-VICTORY-ROAD-9=
  1069. %v%Trainer-VICTORY-ROAD-10=
  1070. %v%Trainer-VICTORY-ROAD-11=
  1071. %v%Trainer-INDIGO-PLATEAU-1=
  1072. %v%Trainer-INDIGO-PLATEAU-2=
  1073. %v%Trainer-INDIGO-PLATEAU-3=
  1074. %v%Trainer-INDIGO-PLATEAU-4=
  1075. %v%Trainer-INDIGO-PLATEAU-5=
  1076. )<%oldname%.txt
  1077. if /I not '%name%'=='%oldname%' (
  1078.     cls
  1079.     %ln%
  1080.     echo                            Loading error
  1081.     %ln%
  1082.     echo.
  1083.     echo The saved game with that name does not exist%p%
  1084.     goto Memory-options
  1085. )
  1086. cls&echo Scanning and correcting compatability issues.
  1087. set "cmd1=findstr /R /N "^^" %name%.txt | find /C ":""
  1088. for /f %%a in ('!cmd1!') do set number=%%a
  1089. if not !number!==!varcount! (
  1090.     for /L %%a in (1,1,6) do if "!invpkmn%%astatus:~0,4!"=="ECHO" set invpkmn%%astatus=ÿ
  1091.     for /f "tokens=2 delims=%%=" %%a in ('type "%~nx0" ^| findstr "%v%"') do (
  1092.         if not "%%a"=="2 delims" if not "%%a"=="name" if not "%%a"=="rival" if not "%%a"=="in" (
  1093.             if "!%%a:~0,4!"=="ECHO" set %%a=0
  1094.             if "!%%a!"=="" set %%a=0
  1095.         )
  1096.     )
  1097.     for /l %%a in (1 1 7) do if "!Trainer-Cinnabar-Island-Gym-Trainer-%%a!"=="" set Trainer-Cinnabar-Island-Gym-Trainer-%%a=0
  1098.     for /l %%a in (1 1 7) do if "!Trainer-Cinnabar-Island-Gym-Trainer-%%a:~0,4!"=="ECHO" set Trainer-Cinnabar-Island-Gym-Trainer-%%a=0
  1099.     for /l %%a in (1 1 8) do if "!Trainer-Viridian-City-Gym-Trainer-%%a!"=="" set Trainer-Viridian-City-Gym-Trainer-%%a=0
  1100.     for /l %%a in (1 1 8) do if "!Trainer-Viridian-City-Gym-Trainer-%%a:~0,4!"=="ECHO" set Trainer-Viridian-City-Gym-Trainer-%%a=0
  1101.     for /l %%a in (1 1 3) do if "!Trainer-Viridian-Forest-%%a!"=="" set Trainer-Viridian-Forest-%%a=0
  1102.     for /l %%a in (1 1 3) do if "!Trainer-Viridian-Forest-%%a:~0,4!"=="ECHO" set Trainer-Viridian-Forest-%%a=0
  1103.     for /l %%a in (1 1 6) do for /l %%A in (1 1 4) do if "!invpkmn%%am%%App!"=="" set invpkmn%%am%%App=0
  1104.     for /l %%a in (1 1 6) do for /l %%A in (1 1 4) do if "!invpkmn%%am%%App:~0,4!"=="ECHO" set invpkmn%%am%%App=0
  1105.     for /l %%a in (1 1 13) do if "!Trainer-mt-moon-%%a!"=="" set Trainer-mt-moon-%%a=0
  1106.     for /l %%a in (1 1 13) do if "!Trainer-mt-moon-%%a:~0,4!"=="ECHO" set Trainer-mt-moon-%%a=0
  1107.     for /l %%a in (24,1,25) do for /l %%A in (1 1 8) do if "!Trainer-route-%%a-%%A!"=="" set Trainer-route-%%a-%%A=0
  1108.     for /l %%a in (24,1,25) do for /l %%A in (1 1 8) do if "!Trainer-route-%%a-%%A:~0,4!"=="ECHO" set Trainer-route-%%a-%%A=0
  1109. )
  1110. cls&echo Scanning and correcting compatability issues..
  1111. set testing=0&for /l %%a in (1,1,9) do if not "!seen%%a!"=="" set/a testing+=!seen%%a!
  1112. if !testing!==0 for /l %%a in (1 1 151) do set seen%%a=0
  1113. ::proceed to check for rivalstarter, invpkmn1-6 & pkmn1-20
  1114. call :checkrivalstarter
  1115. call :minimaxi
  1116. for /l %%a in (1 1 151) do (
  1117.     if "!seen%%a:~0,4!"=="ECHO" set seen%%a=0
  1118.     if "!seen%%a!"=="" set seen%%a=0
  1119.     if !seen%%a! LSS 2 (
  1120.         for /f "tokens=1-3 delims=[]." %%A in ('find /N "%%a." "%~nx0" ') do (
  1121.             if %%A GTR !mini! (
  1122.                 if %%A LSS !maxi! (
  1123.                     if "%%a."=="%%B." (
  1124.                         for /l %%1 in (1 1 6) do (
  1125.                             if "%%C"=="!invpkmn%%1!" set seen%%a=2
  1126.                         )
  1127.                         for /l %%7 in (1 1 20) do (
  1128.                             if "%%C"=="!pkmn%%7!" set seen%%a=2
  1129.                         )
  1130.                         if "%%C"=="!foe!" set seen%%a=1
  1131.                     )
  1132.                 )
  1133.             )
  1134.         )
  1135.     )
  1136. )
  1137. cls&echo Scanning and correcting compatability issues...
  1138. for /l %%a in (1 1 6) do for /l %%A in (1 1 4) do if "!invpkmn%%astatus:~0,4!"=="ECHO" set invpkmn%%astatus=ÿ
  1139. if "!safariballs!"=="" set safariballs=0
  1140. if "!steps!"=="" set steps=0
  1141. if "!old-amber!"=="" set old-amber=0
  1142. if "!Zapdos!"=="" set Zapdos!=0
  1143. if "!Moltres!"=="" set Moltres=0
  1144. if "!Articuno!"=="" set Articuno=0
  1145. if "!Mewtwo!"=="" set Mewtwo=0
  1146. if "!HallofFame!"=="" set HallofFame=0
  1147. if "!lastmart!"=="" set lastmart=0
  1148. if "!antidote!"=="" set antidote=0
  1149. if "!burn-heal!"=="" set burn-heal=0
  1150. if "!awakening!"=="" set awakening=0
  1151. if "!parlyz-heal!"=="" set parlyz-heal=0
  1152. if "!freeze-heal!"=="" set freeze-heal=0
  1153. if "!dark!"=="" set dark=0
  1154. if "!HM-flash!"=="" set HM-flash=0
  1155. if "!Lorelei!"=="" set Lorelei=0
  1156. if "!Bruno!"=="" set Bruno=0
  1157. if "!Agatha!"=="" set Agatha=0
  1158. if "!Lance!"=="" set Lance=0
  1159. if "!switches!"=="" set switches=0
  1160. if "!chapterone!"=="" set chapterone=0
  1161. if "!Super-Rod!"=="" set Super-Rod=0
  1162. if "!safariballs:~0,4!"=="ECHO" set safariballs=0
  1163. if "!steps:~0,4!"=="ECHO" set steps=0
  1164. if "!old-amber:~0,4!"=="ECHO" set old-amber=0
  1165. if "!Zapdos:~0,4!"=="ECHO" set Zapdos!=0
  1166. if "!Moltres:~0,4!"=="ECHO" set Moltres=0
  1167. if "!Articuno:~0,4!"=="ECHO" set Articuno=0
  1168. if "!Mewtwo:~0,4!"=="ECHO" set Mewtwo=0
  1169. if "!HallofFame:~0,4!"=="ECHO" set HallofFame=0
  1170. if "!lastmart:~0,4!"=="ECHO" set lastmart=0
  1171. if "!antidote:~0,4!"=="ECHO" set antidote=0
  1172. if "!burn-heal:~0,4!"=="ECHO" set burn-heal=0
  1173. if "!awakening:~0,4!"=="ECHO" set awakening=0
  1174. if "!parlyz-heal:~0,4!"=="ECHO" set parlyz-heal=0
  1175. if "!freeze-heal:~0,4!"=="ECHO" set freeze-heal=0
  1176. if "!dark:~0,4!"=="ECHO" set dark=0
  1177. if "!HM-flash:~0,4!"=="ECHO" set HM-flash=0
  1178. if "!Lorelei:~0,4!"=="ECHO" set Lorelei=0
  1179. if "!Bruno:~0,4!"=="ECHO" set Bruno=0
  1180. if "!Agatha:~0,4!"=="ECHO" set Agatha=0
  1181. if "!Lance:~0,4!"=="ECHO" set Lance=0
  1182. if "!switches:~0,4!"=="ECHO" set switches=0
  1183. if "!chapterone:~0,4!"=="ECHO" set chapterone=0
  1184. if "!Super-Rod:~0,4!"=="ECHO" set Super-Rod=0
  1185. if %color%==1 color
  1186. if %color%==0 (
  1187.     if '%starter%'=='BULBASAUR' color 2f
  1188.     if '%starter%'=='SQUIRTLE' color 9f
  1189.     if '%starter%'=='CHARMANDER' color 4f
  1190.     if '%starter%'=='PIKACHU' color 6f
  1191.     if '%starter%'=='EEVEE' color 5f
  1192. )
  1193. if %music%==1 (
  1194.     taskkill /f /fi "WINDOWTITLE eq terminator2">nul&start Sound.vbs !SURL!&wscript.exe "invisible.vbs" "terminator2.bat"
  1195. )
  1196. call :music !SURL!
  1197. set startmenu=0
  1198. cls&echo Loading map...
  1199. goto SLR
  1200. :Save-menu
  1201. cls&echo Saving.
  1202. set OSURL=!SURL!
  1203. set SURL=save.mp3
  1204. call :music !SURL!
  1205. cls&echo Saving..%t1n%
  1206. cls&echo Saving...
  1207. set SURL=!OSURL!
  1208. call :music !SURL!
  1209. for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a loadgameline=%%a+10&goto nextsave
  1210. :nextsave
  1211. echo off>%name%.txt
  1212. set temp=0
  1213. for /f "skip=%loadgameline% tokens=2 delims=%%=" %%a in ('type "%~nx0"') do (
  1214.     set /a temp+=1
  1215.     echo !%%a!>>%name%.txt
  1216.     if '!temp!'=='%varcount%' goto Chari
  1217. )
  1218. exit/b
  1219. :Start-1
  1220. cls
  1221. %ln%
  1222. echo                            Music options
  1223. %ln%
  1224. echo.
  1225. echo [1] Disable music
  1226. echo [2] Enable music
  1227. echo [3] Go back
  1228. choice /c 123 /n>nul
  1229. if !errorlevel!==1 set music=0&goto Start-2
  1230. if !errorlevel!==2 set music=1
  1231. if !errorlevel!==3 goto Memory-options
  1232. if not exist Heal.mp3 (
  1233.     set music=0
  1234.     cls&echo You dont have all the audio files installed, music will be disabled%p%
  1235.     goto Start-2
  1236. )
  1237. if not exist Sound.vbs call :CreateSvbs
  1238. if not exist terminator2.bat call :createterminator2bat
  1239. :Start-2
  1240. for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a loadgameline=%%a+11&goto nextstart-2
  1241. ::+11 instead of +10 to ignore music=0, which is preset
  1242. :nextstart-2
  1243. set temp=0
  1244. for /f "skip=%loadgameline% tokens=2 delims=%%=" %%a in ('type "%~nx0"') do (
  1245.     set/a temp+=1
  1246.     set %%a=0
  1247.     if '!temp!'=='%varcount%' goto start-exceptions
  1248. )
  1249. :start-exceptions
  1250. for /L %%a in (1,1,20) do set pkmn%%a=NAN&set pkmn%%anick=NAN&for /l %%A in (1,1,4) do set pkmn%%am%%A=-
  1251. for /L %%a in (1,1,6) do set invpkmn%%a=NAN&set invpkmn%%atype1=NAN&set invpkmn%%astatus=ÿ&set invpkmn%%anick=NAN&for /L %%A in (1,1,4) do set invpkmn%%am%%A=-
  1252. ::placeholder because those trainers do not have stats yet
  1253. for /L %%a in (1,1,7) do set Trainer-Cinnabar-Island-Gym-Trainer-%%a=1
  1254. for /L %%a in (1,1,8) do set Trainer-Viridian-City-Gym-Trainer-%%a=1
  1255. set color=1
  1256. set SURL=Intro.mp3
  1257. set char=#
  1258. set lastmart=NAN
  1259. set inventory=1
  1260. set coins=10
  1261. set money=2000
  1262. set potions=1
  1263. set x=8
  1264. set y=10
  1265. set lm=Pallet-Town
  1266. set g=0
  1267. set chapterone=1
  1268. :My-name-is-Prof-Oak
  1269. set SURL=Professor-oak.mp3
  1270. if %music%==1 wscript.exe "invisible.vbs" "terminator2.bat"&start Sound.vbs !SURL!
  1271. cls&echo Prof. Oak: Hi. My name is Prof. Oak%p%
  1272. cls&echo Prof. Oak: Welcome to the wonderful world of pkmn%p%
  1273. :Name
  1274. cls&echo Prof. Oak: It seems I don't remember your name. What is it?
  1275. %v%name=
  1276. if '%name%'=='' goto Name
  1277. if '%name%'=='tlm' cls&echo you name cannot be choosen since this file will be used for loading maps%p%&goto Name
  1278. if exist "%name%.txt" (
  1279.     cls&echo A save file with that name already exists, overwrite?
  1280.     echo.
  1281.     echo [1] Yes
  1282.     echo [2] No
  1283.     choice /c 12 /n>nul
  1284.     if !errorlevel!==2 goto Name
  1285. )
  1286. if %name%==0 goto Name
  1287. cls&echo Hi %name% it's nice seeing you again%p%
  1288. :Rival-name
  1289. cls&echo Prof. Oak: I think i'm getting old, can you tell me my son's name?
  1290. %v%rival=
  1291. if "%rival%"=="" goto Rival-name
  1292. if %rival%==0 goto Rival-name
  1293. cls&echo Ah ofcourse his name was %rival% I hope I won't forget again%p%
  1294. goto SLR
  1295. :Chapter-One
  1296. set script=1
  1297. set script#=1
  1298. set scripttmp=0
  1299. set profx=18
  1300. set profy=26
  1301. set 18,26=#
  1302. goto RM
  1303. :script1
  1304. set "!profx!,!profy!=ÿ"
  1305. set/a scripttmp+=1
  1306. if !scripttmp! GEQ 1 if !scripttmp! LEQ 6 (
  1307.     set/a profy-=1
  1308.     set "!profx!,!profy!=#"
  1309.     goto RM
  1310. )
  1311. if !scripttmp! GEQ 7 if !scripttmp! LEQ 16 (
  1312.     set/a profx-=1
  1313.     set "!profx!,!profy!=#"
  1314.     goto RM
  1315. )
  1316. if !scripttmp! GEQ 17 if !scripttmp! LEQ 18 (
  1317.     set/a profy+=1
  1318.     set "!profx!,!profy!=#"
  1319.     goto RM
  1320. )
  1321. if !scripttmp! GEQ 19 if !scripttmp! LEQ 23 (
  1322.     set/a profx-=1
  1323.     set "!profx!,!profy!=#"
  1324.     goto RM
  1325. )
  1326. set/a profx-=1&set "!profx!,!profy!=#"
  1327. set/a profx+=1
  1328. cls&echo Prof. Oak: Come with me grandson, I got something for you.%p%
  1329. set script#=2
  1330. goto RM
  1331. :script2
  1332. set "!profx!,!profy!=ÿ"
  1333. set/a scripttmp-=1
  1334. set "!x!,!y!=ÿ"
  1335. if !scripttmp! GEQ 1 if !scripttmp! LEQ 5 (
  1336.     set/a y+=1
  1337. )
  1338. if !scripttmp! GEQ 6 if !scripttmp! LEQ 15 (
  1339.     set/a x+=1
  1340. )
  1341. if !scripttmp! GEQ 16 if !scripttmp! LEQ 17 (
  1342.     set/a y-=1
  1343. )
  1344. if !scripttmp! GEQ 18 if !scripttmp! LEQ 23 (
  1345.     set/a x+=1
  1346. )
  1347. if !scripttmp! GEQ 1 if !scripttmp! LEQ 6 (
  1348.     set/a profy+=1
  1349.     set "!profx!,!profy!=#"
  1350.     goto RM
  1351. )
  1352. if !scripttmp! GEQ 7 if !scripttmp! LEQ 16 (
  1353.     set/a profx+=1
  1354.     set "!profx!,!profy!=#"
  1355.     goto RM
  1356. )
  1357. if !scripttmp! GEQ 17 if !scripttmp! LEQ 18 (
  1358.     set/a profy-=1
  1359.     set "!profx!,!profy!=#"
  1360.     goto RM
  1361. )
  1362. if !scripttmp! GEQ 19 if !scripttmp! LEQ 23 (
  1363.     set/a profx+=1
  1364.     set "!profx!,!profy!=#"
  1365.     goto RM
  1366. )
  1367. if !scripttmp!==0 set/a y+=1&goto RM
  1368. set script#=3
  1369. goto Pallet-Town-3
  1370. :script3
  1371. set/a scripttmp+=1
  1372. set "!x!,!y!=ÿ"
  1373. if !scripttmp! LEQ 6 (
  1374.     set/a x-=1
  1375.     goto RM
  1376. )
  1377. set script=0
  1378. set scripttmp=0
  1379. cls&echo Prof. Oak: I've got five pkmn right here%p%
  1380. cls&echo Prof. Oak: You may choose one each, choose wisely
  1381. cls&echo %rival%: You can pick first %name%, I insist xD%p%
  1382. cls&echo Prof. Oak: %name% what are you waiting for, choose your pkmn%p%
  1383. set startercycle=0
  1384. set chapterone=0
  1385. goto Starter-cycle
  1386. :script4
  1387. set/a scripttmp+=1
  1388. if !scripttmp! GEQ 1 if !scripttmp! LEQ 15 (
  1389.     set "!profx!,!profy!=ÿ"
  1390.     set/a profx-=1
  1391.     set "!profx!,!profy!=#"
  1392. )
  1393. if !scripttmp! EQU 15 (
  1394.     set !x!,!y!=ÿ
  1395.     set/a x+=1
  1396. )
  1397. if !scripttmp! EQU 16 (
  1398.     cls&echo Prof. Oak: Congratulations, I came as soon as i saw on TV you won^^!%p%
  1399.     cls&echo Prof. Oak: I'll take you into the palace, follow me%p%
  1400.     set script#=5
  1401.     set scripttmp=0
  1402. )
  1403. goto RM
  1404. :script5
  1405. set/a scripttmp+=1
  1406. if !scripttmp! EQU 1 (
  1407.     set 4,22=ÿ
  1408.     set 5,22=#
  1409. )
  1410. if !scripttmp! EQU 2 (
  1411.     set 5,22=ÿ
  1412.     set 5,21=#
  1413. )
  1414. if !scripttmp! GEQ 3 (
  1415.     set !x!,!y!=ÿ
  1416.     set/a x-=1
  1417.     set !profx!,!profy!=ÿ
  1418.     set/a profx-=1
  1419.     set !profx!,!profy!=#
  1420. )
  1421. if !scripttmp! EQU 8 (
  1422.     set lm=Palace
  1423.     set SURL=Into-the-palace.mp3
  1424.     set scripttmp=0
  1425.     set script#=6
  1426.     set x=23
  1427.     set y=22
  1428.     set profx=22
  1429.     set profy=22
  1430.     goto SLR
  1431. )
  1432. goto RM
  1433. :script6
  1434. set/a scripttmp+=1
  1435. if !scripttmp! LEQ 18 (
  1436.     set !profx!,!profy!=ÿ
  1437.     set/a profx-=1
  1438.     set !profx!,!profy!=#
  1439.     set !x!,!y!=ÿ
  1440.     set/a x-=1
  1441. )
  1442. if !scripttmp! EQU 19 set !x!,!y!=ÿ&set/a y+=1
  1443. if !scripttmp! EQU 20 set !x!,!y!=ÿ&set/a x-=1
  1444. if !scripttmp! EQU 21 (
  1445.     set script=0
  1446.     cls&echo Prof. Oak: This is the Hall-of-Fame machine, it stores winning teams in the database%p%
  1447.     cls&echo Prof. Oak: Place your pkmn on the machine so we can start the saving process%p%
  1448.     goto Hall-Of-Fame
  1449. )
  1450. goto RM
  1451. :script7
  1452. set/a scripttmp+=1
  1453. set !x!,!y!=ÿ
  1454. if !scripttmp! LEQ 7 set/a y-=1
  1455. if !scripttmp! GEQ 8 if !scripttmp! LEQ 19 set/a x+=1
  1456. if !scripttmp! GEQ 20 if !scripttmp! LEQ 40 set/a y-=1
  1457. if !scripttmp! GEQ 41 set/a x-=1
  1458. if !scripttmp! EQU 54 (
  1459.     set lm=Elite-Four-Lance
  1460.     set x=23
  1461.     set y=22
  1462.     set script=0
  1463.     goto SLR
  1464. )
  1465. goto RM
  1466. :Starter-cycle
  1467. if %startercycle%==0 set invpkmn1=BULBASAUR&set starter=BULBASAUR&set foe1=CHARMANDER&set invpkmn1m1=TACKLE&set invpkmn1m2=GROWL
  1468. if %startercycle%==1 set invpkmn1=SQUIRTLE&set starter=SQUIRTLE&set foe1=BULBASAUR&set invpkmn1m1=TACKLE&set invpkmn1m2=TAIL-WHIP
  1469. if %startercycle%==2 set invpkmn1=CHARMANDER&set starter=CHARMANDER&set foe1=SQUIRTLE&set invpkmn1m1=SCRATCH&set invpkmn1m2=GROWL
  1470. if %startercycle%==3 set invpkmn1=PIKACHU&set starter=PIKACHU&set foe1=EEVEE&set invpkmn1m1=TACKLE&set invpkmn1m2=GROWL
  1471. if %startercycle%==4 set invpkmn1=EEVEE&set starter=EEVEE&set foe1=PIKACHU&set invpkmn1m1=TACKLE&set invpkmn1m2=TAIL-WHIP
  1472. if %startercycle% GTR 4 set startercycle=0&goto starter-cycle
  1473. :Starters
  1474. cls
  1475. %ln%
  1476. echo                           %starter% :L5
  1477. %ln%
  1478. echo.
  1479. echo Prof. Oak: Do you want to pick %starter%?
  1480. echo.
  1481. echo (Color can be enabled in the start-menu (press i))
  1482. echo.
  1483. echo [1] Choose %starter%
  1484. echo [2] Choose a different pkmn
  1485. choice /c 12 /n>nul
  1486. if !errorlevel!==1 cls&echo %rival%: Then I will take !foe!%p%&goto Starter-choice
  1487. if !errorlevel!==2 set/a startercycle+=1&goto Starter-cycle
  1488. :Starter-choice
  1489. set invpkmn1m3=-&set invpkmn1m4=-&set invpkmn1lvl=5
  1490. :hpiv-lp
  1491. call :iv-loop invpkmn1
  1492. call :healinvpkmn
  1493. cls&echo Prof. Oak: Congratulations, you've just become a pkmn trainer%p%
  1494. cls&echo Prof. Oak: Make sure to have fun with !invpkmn1!%p%
  1495. cls&echo Prof. Oak: Collect Gym badges and compete in the pkmn League%p%
  1496. cls&echo Prof. Oak: Good luck%p%
  1497. :Prof-OAKs-assignment
  1498. cls&echo Prof. Oak: Hey %name%, can you pick up my PARCEL?%p%
  1499. cls&echo Prof. Oak: Viridian-City Mart is where it's being held for me%p%
  1500. cls&echo Prof. Oak: Thanks, it would take me ages with this sore back of mine%p%
  1501. cls&echo Prof. Oak: I'll be waiting in the lab%p%
  1502. set SURL=Pallet-Town.mp3
  1503. call :music !SURL!
  1504. goto RM
  1505. :wp-Battle
  1506. if "!SURL!"=="Evolution-Safari-zone.mp3" set OSURL=!SURL!&goto Safari-Zone-Battle
  1507. set count=0
  1508. set wincount=0
  1509. set pkmnbattle=1
  1510. if "%foe%"=="MissingNo." goto generate-random-moveset
  1511. if "%foe%"=="" (
  1512.     set string=ABSORB
  1513.     set foe=MissingNo.
  1514.     call :rand0-99
  1515.     set/a foelvl=!rand!
  1516.     ::switching form range 0-99 to 1-100
  1517.     set/a foelvl+=1
  1518.     for /f "tokens=1 delims=[]" %%A in ('find /N "!string!;11,2,20,99" "%~nx0"') do (
  1519.         set templine=%%A
  1520.         goto generate-random-moveset
  1521.     )
  1522. ) else (
  1523.     goto Battle-start
  1524. )
  1525. :generate-random-moveset
  1526. call :rand-move-id
  1527. set/a count+=1
  1528. set/a tempmaxline=!templine!+!rand!
  1529. if !count! LEQ 4 for /f "tokens=1 delims=;" %%A in ('more "%~nx0" +!tempmaxline!') do set foem!count!=%%A&goto generate-random-moveset
  1530. goto Battle-start
  1531. :Rival-Battle
  1532. set wincount=0
  1533. set/a foe#=!wincount!+1
  1534. set foe=!foe%foe#%!
  1535. set foelvl=!foe%foe#%lvl!
  1536. set pkmnbattle=2
  1537. goto Battle-start
  1538. :Trainer-Battle
  1539. set wincount=0
  1540. set/a foe#=!wincount!+1
  1541. set foe=!foe%foe#%!
  1542. set foelvl=!foe%foe#%lvl!
  1543. set pkmnbattle=3
  1544. goto Battle-start
  1545. :Gym-Battle
  1546. set wincount=0
  1547. set/a foe#=!wincount!+1
  1548. set foe=!foe%foe#%!
  1549. set foelvl=!foe%foe#%lvl!
  1550. for /l %%a in (1,1,4) do set foem%%a=!foe%foe#%m%%a!
  1551. set pkmnbattle=4
  1552. goto Battle-start
  1553. :Safari-Zone-Battle
  1554. set wincount=0
  1555. set pkmnbattle=5
  1556. set eatingcounter=0
  1557. set angrycounter=0
  1558. ::this is only for flee-chance
  1559. for /f "tokens=4-8 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do (
  1560.     set/a foebasehp=%%a
  1561.     set/a foebaseatk=%%b
  1562.     set/a foebasedef=%%c
  1563.     set/a foebasespd=%%d
  1564.     set/a foebasespe=%%e
  1565. )
  1566. set/a totalbasestats=%foebasehp%+%foebaseatk%+%foebasedef%+%foebasespd%+%foebasespe%
  1567. goto Battle-start
  1568. :Battle-safari-zone-foemove
  1569. echo.
  1570. set/a fleechance=%totalbasestats%/16
  1571. call :rand0-99
  1572. set temp=!rand!
  1573. if !fleechance! GEQ %temp% (
  1574.     echo Wild !foe! fled%p%
  1575.     call :music !SURL!
  1576.     goto RM
  1577. )
  1578. if !eatingcounter! GTR !angrycounter! echo Wild !foe! is eating%p%
  1579. if !eatingcounter! LSS !angrycounter! echo Wild !foe! is getting angry%p%
  1580. if !eatingcounter!==!angrycounter! echo Wild !foe! is watching carefully%p%
  1581. goto Battle
  1582. :Battle-start
  1583. set wincount=0
  1584. set OSURL=!SURL!
  1585. call :resetinvpkmn1stats
  1586. call :setinvpkmn1types
  1587. call :setinvpkmn1stats
  1588. if !pkmnbattle!==1 (
  1589.     call :music wp-battle.mp3
  1590.     cls
  1591.     echo A wild !foe! has appeared^^!
  1592.     echo.
  1593.     echo !foe!: !foe!
  1594.     echo.
  1595.     echo %name%: Go !invpkmn1! I choose you^^!
  1596.     echo.
  1597.     echo !invpkmn1!: !invpkmn1!^^!%t1n%
  1598. )
  1599. if !pkmnbattle!==2 (
  1600.     call :music Rival-appears.mp3
  1601.     timeout 5 /NOBREAK >nul
  1602.     cls&echo %rival%: Lets fight^^!%t1n%
  1603.     call :music Trainer.mp3
  1604.     set wincount=0
  1605. )
  1606. if !pkmnbattle!==3 (
  1607.     set trainercalc=%random:~-1%
  1608.     if !trainercalc! LEQ 4 set trainermusic=Trainer1-appears
  1609.     if !trainercalc! GEQ 5 set trainermusic=Trainer2-appears
  1610.     set SURL=!trainermusic!.mp3
  1611.     if '%Rocket%'=='1' (
  1612.         set Rocket=0
  1613.         call :music Rocket-Trainer.mp3
  1614.     ) else (
  1615.         call :music !SURL!
  1616.     )
  1617.     cls&if '%rocket%'=='1' (
  1618.         echo A rocket-grunt wants to fight
  1619.     ) else (
  1620.         echo A trainer wants to fight
  1621.     )
  1622.     timeout 5 /NOBREAK >nul
  1623.     set SURL=Trainer.mp3
  1624.     call :music !SURL!
  1625.     set wincount=0
  1626. )
  1627. if !pkmnbattle!==4 (
  1628.     set SURL=Gym-Leader-Elite-Four.mp3
  1629.     if '%gymleader%'=='%rival%' set SURL=Final-battle.mp3
  1630.     call :music !SURL!
  1631.     set wincount=0
  1632. )
  1633. if !pkmnbattle!==5 (
  1634.     call :music wp-battle.mp3
  1635.     cls
  1636.     echo A wild !foe! has appeared^^!
  1637.     echo.
  1638.     echo !foe!: !foe!%t1n%
  1639. )
  1640. :Next-Foe
  1641. for /f "tokens=1 delims=." %%a in ('find ".!foe!." "%~nx0"') do if not "!seen%%a!"=="2" set seen%%a=1
  1642. set foeatkstage=0
  1643. set foedefstage=0
  1644. set foespdstage=0
  1645. set foespestage=0
  1646. set foeaccstage=0
  1647. set foeevastage=0
  1648. set foeconfused=0
  1649. set foeflinched=0
  1650. set foerecharge=0
  1651. set foeleechseed=0
  1652. set lastmove=NAN
  1653. set foestatus=ÿ
  1654. set foewait=0
  1655. set t=1
  1656. set move=NAN
  1657. set EFFECT=0
  1658. ::only gym-battle pkmn have "hard coded" move-sets
  1659. if !pkmnbattle!==4 goto foe-hpiv-lp
  1660. for /L %%a in (1,1,4) do set foem%%a=-
  1661. for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N "!foe!{" "%~nx0"') do set line=%%a&goto battlelearnmove0
  1662. :battlelearnmove0
  1663. for /f "skip=%line% tokens=1,2 delims=," %%A in ('type "%~nx0"') do (
  1664.     if "%%A"=="}" goto foe-hpiv-lp
  1665.     if %%A LEQ !foelvl! set move=%%B&goto battlelearnmove1
  1666. )
  1667. :battlelearnmove1
  1668. for /L %%a in (1,1,4) do if "!move!"=="!foem%%a!" goto battlelearnmove2
  1669. for /L %%a in (1,1,4) do if "!foem%%a!"=="-" set "foem%%a=!move!"&set move=NAN&goto battlelearnmove2
  1670. set foem1=!foem2!
  1671. set foem2=!foem3!
  1672. set foem3=!foem4!
  1673. set foem4=!move!
  1674. :battlelearnmove2
  1675. set/a line+=1&goto battlelearnmove0
  1676. :foe-hpiv-lp
  1677. call :iv-loop foe
  1678. for /f "tokens=9,10 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set "foetype1=%%a"&set "foetype2=%%b"
  1679. set temp=10
  1680. for /f "skip=%foetype1% tokens=1 delims=," %%a in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set "foetype1=%%a"&goto wibfew
  1681. :wibfew
  1682. if !foetype2! LEQ 15 set "foetype2="&goto slkjdnf
  1683. for /f "skip=%foetype2% tokens=1 delims=;," %%A in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set "foetype2=%%A"&goto slkjdnf
  1684. :slkjdnf
  1685. for /f "tokens=4 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foehp=((%%a+!foehpiv!)*2*!foelvl!)/100+!foelvl!+10
  1686. for /f "tokens=5 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foeatk=((%%a+!foeatkiv!)*2*!foelvl!)/100+5
  1687. for /f "tokens=6 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foedef=((%%a+!foedefiv!)*2*!foelvl!)/100+5
  1688. for /f "tokens=7 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foespd=((%%a+!foespdiv!)*2*!foelvl!)/100+5
  1689. for /f "tokens=8 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foespe=((%%a+!foespeiv!)*2*!foelvl!)/100+5
  1690. set foemaxhp=!foehp!
  1691. if "!buypkmn!"=="1" set pokeballcatchratio=9&goto safari-pkmn-caught
  1692. if %pkmnbattle% GTR 1 if !wincount! GTR 0 if not !inventory!==0 (
  1693.     cls&echo Do you want to switch pkmn?
  1694.     echo [1] Yes
  1695.     echo [2] No
  1696.     choice /c 12 /n>nul
  1697.     if !errorlevel!==1 goto battle-switch
  1698.     if !errorlevel!==2 goto battle
  1699. )
  1700. :Battle
  1701. set errorlevel=
  1702. if !invpkmn1recharge!==1 set invpkmn1recharge=0&echo.&echo !invpkmn1! must recharge%p%&goto foe-attack-kind-calc
  1703. if !invpkmn1flinched!==1 set invpkmn1flinched=0&echo.&echo !invpkmn1! flinched%p%&goto foe-attack-kind-calc
  1704. for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1maxhp=( ( ( %%a + !invpkmn1hpiv! ) * 2 * !invpkmn1lvl! ) / 100 + !invpkmn1lvl! + 10 )
  1705. if "!invpkmn1status!"=="PSN" set/a invpkmn1hp-=!invpkmn1maxhp!*100/16/100
  1706. if "!foestatus!"=="PSN" set/a foehp-=!foemaxhp!*100/16/100
  1707. if "!invpkmn1status!"=="BRN" set/a invpkmn1hp-=!invpkmn1maxhp!*100/16/100
  1708. if "!foestatus!"=="BRN" set/a foehp-=!foemaxhp!*100/16/100
  1709. if "!invpkmn1status!"=="TXC" call :toxic invpkmn1
  1710. if "!foestatus!"=="TXC" call :toxic foe
  1711. if "!invpkmn1leechseed!"=="1" call :invpkmn1leechseed
  1712. if "!foeleechseed!"=="1" call :foeleechseed
  1713. call :statstages
  1714. echo.
  1715. call :rand0-99
  1716. set temp1=!rand!
  1717. if !pkmnbattle!==5 call :safarioptions
  1718. for /L %%a in (1,1,3) do echo.
  1719. %ln%
  1720. if "!invpkmn1status!"=="ÿ" (echo !invpkmn1! :L!invpkmn1lvl! HP: !invpkmn1hp!) else echo !invpkmn1! :L!invpkmn1tatus! HP: !invpkmn1hp!
  1721. %ln%
  1722. echo.
  1723. if !invpkmn1hp! LEQ 0 echo !invpkmn1! fainted%p%&goto battle-switch
  1724. if "!foe!"=="GHOST" echo The Pokedex says: RUN FOR IT, FOOL^^!%t1n%&set lm=Lavender-Town&set x=11&set y=37&set g=0&set char=#&goto SLR
  1725. for /L %%a in (1,1,4) do echo [%%a] Use !invpkmn1m%%a! [!invpkmn1m%%app!]
  1726. echo [5] Use a potion, you have %potions% potion(s)
  1727. echo [6] Use a superpotion, you have %superpotions% superpotion(s)
  1728. echo [7] Switch !invpkmn1!
  1729. if !pkmnbattle!==1 echo [8] Use a pokeball, you have %pokeballs% pokeball(s)
  1730. if !pkmnbattle!==1 echo [9] Run away
  1731. choice /c 123456789 /n >nul
  1732. if !errorlevel!==5 goto battle-potion
  1733. if !errorlevel!==6 goto battle-superpotion
  1734. if !errorlevel!==7 goto battle-switch
  1735. if !errorlevel!==8 if !pkmnbattle!==1 (goto Pokeball-catch-chance) else goto battle
  1736. if !errorlevel!==9 if !pkmnbattle!==1 (call :runaway) else goto battle
  1737. set movenumber=%errorlevel%
  1738. :damagecalc
  1739. set/a totalpp=%invpkmn1m1pp%+%invpkmn1m2pp%+%invpkmn1m3pp%+%invpkmn1m4pp%
  1740. if '%totalpp%'=='0' set invpkmn1m5=STRUGGLE&set invpkmn1m5pp=2147483647&set movenumber=5
  1741. if '!invpkmn1m%movenumber%!'=='-' goto battle
  1742. if "!invpkmn1m%movenumber%pp!"=="0" goto battle
  1743. call :rand0-99
  1744. set chksleep=!rand!
  1745. if "!invpkmn1status!"=="FRZ" if !chksleep! GTR 66 set "invpkmn1status=ÿ"&echo !invpkmn1! unfroze
  1746. if "!invpkmn1status!"=="SLP" if !chksleep! GTR 66 set "invpkmn1status=ÿ"&echo !invpkmn1! woke up
  1747. set/a invpkmn1m%movenumber%pp-=1
  1748. echo.
  1749. %ln%
  1750. echo %name%: !invpkmn1! use !invpkmn1m%movenumber%!^^!
  1751. %ln%
  1752. :rendgen
  1753. set move=!invpkmn1m%movenumber%!
  1754. set lastmove=!invpkmn1m%movenumber%!
  1755. call :getmovestats
  1756. for /f "skip=%movetype% tokens=1 delims=," %%a in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set movetype=%%a&goto rendgen-1
  1757. :rendgen-1
  1758. if '!invpkmn1confused!'=='5' set invpkmn1confused=0&echo %invpkmn1% snapped out of it's confusion%t1n%
  1759. if !invpkmn1confused! GEQ 1 if !invpkmn1confused! LEQ 4 (
  1760.     echo %invpkmn1% is confused%t1n%
  1761.     call :t1inX 2
  1762.     if '!rand!'=='1' (
  1763.     ::10% of maxhealth=damage
  1764.         set/a temp5=%invpkmn1maxhp%/10
  1765.         set/a invpkmn1hp-=!temp5!
  1766.     )
  1767.     set/a invpkmn1confused+=1
  1768. )
  1769. if "!invpkmn1status!"=="PAR" (
  1770.     call :rand0-99
  1771.     set chkpara=!rand!
  1772.     if !chkpara! LSS 20 echo !invpkmn1! is paralyzed and cannot move%p%&goto foe-attack-kind-calc
  1773. )
  1774. call :rand0-99
  1775. set accuracy=!rand!
  1776. if !accuracy! GTR !acc! echo.&echo !invpkmn1! missed%t1n%&goto foe-attack-kind-calc
  1777. set EFFECT=0
  1778. for /f "tokens=6 delims=;," %%e in ('find /N "!invpkmn1m%movenumber%!;" "%~nx0"') do set tempeffect=%%e
  1779. if not "!tempeffect!"=="" (
  1780.     if not "!tempeffect:~0,1!"=="/" (
  1781.         set USER=invpkmn1
  1782.         set OPPONENT=foe
  1783.         call :EFFECT-!tempeffect!
  1784.     )
  1785. )
  1786. call :rand-move-id
  1787. set rand6=!rand!
  1788. if "!EFFECT!"=="42" for /f "skip=4 tokens=1 delims=[]" %%A in ('find /N "MEW.270" "%~nx0"') do (
  1789.     for /f "skip=%rand6% tokens=1 delims=;" %%a in ('more "%~nx0" +%%A') do (
  1790.         set invpkmn1m%movenumber%=%%a
  1791.         goto damagecalc
  1792.     )
  1793. )
  1794. if "!EFFECT!"=="43" (
  1795.     if not "!lastmove!"=="NAN" (
  1796.         set movenumber=5
  1797.         set errorlevel=5
  1798.         set invpkmn1m5=!lastmove!
  1799.         goto damagecalc
  1800.     )
  1801. )
  1802. if "!EFFECT!"=="20" (
  1803.     if !invpkmn1wait!==1 echo !invpkmn1! is charging%t1n%&goto foe-attack-kind-calc
  1804.     if !invpkmn1wait!==2 set invpkmn1wait=0
  1805. )
  1806. call :damagemulti foe
  1807. call :calcmulti
  1808. call :checkSTAB invpkmn1
  1809. call :checkweather
  1810. :: critical = base speed x 100 /512 =in %
  1811. set/a t=!invpkmn1spd!*100/512
  1812. ::stat-stages in percentages
  1813. if '!invpkmn1atkstage!'=='-6' set invpkmn1atkmulti=25
  1814. if '!invpkmn1atkstage!'=='-5' set invpkmn1atkmulti=28
  1815. if '!invpkmn1atkstage!'=='-4' set invpkmn1atkmulti=33
  1816. if '!invpkmn1atkstage!'=='-3' set invpkmn1atkmulti=40
  1817. if '!invpkmn1atkstage!'=='-2' set invpkmn1atkmulti=50
  1818. if '!invpkmn1atkstage!'=='-1' set invpkmn1atkmulti=66
  1819. if !invpkmn1atkstage! GEQ 0 set/a invpkmn1atkmulti=(100+(50*!invpkmn1atkstage!))
  1820. if '!foedefstage!'=='-6' set foedefmulti=25
  1821. if '!foedefstage!'=='-5' set foedefmulti=28
  1822. if '!foedefstage!'=='-4' set foedefmulti=33
  1823. if '!foedefstage!'=='-3' set foedefmulti=40
  1824. if '!foedefstage!'=='-2' set foedefmulti=50
  1825. if '!foedefstage!'=='-1' set foedefmulti=66
  1826. if !foedefstage! GEQ 0 set/a foedefmulti=(100+(50*!foedefstage!))
  1827. call :checkspdmulti
  1828. set critical=10
  1829. :crit-lp
  1830. call :rand0-99
  1831. if "!rand!"=="!rand1!" set critical=20&set t=1
  1832. if "!EFFECT!"=="21" (
  1833. ::double the chance for crit=20
  1834.     call :rand0-99
  1835.     if "!rand!"=="!rand1!" set critical=20&set t=1
  1836. )
  1837. set/a t-=1
  1838. if !t! GTR 0 goto crit-lp
  1839. if "!atktype!"=="PHYSICAL" set/a damage=(((((((2*!invpkmn1lvl!/5+2)*!power!*!invpkmn1atk!/!foedef!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!invpkmn1atkmulti!)/1000)*100)/!foedefmulti!)
  1840. if "!atktype!"=="SPECIAL" set/a damage=(((((((2*!invpkmn1lvl!/5+2)*!power!*!invpkmn1spe!/!foespe!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!invpkmn1spemulti!)/1000)*100)/!foespemulti!)
  1841. if "!atktype!"=="PHYSICAL" if "!invpkmn1status!"=="BRN" set/a damage/=2
  1842. if !damage! LEQ 0 set damage=1
  1843. if "!EFFECT!"=="8" set/a invpkmn1hp-=25*!damage!/100
  1844. if not "!atktype!"=="STATUS" (
  1845.     if !typemultiplier1!==1 (
  1846.         echo.&echo It does not effect !foe!
  1847.     )
  1848.     if !typemultiplier2!==1 (
  1849.         echo.&echo It does not effect !foe!
  1850.     )
  1851.     if !typemultiplier! GTR 1 if !typemultiplier! LSS 10 (
  1852.         set/a foehp-=!damage!
  1853.         echo.&echo It's not very effective
  1854.     )
  1855.     if !typemultiplier! GTR 10 (
  1856.         set/a foehp-=!damage!
  1857.         echo.&echo It's super effective
  1858.     )
  1859.     if !typemultiplier!==10 (
  1860.         set/a foehp-=!damage!
  1861.     )
  1862.     if !critical!==20 echo.&echo It's a Critical-Hit
  1863. )
  1864. if !foeflinched!==1 set foeflinched=0&echo.&echo Foe flinched%t1n%&goto Battle
  1865. timeout 2 /NOBREAK >nul&goto foe-attack-kind-calc
  1866. :Pokeball-catch-chance
  1867. if !pokeballs!==0 echo You don't have any pokeballs%t1n%&goto battle
  1868. if !pkmnstorage!==20 echo storage is full, you can't catch any more pkmn%t1n%&goto battle
  1869. :Caught-pkmn-sorting-system
  1870. set/a pokeballs-=1
  1871. set pokeballcatchratio=%random:~-1%
  1872. if !foehp! LEQ !foelvl! set/a pokeballcatchratio+=5
  1873. :safari-pkmn-caught
  1874. if !pokeballcatchratio! GTR 7 (
  1875.     if not "!buypkmn!"=="1" (
  1876.         echo.
  1877.         echo You did it, !foe! is your's%t1n%
  1878.     ) else (
  1879.         set buypkmn=0
  1880.     )
  1881.     if !inventory! LSS 6 (
  1882.         set/a inventory+=1
  1883.         set invpkmn!inventory!=!foe!
  1884.         set invpkmn!inventory!lvl=!foelvl!
  1885.         set invpkmn!inventory!hp=!foehp!
  1886.         set invpkmn!inventory!atkiv=!foeatkiv!
  1887.         set invpkmn!inventory!defiv=!foedefiv!
  1888.         set invpkmn!inventory!spdiv=!foespdiv!
  1889.         set invpkmn!inventory!speiv=!foespeiv!
  1890.         set invpkmn!inventory!hpiv=!foehpiv!
  1891.         set/a invpkmn!inventory!exp=%foelvl%*%foelvl%*%foelvl%
  1892.         set/a invpkmn!inventory!exptill=%foelvl%+1*%foelvl%+1*%foelvl%+1-%foelvl%*%foelvl%*%foelvl%
  1893.         for /l %%a in (1 1 4) do (
  1894.             set "invpkmn!inventory!m%%a=!foem%%a!"
  1895.         )
  1896.         for /f "tokens=1 delims=." %%a in ('find ".%foe%." "%~nx0"') do set seen%%a=2
  1897.     ) else (
  1898.         echo.
  1899.         echo You can not carry any more pkmn with you, !foe!
  1900.         echo was transfered to your computer%t1n%
  1901.         if !pkmnstorage! LSS 20 (
  1902.             set/a pkmnstorage+=1
  1903.             set pkmn!pkmnstorage!=!foe!
  1904.             set pkmn!pkmnstorage!lvl=!foelvl!
  1905.             set pkmn!pkmnstorage!atkiv=!foeatkiv!
  1906.             set pkmn!pkmnstorage!defiv=!foedefiv!
  1907.             set pkmn!pkmnstorage!spdiv=!foespdiv!
  1908.             set pkmn!pkmnstorage!speiv=!foespeiv!
  1909.             set pkmn!pkmnstorage!hpiv=!foehpiv!
  1910.             set/a invpkmn!pkmnstorage!exp=%foelvl%*%foelvl%*%foelvl%
  1911.             set/a invpkmn!pkmnstorage!exptill=%foelvl%+1*%foelvl%+1*%foelvl%+1-%foelvl%*%foelvl%*%foelvl%
  1912.             for /l %%a in (1 1 4) do (
  1913.                 set "pkmn!pkmnstorage!m%%a=!foem%%a!"
  1914.             )
  1915.             for /f "tokens=1 delims=." %%a in ('find ".%foe%." "%~nx0"') do set seen%%a=2
  1916.         ) else (
  1917.             echo ..., all storage is full, !foe! has to be released
  1918.         )
  1919.     )
  1920.     call :music %OSURL%
  1921.     set SURL=!OSURL!
  1922.     goto RM
  1923. )
  1924. echo.&echo You missed the pokeball%t1n%&goto foe-attack-kind-calc
  1925. :battle-potion
  1926. if %potions% LSS 1 echo.&echo You don't have any potions left%t1n%
  1927. if %potions% GTR 0 set/a potions-=1&set/a invpkmn1hp+=20
  1928. for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a t=((%%a+%invpkmn1hpiv%)*2*%invpkmn1lvl%)/100+%invpkmn1lvl%+10
  1929. if !invpkmn1hp! GTR !t! set invpkmn1hp=!t!
  1930. goto foe-attack-kind-calc
  1931. :battle-superpotion
  1932. if %superpotions% LSS 1 echo.&echo You don't have any superpotions left%t1n%
  1933. if %superpotions% GTR 0 set/a superpotions-=1&set/a invpkmn1hp+=50
  1934. for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a t=((%%a+%invpkmn1hpiv%)*2*%invpkmn1lvl%)/100+%invpkmn1lvl%+10
  1935. if !invpkmn1hp! GTR !t! set invpkmn1hp=!t!
  1936. :foe-attack-kind-calc
  1937. if !foerecharge!==1 set foerecharge=0&echo.&echo !foe! must recharge%t1n%&goto Battle
  1938. call :rand0-99
  1939. if "!foestatus!"=="FRZ" if !rand! GTR 66 set "foestatus=ÿ"&echo !foe! unfroze
  1940. if "!foestatus!"=="SLP" if !rand! GTR 66 set "foestatus=ÿ"&echo !foe! woke up
  1941. call :setinvpkmn1types
  1942. if !foehp! LEQ 0 (
  1943.     for /f "tokens=3 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do (
  1944.         if %pkmnbattle% GTR 1 (
  1945.             set/a exp=%%a*!foelvl!*15/10/7
  1946.         )
  1947.         if %pkmnbattle%==1 (   
  1948.             set/a exp=%%a*!foelvl!/7
  1949.         )
  1950.     )
  1951.     echo.&echo !foe! fainted, !invpkmn1! gained !exp! exp%t1n%&goto Battle-victory
  1952. )
  1953. set foeattackcalc=%random:~-1%
  1954. if !foeattackcalc! GTR 3 goto foe-attack-kind-calc
  1955. set/a foeattackcalc+=1
  1956. set foemove=!foem%foeattackcalc%!
  1957. if "!foemove!"=="-" goto foe-attack-kind-calc
  1958. :foerandgen
  1959. set move=%foemove%
  1960. call :getmovestats
  1961. for /f "skip=%movetype% tokens=1 delims=," %%a in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set movetype=%%a&goto foerandgen-1
  1962. :foerandgen-1
  1963. call :damagemulti invpkmn1
  1964. call :calcmulti
  1965. call :checkSTAB foe
  1966. call :checkweather
  1967. ::critical = base speed x 100 /512 =in %
  1968. set/a t=!foespd!*100/512
  1969. call :rand0-99
  1970. set rand1=!rand!
  1971. if '!foeatkstage!'=='-6' set foeatkmulti=25
  1972. if '!foeatkstage!'=='-5' set foeatkmulti=28
  1973. if '!foeatkstage!'=='-4' set foeatkmulti=33
  1974. if '!foeatkstage!'=='-3' set foeatkmulti=40
  1975. if '!foeatkstage!'=='-2' set foeatkmulti=50
  1976. if '!foeatkstage!'=='-1' set foeatkmulti=66
  1977. if !foeatkstage! GEQ 0 set/a foeatkmulti=(100+(50*!foeatkstage!))
  1978. if '!invpkmn1defstage!'=='-6' set invpkmn1defmulti=25
  1979. if '!invpkmn1defstage!'=='-5' set invpkmn1defmulti=28
  1980. if '!invpkmn1defstage!'=='-4' set invpkmn1defmulti=33
  1981. if '!invpkmn1defstage!'=='-3' set invpkmn1defmulti=40
  1982. if '!invpkmn1defstage!'=='-2' set invpkmn1defmulti=50
  1983. if '!invpkmn1defstage!'=='-1' set invpkmn1defmulti=66
  1984. if !invpkmn1defstage! GEQ 0 set/a invpkmn1defmulti=(100+(50*!invpkmn1defstage!))
  1985. call :checkspdmulti
  1986. set critical=10
  1987. :foe-crit-lp
  1988. call :t1inX 16
  1989. set rand=!t!
  1990. set t=0
  1991. if "!rand!"=="!rand1!" set critical=20&set t=1
  1992. if "!EFFECT!"=="21" (
  1993. ::double the chance for crit=20
  1994.     call :rand0-99
  1995.     if "!rand!"=="!rand1!" set critical=20&set t=1
  1996. )
  1997. set/a t-=1
  1998. if !t! GTR 0 goto foe-crit-lp
  1999. if "!atktype!"=="PHYSICAL" set/a damage=(((((((2*!foelvl!/5+2)*!power!*!foeatk!/!invpkmn1def!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!foeatkmulti!)/1000)*100)/!invpkmn1defmulti!)
  2000. if "!atktype!"=="SPECIAL" set/a damage=(((((((2*!foelvl!/5+2)*!power!*!foespe!/!invpkmn1spe!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!foespemulti!)/1000)*100)/!invpkmn1spemulti!)
  2001. if "!atktype!"=="PHYSICAL" if "!foestatus!"=="BRN" set/a damage/=2
  2002. if !damage! LEQ 0 set damage=1
  2003. if not !accuracy! GTR !acc! (
  2004.     if "!EFFECT!"=="8" set/a foehp-=25*!damage!/100
  2005.     if not "!atktype!"=="STATUS" (
  2006.         if !typemultiplier! GTR 1 if !typemultiplier! LSS 10 (
  2007.             set/a invpkmn1hp-=!damage!
  2008.         )
  2009.         if !typemultiplier! GTR 10 (
  2010.             set/a invpkmn1hp-=!damage!
  2011.         )
  2012.         if !typemultiplier!==10 (
  2013.             set/a invpkmn1hp-=!damage!
  2014.         )
  2015.     )
  2016. )
  2017. :foe-turn
  2018. call :statstages
  2019. for /L %%a in (1,1,4) do echo.
  2020. %ln%
  2021. if "!invpkmn1status!"=="0" set "invpkmn1status=ÿ"
  2022. if "!invpkmn1status:~0,4!"=="ECHO" set "invpkmn1status=ÿ"
  2023. if "!invpkmn1status!"=="ÿ" (echo !invpkmn1! :L!invpkmn1lvl! HP: !invpkmn1hp!) else echo !invpkmn1! :L!invpkmn1tatus! HP: !invpkmn1hp!
  2024. %ln%
  2025. echo.
  2026. echo.
  2027. %ln%
  2028. if !pkmnbattle!==1 echo Wild !foe! uses %foemove%^^!
  2029. if !pkmnbattle!==2 echo %rival%: !foe! use %foemove%^^!
  2030. if !pkmnbattle!==3 echo Trainer: !foe! use %foemove%^^!
  2031. if !pkmnbattle!==4 echo %gymleader%: !foe! use %foemove%^^!
  2032. %ln%%t1n%
  2033. if '!foeconfused!'=='5' set foeconfused=0&echo %foe% snapped out of it's confusion^^!%t1n%
  2034. if !foeconfused! GEQ 1 if !foeconfused! LEQ 4 (
  2035.     echo %foe% is confused%t1n%
  2036.     call :t1inX 2
  2037.     if '!rand!'=='1' (
  2038.     ::10% of maxhealth=damage
  2039.         set/a temp5=%foemaxhp%/10
  2040.         set/a foehp-=!temp5!
  2041.     )
  2042.     set/a foeconfused+=1
  2043. )
  2044. if "!foestatus!"=="PAR" (
  2045.     call :rand0-99
  2046.     set chkpara=!rand!
  2047.     if !chkpara! LSS 20 echo Foe !foe! is paralyzed and cannot move^^!%t1n%&goto Battle
  2048. )
  2049. call :rand0-99
  2050. set accuracy=!rand!
  2051. if !accuracy! GTR !acc! echo.&echo Foe !foe! missed^^!%t1n%&goto Battle
  2052. set EFFECT=0
  2053. for /f "tokens=6 delims=;," %%e in ('find /N "%foemove%;" "%~nx0"') do set tempeffect=%%e
  2054. if not "!tempeffect!"=="" (
  2055.     if not "!tempeffect:~0,1!"=="/" (
  2056.         set USER=foe
  2057.         set OPPONENT=invpkmn1
  2058.         call :EFFECT-!tempeffect!
  2059.     )
  2060. )
  2061. call :rand-move-id
  2062. set rand6=!rand!
  2063. if "!EFFECT!"=="42" for /f "skip=4 tokens=1 delims=[]" %%A in ('find /N "MEW.270" "%~nx0"') do (
  2064.     for /f "skip=%rand6% tokens=1 delims=;" %%a in ('more "%~nx0" +%%A') do (
  2065.         set foemove=%%a
  2066.         goto foerandgen
  2067.     )
  2068. )
  2069. if "!EFFECT!"=="43" (
  2070.     if not "!lastmove!"=="NAN" (
  2071.         set foemove=!lastmove!
  2072.         goto foerandgen
  2073.     )
  2074. )
  2075. if "!EFFECT!"=="20" (
  2076.     if !foewait!==1 echo !foe! is charging%t1n%&goto Battle
  2077.     if !foewait!==2 set foewait=0
  2078. )
  2079. if not "!atktype!"=="STATUS" (
  2080.     if !typemultiplier1!==1 (
  2081.         echo.&echo It's not effective
  2082.     )
  2083.     if !typemultiplier2!==1 (
  2084.         echo.&echo It's not effective
  2085.     )
  2086.     if !typemultiplier! GTR 1 if !typemultiplier! LSS 10 (
  2087.         echo.&echo It's not very effective
  2088.     )
  2089.     if !typemultiplier! GTR 10 (
  2090.         echo.&echo It's super effective
  2091.     )
  2092.     if !critical!==20 echo.&echo It's a Critical-Hit
  2093. )
  2094. timeout 2 /NOBREAK >nul&goto Battle
  2095. :battle-lost
  2096. for /l %%a in (1,1,6) do set "foe%%a="
  2097. set dark=0
  2098. set g=0
  2099. set char=#
  2100. call :healinvpkmn
  2101. set SURL=!OSURL!
  2102. if !money! GTR 1 (
  2103.     set/a money/=2
  2104.     if !pkmnbattle!==1 (
  2105.         cls&echo You dropped ¾!money! in panic%t1n%
  2106.     )
  2107.     if !pkmnbattle! GEQ 2 (
  2108.         cls&echo You pay ¾!money! for losing%t1n%
  2109.     )
  2110. )
  2111. goto %lastpkmncenter%
  2112. :battle-victory
  2113. set/a wincount+=1
  2114. set/a invpkmn1exp+=!exp!
  2115. if !invpkmn1lvl!==100 goto battle-2
  2116. set/a invpkmn1exptill-=!exp!
  2117. if !invpkmn1exptill! GTR 1 goto Battle-2
  2118. set/a invpkmn1lvl+=1
  2119. set/a invpkmn1exp=( !invpkmn1lvl! * !invpkmn1lvl! * !invpkmn1lvl! )
  2120. set/a invpkmn1exptill=( ( !invpkmn1lvl! + 1 ) * ( !invpkmn1lvl! + 1 ) * ( !invpkmn1lvl! + 1 ) ) - ( !invpkmn1lvl! * !invpkmn1lvl! * !invpkmn1lvl! )
  2121. set/a invpkmn1hp+=3
  2122. echo.&echo Your !invpkmn1! has LVL'd up^^!%t1n%
  2123. :Evolution
  2124. set e=0
  2125. if "!invpkmn1!"=="BULBASAUR" if !invpkmn1lvl! GEQ 16 set t=IVYSAUR&set e=1
  2126. if "!invpkmn1!"=="IVYSAUR" if !invpkmn1lvl! GEQ 32 set t=VENUSAUR&set e=1
  2127. if "!invpkmn1!"=="CHARMANDER" if !invpkmn1lvl! GEQ 16 set t=CHARMELEON&set e=1
  2128. if "!invpkmn1!"=="CHARMELEON"  if !invpkmn1lvl! GEQ 36 set t=CHARIZARD&set e=1
  2129. if "!invpkmn1!"=="SQUIRTLE" if !invpkmn1lvl! GEQ 16 set t=WARTORTLE&set e=1
  2130. if "!invpkmn1!"=="WARTORTLE" if !invpkmn1lvl! GEQ 36 set t=BLASTOISE&set e=1
  2131. if "!invpkmn1!"=="CATERPIE" if !invpkmn1lvl! GEQ 7 set t=METAPOD&set e=1
  2132. if "!invpkmn1!"=="METAPOD" if !invpkmn1lvl! GEQ 10 set t=BUTTERFREE&set e=1
  2133. if "!invpkmn1!"=="WEEDLE" if !invpkmn1lvl! GEQ 7 set t=KAKUNA&set e=1
  2134. if "!invpkmn1!"=="KAKUNA" if !invpkmn1lvl! GEQ 10 set t=BEEDRILL&set e=1
  2135. if "!invpkmn1!"=="PIDGEY" if !invpkmn1lvl! GEQ 18 set t=PIDGEOTTO&set e=1
  2136. if "!invpkmn1!"=="PIDGEOTTO" if !invpkmn1lvl! GEQ 36 set t=PIDGEOT&set e=1
  2137. if "!invpkmn1!"=="RATTATA" if !invpkmn1lvl! GEQ 20 set t=RATICATE&set e=1
  2138. if "!invpkmn1!"=="SPEAROW" if !invpkmn1lvl! GEQ 20 set t=FEAROW&set e=1
  2139. if "!invpkmn1!"=="EKANS" if !invpkmn1lvl! GEQ 22 set t=ARBOK&set e=1
  2140. if "!invpkmn1!"=="SANDSHREW" if !invpkmn1lvl! GEQ 22 set t=SANDSLASH&set e=1
  2141. if "!invpkmn1!"=="NIDORAN-FEMALE" if !invpkmn1lvl! GEQ 16 set t=NIDORINA&set e=1
  2142. if "!invpkmn1!"=="NIDORAN-MALE" if !invpkmn1lvl! GEQ 16 set t=NIDORINO&set e=1
  2143. if "!invpkmn1!"=="ZUBAT" if !invpkmn1lvl! GEQ 22 set t=GOLBAT&set e=1
  2144. if "!invpkmn1!"=="ODDISH" if !invpkmn1lvl! GEQ 21 set t=GLOOM&set e=1
  2145. if "!invpkmn1!"=="PARAS" if !invpkmn1lvl! GEQ 24 set t=PARASECT&set e=1
  2146. if "!invpkmn1!"=="VENONAT" if !invpkmn1lvl! GEQ 31 set t=VENOMOTH&set e=1
  2147. if "!invpkmn1!"=="DIGLETT" if !invpkmn1lvl! GEQ 26 set t=DUGTRIO&set e=1
  2148. if "!invpkmn1!"=="MEOWTH" if !invpkmn1lvl! GEQ 28 set t=PERSIAN&set e=1
  2149. if "!invpkmn1!"=="PSYDUCK" if !invpkmn1lvl! GEQ 33 set t=GOLDUCK&set e=1
  2150. if "!invpkmn1!"=="MANKEY" if !invpkmn1lvl! GEQ 28 set t=PRIMAPE&set e=1
  2151. if "!invpkmn1!"=="POLIWAG" if !invpkmn1lvl! GEQ 25 set t=POLIWHIRL&set e=1
  2152. if "!invpkmn1!"=="ABRA" if !invpkmn1lvl! GEQ 16 set t=KADABRA&set e=1
  2153. if "!invpkmn1!"=="MACHOP" if !invpkmn1lvl! GEQ 28 set t=MACHOKE&set e=1
  2154. if "!invpkmn1!"=="BELLSPROUT" if !invpkmn1lvl! GEQ 21 set t=WEEPINBELL&set e=1
  2155. if "!invpkmn1!"=="TENTACOOL" if !invpkmn1lvl! GEQ 30 set t=TENTACRUEL&set e=1
  2156. if "!invpkmn1!"=="GEODUDE" if !invpkmn1lvl! GEQ 25 set t=GRAVELER&set e=1
  2157. if "!invpkmn1!"=="PONYTA" if !invpkmn1lvl! GEQ 40 set t=RAPIDASH&set e=1
  2158. if "!invpkmn1!"=="SLOWPOKE" if !invpkmn1lvl! GEQ 37 set t=SLOBRO&set e=1
  2159. if "!invpkmn1!"=="MAGNEMITE" if !invpkmn1lvl! GEQ 30 set t=MAGNETON&set e=1
  2160. if "!invpkmn1!"=="DODUO" if !invpkmn1lvl! GEQ 31 set t=DODRIO&set e=1
  2161. if "!invpkmn1!"=="SEEL" if !invpkmn1lvl! GEQ 34 set t=DEWGONG&set e=1
  2162. if "!invpkmn1!"=="GRIMER" if !invpkmn1lvl! GEQ 38 set t=MUK&set e=1
  2163. if "!invpkmn1!"=="GASTLY" if !invpkmn1lvl! GEQ 25 set t=HAUNTER&set e=1
  2164. if "!invpkmn1!"=="DROWZEE" if !invpkmn1lvl! GEQ 26 set t=HYPNO&set e=1
  2165. if "!invpkmn1!"=="KRABBY" if !invpkmn1lvl! GEQ 28 set t=KINGLER&set e=1
  2166. if "!invpkmn1!"=="VOLTORB" if !invpkmn1lvl! GEQ 30 set t=ELECTRODE&set e=1
  2167. if "!invpkmn1!"=="CUBONE" if !invpkmn1lvl! GEQ 28 set t=MAROWAK&set e=1
  2168. if "!invpkmn1!"=="KOFFING" if !invpkmn1lvl! GEQ 35 set t=WEEZING&set e=1
  2169. if "!invpkmn1!"=="RHYHORN" if !invpkmn1lvl! GEQ 42 set t=RHYDON&set e=1
  2170. if "!invpkmn1!"=="HORSEA" if !invpkmn1lvl! GEQ 32 set t=SEADRA&set e=1
  2171. if "!invpkmn1!"=="GOLDEEN" if !invpkmn1lvl! GEQ 33 set t=SEAKING&set e=1
  2172. if "!invpkmn1!"=="MAGIKARP" if !invpkmn1lvl! GEQ 20 set t=GYARADOS&set e=1
  2173. if "!invpkmn1!"=="OMANYTE" if !invpkmn1lvl! GEQ 40 set t=OMASTAR&set e=1
  2174. if "!invpkmn1!"=="KABUTO" if !invpkmn1lvl! GEQ 40 set t=KABUTOPS&set e=1
  2175. if "!invpkmn1!"=="DRATINI" if !invpkmn1lvl! GEQ 30 set t=DRAGONAIR&set e=1
  2176. if "!invpkmn1!"=="DRAGONAIR" if !invpkmn1lvl! GEQ 55 set t=DRAGONITE&set e=1
  2177. if !e!==0 goto Learnmove
  2178. cls&echo Your !invpkmn1! is evolving...
  2179. if %music%==1 (
  2180.     call :music Evolution-Safari-zone.mp3
  2181.     timeout 13 /NOBREAK >nul
  2182.     call :music Evolution-Complete.mp3
  2183. )
  2184. timeout 5 /NOBREAK >nul
  2185. cls&echo Your !invpkmn1! evolved into !t!^^!%t1n%
  2186. set invpkmn1=!t!
  2187. call :music !SURL!
  2188. call :setinvpkmn1types
  2189. call :setinvpkmn1stats
  2190. :Learnmove
  2191. set tmove=NAN
  2192. for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N "!invpkmn1!{" "%~nx0"') do set line=%%a&goto learnmove1
  2193. :learnmove1
  2194. for /f "skip=%line% tokens=1,2 delims=," %%A in ('type "%~nx0"') do (
  2195.     if "%%A"=="}" goto battle-2
  2196.     if "%%A"=="!invpkmn1lvl!" set tmove=%%B&goto learnmove2
  2197. )
  2198. :learnmove2
  2199. if "!tmove!"=="NAN" goto Battle-2
  2200. set t=0
  2201. for /L %%a in (1,1,4) do if "!invpkmn1m%%a!"=="-" set t=%%a&goto learnmove3
  2202. :learnmove3
  2203. if not !t!==0 set invpkmn1m!t!=!tmove!&goto learnmove4
  2204. cls&echo !invpkmn1! wants to learn !tmove!%p%
  2205. cls&echo !invpkmn1! can't learn anymore moves
  2206. echo do you want to forget a previous move?
  2207. echo.
  2208. echo [1] Yes
  2209. echo [2] No
  2210. choice /c 12 /n>nul
  2211. if %errorlevel%==2 cls&echo !invpkmn1! did not learn !tmove!^^!%t1n%&goto Battle
  2212. cls&echo Which move do you want !invpkmn1! to forget?
  2213. echo.
  2214. for /L %%a in (1,1,4) do echo [%%a] !invpkmn1m%%a!
  2215. echo [c] Cancel
  2216. choice /c 1234c /n>nul
  2217. for /L %%a in (1,1,4) do if !errorlevel!==%%a set "invpkmn1m%%a=!tmove!"&goto learnmove4
  2218. if %errorlevel%==5 cls&echo !invpkmn1! did not learn !tmove!^^!%t1n%&goto Battle-2
  2219. :learnmove4
  2220. cls&echo !invpkmn1! learned !tmove!^^!%t1n%
  2221. for /f "tokens=2 delims=/" %%e in ('findstr "!invpkmn1m%errorlevel%!;" "%~nx0"') do (
  2222.     set invpkmn1m%errorlevel%pp=%%e
  2223. )
  2224. :Battle-2
  2225. set/a foe#=!wincount!+1
  2226. if "%foe!foe#!%"=="" goto battle-victory-2
  2227. if !pkmnbattle!==4 for /l %%a in (1,1,4) set foem%%a=!foe%foe#%m%%a!
  2228. set foe=%foe!foe#!%
  2229. set foelvl=%foe!foe#!lvl%
  2230. goto NextFoe
  2231. :Battle-victory-2
  2232. if !pkmnbattle!==1 (
  2233.     set SURL=Victory.mp3
  2234.     call :music !SURL!
  2235.     set SURL=!OSURL!
  2236.     timeout 4 /NOBREAK >nul
  2237. )
  2238. if !pkmnbattle! GEQ 2 if !pkmnbattle! LEQ 3 (
  2239.     set SURL=Trainer-Victory.mp3
  2240.     call :music !SURL!
  2241.     set SURL=!OSURL!
  2242.     cls&echo You got ¾!reward! for winning
  2243.     set/a money+=!reward!
  2244.     timeout 4 /NOBREAK >nul
  2245. )
  2246. if !pkmnbattle!==4 (
  2247.     set SURL=Gym-Victory.mp3
  2248.     call :music !SURL!
  2249.     set SURL=!OSURL!
  2250.     cls&echo You got ¾!reward! for winning
  2251.     set/a money+=!reward!
  2252.     timeout 4 /NOBREAK >nul
  2253.     cls
  2254.     if '%lm%'=='Pewter-City' (echo Brock: Well done, you have proven yourself%t1n%
  2255.     cls&echo Brock: Here take this, it's the Boulder Badge)
  2256.     if '%lm%'=='Cerulean-City' (echo Misty: Haha, oh shit I lost%t1n%
  2257.     cls&echo Misty: Here take this, it's the Cascade Badge)
  2258.     if '%lm%'=='Vermilion-City' (echo lt-Surge: Damn you %t1n%
  2259.     cls&echo lt-Surge: That means I have to give you this, the Thunder Badge)
  2260.     if '%lm%'=='Celadon-City' (echo Erika: Well done, you have proven yourself%t1n%
  2261.     cls&echo Erika%: Here take this, it's the Rainbow Badge)
  2262.     if '%lm%'=='Fuchsia-City' (echo Koga: Haha, oh shit I lost%t1n%
  2263.     cls&echo Koga: Here take this, it's the Soul Badge)
  2264.     if '%lm%'=='Saffron-City' (echo Sabrina: Damn you %t1n%
  2265.     cls&echo Sabrina: That means I have to give you this, the Marsh Badge)
  2266.     if '%lm%'=='Cinnabar-Island' (echo Blaine: Well done, you have proven yourself%t1n%
  2267.     cls&echo Blaine: Here take this, it's the Vulcano Badge)
  2268.     if '%lm%'=='Viridian-City' (echo Giovanni: Haha, oh shit I lost%t1n%
  2269.     cls&echo Giovanni: Here take this, it's the Earth Badge)
  2270.     if '%gymleader%'=='Lorelei' (echo Lorelei: Well done, continue on...%t1n%&set Lorelei=1&goto RM)
  2271.     if '%gymleader%'=='Bruno' (echo Bruno: Well done, continue on...%t1n%&set Bruno=1&goto RM)
  2272.     if '%gymleader%'=='Agatha' (echo Agatha: Well done, continue on...%t1n%&set Agatha=1&goto RM)
  2273.     if '%gymleader%'=='Lance' (echo Lance: Well done, continue on...%t1n%&set Lance=1&goto RM)
  2274.     if '%gymleader%'=='%rival%' (echo %rival%: You are the one who killed my Raticate, back at the SS. Anne :/%t1n%&goto into-the-palace)
  2275.     set/a badges+=1%t1n%
  2276. )
  2277. call :music !SURL!
  2278. for /l %%a in (2,1,6) do set "foe%%a="
  2279. goto RM
  2280. :battle-switch
  2281. set/a thp=!invpkmn1hp!+%invpkmn2hp%+%invpkmn3hp%+%invpkmn4hp%+%invpkmn5hp%+%invpkmn6hp%
  2282. if !thp! LEQ 0 cls&echo You black out, knowing you've lost%t1n%&goto Battle-Lost
  2283. set tpkmn=NAN
  2284. set tpkmnlvl=0
  2285. set tpkmnhp=0
  2286. cls
  2287. %ln%
  2288. for /L %%a in (1,1,6) do echo %%a:!invpkmn%%a! :L!invpkmn%%alvl! HP: !invpkmn%%ahp!
  2289. %ln%
  2290. echo.
