hidde663

PokeBatch2(D)

Feb 11th, 2016 (edited)
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  1. ::-----Version-18-FEB-21---MADE-BY-HIDDE663-----Started-at-11-Dec-2014----
  2. ::Don't forget to save this file with ANSI encoding!!!!!!!!!!!!!!!!!!!!!!!!!!
  3. ::------recommended is using these cmd.exe properties for the font-----------
  4. ::size=12
  5. ::font=Lucida Console
  6. ::bold=off
  7. ::-----------------------------CHANGE-LOGG-----------------------------------
  8. ::
  9. ::I am currently playing the game myself & fixing any problems i find
  10. ::
  11. ::Higher on the list means last bugg fixed
  12. ::
  13. ::fixed having more than 4 cores causing some maps to load incorrectly, this was caused by some error in the loadsplitter code, which i still cant find.
  14. ::load time of a map is now ^(2 seconds instead of 19^), ^~900^% faster compared to the original 1 thread loading time without repeating string compression, from 6-11-17
  15. ::
  16. ::fixed an issue where a move that does damage, but without a damage indicator, like nig ht shade would throw an missing opperant error.
  17. ::fixed moving pkmn in the pkmn center, gives the new pkmn the moves of the previous (was a typo or 2)
  18. ::fixed effect 45 for moves dragon rag e, sonic boom, psy wave & night shade (missing power value, missing operant.)
  19. ::fixed foe being able to deal damage but also miss a move
  20. ::player will no longer be asked to switch pkmn if all pkmn other than invpkmn1 have fainted
  21. ::fixed a bugg where invpkmn1type2(2nd type GLOO M = type1 GRASS, type 2 POISON) would reset to nothing, meaning:
  22. ::fixed GLOO M can still be poisioned..., if invpkmntype1 NEQ POISON, so if type2=POISON, they can be poisoned
  23. ::fix DIG G (not using 2 turns & also having half the power + affecting FLYING pkmn)
  24. ::added soft-coded script for trainers walking up to you when they want to fight (currenlty only checks for trainers not in GRASS/WATER & only checks up to 8 tiles)
  25. ::fixed double screen refresh being drawn right before the "foe uses move frame", turns out to be embedded in another function
  26. ::fixed rocket hideout floor 4 trainer 1 does not drop the lift key...
  27. ::fixed status moves sometimes showing "it's not very effective" or "it's super effective" (like defence curl), turns out to be a type for GEODUD E in BROCK's fight only.
  28. ::PIDG Y, PIDGEOTT O, SPEARO W, FEARO W are now FLYING type only, not also NORMAL type (so not really gen 1 spec'd)
  29. ::fixed all trainers & battle triggers in MT Moon, rocket hidout floor 1 also done
  30. ::fixed missing trainers in rocket hideout floor 1 to 4, no battle triggers yet tho
  31. ::fixed GRASS moves being super effective vs electric instead of WATER & vice versa
  32. ::fixed exe gutor & exe ggcute were GRA SS + ELE CTRIC, now GR ASS + PS YCHIC
  33. ::added battle triggers for all route 8 trainers
  34. ::changes to Battl e interface/UI
  35. ::fixed being able to apply status effec t to a foe which already had a statuseffect applied
  36. ::fixed sleep status (~25% chance of waking up, might change this later so no more than 5 turns can be slept)
  37. ::fixed missing trainer 1 on route 24 data
  38. ::fixed losing a battle in mt moon creating an endless battle loop as there was no "lastpkmncenter label for Route 4 - 0"
  39. ::fixed zub at & gol bat having leech seed instead of leech life
  40. ::fixed skipping rout e-4-(0) because you would go from route -3 to route -4-1 instead, skiping mt-moon
  41. ::fixed some trainers having a pkmn called MALE instead of N idoran - Male, sme with female
  42. ::fixed SPECIAL type moves having missing operant.
  43. ::fixed leech-seed
  44. ::--------------------------------TO-DO--------------------------------------
  45. ::
  46. ::Higher on the list means, will be done earlier/has higher priority
  47. ::
  48. ::fix being able to use items on pkmn which are still in the inventory
  49. ::fix new moves learned not getting pp
  50. ::fix caught pkmn not getting move pp when stored into the inventory
  51. ::fix rival not being present at pkmn tower floor 1
  52. ::fix maro wak ghost not appearing on pkmn tower floor 4(door to floor 5)
  53. ::fix effect 8(recoil damage): strug gle,Sub mission,Double edge, take down
  54. ::fix trainers at ROC KTUNNEL, ROCKE T-HIDEOUT floor 4, Rout e-9, pkmn-tower
  55. ::trainers to be linked to a battle: almost all, ~315 (including gym leaders, etc, etc)
  56. ::fix nicknames, variables are already in the game
  57. ::fix maps: pkmn mansion, victory road, seafoam islands, cerulean cave(these are currently unaccessible&/or skipped)(which means mew-two, arti-cuno mol-tres can not be captured)
  58. ::get strength to work(not necessary as of right now), also a pain
  59. ::------2D-map-version-----------PokeBatch2(D)-------------------------------
  60. ::PokeBatch2(D) - Debugger.bat https://pastebin.com/2gd3M6nk
  61. ::PokeBatch2(D).bat https://pastebin.com/Rmf9t2Js
  62. ::------text-version-------------PokeBatch-----------------------------------
  63. ::PokeBatch.bat https://pastebin.com/qhgTGvU5
  64. ::----My-inspiration-------------Original------------------------------------
  65. ::Original Poke in Batch by Coder-san (IT_Frank)?
  66. ::https://community.spiceworks.com/scripts/show/2360-pkmn-game-in-batch
  67. ::my spiceworks for communication purposes:
  68. ::https://community.spiceworks.com/people/hidde663/projects/pokebatch-pokebatch-2d
  69. ::---------------------------------------------------------------------------
  70. @echo off&mode 71,30&title PokeBatch2&setlocal enabledelayedexpansion&Pushd "%~dp0"
  71. :Presets
  72. set NOP=4
  73. set "ln=echo ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ"
  74. set "p=&pause>nul"
  75. set "v=set/p "
  76. set "t1n=&timeout 1 /NOBREAK >nul"
  77. if not exist invisible.vbs (
  78. call :Createinvisiblevbs
  79. ) else (
  80. for /f "tokens=3" %%a in ('dir /A-D ^| find "invisible.vbs"') do (
  81. if not %%a==80 (
  82. call :Createinvisiblevbs
  83. )
  84. )
  85. )
  86. ::this needs to be here:,10,10,10 because skip=0 gives errors
  87. for /f "skip=2 tokens=1 delims=[]:" %%a in ('find /N /I ")<%%oldname%%.txt" "%~nx0"') do set varcount=%%a
  88. for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a varcount=!varcount!-(%%a+11)&goto Instructions
  89. :Instructions
  90. cls
  91. %ln%
  92. echo PokeBatch2(D) - The pkmn experience in Batch - 18-FEBRUARY-2021
  93. %ln%
  94. echo.
  95. echo If the game asks you a question, answer it, with a word or a number
  96. echo.
  97. echo Use WASD to move, press I to open the start menu
  98. echo.
  99. echo Good luck ;)%p%
  100. :Memory-options
  101. cls
  102. %ln%
  103. echo Memory options
  104. %ln%
  105. echo.
  106. echo [1] New game
  107. echo [2] Continue
  108. echo [3] Instructions
  109. choice /c 123 /n>nul
  110. if !errorlevel!==1 goto Start-1
  111. if !errorlevel!==2 goto Load-menu
  112. if !errorlevel!==3 goto Instructions
  113. :Load-menu
  114. cls
  115. %ln%
  116. echo Load menu
  117. %ln%
  118. echo.
  119. echo What was your name in the saved game?
  120. %v%oldname=
  121. if '%oldname%'=='' goto Load-menu
  122. cls&echo Loading %oldname%.txt.
  123. (
  124. %v%music=
  125. %v%name=
  126. %v%starter=
  127. %v%rival=
  128. %v%money=
  129. %v%potions=
  130. %v%Old-Rod=
  131. %v%HM-surf=
  132. %v%HM-fly=
  133. %v%HM-cut=
  134. %v%Pokeflute=
  135. %v%exp=
  136. %v%exptill=
  137. %v%badges=
  138. %v%bikevoucher=
  139. %v%bike=
  140. %v%pkmnstorage=
  141. %v%pokeballs=
  142. %v%ss-anne=
  143. %v%color=
  144. %v%snorlax1=
  145. %v%snorlax2=
  146. %v%pkmn1=
  147. %v%pkmn1lvl=
  148. %v%pkmn2=
  149. %v%pkmn2lvl=
  150. %v%pkmn3=
  151. %v%pkmn3lvl=
  152. %v%pkmn4=
  153. %v%pkmn4lvl=
  154. %v%pkmn5=
  155. %v%pkmn5lvl=
  156. %v%pkmn6=
  157. %v%pkmn6lvl=
  158. %v%pkmn7=
  159. %v%pkmn7lvl=
  160. %v%pkmn8=
  161. %v%pkmn8lvl=
  162. %v%pkmn9=
  163. %v%pkmn9lvl=
  164. %v%pkmn10=
  165. %v%pkmn10lvl=
  166. %v%pkmn11=
  167. %v%pkmn11lvl=
  168. %v%pkmn12=
  169. %v%pkmn12lvl=
  170. %v%pkmn13=
  171. %v%pkmn13lvl=
  172. %v%pkmn14=
  173. %v%pkmn14lvl=
  174. %v%pkmn15=
  175. %v%pkmn15lvl=
  176. %v%pkmn16=
  177. %v%pkmn16lvl=
  178. %v%pkmn17=
  179. %v%pkmn17lvl=
  180. %v%pkmn18=
  181. %v%pkmn18lvl=
  182. %v%pkmn19=
  183. %v%pkmn19lvl=
  184. %v%pkmn20=
  185. %v%pkmn20lvl=
  186. %v%invpkmn1=
  187. %v%invpkmn1lvl=
  188. %v%invpkmn1hp=
  189. %v%invpkmn2=
  190. %v%invpkmn2lvl=
  191. %v%invpkmn2hp=
  192. %v%invpkmn3=
  193. %v%invpkmn3lvl=
  194. %v%invpkmn3hp=
  195. %v%invpkmn4=
  196. %v%invpkmn4lvl=
  197. %v%invpkmn4hp=
  198. %v%invpkmn5=
  199. %v%invpkmn5lvl=
  200. %v%invpkmn5hp=
  201. %v%invpkmn6=
  202. %v%invpkmn6lvl=
  203. %v%invpkmn6hp=
  204. %v%profoakparcel=
  205. %v%inventory=
  206. %v%guardwater=
  207. %v%Silphscope=
  208. %v%coins=
  209. %v%lift-key=
  210. %v%pkmn1nick=
  211. %v%pkmn2nick=
  212. %v%pkmn3nick=
  213. %v%pkmn4nick=
  214. %v%pkmn5nick=
  215. %v%pkmn6nick=
  216. %v%pkmn7nick=
  217. %v%pkmn8nick=
  218. %v%pkmn9nick=
  219. %v%pkmn10nick=
  220. %v%pkmn11nick=
  221. %v%pkmn12nick=
  222. %v%pkmn13nick=
  223. %v%pkmn14nick=
  224. %v%pkmn15nick=
  225. %v%pkmn16nick=
  226. %v%pkmn17nick=
  227. %v%pkmn18nick=
  228. %v%pkmn19nick=
  229. %v%pkmn20nick=
  230. %v%invpkmn1nick=
  231. %v%invpkmn2nick=
  232. %v%invpkmn3nick=
  233. %v%invpkmn4nick=
  234. %v%invpkmn5nick=
  235. %v%invpkmn6nick=
  236. %v%superpotions=
  237. %v%Doomfossil=
  238. %v%Helixfossil=
  239. %v%lm=
  240. %v%x=
  241. %v%y=
  242. %v%g=
  243. %v%char=
  244. %v%SURL=
  245. %v%Town-Map=
  246. %v%Golden-Teeth=
  247. %v%HM-strength=
  248. %v%invpkmn1type1=
  249. %v%invpkmn1atk=
  250. %v%invpkmn1def=
  251. %v%invpkmn1spd=
  252. %v%invpkmn1spe=
  253. %v%invpkmn1status=
  254. %v%invpkmn1atkiv=
  255. %v%invpkmn1defiv=
  256. %v%invpkmn1spdiv=
  257. %v%invpkmn1speiv=
  258. %v%invpkmn1hpiv=
  259. %v%invpkmn1exp=
  260. %v%invpkmn1exptill=
  261. %v%invpkmn1m1=
  262. %v%invpkmn1m2=
  263. %v%invpkmn1m3=
  264. %v%invpkmn1m4=
  265. %v%invpkmn2type1=
  266. %v%invpkmn2atk=
  267. %v%invpkmn2def=
  268. %v%invpkmn2spd=
  269. %v%invpkmn2spe=
  270. %v%invpkmn2status=
  271. %v%invpkmn2atkiv=
  272. %v%invpkmn2defiv=
  273. %v%invpkmn2spdiv=
  274. %v%invpkmn2speiv=
  275. %v%invpkmn2hpiv=
  276. %v%invpkmn2exp=
  277. %v%invpkmn2exptill=
  278. %v%invpkmn2m1=
  279. %v%invpkmn2m2=
  280. %v%invpkmn2m3=
  281. %v%invpkmn2m4=
  282. %v%invpkmn3type1=
  283. %v%invpkmn3atk=
  284. %v%invpkmn3def=
  285. %v%invpkmn3spd=
  286. %v%invpkmn3spe=
  287. %v%invpkmn3status=
  288. %v%invpkmn3atkiv=
  289. %v%invpkmn3defiv=
  290. %v%invpkmn3spdiv=
  291. %v%invpkmn3speiv=
  292. %v%invpkmn3hpiv=
  293. %v%invpkmn3exp=
  294. %v%invpkmn3exptill=
  295. %v%invpkmn3m1=
  296. %v%invpkmn3m2=
  297. %v%invpkmn3m3=
  298. %v%invpkmn3m4=
  299. %v%invpkmn4type1=
  300. %v%invpkmn4atk=
  301. %v%invpkmn4def=
  302. %v%invpkmn4spd=
  303. %v%invpkmn4spe=
  304. %v%invpkmn4status=
  305. %v%invpkmn4atkiv=
  306. %v%invpkmn4defiv=
  307. %v%invpkmn4spdiv=
  308. %v%invpkmn4speiv=
  309. %v%invpkmn4hpiv=
  310. %v%invpkmn4exp=
  311. %v%invpkmn4exptill=
  312. %v%invpkmn4m1=
  313. %v%invpkmn4m2=
  314. %v%invpkmn4m3=
  315. %v%invpkmn4m4=
  316. %v%invpkmn5type1=
  317. %v%invpkmn5atk=
  318. %v%invpkmn5def=
  319. %v%invpkmn5spd=
  320. %v%invpkmn5spe=
  321. %v%invpkmn5status=
  322. %v%invpkmn5atkiv=
  323. %v%invpkmn5defiv=
  324. %v%invpkmn5spdiv=
  325. %v%invpkmn5speiv=
  326. %v%invpkmn5hpiv=
  327. %v%invpkmn5exp=
  328. %v%invpkmn5exptill=
  329. %v%invpkmn5m1=
  330. %v%invpkmn5m2=
  331. %v%invpkmn5m3=
  332. %v%invpkmn5m4=
  333. %v%invpkmn6type1=
  334. %v%invpkmn6atk=
  335. %v%invpkmn6def=
  336. %v%invpkmn6spd=
  337. %v%invpkmn6spe=
  338. %v%invpkmn6status=
  339. %v%invpkmn6atkiv=
  340. %v%invpkmn6defiv=
  341. %v%invpkmn6spdiv=
  342. %v%invpkmn6speiv=
  343. %v%invpkmn6hpiv=
  344. %v%invpkmn6exp=
  345. %v%invpkmn6exptill=
  346. %v%invpkmn6m1=
  347. %v%invpkmn6m2=
  348. %v%invpkmn6m3=
  349. %v%invpkmn6m4=
  350. %v%lastpkmncenter=
  351. %v%pkmn1atkiv=
  352. %v%pkmn1defiv=
  353. %v%pkmn1spdiv=
  354. %v%pkmn1speiv=
  355. %v%pkmn1hpiv=
  356. %v%pkmn1exp=
  357. %v%pkmn1exptill=
  358. %v%pkmn1m1=
  359. %v%pkmn1m2=
  360. %v%pkmn1m3=
  361. %v%pkmn1m4=
  362. %v%pkmn2atkiv=
  363. %v%pkmn2defiv=
  364. %v%pkmn2spdiv=
  365. %v%pkmn2speiv=
  366. %v%pkmn2hpiv=
  367. %v%pkmn2exp=
  368. %v%pkmn2exptill=
  369. %v%pkmn2m1=
  370. %v%pkmn2m2=
  371. %v%pkmn2m3=
  372. %v%pkmn2m4=
  373. %v%pkmn3atkiv=
  374. %v%pkmn3defiv=
  375. %v%pkmn3spdiv=
  376. %v%pkmn3speiv=
  377. %v%pkmn3hpiv=
  378. %v%pkmn3exp=
  379. %v%pkmn3exptill=
  380. %v%pkmn3m1=
  381. %v%pkmn3m2=
  382. %v%pkmn3m3=
  383. %v%pkmn3m4=
  384. %v%pkmn4atkiv=
  385. %v%pkmn4defiv=
  386. %v%pkmn4spdiv=
  387. %v%pkmn4speiv=
  388. %v%pkmn4hpiv=
  389. %v%pkmn4exp=
  390. %v%pkmn4exptill=
  391. %v%pkmn4m1=
  392. %v%pkmn4m2=
  393. %v%pkmn4m3=
  394. %v%pkmn4m4=
  395. %v%pkmn5atkiv=
  396. %v%pkmn5defiv=
  397. %v%pkmn5spdiv=
  398. %v%pkmn5speiv=
  399. %v%pkmn5hpiv=
  400. %v%pkmn5exp=
  401. %v%pkmn5exptill=
  402. %v%pkmn5m1=
  403. %v%pkmn5m2=
  404. %v%pkmn5m3=
  405. %v%pkmn5m4=
  406. %v%pkmn6atkiv=
  407. %v%pkmn6defiv=
  408. %v%pkmn6spdiv=
  409. %v%pkmn6speiv=
  410. %v%pkmn6hpiv=
  411. %v%pkmn6exp=
  412. %v%pkmn6exptill=
  413. %v%pkmn6m1=
  414. %v%pkmn6m2=
  415. %v%pkmn6m3=
  416. %v%pkmn6m4=
  417. %v%pkmn7atkiv=
  418. %v%pkmn7defiv=
  419. %v%pkmn7spdiv=
  420. %v%pkmn7speiv=
  421. %v%pkmn7hpiv=
  422. %v%pkmn7exp=
  423. %v%pkmn7exptill=
  424. %v%pkmn7m1=
  425. %v%pkmn7m2=
  426. %v%pkmn7m3=
  427. %v%pkmn7m4=
  428. %v%pkmn8atkiv=
  429. %v%pkmn8defiv=
  430. %v%pkmn8spdiv=
  431. %v%pkmn8speiv=
  432. %v%pkmn8hpiv=
  433. %v%pkmn8exp=
  434. %v%pkmn8exptill=
  435. %v%pkmn8m1=
  436. %v%pkmn8m2=
  437. %v%pkmn8m3=
  438. %v%pkmn8m4=
  439. %v%pkmn9atkiv=
  440. %v%pkmn9defiv=
  441. %v%pkmn9spdiv=
  442. %v%pkmn9speiv=
  443. %v%pkmn9hpiv=
  444. %v%pkmn9exp=
  445. %v%pkmn9exptill=
  446. %v%pkmn9m1=
  447. %v%pkmn9m2=
  448. %v%pkmn9m3=
  449. %v%pkmn9m4=
  450. %v%pkmn10atkiv=
  451. %v%pkmn10defiv=
  452. %v%pkmn10spdiv=
  453. %v%pkmn10speiv=
  454. %v%pkmn10hpiv=
  455. %v%pkmn10exp=
  456. %v%pkmn10exptill=
  457. %v%pkmn10m1=
  458. %v%pkmn10m2=
  459. %v%pkmn10m3=
  460. %v%pkmn10m4=
  461. %v%pkmn11atkiv=
  462. %v%pkmn11defiv=
  463. %v%pkmn11spdiv=
  464. %v%pkmn11speiv=
  465. %v%pkmn11hpiv=
  466. %v%pkmn11exp=
  467. %v%pkmn11exptill=
  468. %v%pkmn11m1=
  469. %v%pkmn11m2=
  470. %v%pkmn11m3=
  471. %v%pkmn11m4=
  472. %v%pkmn12atkiv=
  473. %v%pkmn12defiv=
  474. %v%pkmn12spdiv=
  475. %v%pkmn12speiv=
  476. %v%pkmn12hpiv=
  477. %v%pkmn12exp=
  478. %v%pkmn12exptill=
  479. %v%pkmn12m1=
  480. %v%pkmn12m2=
  481. %v%pkmn12m3=
  482. %v%pkmn12m4=
  483. %v%pkmn13atkiv=
  484. %v%pkmn13defiv=
  485. %v%pkmn13spdiv=
  486. %v%pkmn13speiv=
  487. %v%pkmn13hpiv=
  488. %v%pkmn13exp=
  489. %v%pkmn13exptill=
  490. %v%pkmn13m1=
  491. %v%pkmn13m2=
  492. %v%pkmn13m3=
  493. %v%pkmn13m4=
  494. %v%pkmn14atkiv=
  495. %v%pkmn14defiv=
  496. %v%pkmn14spdiv=
  497. %v%pkmn14speiv=
  498. %v%pkmn14hpiv=
  499. %v%pkmn14exp=
  500. %v%pkmn14exptill=
  501. %v%pkmn14m1=
  502. %v%pkmn14m2=
  503. %v%pkmn14m3=
  504. %v%pkmn14m4=
  505. %v%pkmn15atkiv=
  506. %v%pkmn15defiv=
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  1002. %v%Trainer-ROUTE-15-1=
  1003. %v%Trainer-ROUTE-15-2=
  1004. %v%Trainer-ROUTE-15-3=
  1005. %v%Trainer-ROUTE-15-4=
  1006. %v%Trainer-ROUTE-15-5=
  1007. %v%Trainer-ROUTE-15-6=
  1008. %v%Trainer-ROUTE-15-7=
  1009. %v%Trainer-ROUTE-15-8=
  1010. %v%Trainer-ROUTE-15-9=
  1011. %v%Trainer-ROUTE-15-10=
  1012. %v%Trainer-ROUTE-15-11=
  1013. %v%Trainer-ROUTE-14-1=
  1014. %v%Trainer-ROUTE-14-2=
  1015. %v%Trainer-ROUTE-14-3=
  1016. %v%Trainer-ROUTE-14-4=
  1017. %v%Trainer-ROUTE-14-5=
  1018. %v%Trainer-ROUTE-14-6=
  1019. %v%Trainer-ROUTE-14-7=
  1020. %v%Trainer-ROUTE-13-1=
  1021. %v%Trainer-ROUTE-13-2=
  1022. %v%Trainer-ROUTE-13-3=
  1023. %v%Trainer-ROUTE-13-4=
  1024. %v%Trainer-ROUTE-13-5=
  1025. %v%Trainer-ROUTE-13-6=
  1026. %v%Trainer-ROUTE-13-7=
  1027. %v%Trainer-ROUTE-13-8=
  1028. %v%Trainer-ROUTE-13-9=
  1029. %v%Trainer-ROUTE-13-10=
  1030. %v%Trainer-ROUTE-13-11=
  1031. %v%Trainer-ROUTE-12-1=
  1032. %v%Trainer-ROUTE-12-2=
  1033. %v%Trainer-ROUTE-12-3=
  1034. %v%Trainer-ROUTE-12-4=
  1035. %v%Trainer-ROUTE-19-1=
  1036. %v%Trainer-ROUTE-19-2=
  1037. %v%Trainer-ROUTE-19-3=
  1038. %v%Trainer-ROUTE-19-4=
  1039. %v%Trainer-ROUTE-19-5=
  1040. %v%Trainer-ROUTE-19-6=
  1041. %v%Trainer-ROUTE-19-7=
  1042. %v%Trainer-ROUTE-19-8=
  1043. %v%Trainer-ROUTE-19-9=
  1044. %v%Trainer-ROUTE-19-10=
  1045. %v%Trainer-ROUTE-19-11=
  1046. %v%Trainer-ROUTE-19-12=
  1047. %v%Trainer-ROUTE-19-13=
  1048. %v%Trainer-ROUTE-19-14=
  1049. %v%Trainer-ROUTE-19-15=
  1050. %v%Trainer-ROUTE-19-16=
  1051. %v%Trainer-ROUTE-19-17=
  1052. %v%Trainer-ROUTE-19-18=
  1053. %v%Trainer-ROUTE-19-19=
  1054. %v%Trainer-PKMN-MANSION-1=
  1055. %v%Trainer-PKMN-MANSION-2=
  1056. %v%Trainer-PKMN-MANSION-3=
  1057. %v%Trainer-PKMN-MANSION-4=
  1058. %v%Trainer-PKMN-MANSION-5=
  1059. %v%Trainer-PKMN-MANSION-6=
  1060. %v%Trainer-CINNABAR-ISLAND-GYM-1=
  1061. %v%Trainer-CINNABAR-ISLAND-GYM-2=
  1062. %v%Trainer-CINNABAR-ISLAND-GYM-3=
  1063. %v%Trainer-CINNABAR-ISLAND-GYM-4=
  1064. %v%Trainer-CINNABAR-ISLAND-GYM-5=
  1065. %v%Trainer-CINNABAR-ISLAND-GYM-6=
  1066. %v%Trainer-CINNABAR-ISLAND-GYM-7=
  1067. %v%Trainer-CINNABAR-ISLAND-GYM-8=
  1068. %v%Trainer-ROUTE-21-1=
  1069. %v%Trainer-ROUTE-21-2=
  1070. %v%Trainer-ROUTE-21-3=
  1071. %v%Trainer-ROUTE-21-4=
  1072. %v%Trainer-ROUTE-21-5=
  1073. %v%Trainer-ROUTE-21-6=
  1074. %v%Trainer-ROUTE-21-7=
  1075. %v%Trainer-ROUTE-21-8=
  1076. %v%Trainer-ROUTE-21-9=
  1077. %v%Trainer-VIRIDIAN-CITY-GYM-1=
  1078. %v%Trainer-VIRIDIAN-CITY-GYM-2=
  1079. %v%Trainer-VIRIDIAN-CITY-GYM-3=
  1080. %v%Trainer-VIRIDIAN-CITY-GYM-4=
  1081. %v%Trainer-VIRIDIAN-CITY-GYM-5=
  1082. %v%Trainer-VIRIDIAN-CITY-GYM-6=
  1083. %v%Trainer-VIRIDIAN-CITY-GYM-7=
  1084. %v%Trainer-VIRIDIAN-CITY-GYM-8=
  1085. %v%Trainer-VIRIDIAN-CITY-GYM-9=
  1086. %v%Trainer-ROUTE-22-1=
  1087. %v%Trainer-VICTORY-ROAD-1=
  1088. %v%Trainer-VICTORY-ROAD-2=
  1089. %v%Trainer-VICTORY-ROAD-3=
  1090. %v%Trainer-VICTORY-ROAD-4=
  1091. %v%Trainer-VICTORY-ROAD-5=
  1092. %v%Trainer-VICTORY-ROAD-6=
  1093. %v%Trainer-VICTORY-ROAD-7=
  1094. %v%Trainer-VICTORY-ROAD-8=
  1095. %v%Trainer-VICTORY-ROAD-9=
  1096. %v%Trainer-VICTORY-ROAD-10=
  1097. %v%Trainer-VICTORY-ROAD-11=
  1098. %v%Trainer-INDIGO-PLATEAU-1=
  1099. %v%Trainer-INDIGO-PLATEAU-2=
  1100. %v%Trainer-INDIGO-PLATEAU-3=
  1101. %v%Trainer-INDIGO-PLATEAU-4=
  1102. %v%Trainer-INDIGO-PLATEAU-5=
  1103. %v%Trainer-MT-MOON-3-6=
  1104. )<%oldname%.txt
  1105. if /I not '%name%'=='%oldname%' (
  1106. cls
  1107. %ln%
  1108. echo Loading error
  1109. %ln%
  1110. echo.
  1111. echo The saved game with that name does not exist%p%
  1112. goto Memory-options
  1113. )
  1114. ::goto skip-compatibility-scanning
  1115. cls&echo Scanning and correcting compatibility issues.
  1116. ::counting number of lines in save file
  1117. ::set "cmd1=findstr /R /N "^^" %name%.txt | find /C ":""
  1118. ::for /f %%a in ('!cmd1!') do set number=%%a
  1119. ::if not !number!==!varcount!
  1120. for /L %%a in (1,1,6) do if "!invpkmn%%astatus:~0,4!"=="ECHO" set "invpkmn%%astatus=ÿ"
  1121. for /f "tokens=2 delims=%%=" %%a in ('type "%~nx0" ^| findstr "%v%"') do (
  1122. if not "%%a"=="2 delims" if not "%%a"=="name" if not "%%a"=="rival" if not "%%a"=="in" (
  1123. if "!%%a:~0,4!"=="ECHO" set "%%a=0"
  1124. if "!%%a!"=="" set "%%a=0"
  1125. )
  1126. )
  1127. for /l %%a in (1 1 6) do for /l %%A in (1 1 4) do if "!invpkmn%%am%%App!"=="" set invpkmn%%am%%App=0
  1128. for /l %%a in (1 1 6) do for /l %%A in (1 1 4) do if "!invpkmn%%am%%App:~0,4!"=="ECHO" set invpkmn%%am%%App=0
  1129. for /l %%a in (1 1 8) do if "!Trainer-CINNABAR-ISLAND-GYM-%%a!"=="" set Trainer-CINNABAR-ISLAND-GYM-%%a=0
  1130. for /l %%a in (1 1 8) do if "!Trainer-CINNABAR-ISLAND-GYM-%%a:~0,4!"=="ECHO" set Trainer-CINNABAR-ISLAND-GYM-%%a=0
  1131. for /l %%a in (1 1 9) do if "!Trainer-VIRIDIAN-CITY-GYM-%%a!"=="" set Trainer-VIRIDIAN-CITY-GYM-%%a=0
  1132. for /l %%a in (1 1 9) do if "!Trainer-VIRIDIAN-CITY-GYM-%%a:~0,4!"=="ECHO" set Trainer-VIRIDIAN-CITY-GYM-%%a=0
  1133. for /l %%a in (1 1 3) do if "!Trainer-VIRIDIAN-FOREST-%%a!"=="" set Trainer-VIRIDIAN-FOREST-%%a=0
  1134. for /l %%a in (1 1 3) do if "!Trainer-VIRIDIAN-FOREST-%%a:~0,4!"=="ECHO" set Trainer-VIRIDIAN-FOREST-%%a=0
  1135. for /l %%a in (1 1 7) do if "!Trainer-MT-MOON-1-%%a!"=="" set Trainer-MT-MOON-1-%%a=0
  1136. for /l %%a in (1 1 7) do if "!Trainer-MT-MOON-1-%%a:~0,4!"=="ECHO" set Trainer-MT-MOON-1-%%a=0
  1137. for /l %%a in (1 1 6) do if "!Trainer-MT-MOON-3-%%a!"=="" set Trainer-MT-MOON-3-%%a=0
  1138. for /l %%a in (1 1 6) do if "!Trainer-MT-MOON-3-%%a:~0,4!"=="ECHO" set Trainer-MT-MOON-3-%%a=0
  1139. for /l %%a in (24,1,25) do for /l %%A in (1 1 8) do if "!Trainer-ROUTE-%%a-%%A!"=="" set Trainer-ROUTE-%%a-%%A=0
  1140. for /l %%a in (24,1,25) do for /l %%A in (1 1 8) do if "!Trainer-ROUTE-%%a-%%A:~0,4!"=="ECHO" set Trainer-ROUTE-%%a-%%A=0
  1141. for /l %%a in (1 1 11) do if "!Trainer-VICTORY-ROAD-%%a!"=="" set Trainer-VICTORY-ROAD-%%a=0
  1142. for /l %%a in (1 1 11) do if "!Trainer-VICTORY-ROAD-%%a:~0,4!"=="ECHO" set Trainer-VICTORY-ROAD-%%a=0
  1143. for /l %%a in (1 1 9) do if "!Trainer-ROUTE-21-%%a!"=="" set Trainer-ROUTE-21-%%a=0
  1144. for /l %%a in (1 1 9) do if "!Trainer-ROUTE-21-%%a:~0,4!"=="ECHO" set Trainer-ROUTE-21-%%a=0
  1145. for /l %%a in (1 1 5) do if "!Trainer-INDIGO-PLATEAU-%%a!"=="" set Trainer-INDIGO-PLATEAU-%%a=0
  1146. for /l %%a in (1 1 5) do if "!Trainer-INDIGO-PLATEAU-%%a:~0,4!"=="ECHO" set Trainer-INDIGO-PLATEAU-%%a=0
  1147. for /l %%a in (1 1 6) do if "!Trainer-PKMN-MANSION-%%a!"=="" set Trainer-PKMN-MANSION-%%a=0
  1148. for /l %%a in (1 1 6) do if "!Trainer-PKMN-MANSION-%%a:~0,4!"=="ECHO" set Trainer-PKMN-MANSION-%%a=0
  1149. for /l %%a in (1 1 2) do if "!Trainer-ROUTE-22-%%a!"=="" set Trainer-ROUTE-22-%%a=0
  1150. for /l %%a in (1 1 2) do if "!Trainer-ROUTE-22-%%a:~0,4!"=="ECHO" set Trainer-ROUTE-22-%%a=0
  1151. for /l %%a in (1 1 18) do if "!Trainer-PKMN-TOWER-%%a!"=="" set Trainer-PKMN-TOWER-%%a=0
  1152. for /l %%a in (1 1 18) do if "!Trainer-PKMN-TOWER-%%a:~0,4!"=="ECHO" set Trainer-PKMN-TOWER-%%a=0
  1153. cls&echo Scanning and correcting compatibility issues..
  1154. set testing=0&for /l %%a in (1,1,9) do if not "!seen%%a!"=="" set/a testing+=!seen%%a!
  1155. if !testing!==0 for /l %%a in (1 1 151) do set seen%%a=0
  1156. ::proceed to check for rivalstarter, invpkmn1-6 & pkmn1-20
  1157. call :checkrivalstarter
  1158. call :minimaxi
  1159. for /l %%a in (1 1 151) do (
  1160. if "!seen%%a:~0,4!"=="ECHO" set seen%%a=0
  1161. if "!seen%%a!"=="" set seen%%a=0
  1162. if !seen%%a! LSS 2 (
  1163. for /f "tokens=1-3 delims=[]." %%A in ('find /N "%%a." "%~nx0" ') do (
  1164. if %%A GTR !mini! (
  1165. if %%A LSS !maxi! (
  1166. if "%%a."=="%%B." (
  1167. for /l %%1 in (1 1 6) do (
  1168. if "%%C"=="!invpkmn%%1!" set seen%%a=2
  1169. )
  1170. for /l %%7 in (1 1 20) do (
  1171. if "%%C"=="!pkmn%%7!" set seen%%a=2
  1172. )
  1173. if "%%C"=="!foe!" set seen%%a=1
  1174. )
  1175. )
  1176. )
  1177. )
  1178. )
  1179. )
  1180. ::moves for invpkmn 1~6
  1181. cls&echo Scanning and correcting compatibility issues...
  1182. if "!safariballs!"=="" set safariballs=0
  1183. if "!steps!"=="" set steps=0
  1184. if "!old-amber!"=="" set old-amber=0
  1185. if "!Zapdos!"=="" set Zapdos!=0
  1186. if "!Moltres!"=="" set Moltres=0
  1187. if "!Articuno!"=="" set Articuno=0
  1188. if "!Mewtwo!"=="" set Mewtwo=0
  1189. if "!HallofFame!"=="" set HallofFame=0
  1190. if "!lastmart!"=="" set lastmart=0
  1191. if "!antidote!"=="" set antidote=0
  1192. if "!burn-heal!"=="" set burn-heal=0
  1193. if "!awakening!"=="" set awakening=0
  1194. if "!parlyz-heal!"=="" set parlyz-heal=0
  1195. if "!freeze-heal!"=="" set freeze-heal=0
  1196. if "!dark!"=="" set dark=0
  1197. if "!HM-flash!"=="" set HM-flash=0
  1198. if "!Lorelei!"=="" set Lorelei=0
  1199. if "!Bruno!"=="" set Bruno=0
  1200. if "!Agatha!"=="" set Agatha=0
  1201. if "!Lance!"=="" set Lance=0
  1202. if "!switches!"=="" set switches=0
  1203. if "!chapterone!"=="" set chapterone=0
  1204. if "!Super-Rod!"=="" set Super-Rod=0
  1205. if "!safariballs:~0,4!"=="ECHO" set safariballs=0
  1206. if "!steps:~0,4!"=="ECHO" set steps=0
  1207. if "!old-amber:~0,4!"=="ECHO" set old-amber=0
  1208. if "!Zapdos:~0,4!"=="ECHO" set Zapdos!=0
  1209. if "!Moltres:~0,4!"=="ECHO" set Moltres=0
  1210. if "!Articuno:~0,4!"=="ECHO" set Articuno=0
  1211. if "!Mewtwo:~0,4!"=="ECHO" set Mewtwo=0
  1212. if "!HallofFame:~0,4!"=="ECHO" set HallofFame=0
  1213. if "!lastmart:~0,4!"=="ECHO" set lastmart=0
  1214. if "!antidote:~0,4!"=="ECHO" set antidote=0
  1215. if "!burn-heal:~0,4!"=="ECHO" set burn-heal=0
  1216. if "!awakening:~0,4!"=="ECHO" set awakening=0
  1217. if "!parlyz-heal:~0,4!"=="ECHO" set parlyz-heal=0
  1218. if "!freeze-heal:~0,4!"=="ECHO" set freeze-heal=0
  1219. if "!dark:~0,4!"=="ECHO" set dark=0
  1220. if "!HM-flash:~0,4!"=="ECHO" set HM-flash=0
  1221. if "!Lorelei:~0,4!"=="ECHO" set Lorelei=0
  1222. if "!Bruno:~0,4!"=="ECHO" set Bruno=0
  1223. if "!Agatha:~0,4!"=="ECHO" set Agatha=0
  1224. if "!Lance:~0,4!"=="ECHO" set Lance=0
  1225. if "!switches:~0,4!"=="ECHO" set switches=0
  1226. if "!chapterone:~0,4!"=="ECHO" set chapterone=0
  1227. if "!Super-Rod:~0,4!"=="ECHO" set Super-Rod=0
  1228. if %color%==1 color
  1229. if %color%==0 (
  1230. if '%starter%'=='BULBASAUR' color 2f
  1231. if '%starter%'=='SQUIRTLE' color 9f
  1232. if '%starter%'=='CHARMANDER' color 4f
  1233. if '%starter%'=='PIKACHU' color 6f
  1234. if '%starter%'=='EEVEE' color 5f
  1235. )
  1236. :skip-compatibility-scanning
  1237. if %music%==1 (
  1238. taskkill /f /fi "WINDOWTITLE eq terminator2">nul&start Sound.vbs !SURL!&wscript.exe "invisible.vbs" "terminator2.bat"
  1239. )
  1240. call :music !SURL!