  2291. echo [1] Cancel
  2292. echo [2] Switch to your 2nd pkmn
  2293. echo [3] Switch to your 3rd pkmn
  2294. for /L %%a in (4,1,6) do echo [%%a] Switch to your %%ath pkmn
  2295. choice /c 123456 /n>nul
  2296. if !errorlevel!==1 if !invpkmn1hp! GTR 0 (goto battle) else (cls&echo You have to continue the battle%t1n%&goto battle-switch)
  2297. set tpkmn=!invpkmn1!
  2298. set tpkmnlvl=!invpkmn1lvl!
  2299. set tpkmnhp=!invpkmn1hp!
  2300. set tpkmnexp=!invpkmn1exp!
  2301. set tpkmnexptill=!invpkmn1exptill!
  2302. set tpkmnatkiv=!invpkmn1atkiv!
  2303. set tpkmndefiv=!invpkmn1defiv!
  2304. set tpkmnspdiv=!invpkmn1spdiv!
  2305. set tpkmnspeiv=!invpkmn1speiv!
  2306. set tpkmnhpiv=!invpkmn1hpiv!
  2307. for /l %%a in (1,1,4) do set tpkmnm%%a=!invpkmn1m%%a!&set tpkmnm%%app=!invpkmn1m%%app!
  2308. for /l %%a in (1,1,2) do set tpkmntype%%a=!invpkmn1type%%a!
  2309. if !errorlevel!==7 if !invpkmn1hp! GTR 0 (goto Battle) else goto battle-switch
  2310. :battle-switch-2
  2311. set invpkmn1=!invpkmn%errorlevel%!
  2312. set invpkmn1lvl=!invpkmn%errorlevel%lvl!
  2313. set invpkmn1hp=!invpkmn%errorlevel%hp!
  2314. set invpkmn1exp=!invpkmn%errorlevel%exp!
  2315. set invpkmn1exptill=!invpkmn%errorlevel%exptill!
  2316. set invpkmn1atkiv=!invpkmn%errorlevel%atkiv!
  2317. set invpkmn1defiv=!invpkmn%errorlevel%defiv!
  2318. set invpkmn1spdiv=!invpkmn%errorlevel%spdiv!
  2319. set invpkmn1speiv=!invpkmn%errorlevel%speiv!
  2320. set invpkmn1hpiv=!invpkmn%errorlevel%hpiv!
  2321. for /l %%a in (1,1,4) do set invpkmn1m%%a=!invpkmn%errorlevel%m%%a!&set invpkmn1m%%app=!invpkmn%errorlevel%m%%app!
  2322. for /l %%a in (1,1,2) do set invpkmn1type%%a=!invpkmn%errorlevel%type%%a!
  2323. set invpkmn1type1=!invpkmn%errorlevel%type1!
  2324. set invpkmn1type2=!invpkmn%errorlevel%type2!
  2325. set invpkmn%errorlevel%=!tpkmn!
  2326. set invpkmn%errorlevel%lvl=!tpkmnlvl!
  2327. set invpkmn%errorlevel%hp=!tpkmnhp!
  2328. set invpkmn%errorlevel%exp=!tpkmnexp!
  2329. set invpkmn%errorlevel%exptill=!tpkmnexptill!
  2330. set invpkmn%errorlevel%atkiv=!tpkmnatkiv!
  2331. set invpkmn%errorlevel%defiv=!tpkmndefiv!
  2332. set invpkmn%errorlevel%spdiv=!tpkmnspdiv!
  2333. set invpkmn%errorlevel%speiv=!tpkmnspeiv!
  2334. set invpkmn%errorlevel%hpiv=!tpkmnhpiv!
  2335. for /l %%a in (1,1,4) do set invpkmn%errorlevel%m%%a=!tpkmnm%%a!&set invpkmn%errorlevel%m%%app=!tpkmnm%%app!
  2336. for /l %%a in (1,1,2) do set invpkmn%errorlevel%type%%a=!tpkmntype%%a!
  2337. goto battle-switch-check
  2338. :battle-switch-check
  2339. if !invpkmn1hp! LEQ 0 goto battle-switch
  2340. call :resetinvpkmn1stats
  2341. call :setinvpkmn1types
  2342. call :setinvpkmn1stats
  2343. set EFFECT=0
  2344. goto foe-attack-kind-calc
  2345. :foelvlc
  2346. set OldSoundURL=!SoundURL!
  2347. goto foelvlc-%lm%
  2348. :foelvlc-route-01
  2349. :foelvlc-route-1
  2350. set t=%random:~-1%
  2351. set t5=%random:~-1%
  2352. if %t% GTR 3 goto foelvlc-route-1
  2353. if %t%==3 (
  2354.     if %t5%==3 (
  2355.         set foe=PIDGEOTTO
  2356.         set foelvl=9
  2357.         goto wp-battle
  2358.     )
  2359. )
  2360. if %t% LEQ 2 (
  2361.     set foe=RATTATA
  2362. ) else set foe=PIDGEY
  2363. :foestats-route-1
  2364. call :t1inX 5
  2365. for /f "tokens=%t% delims=,""" %%a in ("2,3,4,5,6") do set foelvl=%%a
  2366. goto wp-battle
  2367. :foelvlc-route-2
  2368. call :t1inX 6
  2369. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,NIDORAN-MALE,NIDORAN-MALE,RATTATA,PIDGEY,WEEDLE") do set foe=%%a
  2370. call :t1inX 5
  2371. for /f "tokens=%t% delims=,""" %%a in ("2,3,4,5,6") do set foelvl=%%a
  2372. goto wp-battle
  2373. :foelvlc-route-3
  2374. call :t1inX 6
  2375. for /f "tokens=%t% delims=,""" %%a in ("JIGGLYPUFF,SPEAROW,SANDSHREW,RATTATA,PIDGEY,MANKEY") do set foe=%%a
  2376. call :t1inX 6
  2377. for /f "tokens=%t% delims=,""" %%a in ("5,6,8,9,10,12") do set foelvl=%%a
  2378. goto wp-battle
  2379. :foelvlc-route-4
  2380. :foelvlc-route-4-1
  2381. call :t1inX 6
  2382. for /f "tokens=%t% delims=,""" %%a in ("EKANS,SPEAROW,SANDSHREW,RATTATA,PIDGEY,MANKEY") do set foe=%%a
  2383. call :t1inX 4
  2384. for /f "tokens=%t% delims=,""" %%a in ("6,8,10,12") do set foelvl=%%a
  2385. goto wp-battle
  2386. :foelvlc-route-5
  2387. call :t1inX 9
  2388. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,JIGGLYPUFF,RATTATA,PIDGEY,ODDISH,MANKEY,MEOWTH,ABRA,BELLSPROUT") do set foe=%%a
  2389. call :t1inX 9
  2390. for /f "tokens=%t% delims=,""" %%a in ("7,10,11,12,13,14,15,16,17") do set foelvl=%%a
  2391. goto wp-battle
  2392. :foelvlc-route-6
  2393. call :t1inX 9
  2394. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,JIGGLYPUFF,RATTATA,PIDGEY,ODDISH,MANKEY,MEOWTH,ABRA,BELLSPROUT") do set foe=%%a
  2395. call :t1inX 5
  2396. for /f "tokens=%t% delims=,""" %%a in ("13,14,15,16,17") do set foelvl=%%a
  2397. goto wp-battle
  2398. :foelvlc-route-7
  2399. call :t1inX 10
  2400. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,VULPIX,RATTATA,PIDGEY,JIGGLYPUFF,MANKEY,MEOWTH,GROWLITHE,ABRA,BELLSPROUT") do set foe=%%a
  2401. call :t1inX 8
  2402. for /f "tokens=%t% delims=,""" %%a in ("17,18,19,20,21,22,24,26") do set foelvl=%%a
  2403. goto wp-battle
  2404. :foelvlc-route-8
  2405. call :t1inX 10
  2406. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,EKANS,RATTATA,VULPIX,SANDSHREW,MANKEY,MEOWTH,GROWLITHE,ABRA,KADABRA") do set foe=%%a
  2407. call :t1inX 9
  2408. for /f "tokens=%t% delims=,""" %%a in ("11,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2409. goto wp-battle
  2410. :foelvlc-route-9
  2411. call :t1inX 10
  2412. for /f "tokens=%t% delims=,""" %%a in ("RATICATE,SPEAROW,RATTATA,FEAROW,SANDSHREW,EKANS,NIDORAN-MALE,NIDORAN-FEMALE,NIDORINO,NIDORINA") do set foe=%%a
  2413. call :t1inX 9
  2414. for /f "tokens=%t% delims=,""" %%a in ("11,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2415. goto wp-battle
  2416. :foelvlc-Route-10-0
  2417. :foelvlc-route-10
  2418. call :t1inX 10
  2419. for /f "tokens=%t% delims=,""" %%a in ("RATICATE,SPEAROW,RATTATA,EKANS,SANDSHREW,NIDORAN-MALE,NIDORAN-FEMALE,MACHOP,MAGNEMITE,VOLTORB") do set foe=%%a
  2420. call :t1inX 10
  2421. for /f "tokens=%t% delims=,""" %%a in ("11,12,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2422. goto wp-battle
  2423. :foelvlc-route-11
  2424. call :t1inX 8
  2425. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,RATICATE,RATTATA,PIDGEY,SPEAROW,EKANS,SANDSHREW,DROWZEE") do set foe=%%a
  2426. call :t1inX 10
  2427. for /f "tokens=%t% delims=,""" %%a in ("11,12,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2428. goto wp-battle
  2429. :foelvlc-route-12
  2430. call :t1inX 9
  2431. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,BELLSPROUT,WEEPINBELL,FARFETCHD,RATTATA,PIDGEY") do set foe=%%a
  2432. call :t1inX 9
  2433. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30,31") do set foelvl=%%a
  2434. goto wp-battle
  2435. :foelvlc-route-13
  2436. call :t1inX 8
  2437. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,WEEPINBELL,RATTATA,PIDGEY,DITTO,BELLSPROUT") do set foe=%%a
  2438. call :t1inX 10
  2439. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30,31") do set foelvl=%%a
  2440. goto wp-battle
  2441. :foelvlc-route-14
  2442. call :t1inX 10
  2443. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,WEEPINBELL,RATTATA,PIDGEY,DITTO,BELLSPROUT,VENOMOTH") do set foe=%%a
  2444. call :t1inX 10
  2445. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30,31") do set foelvl=%%a
  2446. goto wp-battle
  2447. :foelvlc-route-15
  2448. call :t1inX 10
  2449. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,WEEPINBELL,RATTATA,PIDGEY,DITTO,BELLSPROUT") do set foe=%%a
  2450. call :t1inX 9
  2451. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30") do set foelvl=%%a
  2452. goto wp-battle
  2453. :foelvlc-route-16
  2454. call :t1inX 5
  2455. for /f "tokens=%t% delims=,""" %%a in ("RATTATA,RATICATE,SPEAROW,FEAROW,DODUO") do set foe=%%a
  2456. call :t1inX 7
  2457. for /f "tokens=%t% delims=,""" %%a in ("18,20,22,23,24,25,26") do set foelvl=%%a
  2458. goto wp-battle
  2459. :foelvlc-route-17
  2460. call :t1inX 6
  2461. for /f "tokens=%t% delims=,""" %%a in ("RATICATE,SPEAROW,FEAROW,PONYTA,DODUO,DODRIO") do set foe=%%a
  2462. call :t1inX 10
  2463. for /f "tokens=%t% delims=,""" %%a in ("20,22,24,25,26,27,28,29,30,32") do set foelvl=%%a
  2464. goto wp-battle
  2465. :foelvlc-route-18
  2466. call :t1inX 8
  2467. for /f "tokens=%t% delims=,""" %%a in ("RATTATA,RATICATE,SPEAROW,PIDGEY,FEAROW,PONYTA,DODUO,DODRIO") do set foe=%%a
  2468. call :t1inX 9
  2469. for /f "tokens=%t% delims=,""" %%a in ("20,22,23,24,25,26,27,28,29") do set foelvl=%%a
  2470. goto wp-battle
  2471. :foelvlc-route-19
  2472. call :t1inX 2
  2473. for /f "tokens=%t% delims=,""" %%a in ("TENTACOOL,TENTACRUEL") do set foe=%%a
  2474. call :t1inX 8
  2475. for /f "tokens=%t% delims=,""" %%a in ("") do set foelvl=%%a
  2476. goto wp-battle
  2477. :foelvlc-route-20
  2478. goto foelvlc-route-19
  2479. :foelvlc-route-21
  2480. call :t1inX 5
  2481. for /f "tokens=%t% delims=,""" %%a in ("PIDGEY,PIDGEOTTO,RATTATA,RATICATE,TANGELA") do set foe=%%a
  2482. call :t1inX 9
  2483. for /f "tokens=%t% delims=,""" %%a in ("11,13,15,17,19,21,23,28,30") do set foelvl=%%a
  2484. goto wp-battle
  2485. :foelvlc-route-22
  2486. call :t1inX 6
  2487. for /f "tokens=%t% delims=,""" %%a in ("NIDORAN-MALE,SPEAROW,RATTATA,PIDGEY,NIDORAN-FEMALE,MANKEY") do set foe=%%a
  2488. call :t1inX 5
  2489. for /f "tokens=%t% delims=,""" %%a in ("2,3,4,5,6") do set foelvl=%%a
  2490. goto wp-battle
  2491. :foelvlc-route-23
  2492. call :t1inX 9
  2493. for /f "tokens=%t% delims=,""" %%a in ("SANDSLASH,SPEAROW,NIDORINA,NIDORINO,SANDSHREW,MANKEY,PRIMEAPE,DITTO,FEAROW") do set foe=%%a
  2494. call :t1inX 8
  2495. for /f "tokens=%t% delims=,""" %%a in ("26,33,38,40,41,43,44,45") do set foelvl=%%a
  2496. goto wp-battle
  2497. :foelvlc-route-24
  2498. call :t1inX 10
  2499. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,METAPOD,WEEDLE,PIDGEY,KAKUNA,PIDGEOTTO,ODDISH,VENONAT,ABRA,BELLSPROUT") do set foe=%%a
  2500. call :t1inX 10
  2501. for /f "tokens=%t% delims=,""" %%a in ("7,8,10,11,12,13,14,15,16,17") do set foelvl=%%a
  2502. goto wp-battle
  2503. :foelvlc-route-25
  2504. call :t1inX 10
  2505. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,METAPOD,WEEDLE,PIDGEY,KAKUNA,PIDGEOTTO,ODDISH,VENONAT,ABRA,BELLSPROUT") do set foe=%%a
  2506. call :t1inX 9
  2507. for /f "tokens=%t% delims=,""" %%a in ("7,8,9,12,13,14,15,16,17") do set foelvl=%%a
  2508. goto wp-battle
  2509. :foelvlc-viridian-forest
  2510. call :t1inX 8
  2511. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,METAPOD,WEEDLE,KAKUNA,PIKACHU,CATERPIE,METAPOD,PIDGEY") do set foe=%%a
  2512. call :t1inX 5
  2513. for /f "tokens=%t% delims=,""" %%a in ("9,2,3,4,5") do set foelvl=%%a
  2514. if %foelvl%==9 if %random:~-1%==9 (set foe=PIDGEOTTO) else set foelvl=4
  2515. goto wp-battle
  2516. :foelvlc-Diglett-Cave
  2517. call :t1inX 6
  2518. for /f "tokens=%t% delims=,""" %%a in ("DIGLETT,DIGLETT,DIGLETT,DIGLETT,DIGLETT,DUGTRIO") do set foe=%%a
  2519. call :t1inX 10
  2520. for /f "tokens=%t% delims=,""" %%a in ("15,16,17,18,19,20,21,22,29,31") do set foelvl=%%a
  2521. goto wp-battle
  2522. :foelvlc-mt-moon
  2523. :foelvlc-mt-moon-1
  2524. :foelvlc-mt-moon-2
  2525. :foelvlc-mt-moon-3
  2526. call :t1inX 5
  2527. for /f "tokens=%t% delims=,""" %%a in ("SANDSHREW,CLEFAIRY,ZUBAT,PARAS,GEODUDE") do set foe=%%a
  2528. call :t1inX 8
  2529. for /f "tokens=%t% delims=,""" %%a in ("6,7,8,9,10,11,12,13") do set foelvl=%%a
  2530. goto wp-battle
  2531. :foelvlc-rock-tunnel-floor-1
  2532. :foelvlc-rock-tunnel-floor-1-1
  2533. :foelvlc-rock-tunnel-floor-1-2
  2534. :foelvlc-rock-tunnel-floor-2
  2535. :foelvlc-rock-tunnel-floor-2-1
  2536. call :t1inX 4
  2537. for /f "tokens=%t% delims=,""" %%a in ("ZUBAT,GEODUDE,MACHOP,ONIX") do set foe=%%a
  2538. call :t1inX 9
  2539. for /f "tokens=%t% delims=,""" %%a in ("13,15,16,17,18,19,20,21,22") do set foelvl=%%a
  2540. goto wp-battle
  2541. :foelvlc-power-plant
  2542. call :t1inX 9
  2543. for /f "tokens=%t% delims=,""" %%a in ("PIKACHU,RAICHU,MAGNEMITE,MAGNETON,GRIMER,MUK,VOLTORB,ELACTABUZZ,ELECTRODE") do set foe=%%a
  2544. call :t1inX 10
  2545. for /f "tokens=%t% delims=,""" %%a in ("21,23,24,30,32,33,35,37,40,43") do set foelvl=%%a
  2546. goto wp-battle
  2547. :foelvlc-pkmn-tower
  2548. :foelvlc-Pkmn-Tower-Floor-1
  2549. :foelvlc-Pkmn-Tower-Floor-2
  2550. :foelvlc-Pkmn-Tower-Floor-3
  2551. :foelvlc-Pkmn-Tower-Floor-4
  2552. :foelvlc-Pkmn-Tower-Floor-5
  2553. :foelvlc-Pkmn-Tower-Floor-6
  2554. call :t1inX 3
  2555. for /f "tokens=%t% delims=,""" %%a in ("GASTLY,HAUNTER,CUBONE") do set foe=%%a
  2556. call :t1inX 10
  2557. for /f "tokens=%t% delims=,""" %%a in ("18,21,22,23,25,26,27,28,29,30") do set foelvl=%%a
  2558. if %Silphscope%==0 set foe=GHOST
  2559. goto wp-battle
  2560. :foelvlc-seafoam-island
  2561. call :t1inX 14
  2562. for /f "tokens=%t% delims=,""" %%a in ("ZUBAT,GOLBAT,PSYDUCK,GOLDUCK,SLOPOKE,SLOWBRO,SEEL,DEWGONG,SHELLDER,KRABBY,KINGLER,HORSEA,SEADRA,STARYU") do set foe=%%a
  2563. call :t1inX 10
  2564. for /f "tokens=%t% delims=,""" %%a in ("27,28,29,30,31,32,33,34,35,36") do set foelvl=%%a
  2565. goto wp-battle
  2566. :foelvlc-cerulean-cave
  2567. call :t1inX 21
  2568. for /f "tokens=%t% delims=,""" %%a in ("ARBOK,RAICHU,SANDSLASH,GOLBAT,GLOOM,PARASECT,VENOMOTH,KADABRA,WEEPINBELL,HYPNO,GRAVELER,MAGNETON,DODRIO,DITTO,WIGGLYTUFF,LECTRODE,MAROWAK,RYHORN,RYDON,CHANSEY,LICKYTUNG") do set foe=%%a
  2569. call :t1inX 10
  2570. for /f "tokens=%t% delims=,""" %%a in ("45,49,51,55,57,59,61,63,65,67") do set foelvl=%%a
  2571. goto wp-battle
  2572. :foelvlc-victory-road
  2573. call :t1inX 9
  2574. for /f "tokens=%t% delims=,""" %%a in ("ZUBAT,GOLBAT,MACHOP,MACHOKE,GEODUDE,GRAVELER,ONIX,MAROWAK,VENOMOTH") do set foe=%%a
  2575. call :t1inX 10
  2576. for /f "tokens=%t% delims=,""" %%a in ("26,28,30,32,36,38,40,42,44,47") do set foelvl=%%a
  2577. goto wp-battle
  2578. :foelvlc-safari-zone
  2579. :foelvlc-safari-zone-1
  2580. :foelvlc-safari-zone-2
  2581. :foelvlc-safari-zone-3
  2582. :foelvlc-safari-zone-4
  2583. call :t1inX 20
  2584. for /f "tokens=%t% delims=,""" %%a in ("NIDORAN-FEMALE,NIDORAN-MALE,NIDORINA,NIDORINO,PARAS,PARASECT,VENONAT,EXEGGCUTE,RHYHORN,CHANSEY,TANGELA,SCYTHER,PINSER,DRATINI,DRAGONAIR,DODUO,CUBONE,MAROWAK,TAUROS,SLOWPOKE") do set foe=%%a
  2585. call :t1inX 9
  2586. for /f "tokens=%t% delims=,""" %%a in ("14,17,20,22,23,24,25,30,32") do set foelvl=%%a
  2587. goto wp-battle
  2588. :foelvlc-Victory-Road-Badge-Gates-1
  2589. :foelvlc-Victory-Road-Badge-Gates-2
  2590. goto foelvlc-Route-23
  2591. :foelvlc-Old-Rod
  2592. set foe=MAGIKARP
  2593. call :t1inX 5
  2594. for /f "tokens=%t% delims=,""" %%a in ("5,6,7,8,9") do set foelvl=%%a
  2595. goto wp-battle
  2596. :foelvlc-Super-Rod
  2597. call :t1inX 6
  2598. for /f "tokens=%t% delims=,""" %%a in ("HORSEA,GOLDEEN,SLOWPOKE,SHELDER,GYARADOS,PSYDUCK") do set foe=%%a
  2599. call :t1inX 5
  2600. for /f "tokens=%t% delims=,""" %%a in ("16,17,20,22,23") do set foelvl=%%a
  2601. goto wp-battle
  2602. :Trainer-VIRIDIAN-FOREST-1
  2603. if !Trainer-VIRIDIAN-FOREST-1!==1 goto RM
  2604. set Trainer-VIRIDIAN-FOREST-1=1
  2605. set reward=138
  2606. set foe1=WEEDLE&set foe1lvl=7
  2607. set foe2=CATERPIE&set foe2lvl=6
  2608. goto Trainer-battle
  2609. :Trainer-VIRIDIAN-FOREST-2
  2610. if !Trainer-VIRIDIAN-FOREST-2!==1 goto RM
  2611. set Trainer-VIRIDIAN-FOREST-2=1
  2612. set reward=138
  2613. set foe1=WEEDLE&set foe1lvl=7
  2614. set foe2=KAKUNA&set foe2lvl=7
  2615. set foe3=WEEDLE&set foe3lvl=7
  2616. goto Trainer-battle
  2617. :Trainer-VIRIDIAN-FOREST-3
  2618. if !Trainer-VIRIDIAN-FOREST-3!==1 goto RM
  2619. set Trainer-VIRIDIAN-FOREST-3=1
  2620. set reward=178
  2621. set foe1=WEEDLE&set foe1lvl=9
  2622. goto Trainer-battle
  2623. :Trainer-PEWTER-CITY-GYM-1
  2624. if !Trainer-PEWTER-CITY-GYM-1!==1 goto RM
  2625. set Trainer-PEWTER-CITY-GYM-1=1
  2626. set reward=217
  2627. set foe1=DIGLETT&set foe1lvl=11
  2628. set foe2=SANDSHREW&set foe2lvl=11
  2629. goto Trainer-battle
  2630. :Trainer-ROUTE-3-1
  2631. if !Trainer-ROUTE-3-1!==1 goto RM
  2632. set Trainer-ROUTE-3-1=1
  2633. set reward=178
  2634. set foe1=PIDGEY&set foe1lvl=9
  2635. set foe2=PIDGEY&set foe2lvl=9
  2636. goto Trainer-battle
  2637. :Trainer-ROUTE-3-2
  2638. if !Trainer-ROUTE-3-2!==1 goto RM
  2639. set Trainer-ROUTE-3-2=1
  2640. set reward=198
  2641. set foe1=CATERPIE&set foe1lvl=10
  2642. set foe2=WEEDLE&set foe2lvl=10
  2643. set foe3=CATERPIE&set foe3lvl=10
  2644. goto Trainer-battle
  2645. :Trainer-ROUTE-3-3
  2646. if !Trainer-ROUTE-3-3!==1 goto RM
  2647. set Trainer-ROUTE-3-3=1
  2648. set reward=217
  2649. set foe1=RATTATA&set foe1lvl=11
  2650. set foe2=EKANS&set foe2lvl=11
  2651. goto Trainer-battle
  2652. :Trainer-ROUTE-3-4
  2653. if !Trainer-ROUTE-3-4!==1 goto RM
  2654. set Trainer-ROUTE-3-4=1
  2655. set reward=178
  2656. set foe1=WEEDLE&set foe1lvl=9
  2657. set foe2=KAKUNA&set foe2lvl=9
  2658. set foe3=CATERPIE&set foe3lvl=9
  2659. set foe4=METAPOD&set foe4lvl=9
  2660. goto Trainer-battle
  2661. :Trainer-ROUTE-3-5
  2662. if !Trainer-ROUTE-3-5!==1 goto RM
  2663. set Trainer-ROUTE-3-5=1
  2664. set reward=277
  2665. set foe1=SPEAROW&set foe1lvl=14
  2666. goto Trainer-battle
  2667. :Trainer-ROUTE-3-6
  2668. if !Trainer-ROUTE-3-6!==1 goto RM
  2669. set Trainer-ROUTE-3-6=1
  2670. set reward=198
  2671. set foe1=RATTATA&set foe1lvl=10
  2672. goto Trainer-battle
  2673. :Trainer-ROUTE-3-7
  2674. if !Trainer-ROUTE-3-7!==1 goto RM
  2675. set Trainer-ROUTE-3-7=1
  2676. set reward=198
  2677. set foe1=MALE&set foe1lvl=10
  2678. goto Trainer-battle
  2679. :Trainer-ROUTE-3-8
  2680. if !Trainer-ROUTE-3-8!==1 goto RM
  2681. set Trainer-ROUTE-3-8=1
  2682. set reward=217
  2683. set foe1=CATERPIE&set foe1lvl=11
  2684. set foe2=METAPOD&set foe2lvl=11
  2685. goto Trainer-battle
  2686. :Trainer-ROUTE-3-9
  2687. if !Trainer-ROUTE-3-9!==1 goto RM
  2688. set Trainer-ROUTE-3-9=1
  2689. set reward=277
  2690. set foe1=JIGGLYPUFF&set foe1lvl=14
  2691. goto Trainer-battle
  2692. :Trainer-MT-MOON-1
  2693. if !Trainer-MT-MOON-1!==1 goto RM
  2694. set Trainer-MT-MOON-1=1
  2695. set reward=277
  2696. set foe1=CLEFAIRY&set foe1lvl=14
  2697. goto Trainer-battle
  2698. :Trainer-MT-MOON-2
  2699. if !Trainer-MT-MOON-2!==1 goto RM
  2700. set Trainer-MT-MOON-2=1
  2701. set reward=217
  2702. set foe1=WEEDLE&set foe1lvl=11
  2703. set foe2=KAKUNA&set foe2lvl=11
  2704. goto Trainer-battle
  2705. :Trainer-MT-MOON-3
  2706. if !Trainer-MT-MOON-3!==1 goto RM
  2707. set Trainer-MT-MOON-3=1
  2708. set reward=217
  2709. set foe1=MAGNEMITE&set foe1lvl=11
  2710. set foe2=VOLTORB&set foe2lvl=14
  2711. goto Trainer-battle
  2712. :Trainer-MT-MOON-4
  2713. if !Trainer-MT-MOON-4!==1 goto RM
  2714. set Trainer-MT-MOON-4=1
  2715. set reward=198
  2716. set foe1=CATERPIE&set foe1lvl=10
  2717. set foe2=METAPOD&set foe2lvl=10
  2718. set foe3=CATERPIE&set foe3lvl=10
  2719. goto Trainer-battle
  2720. :Trainer-MT-MOON-5
  2721. if !Trainer-MT-MOON-5!==1 goto RM
  2722. set Trainer-MT-MOON-5=1
  2723. set reward=217
  2724. set foe1=ODDISH&set foe1lvl=11
  2725. set foe2=BELLSPROUT&set foe2lvl=11
  2726. goto Trainer-battle
  2727. :Trainer-MT-MOON-6
  2728. if !Trainer-MT-MOON-6!==1 goto RM
  2729. set Trainer-MT-MOON-6=1
  2730. set reward=198
  2731. set foe1=RATTATA&set foe1lvl=10
  2732. set foe2=RATTATA&set foe2lvl=10
  2733. set foe3=ZUBAT&set foe3lvl=10
  2734. goto Trainer-battle
  2735. :Trainer-MT-MOON-7
  2736. if !Trainer-MT-MOON-7!==1 goto RM
  2737. set Trainer-MT-MOON-7=1
  2738. set reward=198
  2739. set foe1=GEODUDE&set foe1lvl=10
  2740. set foe2=GEODUDE&set foe2lvl=10
  2741. set foe3=ONIX&set foe3lvl=10
  2742. goto Trainer-battle
  2743. :Trainer-MT-MOON-8
  2744. if !Trainer-MT-MOON-8!==1 goto RM
  2745. set Trainer-MT-MOON-8=1
  2746. set reward=217
  2747. set foe1=SANDSHREW&set foe1lvl=11
  2748. set foe2=RATTATA&set foe2lvl=11
  2749. set foe3=ZUBAT&set foe3lvl=11
  2750. goto Trainer-battle
  2751. :Trainer-ROUTE-4-0-1
  2752. if !Trainer-ROUTE-4-0-1!==1 goto RM
  2753. set Trainer-ROUTE-4-0-1=1
  2754. set reward=237
  2755. set foe1=ZUBAT&set foe1lvl=12
  2756. set foe2=EKANS&set foe2lvl=12
  2757. goto Trainer-battle
  2758. :Trainer-MT-MOON-10
  2759. if !Trainer-MT-MOON-10!==1 goto RM
  2760. set Trainer-MT-MOON-10=1
  2761. set reward=316
  2762. set foe1=RATICATE&set foe1lvl=16
  2763. goto Trainer-battle
  2764. :Trainer-MT-MOON-11
  2765. if !Trainer-MT-MOON-11!==1 goto RM
  2766. set Trainer-MT-MOON-11=1
  2767. set reward=257
  2768. set foe1=RATTATA&set foe1lvl=13
  2769. set foe2=ZUBAT&set foe2lvl=13
  2770. goto Trainer-battle
  2771. :Trainer-MT-MOON-12
  2772. if !Trainer-MT-MOON-12!==1 goto RM
  2773. set Trainer-MT-MOON-12=1
  2774. set reward=237
  2775. set foe1=GRIMER&set foe1lvl=12
  2776. set foe2=VOLTORB&set foe2lvl=12
  2777. set foe3=KOFFING&set foe3lvl=12
  2778. goto Trainer-battle
  2779. :Trainer-MT-MOON-13
  2780. if !Trainer-MT-MOON-12!==1 goto RM
  2781. set Trainer-MT-MOON-12=1
  2782. set foe1=MEOWTH&set foe1lvl=14
  2783. set foe2=EKANS&set foe2lvl=14
  2784. set foe3=KOFFING&set foe3lvl=14
  2785. set Rocket=1
  2786. set reward=420
  2787. goto Trainer-battle
  2788. :Trainer-CERULEAN-CITY-GYM-1
  2789. if !Trainer-CERULEAN-CITY-GYM-1!==1 goto RM
  2790. set Trainer-CERULEAN-CITY-GYM-1=1
  2791. set reward=316
  2792. set foe1=HORSEA&set foe1lvl=16
  2793. set foe2=SHELLDER&set foe2lvl=16
  2794. goto Trainer-battle
  2795. :Trainer-CERULEAN-CITY-GYM-2
  2796. if !Trainer-CERULEAN-CITY-GYM-2!==1 goto RM
  2797. set Trainer-CERULEAN-CITY-GYM-2=1
  2798. set reward=376
  2799. set foe1=GOLDEEN&set foe1lvl=19
  2800. goto Trainer-battle
  2801. :Trainer-ROUTE-24-2
  2802. if !Trainer-ROUTE-24-2!==1 goto RM
  2803. set Trainer-ROUTE-24-2=1
  2804. set reward=277
  2805. set foe1=CATERPIE&set foe1lvl=14
  2806. set foe2=WEEDLE&set foe2lvl=14
  2807. goto Trainer-battle
  2808. :Trainer-ROUTE-24-3
  2809. if !Trainer-ROUTE-24-3!==1 goto RM
  2810. set Trainer-ROUTE-24-3=1
  2811. set reward=277
  2812. set foe1=PIDGEY&set foe1lvl=14
  2813. goto Trainer-battle
  2814. :Trainer-ROUTE-24-4
  2815. if !Trainer-ROUTE-24-4!==1 goto RM
  2816. set Trainer-ROUTE-24-4=1
  2817. set reward=277
  2818. set foe1=FEMALE&set foe1lvl=14
  2819. goto Trainer-battle
  2820. :Trainer-ROUTE-24-5
  2821. if !Trainer-ROUTE-24-5!==1 goto RM
  2822. set Trainer-ROUTE-24-5=1
  2823. set reward=277
  2824. set foe1=RATTATA&set foe1lvl=14
  2825. set foe2=EKANS&set foe2lvl=14
  2826. set foe3=ZUBAT&set foe3lvl=14
  2827. goto Trainer-battle
  2828. :Trainer-ROUTE-24-6
  2829. if !Trainer-ROUTE-24-6!==1 goto RM
  2830. set Trainer-ROUTE-24-6=1
  2831. set reward=316
  2832. set foe1=PIDGEY&set foe1lvl=16
  2833. goto Trainer-battle
  2834. :Trainer-ROUTE-24-7
  2835. if !Trainer-ROUTE-24-7!==1 goto RM
  2836. set Trainer-ROUTE-24-7=1
  2837. set reward=316
  2838. set foe1=FEMALE&set foe1lvl=16
  2839. goto Trainer-battle
  2840. :Trainer-ROUTE-24-8
  2841. if !Trainer-ROUTE-24-8!==1 goto RM
  2842. set Trainer-ROUTE-24-8=1
  2843. set reward=356
  2844. set foe1=MANKEY&set foe1lvl=18
  2845. goto Trainer-battle
  2846. :Trainer-ROUTE-24-9
  2847. if !Trainer-ROUTE-24-9!==1 goto RM
  2848. set Trainer-ROUTE-24-9=1
  2849. set reward=297
  2850. set foe1=EKANS&set foe1lvl=15
  2851. set foe2=ZUBAT&set foe2lvl=15
  2852. goto Trainer-battle
  2853. :Trainer-ROUTE-24-10
  2854. if !Trainer-ROUTE-24-10!==1 goto RM
  2855. set Trainer-ROUTE-24-10=1
  2856. set reward=277
  2857. set foe1=RATTATA&set foe1lvl=14
  2858. set foe2=EKANS&set foe2lvl=14
  2859. goto Trainer-battle
  2860. :Trainer-ROUTE-25-1
  2861. if !Trainer-ROUTE-25-1!==1 goto RM
  2862. set Trainer-ROUTE-25-1=1
  2863. set reward=297
  2864. set foe1=MACHOP&set foe1lvl=15
  2865. set foe2=GEODUDE&set foe2lvl=15
  2866. goto Trainer-battle
  2867. :Trainer-ROUTE-25-2
  2868. if !Trainer-ROUTE-25-2!==1 goto RM
  2869. set Trainer-ROUTE-25-2=1
  2870. set reward=297
  2871. set foe1=RATTATA&set foe1lvl=15
  2872. set foe2=SPEAROW&set foe2lvl=15
  2873. goto Trainer-battle
  2874. :Trainer-ROUTE-25-3
  2875. if !Trainer-ROUTE-25-3!==1 goto RM
  2876. set Trainer-ROUTE-25-3=1
  2877. set reward=336
  2878. set foe1=ONIX&set foe1lvl=17
  2879. goto Trainer-battle
  2880. :Trainer-ROUTE-25-4
  2881. if !Trainer-ROUTE-25-4!==1 goto RM
  2882. set Trainer-ROUTE-25-4=1
  2883. set reward=336
  2884. set foe1=SLOWPOKE&set foe1lvl=17
  2885. goto Trainer-battle
  2886. :Trainer-ROUTE-25-5
  2887. if !Trainer-ROUTE-25-5!==1 goto RM
  2888. set Trainer-ROUTE-25-5=1
  2889. set reward=297
  2890. set foe1=MALE&set foe1lvl=15
  2891. goto Trainer-battle
  2892. :Trainer-ROUTE-25-6
  2893. if !Trainer-ROUTE-25-6!==1 goto RM
  2894. set Trainer-ROUTE-25-6=1
  2895. set reward=297
  2896. set foe1=FEMALE&set foe1lvl=15
  2897. goto Trainer-battle
  2898. :Trainer-ROUTE-25-7
  2899. if !Trainer-ROUTE-25-7!==1 goto RM
  2900. set Trainer-ROUTE-25-7=1
  2901. set reward=257
  2902. set foe1=GEODUDE&set foe1lvl=13
  2903. set foe2=GEODUDE&set foe2lvl=13
  2904. set foe3=MACHOP&set foe3lvl=13
  2905. set foe4=GEODUDE&set foe4lvl=13
  2906. goto Trainer-battle
  2907. :Trainer-ROUTE-25-8
  2908. if !Trainer-ROUTE-25-8!==1 goto RM
  2909. set Trainer-ROUTE-25-8=1
  2910. set reward=277
  2911. set foe1=RATTATA&set foe1lvl=14
  2912. set foe2=EKANS&set foe2lvl=14
  2913. goto Trainer-battle
  2914. :Trainer-ROUTE-25-9
  2915. if !Trainer-ROUTE-25-9!==1 goto RM
  2916. set Trainer-ROUTE-25-9=1
  2917. set reward=277
  2918. set foe1=EKANS&set foe1lvl=14
  2919. set foe2=SANDSHREW&set foe2lvl=14
  2920. goto Trainer-battle
  2921. :Trainer-ROUTE-25-10
  2922. if !Trainer-ROUTE-25-10!==1 goto RM
  2923. set Trainer-ROUTE-25-10=1
  2924. set reward=257
  2925. set foe1=ODDISH&set foe1lvl=13
  2926. set foe2=PIDGEY&set foe2lvl=13
  2927. set foe3=ODDISH&set foe3lvl=13
  2928. goto Trainer-battle
  2929. :Trainer-CERULEAN-CITY-1
  2930. if !Trainer-CERULEAN-CITY-1!==1 goto RM
  2931. set Trainer-CERULEAN-CITY-1=1
  2932. set reward=336
  2933. set foe1=MACHOP&set foe1lvl=17
  2934. set foe2=DROWZEE&set foe2lvl=17
  2935. goto Trainer-battle
  2936. :Trainer-ROUTE-6-1
  2937. if !Trainer-ROUTE-6-1!==1 goto RM
  2938. set Trainer-ROUTE-6-1=1
  2939. set reward=396
  2940. set foe1=SQUIRTLE&set foe1lvl=20
  2941. goto Trainer-battle
  2942. :Trainer-ROUTE-6-2
  2943. if !Trainer-ROUTE-6-2!==1 goto RM
  2944. set Trainer-ROUTE-6-2=1
  2945. set reward=316
  2946. set foe1=RATTATA&set foe1lvl=16
  2947. set foe2=PIKACHU&set foe2lvl=16
  2948. goto Trainer-battle
  2949. :Trainer-ROUTE-6-3
  2950. if !Trainer-ROUTE-6-3!==1 goto RM
  2951. set Trainer-ROUTE-6-3=1
  2952. set reward=316
  2953. set foe1=BUTTERFREE&set foe1lvl=16
  2954. goto Trainer-battle
  2955. :Trainer-ROUTE-6-4
  2956. if !Trainer-ROUTE-6-4!==1 goto RM
  2957. set Trainer-ROUTE-6-4=1
  2958. set reward=316
  2959. set foe1=PIDGEY&set foe1lvl=16
  2960. set foe2=PIDGEY&set foe2lvl=16
  2961. set foe3=PIDGEY&set foe3lvl=16
  2962. goto Trainer-battle
  2963. :Trainer-ROUTE-6-5
  2964. if !Trainer-ROUTE-6-5!==1 goto RM
  2965. set Trainer-ROUTE-6-5=1
  2966. set reward=316
  2967. set foe1=SPEAROW&set foe1lvl=16
  2968. set foe2=RATICATE&set foe2lvl=16
  2969. goto Trainer-battle
  2970. :Trainer-SS-ANNE-1
  2971. if !Trainer-SS-ANNE-1!==1 goto RM
  2972. set Trainer-SS-ANNE-1=1
  2973. set reward=356
  2974. set foe1=GROWLITHE&set foe1lvl=18
  2975. set foe2=GROWLITHE&set foe2lvl=18
  2976. goto Trainer-battle
  2977. :Trainer-SS-ANNE-2
  2978. if !Trainer-SS-ANNE-2!==1 goto RM
  2979. set Trainer-SS-ANNE-2=1
  2980. set reward=376
  2981. set foe1=MALE&set foe1lvl=19
  2982. goto Trainer-battle
  2983. :Trainer-SS-ANNE-3
  2984. if !Trainer-SS-ANNE-3!==1 goto RM
  2985. set Trainer-SS-ANNE-3=1
  2986. set reward=376
  2987. set foe1=FEMALE&set foe1lvl=19
  2988. goto Trainer-battle
  2989. :Trainer-SS-ANNE-4
  2990. if !Trainer-SS-ANNE-4!==1 goto RM
  2991. set Trainer-SS-ANNE-4=1
  2992. set reward=356
  2993. set foe1=PIDGEY&set foe1lvl=18
  2994. goto Trainer-battle
  2995. :Trainer-SS-ANNE-5
  2996. if !Trainer-SS-ANNE-5!==1 goto RM
  2997. set Trainer-SS-ANNE-5=1
  2998. set reward=356
  2999. set foe1=FEMALE&set foe1lvl=18
  3000. goto Trainer-battle
  3001. :Trainer-SS-ANNE-6
  3002. if !Trainer-SS-ANNE-6!==1 goto RM
  3003. set Trainer-SS-ANNE-6=1
  3004. set reward=415
  3005. set foe1=MALE&set foe1lvl=21
  3006. goto Trainer-battle
  3007. :Trainer-SS-ANNE-7
  3008. if !Trainer-SS-ANNE-7!==1 goto RM
  3009. set Trainer-SS-ANNE-7=1
  3010. set reward=336
  3011. set foe1=HORSEA&set foe1lvl=17
  3012. set foe2=SHELLDER&set foe2lvl=17
  3013. set foe3=TENTACOOL&set foe3lvl=17
  3014. goto Trainer-battle
  3015. :Trainer-SS-ANNE-8
  3016. if !Trainer-SS-ANNE-8!==1 goto RM
  3017. set Trainer-SS-ANNE-8=1
  3018. set reward=415
  3019. set foe1=SHELLDER&set foe1lvl=21
  3020. goto Trainer-battle
  3021. :Trainer-SS-ANNE-9
  3022. if !Trainer-SS-ANNE-9!==1 goto RM
  3023. set Trainer-SS-ANNE-9=1
  3024. set reward=336
  3025. set foe1=HORSEA&set foe1lvl=17
  3026. set foe2=HORSEA&set foe2lvl=17
  3027. goto Trainer-battle
  3028. :Trainer-SS-ANNE-10
  3029. if !Trainer-SS-ANNE-10!==1 goto RM
  3030. set Trainer-SS-ANNE-10=1
  3031. set reward=356
  3032. set foe1=TENTACOOL&set foe1lvl=18
  3033. set foe2=STARYU&set foe2lvl=18
  3034. goto Trainer-battle
  3035. :Trainer-SS-ANNE-11
  3036. if !Trainer-SS-ANNE-11!==1 goto RM
  3037. set Trainer-SS-ANNE-11=1
  3038. set reward=336
  3039. set foe1=TENTACOOL&set foe1lvl=17
  3040. set foe2=STARYU&set foe2lvl=17
  3041. set foe3=SHELLDER&set foe3lvl=17
  3042. goto Trainer-battle
  3043. :Trainer-SS-ANNE-12
  3044. if !Trainer-SS-ANNE-12!==1 goto RM
  3045. set Trainer-SS-ANNE-12=1
  3046. set reward=396
  3047. set foe1=MACHOP&set foe1lvl=20
  3048. goto Trainer-battle
  3049. :Trainer-SS-ANNE-13
  3050. if !Trainer-SS-ANNE-13!==1 goto RM
  3051. set Trainer-SS-ANNE-13=1
  3052. set reward=376
  3053. set foe1=L19&set foe1lvl=19
  3054. set foe1m1=
  3055. set foe1m2=
  3056. set foe1m3=
  3057. set foe1m4=
  3058. set foe2=RATICATE&set foe2lvl=16
  3059. set foe2m1=
  3060. set foe2m2=
  3061. set foe2m3=
  3062. set foe2m4=
  3063. set foe3=KADABRA&set foe3lvl=18
  3064. set foe3m1=
  3065. set foe3m2=
  3066. set foe3m3=
  3067. set foe3m4=
  3068. set foe4=VARIES&set foe4lvl=20
  3069. set foe4m1=
  3070. set foe4m2=
  3071. set foe4m3=
  3072. set foe4m4=
  3073. goto Trainer-battle
  3074. :Trainer-SS-ANNE-14
  3075. if !Trainer-SS-ANNE-14!==1 goto RM
  3076. set Trainer-SS-ANNE-14=1
  3077. set reward=356
  3078. set foe1=MACHOP&set foe1lvl=18
  3079. set foe2=SHELLDER&set foe2lvl=18
  3080. goto Trainer-battle
  3081. :Trainer-VERMILLION-CITY-GYM-1
  3082. if !Trainer-VERMILLION-CITY-GYM-1!==1 goto RM
  3083. set Trainer-VERMILLION-CITY-GYM-1=1
  3084. set reward=415
  3085. set foe1=PIKACHU&set foe1lvl=21
  3086. set foe2=PIKACHU&set foe2lvl=21
  3087. goto Trainer-battle
  3088. :Trainer-VERMILLION-CITY-GYM-2
  3089. if !Trainer-VERMILLION-CITY-GYM-2!==1 goto RM
  3090. set Trainer-VERMILLION-CITY-GYM-2=1
  3091. set reward=396
  3092. set foe1=VOLTORB&set foe1lvl=20
  3093. set foe2=MAGNEMITE&set foe2lvl=20
  3094. set foe3=VOLTORB&set foe3lvl=20
  3095. goto Trainer-battle
  3096. :Trainer-ROUTE-12-1
  3097. if !Trainer-ROUTE-12-1!==1 goto RM
  3098. set Trainer-ROUTE-12-1=1
  3099. set reward=415
  3100. set foe1=EKANS&set foe1lvl=21
  3101. goto Trainer-battle
  3102. :Trainer-ROUTE-12-2
  3103. if !Trainer-ROUTE-12-2!==1 goto RM
  3104. set Trainer-ROUTE-12-2=1
  3105. set reward=356
  3106. set foe1=POLIWAG&set foe1lvl=18
  3107. set foe2=HORSEA&set foe2lvl=18
  3108. goto Trainer-battle
  3109. :Trainer-ROUTE-12-3
  3110. if !Trainer-ROUTE-12-3!==1 goto RM
  3111. set Trainer-ROUTE-12-3=1
  3112. set reward=376
  3113. set foe1=SANDSHREW&set foe1lvl=19
  3114. set foe2=ZUBAT&set foe2lvl=19
  3115. goto Trainer-battle
  3116. :Trainer-ROUTE-12-4
  3117. if !Trainer-ROUTE-12-4!==1 goto RM
  3118. set Trainer-ROUTE-12-4=1
  3119. set reward=356
  3120. set foe1=MALE&set foe1lvl=18
  3121. set foe2=NIDORINO&set foe2lvl=18
  3122. goto Trainer-battle
  3123. :Trainer-ROUTE-12-5
  3124. if !Trainer-ROUTE-12-5!==1 goto RM
  3125. set Trainer-ROUTE-12-5=1
  3126. set reward=356
  3127. set foe1=BELLSPROUT&set foe1lvl=18
  3128. set foe2=ODDISH&set foe2lvl=18
  3129. goto Trainer-battle
  3130. :Trainer-ROUTE-12-6
  3131. if !Trainer-ROUTE-12-6!==1 goto RM
  3132. set Trainer-ROUTE-12-6=1
  3133. set reward=356
  3134. set foe1=GROWLITHE&set foe1lvl=18
  3135. set foe2=VULPIX&set foe2lvl=18
  3136. goto Trainer-battle
  3137. :Trainer-ROUTE-12-7
  3138. if !Trainer-ROUTE-12-7!==1 goto RM
  3139. set Trainer-ROUTE-12-7=1
  3140. set reward=415
  3141. set foe1=MAGNEMITE&set foe1lvl=21
  3142. goto Trainer-battle
  3143. :Trainer-ROUTE-12-8
  3144. if !Trainer-ROUTE-12-8!==1 goto RM
  3145. set Trainer-ROUTE-12-8=1
  3146. set reward=356
  3147. set foe1=MAGNEMITE&set foe1lvl=18
  3148. set foe2=MAGNEMITE&set foe2lvl=18
  3149. set foe3=MAGNETON&set foe3lvl=18
  3150. goto Trainer-battle
  3151. :Trainer-ROUTE-12-9
  3152. if !Trainer-ROUTE-12-9!==1 goto RM
  3153. set Trainer-ROUTE-12-9=1
  3154. set reward=356
  3155. set foe1=VOLTORB&set foe1lvl=18
  3156. set foe2=MAGNEMITE&set foe2lvl=18
  3157. goto Trainer-battle
  3158. :Trainer-ROUTE-12-10
  3159. if !Trainer-ROUTE-12-10!==1 goto RM
  3160. set Trainer-ROUTE-12-10=1
  3161. set reward=336
  3162. set foe1=RATTATA&set foe1lvl=17
  3163. set foe2=RATTATA&set foe2lvl=17
  3164. set foe3=RATICATE&set foe3lvl=17
  3165. goto Trainer-battle
  3166. :Trainer-ROUTE-9-1
  3167. if !Trainer-ROUTE-9-1!==1 goto RM
  3168. set Trainer-ROUTE-9-1=1
  3169. set reward=356
  3170. set foe1=ODDISH&set foe1lvl=18
  3171. set foe2=BELLSPROUT&set foe2lvl=18
  3172. set foe3=ODDISH&set foe3lvl=18
  3173. set foe4=BELLSPROUT&set foe4lvl=18
  3174. goto Trainer-battle
  3175. :Trainer-ROUTE-9-2
  3176. if !Trainer-ROUTE-9-2!==1 goto RM
  3177. set Trainer-ROUTE-9-2=1
  3178. set reward=396
  3179. set foe1=MACHOP&set foe1lvl=20
  3180. set foe2=ONIX&set foe2lvl=20
  3181. goto Trainer-battle
  3182. :Trainer-ROUTE-9-3
  3183. if !Trainer-ROUTE-9-3!==1 goto RM
  3184. set Trainer-ROUTE-9-3=1
  3185. set reward=415
  3186. set foe1=GROWLITHE&set foe1lvl=21
  3187. set foe2=CHARMANDER&set foe2lvl=21
  3188. goto Trainer-battle
  3189. :Trainer-ROUTE-9-4
  3190. if !Trainer-ROUTE-9-4!==1 goto RM
  3191. set Trainer-ROUTE-9-4=1
  3192. set reward=376
  3193. set foe1=BEEDRILL&set foe1lvl=19
  3194. set foe2=BEEDRILL&set foe2lvl=19
  3195. goto Trainer-battle
  3196. :Trainer-ROUTE-9-5
  3197. if !Trainer-ROUTE-9-5!==1 goto RM
  3198. set Trainer-ROUTE-9-5=1
  3199. set reward=396
  3200. set foe1=CATERPIE&set foe1lvl=20
  3201. set foe2=WEEDLE&set foe2lvl=20
  3202. set foe3=VENONAT&set foe3lvl=20
  3203. goto Trainer-battle
  3204. :Trainer-ROUTE-9-6
  3205. if !Trainer-ROUTE-9-6!==1 goto RM
  3206. set Trainer-ROUTE-9-6=1
  3207. set reward=415
  3208. set foe1=GEODUDE&set foe1lvl=21
  3209. set foe2=ONIX&set foe2lvl=21
  3210. goto Trainer-battle
  3211. :Trainer-ROUTE-9-7
  3212. if !Trainer-ROUTE-9-7!==1 goto RM
  3213. set Trainer-ROUTE-9-7=1
  3214. set reward=376
  3215. set foe1=RATTATA&set foe1lvl=19
  3216. set foe2=DIGLETT&set foe2lvl=19
  3217. set foe3=EKANS&set foe3lvl=19
  3218. set foe4=SANDSHREW&set foe4lvl=19
  3219. goto Trainer-battle
  3220. :Trainer-ROUTE-9-8
  3221. if !Trainer-ROUTE-9-8!==1 goto RM
  3222. set Trainer-ROUTE-9-8=1
  3223. set reward=396
  3224. set foe1=GEODUDE&set foe1lvl=20
  3225. set foe2=MACHOP&set foe2lvl=20
  3226. set foe3=GEODUDE&set foe3lvl=20
  3227. goto Trainer-battle
  3228. :Trainer-ROUTE-9-9
  3229. if !Trainer-ROUTE-9-9!==1 goto RM
  3230. set Trainer-ROUTE-9-9=1
  3231. set reward=455
  3232. set foe1=MEOWTH&set foe1lvl=23
  3233. set foe2=ROCK&set foe2lvl=UNNEL
  3234. goto Trainer-battle
  3235. :Trainer-ROUTE-9-10
  3236. if !Trainer-ROUTE-9-10!==1 goto RM
  3237. set Trainer-ROUTE-9-10=1
  3238. set reward=396
  3239. set foe1=PIKACHU&set foe1lvl=20
  3240. set foe2=CLEFAIRY&set foe2lvl=20
  3241. goto Trainer-battle
  3242. :Trainer-ROUTE-9-11
  3243. if !Trainer-ROUTE-9-11!==1 goto RM
  3244. set Trainer-ROUTE-9-11=1
  3245. set reward=455
  3246. set foe1=CUBONE&set foe1lvl=23
  3247. set foe2=SLOWPOKE&set foe2lvl=23
  3248. goto Trainer-battle
  3249. :Trainer-ROUTE-9-12
  3250. if !Trainer-ROUTE-9-12!==1 goto RM
  3251. set Trainer-ROUTE-9-12=1
  3252. set reward=495
  3253. set foe1=SLOWPOKE&set foe1lvl=25
  3254. goto Trainer-battle
  3255. :Trainer-ROUTE-9-13
  3256. if !Trainer-ROUTE-9-13!==1 goto RM
  3257. set Trainer-ROUTE-9-13=1
  3258. set reward=435
  3259. set foe1=ODDISH&set foe1lvl=22
  3260. set foe2=BULBASAUR&set foe2lvl=22
  3261. goto Trainer-battle
  3262. :Trainer-ROUTE-9-14
  3263. if !Trainer-ROUTE-9-14!==1 goto RM
  3264. set Trainer-ROUTE-9-14=1
  3265. set reward=435
  3266. set foe1=CHARMANDER&set foe1lvl=22
  3267. set foe2=CUBONE&set foe2lvl=22
  3268. goto Trainer-battle
  3269. :Trainer-ROUTE-9-15
  3270. if !Trainer-ROUTE-9-15!==1 goto RM
  3271. set Trainer-ROUTE-9-15=1
  3272. set reward=495
  3273. set foe1=GEODUDE&set foe1lvl=25
  3274. goto Trainer-battle
  3275. :Trainer-ROUTE-9-16
  3276. if !Trainer-ROUTE-9-16!==1 goto RM
  3277. set Trainer-ROUTE-9-16=1
  3278. set reward=396
  3279. set foe1=MACHOP&set foe1lvl=20
  3280. set foe2=ONIX&set foe2lvl=20
  3281. goto Trainer-battle
  3282. :Trainer-ROUTE-9-17
  3283. if !Trainer-ROUTE-9-17!==1 goto RM
  3284. set Trainer-ROUTE-9-17=1
  3285. set reward=376
  3286. set foe1=GEODUDE&set foe1lvl=19
  3287. set foe2=MACHOP&set foe2lvl=19
  3288. set foe3=GEODUDE&set foe3lvl=19
  3289. set foe4=GEODUDE&set foe4lvl=19
  3290. goto Trainer-battle
  3291. :Trainer-ROUTE-9-18
  3292. if !Trainer-ROUTE-9-18!==1 goto RM
  3293. set Trainer-ROUTE-9-18=1
  3294. set reward=396
  3295. set foe1=ONIX&set foe1lvl=20
  3296. set foe2=ONIX&set foe2lvl=20
  3297. set foe3=GEODUDE&set foe3lvl=20
  3298. goto Trainer-battle
  3299. :Trainer-ROUTE-9-19
  3300. if !Trainer-ROUTE-9-19!==1 goto RM
  3301. set Trainer-ROUTE-9-19=1
  3302. set reward=415
  3303. set foe1=GEODUDE&set foe1lvl=21
  3304. set foe2=GRAVELER&set foe2lvl=21
  3305. goto Trainer-battle
  3306. :Trainer-ROUTE-9-20
  3307. if !Trainer-ROUTE-9-20!==1 goto RM
  3308. set Trainer-ROUTE-9-20=1
  3309. set reward=415
  3310. set foe1=JIGGLYPUFF&set foe1lvl=21
  3311. set foe2=PIDGEY&set foe2lvl=21
  3312. set foe3=MEOWTH&set foe3lvl=21
  3313. goto Trainer-battle
  3314. :Trainer-ROUTE-9-21
  3315. if !Trainer-ROUTE-9-21!==1 goto RM
  3316. set Trainer-ROUTE-9-21=1
  3317. set reward=415
  3318. set foe1=GEODUDE&set foe1lvl=21
  3319. set foe2=GEODUDE&set foe2lvl=21
  3320. set foe3=GRAVELER&set foe3lvl=21
  3321. goto Trainer-battle
  3322. :Trainer-ROUTE-9-22
  3323. if !Trainer-ROUTE-9-22!==1 goto RM
  3324. set Trainer-ROUTE-9-22=1
  3325. set reward=396
  3326. set foe1=SLOWPOKE&set foe1lvl=20
  3327. set foe2=SLOWPOKE&set foe2lvl=20
  3328. set foe3=SLOWPOKE&set foe3lvl=20
  3329. goto Trainer-battle
  3330. :Trainer-ROUTE-9-23
  3331. if !Trainer-ROUTE-9-23!==1 goto RM
  3332. set Trainer-ROUTE-9-23=1
  3333. set reward=435
  3334. set foe1=BELLSPROUT&set foe1lvl=22
  3335. set foe2=CLEFAIRY&set foe2lvl=22
  3336. goto Trainer-battle
  3337. :Trainer-ROUTE-9-24
  3338. if !Trainer-ROUTE-9-24!==1 goto RM
  3339. set Trainer-ROUTE-9-24=1
  3340. set reward=376
  3341. set foe1=PIDGEY&set foe1lvl=19
  3342. set foe2=RATTATA&set foe2lvl=19
  3343. set foe3=RATTATA&set foe3lvl=19
  3344. set foe4=BELLSPROUT&set foe4lvl=19
  3345. goto Trainer-battle
  3346. :Trainer-ROUTE-9-25
  3347. if !Trainer-ROUTE-9-25!==1 goto RM
  3348. set Trainer-ROUTE-9-25=1
  3349. set reward=396
  3350. set foe1=MEOWTH&set foe1lvl=20
  3351. set foe2=ODDISH&set foe2lvl=20
  3352. set foe3=PIDGEY&set foe3lvl=20
  3353. goto Trainer-battle
  3354. :Trainer-ROUTE-9-26
  3355. if !Trainer-ROUTE-9-26!==1 goto RM
  3356. set Trainer-ROUTE-9-26=1
  3357. set reward=415
  3358. set foe1=PIDGEY&set foe1lvl=21
  3359. set foe2=PIDGEOTTO&set foe2lvl=21
  3360. goto Trainer-battle
  3361. :Trainer-ROUTE-9-27
  3362. if !Trainer-ROUTE-9-27!==1 goto RM
  3363. set Trainer-ROUTE-9-27=1
  3364. set reward=415
  3365. set foe1=GEODUDE&set foe1lvl=21
  3366. set foe2=ONIX&set foe2lvl=21
  3367. goto Trainer-battle
  3368. :Trainer-ROUTE-9-28
  3369. if !Trainer-ROUTE-9-28!==1 goto RM
  3370. set Trainer-ROUTE-9-28=1
  3371. set reward=376
  3372. set foe1=ONIX&set foe1lvl=19
  3373. set foe2=GRAVELER&set foe2lvl=19
  3374. goto Trainer-battle
  3375. :Trainer-ROUTE-9-29
  3376. if !Trainer-ROUTE-9-29!==1 goto RM
  3377. set Trainer-ROUTE-9-29=1
  3378. set reward=396
  3379. set foe1=CUBONE&set foe1lvl=20
  3380. set foe2=SLOWPOKE&set foe2lvl=20
  3381. goto Trainer-battle
  3382. :Trainer-POKEMON-TOWER-1
  3383. if !Trainer-POKEMON-TOWER-1!==1 goto RM
  3384. set Trainer-POKEMON-TOWER-1=1
  3385. set reward=495
  3386. set foe1=PIDGEOTTO&set foe1lvl=25
  3387. set foe1m1=
  3388. set foe1m2=
  3389. set foe1m3=
  3390. set foe1m4=
  3391. set foe2=GROWLITHE&set foe2lvl=23
  3392. set foe2m1=
  3393. set foe2m2=
  3394. set foe2m3=
  3395. set foe2m4=
  3396. set foe3=EXEGGECUTE&set foe3lvl=22
  3397. set foe3m1=
  3398. set foe3m2=
  3399. set foe3m3=
  3400. set foe3m4=
  3401. set foe4=KADABRA&set foe4lvl=20
  3402. set foe4m1=
  3403. set foe4m2=
  3404. set foe4m3=
  3405. set foe4m4=
  3406. set foe5=VARIES&set foe5lvl=25
  3407. set foe5m1=
  3408. set foe5m2=
  3409. set foe5m3=
  3410. set foe5m4=
  3411. goto Trainer-battle
  3412. :Trainer-POKEMON-TOWER-2
  3413. if !Trainer-POKEMON-TOWER-2!==1 goto RM
  3414. set Trainer-POKEMON-TOWER-2=1
  3415. set reward=455
  3416. set foe1=GHASTLY&set foe1lvl=23
  3417. goto Trainer-battle
  3418. :Trainer-POKEMON-TOWER-3
  3419. if !Trainer-POKEMON-TOWER-3!==1 goto RM
  3420. set Trainer-POKEMON-TOWER-3=1
  3421. set reward=475
  3422. set foe1=GHASTLY&set foe1lvl=24
  3423. goto Trainer-battle
  3424. :Trainer-POKEMON-TOWER-4
  3425. if !Trainer-POKEMON-TOWER-4!==1 goto RM
  3426. set Trainer-POKEMON-TOWER-4=1
  3427. set reward=435
  3428. set foe1=GHASTLY&set foe1lvl=22
  3429. goto Trainer-battle
  3430. :Trainer-POKEMON-TOWER-5
  3431. if !Trainer-POKEMON-TOWER-5!==1 goto RM
  3432. set Trainer-POKEMON-TOWER-5=1
  3433. set reward=455
  3434. set foe1=GHASTLY&set foe1lvl=23
  3435. set foe2=GHASTLY&set foe2lvl=23
  3436. goto Trainer-battle
  3437. :Trainer-POKEMON-TOWER-6
  3438. if !Trainer-POKEMON-TOWER-6!==1 goto RM
  3439. set Trainer-POKEMON-TOWER-6=1
  3440. set reward=475
  3441. set foe1=GHASTLY&set foe1lvl=24
  3442. goto Trainer-battle
  3443. :Trainer-POKEMON-TOWER-7
  3444. if !Trainer-POKEMON-TOWER-7!==1 goto RM
  3445. set Trainer-POKEMON-TOWER-7=1
  3446. set reward=435
  3447. set foe1=GHASTLY&set foe1lvl=22
  3448. goto Trainer-battle
  3449. :Trainer-POKEMON-TOWER-8
  3450. if !Trainer-POKEMON-TOWER-8!==1 goto RM
  3451. set Trainer-POKEMON-TOWER-8=1
  3452. set reward=435
  3453. set foe1=GHASTLY&set foe1lvl=22
  3454. goto Trainer-battle
  3455. :Trainer-POKEMON-TOWER-9
  3456. if !Trainer-POKEMON-TOWER-9!==1 goto RM
  3457. set Trainer-POKEMON-TOWER-9=1
  3458. set reward=475
  3459. set foe1=GHASTLY&set foe1lvl=24
  3460. goto Trainer-battle
  3461. :Trainer-POKEMON-TOWER-10
  3462. if !Trainer-POKEMON-TOWER-10!==1 goto RM
  3463. set Trainer-POKEMON-TOWER-10=1
  3464. set reward=435
  3465. set foe1=HAUNTER&set foe1lvl=22
  3466. goto Trainer-battle
  3467. :Trainer-POKEMON-TOWER-11
  3468. if !Trainer-POKEMON-TOWER-11!==1 goto RM
  3469. set Trainer-POKEMON-TOWER-11=1
  3470. set reward=455
  3471. set foe1=HAUNTER&set foe1lvl=23
  3472. goto Trainer-battle
  3473. :Trainer-POKEMON-TOWER-12
  3474. if !Trainer-POKEMON-TOWER-12!==1 goto RM
  3475. set Trainer-POKEMON-TOWER-12=1
  3476. set reward=435
  3477. set foe1=GHASTLY&set foe1lvl=22
  3478. set foe2=GHASTLY&set foe2lvl=22
  3479. goto Trainer-battle
  3480. :Trainer-POKEMON-TOWER-13
  3481. if !Trainer-POKEMON-TOWER-13!==1 goto RM
  3482. set Trainer-POKEMON-TOWER-13=1
  3483. set reward=475
  3484. set foe1=GHASTLY&set foe1lvl=24
  3485. goto Trainer-battle
  3486. :Trainer-POKEMON-TOWER-14
  3487. if !Trainer-POKEMON-TOWER-14!==1 goto RM
  3488. set Trainer-POKEMON-TOWER-14=1
  3489. set reward=475
  3490. set foe1=GHASTLY&set foe1lvl=24
  3491. goto Trainer-battle
  3492. :Trainer-POKEMON-TOWER-15
  3493. if !Trainer-POKEMON-TOWER-15!==1 goto RM
  3494. set Trainer-POKEMON-TOWER-15=1
  3495. set reward=594
  3496. set foe1=MAROWAK&set foe1lvl=30
  3497. goto Trainer-battle
  3498. :Trainer-POKEMON-TOWER-16
  3499. if !Trainer-POKEMON-TOWER-16!==1 goto RM
  3500. set Trainer-POKEMON-TOWER-16=1
  3501. set reward=495
  3502. set foe1=ZUBAT&set foe1lvl=25
  3503. set foe2=ZUBAT&set foe2lvl=25
  3504. set foe3=GOLBAT&set foe3lvl=25
  3505. goto Trainer-battle
  3506. :Trainer-POKEMON-TOWER-17
  3507. if !Trainer-POKEMON-TOWER-17!==1 goto RM
  3508. set Trainer-POKEMON-TOWER-17=1
  3509. set reward=514
  3510. set foe1=KOFFING&set foe1lvl=26
  3511. set foe2=DROWZEE&set foe2lvl=26
  3512. goto Trainer-battle
  3513. :Trainer-POKEMON-TOWER-18
  3514. if !Trainer-POKEMON-TOWER-18!==1 goto RM
  3515. set Trainer-POKEMON-TOWER-18=1
  3516. set reward=455
  3517. set foe1=ZUBAT&set foe1lvl=23
  3518. set foe2=RATTATA&set foe2lvl=23
  3519. set foe3=RATICATE&set foe3lvl=23
  3520. set foe4=ZUBAT&set foe4lvl=23
  3521. goto Trainer-battle
  3522. :Trainer-ROUTE-8-1
  3523. if !Trainer-ROUTE-8-1!==1 goto RM
  3524. set Trainer-ROUTE-8-1=1
  3525. set reward=435
  3526. set foe1=CLEFAIRY&set foe1lvl=22
  3527. set foe2=CLEFAIRY&set foe2lvl=22
  3528. goto Trainer-battle
  3529. :Trainer-ROUTE-8-2
  3530. if !Trainer-ROUTE-8-2!==1 goto RM
  3531. set Trainer-ROUTE-8-2=1
  3532. set reward=475
  3533. set foe1=GROWLITHE&set foe1lvl=24
  3534. set foe2=VULPIX&set foe2lvl=24
  3535. goto Trainer-battle
  3536. :Trainer-ROUTE-8-3
  3537. if !Trainer-ROUTE-8-3!==1 goto RM
  3538. set Trainer-ROUTE-8-3=1
  3539. set reward=435
  3540. set foe1=GRIMER&set foe1lvl=22
  3541. set foe2=MUK&set foe2lvl=22
  3542. set foe3=GRIMER&set foe3lvl=22
  3543. goto Trainer-battle
  3544. :Trainer-ROUTE-8-4
  3545. if !Trainer-ROUTE-8-4!==1 goto RM
  3546. set Trainer-ROUTE-8-4=1
  3547. set reward=455
  3548. set foe1=FEMALE&set foe1lvl=23
  3549. set foe2=NIDORINA&set foe2lvl=23
  3550. goto Trainer-battle
  3551. :Trainer-ROUTE-8-5
  3552. if !Trainer-ROUTE-8-5!==1 goto RM
  3553. set Trainer-ROUTE-8-5=1
  3554. set reward=514
  3555. set foe1=KOFFING&set foe1lvl=26
  3556. goto Trainer-battle
  3557. :Trainer-ROUTE-8-6
  3558. if !Trainer-ROUTE-8-6!==1 goto RM
  3559. set Trainer-ROUTE-8-6=1
  3560. set reward=475
  3561. set foe1=MEOWTH&set foe1lvl=24
  3562. set foe2=MEOWTH&set foe2lvl=24
  3563. set foe3=MEOWTH&set foe3lvl=24
  3564. goto Trainer-battle
  3565. :Trainer-ROUTE-8-7
  3566. if !Trainer-ROUTE-8-7!==1 goto RM
  3567. set Trainer-ROUTE-8-7=1
  3568. set reward=376
  3569. set foe1=PIDGEY&set foe1lvl=19
  3570. set foe2=RATTATA&set foe2lvl=19
  3571. goto Trainer-battle
  3572. :Trainer-ROUTE-8-8
  3573. if !Trainer-ROUTE-8-8!==1 goto RM
  3574. set Trainer-ROUTE-8-8=1
  3575. set reward=376
  3576. set foe1=MALE&set foe1lvl=19
  3577. set foe2=MEOWTH&set foe2lvl=19
  3578. set foe3=PIKACHU&set foe3lvl=19
  3579. goto Trainer-battle
  3580. :Trainer-ROUTE-8-9
  3581. if !Trainer-ROUTE-8-9!==1 goto RM
  3582. set Trainer-ROUTE-8-9=1
  3583. set reward=435
  3584. set foe1=POLIWAG&set foe1lvl=22
  3585. set foe2=POLIWAG&set foe2lvl=22
  3586. set foe3=POLIWHIRL&set foe3lvl=22
  3587. goto Trainer-battle
  3588. :Trainer-ROUTE-8-10
  3589. if !Trainer-ROUTE-8-10!==1 goto RM
  3590. set Trainer-ROUTE-8-10=1
  3591. set reward=435
  3592. set foe1=VOLTORB&set foe1lvl=22
  3593. set foe2=KOFFING&set foe2lvl=22
  3594. set foe3=VOLTORB&set foe3lvl=22
  3595. set foe4=MAGNEMITE&set foe4lvl=22
  3596. goto Trainer-battle
  3597. :Trainer-CELADON-GYM-1
  3598. if !Trainer-CELADON-GYM-1!==1 goto RM
  3599. set Trainer-CELADON-GYM-1=1
  3600. set reward=455
  3601. set foe1=BELLSPROUT&set foe1lvl=23
  3602. set foe2=WEEPINBELL&set foe2lvl=23
  3603. goto Trainer-battle
  3604. :Trainer-CELADON-GYM-2
  3605. if !Trainer-CELADON-GYM-2!==1 goto RM
  3606. set Trainer-CELADON-GYM-2=1
  3607. set reward=415
  3608. set foe1=ODDISH&set foe1lvl=21
  3609. set foe2=BELLSPROUT&set foe2lvl=21
  3610. set foe3=ODDISH&set foe3lvl=21
  3611. set foe4=BELLSPROUT&set foe4lvl=21
  3612. goto Trainer-battle
  3613. :Trainer-CELADON-GYM-3
  3614. if !Trainer-CELADON-GYM-3!==1 goto RM
  3615. set Trainer-CELADON-GYM-3=1
  3616. set reward=475
  3617. set foe1=BULBASAUR&set foe1lvl=24
  3618. set foe2=IVYSAUR&set foe2lvl=24
  3619. goto Trainer-battle
  3620. :Trainer-CELADON-GYM-4
  3621. if !Trainer-CELADON-GYM-4!==1 goto RM
  3622. set Trainer-CELADON-GYM-4=1
  3623. set reward=415
  3624. set foe1=BELLSPROUT&set foe1lvl=21
  3625. goto Trainer-battle
  3626. :Trainer-CELADON-GYM-5
  3627. if !Trainer-CELADON-GYM-5!==1 goto RM
  3628. set Trainer-CELADON-GYM-5=1
  3629. set reward=475
  3630. set foe1=WEEPINBELL&set foe1lvl=24
  3631. set foe2=GLOOM&set foe2lvl=24
  3632. set foe3=IVYSAUR&set foe3lvl=24
  3633. goto Trainer-battle
  3634. :Trainer-CELADON-GYM-6
  3635. if !Trainer-CELADON-GYM-6!==1 goto RM
  3636. set Trainer-CELADON-GYM-6=1
  3637. set reward=455
  3638. set foe1=ODDISH&set foe1lvl=23
  3639. set foe2=GLOOM&set foe2lvl=23
  3640. goto Trainer-battle
  3641. :Trainer-CELADON-GYM-7
  3642. if !Trainer-CELADON-GYM-7!==1 goto RM
  3643. set Trainer-CELADON-GYM-7=1
  3644. set reward=514
  3645. set foe1=EXEGGCUTE&set foe1lvl=26
  3646. goto Trainer-battle
  3647. :Trainer-GAME-CORNER-1
  3648. if !Trainer-GAME-CORNER-1!==1 goto RM
  3649. set Trainer-GAME-CORNER-1=1
  3650. set reward=396
  3651. set rocket=1
  3652. set foe1=RATICATE&set foe1lvl=20
  3653. set foe2=ZUBAT&set foe2lvl=20
  3654. goto Trainer-battle
  3655. :Trainer-GAME-CORNER-2
  3656. if !Trainer-GAME-CORNER-2!==1 goto RM
  3657. set Trainer-GAME-CORNER-2=1
  3658. set reward=415
  3659. set rocket=1
  3660. set foe1=RATICATE&set foe1lvl=21
  3661. set foe2=RATICATE&set foe2lvl=21
  3662. goto Trainer-battle
  3663. :Trainer-GAME-CORNER-3
  3664. if !Trainer-GAME-CORNER-3!==1 goto RM
  3665. set Trainer-GAME-CORNER-3=1
  3666. set reward=415
  3667. set rocket=1
  3668. set foe1=DROWZEE&set foe1lvl=21