  1241. set startmenu=0
  1242. cls&echo Loading map...
  1243. goto SLR
  1244. :Save-menu
  1245. cls&echo Saving.
  1246. set OSURL=!SURL!
  1247. set SURL=save.mp3
  1248. call :music !SURL!
  1249. cls&echo Saving..%t1n%
  1250. cls&echo Saving...%t1n%
  1251. set SURL=!OSURL!
  1252. call :music !SURL!
  1253. for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a loadgameline=%%a+10&goto nextsave
  1254. :nextsave
  1255. echo off>%name%.txt
  1256. set temp=0
  1257. for /f "skip=%loadgameline% tokens=2 delims=%%=" %%a in ('type "%~nx0"') do (
  1258. set /a temp+=1
  1259. echo !%%a!>>%name%.txt
  1260. if '!temp!'=='%varcount%' goto Chari
  1261. )
  1262. exit/b
  1263. :Start-1
  1264. cls
  1265. %ln%
  1266. echo Music options
  1267. %ln%
  1268. echo.
  1269. echo [1] Disable music
  1270. echo [2] Enable music
  1271. echo [3] Go back
  1272. choice /c 123 /n>nul
  1273. if !errorlevel!==1 set music=0&goto Start-2
  1274. if !errorlevel!==2 set music=1
  1275. if !errorlevel!==3 goto Memory-options
  1276. if not exist Heal.mp3 (
  1277. set music=0
  1278. cls&echo You dont have all the audio files installed, music will be disabled%p%
  1279. goto Start-2
  1280. )
  1281. if not exist Sound.vbs call :CreateSvbs
  1282. if not exist terminator2.bat call :createterminator2bat
  1283. :Start-2
  1284. for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a loadgameline=%%a+11&goto nextstart-2
  1285. ::+11 instead of +10 to ignore music=0, which is preset
  1286. :nextstart-2
  1287. set temp=0
  1288. for /f "skip=%loadgameline% tokens=2 delims=%%=" %%a in ('type "%~nx0"') do (
  1289. set/a temp+=1
  1290. set %%a=0
  1291. if '!temp!'=='%varcount%' goto start-exceptions
  1292. )
  1293. :start-exceptions
  1294. for /L %%a in (1,1,20) do set pkmn%%a=NAN&set pkmn%%anick=NAN&for /l %%A in (1,1,4) do set pkmn%%am%%A=-
  1295. for /L %%a in (1,1,6) do set invpkmn%%a=NAN&set invpkmn%%atype1=NAN&set invpkmn%%astatus=ÿ&set invpkmn%%anick=NAN&for /L %%A in (1,1,4) do set invpkmn%%am%%A=-
  1296. ::placeholder because those trainers do not have stats yet
  1297. for /L %%a in (1,1,7) do set Trainer-Cinnabar-Island-Gym-Trainer-%%a=1
  1298. for /L %%a in (1,1,8) do set Trainer-Viridian-City-Gym-Trainer-%%a=1
  1299. set color=1
  1300. set SURL=Intro.mp3
  1301. set char=#
  1302. set lastmart=NAN
  1303. set inventory=1
  1304. set coins=10
  1305. set money=2000
  1306. set potions=1
  1307. set x=8
  1308. set y=10
  1309. set lm=Pallet-Town
  1310. set g=0
  1311. set chapterone=1
  1312. :My-name-is-Prof-Oak
  1313. set SURL=Professor-oak.mp3
  1314. if %music%==1 wscript.exe "invisible.vbs" "terminator2.bat"&start Sound.vbs !SURL!
  1315. cls&echo Prof. Oak: Hi. My name is Prof. Oak%p%
  1316. cls&echo Prof. Oak: Welcome to the wonderful world of pkmn%p%
  1317. :Name
  1318. cls&echo Prof. Oak: It seems I don't remember your name. What is it?
  1319. %v%name=
  1320. if '%name%'=='' goto Name
  1321. if '%name%'=='tlm' cls&echo you name cannot be choosen since this file will be used for loading maps%p%&goto Name
  1322. if exist "%name%.txt" (
  1323. cls&echo A save file with that name already exists, overwrite?
  1324. echo.
  1325. echo [1] Yes
  1326. echo [2] No
  1327. choice /c 12 /n>nul
  1328. if !errorlevel!==2 goto Name
  1329. )
  1330. if %name%==0 goto Name
  1331. cls&echo Hi %name%^^! It's nice seeing you again%p%
  1332. :Rival-name
  1333. cls&echo Prof. Oak: I think i'm getting old, can you tell me my son's name?
  1334. %v%rival=
  1335. if "%rival%"=="" goto Rival-name
  1336. if %rival%==0 goto Rival-name
  1337. cls&echo Ah ofcourse his name was %rival% I hope I won't forget again%p%
  1338. goto SLR
  1339. :Chapter-One
  1340. set script=1
  1341. set script#=1
  1342. set scripttmp=0
  1343. set profx=18
  1344. set profy=26
  1345. set !profx!,!profy!=#
  1346. goto RM
  1347. :script1
  1348. set "!profx!,!profy!=ÿ"
  1349. set/a scripttmp+=1
  1350. if !scripttmp! GEQ 1 if !scripttmp! LEQ 6 (
  1351. set/a profy-=1
  1352. set "!profx!,!profy!=#"
  1353. goto RM
  1354. )
  1355. if !scripttmp! GEQ 7 if !scripttmp! LEQ 16 (
  1356. set/a profx-=1
  1357. set "!profx!,!profy!=#"
  1358. goto RM
  1359. )
  1360. if !scripttmp! GEQ 17 if !scripttmp! LEQ 18 (
  1361. set/a profy+=1
  1362. set "!profx!,!profy!=#"
  1363. goto RM
  1364. )
  1365. if !scripttmp! GEQ 19 if !scripttmp! LEQ 23 (
  1366. set/a profx-=1
  1367. set "!profx!,!profy!=#"
  1368. goto RM
  1369. )
  1370. set/a profx-=1&set "!profx!,!profy!=#"
  1371. set/a profx+=1
  1372. cls&echo Prof. Oak: Come with me grandson, I got something for you.%p%
  1373. set script#=2
  1374. goto RM
  1375. :script2
  1376. set "!profx!,!profy!=ÿ"
  1377. set/a scripttmp-=1
  1378. set "!x!,!y!=ÿ"
  1379. if !scripttmp! GEQ 1 if !scripttmp! LEQ 5 (
  1380. set/a y+=1
  1381. )
  1382. if !scripttmp! GEQ 6 if !scripttmp! LEQ 15 (
  1383. set/a x+=1
  1384. )
  1385. if !scripttmp! GEQ 16 if !scripttmp! LEQ 17 (
  1386. set/a y-=1
  1387. )
  1388. if !scripttmp! GEQ 18 if !scripttmp! LEQ 23 (
  1389. set/a x+=1
  1390. )
  1391. if !scripttmp! GEQ 1 if !scripttmp! LEQ 6 (
  1392. set/a profy+=1
  1393. set "!profx!,!profy!=#"
  1394. goto RM
  1395. )
  1396. if !scripttmp! GEQ 7 if !scripttmp! LEQ 16 (
  1397. set/a profx+=1
  1398. set "!profx!,!profy!=#"
  1399. goto RM
  1400. )
  1401. if !scripttmp! GEQ 17 if !scripttmp! LEQ 18 (
  1402. set/a profy-=1
  1403. set "!profx!,!profy!=#"
  1404. goto RM
  1405. )
  1406. if !scripttmp! GEQ 19 if !scripttmp! LEQ 23 (
  1407. set/a profx+=1
  1408. set "!profx!,!profy!=#"
  1409. goto RM
  1410. )
  1411. if !scripttmp!==0 set/a y+=1&goto RM
  1412. set script#=3
  1413. goto Pallet-Town-3
  1414. :script3
  1415. set/a scripttmp+=1
  1416. set "!x!,!y!=ÿ"
  1417. if !scripttmp! LEQ 6 (
  1418. set/a x-=1
  1419. goto RM
  1420. )
  1421. set script=0
  1422. set scripttmp=0
  1423. cls&echo Prof. Oak: I've got five pkmn right here%p%
  1424. cls&echo Prof. Oak: You may choose one each, choose wisely
  1425. cls&echo %rival%: You can pick first %name%, I insist xD%p%
  1426. cls&echo Prof. Oak: %name% what are you waiting for, choose your pkmn%p%
  1427. set startercycle=0
  1428. set chapterone=0
  1429. goto Starter-cycle
  1430. :script4
  1431. set/a scripttmp+=1
  1432. if !scripttmp! GEQ 1 if !scripttmp! LEQ 15 (
  1433. set "!profx!,!profy!=ÿ"
  1434. set/a profx-=1
  1435. set "!profx!,!profy!=#"
  1436. )
  1437. if !scripttmp! EQU 15 (
  1438. set !x!,!y!=ÿ
  1439. set/a x+=1
  1440. )
  1441. if !scripttmp! EQU 16 (
  1442. cls&echo Prof. Oak: Congratulations, I came as soon as i saw on TV you won^^!%p%
  1443. cls&echo Prof. Oak: I'll take you into the palace, follow me%p%
  1444. set script#=5
  1445. set scripttmp=0
  1446. )
  1447. goto RM
  1448. :script5
  1449. set/a scripttmp+=1
  1450. if !scripttmp! EQU 1 (
  1451. set 4,22=ÿ
  1452. set 5,22=#
  1453. )
  1454. if !scripttmp! EQU 2 (
  1455. set 5,22=ÿ
  1456. set 5,21=#
  1457. )
  1458. if !scripttmp! GEQ 3 (
  1459. set !x!,!y!=ÿ
  1460. set/a x-=1
  1461. set !profx!,!profy!=ÿ
  1462. set/a profx-=1
  1463. set !profx!,!profy!=#
  1464. )
  1465. if !scripttmp! EQU 8 (
  1466. set lm=Palace
  1467. set SURL=Into-the-palace.mp3
  1468. set scripttmp=0
  1469. set script#=6
  1470. set x=23
  1471. set y=22
  1472. set profx=22
  1473. set profy=22
  1474. goto SLR
  1475. )
  1476. goto RM
  1477. :script6
  1478. set/a scripttmp+=1
  1479. if !scripttmp! LEQ 18 (
  1480. set !profx!,!profy!=ÿ
  1481. set/a profx-=1
  1482. set !profx!,!profy!=#
  1483. set !x!,!y!=ÿ
  1484. set/a x-=1
  1485. )
  1486. if !scripttmp! EQU 19 set !x!,!y!=ÿ&set/a y+=1
  1487. if !scripttmp! EQU 20 set !x!,!y!=ÿ&set/a x-=1
  1488. if !scripttmp! EQU 21 (
  1489. set script=0
  1490. cls&echo Prof. Oak: This is the Hall-of-Fame machine, it stores winning teams in the database%p%
  1491. cls&echo Prof. Oak: Place your pkmn on the machine so we can start the saving process%p%
  1492. goto Hall-Of-Fame
  1493. )
  1494. goto RM
  1495. :script7
  1496. set/a scripttmp+=1
  1497. set !x!,!y!=ÿ
  1498. if !scripttmp! LEQ 7 set/a y-=1
  1499. if !scripttmp! GEQ 8 if !scripttmp! LEQ 19 set/a x+=1
  1500. if !scripttmp! GEQ 20 if !scripttmp! LEQ 40 set/a y-=1
  1501. if !scripttmp! GEQ 41 set/a x-=1
  1502. if !scripttmp! EQU 54 (
  1503. set lm=Elite-Four-Lance
  1504. set x=23
  1505. set y=22
  1506. set script=0
  1507. goto SLR
  1508. )
  1509. goto RM
  1510. :script8
  1511. set/a scripttmp+=1
  1512. if !scripttmp! EQU 1 set/a tmpdist-=1&if not "!exclamationold!"=="" (set "!exclamationX!,!profy!=!exclamationold!") else (set "!exclamationX!,!profy!=ÿ")
  1513. set "!profx!,!profy!=ÿ"
  1514. if !scripttmp! EQU !tmpdist! set script=Trainer
  1515. if "!trainerdir!"=="up" set/a profx+=1
  1516. if "!trainerdir!"=="down" set/a profx-=1
  1517. if "!trainerdir!"=="left" set/a profy+=1
  1518. if "!trainerdir!"=="right" set/a profy-=1
  1519. ::yes i am ignoring if the trainer is standing on water/grass or if there is grass/water in between the player and trainer
  1520. set "!profx!,!profy!=#"%t1n%
  1521. goto RM
  1522. :Starter-cycle
  1523. if %startercycle%==0 set invpkmn1=BULBASAUR&set starter=BULBASAUR&set foe1=CHARMANDER&set invpkmn1m1=TACKLE&set invpkmn1m2=GROWL
  1524. if %startercycle%==1 set invpkmn1=SQUIRTLE&set starter=SQUIRTLE&set foe1=BULBASAUR&set invpkmn1m1=TACKLE&set invpkmn1m2=TAIL-WHIP
  1525. if %startercycle%==2 set invpkmn1=CHARMANDER&set starter=CHARMANDER&set foe1=SQUIRTLE&set invpkmn1m1=SCRATCH&set invpkmn1m2=GROWL
  1526. if %startercycle%==3 set invpkmn1=PIKACHU&set starter=PIKACHU&set foe1=EEVEE&set invpkmn1m1=TACKLE&set invpkmn1m2=GROWL
  1527. if %startercycle%==4 set invpkmn1=EEVEE&set starter=EEVEE&set foe1=PIKACHU&set invpkmn1m1=TACKLE&set invpkmn1m2=TAIL-WHIP
  1528. if %startercycle% GTR 4 set startercycle=0&goto starter-cycle
  1529. :Starters
  1530. cls
  1531. %ln%
  1532. echo %starter% :L5
  1533. %ln%
  1534. echo.
  1535. echo Prof. Oak: Do you want to pick %starter%?
  1536. echo.
  1537. echo (Color can be enabled in the start-menu (press i))
  1538. echo.
  1539. echo [1] Choose %starter%
  1540. echo [2] Choose a different pkmn
  1541. choice /c 12 /n>nul
  1542. if !errorlevel!==1 cls&echo %rival%: Then I will take !foe!%p%&goto Starter-choice
  1543. if !errorlevel!==2 set/a startercycle+=1&goto Starter-cycle
  1544. :Starter-choice
  1545. set invpkmn1m3=-&set invpkmn1m4=-&set invpkmn1lvl=5
  1546. :hpiv-lp
  1547. call :iv-loop invpkmn1
  1548. call :healinvpkmn
  1549. cls&echo Prof. Oak: Congratulations, you've just become a pkmn trainer%p%
  1550. cls&echo Prof. Oak: Make sure to have fun with !invpkmn1!%p%
  1551. cls&echo Prof. Oak: Collect Gym badges and compete in the pkmn League%p%
  1552. cls&echo Prof. Oak: Good luck%p%
  1553. :Prof-OAKs-assignment
  1554. cls&echo Prof. Oak: Hey %name%, can you pick up my PARCEL?%p%
  1555. cls&echo Prof. Oak: Viridian-City Mart is where it's being held for me%p%
  1556. cls&echo Prof. Oak: Thanks, it would take me ages with this sore back of mine%p%
  1557. cls&echo Prof. Oak: I'll be waiting in the lab%p%
  1558. set SURL=Pallet-Town.mp3
  1559. call :music !SURL!
  1560. goto RM
  1561. :wp-Battle
  1562. if "!SURL!"=="Evolution-Safari-zone.mp3" set OSURL=!SURL!&goto Safari-Zone-Battle
  1563. set count=0
  1564. set wincount=0
  1565. set pkmnbattle=1
  1566. if "%foe%"=="MissingNo." goto generate-random-moveset
  1567. if "%foe%"=="" (
  1568. set string=ABSORB
  1569. set foe=MissingNo.
  1570. call :rand0-99
  1571. set/a foelvl=!rand!
  1572. ::switching form range 0-99 to 1-100
  1573. set/a foelvl+=1
  1574. for /f "tokens=1 delims=[]" %%A in ('find /N "!string!;11,2,20,99" "%~nx0"') do (
  1575. set templine=%%A
  1576. goto generate-random-moveset
  1577. )
  1578. ) else (
  1579. goto Battle-start
  1580. )
  1581. :generate-random-moveset
  1582. call :rand-move-id
  1583. set/a count+=1
  1584. set/a tempmaxline=!templine!+!rand!
  1585. if !count! LEQ 4 for /f "tokens=1 delims=;" %%A in ('more "%~nx0" +!tempmaxline!') do set foem!count!=%%A&goto generate-random-moveset
  1586. goto Battle-start
  1587. :Rival-Battle
  1588. set wincount=0
  1589. set/a foe#=!wincount!+1
  1590. set foe=!foe%foe#%!
  1591. set foelvl=!foe%foe#%lvl!
  1592. set pkmnbattle=2
  1593. goto Battle-start
  1594. :Trainer-Battle
  1595. set wincount=0
  1596. set/a foe#=!wincount!+1
  1597. set foe=!foe%foe#%!
  1598. set foelvl=!foe%foe#%lvl!
  1599. set pkmnbattle=3
  1600. :Walker-Script
  1601. for /f "tokens=1,2 delims=," %%a in ('echo !check!') do set checkx=%%a&set checky=%%b
  1602. for /d %%A in (-,+) do (
  1603. for /l %%a in (1,1,8) do (
  1604. call :computeXY x %%A %%a
  1605. )
  1606. )
  1607. for /d %%A in (-,+) do (
  1608. for /l %%a in (1,1,8) do (
  1609. call :computeXY y %%A %%a
  1610. )
  1611. )
  1612. :trainer-found
  1613. if "!rocket!"=="1" (
  1614. call :music Rocket-appears.mp3
  1615. ) else (
  1616. call :t1inX 2
  1617. if "!t!"=="1" call :music Trainer1-appears.mp3
  1618. if "!t!"=="2" call :music Trainer2-appears.mp3
  1619. )
  1620. set script=1
  1621. set script#=8
  1622. set scripttmp=0
  1623. set/a exclamationX=!profx!-1
  1624. set "exclamationold=!%exclamationX%,%profy%!"
  1625. set "!exclamationX!,!profy!=^!"
  1626. goto RM
  1627. :computeXY
  1628. set/a LFtrainer%1=!check%1! %2 %3
  1629. if "%1"=="x" (
  1630. if "!%LFtrainerX%,%checky%!"=="#" (
  1631. set profx=!LFtrainerX!
  1632. set profy=!checky!
  1633. if "%2"=="-" (
  1634. set trainerdir=up
  1635. ) else (
  1636. set trainerdir=down
  1637. )
  1638. set "tmpdist=%3"
  1639. )
  1640. )
  1641. if "%1"=="y" (
  1642. if "!%checkx%,%LFtrainerY%!"=="#" (
  1643. set profy=!LFtrainerY!
  1644. set profx=!checkx!
  1645. if "%2"=="-" (
  1646. set trainerdir=left
  1647. ) else (
  1648. set trainerdir=right
  1649. )
  1650. set "tmpdist=%3"
  1651. )
  1652. )
  1653. exit/b
  1654. :Gym-Battle
  1655. set wincount=0
  1656. set/a foe#=!wincount!+1
  1657. set foe=!foe%foe#%!
  1658. set foelvl=!foe%foe#%lvl!
  1659. for /l %%a in (1,1,4) do set foem%%a=!foe%foe#%m%%a!
  1660. set pkmnbattle=4
  1661. goto Battle-start
  1662. :Safari-Zone-Battle
  1663. set wincount=0
  1664. set pkmnbattle=5
  1665. set eatingcounter=0
  1666. set angrycounter=0
  1667. ::this is only for flee-chance
  1668. for /f "tokens=4-8 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do (
  1669. set/a foebasehp=%%a
  1670. set/a foebaseatk=%%b
  1671. set/a foebasedef=%%c
  1672. set/a foebasespd=%%d
  1673. set/a foebasespe=%%e
  1674. )
  1675. set/a totalbasestats=%foebasehp%+%foebaseatk%+%foebasedef%+%foebasespd%+%foebasespe%
  1676. goto Battle-start
  1677. :Battle-safari-zone-foemove
  1678. echo.
  1679. set/a fleechance=%totalbasestats%/16
  1680. call :rand0-99
  1681. set temp=!rand!
  1682. if !fleechance! GEQ %temp% (
  1683. echo Wild !foe! fled%p%
  1684. call :music !SURL!
  1685. goto RM
  1686. )
  1687. if !eatingcounter! GTR !angrycounter! echo Wild !foe! is eating%p%
  1688. if !eatingcounter! LSS !angrycounter! echo Wild !foe! is getting angry%p%
  1689. if !eatingcounter!==!angrycounter! echo Wild !foe! is watching carefully%p%
  1690. goto Battle
  1691. :Battle-start
  1692. set wincount=0
  1693. set OSURL=!SURL!
  1694. call :resetinvpkmn1stats
  1695. call :setinvpkmn1types
  1696. call :setinvpkmn1stats
  1697. if !pkmnbattle!==1 (
  1698. call :music wp-battle.mp3
  1699. cls
  1700. echo A wild !foe! has appeared^^!
  1701. echo.
  1702. echo !foe!: !foe!
  1703. echo.
  1704. echo %name%: Go !invpkmn1! I choose you^^!
  1705. echo.
  1706. echo !invpkmn1!: !invpkmn1!^^!%t1n%
  1707. )
  1708. if !pkmnbattle!==2 (
  1709. call :music Rival-appears.mp3
  1710. timeout 5 /NOBREAK >nul
  1711. cls&echo %rival%: Lets fight^^!%t1n%
  1712. call :music Trainer.mp3
  1713. set wincount=0
  1714. )
  1715. if !pkmnbattle!==3 (
  1716. set trainercalc=%random:~-1%
  1717. if !trainercalc! LEQ 4 set trainermusic=Trainer1-appears
  1718. if !trainercalc! GEQ 5 set trainermusic=Trainer2-appears
  1719. set SURL=!trainermusic!.mp3
  1720. if not '%Rocket%'=='1' (
  1721. call :music !SURL!
  1722. )
  1723. cls&if '%rocket%'=='1' (
  1724. echo A rocket-grunt wants to fight^^!
  1725. ) else (
  1726. echo A trainer wants to fight^^!
  1727. )
  1728. timeout 5 /NOBREAK >nul
  1729. set SURL=Trainer.mp3
  1730. if "!rocket!"=="1" set SURL=Rocket-Trainer.mp3
  1731. call :music !SURL!
  1732. set wincount=0
  1733. )
  1734. if !pkmnbattle!==4 (
  1735. set SURL=Gym-Leader-Elite-Four.mp3
  1736. if '%gymleader%'=='%rival%' set SURL=Final-battle.mp3
  1737. call :music !SURL!
  1738. set wincount=0
  1739. )
  1740. if !pkmnbattle!==5 (
  1741. call :music wp-battle.mp3
  1742. cls
  1743. echo A wild !foe! has appeared^^!
  1744. echo.
  1745. echo !foe!: !foe!%t1n%
  1746. )
  1747. :Next-Foe
  1748. for /f "tokens=1 delims=." %%a in ('find ".!foe!." "%~nx0"') do if not "!seen%%a!"=="2" set seen%%a=1
  1749. set foeatkstage=0
  1750. set foedefstage=0
  1751. set foespdstage=0
  1752. set foespestage=0
  1753. set foeaccstage=0
  1754. set foeevastage=0
  1755. set foeconfused=0
  1756. set foeflinched=0
  1757. set foerecharge=0
  1758. set foeleechseed=0
  1759. set lastmove=NAN
  1760. set foestatus=ÿ
  1761. set foewait=0
  1762. set t=1
  1763. set move=NAN
  1764. set EFFECT=0
  1765. ::only gym-battle pkmn have "hard coded" move-sets
  1766. if !pkmnbattle!==4 goto foe-hpiv-lp
  1767. for /L %%a in (1,1,4) do set foem%%a=-
  1768. for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N "!foe!{" "%~nx0"') do set line=%%a&goto battlelearnmove0
  1769. :battlelearnmove0
  1770. for /f "skip=%line% tokens=1,2 delims=," %%A in ('type "%~nx0"') do (
  1771. if "%%A"=="}" goto foe-hpiv-lp
  1772. if %%A LEQ !foelvl! set move=%%B&goto battlelearnmove1
  1773. )
  1774. :battlelearnmove1
  1775. for /L %%a in (1,1,4) do if "!move!"=="!foem%%a!" goto battlelearnmove2
  1776. for /L %%a in (1,1,4) do if "!foem%%a!"=="-" set "foem%%a=!move!"&set move=NAN&goto battlelearnmove2
  1777. set foem1=!foem2!
  1778. set foem2=!foem3!
  1779. set foem3=!foem4!
  1780. set foem4=!move!
  1781. :battlelearnmove2
  1782. set/a line+=1&goto battlelearnmove0
  1783. :foe-hpiv-lp
  1784. call :iv-loop foe
  1785. for /f "tokens=9,10 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set "foetype1=%%a"&set "foetype2=%%b"
  1786. set temp=10
  1787. for /f "tokens=4 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foehp=((%%a+!foehpiv!)*2*!foelvl!)/100+!foelvl!+10
  1788. for /f "tokens=5 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foeatk=((%%a+!foeatkiv!)*2*!foelvl!)/100+5
  1789. for /f "tokens=6 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foedef=((%%a+!foedefiv!)*2*!foelvl!)/100+5
  1790. for /f "tokens=7 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foespd=((%%a+!foespdiv!)*2*!foelvl!)/100+5
  1791. for /f "tokens=8 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do set/a foespe=((%%a+!foespeiv!)*2*!foelvl!)/100+5
  1792. set foemaxhp=!foehp!
  1793. if "!buypkmn!"=="1" set pokeballcatchratio=9&goto safari-pkmn-caught
  1794. set/a thp=!invpkmn1hp!+%invpkmn2hp%+%invpkmn3hp%+%invpkmn4hp%+%invpkmn5hp%+%invpkmn6hp%
  1795. if %pkmnbattle% GTR 1 if !wincount! GTR 0 if not !inventory!==0 if !thp! GTR !invpkmn1hp! (
  1796. call :RCS&echo Do you want to switch pkmn? [1] Yes [2] No&%ln%
  1797. choice /c 12 /n>nul
  1798. if !errorlevel!==1 goto battle-switch
  1799. if !errorlevel!==2 goto battle
  1800. )
  1801. :Battle
  1802. set errorlevel=
  1803. if !invpkmn1recharge!==1 set invpkmn1recharge=0&call :RCS&echo !invpkmn1! must recharge^^!&%ln%%t1n%&goto foe-attack-kind-calc
  1804. if !invpkmn1flinched!==1 set invpkmn1flinched=0&call :RCS&echo !invpkmn1! flinched^^!&%ln%%t1n%&goto foe-attack-kind-calc
  1805. for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1maxhp=( ( ( %%a + !invpkmn1hpiv! ) * 2 * !invpkmn1lvl! ) / 100 + !invpkmn1lvl! + 10 )
  1806. if "!invpkmn1status!"=="PSN" set/a invpkmn1hp-=!invpkmn1maxhp!*100/16/100&call :RCS&echo !invpkmn1! is hurt by poison^^!&%ln%%t1n%
  1807. if "!foestatus!"=="PSN" set/a foehp-=!foemaxhp!*100/16/100&call :RCS&echo Foe !foe! is hurt by poison^^!&%ln%%t1n%
  1808. if "!invpkmn1status!"=="BRN" set/a invpkmn1hp-=!invpkmn1maxhp!*100/16/100&call :RCS&echo !invpkmn1! is hurt by it's burn^^!&%ln%%t1n%
  1809. if "!foestatus!"=="BRN" set/a foehp-=!foemaxhp!*100/16/100&call :RCS&echo Foe !foe! is hurt by it's burn^^!&%ln%%t1n%
  1810. if "!invpkmn1status!"=="TXC" call :toxic invpkmn1
  1811. if "!foestatus!"=="TXC" call :toxic foe
  1812. if "!invpkmn1leechseed!"=="1" call :invpkmn1leechseed
  1813. if "!foeleechseed!"=="1" call :foeleechseed
  1814. if !invpkmn1hp! LEQ 0 set invpkmn1hp=0&call :RCS&echo !invpkmn1! fainted^^!&%ln%%p%&goto battle-switch
  1815. call :RCS
  1816. call :statstages
  1817. call :rand0-99
  1818. set temp1=!rand!
  1819. if !pkmnbattle!==5 call :safarioptions
  1820. if "!foe!"=="GHOST" echo The Pokedex says: RUN FOR IT, FOOL^^!&%ln%%p%&set lm=Lavender-Town&set x=11&set y=37&set g=0&set char=#&goto SLR
  1821. for /L %%a in (1,1,4) do echo [%%a] Use !invpkmn1m%%a! [!invpkmn1m%%app!]
  1822. echo [5] Use a potion, you have %potions% potion(s)
  1823. echo [6] Use a superpotion, you have %superpotions% superpotion(s)
  1824. echo [7] Switch !invpkmn1!
  1825. if !pkmnbattle!==1 echo [8] Use a pokeball, you have %pokeballs% pokeball(s)
  1826. if !pkmnbattle!==1 echo [9] Run away
  1827. %ln%
  1828. choice /c 123456789 /n >nul
  1829. if !errorlevel!==5 goto battle-potion
  1830. if !errorlevel!==6 goto battle-superpotion
  1831. if !errorlevel!==7 goto battle-switch
  1832. if !errorlevel!==8 if !pkmnbattle!==1 (goto Pokeball-catch-chance) else goto battle
  1833. if !errorlevel!==9 if !pkmnbattle!==1 (call :runaway) else goto battle
  1834. set movenumber=%errorlevel%
  1835. :damagecalc
  1836. set/a totalpp=%invpkmn1m1pp%+%invpkmn1m2pp%+%invpkmn1m3pp%+%invpkmn1m4pp%
  1837. if '%totalpp%'=='0' set invpkmn1m5=STRUGGLE&set invpkmn1m5pp=2147483647&set movenumber=5
  1838. if '!invpkmn1m%movenumber%!'=='-' goto battle
  1839. if "!invpkmn1m%movenumber%pp!"=="0" call :RCS&echo There's no more PP left for this move^^!&%ln%%t1n%&goto battle
  1840. call :rand0-99
  1841. set chksleep=!rand!
  1842. if "!invpkmn1status!"=="FRZ" if !chksleep! GTR 75 (set "invpkmn1status=ÿ"&call :RCS&echo !invpkmn1! unfroze^^!&%ln%&%t1n%) else (call :RCS&echo !invpkmn1! is frozen solid^^!&%ln%%t1n%&goto foe-attack-kind-calc)
  1843. if "!invpkmn1status!"=="SLP" if !chksleep! GTR 75 (set "invpkmn1status=ÿ"&call :RCS&echo !invpkmn1! woke up^^!&%ln%&%t1n%) else (call :RCS&echo !invpkmn1! is fast asleep^^!&%ln%%t1n%&goto foe-attack-kind-calc)
  1844. set/a invpkmn1m%movenumber%pp-=1
  1845. call :RCS&echo %name%: !invpkmn1! use !invpkmn1m%movenumber%!^^!&%ln%%t1n%
  1846. :rendgen
  1847. set move=!invpkmn1m%movenumber%!
  1848. set lastmove=!invpkmn1m%movenumber%!
  1849. call :getmovestats
  1850. for /f "skip=%movetype% tokens=1 delims=," %%a in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set movetype=%%a&goto rendgen-1
  1851. :rendgen-1
  1852. if '!invpkmn1confused!'=='5' set invpkmn1confused=0&call :RCS&echo %invpkmn1% snapped out of it's confusion^^!&%ln%%t1n%
  1853. if !invpkmn1confused! GEQ 1 if !invpkmn1confused! LEQ 4 (
  1854. call :RCS&echo %invpkmn1% is confused^^!&%ln%%t1n%
  1855. call :t1inX 2
  1856. if '!t!'=='1' (
  1857. set/a invpkmn1confused+=1
  1858. ::10% of maxhealth=damage
  1859. call :RCS&echo %invpkmn1% was hunt in the confusion^^!&%ln%%t1n%
  1860. set/a temp5=%invpkmn1maxhp%/10
  1861. set/a invpkmn1hp-=!temp5!
  1862. goto foe-attack-kind-calc
  1863. )
  1864. )
  1865. if "!invpkmn1status!"=="PAR" (
  1866. call :rand0-99
  1867. set chkpara=!rand!
  1868. if !chkpara! LSS 20 call :RCS&echo !invpkmn1! is paralyzed and cannot move^^!&%ln%%t1n%&goto foe-attack-kind-calc
  1869. )
  1870. call :rand0-99
  1871. set accuracy=!rand!
  1872. if !accuracy! GTR !acc! call :RCS&echo !invpkmn1! missed^^!&%ln%%t1n%&goto foe-attack-kind-calc
  1873. for /f "tokens=6 delims=;," %%e in ('find /N "!invpkmn1m%movenumber%!;" "%~nx0"') do set tempeffect=%%e
  1874. if not "!tempeffect!"=="" (
  1875. if not "!tempeffect:~0,1!"=="/" (
  1876. set USER=invpkmn1
  1877. set OPPONENT=foe
  1878. call :EFFECT-!tempeffect!
  1879. )
  1880. )
  1881. call :rand-move-id
  1882. set rand6=!rand!
  1883. if "!EFFECT!"=="42" for /f "skip=4 tokens=1 delims=[]" %%A in ('find /N "MEW.270" "%~nx0"') do (
  1884. for /f "skip=%rand6% tokens=1 delims=;" %%a in ('more "%~nx0" +%%A') do (
  1885. set invpkmn1m%movenumber%=%%a
  1886. goto damagecalc
  1887. )
  1888. )
  1889. if "!EFFECT!"=="43" (
  1890. if not "!lastmove!"=="NAN" (
  1891. set movenumber=5
  1892. set errorlevel=5
  1893. set invpkmn1m5=!lastmove!
  1894. goto damagecalc
  1895. )
  1896. )
  1897. if "!EFFECT!"=="20" (
  1898. if !invpkmn1wait!==1 echo !invpkmn1! is charging^^!%t1n%&goto foe-attack-kind-calc
  1899. if !invpkmn1wait!==2 set invpkmn1wait=0
  1900. )
  1901. call :damagemulti foe
  1902. call :calcmulti
  1903. call :checkSTAB invpkmn1
  1904. call :checkweather
  1905. :: critical = base speed x 100 /512 =in %
  1906. set/a t=!invpkmn1spd!*100/512
  1907. ::stat-stages in percentages
  1908. if '!invpkmn1atkstage!'=='-6' set invpkmn1atkmulti=25
  1909. if '!invpkmn1atkstage!'=='-5' set invpkmn1atkmulti=28
  1910. if '!invpkmn1atkstage!'=='-4' set invpkmn1atkmulti=33
  1911. if '!invpkmn1atkstage!'=='-3' set invpkmn1atkmulti=40
  1912. if '!invpkmn1atkstage!'=='-2' set invpkmn1atkmulti=50
  1913. if '!invpkmn1atkstage!'=='-1' set invpkmn1atkmulti=66
  1914. if '!invpkmn1atkstage!'=='0' set invpkmn1atkmulti=100
  1915. if !invpkmn1atkstage! GEQ 1 set/a invpkmn1atkmulti=(100+(50*!invpkmn1atkstage!))
  1916. if '!foedefstage!'=='-6' set foedefmulti=25
  1917. if '!foedefstage!'=='-5' set foedefmulti=28
  1918. if '!foedefstage!'=='-4' set foedefmulti=33
  1919. if '!foedefstage!'=='-3' set foedefmulti=40
  1920. if '!foedefstage!'=='-2' set foedefmulti=50
  1921. if '!foedefstage!'=='-1' set foedefmulti=66
  1922. if '!foedefstage!'=='0' set foedefmulti=100
  1923. if !foedefstage! GEQ 1 set/a foedefmulti=(100+(50*!foedefstage!))
  1924. call :checkspdmulti
  1925. call :checkspemulti
  1926. set critical=10
  1927. :crit-lp
  1928. call :rand0-99
  1929. if "!rand!"=="!rand1!" set critical=20&set t=1
  1930. if "!EFFECT!"=="21" (
  1931. ::double the chance for crit=20
  1932. call :rand0-99
  1933. if "!rand!"=="!rand1!" set critical=20&set t=1
  1934. )
  1935. set/a t-=1
  1936. if !t! GTR 0 goto crit-lp
  1937. if "!power!"=="-" set power=1
  1938. if "!atktype!"=="PHYSICAL" set/a damage=(((((((2*!invpkmn1lvl!/5+2)*!power!*!invpkmn1atk!/!foedef!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!invpkmn1atkmulti!)/1000)*100)/!foedefmulti!)
  1939. if "!atktype!"=="SPECIAL" set/a damage=(((((((2*!invpkmn1lvl!/5+2)*!power!*!invpkmn1spe!/!foespe!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!invpkmn1spemulti!)/1000)*100)/!foespemulti!)
  1940. if "!EFFECT!"=="45" set damage=!%USER%hp!
  1941. if "!atktype!"=="PHYSICAL" if "!invpkmn1status!"=="BRN" set/a damage/=2
  1942. if !damage! LEQ 0 set damage=1
  1943. if "!EFFECT!"=="8" set/a invpkmn1hp-=25*!damage!/100
  1944. if not "!atktype!"=="STATUS" (
  1945. if !typemultiplier1!==1 (
  1946. call :RCS&echo It does not effect !foe!^^!&%ln%
  1947. )
  1948. if !typemultiplier2!==1 (
  1949. call :RCS&echo It does not effect !foe!^^!&%ln%
  1950. )
  1951. if !typemultiplier! GTR 1 if !typemultiplier! LSS 10 (
  1952. set/a foehp-=!damage!
  1953. call :RCS&echo It's not very effective^^!&%ln%
  1954. )
  1955. if !typemultiplier! GTR 10 (
  1956. set/a foehp-=!damage!
  1957. call :RCS&echo It's super effective^^!&%ln%
  1958. )
  1959. if !typemultiplier!==10 (
  1960. set/a foehp-=!damage!