  3669. set foe2=MACHOP&set foe2lvl=21
  3670. goto Trainer-battle
  3671. :Trainer-GAME-CORNER-4
  3672. if !Trainer-GAME-CORNER-4!==1 goto RM
  3673. set Trainer-GAME-CORNER-4=1
  3674. set reward=435
  3675. set rocket=1
  3676. set foe1=GRIMER&set foe1lvl=22
  3677. set foe2=KOFFING&set foe2lvl=22
  3678. goto Trainer-battle
  3679. :Trainer-GAME-CORNER-5
  3680. if !Trainer-GAME-CORNER-5!==1 goto RM
  3681. set Trainer-GAME-CORNER-5=1
  3682. set reward=336
  3683. set rocket=1
  3684. set foe1=ZUBAT&set foe1lvl=17
  3685. set foe2=KOFFING&set foe2lvl=17
  3686. set foe3=GRIMER&set foe3lvl=17
  3687. set foe4=ZUBAT&set foe4lvl=17
  3688. set foe5=RATICATE&set foe5lvl=17
  3689. goto Trainer-battle
  3690. :Trainer-GAME-CORNER-6
  3691. if !Trainer-GAME-CORNER-6!==1 goto RM
  3692. set Trainer-GAME-CORNER-6=1
  3693. set reward=376
  3694. set rocket=1
  3695. set foe1=RATTATA&set foe1lvl=19
  3696. set foe2=RATICATE&set foe2lvl=19
  3697. set foe3=RATTATA&set foe3lvl=19
  3698. goto Trainer-battle
  3699. :Trainer-GAME-CORNER-7
  3700. if !Trainer-GAME-CORNER-7!==1 goto RM
  3701. set Trainer-GAME-CORNER-7=1
  3702. set reward=396
  3703. set rocket=1
  3704. set foe1=GRIMER&set foe1lvl=20
  3705. set foe2=KOFFING&set foe2lvl=20
  3706. set foe3=KOFFING&set foe3lvl=20
  3707. goto Trainer-battle
  3708. :Trainer-GAME-CORNER-8
  3709. if !Trainer-GAME-CORNER-8!==1 goto RM
  3710. set Trainer-GAME-CORNER-8=1
  3711. set reward=396
  3712. set rocket=1
  3713. set foe1=RATTATA&set foe1lvl=20
  3714. set foe2=RATICATE&set foe2lvl=20
  3715. set foe3=DROWZEE&set foe3lvl=20
  3716. goto Trainer-battle
  3717. :Trainer-GAME-CORNER-9
  3718. if !Trainer-GAME-CORNER-9!==1 goto RM
  3719. set Trainer-GAME-CORNER-9=1
  3720. set reward=415
  3721. set rocket=1
  3722. set foe1=MACHOP&set foe1lvl=21
  3723. set foe2=MACHOP&set foe2lvl=21
  3724. goto Trainer-battle
  3725. :Trainer-GAME-CORNER-10
  3726. if !Trainer-GAME-CORNER-10!==1 goto RM
  3727. set Trainer-GAME-CORNER-10=1
  3728. set reward=415
  3729. set rocket=1
  3730. set foe1=KOFFING&set foe1lvl=21
  3731. set foe2=ZUBAT&set foe2lvl=21
  3732. goto Trainer-battle
  3733. :Trainer-GAME-CORNER-11
  3734. if !Trainer-GAME-CORNER-11!==1 goto RM
  3735. set Trainer-GAME-CORNER-11=1
  3736. set reward=455
  3737. set rocket=1
  3738. set foe1=EKANS&set foe1lvl=23
  3739. set foe2=SANDSHREW&set foe2lvl=23
  3740. set foe3=ARBOK&set foe3lvl=23
  3741. goto Trainer-battle
  3742. :Trainer-GAME-CORNER-12
  3743. if !Trainer-GAME-CORNER-12!==1 goto RM
  3744. set Trainer-GAME-CORNER-12=1
  3745. set reward=455
  3746. set rocket=1
  3747. set foe1=SANDSHREW&set foe1lvl=23
  3748. set foe2=EKANS&set foe2lvl=23
  3749. set foe3=SANDSLASH&set foe3lvl=23
  3750. goto Trainer-battle
  3751. :Trainer-GAME-CORNER-13
  3752. if !Trainer-GAME-CORNER-13!==1 goto RM
  3753. set Trainer-GAME-CORNER-13=1
  3754. set reward=1485
  3755. set rocket=1
  3756. set foe1=ONIX&set foe1lvl=25
  3757. set foe2=RHYHORN&set foe2lvl=24
  3758. set foe3=KANGASKHAN&set foe3lvl=29
  3759. goto Trainer-battle
  3760. :Trainer-SAFFRON-CITY-DOJO-1
  3761. if !Trainer-SAFFRON-CITY-DOJO-1!==1 goto RM
  3762. set Trainer-SAFFRON-CITY-DOJO-1=1
  3763. set reward=613
  3764. set foe1=MACHOP&set foe1lvl=31
  3765. set foe2=MANKEY&set foe2lvl=31
  3766. set foe3=PRIMEAPE&set foe3lvl=31
  3767. goto Trainer-battle
  3768. :Trainer-SAFFRON-CITY-DOJO-2
  3769. if !Trainer-SAFFRON-CITY-DOJO-2!==1 goto RM
  3770. set Trainer-SAFFRON-CITY-DOJO-2=1
  3771. set reward=633
  3772. set foe1=MACHOP&set foe1lvl=32
  3773. set foe2=MACHOKE&set foe2lvl=32
  3774. goto Trainer-battle
  3775. :Trainer-SAFFRON-CITY-DOJO-3
  3776. if !Trainer-SAFFRON-CITY-DOJO-3!==1 goto RM
  3777. set Trainer-SAFFRON-CITY-DOJO-3=1
  3778. set reward=712
  3779. set foe1=PRIMEAPE&set foe1lvl=36
  3780. goto Trainer-battle
  3781. :Trainer-SAFFRON-CITY-DOJO-4
  3782. if !Trainer-SAFFRON-CITY-DOJO-4!==1 goto RM
  3783. set Trainer-SAFFRON-CITY-DOJO-4=1
  3784. set reward=613
  3785. set foe1=MANKEY&set foe1lvl=31
  3786. set foe2=PRIMEAPE&set foe2lvl=31
  3787. goto Trainer-battle
  3788. :Trainer-SAFFRON-CITY-DOJO-5
  3789. if !Trainer-SAFFRON-CITY-DOJO-5!==1 goto RM
  3790. set Trainer-SAFFRON-CITY-DOJO-5=1
  3791. set reward=732
  3792. set foe1=HITMONLEE&set foe1lvl=37
  3793. set foe2=HITMONCHAN&set foe2lvl=37
  3794. goto Trainer-battle
  3795. :Trainer-SILPH-CO-1
  3796. if !Trainer-SILPH-CO-1!==1 goto RM
  3797. set Trainer-SILPH-CO-1=1
  3798. set reward=495
  3799. set foe1=GOLBAT&set foe1lvl=25
  3800. set foe2=ZUBAT&set foe2lvl=25
  3801. set foe3=ZUBAT&set foe3lvl=25
  3802. set foe4=RATICATE&set foe4lvl=25
  3803. set foe5=ZUBAT&set foe5lvl=25
  3804. goto Trainer-battle
  3805. :Trainer-SILPH-CO-2
  3806. if !Trainer-SILPH-CO-2!==1 goto RM
  3807. set Trainer-SILPH-CO-2=1
  3808. set reward=574
  3809. set foe1=CUBONE&set foe1lvl=29
  3810. set foe2=ZUBAT&set foe2lvl=29
  3811. goto Trainer-battle
  3812. :Trainer-SILPH-CO-3
  3813. if !Trainer-SILPH-CO-3!==1 goto RM
  3814. set Trainer-SILPH-CO-3=1
  3815. set reward=554
  3816. set foe1=MAGNEMITE&set foe1lvl=28
  3817. set foe2=VOLTORB&set foe2lvl=28
  3818. set foe3=MAGNETON&set foe3lvl=28
  3819. goto Trainer-battle
  3820. :Trainer-SILPH-CO-4
  3821. if !Trainer-SILPH-CO-4!==1 goto RM
  3822. set Trainer-SILPH-CO-4=1
  3823. set reward=514
  3824. set foe1=GRIMER&set foe1lvl=26
  3825. set foe2=WEEZING&set foe2lvl=26
  3826. set foe3=KOFFING&set foe3lvl=26
  3827. set foe4=WEEZING&set foe4lvl=26
  3828. goto Trainer-battle
  3829. :Trainer-SILPH-CO-5
  3830. if !Trainer-SILPH-CO-5!==1 goto RM
  3831. set Trainer-SILPH-CO-5=1
  3832. set reward=554
  3833. set foe1=RATICATE&set foe1lvl=28
  3834. set foe2=HYPNO&set foe2lvl=28
  3835. set foe3=RATICATE&set foe3lvl=28
  3836. goto Trainer-battle
  3837. :Trainer-SILPH-CO-6
  3838. if !Trainer-SILPH-CO-6!==1 goto RM
  3839. set Trainer-SILPH-CO-6=1
  3840. set reward=574
  3841. set foe1=ELECTRODE&set foe1lvl=29
  3842. set foe2=WEEZING&set foe2lvl=29
  3843. goto Trainer-battle
  3844. :Trainer-SILPH-CO-7
  3845. if !Trainer-SILPH-CO-7!==1 goto RM
  3846. set Trainer-SILPH-CO-7=1
  3847. set reward=574
  3848. set foe1=MACHOP&set foe1lvl=29
  3849. set foe2=DROWZEE&set foe2lvl=29
  3850. goto Trainer-battle
  3851. :Trainer-SILPH-CO-8
  3852. if !Trainer-SILPH-CO-8!==1 goto RM
  3853. set Trainer-SILPH-CO-8=1
  3854. set reward=554
  3855. set foe1=EKANS&set foe1lvl=28
  3856. set foe2=ZUBAT&set foe2lvl=28
  3857. set foe3=CUBONE&set foe3lvl=28
  3858. goto Trainer-battle
  3859. :Trainer-SILPH-CO-9
  3860. if !Trainer-SILPH-CO-9!==1 goto RM
  3861. set Trainer-SILPH-CO-9=1
  3862. set reward=455
  3863. set foe1=ELECTRODE&set foe1lvl=23
  3864. goto Trainer-battle
  3865. :Trainer-SILPH-CO-10
  3866. if !Trainer-SILPH-CO-10!==1 goto RM
  3867. set Trainer-SILPH-CO-10=1
  3868. set reward=653
  3869. set foe1=HYPNO&set foe1lvl=33
  3870. goto Trainer-battle
  3871. :Trainer-SILPH-CO-11
  3872. if !Trainer-SILPH-CO-11!==1 goto RM
  3873. set Trainer-SILPH-CO-11=1
  3874. set reward=574
  3875. set foe1=KADABRA&set foe1lvl=29
  3876. goto Trainer-battle
  3877. :Trainer-SILPH-CO-12
  3878. if !Trainer-SILPH-CO-12!==1 goto RM
  3879. set Trainer-SILPH-CO-12=1
  3880. set reward=574
  3881. set foe1=MIME&set foe1lvl=29
  3882. goto Trainer-battle
  3883. :Trainer-SILPH-CO-13
  3884. if !Trainer-SILPH-CO-13!==1 goto RM
  3885. set Trainer-SILPH-CO-13=1
  3886. set reward=514
  3887. set foe1=MAGNETON&set foe1lvl=26
  3888. set foe2=KOFFING&set foe2lvl=26
  3889. set foe3=WEEZING&set foe3lvl=26
  3890. set foe4=MAGNEMITE&set foe4lvl=26
  3891. goto Trainer-battle
  3892. :Trainer-SILPH-CO-14
  3893. if !Trainer-SILPH-CO-14!==1 goto RM
  3894. set Trainer-SILPH-CO-14=1
  3895. set reward=653
  3896. set foe1=ARBOK&set foe1lvl=33
  3897. goto Trainer-battle
  3898. :Trainer-SILPH-CO-15
  3899. if !Trainer-SILPH-CO-15!==1 goto RM
  3900. set Trainer-SILPH-CO-15=1
  3901. set reward=574
  3902. set foe1=MACHOP&set foe1lvl=29
  3903. set foe2=MACHOKE&set foe2lvl=29
  3904. goto Trainer-battle
  3905. :Trainer-SILPH-CO-16
  3906. if !Trainer-SILPH-CO-16!==1 goto RM
  3907. set Trainer-SILPH-CO-16=1
  3908. set reward=554
  3909. set foe1=ZUBAT&set foe1lvl=28
  3910. set foe2=ZUBAT&set foe2lvl=28
  3911. set foe3=GOLBAT&set foe3lvl=28
  3912. goto Trainer-battle
  3913. :Trainer-SILPH-CO-17
  3914. if !Trainer-SILPH-CO-17!==1 goto RM
  3915. set Trainer-SILPH-CO-17=1
  3916. set reward=495
  3917. set foe1=VOLTORB&set foe1lvl=25
  3918. set foe2=KOFFING&set foe2lvl=25
  3919. set foe3=MAGNETON&set foe3lvl=25
  3920. set foe4=MAGNEMITE&set foe4lvl=25
  3921. set foe5=KOFFING&set foe5lvl=25
  3922. goto Trainer-battle
  3923. :Trainer-SILPH-CO-18
  3924. if !Trainer-SILPH-CO-18!==1 goto RM
  3925. set Trainer-SILPH-CO-18=1
  3926. set reward=574
  3927. set foe1=CUBONE&set foe1lvl=29
  3928. set foe2=CUBONE&set foe2lvl=29
  3929. goto Trainer-battle
  3930. :Trainer-SILPH-CO-19
  3931. if !Trainer-SILPH-CO-19!==1 goto RM
  3932. set Trainer-SILPH-CO-19=1
  3933. set reward=514
  3934. set foe1=RATICATE&set foe1lvl=26
  3935. set foe2=ARBOK&set foe2lvl=26
  3936. set foe3=KOFFING&set foe3lvl=26
  3937. set foe4=GOLBAT&set foe4lvl=26
  3938. goto Trainer-battle
  3939. :Trainer-SILPH-CO-20
  3940. if !Trainer-SILPH-CO-20!==1 goto RM
  3941. set Trainer-SILPH-CO-20=1
  3942. set reward=574
  3943. set foe1=ELECTRODE&set foe1lvl=29
  3944. set foe2=MUK&set foe2lvl=29
  3945. goto Trainer-battle
  3946. :Trainer-SILPH-CO-21
  3947. if !Trainer-SILPH-CO-21!==1 goto RM
  3948. set Trainer-SILPH-CO-21=1
  3949. set reward=574
  3950. set foe1=SANDSHREW&set foe1lvl=29
  3951. set foe2=SANDSLASH&set foe2lvl=29
  3952. goto Trainer-battle
  3953. :Trainer-SILPH-CO-22
  3954. if !Trainer-SILPH-CO-22!==1 goto RM
  3955. set Trainer-SILPH-CO-22=1
  3956. set reward=1465
  3957. set foe1=GARY&set foe1lvl=37
  3958. set foe1m1=
  3959. set foe1m2=
  3960. set foe1m3=
  3961. set foe1m4=
  3962. set foe2=GROWLITHE&set foe2lvl=38
  3963. set foe2m1=
  3964. set foe2m2=
  3965. set foe2m3=
  3966. set foe2m4=
  3967. set foe3=EXEGGUTE&set foe3lvl=35
  3968. set foe3m1=
  3969. set foe3m2=
  3970. set foe3m3=
  3971. set foe3m4=
  3972. set foe4=ALAKAZAM&set foe4lvl=35
  3973. set foe4m1=
  3974. set foe4m2=
  3975. set foe4m3=
  3976. set foe4m4=
  3977. set foe5=VARIES&set foe5lvl=40
  3978. set foe5m1=
  3979. set foe5m2=
  3980. set foe5m3=
  3981. set foe5m4=
  3982. goto Trainer-battle
  3983. :Trainer-SILPH-CO-23
  3984. if !Trainer-SILPH-CO-23!==1 goto RM
  3985. set Trainer-SILPH-CO-23=1
  3986. set reward=574
  3987. set foe1=GRIMER&set foe1lvl=29
  3988. set foe2=ELECTRODE&set foe2lvl=29
  3989. goto Trainer-battle
  3990. :Trainer-SILPH-CO-24
  3991. if !Trainer-SILPH-CO-24!==1 goto RM
  3992. set Trainer-SILPH-CO-24=1
  3993. set reward=554
  3994. set foe1=WEEZING&set foe1lvl=28
  3995. set foe2=GOLBAT&set foe2lvl=28
  3996. set foe3=KOFFING&set foe3lvl=28
  3997. goto Trainer-battle
  3998. :Trainer-SILPH-CO-25
  3999. if !Trainer-SILPH-CO-25!==1 goto RM
  4000. set Trainer-SILPH-CO-25=1
  4001. set reward=514
  4002. set foe1=RATICATE&set foe1lvl=26
  4003. set foe2=ZUBAT&set foe2lvl=26
  4004. set foe3=GOLBAT&set foe3lvl=26
  4005. set foe4=RATTATA&set foe4lvl=26
  4006. goto Trainer-battle
  4007. :Trainer-SILPH-CO-26
  4008. if !Trainer-SILPH-CO-26!==1 goto RM
  4009. set Trainer-SILPH-CO-26=1
  4010. set reward=554
  4011. set foe1=GOLBAT&set foe1lvl=28
  4012. set foe2=DROWZEE&set foe2lvl=28
  4013. set foe3=HYPNO&set foe3lvl=28
  4014. goto Trainer-battle
  4015. :Trainer-SILPH-CO-27
  4016. if !Trainer-SILPH-CO-27!==1 goto RM
  4017. set Trainer-SILPH-CO-27=1
  4018. set reward=554
  4019. set foe1=VOLTORB&set foe1lvl=28
  4020. set foe2=KOFFING&set foe2lvl=28
  4021. set foe3=MAGNETON&set foe3lvl=28
  4022. goto Trainer-battle
  4023. :Trainer-SILPH-CO-28
  4024. if !Trainer-SILPH-CO-28!==1 goto RM
  4025. set Trainer-SILPH-CO-28=1
  4026. set reward=554
  4027. set foe1=DROWZEE&set foe1lvl=28
  4028. set foe2=GRIMER&set foe2lvl=28
  4029. set foe3=MACHOP&set foe3lvl=28
  4030. goto Trainer-battle
  4031. :Trainer-SILPH-CO-29
  4032. if !Trainer-SILPH-CO-29!==1 goto RM
  4033. set Trainer-SILPH-CO-29=1
  4034. set reward=574
  4035. set foe1=MAGNEMITE&set foe1lvl=29
  4036. set foe2=KOFFING&set foe2lvl=29
  4037. goto Trainer-battle
  4038. :Trainer-SILPH-CO-30
  4039. if !Trainer-SILPH-CO-30!==1 goto RM
  4040. set Trainer-SILPH-CO-30=1
  4041. set reward=653
  4042. set foe1=MACHOKE&set foe1lvl=33
  4043. goto Trainer-battle
  4044. :Trainer-SILPH-CO-31
  4045. if !Trainer-SILPH-CO-31!==1 goto RM
  4046. set Trainer-SILPH-CO-31=1
  4047. set reward=495
  4048. set foe1=RATTATA&set foe1lvl=25
  4049. set foe2=RATTATA&set foe2lvl=25
  4050. set foe3=ZUBAT&set foe3lvl=25
  4051. set foe4=RATTATA&set foe4lvl=25
  4052. set foe5=EKANS&set foe5lvl=25
  4053. goto Trainer-battle
  4054. :Trainer-SILPH-CO-32
  4055. if !Trainer-SILPH-CO-32!==1 goto RM
  4056. set Trainer-SILPH-CO-32=1
  4057. set reward=3663
  4058. set foe1=NIDORINO&set foe1lvl=37
  4059. set foe1m1=
  4060. set foe1m2=
  4061. set foe1m3=
  4062. set foe1m4=
  4063. set foe2=KANGASKHAN&set foe2lvl=35
  4064. set foe2m1=
  4065. set foe2m2=
  4066. set foe2m3=
  4067. set foe2m4=
  4068. set foe3=RHYHORN&set foe3lvl=37
  4069. set foe3m1=
  4070. set foe3m2=
  4071. set foe3m3=
  4072. set foe3m4=
  4073. set foe4=NIDOQUEEN&set foe4lvl=41
  4074. set foe4m1=
  4075. set foe4m2=
  4076. set foe4m3=
  4077. set foe4m4=
  4078. goto Trainer-battle
  4079. :Trainer-SAFFRON-CITY-GYM-1
  4080. if !Trainer-SAFFRON-CITY-GYM-1!==1 goto RM
  4081. set Trainer-SAFFRON-CITY-GYM-1=1
  4082. set reward=653
  4083. set foe1=SLOWPOKE&set foe1lvl=33
  4084. set foe2=SLOWPOKE&set foe2lvl=33
  4085. set foe3=SLOWBRO&set foe3lvl=33
  4086. goto Trainer-battle
  4087. :Trainer-SAFFRON-CITY-GYM-2
  4088. if !Trainer-SAFFRON-CITY-GYM-2!==1 goto RM
  4089. set Trainer-SAFFRON-CITY-GYM-2=1
  4090. set reward=673
  4091. set foe1=MIME&set foe1lvl=34
  4092. set foe2=KADABRA&set foe2lvl=34
  4093. goto Trainer-battle
  4094. :Trainer-SAFFRON-CITY-GYM-3
  4095. if !Trainer-SAFFRON-CITY-GYM-3!==1 goto RM
  4096. set Trainer-SAFFRON-CITY-GYM-3=1
  4097. set reward=613
  4098. set foe1=KADABRA&set foe1lvl=31
  4099. set foe2=SLOWPOKE&set foe2lvl=31
  4100. goto Trainer-battle
  4101. :Trainer-SAFFRON-CITY-GYM-4
  4102. if !Trainer-SAFFRON-CITY-GYM-4!==1 goto RM
  4103. set Trainer-SAFFRON-CITY-GYM-4=1
  4104. set reward=613
  4105. set foe1=MIME&set foe1lvl=31
  4106. set foe2=KADABRA&set foe2lvl=31
  4107. goto Trainer-battle
  4108. :Trainer-SAFFRON-CITY-GYM-5
  4109. if !Trainer-SAFFRON-CITY-GYM-5!==1 goto RM
  4110. set Trainer-SAFFRON-CITY-GYM-5=1
  4111. set reward=594
  4112. set foe1=GHASTLY&set foe1lvl=30
  4113. set foe2=GHASTLY&set foe2lvl=30
  4114. set foe3=HAUNTER&set foe3lvl=30
  4115. goto Trainer-battle
  4116. :Trainer-SAFFRON-CITY-GYM-6
  4117. if !Trainer-SAFFRON-CITY-GYM-6!==1 goto RM
  4118. set Trainer-SAFFRON-CITY-GYM-6=1
  4119. set reward=752
  4120. set foe1=HAUNTER&set foe1lvl=38
  4121. goto Trainer-battle
  4122. :Trainer-SAFFRON-CITY-GYM-7
  4123. if !Trainer-SAFFRON-CITY-GYM-7!==1 goto RM
  4124. set Trainer-SAFFRON-CITY-GYM-7=1
  4125. set reward=752
  4126. set foe1=SLOWBRO&set foe1lvl=38
  4127. goto Trainer-battle
  4128. :Trainer-SAFFRON-CITY-GYM-8
  4129. if !Trainer-SAFFRON-CITY-GYM-8!==1 goto RM
  4130. set Trainer-SAFFRON-CITY-GYM-8=1
  4131. set reward=673
  4132. set foe1=GHASTLY&set foe1lvl=34
  4133. set foe2=HAUNTER&set foe2lvl=34
  4134. goto Trainer-battle
  4135. :Trainer-ROUTE-16-1
  4136. if !Trainer-ROUTE-16-1!==1 goto RM
  4137. set Trainer-ROUTE-16-1=1
  4138. set reward=574
  4139. set foe1=GRIMER&set foe1lvl=29
  4140. set foe2=KOFFING&set foe2lvl=29
  4141. goto Trainer-battle
  4142. :Trainer-ROUTE-16-2
  4143. if !Trainer-ROUTE-16-2!==1 goto RM
  4144. set Trainer-ROUTE-16-2=1
  4145. set reward=554
  4146. set foe1=MACHOP&set foe1lvl=28
  4147. set foe2=MANKEY&set foe2lvl=28
  4148. set foe3=MACHOP&set foe3lvl=28
  4149. goto Trainer-battle
  4150. :Trainer-ROUTE-16-3
  4151. if !Trainer-ROUTE-16-3!==1 goto RM
  4152. set Trainer-ROUTE-16-3=1
  4153. set reward=574
  4154. set foe1=MANKEY&set foe1lvl=29
  4155. set foe2=MACHOP&set foe2lvl=29
  4156. goto Trainer-battle
  4157. :Trainer-ROUTE-16-4
  4158. if !Trainer-ROUTE-16-4!==1 goto RM
  4159. set Trainer-ROUTE-16-4=1
  4160. set reward=653
  4161. set foe1=MACHOP&set foe1lvl=33
  4162. goto Trainer-battle
  4163. :Trainer-ROUTE-16-5
  4164. if !Trainer-ROUTE-16-5!==1 goto RM
  4165. set Trainer-ROUTE-16-5=1
  4166. set reward=653
  4167. set foe1=WEEZING&set foe1lvl=33
  4168. goto Trainer-battle
  4169. :Trainer-ROUTE-16-6
  4170. if !Trainer-ROUTE-16-6!==1 goto RM
  4171. set Trainer-ROUTE-16-6=1
  4172. set reward=514
  4173. set foe1=GRIMER&set foe1lvl=26
  4174. set foe2=GRIMER&set foe2lvl=26
  4175. set foe3=GRIMER&set foe3lvl=26
  4176. set foe4=GRIMER&set foe4lvl=26
  4177. goto Trainer-battle
  4178. :Trainer-ROUTE-17-1
  4179. if !Trainer-ROUTE-17-1!==1 goto RM
  4180. set Trainer-ROUTE-17-1=1
  4181. set reward=554
  4182. set foe1=WEEZING&set foe1lvl=28
  4183. set foe2=KOFFING&set foe2lvl=28
  4184. set foe3=WEEZING&set foe3lvl=28
  4185. goto Trainer-battle
  4186. :Trainer-ROUTE-17-2
  4187. if !Trainer-ROUTE-17-2!==1 goto RM
  4188. set Trainer-ROUTE-17-2=1
  4189. set reward=653
  4190. set foe1=MUK&set foe1lvl=33
  4191. goto Trainer-battle
  4192. :Trainer-ROUTE-17-3
  4193. if !Trainer-ROUTE-17-3!==1 goto RM
  4194. set Trainer-ROUTE-17-3=1
  4195. set reward=514
  4196. set foe1=MANKEY&set foe1lvl=26
  4197. set foe2=MANKEY&set foe2lvl=26
  4198. set foe3=MACHOKE&set foe3lvl=26
  4199. set foe4=MACHOP&set foe4lvl=26
  4200. goto Trainer-battle
  4201. :Trainer-ROUTE-17-4
  4202. if !Trainer-ROUTE-17-4!==1 goto RM
  4203. set Trainer-ROUTE-17-4=1
  4204. set reward=574
  4205. set foe1=WEEZING&set foe1lvl=29
  4206. set foe2=MUK&set foe2lvl=29
  4207. goto Trainer-battle
  4208. :Trainer-ROUTE-17-5
  4209. if !Trainer-ROUTE-17-5!==1 goto RM
  4210. set Trainer-ROUTE-17-5=1
  4211. set reward=574
  4212. set foe1=MACHOP&set foe1lvl=29
  4213. set foe2=MACHOKE&set foe2lvl=29
  4214. goto Trainer-battle
  4215. :Trainer-ROUTE-17-6
  4216. if !Trainer-ROUTE-17-6!==1 goto RM
  4217. set Trainer-ROUTE-17-6=1
  4218. set reward=574
  4219. set foe1=MANKEY&set foe1lvl=29
  4220. set foe2=PRIMEAPE&set foe2lvl=29
  4221. goto Trainer-battle
  4222. :Trainer-ROUTE-17-7
  4223. if !Trainer-ROUTE-17-7!==1 goto RM
  4224. set Trainer-ROUTE-17-7=1
  4225. set reward=574
  4226. set foe1=VOLTORB&set foe1lvl=29
  4227. set foe2=VOLTORB&set foe2lvl=29
  4228. goto Trainer-battle
  4229. :Trainer-ROUTE-17-8
  4230. if !Trainer-ROUTE-17-8!==1 goto RM
  4231. set Trainer-ROUTE-17-8=1
  4232. set reward=653
  4233. set foe1=MACHOKE&set foe1lvl=33
  4234. goto Trainer-battle
  4235. :Trainer-ROUTE-17-9
  4236. if !Trainer-ROUTE-17-9!==1 goto RM
  4237. set Trainer-ROUTE-17-9=1
  4238. set reward=574
  4239. set foe1=PRIMEAPE&set foe1lvl=29
  4240. set foe2=MACHOKE&set foe2lvl=29
  4241. goto Trainer-battle
  4242. :Trainer-ROUTE-17-10
  4243. if !Trainer-ROUTE-17-10!==1 goto RM
  4244. set Trainer-ROUTE-17-10=1
  4245. set reward=495
  4246. set foe1=KOFFING&set foe1lvl=25
  4247. set foe2=WEEZING&set foe2lvl=25
  4248. set foe3=KOFFING&set foe3lvl=25
  4249. set foe4=KOFFING&set foe4lvl=25
  4250. set foe5=WEEZING&set foe5lvl=25
  4251. goto Trainer-battle
  4252. :Trainer-ROUTE-18-1
  4253. if !Trainer-ROUTE-18-1!==1 goto RM
  4254. set Trainer-ROUTE-18-1=1
  4255. set reward=574
  4256. set foe1=SPEAROW&set foe1lvl=29
  4257. set foe2=FEAROW&set foe2lvl=29
  4258. goto Trainer-battle
  4259. :Trainer-ROUTE-18-2
  4260. if !Trainer-ROUTE-18-2!==1 goto RM
  4261. set Trainer-ROUTE-18-2=1
  4262. set reward=514
  4263. set foe1=SPEAROW&set foe1lvl=26
  4264. set foe2=SPEAROW&set foe2lvl=26
  4265. set foe3=FEAROW&set foe3lvl=26
  4266. set foe4=SPEAROW&set foe4lvl=26
  4267. goto Trainer-battle
  4268. :Trainer-ROUTE-18-3
  4269. if !Trainer-ROUTE-18-3!==1 goto RM
  4270. set Trainer-ROUTE-18-3=1
  4271. set reward=673
  4272. set foe1=DODRIO&set foe1lvl=34
  4273. goto Trainer-battle
  4274. :Trainer-FUCHSIA-CITY-GYM-1
  4275. if !Trainer-FUCHSIA-CITY-GYM-1!==1 goto RM
  4276. set Trainer-FUCHSIA-CITY-GYM-1=1
  4277. set reward=752
  4278. set foe1=HYPNO&set foe1lvl=38
  4279. goto Trainer-battle
  4280. :Trainer-FUCHSIA-CITY-GYM-2
  4281. if !Trainer-FUCHSIA-CITY-GYM-2!==1 goto RM
  4282. set Trainer-FUCHSIA-CITY-GYM-2=1
  4283. set reward=673
  4284. set foe1=DROWZEE&set foe1lvl=34
  4285. set foe2=KADABRA&set foe2lvl=34
  4286. goto Trainer-battle
  4287. :Trainer-FUCHSIA-CITY-GYM-3
  4288. if !Trainer-FUCHSIA-CITY-GYM-3!==1 goto RM
  4289. set Trainer-FUCHSIA-CITY-GYM-3=1
  4290. set reward=613
  4291. set foe1=DROWZEE&set foe1lvl=31
  4292. set foe2=DROWZEE&set foe2lvl=31
  4293. set foe3=KADABRA&set foe3lvl=31
  4294. set foe4=DROWZEE&set foe4lvl=31
  4295. goto Trainer-battle
  4296. :Trainer-ROUTE-15-1
  4297. if !Trainer-ROUTE-15-1!==1 goto RM
  4298. set Trainer-ROUTE-15-1=1
  4299. set reward=574
  4300. set foe1=BELLSPROUT&set foe1lvl=29
  4301. set foe2=ODDISH&set foe2lvl=29
  4302. set foe3=TANGELA&set foe3lvl=29
  4303. goto Trainer-battle
  4304. :Trainer-ROUTE-15-2
  4305. if !Trainer-ROUTE-15-2!==1 goto RM
  4306. set Trainer-ROUTE-15-2=1
  4307. set reward=514
  4308. set foe1=PIDGEOTTO&set foe1lvl=26
  4309. set foe2=FARFETCHD&set foe2lvl=26
  4310. set foe3=DODUO&set foe3lvl=26
  4311. set foe4=PIDGEY&set foe4lvl=26
  4312. goto Trainer-battle
  4313. :Trainer-ROUTE-15-3
  4314. if !Trainer-ROUTE-15-3!==1 goto RM
  4315. set Trainer-ROUTE-15-3=1
  4316. set reward=554
  4317. set foe1=DODRIO&set foe1lvl=28
  4318. set foe2=DODUO&set foe2lvl=28
  4319. set foe3=DODUO&set foe3lvl=28
  4320. goto Trainer-battle
  4321. :Trainer-ROUTE-15-4
  4322. if !Trainer-ROUTE-15-4!==1 goto RM
  4323. set Trainer-ROUTE-15-4=1
  4324. set reward=554
  4325. set foe1=GLOOM&set foe1lvl=28
  4326. set foe2=ODDISH&set foe2lvl=28
  4327. set foe3=ODDISH&set foe3lvl=28
  4328. goto Trainer-battle
  4329. :Trainer-ROUTE-15-5
  4330. if !Trainer-ROUTE-15-5!==1 goto RM
  4331. set Trainer-ROUTE-15-5=1
  4332. set reward=574
  4333. set foe1=BULBASAUR&set foe1lvl=29
  4334. set foe2=IVYSAUR&set foe2lvl=29
  4335. goto Trainer-battle
  4336. :Trainer-ROUTE-15-6
  4337. if !Trainer-ROUTE-15-6!==1 goto RM
  4338. set Trainer-ROUTE-15-6=1
  4339. set reward=554
  4340. set foe1=KOFFING&set foe1lvl=28
  4341. set foe2=GRIMER&set foe2lvl=28
  4342. set foe3=WEEZING&set foe3lvl=28
  4343. goto Trainer-battle
  4344. :Trainer-ROUTE-15-7
  4345. if !Trainer-ROUTE-15-7!==1 goto RM
  4346. set Trainer-ROUTE-15-7=1
  4347. set reward=554
  4348. set foe1=KOFFING&set foe1lvl=28
  4349. set foe2=KOFFING&set foe2lvl=28
  4350. set foe3=WEEZING&set foe3lvl=28
  4351. set foe4=KOFFING&set foe4lvl=28
  4352. set foe5=GRIMER&set foe5lvl=28
  4353. goto Trainer-battle
  4354. :Trainer-ROUTE-15-8
  4355. if !Trainer-ROUTE-15-8!==1 goto RM
  4356. set Trainer-ROUTE-15-8=1
  4357. set reward=574
  4358. set foe1=PIKACHU&set foe1lvl=29
  4359. set foe2=RAICHU&set foe2lvl=29
  4360. goto Trainer-battle
  4361. :Trainer-ROUTE-15-9
  4362. if !Trainer-ROUTE-15-9!==1 goto RM
  4363. set Trainer-ROUTE-15-9=1
  4364. set reward=574
  4365. set foe1=PIDGEOTTO&set foe1lvl=29
  4366. set foe2=WIGGLYTUFF&set foe2lvl=29
  4367. goto Trainer-battle
  4368. :Trainer-ROUTE-15-10
  4369. if !Trainer-ROUTE-15-10!==1 goto RM
  4370. set Trainer-ROUTE-15-10=1
  4371. set reward=574
  4372. set foe1=SPEAROW&set foe1lvl=29
  4373. set foe2=FEAROW&set foe2lvl=29
  4374. goto Trainer-battle
  4375. :Trainer-ROUTE-15-11
  4376. if !Trainer-ROUTE-15-11!==1 goto RM
  4377. set Trainer-ROUTE-15-11=1
  4378. set reward=653
  4379. set foe1=CLEFAIRY&set foe1lvl=33
  4380. goto Trainer-battle
  4381. :Trainer-ROUTE-14-1
  4382. if !Trainer-ROUTE-14-1!==1 goto RM
  4383. set Trainer-ROUTE-14-1=1
  4384. set reward=554
  4385. set foe1=GRIMER&set foe1lvl=28
  4386. set foe2=GRIMER&set foe2lvl=28
  4387. set foe3=KOFFING&set foe3lvl=28
  4388. goto Trainer-battle
  4389. :Trainer-ROUTE-14-2
  4390. if !Trainer-ROUTE-14-2!==1 goto RM
  4391. set Trainer-ROUTE-14-2=1
  4392. set reward=574
  4393. set foe1=KOFFING&set foe1lvl=29
  4394. set foe2=GRIMER&set foe2lvl=29
  4395. goto Trainer-battle
  4396. :Trainer-ROUTE-14-3
  4397. if !Trainer-ROUTE-14-3!==1 goto RM
  4398. set Trainer-ROUTE-14-3=1
  4399. set reward=514
  4400. set foe1=KOFFING&set foe1lvl=26
  4401. set foe2=KOFFING&set foe2lvl=26
  4402. set foe3=GRIMER&set foe3lvl=26
  4403. set foe4=KOFFING&set foe4lvl=26
  4404. goto Trainer-battle
  4405. :Trainer-ROUTE-14-4
  4406. if !Trainer-ROUTE-14-4!==1 goto RM
  4407. set Trainer-ROUTE-14-4=1
  4408. set reward=653
  4409. set foe1=FARFETCHD&set foe1lvl=33
  4410. goto Trainer-battle
  4411. :Trainer-ROUTE-14-5
  4412. if !Trainer-ROUTE-14-5!==1 goto RM
  4413. set Trainer-ROUTE-14-5=1
  4414. set reward=574
  4415. set foe1=KOFFING&set foe1lvl=29
  4416. set foe2=MUK&set foe2lvl=29
  4417. goto Trainer-battle
  4418. :Trainer-ROUTE-14-6
  4419. if !Trainer-ROUTE-14-6!==1 goto RM
  4420. set Trainer-ROUTE-14-6=1
  4421. set reward=554
  4422. set foe1=SPEAROW&set foe1lvl=28
  4423. set foe2=DODUO&set foe2lvl=28
  4424. set foe3=SPEAROW&set foe3lvl=28
  4425. goto Trainer-battle
  4426. :Trainer-ROUTE-14-7
  4427. if !Trainer-ROUTE-14-7!==1 goto RM
  4428. set Trainer-ROUTE-14-7=1
  4429. set reward=574
  4430. set foe1=PIDGEOTTO&set foe1lvl=29
  4431. set foe2=FEAROW&set foe2lvl=29
  4432. goto Trainer-battle
  4433. :Trainer-ROUTE-13-1
  4434. if !Trainer-ROUTE-13-1!==1 goto RM
  4435. set Trainer-ROUTE-13-1=1
  4436. set reward=514
  4437. set foe1=PIDGEY&set foe1lvl=26
  4438. set foe2=PIDGEOTTO&set foe2lvl=26
  4439. set foe3=SPEAROW&set foe3lvl=26
  4440. set foe4=FEAROW&set foe4lvl=26
  4441. goto Trainer-battle
  4442. :Trainer-ROUTE-13-2
  4443. if !Trainer-ROUTE-13-2!==1 goto RM
  4444. set Trainer-ROUTE-13-2=1
  4445. set reward=534
  4446. set foe1=PIDGEY&set foe1lvl=27
  4447. set foe2=MEOWTH&set foe2lvl=27
  4448. set foe3=PIDGEY&set foe3lvl=27
  4449. set foe4=PIDGEOTTO&set foe4lvl=27
  4450. goto Trainer-battle
  4451. :Trainer-ROUTE-13-3
  4452. if !Trainer-ROUTE-13-3!==1 goto RM
  4453. set Trainer-ROUTE-13-3=1
  4454. set reward=594
  4455. set foe1=POLIWAG&set foe1lvl=30
  4456. set foe2=POLIWAG&set foe2lvl=30
  4457. goto Trainer-battle
  4458. :Trainer-ROUTE-13-4
  4459. if !Trainer-ROUTE-13-4!==1 goto RM
  4460. set Trainer-ROUTE-13-4=1
  4461. set reward=574
  4462. set foe1=CLEFAIRY&set foe1lvl=29
  4463. set foe2=MEOWTH&set foe2lvl=29
  4464. goto Trainer-battle
  4465. :Trainer-ROUTE-13-5
  4466. if !Trainer-ROUTE-13-5!==1 goto RM
  4467. set Trainer-ROUTE-13-5=1
  4468. set reward=534
  4469. set foe1=RATTATA&set foe1lvl=27
  4470. set foe2=PIKACHU&set foe2lvl=27
  4471. set foe3=RATTATA&set foe3lvl=27
  4472. goto Trainer-battle
  4473. :Trainer-ROUTE-13-6
  4474. if !Trainer-ROUTE-13-6!==1 goto RM
  4475. set Trainer-ROUTE-13-6=1
  4476. set reward=475
  4477. set foe1=PIDGEY&set foe1lvl=24
  4478. set foe2=MEOWTH&set foe2lvl=24
  4479. set foe3=RATTATA&set foe3lvl=24
  4480. set foe4=PIKACHU&set foe4lvl=24
  4481. set foe5=MEOWTH&set foe5lvl=24
  4482. goto Trainer-battle
  4483. :Trainer-ROUTE-13-7
  4484. if !Trainer-ROUTE-13-7!==1 goto RM
  4485. set Trainer-ROUTE-13-7=1
  4486. set reward=574
  4487. set foe1=PIDGEY&set foe1lvl=29
  4488. set foe2=PIDGEOTTO&set foe2lvl=29
  4489. goto Trainer-battle
  4490. :Trainer-ROUTE-13-8
  4491. if !Trainer-ROUTE-13-8!==1 goto RM
  4492. set Trainer-ROUTE-13-8=1
  4493. set reward=554
  4494. set foe1=GOLDEEN&set foe1lvl=28
  4495. set foe2=POLIWAG&set foe2lvl=28
  4496. set foe3=HORSEA&set foe3lvl=28
  4497. goto Trainer-battle
  4498. :Trainer-ROUTE-13-9
  4499. if !Trainer-ROUTE-13-9!==1 goto RM
  4500. set Trainer-ROUTE-13-9=1
  4501. set reward=574
  4502. set foe1=MALE&set foe1lvl=29
  4503. set foe2=NIDORINO&set foe2lvl=29
  4504. goto Trainer-battle
  4505. :Trainer-ROUTE-13-10
  4506. if !Trainer-ROUTE-13-10!==1 goto RM
  4507. set Trainer-ROUTE-13-10=1
  4508. set reward=475
  4509. set foe1=MAGIKARP&set foe1lvl=24
  4510. set foe2=MAGIKARP&set foe2lvl=24
  4511. goto Trainer-battle
  4512. :Trainer-ROUTE-13-11
  4513. if !Trainer-ROUTE-13-11!==1 goto RM
  4514. set Trainer-ROUTE-13-11=1
  4515. set reward=574
  4516. set foe1=VOLTORB&set foe1lvl=29
  4517. set foe2=ELECTRODE&set foe2lvl=29
  4518. goto Trainer-battle
  4519. :Trainer-ROUTE-12-1
  4520. if !Trainer-ROUTE-12-1!==1 goto RM
  4521. set Trainer-ROUTE-12-1=1
  4522. set reward=415
  4523. set foe1=POLIWAG&set foe1lvl=21
  4524. set foe2=SHELLDER&set foe2lvl=21
  4525. set foe3=GOLDEEN&set foe3lvl=21
  4526. set foe4=HORSEA&set foe4lvl=21
  4527. goto Trainer-battle
  4528. :Trainer-ROUTE-12-2
  4529. if !Trainer-ROUTE-12-2!==1 goto RM
  4530. set Trainer-ROUTE-12-2=1
  4531. set reward=534
  4532. set foe1=GOLDEEN&set foe1lvl=27
  4533. goto Trainer-battle
  4534. :Trainer-ROUTE-12-3
  4535. if !Trainer-ROUTE-12-3!==1 goto RM
  4536. set Trainer-ROUTE-12-3=1
  4537. set reward=475
  4538. set foe1=TENTACOOL&set foe1lvl=24
  4539. set foe2=GOLDEEN&set foe2lvl=24
  4540. goto Trainer-battle
  4541. :Trainer-ROUTE-12-4
  4542. if !Trainer-ROUTE-12-4!==1 goto RM
  4543. set Trainer-ROUTE-12-4=1
  4544. set reward=435
  4545. set foe1=GOLDEEN&set foe1lvl=22
  4546. set foe2=POLIWAG&set foe2lvl=22
  4547. set foe3=GOLDEEN&set foe3lvl=22
  4548. goto Trainer-battle
  4549. :Trainer-ROUTE-19-1
  4550. if !Trainer-ROUTE-19-1!==1 goto RM
  4551. set Trainer-ROUTE-19-1=1
  4552. set reward=574
  4553. set foe1=GOLDEEN&set foe1lvl=29
  4554. set foe2=HORSEA&set foe2lvl=29
  4555. set foe3=STARYU&set foe3lvl=29
  4556. goto Trainer-battle
  4557. :Trainer-ROUTE-19-2
  4558. if !Trainer-ROUTE-19-2!==1 goto RM
  4559. set Trainer-ROUTE-19-2=1
  4560. set reward=594
  4561. set foe1=TENTACOOL&set foe1lvl=30
  4562. set foe2=SHELLDER&set foe2lvl=30
  4563. goto Trainer-battle
  4564. :Trainer-ROUTE-19-3
  4565. if !Trainer-ROUTE-19-3!==1 goto RM
  4566. set Trainer-ROUTE-19-3=1
  4567. set reward=594
  4568. set foe1=HORSEA&set foe1lvl=30
  4569. set foe2=HORSEA&set foe2lvl=30
  4570. goto Trainer-battle
  4571. :Trainer-ROUTE-19-4
  4572. if !Trainer-ROUTE-19-4!==1 goto RM
  4573. set Trainer-ROUTE-19-4=1
  4574. set reward=594
  4575. set foe1=POLIWAG&set foe1lvl=30
  4576. set foe2=POLIWAG&set foe2lvl=30
  4577. set foe3=POLIWHIRL&set foe3lvl=30
  4578. goto Trainer-battle
  4579. :Trainer-ROUTE-19-5
  4580. if !Trainer-ROUTE-19-5!==1 goto RM
  4581. set Trainer-ROUTE-19-5=1
  4582. set reward=534
  4583. set foe1=HORSEA&set foe1lvl=27
  4584. set foe2=TENTACOOL&set foe2lvl=27
  4585. set foe3=TENTACOOL&set foe3lvl=27
  4586. set foe4=GOLDEEN&set foe4lvl=27
  4587. goto Trainer-battle
  4588. :Trainer-ROUTE-19-6
  4589. if !Trainer-ROUTE-19-6!==1 goto RM
  4590. set Trainer-ROUTE-19-6=1
  4591. set reward=574
  4592. set foe1=GOLDEEN&set foe1lvl=29
  4593. set foe2=SHELLDER&set foe2lvl=29
  4594. set foe3=SEAKING&set foe3lvl=29
  4595. goto Trainer-battle
  4596. :Trainer-ROUTE-19-7
  4597. if !Trainer-ROUTE-19-7!==1 goto RM
  4598. set Trainer-ROUTE-19-7=1
  4599. set reward=534
  4600. set foe1=TENTACOOL&set foe1lvl=27
  4601. set foe2=TENTACOOL&set foe2lvl=27
  4602. set foe3=STARYU&set foe3lvl=27
  4603. set foe4=HORSEA&set foe4lvl=27
  4604. set foe5=TENTACRUEL&set foe5lvl=27
  4605. goto Trainer-battle
  4606. :Trainer-ROUTE-19-8
  4607. if !Trainer-ROUTE-19-8!==1 goto RM
  4608. set Trainer-ROUTE-19-8=1
  4609. set reward=534
  4610. set foe1=POLIWAG&set foe1lvl=27
  4611. set foe2=GOLDEEN&set foe2lvl=27
  4612. set foe3=SEAKING&set foe3lvl=27
  4613. set foe4=GOLDEEN&set foe4lvl=27
  4614. set foe5=POLIWAG&set foe5lvl=27
  4615. goto Trainer-battle
  4616. :Trainer-ROUTE-19-9
  4617. if !Trainer-ROUTE-19-9!==1 goto RM
  4618. set Trainer-ROUTE-19-9=1
  4619. set reward=594
  4620. set foe1=GOLDEEN&set foe1lvl=30
  4621. set foe2=SEAKING&set foe2lvl=30
  4622. goto Trainer-battle
  4623. :Trainer-ROUTE-19-10
  4624. if !Trainer-ROUTE-19-10!==1 goto RM
  4625. set Trainer-ROUTE-19-10=1
  4626. set reward=574
  4627. set foe1=STARYU&set foe1lvl=29
  4628. set foe2=STARYU&set foe2lvl=29
  4629. set foe3=STARYU&set foe3lvl=29
  4630. goto Trainer-battle
  4631. :Trainer-ROUTE-19-11
  4632. if !Trainer-ROUTE-19-11!==1 goto RM
  4633. set Trainer-ROUTE-19-11=1
  4634. set reward=554
  4635. set foe1=HORSEA&set foe1lvl=28
  4636. set foe2=HORSEA&set foe2lvl=28
  4637. set foe3=SEADRA&set foe3lvl=28
  4638. set foe4=HORSEA&set foe4lvl=28
  4639. goto Trainer-battle
  4640. :Trainer-ROUTE-19-12
  4641. if !Trainer-ROUTE-19-12!==1 goto RM
  4642. set Trainer-ROUTE-19-12=1
  4643. set reward=613
  4644. set foe1=SHELLDER&set foe1lvl=31
  4645. set foe2=CLOYSTER&set foe2lvl=31
  4646. goto Trainer-battle
  4647. :Trainer-ROUTE-19-13
  4648. if !Trainer-ROUTE-19-13!==1 goto RM
  4649. set Trainer-ROUTE-19-13=1
  4650. set reward=594
  4651. set foe1=SEADRA&set foe1lvl=30
  4652. set foe2=HORSEA&set foe2lvl=30
  4653. set foe3=SEADRA&set foe3lvl=30
  4654. goto Trainer-battle
  4655. :Trainer-ROUTE-19-14
  4656. if !Trainer-ROUTE-19-14!==1 goto RM
  4657. set Trainer-ROUTE-19-14=1
  4658. set reward=693
  4659. set foe1=SEAKING&set foe1lvl=35
  4660. goto Trainer-battle
  4661. :Trainer-ROUTE-19-15
  4662. if !Trainer-ROUTE-19-15!==1 goto RM
  4663. set Trainer-ROUTE-19-15=1
  4664. set reward=594
  4665. set foe1=TENTACOOL&set foe1lvl=30
  4666. set foe2=HORSEA&set foe2lvl=30
  4667. set foe3=SEEL&set foe3lvl=30
  4668. goto Trainer-battle
  4669. :Trainer-ROUTE-19-16
  4670. if !Trainer-ROUTE-19-16!==1 goto RM
  4671. set Trainer-ROUTE-19-16=1
  4672. set reward=693
  4673. set foe1=STARYU&set foe1lvl=35
  4674. goto Trainer-battle
  4675. :Trainer-ROUTE-19-17
  4676. if !Trainer-ROUTE-19-17!==1 goto RM
  4677. set Trainer-ROUTE-19-17=1
  4678. set reward=594
  4679. set foe1=FEAROW&set foe1lvl=30
  4680. set foe2=FEAROW&set foe2lvl=30
  4681. set foe3=PIDGEOTTO&set foe3lvl=30
  4682. goto Trainer-battle
  4683. :Trainer-ROUTE-19-18
  4684. if !Trainer-ROUTE-19-18!==1 goto RM
  4685. set Trainer-ROUTE-19-18=1
  4686. set reward=613
  4687. set foe1=GOLDEEN&set foe1lvl=31
  4688. set foe2=SEAKING&set foe2lvl=31
  4689. goto Trainer-battle
  4690. :Trainer-ROUTE-19-19
  4691. if !Trainer-ROUTE-19-19!==1 goto RM
  4692. set Trainer-ROUTE-19-19=1
  4693. set reward=613
  4694. set foe1=POLIWAG&set foe1lvl=31
  4695. set foe2=SEAKING&set foe2lvl=31
  4696. goto Trainer-battle
  4697. :Trainer-POKEMON-MANSION-1
  4698. if !Trainer-POKEMON-MANSION-1!==1 goto RM
  4699. set Trainer-POKEMON-MANSION-1=1
  4700. set reward=673
  4701. set foe1=CHARMANDER&set foe1lvl=34
  4702. set foe2=CHARMELEON&set foe2lvl=34
  4703. goto Trainer-battle
  4704. :Trainer-POKEMON-MANSION-2
  4705. if !Trainer-POKEMON-MANSION-2!==1 goto RM
  4706. set Trainer-POKEMON-MANSION-2=1
  4707. set reward=653
  4708. set foe1=MAGNEMITE&set foe1lvl=33
  4709. set foe2=MAGNETON&set foe2lvl=33
  4710. set foe3=VOLTORB&set foe3lvl=33
  4711. goto Trainer-battle
  4712. :Trainer-POKEMON-MANSION-3
  4713. if !Trainer-POKEMON-MANSION-3!==1 goto RM
  4714. set Trainer-POKEMON-MANSION-3=1
  4715. set reward=574
  4716. set foe1=ELECTRODE&set foe1lvl=29
  4717. set foe2=WEEZING&set foe2lvl=29
  4718. goto Trainer-battle
  4719. :Trainer-POKEMON-MANSION-4
  4720. if !Trainer-POKEMON-MANSION-4!==1 goto RM
  4721. set Trainer-POKEMON-MANSION-4=1
  4722. set reward=673
  4723. set foe1=GROWLITHE&set foe1lvl=34
  4724. set foe2=PONYTA&set foe2lvl=34
  4725. goto Trainer-battle
  4726. :Trainer-POKEMON-MANSION-5
  4727. if !Trainer-POKEMON-MANSION-5!==1 goto RM
  4728. set Trainer-POKEMON-MANSION-5=1
  4729. set reward=673
  4730. set foe1=MAGNEMITE&set foe1lvl=34
  4731. set foe2=ELECTRODE&set foe2lvl=34
  4732. goto Trainer-battle
  4733. :Trainer-POKEMON-MANSION-6
  4734. if !Trainer-POKEMON-MANSION-6!==1 goto RM
  4735. set Trainer-POKEMON-MANSION-6=1
  4736. set reward=752
  4737. set foe1=NINETALES&set foe1lvl=38
  4738. goto Trainer-battle
  4739. :Trainer-CINNABAR-ISLAND-GYM-1
  4740. if !Trainer-CINNABAR-ISLAND-GYM-1!==1 goto RM
  4741. set Trainer-CINNABAR-ISLAND-GYM-1=1
  4742. set reward=712
  4743. set foe1=GROWLITHE&set foe1lvl=36
  4744. set foe2=VULPIX&set foe2lvl=36
  4745. set foe3=NINETALES&set foe3lvl=36
  4746. goto Trainer-battle
  4747. :Trainer-CINNABAR-ISLAND-GYM-2
  4748. if !Trainer-CINNABAR-ISLAND-GYM-2!==1 goto RM
  4749. set Trainer-CINNABAR-ISLAND-GYM-2=1
  4750. set reward=712
  4751. set foe1=VULPIX&set foe1lvl=36
  4752. set foe2=VULPIX&set foe2lvl=36
  4753. set foe3=NINETALES&set foe3lvl=36
  4754. goto Trainer-battle
  4755. :Trainer-CINNABAR-ISLAND-GYM-3
  4756. if !Trainer-CINNABAR-ISLAND-GYM-3!==1 goto RM
  4757. set Trainer-CINNABAR-ISLAND-GYM-3=1
  4758. set reward=673
  4759. set foe1=PONYTA&set foe1lvl=34
  4760. set foe2=CHARMANDER&set foe2lvl=34
  4761. set foe3=VULPIX&set foe3lvl=34
  4762. set foe4=GROWLITHE&set foe4lvl=34
  4763. goto Trainer-battle
  4764. :Trainer-CINNABAR-ISLAND-GYM-4
  4765. if !Trainer-CINNABAR-ISLAND-GYM-4!==1 goto RM
  4766. set Trainer-CINNABAR-ISLAND-GYM-4=1
  4767. set reward=811
  4768. set foe1=PONYTA&set foe1lvl=41
  4769. goto Trainer-battle
  4770. :Trainer-CINNABAR-ISLAND-GYM-5
  4771. if !Trainer-CINNABAR-ISLAND-GYM-5!==1 goto RM
  4772. set Trainer-CINNABAR-ISLAND-GYM-5=1
  4773. set reward=811
  4774. set foe1=RAPIDASH&set foe1lvl=41
  4775. goto Trainer-battle
  4776. :Trainer-CINNABAR-ISLAND-GYM-6
  4777. if !Trainer-CINNABAR-ISLAND-GYM-6!==1 goto RM
  4778. set Trainer-CINNABAR-ISLAND-GYM-6=1
  4779. set reward=732
  4780. set foe1=VULPIX&set foe1lvl=37
  4781. set foe2=GROWLITHE&set foe2lvl=37
  4782. goto Trainer-battle
  4783. :Trainer-CINNABAR-ISLAND-GYM-7
  4784. if !Trainer-CINNABAR-ISLAND-GYM-7!==1 goto RM
  4785. set Trainer-CINNABAR-ISLAND-GYM-7=1
  4786. set reward=732
  4787. set foe1=GROWLITHE&set foe1lvl=37
  4788. set foe2=VULPIX&set foe2lvl=37
  4789. goto Trainer-battle
  4790. :Trainer-ROUTE-21-1
  4791. if !Trainer-ROUTE-21-1!==1 goto RM
  4792. set Trainer-ROUTE-21-1=1
  4793. set reward=653
  4794. set foe1=STARYU&set foe1lvl=33
  4795. set foe2=WARTORTLE&set foe2lvl=33
  4796. goto Trainer-battle
  4797. :Trainer-ROUTE-21-2
  4798. if !Trainer-ROUTE-21-2!==1 goto RM
  4799. set Trainer-ROUTE-21-2=1
  4800. set reward=633
  4801. set foe1=POLIWHIRL&set foe1lvl=32
  4802. set foe2=TENTACOOL&set foe2lvl=32
  4803. set foe3=SEADRA&set foe3lvl=32
  4804. goto Trainer-battle
  4805. :Trainer-ROUTE-21-3
  4806. if !Trainer-ROUTE-21-3!==1 goto RM
  4807. set Trainer-ROUTE-21-3=1
  4808. set reward=732
  4809. set foe1=STARMIE&set foe1lvl=37
  4810. goto Trainer-battle
  4811. :Trainer-ROUTE-21-4
  4812. if !Trainer-ROUTE-21-4!==1 goto RM
  4813. set Trainer-ROUTE-21-4=1
  4814. set reward=653
  4815. set foe1=SEAKING&set foe1lvl=33
  4816. set foe2=GOLDEEN&set foe2lvl=33
  4817. goto Trainer-battle
  4818. :Trainer-ROUTE-21-5
  4819. if !Trainer-ROUTE-21-5!==1 goto RM
  4820. set Trainer-ROUTE-21-5=1
  4821. set reward=613
  4822. set foe1=SHELLDER&set foe1lvl=31
  4823. set foe2=CLOYSTER&set foe2lvl=31
  4824. goto Trainer-battle
  4825. :Trainer-ROUTE-21-6
  4826. if !Trainer-ROUTE-21-6!==1 goto RM
  4827. set Trainer-ROUTE-21-6=1
  4828. set reward=653
  4829. set foe1=SEADRA&set foe1lvl=33
  4830. set foe2=TENTACRUEL&set foe2lvl=33
  4831. goto Trainer-battle
  4832. :Trainer-ROUTE-21-7
  4833. if !Trainer-ROUTE-21-7!==1 goto RM
  4834. set Trainer-ROUTE-21-7=1
  4835. set reward=613
  4836. set foe1=TENTACOOL&set foe1lvl=31
  4837. set foe2=TENTACOOL&set foe2lvl=31
  4838. set foe3=TENTACRUEL&set foe3lvl=31
  4839. goto Trainer-battle
  4840. :Trainer-ROUTE-21-8
  4841. if !Trainer-ROUTE-21-8!==1 goto RM
  4842. set Trainer-ROUTE-21-8=1
  4843. set reward=534
  4844. set foe1=MAGIKARP&set foe1lvl=27
  4845. set foe2=MAGIKARP&set foe2lvl=27
  4846. set foe3=MAGIKARP&set foe3lvl=27
  4847. set foe4=MAGIKARP&set foe4lvl=27
  4848. set foe5=MAGIKARP&set foe5lvl=27
  4849. set foe6=MAGIKARP&set foe6lvl=27
  4850. goto Trainer-battle
  4851. :Trainer-ROUTE-21-9
  4852. if !Trainer-ROUTE-21-9!==1 goto RM
  4853. set Trainer-ROUTE-21-9=1
  4854. set reward=554
  4855. set foe1=SEAKING&set foe1lvl=28
  4856. set foe2=GOLDEEN&set foe2lvl=28
  4857. set foe3=SEAKING&set foe3lvl=28
  4858. set foe4=SEAKING&set foe4lvl=28
  4859. goto Trainer-battle
  4860. :Trainer-VIRIDIAN-CITY-GYM-1
  4861. if !Trainer-VIRIDIAN-CITY-GYM-1!==1 goto RM
  4862. set Trainer-VIRIDIAN-CITY-GYM-1=1
  4863. set reward=752
  4864. set foe1=MACHOKE&set foe1lvl=38
  4865. set foe2=MACHOP&set foe2lvl=38
  4866. set foe3=MACHOKE&set foe3lvl=38
  4867. goto Trainer-battle
  4868. :Trainer-VIRIDIAN-CITY-GYM-2
  4869. if !Trainer-VIRIDIAN-CITY-GYM-2!==1 goto RM
  4870. set Trainer-VIRIDIAN-CITY-GYM-2=1
  4871. set reward=772
  4872. set foe1=ARBOK&set foe1lvl=39
  4873. set foe2=TAUROS&set foe2lvl=39
  4874. goto Trainer-battle
  4875. :Trainer-VIRIDIAN-CITY-GYM-3
  4876. if !Trainer-VIRIDIAN-CITY-GYM-3!==1 goto RM
  4877. set Trainer-VIRIDIAN-CITY-GYM-3=1
  4878. set reward=851
  4879. set foe1=MACHOKE&set foe1lvl=43
  4880. goto Trainer-battle
  4881. :Trainer-VIRIDIAN-CITY-GYM-4
  4882. if !Trainer-VIRIDIAN-CITY-GYM-4!==1 goto RM
  4883. set Trainer-VIRIDIAN-CITY-GYM-4=1
  4884. set reward=772
  4885. set foe1=SANDSLASH&set foe1lvl=39
  4886. set foe2=DUGTRIO&set foe2lvl=39
  4887. goto Trainer-battle
  4888. :Trainer-VIRIDIAN-CITY-GYM-5
  4889. if !Trainer-VIRIDIAN-CITY-GYM-5!==1 goto RM
  4890. set Trainer-VIRIDIAN-CITY-GYM-5=1
  4891. set reward=792
  4892. set foe1=MACHOP&set foe1lvl=40
  4893. set foe2=MACHOKE&set foe2lvl=40
  4894. goto Trainer-battle
  4895. :Trainer-VIRIDIAN-CITY-GYM-6
  4896. if !Trainer-VIRIDIAN-CITY-GYM-6!==1 goto RM
  4897. set Trainer-VIRIDIAN-CITY-GYM-6=1
  4898. set reward=851
  4899. set foe1=RHYHORN&set foe1lvl=43
  4900. goto Trainer-battle
  4901. :Trainer-VIRIDIAN-CITY-GYM-7
  4902. if !Trainer-VIRIDIAN-CITY-GYM-7!==1 goto RM
  4903. set Trainer-VIRIDIAN-CITY-GYM-7=1
  4904. set reward=851
  4905. set foe1=RHYHORN&set foe1lvl=43
  4906. goto Trainer-battle
  4907. :Trainer-VIRIDIAN-CITY-GYM-8
  4908. if !Trainer-VIRIDIAN-CITY-GYM-8!==1 goto RM
  4909. set Trainer-VIRIDIAN-CITY-GYM-8=1
  4910. set reward=772
  4911. set foe1=NIDORINO&set foe1lvl=39
  4912. set foe2=NIDOKING&set foe2lvl=39
  4913. goto Trainer-battle
  4914. :Trainer-ROUTE-22-1
  4915. if !Trainer-ROUTE-22-1!==1 goto RM
  4916. set Trainer-ROUTE-22-1=1
  4917. set reward=930
  4918. call :checkrivalstarter
  4919. set foe1=PIDGEOTTO&set foe1lvl=47
  4920. set foe1m1=
  4921. set foe1m2=
  4922. set foe1m3=
  4923. set foe1m4=
  4924. set foe2=RHYHORN&set foe2lvl=45
  4925. set foe2m1=
  4926. set foe2m2=
  4927. set foe2m3=
  4928. set foe2m4=
  4929. set foe3=GROWLITHE&set foe3lvl=45
  4930. set foe3m1=
  4931. set foe3m2=
  4932. set foe3m3=
  4933. set foe3m4=
  4934. set foe4=EXEGGCUTE&set foe4lvl=47
  4935. set foe4m1=
  4936. set foe4m2=
  4937. set foe4m3=
  4938. set foe4m4=
  4939. set foe5=ALAKAZAM&set foe5lvl=50
  4940. set foe5m1=
  4941. set foe5m2=
  4942. set foe5m3=
  4943. set foe5m4=
  4944. set foe6=!foe!&set foe6lvl=53
  4945. set foe6m1=
  4946. set foe6m2=
  4947. set foe6m3=
  4948. set foe6m4=
  4949. goto Rival-battle
  4950. :Trainer-VICTORY-ROAD-1
  4951. if !Trainer-VICTORY-ROAD-1!==1 goto RM
  4952. set Trainer-VICTORY-ROAD-1=1
  4953. set reward=871
  4954. set foe1=PERSIAN&set foe1lvl=44
  4955. set foe2=NINETALES&set foe2lvl=44
  4956. goto Trainer-battle
  4957. :Trainer-VICTORY-ROAD-2
  4958. if !Trainer-VICTORY-ROAD-2!==1 goto RM
  4959. set Trainer-VICTORY-ROAD-2=1
  4960. set reward=831
  4961. set foe1=IVYSAUR&set foe1lvl=42
  4962. set foe2=WARTORTLE&set foe2lvl=42
  4963. set foe3=CHARMELEON&set foe3lvl=42
  4964. set foe4=CHARIZARD&set foe4lvl=42
  4965. goto Trainer-battle
  4966. :Trainer-VICTORY-ROAD-3
  4967. if !Trainer-VICTORY-ROAD-3!==1 goto RM
  4968. set Trainer-VICTORY-ROAD-3=1
  4969. set reward=851
  4970. set foe1=MACHOKE&set foe1lvl=43
  4971. set foe2=MACHOP&set foe2lvl=43
  4972. set foe3=MACHOKE&set foe3lvl=43
  4973. goto Trainer-battle
  4974. :Trainer-VICTORY-ROAD-4
  4975. if !Trainer-VICTORY-ROAD-4!==1 goto RM
  4976. set Trainer-VICTORY-ROAD-4=1
  4977. set reward=811
  4978. set foe1=DROWZEE&set foe1lvl=41
  4979. set foe2=HYPNO&set foe2lvl=41
  4980. set foe3=KADABRA&set foe3lvl=41
  4981. set foe4=KADABRA&set foe4lvl=41
  4982. goto Trainer-battle
  4983. :Trainer-VICTORY-ROAD-5
  4984. if !Trainer-VICTORY-ROAD-5!==1 goto RM
  4985. set Trainer-VICTORY-ROAD-5=1
  4986. set reward=871
  4987. set foe1=PERSIAN&set foe1lvl=44
  4988. set foe2=GOLDUCK&set foe2lvl=44
  4989. goto Trainer-battle
  4990. :Trainer-VICTORY-ROAD-6
  4991. if !Trainer-VICTORY-ROAD-6!==1 goto RM
  4992. set Trainer-VICTORY-ROAD-6=1
  4993. set reward=950
  4994. set foe1=MIME&set foe1lvl=48
  4995. goto Trainer-battle
  4996. :Trainer-VICTORY-ROAD-7
  4997. if !Trainer-VICTORY-ROAD-7!==1 goto RM
  4998. set Trainer-VICTORY-ROAD-7=1
  4999. set reward=792
  5000. set foe1=CHARMELEON&set foe1lvl=40
  5001. set foe2=LAPRAS&set foe2lvl=40
  5002. set foe3=LICKITUNG&set foe3lvl=40
  5003. goto Trainer-battle
  5004. :Trainer-VICTORY-ROAD-8
  5005. if !Trainer-VICTORY-ROAD-8!==1 goto RM
  5006. set Trainer-VICTORY-ROAD-8=1
  5007. set reward=851
  5008. set foe1=EXECUTOR&set foe1lvl=43
  5009. set foe2=CLOYSTER&set foe2lvl=43
  5010. set foe3=ARCANINE&set foe3lvl=43
  5011. goto Trainer-battle
  5012. :Trainer-VICTORY-ROAD-9
  5013. if !Trainer-VICTORY-ROAD-9!==1 goto RM
  5014. set Trainer-VICTORY-ROAD-9=1
  5015. set reward=851
  5016. set foe1=PARASECT&set foe1lvl=43
  5017. set foe2=DEWGONG&set foe2lvl=43
  5018. set foe3=CHANSEY&set foe3lvl=43
  5019. goto Trainer-battle
  5020. :Trainer-VICTORY-ROAD-10
  5021. if !Trainer-VICTORY-ROAD-10!==1 goto RM
  5022. set Trainer-VICTORY-ROAD-10=1
  5023. set reward=851
  5024. set foe1=KINGLER&set foe1lvl=43
  5025. set foe2=TENTACRUEL&set foe2lvl=43
  5026. set foe3=BLASTOISE&set foe3lvl=43
  5027. goto Trainer-battle
  5028. :Trainer-VICTORY-ROAD-11
  5029. if !Trainer-VICTORY-ROAD-11!==1 goto RM
  5030. set Trainer-VICTORY-ROAD-11=1
  5031. set reward=851
  5032. set foe1=BELLSPROUT&set foe1lvl=43
  5033. set foe2=WEEPINBELL&set foe2lvl=43
  5034. set foe3=VICTREEBEL&set foe3lvl=43
  5035. goto Trainer-battle
  5036. :Trainer-INDIGO-PLATEAU-1
  5037. if !Trainer-INDIGO-PLATEAU-1!==1 goto RM
  5038. set Trainer-INDIGO-PLATEAU-1=1
  5039. set gymleader=Lorelei
  5040. set reward=1069
  5041. set foe1=DEWGONG&set foe1lvl=54
  5042. set foe1m1=
  5043. set foe1m2=
  5044. set foe1m3=
  5045. set foe1m4=
  5046. set foe2=CLOYSTER&set foe2lvl=53
  5047. set foe2m1=
  5048. set foe2m2=
  5049. set foe2m3=
  5050. set foe2m4=
  5051. set foe3=SLOWBRO&set foe3lvl=54
  5052. set foe3m1=
  5053. set foe3m2=
  5054. set foe3m3=
  5055. set foe3m4=
  5056. set foe4=JYNX&set foe4lvl=56
  5057. set foe4m1=
  5058. set foe4m2=
  5059. set foe4m3=
  5060. set foe4m4=
  5061. set foe5=LAPRAS&set foe5lvl=56
  5062. set foe5m1=
  5063. set foe5m2=
  5064. set foe5m3=
  5065. set foe5m4=
  5066. goto Gym-battle
  5067. :Trainer-INDIGO-PLATEAU-2
  5068. if !Trainer-INDIGO-PLATEAU-2!==1 goto RM
  5069. set Trainer-INDIGO-PLATEAU-2=1
  5070. set reward=5247
  5071. set gymleader=Bruno
  5072. set foe1=ONIX&set foe1lvl=53
  5073. set foe1m1=
  5074. set foe1m2=
  5075. set foe1m3=
  5076. set foe1m4=
  5077. set foe2=HITMONCHAN&set foe2lvl=55
  5078. set foe2m1=
  5079. set foe2m2=
  5080. set foe2m3=
  5081. set foe2m4=
  5082. set foe3=HITMONLEE&set foe3lvl=55
  5083. set foe3m1=
  5084. set foe3m2=
  5085. set foe3m3=
  5086. set foe3m4=
  5087. set foe4=ONIX&set foe4lvl=56
  5088. set foe4m1=
  5089. set foe4m2=
  5090. set foe4m3=
  5091. set foe4m4=
  5092. set foe5=MACHAMP&set foe5lvl=58
  5093. set foe5m1=
  5094. set foe5m2=
  5095. set foe5m3=
  5096. set foe5m4=
  5097. goto Gym-battle
  5098. :Trainer-INDIGO-PLATEAU-3
  5099. if !Trainer-INDIGO-PLATEAU-3!==1 goto RM
  5100. set Trainer-INDIGO-PLATEAU-3=1
  5101. set reward=5544
  5102. set gymleader=Agatha
  5103. set foe1=GENGAR&set foe1lvl=56
  5104. set foe1m1=
  5105. set foe1m2=
  5106. set foe1m3=
  5107. set foe1m4=
  5108. set foe2=GOLBAT&set foe2lvl=56
  5109. set foe2m1=
  5110. set foe2m2=
  5111. set foe2m3=
  5112. set foe2m4=
  5113. set foe3=HAUNTER&set foe3lvl=55
  5114. set foe3m1=
  5115. set foe3m2=
  5116. set foe3m3=
  5117. set foe3m4=
  5118. set foe4=ARBOK&set foe4lvl=58
  5119. set foe4m1=
  5120. set foe4m2=
  5121. set foe4m3=
  5122. set foe4m4=
  5123. set foe5=GENGAR&set foe5lvl=60
  5124. set foe5m1=
  5125. set foe5m2=
  5126. set foe5m3=
  5127. set foe5m4=
  5128. goto Gym-battle
  5129. :Trainer-INDIGO-PLATEAU-4
  5130. if !Trainer-INDIGO-PLATEAU-4!==1 goto RM
  5131. set Trainer-INDIGO-PLATEAU-4=1
  5132. set reward=5742
  5133. set gymleader=Lance
  5134. set foe1=GYARADOS&set foe1lvl=58
  5135. set foe1m1=
  5136. set foe1m2=
  5137. set foe1m3=
  5138. set foe1m4=
  5139. set foe2=DRAGONAIR&set foe2lvl=56
  5140. set foe2m1=
  5141. set foe2m2=
  5142. set foe2m3=
  5143. set foe2m4=
  5144. set foe3=DRAGONAIR&set foe3lvl=56
  5145. set foe3m1=
  5146. set foe3m2=
  5147. set foe3m3=
  5148. set foe3m4=
  5149. set foe4=AERODACTYL&set foe4lvl=60
  5150. set foe4m1=
  5151. set foe4m2=
  5152. set foe4m3=
  5153. set foe4m4=
  5154. set foe5=DRAGONITE&set foe5lvl=62
  5155. set foe5m1=
  5156. set foe5m2=
  5157. set foe5m3=
  5158. set foe5m4=
  5159. goto Gym-battle
  5160. :Trainer-INDIGO-PLATEAU-5
  5161. if !Trainer-INDIGO-PLATEAU-5!==1 goto RM
  5162. set Trainer-INDIGO-PLATEAU-5=1
  5163. set reward=6435
  5164. call :checkrivalstarter
  5165. set foe1=!foe!&set foe1lvl=65
  5166. set foe1m1=
  5167. set foe1m2=
  5168. set foe1m3=
  5169. set foe1m4=
  5170. set foe2=ALAKAZAM&set foe2lvl=59
  5171. set foe2m1=
  5172. set foe2m2=
  5173. set foe2m3=
  5174. set foe2m4=
  5175. set foe3=EXEGGUTOR&set foe3lvl=61
  5176. set foe3m1=
  5177. set foe3m2=
  5178. set foe3m3=
  5179. set foe3m4=
  5180. set foe4=CLOYSTER&set foe4lvl=63
  5181. set foe4m1=
  5182. set foe4m2=
  5183. set foe4m3=
  5184. set foe4m4=
  5185. set foe5=MAGNETON&set foe5lvl=61
  5186. set foe5m1=
  5187. set foe5m2=
  5188. set foe5m3=
  5189. set foe5m4=
  5190. set foe6=NINETAILS&set foe6lvl=63
  5191. set foe6m1=
  5192. set foe6m2=
  5193. set foe6m3=
  5194. set foe6m4=
  5195. goto Rival-battle
  5196. :Bills-house
  5197. set OSURL=!SURL!