  1961. )
  1962. if !critical!==20 call :RCS&echo It's a Critical-Hit^^!&%ln%
  1963. )
  1964. if !foeflinched!==1 set foeflinched=0&call :RCS&echo Foe flinched^^!&%ln%%t1n%&goto Battle
  1965. timeout 1 /NOBREAK >nul&goto foe-attack-kind-calc
  1966. :Pokeball-catch-chance
  1967. if !pokeballs!==0 echo You don't have any pokeballs%t1n%&goto battle
  1968. if !pkmnstorage!==20 echo Storage is full, you can't catch any more pkmn^^!%t1n%&goto battle
  1969. :Caught-pkmn-sorting-system
  1970. set/a pokeballs-=1
  1971. set pokeballcatchratio=%random:~-1%
  1972. if !foehp! LEQ !foelvl! set/a pokeballcatchratio+=5
  1973. :safari-pkmn-caught
  1974. if !pokeballcatchratio! GTR 7 (
  1975. if not "!buypkmn!"=="1" (
  1976. call :RCS&echo You did it, !foe! was caught^^!&%ln%%t1n%
  1977. ) else (
  1978. set buypkmn=0
  1979. )
  1980. if !inventory! LSS 6 (
  1981. set/a inventory+=1
  1982. set invpkmn!inventory!=!foe!
  1983. set invpkmn!inventory!lvl=!foelvl!
  1984. set invpkmn!inventory!hp=!foehp!
  1985. set invpkmn!inventory!atkiv=!foeatkiv!
  1986. set invpkmn!inventory!defiv=!foedefiv!
  1987. set invpkmn!inventory!spdiv=!foespdiv!
  1988. set invpkmn!inventory!speiv=!foespeiv!
  1989. set invpkmn!inventory!hpiv=!foehpiv!
  1990. set/a invpkmn!inventory!exp=%foelvl%*%foelvl%*%foelvl%
  1991. set/a invpkmn!inventory!exptill=%foelvl%+1*%foelvl%+1*%foelvl%+1-%foelvl%*%foelvl%*%foelvl%
  1992. for /l %%a in (1 1 4) do (
  1993. set "invpkmn!inventory!m%%a=!foem%%a!"
  1994. )
  1995. for /f "tokens=1 delims=." %%a in ('find ".%foe%." "%~nx0"') do set seen%%a=2
  1996. ) else (
  1997. call :RCS&echo You can not carry any more pkmn with you&%ln%%t1n%
  1998. call :RCS&echo !foe! will be transfered to your computer&%ln%%p%
  1999. if !pkmnstorage! LSS 20 (
  2000. set/a pkmnstorage+=1
  2001. set pkmn!pkmnstorage!=!foe!
  2002. set pkmn!pkmnstorage!lvl=!foelvl!
  2003. set pkmn!pkmnstorage!atkiv=!foeatkiv!
  2004. set pkmn!pkmnstorage!defiv=!foedefiv!
  2005. set pkmn!pkmnstorage!spdiv=!foespdiv!
  2006. set pkmn!pkmnstorage!speiv=!foespeiv!
  2007. set pkmn!pkmnstorage!hpiv=!foehpiv!
  2008. set/a invpkmn!pkmnstorage!exp=%foelvl%*%foelvl%*%foelvl%
  2009. set/a invpkmn!pkmnstorage!exptill=%foelvl%+1*%foelvl%+1*%foelvl%+1-%foelvl%*%foelvl%*%foelvl%
  2010. for /l %%a in (1 1 4) do (
  2011. set "pkmn!pkmnstorage!m%%a=!foem%%a!"
  2012. )
  2013. for /f "tokens=1 delims=." %%a in ('find ".%foe%." "%~nx0"') do set seen%%a=2
  2014. ) else (
  2015. call :RCS&echo ..., all storage is full, !foe! has to be released&%ln%%t1n%
  2016. )
  2017. )
  2018. call :music %OSURL%
  2019. set SURL=!OSURL!
  2020. goto RM
  2021. )
  2022. call :RCS&echo You missed the pokeball&%ln%%t1n%&goto foe-attack-kind-calc
  2023. :battle-potion
  2024. if %potions% LSS 1 call :RCS&echo You don't have any potions left^^!&%ln%%t1n%
  2025. if %potions% GTR 0 set/a potions-=1&set/a invpkmn1hp+=20
  2026. for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a t=((%%a+%invpkmn1hpiv%)*2*%invpkmn1lvl%)/100+%invpkmn1lvl%+10
  2027. if !invpkmn1hp! GTR !t! set invpkmn1hp=!t!
  2028. goto foe-attack-kind-calc
  2029. :battle-superpotion
  2030. if %superpotions% LSS 1 call :RCS&echo You don't have any superpotions left^^!&%ln%%t1n%
  2031. if %superpotions% GTR 0 set/a superpotions-=1&set/a invpkmn1hp+=50
  2032. for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a t=((%%a+%invpkmn1hpiv%)*2*%invpkmn1lvl%)/100+%invpkmn1lvl%+10
  2033. if !invpkmn1hp! GTR !t! set invpkmn1hp=!t!
  2034. :foe-attack-kind-calc
  2035. if !foerecharge!==1 set foerecharge=0&call :RCS&echo !foe! must recharge^^!&%ln%%t1n%&goto Battle
  2036. call :rand0-99
  2037. if "!foestatus!"=="FRZ" if !rand! GTR 75 (set "foestatus=ÿ"&call :RCS&echo !foe! unfroze^^!&%ln%) else (call :RCS&echo !foe! is frozen solid^^!&%ln%%t1n%&goto Battle)
  2038. if "!foestatus!"=="SLP" if !rand! GTR 75 (set "foestatus=ÿ"&call :RCS&echo !foe! woke up^^!&%ln%) else (call :RCS&echo !foe! is fast asleep^^!&%ln%%t1n%&goto Battle)
  2039. call :setinvpkmn1types
  2040. call :checkfoefainted
  2041. set foeattackcalc=%random:~-1%
  2042. if !foeattackcalc! GTR 3 goto foe-attack-kind-calc
  2043. set/a foeattackcalc+=1
  2044. set foemove=!foem%foeattackcalc%!
  2045. if "!foemove!"=="-" goto foe-attack-kind-calc
  2046. :foerandgen
  2047. set move=%foemove%
  2048. call :getmovestats
  2049. for /f "skip=%movetype% tokens=1 delims=," %%a in ('findstr ",%temp%,%temp%,%temp%" "%~nx0"') do set movetype=%%a&goto foerandgen-1
  2050. :foerandgen-1
  2051. call :damagemulti invpkmn1
  2052. call :calcmulti
  2053. call :checkSTAB foe
  2054. call :checkweather
  2055. ::critical = base speed x 100 /512 =in %
  2056. set/a t=!foespd!*100/512
  2057. call :rand0-99
  2058. set rand1=!rand!
  2059. if '!foeatkstage!'=='-6' set foeatkmulti=25
  2060. if '!foeatkstage!'=='-5' set foeatkmulti=28
  2061. if '!foeatkstage!'=='-4' set foeatkmulti=33
  2062. if '!foeatkstage!'=='-3' set foeatkmulti=40
  2063. if '!foeatkstage!'=='-2' set foeatkmulti=50
  2064. if '!foeatkstage!'=='-1' set foeatkmulti=66
  2065. if '!foeatkstage!'=='0' set foeatkmulti=100
  2066. if !foeatkstage! GEQ 1 set/a foeatkmulti=(100+(50*!foeatkstage!))
  2067. if '!invpkmn1defstage!'=='-6' set invpkmn1defmulti=25
  2068. if '!invpkmn1defstage!'=='-5' set invpkmn1defmulti=28
  2069. if '!invpkmn1defstage!'=='-4' set invpkmn1defmulti=33
  2070. if '!invpkmn1defstage!'=='-3' set invpkmn1defmulti=40
  2071. if '!invpkmn1defstage!'=='-2' set invpkmn1defmulti=50
  2072. if '!invpkmn1defstage!'=='-1' set invpkmn1defmulti=66
  2073. if '!invpkmn1defstage!'=='0' set invpkmn1defmulti=100
  2074. if !invpkmn1defstage! GEQ 1 set/a invpkmn1defmulti=(100+(50*!invpkmn1defstage!))
  2075. call :checkspdmulti
  2076. set critical=10
  2077. :foe-crit-lp
  2078. call :t1inX 16
  2079. set rand=!t!
  2080. set t=0
  2081. if "!rand!"=="!rand1!" set critical=20&set t=1
  2082. if "!EFFECT!"=="21" (
  2083. ::double the chance for crit=20
  2084. call :rand0-99
  2085. if "!rand!"=="!rand1!" set critical=20&set t=1
  2086. )
  2087. set/a t-=1
  2088. if !t! GTR 0 goto foe-crit-lp
  2089. call :statstages
  2090. if "!invpkmn1status!"=="0" set "invpkmn1status=ÿ"
  2091. if "!invpkmn1status:~0,4!"=="ECHO" set "invpkmn1status=ÿ"
  2092. if !pkmnbattle!==1 call :RCS&echo Wild !foe! uses %foemove%^^!&%ln%%t1n%
  2093. if !pkmnbattle!==2 call :RCS&echo %rival%: !foe! use %foemove%^^!&%ln%%t1n%
  2094. if !pkmnbattle!==3 if "!rocket!"=="1" (call :RCS&echo Rocket-grunt: !foe! use %foemove%^^!&%ln%%t1n%) else (call :RCS&echo Trainer: !foe! use %foemove%^^!&%ln%%t1n%)
  2095. if !pkmnbattle!==4 call :RCS&echo %gymleader%: !foe! use %foemove%^^!&%ln%%t1n%
  2096. if '!foeconfused!'=='5' set foeconfused=0&call :RCS&echo %foe% snapped out of it's confusion^^!&%ln%%t1n%
  2097. if !foeconfused! GEQ 1 if !foeconfused! LEQ 4 (
  2098. call :RCS&echo %foe% is confused^^!&%ln%%t1n%
  2099. call :t1inX 2
  2100. if '!t!'=='1' (
  2101. set/a foeconfused+=1
  2102. ::10% of maxhealth=damage
  2103. call :RCS&echo %foe% was hunt in the confusion^^!&%ln%%t1n%
  2104. set/a temp5=%foemaxhp%/10
  2105. set/a foehp-=!temp5!
  2106. goto :battle
  2107. )
  2108. )
  2109. if "!foestatus!"=="PAR" (
  2110. call :rand0-99
  2111. set chkpara=!rand!
  2112. if !chkpara! LSS 20 call :RCS&echo Foe !foe! is paralyzed and cannot move^^!&%ln%%t1n%&goto Battle
  2113. )
  2114. call :rand0-99
  2115. set accuracy=!rand!
  2116. if !accuracy! GTR !acc! call :RCS&echo Foe !foe! missed^^!&%ln%%t1n%&goto Battle
  2117. if "!power!"=="-" set power=1
  2118. if "!atktype!"=="PHYSICAL" set/a damage=(((((((2*!foelvl!/5+2)*!power!*!foeatk!/!invpkmn1def!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!foeatkmulti!)/1000)*100)/!invpkmn1defmulti!)
  2119. if "!atktype!"=="SPECIAL" set/a damage=(((((((2*!foelvl!/5+2)*!power!*!foespe!/!invpkmn1spe!)/50+2)*!weather!*!critical!*!typemultiplier!/1000*(100-!rend!)*!STAB!/1000*!foespemulti!)/1000)*100)/!invpkmn1spemulti!)
  2120. if "!EFFECT!"=="45" set damage=!%USER%hp!
  2121. if "!atktype!"=="PHYSICAL" if "!foestatus!"=="BRN" set/a damage/=2
  2122. if !damage! LEQ 0 set damage=1
  2123. if "!EFFECT!"=="8" set/a foehp-=25*!damage!/100
  2124. if not "!atktype!"=="STATUS" (
  2125. if !typemultiplier! GTR 1 if !typemultiplier! LSS 10 (
  2126. set/a invpkmn1hp-=!damage!
  2127. )
  2128. if !typemultiplier! GTR 10 (
  2129. set/a invpkmn1hp-=!damage!
  2130. )
  2131. if !typemultiplier!==10 (
  2132. set/a invpkmn1hp-=!damage!
  2133. )
  2134. )
  2135. for /f "tokens=6 delims=;," %%e in ('find /N "%foemove%;" "%~nx0"') do set tempeffect=%%e
  2136. if not "!tempeffect!"=="" (
  2137. if not "!tempeffect:~0,1!"=="/" (
  2138. set USER=foe
  2139. set OPPONENT=invpkmn1
  2140. call :EFFECT-!tempeffect!
  2141. )
  2142. )
  2143. call :rand-move-id
  2144. set rand6=!rand!
  2145. if "!EFFECT!"=="42" for /f "skip=4 tokens=1 delims=[]" %%A in ('find /N "MEW.270" "%~nx0"') do (
  2146. for /f "skip=%rand6% tokens=1 delims=;" %%a in ('more "%~nx0" +%%A') do (
  2147. set foemove=%%a
  2148. goto foerandgen
  2149. )
  2150. )
  2151. if "!EFFECT!"=="43" (
  2152. if not "!lastmove!"=="NAN" (
  2153. set foemove=!lastmove!
  2154. goto foerandgen
  2155. )
  2156. )
  2157. if "!EFFECT!"=="20" (
  2158. if !foewait!==1 call :RCS&echo !foe! is charging^^!&%ln%%t1n%&goto Battle
  2159. if !foewait!==2 set foewait=0
  2160. )
  2161. if not "!atktype!"=="STATUS" (
  2162. if !typemultiplier1!==1 (
  2163. call :RCS&echo It does not effect !invpkmn1!^^!&%ln%
  2164. )
  2165. if !typemultiplier2!==1 (
  2166. call :RCS&echo It does not effect !invpkmn1!^^!&%ln%
  2167. )
  2168. if !typemultiplier! GTR 1 if !typemultiplier! LSS 10 (
  2169. call :RCS&echo It's not very effective^^!&%ln%
  2170. )
  2171. if !typemultiplier! GTR 10 (
  2172. call :RCS&echo It's super effective^^!&%ln%
  2173. )
  2174. if !critical!==20 call :RCS&echo It's a Critical-Hit^^!&%ln%
  2175. )
  2176. timeout 1 /NOBREAK >nul&goto Battle
  2177. :battle-lost
  2178. for /l %%a in (1,1,6) do set "foe%%a="
  2179. set dark=0
  2180. set g=0
  2181. set char=#
  2182. set SURL=!OSURL!
  2183. if !money! GTR 1 (
  2184. set/a money/=2
  2185. if !pkmnbattle!==1 (
  2186. call :RCS&echo You dropped ¾!money! while panicking^^!&%ln%%t1n%
  2187. )
  2188. if !pkmnbattle! GEQ 2 (
  2189. call :RCS&echo You pay ¾!money! for losing^^!&%ln%%t1n%
  2190. )
  2191. )
  2192. call :healinvpkmn
  2193. goto !lastpkmncenter!
  2194. :battle-victory
  2195. set invpkmn1leechseed=0
  2196. set foeleechseed=0
  2197. set/a wincount+=1
  2198. set/a invpkmn1exp+=!exp!
  2199. if !invpkmn1lvl!==100 goto battle-2
  2200. set/a invpkmn1exptill-=!exp!
  2201. if !invpkmn1exptill! GTR 1 goto Battle-2
  2202. set/a invpkmn1lvl+=1
  2203. set/a invpkmn1exp=( !invpkmn1lvl! * !invpkmn1lvl! * !invpkmn1lvl! )
  2204. set/a invpkmn1exptill=( ( !invpkmn1lvl! + 1 ) * ( !invpkmn1lvl! + 1 ) * ( !invpkmn1lvl! + 1 ) ) - ( !invpkmn1lvl! * !invpkmn1lvl! * !invpkmn1lvl! )
  2205. set/a invpkmn1hp+=3
  2206. call :RCS&echo Your !invpkmn1! has LVL'd up^^!&%ln%%t1n%
  2207. :Evolution
  2208. set e=0
  2209. if "!invpkmn1!"=="BULBASAUR" if !invpkmn1lvl! GEQ 16 set t=IVYSAUR&set e=1
  2210. if "!invpkmn1!"=="IVYSAUR" if !invpkmn1lvl! GEQ 32 set t=VENUSAUR&set e=1
  2211. if "!invpkmn1!"=="CHARMANDER" if !invpkmn1lvl! GEQ 16 set t=CHARMELEON&set e=1
  2212. if "!invpkmn1!"=="CHARMELEON" if !invpkmn1lvl! GEQ 36 set t=CHARIZARD&set e=1
  2213. if "!invpkmn1!"=="SQUIRTLE" if !invpkmn1lvl! GEQ 16 set t=WARTORTLE&set e=1
  2214. if "!invpkmn1!"=="WARTORTLE" if !invpkmn1lvl! GEQ 36 set t=BLASTOISE&set e=1
  2215. if "!invpkmn1!"=="CATERPIE" if !invpkmn1lvl! GEQ 7 set t=METAPOD&set e=1
  2216. if "!invpkmn1!"=="METAPOD" if !invpkmn1lvl! GEQ 10 set t=BUTTERFREE&set e=1
  2217. if "!invpkmn1!"=="WEEDLE" if !invpkmn1lvl! GEQ 7 set t=KAKUNA&set e=1
  2218. if "!invpkmn1!"=="KAKUNA" if !invpkmn1lvl! GEQ 10 set t=BEEDRILL&set e=1
  2219. if "!invpkmn1!"=="PIDGEY" if !invpkmn1lvl! GEQ 18 set t=PIDGEOTTO&set e=1
  2220. if "!invpkmn1!"=="PIDGEOTTO" if !invpkmn1lvl! GEQ 36 set t=PIDGEOT&set e=1
  2221. if "!invpkmn1!"=="RATTATA" if !invpkmn1lvl! GEQ 20 set t=RATICATE&set e=1
  2222. if "!invpkmn1!"=="SPEAROW" if !invpkmn1lvl! GEQ 20 set t=FEAROW&set e=1
  2223. if "!invpkmn1!"=="EKANS" if !invpkmn1lvl! GEQ 22 set t=ARBOK&set e=1
  2224. if "!invpkmn1!"=="SANDSHREW" if !invpkmn1lvl! GEQ 22 set t=SANDSLASH&set e=1
  2225. if "!invpkmn1!"=="NIDORAN-FEMALE" if !invpkmn1lvl! GEQ 16 set t=NIDORINA&set e=1
  2226. if "!invpkmn1!"=="NIDORAN-MALE" if !invpkmn1lvl! GEQ 16 set t=NIDORINO&set e=1
  2227. if "!invpkmn1!"=="ZUBAT" if !invpkmn1lvl! GEQ 22 set t=GOLBAT&set e=1
  2228. if "!invpkmn1!"=="ODDISH" if !invpkmn1lvl! GEQ 21 set t=GLOOM&set e=1
  2229. if "!invpkmn1!"=="PARAS" if !invpkmn1lvl! GEQ 24 set t=PARASECT&set e=1
  2230. if "!invpkmn1!"=="VENONAT" if !invpkmn1lvl! GEQ 31 set t=VENOMOTH&set e=1
  2231. if "!invpkmn1!"=="DIGLETT" if !invpkmn1lvl! GEQ 26 set t=DUGTRIO&set e=1
  2232. if "!invpkmn1!"=="MEOWTH" if !invpkmn1lvl! GEQ 28 set t=PERSIAN&set e=1
  2233. if "!invpkmn1!"=="PSYDUCK" if !invpkmn1lvl! GEQ 33 set t=GOLDUCK&set e=1
  2234. if "!invpkmn1!"=="MANKEY" if !invpkmn1lvl! GEQ 28 set t=PRIMAPE&set e=1
  2235. if "!invpkmn1!"=="POLIWAG" if !invpkmn1lvl! GEQ 25 set t=POLIWHIRL&set e=1
  2236. if "!invpkmn1!"=="ABRA" if !invpkmn1lvl! GEQ 16 set t=KADABRA&set e=1
  2237. if "!invpkmn1!"=="MACHOP" if !invpkmn1lvl! GEQ 28 set t=MACHOKE&set e=1
  2238. if "!invpkmn1!"=="BELLSPROUT" if !invpkmn1lvl! GEQ 21 set t=WEEPINBELL&set e=1
  2239. if "!invpkmn1!"=="TENTACOOL" if !invpkmn1lvl! GEQ 30 set t=TENTACRUEL&set e=1
  2240. if "!invpkmn1!"=="GEODUDE" if !invpkmn1lvl! GEQ 25 set t=GRAVELER&set e=1
  2241. if "!invpkmn1!"=="PONYTA" if !invpkmn1lvl! GEQ 40 set t=RAPIDASH&set e=1
  2242. if "!invpkmn1!"=="SLOWPOKE" if !invpkmn1lvl! GEQ 37 set t=SLOBRO&set e=1
  2243. if "!invpkmn1!"=="MAGNEMITE" if !invpkmn1lvl! GEQ 30 set t=MAGNETON&set e=1
  2244. if "!invpkmn1!"=="DODUO" if !invpkmn1lvl! GEQ 31 set t=DODRIO&set e=1
  2245. if "!invpkmn1!"=="SEEL" if !invpkmn1lvl! GEQ 34 set t=DEWGONG&set e=1
  2246. if "!invpkmn1!"=="GRIMER" if !invpkmn1lvl! GEQ 38 set t=MUK&set e=1
  2247. if "!invpkmn1!"=="GASTLY" if !invpkmn1lvl! GEQ 25 set t=HAUNTER&set e=1
  2248. if "!invpkmn1!"=="DROWZEE" if !invpkmn1lvl! GEQ 26 set t=HYPNO&set e=1
  2249. if "!invpkmn1!"=="KRABBY" if !invpkmn1lvl! GEQ 28 set t=KINGLER&set e=1
  2250. if "!invpkmn1!"=="VOLTORB" if !invpkmn1lvl! GEQ 30 set t=ELECTRODE&set e=1
  2251. if "!invpkmn1!"=="CUBONE" if !invpkmn1lvl! GEQ 28 set t=MAROWAK&set e=1
  2252. if "!invpkmn1!"=="KOFFING" if !invpkmn1lvl! GEQ 35 set t=WEEZING&set e=1
  2253. if "!invpkmn1!"=="RHYHORN" if !invpkmn1lvl! GEQ 42 set t=RHYDON&set e=1
  2254. if "!invpkmn1!"=="HORSEA" if !invpkmn1lvl! GEQ 32 set t=SEADRA&set e=1
  2255. if "!invpkmn1!"=="GOLDEEN" if !invpkmn1lvl! GEQ 33 set t=SEAKING&set e=1
  2256. if "!invpkmn1!"=="MAGIKARP" if !invpkmn1lvl! GEQ 20 set t=GYARADOS&set e=1
  2257. if "!invpkmn1!"=="OMANYTE" if !invpkmn1lvl! GEQ 40 set t=OMASTAR&set e=1
  2258. if "!invpkmn1!"=="KABUTO" if !invpkmn1lvl! GEQ 40 set t=KABUTOPS&set e=1
  2259. if "!invpkmn1!"=="DRATINI" if !invpkmn1lvl! GEQ 30 set t=DRAGONAIR&set e=1
  2260. if "!invpkmn1!"=="DRAGONAIR" if !invpkmn1lvl! GEQ 55 set t=DRAGONITE&set e=1
  2261. if !e!==0 goto Learnmove
  2262. cls&echo Your !invpkmn1! is evolving...
  2263. if %music%==1 (
  2264. call :music Evolution-Safari-zone.mp3
  2265. timeout 13 /NOBREAK >nul
  2266. call :music Evolution-Complete.mp3
  2267. )
  2268. timeout 5 /NOBREAK >nul
  2269. cls&echo Your !invpkmn1! evolved into !t!^^!%t1n%
  2270. set invpkmn1=!t!
  2271. call :music !SURL!
  2272. call :setinvpkmn1types
  2273. call :setinvpkmn1stats
  2274. :Learnmove
  2275. set tmove=NAN
  2276. for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N "!invpkmn1!{" "%~nx0"') do set line=%%a&goto learnmove1
  2277. :learnmove1
  2278. for /f "skip=%line% tokens=1,2 delims=," %%A in ('type "%~nx0"') do (
  2279. if "%%A"=="}" goto battle-2
  2280. if "%%A"=="!invpkmn1lvl!" set tmove=%%B&goto learnmove2
  2281. )
  2282. :learnmove2
  2283. if "!tmove!"=="NAN" goto Battle-2
  2284. set t=0
  2285. for /L %%a in (1,1,4) do if "!invpkmn1m%%a!"=="-" set t=%%a&goto learnmove3
  2286. :learnmove3
  2287. if not !t!==0 set invpkmn1m!t!=!tmove!&goto learnmove4
  2288. cls&echo !invpkmn1! wants to learn !tmove! but can't learn anymore moves
  2289. echo do you want to forget a move?
  2290. echo.
  2291. echo [1] Yes
  2292. echo [2] No
  2293. choice /c 12 /n>nul
  2294. if %errorlevel%==2 cls&echo !invpkmn1! did not learn !tmove!^^!%t1n%&goto Battle
  2295. cls&echo Which move do you want !invpkmn1! to forget?
  2296. echo.
  2297. for /L %%a in (1,1,4) do echo [%%a] !invpkmn1m%%a!
  2298. echo [c] Cancel
  2299. choice /c 1234c /n>nul
  2300. for /L %%a in (1,1,4) do if !errorlevel!==%%a set "invpkmn1m%%a=!tmove!"&set "t=%%a"&goto learnmove4
  2301. cls&echo !invpkmn1! did not learn !tmove!^^!%t1n%&goto Battle-2
  2302. :learnmove4
  2303. cls&echo !invpkmn1! learned !tmove!^^!%t1n%
  2304. for /f "tokens=2 delims=/" %%a in ('findstr "!tmove!;" "%~nx0"') do set invpkmn1m!t!pp=%%a
  2305. :Battle-2
  2306. set/a foe#=!wincount!+1
  2307. if "!foe%foe#%!"=="" goto battle-victory-2
  2308. if !pkmnbattle!==4 (
  2309. set foem1=!foe%foe#%m1!
  2310. set foem2=!foe%foe#%m2!
  2311. set foem3=!foe%foe#%m3!
  2312. set foem4=!foe%foe#%m4!
  2313. )
  2314. set foe=!foe%foe#%!
  2315. set foelvl=!foe%foe#%lvl!
  2316. goto Next-Foe
  2317. :Battle-victory-2
  2318. if !pkmnbattle!==1 (
  2319. set SURL=Victory.mp3
  2320. call :music !SURL!
  2321. set SURL=!OSURL!
  2322. timeout 4 /NOBREAK >nul
  2323. )
  2324. if !pkmnbattle! GEQ 2 if !pkmnbattle! LEQ 3 (
  2325. set rocket=0
  2326. set SURL=Trainer-Victory.mp3
  2327. call :music !SURL!
  2328. set SURL=!OSURL!
  2329. call :RCS&echo You got ¾!reward! for winning^^!&%ln%
  2330. set/a money+=!reward!
  2331. timeout 4 /NOBREAK >nul
  2332. )
  2333. if !pkmnbattle!==4 (
  2334. set SURL=Gym-Victory.mp3
  2335. call :music !SURL!
  2336. set SURL=!OSURL!
  2337. call :RCS&echo You got ¾!reward! for winning^^!&%ln%
  2338. set/a money+=!reward!
  2339. timeout 4 /NOBREAK >nul
  2340. cls
  2341. if '%lm%'=='Pewter-City' (echo Brock: Well done, you have proven yourself%t1n%
  2342. cls&echo Brock: Here take this, it's the Boulder Badge)
  2343. if '%lm%'=='Cerulean-City' (echo Misty: Haha, oh shit I lost%t1n%
  2344. cls&echo Misty: Here take this, it's the Cascade Badge&set badges=1)
  2345. if '%lm%'=='Vermilion-City' (echo lt-Surge: Damn you %t1n%
  2346. cls&echo lt-Surge: That means I have to give you this, the Thunder Badge)
  2347. if '%lm%'=='Celadon-City' (echo Erika: Well done, you have proven yourself%t1n%
  2348. cls&echo Erika: Here take this, it's the Rainbow Badge)
  2349. if '%lm%'=='Fuchsia-City' (echo Koga: Haha, oh shit I lost%t1n%
  2350. cls&echo Koga: Here take this, it's the Soul Badge)
  2351. if '%lm%'=='Saffron-City' (echo Sabrina: Damn you %t1n%
  2352. cls&echo Sabrina: That means I have to give you this, the Marsh Badge)
  2353. if '%lm%'=='Cinnabar-Island' (echo Blaine: Well done, you have proven yourself%t1n%
  2354. cls&echo Blaine: Here take this, it's the Vulcano Badge)
  2355. if '%lm%'=='Viridian-City' (echo Giovanni: Haha, oh shit I lost%t1n%
  2356. cls&echo Giovanni: Here take this, it's the Earth Badge)
  2357. if '%gymleader%'=='Lorelei' (echo Lorelei: Well done, continue on...%t1n%&set Lorelei=1&goto RM)
  2358. if '%gymleader%'=='Bruno' (echo Bruno: Well done, continue on...%t1n%&set Bruno=1&goto RM)
  2359. if '%gymleader%'=='Agatha' (echo Agatha: Well done, continue on...%t1n%&set Agatha=1&goto RM)
  2360. if '%gymleader%'=='Lance' (echo Lance: Well done, continue on...%t1n%&set Lance=1&goto RM)
  2361. if '%gymleader%'=='%rival%' (echo %rival%: You are the one who killed my Raticate, back at the SS. Anne :/%t1n%&goto into-the-palace)
  2362. set/a badges+=1%t1n%
  2363. )
  2364. call :music !SURL!
  2365. for /l %%a in (2,1,6) do set "foe%%a="
  2366. goto RM
  2367. :battle-switch
  2368. set/a thp=!invpkmn1hp!+%invpkmn2hp%+%invpkmn3hp%+%invpkmn4hp%+%invpkmn5hp%+%invpkmn6hp%
  2369. if !thp! LEQ 0 call :RCS&echo You black out, knowing you've lost^^!&%ln%%t1n%&goto Battle-Lost
  2370. set tpkmn=NAN
  2371. set tpkmnlvl=0
  2372. set tpkmnhp=0
  2373. set invpkmn1leechseed=0
  2374. set foeleechseed=0
  2375. cls
  2376. %ln%
  2377. for /L %%a in (1,1,6) do if "!invpkmn%%astatus!"=="ÿ" (echo %%a:!invpkmn%%a! :L!invpkmn%%alvl! HP: !invpkmn%%ahp!) else (echo %%a:!invpkmn%%a! :!invpkmn%%astatus! HP: !invpkmn%%ahp!)
  2378. %ln%
  2379. echo.
  2380. echo [1] Cancel
  2381. echo [2] Switch to your 2nd pkmn
  2382. echo [3] Switch to your 3rd pkmn
  2383. for /L %%a in (4,1,6) do echo [%%a] Switch to your %%ath pkmn
  2384. %ln%
  2385. choice /c 123456 /n>nul
  2386. if !errorlevel!==1 if !invpkmn1hp! GTR 0 (goto battle) else (cls&echo You have to continue the battle^^!%p%&goto battle-switch)
  2387. set tpkmn=!invpkmn1!
  2388. set tpkmnlvl=!invpkmn1lvl!
  2389. set tpkmnhp=!invpkmn1hp!
  2390. set tpkmnexp=!invpkmn1exp!
  2391. set tpkmnexptill=!invpkmn1exptill!
  2392. set tpkmnatkiv=!invpkmn1atkiv!
  2393. set tpkmndefiv=!invpkmn1defiv!
  2394. set tpkmnspdiv=!invpkmn1spdiv!
  2395. set tpkmnspeiv=!invpkmn1speiv!
  2396. set tpkmnhpiv=!invpkmn1hpiv!
  2397. set tpkmnstatus=!invpkmn1status!
  2398. for /l %%a in (1,1,4) do set tpkmnm%%a=!invpkmn1m%%a!&set tpkmnm%%app=!invpkmn1m%%app!
  2399. for /l %%a in (1,1,2) do set tpkmntype%%a=!invpkmn1type%%a!
  2400. if !errorlevel!==7 if !invpkmn1hp! GTR 0 (goto Battle) else goto battle-switch
  2401. :battle-switch-2
  2402. set invpkmn1=!invpkmn%errorlevel%!
  2403. set invpkmn1lvl=!invpkmn%errorlevel%lvl!
  2404. set invpkmn1hp=!invpkmn%errorlevel%hp!
  2405. set invpkmn1exp=!invpkmn%errorlevel%exp!
  2406. set invpkmn1exptill=!invpkmn%errorlevel%exptill!
  2407. set invpkmn1atkiv=!invpkmn%errorlevel%atkiv!
  2408. set invpkmn1defiv=!invpkmn%errorlevel%defiv!
  2409. set invpkmn1spdiv=!invpkmn%errorlevel%spdiv!
  2410. set invpkmn1speiv=!invpkmn%errorlevel%speiv!
  2411. set invpkmn1hpiv=!invpkmn%errorlevel%hpiv!
  2412. set invpkmn1status=!invpkmn%errorlevel%status!
  2413. for /l %%a in (1,1,4) do set invpkmn1m%%a=!invpkmn%errorlevel%m%%a!&set invpkmn1m%%app=!invpkmn%errorlevel%m%%app!
  2414. for /l %%a in (1,1,2) do set invpkmn1type%%a=!invpkmn%errorlevel%type%%a!
  2415. set invpkmn1type1=!invpkmn%errorlevel%type1!
  2416. set invpkmn1type2=!invpkmn%errorlevel%type2!
  2417. set invpkmn%errorlevel%=!tpkmn!
  2418. set invpkmn%errorlevel%lvl=!tpkmnlvl!
  2419. set invpkmn%errorlevel%hp=!tpkmnhp!
  2420. set invpkmn%errorlevel%exp=!tpkmnexp!
  2421. set invpkmn%errorlevel%exptill=!tpkmnexptill!
  2422. set invpkmn%errorlevel%atkiv=!tpkmnatkiv!
  2423. set invpkmn%errorlevel%defiv=!tpkmndefiv!
  2424. set invpkmn%errorlevel%spdiv=!tpkmnspdiv!
  2425. set invpkmn%errorlevel%speiv=!tpkmnspeiv!
  2426. set invpkmn%errorlevel%hpiv=!tpkmnhpiv!
  2427. set invpkmn%errorlevel%status=!tpkmnstatus!
  2428. for /l %%a in (1,1,4) do set invpkmn%errorlevel%m%%a=!tpkmnm%%a!&set invpkmn%errorlevel%m%%app=!tpkmnm%%app!
  2429. for /l %%a in (1,1,2) do set invpkmn%errorlevel%type%%a=!tpkmntype%%a!
  2430. goto battle-switch-check
  2431. :battle-switch-check
  2432. if !invpkmn1hp! LEQ 0 goto battle-switch
  2433. call :resetinvpkmn1stats
  2434. call :setinvpkmn1types
  2435. call :setinvpkmn1stats
  2436. set EFFECT=0
  2437. goto foe-attack-kind-calc
  2438. :foelvlc
  2439. set OldSoundURL=!SoundURL!
  2440. goto foelvlc-%lm%
  2441. :foelvlc-route-01
  2442. :foelvlc-route-1
  2443. set t=%random:~-1%
  2444. set t5=%random:~-1%
  2445. if %t% GTR 3 goto foelvlc-route-1
  2446. if %t%==3 (
  2447. if %t5%==3 (
  2448. set foe=PIDGEOTTO
  2449. set foelvl=9
  2450. goto wp-battle
  2451. )
  2452. )
  2453. if %t% LEQ 2 (
  2454. set foe=RATTATA
  2455. ) else set foe=PIDGEY
  2456. :foestats-route-1
  2457. call :t1inX 5
  2458. for /f "tokens=%t% delims=,""" %%a in ("2,3,4,5,6") do set foelvl=%%a
  2459. goto wp-battle
  2460. :foelvlc-route-2
  2461. call :t1inX 6
  2462. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,NIDORAN-MALE,NIDORAN-MALE,RATTATA,PIDGEY,WEEDLE") do set foe=%%a
  2463. call :t1inX 5
  2464. for /f "tokens=%t% delims=,""" %%a in ("2,3,4,5,6") do set foelvl=%%a
  2465. goto wp-battle
  2466. :foelvlc-route-3
  2467. call :t1inX 6
  2468. for /f "tokens=%t% delims=,""" %%a in ("JIGGLYPUFF,SPEAROW,SANDSHREW,RATTATA,PIDGEY,MANKEY") do set foe=%%a
  2469. call :t1inX 6
  2470. for /f "tokens=%t% delims=,""" %%a in ("5,6,8,9,10,12") do set foelvl=%%a
  2471. goto wp-battle
  2472. :foelvlc-route-4
  2473. :foelvlc-route-4-1
  2474. call :t1inX 6
  2475. for /f "tokens=%t% delims=,""" %%a in ("EKANS,SPEAROW,SANDSHREW,RATTATA,PIDGEY,MANKEY") do set foe=%%a
  2476. call :t1inX 4
  2477. for /f "tokens=%t% delims=,""" %%a in ("6,8,10,12") do set foelvl=%%a
  2478. goto wp-battle
  2479. :foelvlc-route-5
  2480. call :t1inX 9
  2481. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,JIGGLYPUFF,RATTATA,PIDGEY,ODDISH,MANKEY,MEOWTH,ABRA,BELLSPROUT") do set foe=%%a
  2482. call :t1inX 9
  2483. for /f "tokens=%t% delims=,""" %%a in ("7,10,11,12,13,14,15,16,17") do set foelvl=%%a
  2484. goto wp-battle
  2485. :foelvlc-route-6
  2486. call :t1inX 9
  2487. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,JIGGLYPUFF,RATTATA,PIDGEY,ODDISH,MANKEY,MEOWTH,ABRA,BELLSPROUT") do set foe=%%a
  2488. call :t1inX 5
  2489. for /f "tokens=%t% delims=,""" %%a in ("13,14,15,16,17") do set foelvl=%%a
  2490. goto wp-battle
  2491. :foelvlc-route-7
  2492. call :t1inX 10
  2493. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,VULPIX,RATTATA,PIDGEY,JIGGLYPUFF,MANKEY,MEOWTH,GROWLITHE,ABRA,BELLSPROUT") do set foe=%%a
  2494. call :t1inX 8
  2495. for /f "tokens=%t% delims=,""" %%a in ("17,18,19,20,21,22,24,26") do set foelvl=%%a
  2496. goto wp-battle
  2497. :foelvlc-route-8
  2498. call :t1inX 10
  2499. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,EKANS,RATTATA,VULPIX,SANDSHREW,MANKEY,MEOWTH,GROWLITHE,ABRA,KADABRA") do set foe=%%a
  2500. call :t1inX 9
  2501. for /f "tokens=%t% delims=,""" %%a in ("11,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2502. goto wp-battle
  2503. :foelvlc-route-9
  2504. call :t1inX 10
  2505. for /f "tokens=%t% delims=,""" %%a in ("RATICATE,SPEAROW,RATTATA,FEAROW,SANDSHREW,EKANS,NIDORAN-MALE,NIDORAN-FEMALE,NIDORINO,NIDORINA") do set foe=%%a
  2506. call :t1inX 9
  2507. for /f "tokens=%t% delims=,""" %%a in ("11,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2508. goto wp-battle
  2509. :foelvlc-Route-10-0
  2510. :foelvlc-route-10
  2511. call :t1inX 10
  2512. for /f "tokens=%t% delims=,""" %%a in ("RATICATE,SPEAROW,RATTATA,EKANS,SANDSHREW,NIDORAN-MALE,NIDORAN-FEMALE,MACHOP,MAGNEMITE,VOLTORB") do set foe=%%a
  2513. call :t1inX 10
  2514. for /f "tokens=%t% delims=,""" %%a in ("11,12,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2515. goto wp-battle
  2516. :foelvlc-route-11
  2517. call :t1inX 8
  2518. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,RATICATE,RATTATA,PIDGEY,SPEAROW,EKANS,SANDSHREW,DROWZEE") do set foe=%%a
  2519. call :t1inX 10
  2520. for /f "tokens=%t% delims=,""" %%a in ("11,12,13,14,15,16,17,18,19,20") do set foelvl=%%a
  2521. goto wp-battle
  2522. :foelvlc-route-12
  2523. call :t1inX 9
  2524. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,BELLSPROUT,WEEPINBELL,FARFETCHD,RATTATA,PIDGEY") do set foe=%%a
  2525. call :t1inX 9
  2526. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30,31") do set foelvl=%%a
  2527. goto wp-battle
  2528. :foelvlc-route-13
  2529. call :t1inX 8
  2530. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,WEEPINBELL,RATTATA,PIDGEY,DITTO,BELLSPROUT") do set foe=%%a
  2531. call :t1inX 10
  2532. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30,31") do set foelvl=%%a
  2533. goto wp-battle
  2534. :foelvlc-route-14
  2535. call :t1inX 10
  2536. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,WEEPINBELL,RATTATA,PIDGEY,DITTO,BELLSPROUT,VENOMOTH") do set foe=%%a
  2537. call :t1inX 10
  2538. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30,31") do set foelvl=%%a
  2539. goto wp-battle
  2540. :foelvlc-route-15
  2541. call :t1inX 10
  2542. for /f "tokens=%t% delims=,""" %%a in ("PIDGEOTTO,ODDISH,GLOOM,VENONAT,WEEPINBELL,RATTATA,PIDGEY,DITTO,BELLSPROUT") do set foe=%%a
  2543. call :t1inX 9
  2544. for /f "tokens=%t% delims=,""" %%a in ("22,23,24,25,26,27,28,29,30") do set foelvl=%%a
  2545. goto wp-battle
  2546. :foelvlc-route-16
  2547. call :t1inX 5
  2548. for /f "tokens=%t% delims=,""" %%a in ("RATTATA,RATICATE,SPEAROW,FEAROW,DODUO") do set foe=%%a
  2549. call :t1inX 7
  2550. for /f "tokens=%t% delims=,""" %%a in ("18,20,22,23,24,25,26") do set foelvl=%%a
  2551. goto wp-battle
  2552. :foelvlc-route-17
  2553. call :t1inX 6
  2554. for /f "tokens=%t% delims=,""" %%a in ("RATICATE,SPEAROW,FEAROW,PONYTA,DODUO,DODRIO") do set foe=%%a
  2555. call :t1inX 10
  2556. for /f "tokens=%t% delims=,""" %%a in ("20,22,24,25,26,27,28,29,30,32") do set foelvl=%%a
  2557. goto wp-battle
  2558. :foelvlc-route-18
  2559. call :t1inX 8
  2560. for /f "tokens=%t% delims=,""" %%a in ("RATTATA,RATICATE,SPEAROW,PIDGEY,FEAROW,PONYTA,DODUO,DODRIO") do set foe=%%a
  2561. call :t1inX 9
  2562. for /f "tokens=%t% delims=,""" %%a in ("20,22,23,24,25,26,27,28,29") do set foelvl=%%a
  2563. goto wp-battle
  2564. :foelvlc-route-19
  2565. call :t1inX 2
  2566. for /f "tokens=%t% delims=,""" %%a in ("TENTACOOL,TENTACRUEL") do set foe=%%a
  2567. call :t1inX 8
  2568. for /f "tokens=%t% delims=,""" %%a in ("") do set foelvl=%%a
  2569. goto wp-battle
  2570. :foelvlc-route-20
  2571. goto foelvlc-route-19
  2572. :foelvlc-route-21
  2573. call :t1inX 5
  2574. for /f "tokens=%t% delims=,""" %%a in ("PIDGEY,PIDGEOTTO,RATTATA,RATICATE,TANGELA") do set foe=%%a
  2575. call :t1inX 9
  2576. for /f "tokens=%t% delims=,""" %%a in ("11,13,15,17,19,21,23,28,30") do set foelvl=%%a
  2577. goto wp-battle
  2578. :foelvlc-route-22
  2579. call :t1inX 6
  2580. for /f "tokens=%t% delims=,""" %%a in ("NIDORAN-MALE,SPEAROW,RATTATA,PIDGEY,NIDORAN-FEMALE,MANKEY") do set foe=%%a
  2581. call :t1inX 5
  2582. for /f "tokens=%t% delims=,""" %%a in ("2,3,4,5,6") do set foelvl=%%a
  2583. goto wp-battle
  2584. :foelvlc-route-23
  2585. call :t1inX 9
  2586. for /f "tokens=%t% delims=,""" %%a in ("SANDSLASH,SPEAROW,NIDORINA,NIDORINO,SANDSHREW,MANKEY,PRIMEAPE,DITTO,FEAROW") do set foe=%%a
  2587. call :t1inX 8
  2588. for /f "tokens=%t% delims=,""" %%a in ("26,33,38,40,41,43,44,45") do set foelvl=%%a
  2589. goto wp-battle
  2590. :foelvlc-route-24
  2591. call :t1inX 10
  2592. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,METAPOD,WEEDLE,PIDGEY,KAKUNA,PIDGEOTTO,ODDISH,VENONAT,ABRA,BELLSPROUT") do set foe=%%a
  2593. call :t1inX 10
  2594. for /f "tokens=%t% delims=,""" %%a in ("7,8,10,11,12,13,14,15,16,17") do set foelvl=%%a
  2595. goto wp-battle
  2596. :foelvlc-route-25
  2597. call :t1inX 10
  2598. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,METAPOD,WEEDLE,PIDGEY,KAKUNA,PIDGEOTTO,ODDISH,VENONAT,ABRA,BELLSPROUT") do set foe=%%a
  2599. call :t1inX 9
  2600. for /f "tokens=%t% delims=,""" %%a in ("7,8,9,12,13,14,15,16,17") do set foelvl=%%a
  2601. goto wp-battle
  2602. :foelvlc-viridian-forest
  2603. call :t1inX 8
  2604. for /f "tokens=%t% delims=,""" %%a in ("CATERPIE,METAPOD,WEEDLE,KAKUNA,PIKACHU,CATERPIE,METAPOD,PIDGEY") do set foe=%%a
  2605. call :t1inX 5
  2606. for /f "tokens=%t% delims=,""" %%a in ("9,2,3,4,5") do set foelvl=%%a
  2607. if %foelvl%==9 if %random:~-1%==9 (set foe=PIDGEOTTO) else set foelvl=4
  2608. goto wp-battle
  2609. :foelvlc-Digletts-Cave
  2610. call :t1inX 6
  2611. for /f "tokens=%t% delims=,""" %%a in ("DIGLETT,DIGLETT,DIGLETT,DIGLETT,DIGLETT,DUGTRIO") do set foe=%%a
  2612. call :t1inX 10
  2613. for /f "tokens=%t% delims=,""" %%a in ("15,16,17,18,19,20,21,22,29,31") do set foelvl=%%a
  2614. goto wp-battle
  2615. :foelvlc-mt-moon
  2616. :foelvlc-mt-moon-1
  2617. :foelvlc-mt-moon-2
  2618. :foelvlc-mt-moon-3
  2619. call :t1inX 5
  2620. for /f "tokens=%t% delims=,""" %%a in ("SANDSHREW,CLEFAIRY,ZUBAT,PARAS,GEODUDE") do set foe=%%a
  2621. call :t1inX 8
  2622. for /f "tokens=%t% delims=,""" %%a in ("6,7,8,9,10,11,12,13") do set foelvl=%%a
  2623. goto wp-battle
  2624. :foelvlc-rock-tunnel-floor-1
  2625. :foelvlc-rock-tunnel-floor-1-1
  2626. :foelvlc-rock-tunnel-floor-1-2
  2627. :foelvlc-rock-tunnel-floor-2
  2628. :foelvlc-rock-tunnel-floor-2-1
  2629. call :t1inX 4
  2630. for /f "tokens=%t% delims=,""" %%a in ("ZUBAT,GEODUDE,MACHOP,ONIX") do set foe=%%a
  2631. call :t1inX 9
  2632. for /f "tokens=%t% delims=,""" %%a in ("13,15,16,17,18,19,20,21,22") do set foelvl=%%a
  2633. goto wp-battle
  2634. :foelvlc-power-plant
  2635. call :t1inX 9
  2636. for /f "tokens=%t% delims=,""" %%a in ("PIKACHU,RAICHU,MAGNEMITE,MAGNETON,GRIMER,MUK,VOLTORB,ELACTABUZZ,ELECTRODE") do set foe=%%a
  2637. call :t1inX 10
  2638. for /f "tokens=%t% delims=,""" %%a in ("21,23,24,30,32,33,35,37,40,43") do set foelvl=%%a
  2639. goto wp-battle
  2640. :foelvlc-pkmn-tower
  2641. :foelvlc-Pkmn-Tower-Floor-1
  2642. :foelvlc-Pkmn-Tower-Floor-2
  2643. :foelvlc-Pkmn-Tower-Floor-3
  2644. :foelvlc-Pkmn-Tower-Floor-4
  2645. :foelvlc-Pkmn-Tower-Floor-5
  2646. :foelvlc-Pkmn-Tower-Floor-6
  2647. call :t1inX 3
  2648. for /f "tokens=%t% delims=,""" %%a in ("GASTLY,HAUNTER,CUBONE") do set foe=%%a
  2649. call :t1inX 10
  2650. for /f "tokens=%t% delims=,""" %%a in ("18,21,22,23,25,26,27,28,29,30") do set foelvl=%%a
  2651. if %Silphscope%==0 set foe=GHOST
  2652. goto wp-battle
  2653. :foelvlc-seafoam-island
  2654. call :t1inX 14
  2655. for /f "tokens=%t% delims=,""" %%a in ("ZUBAT,GOLBAT,PSYDUCK,GOLDUCK,SLOPOKE,SLOWBRO,SEEL,DEWGONG,SHELLDER,KRABBY,KINGLER,HORSEA,SEADRA,STARYU") do set foe=%%a
  2656. call :t1inX 10
  2657. for /f "tokens=%t% delims=,""" %%a in ("27,28,29,30,31,32,33,34,35,36") do set foelvl=%%a
  2658. goto wp-battle
  2659. :foelvlc-cerulean-cave
  2660. call :t1inX 21
  2661. for /f "tokens=%t% delims=,""" %%a in ("ARBOK,RAICHU,SANDSLASH,GOLBAT,GLOOM,PARASECT,VENOMOTH,KADABRA,WEEPINBELL,HYPNO,GRAVELER,MAGNETON,DODRIO,DITTO,WIGGLYTUFF,LECTRODE,MAROWAK,RYHORN,RYDON,CHANSEY,LICKYTUNG") do set foe=%%a
  2662. call :t1inX 10
  2663. for /f "tokens=%t% delims=,""" %%a in ("45,49,51,55,57,59,61,63,65,67") do set foelvl=%%a
  2664. goto wp-battle
  2665. :foelvlc-victory-road
  2666. call :t1inX 9
  2667. for /f "tokens=%t% delims=,""" %%a in ("ZUBAT,GOLBAT,MACHOP,MACHOKE,GEODUDE,GRAVELER,ONIX,MAROWAK,VENOMOTH") do set foe=%%a
  2668. call :t1inX 10
  2669. for /f "tokens=%t% delims=,""" %%a in ("26,28,30,32,36,38,40,42,44,47") do set foelvl=%%a
  2670. goto wp-battle
  2671. :foelvlc-safari-zone
  2672. :foelvlc-safari-zone-1
  2673. :foelvlc-safari-zone-2
  2674. :foelvlc-safari-zone-3
  2675. :foelvlc-safari-zone-4
  2676. call :t1inX 20
  2677. for /f "tokens=%t% delims=,""" %%a in ("NIDORAN-FEMALE,NIDORAN-MALE,NIDORINA,NIDORINO,PARAS,PARASECT,VENONAT,EXEGGCUTE,RHYHORN,CHANSEY,TANGELA,SCYTHER,PINSER,DRATINI,DRAGONAIR,DODUO,CUBONE,MAROWAK,TAUROS,SLOWPOKE") do set foe=%%a
  2678. call :t1inX 9
  2679. for /f "tokens=%t% delims=,""" %%a in ("14,17,20,22,23,24,25,30,32") do set foelvl=%%a
  2680. goto wp-battle
  2681. :foelvlc-Victory-Road-Badge-Gates-1
  2682. :foelvlc-Victory-Road-Badge-Gates-2
  2683. goto foelvlc-Route-23
  2684. :foelvlc-Old-Rod
  2685. set foe=MAGIKARP
  2686. call :t1inX 5
  2687. for /f "tokens=%t% delims=,""" %%a in ("5,6,7,8,9") do set foelvl=%%a
  2688. goto wp-battle
  2689. :foelvlc-Super-Rod
  2690. call :t1inX 6
  2691. for /f "tokens=%t% delims=,""" %%a in ("HORSEA,GOLDEEN,SLOWPOKE,SHELDER,GYARADOS,PSYDUCK") do set foe=%%a
  2692. call :t1inX 5
  2693. for /f "tokens=%t% delims=,""" %%a in ("16,17,20,22,23") do set foelvl=%%a
  2694. goto wp-battle
  2695. :Trainer-VIRIDIAN-FOREST-1
  2696. if !Trainer-VIRIDIAN-FOREST-1!==1 goto RM
  2697. set Trainer-VIRIDIAN-FOREST-1=1
  2698. set reward=138
  2699. set foe1=WEEDLE&set foe1lvl=7
  2700. set foe2=CATERPIE&set foe2lvl=6
  2701. goto Trainer-battle
  2702. :Trainer-VIRIDIAN-FOREST-2
  2703. if !Trainer-VIRIDIAN-FOREST-2!==1 goto RM
  2704. set Trainer-VIRIDIAN-FOREST-2=1
  2705. set reward=138
  2706. set foe1=WEEDLE&set foe1lvl=7
  2707. set foe2=KAKUNA&set foe2lvl=7
  2708. set foe3=WEEDLE&set foe3lvl=7
  2709. goto Trainer-battle
  2710. :Trainer-VIRIDIAN-FOREST-3
  2711. if !Trainer-VIRIDIAN-FOREST-3!==1 goto RM
  2712. set Trainer-VIRIDIAN-FOREST-3=1
  2713. set reward=178
  2714. set foe1=WEEDLE&set foe1lvl=9
  2715. goto Trainer-battle
  2716. :Trainer-PEWTER-CITY-GYM-1
  2717. if !Trainer-PEWTER-CITY-GYM-1!==1 goto RM
  2718. set Trainer-PEWTER-CITY-GYM-1=1
  2719. set reward=217
  2720. set foe1=DIGLETT&set foe1lvl=11
  2721. set foe2=SANDSHREW&set foe2lvl=11
  2722. goto Trainer-battle
  2723. :Trainer-ROUTE-3-1
  2724. if !Trainer-ROUTE-3-1!==1 goto RM
  2725. set Trainer-ROUTE-3-1=1
  2726. set reward=178
  2727. set foe1=PIDGEY&set foe1lvl=9
  2728. set foe2=PIDGEY&set foe2lvl=9
  2729. goto Trainer-battle
  2730. :Trainer-ROUTE-3-2
  2731. if !Trainer-ROUTE-3-2!==1 goto RM
  2732. set Trainer-ROUTE-3-2=1
  2733. set reward=198
  2734. set foe1=CATERPIE&set foe1lvl=10
  2735. set foe2=WEEDLE&set foe2lvl=10
  2736. set foe3=CATERPIE&set foe3lvl=10
  2737. goto Trainer-battle
  2738. :Trainer-ROUTE-3-3
  2739. if !Trainer-ROUTE-3-3!==1 goto RM
  2740. set Trainer-ROUTE-3-3=1
  2741. set reward=217
  2742. set foe1=RATTATA&set foe1lvl=11
  2743. set foe2=EKANS&set foe2lvl=11
  2744. goto Trainer-battle
  2745. :Trainer-ROUTE-3-4
  2746. if !Trainer-ROUTE-3-4!==1 goto RM
  2747. set Trainer-ROUTE-3-4=1
  2748. set reward=178
  2749. set foe1=WEEDLE&set foe1lvl=9
  2750. set foe2=KAKUNA&set foe2lvl=9
  2751. set foe3=CATERPIE&set foe3lvl=9
  2752. set foe4=METAPOD&set foe4lvl=9
  2753. goto Trainer-battle
  2754. :Trainer-ROUTE-3-5
  2755. if !Trainer-ROUTE-3-5!==1 goto RM
  2756. set Trainer-ROUTE-3-5=1
  2757. set reward=277
  2758. set foe1=SPEAROW&set foe1lvl=14
  2759. goto Trainer-battle
  2760. :Trainer-ROUTE-3-6
  2761. if !Trainer-ROUTE-3-6!==1 goto RM
  2762. set Trainer-ROUTE-3-6=1
  2763. set reward=198
  2764. set foe1=RATTATA&set foe1lvl=10
  2765. goto Trainer-battle
  2766. :Trainer-ROUTE-3-7
  2767. if !Trainer-ROUTE-3-7!==1 goto RM
  2768. set Trainer-ROUTE-3-7=1
  2769. set reward=198
  2770. set foe1=NIDORAN-MALE&set foe1lvl=10
  2771. goto Trainer-battle
  2772. :Trainer-ROUTE-3-8
  2773. if !Trainer-ROUTE-3-8!==1 goto RM
  2774. set Trainer-ROUTE-3-8=1
  2775. set reward=217
  2776. set foe1=CATERPIE&set foe1lvl=11
  2777. set foe2=METAPOD&set foe2lvl=11
  2778. goto Trainer-battle
  2779. :Trainer-ROUTE-3-9
  2780. if !Trainer-ROUTE-3-9!==1 goto RM
  2781. set Trainer-ROUTE-3-9=1
  2782. set reward=277
  2783. set foe1=JIGGLYPUFF&set foe1lvl=14
  2784. goto Trainer-battle
  2785. :Trainer-MT-MOON-1-1
  2786. if !Trainer-MT-MOON-1-1!==1 goto RM
  2787. set Trainer-MT-MOON-1=1
  2788. set reward=277
  2789. set foe1=CLEFAIRY&set foe1lvl=14
  2790. goto Trainer-battle
  2791. :Trainer-MT-MOON-1-2
  2792. if !Trainer-MT-MOON-1-2!==1 goto RM
  2793. set Trainer-MT-MOON-1-2=1
  2794. set reward=217
  2795. set foe1=WEEDLE&set foe1lvl=11
  2796. set foe2=KAKUNA&set foe2lvl=11
  2797. goto Trainer-battle
  2798. :Trainer-MT-MOON-1-3
  2799. if !Trainer-MT-MOON-1-3!==1 goto RM
  2800. set Trainer-MT-MOON-1-3=1
  2801. set reward=217
  2802. set foe1=MAGNEMITE&set foe1lvl=11
  2803. set foe2=VOLTORB&set foe2lvl=14
  2804. goto Trainer-battle
  2805. :Trainer-MT-MOON-1-4
  2806. if !Trainer-MT-MOON-1-4!==1 goto RM
  2807. set Trainer-MT-MOON-1-4=1
  2808. set reward=198
  2809. set foe1=CATERPIE&set foe1lvl=10
  2810. set foe2=METAPOD&set foe2lvl=10
  2811. set foe3=CATERPIE&set foe3lvl=10
  2812. goto Trainer-battle
  2813. :Trainer-MT-MOON-1-5
  2814. if !Trainer-MT-MOON-1-5!==1 goto RM
  2815. set Trainer-MT-MOON-1-5=1
  2816. set reward=217
  2817. set foe1=ODDISH&set foe1lvl=11
  2818. set foe2=BELLSPROUT&set foe2lvl=11
  2819. goto Trainer-battle
  2820. :Trainer-MT-MOON-1-6
  2821. if !Trainer-MT-MOON-1-6!==1 goto RM
  2822. set Trainer-MT-MOON-1-6=1
  2823. set reward=198
  2824. set foe1=RATTATA&set foe1lvl=10
  2825. set foe2=RATTATA&set foe2lvl=10
  2826. set foe3=ZUBAT&set foe3lvl=10
  2827. goto Trainer-battle
  2828. :Trainer-MT-MOON-1-7
  2829. if !Trainer-MT-MOON-1-7!==1 goto RM
  2830. set Trainer-MT-MOON-1-7=1
  2831. set reward=198
  2832. set foe1=GEODUDE&set foe1lvl=10
  2833. set foe2=GEODUDE&set foe2lvl=10
  2834. set foe3=ONIX&set foe3lvl=10
  2835. goto Trainer-battle
  2836. :Trainer-MT-MOON-3-1
  2837. if !Trainer-MT-MOON-3-1!==1 goto RM
  2838. set Trainer-MT-MOON-3-1=1
  2839. set reward=217
  2840. set foe1=SANDSHREW&set foe1lvl=11
  2841. set foe2=RATTATA&set foe2lvl=11
  2842. set foe3=ZUBAT&set foe3lvl=11
  2843. goto Trainer-battle
  2844. :Trainer-MT-MOON-3-2
  2845. if !Trainer-MT-MOON-3-2!==1 goto RM
  2846. set Trainer-MT-MOON-3-2=1
  2847. set reward=237
  2848. set foe1=ZUBAT&set foe1lvl=12
  2849. set foe2=EKANS&set foe2lvl=12
  2850. goto Trainer-battle
  2851. :Trainer-MT-MOON-3-3
  2852. if !Trainer-MT-MOON-3-3!==1 goto RM
  2853. set Trainer-MT-MOON-3-3=1
  2854. set reward=316
  2855. set foe1=RATICATE&set foe1lvl=16
  2856. goto Trainer-battle
  2857. :Trainer-MT-MOON-3-4
  2858. if !Trainer-MT-MOON-3-4!==1 goto RM
  2859. set Trainer-MT-MOON-3-4=1
  2860. set reward=257
  2861. set foe1=RATTATA&set foe1lvl=13
  2862. set foe2=ZUBAT&set foe2lvl=13
  2863. goto Trainer-battle
  2864. :Trainer-MT-MOON-3-5
  2865. if !Trainer-MT-MOON-3-5!==1 goto RM
  2866. set Trainer-MT-MOON-3-5=1
  2867. set reward=237
  2868. set foe1=GRIMER&set foe1lvl=12
  2869. set foe2=VOLTORB&set foe2lvl=12
  2870. set foe3=KOFFING&set foe3lvl=12
  2871. goto Trainer-battle
  2872. :Trainer-MT-MOON-3-6
  2873. ::jessie&james
  2874. if !Trainer-MT-MOON-3-6!==1 goto RM
  2875. set Trainer-MT-MOON-3-6=1
  2876. set foe1=MEOWTH&set foe1lvl=14
  2877. set foe2=EKANS&set foe2lvl=14
  2878. set foe3=KOFFING&set foe3lvl=14
  2879. set Rocket=1
  2880. set reward=420
  2881. goto Trainer-battle
  2882. :Trainer-CERULEAN-CITY-GYM-1
  2883. if !Trainer-CERULEAN-CITY-GYM-1!==1 goto RM
  2884. set Trainer-CERULEAN-CITY-GYM-1=1
  2885. set reward=316
  2886. set foe1=HORSEA&set foe1lvl=16
  2887. set foe2=SHELLDER&set foe2lvl=16
  2888. goto Trainer-battle
  2889. :Trainer-CERULEAN-CITY-GYM-2
  2890. if !Trainer-CERULEAN-CITY-GYM-2!==1 goto RM
  2891. set Trainer-CERULEAN-CITY-GYM-2=1
  2892. set reward=376
  2893. set foe1=GOLDEEN&set foe1lvl=19
  2894. goto Trainer-battle
  2895. :Trainer-ROUTE-24-1
  2896. if !Trainer-ROUTE-24-1!==1 goto RM
  2897. set Trainer-ROUTE-24-1=1
  2898. set reward=277
  2899. set foe1=CATERPIE&set foe1lvl=14
  2900. set foe2=WEEDLE&set foe2lvl=14
  2901. goto Trainer-battle
  2902. :Trainer-ROUTE-24-2
  2903. if !Trainer-ROUTE-24-2!==1 goto RM
  2904. set Trainer-ROUTE-24-2=1
  2905. set reward=277
  2906. set foe1=PIDGEY&set foe1lvl=14
  2907. set foe2=NIDORAN-MALE&set foe2lvl=14
  2908. goto Trainer-battle
  2909. :Trainer-ROUTE-24-3
  2910. if !Trainer-ROUTE-24-3!==1 goto RM
  2911. set Trainer-ROUTE-24-3=1
  2912. set reward=277
  2913. set foe1=PIDGEY&set foe1lvl=14
  2914. goto Trainer-battle
  2915. :Trainer-ROUTE-24-4
  2916. if !Trainer-ROUTE-24-4!==1 goto RM
  2917. set Trainer-ROUTE-24-4=1
  2918. set reward=277
  2919. set foe1=NIDORAN-FEMALE&set foe1lvl=14
  2920. goto Trainer-battle
  2921. :Trainer-ROUTE-24-5
  2922. if !Trainer-ROUTE-24-5!==1 goto RM
  2923. set Trainer-ROUTE-24-5=1
  2924. set reward=277
  2925. set foe1=RATTATA&set foe1lvl=14
  2926. set foe2=EKANS&set foe2lvl=14
  2927. set foe3=ZUBAT&set foe3lvl=14
  2928. goto Trainer-battle
  2929. :Trainer-ROUTE-24-6
  2930. if !Trainer-ROUTE-24-6!==1 goto RM
  2931. set Trainer-ROUTE-24-6=1
  2932. set reward=316
  2933. set foe1=PIDGEY&set foe1lvl=16
  2934. goto Trainer-battle
  2935. :Trainer-ROUTE-24-7
  2936. if !Trainer-ROUTE-24-7!==1 goto RM
  2937. set Trainer-ROUTE-24-7=1
  2938. set reward=316
  2939. set foe1=NIDORAN-FEMALE&set foe1lvl=16
  2940. goto Trainer-battle
  2941. :Trainer-ROUTE-24-8
  2942. if !Trainer-ROUTE-24-8!==1 goto RM
  2943. set Trainer-ROUTE-24-8=1
  2944. set reward=356
  2945. set foe1=MANKEY&set foe1lvl=18
  2946. goto Trainer-battle
  2947. :Trainer-ROUTE-24-9
  2948. if !Trainer-ROUTE-24-9!==1 goto RM
  2949. set Trainer-ROUTE-24-9=1
  2950. set reward=297
  2951. set foe1=EKANS&set foe1lvl=15
  2952. set foe2=ZUBAT&set foe2lvl=15
  2953. goto Trainer-battle
  2954. :Trainer-ROUTE-24-10
  2955. if !Trainer-ROUTE-24-10!==1 goto RM
  2956. set Trainer-ROUTE-24-10=1
  2957. set reward=277
  2958. set foe1=RATTATA&set foe1lvl=14
  2959. set foe2=EKANS&set foe2lvl=14
  2960. goto Trainer-battle
  2961. :Trainer-ROUTE-25-1
  2962. if !Trainer-ROUTE-25-1!==1 goto RM
  2963. set Trainer-ROUTE-25-1=1
  2964. set reward=297
  2965. set foe1=MACHOP&set foe1lvl=15
  2966. set foe2=GEODUDE&set foe2lvl=15
  2967. goto Trainer-battle
  2968. :Trainer-ROUTE-25-2
  2969. if !Trainer-ROUTE-25-2!==1 goto RM
  2970. set Trainer-ROUTE-25-2=1
  2971. set reward=297
  2972. set foe1=RATTATA&set foe1lvl=15
  2973. set foe2=SPEAROW&set foe2lvl=15
  2974. goto Trainer-battle
  2975. :Trainer-ROUTE-25-3
  2976. if !Trainer-ROUTE-25-3!==1 goto RM
  2977. set Trainer-ROUTE-25-3=1
  2978. set reward=336
  2979. set foe1=ONIX&set foe1lvl=17
  2980. goto Trainer-battle
  2981. :Trainer-ROUTE-25-4
  2982. if !Trainer-ROUTE-25-4!==1 goto RM
  2983. set Trainer-ROUTE-25-4=1
  2984. set reward=336
  2985. set foe1=SLOWPOKE&set foe1lvl=17
  2986. goto Trainer-battle
  2987. :Trainer-ROUTE-25-5
  2988. if !Trainer-ROUTE-25-5!==1 goto RM
  2989. set Trainer-ROUTE-25-5=1
  2990. set reward=297
  2991. set foe1=NIDORAN-MALE&set foe1lvl=15
  2992. goto Trainer-battle
  2993. :Trainer-ROUTE-25-6
  2994. if !Trainer-ROUTE-25-6!==1 goto RM
  2995. set Trainer-ROUTE-25-6=1
  2996. set reward=297
  2997. set foe1=NIDORAN-FEMALE&set foe1lvl=15
  2998. goto Trainer-battle
  2999. :Trainer-ROUTE-25-7
  3000. if !Trainer-ROUTE-25-7!==1 goto RM
  3001. set Trainer-ROUTE-25-7=1
  3002. set reward=257
  3003. set foe1=GEODUDE&set foe1lvl=13
  3004. set foe2=GEODUDE&set foe2lvl=13
  3005. set foe3=MACHOP&set foe3lvl=13
  3006. set foe4=GEODUDE&set foe4lvl=13
  3007. goto Trainer-battle
  3008. :Trainer-ROUTE-25-8
  3009. if !Trainer-ROUTE-25-8!==1 goto RM
  3010. set Trainer-ROUTE-25-8=1
  3011. set reward=277
  3012. set foe1=RATTATA&set foe1lvl=14
  3013. set foe2=EKANS&set foe2lvl=14
  3014. goto Trainer-battle
  3015. :Trainer-ROUTE-25-9
  3016. if !Trainer-ROUTE-25-9!==1 goto RM
  3017. set Trainer-ROUTE-25-9=1
  3018. set reward=277
  3019. set foe1=EKANS&set foe1lvl=14
  3020. set foe2=SANDSHREW&set foe2lvl=14
  3021. goto Trainer-battle
  3022. :Trainer-ROUTE-25-10
  3023. if !Trainer-ROUTE-25-10!==1 goto RM
  3024. set Trainer-ROUTE-25-10=1
  3025. set reward=257
  3026. set foe1=ODDISH&set foe1lvl=13
  3027. set foe2=PIDGEY&set foe2lvl=13
  3028. set foe3=ODDISH&set foe3lvl=13
  3029. goto Trainer-battle
  3030. :Trainer-CERULEAN-CITY-1
  3031. if !Trainer-CERULEAN-CITY-1!==1 goto RM
  3032. set Trainer-CERULEAN-CITY-1=1
  3033. set reward=336
  3034. set foe1=MACHOP&set foe1lvl=17
  3035. set foe2=DROWZEE&set foe2lvl=17
  3036. goto Trainer-battle
  3037. :Trainer-ROUTE-6-1
  3038. if !Trainer-ROUTE-6-1!==1 goto RM
  3039. set Trainer-ROUTE-6-1=1
  3040. set reward=396
  3041. set foe1=SQUIRTLE&set foe1lvl=20
  3042. goto Trainer-battle
  3043. :Trainer-ROUTE-6-2
  3044. if !Trainer-ROUTE-6-2!==1 goto RM
  3045. set Trainer-ROUTE-6-2=1
  3046. set reward=316
  3047. set foe1=RATTATA&set foe1lvl=16
  3048. set foe2=PIKACHU&set foe2lvl=16
  3049. goto Trainer-battle
  3050. :Trainer-ROUTE-6-3
  3051. if !Trainer-ROUTE-6-3!==1 goto RM
  3052. set Trainer-ROUTE-6-3=1
  3053. set reward=316
  3054. set foe1=BUTTERFREE&set foe1lvl=16
  3055. goto Trainer-battle
  3056. :Trainer-ROUTE-6-4
  3057. if !Trainer-ROUTE-6-4!==1 goto RM
  3058. set Trainer-ROUTE-6-4=1
  3059. set reward=316
  3060. set foe1=PIDGEY&set foe1lvl=16
  3061. set foe2=PIDGEY&set foe2lvl=16
  3062. set foe3=PIDGEY&set foe3lvl=16
  3063. goto Trainer-battle
  3064. :Trainer-ROUTE-6-5
  3065. if !Trainer-ROUTE-6-5!==1 goto RM
  3066. set Trainer-ROUTE-6-5=1
  3067. set reward=316
  3068. set foe1=SPEAROW&set foe1lvl=16
  3069. set foe2=RATICATE&set foe2lvl=16
  3070. goto Trainer-battle
  3071. :Trainer-SS-ANNE-1
  3072. if !Trainer-SS-ANNE-1!==1 goto RM
  3073. set Trainer-SS-ANNE-1=1
  3074. set reward=356
  3075. set foe1=GROWLITHE&set foe1lvl=18
  3076. set foe2=GROWLITHE&set foe2lvl=18
  3077. goto Trainer-battle
  3078. :Trainer-SS-ANNE-2
  3079. if !Trainer-SS-ANNE-2!==1 goto RM
  3080. set Trainer-SS-ANNE-2=1
  3081. set reward=376
  3082. set foe1=NIDORAN-MALE&set foe1lvl=19
  3083. goto Trainer-battle
  3084. :Trainer-SS-ANNE-3
  3085. if !Trainer-SS-ANNE-3!==1 goto RM
  3086. set Trainer-SS-ANNE-3=1
  3087. set reward=376
  3088. set foe1=NIDORAN-FEMALE&set foe1lvl=19
  3089. goto Trainer-battle
  3090. :Trainer-SS-ANNE-4
  3091. if !Trainer-SS-ANNE-4!==1 goto RM
  3092. set Trainer-SS-ANNE-4=1
  3093. set reward=356
  3094. set foe1=PIDGEY&set foe1lvl=18
  3095. goto Trainer-battle
  3096. :Trainer-SS-ANNE-5
  3097. if !Trainer-SS-ANNE-5!==1 goto RM
  3098. set Trainer-SS-ANNE-5=1
  3099. set reward=356
  3100. set foe1=NIDORAN-FEMALE&set foe1lvl=18
  3101. goto Trainer-battle
  3102. :Trainer-SS-ANNE-6
  3103. if !Trainer-SS-ANNE-6!==1 goto RM
  3104. set Trainer-SS-ANNE-6=1
  3105. set reward=415
  3106. set foe1=NIDORAN-MALE&set foe1lvl=21