  5198. set SURL=Guidepost.mp3
  5199. call :music !SURL!
  5200. cls
  5201. if %ss-anne%==1 echo Bill: Sorry %name%, im really busy right now%p%&goto RM
  5202. echo Creature: Gjelp, gjelp, gjelp mmmmi%p%
  5203. cls&echo %name%: I don't under.... ohhhhhh %p%
  5204. cls&echo Creature: Cjanlp gjou pljes tjlun tje mjachilne ojn?%p%
  5205. cls&echo %name%: Eeeeeeeeeh ok, but how do I do that?%p%
  5206. cls&echo Creature: Tjerl isj ja aj bjik rjeld buttjon njekst tjo mji pjecee%p%
  5207. cls&echo %name%: Do you mean, ohhhhhh I see, the big red button%p%
  5208. cls&echo *The creature steps into the machine*%p%
  5209. cls&echo *You press the button*%p%
  5210. cls&echo *poof*%p%
  5211. cls&echo Bill: I can't thank you enough, you saved my life.%p%
  5212. cls&echo Bill: I would have never gotten my human form back without you%p%
  5213. cls&echo Bill: You know what, here, you can have this S.S. Anne ticket%p%
  5214. cls&echo Bill: The S.S. Anne is in Vermilion City, you can get there by going
  5215. echo through the underground passage at Route 5%p%
  5216. cls&echo Bill: I'm going to improve my machine, you're welcome to visit me%p%
  5217. set ss-anne=1
  5218. call :music !SURL!
  5219. goto RM
  5220. :Secret-House
  5221. if !HM-surf!==0 (
  5222.     cls&echo Man: Congratz on finding this place, here take this as a reward: HM-surf%p%
  5223.     set HM-surf=1
  5224. ) else (
  5225.     cls&echo Man: have you tried to surf yet?%p%
  5226. )
  5227. goto RM
  5228. :Bike-shop
  5229. call :music pkmn-Center-Mart.mp3
  5230. :Bike
  5231. cls
  5232. %ln%
  5233. echo %lm% Bike shop
  5234. %ln%
  5235. echo.
  5236. echo Shop keeper: Well hello there young man, how can I help you?
  5237. echo.
  5238. echo You have ¾%money%
  5239. echo.
  5240. echo [1] Buy a bike (¾1,000,000)
  5241. echo [2] Get a bike for a Bike-Voucher
  5242. echo [3] Exit the bike shop
  5243. choice /c 123 /n>nul
  5244. if !errorlevel!==1 goto Bike-shop-1
  5245. if !errorlevel!==2 goto Bike-shop-2
  5246. if !errorlevel!==3 (
  5247.     call :music !SURL!
  5248.     goto RM
  5249. )
  5250. :Bike-shop-1
  5251. cls
  5252. if %money% GTR 999999 (
  5253.     set bike=1
  5254.     set/a money-=1000000
  5255.     echo Shop keeper: I have no idea where you got the money, but oh well%p%
  5256.     cls&echo Shop keeper: Here you go, a brand new bike%p%&goto Bike
  5257. )
  5258. echo You do not have enough money to buy that%p%&goto Bike
  5259. :Bike-shop-2
  5260. cls
  5261. if %bikevoucher%==1 (
  5262.     set bike=1
  5263.     set bikevoucher=2
  5264.     echo Shop keeper: Here you go, a brand new bike%p%&goto Bike
  5265. )
  5266. echo Shop keeper: You don't seem to have a a Bike-Voucher%p%&goto Bike
  5267. :Day-Care
  5268. call :music guidepost.mp3
  5269. cls&echo Would You like to deposit one of your pkmn here?%p%
  5270. echo.
  5271. echo [1] Deposit one of your pkmn
  5272. echo [2] Withdrawn one of you pokmeon
  5273. echo [3] Exit
  5274. choice /c 12 /n>nul
  5275. if !errorlevel!==1 goto Day-care-1
  5276. if !errorlevel!==2 goto Day-care-2
  5277. if !errorlevel!==3 (
  5278.     call :music !SURL!
  5279.     goto RM
  5280. )
  5281. :Day-Care-1
  5282. cls&echo Nothing here yet%t1n%&goto RM
  5283. :Day-Care-2
  5284. cls&echo Nothing here yet%t1n%&goto RM
  5285. :SS-anne
  5286. cls
  5287. if %ss-anne%==1 (
  5288.     echo Guard: Ah, there is your S.S. Anne ticket, go right ahead%p%
  5289.     set SURL=SS-Anne.mp3
  5290.     call :music !SURL!
  5291.     set lm=SS-Anne-Floor-1&set x=2&set y=30
  5292.     goto SLR
  5293. )
  5294. echo Guard: You do not have a ticket, so you cant get on the S.S. Anne%p%&goto RM
  5295. :Fly-like-a-pie
  5296. call :music Guidepost.mp3
  5297. if %HM-fly%==1 cls&echo Mr. Fly-like-a-pie: How fly are you?%p%&cls&echo %name%: Pretty high up in the sky, so fly%p%&goto RM
  5298. cls&echo Mr. Fly-like-a-pie: You look like a pkmn trainer%p%
  5299. cls&echo Mr. Fly-like-a-pie: You can have my HM-fly&set HM-fly=1%p%
  5300. call :music !SURL!
  5301. goto RM
  5302. :Fossil-Lab
  5303. set/a temp=!inventory!+!storage!
  5304. if !temp! GEQ 26 cls&echo Prof: You got no room left in your PC-box or your inventory%p%&goto RM
  5305. if '%doomfossil%'=='1' (
  5306.     cls&echo Porf: Would you like to revive your Doom-Fossil?
  5307.     echo.
  5308.     echo [1] Yes
  5309.     echo [2] No
  5310.     choice /c 12 /n>nul
  5311.     if %errorlevel%==1 set doomfossil=2
  5312.     if %errorlevel%==2 goto RM
  5313. )
  5314. if '%helixfossil%'=='1' (
  5315.     cls&echo Porf: Would you like to revive your Helix-fossil?
  5316.     echo.
  5317.     echo [1] Yes
  5318.     echo [2] No
  5319.     choice /c 12 /n>nul
  5320.     if %errorlevel%==1 set helixfossil=2
  5321.     if %errorlevel%==2 goto RM
  5322. )
  5323. if '%old-amber%'=='1' (
  5324.     cls&echo Porf: Would you like to revive your Old-amber?
  5325.     echo.
  5326.     echo [1] Yes
  5327.     echo [2] No
  5328.     choice /c 12 /n>nul
  5329.     if %errorlevel%==1 set old-amber=2
  5330.     if %errorlevel%==2 goto RM
  5331. )
  5332. cls&echo Prof: Come back later%t1n%
  5333. goto RM
  5334. :Strong-House
  5335. if %HM-strength%==0 (
  5336.     if %Golden-Teeth%==0 (
  5337.         cls&echo Old-Warden: Could you look for my Golden-Teeth?
  5338.         echo I must have dropped them in the Safari Zone%p%
  5339.         goto RM
  5340.     ) else (
  5341.         cls&echo Old-Warden: Thank you for brining back my Golden-Teeth
  5342.         echo Here take this, HM-strength%p%
  5343.         set HM-strength=1
  5344.         goto RM
  5345.     )
  5346. ) else (
  5347.     echo Old-Warden: Have you tried using HM-strength yet?%t1n%
  5348.     goto RM
  5349. )
  5350. goto RM
  5351. :Pkmn-fanclub
  5352. if not %bikevoucher%==0 (
  5353.     cls&echo Chairman: Hello, %name%!
  5354.     cls&echo Did you come see me about my pkmn again? No? Too bad %p%
  5355.     goto RM
  5356. )
  5357. cls&echo Chairman: I chair the pkmn Fan Club %p%
  5358. cls&echo Chairman: I have collected over 100 pkmn %p%
  5359. cls&echo Chairman: I'm very fussy when it comes to pkmn %p%
  5360. cls&echo Chairman: So... Did you come to visit to hear about my pkmn?%p%
  5361. cls&echo Chairman: Good! Then listen up %p%
  5362. cls&echo Chairman: My favorite Rapidash... It... cute... lovely... smart...%p%
  5363. cls&echo Chairman: plus... amazing...%p%
  5364. cls&echo Chairman: you think so?... oh yes... it... stunning... kindly... love it %p%
  5365. cls&echo Chairman: Hug it... when... sleeping... warm and cuddly...%p%
  5366. cls&echo Chairman: spectacular... ravishing...%p%
  5367. cls&echo Chairman: ...Oops! Look at the time I kept you too long %p%
  5368. cls&echo Chairman: Thanks for hearing me out %p%
  5369. cls&echo Chairman: I want you to have this! Its a bike-voucher%p%
  5370. cls&echo Chairman: Exchange that for a Bicycle %p%
  5371. cls&echo Chairman: Don't worry, my Fearow will Fly me anywhere %p%
  5372. cls&echo Chairman: So, I don't need a Bicycle I hope you like cycling %p%
  5373. set bikevoucher=1
  5374. goto RM
  5375. :Safari-Zone
  5376. cls
  5377. %ln%
  5378. echo %spaces%Safari-Zone
  5379. %ln%
  5380. echo.
  5381. echo Guard: Would you like to enter the safari-zone?
  5382. echo.
  5383. echo [1] Yes (¾500)
  5384. echo [2] No
  5385. choice /c 12 /n>nul
  5386. if %errorlevel%==1 if %money% GEQ 500 (
  5387.     set/a money-=500
  5388.     set steps=400
  5389.     set safariballs=30
  5390.     cls&echo Here are 30 safariballs, good luck%t1n%
  5391.     set x=23&set y=22&set lm=Safari-Zone-1
  5392.     set OSURL=!SURL!
  5393.     set SURL=Evolution-Safari-zone.mp3
  5394.     call :music !SURL!
  5395.     goto SLR
  5396. ) else (
  5397.     cls&echo You do not have enough money%t1n%
  5398.     goto RM
  5399. )
  5400. :Indigo-Plateau
  5401. cls
  5402. %ln%
  5403. echo                          Indigo-Plateau
  5404. %ln%
  5405. echo.
  5406. echo A hard challange is awating you, don't forget there is no way back
  5407. echo.
  5408. echo [1] Accept the challange
  5409. echo [2] Decline
  5410. choice /c 12 /n>nul
  5411. if %errorlevel%==1 set lm=Elite-Four-Lorelei&set x=23&set y=22&goto SLR
  5412. if %errorlevel%==2 goto RM
  5413. :Back-House
  5414. if '!old-amber!'=='0' (
  5415.     cls&echo Scientist: Hey, you there,i got something for you%p%
  5416.     cls&echo Old-amber obtained%p%
  5417.     set old-amber=1
  5418. ) else (
  5419.     cls&echo Scientist: So how is life....%t1n%
  5420. )
  5421. goto RM
  5422. :Into-the-Palace
  5423. set script=1
  5424. set scripttmp=0
  5425. set script#=4
  5426. set profx=23
  5427. set profy=22
  5428. goto RM
  5429. :Hall-Of-Fame
  5430. set Lorelei=0
  5431. set Bruno=0
  5432. set Agatha=0
  5433. set Lance=0
  5434. set/a HallofFame+=1
  5435. call :music Ending.mp3
  5436. cls&echo Original by Nintendo, Batch version made by hidde663%p%
  5437. cls&echo Hope you enjoyed
  5438. if %music%==1 timeout 91 /NOBREAK >nul
  5439. goto Pallet-Town
  5440. :Department-Store
  5441. if %guardwater%==0 cls&echo Shop keeper: Hey could you give this fresh water to a guard?&set guardwater=1%p%
  5442. goto Mart
  5443. :Rival-Route-22
  5444. call :checkrivalstarter
  5445. set rivalencounterRoute22=1
  5446. set foelvl=8
  5447. set reward=280
  5448. goto Rival-battle
  5449. :Rival-Cerulean-Bridge
  5450. call :checkrivalstarter
  5451. set rivalencouterceruleanbridge=1
  5452. set reward=595
  5453. set foe1=PIDGEOTTO&set foe1lvl=18
  5454. set foe1m1=
  5455. set foe1m2=
  5456. set foe1m3=
  5457. set foe1m4=
  5458. set foe2=ABRA&set foe2lvl=15
  5459. set foe2m1=
  5460. set foe2m2=
  5461. set foe2m3=
  5462. set foe2m4=
  5463. set foe3=RATTATA&set foe3lvl=15
  5464. set foe3m1=
  5465. set foe3m2=
  5466. set foe3m3=
  5467. set foe3m4=
  5468. set foe4=!foe!&set foe4lvl=17
  5469. set foe4m1=
  5470. set foe4m2=
  5471. set foe4m3=
  5472. set foe4m4=
  5473. goto Rival-battle
  5474. :Rival-SS-Anne
  5475. call :checkrivalstarter
  5476. set rivalencouterssanne=1
  5477. set foelvl=20
  5478. set reward=1330
  5479. goto Rival-battle
  5480. :Rival-Pkmn-Tower
  5481. call :checkrivalstarter
  5482. set rivalencouterpkmntower=1
  5483. set foelvl=25
  5484. set reward=1625
  5485. goto Rival-battle
  5486. :Rival-Silph-Co
  5487. call :checkrivalstarter
  5488. set rivalencoutersilphco=1
  5489. set foelvl=40
  5490. set reward=2600
  5491. goto Rival-battle
  5492. :Rival-Route-22-2
  5493. call :checkrivalstarter
  5494. set rivalencounterroute22-2=1
  5495. set foelvl=50
  5496. set reward=3445
  5497. goto Rival-battle
  5498. :Rival-Battle-Indigo-Plateau
  5499. call :checkrivalstarter
  5500. set rivalencounterindigoplateau=1
  5501. set foelvl=65
  5502. set reward=6435
  5503. goto Rival-Battle
  5504. :SS-Anne-Captain
  5505. if %HM-cut%==1 cls&echo The Captain is "busy"%p%&goto RM
  5506. cls&echo Captain: *pukes*%p%
  5507. cls&echo %name%: Here is a glass of water sir%p%
  5508. cls&echo Captain: *gulp*%p%
  5509. cls&echo Captain: Thanks a lot, I feel so much better%p%
  5510. cls&echo Captain: Here take this, it is the HM-cut%p%
  5511. cls&echo %name%: Wow thanks Captain%p%
  5512. cls&echo Captain: We will arrive at Vermilion-City soon%p%
  5513. cls&echo Captain: You should go downstairs and pack your baggs%p%
  5514. set HM-cut=1
  5515. goto RM
  5516. :StartMenu-pkmn-switch
  5517. set swp1=0
  5518. set swp2=0
  5519. cls
  5520. %ln%
  5521. for /L %%a in (1,1,6) do echo  %%a:!invpkmn%%a! :L!invpkmn%%alvl!   HP:!invpkmn%%ahp! !invpkmn%%astatus!
  5522. %ln%
  5523. echo Which pkmn do you want to switch? [1-6] / [C]ancel
  5524. choice /c 123456c /n>nul
  5525. if !errorlevel!==7 goto RM
  5526. set swp1=!errorlevel!
  5527. set tpkmn=!invpkmn%swp1%!
  5528. set tpkmnlvl=!invpkmn%swp1%lvl!
  5529. set tpkmnhp=!invpkmn%swp1%hp!
  5530. set tpkmnexp=!invpkmn%swp1%exp!
  5531. set tpkmnexptill=!invpkmn%swp1%exptill!
  5532. set tpkmnatkiv=!invpkmn%swp1%atkiv!
  5533. set tpkmndefiv=!invpkmn%swp1%defiv!
  5534. set tpkmnspdiv=!invpkmn%swp1%spdiv!
  5535. set tpkmnspeiv=!invpkmn%swp1%speiv!
  5536. set tpkmnhpiv=!invpkmn%swp1%hpiv!
  5537. for /l %%a in (1,1,4) do set tpkmnm%%a=!invpkmn%swp1%m%%a!&set tpkmnm%%app=!invpkmn%swp1%m%%app!
  5538. :StartMenu-pkmn-switch-1
  5539. echo which pkmn do you want to switch !invpkmn%swp1%! with? [1-6]
  5540. choice /c 123456 /n>nul
  5541. set swp2=!errorlevel!
  5542. set invpkmn%swp1%=!invpkmn%swp2%!
  5543. set invpkmn%swp1%lvl=!invpkmn%swp2%lvl!
  5544. set invpkmn%swp1%hp=!invpkmn%swp2%hp!
  5545. set invpkmn%swp1%exp=!invpkmn%swp2%exp!
  5546. set invpkmn%swp1%exptill=!invpkmn%swp2%exptill!
  5547. set invpkmn%swp1%atkiv=!invpkmn%swp2%atkiv!
  5548. set invpkmn%swp1%defiv=!invpkmn%swp2%defiv!
  5549. set invpkmn%swp1%spdiv=!invpkmn%swp2%spdiv!
  5550. set invpkmn%swp1%speiv=!invpkmn%swp2%speiv!
  5551. set invpkmn%swp1%hpiv=!invpkmn%swp2%hpiv!
  5552. for /l %%a in (1,1,4) do set invpkmn%swp1%m%%a=!invpkmn%swp2%m%%a!&set invpkmn%swp1%m%%app=!invpkmn%swp2%m%%app!
  5553. set invpkmn%swp2%=%tpkmn%
  5554. set invpkmn%swp2%lvl=%tpkmnlvl%
  5555. set invpkmn%swp2%hp=%tpkmnhp%
  5556. set invpkmn%swp2%exp=!tpkmnexp!
  5557. set invpkmn%swp2%exptill=!tpkmnexptill!
  5558. set invpkmn%swp2%atkiv=!tpkmnatkiv!
  5559. set invpkmn%swp2%defiv=!tpkmndefiv!
  5560. set invpkmn%swp2%spdiv=!tpkmn%spdiv!
  5561. set invpkmn%swp2%speiv=!tpkmnspeiv!
  5562. set invpkmn%swp2%hpiv=!tpkmnhpiv!
  5563. for /l %%a in (1,1,4) do set invpkmn%swp2%m%%a=!tpkmnm%%a!&set invpkmn%swp2%m%%app=!tpkmnm%%app!
  5564. set lp=6
  5565. set temp=5
  5566. :StartMenu-pkmn-switch-2
  5567. set/a lp-=1
  5568. set/a temp-=1
  5569. if "%invpkmn!lp!%"=="NAN" (
  5570.     set invpkmn!lp!=%invpkmn!temp!%
  5571.     set invpkmn!lp!lvl=%invpkmn!temp!lvl%
  5572.     set invpkmn!lp!hp=%invpkmn!temp!hp%
  5573.     set invpkmn!lp!exp=%invpkmn!temp!exp%
  5574.     set invpkmn!lp!exptill=%invpkmn!temp!exptill%
  5575.     set invpkmn!lp!atkiv=%invpkmn!temp!atkiv%
  5576.     set invpkmn!lp!defiv=%invpkmn!temp!defiv%
  5577.     set invpkmn!lp!spdiv=%invpkmn!temp!spdiv%
  5578.     set invpkmn!lp!speiv=%invpkmn!temp!speiv%
  5579.     set invpkmn!lp!hpiv=%invpkmn!temp!hpiv%
  5580.     set invpkmn!lp!m1=%invpkmn!temp!m1%
  5581.     set invpkmn!lp!m2=%invpkmn!temp!m2%
  5582.     set invpkmn!lp!m3=%invpkmn!temp!m3%
  5583.     set invpkmn!lp!m4=%invpkmn!temp!m4%
  5584.     set invpkmn!temp!=NAN
  5585.     set invpkmn!temp!lvl=0
  5586.     set invpkmn!temp!hp=0
  5587.     set invpkmn!temp!exp=0
  5588.     set invpkmn!temp!exptill=0
  5589.     set invpkmn!temp!atkiv=0
  5590.     set invpkmn!temp!defiv=0
  5591.     set invpkmn!temp!spdiv=0
  5592.     set invpkmn!temp!speiv=0
  5593.     set invpkmn!temp!hpiv=0
  5594.     for /l %%a in (1 1 4) do set invpkmn!temp!m%%a=-&set invpkmn!temp!m%%app=0
  5595. )
  5596. if not '%lp%'=='1' goto StartMenu-pkmn-switch-2
  5597. goto RM
  5598. :pkmn-Center
  5599. set OSURL=!SURL!
  5600. set SURL=pkmn-Center-Mart.mp3
  5601. call :music !SURL!
  5602. set x=18&set y=16&set lm=Pkmn-Center&goto SLR
  5603. :pkmn-Center-1
  5604. set SURL=Heal.mp3
  5605. cls&echo Nurse Joy: My my, your !invpkmn1! does not look good%t1n%
  5606. cls&echo Nurse Joy: Here let me fix him with my love%t1n%
  5607. cls&echo Your !invpkmn1! is blushed red%t1n%
  5608. call :music !SURL!
  5609. timeout 4 /NOBREAK >nul
  5610. set SURL=pkmn-Center-Mart.mp3
  5611. call :music !SURL!
  5612. cls&echo Nurse Joy: Here you go better than ever%t1n%
  5613. cls&echo !invpkmn1!: !invpkmn1!^^!%t1n%
  5614. cls&echo *All your pkmn have full hp now*%t1n%
  5615. call :healinvpkmn
  5616. goto RM
  5617. :pkmn-Center-4a
  5618. set/a totalpkmn=%pkmnstorage%+%inventory%
  5619. call :storagedisplay
  5620. echo [1] Start swapping pkmn
  5621. echo [2] Release a pkmn (from the left column)
  5622. echo [3] Go back
  5623. choice /c 123 /n>nul
  5624. if !errorlevel!==1 goto pkmn-Center-4-1
  5625. if !errorlevel!==2 goto pkmn-Center-4-2
  5626. if !errorlevel!==3 goto RM
  5627. :pkmn-Center-4-1
  5628. call :storagedisplay
  5629. echo Type the number of the pkmn from the left column [01-20]
  5630. set /p "swp1="
  5631. if '%swp1:~0,1%'=='0' set swp1=%swp1:~1%
  5632. if !swp1! GTR 20 goto pkmn-Center-4-1
  5633. if !swp1! LSS 1 goto pkmn-Center-4-1
  5634. set tpkmn=!pkmn%swp1%!
  5635. set tpkmnlvl=!pkmn%swp1%lvl!
  5636. set tpkmnhp=!pkmn%swp1%hp!
  5637. set tpkmnatkiv=!pkmn%swp1%atkiv!
  5638. set tpkmndefiv=!pkmn%swp1%defiv!
  5639. set tpkmnspdiv=!pkmn%swp1%spdiv!
  5640. set tpkmnspeiv=!pkmn%swp1%speiv!
  5641. set tpkmnhpiv=!pkmn%swp1%hpiv!
  5642. set tpkmnexp=!pkmn%swp1%exp!
  5643. set tpkmnexptill=!pkmn%swp1%exptill!
  5644. for /l %%a in (1,1,4) do set tpkmnm%%a=!pkmn%swp1%m%%a!
  5645. :pkmn-Center-4-1a
  5646. echo Type the number of the pkmn from the right column [1-6]
  5647. choice /c 123456 /n>nul
  5648. if '%errorlevel%'=='1' if "%tpkmn%"=="NAN" if '%inventory%'=='1' cls&echo You can not remove your last pkmn from your inventory%p%&goto pkmn-Center-4a
  5649. set pkmn!swp1!=!invpkmn%errorlevel%!
  5650. set pkmn!swp1!lvl=!invpkmn%errorlevel%lvl!
  5651. set pkmnhp=!invpkmn%errorlevel%hp!
  5652. set pkmnatkiv=!invpkmn%errorlevel%atkiv!
  5653. set pkmndefiv=!invpkmn%errorlevel%defiv!
  5654. set pkmnspdiv=!invpkmn%errorlevel%spdiv!
  5655. set pkmnspeiv=!invpkmn%errorlevel%speiv!
  5656. set pkmnhpiv=!invpkmn%errorlevel%hpiv!
  5657. set pkmnexp=!invpkmn%errorlevel%exp!
  5658. set pkmnexptill=!invpkmn%errorlevel%exptill!
  5659. for /l %%a in (1,1,4) do set pkmnm%%a=!invpkmn%errorlevel%m%%a!
  5660. set swap3=!invpkmn%errorlevel%!
  5661. set invpkmn%errorlevel%=!tpkmn!
  5662. set invpkmn%errorlevel%lvl=!tpkmnlvl!
  5663. set invpkmn%errorlevel%hp=!tpkmnhp!
  5664. set invpkmn%errorlevel%atkiv=!tpkmnatkiv!
  5665. set invpkmn%errorlevel%defiv=!tpkmndefiv!
  5666. set invpkmn%errorlevel%spdiv=!tpkmnspdiv!
  5667. set invpkmn%errorlevel%speiv=!tpkmnspeiv!
  5668. set invpkmn%errorlevel%hpiv=!tpkmnhpiv!
  5669. set invpkmn%errorlevel%exp=!tpkmnexp!
  5670. set invpkmn%errorlevel%exptill=!tpkmnexptill!
  5671. for /l %%a in (1,1,4) do set inpkmn%errorlevel%m%%a=!tpkmnm%%a!
  5672. :pkmn-Center-4-1b
  5673. if not "%tpkmn%"=="NAN" set/a inventory+=1&set/a pkmnstorage-=1
  5674. if not "%swap3%"=="NAN" set/a inventory-=1&set/a pkmnstorage+=1
  5675. set lp=6
  5676. set temp=7
  5677. :pkmn-Center-4-1c
  5678. set/a lp-=1
  5679. set/a temp-=1
  5680. if "!invpkmn%lp%!"=="NAN" (
  5681.     set invpkmn%lp%=!invpkmn%temp%!
  5682.     set invpkmn%lp%lvl=!invpkmn%temp%lvl!
  5683.     set invpkmn%lp%hp=!invpkmn%temp%hp!
  5684.     set invpkmn%lp%atkiv=!invpkmn%temp%atkiv!
  5685.     set invpkmn%lp%defiv=!invpkmn%temp%defiv!
  5686.     set invpkmn%lp%spdiv=!invpkmn%temp%spdiv!
  5687.     set invpkmn%lp%speiv=!invpkmn%temp%speiv!
  5688.     set invpkmn%lp%hpiv=!invpkmn%temp%hpiv!
  5689.     set invpkmn%lp%exp=!invpkmn%temp%exp!
  5690.     set invpkmn%lp%exptill=!invpkmn%temp%exptill!
  5691.     for /l %%a in (1 1 4) do set invpkmn%lp%m%%a=!invpkmn%temp%m%%a!
  5692.     set invpkmn%temp%=NAN
  5693.     set invpkmn%temp%lvl=0
  5694.     set invpkmn%temp%hp=0
  5695.     set invpkmn%temp%atkiv=0
  5696.     set invpkmn%temp%defiv=0
  5697.     set invpkmn%temp%spdiv=0
  5698.     set invpkmn%temp%speiv=0
  5699.     set invpkmn%temp%hpiv=0
  5700.     set invpkmn%temp%exp=0
  5701.     set invpkmn%temp%exptill=0
  5702.     for /l %%a in (1 1 4) do set invpkmn%temp%m%%a=-&set set invpkmn%temp%m%%app=0
  5703. )
  5704. if not '%lp%'=='1' goto pkmn-Center-4-1c
  5705. set lp=20
  5706. set temp=21
  5707. :pkmn-Center-4-1d
  5708. set/a lp-=1
  5709. set/a temp-=1
  5710. if "!pkmn%lp%!"=="NAN" (
  5711.     set pkmn%lp%=!pkmn%temp%!
  5712.     set pkmn%lp%lvl=!pkmn%temp%lvl!
  5713.     set pkmn%lp%hp=!pkmn%temp%hp!
  5714.     set pkmn%lp%atkiv=!pkmn%temp%atkiv!
  5715.     set pkmn%lp%defiv=!pkmn%temp%defiv!
  5716.     set pkmn%lp%spdiv=!pkmn%temp%spdiv!
  5717.     set pkmn%lp%speiv=!pkmn%temp%spdiv!
  5718.     set pkmn%lp%hpiv=!pkmn%temp%hpiv!
  5719.     set pkmn%lp%exp=!pkmn%temp%exp!
  5720.     set pkmn%lp%exptill=!pkmn%temp%exptill!
  5721.     for /l %%a in (1 1 4) do set pkmn%lp%m%%a=!pkmn%temp%m%%a!
  5722.     set pkmn%temp%=NAN
  5723.     set pkmn%temp%lvl=0
  5724.     set pkmn%temp%hp=0
  5725.     set pkmn%temp%atkiv=0
  5726.     set pkmn%temp%defiv=0
  5727.     set pkmn%temp%spdiv=0
  5728.     set pkmn%temp%speiv=0
  5729.     set pkmn%temp%hpiv=0
  5730.     set pkmn%temp%exp=0
  5731.     set pkmn%temp%exptill=0
  5732.     for /l %%a in (1 1 4) do set pkmn%temp%m%%a=-&set set pkmn%temp%m%%app=0
  5733. )
  5734. if not '%lp%'=='1' goto pkmn-Center-4-1d
  5735. call :healinvpkmn
  5736. goto pkmn-Center-4a
  5737. :pkmn-Center-4-2
  5738. echo Select a pkmn from the left column [1-20] for release or type cancel
  5739. echo. 01 does not exist, 1 does
  5740. %v%in=
  5741. set lp=0
  5742. if '%in%'=='cancel' goto pkmn-Center-4a
  5743. if %in% LSS 1 goto pkmn-Center-4a
  5744. if %in% GTR 20 goto pkmn-Center-4a
  5745. set t=%pkmn!in!%
  5746. if not '%t%'=='NAN' set/a pkmnstorage-=1
  5747. set pkmn%in%type1=NAN
  5748. set pkmn%in%=NAN
  5749. set pkmn%in%lvl=0
  5750. set pkmn%in%hp=0
  5751. set pkmn%in%atkiv=0
  5752. set pkmn%in%defiv=0
  5753. set pkmn%in%spdiv=0
  5754. set pkmn%in%speiv=0
  5755. set pkmn%in%hpiv=0
  5756. set pkmn%in%exp=0
  5757. set pkmn%in%exptill=0
  5758. for /L %%a in (1,1,4) do set pkmn%in%m%%a=-&set pkmn%in%m%%app=0
  5759. goto pkmn-Center-4-1d
  5760. :Options
  5761. cls
  5762. %ln%
  5763. echo Options
  5764. %ln%
  5765. echo.
  5766. echo [1] Set the background and text color to system default
  5767. echo [2] Set the background and text color to game default
  5768. echo [3] Save the game
  5769. echo [4] Load a game
  5770. echo [5] Set music to off
  5771. echo [6] Set music to on
  5772. echo [7] Go back
  5773. choice /c 1234567 /n>nul
  5774. if !errorlevel!==1 set color=1&color&goto Options
  5775. if !errorlevel!==2 (
  5776.     set color=0
  5777.     if '%starter%'=='BULBASAUR' color 2f
  5778.     if '%starter%'=='SQUIRTLE' color 9f
  5779.     if '%starter%'=='CHARMANDER' color 4f
  5780.     if '%starter%'=='PIKACHU' color 6f
  5781.     if '%starter%'=='EEVEE' color 5f
  5782.     goto Options
  5783. )
  5784. if !errorlevel!==3 goto save-menu
  5785. if !errorlevel!==4 goto Load-menu
  5786. if !errorlevel!==5 (
  5787.     set music=0
  5788.     taskkill /f /fi "WINDOWTITLE eq terminator2">nul
  5789.     taskkill /F /IM wscript.exe>nul
  5790. )
  5791. if !errorlevel!==6 (
  5792.     if not exist Sound.vbs call :CreateSvbs
  5793.     if not exist terminator2.bat call :Createterminator2bat
  5794.     set music=1
  5795.     start Sound.vbs !SURL!
  5796.     wscript.exe "invisible.vbs" "terminator2.bat"
  5797. )
  5798. if !errorlevel!==7 goto RM
  5799. :Fly-Menu
  5800. if %HM-fly%==0 cls&echo You do not have HM-fly%t1n%&goto RM
  5801. if not '%lm%'=='%lm:Route=%' goto fly-menu-skip
  5802. if not '%lm%'=='%lm:Town=%' goto fly-menu-skip
  5803. if not '%lm%'=='%lm:City=%' goto fly-menu-skip
  5804. if not '%lm%'=='%lm:bills=%' goto fly-menu-skip
  5805. if not '%lm%'=='%lm:cinnabar=%' goto fly-menu-skip
  5806. if not '%lm%'=='%lm:forest=%' goto fly-menu-skip
  5807. cls&echo You are not in an open space, so you can not fly here%t1n%&goto RM
  5808. :Fly-menu-skip
  5809. set Fly-Menu-View=1
  5810. goto Town-map
  5811. :Memory
  5812. cls&for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a savegameline=%%a+10&goto nextmem
  5813. :nextmem
  5814. set var=0
  5815. set var1=0
  5816. set display=0
  5817. set display#=1
  5818. set varperdisplay=23
  5819. set/a maxdisplay#=%varcount%/!varperdisplay!+1
  5820. %ln%
  5821. echo Memory !display#!/!maxdisplay#!
  5822. %ln%
  5823. for /f "skip=%savegameline% tokens=2 delims=%%=" %%a in ('type "%~nx0"') do (
  5824.     set/a var1+=1
  5825.     set/a savegameline+=1
  5826.     set/a display+=1
  5827.     echo !var1!;%%a=!%%a!
  5828.     if '!display!'=='!varperdisplay!' (
  5829.         set/a display#+=1
  5830.         set display=0
  5831.         %ln%%p%
  5832.         cls
  5833.         %ln%
  5834.         echo Memory !display#!/!maxdisplay#!
  5835.         %ln%
  5836.     )
  5837.     if '!var1!'=='!varcount!' %ln%%p%&goto RM
  5838. )
  5839. :Town-Map
  5840. ::saving stuff that will be overwritten
  5841. if not "!LM!"=="Town-Map" (
  5842.     set savedlm=%lm%
  5843.     set savedx=!x!
  5844.     set savedy=!y!
  5845.     set savedg=!g!
  5846.     set savedchar=!char!
  5847.     set TMcnt=1
  5848.     for /f "tokens=1 delims=;" %%a in ('findstr /I ";%lm%" "%~nx0"') do set M=%%a&goto Town-Map1
  5849. )
  5850. ::jumps out of the for loop to escape confusion with strings within strings
  5851. :Town-Map1
  5852. ::13 spots for fly menu
  5853. ::2,3,4,7,9,12,14,15,34,56,67,82,86
  5854. set Town-map-view=0
  5855. set continue=0
  5856. set lasttilevalue=°
  5857. if "!Fly-Menu-View!"=="1" (
  5858.     if "!M!"=="86" set mi=Celadon-City
  5859.     if "!M!"=="82" set M=86&set mi=Viridian-City
  5860.     if "!M!"=="67" set M=82&set mi=Vermilion-City
  5861.     if "!M!"=="56" set M=67&set mi=Saffron-City
  5862.     if "!M!"=="34" set M=56&set mi=Route-4&set lasttilevalue=.
  5863.     if "!M!"=="15" set M=34&set mi=Route-10-0&set lasttilevalue=.
  5864.     if "!M!"=="14" set M=15&set mi=Pewter-City
  5865.     if "!M!"=="12" set M=14&set mi=Pallet-Town
  5866.     if "!M!"=="9" set M=12&set mi=Indigo-Plateau
  5867.     if "!M!"=="7" set M=9&set mi=Lavender-Town
  5868.     if "!M!"=="4" set M=7&set mi=Fuchsia-City
  5869.     if "!M!"=="3" set M=4&set mi=Cinnabar-Island
  5870.     if "!M!"=="2" set M=3&set mi=Cerulean-City
  5871.     if "!Mi!"=="Celadon-City" set M=2
  5872.     for %%a in (2,3,4,7,9,12,14,15,34,56,67,82,86) do if "%%a"=="!M!" set continue=1
  5873.     if "!continue!"=="0" set M=2&set Mi=Celadon-City
  5874. )
  5875. if !M!==1 set x=3&set y=32
  5876. if !M!==2 set x=10&set y=15
  5877. if !M!==3 set x=6&set y=28
  5878. if !M!==4 set x=23&set y=10
  5879. if !M!==5 set x=15&set y=28
  5880. if !M!==6 set x=10&set y=28
  5881. if !M!==7 set x=15&set y=28
  5882. if !M!==8 set x=10&set y=15
  5883. if !M!==9 set x=10&set y=37
  5884. if !M!==10 set x=6&set y=19
  5885. if !M!==11 set x=6&set y=19
  5886. if !M!==12 set x=6&set y=7
  5887. if !M!==13 set x=6&set y=19
  5888. if !M!==14 set x=18&set y=10
  5889. if !M!==15 set x=7&set y=10
  5890. if !M!==16 for /f "tokens=1 delims=;" %%a in ('findstr /I ";%lastpkmncenter%" "%~nx0"') do set M=%%a&goto Town-Map1
  5891. if !M!==17 set x=18&set y=10
  5892. if !M!==18 for /f "tokens=1 delims=;" %%a in ('findstr /I ";%lastmart%" "%~nx0"') do set M=%%a&goto Town-Map1
  5893. if !M!==19 set x=10&set y=37
  5894. if !M!==20 set x=10&set y=37
  5895. if !M!==21 set x=10&set y=37
  5896. if !M!==22 set x=10&set y=37
  5897. if !M!==23 set x=10&set y=37
  5898. if !M!==24 set x=10&set y=37
  5899. if !M!==25 set x=8&set y=37
  5900. if !M!==26 set x=8&set y=37
  5901. if !M!==27 set x=8&set y=37
  5902. if !M!==28 set x=9&set y=37
  5903. if !M!==29 set x=10&set y=15
  5904. if !M!==30 set x=10&set y=15
  5905. if !M!==31 set x=10&set y=15
  5906. if !M!==32 set x=10&set y=15
  5907. if !M!==33 set x=8&set y=37
  5908. if !M!==34 set x=7&set y=37&set lasttilevalue=.
  5909. if !M!==35 set x=15&set y=34
  5910. if !M!==36 set x=13&set y=37
  5911. if !M!==37 set x=15&set y=37
  5912. if !M!==38 set x=11&set y=37
  5913. if !M!==39 set x=15&set y=32
  5914. if !M!==40 set x=19&set y=30
  5915. if !M!==41 set x=20&set y=27
  5916. if !M!==42 set x=10&set y=18
  5917. if !M!==43 set x=16&set y=15
  5918. if !M!==44 set x=20&set y=17
  5919. if !M!==45 set x=23&set y=21
  5920. if !M!==46 set x=22&set y=24
  5921. if !M!==47 set x=11&set y=10
  5922. if !M!==48 set x=23&set y=14
  5923. if !M!==49 set x=19&set y=10
  5924. if !M!==50 set x=14&set y=8
  5925. if !M!==51 set x=8&set y=7
  5926. if !M!==52 set x=4&set y=28
  5927. if !M!==53 set x=3&set y=30
  5928. if !M!==54 set x=7&set y=14
  5929. if !M!==55 set x=6&set y=23
  5930. if !M!==56 set x=6&set y=19&set lasttilevalue=.
  5931. if !M!==57 set x=8&set y=28
  5932. if !M!==58 set x=13&set y=28
  5933. if !M!==59 set x=10&set y=25
  5934. if !M!==60 set x=10&set y=32
  5935. if !M!==61 set x=6&set y=32
  5936. if !M!==62 set x=16&set y=10
  5937. if !M!==63 set x=15&set y=28
  5938. if !M!==64 set x=15&set y=28
  5939. if !M!==65 set x=15&set y=28
  5940. if !M!==66 set x=15&set y=28
  5941. if !M!==67 set x=10&set y=28
  5942. if !M!==68 set x=23&set y=17
  5943. if !M!==69 set x=10&set y=28
  5944. if !M!==70 set x=10&set y=28
  5945. if !M!==71 set x=10&set y=28
  5946. if !M!==72 set x=10&set y=28
  5947. if !M!==73 set x=10&set y=28
  5948. if !M!==74 set x=10&set y=28
  5949. if !M!==75 set x=10&set y=28
  5950. if !M!==76 set x=10&set y=28
  5951. if !M!==77 set x=10&set y=28
  5952. if !M!==78 set x=10&set y=28
  5953. if !M!==79 set x=15&set y=28
  5954. if !M!==80 set x=15&set y=28
  5955. if !M!==81 set x=15&set y=28
  5956. if !M!==82 set x=15&set y=28
  5957. if !M!==83 set x=14&set y=7
  5958. if !M!==84 set x=14&set y=7
  5959. if !M!==85 set x=14&set y=7
  5960. if !M!==86 set x=14&set y=10
  5961. if !M!==87 set x=12&set y=10
  5962. if !M!==88 set x=10&set y=15
  5963. if !M!==89 set x=6&set y=7
  5964. if !M!==90 set x=15&set y=28
  5965. if !M!==91 set x=22&set y=10
  5966. if !M!==92 set x=22&set y=10
  5967. if !M!==93 set x=22&set y=10
  5968. if !M!==94 set x=22&set y=10
  5969. if !M!==95 set x=22&set y=10
  5970. if !M!==96 set x=10&set y=7
  5971. if !M!==97 set x=10&set y=7
  5972. if !M!==98 set x=10&set y=7
  5973. if !M!==99 set x=23&set y=17
  5974. if !M!==100 set x=23&set y=17
  5975. if !M!==101 set x=23&set y=17
  5976. if !M!==102 set x=23&set y=17
  5977. if !M!==103 set x=23&set y=17
  5978. if !M!==104 set x=6&set y=28
  5979. if !M!==105 set x=6&set y=28
  5980. if !M!==106 set x=6&set y=28
  5981. if !M!==107 set x=7&set y=10
  5982. if !M!==108 set x=6&set y=28
  5983. if !M!==109 set x=15&set y=28
  5984. if !M!==110 set x=10&set y=15
  5985. if !M!==111 set x=10&set y=28
  5986. if !M!==112 set x=15&set y=28
  5987. if !M!==113 set x=22&set y=10
  5988. if !M!==114 set x=14&set y=10
  5989. if !M!==115 set x=6&set y=7
  5990. if !M!==116 set x=6&set y=7
  5991. if !M!==117 set x=6&set y=7
  5992. if !M!==118 set x=6&set y=7
  5993. if !M!==119 set x=6&set y=7
  5994. if !M!==120 set x=6&set y=7
  5995. set lastx=!x!
  5996. set lasty=!y!
  5997. if not "!LM!"=="Town-Map" (
  5998.     set char=#
  5999.     set lm=Town-Map
  6000.     if not "!Fly-Menu-View!"=="1" set Town-map-view=1
  6001.     goto SLR
  6002. ) else (goto RM)
  6003. :pkmn-Mart
  6004. call :music pkmn-Center-Mart.mp3
  6005. if '%lm%'=='Celadon-City' goto Department-store
  6006. if %profoakparcel%==0 (
  6007.     cls&echo Shop keeper: Hey you there %p%
  6008.     cls&echo Shop keeper: You are from Pallet-Town right?%p%
  6009.     cls&echo Shop keeper: Can you take this parcel to Prof. Oak?%p%
  6010.     set profoakparcel=1
  6011.     cls&echo Shop keeper: Thanks, bye%p%
  6012.     call :music !SURL!
  6013.     goto RM
  6014. )
  6015. if %profoakparcel%==1 (
  6016.     echo Shop keeper: Please take the parcel to Prof. Oak
  6017.     cls&echo Shop keeper: Prof. Oak has been waiting for it for 2 weeks%p%
  6018.     call :music !SURL!
  6019.     goto RM
  6020. )
  6021. set lm=Pkmn-Mart&set x=17&set y=19&goto SLR
  6022. :Mart
  6023. cls
  6024. %ln%
  6025. echo                              Pkmn Mart
  6026. %ln%
  6027. echo.
  6028. echo Shop keeper: Hello there little man, how can I help you?
  6029. echo.
  6030. echo You have ¾%money%
  6031. echo.
  6032. echo [1] Buy a Potion^(%potions%^) for ¾300
  6033. echo [2] Buy a Pokeball^(%pokeballs%^) for ¾200
  6034. echo [3] Buy a Superpotion^(%superpotions%^) for ¾700
  6035. echo [4] Buy an Antidote^(%Antidote%^) for ¾100
  6036. echo [5] Buy a Burn-Heal^(%Burn-Heal%^) for ¾250
  6037. echo [6] Buy an Awakening^(%Awakening%^) for ¾200
  6038. echo [7] Buy a Parlyz-Heal^(%Parlyz-Heal%^) for ¾200
  6039. echo [8] Buy a Freeze-Heal^(%Freeze-Heal%^) for ¾250
  6040. echo [9] Go back
  6041. choice /c 123456789 /n>nul
  6042. echo.
  6043. if !errorlevel!==1 if %money% GEQ 300 (
  6044.     echo Shop keeper: That will be ¾300%p%
  6045.     set/a money-=300&set/a potions+=1&goto Mart
  6046. ) else (
  6047.     echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6048. )
  6049. if !errorlevel!==2 if %money% GEQ 200 (
  6050.     echo Shop keeper: That will be ¾200%p%
  6051.     set/a money-=200&set/a pokeballs+=1&goto Mart
  6052. ) else (
  6053.     echo Shop keeper: You dont have enough money to buy that%p%&goto Mart
  6054. )
  6055. if !errorlevel!==3 if %money% GEQ 700 (
  6056.     echo Shop keeper: That will be ¾700%p%
  6057.     set/a money-=700&set/a superpotions+=1&goto Mart
  6058. ) else (
  6059.     echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6060. )
  6061. if !errorlevel!==4 if %money% GEQ 100 (
  6062.     echo Shop keeper: That will be ¾100%p%
  6063.     set/a money-=100&set/a antidotes+=1&goto Mart
  6064. ) else (
  6065.     echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6066. )
  6067. if !errorlevel!==5 if %money% GEQ 250 (
  6068.     echo Shop keeper: That will be ¾250%p%
  6069.     set/a money-=250&set/a burn-heal+=1&goto Mart
  6070. ) else (
  6071.     echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6072. )
  6073. if !errorlevel!==6 if %money% GEQ 200 (
  6074.     echo Shop keeper: That will be ¾200%p%
  6075.     set/a money-=200&set/a awakening+=1&goto Mart
  6076. ) else (
  6077.     echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6078. )
  6079. if !errorlevel!==7 if %money% GEQ 200 (
  6080.     echo Shop keeper: That will be ¾200%p%
  6081.     set/a money-=200&set/a parlyz-heal+=1&goto Mart
  6082. ) else (
  6083.     echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6084. )
  6085. if !errorlevel!==8 if %money% GEQ 250 (
  6086.     echo Shop keeper: That will be ¾250%p%
  6087.     set/a money-=250&set/a freeze-heal+=1&goto Mart
  6088. ) else (
  6089.     echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6090. )
  6091. if !errorlevel!==9 goto RM
  6092. :statstages
  6093. echo.
  6094. if !foeatkstage! GTR 6 set foeatkstage=6&echo Foe !foe!'s attack wont go any higher%t1n%
  6095. if !foedefstage! GTR 6 set foedefstage=6&echo Foe !foe!'s defence wont go any higher%t1n%
  6096. if !foespdstage! GTR 6 set foespdstage=6&echo Foe !foe!'s speed wont go any higher%t1n%
  6097. if !foespestage! GTR 6 set foespestage=6&echo Foe !foe!'s special wont go any higher%t1n%
  6098. if !foeatkstage! LSS -6 set foeatkstage=-6&echo Foe !foe!'s attack wont go any lower%t1n%
  6099. if !foedefstage! LSS -6 set foedefstage=-6&echo Foe !foe!'s defence wont go any lower%t1n%
  6100. if !foespdstage! LSS -6 set foespdstage=-6&echo Foe !foe!'s speed wont go any lower%t1n%
  6101. if !foespestage! LSS -6 set foespestage=-6&echo Foe !foe!'s special wont go any lower%t1n%
  6102. if !invpkmn1atkstage! GTR 6 set invpkmn1atkstage=6&echo Your !invpkmn1!'s attack wont go any higher%t1n%
  6103. if !invpkmn1defstage! GTR 6 set invpkmn1defstage=6&echo Your !invpkmn1!'s defence wont go any higher%t1n%
  6104. if !invpkmn1spdstage! GTR 6 set invpkmn1spdstage=6&echo Your !invpkmn1!'s speed wont go any higher%t1n%
  6105. if !invpkmn1spestage! GTR 6 set invpkmn1spestage=6&echo Your !invpkmn1!'s special wont go any higher%t1n%
  6106. if !invpkmn1atkstage! LSS -6 set invpkmn1atkstage=-6&echo Your !invpkmn1!'s attack wont go any lower%t1n%
  6107. if !invpkmn1defstage! LSS -6 set invpkmn1defstage=-6&echo Your !invpkmn1!'s defence wont go any lower%t1n%
  6108. if !invpkmn1spdstage! LSS -6 set invpkmn1spdstage=-6&echo Your !invpkmn1!'s speed wont go any lower%t1n%
  6109. if !invpkmn1spestage! LSS -6 set invpkmn1spestage=-6&echo Your !invpkmn1!'s special wont go any lower%t1n%
  6110. if !invpkmn1hp! LSS 0 set invpkmn1hp=0
  6111. if !foehp! LSS 0 set foehp=0
  6112. cls
  6113. %ln%
  6114. if "!foestatus!"=="ÿ" (echo !foe! :L!foelvl! HP: !foehp!) else echo !foe! :L!foestatus! HP: !foehp!
  6115. %ln%
  6116. exit/b
  6117. :checkspdmulti
  6118. if '!foespestage!'=='-6' set foespemulti=25
  6119. if '!foespestage!'=='-5' set foespemulti=28
  6120. if '!foespestage!'=='-4' set foespemulti=33
  6121. if '!foespestage!'=='-3' set foespemulti=40
  6122. if '!foespestage!'=='-2' set foespemulti=50
  6123. if '!foespestage!'=='-1' set foespemulti=66
  6124. if !foespestage! GEQ 0 set foespemulti=100+(50*!foespestage!)
  6125. if '!invpkmn1spestage!'=='-6' set invpkmn1spemulti=25
  6126. if '!invpkmn1spestage!'=='-5' set invpkmn1spemulti=28
  6127. if '!invpkmn1spestage!'=='-4' set invpkmn1spemulti=33
  6128. if '!invpkmn1spestage!'=='-3' set invpkmn1spemulti=40
  6129. if '!invpkmn1spestage!'=='-2' set invpkmn1spemulti=50
  6130. if '!invpkmn1spestage!'=='-1' set invpkmn1spemulti=66
  6131. if !invpkmn1spestage! GEQ 0 set/a invpkmn1spemulti=100+(50*!invpkmn1spestage!)
  6132. exit/b
  6133. :setinvpkmn1stats
  6134. for /f "skip=2 tokens=5 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1atk=((%%a+!invpkmn1atkiv!)*2*!invpkmn1lvl!)/100+5
  6135. for /f "skip=2 tokens=6 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1def=((%%a+!invpkmn1defiv!)*2*!invpkmn1lvl!)/100+5
  6136. for /f "skip=2 tokens=7 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1spd=((%%a+!invpkmn1spdiv!)*2*!invpkmn1lvl!)/100+5
  6137. for /f "skip=2 tokens=8 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1spe=((%%a+!invpkmn1speiv!)*2*!invpkmn1lvl!)/100+5
  6138. exit/b
  6139. :calcmulti
  6140. ::get typemultiplier 25, 50 or 100 or 200, 400
  6141. for /f "tokens=%t1% delims=," %%A in ('findstr "!movetype!," "%~nx0"') do set typemultiplier1=%%A
  6142. for /f "tokens=%t2% delims=," %%B in ('findstr "!movetype!," "%~nx0"') do set typemultiplier2=%%B
  6143. if "!typemultiplier2!"=="" set typemultiplier2=10
  6144. set/a typemultiplier=!typemultiplier1!*!typemultiplier2!/10
  6145. exit/b
  6146. :pkmn-Gym
  6147. set OSURL=!SURL!
  6148. call :music Gym.mp3
  6149. goto pkmn-Gym-%lm%
  6150. :pkmn-Gym-Pewter-City
  6151. cls
  6152. if %badges%==0 (
  6153.     echo Brock: So you think you got what it takes to beat me%p%
  6154.     cls&echo Brock: Alright let's get started in here%p%
  6155.     set gymleader=Brock
  6156.     set Trainer-PEWTER-CITY-GYM-2=1
  6157.     set reward=1386
  6158.     set foe1=GEODUDE&set foe1lvl=12
  6159.     set foe1m1=TACKLE
  6160.     set foe1m2=DEFENCE-CURL
  6161.     set foe1m3=-
  6162.     set foe1m4=-
  6163.     set foe2=ONIX&set foe2lvl=14
  6164.     set foe2m1=TACKLE
  6165.     set foe2m2=SCREECH
  6166.     set foe2m3=BIDE
  6167.     set foe2m4=BIND
  6168.     set wincount=0
  6169.     set SURL=Gym-Leader-Elite-Four.mp3
  6170.     call :music !SURL!
  6171.     set wincount=0
  6172.     goto gym-battle
  6173. )
  6174. echo Brock: %name% you have already proven yourself%p%
  6175. cls&echo Brock: There is no point in fighting me again%p%
  6176. goto RM
  6177. :pkmn-Gym-Cerulean-City
  6178. cls
  6179. if %badges%==0 echo You do not have enough badges to enter this gym%p%&goto RM
  6180. if %badges%==1 (
  6181.     echo Misty: So you think you got what it takes to beat me%p%
  6182.     cls&echo Misty: Alright let's get started in here%p%
  6183.     set gymleader=Misty
  6184.     set foe1=STARYU&set foe1lvl=18
  6185.     set foe1m1=TACKLE
  6186.     set foe1m2=WATER-GUN
  6187.     set foe1m3=-
  6188.     set foe1m4=-
  6189.     set foe2=STARMIE&set foe2lvl=21
  6190.     set foe2m1=TACKLE
  6191.     set foe2m2=WATER-GUN
  6192.     set foe2m3=HARDEN
  6193.     set foe2m4=BUBBLEBEAM
  6194.     set reward=2079
  6195.     set SURL=Gym-Leader-Elite-Four.mp3
  6196.     call :music !SURL!
  6197.     set wincount=0
  6198.     goto gym-battle
  6199. )
  6200. echo Misty: %name% you have already proven yourself%p%
  6201. cls&echo Misty: There is no point in fighting me again%p%
  6202. goto RM
  6203. :pkmn-Gym-Vermilion-City
  6204. cls
  6205. if %badges% LEQ 1 echo You do not have enough badges to enter this gym%p%&goto RM
  6206. if %badges%==2 (
  6207.     echo Lt-Surge: So you think you got what it takes to beat me%p%
  6208.     cls&echo Lt-Surge: Alright let's get started in here%p%
  6209.     set gymleader=Lt-Surge
  6210.     set foe1=RAICHU&set foe1lvl=28
  6211.     set foe1m1=THUNDERBOLT
  6212.     set foe1m2=GROWL
  6213.     set foe1m3=MEGA-PUNCH
  6214.     set foe1m4=MEGA-KICK
  6215.     set reward=2376
  6216.     set SURL=Gym-Leader-Elite-Four.mp3
  6217.     call :music !SURL!
  6218.     set wincount=0
  6219.     goto gym-battle
  6220. )
  6221. echo Lt-Surge: %name% you have already proven yourself%p%
  6222. cls&echo Lt-Surge: There is no point in fighting me again%p%
  6223. goto RM
  6224. :pkmn-Gym-Celadon-City
  6225. cls
  6226. if %badges% LEQ 2 echo You do not have enough badges to enter this gym%p%&goto RM
  6227. if %badges%==3 (
  6228.     echo Erika: So you think you got what it takes to beat me%p%
  6229.     cls&echo Erika: Alright let's get started in here%p%
  6230.     set gymleader=Erika
  6231.     set reward=2871
  6232.     set foe1=WEEPINBELL&set foe1lvl=32
  6233.     set foe1m1=WRAP
  6234.     set foe1m2=STUN-SPORE
  6235.     set foe1m3=SLEEP-POWDER
  6236.     set foe1m4=RAZOR-LEAF
  6237.     set foe2=TANGELA&set foe2lvl=24
  6238.     set foe2m1=
  6239.     set foe2m2=
  6240.     set foe2m3=
  6241.     set foe2m4=
  6242.     set foe3=VILEPLUME&set foe3lvl=29
  6243.     set foe3m1=
  6244.     set foe3m2=
  6245.     set foe3m3=
  6246.     set foe3m4=
  6247.     set SURL=Gym-Leader-Elite-Four.mp3
  6248.     call :music !SURL!
  6249.     set wincount=0
  6250.     goto gym-battle
  6251. )
  6252. echo Erika: %name% you have already proven yourself%p%
  6253. cls&echo Erika: There is no point in fighting me again%p%
  6254. goto RM
  6255. :pkmn-Gym-Fuchsia-City
  6256. cls
  6257. if %badges% LEQ 3 echo You do not have enough badges to enter this gym%p%&goto RM
  6258. if %badges%==4 (
  6259.     echo Koga: So you think you got what it takes to beat me%p%
  6260.     cls&echo Koga: Alright let's get started in here%p%
  6261.     set gymleader=Koga
  6262.     set foe1=VENONAT&set foe1lvl=44
  6263.     set foe1m1=TACKLE
  6264.     set foe1m2=TOXIC
  6265.     set foe1m3=SLEEP-POWDER
  6266.     set foe1m4=PSYCHIC
  6267.     set foe2=MUK&set foe2lvl=39
  6268.     set foe2m1=
  6269.     set foe2m2=
  6270.     set foe2m3=
  6271.     set foe2m4=
  6272.     set foe3=KOFFING&set foe3lvl=37
  6273.     set foe3m1=
  6274.     set foe3m2=
  6275.     set foe3m3=
  6276.     set foe3m4=
  6277.     set foe4=WEEZING&set foe4lvl=43
  6278.     set foe4m1=
  6279.     set foe4m2=
  6280.     set foe4m3=
  6281.     set foe4m4=
  6282.     set reward=4257
  6283.     set SURL=Gym-Leader-Elite-Four.mp3
  6284.     call :music !SURL!
  6285.     set wincount=0
  6286.     goto gym-battle
  6287. )
  6288. echo Koga: %name% you have already proven yourself%p%
  6289. cls&echo Koga: There is no point in fighting me again%p%
  6290. goto RM
  6291. :pkmn-Gym-Saffron-City
  6292. cls
  6293. if %badges% LEQ 4 echo You do not have enough badges to enter this gym%p%&goto RM
  6294. if %badges%==5 (
  6295.     echo Sabrina: So you think you got what it takes to beat me%p%
  6296.     cls&echo Sabrina: Alright let's get started in here%p%
  6297.     set gymleader=Sabrina
  6298.     set foe1=KADABRA&set foe1lvl=38
  6299.     set foe1m1=
  6300.     set foe1m2=
  6301.     set foe1m3=
  6302.     set foe1m4=
  6303.     set foe2=MIME&set foe2lvl=37
  6304.     set foe2m1=
  6305.     set foe2m2=
  6306.     set foe2m3=
  6307.     set foe2m4=
  6308.     set foe3=VENOMOTH&set foe3lvl=38
  6309.     set foe3m1=
  6310.     set foe3m2=
  6311.     set foe3m3=
  6312.     set foe3m4=
  6313.     set foe4=ALAKAZAM&set foe4lvl=43
  6314.     set foe4m1=
  6315.     set foe4m2=
  6316.     set foe4m3=
  6317.     set foe4m4=
  6318.     set reward=4257
  6319.     set SURL=Gym-Leader-Elite-Four.mp3
  6320.     call :music !SURL!
  6321.     set wincount=0
  6322.     goto gym-battle
  6323. )
  6324. echo Sabrina: %name% you have already proven yourself%p%
  6325. cls&echo Sabrina: There is no point in fighting me again%p%
  6326. goto RM
  6327. :pkmn-Gym-Cinnabar-Island
  6328. cls
  6329. if %badges% LEQ 5 echo You do not have enough badges to enter this gym%p%&goto RM
  6330. if %badges%==6 (
  6331.     echo Blaine: So you think you got what it takes to beat me%p%
  6332.     cls&echo Blaine: Alright let's get started in here%p%
  6333.     set gymleader=Blaine
  6334.     set foe1=NINETALES&set foe1lvl=48
  6335.     set foe1m1=CONFUSE-RAY
  6336.     set foe1m2=QUICK-ATTACK
  6337.     set foe1m3=TAIL-WHIP
  6338.     set foe1m4=FLAMETHROWER
  6339.     set foe2=RAPIDASH&set foe3lvl=47
  6340.     set foe2m1=
  6341.     set foe2m2=
  6342.     set foe2m3=
  6343.     set foe2m4=
  6344.     set foe3=ARCANINE&set foe4lvl=47
  6345.     set foe3m1=
  6346.     set foe3m2=
  6347.     set foe3m3=
  6348.     set foe3m4=
  6349.     set reward=4653
  6350.     set SURL=Gym-Leader-Elite-Four.mp3
  6351.     call :music !SURL!
  6352.     set wincount=0
  6353.     goto gym-battle
  6354. )
  6355. echo Blaine: %name% you have already proven yourself%p%
  6356. cls&echo Blaine: There is no point in fighting me again%p%
  6357. goto RM
  6358. :pkmn-Gym-Viridian-City
  6359. cls
  6360. if %badges% LEQ 6 echo You do not have enough badges to enter this gym%p%&goto RM
  6361. if %badges%==7 (
  6362.     echo Giovanni: So you think you got what it takes to beat me%p%
  6363.     cls&echo Giovanni: Alright let's get started in here%p%
  6364.     set gymleader=Giovanni
  6365.     set foe1=RHYHORN&set foe1lvl=45
  6366.     set foe1m1=
  6367.     set foe1m2=
  6368.     set foe1m3=
  6369.     set foe1m4=
  6370.     set foe2=DUGTRIO&set foe2lvl=42
  6371.     set foe2m1=SAND-ATTACK
  6372.     set foe2m2=DIG
  6373.     set foe2m3=FISSURE
  6374.     set foe2m4=EARTHQUAKE
  6375.     set reward=4950
  6376.     set foe3=NIDOQUEEN&set foe3lvl=44
  6377.     set foe3m1=
  6378.     set foe3m2=
  6379.     set foe3m3=
  6380.     set foe3m4=
  6381.     set foe4=NIDOKING&set foe4lvl=45
  6382.     set foe4m1=
  6383.     set foe4m2=
  6384.     set foe4m3=
  6385.     set foe4m4=
  6386.     set foe5=RHYDON&set foe5lvl=50
  6387.     set foe5m1=
  6388.     set foe5m2=
  6389.     set foe5m3=
  6390.     set foe5m4=
  6391.     set SURL=Gym-Leader-Elite-Four.mp3
  6392.     call :music !SURL!
  6393.     set wincount=0
  6394.     goto gym-battle
  6395. )
  6396. echo Giovanni: %name% you have already proven yourself%p%
  6397. cls&echo Giovanni: There is no point in fighting me again%p%
  6398. goto RM
  6399. :Pallet-Town
  6400. set SURL=Pallet-Town.mp3
  6401. call :music !SURL!
  6402. set x=8
  6403. set y=10
  6404. set char=#
  6405. set lm=Pallet-Town
  6406. goto SLR
  6407. :Pallet-Town-1
  6408. cls
  6409. %ln%
  6410. echo                               Home
  6411. %ln%
  6412. echo.
  6413. echo [1] Talk to your Mom
  6414. echo [2] Rest here for a while (heals your pkmn)
  6415. echo [3] Go back
  6416. choice /c 123 /n>nul
  6417. if !errorlevel!==1 goto Pallet-Town-1-1
  6418. if !errorlevel!==3 goto RM
  6419. if !errorlevel!==2 cls
  6420. call :healinvpkmn
  6421. goto Pallet-Town-1
  6422. :Pallet-Town-1-1
  6423. cls&echo Mom: %name%! Its a shame that your dad isn't around to
  6424. echo see you grow up%p%
  6425. cls&echo Mom: You've grown so fast, but I guess all birds leave
  6426. echo the nest at some point%p%
  6427. cls&echo Mom: You have my permission to go and travel the Kanto region,
  6428. echo but you have to contact me every week to keep in touch%p%
  6429. goto Pallet-Town-1
  6430. :Pallet-Town-2
  6431. cls
  6432. %ln%
  6433. echo                            %rival%'s House
  6434. %ln%
  6435. echo.
  6436. echo [1] Talk to %rival%'s Mom
  6437. echo [2] Go back
  6438. choice /c 12 /n>nul
  6439. if !errorlevel!==1 goto Pallet-Town-2-1
  6440. if !errorlevel!==2 goto RM
  6441. :Pallet-Town-2-1
  6442. if '%Town-Map%'=='0' (
  6443.     cls&echo %rival%'s Mom: Hey, you're the boii from next door right%p%
  6444.     cls&echo %rival%'s Mom: Here take this, it's a Town-Map%p%
  6445.     cls&echo %rival%'s Mom: It may or may not influence your experiences%p%
  6446.     set Town-Map=1
  6447. ) else (
  6448.     cls&echo %rival%'s Mom: Hey, %name% you should go play with %rival%%p%
  6449.     cls&echo %rival%'s Mom: He is playing pkmn too%p%
  6450. )
  6451. goto Pallet-Town-2
  6452. :Pallet-Town-3
  6453. set OSURL=!SURL!
  6454. set SURL=Pkmn-Lab.mp3
  6455. call :music !SURL!
  6456. set lm=Pkmn-Lab&set x=17&set y=22&goto SLR
  6457. :Pallet-Town-3-1
  6458. if %profoakparcel%==1 (
  6459.     set profoakparcel=2
  6460.     cls&echo Prof. Oak: Thanks a lot %name%, here are 5 Pokeballs in return%p%
  6461.     set pokeballs=5
  6462.     cls&echo %rival%: Hey %name% let's try out our new pkmn%p%
  6463.     if "%starter%"=="BULBASAUR" set foe1=CHARMANDER
  6464.     if "%starter%"=="SQUIRTLE" set foe1=BULBASAUR
  6465.     if "%starter%"=="CHARMANDER" set foe1=SQUIRTLE
  6466.     if "%starter%"=="PIKACHU" set foe1=EEVEE
  6467.     if "%starter%"=="EEVEE" set foe1=PIKACHU
  6468.     set foe1lvl=5
  6469.     set reward=175
  6470.     goto Rival-battle
  6471. )
  6472. cls&echo Prof Oak: Oh hi %name% I am a little busy right now%p%
  6473. cls&echo Prof Oak: It's about compressing pkmn into data so they can
  6474. echo be stored in a computer, its really complicated and also crazy%p%
  6475. goto RM
  6476. :Viridian-City
  6477. set SURL=Viridian-Pewter-Saffron-City.mp3
  6478. call :music !SURL!
  6479. if '%ds%'=='"Viridian-City18,35"' set x=19&set y=35&set lm=Viridian-City&goto SLR
  6480. set x=23&set y=23&set lm=Viridian-City&goto SLR
  6481. set SURL=Viridian-Pewter-Saffron-City.mp3&goto City-X
  6482. :Pewter-City
  6483. set SURL=Viridian-Pewter-Saffron-City.mp3
  6484. call :music !SURL!
  6485. set x=21
  6486. set y=15
  6487. set g=0
  6488. set char=#
  6489. set lm=Pewter-City
  6490. goto SLR
  6491. :Cerulean-City
  6492. set SURL=Cerulean-Fuchsia-City.mp3
  6493. call :music !SURL!
  6494. set x=12
  6495. set y=16
  6496. set g=0
  6497. set char=#
  6498. set lm=Cerulean-City
  6499. goto SLR
  6500. :Vermilion-City
  6501. set SURL=Vermilion-City.mp3
  6502. call :music !SURL!
  6503. set x=5
  6504. set y=14
  6505. set g=0
  6506. set char=#
  6507. set lm=Vermilion-City
  6508. goto SLR
  6509. :generaterandommove
  6510. set string=ABSORB;11
  6511. for /f "tokens=1 delims=[]" %%A in ('find /N "!string!,2,20,99" "%~nx0"') do (
  6512.     set templine=%%A
  6513. )
  6514. call :rand-move-id
  6515. set/a tempmaxline=!templine!+!rand!