  3107. goto Trainer-battle
  3108. :Trainer-SS-ANNE-7
  3109. if !Trainer-SS-ANNE-7!==1 goto RM
  3110. set Trainer-SS-ANNE-7=1
  3111. set reward=336
  3112. set foe1=HORSEA&set foe1lvl=17
  3113. set foe2=SHELLDER&set foe2lvl=17
  3114. set foe3=TENTACOOL&set foe3lvl=17
  3115. goto Trainer-battle
  3116. :Trainer-SS-ANNE-8
  3117. if !Trainer-SS-ANNE-8!==1 goto RM
  3118. set Trainer-SS-ANNE-8=1
  3119. set reward=415
  3120. set foe1=SHELLDER&set foe1lvl=21
  3121. goto Trainer-battle
  3122. :Trainer-SS-ANNE-9
  3123. if !Trainer-SS-ANNE-9!==1 goto RM
  3124. set Trainer-SS-ANNE-9=1
  3125. set reward=336
  3126. set foe1=HORSEA&set foe1lvl=17
  3127. set foe2=HORSEA&set foe2lvl=17
  3128. goto Trainer-battle
  3129. :Trainer-SS-ANNE-10
  3130. if !Trainer-SS-ANNE-10!==1 goto RM
  3131. set Trainer-SS-ANNE-10=1
  3132. set reward=356
  3133. set foe1=TENTACOOL&set foe1lvl=18
  3134. set foe2=STARYU&set foe2lvl=18
  3135. goto Trainer-battle
  3136. :Trainer-SS-ANNE-11
  3137. if !Trainer-SS-ANNE-11!==1 goto RM
  3138. set Trainer-SS-ANNE-11=1
  3139. set reward=336
  3140. set foe1=TENTACOOL&set foe1lvl=17
  3141. set foe2=STARYU&set foe2lvl=17
  3142. set foe3=SHELLDER&set foe3lvl=17
  3143. goto Trainer-battle
  3144. :Trainer-SS-ANNE-12
  3145. if !Trainer-SS-ANNE-12!==1 goto RM
  3146. set Trainer-SS-ANNE-12=1
  3147. set reward=396
  3148. set foe1=MACHOP&set foe1lvl=20
  3149. goto Trainer-battle
  3150. :Trainer-SS-ANNE-13
  3151. if !Trainer-SS-ANNE-13!==1 goto RM
  3152. set Trainer-SS-ANNE-13=1
  3153. set reward=376
  3154. set foe1=L19&set foe1lvl=19
  3155. set foe1m1=
  3156. set foe1m2=
  3157. set foe1m3=
  3158. set foe1m4=
  3159. set foe2=RATICATE&set foe2lvl=16
  3160. set foe2m1=
  3161. set foe2m2=
  3162. set foe2m3=
  3163. set foe2m4=
  3164. set foe3=KADABRA&set foe3lvl=18
  3165. set foe3m1=
  3166. set foe3m2=
  3167. set foe3m3=
  3168. set foe3m4=
  3169. set foe4=VARIES&set foe4lvl=20
  3170. set foe4m1=
  3171. set foe4m2=
  3172. set foe4m3=
  3173. set foe4m4=
  3174. goto Trainer-battle
  3175. :Trainer-SS-ANNE-14
  3176. if !Trainer-SS-ANNE-14!==1 goto RM
  3177. set Trainer-SS-ANNE-14=1
  3178. set reward=356
  3179. set foe1=MACHOP&set foe1lvl=18
  3180. set foe2=SHELLDER&set foe2lvl=18
  3181. goto Trainer-battle
  3182. :Trainer-Vermilion-CITY-GYM-1
  3183. if !Trainer-Vermilion-CITY-GYM-1!==1 goto RM
  3184. set Trainer-Vermilion-CITY-GYM-1=1
  3185. set reward=415
  3186. set foe1=PIKACHU&set foe1lvl=21
  3187. set foe2=PIKACHU&set foe2lvl=21
  3188. goto Trainer-battle
  3189. :Trainer-Vermilion-CITY-GYM-2
  3190. if !Trainer-Vermilion-CITY-GYM-2!==1 goto RM
  3191. set Trainer-Vermilion-CITY-GYM-2=1
  3192. set reward=396
  3193. set foe1=VOLTORB&set foe1lvl=20
  3194. set foe2=MAGNEMITE&set foe2lvl=20
  3195. set foe3=VOLTORB&set foe3lvl=20
  3196. goto Trainer-battle
  3197. :Trainer-ROUTE-12-1
  3198. if !Trainer-ROUTE-12-1!==1 goto RM
  3199. set Trainer-ROUTE-12-1=1
  3200. set reward=415
  3201. set foe1=EKANS&set foe1lvl=21
  3202. goto Trainer-battle
  3203. :Trainer-ROUTE-12-2
  3204. if !Trainer-ROUTE-12-2!==1 goto RM
  3205. set Trainer-ROUTE-12-2=1
  3206. set reward=356
  3207. set foe1=POLIWAG&set foe1lvl=18
  3208. set foe2=HORSEA&set foe2lvl=18
  3209. goto Trainer-battle
  3210. :Trainer-ROUTE-12-3
  3211. if !Trainer-ROUTE-12-3!==1 goto RM
  3212. set Trainer-ROUTE-12-3=1
  3213. set reward=376
  3214. set foe1=SANDSHREW&set foe1lvl=19
  3215. set foe2=ZUBAT&set foe2lvl=19
  3216. goto Trainer-battle
  3217. :Trainer-ROUTE-12-4
  3218. if !Trainer-ROUTE-12-4!==1 goto RM
  3219. set Trainer-ROUTE-12-4=1
  3220. set reward=356
  3221. set foe1=NIDORAN-MALE&set foe1lvl=18
  3222. set foe2=NIDORINO&set foe2lvl=18
  3223. goto Trainer-battle
  3224. :Trainer-ROUTE-12-5
  3225. if !Trainer-ROUTE-12-5!==1 goto RM
  3226. set Trainer-ROUTE-12-5=1
  3227. set reward=356
  3228. set foe1=BELLSPROUT&set foe1lvl=18
  3229. set foe2=ODDISH&set foe2lvl=18
  3230. goto Trainer-battle
  3231. :Trainer-ROUTE-12-6
  3232. if !Trainer-ROUTE-12-6!==1 goto RM
  3233. set Trainer-ROUTE-12-6=1
  3234. set reward=356
  3235. set foe1=GROWLITHE&set foe1lvl=18
  3236. set foe2=VULPIX&set foe2lvl=18
  3237. goto Trainer-battle
  3238. :Trainer-ROUTE-12-7
  3239. if !Trainer-ROUTE-12-7!==1 goto RM
  3240. set Trainer-ROUTE-12-7=1
  3241. set reward=415
  3242. set foe1=MAGNEMITE&set foe1lvl=21
  3243. goto Trainer-battle
  3244. :Trainer-ROUTE-12-8
  3245. if !Trainer-ROUTE-12-8!==1 goto RM
  3246. set Trainer-ROUTE-12-8=1
  3247. set reward=356
  3248. set foe1=MAGNEMITE&set foe1lvl=18
  3249. set foe2=MAGNEMITE&set foe2lvl=18
  3250. set foe3=MAGNETON&set foe3lvl=18
  3251. goto Trainer-battle
  3252. :Trainer-ROUTE-12-9
  3253. if !Trainer-ROUTE-12-9!==1 goto RM
  3254. set Trainer-ROUTE-12-9=1
  3255. set reward=356
  3256. set foe1=VOLTORB&set foe1lvl=18
  3257. set foe2=MAGNEMITE&set foe2lvl=18
  3258. goto Trainer-battle
  3259. :Trainer-ROUTE-12-10
  3260. if !Trainer-ROUTE-12-10!==1 goto RM
  3261. set Trainer-ROUTE-12-10=1
  3262. set reward=336
  3263. set foe1=RATTATA&set foe1lvl=17
  3264. set foe2=RATTATA&set foe2lvl=17
  3265. set foe3=RATICATE&set foe3lvl=17
  3266. goto Trainer-battle
  3267. :Trainer-ROUTE-9-1
  3268. if !Trainer-ROUTE-9-1!==1 goto RM
  3269. set Trainer-ROUTE-9-1=1
  3270. set reward=356
  3271. set foe1=ODDISH&set foe1lvl=18
  3272. set foe2=BELLSPROUT&set foe2lvl=18
  3273. set foe3=ODDISH&set foe3lvl=18
  3274. set foe4=BELLSPROUT&set foe4lvl=18
  3275. goto Trainer-battle
  3276. :Trainer-ROUTE-9-2
  3277. if !Trainer-ROUTE-9-2!==1 goto RM
  3278. set Trainer-ROUTE-9-2=1
  3279. set reward=396
  3280. set foe1=MACHOP&set foe1lvl=20
  3281. set foe2=ONIX&set foe2lvl=20
  3282. goto Trainer-battle
  3283. :Trainer-ROUTE-9-3
  3284. if !Trainer-ROUTE-9-3!==1 goto RM
  3285. set Trainer-ROUTE-9-3=1
  3286. set reward=415
  3287. set foe1=GROWLITHE&set foe1lvl=21
  3288. set foe2=CHARMANDER&set foe2lvl=21
  3289. goto Trainer-battle
  3290. :Trainer-ROUTE-9-4
  3291. if !Trainer-ROUTE-9-4!==1 goto RM
  3292. set Trainer-ROUTE-9-4=1
  3293. set reward=376
  3294. set foe1=BEEDRILL&set foe1lvl=19
  3295. set foe2=BEEDRILL&set foe2lvl=19
  3296. goto Trainer-battle
  3297. :Trainer-ROUTE-9-5
  3298. if !Trainer-ROUTE-9-5!==1 goto RM
  3299. set Trainer-ROUTE-9-5=1
  3300. set reward=396
  3301. set foe1=CATERPIE&set foe1lvl=20
  3302. set foe2=WEEDLE&set foe2lvl=20
  3303. set foe3=VENONAT&set foe3lvl=20
  3304. goto Trainer-battle
  3305. :Trainer-ROUTE-9-6
  3306. if !Trainer-ROUTE-9-6!==1 goto RM
  3307. set Trainer-ROUTE-9-6=1
  3308. set reward=415
  3309. set foe1=GEODUDE&set foe1lvl=21
  3310. set foe2=ONIX&set foe2lvl=21
  3311. goto Trainer-battle
  3312. :Trainer-ROUTE-9-7
  3313. if !Trainer-ROUTE-9-7!==1 goto RM
  3314. set Trainer-ROUTE-9-7=1
  3315. set reward=376
  3316. set foe1=RATTATA&set foe1lvl=19
  3317. set foe2=DIGLETT&set foe2lvl=19
  3318. set foe3=EKANS&set foe3lvl=19
  3319. set foe4=SANDSHREW&set foe4lvl=19
  3320. goto Trainer-battle
  3321. :Trainer-ROUTE-9-8
  3322. if !Trainer-ROUTE-9-8!==1 goto RM
  3323. set Trainer-ROUTE-9-8=1
  3324. set reward=396
  3325. set foe1=GEODUDE&set foe1lvl=20
  3326. set foe2=MACHOP&set foe2lvl=20
  3327. set foe3=GEODUDE&set foe3lvl=20
  3328. goto Trainer-battle
  3329. :Trainer-ROUTE-9-9
  3330. if !Trainer-ROUTE-9-9!==1 goto RM
  3331. set Trainer-ROUTE-9-9=1
  3332. set reward=455
  3333. set foe1=MEOWTH&set foe1lvl=23
  3334. set foe2=ROCK&set foe2lvl=UNNEL
  3335. goto Trainer-battle
  3336. :Trainer-ROUTE-9-10
  3337. if !Trainer-ROUTE-9-10!==1 goto RM
  3338. set Trainer-ROUTE-9-10=1
  3339. set reward=396
  3340. set foe1=PIKACHU&set foe1lvl=20
  3341. set foe2=CLEFAIRY&set foe2lvl=20
  3342. goto Trainer-battle
  3343. :Trainer-ROUTE-9-11
  3344. if !Trainer-ROUTE-9-11!==1 goto RM
  3345. set Trainer-ROUTE-9-11=1
  3346. set reward=455
  3347. set foe1=CUBONE&set foe1lvl=23
  3348. set foe2=SLOWPOKE&set foe2lvl=23
  3349. goto Trainer-battle
  3350. :Trainer-ROUTE-9-12
  3351. if !Trainer-ROUTE-9-12!==1 goto RM
  3352. set Trainer-ROUTE-9-12=1
  3353. set reward=495
  3354. set foe1=SLOWPOKE&set foe1lvl=25
  3355. goto Trainer-battle
  3356. :Trainer-ROUTE-9-13
  3357. if !Trainer-ROUTE-9-13!==1 goto RM
  3358. set Trainer-ROUTE-9-13=1
  3359. set reward=435
  3360. set foe1=ODDISH&set foe1lvl=22
  3361. set foe2=BULBASAUR&set foe2lvl=22
  3362. goto Trainer-battle
  3363. :Trainer-ROUTE-9-14
  3364. if !Trainer-ROUTE-9-14!==1 goto RM
  3365. set Trainer-ROUTE-9-14=1
  3366. set reward=435
  3367. set foe1=CHARMANDER&set foe1lvl=22
  3368. set foe2=CUBONE&set foe2lvl=22
  3369. goto Trainer-battle
  3370. :Trainer-ROUTE-9-15
  3371. if !Trainer-ROUTE-9-15!==1 goto RM
  3372. set Trainer-ROUTE-9-15=1
  3373. set reward=495
  3374. set foe1=GEODUDE&set foe1lvl=25
  3375. goto Trainer-battle
  3376. :Trainer-ROUTE-9-16
  3377. if !Trainer-ROUTE-9-16!==1 goto RM
  3378. set Trainer-ROUTE-9-16=1
  3379. set reward=396
  3380. set foe1=MACHOP&set foe1lvl=20
  3381. set foe2=ONIX&set foe2lvl=20
  3382. goto Trainer-battle
  3383. :Trainer-ROUTE-9-17
  3384. if !Trainer-ROUTE-9-17!==1 goto RM
  3385. set Trainer-ROUTE-9-17=1
  3386. set reward=376
  3387. set foe1=GEODUDE&set foe1lvl=19
  3388. set foe2=MACHOP&set foe2lvl=19
  3389. set foe3=GEODUDE&set foe3lvl=19
  3390. set foe4=GEODUDE&set foe4lvl=19
  3391. goto Trainer-battle
  3392. :Trainer-ROUTE-9-18
  3393. if !Trainer-ROUTE-9-18!==1 goto RM
  3394. set Trainer-ROUTE-9-18=1
  3395. set reward=396
  3396. set foe1=ONIX&set foe1lvl=20
  3397. set foe2=ONIX&set foe2lvl=20
  3398. set foe3=GEODUDE&set foe3lvl=20
  3399. goto Trainer-battle
  3400. :Trainer-ROUTE-9-19
  3401. if !Trainer-ROUTE-9-19!==1 goto RM
  3402. set Trainer-ROUTE-9-19=1
  3403. set reward=415
  3404. set foe1=GEODUDE&set foe1lvl=21
  3405. set foe2=GRAVELER&set foe2lvl=21
  3406. goto Trainer-battle
  3407. :Trainer-ROUTE-9-20
  3408. if !Trainer-ROUTE-9-20!==1 goto RM
  3409. set Trainer-ROUTE-9-20=1
  3410. set reward=415
  3411. set foe1=JIGGLYPUFF&set foe1lvl=21
  3412. set foe2=PIDGEY&set foe2lvl=21
  3413. set foe3=MEOWTH&set foe3lvl=21
  3414. goto Trainer-battle
  3415. :Trainer-ROUTE-9-21
  3416. if !Trainer-ROUTE-9-21!==1 goto RM
  3417. set Trainer-ROUTE-9-21=1
  3418. set reward=415
  3419. set foe1=GEODUDE&set foe1lvl=21
  3420. set foe2=GEODUDE&set foe2lvl=21
  3421. set foe3=GRAVELER&set foe3lvl=21
  3422. goto Trainer-battle
  3423. :Trainer-ROUTE-9-22
  3424. if !Trainer-ROUTE-9-22!==1 goto RM
  3425. set Trainer-ROUTE-9-22=1
  3426. set reward=396
  3427. set foe1=SLOWPOKE&set foe1lvl=20
  3428. set foe2=SLOWPOKE&set foe2lvl=20
  3429. set foe3=SLOWPOKE&set foe3lvl=20
  3430. goto Trainer-battle
  3431. :Trainer-ROUTE-9-23
  3432. if !Trainer-ROUTE-9-23!==1 goto RM
  3433. set Trainer-ROUTE-9-23=1
  3434. set reward=435
  3435. set foe1=BELLSPROUT&set foe1lvl=22
  3436. set foe2=CLEFAIRY&set foe2lvl=22
  3437. goto Trainer-battle
  3438. :Trainer-ROUTE-9-24
  3439. if !Trainer-ROUTE-9-24!==1 goto RM
  3440. set Trainer-ROUTE-9-24=1
  3441. set reward=376
  3442. set foe1=PIDGEY&set foe1lvl=19
  3443. set foe2=RATTATA&set foe2lvl=19
  3444. set foe3=RATTATA&set foe3lvl=19
  3445. set foe4=BELLSPROUT&set foe4lvl=19
  3446. goto Trainer-battle
  3447. :Trainer-ROUTE-9-25
  3448. if !Trainer-ROUTE-9-25!==1 goto RM
  3449. set Trainer-ROUTE-9-25=1
  3450. set reward=396
  3451. set foe1=MEOWTH&set foe1lvl=20
  3452. set foe2=ODDISH&set foe2lvl=20
  3453. set foe3=PIDGEY&set foe3lvl=20
  3454. goto Trainer-battle
  3455. :Trainer-ROUTE-9-26
  3456. if !Trainer-ROUTE-9-26!==1 goto RM
  3457. set Trainer-ROUTE-9-26=1
  3458. set reward=415
  3459. set foe1=PIDGEY&set foe1lvl=21
  3460. set foe2=PIDGEOTTO&set foe2lvl=21
  3461. goto Trainer-battle
  3462. :Trainer-ROUTE-9-27
  3463. if !Trainer-ROUTE-9-27!==1 goto RM
  3464. set Trainer-ROUTE-9-27=1
  3465. set reward=415
  3466. set foe1=GEODUDE&set foe1lvl=21
  3467. set foe2=ONIX&set foe2lvl=21
  3468. goto Trainer-battle
  3469. :Trainer-ROUTE-9-28
  3470. if !Trainer-ROUTE-9-28!==1 goto RM
  3471. set Trainer-ROUTE-9-28=1
  3472. set reward=376
  3473. set foe1=ONIX&set foe1lvl=19
  3474. set foe2=GRAVELER&set foe2lvl=19
  3475. goto Trainer-battle
  3476. :Trainer-ROUTE-9-29
  3477. if !Trainer-ROUTE-9-29!==1 goto RM
  3478. set Trainer-ROUTE-9-29=1
  3479. set reward=396
  3480. set foe1=CUBONE&set foe1lvl=20
  3481. set foe2=SLOWPOKE&set foe2lvl=20
  3482. goto Trainer-battle
  3483. :Trainer-PKMN-TOWER-1
  3484. if !Trainer-PKMN-TOWER-1!==1 goto RM
  3485. set Trainer-PKMN-TOWER-1=1
  3486. set reward=495
  3487. set foe1=PIDGEOTTO&set foe1lvl=25
  3488. set foe1m1=
  3489. set foe1m2=
  3490. set foe1m3=
  3491. set foe1m4=
  3492. set foe2=GROWLITHE&set foe2lvl=23
  3493. set foe2m1=
  3494. set foe2m2=
  3495. set foe2m3=
  3496. set foe2m4=
  3497. set foe3=EXEGGECUTE&set foe3lvl=22
  3498. set foe3m1=
  3499. set foe3m2=
  3500. set foe3m3=
  3501. set foe3m4=
  3502. set foe4=KADABRA&set foe4lvl=20
  3503. set foe4m1=
  3504. set foe4m2=
  3505. set foe4m3=
  3506. set foe4m4=
  3507. set foe5=VARIES&set foe5lvl=25
  3508. set foe5m1=
  3509. set foe5m2=
  3510. set foe5m3=
  3511. set foe5m4=
  3512. goto Trainer-battle
  3513. :Trainer-PKMN-TOWER-2
  3514. if !Trainer-PKMN-TOWER-2!==1 goto RM
  3515. set Trainer-PKMN-TOWER-2=1
  3516. set reward=455
  3517. set foe1=GHASTLY&set foe1lvl=23
  3518. goto Trainer-battle
  3519. :Trainer-PKMN-TOWER-3
  3520. if !Trainer-PKMN-TOWER-3!==1 goto RM
  3521. set Trainer-PKMN-TOWER-3=1
  3522. set reward=475
  3523. set foe1=GHASTLY&set foe1lvl=24
  3524. goto Trainer-battle
  3525. :Trainer-PKMN-TOWER-4
  3526. if !Trainer-PKMN-TOWER-4!==1 goto RM
  3527. set Trainer-PKMN-TOWER-4=1
  3528. set reward=435
  3529. set foe1=GHASTLY&set foe1lvl=22
  3530. goto Trainer-battle
  3531. :Trainer-PKMN-TOWER-5
  3532. if !Trainer-PKMN-TOWER-5!==1 goto RM
  3533. set Trainer-PKMN-TOWER-5=1
  3534. set reward=455
  3535. set foe1=GHASTLY&set foe1lvl=23
  3536. set foe2=GHASTLY&set foe2lvl=23
  3537. goto Trainer-battle
  3538. :Trainer-PKMN-TOWER-6
  3539. if !Trainer-PKMN-TOWER-6!==1 goto RM
  3540. set Trainer-PKMN-TOWER-6=1
  3541. set reward=475
  3542. set foe1=GHASTLY&set foe1lvl=24
  3543. goto Trainer-battle
  3544. :Trainer-PKMN-TOWER-7
  3545. if !Trainer-PKMN-TOWER-7!==1 goto RM
  3546. set Trainer-PKMN-TOWER-7=1
  3547. set reward=435
  3548. set foe1=GHASTLY&set foe1lvl=22
  3549. goto Trainer-battle
  3550. :Trainer-PKMN-TOWER-8
  3551. if !Trainer-PKMN-TOWER-8!==1 goto RM
  3552. set Trainer-PKMN-TOWER-8=1
  3553. set reward=435
  3554. set foe1=GHASTLY&set foe1lvl=22
  3555. goto Trainer-battle
  3556. :Trainer-PKMN-TOWER-9
  3557. if !Trainer-PKMN-TOWER-9!==1 goto RM
  3558. set Trainer-PKMN-TOWER-9=1
  3559. set reward=475
  3560. set foe1=GHASTLY&set foe1lvl=24
  3561. goto Trainer-battle
  3562. :Trainer-PKMN-TOWER-10
  3563. if !Trainer-PKMN-TOWER-10!==1 goto RM
  3564. set Trainer-PKMN-TOWER-10=1
  3565. set reward=435
  3566. set foe1=HAUNTER&set foe1lvl=22
  3567. goto Trainer-battle
  3568. :Trainer-PKMN-TOWER-11
  3569. if !Trainer-PKMN-TOWER-11!==1 goto RM
  3570. set Trainer-PKMN-TOWER-11=1
  3571. set reward=455
  3572. set foe1=HAUNTER&set foe1lvl=23
  3573. goto Trainer-battle
  3574. :Trainer-PKMN-TOWER-12
  3575. if !Trainer-PKMN-TOWER-12!==1 goto RM
  3576. set Trainer-PKMN-TOWER-12=1
  3577. set reward=435
  3578. set foe1=GHASTLY&set foe1lvl=22
  3579. set foe2=GHASTLY&set foe2lvl=22
  3580. goto Trainer-battle
  3581. :Trainer-PKMN-TOWER-13
  3582. if !Trainer-PKMN-TOWER-13!==1 goto RM
  3583. set Trainer-PKMN-TOWER-13=1
  3584. set reward=475
  3585. set foe1=GHASTLY&set foe1lvl=24
  3586. goto Trainer-battle
  3587. :Trainer-PKMN-TOWER-14
  3588. if !Trainer-PKMN-TOWER-14!==1 goto RM
  3589. set Trainer-PKMN-TOWER-14=1
  3590. set reward=475
  3591. set foe1=GHASTLY&set foe1lvl=24
  3592. goto Trainer-battle
  3593. :Trainer-PKMN-TOWER-15
  3594. if !Trainer-PKMN-TOWER-15!==1 goto RM
  3595. set Trainer-PKMN-TOWER-15=1
  3596. set reward=594
  3597. set foe1=MAROWAK&set foe1lvl=30
  3598. goto Trainer-battle
  3599. :Trainer-PKMN-TOWER-16
  3600. if !Trainer-PKMN-TOWER-16!==1 goto RM
  3601. set Trainer-PKMN-TOWER-16=1
  3602. set reward=495
  3603. set foe1=ZUBAT&set foe1lvl=25
  3604. set foe2=ZUBAT&set foe2lvl=25
  3605. set foe3=GOLBAT&set foe3lvl=25
  3606. goto Trainer-battle
  3607. :Trainer-PKMN-TOWER-17
  3608. if !Trainer-PKMN-TOWER-17!==1 goto RM
  3609. set Trainer-PKMN-TOWER-17=1
  3610. set reward=514
  3611. set foe1=KOFFING&set foe1lvl=26
  3612. set foe2=DROWZEE&set foe2lvl=26
  3613. goto Trainer-battle
  3614. :Trainer-PKMN-TOWER-18
  3615. if !Trainer-PKMN-TOWER-18!==1 goto RM
  3616. set Trainer-PKMN-TOWER-18=1
  3617. set reward=455
  3618. set foe1=ZUBAT&set foe1lvl=23
  3619. set foe2=RATTATA&set foe2lvl=23
  3620. set foe3=RATICATE&set foe3lvl=23
  3621. set foe4=ZUBAT&set foe4lvl=23
  3622. goto Trainer-battle
  3623. :Trainer-ROUTE-8-1
  3624. if !Trainer-ROUTE-8-1!==1 goto RM
  3625. set Trainer-ROUTE-8-1=1
  3626. set reward=435
  3627. set foe1=CLEFAIRY&set foe1lvl=22
  3628. set foe2=CLEFAIRY&set foe2lvl=22
  3629. goto Trainer-battle
  3630. :Trainer-ROUTE-8-2
  3631. if !Trainer-ROUTE-8-2!==1 goto RM
  3632. set Trainer-ROUTE-8-2=1
  3633. set reward=475
  3634. set foe1=GROWLITHE&set foe1lvl=24
  3635. set foe2=VULPIX&set foe2lvl=24
  3636. goto Trainer-battle
  3637. :Trainer-ROUTE-8-3
  3638. if !Trainer-ROUTE-8-3!==1 goto RM
  3639. set Trainer-ROUTE-8-3=1
  3640. set reward=435
  3641. set foe1=GRIMER&set foe1lvl=22
  3642. set foe2=MUK&set foe2lvl=22
  3643. set foe3=GRIMER&set foe3lvl=22
  3644. goto Trainer-battle
  3645. :Trainer-ROUTE-8-4
  3646. if !Trainer-ROUTE-8-4!==1 goto RM
  3647. set Trainer-ROUTE-8-4=1
  3648. set reward=455
  3649. set foe1=NIDORAN-FEMALE&set foe1lvl=23
  3650. set foe2=NIDORINA&set foe2lvl=23
  3651. goto Trainer-battle
  3652. :Trainer-ROUTE-8-5
  3653. if !Trainer-ROUTE-8-5!==1 goto RM
  3654. set Trainer-ROUTE-8-5=1
  3655. set reward=514
  3656. set foe1=KOFFING&set foe1lvl=26
  3657. goto Trainer-battle
  3658. :Trainer-ROUTE-8-6
  3659. if !Trainer-ROUTE-8-6!==1 goto RM
  3660. set Trainer-ROUTE-8-6=1
  3661. set reward=475
  3662. set foe1=MEOWTH&set foe1lvl=24
  3663. set foe2=MEOWTH&set foe2lvl=24
  3664. set foe3=MEOWTH&set foe3lvl=24
  3665. goto Trainer-battle
  3666. :Trainer-ROUTE-8-7
  3667. if !Trainer-ROUTE-8-7!==1 goto RM
  3668. set Trainer-ROUTE-8-7=1
  3669. set reward=376
  3670. set foe1=PIDGEY&set foe1lvl=19
  3671. set foe2=RATTATA&set foe2lvl=19
  3672. goto Trainer-battle
  3673. :Trainer-ROUTE-8-8
  3674. if !Trainer-ROUTE-8-8!==1 goto RM
  3675. set Trainer-ROUTE-8-8=1
  3676. set reward=376
  3677. set foe1=NIDORAN-MALE&set foe1lvl=19
  3678. set foe2=MEOWTH&set foe2lvl=19
  3679. set foe3=PIKACHU&set foe3lvl=19
  3680. goto Trainer-battle
  3681. :Trainer-ROUTE-8-9
  3682. if !Trainer-ROUTE-8-9!==1 goto RM
  3683. set Trainer-ROUTE-8-9=1
  3684. set reward=435
  3685. set foe1=POLIWAG&set foe1lvl=22
  3686. set foe2=POLIWAG&set foe2lvl=22
  3687. set foe3=POLIWHIRL&set foe3lvl=22
  3688. goto Trainer-battle
  3689. :Trainer-ROUTE-8-10
  3690. if !Trainer-ROUTE-8-10!==1 goto RM
  3691. set Trainer-ROUTE-8-10=1
  3692. set reward=435
  3693. set foe1=VOLTORB&set foe1lvl=22
  3694. set foe2=KOFFING&set foe2lvl=22
  3695. set foe3=VOLTORB&set foe3lvl=22
  3696. set foe4=MAGNEMITE&set foe4lvl=22
  3697. goto Trainer-battle
  3698. :Trainer-CELADON-GYM-1
  3699. if !Trainer-CELADON-GYM-1!==1 goto RM
  3700. set Trainer-CELADON-GYM-1=1
  3701. set reward=455
  3702. set foe1=BELLSPROUT&set foe1lvl=23
  3703. set foe2=WEEPINBELL&set foe2lvl=23
  3704. goto Trainer-battle
  3705. :Trainer-CELADON-GYM-2
  3706. if !Trainer-CELADON-GYM-2!==1 goto RM
  3707. set Trainer-CELADON-GYM-2=1
  3708. set reward=415
  3709. set foe1=ODDISH&set foe1lvl=21
  3710. set foe2=BELLSPROUT&set foe2lvl=21
  3711. set foe3=ODDISH&set foe3lvl=21
  3712. set foe4=BELLSPROUT&set foe4lvl=21
  3713. goto Trainer-battle
  3714. :Trainer-CELADON-GYM-3
  3715. if !Trainer-CELADON-GYM-3!==1 goto RM
  3716. set Trainer-CELADON-GYM-3=1
  3717. set reward=475
  3718. set foe1=BULBASAUR&set foe1lvl=24
  3719. set foe2=IVYSAUR&set foe2lvl=24
  3720. goto Trainer-battle
  3721. :Trainer-CELADON-GYM-4
  3722. if !Trainer-CELADON-GYM-4!==1 goto RM
  3723. set Trainer-CELADON-GYM-4=1
  3724. set reward=415
  3725. set foe1=BELLSPROUT&set foe1lvl=21
  3726. goto Trainer-battle
  3727. :Trainer-CELADON-GYM-5
  3728. if !Trainer-CELADON-GYM-5!==1 goto RM
  3729. set Trainer-CELADON-GYM-5=1
  3730. set reward=475
  3731. set foe1=WEEPINBELL&set foe1lvl=24
  3732. set foe2=GLOOM&set foe2lvl=24
  3733. set foe3=IVYSAUR&set foe3lvl=24
  3734. goto Trainer-battle
  3735. :Trainer-CELADON-GYM-6
  3736. if !Trainer-CELADON-GYM-6!==1 goto RM
  3737. set Trainer-CELADON-GYM-6=1
  3738. set reward=455
  3739. set foe1=ODDISH&set foe1lvl=23
  3740. set foe2=GLOOM&set foe2lvl=23
  3741. goto Trainer-battle
  3742. :Trainer-CELADON-GYM-7
  3743. if !Trainer-CELADON-GYM-7!==1 goto RM
  3744. set Trainer-CELADON-GYM-7=1
  3745. set reward=514
  3746. set foe1=EXEGGCUTE&set foe1lvl=26
  3747. goto Trainer-battle
  3748. :Trainer-GAME-CORNER-1
  3749. if !Trainer-GAME-CORNER-1!==1 goto RM
  3750. set Trainer-GAME-CORNER-1=1
  3751. set reward=396
  3752. set rocket=1
  3753. set foe1=RATICATE&set foe1lvl=20
  3754. set foe2=ZUBAT&set foe2lvl=20
  3755. goto Trainer-battle
  3756. :Trainer-ROCKET-HIDEOUT-FLOOR-1-1
  3757. if !Trainer-ROCKET-HIDEOUT-FLOOR-1-1!==1 goto RM
  3758. set Trainer-ROCKET-HIDEOUT-FLOOR-1-1=1
  3759. set reward=415
  3760. set rocket=1
  3761. set foe1=RATICATE&set foe1lvl=21
  3762. set foe2=RATICATE&set foe2lvl=21
  3763. goto Trainer-battle
  3764. :Trainer-ROCKET-HIDEOUT-FLOOR-1-2
  3765. if !Trainer-ROCKET-HIDEOUT-FLOOR-1-2!==1 goto RM
  3766. set Trainer-ROCKET-HIDEOUT-FLOOR-1-2=1
  3767. set reward=415
  3768. set rocket=1
  3769. set foe1=DROWZEE&set foe1lvl=21
  3770. set foe2=MACHOP&set foe2lvl=21
  3771. goto Trainer-battle
  3772. :Trainer-ROCKET-HIDEOUT-FLOOR-1-3
  3773. if !Trainer-ROCKET-HIDEOUT-FLOOR-1-3!==1 goto RM
  3774. set Trainer-ROCKET-HIDEOUT-FLOOR-1-3=1
  3775. set reward=435
  3776. set rocket=1
  3777. set foe1=GRIMER&set foe1lvl=22
  3778. set foe2=KOFFING&set foe2lvl=22
  3779. goto Trainer-battle
  3780. :Trainer-ROCKET-HIDEOUT-FLOOR-1-4
  3781. if !Trainer-ROCKET-HIDEOUT-FLOOR-1-4!==1 goto RM
  3782. set Trainer-ROCKET-HIDEOUT-FLOOR-1-4=1
  3783. set reward=336
  3784. set rocket=1
  3785. set foe1=ZUBAT&set foe1lvl=17
  3786. set foe2=KOFFING&set foe2lvl=17
  3787. set foe3=GRIMER&set foe3lvl=17
  3788. set foe4=ZUBAT&set foe4lvl=17
  3789. set foe5=RATICATE&set foe5lvl=17
  3790. goto Trainer-battle
  3791. :Trainer-ROCKET-HIDEOUT-FLOOR-1-5
  3792. if !Trainer-ROCKET-HIDEOUT-FLOOR-1-5!==1 goto RM
  3793. set Trainer-ROCKET-HIDEOUT-FLOOR-1-5=1
  3794. set reward=376
  3795. set rocket=1
  3796. set foe1=RATTATA&set foe1lvl=19
  3797. set foe2=RATICATE&set foe2lvl=19
  3798. set foe3=RATTATA&set foe3lvl=19
  3799. goto Trainer-battle
  3800. :Trainer-ROCKET-HIDEOUT-FLOOR-2-1
  3801. if !Trainer-ROCKET-HIDEOUT-FLOOR-2-1!==1 goto RM
  3802. set Trainer-ROCKET-HIDEOUT-FLOOR-2-1=1
  3803. set reward=396
  3804. set rocket=1
  3805. set foe1=GRIMER&set foe1lvl=20
  3806. set foe2=KOFFING&set foe2lvl=20
  3807. set foe3=KOFFING&set foe3lvl=20
  3808. goto Trainer-battle
  3809. :Trainer-ROCKET-HIDEOUT-FLOOR-3-1
  3810. if !Trainer-ROCKET-HIDEOUT-FLOOR-3-1!==1 goto RM
  3811. set Trainer-ROCKET-HIDEOUT-FLOOR-3-1=1
  3812. set reward=396
  3813. set rocket=1
  3814. set foe1=RATTATA&set foe1lvl=20
  3815. set foe2=RATICATE&set foe2lvl=20
  3816. set foe3=DROWZEE&set foe3lvl=20
  3817. goto Trainer-battle
  3818. :Trainer-ROCKET-HIDEOUT-FLOOR-3-2
  3819. if !Trainer-ROCKET-HIDEOUT-FLOOR-3-2!==1 goto RM
  3820. set Trainer-ROCKET-HIDEOUT-FLOOR-3-2=1
  3821. set reward=415
  3822. set rocket=1
  3823. set foe1=MACHOP&set foe1lvl=21
  3824. set foe2=MACHOP&set foe2lvl=21
  3825. goto Trainer-battle
  3826. :Trainer-ROCKET-HIDEOUT-FLOOR-4-1
  3827. if !Trainer-ROCKET-HIDEOUT-FLOOR-4-1!==1 goto RM
  3828. set Trainer-ROCKET-HIDEOUT-FLOOR-4-1=1
  3829. set reward=415
  3830. set rocket=1
  3831. set foe1=KOFFING&set foe1lvl=21
  3832. set foe2=ZUBAT&set foe2lvl=21
  3833. set lift-key=1
  3834. cls&echo Lift-key obtained^^!%p%
  3835. goto Trainer-battle
  3836. :Trainer-ROCKET-HIDEOUT-FLOOR-4-2
  3837. if !Trainer-ROCKET-HIDEOUT-FLOOR-4-2!==1 goto RM
  3838. set Trainer-ROCKET-HIDEOUT-FLOOR-4-2=1
  3839. set reward=455
  3840. set rocket=1
  3841. set foe1=EKANS&set foe1lvl=23
  3842. set foe2=SANDSHREW&set foe2lvl=23
  3843. set foe3=ARBOK&set foe3lvl=23
  3844. goto Trainer-battle
  3845. :Trainer-ROCKET-HIDEOUT-FLOOR-4-3
  3846. if !Trainer-ROCKET-HIDEOUT-FLOOR-4-3!==1 goto RM
  3847. set Trainer-ROCKET-HIDEOUT-FLOOR-4-3=1
  3848. set reward=455
  3849. set rocket=1
  3850. set foe1=SANDSHREW&set foe1lvl=23
  3851. set foe2=EKANS&set foe2lvl=23
  3852. set foe3=SANDSLASH&set foe3lvl=23
  3853. goto Trainer-battle
  3854. :Trainer-ROCKET-HIDEOUT-FLOOR-4-4
  3855. ::giovanni
  3856. if !Trainer-ROCKET-HIDEOUT-FLOOR-4-4!==1 goto RM
  3857. set Trainer-ROCKET-HIDEOUT-FLOOR-4-4=1
  3858. set reward=1485
  3859. set rocket=1
  3860. set foe1=ONIX&set foe1lvl=25
  3861. set foe2=RHYHORN&set foe2lvl=24
  3862. set foe3=KANGASKHAN&set foe3lvl=29
  3863. set Silphscope=1
  3864. cls&echo Silphscope obtained^^!%p%
  3865. goto Trainer-battle
  3866. :Trainer-ROCKET-HIDEOUT-FLOOR-4-5
  3867. ::placeholder for jesse & james
  3868. if !Trainer-ROCKET-HIDEOUT-FLOOR-4-5!==1 goto RM
  3869. set Trainer-ROCKET-HIDEOUT-FLOOR-4-5=1
  3870. set reward=1485
  3871. set rocket=1
  3872. set foe1=KOFFING&set foe1lvl=25
  3873. set foe2=MEOWTH&set foe2lvl=25
  3874. set foe3=EKANS&set foe3lvl=25
  3875. goto Trainer-battle
  3876. :Trainer-SAFFRON-CITY-DOJO-1
  3877. if !Trainer-SAFFRON-CITY-DOJO-1!==1 goto RM
  3878. set Trainer-SAFFRON-CITY-DOJO-1=1
  3879. set reward=613
  3880. set foe1=MACHOP&set foe1lvl=31
  3881. set foe2=MANKEY&set foe2lvl=31
  3882. set foe3=PRIMEAPE&set foe3lvl=31
  3883. goto Trainer-battle
  3884. :Trainer-SAFFRON-CITY-DOJO-2
  3885. if !Trainer-SAFFRON-CITY-DOJO-2!==1 goto RM
  3886. set Trainer-SAFFRON-CITY-DOJO-2=1
  3887. set reward=633
  3888. set foe1=MACHOP&set foe1lvl=32
  3889. set foe2=MACHOKE&set foe2lvl=32
  3890. goto Trainer-battle
  3891. :Trainer-SAFFRON-CITY-DOJO-3
  3892. if !Trainer-SAFFRON-CITY-DOJO-3!==1 goto RM
  3893. set Trainer-SAFFRON-CITY-DOJO-3=1
  3894. set reward=712
  3895. set foe1=PRIMEAPE&set foe1lvl=36
  3896. goto Trainer-battle
  3897. :Trainer-SAFFRON-CITY-DOJO-4
  3898. if !Trainer-SAFFRON-CITY-DOJO-4!==1 goto RM
  3899. set Trainer-SAFFRON-CITY-DOJO-4=1
  3900. set reward=613
  3901. set foe1=MANKEY&set foe1lvl=31
  3902. set foe2=PRIMEAPE&set foe2lvl=31
  3903. goto Trainer-battle
  3904. :Trainer-SAFFRON-CITY-DOJO-5
  3905. if !Trainer-SAFFRON-CITY-DOJO-5!==1 goto RM
  3906. set Trainer-SAFFRON-CITY-DOJO-5=1
  3907. set reward=732
  3908. set foe1=HITMONLEE&set foe1lvl=37
  3909. set foe2=HITMONCHAN&set foe2lvl=37
  3910. goto Trainer-battle
  3911. :Trainer-SILPH-CO-1
  3912. if !Trainer-SILPH-CO-1!==1 goto RM
  3913. set Trainer-SILPH-CO-1=1
  3914. set reward=495
  3915. set foe1=GOLBAT&set foe1lvl=25
  3916. set foe2=ZUBAT&set foe2lvl=25
  3917. set foe3=ZUBAT&set foe3lvl=25
  3918. set foe4=RATICATE&set foe4lvl=25
  3919. set foe5=ZUBAT&set foe5lvl=25
  3920. goto Trainer-battle
  3921. :Trainer-SILPH-CO-2
  3922. if !Trainer-SILPH-CO-2!==1 goto RM
  3923. set Trainer-SILPH-CO-2=1
  3924. set reward=574
  3925. set foe1=CUBONE&set foe1lvl=29
  3926. set foe2=ZUBAT&set foe2lvl=29
  3927. goto Trainer-battle
  3928. :Trainer-SILPH-CO-3
  3929. if !Trainer-SILPH-CO-3!==1 goto RM
  3930. set Trainer-SILPH-CO-3=1
  3931. set reward=554
  3932. set foe1=MAGNEMITE&set foe1lvl=28
  3933. set foe2=VOLTORB&set foe2lvl=28
  3934. set foe3=MAGNETON&set foe3lvl=28
  3935. goto Trainer-battle
  3936. :Trainer-SILPH-CO-4
  3937. if !Trainer-SILPH-CO-4!==1 goto RM
  3938. set Trainer-SILPH-CO-4=1
  3939. set reward=514
  3940. set foe1=GRIMER&set foe1lvl=26
  3941. set foe2=WEEZING&set foe2lvl=26
  3942. set foe3=KOFFING&set foe3lvl=26
  3943. set foe4=WEEZING&set foe4lvl=26
  3944. goto Trainer-battle
  3945. :Trainer-SILPH-CO-5
  3946. if !Trainer-SILPH-CO-5!==1 goto RM
  3947. set Trainer-SILPH-CO-5=1
  3948. set reward=554
  3949. set foe1=RATICATE&set foe1lvl=28
  3950. set foe2=HYPNO&set foe2lvl=28
  3951. set foe3=RATICATE&set foe3lvl=28
  3952. goto Trainer-battle
  3953. :Trainer-SILPH-CO-6
  3954. if !Trainer-SILPH-CO-6!==1 goto RM
  3955. set Trainer-SILPH-CO-6=1
  3956. set reward=574
  3957. set foe1=ELECTRODE&set foe1lvl=29
  3958. set foe2=WEEZING&set foe2lvl=29
  3959. goto Trainer-battle
  3960. :Trainer-SILPH-CO-7
  3961. if !Trainer-SILPH-CO-7!==1 goto RM
  3962. set Trainer-SILPH-CO-7=1
  3963. set reward=574
  3964. set foe1=MACHOP&set foe1lvl=29
  3965. set foe2=DROWZEE&set foe2lvl=29
  3966. goto Trainer-battle
  3967. :Trainer-SILPH-CO-8
  3968. if !Trainer-SILPH-CO-8!==1 goto RM
  3969. set Trainer-SILPH-CO-8=1
  3970. set reward=554
  3971. set foe1=EKANS&set foe1lvl=28
  3972. set foe2=ZUBAT&set foe2lvl=28
  3973. set foe3=CUBONE&set foe3lvl=28
  3974. goto Trainer-battle
  3975. :Trainer-SILPH-CO-9
  3976. if !Trainer-SILPH-CO-9!==1 goto RM
  3977. set Trainer-SILPH-CO-9=1
  3978. set reward=455
  3979. set foe1=ELECTRODE&set foe1lvl=23
  3980. goto Trainer-battle
  3981. :Trainer-SILPH-CO-10
  3982. if !Trainer-SILPH-CO-10!==1 goto RM
  3983. set Trainer-SILPH-CO-10=1
  3984. set reward=653
  3985. set foe1=HYPNO&set foe1lvl=33
  3986. goto Trainer-battle
  3987. :Trainer-SILPH-CO-11
  3988. if !Trainer-SILPH-CO-11!==1 goto RM
  3989. set Trainer-SILPH-CO-11=1
  3990. set reward=574
  3991. set foe1=KADABRA&set foe1lvl=29
  3992. goto Trainer-battle
  3993. :Trainer-SILPH-CO-12
  3994. if !Trainer-SILPH-CO-12!==1 goto RM
  3995. set Trainer-SILPH-CO-12=1
  3996. set reward=574
  3997. set foe1=MIME&set foe1lvl=29
  3998. goto Trainer-battle
  3999. :Trainer-SILPH-CO-13
  4000. if !Trainer-SILPH-CO-13!==1 goto RM
  4001. set Trainer-SILPH-CO-13=1
  4002. set reward=514
  4003. set foe1=MAGNETON&set foe1lvl=26
  4004. set foe2=KOFFING&set foe2lvl=26
  4005. set foe3=WEEZING&set foe3lvl=26
  4006. set foe4=MAGNEMITE&set foe4lvl=26
  4007. goto Trainer-battle
  4008. :Trainer-SILPH-CO-14
  4009. if !Trainer-SILPH-CO-14!==1 goto RM
  4010. set Trainer-SILPH-CO-14=1
  4011. set reward=653
  4012. set foe1=ARBOK&set foe1lvl=33
  4013. goto Trainer-battle
  4014. :Trainer-SILPH-CO-15
  4015. if !Trainer-SILPH-CO-15!==1 goto RM
  4016. set Trainer-SILPH-CO-15=1
  4017. set reward=574
  4018. set foe1=MACHOP&set foe1lvl=29
  4019. set foe2=MACHOKE&set foe2lvl=29
  4020. goto Trainer-battle
  4021. :Trainer-SILPH-CO-16
  4022. if !Trainer-SILPH-CO-16!==1 goto RM
  4023. set Trainer-SILPH-CO-16=1
  4024. set reward=554
  4025. set foe1=ZUBAT&set foe1lvl=28
  4026. set foe2=ZUBAT&set foe2lvl=28
  4027. set foe3=GOLBAT&set foe3lvl=28
  4028. goto Trainer-battle
  4029. :Trainer-SILPH-CO-17
  4030. if !Trainer-SILPH-CO-17!==1 goto RM
  4031. set Trainer-SILPH-CO-17=1
  4032. set reward=495
  4033. set foe1=VOLTORB&set foe1lvl=25
  4034. set foe2=KOFFING&set foe2lvl=25
  4035. set foe3=MAGNETON&set foe3lvl=25
  4036. set foe4=MAGNEMITE&set foe4lvl=25
  4037. set foe5=KOFFING&set foe5lvl=25
  4038. goto Trainer-battle
  4039. :Trainer-SILPH-CO-18
  4040. if !Trainer-SILPH-CO-18!==1 goto RM
  4041. set Trainer-SILPH-CO-18=1
  4042. set reward=574
  4043. set foe1=CUBONE&set foe1lvl=29
  4044. set foe2=CUBONE&set foe2lvl=29
  4045. goto Trainer-battle
  4046. :Trainer-SILPH-CO-19
  4047. if !Trainer-SILPH-CO-19!==1 goto RM
  4048. set Trainer-SILPH-CO-19=1
  4049. set reward=514
  4050. set foe1=RATICATE&set foe1lvl=26
  4051. set foe2=ARBOK&set foe2lvl=26
  4052. set foe3=KOFFING&set foe3lvl=26
  4053. set foe4=GOLBAT&set foe4lvl=26
  4054. goto Trainer-battle
  4055. :Trainer-SILPH-CO-20
  4056. if !Trainer-SILPH-CO-20!==1 goto RM
  4057. set Trainer-SILPH-CO-20=1
  4058. set reward=574
  4059. set foe1=ELECTRODE&set foe1lvl=29
  4060. set foe2=MUK&set foe2lvl=29
  4061. goto Trainer-battle
  4062. :Trainer-SILPH-CO-21
  4063. if !Trainer-SILPH-CO-21!==1 goto RM
  4064. set Trainer-SILPH-CO-21=1
  4065. set reward=574
  4066. set foe1=SANDSHREW&set foe1lvl=29
  4067. set foe2=SANDSLASH&set foe2lvl=29
  4068. goto Trainer-battle
  4069. :Trainer-SILPH-CO-22
  4070. if !Trainer-SILPH-CO-22!==1 goto RM
  4071. set Trainer-SILPH-CO-22=1
  4072. set reward=1465
  4073. set foe1=GARY&set foe1lvl=37
  4074. set foe1m1=
  4075. set foe1m2=
  4076. set foe1m3=
  4077. set foe1m4=
  4078. set foe2=GROWLITHE&set foe2lvl=38
  4079. set foe2m1=
  4080. set foe2m2=
  4081. set foe2m3=
  4082. set foe2m4=
  4083. set foe3=EXEGGUTE&set foe3lvl=35
  4084. set foe3m1=
  4085. set foe3m2=
  4086. set foe3m3=
  4087. set foe3m4=
  4088. set foe4=ALAKAZAM&set foe4lvl=35
  4089. set foe4m1=
  4090. set foe4m2=
  4091. set foe4m3=
  4092. set foe4m4=
  4093. set foe5=VARIES&set foe5lvl=40
  4094. set foe5m1=
  4095. set foe5m2=
  4096. set foe5m3=
  4097. set foe5m4=
  4098. goto Trainer-battle
  4099. :Trainer-SILPH-CO-23
  4100. if !Trainer-SILPH-CO-23!==1 goto RM
  4101. set Trainer-SILPH-CO-23=1
  4102. set reward=574
  4103. set foe1=GRIMER&set foe1lvl=29
  4104. set foe2=ELECTRODE&set foe2lvl=29
  4105. goto Trainer-battle
  4106. :Trainer-SILPH-CO-24
  4107. if !Trainer-SILPH-CO-24!==1 goto RM
  4108. set Trainer-SILPH-CO-24=1
  4109. set reward=554
  4110. set foe1=WEEZING&set foe1lvl=28
  4111. set foe2=GOLBAT&set foe2lvl=28
  4112. set foe3=KOFFING&set foe3lvl=28
  4113. goto Trainer-battle
  4114. :Trainer-SILPH-CO-25
  4115. if !Trainer-SILPH-CO-25!==1 goto RM
  4116. set Trainer-SILPH-CO-25=1
  4117. set reward=514
  4118. set foe1=RATICATE&set foe1lvl=26
  4119. set foe2=ZUBAT&set foe2lvl=26
  4120. set foe3=GOLBAT&set foe3lvl=26
  4121. set foe4=RATTATA&set foe4lvl=26
  4122. goto Trainer-battle
  4123. :Trainer-SILPH-CO-26
  4124. if !Trainer-SILPH-CO-26!==1 goto RM
  4125. set Trainer-SILPH-CO-26=1
  4126. set reward=554
  4127. set foe1=GOLBAT&set foe1lvl=28
  4128. set foe2=DROWZEE&set foe2lvl=28
  4129. set foe3=HYPNO&set foe3lvl=28
  4130. goto Trainer-battle
  4131. :Trainer-SILPH-CO-27
  4132. if !Trainer-SILPH-CO-27!==1 goto RM
  4133. set Trainer-SILPH-CO-27=1
  4134. set reward=554
  4135. set foe1=VOLTORB&set foe1lvl=28
  4136. set foe2=KOFFING&set foe2lvl=28
  4137. set foe3=MAGNETON&set foe3lvl=28
  4138. goto Trainer-battle
  4139. :Trainer-SILPH-CO-28
  4140. if !Trainer-SILPH-CO-28!==1 goto RM
  4141. set Trainer-SILPH-CO-28=1
  4142. set reward=554
  4143. set foe1=DROWZEE&set foe1lvl=28
  4144. set foe2=GRIMER&set foe2lvl=28
  4145. set foe3=MACHOP&set foe3lvl=28
  4146. goto Trainer-battle
  4147. :Trainer-SILPH-CO-29
  4148. if !Trainer-SILPH-CO-29!==1 goto RM
  4149. set Trainer-SILPH-CO-29=1
  4150. set reward=574
  4151. set foe1=MAGNEMITE&set foe1lvl=29
  4152. set foe2=KOFFING&set foe2lvl=29
  4153. goto Trainer-battle
  4154. :Trainer-SILPH-CO-30
  4155. if !Trainer-SILPH-CO-30!==1 goto RM
  4156. set Trainer-SILPH-CO-30=1
  4157. set reward=653
  4158. set foe1=MACHOKE&set foe1lvl=33
  4159. goto Trainer-battle
  4160. :Trainer-SILPH-CO-31
  4161. if !Trainer-SILPH-CO-31!==1 goto RM
  4162. set Trainer-SILPH-CO-31=1
  4163. set reward=495
  4164. set foe1=RATTATA&set foe1lvl=25
  4165. set foe2=RATTATA&set foe2lvl=25
  4166. set foe3=ZUBAT&set foe3lvl=25
  4167. set foe4=RATTATA&set foe4lvl=25
  4168. set foe5=EKANS&set foe5lvl=25
  4169. goto Trainer-battle
  4170. :Trainer-SILPH-CO-32
  4171. if !Trainer-SILPH-CO-32!==1 goto RM
  4172. set Trainer-SILPH-CO-32=1
  4173. set reward=3663
  4174. set foe1=NIDORINO&set foe1lvl=37
  4175. set foe1m1=
  4176. set foe1m2=
  4177. set foe1m3=
  4178. set foe1m4=
  4179. set foe2=KANGASKHAN&set foe2lvl=35
  4180. set foe2m1=
  4181. set foe2m2=
  4182. set foe2m3=
  4183. set foe2m4=
  4184. set foe3=RHYHORN&set foe3lvl=37
  4185. set foe3m1=
  4186. set foe3m2=
  4187. set foe3m3=
  4188. set foe3m4=
  4189. set foe4=NIDOQUEEN&set foe4lvl=41
  4190. set foe4m1=
  4191. set foe4m2=
  4192. set foe4m3=
  4193. set foe4m4=
  4194. goto Trainer-battle
  4195. :Trainer-SAFFRON-CITY-GYM-1
  4196. if !Trainer-SAFFRON-CITY-GYM-1!==1 goto RM
  4197. set Trainer-SAFFRON-CITY-GYM-1=1
  4198. set reward=653
  4199. set foe1=SLOWPOKE&set foe1lvl=33
  4200. set foe2=SLOWPOKE&set foe2lvl=33
  4201. set foe3=SLOWBRO&set foe3lvl=33
  4202. goto Trainer-battle
  4203. :Trainer-SAFFRON-CITY-GYM-2
  4204. if !Trainer-SAFFRON-CITY-GYM-2!==1 goto RM
  4205. set Trainer-SAFFRON-CITY-GYM-2=1
  4206. set reward=673
  4207. set foe1=MIME&set foe1lvl=34
  4208. set foe2=KADABRA&set foe2lvl=34
  4209. goto Trainer-battle
  4210. :Trainer-SAFFRON-CITY-GYM-3
  4211. if !Trainer-SAFFRON-CITY-GYM-3!==1 goto RM
  4212. set Trainer-SAFFRON-CITY-GYM-3=1
  4213. set reward=613
  4214. set foe1=KADABRA&set foe1lvl=31
  4215. set foe2=SLOWPOKE&set foe2lvl=31
  4216. goto Trainer-battle
  4217. :Trainer-SAFFRON-CITY-GYM-4
  4218. if !Trainer-SAFFRON-CITY-GYM-4!==1 goto RM
  4219. set Trainer-SAFFRON-CITY-GYM-4=1
  4220. set reward=613
  4221. set foe1=MIME&set foe1lvl=31
  4222. set foe2=KADABRA&set foe2lvl=31
  4223. goto Trainer-battle
  4224. :Trainer-SAFFRON-CITY-GYM-5
  4225. if !Trainer-SAFFRON-CITY-GYM-5!==1 goto RM
  4226. set Trainer-SAFFRON-CITY-GYM-5=1
  4227. set reward=594
  4228. set foe1=GHASTLY&set foe1lvl=30
  4229. set foe2=GHASTLY&set foe2lvl=30
  4230. set foe3=HAUNTER&set foe3lvl=30
  4231. goto Trainer-battle
  4232. :Trainer-SAFFRON-CITY-GYM-6
  4233. if !Trainer-SAFFRON-CITY-GYM-6!==1 goto RM
  4234. set Trainer-SAFFRON-CITY-GYM-6=1
  4235. set reward=752
  4236. set foe1=HAUNTER&set foe1lvl=38
  4237. goto Trainer-battle
  4238. :Trainer-SAFFRON-CITY-GYM-7
  4239. if !Trainer-SAFFRON-CITY-GYM-7!==1 goto RM
  4240. set Trainer-SAFFRON-CITY-GYM-7=1
  4241. set reward=752
  4242. set foe1=SLOWBRO&set foe1lvl=38
  4243. goto Trainer-battle
  4244. :Trainer-SAFFRON-CITY-GYM-8
  4245. if !Trainer-SAFFRON-CITY-GYM-8!==1 goto RM
  4246. set Trainer-SAFFRON-CITY-GYM-8=1
  4247. set reward=673
  4248. set foe1=GHASTLY&set foe1lvl=34
  4249. set foe2=HAUNTER&set foe2lvl=34
  4250. goto Trainer-battle
  4251. :Trainer-ROUTE-16-1
  4252. if !Trainer-ROUTE-16-1!==1 goto RM
  4253. set Trainer-ROUTE-16-1=1
  4254. set reward=574
  4255. set foe1=GRIMER&set foe1lvl=29
  4256. set foe2=KOFFING&set foe2lvl=29
  4257. goto Trainer-battle
  4258. :Trainer-ROUTE-16-2
  4259. if !Trainer-ROUTE-16-2!==1 goto RM
  4260. set Trainer-ROUTE-16-2=1
  4261. set reward=554
  4262. set foe1=MACHOP&set foe1lvl=28
  4263. set foe2=MANKEY&set foe2lvl=28
  4264. set foe3=MACHOP&set foe3lvl=28
  4265. goto Trainer-battle
  4266. :Trainer-ROUTE-16-3
  4267. if !Trainer-ROUTE-16-3!==1 goto RM
  4268. set Trainer-ROUTE-16-3=1
  4269. set reward=574
  4270. set foe1=MANKEY&set foe1lvl=29
  4271. set foe2=MACHOP&set foe2lvl=29
  4272. goto Trainer-battle
  4273. :Trainer-ROUTE-16-4
  4274. if !Trainer-ROUTE-16-4!==1 goto RM
  4275. set Trainer-ROUTE-16-4=1
  4276. set reward=653
  4277. set foe1=MACHOP&set foe1lvl=33
  4278. goto Trainer-battle
  4279. :Trainer-ROUTE-16-5
  4280. if !Trainer-ROUTE-16-5!==1 goto RM
  4281. set Trainer-ROUTE-16-5=1
  4282. set reward=653
  4283. set foe1=WEEZING&set foe1lvl=33
  4284. goto Trainer-battle
  4285. :Trainer-ROUTE-16-6
  4286. if !Trainer-ROUTE-16-6!==1 goto RM
  4287. set Trainer-ROUTE-16-6=1
  4288. set reward=514
  4289. set foe1=GRIMER&set foe1lvl=26
  4290. set foe2=GRIMER&set foe2lvl=26
  4291. set foe3=GRIMER&set foe3lvl=26
  4292. set foe4=GRIMER&set foe4lvl=26
  4293. goto Trainer-battle
  4294. :Trainer-ROUTE-17-1
  4295. if !Trainer-ROUTE-17-1!==1 goto RM
  4296. set Trainer-ROUTE-17-1=1
  4297. set reward=554
  4298. set foe1=WEEZING&set foe1lvl=28
  4299. set foe2=KOFFING&set foe2lvl=28
  4300. set foe3=WEEZING&set foe3lvl=28
  4301. goto Trainer-battle
  4302. :Trainer-ROUTE-17-2
  4303. if !Trainer-ROUTE-17-2!==1 goto RM
  4304. set Trainer-ROUTE-17-2=1
  4305. set reward=653
  4306. set foe1=MUK&set foe1lvl=33
  4307. goto Trainer-battle
  4308. :Trainer-ROUTE-17-3
  4309. if !Trainer-ROUTE-17-3!==1 goto RM
  4310. set Trainer-ROUTE-17-3=1
  4311. set reward=514
  4312. set foe1=MANKEY&set foe1lvl=26
  4313. set foe2=MANKEY&set foe2lvl=26
  4314. set foe3=MACHOKE&set foe3lvl=26
  4315. set foe4=MACHOP&set foe4lvl=26
  4316. goto Trainer-battle
  4317. :Trainer-ROUTE-17-4
  4318. if !Trainer-ROUTE-17-4!==1 goto RM
  4319. set Trainer-ROUTE-17-4=1
  4320. set reward=574
  4321. set foe1=WEEZING&set foe1lvl=29
  4322. set foe2=MUK&set foe2lvl=29
  4323. goto Trainer-battle
  4324. :Trainer-ROUTE-17-5
  4325. if !Trainer-ROUTE-17-5!==1 goto RM
  4326. set Trainer-ROUTE-17-5=1
  4327. set reward=574
  4328. set foe1=MACHOP&set foe1lvl=29
  4329. set foe2=MACHOKE&set foe2lvl=29
  4330. goto Trainer-battle
  4331. :Trainer-ROUTE-17-6
  4332. if !Trainer-ROUTE-17-6!==1 goto RM
  4333. set Trainer-ROUTE-17-6=1
  4334. set reward=574
  4335. set foe1=MANKEY&set foe1lvl=29
  4336. set foe2=PRIMEAPE&set foe2lvl=29
  4337. goto Trainer-battle
  4338. :Trainer-ROUTE-17-7
  4339. if !Trainer-ROUTE-17-7!==1 goto RM
  4340. set Trainer-ROUTE-17-7=1
  4341. set reward=574
  4342. set foe1=VOLTORB&set foe1lvl=29
  4343. set foe2=VOLTORB&set foe2lvl=29
  4344. goto Trainer-battle
  4345. :Trainer-ROUTE-17-8
  4346. if !Trainer-ROUTE-17-8!==1 goto RM
  4347. set Trainer-ROUTE-17-8=1
  4348. set reward=653
  4349. set foe1=MACHOKE&set foe1lvl=33
  4350. goto Trainer-battle
  4351. :Trainer-ROUTE-17-9
  4352. if !Trainer-ROUTE-17-9!==1 goto RM
  4353. set Trainer-ROUTE-17-9=1
  4354. set reward=574
  4355. set foe1=PRIMEAPE&set foe1lvl=29
  4356. set foe2=MACHOKE&set foe2lvl=29
  4357. goto Trainer-battle
  4358. :Trainer-ROUTE-17-10
  4359. if !Trainer-ROUTE-17-10!==1 goto RM
  4360. set Trainer-ROUTE-17-10=1
  4361. set reward=495
  4362. set foe1=KOFFING&set foe1lvl=25
  4363. set foe2=WEEZING&set foe2lvl=25
  4364. set foe3=KOFFING&set foe3lvl=25
  4365. set foe4=KOFFING&set foe4lvl=25
  4366. set foe5=WEEZING&set foe5lvl=25
  4367. goto Trainer-battle
  4368. :Trainer-ROUTE-18-1
  4369. if !Trainer-ROUTE-18-1!==1 goto RM
  4370. set Trainer-ROUTE-18-1=1
  4371. set reward=574
  4372. set foe1=SPEAROW&set foe1lvl=29
  4373. set foe2=FEAROW&set foe2lvl=29
  4374. goto Trainer-battle
  4375. :Trainer-ROUTE-18-2
  4376. if !Trainer-ROUTE-18-2!==1 goto RM
  4377. set Trainer-ROUTE-18-2=1
  4378. set reward=514
  4379. set foe1=SPEAROW&set foe1lvl=26
  4380. set foe2=SPEAROW&set foe2lvl=26
  4381. set foe3=FEAROW&set foe3lvl=26
  4382. set foe4=SPEAROW&set foe4lvl=26
  4383. goto Trainer-battle
  4384. :Trainer-ROUTE-18-3
  4385. if !Trainer-ROUTE-18-3!==1 goto RM
  4386. set Trainer-ROUTE-18-3=1
  4387. set reward=673
  4388. set foe1=DODRIO&set foe1lvl=34
  4389. goto Trainer-battle
  4390. :Trainer-FUCHSIA-CITY-GYM-1
  4391. if !Trainer-FUCHSIA-CITY-GYM-1!==1 goto RM
  4392. set Trainer-FUCHSIA-CITY-GYM-1=1
  4393. set reward=752
  4394. set foe1=HYPNO&set foe1lvl=38
  4395. goto Trainer-battle
  4396. :Trainer-FUCHSIA-CITY-GYM-2
  4397. if !Trainer-FUCHSIA-CITY-GYM-2!==1 goto RM
  4398. set Trainer-FUCHSIA-CITY-GYM-2=1
  4399. set reward=673
  4400. set foe1=DROWZEE&set foe1lvl=34
  4401. set foe2=KADABRA&set foe2lvl=34
  4402. goto Trainer-battle
  4403. :Trainer-FUCHSIA-CITY-GYM-3
  4404. if !Trainer-FUCHSIA-CITY-GYM-3!==1 goto RM
  4405. set Trainer-FUCHSIA-CITY-GYM-3=1
  4406. set reward=613
  4407. set foe1=DROWZEE&set foe1lvl=31
  4408. set foe2=DROWZEE&set foe2lvl=31
  4409. set foe3=KADABRA&set foe3lvl=31
  4410. set foe4=DROWZEE&set foe4lvl=31
  4411. goto Trainer-battle
  4412. :Trainer-ROUTE-15-1
  4413. if !Trainer-ROUTE-15-1!==1 goto RM
  4414. set Trainer-ROUTE-15-1=1
  4415. set reward=574
  4416. set foe1=BELLSPROUT&set foe1lvl=29
  4417. set foe2=ODDISH&set foe2lvl=29
  4418. set foe3=TANGELA&set foe3lvl=29
  4419. goto Trainer-battle
  4420. :Trainer-ROUTE-15-2
  4421. if !Trainer-ROUTE-15-2!==1 goto RM
  4422. set Trainer-ROUTE-15-2=1
  4423. set reward=514
  4424. set foe1=PIDGEOTTO&set foe1lvl=26
  4425. set foe2=FARFETCHD&set foe2lvl=26
  4426. set foe3=DODUO&set foe3lvl=26
  4427. set foe4=PIDGEY&set foe4lvl=26
  4428. goto Trainer-battle
  4429. :Trainer-ROUTE-15-3
  4430. if !Trainer-ROUTE-15-3!==1 goto RM
  4431. set Trainer-ROUTE-15-3=1
  4432. set reward=554
  4433. set foe1=DODRIO&set foe1lvl=28
  4434. set foe2=DODUO&set foe2lvl=28
  4435. set foe3=DODUO&set foe3lvl=28
  4436. goto Trainer-battle
  4437. :Trainer-ROUTE-15-4
  4438. if !Trainer-ROUTE-15-4!==1 goto RM
  4439. set Trainer-ROUTE-15-4=1
  4440. set reward=554
  4441. set foe1=GLOOM&set foe1lvl=28
  4442. set foe2=ODDISH&set foe2lvl=28
  4443. set foe3=ODDISH&set foe3lvl=28
  4444. goto Trainer-battle
  4445. :Trainer-ROUTE-15-5
  4446. if !Trainer-ROUTE-15-5!==1 goto RM
  4447. set Trainer-ROUTE-15-5=1
  4448. set reward=574
  4449. set foe1=BULBASAUR&set foe1lvl=29
  4450. set foe2=IVYSAUR&set foe2lvl=29
  4451. goto Trainer-battle
  4452. :Trainer-ROUTE-15-6
  4453. if !Trainer-ROUTE-15-6!==1 goto RM
  4454. set Trainer-ROUTE-15-6=1
  4455. set reward=554
  4456. set foe1=KOFFING&set foe1lvl=28
  4457. set foe2=GRIMER&set foe2lvl=28
  4458. set foe3=WEEZING&set foe3lvl=28
  4459. goto Trainer-battle
  4460. :Trainer-ROUTE-15-7
  4461. if !Trainer-ROUTE-15-7!==1 goto RM
  4462. set Trainer-ROUTE-15-7=1
  4463. set reward=554
  4464. set foe1=KOFFING&set foe1lvl=28
  4465. set foe2=KOFFING&set foe2lvl=28
  4466. set foe3=WEEZING&set foe3lvl=28
  4467. set foe4=KOFFING&set foe4lvl=28
  4468. set foe5=GRIMER&set foe5lvl=28
  4469. goto Trainer-battle
  4470. :Trainer-ROUTE-15-8
  4471. if !Trainer-ROUTE-15-8!==1 goto RM
  4472. set Trainer-ROUTE-15-8=1
  4473. set reward=574
  4474. set foe1=PIKACHU&set foe1lvl=29
  4475. set foe2=RAICHU&set foe2lvl=29
  4476. goto Trainer-battle
  4477. :Trainer-ROUTE-15-9
  4478. if !Trainer-ROUTE-15-9!==1 goto RM
  4479. set Trainer-ROUTE-15-9=1
  4480. set reward=574
  4481. set foe1=PIDGEOTTO&set foe1lvl=29
  4482. set foe2=WIGGLYTUFF&set foe2lvl=29
  4483. goto Trainer-battle
  4484. :Trainer-ROUTE-15-10
  4485. if !Trainer-ROUTE-15-10!==1 goto RM
  4486. set Trainer-ROUTE-15-10=1
  4487. set reward=574
  4488. set foe1=SPEAROW&set foe1lvl=29
  4489. set foe2=FEAROW&set foe2lvl=29
  4490. goto Trainer-battle
  4491. :Trainer-ROUTE-15-11
  4492. if !Trainer-ROUTE-15-11!==1 goto RM
  4493. set Trainer-ROUTE-15-11=1
  4494. set reward=653
  4495. set foe1=CLEFAIRY&set foe1lvl=33
  4496. goto Trainer-battle
  4497. :Trainer-ROUTE-14-1
  4498. if !Trainer-ROUTE-14-1!==1 goto RM
  4499. set Trainer-ROUTE-14-1=1
  4500. set reward=554
  4501. set foe1=GRIMER&set foe1lvl=28
  4502. set foe2=GRIMER&set foe2lvl=28
  4503. set foe3=KOFFING&set foe3lvl=28
  4504. goto Trainer-battle
  4505. :Trainer-ROUTE-14-2
  4506. if !Trainer-ROUTE-14-2!==1 goto RM
  4507. set Trainer-ROUTE-14-2=1
  4508. set reward=574
  4509. set foe1=KOFFING&set foe1lvl=29
  4510. set foe2=GRIMER&set foe2lvl=29
  4511. goto Trainer-battle
  4512. :Trainer-ROUTE-14-3
  4513. if !Trainer-ROUTE-14-3!==1 goto RM
  4514. set Trainer-ROUTE-14-3=1
  4515. set reward=514
  4516. set foe1=KOFFING&set foe1lvl=26
  4517. set foe2=KOFFING&set foe2lvl=26
  4518. set foe3=GRIMER&set foe3lvl=26
  4519. set foe4=KOFFING&set foe4lvl=26
  4520. goto Trainer-battle
  4521. :Trainer-ROUTE-14-4
  4522. if !Trainer-ROUTE-14-4!==1 goto RM
  4523. set Trainer-ROUTE-14-4=1
  4524. set reward=653
  4525. set foe1=FARFETCHD&set foe1lvl=33
  4526. goto Trainer-battle
  4527. :Trainer-ROUTE-14-5
  4528. if !Trainer-ROUTE-14-5!==1 goto RM
  4529. set Trainer-ROUTE-14-5=1
  4530. set reward=574
  4531. set foe1=KOFFING&set foe1lvl=29
  4532. set foe2=MUK&set foe2lvl=29
  4533. goto Trainer-battle
  4534. :Trainer-ROUTE-14-6
  4535. if !Trainer-ROUTE-14-6!==1 goto RM
  4536. set Trainer-ROUTE-14-6=1
  4537. set reward=554
  4538. set foe1=SPEAROW&set foe1lvl=28
  4539. set foe2=DODUO&set foe2lvl=28
  4540. set foe3=SPEAROW&set foe3lvl=28
  4541. goto Trainer-battle
  4542. :Trainer-ROUTE-14-7
  4543. if !Trainer-ROUTE-14-7!==1 goto RM
  4544. set Trainer-ROUTE-14-7=1
  4545. set reward=574
  4546. set foe1=PIDGEOTTO&set foe1lvl=29
  4547. set foe2=FEAROW&set foe2lvl=29
  4548. goto Trainer-battle
  4549. :Trainer-ROUTE-13-1
  4550. if !Trainer-ROUTE-13-1!==1 goto RM
  4551. set Trainer-ROUTE-13-1=1
  4552. set reward=514
  4553. set foe1=PIDGEY&set foe1lvl=26
  4554. set foe2=PIDGEOTTO&set foe2lvl=26
  4555. set foe3=SPEAROW&set foe3lvl=26
  4556. set foe4=FEAROW&set foe4lvl=26
  4557. goto Trainer-battle
  4558. :Trainer-ROUTE-13-2
  4559. if !Trainer-ROUTE-13-2!==1 goto RM
  4560. set Trainer-ROUTE-13-2=1
  4561. set reward=534
  4562. set foe1=PIDGEY&set foe1lvl=27
  4563. set foe2=MEOWTH&set foe2lvl=27
  4564. set foe3=PIDGEY&set foe3lvl=27
  4565. set foe4=PIDGEOTTO&set foe4lvl=27
  4566. goto Trainer-battle
  4567. :Trainer-ROUTE-13-3
  4568. if !Trainer-ROUTE-13-3!==1 goto RM
  4569. set Trainer-ROUTE-13-3=1
  4570. set reward=594
  4571. set foe1=POLIWAG&set foe1lvl=30
  4572. set foe2=POLIWAG&set foe2lvl=30
  4573. goto Trainer-battle
  4574. :Trainer-ROUTE-13-4
  4575. if !Trainer-ROUTE-13-4!==1 goto RM
  4576. set Trainer-ROUTE-13-4=1
  4577. set reward=574
  4578. set foe1=CLEFAIRY&set foe1lvl=29
  4579. set foe2=MEOWTH&set foe2lvl=29
  4580. goto Trainer-battle
  4581. :Trainer-ROUTE-13-5
  4582. if !Trainer-ROUTE-13-5!==1 goto RM
  4583. set Trainer-ROUTE-13-5=1
  4584. set reward=534
  4585. set foe1=RATTATA&set foe1lvl=27
  4586. set foe2=PIKACHU&set foe2lvl=27
  4587. set foe3=RATTATA&set foe3lvl=27
  4588. goto Trainer-battle
  4589. :Trainer-ROUTE-13-6
  4590. if !Trainer-ROUTE-13-6!==1 goto RM
  4591. set Trainer-ROUTE-13-6=1
  4592. set reward=475
  4593. set foe1=PIDGEY&set foe1lvl=24
  4594. set foe2=MEOWTH&set foe2lvl=24
  4595. set foe3=RATTATA&set foe3lvl=24
  4596. set foe4=PIKACHU&set foe4lvl=24
  4597. set foe5=MEOWTH&set foe5lvl=24
  4598. goto Trainer-battle
  4599. :Trainer-ROUTE-13-7
  4600. if !Trainer-ROUTE-13-7!==1 goto RM
  4601. set Trainer-ROUTE-13-7=1
  4602. set reward=574
  4603. set foe1=PIDGEY&set foe1lvl=29
  4604. set foe2=PIDGEOTTO&set foe2lvl=29
  4605. goto Trainer-battle
  4606. :Trainer-ROUTE-13-8
  4607. if !Trainer-ROUTE-13-8!==1 goto RM
  4608. set Trainer-ROUTE-13-8=1
  4609. set reward=554
  4610. set foe1=GOLDEEN&set foe1lvl=28
  4611. set foe2=POLIWAG&set foe2lvl=28
  4612. set foe3=HORSEA&set foe3lvl=28
  4613. goto Trainer-battle
  4614. :Trainer-ROUTE-13-9
  4615. if !Trainer-ROUTE-13-9!==1 goto RM
  4616. set Trainer-ROUTE-13-9=1
  4617. set reward=574
  4618. set foe1=NIDORAN-MALE&set foe1lvl=29
  4619. set foe2=NIDORINO&set foe2lvl=29
  4620. goto Trainer-battle
  4621. :Trainer-ROUTE-13-10
  4622. if !Trainer-ROUTE-13-10!==1 goto RM
  4623. set Trainer-ROUTE-13-10=1
  4624. set reward=475
  4625. set foe1=MAGIKARP&set foe1lvl=24
  4626. set foe2=MAGIKARP&set foe2lvl=24
  4627. goto Trainer-battle
  4628. :Trainer-ROUTE-13-11
  4629. if !Trainer-ROUTE-13-11!==1 goto RM
  4630. set Trainer-ROUTE-13-11=1
  4631. set reward=574
  4632. set foe1=VOLTORB&set foe1lvl=29
  4633. set foe2=ELECTRODE&set foe2lvl=29
  4634. goto Trainer-battle
  4635. :Trainer-ROUTE-12-1
  4636. if !Trainer-ROUTE-12-1!==1 goto RM
  4637. set Trainer-ROUTE-12-1=1
  4638. set reward=415
  4639. set foe1=POLIWAG&set foe1lvl=21
  4640. set foe2=SHELLDER&set foe2lvl=21
  4641. set foe3=GOLDEEN&set foe3lvl=21
  4642. set foe4=HORSEA&set foe4lvl=21
  4643. goto Trainer-battle
  4644. :Trainer-ROUTE-12-2
  4645. if !Trainer-ROUTE-12-2!==1 goto RM
  4646. set Trainer-ROUTE-12-2=1
  4647. set reward=534
  4648. set foe1=GOLDEEN&set foe1lvl=27
  4649. goto Trainer-battle
  4650. :Trainer-ROUTE-12-3
  4651. if !Trainer-ROUTE-12-3!==1 goto RM
  4652. set Trainer-ROUTE-12-3=1
  4653. set reward=475
  4654. set foe1=TENTACOOL&set foe1lvl=24
  4655. set foe2=GOLDEEN&set foe2lvl=24
  4656. goto Trainer-battle
  4657. :Trainer-ROUTE-12-4
  4658. if !Trainer-ROUTE-12-4!==1 goto RM
  4659. set Trainer-ROUTE-12-4=1
  4660. set reward=435
  4661. set foe1=GOLDEEN&set foe1lvl=22
  4662. set foe2=POLIWAG&set foe2lvl=22
  4663. set foe3=GOLDEEN&set foe3lvl=22