  6516. for /f "tokens=1 delims=;" %%A in ('more "%~nx0" +!tempmaxline!') do (
  6517.     set foem5=%%A
  6518.     if "!USER!"=="!invpkmn1!" (
  6519.         set movenumber=5
  6520.         set errorlevel=5
  6521.         goto rendgen
  6522.     ) else (
  6523.         set foemove=%%A
  6524.         goto foerandgen
  6525.     )
  6526. )
  6527. exit/b
  6528. :Old-Warden
  6529. if %Golden-Teeth%==1 (
  6530.     if %badges% GEQ 4 (
  6531.         if %HM-strength%==0 (
  6532.             cls&echo Old Warden: You look like a trainer who can handle STRENGTH%p%
  6533.             cls&echo Old Warden: Here you go mister, HM-strength%p%
  6534.             set HM-strength=1
  6535.         ) else (
  6536.             cls&echo Old Warden: You already have my STRENGTH, GO%p%
  6537.         )
  6538.     ) else (
  6539.         cls&echo Old Warden: You are not strong enough to get my STRENGTH%p%
  6540.     )
  6541. ) else (
  6542.     cls&echo Old Warden: Could you please fetch my golden teeth, I lost them%p%
  6543.     goto RM
  6544. )
  6545. goto RM
  6546. :Fishy-Guy
  6547. if %Old-Rod%==1 cls&echo Fishy guy: Have you caught anything big yet?%p%&goto RM
  6548. cls&echo Fishy guy: Hey, you look like a pkmn trainer%p%
  6549. cls&echo Fishy guy: Here, you can have my old fishing rod%p%
  6550. set Old-Rod=1
  6551. goto RM
  6552. :snorlaxsub
  6553. call :music whistle.mp3
  6554. echo You use the pokeflute...
  6555. timeout 5 /NOBREAK >nul
  6556. cls&echo Huh, wild SNORLAX is waking up%t1n%
  6557. set foe=SNORLAX
  6558. set foelvl=30
  6559. exit/b
  6560. :snorlax1
  6561. cls
  6562. if %pokeflute%==1 (
  6563.     call :snorlaxsub
  6564.     set snorlax1=1
  6565.     set 6,28=ÿ
  6566.     goto wp-battle
  6567. )
  6568. echo A massive wild SNORLAX is blocking the road...%p%
  6569. goto RM
  6570. :snorlax2
  6571. cls
  6572. if %pokeflute%==1 (
  6573.     call :snorlaxsub
  6574.     set snorlax2=1
  6575.     set 9,23=ÿ
  6576.     goto wp-battle
  6577. )
  6578. echo A massive wild SNORLAX is blocking the road...%p%
  6579. goto RM
  6580. :Zapdos
  6581. set foe=ZAPDOS
  6582. set foelvl=50
  6583. set 7,6=°
  6584. set Zapdos=1
  6585. goto wp-battle
  6586. :Moltres
  6587. set foe=MOLTRES
  6588. set foelvl=50
  6589. set Moltres=1
  6590. goto wp-battle
  6591. :Articuno
  6592. set foe=ARTICUNO
  6593. set foelvl=50
  6594. set Articuno=1
  6595. goto wp-battle
  6596. :Mewtwo
  6597. set foe=MEWTWO
  6598. set foelvl=70
  6599. set Mewtwo=1
  6600. goto wp-battle
  6601. :Game-Corner-0
  6602. cls
  6603. !ln!
  6604. echo Game corner - Coins: !coins! - Money: !money!
  6605. !ln!
  6606. echo.
  6607. echo [1] Buy 50 coins ($1.000)
  6608. echo [2] Go back
  6609. choice /c 123 /n>nul
  6610. if !errorlevel!==1 goto Game-Corner-1
  6611. if !errorlevel!==2 goto RM
  6612. :Game-Corner-1
  6613. if !money! GTR 999 set /a coins+=50&set /a money-=1000&echo Assistant: Here you go&goto Game-Corner-0
  6614. cls&echo Assistant: You dont have enough money for that%p%&goto Game-Corner-0
  6615. :Bet
  6616. cls
  6617. echo.
  6618. echo Slot Machine - Coins: !coins!
  6619. echo.
  6620. echo [1] Bet (!bet!)
  6621. echo [2] Change bet
  6622. echo [3] Quit
  6623. choice /c 123 /n>nul
  6624. if !errorlevel!==1 if !coins! LSS !bet! cls&echo You dont have enough coins%p%&goto Bet
  6625. if !errorlevel!==2 goto Changebet
  6626. if !errorlevel!==3 goto RM
  6627. set S=0&set /a coins=!coins!-!bet!&goto S0
  6628. :Changebet
  6629. cls&echo Bet how much? - (coins: !coins!)
  6630. set/p bet=
  6631. if !bet! LSS 2 goto changebet
  6632. if !bet! GTR !coins! goto changebet
  6633. goto Bet
  6634. :S0
  6635. set sp=      
  6636. set S=0
  6637. set loop=0
  6638. for /L %%a in (1,1,3) do (
  6639.     set S%%a-1=ÛÛÛÛÛÛ
  6640.     for /l %%A in (2,1,12) do set S%%a-%%A=%sp%
  6641.     set S%%a-13=ÛÛÛÛÛÛ
  6642. )
  6643. goto Scoreboard
  6644. :S1
  6645. set/a loop+=1
  6646. set i=!random:~-1!
  6647. set S!S!=!i!
  6648. if !i!==0 goto 777
  6649. if !i!==1 goto BAR
  6650. if !i!==2 goto KOFFING
  6651. if !i!==3 goto VOLTORB
  6652. if !i!==4 goto CHERRY
  6653. goto S1
  6654. :Scoreboard
  6655. cls
  6656. echo.
  6657. echo Coins: !coins!
  6658. echo.
  6659. echo ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
  6660. for /l %%a in (2,1,12) do echo Û!S1-%%a!Û!S2-%%a!Û!S3-%%a!Û
  6661. echo ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ%t1n%
  6662. if !loop! LSS 20 set S=1&goto S1
  6663. if !loop! LSS 40 set S=2&goto S1
  6664. if !loop! LSS 60 set S=3&goto S1
  6665. goto Checkscore
  6666. :Checkscore
  6667. :: 4% chance to win (5/5*1/5*1/5) & 25x jackpot (its not even rigged like in the real game)
  6668. if !S1!==!S2! if !S2!==!S3! cls&echo Jackpot^^! %p%&set score=0&set /a coins+=25*!bet!&goto Bet
  6669. goto Bet
  6670. :777
  6671. set S!S!-2=%sp%
  6672. set S!S!-3=%sp%
  6673. set S!S!-4=  ÛÛÛÛ
  6674. set S!S!-5=     Û
  6675. set S!S!-6=     Û
  6676. set S!S!-7=     Û
  6677. set S!S!-8=     Û
  6678. set S!S!-9=     Û
  6679. set S!S!-10=     Û
  6680. set S!S!-11=%sp%
  6681. set S!S!-12=%sp%
  6682. goto Scoreboard
  6683. :BAR
  6684. for /l %%a in (2,1,5) do set S!S!-%%a=%sp%
  6685. set S!S!-6= ÛÛÛÛÛ
  6686. set S!S!-7= ÛBARÛ
  6687. set S!S!-8= ÛÛÛÛÛ
  6688. for /l %%a in (9,1,12) do set S!S!-%%a=%sp%
  6689. goto Scoreboard
  6690. :KOFFING
  6691. set S!S!-2=      Û
  6692. set S!S!-3=     Û
  6693. set S!S!-4=  ÛÛÛ  
  6694. set S!S!-5= Û   Û
  6695. set S!S!-6= Û- -Û
  6696. set S!S!-7= Û   Û
  6697. set S!S!-8= Û\ /Û
  6698. set S!S!-9= Û/ \Û
  6699. set S!S!-10= Û   Û
  6700. set S!S!-11=  ÛÛÛ  
  6701. set S!S!-12=  Û  Û
  6702. goto Scoreboard
  6703. :VOLTORB
  6704. set S!S!-2=%sp%
  6705. set S!S!-3=%sp%
  6706. set S!S!-4=  ÛÛÛ  
  6707. set S!S!-5= ÛÛÛÛÛ
  6708. set S!S!-6= Û-Û-Û
  6709. set S!S!-7= ÛÛÛÛÛ
  6710. set S!S!-8= Û   Û
  6711. set S!S!-9= Û   Û
  6712. set S!S!-10=  ÛÛÛ  
  6713. set S!S!-11=%sp%
  6714. set S!S!-12=%sp%
  6715. goto Scoreboard
  6716. :CHERRY
  6717. for /l %%a in (2,1,5) do set S!S!-%%a=%sp%
  6718. set S!S!-6= ÛÛ  Û
  6719. set S!S!-7= ÛÛÛÛÛ
  6720. set S!S!-8=  ÛÛÛ  
  6721. set S!S!-9= ÛÛ ÛÛ
  6722. set S!S!-10= ÛÛ ÛÛ
  6723. set S!S!-11=%sp%
  6724. set S!S!-12=%sp%
  6725. goto Scoreboard
  6726. :Price-Hall-1
  6727. cls
  6728. !ln!
  6729. echo Game corner Prize hall - Coins: !coins!
  6730. !ln!
  6731. echo.
  6732. echo [1] Buy TM23 (DRAGON-RAGE) for 3300 coins
  6733. echo [2] Buy TM15 (HYPER-BEAM) for 5500 coins
  6734. echo [3] Buy TM50 (SUBSTITUTE) for 7700 coins
  6735. echo [4] Go back
  6736. choice /c 1234 /n>nul
  6737. ::TM23 can be teached to pkmn's: 4,5,6,58,59,130,131,142,147,148,149,151
  6738. if !errorlevel!==1 cls&echo That will be 3300 coins%p%&if !coins! lSS 3300 (
  6739.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6740. ) else (
  6741.     cls&echo there is no way to store the TM yet%p%&goto RM
  6742.     set/a coins-=3300
  6743.     goto RM
  6744. )
  6745. ::TM15 can be learned by pkmn's: 3,6,9,12,15,18,20,22,24,26,28,31,34,36,38,40,42,45,47,49,51,53,55,57,59,62,65,68,71,73,76,78,80,82,85,87,89,91,94,97,99,101,103,105,108,110,112,113,114,115,117,119,121,122,123,124,125,126,127,128,130,131,134,135,136,137,139,141,142,143,144,145,146,147,148,149,150,151
  6746. if !errorlevel!==2 cls&echo That will be 5500 coins%p%&if !coins! lSS 5500 (
  6747.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6748. ) else (
  6749.     cls&echo there is no way to store the TM yet%p%&goto RM
  6750.     set/a coins-=5500
  6751.     goto RM
  6752. )
  6753. if !errorlevel!==3 cls&echo That will be 7700 coins%p%&if !coins! lSS 7700 (
  6754.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6755. ) else (
  6756.     cls&echo there is no way to store the TM yet%p%&goto RM
  6757.     set/a coins-=7700
  6758.     goto RM
  6759. )
  6760. if !errorlevel!==4 goto RM
  6761. :Price-Hall-2
  6762. set foelvl=20
  6763. cls
  6764. !ln!
  6765. echo Game corner Prize hall - Coins: !coins!
  6766. !ln!
  6767. echo.
  6768. echo [1] Buy VULPIX (LVL 20) for 1000 coins
  6769. echo [2] Buy WIGGLYTUFF (LVL 20) for 2680 coins
  6770. echo [3] Buy ABRA (LVL 20) for 230 coins
  6771. echo [4] Go back
  6772. choice /c 1234 /n>nul
  6773. if !errorlevel!==1 cls&echo That will be 1000 coins%p%&if !coins! lSS 1000 (
  6774.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6775. ) else (
  6776.     set pkmnbattle=1&set/a coins-=1000&set buypkmn=1&set foe=VULPIX&goto Next-Foe
  6777. )
  6778. if !errorlevel!==2 cls&echo That will be 2680 coins%p%&if !coins! lSS 2680 (
  6779.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6780. ) else (
  6781.     set pkmnbattle=1&set/a coins-=2680&set buypkmn=1&set foe=WIGGLYTUFF&goto Next-Foe
  6782. )
  6783. if !errorlevel!==3 cls&echo That will be 230 coins%p%&if !coins! lSS 230 (
  6784.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6785. ) else (
  6786.     set pkmnbattle=1&set/a coins-=230&set buypkmn=1&set foe=ABRA&goto Next-Foe
  6787. )
  6788. if !errorlevel!==4 goto RM
  6789. :Price-Hall-3
  6790. set foelvl=20
  6791. cls
  6792. !ln!
  6793. echo Game corner Prize hall - Coins: !coins!
  6794. !ln!
  6795. echo.
  6796. echo [1] Buy SCYTHER (LVL 20) for 6500 coins
  6797. echo [2] Buy PINSER (LVL 20) for 6500 coins
  6798. echo [3] Buy PORYGON (LVL 20) for 9999 coins
  6799. echo [4] Go back
  6800. choice /c 1234 /n>nul
  6801. if !errorlevel!==1 cls&echo That will be 6500 coins%p%&if !coins! lSS 6500 (
  6802.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6803. ) else (
  6804.     set pkmnbattle=1&set/a coins-=6500&set buypkmn=1&set foe=SCYTHER&goto Next-Foe
  6805. )
  6806. if !errorlevel!==2 cls&echo That will be 6500 coins%p%&if !coins! lSS 6500 (
  6807.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6808. ) else (
  6809.     set pkmnbattle=1&set/a coins-=6500&set buypkmn=1&set foe=PINSER&goto Next-Foe
  6810. )
  6811. if !errorlevel!==3 cls&echo That will be 9999 coins%p%&if !coins! lSS 9999 (
  6812.     cls&echo You do not have enough coins%p%&goto price-hall-1
  6813. ) else (
  6814.     set pkmnbattle=1&set/a coins-=9999&set buypkmn=1&set foe=PORYGON&goto Next-Foe
  6815. )
  6816. if !errorlevel!==4 goto RM
  6817. :Silph-Co
  6818. cls&echo Nothing here yet%p%&goto RM
  6819. :Rocket-Hideout-Lift
  6820. cls
  6821. if %lift-key%==0 echo You can not acces the lift without a lift-key%p%&goto RM
  6822. %ln%
  6823. echo                          Rocket-Hideout-Lift
  6824. %ln%
  6825. echo.
  6826. echo [1] Go to floor 1
  6827. echo [2] Go to floor 2
  6828. echo [3] Go to floor 4
  6829. echo [c] Cancel
  6830. choice /c 123 /n>nul
  6831. if !errorlevel!==1 set lm=%lm:~0,-1%1&set y=33&goto SLR
  6832. if !errorlevel!==2 set lm=%lm:~0,-1%2&set y=39&goto SLR
  6833. if !errorlevel!==3 set lm=%lm:~0,-1%4&set y=34&goto SLR
  6834. if !errorlevel!==4 goto RM
  6835. :Celadon-City
  6836. set SURL=Celadon-City.mp3
  6837. call :music !SURL!
  6838. set x=9
  6839. set y=38
  6840. set g=0
  6841. set char=#
  6842. set lm=Celadon-City
  6843. goto SLR
  6844. :Route-4
  6845. set SURL=Route-2-10-plus-16-22.mp3
  6846. call :music !SURL!
  6847. set x=6
  6848. set y=26
  6849. set g=0
  6850. set char=#
  6851. set lm=Route-4
  6852. goto SLR
  6853. :Route-10
  6854. set SURL=Route-2-10-plus-16-22.mp3
  6855. call :music !SURL!
  6856. set x=16
  6857. set y=27
  6858. set g=0
  6859. set char=#
  6860. set lm=Route-10-0
  6861. goto SLR
  6862. :Lavender-Town
  6863. set SURL=Lavender-Town.mp3
  6864. call :music !SURL!
  6865. set x=11
  6866. set y=12
  6867. set g=0
  6868. set char=#
  6869. set lm=Lavender-Town
  6870. goto SLR
  6871. :Saffron-City
  6872. set SURL=Viridian-Pewter-Saffron-City.mp3
  6873. call :music !SURL!
  6874. set x=10
  6875. set y=34
  6876. set g=0
  6877. set char=#
  6878. set lm=Saffron-City
  6879. goto SLR
  6880. :Fuchsia-City
  6881. set SURL=Cerulean-Fuchsia-City.mp3
  6882. call :music !SURL!
  6883. set x=21
  6884. set y=24
  6885. set g=0
  6886. set char=#
  6887. set lm=Fuchsia-City
  6888. goto SLR
  6889. :Cinnabar-Island
  6890. set SURL=Cinnabar-Island.mp3
  6891. call :music !SURL!
  6892. set x=19
  6893. set y=20
  6894. set g=0
  6895. set char=#
  6896. set lm=Cinnabar-Island
  6897. goto SLR
  6898. :RM
  6899. call :pkmnpoisondamage
  6900. set errorlevel=
  6901. if "%HM-flash%"=="1" (set prox=3) else set prox=1
  6902. if '%lm%'=='Vermilion-City-Gym' if !switches!==2 for /l %%a in (21,1,25) do set "8,%%a=ÿ"
  6903. if '%lm%'=='Cinnabar-Island-Gym' (
  6904.     if '!Trainer-%lm%-Trainer-1!'=='1' for /l %%a in (39,1,42) do set "10,%%a=ÿ"
  6905.     if '!Trainer-%lm%-Trainer-3!'=='1' for /l %%a in (27,1,30) do set "10,%%a=ÿ"
  6906.     if '!Trainer-%lm%-Trainer-4!'=='1' for /l %%a in (27,1,30) do set "18,%%a=ÿ"
  6907.     if '!Trainer-%lm%-Trainer-5!'=='1' set "22,18=ÿ"
  6908.     if '!Trainer-%lm%-Trainer-6!'=='1' for /l %%a in (10,1,13) do set "18,%%a=ÿ"
  6909.     if '!Trainer-%lm%-Trainer-7!'=='1' for /l %%a in (10,1,13) do set "10,%%a=ÿ"
  6910. )
  6911. call :displaytitle
  6912. if "!Fly-Menu-View!"=="1" cls&echo.
  6913. if not "!Town-Map-View!"=="1" if "!dark!"=="1" call :dark
  6914. set "!x!,!y!=!char!"
  6915. if '!TMcnt!'=='1' set "%x%,%y%=%lasttilevalue%"
  6916. call :drawscreen
  6917. if "!Town-Map-View!"=="1" (
  6918.     if '!TMcnt!'=='1' (set TMcnt=0) else set TMcnt=1
  6919.     echo [1] Close the Town-Map, you are at [%savedlm%]
  6920.     choice /c 1l /t 1 /d l /n>nul
  6921.     if '!errorlevel!'=='1' set Town-Map-View=0&set lm=%savedlm%&set x=%savedx%&set y=%savedy%&set g=%savedg%&set char=%savedchar%&goto SLR
  6922.     if '!errorlevel!'=='2' goto RM
  6923. )
  6924. if "!Fly-Menu-View!"=="1" (
  6925.     if '!TMcnt!'=='1' (set TMcnt=0) else set TMcnt=1
  6926.     echo [1] Close the Fly-menu
  6927.     echo [2] Select another destination
  6928.     echo [3] Fly to the selected destination [!Mi!]
  6929.     choice /c 123l /t 1 /d l /n>nul
  6930.     if '!errorlevel!'=='1' set TMcnt=0&set Fly-Menu-View=0&set lm=%savedlm%&set x=%savedx%&set y=%savedy%&set g=%savedg%&set char=%savedchar%&goto SLR
  6931.     if '!errorlevel!'=='2' set TMcnt=0&set "%x%,%y%=%lasttilevalue%"&goto town-map1
  6932.     if '!errorlevel!'=='3' set TMcnt=0&set Fly-Menu-View=0&goto !Mi!
  6933.     if '!errorlevel!'=='4' goto RM
  6934. )
  6935. if "!script!"=="1" goto script!script#!
  6936. if '%startmenu%'=='1' goto Startmenu
  6937. choice /c wasdi8 /n>nul
  6938. if "!SURL!"=="Evolution-Safari-zone.mp3" set/a steps-=1
  6939. if "!SURL!"=="Evolution-Safari-zone.mp3" if !steps! LEQ 0 cls&echo Time is up%p%&set x=3&set y=27&set g=0&set char=#&set SURL=Cerulean-Fuchsia-City.mp3&set lm=Fuchsia-City&goto SLR
  6940. if !errorlevel!==1 goto CheckUp
  6941. if !errorlevel!==2 goto CheckLeft
  6942. if !errorlevel!==3 goto CheckDown
  6943. if !errorlevel!==4 goto CheckRight
  6944. if !errorlevel! LEQ 6 goto Chari
  6945. :Startmenu
  6946. choice /c 123m8iwasd45o67 /n >nul
  6947. if !errorlevel!==1 goto Pokedex
  6948. if !errorlevel!==2 goto StartMenu-pkmn-switch
  6949. if !errorlevel!==3 goto Items
  6950. if !errorlevel!==4 goto Memory
  6951. if !errorlevel! GTR 4 if !errorlevel! LEQ 10 goto flipmenu
  6952. if !errorlevel!==11 goto Player
  6953. if !errorlevel!==12 goto save-menu
  6954. if !errorlevel!==13 (
  6955.     if "!debug!"=="1" (
  6956.         set debug=0
  6957.     ) else (
  6958.         set debug=1
  6959.     )
  6960. goto chari
  6961. )
  6962. if !errorlevel!==14 goto Options
  6963. if !errorlevel!==15 cls&exit/b
  6964. goto Startmenu
  6965. :Items
  6966. cls
  6967. %ln%
  6968. echo                               Items
  6969. %ln%
  6970. echo [1] Use HM-Fly
  6971. echo [2] Use Old-Rod
  6972. echo [3] Use Super-Rod
  6973. echo [4] Use Town-Map
  6974. echo [5] Go back
  6975. echo [6] debug show maps
  6976. choice /c 123456 /n >nul
  6977. if !errorlevel!==1 cls&echo loading...&goto Fly-menu
  6978. if !errorlevel!==2 (
  6979.     if "!check2!"=="~" (
  6980.         if '%Old-Rod%'=='1' (
  6981.             set rod=Old
  6982.             call :swingrod
  6983.             cls&echo No bite%t1n%&goto RM
  6984.         ) else (
  6985.             cls&echo You do not have an Old-Rod%p%&goto RM
  6986.         )
  6987.     ) else (
  6988.         cls&echo There is no water here%p%&goto RM
  6989.     )
  6990. )
  6991. if !errorlevel!==3 (
  6992.     if "!check2!"=="~" (
  6993.         if '%Super-Rod%'=='1' (
  6994.             set rod=Super
  6995.             call :swingrod
  6996.             cls&echo No bite%t1n%&goto RM
  6997.         ) else (
  6998.             cls&echo You do not have a Super-Rod%p%&goto RM
  6999.         )
  7000.     ) else (
  7001.         cls&echo There is no water here%p%&goto RM
  7002.     )
  7003. )
  7004. if !errorlevel!==4 if %Town-Map%==1 (cls&echo loading...&goto Town-Map) else (cls&echo You do not have a Town-Map%t1n%&goto items)
  7005. if !errorlevel!==5 goto RM
  7006. if !errorlevel!==6 (
  7007.     set savedlm=!lm!
  7008.     set string=map
  7009.     cls&for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N ":%string%-id" "%~nx0"') do set mapidline1=%%a
  7010.     for /l %%a in (1,1,120) do (
  7011.         for /f "skip=2 tokens=1,2 delims=;" %%A in ('find "%%a;" "%~nx0"') do if "%%A"=="%%a" (
  7012.             set/a value2=!mapidline1!+%%a+121
  7013.             set lm=%%B
  7014.             set debugshowmaps=1
  7015.             set startmenu=0
  7016.             call :SLR
  7017.             cls&echo %%a;%%B
  7018.             echo.
  7019.             call :drawscreen
  7020.             echo.%t1n%
  7021.         )
  7022.     )
  7023. set lm=!savedlm!
  7024. set debugshowmaps=0
  7025. set startmenu=1
  7026. goto SLR
  7027. )
  7028. goto RM
  7029. :getflash
  7030. cls&echo Prof. Oak's aid: Hey %name%, you seem like a trainer who can test this new HM for us.%p%
  7031. cls&echo Prof. Oak's aid: Here you go, HM-flash.%p%
  7032. set HM-flash=1
  7033. goto RM
  7034. :iv-loop
  7035. call :t1inX 16
  7036. set/a %1hpiv=!t!
  7037. call :t1inX 16
  7038. set/a %1atkiv=!t!
  7039. call :t1inX 16
  7040. set/a %1defiv=!t!
  7041. call :t1inX 16
  7042. set/a %1spdiv=!t!
  7043. call :t1inX 16
  7044. set/a %1speiv=!t!
  7045. :checkweather
  7046. ::weather = 10 or 15
  7047. set weather=10
  7048. exit/b
  7049. :checkSTAB
  7050. ::check is STAB = 150 or 100
  7051. set STAB=100
  7052. if '!%1type1!'=='!movetype!' set STAB=150
  7053. if '!%1type2!'=='!movetype!' set STAB=150
  7054. exit/b
  7055. :displaytitle
  7056. cls
  7057. %ln%
  7058. if "!lm:~-1!"=="0" (
  7059.     echo %spaces%!lm:~0,-2!
  7060. ) else (
  7061.     if "!lm:~6,1!"=="0" (
  7062.         echo %spaces%!lm:~0,6!1
  7063.     ) else (
  7064.         echo %spaces%!lm!
  7065.     )
  7066. )
  7067. %ln%
  7068. echo.
  7069. exit/b
  7070. :drawscreen
  7071. set temp=&for /L %%A in (1,1,24) do for /L %%a in (1,1,43) do (
  7072.     set "temp=!temp!!%%A,%%a!"
  7073.         if %%a==43 (
  7074.             if !startmenu!==0 (
  7075.                 if "!temp!"=="ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ" (
  7076.                     echo.
  7077.                 ) else (
  7078.                     echo              !temp!
  7079.                 )
  7080.             ) else (
  7081.                 if "!temp!"=="ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ" (
  7082.                     if not %%A==24 (
  7083.                         echo                                               !start%%A!
  7084.                     ) else (
  7085.                         echo.
  7086.                     )
  7087.                 ) else (
  7088.                     echo   !temp! !start%%A!
  7089.                 )
  7090.             )
  7091.             set temp=
  7092.         )
  7093.     )
  7094. )
  7095. exit/b
  7096. :checkrivalstarter
  7097. if "!rivalencouterssanne!"=="0" (
  7098.     if %starter%==BULBASAUR set foe1=CHARMANDER
  7099.     if %starter%==SQUIRTLE set foe1=BULBASAUR
  7100.     if %starter%==CHARMANDER set foe1=SQUIRTLE
  7101.     if %starter%==PIKACHU set foe1=EEVEE
  7102.     if %starter%==EEVEE set foe1=PIKACHU
  7103. ) else (
  7104.     if %starter%==BULBASAUR set foe1=CHARMELEON
  7105.     if %starter%==SQUIRTLE set foe1=IVYSAUR
  7106.     if %starter%==CHARMANDER set foe1=WARTORTLE
  7107.     if %starter%==PIKACHU set foe1=JOLTEON
  7108.     if %starter%==EEVEE set foe1=RAICHU
  7109. )
  7110. if "!rivalencoutersilphco!"=="1" (
  7111.     if %starter%==BULBASAUR set foe1=CHARIZARD
  7112.     if %starter%==SQUIRTLE set foe1=VENUSAUR
  7113.     if %starter%==CHARMANDER set foe1=BLASTOISE
  7114.     if %starter%==PIKACHU set foe1=JOLTEON
  7115.     if %starter%==EEVEE set foe1=RAICHU
  7116. )
  7117. exit/b
  7118. :storagedisplay
  7119. cls
  7120. %ln%
  7121. echo Computer storage:%pkmnstorage%    Inventory:%inventory%    Total pkmn:%totalpkmn%
  7122. %ln%
  7123. for /L %%a in (1,1,6) do echo 0%%a:!pkmn%%a! :L!pkmn%%alvl!          %%a:!invpkmn%%a! :L!invpkmn%%alvl!
  7124. for /L %%a in (7,1,9) do echo 0%%a:!pkmn%%a! :L!pkmn%%alvl!
  7125. for /L %%a in (10,1,20) do echo %%a:!pkmn%%a! :L!pkmn%%alvl!
  7126. %ln%
  7127. exit/b
  7128. :t1inX
  7129. set/a t=(%random%*10+1)/(32768/%1)/10+1
  7130. exit/b
  7131. :getmovestats
  7132. call :t1inX 16
  7133. set  rend=!t!
  7134. set t=0
  7135. set t2=20
  7136. for /f "tokens=2-7 delims=;," %%a in ('find "!move!;" "%~nx0"') do (
  7137.     set movetype=%%a
  7138.     set atktype=%%b
  7139.     set power=%%c
  7140.     set acc=%%d
  7141.     set EFFECT=%%e
  7142.     set VALUE=%%f
  7143. )
  7144. if '!atktype!'=='1' set atktype=PHYSICAL
  7145. if '!atktype!'=='2' set atktype=SPECIAL
  7146. if '!atktype!'=='3' set atktype=STATUS
  7147. set temp=10
  7148. exit/b
  7149. :music
  7150. if not "%1"=="" (
  7151.     if "%music%"=="1" (
  7152.         taskkill /F /IM wscript.exe>nul&start Sound.vbs %1
  7153.     )
  7154. ) else (
  7155.     echo Error, soundURL is nul 2>nul
  7156. )
  7157. exit/b
  7158. :pkmnpoisondamage
  7159. for /l %%a in (1 1 6) do (
  7160.     if "!invpkmn%%astatus!"=="PSN" set/a invpkmn1%%ahp-=1&if '!invpkmn1%%ahp!'=='0' set invpkmn%%astatus=ÿ&cls&echo !invpkmn%%a! fainted due to poison%t1n%
  7161.     if "!invpkmn%%astatus!"=="TXC" set/a invpkmn1%%ahp-=1&if '!invpkmn1%%ahp!'=='0' set invpkmn%%astatus=ÿ&cls&echo !invpkmn%%a! fainted due to poison%t1n%
  7162. )
  7163. exit/b
  7164. :damagemulti
  7165. if "!%1type1!"=="NORMAL" set t1=2
  7166. if "!%1type1!"=="FIGHTING" set t1=3
  7167. if "!%1type1!"=="FLYING" set t1=4
  7168. if "!%1type1!"=="POISON" set t1=5
  7169. if "!%1type1!"=="GROUND" set t1=6
  7170. if "!%1type1!"=="ROCK" set t1=7
  7171. if "!%1type1!"=="BUG" set t1=8
  7172. if "!%1type1!"=="GHOST" set t1=9
  7173. if "!%1type1!"=="FIRE" set t1=10
  7174. if "!%1type1!"=="WATER" set t1=11
  7175. if "!%1type1!"=="GRASS" set t1=12
  7176. if "!%1type1!"=="ELECTRIC" set t1=13
  7177. if "!%1type1!"=="PSYCHIC" set t1=14
  7178. if "!%1type1!"=="ICE" set t1=15
  7179. if "!%1type1!"=="DRAGON" set t1=16
  7180. if not "!%1type2!"=="" (
  7181.     if "!%1type2!"=="NORMAL" set t2=2
  7182.     if "!%1type2!"=="FIGHTING" set t2=3
  7183.     if "!%1type2!"=="FLYING" set t2=4
  7184.     if "!%1type2!"=="POISON" set t2=5
  7185.     if "!%1type2!"=="GROUND" set t2=6
  7186.     if "!%1type2!"=="ROCK" set t2=7
  7187.     if "!%1type2!"=="BUG" set t2=8
  7188.     if "!%1type2!"=="GHOST" set t2=9
  7189.     if "!%1type2!"=="FIRE" set t2=10
  7190.     if "!%1type2!"=="WATER" set t2=11
  7191.     if "!%1type2!"=="GRASS" set t2=12
  7192.     if "!%1type2!"=="ELECTRIC" set t2=13
  7193.     if "!%1type2!"=="PSYCHIC" set t2=14
  7194.     if "!%1type2!"=="ICE" set t2=15
  7195.     if "!%1type2!"=="DRAGON" set t2=16
  7196. ) else set "typemultiplier2="
  7197. exit/b
  7198. :Createinvisiblevbs
  7199. echo CreateObject^("Wscript.Shell"^).Run """" ^& WScript.Arguments^(0^) ^& """", 0, False>invisible.vbs
  7200. exit/b
  7201. :CreateSvbs
  7202. echo Set args=WScript.Arguments>Sound.vbs
  7203. echo VALUE=args.Item(0)>>Sound.vbs
  7204. echo main>>Sound.vbs
  7205. echo sub main>>Sound.vbs
  7206. echo do>>Sound.vbs
  7207. echo Set S=CreateObject("WMPlayer.OCX.7")>>Sound.vbs
  7208. echo S.URL=""^&VALUE^&"">>Sound.vbs
  7209. echo S.Controls.play>>Sound.vbs
  7210. echo do while S.currentmedia.duration=0 >>Sound.vbs
  7211. echo wscript.sleep 100>>Sound.vbs
  7212. echo loop>>Sound.vbs
  7213. echo wscript.sleep (int(S.currentmedia.duration)+1)*1000>>Sound.vbs
  7214. echo loop>>Sound.vbs
  7215. echo end sub>>Sound.vbs
  7216. exit/b
  7217. :Createterminator2bat
  7218. echo @echo off >terminator2.bat
  7219. echo title terminator2>>terminator2.bat
  7220. echo @mode 23,2 >>terminator2.bat
  7221. echo FOR /F "tokens=2 delims= " %%%%A IN (^'TASKLIST /FI ^"WINDOWTITLE eq PokeBatch2^" /NH^') DO SET tid=%%%%A >>terminator2.bat
  7222. echo :loop >>terminator2.bat
  7223. echo cls >>terminator2.bat
  7224. echo ^time^out ^1 ^>nul >>terminator2.bat
  7225. echo FOR /F "tokens=2 delims= " %%%%B IN (^'TASKLIST /FI ^"WINDOWTITLE eq PokeBatch2^" /NH^') DO SET dit=%%%%B >>terminator2.bat
  7226. echo ^if ^not %%tid%% ^EQU %%dit%% ^taskkill /f /im wscript.exe ^& exit >>terminator2.bat
  7227. echo ^goto ^loop >>terminator2.bat
  7228. exit/b
  7229. :runaway
  7230. call :rand0-99
  7231. if %rand% GTR 1 (
  7232.     cls&echo You run away as fast as you can%t1n%
  7233.     set SURL=!OSURL!
  7234.     call :music !SURL!
  7235.     goto RM
  7236. )
  7237. if %rand% LSS 3 cls&echo The !foe! cut you off%p%&goto foe-attack-kind-calc
  7238. exit/b
  7239. :invpkmn1leechseed
  7240. set/a tdamage=%invpkmn1maxhp%/16
  7241. set/a invpkmn1hp-=!tdamage!
  7242. set/a foehp+=!tdamage!
  7243. exit/b
  7244. :foeleechseed
  7245. set/a tdamage=%foemaxhp%/16
  7246. set/a foehp-=!tdamage!
  7247. set/a invpkmn1hp+=!tdamage!
  7248. exit/b
  7249. :toxic
  7250. if "!%1toxic!"=="" set %1toxic=1
  7251. if %%1toxic% GTR 16 set %1toxic=16
  7252. set/a damage=(!%1maxhp!*100/16)*!%1toxic!/100
  7253. set/a %1hp-=!damage!
  7254. set/a %1toxic+=1
  7255. echo !%1! is hurt by poison%t1n%
  7256. exit/b
  7257. :safarioptions
  7258. set errorlevel=
  7259. echo [1] Throw bait
  7260. echo [2] Throw a rock
  7261. echo [3] Use a Safari-ball [%safariballs%]
  7262. echo [4] Run away
  7263. choice /c 1234 /n>nul
  7264. if !errorlevel!==1 echo.&echo You throw a piece of bait at !foe!%p%&set angrycounter=0&set/a eatingcounter+=2&goto Battle-safari-zone-foemove
  7265. if !errorlevel!==2 echo.&echo You throw a rock at !foe!%p%&set eatingcounter=0&set/a angrycounter+=1&goto Battle-safari-zone-foemove
  7266. if !errorlevel!==3 if !safariballs! GTR 0 (
  7267.     echo.&echo You throw a Safari-ball
  7268.     set/a safariballs-=1
  7269.     set/a catchrate=65536/%totalbasestats%*20/%totalbasestats%*512/%totalbasestats%*%angrycounter%
  7270.     if %temp1% LEQ !catchrate! (
  7271.             set pokeballcatchratio=100&goto safari-pkmn-caught
  7272. ) else (
  7273.         echo.&echo Awwww you missed%p%&goto battle-safari-zone-foemove
  7274.     )
  7275. ) else (
  7276.     echo.&echo You do not have any safariballs left%p%&goto Battle
  7277. )
  7278. if !errorlevel!==4 echo.&echo You run away%p%&goto RM
  7279. exit/b
  7280. :Player
  7281. cls&echo Work in progress%p%
  7282. goto RM
  7283. :healinvpkmn
  7284. for /l %%A in (1 1 6) do if not "!invpkmn%%A!"=="NAN" for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn%%A!." "%~nx0"') do set invpkmn%%Astatus=ÿ&set/a invpkmn%%Ahp=((%%a+!invpkmn%%Ahpiv!)*2*!invpkmn%%Alvl!)/100+!invpkmn%%Alvl!+10
  7285. for /l %%a in (1,1,6) do (
  7286.     for /l %%A in (1,1,4) do (
  7287.         if not "!invpkmn%%am%%A!"=="-" (
  7288.             for /f "tokens=2 delims=/" %%1 in ('findstr "!invpkmn%%am%%A!;" "%~nx0"') do (
  7289.                 set invpkmn%%am%%App=%%1
  7290.             )
  7291.             if "!invpkmn%%am%%A!"=="-" set invpkmn%%am%%App=0
  7292.         )
  7293.     )
  7294. )
  7295. exit/b
  7296. :resetinvpkmn1stats
  7297. set invpkmn1atkstage=0
  7298. set invpkmn1defstage=0
  7299. set invpkmn1spdstage=0
  7300. set invpkmn1spestage=0
  7301. set invpkmn1accstage=0
  7302. set invpkmn1evastage=0
  7303. set invpkmn1confused=0
  7304. set invpkmn1flinched=0
  7305. set invpkmn1recharge=0
  7306. set invpkmn1leechseed=0
  7307. set lastmove=NAN
  7308. set invpkmn1wait=0
  7309. set "invpkmn1type2="
  7310. exit/b
  7311. :setinvpkmn1types
  7312. set "invpkmn1type2="
  7313. for /f "tokens=9,10 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set invpkmn1type1=%%a&set invpkmn1type2=%%b
  7314. set temp=10
  7315. for /f "skip=%invpkmn1type1% tokens=1 delims=," %%a in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set invpkmn1type1=%%a&goto wibfew-1
  7316. :wibfew-1
  7317. if !invpkmn1type2! LEQ 15 set "invpkmn1type2="&goto slkjdnf-1
  7318. for /f "skip=%invpkmn1type2% tokens=1 delims=;," %%A in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set invpkmn1type2=%%A&goto slkjdnf-1
  7319. :slkjdnf-1
  7320. exit/b
  7321. :dark
  7322. for /f "tokens=1,2 delims==" %%a in (tlm.txt) do set %%a=!m:~%%b,1!
  7323. for /L %%a in (36,1,43) do set 24,%%a=Û
  7324. set/a startx=!x!-!prox!
  7325. set/a endx=!x!+!prox!
  7326. set/a starty=!y!-!prox!-2
  7327. set/a endy=!y!+!prox!+2
  7328. set count1=0
  7329. for /l %%A in (!startx!,1,!endx!) do (
  7330.     for /l %%a in (!starty!,1,!endy!) do (
  7331.         set/a count1+=1
  7332.         set "dark!count1!=%%A,%%a"
  7333.         set "darkval!count1!=!%%A,%%a!"
  7334.     )
  7335. )
  7336. for /L %%A in (1,1,24) do for /L %%a in (1,1,43) do set "%%A,%%a=ÿ"
  7337. for /L %%a in (1,1,!count1!) do set "!dark%%a!=!darkval%%a!"
  7338. exit/b
  7339. :swingrod
  7340. cls&echo You swing your rod%t1n%
  7341. if %random% GTR 4095 goto bait
  7342. cls&echo You swing your rod.%t1n%
  7343. if %random% GTR 4095 goto bait
  7344. cls&echo You swing your rod..%t1n%
  7345. if %random% GTR 4095 goto bait
  7346. cls&echo You swing your rod...%t1n%
  7347. if %random% GTR 4095 goto bait
  7348. exit/b
  7349. :rand0-99
  7350. set/a rand=%random%/330
  7351. exit/b
  7352. :rand-move-id
  7353. set/a rand=%random%/199+1
  7354. exit/b
  7355. :walk-to-lance
  7356. set script=1
  7357. set script#=7
  7358. set scripttmp=0
  7359. set lm=Elite-Four-Walk
  7360. set x=6
  7361. set y=36
  7362. goto SLR
  7363. :minimaxi
  7364. set string1=::ID,NAME,BASE-EXP,BASE-HP,
  7365. set string2=SORB
  7366. for /f "tokens=1 delims=:" %%a in ('findstr /N "!string1!BASE-ATK,BASE-DEF,BASE-SPD,BASE-SPE,TYPE-1,TYPE-2" "%~nx0"') do set mini=%%a
  7367. for /f "tokens=1 delims=:" %%a in ('findstr /N "AB!string2!;11,2" "%~nx0"') do set maxi=%%a
  7368. exit/b
  7369. :pokedex
  7370. cls
  7371. call :minimaxi
  7372. for /l %%a in (1 1 151) do (
  7373.     for /f "tokens=1-3 delims=[]." %%A in ('find /N "%%a." "%~nx0" ') do (
  7374.         if %%A GTR !mini! (
  7375.             if %%A LSS !maxi! (
  7376.                 if "%%a."=="%%B." (
  7377.                     if '!seen%%a!'=='0' set tmpseen%%a=UNKNOWN
  7378.                     if '!seen%%a!'=='1' set tmpseen%%a=%%C - Seen
  7379.                     if '!seen%%a!'=='2' set tmpseen%%a=%%C - Caught
  7380.                     if %%a==151 goto pokedex1
  7381.                 )
  7382.             )
  7383.         )
  7384.     )
  7385. )
  7386. :pokedex1
  7387. set temp=0
  7388. %ln%&echo                                Pokedex&%ln%
  7389. for /l %%a in (1 1 151) do (
  7390.     set/a temp+=1
  7391.     if %%a LSS 10 echo 00%%a - !tmpseen%%a!
  7392.     if %%a GEQ 10 if %%a LEQ 99 echo 0%%a - !tmpseen%%a!
  7393.     if %%a GTR 99 echo %%a - !tmpseen%%a!
  7394.     if !temp!==24 %ln%%p%&cls&set temp=0&%ln%&echo                                Pokedex&%ln%
  7395. )
  7396. %ln%%p%&goto chari
  7397. :bait
  7398. cls&echo You got bait [press any key]
  7399. choice /c 0123456789qwertyuiopasdfghjklzxcvbnm /t 1 /d 0 /n>nul
  7400. if '%errorlevel%'=='1' cls&echo It got away...%t1n%&goto Rm
  7401. goto foelvlc-%rod%-Rod
  7402. :CheckUp
  7403. set checky=!y!
  7404. set/a checkx=!x!-1
  7405. set check=!checkx!,!checky!
  7406. set check2=!%check%!
  7407. if "!check2!"=="^" set !x!,!y!=ÿ&set/a x-=2& goto RM
  7408. if "!check2!"=="<" set !x!,!y!=ÿ&set/a y-=1&set/a x-=1&goto RM
  7409. if "!check2!"==">" set !x!,!y!=ÿ&set/a y+=1&set/a x-=1&goto RM
  7410. if '!check2!'=='²' goto CheckSpecial
  7411. if '!check2!'=='#' goto CheckSpecial
  7412. if '!check2!'=='o' goto CheckSpecial
  7413. if '"!check2!"'=='"ÿ"' (
  7414.     if !g!==4 (
  7415.         set g=0
  7416.         set char=#
  7417.         set !x!,!y!=~
  7418.         set/a x-=1
  7419.         goto CheckTrainer
  7420.     )
  7421.     if !g!==3 (
  7422.         set g=0
  7423.         set char=#
  7424.         set !x!,!y!=~
  7425.         set/a x-=1
  7426.         goto CheckTrainer
  7427.     )
  7428.     if !g!==2 (
  7429.         set g=0
  7430.         set char=#
  7431.         set !x!,!y!=°
  7432.         set/a x-=1
  7433.         goto CheckTrainer
  7434.     )
  7435.     if !g!==1 (
  7436.         set g=0
  7437.         set char=#
  7438.         set !x!,!y!=°
  7439.         set/a x-=1
  7440.         goto CheckTrainer
  7441.     )
  7442.     if !g!==0 (
  7443.         goto Up
  7444.     )
  7445. )
  7446. if '!check2!'=='~' (
  7447.     if '%HM-surf%'=='1' (
  7448.         if !g! GTR 2 if %rand% GTR 95 goto foelvlc
  7449.         if !g!==4 (
  7450.             set g=3
  7451.             set char=Ü
  7452.             set !x!,!y!=~
  7453.             set/a x-=1
  7454.             goto CheckTrainer
  7455.         )
  7456.         if !g!==3 (
  7457.             set g=3
  7458.             set char=Ü
  7459.             set !x!,!y!=~
  7460.             set/a x-=1
  7461.             goto CheckTrainer
  7462.         )
  7463.         if !g!==2 (
  7464.             set !x!,!y!=°
  7465.             set/a x-=1
  7466.             set g=3
  7467.             set char=Ü
  7468.             goto CheckTrainer
  7469.         )
  7470.         if !g!==1 (
  7471.             set g=3
  7472.             set char=²
  7473.             set !x!,!y!=°
  7474.             set/a x-=1
  7475.             goto CheckTrainer
  7476.         )
  7477.         if !g!==0 (
  7478.             set g=3
  7479.             set char=Ü
  7480.             goto Up
  7481.         )
  7482.     )
  7483. )
  7484. if '!check2!'=='°' (
  7485.     call :rand0-99
  7486.     if !g! GTR 0 if %rand% GTR 95 goto foelvlc
  7487.     if !g!==4 (
  7488.         set g=2
  7489.         set char=²
  7490.         set !x!,!y!=~
  7491.         set/a x-=1
  7492.         goto CheckTrainer
  7493.     )
  7494.     if !g!==3 (
  7495.         set g=2
  7496.         set char=²
  7497.         set !x!,!y!=~
  7498.         set/a x-=1
  7499.         goto CheckTrainer
  7500.     )
  7501.     if !g!==2 (
  7502.         set !x!,!y!=°
  7503.         set/a x-=1
  7504.         goto CheckTrainer
  7505.     )
  7506.     if !g!==1 (
  7507.         set g=2
  7508.         set !x!,!y!=°
  7509.         set/a x-=1
  7510.         goto CheckTrainer
  7511.     )
  7512.     if !g!==0 (
  7513.         set g=1
  7514.         set char=²
  7515.         goto Up
  7516.     )
  7517. )
  7518. if '!check2!'=='Â' (
  7519.     if '%HM-cut%'=='1' (
  7520.         goto Up
  7521.     )
  7522. )
  7523. if '!check2!'=='±' goto Checkdest
  7524. goto RM
  7525. :Up
  7526. if !x!==1 goto RM
  7527. set !x!,!y!=ÿ
  7528. set/a x-=1
  7529. goto CheckTrainer
  7530. goto RM
  7531. :CheckLeft
  7532. set checkx=!x!
  7533. set/a checky=!y!-1
  7534. set check=!checkx!,!checky!
  7535. set check2=!%check%!
  7536. if "!check2!"=="^" set !x!,!y!=ÿ&set/a x-=1&set/a y-=1&goto RM
  7537. if "!check2!"=="<" set !x!,!y!=ÿ&set/a y-=2&goto RM
  7538. if "!check2!"=="v" set !x!,!y!=ÿ&set/a x+=1&set/a y-=1&goto RM
  7539. if '!check2!'=='²' goto CheckSpecial
  7540. if '!check2!'=='#' goto CheckSpecial
  7541. if '!check2!'=='o' goto CheckSpecial
  7542. if '!check2!'=='³' goto JumpLeft
  7543. if '"!check2!"'=='"ÿ"' (
  7544.     if !g!==4 (
  7545.         set g=0
  7546.         set char=#
  7547.         set !x!,!y!=~
  7548.         set/a y-=1
  7549.         goto CheckTrainer
  7550.     )
  7551.     if !g!==3 (
  7552.         set g=0
  7553.         set char=#
  7554.         set !x!,!y!=~
  7555.         set/a y-=1
  7556.         goto CheckTrainer
  7557.     )
  7558.     if !g!==2 (
  7559.         set g=0
  7560.         set char=#
  7561.         set !x!,!y!=°
  7562.         set/a y-=1
  7563.         goto CheckTrainer
  7564.     )
  7565.     if !g!==1 (
  7566.         set g=0
  7567.         set char=#
  7568.         set !x!,!y!=°
  7569.         set/a y-=1
  7570.         goto CheckTrainer
  7571.     )
  7572.     if !g!==0 (
  7573.         goto Left
  7574.     )
  7575. )
  7576. if '!check2!'=='~' (
  7577.     if '%HM-surf%'=='1' (
  7578.         if !g! GTR 2 if %rand% GTR 95 goto foelvlc
  7579.         if !g!==4 (
  7580.             set g=3
  7581.             set char=Ü
  7582.             set !x!,!y!=~
  7583.             set/a y-=1
  7584.             goto CheckTrainer
  7585.         )
  7586.         if !g!==3 (
  7587.             set g=3
  7588.             set char=Ü
  7589.             set !x!,!y!=~
  7590.             set/a y-=1
  7591.             goto CheckTrainer
  7592.         )
  7593.         if !g!==2 (
  7594.             set !x!,!y!=°
  7595.             set/a y-=1
  7596.             set g=3
  7597.             set char=Ü
  7598.             goto CheckTrainer
  7599.         )
  7600.         if !g!==1 (
  7601.             set g=3
  7602.             set char=²
  7603.             set !x!,!y!=°
  7604.             set/a y-=1
  7605.             goto CheckTrainer
  7606.         )
  7607.         if !g!==0 (
  7608.             set g=3
  7609.             set char=Ü
  7610.             goto Left
  7611.         )
  7612.     )
  7613. )
  7614. if '!check2!'=='°' (
  7615.     call :rand0-99
  7616.     if !g! GTR 0 if %rand% GTR 95 goto foelvlc
  7617.     if !g!==4 (
  7618.         set g=2
  7619.         set char=²
  7620.         set !x!,!y!=~
  7621.         set/a y-=1
  7622.         goto CheckTrainer
  7623.     )
  7624.     if !g!==3 (
  7625.         set g=2
  7626.         set char=²
  7627.         set !x!,!y!=~
  7628.         set/a y-=1
  7629.         goto CheckTrainer
  7630.     )
  7631.     if !g!==2 (
  7632.         set !x!,!y!=°
  7633.         set/a y-=1
  7634.         goto CheckTrainer
  7635.     )
  7636.     if !g!==1 (
  7637.         set g=2
  7638.         set !x!,!y!=°
  7639.         set/a y-=1
  7640.         goto CheckTrainer
  7641.     )
  7642.     if !g!==0 (
  7643.         set g=1
  7644.         set char=²
  7645.         goto Left
  7646.     )
  7647. )
  7648. if '!check2!'=='±' goto Checkdest
  7649. if '!check2!'=='Â' (
  7650.     if '%HM-cut%'=='1' (
  7651.         goto Left
  7652.     )
  7653. )
  7654. goto RM
  7655. :JumpLeft
  7656. if '%g%'=='2' (set !x!,!y!=°) else set !x!,!y!=ÿ
  7657. set char=#&set g=0
  7658. set !x!,!y!=ÿ
  7659. set/a y-=1
  7660. set !x!,!y!=³
  7661. set/a y-=1
  7662. goto RM
  7663. :Left
  7664. if !y!==1 goto RM
  7665. set !x!,!y!=ÿ
  7666. set/a y-=1
  7667. goto CheckTrainer
  7668. goto RM
  7669. :CheckDown
  7670. set checky=!y!
  7671. set/a checkx=!x!+1
  7672. set check=!checkx!,!checky!
  7673. set check2=!%check%!
  7674. if "!check2!"=="<" set !x!,!y!=ÿ&set/a y-=1&set/a x+=1&goto RM
  7675. if "!check2!"=="v" set !x!,!y!=ÿ&set/a x+=2&goto RM
  7676. if "!check2!"==">" set !x!,!y!=ÿ&set/a y+=1&set/a x+=1&goto RM
  7677. if '!check2!'=='²' goto CheckSpecial
  7678. if '!check2!'=='#' goto CheckSpecial
  7679. if '!check2!'=='o' goto CheckSpecial
  7680. if '!check2!'=='Ä' goto JumpDown
  7681. if '"!check2!"'=='"ÿ"' (
  7682.     if !g!==4 (
  7683.         set g=0
  7684.         set char=#
  7685.         set !x!,!y!=~
  7686.         set/a x+=1
  7687.         goto CheckTrainer
  7688.     )
  7689.     if !g!==3 (
  7690.         set g=0
  7691.         set char=#
  7692.         set !x!,!y!=~
  7693.         set/a x+=1
  7694.         goto CheckTrainer
  7695.     )
  7696.     if !g!==2 (
  7697.         set g=0
  7698.         set char=#
  7699.         set !x!,!y!=°
  7700.         set/a x+=1
  7701.         goto CheckTrainer
  7702.     )
  7703.     if !g!==1 (
  7704.         set g=0
  7705.         set char=#
  7706.         set !x!,!y!=°
  7707.         set/a x+=1
  7708.         goto CheckTrainer
  7709.     )
  7710.     if !g!==0 (
  7711.         goto Down
  7712.     )
  7713. )
  7714. if '!check2!'=='~' (
  7715.     if '%HM-surf%'=='1' (
  7716.         if !g! GTR 2 if %rand% GTR 95 goto foelvlc
  7717.         if !g!==4 (
  7718.             set g=3
  7719.             set char=Ü
  7720.             set !x!,!y!=~
  7721.             set/a x+=1
  7722.             goto CheckTrainer
  7723.         )
  7724.         if !g!==3 (
  7725.             set g=3
  7726.             set char=Ü
  7727.             set !x!,!y!=~
  7728.             set/a x+=1
  7729.             goto CheckTrainer
  7730.         )
  7731.         if !g!==2 (
  7732.             set !x!,!y!=°
  7733.             set/a x+=1
  7734.             set g=3
  7735.             set char=Ü
  7736.             goto CheckTrainer
  7737.         )
  7738.         if !g!==1 (
  7739.             set g=3
  7740.             set char=²
  7741.             set !x!,!y!=°
  7742.             set/a x+=1
  7743.             goto CheckTrainer
  7744.         )
  7745.         if !g!==0 (
  7746.             set g=3
  7747.             set char=Ü
  7748.             goto Down
  7749.         )
  7750.     )
  7751. )
  7752. if '!check2!'=='°' (
  7753.     call :rand0-99
  7754.     if !g! GTR 0 if %rand% GTR 95 goto foelvlc
  7755.     if !g!==4 (
  7756.         set g=2
  7757.         set char=²
  7758.         set !x!,!y!=~
  7759.         set/a x+=1
  7760.         goto CheckTrainer
  7761.     )
  7762.     if !g!==3 (
  7763.         set g=2
  7764.         set char=²
  7765.         set !x!,!y!=~
  7766.         set/a x+=1
  7767.         goto CheckTrainer
  7768.     )
  7769.     if !g!==2 (
  7770.         set !x!,!y!=°
  7771.         set/a x+=1
  7772.         goto CheckTrainer
  7773.     )
  7774.     if !g!==1 (
  7775.         set g=2
  7776.         set !x!,!y!=°
  7777.         set/a x+=1
  7778.         goto CheckTrainer
  7779.     )
  7780.     if !g!==0 (
  7781.         set g=1
  7782.         set char=²
  7783.         goto Down
  7784.     )
  7785. )
  7786. if '!check2!'=='Â' (
  7787.     if '%HM-cut%'=='1' (
  7788.         goto Down
  7789.     )
  7790. )
  7791. if '!check2!'=='±' goto Checkdest
  7792. goto RM
  7793. :JumpDown
  7794. if '%g%'=='2' (set !x!,!y!=°) else set !x!,!y!=ÿ
  7795. set char=#&set g=0
  7796. set/a x+=1
  7797. set !x!,!y!=Ä
  7798. set/a x+=1
  7799. goto RM
  7800. :Down
  7801. if !x!==24 goto RM
  7802. set !x!,!y!=ÿ
  7803. set/a x+=1
  7804. goto CheckTrainer
  7805. goto RM
  7806. :CheckRight
  7807. set checkx=!x!
  7808. set/a checky=!y!+1
  7809. set check=!checkx!,!checky!
  7810. set check2=!%check%!
  7811. if "!check2!"=="^" set !x!,!y!=ÿ&set/a x-=1&set/a y+=1&goto RM
  7812. if "!check2!"=="v" set !x!,!y!=ÿ&set/a x+=1&set/a y+=1&goto RM
  7813. if "!check2!"==">" set !x!,!y!=ÿ&set/a y+=2&goto RM
  7814. if '!check2!'=='²' goto CheckSpecial
  7815. if '!check2!'=='#' goto CheckSpecial
  7816. if '!check2!'=='o' goto CheckSpecial
  7817. if '!check2!'=='³' goto JumpRight
  7818. if '"!check2!"'=='"ÿ"' (
  7819.     if !g!==4 (
  7820.         set g=0
  7821.         set char=#
  7822.         set !x!,!y!=~
  7823.         set/a y+=1
  7824.         goto CheckTrainer
  7825.     )
  7826.     if !g!==3 (
  7827.         set g=0
  7828.         set char=#
  7829.         set !x!,!y!=~
  7830.         set/a y+=1
  7831.         goto CheckTrainer
  7832.     )
  7833.     if !g!==2 (
  7834.         set g=0
  7835.         set char=#
  7836.         set !x!,!y!=°
  7837.         set/a y+=1
  7838.         goto CheckTrainer
  7839.     )
  7840.     if !g!==1 (
  7841.         set g=0
  7842.         set char=#
  7843.         set !x!,!y!=°
  7844.         set/a y+=1
  7845.         goto CheckTrainer
  7846.     )
  7847.     if !g!==0 (
  7848.         goto Right
  7849.     )
  7850. )
  7851. if '!check2!'=='~' (
  7852.     if '%HM-surf%'=='1' (
  7853.         if !g! GTR 2 if %rand% GTR 95 goto foelvlc
  7854.         if !g!==4 (
  7855.             set g=3
  7856.             set char=Ü
  7857.             set !x!,!y!=~
  7858.             set/a y+=1
  7859.             goto CheckTrainer
  7860.         )
  7861.         if !g!==3 (
  7862.             set g=3
  7863.             set char=Ü
  7864.             set !x!,!y!=~
  7865.             set/a y+=1
  7866.             goto CheckTrainer
  7867.         )
  7868.         if !g!==2 (
  7869.             set !x!,!y!=°
  7870.             set/a y+=1
  7871.             set g=3
  7872.             set char=Ü
  7873.             goto CheckTrainer
  7874.         )
  7875.         if !g!==1 (
  7876.             set g=3
  7877.             set char=²
  7878.             set !x!,!y!=°
  7879.             set/a y+=1
  7880.             goto CheckTrainer
  7881.         )
  7882.         if !g!==0 (
  7883.             set g=3
  7884.             set char=Ü
  7885.             set !x!,!y!=ÿ
  7886.             goto Right
  7887.         )
  7888.     )
  7889. )
  7890. if '!check2!'=='°' (
  7891.     call :rand0-99
  7892.     if !g! GTR 0 if %rand% GTR 95 goto foelvlc
  7893.     if !g!==4 (
  7894.         set g=2
  7895.         set char=²
  7896.         set !x!,!y!=~
  7897.         set/a y+=1
  7898.         goto CheckTrainer
  7899.     )
  7900.     if !g!==3 (
  7901.         set g=2
  7902.         set char=²
  7903.         set !x!,!y!=~
  7904.         set/a y+=1
  7905.         goto CheckTrainer
  7906.     )
  7907.     if !g!==2 (
  7908.         set !x!,!y!=°
  7909.         set/a y+=1
  7910.         goto CheckTrainer
  7911.     )
  7912.     if !g!==1 (
  7913.         set g=2
  7914.         set !x!,!y!=°
  7915.         set/a y+=1
  7916.         goto CheckTrainer
  7917.     )
  7918.     if !g!==0 (
  7919.         set g=1
  7920.         set char=²
  7921.         goto Right
  7922.     )
  7923. )
  7924. if '!check2!'=='Â' (
  7925.     if '%HM-cut%'=='1' (
  7926.         goto Right
  7927.     )
  7928. )
  7929. if '!check2!'=='±' goto Checkdest
  7930. goto RM
  7931. :JumpRight
  7932. if '%g%'=='2' (set !x!,!y!=°) else set !x!,!y!=ÿ
  7933. set char=#&set g=0
  7934. set !x!,!y!=ÿ
  7935. set/a y+=1
  7936. set !x!,!y!=³
  7937. set/a y+=1
  7938. goto RM
  7939. :Right
  7940. if !y!==43 goto RM
  7941. set !x!,!y!=ÿ
  7942. set/a y+=1
  7943. goto CheckTrainer
  7944. goto RM
  7945. :Checkdest
  7946. set ds="%lm%-!check!"