  4664. goto Trainer-battle
  4665. :Trainer-ROUTE-19-1
  4666. if !Trainer-ROUTE-19-1!==1 goto RM
  4667. set Trainer-ROUTE-19-1=1
  4668. set reward=574
  4669. set foe1=GOLDEEN&set foe1lvl=29
  4670. set foe2=HORSEA&set foe2lvl=29
  4671. set foe3=STARYU&set foe3lvl=29
  4672. goto Trainer-battle
  4673. :Trainer-ROUTE-19-2
  4674. if !Trainer-ROUTE-19-2!==1 goto RM
  4675. set Trainer-ROUTE-19-2=1
  4676. set reward=594
  4677. set foe1=TENTACOOL&set foe1lvl=30
  4678. set foe2=SHELLDER&set foe2lvl=30
  4679. goto Trainer-battle
  4680. :Trainer-ROUTE-19-3
  4681. if !Trainer-ROUTE-19-3!==1 goto RM
  4682. set Trainer-ROUTE-19-3=1
  4683. set reward=594
  4684. set foe1=HORSEA&set foe1lvl=30
  4685. set foe2=HORSEA&set foe2lvl=30
  4686. goto Trainer-battle
  4687. :Trainer-ROUTE-19-4
  4688. if !Trainer-ROUTE-19-4!==1 goto RM
  4689. set Trainer-ROUTE-19-4=1
  4690. set reward=594
  4691. set foe1=POLIWAG&set foe1lvl=30
  4692. set foe2=POLIWAG&set foe2lvl=30
  4693. set foe3=POLIWHIRL&set foe3lvl=30
  4694. goto Trainer-battle
  4695. :Trainer-ROUTE-19-5
  4696. if !Trainer-ROUTE-19-5!==1 goto RM
  4697. set Trainer-ROUTE-19-5=1
  4698. set reward=534
  4699. set foe1=HORSEA&set foe1lvl=27
  4700. set foe2=TENTACOOL&set foe2lvl=27
  4701. set foe3=TENTACOOL&set foe3lvl=27
  4702. set foe4=GOLDEEN&set foe4lvl=27
  4703. goto Trainer-battle
  4704. :Trainer-ROUTE-19-6
  4705. if !Trainer-ROUTE-19-6!==1 goto RM
  4706. set Trainer-ROUTE-19-6=1
  4707. set reward=574
  4708. set foe1=GOLDEEN&set foe1lvl=29
  4709. set foe2=SHELLDER&set foe2lvl=29
  4710. set foe3=SEAKING&set foe3lvl=29
  4711. goto Trainer-battle
  4712. :Trainer-ROUTE-19-7
  4713. if !Trainer-ROUTE-19-7!==1 goto RM
  4714. set Trainer-ROUTE-19-7=1
  4715. set reward=534
  4716. set foe1=TENTACOOL&set foe1lvl=27
  4717. set foe2=TENTACOOL&set foe2lvl=27
  4718. set foe3=STARYU&set foe3lvl=27
  4719. set foe4=HORSEA&set foe4lvl=27
  4720. set foe5=TENTACRUEL&set foe5lvl=27
  4721. goto Trainer-battle
  4722. :Trainer-ROUTE-19-8
  4723. if !Trainer-ROUTE-19-8!==1 goto RM
  4724. set Trainer-ROUTE-19-8=1
  4725. set reward=534
  4726. set foe1=POLIWAG&set foe1lvl=27
  4727. set foe2=GOLDEEN&set foe2lvl=27
  4728. set foe3=SEAKING&set foe3lvl=27
  4729. set foe4=GOLDEEN&set foe4lvl=27
  4730. set foe5=POLIWAG&set foe5lvl=27
  4731. goto Trainer-battle
  4732. :Trainer-ROUTE-19-9
  4733. if !Trainer-ROUTE-19-9!==1 goto RM
  4734. set Trainer-ROUTE-19-9=1
  4735. set reward=594
  4736. set foe1=GOLDEEN&set foe1lvl=30
  4737. set foe2=SEAKING&set foe2lvl=30
  4738. goto Trainer-battle
  4739. :Trainer-ROUTE-19-10
  4740. if !Trainer-ROUTE-19-10!==1 goto RM
  4741. set Trainer-ROUTE-19-10=1
  4742. set reward=574
  4743. set foe1=STARYU&set foe1lvl=29
  4744. set foe2=STARYU&set foe2lvl=29
  4745. set foe3=STARYU&set foe3lvl=29
  4746. goto Trainer-battle
  4747. :Trainer-ROUTE-19-11
  4748. if !Trainer-ROUTE-19-11!==1 goto RM
  4749. set Trainer-ROUTE-19-11=1
  4750. set reward=554
  4751. set foe1=HORSEA&set foe1lvl=28
  4752. set foe2=HORSEA&set foe2lvl=28
  4753. set foe3=SEADRA&set foe3lvl=28
  4754. set foe4=HORSEA&set foe4lvl=28
  4755. goto Trainer-battle
  4756. :Trainer-ROUTE-19-12
  4757. if !Trainer-ROUTE-19-12!==1 goto RM
  4758. set Trainer-ROUTE-19-12=1
  4759. set reward=613
  4760. set foe1=SHELLDER&set foe1lvl=31
  4761. set foe2=CLOYSTER&set foe2lvl=31
  4762. goto Trainer-battle
  4763. :Trainer-ROUTE-19-13
  4764. if !Trainer-ROUTE-19-13!==1 goto RM
  4765. set Trainer-ROUTE-19-13=1
  4766. set reward=594
  4767. set foe1=SEADRA&set foe1lvl=30
  4768. set foe2=HORSEA&set foe2lvl=30
  4769. set foe3=SEADRA&set foe3lvl=30
  4770. goto Trainer-battle
  4771. :Trainer-ROUTE-19-14
  4772. if !Trainer-ROUTE-19-14!==1 goto RM
  4773. set Trainer-ROUTE-19-14=1
  4774. set reward=693
  4775. set foe1=SEAKING&set foe1lvl=35
  4776. goto Trainer-battle
  4777. :Trainer-ROUTE-19-15
  4778. if !Trainer-ROUTE-19-15!==1 goto RM
  4779. set Trainer-ROUTE-19-15=1
  4780. set reward=594
  4781. set foe1=TENTACOOL&set foe1lvl=30
  4782. set foe2=HORSEA&set foe2lvl=30
  4783. set foe3=SEEL&set foe3lvl=30
  4784. goto Trainer-battle
  4785. :Trainer-ROUTE-19-16
  4786. if !Trainer-ROUTE-19-16!==1 goto RM
  4787. set Trainer-ROUTE-19-16=1
  4788. set reward=693
  4789. set foe1=STARYU&set foe1lvl=35
  4790. goto Trainer-battle
  4791. :Trainer-ROUTE-19-17
  4792. if !Trainer-ROUTE-19-17!==1 goto RM
  4793. set Trainer-ROUTE-19-17=1
  4794. set reward=594
  4795. set foe1=FEAROW&set foe1lvl=30
  4796. set foe2=FEAROW&set foe2lvl=30
  4797. set foe3=PIDGEOTTO&set foe3lvl=30
  4798. goto Trainer-battle
  4799. :Trainer-ROUTE-19-18
  4800. if !Trainer-ROUTE-19-18!==1 goto RM
  4801. set Trainer-ROUTE-19-18=1
  4802. set reward=613
  4803. set foe1=GOLDEEN&set foe1lvl=31
  4804. set foe2=SEAKING&set foe2lvl=31
  4805. goto Trainer-battle
  4806. :Trainer-ROUTE-19-19
  4807. if !Trainer-ROUTE-19-19!==1 goto RM
  4808. set Trainer-ROUTE-19-19=1
  4809. set reward=613
  4810. set foe1=POLIWAG&set foe1lvl=31
  4811. set foe2=SEAKING&set foe2lvl=31
  4812. goto Trainer-battle
  4813. :Trainer-PKMN-MANSION-1
  4814. if !Trainer-PKMN-MANSION-1!==1 goto RM
  4815. set Trainer-PKMN-MANSION-1=1
  4816. set reward=673
  4817. set foe1=CHARMANDER&set foe1lvl=34
  4818. set foe2=CHARMELEON&set foe2lvl=34
  4819. goto Trainer-battle
  4820. :Trainer-PKMN-MANSION-2
  4821. if !Trainer-PKMN-MANSION-2!==1 goto RM
  4822. set Trainer-PKMN-MANSION-2=1
  4823. set reward=653
  4824. set foe1=MAGNEMITE&set foe1lvl=33
  4825. set foe2=MAGNETON&set foe2lvl=33
  4826. set foe3=VOLTORB&set foe3lvl=33
  4827. goto Trainer-battle
  4828. :Trainer-PKMN-MANSION-3
  4829. if !Trainer-PKMN-MANSION-3!==1 goto RM
  4830. set Trainer-PKMN-MANSION-3=1
  4831. set reward=574
  4832. set foe1=ELECTRODE&set foe1lvl=29
  4833. set foe2=WEEZING&set foe2lvl=29
  4834. goto Trainer-battle
  4835. :Trainer-PKMN-MANSION-4
  4836. if !Trainer-PKMN-MANSION-4!==1 goto RM
  4837. set Trainer-PKMN-MANSION-4=1
  4838. set reward=673
  4839. set foe1=GROWLITHE&set foe1lvl=34
  4840. set foe2=PONYTA&set foe2lvl=34
  4841. goto Trainer-battle
  4842. :Trainer-PKMN-MANSION-5
  4843. if !Trainer-PKMN-MANSION-5!==1 goto RM
  4844. set Trainer-PKMN-MANSION-5=1
  4845. set reward=673
  4846. set foe1=MAGNEMITE&set foe1lvl=34
  4847. set foe2=ELECTRODE&set foe2lvl=34
  4848. goto Trainer-battle
  4849. :Trainer-PKMN-MANSION-6
  4850. if !Trainer-PKMN-MANSION-6!==1 goto RM
  4851. set Trainer-PKMN-MANSION-6=1
  4852. set reward=752
  4853. set foe1=NINETALES&set foe1lvl=38
  4854. goto Trainer-battle
  4855. :Trainer-CINNABAR-ISLAND-GYM-1
  4856. if !Trainer-CINNABAR-ISLAND-GYM-1!==1 goto RM
  4857. set Trainer-CINNABAR-ISLAND-GYM-1=1
  4858. set reward=712
  4859. set foe1=GROWLITHE&set foe1lvl=36
  4860. set foe2=VULPIX&set foe2lvl=36
  4861. set foe3=NINETALES&set foe3lvl=36
  4862. goto Trainer-battle
  4863. :Trainer-CINNABAR-ISLAND-GYM-2
  4864. if !Trainer-CINNABAR-ISLAND-GYM-2!==1 goto RM
  4865. set Trainer-CINNABAR-ISLAND-GYM-2=1
  4866. set reward=712
  4867. set foe1=VULPIX&set foe1lvl=36
  4868. set foe2=VULPIX&set foe2lvl=36
  4869. set foe3=NINETALES&set foe3lvl=36
  4870. goto Trainer-battle
  4871. :Trainer-CINNABAR-ISLAND-GYM-3
  4872. if !Trainer-CINNABAR-ISLAND-GYM-3!==1 goto RM
  4873. set Trainer-CINNABAR-ISLAND-GYM-3=1
  4874. set reward=673
  4875. set foe1=PONYTA&set foe1lvl=34
  4876. set foe2=CHARMANDER&set foe2lvl=34
  4877. set foe3=VULPIX&set foe3lvl=34
  4878. set foe4=GROWLITHE&set foe4lvl=34
  4879. goto Trainer-battle
  4880. :Trainer-CINNABAR-ISLAND-GYM-4
  4881. if !Trainer-CINNABAR-ISLAND-GYM-4!==1 goto RM
  4882. set Trainer-CINNABAR-ISLAND-GYM-4=1
  4883. set reward=811
  4884. set foe1=PONYTA&set foe1lvl=41
  4885. goto Trainer-battle
  4886. :Trainer-CINNABAR-ISLAND-GYM-5
  4887. if !Trainer-CINNABAR-ISLAND-GYM-5!==1 goto RM
  4888. set Trainer-CINNABAR-ISLAND-GYM-5=1
  4889. set reward=811
  4890. set foe1=RAPIDASH&set foe1lvl=41
  4891. goto Trainer-battle
  4892. :Trainer-CINNABAR-ISLAND-GYM-6
  4893. if !Trainer-CINNABAR-ISLAND-GYM-6!==1 goto RM
  4894. set Trainer-CINNABAR-ISLAND-GYM-6=1
  4895. set reward=732
  4896. set foe1=VULPIX&set foe1lvl=37
  4897. set foe2=GROWLITHE&set foe2lvl=37
  4898. goto Trainer-battle
  4899. :Trainer-CINNABAR-ISLAND-GYM-7
  4900. if !Trainer-CINNABAR-ISLAND-GYM-7!==1 goto RM
  4901. set Trainer-CINNABAR-ISLAND-GYM-7=1
  4902. set reward=732
  4903. set foe1=GROWLITHE&set foe1lvl=37
  4904. set foe2=VULPIX&set foe2lvl=37
  4905. goto Trainer-battle
  4906. :Trainer-ROUTE-21-1
  4907. if !Trainer-ROUTE-21-1!==1 goto RM
  4908. set Trainer-ROUTE-21-1=1
  4909. set reward=653
  4910. set foe1=STARYU&set foe1lvl=33
  4911. set foe2=WARTORTLE&set foe2lvl=33
  4912. goto Trainer-battle
  4913. :Trainer-ROUTE-21-2
  4914. if !Trainer-ROUTE-21-2!==1 goto RM
  4915. set Trainer-ROUTE-21-2=1
  4916. set reward=633
  4917. set foe1=POLIWHIRL&set foe1lvl=32
  4918. set foe2=TENTACOOL&set foe2lvl=32
  4919. set foe3=SEADRA&set foe3lvl=32
  4920. goto Trainer-battle
  4921. :Trainer-ROUTE-21-3
  4922. if !Trainer-ROUTE-21-3!==1 goto RM
  4923. set Trainer-ROUTE-21-3=1
  4924. set reward=732
  4925. set foe1=STARMIE&set foe1lvl=37
  4926. goto Trainer-battle
  4927. :Trainer-ROUTE-21-4
  4928. if !Trainer-ROUTE-21-4!==1 goto RM
  4929. set Trainer-ROUTE-21-4=1
  4930. set reward=653
  4931. set foe1=SEAKING&set foe1lvl=33
  4932. set foe2=GOLDEEN&set foe2lvl=33
  4933. goto Trainer-battle
  4934. :Trainer-ROUTE-21-5
  4935. if !Trainer-ROUTE-21-5!==1 goto RM
  4936. set Trainer-ROUTE-21-5=1
  4937. set reward=613
  4938. set foe1=SHELLDER&set foe1lvl=31
  4939. set foe2=CLOYSTER&set foe2lvl=31
  4940. goto Trainer-battle
  4941. :Trainer-ROUTE-21-6
  4942. if !Trainer-ROUTE-21-6!==1 goto RM
  4943. set Trainer-ROUTE-21-6=1
  4944. set reward=653
  4945. set foe1=SEADRA&set foe1lvl=33
  4946. set foe2=TENTACRUEL&set foe2lvl=33
  4947. goto Trainer-battle
  4948. :Trainer-ROUTE-21-7
  4949. if !Trainer-ROUTE-21-7!==1 goto RM
  4950. set Trainer-ROUTE-21-7=1
  4951. set reward=613
  4952. set foe1=TENTACOOL&set foe1lvl=31
  4953. set foe2=TENTACOOL&set foe2lvl=31
  4954. set foe3=TENTACRUEL&set foe3lvl=31
  4955. goto Trainer-battle
  4956. :Trainer-ROUTE-21-8
  4957. if !Trainer-ROUTE-21-8!==1 goto RM
  4958. set Trainer-ROUTE-21-8=1
  4959. set reward=534
  4960. set foe1=MAGIKARP&set foe1lvl=27
  4961. set foe2=MAGIKARP&set foe2lvl=27
  4962. set foe3=MAGIKARP&set foe3lvl=27
  4963. set foe4=MAGIKARP&set foe4lvl=27
  4964. set foe5=MAGIKARP&set foe5lvl=27
  4965. set foe6=MAGIKARP&set foe6lvl=27
  4966. goto Trainer-battle
  4967. :Trainer-ROUTE-21-9
  4968. if !Trainer-ROUTE-21-9!==1 goto RM
  4969. set Trainer-ROUTE-21-9=1
  4970. set reward=554
  4971. set foe1=SEAKING&set foe1lvl=28
  4972. set foe2=GOLDEEN&set foe2lvl=28
  4973. set foe3=SEAKING&set foe3lvl=28
  4974. set foe4=SEAKING&set foe4lvl=28
  4975. goto Trainer-battle
  4976. :Trainer-VIRIDIAN-CITY-GYM-1
  4977. if !Trainer-VIRIDIAN-CITY-GYM-1!==1 goto RM
  4978. set Trainer-VIRIDIAN-CITY-GYM-1=1
  4979. set reward=752
  4980. set foe1=MACHOKE&set foe1lvl=38
  4981. set foe2=MACHOP&set foe2lvl=38
  4982. set foe3=MACHOKE&set foe3lvl=38
  4983. goto Trainer-battle
  4984. :Trainer-VIRIDIAN-CITY-GYM-2
  4985. if !Trainer-VIRIDIAN-CITY-GYM-2!==1 goto RM
  4986. set Trainer-VIRIDIAN-CITY-GYM-2=1
  4987. set reward=772
  4988. set foe1=ARBOK&set foe1lvl=39
  4989. set foe2=TAUROS&set foe2lvl=39
  4990. goto Trainer-battle
  4991. :Trainer-VIRIDIAN-CITY-GYM-3
  4992. if !Trainer-VIRIDIAN-CITY-GYM-3!==1 goto RM
  4993. set Trainer-VIRIDIAN-CITY-GYM-3=1
  4994. set reward=851
  4995. set foe1=MACHOKE&set foe1lvl=43
  4996. goto Trainer-battle
  4997. :Trainer-VIRIDIAN-CITY-GYM-4
  4998. if !Trainer-VIRIDIAN-CITY-GYM-4!==1 goto RM
  4999. set Trainer-VIRIDIAN-CITY-GYM-4=1
  5000. set reward=772
  5001. set foe1=SANDSLASH&set foe1lvl=39
  5002. set foe2=DUGTRIO&set foe2lvl=39
  5003. goto Trainer-battle
  5004. :Trainer-VIRIDIAN-CITY-GYM-5
  5005. if !Trainer-VIRIDIAN-CITY-GYM-5!==1 goto RM
  5006. set Trainer-VIRIDIAN-CITY-GYM-5=1
  5007. set reward=792
  5008. set foe1=MACHOP&set foe1lvl=40
  5009. set foe2=MACHOKE&set foe2lvl=40
  5010. goto Trainer-battle
  5011. :Trainer-VIRIDIAN-CITY-GYM-6
  5012. if !Trainer-VIRIDIAN-CITY-GYM-6!==1 goto RM
  5013. set Trainer-VIRIDIAN-CITY-GYM-6=1
  5014. set reward=851
  5015. set foe1=RHYHORN&set foe1lvl=43
  5016. goto Trainer-battle
  5017. :Trainer-VIRIDIAN-CITY-GYM-7
  5018. if !Trainer-VIRIDIAN-CITY-GYM-7!==1 goto RM
  5019. set Trainer-VIRIDIAN-CITY-GYM-7=1
  5020. set reward=851
  5021. set foe1=RHYHORN&set foe1lvl=43
  5022. goto Trainer-battle
  5023. :Trainer-VIRIDIAN-CITY-GYM-8
  5024. if !Trainer-VIRIDIAN-CITY-GYM-8!==1 goto RM
  5025. set Trainer-VIRIDIAN-CITY-GYM-8=1
  5026. set reward=772
  5027. set foe1=NIDORINO&set foe1lvl=39
  5028. set foe2=NIDOKING&set foe2lvl=39
  5029. goto Trainer-battle
  5030. :Trainer-ROUTE-22-1
  5031. if !Trainer-ROUTE-22-1!==1 goto RM
  5032. set Trainer-ROUTE-22-1=1
  5033. set reward=930
  5034. call :checkrivalstarter
  5035. set foe1=PIDGEOTTO&set foe1lvl=47
  5036. set foe1m1=
  5037. set foe1m2=
  5038. set foe1m3=
  5039. set foe1m4=
  5040. set foe2=RHYHORN&set foe2lvl=45
  5041. set foe2m1=
  5042. set foe2m2=
  5043. set foe2m3=
  5044. set foe2m4=
  5045. set foe3=GROWLITHE&set foe3lvl=45
  5046. set foe3m1=
  5047. set foe3m2=
  5048. set foe3m3=
  5049. set foe3m4=
  5050. set foe4=EXEGGCUTE&set foe4lvl=47
  5051. set foe4m1=
  5052. set foe4m2=
  5053. set foe4m3=
  5054. set foe4m4=
  5055. set foe5=ALAKAZAM&set foe5lvl=50
  5056. set foe5m1=
  5057. set foe5m2=
  5058. set foe5m3=
  5059. set foe5m4=
  5060. set foe6=!foe!&set foe6lvl=53
  5061. set foe6m1=
  5062. set foe6m2=
  5063. set foe6m3=
  5064. set foe6m4=
  5065. goto Rival-battle
  5066. :Trainer-VICTORY-ROAD-1
  5067. if !Trainer-VICTORY-ROAD-1!==1 goto RM
  5068. set Trainer-VICTORY-ROAD-1=1
  5069. set reward=871
  5070. set foe1=PERSIAN&set foe1lvl=44
  5071. set foe2=NINETALES&set foe2lvl=44
  5072. goto Trainer-battle
  5073. :Trainer-VICTORY-ROAD-2
  5074. if !Trainer-VICTORY-ROAD-2!==1 goto RM
  5075. set Trainer-VICTORY-ROAD-2=1
  5076. set reward=831
  5077. set foe1=IVYSAUR&set foe1lvl=42
  5078. set foe2=WARTORTLE&set foe2lvl=42
  5079. set foe3=CHARMELEON&set foe3lvl=42
  5080. set foe4=CHARIZARD&set foe4lvl=42
  5081. goto Trainer-battle
  5082. :Trainer-VICTORY-ROAD-3
  5083. if !Trainer-VICTORY-ROAD-3!==1 goto RM
  5084. set Trainer-VICTORY-ROAD-3=1
  5085. set reward=851
  5086. set foe1=MACHOKE&set foe1lvl=43
  5087. set foe2=MACHOP&set foe2lvl=43
  5088. set foe3=MACHOKE&set foe3lvl=43
  5089. goto Trainer-battle
  5090. :Trainer-VICTORY-ROAD-4
  5091. if !Trainer-VICTORY-ROAD-4!==1 goto RM
  5092. set Trainer-VICTORY-ROAD-4=1
  5093. set reward=811
  5094. set foe1=DROWZEE&set foe1lvl=41
  5095. set foe2=HYPNO&set foe2lvl=41
  5096. set foe3=KADABRA&set foe3lvl=41
  5097. set foe4=KADABRA&set foe4lvl=41
  5098. goto Trainer-battle
  5099. :Trainer-VICTORY-ROAD-5
  5100. if !Trainer-VICTORY-ROAD-5!==1 goto RM
  5101. set Trainer-VICTORY-ROAD-5=1
  5102. set reward=871
  5103. set foe1=PERSIAN&set foe1lvl=44
  5104. set foe2=GOLDUCK&set foe2lvl=44
  5105. goto Trainer-battle
  5106. :Trainer-VICTORY-ROAD-6
  5107. if !Trainer-VICTORY-ROAD-6!==1 goto RM
  5108. set Trainer-VICTORY-ROAD-6=1
  5109. set reward=950
  5110. set foe1=MIME&set foe1lvl=48
  5111. goto Trainer-battle
  5112. :Trainer-VICTORY-ROAD-7
  5113. if !Trainer-VICTORY-ROAD-7!==1 goto RM
  5114. set Trainer-VICTORY-ROAD-7=1
  5115. set reward=792
  5116. set foe1=CHARMELEON&set foe1lvl=40
  5117. set foe2=LAPRAS&set foe2lvl=40
  5118. set foe3=LICKITUNG&set foe3lvl=40
  5119. goto Trainer-battle
  5120. :Trainer-VICTORY-ROAD-8
  5121. if !Trainer-VICTORY-ROAD-8!==1 goto RM
  5122. set Trainer-VICTORY-ROAD-8=1
  5123. set reward=851
  5124. set foe1=EXECUTOR&set foe1lvl=43
  5125. set foe2=CLOYSTER&set foe2lvl=43
  5126. set foe3=ARCANINE&set foe3lvl=43
  5127. goto Trainer-battle
  5128. :Trainer-VICTORY-ROAD-9
  5129. if !Trainer-VICTORY-ROAD-9!==1 goto RM
  5130. set Trainer-VICTORY-ROAD-9=1
  5131. set reward=851
  5132. set foe1=PARASECT&set foe1lvl=43
  5133. set foe2=DEWGONG&set foe2lvl=43
  5134. set foe3=CHANSEY&set foe3lvl=43
  5135. goto Trainer-battle
  5136. :Trainer-VICTORY-ROAD-10
  5137. if !Trainer-VICTORY-ROAD-10!==1 goto RM
  5138. set Trainer-VICTORY-ROAD-10=1
  5139. set reward=851
  5140. set foe1=KINGLER&set foe1lvl=43
  5141. set foe2=TENTACRUEL&set foe2lvl=43
  5142. set foe3=BLASTOISE&set foe3lvl=43
  5143. goto Trainer-battle
  5144. :Trainer-VICTORY-ROAD-11
  5145. if !Trainer-VICTORY-ROAD-11!==1 goto RM
  5146. set Trainer-VICTORY-ROAD-11=1
  5147. set reward=851
  5148. set foe1=BELLSPROUT&set foe1lvl=43
  5149. set foe2=WEEPINBELL&set foe2lvl=43
  5150. set foe3=VICTREEBEL&set foe3lvl=43
  5151. goto Trainer-battle
  5152. :Trainer-INDIGO-PLATEAU-1
  5153. if !Trainer-INDIGO-PLATEAU-1!==1 goto RM
  5154. set Trainer-INDIGO-PLATEAU-1=1
  5155. set gymleader=Lorelei
  5156. set reward=1069
  5157. set foe1=DEWGONG&set foe1lvl=54
  5158. set foe1m1=
  5159. set foe1m2=
  5160. set foe1m3=
  5161. set foe1m4=
  5162. set foe2=CLOYSTER&set foe2lvl=53
  5163. set foe2m1=
  5164. set foe2m2=
  5165. set foe2m3=
  5166. set foe2m4=
  5167. set foe3=SLOWBRO&set foe3lvl=54
  5168. set foe3m1=
  5169. set foe3m2=
  5170. set foe3m3=
  5171. set foe3m4=
  5172. set foe4=JYNX&set foe4lvl=56
  5173. set foe4m1=
  5174. set foe4m2=
  5175. set foe4m3=
  5176. set foe4m4=
  5177. set foe5=LAPRAS&set foe5lvl=56
  5178. set foe5m1=
  5179. set foe5m2=
  5180. set foe5m3=
  5181. set foe5m4=
  5182. goto Gym-battle
  5183. :Trainer-INDIGO-PLATEAU-2
  5184. if !Trainer-INDIGO-PLATEAU-2!==1 goto RM
  5185. set Trainer-INDIGO-PLATEAU-2=1
  5186. set reward=5247
  5187. set gymleader=Bruno
  5188. set foe1=ONIX&set foe1lvl=53
  5189. set foe1m1=
  5190. set foe1m2=
  5191. set foe1m3=
  5192. set foe1m4=
  5193. set foe2=HITMONCHAN&set foe2lvl=55
  5194. set foe2m1=
  5195. set foe2m2=
  5196. set foe2m3=
  5197. set foe2m4=
  5198. set foe3=HITMONLEE&set foe3lvl=55
  5199. set foe3m1=
  5200. set foe3m2=
  5201. set foe3m3=
  5202. set foe3m4=
  5203. set foe4=ONIX&set foe4lvl=56
  5204. set foe4m1=
  5205. set foe4m2=
  5206. set foe4m3=
  5207. set foe4m4=
  5208. set foe5=MACHAMP&set foe5lvl=58
  5209. set foe5m1=
  5210. set foe5m2=
  5211. set foe5m3=
  5212. set foe5m4=
  5213. goto Gym-battle
  5214. :Trainer-INDIGO-PLATEAU-3
  5215. if !Trainer-INDIGO-PLATEAU-3!==1 goto RM
  5216. set Trainer-INDIGO-PLATEAU-3=1
  5217. set reward=5544
  5218. set gymleader=Agatha
  5219. set foe1=GENGAR&set foe1lvl=56
  5220. set foe1m1=
  5221. set foe1m2=
  5222. set foe1m3=
  5223. set foe1m4=
  5224. set foe2=GOLBAT&set foe2lvl=56
  5225. set foe2m1=
  5226. set foe2m2=
  5227. set foe2m3=
  5228. set foe2m4=
  5229. set foe3=HAUNTER&set foe3lvl=55
  5230. set foe3m1=
  5231. set foe3m2=
  5232. set foe3m3=
  5233. set foe3m4=
  5234. set foe4=ARBOK&set foe4lvl=58
  5235. set foe4m1=
  5236. set foe4m2=
  5237. set foe4m3=
  5238. set foe4m4=
  5239. set foe5=GENGAR&set foe5lvl=60
  5240. set foe5m1=
  5241. set foe5m2=
  5242. set foe5m3=
  5243. set foe5m4=
  5244. goto Gym-battle
  5245. :Trainer-INDIGO-PLATEAU-4
  5246. if !Trainer-INDIGO-PLATEAU-4!==1 goto RM
  5247. set Trainer-INDIGO-PLATEAU-4=1
  5248. set reward=5742
  5249. set gymleader=Lance
  5250. set foe1=GYARADOS&set foe1lvl=58
  5251. set foe1m1=
  5252. set foe1m2=
  5253. set foe1m3=
  5254. set foe1m4=
  5255. set foe2=DRAGONAIR&set foe2lvl=56
  5256. set foe2m1=
  5257. set foe2m2=
  5258. set foe2m3=
  5259. set foe2m4=
  5260. set foe3=DRAGONAIR&set foe3lvl=56
  5261. set foe3m1=
  5262. set foe3m2=
  5263. set foe3m3=
  5264. set foe3m4=
  5265. set foe4=AERODACTYL&set foe4lvl=60
  5266. set foe4m1=
  5267. set foe4m2=
  5268. set foe4m3=
  5269. set foe4m4=
  5270. set foe5=DRAGONITE&set foe5lvl=62
  5271. set foe5m1=
  5272. set foe5m2=
  5273. set foe5m3=
  5274. set foe5m4=
  5275. goto Gym-battle
  5276. :Trainer-INDIGO-PLATEAU-5
  5277. if !Trainer-INDIGO-PLATEAU-5!==1 goto RM
  5278. set Trainer-INDIGO-PLATEAU-5=1
  5279. set reward=6435
  5280. call :checkrivalstarter
  5281. set foe1=!foe!&set foe1lvl=65
  5282. set foe1m1=
  5283. set foe1m2=
  5284. set foe1m3=
  5285. set foe1m4=
  5286. set foe2=ALAKAZAM&set foe2lvl=59
  5287. set foe2m1=
  5288. set foe2m2=
  5289. set foe2m3=
  5290. set foe2m4=
  5291. set foe3=EXEGGUTOR&set foe3lvl=61
  5292. set foe3m1=
  5293. set foe3m2=
  5294. set foe3m3=
  5295. set foe3m4=
  5296. set foe4=CLOYSTER&set foe4lvl=63
  5297. set foe4m1=
  5298. set foe4m2=
  5299. set foe4m3=
  5300. set foe4m4=
  5301. set foe5=MAGNETON&set foe5lvl=61
  5302. set foe5m1=
  5303. set foe5m2=
  5304. set foe5m3=
  5305. set foe5m4=
  5306. set foe6=NINETAILS&set foe6lvl=63
  5307. set foe6m1=
  5308. set foe6m2=
  5309. set foe6m3=
  5310. set foe6m4=
  5311. goto Rival-battle
  5312. :Bills-house
  5313. set OSURL=!SURL!
  5314. set SURL=Guidepost.mp3
  5315. call :music !SURL!
  5316. cls
  5317. if %ss-anne%==1 echo Bill: Sorry %name%, im really busy right now%p%&goto RM
  5318. echo Creature: Gjelp, gjelp, gjelp mmmmi%p%
  5319. cls&echo %name%: I don't under.... ohhhhhh %p%
  5320. cls&echo Creature: Cjanlp gjou pljes tjlun tje mjachilne ojn?%p%
  5321. cls&echo %name%: Eeeeeeeeeh ok, but how do I do that?%p%
  5322. cls&echo Creature: Tjerl isj ja aj bjik rjeld buttjon njekst tjo mji pjecee%p%
  5323. cls&echo %name%: Do you mean, ohhhhhh I see, the big red button%p%
  5324. cls&echo *The creature steps into the machine*%p%
  5325. cls&echo *You press the button*%p%
  5326. cls&echo *poof*%p%
  5327. cls&echo Bill: I can't thank you enough, you saved my life.%p%
  5328. cls&echo Bill: I would have never gotten my human form back without you%p%
  5329. cls&echo Bill: You know what, here, you can have this S.S. Anne ticket%p%
  5330. cls&echo Bill: The S.S. Anne is in Vermilion City, you can get there by going
  5331. echo through the underground passage at Route 5%p%
  5332. cls&echo Bill: I'm going to improve my machine, you're welcome to visit me%p%
  5333. set ss-anne=1
  5334. call :music !SURL!
  5335. goto RM
  5336. :Secret-House
  5337. if !HM-surf!==0 (
  5338. cls&echo Man: Congratz on finding this place, here take this as a reward: HM-surf%p%
  5339. set HM-surf=1
  5340. ) else (
  5341. cls&echo Man: have you tried to surf yet?%p%
  5342. )
  5343. goto RM
  5344. :Bike-shop
  5345. call :music pkmn-Center-Mart.mp3
  5346. :Bike
  5347. cls
  5348. %ln%
  5349. echo %lm% Bike shop
  5350. %ln%
  5351. echo.
  5352. echo Shop keeper: Well hello there young man, how can I help you?
  5353. echo.
  5354. echo You have ¾%money%
  5355. echo.
  5356. echo [1] Buy a bike (¾1,000,000)
  5357. echo [2] Get a bike for a Bike-Voucher
  5358. echo [3] Exit the bike shop
  5359. choice /c 123 /n>nul
  5360. if !errorlevel!==1 goto Bike-shop-1
  5361. if !errorlevel!==2 goto Bike-shop-2
  5362. if !errorlevel!==3 (
  5363. call :music !SURL!
  5364. goto RM
  5365. )
  5366. :Bike-shop-1
  5367. cls
  5368. if %money% GTR 999999 (
  5369. set bike=1
  5370. set/a money-=1000000
  5371. echo Shop keeper: I have no idea where you got the money, but oh well%p%
  5372. cls&echo Shop keeper: Here you go, a brand new bike%p%&goto Bike
  5373. )
  5374. echo You do not have enough money to buy that%p%&goto Bike
  5375. :Bike-shop-2
  5376. cls
  5377. if %bikevoucher%==1 (
  5378. set bike=1
  5379. set bikevoucher=2
  5380. echo Shop keeper: Here you go, a brand new bike%p%&goto Bike
  5381. )
  5382. echo Shop keeper: You don't seem to have a a Bike-Voucher%p%&goto Bike
  5383. :Day-Care
  5384. call :music guidepost.mp3
  5385. cls&echo Would You like to deposit one of your pkmn here?%p%
  5386. echo.
  5387. echo [1] Deposit one of your pkmn
  5388. echo [2] Withdrawn one of you pokmeon
  5389. echo [3] Exit
  5390. choice /c 12 /n>nul
  5391. if !errorlevel!==1 goto Day-care-1
  5392. if !errorlevel!==2 goto Day-care-2
  5393. if !errorlevel!==3 (
  5394. call :music !SURL!
  5395. goto RM
  5396. )
  5397. :Day-Care-1
  5398. cls&echo Nothing here yet%t1n%&goto RM
  5399. :Day-Care-2
  5400. cls&echo Nothing here yet%t1n%&goto RM
  5401. :SS-anne
  5402. cls
  5403. if %ss-anne%==1 (
  5404. echo Guard: Ah, there is your S.S. Anne ticket, go right ahead%p%
  5405. set SURL=SS-Anne.mp3
  5406. call :music !SURL!
  5407. set lm=SS-Anne-Floor-1&set x=2&set y=30
  5408. goto SLR
  5409. )
  5410. echo Guard: You do not have a ticket, so you cant get on the S.S. Anne%p%&goto RM
  5411. :Fly-like-a-pie
  5412. call :music Guidepost.mp3
  5413. if %HM-fly%==1 cls&echo Mr. Fly-like-a-pie: How fly are you?%p%&cls&echo %name%: Pretty high up in the sky, so fly%p%&goto RM
  5414. cls&echo Mr. Fly-like-a-pie: You look like a pkmn trainer%p%
  5415. cls&echo Mr. Fly-like-a-pie: You can have my HM-fly&set HM-fly=1%p%
  5416. call :music !SURL!
  5417. goto RM
  5418. :Fossil-Lab
  5419. set/a temp=!inventory!+!storage!
  5420. if !temp! GEQ 26 cls&echo Prof: You got no room left in your PC-box or your inventory%p%&goto RM
  5421. if '%doomfossil%'=='1' (
  5422. cls&echo Porf: Would you like to revive your Doom-Fossil?
  5423. echo.
  5424. echo [1] Yes
  5425. echo [2] No
  5426. choice /c 12 /n>nul
  5427. if %errorlevel%==1 set doomfossil=2
  5428. if %errorlevel%==2 goto RM
  5429. )
  5430. if '%helixfossil%'=='1' (
  5431. cls&echo Porf: Would you like to revive your Helix-fossil?
  5432. echo.
  5433. echo [1] Yes
  5434. echo [2] No
  5435. choice /c 12 /n>nul
  5436. if %errorlevel%==1 set helixfossil=2
  5437. if %errorlevel%==2 goto RM
  5438. )
  5439. if '%old-amber%'=='1' (
  5440. cls&echo Porf: Would you like to revive your Old-amber?
  5441. echo.
  5442. echo [1] Yes
  5443. echo [2] No
  5444. choice /c 12 /n>nul
  5445. if %errorlevel%==1 set old-amber=2
  5446. if %errorlevel%==2 goto RM
  5447. )
  5448. cls&echo Prof: Come back later%t1n%
  5449. goto RM
  5450. :Strong-House
  5451. if %HM-strength%==0 (
  5452. if %Golden-Teeth%==0 (
  5453. cls&echo Old-Warden: Could you look for my Golden-Teeth?