  7947. if "%debug%"=="1" echo %ds%%p%
  7948. if '%ds%'=='"Route-5-16,22"' goto Day-Care
  7949. if '%ds%'=='"Route-16-4,5"' goto Fly-like-a-pie
  7950. if '%ds%'=='"Pallet-Town-7,10"' if not "%chapterone%"=="1" (goto Pallet-Town-1) else goto RM
  7951. if '%ds%'=='"Pallet-Town-7,28"' if not "%chapterone%"=="1" (goto Pallet-Town-2) else goto RM
  7952. if '%ds%'=='"Pallet-Town-17,26"' if not "%chapterone%"=="1" (goto Pallet-Town-3) else goto RM
  7953. if '%ds%'=='"Route-16-4,5"' goto Fly-like-a-pie
  7954. if '%ds%'=='"Vermilion-City-4,9"' goto Fishy-Guy
  7955. if '%ds%'=='"Bills-House-5,20"' goto Bills-house
  7956. if '%ds%'=='"Vermilion-City-24,24"' goto ss-anne
  7957. if '%ds%'=='"Vermilion-City-11,18"' goto Pkmn-fanclub
  7958. if '%ds%'=='"Fuchsia-City-22,37"' goto Old-Warden
  7959. if '%ds%'=='"Rocket-Hideout-Floor-1-17,33"' goto Rocket-Hideout-Lift
  7960. if '%ds%'=='"Rocket-Hideout-Floor-2-17,39"' goto Rocket-Hideout-Lift
  7961. if '%ds%'=='"Rocket-Hideout-Floor-4-17,34"' goto Rocket-Hideout-Lift
  7962. if '%ds%'=='"Saffron-City-14,22"' goto Silph-Co
  7963. if '%ds%'=='"Cerulean-City-17,6"' goto Bike-shop
  7964. if '%ds%'=='"Fuchsia-City-2,27"' goto Safari-Zone
  7965. if '%ds%'=='"Safari-Zone-4-4,6"' goto Secret-House
  7966. if '%ds%'=='"Fuchsia-City-22,33"' goto Strong-House
  7967. if '%ds%'=='"Pewter-City-5,26"' goto Back-House
  7968. if '%ds%'=='"Fossil-Lab-13,37"' goto Fossil-Lab
  7969. if '%ds%'=='"Indigo-Plateau-3,24"' goto Indigo-Plateau
  7970. if '%ds%'=='"Pkmn-Lab-18,22"' set lm=Pallet-Town&set x=18&set y=26&set SURL=Pallet-Town.mp3
  7971. if '%ds%'=='"Route-01-24,22"' set lm=Pallet-Town&set lastpkmncenter=!lm!&set x=2&set y=22&set g=0&set SURL=Pallet-Town.mp3
  7972. if '%ds%'=='"Route-21-1,16"' set lm=Pallet-Town&set lastpkmncenter=!lm!&set x=23&set y=11&set g=4&set SURL=Pallet-Town.mp3
  7973. if '%ds%'=='"Viridian-City-24,18"' set lm=Route-01&set x=2&set y=22&set g=0&set SURL=Route-1.mp3
  7974. if '%ds%'=='"Pallet-Town-1,22"' if "!chapterone!"=="1" (goto Chapter-one) else set lm=Route-01&set x=23&set y=22&set g=0&set SURL=Route-1.mp3
  7975. if '%ds%'=='"Route-2-14,18"' set lm=Viridian-Forest&set x=23&set y=18&set g=0&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  7976. if '%ds%'=='"Route-2-8,8"' set lm=Viridian-Forest&set x=2&set y=3&set g=1&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  7977. if '%ds%'=='"Vermilion-City-12,41"' set lm=Diglett-Cave&set x=22&set y=38&set g=2&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  7978. if '%ds%'=='"Route-2-4,29"' set lm=Diglett-Cave&set x=4&set y=5&set g=1&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  7979. if '%ds%'=='"Route-19-1-12,1"' set lm=Seafoam-Islands&set x=6&set y=42&set g=0&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  7980. if '%ds%'=='"Route-20-21,43"' set lm=Seafoam-Islands&set x=21&set y=2&set g=4&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  7981. if '%ds%'=='"Route-3-7,43"' set lm=Route-4&set lastpkmncenter=!lm!&set x=17&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7982. if '%ds%'=='"Route-4-17,1"' set lm=Route-3&set x=7&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7983. if '%ds%'=='"Route-2-9,38"' if "!HM-flash!"=="0" (goto getflash) else set !x!,!y!=ÿ&set x=12&set y=40&goto RM
  7984. if '%ds%'=='"Route-2-11,40"' if "!HM-flash!"=="0" (goto getflash) else set !x!,!y!=ÿ&set x=8&set y=38&goto RM
  7985. if '%ds%'=='"Route-5-19,40"' set lm=Route-6&set x=6&set y=39&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7986. if '%ds%'=='"Route-6-5,39"' set lm=Route-5&set x=20&set y=40&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7987. if '%ds%'=='"Route-7-17,16"' set lm=Route-8&set x=6&set y=6&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7988. if '%ds%'=='"Route-7-17,16"' set lm=Route-8&set x=6&set y=6&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7989. if '%ds%'=='"Route-8-5,6"' set lm=Route-7&set x=18&set y=16&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7990. if '%ds%'=='"Route-9-13,43"' set lm=Route-10-0&set x=6&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7991. if '%ds%'=='"Route-10-0-6,1"' set lm=Route-9&set x=13&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7992. if '%ds%'=='"Route-10-0-24,35"' set lm=Route-10-1&set x=2&set y=37&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  7993. if '%ds%'=='"Route-10-1-1,37"' set lm=Route-10-0&set x=23&set y=35&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  7994. if '%ds%'=='"Route-16-4,14"' set !x!,!y!=ÿ&set/a y+=13&goto RM
  7995. if '%ds%'=='"Route-16-4,25"' set !x!,!y!=ÿ&set/a y-=13&goto RM
  7996. if '%ds%'=='"Route-16-6,14"' set !x!,!y!=ÿ&set/a y+=13&goto RM
  7997. if '%ds%'=='"Route-16-6,25"' if %bike%==0 (cls&echo Guard: You can only follow this route with a bike...%p%&goto RM) else (set !x!,!y!=ÿ&set/a y-=13&set SURL=Cycling.mp3&goto RM)
  7998. if '%ds%'=='"Route-16-24,7"' set lm=Route-17&set x=2&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  7999. if '%ds%'=='"Route-17-1,22"' set lm=Route-16&set x=23&set y=7&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8000. if '%ds%'=='"Route-17-24,22"' set lm=Route-18&set x=2&set y=8&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8001. if '%ds%'=='"Route-18-1,8"' set lm=Route-17&set x=23&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8002. if '%ds%'=='"Route-18-17,30"' set !x!,!y!=ÿ&set/a y+=9&goto RM
  8003. if '%ds%'=='"Route-18-17,37"' if %bike%==0 (cls&echo Guard: You can only follow this route with a bike...%p%&goto RM) else (set !x!,!y!=ÿ&set/a y-=9&goto RM)
  8004. if '%ds%'=='"Route-19-24,22"' set lm=Route-19-1&set x=2&set y=37&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8005. if '%ds%'=='"Route-19-1-1,37"' set lm=Route-19&set x=23&set y=22&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8006. if '%ds%'=='"Seafoam-Islands-21,1"' set lm=Route-20&set x=21&set y=42&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8007. if '%ds%'=='"Seafoam-Islands-6,43"' set lm=Route-19-1&set x=12&set y=2&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8008. if '%ds%'=='"Viridian-Forest-24,18"' set lm=Route-2&set x=15&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8009. if '%ds%'=='"Viridian-Forest-1,3"' set lm=Route-2&set x=7&set y=8&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8010. if '%ds%'=='"Diglett-Cave-4,4"' set lm=Route-2&set x=5&set y=29&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8011. if '%ds%'=='"Pallet-Town-24,11"' set lm=Route-21&set x=2&set y=16&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8012. if '%ds%'=='"Viridian-City-1,18"' if '%profoakparcel%'=='2' (set lm=Route-2&set x=23&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3) else (cls&echo The road is under construction...%p%&goto RM)
  8013. if '%ds%'=='"Viridian-City-14,1"' if '%profoakparcel%'=='2' (set lm=Route-22&set x=12&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3&if "%rivalencounterRoute22%"=="0" set rivalencounterRoute22=1&goto Trainer-Route-22-1) else (cls&echo The road is under construction...%p%&goto RM)
  8014. if '%ds%'=='"Pewter-City-24,22"' set lm=Route-2&set x=2&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8015. if '%ds%'=='"Pewter-City-12,43"' if %badges% GTR 0 (set lm=Route-3&set x=14&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3) else (cls&echo This Route is currently under construction...%p%&goto RM)
  8016. if '%ds%'=='"Saffron-City-13,1"' set lm=Route-7&set x=14&set y=30&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8017. if '%ds%'=='"Saffron-City-1,23"' set lm=Route-5&set x=20&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8018. if '%ds%'=='"Saffron-City-13,43"' set lm=Route-8&set x=12&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8019. if '%ds%'=='"Saffron-City-24,23"' set lm=Route-6&set x=3&set y=21&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8020. if '%ds%'=='"Mt-Moon-1-24,20"' set lm=Route-4&set lastpkmncenter=!lm!&set x=4&set y=39&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8021. if '%ds%'=='"Fuchsia-City-12,1"' set lm=Route-18&set x=17&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8022. if '%ds%'=='"Fuchsia-City-24,23"' set lm=Route-19&set x=2&set y=25&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8023. if '%ds%'=='"Cerulean-City-9,43"' set lm=Route-9&set x=13&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8024. if '%ds%'=='"Cerulean-City-24,8"' set lm=Route-5&set x=2&set y=6&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8025. if '%ds%'=='"Cerulean-City-24,29"' set lm=Route-5&set x=2&set y=39&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8026. if '%ds%'=='"Cerulean-City-24,19"' set lm=Route-5&set x=2&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8027. if '%ds%'=='"Cerulean-City-12,1"' set lm=Route-4-1&set x=17&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8028. if '%ds%'=='"Cerulean-City-2,1"' set lm=Route-4-1&set x=4&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8029. if '%ds%'=='"Rock-Tunnel-Floor-1-3,18"' set lm=Route-10-0&set lastpkmncenter=!lm!&set x=15&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3&set dark=0
  8030. if '%ds%'=='"Victory-Road-Badge-Gates-24,13"' set lm=Route-22&set x=7&set y=8&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8031. if '%ds%'=='"Mt-Moon-2-2,38"' set lm=Route-4-1&set x=7&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8032. if '%ds%'=='"Lavender-Town-14,1"' set lm=Route-8&set x=19&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8033. if '%ds%'=='"Vermilion-City-1,24"' set lm=Route-6&set x=23&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8034. if '%ds%'=='"Celadon-City-9,43"' set lm=Route-7&set x=6&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8035. if '%ds%'=='"Celadon-City-13,1"' set lm=Route-16&set x=6&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8036. if '%ds%'=='"Cinnabar-Island-1,20"' set lm=Route-21&set x=23&set y=16&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8037. if '%ds%'=='"Cinnabar-Island-14,43"' set lm=Route-20&set x=12&set y=2&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8038. if '%ds%'=='"Route-01-1,22"' set lm=Viridian-City&set lastpkmncenter=!lm!&set x=23&set y=18&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8039. if '%ds%'=='"Route-22-12,43"' set lm=Viridian-City&set lastpkmncenter=!lm!&set x=14&set y=2&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8040. if '%ds%'=='"Route-2-24,18"' set lm=Viridian-City&set lastpkmncenter=!lm!&set x=2&set y=18&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8041. if '%ds%'=='"Route-2-1,18"' set lm=Pewter-City&set lastpkmncenter=!lm!&set x=23&set y=22&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8042. if '%ds%'=='"Route-3-14,1"' set lm=Pewter-City&set lastpkmncenter=!lm!&set x=12&set y=42&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8043. if '%ds%'=='"Route-6-2,21"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=23&set y=23&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8044. if '%ds%'=='"Route-7-14,31"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=13&set y=2&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8045. if '%ds%'=='"Route-5-21,22"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=2&set y=23&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8046. if '%ds%'=='"Route-8-12,1"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=13&set y=42&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8047. if '%ds%'=='"Route-4-3,39"' set lm=Mt-Moon-1&set x=23&set y=20&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8048. if '%ds%'=='"Route-4-1-6,2"' set lm=Mt-Moon-2&set x=2&set y=37&Set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8049. if '%ds%'=='"Mt-Moon-1-11,30"' set lm=Mt-Moon-2&set x=13&set y=35&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8050. if '%ds%'=='"Mt-Moon-2-22,6"' set lm=Mt-Moon-3&set x=19&set y=15&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8051. if '%ds%'=='"Mt-Moon-3-19,14"' set lm=Mt-Moon-2&set x=22&set y=7&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8052. if '%ds%'=='"Mt-Moon-1-9,21"' set lm=Mt-Moon-2&set x=7&set y=33&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8053. if '%ds%'=='"Mt-Moon-2-7,34"' set lm=Mt-Moon-1&set x=9&set y=20&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8054. if '%ds%'=='"Mt-Moon-2-9,21"' set lm=Mt-Moon-3&set x=5&set y=28&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8055. if '%ds%'=='"Mt-Moon-3-5,27"' set lm=Mt-Moon-2&set x=9&set y=22&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8056. if '%ds%'=='"Mt-Moon-1-4,5"' set lm=Mt-Moon-2&set x=4&set y=6&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8057. if '%ds%'=='"Mt-Moon-2-4,5"' set lm=Mt-Moon-1&set x=4&set y=6&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8058. if '%ds%'=='"Mt-Moon-2-14,28"' set lm=Mt-Moon-3&set x=12&set y=21&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8059. if '%ds%'=='"Mt-Moon-3-12,22"' set lm=Mt-Moon-2&set x=14&set y=27&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8060. if '%ds%'=='"Mt-Moon-2-13,34"' set lm=Mt-Moon-1&set x=11&set y=31&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8061. if '%ds%'=='"Mt-Moon-3-7,4"' set lm=Mt-Moon-2&set x=3&set y=30&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8062. if '%ds%'=='"Mt-Moon-2-3,29"' set lm=Mt-Moon-3&set x=7&set y=5&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8063. if '%ds%'=='"Rock-Tunnel-Floor-1-3,41"' set lm=Rock-Tunnel-Floor-2&set x=19&set y=39&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8064. if '%ds%'=='"Rock-Tunnel-Floor-2-18,39"' set lm=Rock-Tunnel-Floor-1&set x=4&set y=41&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8065. if '%ds%'=='"Rock-Tunnel-Floor-2-2,33"' set lm=Rock-Tunnel-Floor-1&set x=4&set y=4&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8066. if '%ds%'=='"Rock-Tunnel-Floor-1-3,42"' set lm=Rock-Tunnel-Floor-2&set x=3&set y=33&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8067. if '%ds%'=='"Rock-Tunnel-Floor-1-3,4"' set lm=Rock-Tunnel-Floor-2&set x=3&set y=33&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8068. if '%ds%'=='"Rock-Tunnel-Lavender-Town-5,19"' set lm=Rock-Tunnel-Floor-1&set x=21&set y=17&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8069. if '%ds%'=='"Route-10-0-14,22"' set lm=Rock-Tunnel-Floor-1&set x=3&set y=19&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8070. if '%ds%'=='"Rock-Tunnel-Floor-1-13,42"' set lm=Rock-Tunnel-Floor-2&set x=3&set y=5&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8071. if '%ds%'=='"Rock-Tunnel-Floor-2-3,4"' set lm=Rock-Tunnel-Floor-1&set x=13&set y=41&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8072. if '%ds%'=='"Rock-Tunnel-Floor-2-9,28"' set lm=Rock-Tunnel-Floor-1&set x=7&set y=21&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8073. if '%ds%'=='"Rock-Tunnel-Floor-1-7,22"' set lm=Rock-Tunnel-Floor-2&set x=9&set y=27&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8074. if '%ds%'=='"Route-24-24,16"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=9&set g=4&set SURL=Cerulean-Fuchsia-City.mp3
  8075. if '%ds%'=='"Route-24-24,20"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=20&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8076. if '%ds%'=='"Route-24-24,24"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=24&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8077. if '%ds%'=='"Route-9-13,1"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=9&set y=42&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8078. if '%ds%'=='"Route-4-1-4,43"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=2&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8079. if '%ds%'=='"Route-4-1-17,43"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=12&set y=2&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8080. if '%ds%'=='"Route-5-1,6"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=23&set y=8&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8081. if '%ds%'=='"Route-5-1,39"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=23&set y=29&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8082. if '%ds%'=='"Route-5-1,22"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=23&set y=19&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8083. if '%ds%'=='"Cerulean-City-5,29"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=31&set g=0&set SURL=Cerulean-Fuchsia-City.mp3&goto RM
  8084. if '%ds%'=='"Route-18-17,43"' set lm=Fuchsia-City&set lastpkmncenter=!lm!&set x=12&set y=2&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8085. if '%ds%'=='"Route-19-1,25"' set lm=Fuchsia-City&set lastpkmncenter=!lm!&set x=23&set y=23&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8086. if '%ds%'=='"Route-15-12,1"' set lm=Fuchsia-City&set lastpkmncenter=!lm!&set x=16&set y=42&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8087. if '%ds%'=='"Bills-House-12,1"' set lm=Route-25&set x=12&set y=42&set g=0&set SURL=Route-24-25.mp3
  8088. if '%ds%'=='"Bills-House-8,1"' set lm=Route-25&set x=8&set y=42&set g=0&set SURL=Route-24-25.mp3
  8089. if '%ds%'=='"Route-24-7,43"' set lm=Route-25&set x=7&set y=2&set g=0&set SURL=Route-24-25.mp3
  8090. if '%ds%'=='"Route-24-12,43"' set lm=Route-25&set x=12&set y=2&set g=0&set SURL=Route-24-25.mp3
  8091. if '%ds%'=='"Route-25-7,1"' set lm=Route-24&set x=7&set y=42&set g=0&set SURL=Route-24-25.mp3
  8092. if '%ds%'=='"Route-25-12,1"' set lm=Route-24&set x=12&set y=42&set g=0&set SURL=Route-24-25.mp3
  8093. if '%ds%'=='"Route-25-8,43"' set lm=Bills-House&set x=8&set y=2&set g=0&set SURL=Route-24-25.mp3
  8094. if '%ds%'=='"Route-25-12,43"' set lm=Bills-House&set x=12&set y=2&set g=0&set SURL=Route-24-25.mp3
  8095. if '%ds%'=='"Cerulean-City-1,9"' set lm=Route-24&set x=23&set y=16&set g=4&set SURL=Route-24-25.mp3
  8096. if '%ds%'=='"Cerulean-City-1,20"' if "%rivalencouterceruleanbridge%"=="0" (goto Rival-Cerulean-Bridge) else set lm=Route-24&set x=23&set y=20&set g=0&set SURL=Route-24-25.mp3
  8097. if '%ds%'=='"Route-8-19,43"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=14&set y=2&set g=0&set SURL=Lavender-Town.mp3
  8098. if '%ds%'=='"Rock-Tunnel-Lavender-Town-24,16"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=2&set y=23&set g=0&set SURL=Lavender-Town.mp3
  8099. if '%ds%'=='"Route-12-1,22"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=23&set y=26&set g=0&set SURL=Lavender-Town.mp3
  8100. if '%ds%'=='"Pkmn-Tower-Floor-1-13,41"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=11&set y=37&set g=0&set SURL=Lavender-Town.mp3
  8101. if '%ds%'=='"Celadon-City-14,27"' set lm=Game-Corner&set x=17&set y=32&set g=0&set SURL=Casino.mp3
  8102. if '%ds%'=='"Route-6-24,18"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=2&set y=24&set g=0&set SURL=Vermilion-City.mp3
  8103. if '%ds%'=='"Diglett-Cave-22,39"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=13&set y=41&set g=0&set SURL=Vermilion-City.mp3
  8104. if '%ds%'=='"SS-Anne-Floor-1-1,30"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=23&set y=24&set g=0&set SURL=Vermilion-City.mp3
  8105. if '%ds%'=='"Route-11-11,1"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=14&set y=42&set g=0&set SURL=Vermilion-City.mp3
  8106. if '%ds%'=='"Route-7-6,1"' set lm=Celadon-City&set lastpkmncenter=!lm!&set x=9&set y=42&set g=0&set SURL=Celadon-City.mp3
  8107. if '%ds%'=='"Route-16-6,43"' set lm=Celadon-City&set lastpkmncenter=!lm!&set x=13&set y=2&set g=0&set SURL=Celadon-City.mp3
  8108. if '%ds%'=='"Game-Corner-18,32"' set lm=Celadon-City&set lastpkmncenter=!lm!&set x=15&set y=27&set g=0&set SURL=Celadon-City.mp3
  8109. if '%ds%'=='"Route-20-12,1"' set lm=Cinnabar-Island&set lastpkmncenter=!lm!&set x=14&set y=42&set g=4&set SURL=Cinnabar-Island.mp3
  8110. if '%ds%'=='"Route-21-24,16"' set lm=Cinnabar-Island&set lastpkmncenter=!lm!&set x=2&set y=20&set g=0&set SURL=Cinnabar-Island.mp3
  8111. if '%ds%'=='"Route-22-6,8"' set lm=Victory-Road-Badge-Gates&set x=23&set y=13&set g=0&set SURL=The-final-road.mp3
  8112. if '%ds%'=='"Victory-Road-Badge-Gates-1,31"' set lm=Victory-Road-Badge-Gates-1&set x=23&set y=29&set g=0&set SURL=The-final-road.mp3
  8113. if '%ds%'=='"Victory-Road-Badge-Gates-1-24,29"' set lm=Victory-Road-Badge-Gates&set x=2&set y=31&set g=0&set SURL=The-final-road.mp3
  8114. if '%ds%'=='"Route-23-24,8"' set lm=Victory-Road-Badge-Gates-2&set x=2&set y=18&set g=0&set SURL=The-final-road.mp3
  8115. if '%ds%'=='"Victory-Road-Badge-Gates-1-1,22"' set lm=Victory-Road-Badge-Gates-2&set x=23&set y=22&set g=0&set SURL=The-final-road.mp3
  8116. if '%ds%'=='"Victory-Road-Badge-Gates-2-24,22"' set lm=Victory-Road-Badge-Gates-1&set x=2&set y=22&set g=0&set SURL=The-final-road.mp3
  8117. if '%ds%'=='"Rock-Tunnel-Floor-1-22,17"' set lm=Rock-Tunnel-Lavender-Town&set x=6&set y=19&set g=0&set SURL=Route-2-10-plus-16-22.mp3&set dark=0
  8118. if '%ds%'=='"Lavender-Town-1,23"' set lm=Rock-Tunnel-Lavender-Town&set x=23&set y=16&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8119. if '%ds%'=='"Lavender-Town-24,26"' set lm=Route-12&set x=2&set y=22&set g=0&set SURL=Route-11-15.mp3
  8120. if '%ds%'=='"Vermilion-City-14,43"' set lm=Route-11&set x=11&set y=2&set g=0&set SURL=Route-11-15.mp3
  8121. if '%ds%'=='"Route-11-12,43"' set lm=Route-12-1&set x=9&set y=2&set g=0&set SURL=Route-11-15.mp3
  8122. if '%ds%'=='"Route-12-1-9,1"' set lm=Route-11&set x=12&set y=42&set g=0&set SURL=Route-11-15.mp3
  8123. if '%ds%'=='"Route-12-24,7"' set lm=Route-12-1&set x=2&set y=7&set g=0&set SURL=Route-11-15.mp3
  8124. if '%ds%'=='"Route-12-1-1,7"' set lm=Route-12&set x=23&set y=7&set g=0&set SURL=Route-11-15.mp3
  8125. if '%ds%'=='"Route-12-2-24,30"' set lm=Route-13&set x=22&set y=42&set g=0&set SURL=Route-11-15.mp3
  8126. if '%ds%'=='"Route-12-2-21,1"' set lm=Route-13&set x=3&set y=42&set g=0&set SURL=Route-11-15.mp3
  8127. if '%ds%'=='"Route-12-1-24,30"' set lm=Route-12-2&set x=2&set y=30&set g=0&set SURL=Route-11-15.mp3
  8128. if '%ds%'=='"Route-12-2-1,30"' set lm=Route-12-1&set x=23&set y=30&set g=0&set SURL=Route-11-15.mp3
  8129. if '%ds%'=='"Route-13-24,6"' set lm=Route-14&set x=2&set y=22&set g=0&set SURL=Route-11-15.mp3
  8130. if '%ds%'=='"Route-13-3,43"' set lm=Route-12-2&set x=21&set y=2&set g=0&set SURL=Route-11-15.mp3
  8131. if '%ds%'=='"Route-13-22,43"' set lm=Route-12-2&set x=23&set y=30&set g=0&set SURL=Route-11-15.mp3
  8132. if '%ds%'=='"Route-14-20,1"' set lm=Route-15&set x=12&set y=42&set g=0&set SURL=Route-11-15.mp3
  8133. if '%ds%'=='"Route-14-1,22"' set lm=Route-13&set x=23&set y=6&set g=0&set SURL=Route-11-15.mp3
  8134. if '%ds%'=='"Route-15-12,43"' set lm=Route-14&set x=20&set y=2&set g=0&set SURL=Route-11-15.mp3
  8135. if '%ds%'=='"Victory-Road-Badge-Gates-2-1,18"' set lm=Route-23&set x=23&set y=8&set g=0&set SURL=The-final-road.mp3
  8136. if '%ds%'=='"Fuchsia-City-16,43"' set lm=Route-15&set x=12&set y=2&set g=0&set SURL=Route-11-15.mp3
  8137. if '%ds%'=='"SS-Anne-Floor-1-10,41"' if "%ss-anne%"=="1" set lm=SS-Anne-Floor-1&set x=13&set y=38&set g=0&set SURL=SS-Anne.mp3
  8138. if '%ds%'=='"SS-Anne-Floor-1-13,39"' set "!x!,!y!=ÿ"&set x=9&set y=41&set g=0&goto RM
  8139. if '%ds%'=='"SS-Anne-Floor-1-3,2"' set "!x!,!y!=ÿ"&set x=22&set y=3&set g=0&goto RM
  8140. if '%ds%'=='"SS-Anne-Floor-1-22,2"' set "!x!,!y!=ÿ"&set x=3&set y=3&set g=0&goto RM
  8141. if '%ds%'=='"SS-Anne-Floor-1-15,41"' set lm=SS-Anne-Floor-2&set x=16&set y=22&set g=0
  8142. if '%ds%'=='"SS-Anne-Floor-2-17,22"' set lm=SS-Anne-Floor-1&set x=16&set y=41&set g=0
  8143. if '%ds%'=='"SS-Anne-Floor-1-15,3"' set lm=SS-Anne-Bow&set x=12&set y=42&set g=0
  8144. if '%ds%'=='"SS-Anne-Bow-12,43"' set lm=SS-Anne-Floor-1&set x=16&set y=3&set g=0
  8145. if '%ds%'=='"Rocket-Hideout-Floor-1-2,26"' set lm=Game-Corner&set x=8&set y=19&set g=0&set SURL=Casino.mp3
  8146. if '%ds%'=='"Rocket-Hideout-Floor-1-2,29"' set lm=Rocket-Hideout-Floor-2&set x=4&set y=40&set g=0
  8147. if '%ds%'=='"Rocket-Hideout-Floor-2-3,40"' set lm=Rocket-Hideout-Floor-1&set x=3&set y=29&set g=0
  8148. if '%ds%'=='"Rocket-Hideout-Floor-2-3,34"' set lm=Rocket-Hideout-Floor-3&set x=4&set y=37&set g=0
  8149. if '%ds%'=='"Rocket-Hideout-Floor-3-3,37"' set lm=Rocket-Hideout-Floor-2&set x=4&set y=34&set g=0
  8150. if '%ds%'=='"Rocket-Hideout-Floor-3-17,25"' set lm=Rocket-Hideout-Floor-4&set x=12&set y=22&set g=0
  8151. if '%ds%'=='"Rocket-Hideout-Floor-4-11,22"' set lm=Rocket-Hideout-Floor-3&set x=18&set y=25&set g=0
  8152. if '%ds%'=='"Rocket-Hideout-Floor-2-22,34"' set lm=Rocket-Hideout-Floor-1&set x=22&set y=25&set g=0
  8153. if '%ds%'=='"Rocket-Hideout-Floor-1-21,25"' set lm=Rocket-Hideout-Floor-2&set x=21&set y=34&set g=0
  8154. if '%ds%'=='"Rocket-Hideout-Floor-1-14,33"' if '%lift-key%'=='1' (if '%x%'=='13' (set !x!,!y!=ÿ&set/a x+=2&goto RM) else (set !x!,!y!=ÿ&set/a x-=2&goto RM)) else cls&echo You do not have the key to unlock this barrier.%p%&goto RM
  8155. if '%ds%'=='"Rocket-Hideout-Floor-4-13,34"' if '%lift-key%'=='1' (if '%x%'=='12' (set !x!,!y!=ÿ&set/a x+=2&goto RM) else (set !x!,!y!=ÿ&set/a x-=2&goto RM)) else cls&echo You do not have the key to unlock this barrier.%p%&goto RM
  8156. if '%ds%'=='"Lavender-Town-10,37"' if "%rivalencouterpkmntower%"=="0" (cls&echo %rival%: Do you know what it is like to loose a pkmn?%p%&goto Rival-Pkmn-Tower) else set lm=Pkmn-Tower-Floor-1&set x=13&set y=40&set g=2&set SURL=Pkmn-Tower.mp3
  8157. if '%ds%'=='"Pkmn-Tower-Floor-1-13,4"' set lm=Pkmn-Tower-Floor-2&set x=13&set y=5&set g=2
  8158. if '%ds%'=='"Pkmn-Tower-Floor-2-13,4"' set lm=Pkmn-Tower-Floor-1&set x=13&set y=5&set g=2
  8159. if '%ds%'=='"Pkmn-Tower-Floor-2-14,40"' set lm=Pkmn-Tower-Floor-3&set x=14&set y=40&set g=2
  8160. if '%ds%'=='"Pkmn-Tower-Floor-3-14,41"' set lm=Pkmn-Tower-Floor-2&set x=14&set y=39&set g=2
  8161. if '%ds%'=='"Pkmn-Tower-Floor-3-13,4"' set lm=Pkmn-Tower-Floor-4&set x=13&set y=4&set g=2
  8162. if '%ds%'=='"Pkmn-Tower-Floor-4-14,41"' set lm=Pkmn-Tower-Floor-5&set x=14&set y=40&set g=2
  8163. if '%ds%'=='"Pkmn-Tower-Floor-5-14,41"' set lm=Pkmn-Tower-Floor-4&set x=14&set y=40&set g=2
  8164. if '%ds%'=='"Pkmn-Tower-Floor-5-23,19"' set lm=Pkmn-Tower-Floor-6&set x=23&set y=21&set g=2
  8165. if '%ds%'=='"Pkmn-Tower-Floor-6-23,20"' set lm=Pkmn-Tower-Floor-5&set x=23&set y=20&set g=2
  8166. if '%ds%'=='"Pkmn-Tower-Floor-4-13,3"' set lm=Pkmn-Tower-Floor-3&set x=13&set y=5&set g=2
  8167. if '%ds%'=='"Safari-Zone-1-11,43"' set lm=Safari-Zone-2&set x=22&set y=2&set g=0
  8168. if '%ds%'=='"Safari-Zone-2-22,1"' set lm=Safari-Zone-1&set x=11&set y=42&set g=0
  8169. if '%ds%'=='"Safari-Zone-2-6,1"' set lm=Safari-Zone-3&set x=22&set y=42&set g=0
  8170. if '%ds%'=='"Safari-Zone-3-22,43"' set lm=Safari-Zone-2&set x=6&set y=2&set g=0
  8171. if '%ds%'=='"Safari-Zone-3-24,23"' set lm=Safari-Zone-1&set x=2&set y=23&set g=0
  8172. if '%ds%'=='"Safari-Zone-1-1,23"' set lm=Safari-Zone-3&set x=23&set y=24&set g=0
  8173. if '%ds%'=='"Safari-Zone-3-24,10"' set lm=Safari-Zone-4&set x=2&set y=40&set g=0
  8174. if '%ds%'=='"Safari-Zone-4-1,40"' set lm=Safari-Zone-3&set x=23&set y=10&set g=0
  8175. if '%ds%'=='"Safari-Zone-4-1,31"' set lm=Safari-Zone-3&set x=23&set y=4&set g=0
  8176. if '%ds%'=='"Safari-Zone-3-24,4"' set lm=Safari-Zone-4&set x=2&set y=31&set g=0
  8177. if '%ds%'=='"Safari-Zone-4-22,43"' set lm=Safari-Zone-1&set x=11&set y=2&set g=0
  8178. if '%ds%'=='"Safari-Zone-1-11,1"' set lm=Safari-Zone-4&set x=22&set y=42&set g=0
  8179. if '%ds%'=='"Route-23-19,8"' set !x!,!y!=ÿ&set/a y+=21&goto RM
  8180. if '%ds%'=='"Route-23-19,29"' set !x!,!y!=ÿ&set/a y-=21&goto RM
  8181. if '%ds%'=='"Route-10-1-13,10"' set lm=Power-Plant&set x=23&set y=5&set g=2
  8182. if '%ds%'=='"Power-Plant-24,5"' set lm=Route-10-1&set x=14&set y=10&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8183. if '%ds%'=='"Power-Plant-8,1"' set lm=Route-10-1&set x=14&set y=10&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8184. if '%ds%'=='"Celadon-City-14,31"' set lm=Price-hall&set x=19&set y=23&set g=0
  8185. if '%ds%'=='"Price-hall-20,23"' set lm=Celadon-City&set x=15&set y=31&set g=0
  8186. if '%ds%'=='"Fossil-Lab-18,9"' set lm=Cinnabar-Island&set x=17&set y=10&set g=0&set SURL=Cinnabar-Island.mp3
  8187. if '%ds%'=='"Cinnabar-Island-16,10"' set lm=Fossil-Lab&set x=17&set y=9&set g=0
  8188. if '%ds%'=='"Route-23-1,22"' set lm=Indigo-Plateau&set x=23&set y=22
  8189. if '%ds%'=='"Indigo-Plateau-24,22"' set lm=Route-23&set x=2&set y=22&set g=0&set SURL=The-final-road.mp3
  8190. if '%ds%'=='"Elite-Four-Lorelei-1,22"' if '!Lorelei!'=='1' set lm=Elite-Four-Bruno&set x=23&set y=24&set g=0
  8191. if '%ds%'=='"Elite-Four-Bruno-1,24"' if '!Bruno!'=='1' set lm=Elite-Four-Agatha&set x=23&set y=22&set g=0
  8192. if '%ds%'=='"Elite-Four-Agatha-1,22"' if '!Agatha!'=='1' goto walk-to-lance
  8193. if '%ds%'=='"Elite-Four-Lance-1,22"' if '!Lance!'=='1' set lm=Elite-Four-Rival&set x=23&set y=22&set g=0
  8194. if '%ds%'=='"Pewter-City-Gym-24,22"' set lm=Pewter-City&set x=14&set y=20&set g=0
  8195. if '%ds%'=='"Saffron-City-Gym-24,22"' set lm=Saffron-City&set x=4&set y=40&set g=0
  8196. if '%ds%'=='"Cerulean-City-Gym-24,23"' set lm=Cerulean-City&set x=12&set y=32&set g=0
  8197. if '%ds%'=='"Vermilion-City-Gym-24,22"' set lm=Vermilion-City&set x=17&set y=17&set g=0
  8198. if '%ds%'=='"Celadon-City-Gym-24,22"' set lm=Celadon-City&set x=22&set y=13&set g=0
  8199. if '%ds%'=='"Fuchsia-City-Gym-24,22"' set lm=Fuchsia-City&set x=21&set y=9&set g=0
  8200. if '%ds%'=='"Cinnabar-Island-Gym-24,35"' set lm=Cinnabar-Island&set x=9&set y=35&set g=0
  8201. if '%ds%'=='"Viridian-City-Gym-24,35"' set lm=Viridian-City&set x=8&set y=37&set g=0
  8202. ::if '%ds%'=='' set lm=&set x=&set y=&set g=0
  8203. ::Pkmn-gym's
  8204. if '%ds%'=='"Pewter-City-13,20"' set OSURL=!SURL!&set lm=Pewter-City-Gym&set x=23&set y=22
  8205. if '%ds%'=='"Vermilion-City-16,17"' set OSURL=!SURL!&set lm=Vermiion-City-Gym&set x=23&set y=22&set switches=0
  8206. if '%ds%'=='"Celadon-City-21,13"' set OSURL=!SURL!&&set lm=Celadon-City-Gym&set x=23&set y=22
  8207. if '%ds%'=='"Cerulean-City-11,32"' set OSURL=!SURL!&set lm=Cerulean-City-Gym&set x=14&set y=20
  8208. if '%ds%'=='"Fuchsia-City-20,9"' set OSURL=!SURL!&set lm=Fuchsia-City-Gym&set x=23&set y=22
  8209. if '%ds%'=='"Saffron-City-3,40"' set OSURL=!SURL!&set lm=Saffron-City-Gym&set x=23&set y=22
  8210. if '%ds%'=='"Cinnabar-Island-8,35"' set OSURL=!SURL!&set lm=Cinnabar-Island-Gym&set x=23&set y=35
  8211. if '%ds%'=='"Viridian-City-7,37"' set OSURL=!SURL!&set lm=Viridian-City-Gym&set x=23&set y=35
  8212. ::Pkmn-center's
  8213. if '%ds%'=='"Route-10-0-15,27"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8214. if '%ds%'=='"Vermilion-City-4,14"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8215. if '%ds%'=='"Cerulean-City-11,16"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8216. if '%ds%'=='"Viridian-City-22,23"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8217. if '%ds%'=='"Pewter-City-20,15"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8218. if '%ds%'=='"Route-4-5,26"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8219. if '%ds%'=='"Lavender-Town-10,12"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8220. if '%ds%'=='"Celadon-City-8,38"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8221. if '%ds%'=='"Fuchsia-City-20,24"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8222. if '%ds%'=='"Saffron-City-9,34"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8223. if '%ds%'=='"Cinnabar-Island-18,20"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8224. ::exit Pkmn-Center's
  8225. if '%ds%'=='"Pkmn-Center-19,16"' (
  8226.     set lm=%lastpkmncenter%
  8227.     if "%lastpkmncenter%"=="Route-10-0" set x=16&set y=27&set SURL=!OSURL!
  8228.     if "%lastpkmncenter%"=="Vermilion-City" set x=5&set y=14&set SURL=!OSURL!
  8229.     if "%lastpkmncenter%"=="Cerulean-City" set x=12&set y=16&set SURL=!OSURL!
  8230.     if "%lastpkmncenter%"=="Viridian-City" set x=23&set y=23&set SURL=!OSURL!
  8231.     if "%lastpkmncenter%"=="Pewter-City" set x=21&set y=15&set SURL=!OSURL!
  8232.     if "%lastpkmncenter%"=="Route-4" set x=6&set y=26&set SURL=!OSURL!
  8233.     if "%lastpkmncenter%"=="Lavender-Town" set x=11&set y=12&set SURL=!OSURL!
  8234.     if "%lastpkmncenter%"=="Celadon-City" set x=9&set y=38&set SURL=!OSURL!
  8235.     if "%lastpkmncenter%"=="Fuchsia-City" set x=21&set y=24&set SURL=!OSURL!
  8236.     if "%lastpkmncenter%"=="Saffron-City" set x=10&set y=34&set SURL=!OSURL!
  8237.     if "%lastpkmncenter%"=="Cinnabar-Island" set x=19&set y=20&set SURL=!OSURL!
  8238. )
  8239. ::Pkmn-Mart's
  8240. if '%ds%'=='"Vermilion-City-11,29"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8241. if '%ds%'=='"Cerulean-City-17,24"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8242. if '%ds%'=='"Viridian-City-18,35"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8243. if '%ds%'=='"Pewter-City-13,30"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8244. if '%ds%'=='"Lavender-Town-20,38"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8245. if '%ds%'=='"Celadon-City-12,12"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8246. if '%ds%'=='"Fuchsia-City-8,8"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8247. if '%ds%'=='"Saffron-City-20,11"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8248. if '%ds%'=='"Cinnabar-Island-18,27"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8249. ::exit Pkmn-Mart's
  8250. if '%ds%'=='"Pkmn-Mart-18,19"' (
  8251.     set lm=%lastmart%
  8252.     if "%lastmart%"=="Vermilion-City" set x=12&set y=29&set SURL=!OSURL!
  8253.     if "%lastmart%"=="Cerulean-City" set x=18&set y=24&set SURL=!OSURL!
  8254.     if "%lastmart%"=="Viridian-City" set x=19&set y=35&set SURL=!OSURL!
  8255.     if "%lastmart%"=="Pewter-City" set x=14&set y=30&set SURL=!OSURL!
  8256.     if "%lastmart%"=="Lavender-Town" set x=21&set y=38&set SURL=!OSURL!
  8257.     if "%lastmart%"=="Celadon-City" set x=13&set y=12&set SURL=!OSURL!
  8258.     if "%lastmart%"=="Fuchsia-City" set x=9&set y=8&set SURL=!OSURL!
  8259.     if "%lastmart%"=="Saffron-City" set x=21&set y=11&set SURL=!OSURL!
  8260.     if "%lastmart%"=="Cinnabar-Island" set x=19&set y=27&set SURL=!OSURL!
  8261. )
  8262. if '%g%'=='' set g=0
  8263. if %g% GTR 0 (set char=²) else set char=#
  8264. goto SLR
  8265. :CheckSpecial
  8266. set ds="%lm%-!check!"
  8267. if "%debug%"=="1" echo %ds%%p%
  8268. if '%ds%'=='"Elite-Four-Lorelei-6,22"' goto Trainer-INDIGO-PLATEAU-1
  8269. if '%ds%'=='"Elite-Four-Bruno-6,24"' goto Trainer-INDIGO-PLATEAU-2
  8270. if '%ds%'=='"Elite-Four-Agatha-5,22"' goto Trainer-INDIGO-PLATEAU-3
  8271. if '%ds%'=='"Elite-Four-Lance-4,22"' goto Trainer-INDIGO-PLATEAU-4
  8272. if '%ds%'=='"Elite-Four-Rival-5,22"' goto Trainer-INDIGO-PLATEAU-5
  8273. if '%ds%'=='"Pkmn-Lab-9,22"' goto Pallet-Town-3-1
  8274. if '%ds%'=='"Pkmn-Center-11,16"' goto pkmn-center-1
  8275. if '%ds%'=='"Pkmn-Center-13,34"' goto pkmn-center-4a
  8276. if '%ds%'=='"Pkmn-Mart-14,16"' goto Mart
  8277. if '%ds%'=='"Indigo-Plateau-17,42"' goto pkmn-center-4a
  8278. if '%ds%'=='"Indigo-Plateau-14,21"' goto pkmn-center-1
  8279. if '%ds%'=='"Indigo-Plateau-12,5"' goto Mart
  8280. if '%ds%'=='"Power-Plant-7,6"' goto Zapdos
  8281. if '%ds%'=='"Route-16-6,28"' goto snorlax1
  8282. if '%ds%'=='"Route-12-1-9,23"' goto snorlax2
  8283. if '%ds%'=='"SS-Anne-Floor-2-11,22"' goto SS-Anne-Captain
  8284. if '%ds%'=='"Game-Corner-8,19"' goto Trainer-Game-Corner-1
  8285. if '%ds%'=='"Safari-Zone-4-8,28"' cls&echo Golden-Teeth obtained%p%&set Golden-Teeth=1&set 8,28=ÿ&goto RM
  8286. if '"%lm%"'=='"Vermilion-City-Gym"' (
  8287.     if !switches!==0 (
  8288.         set tempcalc=%random%
  8289.         if !tempcalc! GTR 2183 (set/a switches+=1&cls&echo You got the first switch%p%&goto RM) else cls&echo There is nothing inside...%p%&goto RM
  8290.     )
  8291.     if !switches!==1 (
  8292.         set tempcalc=%random%
  8293.         if !tempcalc! GTR 4096 (set/a switches+=1&cls&echo Thats the last switch, you hear a door open...%p%&goto RM) else cls&echo There is nothing inside...%p%&goto RM
  8294.     )
  8295. )
  8296. if '%ds%'=='"Pkmn-Tower-Floor-6-6,21"' if '%Pokeflute%'=='0' (
  8297.     cls&echo Mr. Fuji: Thank you very much for saving me%p%
  8298.     cls&echo Mr. Fuji: Here take this Pokeflute as a thank you gift%p%
  8299.     set Pokeflute=1
  8300.     set 6,21=°
  8301.     goto RM
  8302. ) else (
  8303.     cls&echo Mr. Fuji: Have you tried the Pokeflute yet?%p%
  8304.     cls&echo Mr. Fuji: It heard it can wake pkmn up from the deepest sleeps%p%
  8305.     goto RM
  8306. )
  8307. if '%ds%'=='"Mt-Moon-3-8,12"' (
  8308.     cls
  8309.     echo Do you want to pick the Doom fossil?
  8310.     echo.
  8311.     echo [1] Yes
  8312.     echo [2] No
  8313.     choice /c 12 /n>nul
  8314.     if !errorlevel!==1 if '!Helixfossil!'=='0' (
  8315.         set Doomfossil=1
  8316.         set 8,12=°
  8317.         goto RM
  8318.     ) else (
  8319.         cls
  8320.         echo You can pick only one of the two fossils%p%
  8321.         goto RM
  8322.     )
  8323. goto RM
  8324. )
  8325. if '%ds%'=='"Mt-Moon-3-8,13"' (
  8326.     cls
  8327.     echo Do you want to pick the Helix fossil?
  8328.     echo.
  8329.     echo [1] Yes
  8330.     echo [2] No
  8331.     choice /c 12 /n>nul
  8332.     if !errorlevel!==1 if '!Doomfossil!'=='0' (
  8333.         set Helixfossil=1
  8334.         set 8,13=°
  8335.         goto RM
  8336.     ) else (
  8337.         cls
  8338.         echo You can pick only one of the two fossils%p%
  8339.         goto RM
  8340.     )
  8341. goto RM
  8342. )
  8343. if '%ds%'=='"Game-Corner-7,19"' set lm=Rocket-Hideout-Floor-1&set x=3&set y=26&set grass=0&set SURL=Team-Rocket-Hideout-Cerulean-Cave.mp3&goto SLR
  8344. if '%ds%'=='"Rocket-Hideout-Floor-4-3,6"' goto Trainer-Rocket-Hideout-Floor-4
  8345. if '%ds%'=='"Rocket-Hideout-Floor-4-4,35"' goto Trainer-Rocket-Hideout-Giovanni
  8346. if '%ds%'=='"Price-hall-12,20"' goto price-hall-1
  8347. if '%ds%'=='"Price-hall-12,23"' goto price-hall-2
  8348. if '%ds%'=='"Price-hall-12,26"' goto price-hall-3
  8349. if '%ds%'=='"Game-Corner-15,30"' set bet=5&goto bet
  8350. if '%ds%'=='"Game-Corner-12,38"' set bet=5&goto bet
  8351. if '%ds%'=='"Game-Corner-12,26"' set bet=5&goto bet
  8352. if '%ds%'=='"Game-Corner-15,14"' set bet=5&goto bet
  8353. if '%ds%'=='"Game-Corner-9,6"' goto Game-Corner-0
  8354. if '%ds%'=='"Game-Corner-9,11"' goto Game-Corner-0
  8355. if '%ds%'=='"Saffron-City-Gym-19,32"' set "!x!,!y!=ÿ"&set x=3&set y=40
  8356. if '%ds%'=='"Saffron-City-Gym-3,41"' set "!x!,!y!=ÿ"&set x=19&set y=33
  8357. if '%ds%'=='"Saffron-City-Gym-20,24"' set "!x!,!y!=ÿ"&set x=22&set y=40
  8358. if '%ds%'=='"Saffron-City-Gym-22,41"' set "!x!,!y!=ÿ"&set x=21&set y=24
  8359. if '%ds%'=='"Saffron-City-Gym-6,32"' set "!x!,!y!=ÿ"&set x=3&set y=4
  8360. if '%ds%'=='"Saffron-City-Gym-3,3"' set "!x!,!y!=ÿ"&set x=6&set y=33
  8361. if '%ds%'=='"Saffron-City-Gym-6,3"' set "!x!,!y!=ÿ"&set x=14&set y=24
  8362. if '%ds%'=='"Saffron-City-Gym-14,25"' set "!x!,!y!=ÿ"&set x=6&set y=4
  8363. if '%ds%'=='"Saffron-City-Gym-19,41"' set "!x!,!y!=ÿ"&set x=11&set y=40
  8364. if '%ds%'=='"Saffron-City-Gym-11,41"' set "!x!,!y!=ÿ"&set x=19&set y=40
  8365. if '%ds%'=='"Saffron-City-Gym-14,41"' set "!x!,!y!=ÿ"&set x=11&set y=4
  8366. if '%ds%'=='"Saffron-City-Gym-11,3"' set "!x!,!y!=ÿ"&set x=14&set y=40
  8367. if '%ds%'=='"Saffron-City-Gym-22,32"' set "!x!,!y!=ÿ"&set x=19&set y=12
  8368. if '%ds%'=='"Saffron-City-Gym-19,13"' set "!x!,!y!=ÿ"&set x=22&set y=33
  8369. if '%ds%'=='"Saffron-City-Gym-11,32"' set "!x!,!y!=ÿ"&set x=3&set y=33
  8370. if '%ds%'=='"Saffron-City-Gym-3,32"' set "!x!,!y!=ÿ"&set x=11&set y=33
  8371. if '%ds%'=='"Saffron-City-Gym-14,32"' set "!x!,!y!=ÿ"&set x=3&set y=19
  8372. if '%ds%'=='"Saffron-City-Gym-3,18"' set "!x!,!y!=ÿ"&set x=14&set y=33
  8373. if '%ds%'=='"Saffron-City-Gym-6,41"' set "!x!,!y!=ÿ"&set x=19&set y=4
  8374. if '%ds%'=='"Saffron-City-Gym-19,3"' set "!x!,!y!=ÿ"&set x=6&set y=40
  8375. if '%ds%'=='"Saffron-City-Gym-3,13"' set "!x!,!y!=ÿ"&set x=3&set y=26
  8376. if '%ds%'=='"Saffron-City-Gym-3,27"' set "!x!,!y!=ÿ"&set x=3&set y=12
  8377. if '%ds%'=='"Saffron-City-Gym-22,3"' set "!x!,!y!=ÿ"&set x=6&set y=26
  8378. if '%ds%'=='"Saffron-City-Gym-6,27"' set "!x!,!y!=ÿ"&set x=22&set y=4
  8379. if '%ds%'=='"Saffron-City-Gym-22,13"' set "!x!,!y!=ÿ"&set x=14&set y=12
  8380. if '%ds%'=='"Saffron-City-Gym-11,13"' set "!x!,!y!=ÿ"&set x=6&set y=19
  8381. if '%ds%'=='"Saffron-City-Gym-6,13"' set "!x!,!y!=ÿ"&set x=14&set y=4
  8382. if '%ds%'=='"Saffron-City-Gym-14,3"' set "!x!,!y!=ÿ"&set x=6&set y=12
  8383. if '%ds%'=='"Saffron-City-Gym-6,18"' set "!x!,!y!=ÿ"&set x=11&set y=12
  8384. if '%ds%'=='"Saffron-City-Gym-14,13"' set "!x!,!y!=ÿ"&set x=22&set y=12
  8385. if '%ds%'=='"Cinnabar-Island-Gym-12,38"' if '%!lm!-Trainer-1%'=='0' goto Trainer-%lm%-Trainer-1
  8386. if '%ds%'=='"Cinnabar-Island-Gym-4,38"' if '%!lm!-Trainer-2%'=='0' goto Trainer-%lm%-Trainer-2
  8387. if '%ds%'=='"Cinnabar-Island-Gym-6,26"' if '%!lm!-Trainer-3%'=='0' goto Trainer-%lm%-Trainer-3
  8388. if '%ds%'=='"Cinnabar-Island-Gym-12,26"' if '%!lm!-Trainer-4%'=='0' goto Trainer-%lm%-Trainer-4
  8389. if '%ds%'=='"Cinnabar-Island-Gym-20,26"' if '%!lm!-Trainer-5%'=='0' goto Trainer-%lm%-Trainer-5
  8390. if '%ds%'=='"Cinnabar-Island-Gym-20,9"' if '%!lm!-Trainer-6%'=='0' goto Trainer-%lm%-Trainer-6
  8391. if '%ds%'=='"Cinnabar-Island-Gym-12,9"' if '%!lm!-Trainer-7%'=='0' goto Trainer-%lm%-Trainer-7
  8392. if '%ds%'=='"Viridian-City-Gym-22,6"' if '%!lm!-Trainer-1%'=='0' goto Trainer-%lm%-Trainer-1
  8393. if '%ds%'=='"Viridian-City-Gym-16,26"' if '%!lm!-Trainer-2%'=='0' goto Trainer-%lm%-Trainer-2
  8394. if '%ds%'=='"Viridian-City-Gym-10,28"' if '%!lm!-Trainer-3%'=='0' goto Trainer-%lm%-Trainer-3
  8395. if '%ds%'=='"Viridian-City-Gym-10,23"' if '%!lm!-Trainer-4%'=='0' goto Trainer-%lm%-Trainer-4
  8396. if '%ds%'=='"Viridian-City-Gym-10,9"' if '%!lm!-Trainer-5%'=='0' goto Trainer-%lm%-Trainer-5
  8397. if '%ds%'=='"Viridian-City-Gym-8,30"' if '%!lm!-Trainer-6%'=='0' goto Trainer-%lm%-Trainer-6
  8398. if '%ds%'=='"Viridian-City-Gym-8,14"' if '%!lm!-Trainer-7%'=='0' goto Trainer-%lm%-Trainer-7
  8399. if '%ds%'=='"Viridian-City-Gym-3,24"' if '%!lm!-Trainer-8%'=='0' goto Trainer-%lm%-Trainer-8
  8400. if '%ds%'=='"Pewter-City-Gym-4,22"' goto pkmn-Gym-Pewter-City
  8401. if '%ds%'=='"Cerulean-City-Gym-4,22"' goto pkmn-Gym-Cerulean-City
  8402. if '%ds%'=='"Vermilion-City-Gym-4,23"' goto pkmn-Gym-Vermilion-City
  8403. if '%ds%'=='"Celadon-City-Gym-4,20"' goto pkmn-Gym-Celadon-City
  8404. if '%ds%'=='"Saffron-City-Gym-11,22"' goto pkmn-Gym-Saffron-City
  8405. if '%ds%'=='"Fuchsia-City-Gym-9,21"' goto pkmn-Gym-Fuchsia-City
  8406. if '%ds%'=='"Cinnabar-Island-Gym-5,8"' goto pkmn-Gym-Cinnabar-Island
  8407. if '%ds%'=='"Viridian-City-Gym-3,6"' goto pkmn-Gym-Viridian-City
  8408. goto RM
  8409. :CheckTrainer
  8410. set ds="%lm%-!check!"
  8411. if "%debug%"=="1" echo %ds%%p%
  8412. if '%lm%'=='SS-Anne-Floor-1' if !x!==16 if !y!==41 if "%rivalencouterssanne%"=="0" goto Rival-SS-Anne
  8413. if '%lm%'=='Viridian-Forest' if !x!==19 if !y! GEQ 34 if !y! LEQ 39 goto Trainer-Viridian-Forest-1
  8414. if '%lm%'=='Viridian-Forest' if !x!==14 if !y! GEQ 34 if !y! LEQ 39 goto Trainer-Viridian-Forest-2
  8415. if '%lm%'=='Viridian-Forest' if !x!==9 if !y! GEQ 2 if !y! LEQ 4 goto Trainer-Viridian-Forest-3
  8416. if '%lm%'=='Route-3' if !x!==14 if !y! GEQ 12 if !y! LEQ 16 goto Trainer-Route-3-1
  8417. if '%lm%'=='Route-3' if !x!==10 if !y! GEQ 10 if !y! LEQ 14 goto Trainer-Route-3-2
  8418. if '%lm%'=='Route-3' if !y!==16 if !x! GEQ 6 if !x! LEQ 10 goto Trainer-Route-3-3
  8419. if '%lm%'=='Route-3' if !y!==22 if !x! LEQ 8 goto Trainer-Route-3-4
  8420. if '%lm%'=='Route-3' if !x!==14 if !y! GEQ 21 if !y! LEQ 25 goto Trainer-Route-3-5
  8421. if '%lm%'=='Route-3' if !y!==27 if !x! GEQ 6 if !x! LEQ 8 goto Trainer-Route-3-6
  8422. if '%lm%'=='Route-3' if !y!==28 if !x! LEQ 9 goto Trainer-Route-3-7
  8423. if '%lm%'=='Route-3' if !y!==37 if !x! GEQ 12 if !x! LEQ 15 goto Trainer-Route-3-8
  8424. if '%lm%'=='Mt-Moon-1' if !y!==11 if !x! GEQ 16 if !x! LEQ 20 goto Trainer-Mt-Moon-1
  8425. if '%lm%'=='Mt-Moon-1' if !y!==20 if !x! GEQ 17 if !x! LEQ 21 goto Trainer-Mt-Moon-2
  8426. if '%lm%'=='Mt-Moon-1' if !y!==30 if !x! GEQ 21 goto Trainer-Mt-Moon-3
  8427. if '%lm%'=='Mt-Moon-1' if !x!==18 if !y! GEQ 35 if !y! LEQ 37 goto Trainer-Mt-Moon-4
  8428. if '%lm%'=='Mt-Moon-1' if !y!==33 if !x! GEQ 3 if !x! LEQ 6 goto Trainer-Mt-Moon-5
  8429. if '%lm%'=='Mt-Moon-1' if !x!==12 if !y! GEQ 17 if !y! LEQ 21 goto Trainer-Mt-Moon-6
  8430. if '%lm%'=='Mt-Moon-1' if !y!==5 if !x! GEQ 5 if !x! LEQ 9 goto Trainer-Mt-Moon-7
  8431. if '%lm%'=='Mt-Moon-3' if !y!==14 if !x! GEQ 16 if !x! LEQ 18 goto Trainer-Mt-Moon-8
  8432. if '%lm%'=='Mt-Moon-3' if !x!==5 if !x! GEQ 28 if !x! LEQ 33 goto Trainer-ROUTE-4-0-1
  8433. if '%lm%'=='Mt-Moon-3' if !y!==29 if !x! GEQ 25 if !x! LEQ 29 goto Trainer-Mt-Moon-10
  8434. if '%lm%'=='Mt-Moon-3' if !x!==12 if !x! GEQ 9 if !x! LEQ 13 goto Trainer-Mt-Moon-11
  8435. if '%lm%'=='Mt-Moon-3' if !y!==12 if !x! GEQ 10 if !x! LEQ 12 goto Trainer-Mt-Moon-12
  8436. if '%lm%'=='Mt-Moon-3' if !y!==6 if !x! GEQ 5 if !x! LEQ 7 goto Trainer-Mt-Moon-13
  8437. if '%lm%'=='Route-24' if !x!==22 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-Route-24-1
  8438. if '%lm%'=='Route-24' if !x!==21 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-Route-24-2
  8439. if '%lm%'=='Route-24' if !x!==20 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-Route-24-3
  8440. if '%lm%'=='Route-24' if !x!==19 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-Route-24-4
  8441. if '%lm%'=='Route-24' if !x!==17 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-Route-24-5
  8442. if '%lm%'=='Route-24' if !x!==15 if !y! GEQ 17 if !y! LEQ 21 goto Trainer-Route-24-6
  8443. if '%lm%'=='Route-24' if !y!==14 if !x! GEQ 13 if !x! LEQ 18 goto Trainer-Route-24-7
  8444. if '%lm%'=='Route-24' if !y!==40 if !x! GEQ 2 if !x! LEQ 6 goto Trainer-Route-24-8
  8445. if '%lm%'=='Route-25' if !x!==9 if !y! GEQ 7 if !y! LEQ 11 goto Trainer-Route-25-1
  8446. if '%lm%'=='Route-25' if !y!==9 if !x! GEQ 5 if !x! LEQ 7 goto Trainer-Route-25-2
  8447. if '%lm%'=='Route-25' if !y!==17 if !x! GEQ 5 if !x! LEQ 6 goto Trainer-Route-25-3
  8448. if '%lm%'=='Route-25' if !x!==9 if !y! GEQ 17 if !y! LEQ 21 goto Trainer-Route-25-4
  8449. if '%lm%'=='Route-25' if !y!==27 if !x! GEQ 7 if !x! LEQ 10 goto Trainer-Route-25-5
  8450. if '%lm%'=='Route-25' if !y!==28 if !x! GEQ 7 if !x! LEQ 10 goto Trainer-Route-25-6
  8451. if '%lm%'=='Route-25' if !x!==6 if !y! GEQ 32 if !x! LEQ 36 goto Trainer-Route-25-7
  8452. if '%lm%'=='Route-25' if !x!==6 if !y! GEQ 37 if !x! LEQ 42 goto Trainer-Route-25-8
  8453. if '%lm%'=='Pewter-City-Gym' if !x!==12 if !y! GEQ 13 if !x! LEQ 23 goto Trainer-Pewter-Ciyt-Gym-1
  8454. goto RM
  8455. :SLR
  8456. set strg=-data
  8457. call :music !SURL!
  8458. for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N ":map%strg%" "%~nx0"') do set map-data-line=%%a
  8459. for /f "skip=2 tokens=2 delims=[];" %%a in ('find /N /I ";%lm%" "%~nx0"') do set/a test1=%%a+%map-data-line%-1&for /f %%a in ('more "%~nx0" +!test1!') do set "m=%%a"&goto SLRNext
  8460. :SLRNext
  8461. for /f %%a in ('more "%~nx0" +%test1%') do set "m=%%a"&goto SLRNext2
  8462. :SLRNext2
  8463. set iamo=0
  8464. set "string=%m%"
  8465. call :strlen iamo string
  8466. for /l %%a in (1,1,%number_of_processors%) do set/a numberaft%%a=(%iamo%/%number_of_processors%*%%a)-1
  8467. set/a numberaft%number_of_processors%+=1
  8468. set/a temp1=%iamo%-(%iamo%/4*4)
  8469. if %temp1% GTR 0 set/a numberaft%number_of_processors%+=%temp1%
  8470. for /l %%a in (1,1,%number_of_processors%) do set/a numberlast%%a=(%iamo%/%number_of_processors%*%%a)-1-(%iamo%/%number_of_processors%)
  8471. set numberlast1=0
  8472. for /l %%A in (1,1,%number_of_processors%) do echo.>%%A.txt
  8473. set cnt5=1
  8474. :loop
  8475. (echo @echo off^&setlocal enabledelayedexpansion)>!cnt5!.bat
  8476. (echo title pkb2core!cnt5!)>>!cnt5!.bat
  8477. (echo set numberlast1=!numberlast%cnt5%!)>>!cnt5!.bat
  8478. (echo set/a numberaft1=!numberaft%cnt5%!-!numberlast%cnt5%!)>>!cnt5!.bat
  8479. (echo set "m=-^!m:~%%numberlast1%%,%%numberaft1%%^!")>>!cnt5!.bat
  8480. (echo set bef=0)>>!cnt5!.bat
  8481. (echo set aft=1)>>!cnt5!.bat
  8482. (echo :loop)>>!cnt5!.bat
  8483. (echo if "^!m:~%%bef%%,1^!"=="6" set "m=^!m:~0,%%bef%%^!ÿÿÿÿÿÿÿÿÿÿÿÿÿÿ^!m:~%%aft%%^!"^&set/a bef+=14^&set/a aft+=14^&goto loop)>>!cnt5!.bat
  8484. (echo if "^!m:~%%bef%%,1^!"=="7" set "m=^!m:~0,%%bef%%^!ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ^!m:~%%aft%%^!"^&set/a bef+=40^&set/a aft+=40^&goto loop)>>!cnt5!.bat
  8485. (echo if "^!m:~%%bef%%,1^!"=="8" set "m=^!m:~0,%%bef%%^!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^!m:~%%aft%%^!"^&set/a bef+=33^&set/a aft+=33^&goto loop)>>!cnt5!.bat
  8486. (echo if "^!m:~%%bef%%,1^!"=="9" set "m=^!m:~0,%%bef%%^!°°°°°°°°°°°°°°°°°°^!m:~%%aft%%^!"^&set/a bef+=18^&set/a aft+=18^&goto loop)>>!cnt5!.bat
  8487. (echo if "^!m:~%%bef%%,1^!"=="5" set "m=^!m:~0,%%bef%%^!ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ^!m:~%%aft%%^!"^&set/a bef+=17^&set/a aft+=17^&goto loop)>>!cnt5!.bat
  8488. (echo if "^!m:~%%bef%%,1^!"=="4" set "m=^!m:~0,%%bef%%^!ÿÿÿÿÿÿÿÿÿÿ^!m:~%%aft%%^!"^&set/a bef+=10^&set/a aft+=10^&goto loop)>>!cnt5!.bat
  8489. (echo if "^!m:~%%bef%%,1^!"=="3" set "m=^!m:~0,%%bef%%^!ßÜßÜßÜßÜßÜ^!m:~%%aft%%^!"^&set/a bef+=10^&set/a aft+=10^&goto loop)>>!cnt5!.bat
  8490. (echo if "^!m:~%%bef%%,1^!"=="2" set "m=^!m:~0,%%bef%%^!ÛÛ~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~~~~~~~~^!m:~%%aft%%^!"^&set/a bef+=43^&set/a aft+=43^&goto loop)>>!cnt5!.bat
  8491. (echo if "^!m:~%%bef%%,1^!"=="1" set "m=^!m:~0,%%bef%%^!²ÿÿÿÿÿÿÿ^!m:~%%aft%%^!"^&set/a bef+=7^&set/a aft+=7^&goto loop)>>!cnt5!.bat
  8492. (echo if %%aft%% LEQ 625 set/a bef+=1^&set/a aft+=1^&goto loop)>>!cnt5!.bat
  8493. (echo for /L %%%%a in ^(1,1,625^) do if not "^!m:~%%%%a,1^!"=="" echo "^!m:~%%%%a,1^!"^>^>!cnt5!.txt)>>!cnt5!.bat
  8494. if !cnt5! LSS %number_of_processors% set/a cnt5+=1&goto loop
  8495. for /l %%a in (1,1,%number_of_processors%) do (wscript.exe "invisible.vbs" "%%a.bat") 1>nul
  8496. :loop20
  8497. for /f "skip=3" %%a in ('tasklist /FI "windowtitle eq pkb2core*"') do if not "%%a"=="" (goto loop20)
  8498. set "m="
  8499. for /l %%A in (1,1,%number_of_processors%) do for /f %%a in (%%A.txt) do set "m=!m!%%~a"
  8500. if not exist tlm.txt set c1=0&for /L %%a in (1,1,24) do for /L %%A in (1,1,43) do echo %%a,%%A=!c1!>>tlm.txt&set/a c1+=1
  8501. for /f "tokens=1,2 delims==" %%a in (tlm.txt) do if "!m:~%%b,1!"=="0" (set "%%a=^") else (set %%a=!m:~%%b,1!)
  8502. for /L %%a in (36,1,43) do set 24,%%a=Û
  8503. for /l %%A in (1,1,%number_of_processors%) do del %%A.txt&del %%A.bat
  8504. :debugshowmaps
  8505. if "%debugshowmaps%"=="1" exit/b
  8506. :get-last-tile-value
  8507. set "lasttilex=%x%"
  8508. set "lasttiley=%y%"
  8509. set "lasttilevalue=!%x%,%y%!"
  8510. :centercaption
  8511. set iamo=0&set "string=%lm%"&call :strlen iamo string
  8512. set/a leftcap=(70-%iamo%)/2
  8513. set "spaces="
  8514. :spacelp
  8515. set/a leftcap-=1
  8516. set "spaces=%spaces% "
  8517. if !leftcap! GTR 0 goto spacelp
  8518. goto Flipmenu
  8519. :Chari
  8520. if "%debug%"=="" set debug=0
  8521. if '%startmenu%'=='1' goto flipmenu
  8522. set start1=Ú%ln:~-21%¿
  8523. set start2=³      StartMenu      ³
  8524. set start3=Ã%ln:~-21%´
  8525. set start4=Ã [1] Pokedex         ´
  8526. set start5=Ã%ln:~-21%´
  8527. set start6=Ã [2] Pkmn            ´
  8528. set start7=Ã%ln:~-21%´
  8529. set start8=Ã [3] Item            ´
  8530. set start9=Ã%ln:~-21%´
  8531. set start10=Ã [4] Player          ´
  8532. set start11=Ã%ln:~-21%´
  8533. set start12=Ã [5] Save            ´
  8534. set start13=Ã%ln:~-21%´
  8535. set start14=Ã [6] Option          ´
  8536. set start15=Ã%ln:~-21%´
  8537. set start16=Ã [7] Exit            ´
  8538. set start17=Ã%ln:~-21%´
  8539. set start18=Ã%ln:~-21%´
  8540. set start19=Ã%ln:~-21%´
  8541. set start20=Ã [o] Toggle DEBUG[%debug%] ´
  8542. set start21=Ã%ln:~-21%´
  8543. set start22=Ã [m] Memory-Table    ´
  8544. set start23=À%ln:~-21%Ù
  8545. set start24=
  8546. set startmenu=1
  8547. goto RM
  8548. :flipmenu
  8549. set startmenu=0
  8550. :checkpreloadmap
  8551. if '%lm%'=='Cerulean-City' (
  8552.     if %ss-anne%==1 set 6,29=ÿ
  8553.     if "%HallofFame%"=="0" set 2,5=ÿ&set 2,6=#
  8554. )
  8555. if '%lm%'=='Power-Plant' if "%Zapdos%"=="1" set 7,6=°
  8556. if '%lm%'=='Game-Corner' if "%Trainer-Game-Corner%"=="1" set 8,19=ÿ
  8557. if '%lm%'=='Route-16' if %snorlax1%==1 set 6,28=ÿ
  8558. if '%lm%'=='Route-12-1' if %snorlax2%==1 set 9,23=ÿ
  8559. if '%lm%'=='Mt-Moon-3' if %Helixfossil% GEQ 1 set 8,13=°
  8560. if '%lm%'=='Mt-Moon-3' if %Doomfossil% GEQ 1 set 8,12=°
  8561. if '%lm%'=='Pkmn-Tower-Floor-6' if %Pokeflute%==1 set 6,21=°
  8562. if '%lm%'=='Safari-Zone-4' if %Golden-Teeth%==1 set 8,28=ÿ
  8563. if '%lm%'=='Rocket-Hideout-Floor-4' if %Silphscope%==1 set 4,35=ÿ
  8564. if '%lm%'=='Saffron-City' if "%Trainer-Rocket-Hideout-Giovanni%"=="1" if %Pokeflute%==1 set 15,22=ÿ& set 4,40=ÿ& set 5,23=ÿ&set 8,15=ÿ
  8565. if '%lm%'=='Town-Map' for /l %%a in (36,1,43) do set "24,%%a=~"
  8566. goto RM
  8567. :strlen
  8568. ::modified from: https://stackoverflow.com/questions/5837418/how-do-you-get-the-string-length-in-a-batch-file
  8569. (
  8570. setlocal
  8571. set "s=!%~2!#"
  8572. set "len=0"
  8573. for %%P in (4096 2048 1024 512 256 128 64 32 16 8 4 2 1) do (
  8574. if "!s:~%%P,1!" NEQ "" (
  8575. set/a "len+=%%P"
  8576. set "s=!s:~%%P!"
  8577. )))
  8578. (
  8579. endlocal
  8580. set "%~1=%len%"
  8581. exit/b
  8582. )
  8583. ::ID,NAME,BASE-EXP,BASE-HP,BASE-ATK,BASE-DEF,BASE-SPD,BASE-SPE,TYPE-1,TYPE-2
  8584. 1.BULBASAUR.64.45.49.49.45.65.11.4
  8585. 2.IVYSAUR.142.60.62.63.60.80.11.4
  8586. 3.VENUSAUR.236.80.82.83.80.100.11.4
  8587. 4.CHARMANDER.62.39.52.43.65.50.9
  8588. 5.CHARMELEON.142.58.64.58.80.65.9
  8589. 6.CHARIZARD.240.78.84.78.100.85.9.3
  8590. 7.SQUIRTLE.63.44.48.65.43.50.10
  8591. 8.WARTORTLE.142.59.63.80.58.65.10
  8592. 9.BLASTOISE.239.79.83.100.78.85.10
  8593. 10.CATERPIE.39.45.30.35.45.20.7
  8594. 11.METAPOD.72.50.20.55.30.25.7
  8595. 12.BUTTERFREE.178.60.45.50.70.80.7
  8596. 13.WEEDLE.39.40.35.30.50.20.7
  8597. 14.KAKUNA.72.45.25.50.35.25.7
  8598. 15.BEEDRILL.178.65.80.40.75.45.7
  8599. 16.PIDGEY.50.40.45.40.56.35.1.3
  8600. 17.PIDGEOTTO.122.63.60.55.71.50.1.3
  8601. 18.PIDGEOT.216.83.80.75.91.70.1.3
  8602. 19.RATTATA.51.30.56.35.72.25.1
  8603. 20.RATICATE.145.55.81.60.97.50.1
  8604. 21.SPEAROW.52.40.60.30.70.31.1.3
  8605. 22.FEAROW.155.65.90.65.100.61.1.3
  8606. 23.EKANS.58.35.60.44.55.40.4
  8607. 24.ARBOK.157.60.85.69.80.65.4
  8608. 25.PIKACHU.112.35.55.30.90.50.12
  8609. 26.RAICHU.218.60.90.55.100.90.12
  8610. 27.SANDSHREW.60.50.75.85.40.30.5
  8611. 28.SANDSLASH.158.75.100.110.65.55.5
  8612. 29.NIDORAN-FEMALE.55.55.47.52.41.40.4
  8613. 30.NIDORINA.128.70.62.67.56.55.4
  8614. 31.NIDOQUEEN.227.90.82.87.76.75.4.5
  8615. 32.NIDORAN-MALE.55.46.57.40.50.40.4
  8616. 33.NIDORINO.128.61.72.57.65.55.4
  8617. 34.NIDOKING.227.81.92.77.85.75.4.5
  8618. 35.CLEFAIRY.113.70.45.48.35.60.1
  8619. 36.CLEFABLE.217.95.70.73.60.85.1
  8620. 37.VULPIX.60.38.41.40.65.65.9
  8621. 38.NINETALES.177.73.76.75.100.100.9
  8622. 39.JIGGLYPUFF.95.115.45.20.20.25.1
  8623. 40.WIGGLYTUFF.196.140.70.45.45.50.1
  8624. 41.ZUBAT.49.40.45.35.55.40.4.3
  8625. 42.GOLBAT.159.75.80.70.90.75.4.3
  8626. 43.ODDISH.64.45.50.55.30.75.11.4
  8627. 44.GLOOM.138.60.65.70.40.85.11.4
  8628. 45.VILEPLUME.221.75.80.85.50.100.11.4
  8629. 46.PARAS.57.35.70.55.25.55.7.11
  8630. 47.PARASECT.142.60.95.80.30.80.7.11
  8631. 48.VENONAT.61.60.55.50.45.40.7.4
  8632. 49.VENOMOTH.158.70.65.60.90.90.7.4
  8633. 50.DIGLETT.53.10.55.25.95.45.5
  8634. 51.DUGTRIO.149.35.80.50.120.70.5
  8635. 52.MEOWTH.58.40.45.35.90.40.1
  8636. 53.PERSIAN.154.65.70.60.115.65.1
  8637. 54.PSYDUCK.64.50.52.48.55.50.10
  8638. 55.GOLDUCK.175.80.82.78.85.80.10
  8639. 56.MANKEY.61.40.80.35.70.35.2
  8640. 57.PRIMEAPE.159.65.105.60.95.60.2
  8641. 58.GROWLITHE.70.55.70.45.60.50.9
  8642. 59.ARCANINE.194.90.110.80.95.80.9
  8643. 60.POLIWAG.60.40.50.40.90.40.10
  8644. 61.POLIWHIRL.135.65.65.65.90.50.10
  8645. 62.POLIWRATH.230.90.85.95.70.70.10.2
  8646. 63.ABRA.62.25.20.15.90.105.13
  8647. 64.KADABRA.140.40.35.30.105.120.13
  8648. 65.ALAKAZAM.225.55.50.45.120.135.13
  8649. 66.MACHOP.61.70.80.50.35.35.2
  8650. 67.MACHOKE.142.80.100.70.45.50.2
  8651. 68.MACHAMP.227.90.130.80.55.65.2
  8652. 69.BELLSPROUT.60.50.75.35.40.70.11.4
  8653. 70.WEEPINBELL.137.65.90.50.55.85.11.4
  8654. 71.VICTREEBEL.221.80.105.65.70.100.11.4
  8655. 72.TENTACOOL.67.40.40.35.70.100.10.4
  8656. 73.TENTACRUEL.180.80.70.65.100.120.10.4
  8657. 74.GEODUDE.60.40.80.100.20.30.6.5
  8658. 75.GRAVELER.137.55.95.115.35.45.6.5
  8659. 76.GOLEM.223.80.110.130.45.55.6.5
  8660. 77.PONYTA.82.50.85.55.90.65.9
  8661. 78.RAPIDASH.175.65.100.70.105.80.9
  8662. 79.SLOWPOKE.63.90.65.65.15.40.10.13
  8663. 80.SLOWBRO.172.95.75.110.30.80.10.13
  8664. 81.MAGNEMITE.65.25.35.70.45.95.12
  8665. 82.MAGNETON.163.50.60.95.70.120.12
  8666. 83.FARFETCHD.132.52.65.55.60.58.1.3
  8667. 84.DODUO.62.35.85.45.75.35.1.3
  8668. 85.DODRIO.165.60.110.70.100.60.1.3
  8669. 86.SEEL.65.65.45.55.45.70.10
  8670. 87.DEWGONG.166.90.70.80.70.95.10.14
  8671. 88.GRIMER.65.80.80.50.25.40.4
  8672. 89.MUK.175.105.105.75.50.65.4
  8673. 90.SHELLDER.61.30.65.100.40.45.10
  8674. 91.CLOYSTER.184.50.95.180.70.85.10.14
  8675. 92.GASTLY.62.30.35.30.80.100.8.4
  8676. 93.HAUNTER.142.45.50.45.95.115.8.4
  8677. 94.GENGAR.225.60.65.60.110.130.8.4
  8678. 95.ONIX.77.35.45.160.70.30.6.5
  8679. 96.DROWZEE.66.60.48.45.42.90.12
  8680. 97.HYPNO.169.85.73.70.67.115.13
  8681. 98.KRABBY.65.30.105.90.50.25.10
  8682. 99.KINGLER.166.55.130.115.75.50.10
  8683. 100.VOLTORB.66.40.30.50.100.55.12
  8684. 101.ELECTRODE.172.60.50.70.140.80.12
  8685. 102.EXEGGCUTE.65.60.40.80.40.60.11.12
  8686. 103.EXEGGUTOR.186.95.95.85.55.125.11.12
  8687. 104.CUBONE.64.50.50.95.35.40.5
  8688. 105.MAROWAK.149.60.80.110.45.50.5
  8689. 106.HITMONLEE.159.50.120.53.87.35.2
  8690. 107.HITMONCHAN.159.50.105.79.76.35.2
  8691. 108.LICKITUNG.77.90.55.75.30.60.1
  8692. 109.KOFFING.68.40.65.95.35.60.4
  8693. 110.WEEZING.172.65.90.120.60.85.4
  8694. 111.RHYHORN.69.80.85.95.25.30.5.6
  8695. 112.RHYDON.170.105.130.120.40.45.5.6
  8696. 113.CHANSEY.395.250.5.5.50.105.1
  8697. 114.TANGELA.87.65.55.115.60.100.11
  8698. 115.KANGASKHAN.172.105.95.80.90.40.1
  8699. 116.HORSEA.59.30.40.70.60.70.10
  8700. 117.SEADRA.154.55.65.95.85.95.10
  8701. 118.GOLDEEN.64.45.67.60.63.50.10
  8702. 119.SEAKING.158.80.92.65.68.80.10
  8703. 120.STARYU.68.30.45.55.85.70.10
  8704. 121.STARMIE.182.60.75.85.115.100.10.13
  8705. 122.MR-MIME.161.40.45.65.90.13
  8706. 123.SCYTHER.100.70.110.80.105.55.7.3
  8707. 124.JYNX.159.65.50.35.95.95.14.13
  8708. 125.ELECTABUZZ.172.65.83.57.105.85.12
  8709. 126.MAGMAR.173.65.95.57.93.85.9
  8710. 127.PINSIR.175.65.125.100.85.55.7
  8711. 128.TAUROS.172.75.100.95.110.70.1
  8712. 129.MAGIKARP.40.20.10.55.80.20.10
  8713. 130.GYARADOS.189.95.125.79.81.100.10.3
  8714. 131.LAPRAS.187.130.85.80.60.95.10.14
  8715. 132.DITTO.101.48.48.48.48.48.1
  8716. 133.EEVEE.65.55.55.50.55.65.1
  8717. 134.VAPOREON.184.130.65.60.65.110.10
  8718. 135.JOLTEON.184.65.65.60.130.110.12
  8719. 136.FLAREON.184.65.130.60.65.110.9
  8720. 137.PORYGON.79.65.60.70.40.75.13
  8721. 138.OMANYTE.71.35.40.100.35.90.6.10
  8722. 139.OMASTAR.173.70.60.125.55.115.6.10
  8723. 140.KABUTO.71.30.80.90.55.45.6.10
  8724. 141.KABUTOPS.173.60.115.105.80.70.6.10
  8725. 142.AERODACTYL.180.80.105.65.130.60.6.3
  8726. 143.SNORLAX.189.160.110.65.30.65.1
  8727. 144.ARTICUNO.261.90.85.100.85.125.14.3
  8728. 145.ZAPDOS.261.90.90.85.100.125.12.3
  8729. 146.MOLTRES.261.90.100.90.90.125.9.3
  8730. 147.DRATINI.60.41.64.45.50.50.15
  8731. 148.DRAGONAIR.147.61.84.65.70.70.15
  8732. 149.DRAGONITE.270.91.134.95.80.100.15.3
  8733. 150.MEWTWO.306.106.110.90.130.154.13
  8734. 151.MEW.270.100.100.100.100.100.13
  8735. ABSORB;11,2,20,99,1,/20
  8736. ACID;4,2,40,99,23,1,/30
  8737. ACID-ARMOR;4,3,-,10000,24,2,/40
  8738. AGILITY;13,3,-,10000,25,2,/30
  8739. AMNESIA;13,3,-,10000,26,2,/20
  8740. AURORA-BEAM;14,2,65,99,3,35,/20
  8741. BARRAGE;1,1,15,85,12,/20
  8742. BARRIER;13,3,-,10000,24,2,/30
  8743. BIDE;1,1,-,99,27,3,/10
  8744. BIND;1,1,15,85,12,/20
  8745. BITE;1,1,60,99,19,10,/25
  8746. BLIZZARD;14,2,110,70,3,10,/5
  8747. BODY-SLAM;1,1,85,99,5,30,/15
  8748. BONE-CLUB;5,1,65,85,19,10,/20
  8749. BONEMERANG;5,1,100,90,/10
  8750. BUBBLE;10,2,40,99,6,1,/30
  8751. BUBBLEBEAM;10,2,65,99,6,1,/20
  8752. CLAMP;10,1,35,85,12,/10
  8753. COMET-PUNCH;1,1,18,85,12,/15
  8754. CONFUSE-RAY;8,3,-,99,7,100,/10
  8755. CONFUSION;13,2,50,99,7,/25
  8756. CONSTRICT;1,1,10,99,6,1,/35
  8757. CONVERSION;1,3,-,99,28,/30
  8758. COUNTER;2,1,-,99,57,/20
  8759. CRABHAMMER;10,1,100,90,21,/10
  8760. CUT;1,1,50,95,/30
  8761. DEFENSE-CURL;1,3,-,10000,24,1,/40
  8762. DIG;5,1,80,99,20,/10
  8763. DISABLE;1,3,-,99,29,/20
  8764. DIZZY-PUNCH;1,1,70,99,7,20,/10
  8765. DOUBLE-KICK;2,1,60,99,/30
  8766. DOUBLE-SLAP;1,1,15,85,12,/15
  8767. DOUBLE-TEAM;1,3,-,10000,30,1,/15
  8768. DOUBLE-EDGE;1,1,120,99,8,/10
  8769. DRAGON-RAGE;15,2,-,99,31,40,/10
  8770. DREAM-EATER;13,2,99,99,9,/15
  8771. DRILL-PECK;3,1,80,99,/20
  8772. EARTHQUAKE;5,1,100,99,/10
  8773. EGG-BOMB;1,1,100,75,/10
  8774. EMBER;9,2,40,99,10,10,/25
  8775. EXPLOSION;1,1,250,99,11,/5
  8776. FIRE-BLAST;9,2,110,85,10,30,/5
  8777. FIRE-PUNCH;9,1,75,99,10,10,/15
  8778. FIRE-SPIN;9,2,35,85,10,4,/15
  8779. FISSURE;5,1,-,30,14,/5
  8780. FLAMETHROWER;9,2,90,99,10,10,/15
  8781. FLASH;1,3,-,99,32,1,/20
  8782. FLY;3,1,90,95,20,/15
  8783. FOCUS-ENERGY;1,3,-,10000,33,5,/30
  8784. FURY-ATTACK;1,1,15,85,12,/20
  8785. FURY-SWIPES;1,1,18,80,12,/15
  8786. GLARE;1,3,-,99,5,100,/30
  8787. GROWL;1,3,-,99,34,1,/40
  8788. GROWTH;1,3,-,10000,26,1,/40
  8789. GUILLOTINE;1,1,-,30,14,/5
  8790. GUST;3,2,40,99,/35
  8791. HARDEN;1,3,-,10000,24,1,/30
  8792. HAZE;14,3,-,10000,35,/30
  8793. HEADBUTT;1,1,70,99,19,30,/15
  8794. HIGH-JUMP-KICK;2,1,130,90,36,2,/20
  8795. HORN-ATTACK;1,1,65,99,/25
  8796. HORN-DRILL;1,1,-,30,14,/5
  8797. HYDRO-PUMP;10,2,110,80,/5
  8798. HYPER-BEAM;1,2,150,90,16,/5
  8799. HYPER-FANG;1,1,80,90,19,10,/15
  8800. HYPNOSIS;13,3,-,60,37,/20
  8801. ICE-BEAM;14,2,90,99,3,10,/10
  8802. ICE-PUNCH;14,1,75,99,3,10,/15
  8803. JUMP-KICK;2,1,100,95,36,4,/20
  8804. KARATE-CHOP;2,1,50,99,21,/25
  8805. KINESIS;13,3,-,80,32,1,/15
  8806. LEECH-LIFE;7,1,80,99,1,/15
  8807. LEECH-SEED;11,3,-,90,39,/10
  8808. LEER;1,3,-,99,23,1,/30
  8809. LICK;8,1,30,99,5,30,/30
  8810. LIGHT-SCREEN;13,3,-,10000,40,/30
  8811. LOVELY-KISS;1,3,-,75,37,/10
  8812. LOW-KICK;2,1,60,99,/20
  8813. MEDITATE;13,3,-,10000,41,1,/40
  8814. MEGA-DRAIN;11,2,40,99,1,/10
  8815. MEGA-KICK;1,1,120,75,/5
  8816. MEGA-PUNCH;1,1,80,85,/20
  8817. METRONOME;1,3,-,99,42,/10
  8818. MIMIC;1,3,-,99,43,/10
  8819. MINIMIZE;1,3,-,10000,30,1,/20
  8820. MIRROR-MOVE;3,3,-,99,43,/20
  8821. MIST;14,3,-,10000,44,/30
  8822. NIGHT-SHADE;8,2,-,99,45,/15
  8823. PAY-DAY;1,1,40,99,17,/20
  8824. PECK;3,1,35,100,/35
  8825. PETAL-DANCE;11,2,70,99,18,/20
  8826. PIN-MISSILE;7,1,25,95,/20
  8827. POISON-GAS;4,3,-,90,2,100,/40
  8828. POISON-POWDER;4,3,-,75,2,100,/35
  8829. POISON-STING;4,1,15,99,2,20,/35
  8830. POUND;1,1,40,99,/35
  8831. PSYBEAM;13,2,65,99,/20
  8832. PSYCHIC;13,2,90,99,46,1,/10
  8833. PSYWAVE;13,2,-,80,45,/15
  8834. QUICK-ATTACK;1,1,40,99,/30
  8835. RAGE;1,1,20,99,47,/20
  8836. RAZOR-LEAF;11,1,55,95,21,/25
  8837. RAZOR-WIND;1,2,80,99,20,/10
  8838. RECOVER;1,3,-,10000,48,/20
  8839. REFLECT;13,3,-,10000,49,/20
  8840. REST;13,3,-,99,50,/10
  8841. ROAR;1,3,-,99,51,/20
  8842. ROCK-SLIDE;6,1,75,90,/10
  8843. ROCK-THROW;6,1,50,90,/15
  8844. ROLLING-KICK;2,1,60,85,19,30,/15
  8845. SAND-ATTACK;5,3,-,99,32,1,/15
  8846. SCRATCH;1,1,40,99,/35
  8847. SCREECH;1,3,-,85,23,2,/10
  8848. SEISMIC-TOSS;2,1,-,99,45,/20
  8849. SELFDESTRUCT;1,1,200,99,11,/5
  8850. SHARPEN;1,3,-,10000,41,1,/30
  8851. SING;1,3,-,55,37,/15
  8852. SKULL-BASH;1,1,130,99,20,/15
  8853. SKY-ATTACK;3,1,140,99,20,/5
  8854. SLAM;1,1,80,75,/20
  8855. SLASH;1,1,70,99,21,/20
  8856. SLEEP-POWDER;11,3,-,75,37,/15
  8857. SLUDGE;4,2,65,99,2,40,/20
  8858. SMOG;4,2,30,70,2,40,/20
  8859. SMOKESCREEN;1,3,-,99,32,1,/20
  8860. SOFT-BOILED;1,3,-,10000,48,/10
  8861. SOLAR-BEAM;11,2,120,99,20,/10
  8862. SONIC-BOOM;1,2,-,90,31,20,/20
  8863. SPIKE-CANNON;1,1,20,99,4,/15
  8864. SPLASH;1,3,-,1000,/40
  8865. SPORE;11,3,-,99,37,/15
  8866. STOMP;1,1,65,99,19,30,/20
  8867. STRENGTH;1,1,80,99,/15
  8868. STRING-SHOT;7,3,-,95,6,1,/40
  8869. STRUGGLE;1,1,50,99,8,/1
  8870. STUN-SPORE;11,3,-,75,5,100,/30
  8871. SUBMISSION;2,1,80,80,8,/20
  8872. SUBSTITUTE;1,3,-,10000,52,/10
  8873. SUPER-FANG;1,1,-,90,53,/10
  8874. SUPERSONIC;1,3,-,55,7,100,/20
  8875. SURF;10,2,90,99,/15
  8876. SWIFT;1,2,60,-,/20
  8877. SWORDS-DANCE;1,3,-,10000,41,2,/30
  8878. TACKLE;1,1,40,99,/35
  8879. TAIL-WHIP;1,3,-,99,23,1,/30
  8880. TAKE-DOWN;1,1,90,85,8,/20
  8881. TELEPORT;13,3,-,10000,54,/20
  8882. THRASH;1,1,120,99,18,/20
  8883. THUNDER;12,2,110,70,5,10,/10
  8884. THUNDER-PUNCH;12,1,75,99,5,10,/20
  8885. THUNDERSHOCK;12,2,40,99,5,10,/15
  8886. THUNDER-WAVE;12,3,-,90,5,100,/15
  8887. THUNDERBOLT;12,2,90,99,5,10,/30
  8888. TOXIC;4,3,-,90,55,/10
  8889. TRANSFORM;1,3,-,10000,56,/10
  8890. TRI-ATTACK;1,2,80,99,22,/10
  8891. TWINEEDLE;7,1,50,99,2,20,/20
  8892. VICE-GRIP;1,1,55,99,/30
  8893. VINE-WHIP;11,1,45,99,/10
  8894. WATER-GUN;10,2,40,99,/25
  8895. WATERFALL;10,1,80,99,/15
  8896. WHIRLWIND;1,3,-,99,51,/20
  8897. WING-ATTACK;3,1,60,99,/35
  8898. WITHDRAW;10,3,-,10000,24,1,/40
  8899. WRAP;1,1,15,90,12,/20
  8900. NORMAL,10,10,10,10,10,5,10,1,10,10,10,10,10,10,10
  8901. FIGHTING,20,10,5,5,10,20,5,1,10,10,10,10,5,20,10
  8902. FLYING,10,20,10,10,10,20,20,10,10,10,20,5,10,10,10
  8903. POISON,10,10,10,5,5,5,20,5,10,10,20,10,10,10,10
  8904. GROUND,10,10,1,20,10,20,5,10,20,10,5,20,10,10,10
  8905. ROCK,10,5,20,10,5,10,20,10,20,10,10,10,10,20,10
  8906. BUG,10,5,5,20,10,10,10,5,5,10,20,10,20,10,10
  8907. GHOST,1,10,10,10,10,10,10,20,10,10,10,10,1,10,10
  8908. FIRE,10,10,10,10,10,5,20,10,5,5,20,10,10,20,5
  8909. WATER,10,10,10,10,20,20,10,10,20,5,5,10,10,10,5
  8910. GRASS,10,10,5,5,20,20,5,1,5,10,5,20,5,10,10,10,5
  8911. ELECTRIC,10,10,20,10,1,10,10,10,10,20,5,5,10,10,5
  8912. PSYCHIC,10,20,10,20,10,10,10,10,10,10,10,10,5,10,10
  8913. ICE,10,10,20,10,20,10,10,10,10,5,20,10,10,5,20
  8914. DRAGON,10,10,10,10,10,10,10,10,10,10,10,10,10,10,20
  8915. BULBASAUR{
  8916. 1,TACKLE
  8917. 2,GROWL
  8918. 7,LEECH-SEED
  8919. 13,VINE-WHIP
  8920. 20,POISONPOWDER
  8921. 27,RAZOR-LEAF
  8922. 34,GROWTH
  8923. 41,SLEEP-POWDER
  8924. 48,SOLAR-BEAM
  8925. }
  8926. IVYSAUR{
  8927. 1,TACKLE
  8928. 2,GROWL
  8929. 3,LEECH-SEED
  8930. 7,LEECH-SEED
  8931. 13,VINE-WHIP
  8932. 22,POISONPOWDER
  8933. 30,RAZOR-LEAF
  8934. 38,GROWTH
  8935. 46,SLEEP-POWDER
  8936. 54,SOLAR-BEAM
  8937. }
  8938. VENUSAUR{
  8939. 1,TACKLE
  8940. 2,GROWL
  8941. 3,LEECH-SEED
  8942. 4,VINE-WHIP
  8943. 7,LEECH-SEED
  8944. 13,VINE-WHIP
  8945. 22,POISONPOWDER
  8946. 30,RAZOR-LEAF
  8947. 43,GROWTH
  8948. 55,SLEEP-PWDER
  8949. 65,SOLAR-BEAM
  8950. }
  8951. CHARMANDER{
  8952. 1,SCRATCH
  8953. 2,GROWL
  8954. 9,EMBER
  8955. 15,LEER
  8956. 22,RAGE
  8957. 30,SLASH
  8958. 38,FLAMETHROWER
  8959. 46,FIRE-SPIN
  8960. }
  8961. CHARMELEON{
  8962. 1,SCRATCH
  8963. 2,GROWL
  8964. 3,EMBER
  8965. 9,EMBER
  8966. 15,LEER
  8967. 24,RAGE
  8968. 33,SLASH
  8969. 42,FLAMETHROWER
  8970. 56,FIRE-SPIN
  8971. }
  8972. CHARIZARD{
  8973. 1,SCRATCH
  8974. 2,GROWL
  8975. 3,EMBER
  8976. 4,LEER
  8977. 9,EMBER
  8978. 15,LEER
  8979. 24,RAGE
  8980. 36,SLASH
  8981. 46,FLAMETHROWER
  8982. 55,FIRE-SPIN
  8983. }
  8984. SQUIRTLE{
  8985. 1,TACKLE
  8986. 2,TAIL-WHIP
  8987. 8,BUBBLE
  8988. 15,WATER-GUN
  8989. 22,BITE
  8990. 28,WITHDRAW
  8991. 35,SKULL-BASH
  8992. 42,HYDRO-PUMP
  8993. }
  8994. WARTORTLE{
  8995. 1,TACKLE
  8996. 2,TAIL-WHIP
  8997. 3,BUBBLE
  8998. 8,BUBBLE
  8999. 15,WATER-GUN
  9000. 24,BITE
  9001. 31,WITHDRAW
  9002. 39,SKULL-BASH
  9003. 47,HYDRO-PUMP
  9004. }
  9005. BLASTOISE{
  9006. 1,TACKLE
  9007. 2,TAIL-WHIP
  9008. 3,BUBBLE
  9009. 4,WATER-GUN
  9010. 8,BUBBLE
  9011. 15,WATER-GUN
  9012. 24,BITE
  9013. 31,WITHDRAW
  9014. 42,SKULL-BASH
  9015. 52,HYDRO-PUMP
  9016. }
  9017. CATERPIE{
  9018. 1,TACKLE
  9019. 2,STRING-SHOT
  9020. }
  9021. METAPOD{
  9022. 1,TACKLE
  9023. 2,HARDEN
  9024. }
  9025. BUTTERFREE{
  9026. 1,CONFUSION
  9027. 12,CONFUSION
  9028. 15,POISONPOWDER
  9029. 16,STUN-SPORE
  9030. 17,SLEEP-POWDER
  9031. 21,SUPERSONIC
  9032. 26,WHIRLWIND
  9033. 28,GUST
  9034. 32,PSYBEAM
  9035. }
  9036. WEEDLE{
  9037. 1,POISON-STING
  9038. 2,STRING-SHOT
  9039. }
  9040. KAKUNA{
  9041. 1,TACKLE
  9042. 2,HARDEN
  9043. }
  9044. BEEDRILL{
  9045. 1,FURY-ATTACK
  9046. 12,FURY-ATTACK
  9047. 20,TWINEEDLE
  9048. 25,RAGE
  9049. 30,PIN-MISSLE
  9050. 35,AGILITY
  9051. }
  9052. PIDGEY{
  9053. 1,GUST
  9054. 5,SAND-ATTACK
  9055. 12,QUICK-ATTACK
  9056. 19,WHIRLWIND
  9057. 28,WING-ATTACK
  9058. 36,AGILITY
  9059. 44,MIRROR-MOVE
  9060. }
  9061. PIDGEOTTO{
  9062. 1,GUST
  9063. 2,SAND-ATTACK
  9064. 5,SAND-ATTACK
  9065. 12,QUICK-ATTACK
  9066. 21,WHIRLWIND
  9067. 31,WING-ATTACK
  9068. 40,AGILITY
  9069. 49,MIRROR-MOVE
  9070. }
  9071. PIDGEOT{
  9072. 1,GUST
  9073. 2,SAND-ATTACK
  9074. 3,QUICK-ATTACK
  9075. 5,SAND-ATTACK
  9076. 12,QUICK-ATTACK
  9077. 21,WHIRLWIND
  9078. 31,WING-ATTACK
  9079. 44,AGILITY
  9080. 54,MIRROR-MOVE
  9081. }
  9082. RATTATA{
  9083. 1,TACKLE
  9084. 2,TAIL-WHIP
  9085. 7,QUICK-ATTACK
  9086. 14,HYPER-FANG
  9087. 34,SUPER-FANG
  9088. }
  9089. RATICATE{
  9090. 1,TACKLE
  9091. 2,TAIL-WHIP
  9092. 3,QUICK-ATTACK
  9093. 7,QUICK-ATTACK
  9094. 14,HYPER-FANG
  9095. 41,SUPER-FANG
  9096. }
  9097. SPEAROW{
  9098. 1,PECK
  9099. 2,GROWL
  9100. 9,LEER
  9101. 15,FURY-ATTACK
  9102. 22,MIRROR-MOVE
  9103. 29,DRILL-PECK
  9104. 36,AGILITY
  9105. }
  9106. FEAROW{
  9107. 1,PECK
  9108. 2,GROWL
  9109. 3,LEER
  9110. 9,LEER
  9111. 15,FURY-ATTACK
  9112. 25,MIRROR-MOVE
  9113. 34,DRILL-PECK
  9114. 43,AGILITY
  9115. }
  9116. EKANS{
  9117. 1,WRAP
  9118. 2,LEER
  9119. 10,POISON-STING
  9120. 17,BITE
  9121. 24,GLARE
  9122. 31,SCREECH
  9123. 38,ACID
  9124. }
  9125. ARBOK{
  9126. 1,WRAP
  9127. 2,LEER
  9128. 3,POISON-STING
  9129. 10,POISON-STING
  9130. 17,BITE
  9131. 27,GLARE
  9132. 36,SCREECH
  9133. 47,ACID
  9134. }
  9135. PIKACHU{
  9136. 1,THUNDERSHOCK
  9137. 2,GROWL
  9138. 6,TAIL-WHIP
  9139. 8,THUNDER-WAVE
  9140. 11,QUICK-ATTACK
  9141. 15,DOUBLE-TEAM
  9142. 20,SLAM
  9143. 26,THUNDERBOLT
  9144. 33,AGILITY
  9145. 41,THUNDER
  9146. 50,LIGHT-SCREEN
  9147. }
  9148. RAICHU{
  9149. 1,THUNDERSHOCK
  9150. 2,GROWL
  9151. 3,THUNDER-WAVE
  9152. }
  9153. SANDSHREW{
  9154. 1,SCRATCH
  9155. 10,SAND-ATTACK
  9156. 17,SLASH
  9157. 24,POISON-STING
  9158. 31,SWIFT
  9159. 38,FURY-SWIPES
  9160. }
  9161. SANDSLASH{
  9162. 1,SCRATCH
  9163. 2,SAND-ATTACK
  9164. 10,SAND-ATTACK
  9165. 17,SLASH
  9166. 27,POISON-STING
  9167. 36,SWIFT
  9168. 47,FURY-SWIPES
  9169. }
  9170. NIDORAN-FEMALE{
  9171. 1,TACKLE
  9172. 2,GROWL
  9173. 8,SCRATCH
  9174. 12,DOUBLE-KICK
  9175. 17,POISON-STING
  9176. 23,TAIL-WHIP
  9177. 30,BITE
  9178. 38,FURY-ATTACK
  9179. }
  9180. NIDORINA{
  9181. 1,TACKLE
  9182. 2,GROWL
  9183. 3,SCRATCH
  9184. 8,SCRATCH
  9185. 12,DOUBLE-KICK
  9186. 19,POISON-STING
  9187. 27,TAIL-WHIP
  9188. 36,BITE
  9189. 46,FURY-ATTACK
  9190. }
  9191. NIDOQUEEN{
  9192. 1,TACKLE
  9193. 2,SCRATCH
  9194. 3,TAIL-WHIP
  9195. 4,BODY-SLAM
  9196. 8,SCRATCH
  9197. 12,DOUBLE-KICK
  9198. 23,BODY-SLAM
  9199. }
  9200. NIDORAN-MALE{
  9201. 1,TACKLE
  9202. 2,LEER
  9203. 8,HORN-ATTACK
  9204. 12,DOUBLE-KICK
  9205. 17,POISON-STING
  9206. 30,FURY-ATTACK
  9207. 38,HORN-DRILL
  9208. }
  9209. NIDORINO{
  9210. 1,TACKLE
  9211. 2,LEER
  9212. 3,HORN-ATTACK
  9213. 8,HORN-ATTACK
  9214. 12,DOUBLE-KICK
  9215. 19,POISON-STING
  9216. 36,FURY-ATTACK
  9217. 46,HORN-DRILL
  9218. }
  9219. NIDOKING{
  9220. 1,TACKLE
  9221. 2,HORN-ATTACK
  9222. 3,POISON-STING
  9223. 4,THRASH
  9224. 8,HORN-DRILL
  9225. 12,DOUBLE-KICK
  9226. 23,THRASH
  9227. }
  9228. CLEFAIRY{
  9229. 1,POUND
  9230. 2,GROWL
  9231. 13,SING
  9232. 18,DOUBLE-SLAP
  9233. 24,MINIMIZE
  9234. 31,METRONOME
  9235. 39,DEFENSE-CURL
  9236. 48,LIGHT-SCREEN
  9237. }
  9238. CLEFABLE{
  9239. 1,SING
  9240. 2,DOUBLE-SLAP
  9241. 3,MINIMIZE
  9242. 4,METRONOME
  9243. }
  9244. VULPIX{
  9245. 1,EMBER
  9246. 2,TAIL-WHIP
  9247. 16,QUICK-ATTACK
  9248. 21,ROAR
  9249. 28,CONFUSE-RAY
  9250. 35,FLAMETHROWER
  9251. 42,FIRE-SPIN
  9252. }
  9253. NINETALES{
  9254. 1,EMBER
  9255. 2,TAIL-WHIP
  9256. 3,QUICK-ATTACK
  9257. 4,ROAR
  9258. }
  9259. JIGGLYPUFF{
  9260. 1,SING
  9261. 9,POUND
  9262. 19,DEFENSE-CURL
  9263. 24,DOUBLE-SLAP
  9264. 29,REST
  9265. 34,BODY-SLAM
  9266. 39,DOUBLES-EDGE
  9267. }
  9268. WIGGLYTUFF{
  9269. 1,SING
  9270. 3,DEFENSE-CURL
  9271. 4,DOUBLE-SLAP
  9272. }
  9273. ZUBAT{
  9274. 1,LEECH-SEED
  9275. 10,SUPERSONIC
  9276. 15,BITE
  9277. 21,CONFUSE-RAY
  9278. 28,WING-ATTACK
  9279. 36,HAZE
  9280. }
  9281. GOLBAT{
  9282. 1,LEECH-SEED
  9283. 2,SCREECH
  9284. 3,BITE
  9285. 10,SUPERSONIC
  9286. 15,BITE
  9287. 21,CONFUSE-RAY
  9288. 32,WING-ATTACK
  9289. 43,HAZE
  9290. }
  9291. ODDISH{
  9292. 1,ABSORB
  9293. 15,POISONPOWDER
  9294. 17,STUN-SPORE
  9295. 19,SLEEP-POWDER
  9296. 24,ACID
  9297. 33,PETAL-DANCE
  9298. 46,SOLAR-BEAM
  9299. }
  9300. GLOOM{
  9301. 1,ABSORB
  9302. 2,POISONPOWDER
  9303. 3,STUN-SPORE
  9304. 15,POISONPOWDER
  9305. 17,STUN-SPORE
  9306. 19,SLEEP-POWDER
  9307. 28,ACID
  9308. 38,PETAL-DANCE
  9309. 52,SOLAR-BEAM
  9310. }
  9311. VILEPLUME{
  9312. 1,STUN-SPORE
  9313. 2,SLEEP-POWDER
  9314. 3,ACID
  9315. 4,PETAL-DANCE
  9316. 15,POISONPOWDER
  9317. 17,STUN-SPORE
  9318. 19,SLEEP-POWDER
  9319. }
  9320. PARAS{
  9321. 1,SCRATCH
  9322. 13,STUN-SPORE
  9323. 20,LEECH-SEED
  9324. 27,SPORE
  9325. 34,SLASH
  9326. 41,GROWTH
  9327. }
  9328. PARASECT{
  9329. 1,SCRATCH
  9330. 2,STUN-SPORE
  9331. 3,LEECH-SEED
  9332. 13,STUN-SPORE
  9333. 20,LEECH-SEED
  9334. 30,SPORE
  9335. 39,SLASH
  9336. 48,GROWTH
  9337. }
  9338. VENONAT{
  9339. 1,TACKLE
  9340. 11,SUPERSONIC
  9341. 19,CONFUSION
  9342. 22,POISONPOWDER
  9343. 27,LEECH-SEED
  9344. 30,STUN-SPORE
  9345. 35,PSYBEAM
  9346. 38,SLEEP-POWDER
  9347. 43,PSYCHIC
  9348. }
  9349. VENOMOTH{
  9350. 1,TACKLE
  9351. 3,SUPERSONIC
  9352. 4,CONFUSION
  9353. 22,POISONPOWDER
  9354. 27,LEECH-SEED
  9355. 30,STUN-SPORE
  9356. 38,PSYBEAM
  9357. 43,SLEEP-POWDER
  9358. 50,PSYCHIC
  9359. }
  9360. DIGLETT{
  9361. 1,SCRATCH
  9362. 15,GROWL
  9363. 19,DIG
  9364. 24,SAND-ATTACK
  9365. 31,SLASH
  9366. 40,EARTHQUAKE
  9367. }
  9368. DUGTRIO{
  9369. 1,SCRATCH
  9370. 2,GROWL
  9371. 3,DIG
  9372. 15,GROWL
  9373. 19,DIG
  9374. 24,SAND-ATTACK
  9375. 35,SLASH
  9376. 47,EARTHQUAKE
  9377. }
  9378. MEOWTH{
  9379. 1,SCRATCH
  9380. 2,GROWL
  9381. 12,BITE
  9382. 17,PAY-DAY
  9383. 24,SCREECH
  9384. 33,FURY-SWIPES
  9385. 44,SLASH
  9386. }
  9387. PERSIAN{
  9388. 1,SCRATCH
  9389. 2,GROWL
  9390. 3,BITE
  9391. 4,SCREECH
  9392. 12,BITE
  9393. 17,PAY-DAY
  9394. 24,SCREECH
  9395. 37,FURY-SWIPES
  9396. 51,SLASH
  9397. }
  9398. PSYDUCK{
  9399. 1,SCRATCH
  9400. 28,TAIL-WHIP
  9401. 36,CONFUSION
  9402. 43,FURY-SWIPES
  9403. 52,HYDRO-PUMP
  9404. }
  9405. GOLDUCK{
  9406. 1,SCRATCH
  9407. 2,TAIL-WHIP
  9408. 28,TAIL-WHIP
  9409. 39,CONFUSION
  9410. 48,FURY-SWIPES
  9411. 59,HYDRO-PUMP
  9412. }
  9413. MANKEY{
  9414. 1,SCRATCH
  9415. 2,LEER
  9416. 9,LOW-KICK
  9417. 15,KARATE-CHOP
  9418. 21,FUR
  9419. 33,SEISMIC-TOSS
  9420. 39,THRASH
  9421. 45,SCREECH
  9422. }
  9423. PRIMEAPE{
  9424. 1,SCRATCH
  9425. 2,LEER
  9426. 3,LOW-KICK
  9427. 4,KARATE-CHOP
  9428. 9,LOW-KICK
  9429. 15,KARATE-CHOP
  9430. 21,FURY-SWIPES
  9431. 28,RAGE
  9432. 37,SEISMIC-TOSS
  9433. 45,SCREECH
  9434. 46,THRASH
  9435. }
  9436. GROWLITHE{
  9437. 1,BITE
  9438. 2,ROAR
  9439. 18,EMBER
  9440. 23,LEER
  9441. 30,TAKE-DOWN
  9442. 39,AGILITY
  9443. 50,FLAMETHROWER
  9444. }
  9445. ARCANINE{
  9446. 1,ROAR
  9447. 2,EMBER
  9448. 3,LEER
  9449. 4,TAKE-DOWN
  9450. }
  9451. POLIWAG{
  9452. 1,BUBBLE
  9453. 16,HYPNOSIS
  9454. 19,WATER-GUN
  9455. 25,DOUBLE-SLAP
  9456. 31,BODY-SLAM
  9457. 38,AMNESIA
  9458. 45,HYDRO-PUMP
  9459. }
  9460. POLIWHIRL{
  9461. 1,BUBBLE
  9462. 2,HYPNOSIS
  9463. 3,WATER-GUN
  9464. 16,HYPNOSIS
  9465. 19,WATER-GUN
  9466. 26,DOUBLE-SLAP
  9467. 33,BODY-SLAM
  9468. 41,AMNESIA
  9469. 49,HYDRO-PUMP
  9470. }
  9471. POLIWRATH{
  9472. 1,HYPNOSIS
  9473. 2,WATER-GUN
  9474. 3,DOUBLE-SLAP
  9475. 4,BODY-SLAM
  9476. 16,HYPNOSIS
  9477. 19,WATER-GUN
  9478. }
  9479. ABRA{
  9480. 1,TELEPORT
  9481. }
  9482. KADABRA{
  9483. 1,TELEPORT
  9484. 2,KINESIS
  9485. 16,CONFUSION
  9486. 27,PSYBEAM
  9487. 31,RECOVER
  9488. 38,PSYCHIC
  9489. 42,REFLECT
  9490. }
  9491. ALAKAZAM{
  9492. 1,TELEPORT
  9493. 2,KINESIS
  9494. 16,CONFUSION
  9495. 27,PSYBEAM
  9496. 31,RECOVER
  9497. 38,PSYCHIC
  9498. 42,REFLECT
  9499. }
  9500. MACHOP{
  9501. 1,KARATE-CHOP
  9502. 20,LOW-KICK
  9503. 25,LEER
  9504. 39,SEISMIC-TOSS
  9505. 46,SUBMISSION
  9506. }
  9507. MACHOKE{
  9508. 1,KARATE-CHOP
  9509. 2,LOW-KICK
  9510. 3,LEER
  9511. 20,LOW-KICK
  9512. 25,LEER
  9513. 44,SEISMIC-TOSS
  9514. 52,SUBMISSION
  9515. }
  9516. MACHAMP{
  9517. 1,KARATE-CHOP
  9518. 2,LOW-KICK
  9519. 3,LEER
  9520. 20,LOW-KICK
  9521. 25,LEER
  9522. 44,SEISMIC-TOSS
  9523. 52,SUBMISSION
  9524. }
  9525. BELLSPROUT{
  9526. 1,VINE-WHIP
  9527. 1,GROWTH
  9528. 13,WRAP
  9529. 15,POISONPOWDER
  9530. 18,SLEEP-POWDER
  9531. 21,STUN-SPORE
  9532. 26,ACID
  9533. 33,RAZOR-LEAF
  9534. 42,SLAM
  9535. }
  9536. WEEPINBELL{
  9537. 1,VINE-WHIP
  9538. 2,GROWTH
  9539. 3,WRAP
  9540. 13,WRAP
  9541. 15,POISONPOWDER
  9542. 18,SLEEP-POWDER
  9543. 23,STUN-SPORE
  9544. 29,ACID
  9545. 38,RAZOR-LEAF
  9546. 49,SLAM
  9547. }
  9548. VICTREEBEL{
  9549. 1,SLEEP-POWDER
  9550. 2,STUN-SPORE
  9551. 3,ACID
  9552. 4,RAZOR-LEAF
  9553. 13,WRAP
  9554. 15,POISONPOWDER
  9555. 18,SLEEP-POWDER
  9556. }
  9557. TENTACOOL{
  9558. 1,ACID
  9559. 7,SUPERSONIC
  9560. 13,WRAP
  9561. 18,POISON-STING
  9562. 22,WATER-GUN
  9563. 27,CONSTRICT
  9564. 33,BARRIER
  9565. 40,SCREECH
  9566. 48,HYDRO-PUMP
  9567. }
  9568. TENTACRUEL{
  9569. 1,ACID
  9570. 2,SUPERSONIC
  9571. 3,WRAP
  9572. 7,SUPERSONIC
  9573. 13,WRAP
  9574. 18,POISON-STING
  9575. 22,WATER-GUN
  9576. 27,CONSTRICT
  9577. 35,BARRIER
  9578. 43,SCREECH
  9579. 50,HYDRO-PUMP
  9580. }
  9581. GEODUDE{
  9582. 1,TACKLE
  9583. 11,DEFENSE-CURL
  9584. 16,ROCK-THROW
  9585. 21,SELFDESTRUCT
  9586. 26,HARDEN
  9587. 31,EARTHQUAKE
  9588. 36,EXPLOSION
  9589. }
  9590. GRAVELER{
  9591. 1,TACKLE
  9592. 2,DEFENSE-CURL
  9593. 11,DEFENSE-CURL
  9594. 16,ROCK-THROW
  9595. 21,SELFDESTRUCT
  9596. 29,HARDEN
  9597. 36,EARTHQUAKE
  9598. 43,EXPLOSION
  9599. }
  9600. GOLEM{
  9601. 1,TACKLE
  9602. 2,DEFENSE-CURL
  9603. 11,DEFENSE-CURL
  9604. 16,ROCK-THROW
  9605. 21,SELFDESTRUCT
  9606. 29,HARDEN
  9607. 36,EARTHQUAKE
  9608. 43,EXPLOSION
  9609. }
  9610. PONYTA{
  9611. 1,EMBER
  9612. 30,TAIL-WHIP
  9613. 32,STOMP
  9614. 35,GROWL
  9615. 39,FIRE-SPIN
  9616. 43,TAKE-DOWN
  9617. 48,AGILITY
  9618. }
  9619. RAPIDASH{
  9620. 1,EMBER
  9621. 2,TAIL-WHIP
  9622. 3,STOMP
  9623. 4,GROWL
  9624. 30,TAIL-WHIP
  9625. 32,STOMP
  9626. 35,GROWL
  9627. 39,FIRE-SPIN
  9628. 47,TAKE-DOWN
  9629. 55,AGILITY
  9630. }
  9631. SLOWPOKE{
  9632. 1,CONFUSION
  9633. 22,HEADBUTT
  9634. 27,GROWL
  9635. 33,WATER-GUN
  9636. 40,AMNESIA
  9637. 48,PSYCHIC
  9638. }
  9639. SLOWBRO{
  9640. 1,CONFUSION
  9641. 3,HEADBUTT
  9642. 22,HEADBUTT
  9643. 27,GROWL
  9644. 33,WATER-GUN
  9645. 37,WITHDRAW
  9646. 44,AMNESIA
  9647. 55,PSYCHIC
  9648. }
  9649. MAGNEMITE{
  9650. 1,TACKLE
  9651. 21,SONICBOOM
  9652. 25,THUNDERSHOCK
  9653. 29,SUPERSONIC
  9654. 35,THUNDER-WAVE
  9655. 41,SWIFT
  9656. 47,SCREECH
  9657. }
  9658. MAGNETON{
  9659. 1,TACKLE
  9660. 2,SONICBOOM
  9661. 3,THUNDERSHOCK
  9662. 21,SONICBOOM
  9663. 25,THUNDERSHOCK
  9664. 29,SUPERSONIC
  9665. 38,THUNDER-WAVE
  9666. 46,SWIFT
  9667. 54,SCREECH
  9668. }
  9669. FARFETCHD{
  9670. 1,PECK
  9671. 1,SAND-ATTACK
  9672. 7,LEER
  9673. 15,FURY-ATTACK
  9674. 23,SWORD
  9675. 31,AGILITY
  9676. 39,SLASH
  9677. }
  9678. DODUO{
  9679. 1,PECK
  9680. 20,GROWL
  9681. 24,FURY-ATTACK
  9682. 30,DRILL-PECK
  9683. 36,RAGE
  9684. 40,TRI-ATTACK
  9685. 44,AGILITY
  9686. }
  9687. DODRIO{
  9688. 1,PECK
  9689. 2,GROWL
  9690. 3,FURY-ATTACK
  9691. 20,GROWL
  9692. 24,FURY-ATTACK
  9693. 30,DRILL-PECL
  9694. 39,RAGE
  9695. 45,TRI-ATTACK
  9696. 51,AGILITY
  9697. }
  9698. SEEL{
  9699. 1,HEADBUTT
  9700. 30,GROWL
  9701. 35,AURORA-BEAM
  9702. 40,REST
  9703. 45,TAKE-DOWN
  9704. 50,ICE-BEAM
  9705. }
  9706. DEWGONG{
  9707. 1,HEADBUTT
  9708. 2,GROWL
  9709. 3,AURORA-BEAM
  9710. 30,GROWL
  9711. 35,AURORA-BEAM
  9712. 44,REST
  9713. 50,TAKE-DOWN
  9714. 56,ICE-BEAM
  9715. }
  9716. GRIMER{
  9717. 1,POUND
  9718. 30,POISON-GAS
  9719. 33,MINIMIZE
  9720. 37,SLUDGE
  9721. 42,HARDEN
  9722. 48,SCREECH
  9723. 55,ACID-ARMOUR
  9724. }
  9725. MUK{
  9726. 1,POUND
  9727. 3,POISON-GAS
  9728. 30,POISON-GAS
  9729. 33,MINIMIZE
  9730. 37,SLUDGE
  9731. 45,HARDEN
  9732. 53,SCREECH
  9733. 60,ACID-ARMOUR
  9734. }
  9735. SHELLDER{
  9736. 1,TACKLE
  9737. 2,WITHDRAW
  9738. 18,SUPERSONIC
  9739. 23,CLAMP
  9740. 30,AURORA-BEAM
  9741. 39,LEER
  9742. 50,ICE-BEAM
  9743. }
  9744. CLOYSTER{
  9745. 1,WITHDRAW
  9746. 2,SUPERSONIC
  9747. 3,CLAMP
  9748. 4,AURORA-BEAM
  9749. 50,SPIKE-CANNON
  9750. }
  9751. GASTLY{
  9752. 1,LICK
  9753. 2,CONFUSE-RAY
  9754. 3,NIGHT-SHADE
  9755. 27,HYPNOSIS
  9756. 35,DREAM-EATER
  9757. }
  9758. HAUNTER{
  9759. 1,LICK
  9760. 2,CONFUSE-RAY
  9761. 3,NIGHT-SHADE
  9762. 29,HYPNOSIS
  9763. 38,DREAM-EATER
  9764. }
  9765. GENGAR{
  9766. 1,LICK
  9767. 2,CONFUSE-RAY
  9768. 3,NIGHT-SHADE
  9769. 29,HYPNOSIS
  9770. 38,DREAM-EATER
  9771. }
  9772. ONIX{
  9773. 1,TACKLE
  9774. 2,SCREECH
  9775. 15,BIND
  9776. 19,ROCK-THROW
  9777. 25,RAGE
  9778. 33,SLAM
  9779. 43,HARDEN
  9780. }
  9781. DROWZEE{
  9782. 1,POUND
  9783. 2,HYPNOSIS
  9784. 17,CONFUSION
  9785. 24,HEADBUTT
  9786. 29,POISON-GAS
  9787. 32,PSYCHIC
  9788. 37,MEDITATE
  9789. }
  9790. HYPNO{
  9791. 1,POUND
  9792. 2,HYPNOSIS
  9793. 4,CONFUSION
  9794. 17,CONFUSION
  9795. 24,HEADBUTT
  9796. 33,POISON-GAS
  9797. 37,PSYCHIC
  9798. 43,MEDITATE
  9799. }
  9800. KRABBY{
  9801. 1,BUBBLE
  9802. 2,LEER
  9803. 20,VICEGRIP
  9804. 25,GUILLOTINE
  9805. 30,STOMP
  9806. 35,CRABHAMMER
  9807. 40,HARDEN
  9808. }
  9809. KINGLER{
  9810. 1,BUBBLE
  9811. 2,LEER
  9812. 3,VICEGRIP
  9813. 20,VICEGRIP
  9814. 25,GUILLOTINE
  9815. 34,STOMP
  9816. 42,CRABHAMMER
  9817. 49,HARDEN
  9818. }
  9819. VOLTORB{
  9820. 1,TACKLE
  9821. 2,SCREECH
  9822. 17,SONICBOOM
  9823. 22,SELFDESTRUCT
  9824. 29,LIGHT-SCREEN
  9825. 36,SWIFT
  9826. 43,EXPLOSION
  9827. }
  9828. ELECTRODE{
  9829. 1,TACKLE
  9830. 2,SCREECH
  9831. 3,SONICBOOM
  9832. 17,SONICBOOM
  9833. 22,SELFDESTRUCT
  9834. 29,LIGHT-SCREEN
  9835. 40,SWIFT
  9836. 50,EXPLOSION
  9837. }
  9838. EXEGGCUTE{
  9839. 1,BARRAGE
  9840. 2,HYPNOSIS
  9841. 25,REFLECT
  9842. 28,LEECH-SEED
  9843. 32,STUN-SPORE
  9844. 37,POISONPOWDER
  9845. 42,SOLAR-BEAM
  9846. 48,SLEEP-POWDER
  9847. }
  9848. EXEGGUTOR{
  9849. 1,BARRAGE
  9850. 2,HYPNOSIS
  9851. 28,STOMP
  9852. }
  9853. CUBONE{
  9854. 1,GROWL
  9855. 10,BONE-CLUB
  9856. 13,TAIL-WHIP
  9857. 18,HEADBUTT
  9858. 25,LEER
  9859. 38,THRASH
  9860. 43,BONEMERANG
  9861. 46,RAGE
  9862. }
  9863. MAROWAK{
  9864. 1,BONE-CLUB
  9865. 2,TAIL-WHIP
  9866. 10,BONE-CLUB
  9867. 13,TAIL-WHIP
  9868. 18,HEADBUTT
  9869. 25,LEER
  9870. 41,THRASH
  9871. 48,BONEMERANG
  9872. 55,RAGE
  9873. }
  9874. HITMONLEE{
  9875. 1,DOUBLE-KICK
  9876. 2,MEDITATE
  9877. 33,ROLLING-KICK
  9878. 38,JUMP-KICK
  9879. 48,HIGH-JUMP-KICK
  9880. 53,MEGA-KICK
  9881. }
  9882. HITMONCHAN{
  9883. 1,COMET-PUNCH
  9884. 2,AGILITY
  9885. 33,FIRE-PUNCH
  9886. 38,ICE-PUNCH
  9887. 43,THUNDERPUNCH
  9888. 48,MEGA-PUNCH
  9889. }
  9890. LICKITUNG{
  9891. 1,WRAP
  9892. 2,SUPERSONIC
  9893. 7,STOMP
  9894. 23,DEFENSE-CURL
  9895. 31,SLAM
  9896. 39,SCREECH
  9897. }
  9898. KOFFING{
  9899. 1,TACKLE
  9900. 2,SMOG
  9901. 32,SLUDGE
  9902. 37,SMOKESCREEN
  9903. 40,SELFDESTRUCT
  9904. 45,HAZE
  9905. 48,EXPLOSION
  9906. }
  9907. WEEZING{
  9908. 1,TACKLE
  9909. 2,SMOG
  9910. 3,SLUDGE
  9911. 32,SLUDGE
  9912. 39,SMOKESCREEN
  9913. 43,SELFDESTRUCT
  9914. 49,HAZE
  9915. 53,EXPLOSION
  9916. }
  9917. RHYHORN{
  9918. 1,HORN-ATTACK
  9919. 30,STOMP
  9920. 35,TAIL-WHIP
  9921. 40,FURY-ATTACK
  9922. 45,HORN-DRILL
  9923. 50,LEER
  9924. 55,TAKE-DOWN
  9925. }
  9926. RHYDON{
  9927. 1,HORN-ATTACK
  9928. 2,STOMP
  9929. 3,TAIL-WHIP
  9930. 4,FURY-ATTACK
  9931. 30,STOMP
  9932. 35,TAIL-WHIP
  9933. 40,FURY-ATTACK
  9934. 48,HORN-DRILL
  9935. 55,LEER
  9936. 64,TAKE-DOWN
  9937. }
  9938. CHANSEY{
  9939. 1,POUND
  9940. 2,TAIL-WHIP
  9941. 12,DOUBLE-SLAP
  9942. 24,SING
  9943. 30,GROWL
  9944. 38,MINIMIZE
  9945. 44,DEFENSE-CURL
  9946. 48,LIGHT-SCREEN
  9947. 54,DOUB
  9948. }
  9949. TANGELA{
  9950. 1,CONSTRICT
  9951. 24,BIND
  9952. 27,ABSORB
  9953. 29,VINE-WHIP
  9954. 32,POISONPOWDER
  9955. 36,STUN-SPORE
  9956. 39,SLEEP-POWDER
  9957. 45,SLAM
  9958. 48,GROWTH
  9959. }
  9960. KANGASKHAN{
  9961. 1,COMET-PUNCH
  9962. 2,RAGE
  9963. 26,BITE
  9964. 31,TAIL-WHIP
  9965. 36,MEGA-PUNCH
  9966. 41,LEER
  9967. 46,DIZZY-PUNCH
  9968. }
  9969. HORSEA{
  9970. 1,BUBBLE
  9971. 19,SMOKESCREEN
  9972. 24,LEER
  9973. 30,WATER-GUN
  9974. 37,AGILITY
  9975. 45,HYDRO-PUMP
  9976. }
  9977. SEADRA{
  9978. 1,BUBBLE
  9979. 2,SMOKESCREEN
  9980. 19,SMOKESCREEN
  9981. 24,LEER
  9982. 30,WATER-GUN
  9983. 41,AGILITY
  9984. 52,HYDRO-PUMP
  9985. }
  9986. GOLDEEN{
  9987. 1,PECK
  9988. 2,TAIL-WHIP
  9989. 19,SUPERSONIC
  9990. 24,HORN-ATTACK
  9991. 30,FURY-ATTACK
  9992. 37,WATERFALL
  9993. 45,HORN-DRILL
  9994. 54,AGILITY
  9995. }
  9996. SEAKING{
  9997. 1,PECK
  9998. 2,TAIL-WHIP
  9999. 3,SUPERSONIC
  10000. 19,SUPERSONIC
  10001. 24,HORN-ATTCK
  10002. 30,FURY-ATTACK
  10003. 39,WATERFALL
  10004. 48,HORN-DRILL
  10005. 54,AGILITY
  10006. }
  10007. STARYU{
  10008. 1,TACKLE
  10009. 17,WATER-GUN
  10010. 22,HARDEN
  10011. 27,RECOVER
  10012. 32,SWIFT
  10013. 37,MINIMIZE
  10014. 42,LIGHT-SCREEN
  10015. 47,HYDRO-PUMP
  10016. }
  10017. STARMIE{
  10018. 1,TACKLE
  10019. 2,WATER-GUN
  10020. 3,HARDEN
  10021. }
  10022. MR-MINE{
  10023. 1,CONFUSION
  10024. 2,BARRIER
  10025. 15,CONFUSION
  10026. 23,LIGHT-SCREEN
  10027. 31,DOUBLE-SLAP
  10028. 39,MEDITATE
  10029. }
  10030. SCYTHER{
  10031. 1,QUICK-ATTACK
  10032. 17,LEER
  10033. 24,DOUBLE-TEAM
  10034. 29,SLASH
  10035. 35,SWORD
  10036. 42,AGILITY
  10037. 50,WING-ATTACK
  10038. }
  10039. JYNX{
  10040. 1,POUND
  10041. 2,LOVELY-KISS
  10042. 18,LICK
  10043. 23,DOUBLE-SLAP
  10044. 31,ICE-BEAM
  10045. 39,BODY-SLAM
  10046. 47,THRASH
  10047. 58,BLIZZARD
  10048. }
  10049. ELECTABUZZ{
  10050. 1,QUICK-ATTACK
  10051. 2,LEER
  10052. 34,THUNDERSHOCK
  10053. 37,SCREECH
  10054. 42,THUNDERPUNCH
  10055. 49,LIGHT-SCREEN
  10056. 54,THUNDER
  10057. }
  10058. MAGMAR{
  10059. 2,EMBER
  10060. 36,LEER
  10061. 39,CONFUSE-RAY
  10062. 43,FIRE-SPIN
  10063. 48,SMOKESCREEN
  10064. 52,SMOG
  10065. 55,FLAMETHROWER
  10066. }
  10067. PINSIR{
  10068. 1,VICEGRIP
  10069. 21,BIND
  10070. 25,SEISMIC-TOSS
  10071. 30,GUILLOTINE
  10072. 43,HARDEN
  10073. 49,SLASH
  10074. 54,SWORD
  10075. }
  10076. TAUROS{
  10077. 1,TACKLE
  10078. 21,STOMP
  10079. 28,TAIL-WHIP
  10080. 35,LEER
  10081. 44,RAGE
  10082. 51,TAKE-DOWN
  10083. }
  10084. MAGIKARP{
  10085. 1,SPLASH
  10086. 15,TACKLE
  10087. }
  10088. GYARADOS{
  10089. 1,TACKLE
  10090. 20,BITE
  10091. 25,DRAGON-RAGE
  10092. 32,LEER
  10093. 41,HYDRO-PUMP
  10094. 52,HYPER-BEAM
  10095. }
  10096. LAPRAS{
  10097. 1,WATER-GUN
  10098. 2,GROWL
  10099. 16,SING
  10100. 20,BUBBLEBEAM
  10101. 25,BODY-SLAM
  10102. 31,CONFUSE-RAY
  10103. 38,ICE-BEAM
  10104. 46,HYDRO-PUMP
  10105. }
  10106. DITTO{
  10107. 1,SLUDGE
  10108. }
  10109. EEVEE{
  10110. 1,TACKLE
  10111. 2,TAIL-WHIP
  10112. 8,SAND-ATTACK
  10113. 16,GROWL
  10114. 23,QUICK-ATTACK
  10115. 30,BITE
  10116. 42,TAKE-DOWN
  10117. }
  10118. VAPOREON{
  10119. 1,TACKLE
  10120. 2,TAIL-WHIP
  10121. 3,QUICK-ATTACK
  10122. 4,WATER-GUN
  10123. 8,SAND-ATTACK
  10124. 16,WATER-GUN
  10125. 23,QUICK-ATTACK
  10126. 30,BITE
  10127. 36,AURORA-BEAM
  10128. 42,HAZE
  10129. 47,ACID-ARMOUR
  10130. 52,HYDRO-PUMP
  10131. }
  10132. JOLTEON{
  10133. 1,TACKLE
  10134. 2,TAIL-WHIP
  10135. 3,QUICK-ATTACK
  10136. 4,THUNDERSHOCK
  10137. 8,SAND-ATTACK
  10138. 16,THUNDERSHOCK
  10139. 23,QUICK-ATTACK
  10140. 30,DOUBLE-KICK
  10141. 36,PIN-MISSLE
  10142. 42,THUNDER-WAVE
  10143. 47,AGILITY
  10144. 52,THUNDER
  10145. }
  10146. FLAREON{
  10147. 1,TACKLE
  10148. 2,TAIL-WHIP
  10149. 3,QUICK-ATTACK
  10150. 4,EMBER
  10151. 8,SAND-ATTACK
  10152. 16,EMBER
  10153. 23,QUICK-ATTACK
  10154. 30,BITE
  10155. 36,FIRE-SPIN
  10156. 42,SMOG
  10157. 47,LEER
  10158. 52,FLAMETHROWER
  10159. }
  10160. PORYGON{
  10161. 1,TACKLE
  10162. 2,SHARPEN
  10163. 3,CONVERSION
  10164. 23,PSYBEAM
  10165. 28,RECOVER
  10166. 35,AGILITY
  10167. 42,TRI-ATTACK
  10168. }
  10169. OMANYTE{
  10170. 1,WATER-GUN
  10171. 2,WITHDRAW
  10172. 34,HORN-ATTACK
  10173. 39,LEER
  10174. 46,SPIKE-CANNON
  10175. 53,HYDRO-PUMP
  10176. }
  10177. OMASTAR{
  10178. 1,WATER-GUN
  10179. 2,WITHDRAW
  10180. 3,HORN-ATTACK
  10181. 34,HORN-ATTACK
  10182. 39,LEER
  10183. 44,SPIKE-CANNON
  10184. 49,HYDRO-PUMP
  10185. }
  10186. KABUTO{
  10187. 1,SCRATCH
  10188. 2,HARDEN
  10189. 34,ABSORB
  10190. 39,SLASH
  10191. 44,LEER
  10192. 49,HYDRO-PUMP
  10193. }
  10194. KABUTOPS{
  10195. 1,SCRATCH
  10196. 2,HARDEN
  10197. 3,ABSORB
  10198. 34,ABSORB
  10199. 39,SLASH
  10200. 46,LEER
  10201. 53,HYDRO-PUMP
  10202. }
  10203. AERODACTYL{
  10204. 1,WING-ATTACK
  10205. 2,AGILITY
  10206. 33,SUPERSONIC
  10207. 38,BITE
  10208. 45,TAKE-DOWN
  10209. 54,HYPER-BEAM
  10210. }
  10211. SNORLAX{
  10212. 1,HEADBUTT
  10213. 2,AMNESIA
  10214. 3,REST
  10215. 35,BODY-SLAM
  10216. 41,HARDEN
  10217. 48,DOUB
  10218. 56,HYPER-BEAM
  10219. }
  10220. ARTICUNO{
  10221. 1,PECK
  10222. 2,ICE-BEAM
  10223. 51,BLIZZARD
  10224. 55,AGILITY
  10225. }
  10226. ZAPDOS{
  10227. 1,THUNDERSHOCK
  10228. 2,DRIL-PECK
  10229. 51,THUNDER
  10230. 55,AGILITY
  10231. 60,LIGHT-SCREEN
  10232. }
  10233. MOLTRES{
  10234. 1,PECK
  10235. 2,FIRE-SPIN
  10236. 51,LEER
  10237. 55,AGILITY
  10238. 60,SKY-ATTACK
  10239. }
  10240. DRATINI{
  10241. 1,WRAP
  10242. 2,LEER
  10243. 10,THUNDER-WAVE
  10244. 20,AGILITY
  10245. 30,SLAM
  10246. 40,DRAGON-RAGE
  10247. 50,HYPER-BEAM
  10248. }
  10249. DRAGONAIR{
  10250. 1,WRAP
  10251. 2,LEER
  10252. 1,THUNDER-WAVE
  10253. 10,THUNDER-WAVE
  10254. 20,AGILITY
  10255. 35,SLAM
  10256. 45,DRAGON-RAGE
  10257. 55,HYPER-BEAM
  10258. }
  10259. DRAGONITE{
  10260. 1,WRAP
  10261. 2,LEER
  10262. 3,THUNDER-WAVE
  10263. 4,AGILITY
  10264. 10,THUNDER-WAVE
  10265. 20,AGILITY
  10266. 35,SLAM
  10267. 45,DRAGON-RAGE
  10268. 60,HYPER-BEAM
  10269. }
  10270. MEWTWO{
  10271. 1,CONFUSION
  10272. 3,SWIFT
  10273. 4,PSYCHIC
  10274. 63,BARRIER
  10275. 66,PSYCHIC
  10276. 70,RECOVER
  10277. 81,AMNESIA
  10278. }
  10279. MEW{
  10280. 1,POUND
  10281. 10,DOUBLE-SLAP
  10282. 20,MEGA-PUNCH
  10283. 30,METRONOME
  10284. 40,PSYCHIC
  10285. }
  10286. :EFFECT-1
  10287. ::ab sorb,mega-dra in,giga-dra in,lee ch-life
  10288. set/a !USER!hp+=50*!damage!/100
  10289. echo.&echo !%USER%! absorbed some health%t1n%
  10290. exit/b
  10291. :EFFECT-2
  10292. call :rand0-99
  10293. if !rand! LSS !VALUE! set !OPPONENT!status=PSN&echo.&echo !%OPPONENT%! is poisioned%t1n%
  10294. exit/b
  10295. :EFFECT-3
  10296. call :rand0-99
  10297. if !rand! LSS !VALUE! set !OPPONENT!status=FRZ&echo.&echo !%OPPONENT%! is frozen solid%t1n%
  10298. exit/b
  10299. :EFFECT-4
  10300. ::not used
  10301. exit/b
  10302. :EFFECT-5
  10303. call :rand0-99
  10304. if !rand! LSS !VALUE! set !OPPONENT!status=PAR&echo.&echo !%OPPONENT%! is paralyzed%t1n%
  10305. exit/b
  10306. :EFFECT-6
  10307. set/a !OPPONENT!spdstage-=!VALUE!
  10308. echo.&echo !%OPPONENT%!'s speed fell%t1n%
  10309. exit/b
  10310. :EFFECT-7
  10311. call :rand0-99
  10312. if !rand! LSS !VALUE! set !OPPONENT!confused=1&echo.&echo !%OPPONENT%! is confused%t1n%
  10313. exit/b
  10314. :EFFECT-8
  10315. ::strug gle,Sub mission,Double edge, take down
  10316. ::working
  10317. exit/b
  10318. :EFFECT-9
  10319. ::dreameater
  10320. if "%!OPPONENT!status%"=="SLP" (
  10321.     set/a !OPPONENT!hp-=!damage!
  10322.     set/a !USER!hp+=(!damage!/2)
  10323. ) else (
  10324.     echo But it failed%p%
  10325. )
  10326. exit/b
  10327. :EFFECT-10
  10328. call :rand0-99
  10329. if !rand! LSS !VALUE! set !OPPONENT!status=BRN&echo.&echo !%OPPONENT%! is burned%t1n%
  10330. exit/b
  10331. :EFFECT-11
  10332. ::explosio n, Self destruct
  10333. set !USER!hp=0
  10334. exit/b
  10335. :EFFECT-12
  10336. ::fury-att ack,fury-swi pes,doub le-slap
  10337. set/a rand=(%random%+1)/8192+2
  10338. ::2-5
  10339. set/a damage*=!rand!
  10340. set/a !OPPONENT!hp-=!damage!
  10341. echo Hit !rand! time('s)%t1n%
  10342. ::user attacks multiple (2-5) turns,
  10343. exit/b
  10344. :EFFECT-13
  10345. ::two turn move + invincibility (FLY & DIG)
  10346. exit/b
  10347. :EFFECT-14
  10348. ::1-hit-KO
  10349. set !OPPONENT!hp=0
  10350. exit/b
  10351. :EFFECT-15
  10352. ::not used
  10353. exit/b
  10354. :EFFECT-16
  10355. ::hyper-be am
  10356. set !USER!recharge=1
  10357. exit/b
  10358. :EFFECT-17
  10359. ::pay-day
  10360. set/a reward+=2*%!USER!lvl%
  10361. exit/b
  10362. :EFFECT-18
  10363. ::TRAS-H,PETALD-ANCE
  10364. ::instead give 20% chance to get confus ed
  10365. call :rand0-99
  10366. if !rand! LEQ 19 set !USER!confused=1&echo.&echo !%USER%! became confused%t1n%
  10367. exit/b
  10368. :EFFECT-19
  10369. call :rand0-99
  10370. if !rand! LSS !VALUE! set !OPPONENT!flinched=1&echo.&echo !%OPPONENT%! flinched%t1n%
  10371. exit/b
  10372. :EFFECT-20
  10373. ::SOLA-RBEAM,SKulll-bash
  10374. ::two turn move
  10375. set/a !USER!wait+=1
  10376. exit/b
  10377. :EFFECT-21
  10378. ::high crit ratio,
  10379. ::working
  10380. exit/b
  10381. :EFFECT-22
  10382. if '%!OPPONENT!status%'=='ÿ' (
  10383.     call :rand0-99
  10384.     if !rand! LSS 20 set t=99
  10385.     call :rand0-99
  10386.     if !rand! LEQ 32 (
  10387.         set !OPPONENT!status=FRZ
  10388.         echo.&echo !%OPPONENT%! is frozen solid%t1n%
  10389.     ) else (
  10390.         if !rand! GTR 65 (
  10391.             set !OPPONENT!status=BRN
  10392.             echo.&echo !%OPPONENT%! is burned%t1n%
  10393.         ) else (
  10394.             set !OPPONENT!status=PAR
  10395.             echo.&echo !%OPPONENT%! is paralyzed%t1n%
  10396.         )
  10397.     )
  10398. )
  10399. exit/b
  10400. :EFFECT-23
  10401. set/a !OPPONENT!defstage-=!VALUE!
  10402. echo.&echo !%OPPONENT%!'s defence fell%t1n%
  10403. exit/b
  10404. :EFFECT-24
  10405. set/a !USER!defstage+=!VALUE!
  10406. echo.&echo !%USER%!'s defence rose%t1n%
  10407. exit/b
  10408. :EFFECT-25
  10409. set/a !USER!spdstage+=!VALUE!
  10410. echo.&echo !%USER%!'s speed rose%t1n%
  10411. exit/b
  10412. :EFFECT-26
  10413. set/a !USER!spestage+=!VALUE!
  10414. echo.&echo !%USER%!'s special rose%t1n%
  10415. exit/b
  10416. :EFFECT-27
  10417. ::bi de
  10418. ::count incomming damage & counter in (2-3 turns) during which time user cant attack,
  10419. exit/b
  10420. :EFFECT-28
  10421. set !USER!type1=%!OPPONENT!type1%
  10422. set !USER!type2=%!OPPONENT!type2%
  10423. set !OPPONENT!type1=%!USER!type1%
  10424. set !OPPONENT!type2=%!USER!type2%
  10425. exit/b
  10426. :EFFECT-29
  10427. ::disab le last opponent move used
  10428. exit/b
  10429. :EFFECT-30
  10430. set/a !USER!evastage+=!VALUE!
  10431. echo.&echo !%USER%!'s evasiveness rose%t1n%
  10432. exit/b
  10433. :EFFECT-31
  10434. set/a !OPPONENT!hp-=!VALUE!
  10435. exit/b
  10436. :EFFECT-32
  10437. set/a !OPPONENT!accstage-=!VALUE!
  10438. echo.&echo !%OPPONENT%!'s accuracy fell%t1n%
  10439. exit/b
  10440. :EFFECT-33
  10441. ::high crit ratio for USER TURNS
  10442. exit/b
  10443. :EFFECT-34
  10444. set/a !OPPONENT!atkstage-=!VALUE!
  10445. echo.&echo !%OPPONENT%!'s attack fell%t1n%
  10446. exit/b
  10447. :EFFECT-35
  10448. set !OPPONENT!atkstage=0
  10449. set !OPPONENT!defstage=0
  10450. set !OPPONENT!spdstage=0
  10451. set !OPPONENT!spestage=0
  10452. set !USER!atkstage=0
  10453. set !USER!defstage=0
  10454. set !USER!spdstage=0
  10455. set !USER!spestage=0
  10456. exit/b
  10457. :EFFECT-36
  10458. set/a !USER!hp-=%!USER!maxhp%/!VALUE!
  10459. echo.&echo !%USER%! fell and was hurt in the process%t1n%
  10460. exit/b
  10461. :EFFECT-37
  10462. set !OPPONENT!status=SLP
  10463. echo.&echo !%OPPONENT%!'s fell asleep%t1n%
  10464. exit/b
  10465. :EFFECT-38
  10466. set/a !USER!accstage+=!VALUE!
  10467. echo.&echo !%USER%!'s accuracy rose%t1n%
  10468. exit/b
  10469. :EFFECT-39
  10470. ::leech-se ed
  10471. if not "%!OPPONENT!leechseed%"=="1" (set !OPPONENT!leechseed=1) else echo.&echo But it failed%t1n%
  10472. exit/b
  10473. :EFFECT-40
  10474. set !USER!spe*=2
  10475. exit/b
  10476. :EFFECT-41
  10477. set/a !USER!atkstage+=!VALUE!
  10478. echo.&echo !%USER%! attack rose%t1n%
  10479. exit/b
  10480. :EFFECT-42
  10481. call :generaterandommove
  10482. ::choose 1 out of 165 moves
  10483. exit/b
  10484. :EFFECT-43
  10485. ::mi rror-move
  10486. ::working
  10487. exit/b
  10488. :EFFECT-44
  10489. ::mist
  10490. ::protect stat stages for user TURNS
  10491. exit/b
  10492. :EFFECT-45
  10493. set/a !OPPONENT!hp-=%!USER!lvl%
  10494. exit/b
  10495. :EFFECT-46
  10496. set/a !OPPONENT!spestage-=!VALUE!
  10497. echo.&echo !%OPPONENT%!'s special fell%t1n%
  10498. exit/b
  10499. :EFFECT-47
  10500. set/a !USER!atkstage+=1
  10501. echo.&echo !%USER%!'s attack rose%t1n%
  10502. exit/b
  10503. :EFFECT-48
  10504. for /f "tokens=4 delims=." %%a in ('findstr ".!%USER%!." "%~nx0"') do set/a t=( ( %%a + %!USER!hpiv% ) * 2 * %!USER!lvl% ) / 100 + %!USER!lvl% + 10&set/a !USER!hp+=(!t!/2)&if %!USER!hp% GTR !t! set !USER!hp=!t!
  10505. exit/b
  10506. :EFFECT-49
  10507. set/a !USER!def*=2
  10508. exit/b
  10509. :EFFECT-50
  10510. for /f "tokens=4 delims=." %%a in ('findstr ".!%USER%!." "%~nx0"') do set/a !USER!=( ( %%a + %!USER!hpiv% ) * 2 * %!USER!lvl% ) / 100 + %!USER!lvl% + 10&set !USER!status=SLP
  10511. exit/b
  10512. :EFFECT-51
  10513. ::ro ar-whirl wind
  10514. if '%pkmnbattle%'=='1' (goto RM) else echo But it failed%p%
  10515. exit/b
  10516. :EFFECT-52
  10517. ::substitute (no clue how to do this)
  10518. exit/b
  10519. :EFFECT-53
  10520. ::super-fa ng
  10521. set/a !OPPONENT!hp/=2
  10522. exit/b
  10523. :EFFECT-54
  10524. ::telep ort
  10525. if '%pkmnbattle%'=='1' (goto RM) else echo But it failed%p%
  10526. exit/b
  10527. :EFFECT-55
  10528. ::toxi c
  10529. set !OPPONENT!status=TXC
  10530. echo.&echo.&echo !%OPPONENT%! is poisoned badly%t1n%
  10531. exit/b
  10532. :EFFECT-56
  10533. ::transfor m
  10534. ::take all opponent moves & types & stats
  10535. exit/b
  10536. :EFFECT-57
  10537. ::counte r
  10538. ::count incoming damage & deal double that to the opponent
  10539. ::changing to if speed is lower double damage
  10540. if %!USER!spd% GTR %!OPPONENT!spd% set/a !OPPONENT!hp-=!damage!
  10541. exit/b
  10542. :map-id
  10543. 1;BILLS-HOUSE
  10544. 2;CELADON-CITY
  10545. 3;CERULEAN-CITY
  10546. 4;CINNABAR-ISLAND
  10547. 5;DIGLETTS-CAVE
  10548. 6;FIGHTING-DOJO
  10549. 7;FUCHSIA-CITY
  10550. 8;GAME-CORNER
  10551. 9;LAVENDER-TOWN
  10552. 10;MT-MOON-1
  10553. 11;MT-MOON-2
  10554. 12;INDIGO-PLATEAU
  10555. 13;MT-MOON-3
  10556. 14;PALLET-TOWN
  10557. 15;PEWTER-CITY
  10558. 16;PKMN-CENTER
  10559. 17;PKMN-LAB
  10560. 18;PKMN-MART
  10561. 19;PKMN-TOWER-FLOOR-1
  10562. 20;PKMN-TOWER-FLOOR-2
  10563. 21;PKMN-TOWER-FLOOR-3
  10564. 22;PKMN-TOWER-FLOOR-4
  10565. 23;PKMN-TOWER-FLOOR-5
  10566. 24;PKMN-TOWER-FLOOR-6
  10567. 25;POWER-PLANT
  10568. 26;ROCK-TUNNEL-FLOOR-1
  10569. 27;ROCK-TUNNEL-FLOOR-2
  10570. 28;ROCK-TUNNEL-LAVENDER-TOWN
  10571. 29;ROCKET-HIDEOUT-FLOOR-1
  10572. 30;ROCKET-HIDEOUT-FLOOR-2
  10573. 31;ROCKET-HIDEOUT-FLOOR-3
  10574. 32;ROCKET-HIDEOUT-FLOOR-4
  10575. 33;ROUTE-10-1
  10576. 34;ROUTE-10-0
  10577. 35;ROUTE-11
  10578. 36;ROUTE-12-1
  10579. 37;ROUTE-12-2
  10580. 38;ROUTE-12
  10581. 39;ROUTE-13
  10582. 40;ROUTE-14
  10583. 41;ROUTE-15
  10584. 42;ROUTE-16
  10585. 43;ROUTE-17
  10586. 44;ROUTE-18
  10587. 45;ROUTE-19-1
  10588. 46;ROUTE-19
  10589. 47;ROUTE-2
  10590. 48;ROUTE-20
  10591. 49;ROUTE-21
  10592. 50;ROUTE-22
  10593. 51;ROUTE-23
  10594. 52;ROUTE-24
  10595. 53;ROUTE-25
  10596. 54;ROUTE-3
  10597. 55;ROUTE-4-1
  10598. 56;ROUTE-4-0
  10599. 57;ROUTE-5
  10600. 58;ROUTE-6
  10601. 59;ROUTE-7
  10602. 60;ROUTE-8
  10603. 61;ROUTE-9
  10604. 62;ROUTE-01
  10605. 63;SAFARI-ZONE-1
  10606. 64;SAFARI-ZONE-2
  10607. 65;SAFARI-ZONE-3
  10608. 66;SAFARI-ZONE-4
  10609. 67;SAFFRON-CITY
  10610. 68;SEAFOAM-ISLANDS
  10611. 69;SILPH-CO-FLOOR-9
  10612. 70;SILPH-CO-FLOOR-10
  10613. 71;SILPH-CO-FLOOR-2
  10614. 72;SILPH-CO-FLOOR-3
  10615. 73;SILPH-CO-FLOOR-4
  10616. 74;SILPH-CO-FLOOR-5
  10617. 75;SILPH-CO-FLOOR-6
  10618. 76;SILPH-CO-FLOOR-7
  10619. 77;SILPH-CO-FLOOR-8
  10620. 78;SILPH-CO-FLOOR-1
  10621. 79;SS-ANNE-BOW
  10622. 80;SS-ANNE-FLOOR-1
  10623. 81;SS-ANNE-FLOOR-2
  10624. 82;VERMILION-CITY
  10625. 83;VICTORY-ROAD-BADGE-GATES-1
  10626. 84;VICTORY-ROAD-BADGE-GATES-2
  10627. 85;VICTORY-ROAD-BADGE-GATES
  10628. 86;VIRIDIAN-CITY
  10629. 87;VIRIDIAN-FOREST
  10630. 88;PRICE-HALL
  10631. 89;PALACE
  10632. 90;FOSSIL-LAB
  10633. 91;PKMN-MANSION-FLOOR-1
  10634. 92;PKMN-MANSION-FLOOR-2
  10635. 93;PKMN-MANSION-FLOOR-3
  10636. 94;PKMN-MANSION-FLOOR-4
  10637. 95;VICTORY-ROAD-1
  10638. 96;VICTORY-ROAD-2
  10639. 97;VICTORY-ROAD-3
  10640. 98;SEAFOAM-ISLANDS-FLOOR-1
  10641. 99;SEAFOAM-ISLANDS-FLOOR-2
  10642. 100;SEAFOAM-ISLANDS-FLOOR-3
  10643. 101;SEAFOAM-ISLANDS-FLOOR-4
  10644. 102;SEAFOAM-ISLANDS-FLOOR-5
  10645. 103;CERULEAN-CAVE-FLOOR-1
  10646. 104;CERULEAN-CAVE-FLOOR-2
  10647. 105;CERULEAN-CAVE-FLOOR-3
  10648. 106;PEWTER-CITY-GYM
  10649. 107;CERULEAN-CITY-GYM
  10650. 108;VERMILION-CITY-GYM
  10651. 109;CELADON-CITY-GYM
  10652. 110;SAFFRON-CITY-GYM
  10653. 111;FUCHSIA-CITY-GYM
  10654. 112;CINNABAR-ISLAND-GYM
  10655. 113;VIRIDIAN-CITY-GYM
  10656. 114;ELITE-FOUR-LORELEI
  10657. 115;ELITE-FOUR-BRUNO
  10658. 116;ELITE-FOUR-AGATHA
  10659. 117;ELITE-FOUR-LANCE
  10660. 118;ELITE-FOUR-RIVAL
  10661. 119;ELITE-FOUR-WALK
  10662. 120;TOWN-MAP
  10663. :map-data
  10664. 5ÿÿÿÿÿÿÿÿ5~5ÿÿÿÿÿÿÿÿ5~5ÿÉÍÍÍÍ»ÿ5~ÛÛÛÛ4ÿÿÿɼÛÛÛÛÈ»6ÿÿÿ~ÛÛÛÛººººººººººººËºÛ±ÛÛÛÛººººººººººººººÛÛÛÛ~ÛÛ664ÿÛ~Û664ÿÿÛ~±664ÿÿÛ~Û664ÿÿÛ~ÛÛÿÿ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~ÛÛÛÛ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~±ÿÿÿ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~ÛÛÿÿ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~ÛÛ664ÿÛ~7ÛÛ~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~
  10665. 7ÛÛÛÛ33ßÿÿÿÿÿÿÿÿÿ3ßÛÛ33ßÉ͹±ÌÍ»ÿÿ3ßÛÛÉÍÍ»3ÉÍÍÍ»ÿÿºÛÛÛÛÛº4ÿÿÿÛÛºÛÛºÉÍÍÍÍÍÍÍÍ»ºÛÛÛºÿÿºÛÛÛÛÛºÉÍÍÍÍ»ÉÍÍÍÍ»ÿÛÛºÛÛººÛÛÛÛÛÛÛÛººÛÛÛºÿÿºÛÛÛÛÛººÛÛÛÛººÛÛÛÛºÿÛÛºÛÛººÛÛÛÛÛÛÛÛººÛÛÛºÿÿºÛÛÛÛÛººÛÛÛÛººÛÛPÛºÿÛÛºÛÛººÛÛÛÛÛÛÛÛººÛÛÛºÿ˺ÛÛ±ÛÛººÛÛÛÛººÛ±ÛÛºÿÛÛºÛÛººÛÛÛÛÛÛÛÛº4ÿÿ#ÿÿ#4ÿ±ÛÿÿÿÿºÛÛÛÛÛÛÛÛºÿÿÿÉÍÍÍÍ»6ÿÿ#ÿÛÛÿÿÿÿºÛÛÛÛMÛÛÛºÿÿ˺ÛÛÛÛººËºººººººÿÿºººººººÛÛÿÿÿÿºÛÛÛÛÛ±ÛÛºÿÿÿÛÿ#ÿÿÛÉÍÍÍËÍÍÍ»ÿÿÉÍÍËÍͻ۱6ÿÿÿÛÿÿÿÿÛºÛÛÛºÛÛÛºÿÿºÛÛºÛÛºÛÛÿÿÿÿÿ#4ÿÛ~~~~ÛºÛ±ÛºÛ±ÛºÿÿºÛÛºÛÛºÛÛ4ÿ#ÿÿÿÿÿÛ~~~~Û6ÿÿÂÿÛÛ6ÿÿÿÛ~~~~ÛºººººººººÿÿºËºººÿÿÛÛ6ÿÿÿÿÿÿÿÿ#ÿÿÿÉÍÍÍÍ»ÿÿÉÍÍÍÍ»ÿÛÛÿÿÿÿÿÿÉÍÍÍÍÍ»4ÿÿÿºÛÛÛÛºÿÿºÛÛÛÛºÿÛÛÉÍÍͻɼÛÛÛÛÛÈ»ÉÍÍÍËÍÍÍ»ÿÿÿºÛÛ±ÛºÿÿºÛÛ±ÛºÿÛÛºÛÛÛººÛÛGYMÛÛººÛÛÛºÛÛÛº6ÿÿÿÿÛÛºÛÛÛººÛÛÛÛÛ±ÛººÛÛÛºÛÛÛºÿÿÿÿÿ#4ÿÿÛÛ4#4ÿÿßÜßÜßÜßÜßÂßÜßÜßÜßÿÛÛ4ÿÿÿË6ÿÿÿÿÿßÿÿÿÿÿÿÿ55ÛÛ
  10666. ÛÛÛÛÛ±ÛÛ±ÛÛÛÛÛÛÛÛÛÛ±ÛÛÄÄÄ5Û±ÿÿÿ#ÿÿ~~ÛÿÿÿÿÿÿÿÛÿÿÿÛÿÿÿÛÿÿÿÿÿÿÿÿÿ#ÿÿÿÛÛÛÛÛÛÿÿÿÿÿ~~ÛÿÉÍÍÍÍ»ÛÿÿÿÛÿÿÿÛÿÉÍÍÍÍ»ÿÿÿÿÿÿÉÍÍÍ~~~~~~~~~ÛɼÛÛÛÛÈ»ÿÿÿÿÿÿÿÿɼÛÛÛÛÈ»ÿÿÿÿɼÛÛÛ~~~~~~~~~ÛºÛ±ÛÛÛÛºÿÿÿÿÿÿÿÿºÛ±ÛÛÛÛºÿÿÿÿºÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ#ÿÿÿÿÿºÿÿÿÿÿÿÿÛÛ66ÿÿÿÿÿºÿÿÿÿÿÿÿÛÛÿÿÿÿÿÉÍÍÍÍ»ÿÿÉÍÍÍ»ÿÿÿÿÿÉÍÍÍÍÍÍÍ»ÿºÿÿÿÿÿÿÿÛÛÿÿÿÿɼÛÛÛÛȻɼÛÛÛÈ»ÄÄÄɼÛÛGYMÛÛÈ»ÿÿÿÿÿÿÿ±ÛÿÿÄĺ۱ÛÛÛÛººÛÛPÛÛºÿÿÿÌÍÍÍÍÍÍÍÍ͹ÿÿÿÿÿÿÿÿÛÛ4ÿÿºÛ±ÛÛÛºÿÿ˺ÛÛÛÛÛÛÛ±ÛºÄÄÄÿÿÿÄÄÛ±ÿÿÿÿÿÿÿÿ#6ÿÿÿÿÿÿÿÿ#ÿÿÿÿºÿÿÿÿÛÛ66ÿÿÿÿÿÿÿÿºÿÿÿÿÛÛÿ#ÿÉÍÍÍ»4ÿÿÿÉÍÍÍ»ÿËÿÿÿÿÿÿÿÿºÿÿÿÿÛÛÿÿɼÛÛÛÈ»ÿÿÿÿÉÍÍÍÍ»ÿɼÛÛÛÈ»ÿÉÍÍÍÍ»ÿÿºÿÿÿÿÛÛÿÿºÛÛÛÛÛºÿÿÿɼÛÛÛÛÈ»ºÛÛMÛۺɼÛÛÛÛÈ»ÿºÿÿÿÿÛÛÿ˺۱ÛÛÛºÿÿÿºÛ±ÛÛÛÛººÛ±ÛÛÛººÛ±ÛÛÛÛºÿºÿÿÿÿÛÛ66##ÿÿÿÿÿÿºÿÿÿÿÛÛÿÿ#66ÿÿÿÿÿºÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÂ5ÛÛÛÛÛÛÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛºËÛ66ÛÛ664ÿÿÿÛÛÿÿÿÛÿÿÿÿÿÛ6ÛÿÿÿÿÿÛ4ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛ
  10667. 5ÛÛ±5ÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~Û~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~Û~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~Û~~~~~~~~~~~~~ÛÛ~~~ÉÍÍÍÍÍÍÍÍÍÍÍ»ÿÿÿÿÿÿÿÿÿÉÍÍÍÍÍÍÍÍÍÍ»ÿ~~~ÛÛ~~~ºÛÛÛÛÛÛÛÛÛÛÛºÿÿÿÿÿÿÿÿɼÛÛÛÛÛÛÛÛÛÛÈ»ÛÛÛÛÛ~~~ºÛÛÛÛÛÛÛÛÛÛÛºÿÿÿÿÿÿÿÿºÛÛÛGÛYÛMÛÛÛÛº~~~ÛÛ~~~ºÛÛÛÛ±ÛÛÛÛÛÛºÿÿÿÿÿÿÿ˺ÛÛÛÛÛÛÛÛ±ÛÛÛº~~~ÛÛ~~~66ÿÿÿÿÿÿÿ~~~ÛÛ~~~66ÿÿÿÿÿÿÿ~~~ÛÛ~~~6ÿÿÿ#6ÿÿÿ~~~ÛÛ~~~4ÿËÿÿÿÿÿÿÿÿÿ#4ÿÿÿ~~~ÛÛ~~~ÉÍÍÍÍÍÍÍÍÍÍÍ»6ÿÿÿÿÿÿÿÿ~~~ÛÛ~~~ºÛÛÛÛÛÛÛÛÛÛÛº6ÿÿÿÿÿÿÿÿ~~~±Û~~~ºÛÛÛÛÛÛÛÛÛÛÛºÉÍÍÍÍÍ»ÉÍÍÍÍÍ»ÿÿÿÿÿÿÿÿ~~~ÛÛ~~~ºÛÛÛÛ±ÛÛÛÛÛÛººÛÛÛÛÛººÛÛÛÛÛºÿÿÿÿÿÿÿÿ~~~ÛÛ~~~~~~~~ÿÿÿÿÿÿÿÿºÛÛPÛÛººÛÛMÛÛºÿÿÿÿÿÿÿÿ~~~ÛÛ~~~~~~~~ÿÿÿÿÿÿÿ˺۱ÛÛÛººÛ±ÛÛÛºÿÿÿÿÿÿÿÿ~~~ÛÛ~~~~~~~~66ÿÿ~~~ÛÛ~~~~~~~~66ÿÿ~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~55ÛÛ
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  10682. 7775ÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°°5ÛÛÛÛÛÛÛÛÛÛÛÛ95ÛÛÛÛÛÛ9°°°5ÛÛÛÛ9°°°°59°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°ÛÛÛÛÛÛÛÛÛÛ²°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°ÛÛÛÛÛÛÛ°°°°°°°°°°°°ÛÛÛÛÛ9°°°ÛÛÛÛÛ°°°°°°°ÛÛÛÛÛÛÛÛÛÛ9°°°ÛÛÛÛÛ±°°°°°°ÛÛÛÛÛÛÛÛÛÛ°°°°ÛÛÛÛÛÛÛÛÛÛ°°°°°°±ÛÛÛÛÛ°°°°°°°ÛÛÛÛÛÛÛÛÛÛ°°°°ÛÛÛÛÛÛÛÛÛÛ°°°°°°°ÛÛÛÛÛ°°°°°°°°°°°°ÛÛÛÛÛ9°°°ÛÛÛÛÛÛÛ°°°°°°°°°°ÛÛÛÛÛ9°ÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°ÛÛÛÛÛ9ÛÛÛÛÛÛÛÛÛÛÛÛÛ°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°°5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°5ÛÛÛÛÛÛÛ9°°°°°°5ÛÛÛ9ÛÛÛ°°5ÛÛÛÛÛÛÛ°°°°°°°°°°°°°°77ÛÛÛÛÛÛÛÛÛÛÛÛ
  10683. 775ÛÛÛÛÛÛÛ°°°°°°°55Û°°°°°°°°°°5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°²°°°°5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°°°°°°5Û9°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°55ÛÛÛÛÛ°°°°55ÛÛÛ°°°°°°ÛÛÛ9°°°°°ÛÛÛÛÛÛÛÛ°°°°°°°°°ÛÛÛ9°°°°°°°ÛÛÛÛÛÛ°°°°°°°°°ÛÛÛ°°°²ÛÛÛÛ°°°°°°ÛÛÛÛÛÛ°°°°°ÛÛÛÛÛÛ±°°°°°°°°ÛÛÛ°°°°ÛÛÛÛ°°°°°°ÛÛ°°°°°°°°°ÛÛÛÛÛÛ°°°°°°°°°ÛÛÛ°°°°°°°°°°°°°°ÛÛ°°°°°°°°±ÛÛÛÛÛÛ°°°°°°°°°ÛÛÛ°°°°°°°°°°°°°°ÛÛ°°°°°°°°°°ÛÛÛÛÛÛÛÛ°°°°°°ÛÛÛ°°°°°°°°°°°°°°ÛÛ°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛ°°°°°°ÛÛÛ°°°°°°°°°°°°°°ÛÛ°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°ÛÛÛ°°°°ÛÛÛÛÛÛÛÛÛÛÛÛ°°°5°°°°°°°°°°°²95ÛÛÛ9°°°°°5ÛÛÛ°°°°°°°°°°°°°°5ÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°°°77ÛÛÛÛÛÛÛÛÛÛÛÛÛ
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  10689. 7ÛÛÛÛ°°°°°°°ÛÛÛÛÛÛÛ°°°°°5°°°°°ÛÛ°°±°°°°ÛÛÛÛÛÛÛ°°±°°°°°°°°°°°°°°°°°ÛÛ°°°±°ÛÛ°°°°°°²ÛÛÛÛÛÛÛ9°°ÛÛ°°°°°ÛÛ°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°°°°°°ÛÛ°°°°°°°°ÛÛ°°°°°°°°°°ÛÛ°°°°°ÛÛ°°°ÛÛ°°°°°°°ÛÛ°°°°°°±°ÛÛ°°°°²ÛÛÛÛÛÛÛ°°°°°ÛÛ°°°ÛÛ°°°°°°°ÛÛ°°°°°°°°ÛÛ°°°°°°°°°°°°°°°°°ÛÛ°°²ÛÛ°°°°°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°°°°°ÛÛ°°°ÛÛ°°°°°°°°°°°°°°°°²ÛÛ°°°°°°°°°°°°°°°°°ÛÛ9°°°°5ÛÛÛÛ9°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°°ÛÛ9°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°±5ÛÛÛÛÛÛÛÛÛÛÛ°°°°°ÛÛ°°°°°°°°ÛÛ9°°°°°°²°°°°°°ÛÛ°°°°°°°°ÛÛ9°°°°°°°°°°°°°ÛÛ°°°°°°°²ÛÛ9°°°ÛÛÛÛÛÛ°°°°ÛÛ°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°ÛÛÛÛÛÛ°°°°ÛÛ²°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛ°°Ë°°°°°°°°ÛÛÛÛÛÛ°°°°ÛÛ°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°ÛÛÛÛÛÛ°°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°ÛÛÛÛÛÛ°°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°±°°°°°775ÛÛ
  10690. 7ÛÛÛÛ°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°±°°°°°°°°°ÛÛ°°±°°°ÛÛ°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°²°°°ÛÛ°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°ÛÛÛÛÛ°°°ÛÛ°°²°°°ÛÛ°°°°°ÛÛ°°°°°°°ÛÛ°°°°ÛÛ°°°ÛÛÛÛÛ°°°ÛÛ°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°ÛÛ°°°°ÛÛ°°°ÛÛÛÛÛ°°°ÛÛ°°°°°°²°°°°°°ÛÛ°°°°°°°ÛÛÛÛÛÛÛÛ°°°²°°°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°±°ÛÛ°°°°°°°°°°°ÛÛ°°°°°°°°°°°°²ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°ÛÛ°°°°°°ÛÛ°°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°ÛÛ°°°°°°ÛÛ°°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°°°°°ÛÛ°°°°°°ÛÛ°°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°°°°°ÛÛ°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°ÛÛ°°°°°°°°°°°°°°°°°ÛÛ°°°°°°ÛÛ°°°°°ÛÛ°°°°°°°ÛÛ²°°°°°°5ÛÛÛ°°°°°ÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°ÛÛ°°°°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°°°°ÛÛ°°°°°°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°°°°ÛÛ°°°°±°°°ÛÛ°°°°°°°°°°°°°ÛÛ°°°°°°°°°°°°°°°°ÛÛ°°°°°°°°5²°°°°°°ÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°ÛÛ9°°°°°°°°°°°°°²°°°°°°°°°ÛÛ99°°°°°ÛÛ99°°°°°55ÛÛ
  10691. 7755ÛÛÛ4ÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿ5ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÿÿÿÿÛÛ6#64ÿÿÛÛ6ÿÿÿÿÿË6ÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛÿÿÿÿ#6ÿÿÛÛÛÛÛÛÛÛÛ4ÿÛÛ6ÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÄÄÄÿÿÄÄÄÄÄÄÛÛÿÿÿÿÿÿ5ÛÛÛÛÛÛÛ4ÿÛÛÄÄÄÄÄÄ5ÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿÿÿ5ÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿ#ÿ5ÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿ5ÛÛÛÛÛ4ÿÿ#ÿÿÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛÿÿÿÿÿÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»5ÛÛÛÛÛÄÄÄÿÿºÛÛÛÛÛÛÛÛÛÛÛÛÛÛºÛÛÛÛÛÛÛÛÛÛÛÛÛ6ºÛÛÛÛÛÛÛÛÛÛÛÛÛÛºÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±5ÛÛ
  10692. 75ÛÛÛÛÛÛÛÛÿÿÿ±ÿÿ±ÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ455ÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ664ÛÛÛÛÛ664ÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ͹±ÌÍÛÛÛÛÛÛÛÛÛÛÛ64ÿÛÛ4ÿÛÛÛÛÛ64ÿÛÛ4ÿÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿ5ÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ±ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ64ÿ7ÛÛÛÛÛÛÛÛÛÛ
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  10695. 75ÛÛ4ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿ#ÿÿÿÿÿÿÿÿÛÛ4ÛÛ6ÛÛÛÛ6ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛ6ÿÛÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛ6ÿÛÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÛÛ4ÿÿÿÛÛ4ÛÛÛ4ÿÿÿ54ÛÛÜ4ÿÿÿÛÛ4ÛÿÛÛÛ4ÛÛ4ÿÿÛÛÛÛ4ÜÿÜÛÛ4ÛÛÛ4ÿÛÛÛÛÿÿÜÜÜÜÿÿÿÿÿÿÿÛÛÿÿÿÿÿ±ÿÿÿÿÛÛÜ4ÿÿÿÛÛÿÿÛÛÛÛÿÿÿÿÿÿÛÛÛ4ÛÛ6ÛÛÿÿÛÛÛÛÿÿÿÿÿÿÜÛÛ4ÛÛÛÛÛ͹±ÌÍÛÛÛÛÛÛÛÛÿÿÜÜÜÜÿÿÿÿÿÿÿÛÛ4ÛÛÿÿ#ÿÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÛÛÛÛÿÿÿÿÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛ6ÛÛÿÿÛÛÛÛ6ÛÛ6ÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛ±5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÛÿÛÿÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÜÿÜÿÜÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ66ÿ7ÛÛÛÛÛÛÛÛ
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  10706. 5ÛÛÛÛ±5ÛÛÛÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿ#ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿË~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿË~~~~~~~~~ÿÿÿÿÿ#ÿÿÿÛÛÿÿÿÿÿÿÿÿ#~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿË~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ4ÿÿÿ~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ4ÿÿ#~~~~~~~~~~~~~~~~~~~#ÿÿÿÿÿÿÿÿÛÛ4ÿÿÿ~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛ64ÿÿË6ÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
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  10708. 55ÛÛ±ÛÛÛÛÛÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~Û±8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~ÛÛ~~~~#~~~~~~~~~~~~~~~~~~#~~#~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~#~~~~~~~~~~~~~#~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~55ÛÛ
  10709. 5ÛÛÛÛÛÛÛ±5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ5ÛÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄĺºÿÿÛ~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ººÿÿÛ~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄĺºÿÿÛ~~~~~~~~~~~~~~~~~~Ûÿÿÿÿÿÿÿ#6#Û~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ6ÿËÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~#8ÛÛ8~~~~~~~~ÛÛ8~#~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
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  10712. ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±55ÛÛÛÛÛ~~~~~~~°°°°°°°°°°°°5ÛÛÛÛÛÛÛ~~~~~~~°°°°°°°°°°°°5ÛÛÛÛÛÛÛ~~~~~~~°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~ÿ#ÿÿÿ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÿ#ÿ#ÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~#~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~ÛÛ8~ÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~Û~~~~~~~Û8~Û~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±5ÛÛ
  10713. 7ÛÛÛÛÉÍÍÍÍÍÍÍÍ»ÛÛÛ66ÛÛºÛÛÛÛÛÛÛÛºÛÛÛ66ÛÛÌÍÍÍÍÍÍÍ͹ÛÛÛ66ÛÛºÛÛÛÛÛÛÛÛºÛÛÛ66ÛÛºÛÛÛÛÛ±ÛÛºÛÛÛ66ÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛÄÄÄÄÄÄÄÄ~~~~~~ÛÛÛÛÛÄÿÿÄÄÛÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿ±ÛÄÄÄÄÄÄÿÿÄÄÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛ6ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛ6ÛÛÛÛÛ°°°°°ÛÿÿÿÛÛÿÿÿºËºººººÛÛÛ6ÛÛÛÛÛ°°°°°ÛÿÿÿÛÛ64ÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛ64ÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÛÛÛÛÛÄÄÄÿÿÄÄÄÄÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿ55ÛÛ
  10714. 5ÛÛÛÛ±7ÜÿÿÿÜ55ÛÛÛÛÜÿÿÿÜ5ÛÛÛÛÛÛÛÛÛÛÿß64ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿßÿÿßÿßÿÿÿÿÿÿÿÿÿÛÿÿßÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛßÿÿÛßÿÛÿßÿßÿÿßÿÿÿßÿÿßÿÿÿÿÛÿ5ÿÿÿÛÿÿßÛÿÛßÿÛÿÿßÿßÿÛÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿßÿÿÿÿÛÿÿÿÛÿÿÿßÛÿßÿÿÿßÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿßÿÛßÿÿßÿÿßÿÿßÿÿÛÿÿßÿÿÿßÿÿÿßÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÿÿÛÿÿÛÿÿÛÿÿÛÿÿÿÿÿÛÿÛÿÛÿÿÿÛÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛ66ÿÿÿÿÿÿÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛ±5ÛÛÛ±ÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛ6ÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÿÿËÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛ6ÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÛÛÛÛÛÛ±5ÛÛÛÛÛÛÛÛÛÛ
  10715. 7ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ³ÿÿÿ³ÿÿÿ°°°°#ÿÿÛÛÛÛÛÛÛÛÛÛ4ÿÿÊÿÿÿÿÿ³ÿÿÿ³ÿÿÿ°°°°ÿÿÿÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ³ÿÿÿ³4ÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ³ÿÿÿ³ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ³ÿÿÿ³4ÛÛÛÛÛÛÛÛÛÛÄÿÿÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙÿÿÿÀÄÄÄÄÄÄÄÛÿÿ±ÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ4ÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛ6ÿÿÿÿÿÿ±ÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿ5ÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿ5ÛÛÛÛÛÛÛÛÛ4ÿ#Ûÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÿÿÿÿÿ~~~ÛÿÿÿÛÿÿÿ5ÛÛÛÛÛÛÛÛÛÛ°°°°°~~~Ûÿÿ#ÛÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ°°°°²~~~ÛÿÿÿÛÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ°°°°°~~~Û#ÿÿÛÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ°°°°°~~~Ûÿÿ#ÛÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ°°°°°~~~Û#ÿÿÛÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ~~~~~~~~Ûÿÿ#ÛÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ~~~~~~~~ÛÿÿÿÛÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛ
  10716. 7777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÿ#Û4ÿÿÛoÿÿÿÿÿÿÛ4ÛÛÛ6ÿ#ÿÿÿÿÿÛÿÿÿÿÿÿÂÛÿÿÿÿ#ÿÿÿÿÿ#Û±ÿÿÿÿÛÿÿÛÿÿÿÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛ#ÛÿÿÿÿÿÛÿÿÿÿÿÿÿÛÛÿÿÛÛÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÿÿÿÿÿÛÿÿÿÿÿÿÿ±ÛÛÿÿÿÛ#ÿÿÿÿÿÛÿÿÿ#6ÛÛÿÿÿÿÿÿÿÿÿÛÛÛ4ÛÿÿÿÛÿÿÿÿÿÿÿÿÿ#ÿÿÿÿÛ47ÛÛÛÛ±664ÿÿÿ±7777ÛÛÛÛÛÛÛÛÛÛÛÛ8888888888~~~~~~
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  10728. 7ÛÛÛÛÛ66ÿÿ°°°°°°°°°ÛÛÛÿÿÿ°°ÿÿ°°6ÿÿÿÿÿÿÿ°°°°°ÛÛÛÛÛÛÛÛÿÿ°°°°°°°°ÿ5ÛÛ°°°°ÿÛÛ±ÛÛÛÛÛÿÿ°°°°°°°°ÿÛÿÿÿÿÿÛÛÿÿÛÛÿÿÿÿÿÿÿ°°°°ÿÿÿÿËÿÿÛÛÿÿÿ°°°°°°ÿÿÛ6ÿÿÿÿÿ°°°°°ÿÿÿÿÿÛÛÛÿ°°°°°°°°ÿÛ6ÿÿÿÿÿÿ°°°°°°ÿÿÿÛÛÛÿ°°°°°°~~~~ÿÿÿÿÿÛÛ6°°°°°ÿÿÿÛÛÿÿÿ°°ÿÿ°~~~~°°°°ÿ5ÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿ~~~~°°°°°Û6ÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿ~~~~°°°°°Û6ÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿ~~~~ÿÿ°°°°°°ÿÛ6ÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿ~~~~°°°°ÿÿÿÿÿÛ6ÿÿÛÛÿÛÛÿÿÛÛÿÿÿÿ~~~~ÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÛÛÿÿÿÿ~~~~ÿÿÿÿÿÿÛ4Û4ÿÿÛÿÿÛÛÿÿÿÿÿÛÿ°°°°°°ÿÛ4Û4ÿÿÛÿÿÛÛÿÿÿÿÿÛ°°~~~~°°ÛÿÿÿÿÿÛÛÿÛÛÛ4ÿÿÛÿÿÛÛÿÿÿÿËÛ°°~~~~°°ÛÿÿÿÿÿÛ°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÛ°°~~~~°°ÛÛÛÿÛÛÛ°°°°°Û6ÛÛÿÿÿÿÿÛ°°~~~~°ÿÿÿÿÿÛ°°°°°°°ÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÿ°~~~~ÿÿÿÿÿÿÛÿ°°°°°°Ë°4ÿÿÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÿËÿÿÿÿÛÿÿ°°°°°°°°4ÿÿ±ÛÿÿÿÿÿÛ4ÿÿÛËÿÿÿ°ÿÿ°°4ÿÿÛÛÛÛÛ±ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ
  10729. ÛÛÛÿÿÿÿÿÿÛÛÛ6ÛÛÛÛ±ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÿÿÛÛÛÛÛÛÛ64ÿÿÛÿÿÿÿÿÿÛÿÿÛÛÛ±ÛÛÛÛ6ÿËÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛÿÿÿÿÿÿÛ64ÿÛÿÿËÿÿÿÛÿÿÛÿÿÿÿÿÿÛ64ÿÛÿÿÿÿÿÿÛÿÿÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÿoÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÛÛÛÛÛÛÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÛÛ±ÛÛÛÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÿÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÿÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛ6ÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛ6ÿÿÿÿÛ4ÿÿÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛ6ÿÿÿÿÛÛÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿ°Û6ÿÿÿÿÛ6ÿÿÛÛÿÿÿ°°ÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÿ9°°°°Û6ÿÛÛÿÿÿ9°°°ÿÛÿÿÿÿÿÿÿÿËÿÿÿÿÿÿÛÛÿÿÿÿ9ÿÿÿÛ6ÿ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°ÿÿÿÿÿ°ÿÿÿÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿ
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  10731. 7ÛÛÛÛ~~~ÜÛÛÛÛÛÛÛÛÛÛÜ64ÿÿÛÛ~~~ÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÛÛ~~~ÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÛÛ~~~ÛÛÛÛ±ÛÛÛÛÛÛÛ64ÿÿÛÛ~~~664±Û~~~664ÛÛ~~~664ÛÛ~~~664ÛÛ~~~664ÛÛ~~~ÿÿÿÿÿÿÿÿÿË66ÛÛ~~~64ÿÿÜÛÛÛÛÛÛÛÛÛÛÜÛÛ~~~64ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~64ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~64ÿÿÛÛÛÛ±ÛÛÛÛÛÛÛÛÛ~~#~~~~~~~~~~~~~~~~~~~~~~~~~Û4ÿÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÿÿÿËÿÿÿÿÿÿÿÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~Û~~~~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~Û±8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~55ÛÛ
  10732. 75ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ64ÿ#4ÿÛÛÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÛ6ÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛ6ÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛÿÛ6ÿÿÛÛÛÛÛÛ6ÿÿÛÛÛÿÜ4ÿÿ±ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿ#6ÛÛÛ6ÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛ4ÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛ4ÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿ±ÿÿÿÿÿÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛoÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÿoÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÿÿÿÿoÛÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿ#ÿÿÿÿÿÿÿÿÿ±ÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛ6ÿÿÿÿ77Û
  10733. 75ÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ66ÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ66ÛÛÛÛÛÿÿÿÿÿÿ±ÿÛÛ66ÛÛÛÛÛÿÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÜÛÛÛÛÛÜÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿßÛÛÛÛÛßÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿ#ÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿ#6ÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ4ÿÿÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛ¹±ÌÛÛÛÿÿÿÜÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛ6ÿÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÛÛÛÛÛ6ÿÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÛÛÛÛÛ6ÿÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿ#4ÛÛ4ÛÛÛÿÿÿÿÿ55ÛÛÛ
  10734. 75ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ±Û±ÛÛÛÛÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛÿÿÿ±66ÿÿÿÿ±ÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÿÿÿÿ5ÛÛÛÛÛÿÿÿÿÛÛÛÛÛÿÿÛÛÛÿÿÛÿÿÿÿ5ÿÿÿÿÿÿÿÿÿÛÛ4Ûÿÿÿÿ5ÿÿÿÿÿÿÿÿÿÛÛ4ÛÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÛÛ4Ûÿÿÿ#ÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÛÛÛÿÿÿÿÿÊ4Êÿÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÛÛÿÿÿÿÛÛÛÿÿÿÿÿ±ÿÿÿÛÛÛÿÿÿÿ±4ÿÛÛÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿ#ÿÿËÿÿÿÛÛÛÿÿÿÿË4ÿÛÛÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿÿÿÛÛ4ÛÿÿÿÿÛÛÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿ±ÿÿÿÿÿÿÿÛÛÿÿ±ÿÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÿÛÿÿÿÿÛÛÛ4ÿÛÛ4ÛÿÿÿÿÛÛÿÿ±ÛÿÛÿÿÿÿÛÛÛ4ÿÛÛ4ÛÿÿÿÿÛÛ45ÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛÿÿÿ±66ÿÿÿÿÿ±ÿÿÛÛÛ664ÿÿ55ÛÛ
  10735. 7ÛÛÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÛÛÛÿÿÛÛÛÛÛ#ÛÛÿÛÛ4ÿÛÛ6ÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛ4ÿÛÛ6ÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÿÿÿÿ±ÿÛÛ6ÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛ4ÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛÿÿÛ4ÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛÿÿÛ4ÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÿ#ÿÿÿÿÛÛÿÿÛÿÛÿÿÿÿÿÿÿÛÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿ±ÿÿÿÿÿÿÿÿÿÛÛÿÿÛÿÜÿÿÛÛÛÿÿÜÿÛÛÛÿÿÛÛoÛÛÛÛÛÿÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÿÛÛÿÿoÛÛÛÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÿÛoÿÿÿÛÛÛÿÛÛ4ÿÛÛÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛ4ÿÛÛ4ÿÛÛÿÿÛÿÿÿÿÛÛÛ#ÿÿÿÛÛÛ4ÿÛÛ4±ÛÛÿÿÛÿÛÿÿÛÛÛÿÿÛÿÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÛÿÜÿÿÛÛÛÿÿÜÿÛÛÛ66ÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛ66ÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛ4ÿ#6ÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÿÿ±64ÛÿÛÿÿÛÛÛÿÿÛÿÛÛÛ66ÛÿÜÿÿÿÿÿÿÿÜÿÛÛÛ66Û4ÿ55ÛÛ
  10736. 75ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛ±Û±ÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÿÛ66ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛ64ÛÛÛÿÿÿÿÿÿÿÿÿÛ#ÿÿÿÿÜ64ÛÛÛÿÿÿÿÿÿÿÿÿÛ66±ÿÛÛÛÿÿÿÿÿÿÿÿÿÊ4ÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛ#ÛÛÛÿÿÿÿÿÿÿÿÿ±ÿÿÿÿ±ÿÿÿÿÿÛ6ÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿËÿÿÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÛÛÛÿÿÿÿoÿÿÿÿÛÿÿÛÛÛÛÛÛÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿ#ÿÿÊ4ÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿ±ÿÿÿ#ÿÿÿÿÿÿÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿË4ÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÿÛÛÛÛÛÛÿÿÊÿÿÛÛÿÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÿoÛÛÛÛÛÿÿ±ÿÿÛÛÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿËÿÿÛÛÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛ6ÿÿÛÛÿÛÛÛÿÿÿ±ÛÛÛÿÿÛÿ±5ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛ#66ÿ55ÛÛ
  10737. 7ÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛ66ÿÿÿÛÛÛÛÛÿÿÿÿÿÿÛ66ÿÿÿÛÛÛÛÛÿÿÿ±ÿÿÛ66ÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛ6ÿÿÿÿÿ#ÿÿÿÿÿÿÿÿ±ÿÿÛÛÛÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÛÛÛÛ4ÿÿÛÛÛÛÛ6ÿÿÿÿÿÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿÛÛ#6ÿÿÿÿÿÿÿÛÿÿÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿÿÛÛ6ÿÿÿÿ##ÿÿÛÿÿÛÛÛÛÜÿÿÿÿÿÜÛÿÿÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿ#ÛÿÿÿÿÿÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÿÿÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿÛÿÿÿÿÛÛÿÿÿ#ÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿÛÿÿÿÿÛÛÿÿÿÿÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÿÿÿÛÿÿÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛoÿÿÊÿÿÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿ±ÿÿÿÿÛÛ6ÿ#ÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿËÿÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿÛÛÛÿÿÛ4ÿÿÿ#6ÿÿÿÛÛÛÛÿÿoÛÛÿÿÛ66ÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛ66ÿÿÿ55ÛÛÛ
  10738. 5ÛÛÛÛÛÛÛÛÛÛ±ÛÛ±ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛ#ÿÿÛ6ÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛ6ÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿ±ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛ66ÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛ4ÿÿÿÛÛÿÿÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛ4ÿÿÿÜÛÿÿÛ4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÿÿÛ4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛ6ÛÿÿÛÛ4ÿÛÛÛÿÿÿÿ#ÿÿÿ±Û6ÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛoÿÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛ#ÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛ4±ÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÿÿÛÿÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛ4ÿÿÛÛÛÿÿ#ÿÜÿÜÿÿÛ4ÿ#ÿÿÛÿÿÛÿÿ#ÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛ6ÛÿÿÛ4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛ6ÛÿÿÛÿÿÿÿÿ±ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛ4ÿÿÛÛÛ64ÿÿÿÛ4ÿÿ55ÛÛ
  10739. 5ÛÛÛÛÛÛÛ±ÛÛ±ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÛÛÛÛ4ÛÛÿÿÿÿ#ÿÿÛÛÛÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿ5ÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿ±ÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÿÿÛÛÿÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÛÛÿÿÛÛÿÛÛÿÿÜÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿÊÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿ±ÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿËÿÿÿÿÿ±ÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿ±ÿÿÿÿÿÛÛÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÿÛÿÿÛÛÛÛ4ÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÿÜÿÿÛÛÛÛ4ÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛ664ÿÛÛÛÛÛ6ÿÿÿ#6ÿÿÿÿÿÿÛÛÛÛÜÿÿ±66ÿÿÿÿÿÿÿÛÛÛÛ664ÿ55ÛÛÛ
  10740. 75ÛÛÛÛÛÛÛÛÛÛ±ÛÛ±ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛ6±ÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛÿÿÿ#ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÿÿÿÿÛÛÛÿÿÿÿÛ4ÿÿÛÿÿÿÛÛ4ÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛ4ÿÿÛÿÿÿÛÛ4ÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÛÛÛÛÛÛÿÿÛÿÿÿÛÛ4ÿÿÛÛÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÛÛÛÛÛÛÿÿÛÿÿÿÛÛ4ÿÿÛÜÿÿÿÛÛÛÿÿÿÿÊÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÛÛÛÿÿÿÿ±ÿÿÿÿÿÿÿÛÿÿÿÿÛÜÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÛÿÿÿÛÛÛÿÿÿÿËÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÛÛ4ÿÿÛÜÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÿÿÛÜÿÿÛÛ4ÿÿÿÛÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÛÛÛÿÿÿÿÛÿÛÿÿÛÿÿÿÿÿÿÿÊÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÛÛÛÿÿÿÿÛÿÛÿÿÛÿÿÿÿÿÿÿ±ÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛÿ#ÿÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿËÿÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÛÿ#ÛÿÿÛÿÿÛÿÿÿÿÛÿÿÿÛÛÿÿÿÿÿ±ÛÛÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÛÿÿÛÿÿÛÿÿÛÿÿÿÿÛÿÿÿÛÛ6ÿÿÿÛÛÛ4ÿÿÛÿÿÿÿÛÿÿ#ÛÛ6ÿÿÿ55ÛÛ
  10741. 75ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛ±ÛÛ±ÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛ#ÿÛÛ64ÛÛÛ6ÛÛ64ÛÛÛ6ÛÛ64ÛÛÛÿÿ±4ÿÛÛÿÿ±6ÿÿÿÿÿÿÿÛÛÛÛÛÛÛ¹±Ì5ÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛ45Û4ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ66ÿÿÿÿÿ#ÿÿÿÿÿÿÛÛÛ66ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛ6ÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛ6ÛÛÿÿÿÛÛÛ#ÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿ#ÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÿÿÛÛÛ4ÿÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÛÛÛÿÛÛÛ4ÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÛÛÛ4ÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛ6ÛÛ6ÛÛÿÛÛÛÿÿ±ÿÛÛÛ6ÛÛ6ÛÛÿÿÿÿÿÿÿÿ55ÛÛ
  10742. 7ÛÛÛÛ~~~~~~~~ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÛÛ~~~~~~~ɼÿÿÿ#6ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~ɼ64ÛÛÛÛÛÛÛÛÛÛÛ~~~~~ɼ64ÿÛÛÛÛÛÛÛÛÛÛÛ~~~~ɼÿÿÿÿÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~ɼÿÿÿÿÿÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~ɼÿÿÿÿÿ#ÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~ɼ4ÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛɼ4ÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛº664ÿÿÛÛº664ÿÿ±Ûº664ÿÿÛÛÈ»4ÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~È»4ÿº4ÿÿ#ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~È»4º6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~È»ÿÿÿÿ#ÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~È»ÿÿÿÿÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~È»64ÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~È»64ÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~È»6ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~È»ÿÿÿÿÿÿÿÿÿ#4ÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ55ÛÛ
  10743. 5ÛÛÛÛÛÛÛÛÛÛÛÛ±7ÿÿÿÿ#ÛÛÛÛÛÛÛÛÛÛÛÛ±4ÿÿÿ#64ÿÿÛÛ664ÿÿÿÛÛÿÿÿÛÛÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛÛ±ÛÛÛÛÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛ66ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿ±ÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿÛÛÛÛÛÛÛ±55ÛÛÛ±ÛÛÛÿÿÿ55Û#ÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿ#55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛÛÿÿÿÛÛ664ÿÿÿÛÛ±664ÿÿÛÛ664ÿÿÿ55ÛÛ
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  10752. 5ÛÛÛÛÛÛÛÛÛÛÛÛÛËÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÛ²°°²ÌÍÍÍÍͼ4ÿÛÛ6ÿÿÿÿÛÛ±±ÛÛ6ÿÿÿÛÛ6ÿÿÿÿßÿÿÿÿß6ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ6ÿÿßÿÿÿÿÿÿÿß6ÿÿÛÛ6ÿÿÛÿÿÿÿÿÿÿÛ6ÿÿÛÛ6ÿÿÛÿÿÿÿÿÿÿÛ6ÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ6ÿÿßÿÿÿÿÿÿÿß6ÿÿÛÛ6ÿÿÛÿÿÿÿÿÿÿÛ6ÿÿÛÛ6ÿÿÛÿÿÿÿÿÿÿÛ6ÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ6ÿÿßÿÿÿÿÿÿÿß6ÿÿÛÛ6ÿÿÛÿÿÿÿÿÿÿÛ6ÿÿÛÛ6ÿÿÛÿÿÿÿÿÿÿÛ6ÿÿÛÛ664ÿÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
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  10754. 7ÛÛÛÛÛ664ÿÿÛÛÛÛÛÛÛ6ÜÿÜÿÜÿÜÿÜ4ÿÿÛÛÛÛÛßÿÿÿÿÿÿÿÿÿÛÛ64ÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÿÛÛ6ÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÿÿÿßÿÿÛÛÛÛÿÛÛ6ÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿ²ÿÿßÿÿßÿÛÛÿÿÿÿÛÛÛ¹²²²ÌÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛ4ÿÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÿÿÿ5ÛÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÛÛÛÛÿÿÿÛÛÛÛÿÿÿÿÿÜÿ±ÿÜÿÿÿÿÿÿÿÛÛ4ÛÛÿßÿÿßÿÿÛÛÛÛÛ6ÿÿÿÛÛ4ÿÛÿÿÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÿÿÿÛÛ4ÿÛÛÛÿÿÿÿÿÿÿÛÛÛ65ÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛß4ÿÛÛÛÛ6ÛÛÿÿÿÿÿÿÿÿÛÛ4ÿÿÿßÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÿÿÿÿÿÿ#ÛÛ¹²²²ÌÛÛÿÿÿÛÛÛÛÛÛÛ6ÛÛÿÿßÿßÿßÿßÿßÿÿÿÛÛÛÜÿÿÜßÜßÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÿÛÿÛÿÛÿÛÿÛÿÿÿÿÿÿÛÜÿÿÿÿÿÛÛÛ6ÛÛ6ÿÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛ6ÿÿÿÛÛÿÿÿÿÿÛÛÛ6ÛÛÿßÿßÿßÿßÿßÿÿÿ±ÿÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÛÿÛÿÛÿÛÿÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛÛÛ6ÛÛ6ÿÿÿÛÛ¹²²²ÌÛÛÛÛÛÛÛÛÛÛ±5ÛÛÛÛÛÛÛÛ
  10755. 7ÛÛÛÛÛÛÛÛÛÛÛ±ÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛ4ÿÛÛÛÛÛÛÛ6ÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÿÿÿÛÿÛ4ÿÿÛÛÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÿÿÿÿÛÿÛÿÿÿÛÛ6ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿÿÛÛÛÛÛ¹²²²Ì5ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛ4ÛÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿ±ÿ±ÿÿÿÿÿÿÿÿÿßÛÛ4ÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿß6ÛÛÛ4ÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿ²ÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿ±ÿÿÿÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿ#ÿÿÛÛÛÛÛÛÛÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿo45ÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿ²ÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿËÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿßÿÿßÿÿÛÿÿÿÿÿÛÛÿÿÿ75
  10756. 7ÛÛÛÛÛÿÿÿÿÿÿ±ÿÿÿÿÿÿÛÛÛÛÛÿÿ5ÛÛÛÛÛÛ6ÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛ6ÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÿß4ßÿß4ÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÿ²64ÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛßÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÛÛÛÛÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿ±ÿÿÿÿÛÛÿÿÿÿÊÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÿÿ#ÿÿÿÿÿÿÿÛÛßÿÿÿ1#ÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛ4ÛÛÛÿÿÿË6ÿÿÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÛÛÿÛÛÛÛÿÿÿÛÛÿÿÿÛÛ6ÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÿÿÿÛÛÿÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿßÿÿßÿÛÛÛÛÛÛÛÛÛÛ±ÛÛÛ±ÛÛÛÛÿÿÿ±ÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÿÿ5ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿ55ÛÛ
  10757. 7ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÿÛÛÛÛ4ÛÛ4ÿÿÛÛßÿÿÛÿÿÛÿÿÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛ4ÿÿÛÛ²ÿÿÛÿÿÛÿÿÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛ4ÿÿÿÛ4ÿÿÿÛÛÛÿÿÿßÿÿÿßÿÿÿÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛ664ÿÿÛÛÛÛÛÛÛÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛ4ÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÿÿÜÜÿÿÿÜÜÿÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛ4ÿÛÛ6ÿÿÿÿÿÿÿÛÿÿ#ÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÿÿßßÿÿÿßßÿÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛ4ÿÛÛÿÿÿÿÛÛÛÛÿÿÿÛÛÛÛÛÿÿÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÿÿÿÛÛÛÛÛÿÿÿÿÿÛ¹²²²ÌÛÛÛ6ÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛ4ÿÛÛÛ6ÿÿÿÛÛÿÿÛÛÛÛÿÿÛÛ4ÿÛÛÛ6ÿÿÿÛÛÿÿÛÛÛÛÿÿÛÛ4ÿÛÛÛ6ÿÿÿÊÿÿÿßÿÿßÿÿÛÛ4ÿÛÛÛ6ÿÿÿ²ÿÿÿÿ#ÿÿÿÿÛÛÿÿÿ±ÿÿÿÿÿÿÿÛÛÛ6ÿÿÿËÿÿÿÿÿÿßÿÿÛÛ4ÿÛÛÛ6ÿÿÿÛÛÿÿÿÿÿ²ÿÿÛÛ4ÿ55ÛÛ
  10758. 777755ÛÿÛÛÛÿÿÿ5ÛÛÛÛ±ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÿÿ5ÛÛÛÜÿÿÿ#ÛÛÛÛÛÛÛÛÿÿÿÿÿÿ²ÿÿÿÿÿ5ÛÜÿÿÿÿ5ÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛ6ÿÿÿÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÿÛÿÿÿÿ5ÿÿÿÛÛÛÿÛÛÛÛÛÛÿÿÿÿÛÿÛÛÛÿÿÿÿ5Û4ÿÛÿÿÿÿÛÿÿÿÿÿÿÿÿ5ÿÿÿÿÛÛÛÛÿÿÿÛÛÿÿÿÿÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛ²ÛÛÛÿÿÿÿÛÿÛÛÿÿÿÿÿ5ÛÛÛÛÛÛÛÿÛÿÿÿÛÿÿÿÿÛÿÛÿÿÿÿÿÛÛÿÿÿÿÿ5ÛÿÿÿÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÿÿÿÿÿÿ5ÿÿÿÿÛÛÛÿÿÿÿÿ²ÿÿÿÿÿÛÿÿÿÿÿ²5ÛÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÿÿÿÿÿÿ²ÛÛ65ÛÛÛÛÛ4ÿÿÛÛÿÿÿ55Û±7775ÛÛÛÛÛÛÛ
  10759. 77775ÛÛÛ4ÿÿÿÛ6ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±4ÿÿÿÛ6ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿ#ÛÿÿÿÿÿÿÿÛ4ÿ#ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6Û65ÛÛÛÿÛÛÛÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ²ÛÿÛÿÿ²ÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿ5Û±ÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ#ÿÿÿ±ÛÿÛ±ÿÿ±ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿ#ÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÿÛÛÛÛÿÿÛÿÿÿÿÿÿÿÿÿ5ÛÛÛÿÿÛÿÛÛÛÿÿÿÛÿÿÛ6ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ²ÿÿÛÿÿÿÛÿÿÿÿÿÿÿÿÿ#ÛÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿÿÿÿÿÛÿÿÿÛ4ÿ²ÿ±ÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ²ÿÿÿÿÿÿÛÿÿÿÛÛÛÛÿÛÛÛÛÛÿÛÛÛÛÛÛÿÿÿ5ÛÛÛ²6ÿÿÿÿÿÿÿÿ5ÛÛÛÛ6ÿÿÿÿÿÿÿÿ777ÛÛÛÛÛÛ
  10760. 7777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛ64ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛ64ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÛÛÿÿÛ4ÿÛÿÿÿ²ÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÿÿÛÿÿÿÿÿÿ#ÿÿÿÿÛÿÿÿÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿ²ÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÛÛÿÿÿ#ÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÿÿÛÿÿÛ4ÿÿÿ±5ÛÛÛÛÛÛÛÛÛÿÿÛ6ÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ²ÿÿÿÛÿÿÿÿÿÛÛÛÿÿÛÛÛÛÛÿ±ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÿÿÿÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÿ²ÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛ²ÛÛÛÛÛÛÛÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÛ4ÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÿÛÛÿÿÿÿÿÿÿÿÿ²²ÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÛÿÿÿ±ÿ55ÛÛÛÛÿÿÿÿ777ÛÛÛÛÛÛ
  10761. Û666ÿ7Ûÿÿ7ÛÿÿÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÛÿÿÿÛÿÿÿÛÿÿÿÿÿÿÿÛÿÛ4ÿÛÿÿÿÿÛÿÿÛÛÛ64ÿÿÿÛÛÿÿÿÿÛÿÿÿÛÿÿÛÛÛ66ÛÿÛÿÿÛÛÿÿÛÿÿÛÛÛ66ÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÿÿÿÛ6ÿÿÛÛÿÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÛÿÛÛÛÿÛÛÿÛÿÛÛÿÿÛÛÿÿÛÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÛÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÿÿÿÛÿÿÛÛÛ4ÿÿÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÿÿÿÿÿÿÿÿÛ6ÛÿÿÛÛÛ4ÿÿÿÛÿÿÿÿÿÿÿÿÿÛ4ÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÛÿÿÿÿÿÿÿÿÛ4ÿÿÿÛÿÿÛÛÛÿÿÿÛÿÿÛÛÛÛÿÛÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ66ÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ64ÿÿÿÛÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÿÛ64ÿÛÛÛÿÿÛÿÿÛÛÛÿÿÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÛÛÛÛÿÿÿÛÛÿÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÛÛÛ
  10762. Ûÿ7ÿÛÿÿÛÿÿÿÛÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÛÿ7ÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛ4ÿÿÿÛÿÛÿÛÛ4Û4ÿÿÛÛ4ÿÿÛÿÛÿÛÛÿÿÿÿÛÛ6ÿÿÿÛ4ÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÛÛÿÛÿÿÿÿÿÿÛÛÿÿÿÿÿÛÿÛÿÛÛ4ÛÿÿÿÿÿÿÿÛ4ÛÿÿÿÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÿÿÿÛÿÛÛÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛÿÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÛÛÛÿÿÿÿÿÿÿÛÿÛÿÛÛ4ÛÛÿÿÿÛÛÿÛÿÿÛÛÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÛÛÿÛÿÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÿÿÛÿÿÿÿÛÿÛÿÛÛ4ÛÛÿÿÿÿÿÿÿÿÛÛÿÛ4ÿÿÿÛÿÛÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÿÿÿÿÿÛÿÛÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÛÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÛÿ7ÿÛÿÿÛÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÛÿÛÿÛÿÿÿÛÛÛÿÿÛÛÿ
  10763. ÿÿÛÛÛÿÛÿÛÿÿÿÛÛÛÿÛÛÛÛÿÿÛÛÛÿÿÛÛÿÛÿÛÛÿÿÛÛÛÿÿÿÿÿÿÿÛÿÿÿÛÛÛÿÿÿÛÛÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÿÛÿÿÿÛÛÿÿÛÿÿÿ7ÛÿÿÛ664ÛÿÿÿÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÿÛÿÛÿÿÿÿÿÿÛÿÿÿÛÛ66ÿÿÿÿÿÛÿÿÿÛÿÛÿÛÛÿÿÿÿÿÛ64ÛÛÿÛÛÿÿÛÿÿÿÛÛ6ÿÿÿÿÛ6ÛÛÿÿÛÿÿÿÛÛ6ÿÿÿÿÛ6ÛÛÿÿÛÿÿÿÛÛÿÿÿÿÿÛ4ÿÿÛÿÿÿÿÛÿÿÛÛÿÿÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÿÿÿÿÿÿÿÛÿÿÿÛÛÛÿÛÛÿÿÿÿÿÿÿÿÿÛÿÿÿÛÛ6ÿÛÿÿÛ6ÿÿÿÿÛÿÿÿÛ64ÿÿÛÛ4ÛÿÿÿÛÛ64ÿÛÛ4ÛÿÿÿÛÛ64ÿÛÛÿÿÿÿÿÿÛÿÿÿÛÿÿÿÛÛÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÿÿÿÿÿÿÛÿÿÿÛÿÿÿÛÿÿÿÛÛÛÿÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÛÛÿÿÛÛÿÿÛÛÿÿÿÿÿÛ6ÿÿÿÿÿÛÛÿÿÛÿÿÿÛÛÿÿÛÿÿÿÛÛÿÿÛÿÿÛÛ4ÿÛÿÛÛÛÿÛÿÿÿÿÿÿÿÿÛÛÿÿÛÿÿÿÛÛÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÿÿÿÛÛÿÛÛÿÿÛÿÿÿÛ6ÿÿÿÿÿÛÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÛÿÿÛÿÿÛÛÛ64ÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÛÿÛ664ÛÛ66ÿÿÿÿÿÿÿ
  10764. ÿ7ÛÛÿ7ÛÛÿ5ÛÛÛÿÿ5ÛÛÛÿÛÛ4ÿÛÛÿÛÛÛÛ~~ÿÛÛÿÛÛ4ÛÛÛÛÿÛÛ4ÿÛÛÿÛÛÿÛ~~ÿÛÛÿÛÿÿÛÿÿÿÿÿÛÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÿÿÿÿÿÛÛ~~~~~~~~~~~~ÿÿÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÿÿÿÿÿÛÛ~~~~~~~~~~~~ÿÿÛÿÿÿÛÛÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÿÿÿÿÿÛÛÿÛÛÛÛÛÛÛÛÛ~~ÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÛÛÛÛÛÿÿÛÛÛÛÛÿÛÛ~~ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÛ~ÛÛÛÿÿÛÿÿÿÿÿÛÛ~~ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛ~~ÿÿÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÛÛÛÛÛÿÿÿÛÛ~ÿÿ~~~~ÿÿÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛ4ÛÿÿÛÛ~~~~~~~ÿÛÛÛÛÛÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛ4ÿÿÿÛÛ~~~~~~~ÿÿÿÿÿÿÿÛÿÿÿÛÛÛÛÿÛÛÿÿÛÛÿÛÿÿÿÿÿÛÛÛÿÿÛÛ~~~~~~~~~~~~~ÿÛÿÿÿÛÛÛÛÿÛÛÿÿÛÿÛ~ÿÛÛÛÛÛÛÿÿÿÛÛÿÿÿÿÿÿÿ~~~ÿÿÿÿÛÿÿÿÛÛÛÛÿÛÛÿÿÿÿÿÿÛÛÿÛÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÿ~ÿÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~ÛÛÿ~4ÿÿÛÿ~~ÿÿÛÛÛ~ÿÿÛÛÛÛÿÛÛÛÛÛÛ~ÛÛÿÛÛÛ4ÛÛÿÛÿ~~ÿÿÿÛÛ~ÿÿÛÛÛÛÿÛÛÛÿ5ÛÛÛÛÛÛÿ~~ÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÿ5ÛÛÛÛÛ~~~ÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÛÿÛÛÛÿÛÿÛÛÛÿÛÛÛÛÛÛÛÿÿÛÛ~~~ÛÛÛÿÛÛÛÛÿÛÛÛÿ7ÛÛÿ55
  10765. ~7ÛÛ~7Ûÿ~5Ûÿ5ÛÛÛÛÛÛ~ÛÛÛÛÿ~~ÿÿÿÛÿÿÿÿÿÛ~~~6ÿÿÛÛÿÿÛÛ~ÛÛÛÛÿ~~ÿÿÛÿÿÿÿÿÿÛÿ~~4ÿÛÿÿÿÿÛÛÿÛÛÛ~ÛÛÛÛÛ~~ÿÿÛÛÛÛÿÿÿÛÿ~~6ÿÿÛÛÿÿÛÛ~ÛÛÛÛÿ~~ÿÛÛÛÛÛÛÛÛÛÿ~~ÿÛ6ÛÛÿÛÛÛ~ÛÛÛÛÛ~~~~~~~~~~~~~~~4ÿÿÿÛÛÿÛÛÿÿÛÛ~ÛÛÛÛÿ~~~~~~~~~~~~~~~ÿÿÿ5ÛÛ~ÛÛÛÛÛ~~~~~ÛÛÛÛÛÿÛÛÛÿÿÿÿÛÛ~~~~~~~~~~~~ÿÛÛÛÛ~ÛÛÛÛÿ~~~~ÿÿÛÛÛÛÛÛÛÛÛÿÿÿÛÛ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÛ~~~~~ÿÿÛ4ÛÛ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿÿÿÿÿÿ~ÿÿÿÿÿÛÛÛ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿÿÿÿÿÿÛÿÿÿÛÛÿÿÿ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÛÛÛÛÛÛÛÛÿÿÿÛÿ~~~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÛ~~~~~ÛÛÛÿÿÿÿÿÿÿÿÛÿ~~~~~~~~~~~~~~ÛÛÿÛÛ~ÛÛÛÛÿ~~~~~~~~~~~~ÿÿÿÿÛÿ~~~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿ~~~~~~ÿÿÿÿÛÿ~~~ÿ~~~~~~~~~~ÛÛÿÛÛ~ÛÛÛÛÿ~~~~ÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÿ~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿÛÿÛÛ4ÛÛÿ~~~~~~~~~ÿÛÿÛÛ~ÛÛÛÛÛÿÛÿ~~6ÿÿÛÿ~~ÛÛÛÛÛÿÛÛÿÛÛÛ~ÛÛÛÛÛÿÛÿ~~ÛÛÛÿÛÿÛÛÛÿÛÿÛÿÛÿÛ~~~ÿÛÛÛÿÿÛÛÛÿÛÛ~7ÛÛ~55
  10766. ~~664ÿÿ~ÿ7ÛÿÿÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÿÿÛÿÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÛÛÿÿÛÿÿÛÿÿÿÿÛÛÛÿÿÛÛÿÛÛÛ4ÿÿÿÛÿÿÿÿÛÿÿÛÿÿÛÛÛÛÛÛÿÿÛÛÛÿÛÛÿÿÛÿÛÛÿÛÿÿÿÿÿÛÿÿÛÿÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÿÛÿÿÛÛÛÿÛÛÛÿÿÿÿÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÛÛÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÛÿÿÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÛÛÛÿÿÛÛÿÛÛÿÛÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÿÿÛÛÿÛÛÛÛÛÿÿÿÛÿÛÛÿÿÿÿÛÿ5ÿÿÛÛÿÛÛÛÿÛÛÛÛÿÿÛÛÿÿÿÿÛÿÿÛÛÛÛÛÿÿÿÿÛÛÿÿÿÛÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÛÿÿÿÛÛÛÛÛÛÿÿÛÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÿÛÿÛÿÛÛÛÿÛÛÿÿÿÿÛÛÛÛÛÿÛÛÛÿÿÿÿÿÿÛÛÿÿÛÛÿÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÿÿÛÛÛÿÿÛÛÛÛÿÛÛÿÿÿÛÛÿÛÛÛÛÛÿÛÿÛÛÛÿÿÿÛÛÛÿÿÛÛÿÛÿÿÛÿÿÿÿÛÿÿÿÿÛÿÿÿÿÛÛÿÛÛÿÛÛÛÛÛÿÛÛÿÿÿÛÛÛÛÿÿÿÿÛÛÛÛÿÛÿÛÿÿÛÛÿÿÿÿÿÿÛÛÿÛÿ~~~~~~~ÿÛÛÛÿÛÛÛÿÿÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÿÛÿ~~~~~~~ÛÛÛÛÿÛÛÿÿÿÛÿÿÿÿÿÛÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÛÛÿÛÛÛÛ~~~~ÿÛÿÛÛÛÿÛÛÛÿÿÿÿÛÿÛÛÿÿÿÿÛÛÛÛÿÿÿÛÛÿÛÛÿÛÿÛÛ~~~~~ÛÿÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÛÿÿÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿ~~ÛÿÛÛÛÛÿÿÛÿÛÛÛÛÿÛÛÛÛÿÛÿÿÛÛÿÛÛÛÛÛÛÛÿÛÿÛÿÿÛÿ~~ÛÿÛÿÛÛÿÛÛÛÛÛÿÛÿÛÛÛÿÛÛÛÿÛÛÿÛÛÿÛÿÿÿÿÿÿÿÿÿÛÿ~ÿÛÿÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÛÿÿÿÿÛÛÛÛÛÿÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÛÛÿÿÿÿÛÛÛÛÛÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿ
  10767. ÿÿÛ664ÛÿÛÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÿÛÛÛÛÿ5ÛÿÛÿÛ4ÛÛÿÿÿÿ5ÛÛÛÛÛÛÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÿÿÿÿÿÿÛ6ÿÿÛÿÛÛÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÛÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÛÛÿÿÛÿÛÛÿÿÛÿÛÿÿÿÛÛÛÛÿÛÛÿÿÿÛÿÿÛÛ4ÿÿÿÛÿÿÛÿÿÛ4ÛÛÿÿÛÛÿÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÿÛÛÛÿÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛ4ÛÛÿÿÿÿÛÛÛÿÿÿÛÿÛÛÛÿÛÛÿÿÛÿÿÛÛÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÿÛÛÛÿÿÿÛÿÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÿÿÛ4ÿÛÿÛÛÛÿÿÿÿÛÿÿÛÿÛÛÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÿÛÛÿÿÛÿÿÛÛÛÛÛÛÛÿÛÛÿÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÛÿÛÛÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÛÿÿÛÿÛÛÿÿÿÿÿÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÛÿÿÛÿÛÛÿÛÛÛÛÿÛÛÿÛÛÿÿÛÛÛÿÿÛÿÿÛÛÿÛÛÛÛÛÿÿÛÿÿÿÿÛÿÿÛÿÛÛÿÛÿÿÛÿÛÛÿÛÛÛÿÿÛÛÿÿÿÿÛÛÿÿÛÛÛÛÿÿÿÛÿÿÿÿÛÿÿÛÿÿÿÿÛÿÿÛÿÛÛÿÛÛÛÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÛÛÿÛÿÿÿÿÿÛÿÛÿÿÛÿÛÛÿÛÛÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÛÿÛÛÛÛÿÛÛÿÛÛÿÿÿÿÿÿÿÿÿÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÿÛÿÿÛÿÿÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÿÿÿÿÿÛÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÿÛÿÿÛÿÿÿÿÿÿÿÛÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÿÛÿÿÿÛÛÛÛÛÿÿÿÿÛÛÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÛÛÿÿÿÛÛÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛ6ÿÿÿÿÿÛ6ÿÿÿÿÿÛ
  10768. ÿÿ7ÿÛÿÛÛÛÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÛÛÿÛÛÛÛÛ4ÿÛÛÛÛÛÛÛ4ÿÿÛÛÿÛÿÿÛÿÛÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛ4ÿÿÛÛÿÛÿÿÛÿÛÿÿÛÛÿÛÿÛÛÿÛÛÿÛÿÿÿÿÛÛÿÛ4ÿÿÛÛÿÛÿÿÛÿÛÛÿÛÛÿÛÿÿÿÿÛÛÿÛÛÿÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿÛÿÛÛÿÛÛÿÛÿÛÛÛÛÛÿÛÿÛÛÛÛÛÿ5ÛÛÛÿÛÛÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÿÛÛÿÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛÛÿÿÛÛÿÛÛÿÿÿÿÛÛÛÿÿÛÛÿÛÿÛÛÿÛÛÿÛÛÛÿÿÛÛÿÛÿÿÿÿÿÿÿÿÛÛÛÿÛÛÿÿÿÿÛÛÛÛÿÛÛÿÛÿÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÿÛÿÿÛÛÛÛÛÛÛÿÛÛÿÛÛÛÿÿÛÛÛÿÿÿÿÛÛÛÿÿÿÛÛÿÿÿÿÛÛÛÛÿÿÛÛÛÿÿÿÿÿÿÿÛÛÿÛÛÛÿÿÛÛÛÿÛÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÛÿÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÿÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÛÛÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿ~ÿÛÛÛÛÛÛÿÛÿÿÛÿÿÿÿÛÿÿÛÿÛÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÛÛÿ~~ÿÿÿÿÛÛÿÛÛÛÛÛÛÛÿÛÿÿÛÿÛÛÛÛÛÿÿÛÿÛÛÛÿÛÿÿÿÛÛÛÿ~~ÿÛÛÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÛÿÛÛÿÿÛÛÛÿÛÛÛÿÿÿÿÿÛÛÿÛÿ~~ÛÛÛ~~~~~~~~ÿÿÛÿÛÿÛÛÿÛÛÿÿÿÿÿÿÛÛÿÿÿÿÛÛÛÛÿÛÿ~~ÛÛÛ~~~~~~~~ÿÿÿÛÛÿÛÛÿÛÛÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÿ~~ÛÛÛ~~ÿÛÿÿÿÛÿÿÿÿÿÿÛÛÿÛÛÿÿÛÛÛÛÛÛÿÛÛÛÛÛÿÛÛÛÛ~~ÿÛÛ~~ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÿÿÿÿÛÿ~~ÿÛÛ~~ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛ~~~~~~~~~~~~~~~~~~~ÿÛÛ~~~~~~~~~~~~~ÿÛÛÿÛÛÛÛÿ~~~~~~~~~~~~~~~~~~ÿÛÛ~~~~~~~~~~~~~ÿÛÛÛÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10769. 777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿ#6ÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿ5ÛÛÛÛÛÛÿÿÿÿÿÿÿÿ55Ûÿÿÿÿÿÿÿÿ5ÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#64ÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿ5ÛÛÛÛÛÛÿÿÿÿÿÿÿÿ55Ûÿÿÿÿÿÿÿÿ5ÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛ#4ÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10770. 7ÛÛÛÛ6ÿÿÿÿÿÛÛÛÛÛ6ÿÿÿÛÛÿÿ8~~~~ÿÿÛÛÿÿ~~~~~~~~~~~~~~~~~ÿ#ÿÿ~~~~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~~~~~~#6ÿÿÿÿÿÿ~~~ÿÿÛÛÿÿ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~ÿÿÛÛÿÿ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~ÿÿÛÛÿÿ~~~~~~~~64ÿÿ~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~#~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~ÿÿÿ~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~6ÿÿ~~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~~~~~~~ßÿÿÿÿÿÿÿÿÿß~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÿÿÛ~~~~~~~~~~~~ÿÿÛÛÿÿ~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÿÿÛÿ#ÿ~~~~~~~~~ÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿ5ÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ
  10771. 7ÛÛÛÛÛÛÛÛÛÛÛÛÛ645ÛÛ6ÿÿ5ÛÛÛÛÛÛÛÛÛÛ4ÿÿ#ÿÿÿ5ÛÛÛÛÛÛÛÛÛÛ645ÛÛ645ÛÛ645ÛÛÛÛÛÛÛÛÛÛÛÛ÷÷÷÷÷5ÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿ#ÛÛÛÿÿÿÿÿ1111²ÿÿÛÛÛ664ÿÿÛÛÛ664ÿ#ÛÛÛÿÿÿÿÿ1111²ÿÿÛÛÛ664ÿÿÛÛÛ664ÿ#ÛÛÛÿÿÿÿÿ1111²ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10772. 777ÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿ#ÿÿÿ#ÿÿÿ#ÿÿÿ#ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÂ6ÿÿÿÿÿÂÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÜÛÛÛÜÛÛÛÂÛÛÛÜÛÛÛÜÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÛÛÛÿÛÛÛÿÛÛÛÿÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛÛÛÛÛ64ÿÿ#ÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#64ÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿßßß6ÿÿÿßßßÿÿÿÿÿÿÿÿÿÛÛ4ß6ÿÿÿÿß4ÿÛÛ4Û6ÿÿÿÿÛ4ÿÛÛ4Û6ÿÿÿÿÛ4ÿÛÛ664ÿÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10773. 7ÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÛÛÿ1ÿÿ²ÿÛÛÿ1ÿ²ÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛÿ1ÿÿ²ÿÛÛÿ1ÿ²ÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿ77ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛ4ÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÛÛÿ1ÿÿ²ÿÛÛÿÿÿÿÿ#ÿÿÿÿÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛÿ1ÿÿ²ÿÛÛÿÿÿÿÿÿÿÿ²ÿÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿ77ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛ4ÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÛÛÿ1ÿÿ²ÿÛÛÿÿÿÿÿßÿÿÿÿÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛÿÿÿÿÿÛ#²ÿÿÿÿÛÛ4ÿÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛÿ1ÿÿ²ÿÛÛ4ÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10774. 7ÛÛÛÛÿÿÿ.ÿÿÿÿÿÿ.ÿÿÿÿÿ.6ÿÿÿÿ.ÿÿÿÿÿÛÛÿÿÿ.ÿÿÿÿÿÿ.......6ÿÿÿÿ.ÿÿÿÿÿÛÛÿÿÿ.66ÿÿÿ.ÿÿÿÿÿÛÛÿÿÿ.ÿÿÿÿÿÿ#64......ÛÛÿÿÿ.ÿÿÿÿÿÿ....................4ÿÛÛÿÿÿ...ÿÿÿÿ.6ÿÿÿÿ.4ÿÛÛÿÿÿÿÿ...ÿÿ.6ÿÿÿÿ.4ÿÛÛÿÿÿÿÿÿÿ.ÿÿ.ÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÿ.4ÿÛÛ........ÿÿ.6ÿÿÿÿ..........ÿÿÛÛÿÿÿÿ.66ÿÿÿÿÿ.ÿÿÛÛÿÿÿÿ.66ÿÿÿÿÿ.ÿÿÛÛÿÿÿÿ.66ÿÿÿÿÿ.ÿÿÛÛÿÿÿÿ.66ÿÿÿÿÿ.ÿÿÛÛÿÿÿÿ.................4ÿÿ......ÿÿÛÛÿÿÿÿ#6ÿ..............ÿÿÿÿÿÿÿÛÛ66ÿÿÿÿÿÿ#ÿÿÿÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ6ÿßÿÿÿÿÿÿÿÿÿß6ÿÛÛ6ÿÛÿÿÿÿÿÿÿÿÿÛ6ÿÛÛ6ÿÛÿÿÿÿÿÿÿÿÿÛ#6ÛÛ664ÿÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10775. 77ÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÛÛÛÛÛ6ÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿ#ÿÿÿÿÛÛÛÛÿÿÿÿ#ÿÿÿÿÿÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛ²²²²ÛÛÛÿÿÛÛÛÛÛÛÛÛ²²²²ÛÛÛÛÛÛÛÛ²²²²ÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÿÿ#ÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛ²²²²ÛÛÛÿÿÛÛÛÛÛÛÛÛ²²²²ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÿÿßßÿÿÿÛÛÛÛ4ÛÛÛÛÛÛÛ4ÛÛÛÿÿÿ#ÛÛÿÿÿÛÛÛÛ6²4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿ55ÿÿÿÿÿÿÿÿÿ55Û±
  10776. 77ÛÛÛÛÛÛÛÛÛÿÿ#ÿÿÿÿÿÛÛ4#6ÿÿ<ÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ4ÿ>6vÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛ6ÛÛÛÿÿÿÿÛÛ4ÿÛÛÿÿÛÛÛÛÛ6ÛÛÛÿÿÿÿÛÛ4ÿÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ#ÛÛÛÿÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÿÿÿÿvÛÛÛÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÿÿÿ#ÿÛÛÛÿÛÛÛÿÿÿÿÿ#ÿÿÿÿ#ÿÿÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÛÛÛÛÛÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÛÛÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÛÛÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÛÛvÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÛÛÿÛÛÿ0ÛÛÛÛÛÿÿÛÛÛÛÿ5ÛÛÛ4ÿÛÛÛÛÛÿÿÛÛÛÛÿ>66ÿÿÛÛÛÛÛÿÿÛÛÛÛ>66ÿÿÿÛÛÛÛÛÿÿ5ÛÛÛÛÛÛÛÛÿÿÿßÿÿÿÿÿßÿÛÛÛÛÛ005ÛÛÛÛÛÛÛÛÿÿÿÛ#ÿÿÿÿÛÿÛÛÛÛÛÿÿ#6ÿÿÿÿÿÿÿÿÿ<4ÿÛÛÛÛÛ64ÿÿ<4ÿ55ÛÛ±
  10777. 5ÛÛÛÛ±5ÛÛÛÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~4ÿ#4ÿÿ~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~222222222ÛÛ~~~~~~~~ÛÛÛÛÛÛÛ~~~ÿÿÿÿÿ~~~ÛÛÛÛÛÛÛ~~~~~~~~ÛÛ~~~~~~~~ÛÛÛÛÛÛÛ~~~ÿÿÿÿÿ~~~ÛÛÛÛÛÛÛ~~~~~~~~5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10778. 5ÛÛÛÛÛÛ±5ÛÛÛ6ÿÿÿÿÛÿÿÿÿÿÿÿÛ6ÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ66ÿÿÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÛÿÛÛ6#4ÛÿÿÛÛÿÿÛÛÛÿÿÛÛ66ÿÿÿÿÿÛÿÿÿÛÛÿÿÿÛ66ÿÿÿÿÿÿÿÿÿÛÛÿÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÛ66ÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÿÿÿÛÿÿÛÛÛÛÿÿÿÛÛÿÛÛÛÿÿÛÛ6ÿÿÿÿÿÛÛÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÿÿÿÿÿÿÿÛÛÿÿÛÛ6ÿÿÿÿÿÛÿÿÿÿÛÛÿÿÛÛÿÿÿÛ6ÿÿÿÿÿÛÿÿÿÿÛÿÿÛÛÿÿÿÿÛÛÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÛÿÿÛÛÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÛÛ6ÿÿÿÿÿÛÛÿÿÿÿÿÿÛÛÿÿÿÛÛÛÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÿÿÿÿÿÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛ6ÿÛÛÿÿÿÛÿÿÿÛÿÿÿÿÛÛÿÿÿÛÿÿÿÿÿÿÿÛÛÛÿÛ4ÿÿÛÛÿÿÛÛÿÿÛÛÿÿÿÛÛÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÛ4ÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÛÛÿÿÿÿÿÿÛÛÛ4ÿÛÛÿÿÛÿÿÿÿÿÿÿÛÛÛÿÿÿÛÿÿÛÛ66Ûÿÿÿ5ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛ
  10779. 5ÛÛÛÛ±Û5ÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÿÿÿÿÛÛ66ÿÿÿÿÿÿÿÿÿÿÿÿÿÛÛ66ÿÿÿÿÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿ#ÿ6ÿÿÿÿÿÛÛÛÛÛÛ64ÿÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÛÛ64ÿÿÿÛÛÛÿÿÿÿÿÛÿÿÛÛÛÛÛÛÿÛÛÛ64ÿÿÛÛÛÿÿÿÿÛÛÿÛÛÿÿÛÛÛ64ÿÿÛÛÛÿÿÿÿÛÛÛÛÛÛÿÛÛÛÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÿÛÛÛÿÛÛÛÛÛÿÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛ6ÛÿÿÿÛÛÛÿÛÛÛÛÛÛÛÛÛÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛÛÛÿÿÿÿÿÛÛÛ6ÿÿÿÿÛÛÿÿÿÿÿÿÛÿÿÿÛÛÛÛÛÿÿÿÿÛÛÛÛÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛÛ6ÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÛÿÛÛÿÿÿÿÿÿÛ64ÛÛÛÿÿÿÿÛÛÛÛÛÛÿÛÛÛ6ÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÛÛÿÛÛÿÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛ6ÛÿÿÿÛÛÛÿÛÛÿÛÛÛÛÛÛÿÛÛÛÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÛÿÛÛ4ÛÛÛ64ÿÛÛÛÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛ4ÛÛÿÿÿÛÛÿÿÿÛÛÿÿÿÛÛÿÛÛÿÿÿÿÿÿÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿßßßßÿßßßßÿßßßßÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10780. 5ÛÛÛÛ±55ÛÛÛÛÿÿÿÿÿÿÿÿÿ55ÿÿÿÿÿÿÿÿÿ5ÛÛÛÛ4ÛÛÛÿÿÿÿ#ÿÿÿÿÛÛÛ4ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛ6ÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛ4ÿÛÛ4ÛÛ45ÛÛÛÛ455ÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10781. 5ÛÛÛÛ±7ÛÛÿ7ÛÛÿ7ÛÛÿ7ÛÛ#5ÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÿÿÿ7Ûÿ7ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10782. 777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±55ÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿ7777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10783. 775ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛ~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛ~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛ~~~~~~ÛÛÛÛÛÛ°ÛÛÛÛÛÛÛÛÛÿÿ.ÿÿÿÿÿÿÿÿ°ÿÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÛÿÛÛ°ÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛ.~~~~~~ÛÛÛÛÛÛÿÛÛ.5ÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛ.ÛÛÿ5ÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÿÿÿÿÿÿ°ÿÿÿÿÿ°ÿÿÿÿÿÿÿÿ°~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿ~~~~~ÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÿÿ°ÛÛÛÛÿ~~~~~~~~ÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛ~~ÛÛÛÿÛÛÛÛÿÛÛ~~~~~~~ÛÛÛ°ÿÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛ~~~~ÛÛÿÛÛÛÛÿÛ~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÿ~~~~~~Û~~~~~~ÛÛÿÛÛÛ~²~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÿ~~~~~~~~~~~~~~Û°ÛÛ~~²~~~~~~~~~~~ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~~~~~~~~²~~~~ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~²²²²²ÿÿÿÿ°ÿÿÿÿÿÿÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÿÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÿÛÛ~~~~~~~ÛÛÛÛÿ~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ°ÿÛ~~~~.8~ÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~
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