  5454. echo I must have dropped them in the Safari Zone%p%
  5455. goto RM
  5456. ) else (
  5457. cls&echo Old-Warden: Thank you for brining back my Golden-Teeth
  5458. echo Here take this, HM-strength%p%
  5459. set HM-strength=1
  5460. goto RM
  5461. )
  5462. ) else (
  5463. echo Old-Warden: Have you tried using HM-strength yet?%t1n%
  5464. goto RM
  5465. )
  5466. goto RM
  5467. :Pkmn-fanclub
  5468. if not %bikevoucher%==0 (
  5469. cls&echo Chairman: Hello, %name%!
  5470. cls&echo Did you come see me about my pkmn again? No? Too bad %p%
  5471. goto RM
  5472. )
  5473. cls&echo Chairman: I chair the pkmn Fan Club %p%
  5474. cls&echo Chairman: I have collected over 100 pkmn %p%
  5475. cls&echo Chairman: I'm very fussy when it comes to pkmn %p%
  5476. cls&echo Chairman: So... Did you come to visit to hear about my pkmn?%p%
  5477. cls&echo Chairman: Good! Then listen up %p%
  5478. cls&echo Chairman: My favorite Rapidash... It... cute... lovely... smart...%p%
  5479. cls&echo Chairman: plus... amazing...%p%
  5480. cls&echo Chairman: you think so?... oh yes... it... stunning... kindly... love it %p%
  5481. cls&echo Chairman: Hug it... when... sleeping... warm and cuddly...%p%
  5482. cls&echo Chairman: spectacular... ravishing...%p%
  5483. cls&echo Chairman: ...Oops! Look at the time I kept you too long %p%
  5484. cls&echo Chairman: Thanks for hearing me out %p%
  5485. cls&echo Chairman: I want you to have this! Its a bike-voucher%p%
  5486. cls&echo Chairman: Exchange that for a Bicycle %p%
  5487. cls&echo Chairman: Don't worry, my Fearow will Fly me anywhere %p%
  5488. cls&echo Chairman: So, I don't need a Bicycle I hope you like cycling %p%
  5489. set bikevoucher=1
  5490. goto RM
  5491. :Safari-Zone
  5492. cls
  5493. %ln%
  5494. echo %spaces%Safari-Zone
  5495. %ln%
  5496. echo.
  5497. echo Guard: Would you like to enter the safari-zone?
  5498. echo.
  5499. echo [1] Yes (¾500)
  5500. echo [2] No
  5501. choice /c 12 /n>nul
  5502. if %errorlevel%==1 if %money% GEQ 500 (
  5503. set/a money-=500
  5504. set steps=400
  5505. set safariballs=30
  5506. cls&echo Here are 30 safariballs, good luck%t1n%
  5507. set x=23&set y=22&set lm=Safari-Zone-1
  5508. set OSURL=!SURL!
  5509. set SURL=Evolution-Safari-zone.mp3
  5510. call :music !SURL!
  5511. goto SLR
  5512. ) else (
  5513. cls&echo You do not have enough money%t1n%
  5514. goto RM
  5515. )
  5516. :Indigo-Plateau
  5517. cls
  5518. %ln%
  5519. echo Indigo-Plateau
  5520. %ln%
  5521. echo.
  5522. echo A hard challange is awating you, don't forget there is no way back
  5523. echo.
  5524. echo [1] Accept the challange
  5525. echo [2] Decline
  5526. choice /c 12 /n>nul
  5527. if %errorlevel%==1 set lm=Elite-Four-Lorelei&set x=23&set y=22&goto SLR
  5528. if %errorlevel%==2 goto RM
  5529. :Back-House
  5530. if '!old-amber!'=='0' (
  5531. cls&echo Scientist: Hey, you there,i got something for you%p%
  5532. cls&echo Old-amber obtained%p%
  5533. set old-amber=1
  5534. ) else (
  5535. cls&echo Scientist: So how is life....%t1n%
  5536. )
  5537. goto RM
  5538. :Into-the-Palace
  5539. set script=1
  5540. set scripttmp=0
  5541. set script#=4
  5542. set profx=23
  5543. set profy=22
  5544. goto RM
  5545. :Hall-Of-Fame
  5546. set Lorelei=0
  5547. set Bruno=0
  5548. set Agatha=0
  5549. set Lance=0
  5550. set/a HallofFame+=1
  5551. call :music Ending.mp3
  5552. cls&echo Original by Nintendo, Batch version made by hidde663%p%
  5553. cls&echo Hope you enjoyed
  5554. if %music%==1 timeout 91 /NOBREAK >nul
  5555. goto Pallet-Town
  5556. :Department-Store
  5557. if %guardwater%==0 cls&echo Shop keeper: Hey could you give this fresh water to a guard?&set guardwater=1%p%
  5558. goto Mart
  5559. :Rival-Route-22
  5560. call :checkrivalstarter
  5561. set rivalencounterRoute22=1
  5562. set foelvl=8
  5563. set reward=280
  5564. goto Rival-battle
  5565. :Rival-Cerulean-Bridge
  5566. call :checkrivalstarter
  5567. set rivalencouterceruleanbridge=1
  5568. set reward=595
  5569. set foe1=PIDGEOTTO&set foe1lvl=18
  5570. set foe1m1=
  5571. set foe1m2=
  5572. set foe1m3=
  5573. set foe1m4=
  5574. set foe2=ABRA&set foe2lvl=15
  5575. set foe2m1=
  5576. set foe2m2=
  5577. set foe2m3=
  5578. set foe2m4=
  5579. set foe3=RATTATA&set foe3lvl=15
  5580. set foe3m1=
  5581. set foe3m2=
  5582. set foe3m3=
  5583. set foe3m4=
  5584. set foe4=!foe!&set foe4lvl=17
  5585. set foe4m1=
  5586. set foe4m2=
  5587. set foe4m3=
  5588. set foe4m4=
  5589. goto Rival-battle
  5590. :Rival-SS-Anne
  5591. call :checkrivalstarter
  5592. set rivalencouterssanne=1
  5593. set foelvl=20
  5594. set reward=1330
  5595. goto Rival-battle
  5596. :Rival-Pkmn-Tower
  5597. call :checkrivalstarter
  5598. set rivalencouterpkmntower=1
  5599. set foelvl=25
  5600. set reward=1625
  5601. goto Rival-battle
  5602. :Rival-Silph-Co
  5603. call :checkrivalstarter
  5604. set rivalencoutersilphco=1
  5605. set foelvl=40
  5606. set reward=2600
  5607. goto Rival-battle
  5608. :Rival-Route-22-2
  5609. call :checkrivalstarter
  5610. set rivalencounterroute22-2=1
  5611. set foelvl=50
  5612. set reward=3445
  5613. goto Rival-battle
  5614. :Rival-Battle-Indigo-Plateau
  5615. call :checkrivalstarter
  5616. set rivalencounterindigoplateau=1
  5617. set foelvl=65
  5618. set reward=6435
  5619. goto Rival-Battle
  5620. :SS-Anne-Captain
  5621. if %HM-cut%==1 cls&echo The Captain is "busy"%p%&goto RM
  5622. cls&echo Captain: *pukes*%p%
  5623. cls&echo %name%: Here is a glass of water sir%p%
  5624. cls&echo Captain: *gulp*%p%
  5625. cls&echo Captain: Thanks a lot, I feel so much better%p%
  5626. cls&echo Captain: Here take this, it is the HM-cut%p%
  5627. cls&echo %name%: Wow thanks Captain%p%
  5628. cls&echo Captain: We will arrive at Vermilion-City soon%p%
  5629. cls&echo Captain: You should go downstairs and pack your baggs%p%
  5630. set HM-cut=1
  5631. goto RM
  5632. :StartMenu-pkmn-switch
  5633. set swp1=0
  5634. set swp2=0
  5635. cls
  5636. %ln%
  5637. for /L %%a in (1,1,6) do if "!invpkmn%%astatus!"=="ÿ" (echo %%a:!invpkmn%%a! :L!invpkmn%%alvl! HP:!invpkmn%%ahp!) else (echo %%a:!invpkmn%%a! :!invpkmn%%astatus! HP:!invpkmn%%ahp!)
  5638. %ln%
  5639. echo Which pkmn do you want to switch? [1-6] / [C]ancel
  5640. choice /c 123456c /n>nul
  5641. if !errorlevel!==7 goto RM
  5642. set swp1=!errorlevel!
  5643. set tpkmn=!invpkmn%swp1%!
  5644. set tpkmnlvl=!invpkmn%swp1%lvl!
  5645. set tpkmnhp=!invpkmn%swp1%hp!
  5646. set tpkmnexp=!invpkmn%swp1%exp!
  5647. set tpkmnexptill=!invpkmn%swp1%exptill!
  5648. set tpkmnatkiv=!invpkmn%swp1%atkiv!
  5649. set tpkmndefiv=!invpkmn%swp1%defiv!
  5650. set tpkmnspdiv=!invpkmn%swp1%spdiv!
  5651. set tpkmnspeiv=!invpkmn%swp1%speiv!
  5652. set tpkmnhpiv=!invpkmn%swp1%hpiv!
  5653. set tpkmnstatus=!invpkmn%swp1%status!
  5654. for /l %%a in (1,1,4) do set tpkmnm%%a=!invpkmn%swp1%m%%a!&set tpkmnm%%app=!invpkmn%swp1%m%%app!
  5655. :StartMenu-pkmn-switch-1
  5656. echo which pkmn do you want to switch !invpkmn%swp1%! with? [1-6]
  5657. choice /c 123456 /n>nul
  5658. set swp2=!errorlevel!
  5659. set invpkmn%swp1%=!invpkmn%swp2%!
  5660. set invpkmn%swp1%lvl=!invpkmn%swp2%lvl!
  5661. set invpkmn%swp1%hp=!invpkmn%swp2%hp!
  5662. set invpkmn%swp1%exp=!invpkmn%swp2%exp!
  5663. set invpkmn%swp1%exptill=!invpkmn%swp2%exptill!
  5664. set invpkmn%swp1%atkiv=!invpkmn%swp2%atkiv!
  5665. set invpkmn%swp1%defiv=!invpkmn%swp2%defiv!
  5666. set invpkmn%swp1%spdiv=!invpkmn%swp2%spdiv!
  5667. set invpkmn%swp1%speiv=!invpkmn%swp2%speiv!
  5668. set invpkmn%swp1%hpiv=!invpkmn%swp2%hpiv!
  5669. set invpkmn%swp1%status=!invpkmn%swp2%status!
  5670. for /l %%a in (1,1,4) do set invpkmn%swp1%m%%a=!invpkmn%swp2%m%%a!&set invpkmn%swp1%m%%app=!invpkmn%swp2%m%%app!
  5671. set invpkmn%swp2%=%tpkmn%
  5672. set invpkmn%swp2%lvl=%tpkmnlvl%
  5673. set invpkmn%swp2%hp=%tpkmnhp%
  5674. set invpkmn%swp2%exp=!tpkmnexp!
  5675. set invpkmn%swp2%exptill=!tpkmnexptill!
  5676. set invpkmn%swp2%atkiv=!tpkmnatkiv!
  5677. set invpkmn%swp2%defiv=!tpkmndefiv!
  5678. set invpkmn%swp2%spdiv=!tpkmn%spdiv!
  5679. set invpkmn%swp2%speiv=!tpkmnspeiv!
  5680. set invpkmn%swp2%hpiv=!tpkmnhpiv!
  5681. set invpkmn%swp2%status=!tpkmnstatus!
  5682. for /l %%a in (1,1,4) do set invpkmn%swp2%m%%a=!tpkmnm%%a!&set invpkmn%swp2%m%%app=!tpkmnm%%app!
  5683. set lp=6
  5684. set temp=5
  5685. :StartMenu-pkmn-switch-2
  5686. set/a lp-=1
  5687. set/a temp-=1
  5688. if "%invpkmn!lp!%"=="NAN" (
  5689. set invpkmn!lp!=%invpkmn!temp!%
  5690. set invpkmn!lp!lvl=%invpkmn!temp!lvl%
  5691. set invpkmn!lp!hp=%invpkmn!temp!hp%
  5692. set invpkmn!lp!exp=%invpkmn!temp!exp%
  5693. set invpkmn!lp!exptill=%invpkmn!temp!exptill%
  5694. set invpkmn!lp!atkiv=%invpkmn!temp!atkiv%
  5695. set invpkmn!lp!defiv=%invpkmn!temp!defiv%
  5696. set invpkmn!lp!spdiv=%invpkmn!temp!spdiv%
  5697. set invpkmn!lp!speiv=%invpkmn!temp!speiv%
  5698. set invpkmn!lp!hpiv=%invpkmn!temp!hpiv%
  5699. set invpkmn!lp!m1=%invpkmn!temp!m1%
  5700. set invpkmn!lp!m2=%invpkmn!temp!m2%
  5701. set invpkmn!lp!m3=%invpkmn!temp!m3%
  5702. set invpkmn!lp!m4=%invpkmn!temp!m4%
  5703. set invpkmn!temp!=NAN
  5704. set invpkmn!temp!lvl=0
  5705. set invpkmn!temp!hp=0
  5706. set invpkmn!temp!exp=0
  5707. set invpkmn!temp!exptill=0
  5708. set invpkmn!temp!atkiv=0
  5709. set invpkmn!temp!defiv=0
  5710. set invpkmn!temp!spdiv=0
  5711. set invpkmn!temp!speiv=0
  5712. set invpkmn!temp!hpiv=0
  5713. for /l %%a in (1 1 4) do set invpkmn!temp!m%%a=-&set invpkmn!temp!m%%app=0
  5714. )
  5715. if not '%lp%'=='1' goto StartMenu-pkmn-switch-2
  5716. goto RM
  5717. :pkmn-Center
  5718. set OSURL=!SURL!
  5719. set SURL=pkmn-Center-Mart.mp3
  5720. call :music !SURL!
  5721. set x=18&set y=16&set lm=Pkmn-Center&goto SLR
  5722. :pkmn-Center-1
  5723. set SURL=Heal.mp3
  5724. cls&echo Nurse Joy: My my, your !invpkmn1! does not look good%t1n%
  5725. cls&echo Nurse Joy: Here let me fix him with my love%t1n%
  5726. cls&echo Your !invpkmn1! is blushed red%t1n%
  5727. call :music !SURL!
  5728. timeout 4 /NOBREAK >nul
  5729. set SURL=pkmn-Center-Mart.mp3
  5730. call :music !SURL!
  5731. cls&echo Nurse Joy: Here you go better than ever%t1n%
  5732. cls&echo !invpkmn1!: !invpkmn1!^^!%t1n%
  5733. cls&echo *All your pkmn have full hp now*%t1n%
  5734. call :healinvpkmn
  5735. goto RM
  5736. :pkmn-Center-4a
  5737. set/a totalpkmn=%pkmnstorage%+%inventory%
  5738. call :storagedisplay
  5739. echo [1] Start swapping pkmn
  5740. echo [2] Release a pkmn (from the left column)
  5741. echo [3] Go back
  5742. choice /c 123 /n>nul
  5743. if !errorlevel!==1 goto pkmn-Center-4-1
  5744. if !errorlevel!==2 goto pkmn-Center-4-2
  5745. if !errorlevel!==3 goto RM
  5746. :pkmn-Center-4-1
  5747. call :storagedisplay
  5748. echo Type the number of the pkmn from the left column [01-20]
  5749. set /p "swp1="
  5750. if '%swp1:~0,1%'=='0' set "swp1=%swp1:~1%"
  5751. if !swp1! GTR 20 goto pkmn-Center-4-1
  5752. if !swp1! LSS 1 goto pkmn-Center-4-1
  5753. set tpkmn=!pkmn%swp1%!
  5754. set tpkmnlvl=!pkmn%swp1%lvl!
  5755. set tpkmnhp=!pkmn%swp1%hp!
  5756. set tpkmnatkiv=!pkmn%swp1%atkiv!
  5757. set tpkmndefiv=!pkmn%swp1%defiv!
  5758. set tpkmnspdiv=!pkmn%swp1%spdiv!
  5759. set tpkmnspeiv=!pkmn%swp1%speiv!
  5760. set tpkmnhpiv=!pkmn%swp1%hpiv!
  5761. set tpkmnexp=!pkmn%swp1%exp!
  5762. set tpkmnexptill=!pkmn%swp1%exptill!
  5763. for /l %%a in (1,1,4) do set "tpkmnm%%a=!pkmn%swp1%m%%a!"
  5764. :pkmn-Center-4-1a
  5765. echo Type the number of the pkmn from the right column [1-6]
  5766. choice /c 123456 /n>nul
  5767. set "thisvalue=!errorlevel!"
  5768. if '%errorlevel%'=='1' if "%tpkmn%"=="NAN" if '%inventory%'=='1' cls&echo You can not remove your last pkmn from your inventory%p%&goto pkmn-Center-4a
  5769. set pkmn!swp1!=!invpkmn%thisvalue%!
  5770. set pkmn!swp1!lvl=!invpkmn%thisvalue%lvl!
  5771. set pkmnhp=!invpkmn%thisvalue%hp!
  5772. set pkmnatkiv=!invpkmn%thisvalue%atkiv!
  5773. set pkmndefiv=!invpkmn%thisvalue%defiv!
  5774. set pkmnspdiv=!invpkmn%thisvalue%spdiv!
  5775. set pkmnspeiv=!invpkmn%thisvalue%speiv!
  5776. set pkmnhpiv=!invpkmn%thisvalue%hpiv!
  5777. set pkmnexp=!invpkmn%thisvalue%exp!
  5778. set pkmnexptill=!invpkmn%thisvalue%exptill!
  5779. for /l %%a in (1,1,4) do set pkmn!thisvalue!m%%a=!invpkmn%thisvalue%m%%a!
  5780. set swap3=!invpkmn%thisvalue%!
  5781. set invpkmn!thisvalue!=!tpkmn!
  5782. set invpkmn!thisvalue!lvl=!tpkmnlvl!
  5783. set invpkmn!thisvalue!hp=!tpkmnhp!
  5784. set invpkmn!thisvalue!atkiv=!tpkmnatkiv!
  5785. set invpkmn!thisvalue!defiv=!tpkmndefiv!
  5786. set invpkmn!thisvalue!spdiv=!tpkmnspdiv!
  5787. set invpkmn!thisvalue!speiv=!tpkmnspeiv!
  5788. set invpkmn!thisvalue!hpiv=!tpkmnhpiv!
  5789. set invpkmn!thisvalue!exp=!tpkmnexp!
  5790. set invpkmn!thisvalue!exptill=!tpkmnexptill!
  5791. for /l %%a in (1,1,4) do set invpkmn!thisvalue!m%%a=!tpkmnm%%a!
  5792. :pkmn-Center-4-1b
  5793. if not "%tpkmn%"=="NAN" set/a inventory+=1&set/a pkmnstorage-=1
  5794. if not "%swap3%"=="NAN" set/a inventory-=1&set/a pkmnstorage+=1
  5795. set lp=6
  5796. set temp=7
  5797. :pkmn-Center-4-1c
  5798. set/a lp-=1
  5799. set/a temp-=1
  5800. if "!invpkmn%lp%!"=="NAN" (
  5801. set invpkmn%lp%=!invpkmn%temp%!
  5802. set invpkmn%lp%lvl=!invpkmn%temp%lvl!
  5803. set invpkmn%lp%hp=!invpkmn%temp%hp!
  5804. set invpkmn%lp%atkiv=!invpkmn%temp%atkiv!
  5805. set invpkmn%lp%defiv=!invpkmn%temp%defiv!
  5806. set invpkmn%lp%spdiv=!invpkmn%temp%spdiv!
  5807. set invpkmn%lp%speiv=!invpkmn%temp%speiv!
  5808. set invpkmn%lp%hpiv=!invpkmn%temp%hpiv!
  5809. set invpkmn%lp%exp=!invpkmn%temp%exp!
  5810. set invpkmn%lp%exptill=!invpkmn%temp%exptill!
  5811. for /l %%a in (1 1 4) do set invpkmn%lp%m%%a=!invpkmn%temp%m%%a!
  5812. set invpkmn%temp%=NAN
  5813. set invpkmn%temp%lvl=0
  5814. set invpkmn%temp%hp=0
  5815. set invpkmn%temp%atkiv=0
  5816. set invpkmn%temp%defiv=0
  5817. set invpkmn%temp%spdiv=0
  5818. set invpkmn%temp%speiv=0
  5819. set invpkmn%temp%hpiv=0
  5820. set invpkmn%temp%exp=0
  5821. set invpkmn%temp%exptill=0
  5822. for /l %%a in (1 1 4) do set invpkmn%temp%m%%a=-&set set invpkmn%temp%m%%app=0
  5823. )
  5824. if not '%lp%'=='1' goto pkmn-Center-4-1c
  5825. set lp=20
  5826. set temp=21
  5827. :pkmn-Center-4-1d
  5828. set/a lp-=1
  5829. set/a temp-=1
  5830. if "!pkmn%lp%!"=="NAN" (
  5831. set pkmn%lp%=!pkmn%temp%!
  5832. set pkmn%lp%lvl=!pkmn%temp%lvl!
  5833. set pkmn%lp%hp=!pkmn%temp%hp!
  5834. set pkmn%lp%atkiv=!pkmn%temp%atkiv!
  5835. set pkmn%lp%defiv=!pkmn%temp%defiv!
  5836. set pkmn%lp%spdiv=!pkmn%temp%spdiv!
  5837. set pkmn%lp%speiv=!pkmn%temp%spdiv!
  5838. set pkmn%lp%hpiv=!pkmn%temp%hpiv!
  5839. set pkmn%lp%exp=!pkmn%temp%exp!
  5840. set pkmn%lp%exptill=!pkmn%temp%exptill!
  5841. for /l %%a in (1 1 4) do set pkmn%lp%m%%a=!pkmn%temp%m%%a!
  5842. set pkmn%temp%=NAN
  5843. set pkmn%temp%lvl=0
  5844. set pkmn%temp%hp=0
  5845. set pkmn%temp%atkiv=0
  5846. set pkmn%temp%defiv=0
  5847. set pkmn%temp%spdiv=0
  5848. set pkmn%temp%speiv=0
  5849. set pkmn%temp%hpiv=0
  5850. set pkmn%temp%exp=0
  5851. set pkmn%temp%exptill=0
  5852. for /l %%a in (1 1 4) do set pkmn%temp%m%%a=-&set set pkmn%temp%m%%app=0
  5853. )
  5854. if not '%lp%'=='1' goto pkmn-Center-4-1d
  5855. call :healinvpkmn
  5856. goto pkmn-Center-4a
  5857. :pkmn-Center-4-2
  5858. echo Select a pkmn from the left column [1-20] for release or type cancel
  5859. echo. 01 does not exist, 1 does
  5860. %v%in=
  5861. set lp=0
  5862. if '%in%'=='cancel' goto pkmn-Center-4a
  5863. if %in% LSS 1 goto pkmn-Center-4a
  5864. if %in% GTR 20 goto pkmn-Center-4a
  5865. set t=%pkmn!in!%
  5866. if not '%t%'=='NAN' set/a pkmnstorage-=1
  5867. set pkmn%in%type1=NAN
  5868. set pkmn%in%=NAN
  5869. set pkmn%in%lvl=0
  5870. set pkmn%in%hp=0
  5871. set pkmn%in%atkiv=0
  5872. set pkmn%in%defiv=0
  5873. set pkmn%in%spdiv=0
  5874. set pkmn%in%speiv=0
  5875. set pkmn%in%hpiv=0
  5876. set pkmn%in%exp=0
  5877. set pkmn%in%exptill=0
  5878. for /L %%a in (1,1,4) do set pkmn%in%m%%a=-&set pkmn%in%m%%app=0
  5879. goto pkmn-Center-4-1d
  5880. :Options
  5881. cls
  5882. %ln%
  5883. echo Options
  5884. %ln%
  5885. echo.
  5886. echo [1] Set the background and text color to system default
  5887. echo [2] Set the background and text color to game default
  5888. echo [3] Save the game
  5889. echo [4] Load a game
  5890. echo [5] Set music to off
  5891. echo [6] Set music to on
  5892. echo [7] Go back
  5893. choice /c 1234567 /n>nul
  5894. if !errorlevel!==1 set color=1&color&goto Options
  5895. if !errorlevel!==2 (
  5896. set color=0
  5897. if '%starter%'=='BULBASAUR' color 2f
  5898. if '%starter%'=='SQUIRTLE' color 9f
  5899. if '%starter%'=='CHARMANDER' color 4f
  5900. if '%starter%'=='PIKACHU' color 6f
  5901. if '%starter%'=='EEVEE' color 5f
  5902. goto Options
  5903. )
  5904. if !errorlevel!==3 goto save-menu
  5905. if !errorlevel!==4 goto Load-menu
  5906. if !errorlevel!==5 (
  5907. set music=0
  5908. taskkill /f /fi "WINDOWTITLE eq terminator2">nul
  5909. taskkill /F /IM wscript.exe>nul
  5910. )
  5911. if !errorlevel!==6 (
  5912. if not exist Sound.vbs call :CreateSvbs
  5913. if not exist terminator2.bat call :Createterminator2bat
  5914. set music=1
  5915. start Sound.vbs !SURL!
  5916. wscript.exe "invisible.vbs" "terminator2.bat"
  5917. )
  5918. goto RM
  5919. :Fly-Menu
  5920. if %HM-fly%==0 cls&echo You do not have HM-fly%p%&goto RM
  5921. if not '%lm%'=='%lm:Route=%' goto fly-menu-skip
  5922. if not '%lm%'=='%lm:Town=%' goto fly-menu-skip
  5923. if not '%lm%'=='%lm:City=%' goto fly-menu-skip
  5924. if not '%lm%'=='%lm:bills=%' goto fly-menu-skip
  5925. if not '%lm%'=='%lm:cinnabar=%' goto fly-menu-skip
  5926. if not '%lm%'=='%lm:forest=%' goto fly-menu-skip
  5927. cls&echo You are not in an open space, so you can not fly here%t1n%&goto RM
  5928. :Fly-menu-skip
  5929. set Fly-Menu-View=1
  5930. goto Town-map
  5931. :Memory
  5932. cls&for /f "skip=3 tokens=1 delims=[]:" %%a in ('find /N /I ":Load-Menu" "%~nx0"') do set/a savegameline=%%a+10&goto nextmem
  5933. :nextmem
  5934. set var=0
  5935. set var1=0
  5936. set display=0
  5937. set display#=1
  5938. set varperdisplay=23
  5939. set/a maxdisplay#=%varcount%/!varperdisplay!+1
  5940. %ln%
  5941. echo Memory !display#!/!maxdisplay#!
  5942. %ln%
  5943. for /f "skip=%savegameline% tokens=2 delims=%%=" %%a in ('type "%~nx0"') do (
  5944. set/a var1+=1
  5945. set/a savegameline+=1
  5946. set/a display+=1
  5947. echo !var1!;%%a=!%%a!
  5948. if '!display!'=='!varperdisplay!' (
  5949. set/a display#+=1
  5950. set display=0
  5951. %ln%%p%
  5952. cls
  5953. %ln%
  5954. echo Memory !display#!/!maxdisplay#!
  5955. %ln%
  5956. )
  5957. if '!var1!'=='!varcount!' %ln%%p%&goto RM
  5958. )
  5959. :Town-Map
  5960. ::saving stuff that will be overwritten
  5961. if not "!LM!"=="Town-Map" (
  5962. set savedlm=%lm%
  5963. set savedx=!x!
  5964. set savedy=!y!
  5965. set savedg=!g!
  5966. set savedchar=!char!
  5967. set TMcnt=1
  5968. for /f "tokens=1 delims=;" %%a in ('findstr /I ";%lm%" "%~nx0"') do set M=%%a&goto Town-Map1
  5969. )
  5970. ::jumps out of the for loop to escape confusion with strings within strings
  5971. :Town-Map1
  5972. ::13 spots for fly menu
  5973. ::2,3,4,7,9,12,14,15,34,56,67,82,86
  5974. set Town-map-view=0
  5975. set continue=0
  5976. set lasttilevalue=°
  5977. if "!Fly-Menu-View!"=="1" (
  5978. if "!M!"=="86" set mi=Celadon-City
  5979. if "!M!"=="82" set M=86&set mi=Viridian-City
  5980. if "!M!"=="67" set M=82&set mi=Vermilion-City
  5981. if "!M!"=="56" set M=67&set mi=Saffron-City
  5982. if "!M!"=="34" set M=56&set mi=Route-4&set lasttilevalue=.
  5983. if "!M!"=="15" set M=34&set mi=Route-10-0&set lasttilevalue=.
  5984. if "!M!"=="14" set M=15&set mi=Pewter-City
  5985. if "!M!"=="12" set M=14&set mi=Pallet-Town
  5986. if "!M!"=="9" set M=12&set mi=Indigo-Plateau
  5987. if "!M!"=="7" set M=9&set mi=Lavender-Town
  5988. if "!M!"=="4" set M=7&set mi=Fuchsia-City
  5989. if "!M!"=="3" set M=4&set mi=Cinnabar-Island
  5990. if "!M!"=="2" set M=3&set mi=Cerulean-City
  5991. if "!Mi!"=="Celadon-City" set M=2
  5992. for %%a in (2,3,4,7,9,12,14,15,34,56,67,82,86) do if "%%a"=="!M!" set continue=1
  5993. if "!continue!"=="0" set M=2&set Mi=Celadon-City
  5994. )
  5995. if !M!==1 set x=3&set y=32
  5996. if !M!==2 set x=10&set y=15
  5997. if !M!==3 set x=6&set y=28
  5998. if !M!==4 set x=23&set y=10
  5999. if !M!==5 set x=15&set y=28
  6000. if !M!==6 set x=10&set y=28
  6001. if !M!==7 set x=15&set y=28
  6002. if !M!==8 set x=10&set y=15
  6003. if !M!==9 set x=10&set y=37
  6004. if !M!==10 set x=6&set y=19
  6005. if !M!==11 set x=6&set y=19
  6006. if !M!==12 set x=6&set y=7
  6007. if !M!==13 set x=6&set y=19
  6008. if !M!==14 set x=18&set y=10
  6009. if !M!==15 set x=7&set y=10
  6010. if !M!==16 for /f "tokens=1 delims=;" %%a in ('findstr /I ";%lastpkmncenter%" "%~nx0"') do set M=%%a&goto Town-Map1
  6011. if !M!==17 set x=18&set y=10
  6012. if !M!==18 for /f "tokens=1 delims=;" %%a in ('findstr /I ";%lastmart%" "%~nx0"') do set M=%%a&goto Town-Map1
  6013. if !M!==19 set x=10&set y=37
  6014. if !M!==20 set x=10&set y=37
  6015. if !M!==21 set x=10&set y=37
  6016. if !M!==22 set x=10&set y=37
  6017. if !M!==23 set x=10&set y=37
  6018. if !M!==24 set x=10&set y=37
  6019. if !M!==25 set x=8&set y=37
  6020. if !M!==26 set x=8&set y=37
  6021. if !M!==27 set x=8&set y=37
  6022. if !M!==28 set x=9&set y=37
  6023. if !M!==29 set x=10&set y=15
  6024. if !M!==30 set x=10&set y=15
  6025. if !M!==31 set x=10&set y=15
  6026. if !M!==32 set x=10&set y=15
  6027. if !M!==33 set x=8&set y=37
  6028. if !M!==34 set x=7&set y=37&set lasttilevalue=.
  6029. if !M!==35 set x=15&set y=34
  6030. if !M!==36 set x=13&set y=37
  6031. if !M!==37 set x=15&set y=37
  6032. if !M!==38 set x=11&set y=37
  6033. if !M!==39 set x=15&set y=32
  6034. if !M!==40 set x=19&set y=30
  6035. if !M!==41 set x=20&set y=27
  6036. if !M!==42 set x=10&set y=18
  6037. if !M!==43 set x=16&set y=15
  6038. if !M!==44 set x=20&set y=17
  6039. if !M!==45 set x=23&set y=21
  6040. if !M!==46 set x=22&set y=24
  6041. if !M!==47 set x=11&set y=10
  6042. if !M!==48 set x=23&set y=14
  6043. if !M!==49 set x=19&set y=10
  6044. if !M!==50 set x=14&set y=8
  6045. if !M!==51 set x=8&set y=7
  6046. if !M!==52 set x=4&set y=28
  6047. if !M!==53 set x=3&set y=30
  6048. if !M!==54 set x=7&set y=14
  6049. if !M!==55 set x=6&set y=23
  6050. if !M!==56 set x=6&set y=19&set lasttilevalue=.
  6051. if !M!==57 set x=8&set y=28
  6052. if !M!==58 set x=13&set y=28
  6053. if !M!==59 set x=10&set y=25
  6054. if !M!==60 set x=10&set y=32
  6055. if !M!==61 set x=6&set y=32
  6056. if !M!==62 set x=16&set y=10
  6057. if !M!==63 set x=15&set y=28
  6058. if !M!==64 set x=15&set y=28
  6059. if !M!==65 set x=15&set y=28
  6060. if !M!==66 set x=15&set y=28
  6061. if !M!==67 set x=10&set y=28
  6062. if !M!==68 set x=23&set y=17
  6063. if !M!==69 set x=10&set y=28
  6064. if !M!==70 set x=10&set y=28
  6065. if !M!==71 set x=10&set y=28
  6066. if !M!==72 set x=10&set y=28
  6067. if !M!==73 set x=10&set y=28
  6068. if !M!==74 set x=10&set y=28
  6069. if !M!==75 set x=10&set y=28
  6070. if !M!==76 set x=10&set y=28
  6071. if !M!==77 set x=10&set y=28
  6072. if !M!==78 set x=10&set y=28
  6073. if !M!==79 set x=15&set y=28
  6074. if !M!==80 set x=15&set y=28
  6075. if !M!==81 set x=15&set y=28
  6076. if !M!==82 set x=15&set y=28
  6077. if !M!==83 set x=14&set y=7
  6078. if !M!==84 set x=14&set y=7
  6079. if !M!==85 set x=14&set y=7
  6080. if !M!==86 set x=14&set y=10
  6081. if !M!==87 set x=12&set y=10
  6082. if !M!==88 set x=10&set y=15
  6083. if !M!==89 set x=6&set y=7
  6084. if !M!==90 set x=15&set y=28
  6085. if !M!==91 set x=22&set y=10
  6086. if !M!==92 set x=22&set y=10
  6087. if !M!==93 set x=22&set y=10
  6088. if !M!==94 set x=22&set y=10
  6089. if !M!==95 set x=22&set y=10
  6090. if !M!==96 set x=10&set y=7
  6091. if !M!==97 set x=10&set y=7
  6092. if !M!==98 set x=10&set y=7
  6093. if !M!==99 set x=23&set y=17
  6094. if !M!==100 set x=23&set y=17
  6095. if !M!==101 set x=23&set y=17
  6096. if !M!==102 set x=23&set y=17
  6097. if !M!==103 set x=23&set y=17
  6098. if !M!==104 set x=6&set y=28
  6099. if !M!==105 set x=6&set y=28
  6100. if !M!==106 set x=6&set y=28
  6101. if !M!==107 set x=7&set y=10
  6102. if !M!==108 set x=6&set y=28
  6103. if !M!==109 set x=15&set y=28
  6104. if !M!==110 set x=10&set y=15
  6105. if !M!==111 set x=10&set y=28
  6106. if !M!==112 set x=15&set y=28
  6107. if !M!==113 set x=22&set y=10
  6108. if !M!==114 set x=14&set y=10
  6109. if !M!==115 set x=6&set y=7
  6110. if !M!==116 set x=6&set y=7
  6111. if !M!==117 set x=6&set y=7
  6112. if !M!==118 set x=6&set y=7
  6113. if !M!==119 set x=6&set y=7
  6114. if !M!==120 set x=6&set y=7
  6115. set lastx=!x!
  6116. set lasty=!y!
  6117. if not "!LM!"=="Town-Map" (
  6118. set char=#
  6119. set lm=Town-Map
  6120. if not "!Fly-Menu-View!"=="1" set Town-map-view=1
  6121. goto SLR
  6122. ) else (goto RM)
  6123. :pkmn-Mart
  6124. call :music pkmn-Center-Mart.mp3
  6125. if '%lm%'=='Celadon-City' goto Department-store
  6126. if %profoakparcel%==0 (
  6127. cls&echo Shop keeper: Hey you there %p%
  6128. cls&echo Shop keeper: You are from Pallet-Town right?%p%
  6129. cls&echo Shop keeper: Can you take this parcel to Prof. Oak?%p%
  6130. set profoakparcel=1
  6131. cls&echo Shop keeper: Thanks, bye%p%
  6132. call :music !SURL!
  6133. goto RM
  6134. )
  6135. if %profoakparcel%==1 (
  6136. echo Shop keeper: Please take the parcel to Prof. Oak
  6137. cls&echo Shop keeper: Prof. Oak has been waiting for it for 2 weeks%p%
  6138. call :music !SURL!
  6139. goto RM
  6140. )
  6141. set lm=Pkmn-Mart&set x=17&set y=19&goto SLR
  6142. :Mart
  6143. cls
  6144. %ln%
  6145. echo Pkmn Mart
  6146. %ln%
  6147. echo.
  6148. echo Shop keeper: Hello there little man, how can I help you?
  6149. echo.
  6150. echo You have ¾%money%
  6151. echo.
  6152. echo [1] Buy a Potion^(%potions%^) for ¾300
  6153. echo [2] Buy a Pokeball^(%pokeballs%^) for ¾200
  6154. echo [3] Buy a Superpotion^(%superpotions%^) for ¾700
  6155. echo [4] Buy an Antidote^(%Antidotes%^) for ¾100
  6156. echo [5] Buy a Burn-Heal^(%Burn-Heals%^) for ¾250
  6157. echo [6] Buy an Awakening^(%Awakenings%^) for ¾200
  6158. echo [7] Buy a Parlyz-Heal^(%Parlyz-Heals%^) for ¾200
  6159. echo [8] Buy a Freeze-Heal^(%Freeze-Heals%^) for ¾250
  6160. echo [9] Go back
  6161. choice /c 123456789 /n>nul
  6162. echo.
  6163. if !errorlevel!==1 if %money% GEQ 300 (
  6164. echo Shop keeper: That will be ¾300%p%
  6165. set/a money-=300&set/a potions+=1&goto Mart
  6166. ) else (
  6167. echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6168. )
  6169. if !errorlevel!==2 if %money% GEQ 200 (
  6170. echo Shop keeper: That will be ¾200%p%
  6171. set/a money-=200&set/a pokeballs+=1&goto Mart
  6172. ) else (
  6173. echo Shop keeper: You dont have enough money to buy that%p%&goto Mart
  6174. )
  6175. if !errorlevel!==3 if %money% GEQ 700 (
  6176. echo Shop keeper: That will be ¾700%p%
  6177. set/a money-=700&set/a superpotions+=1&goto Mart
  6178. ) else (
  6179. echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6180. )
  6181. if !errorlevel!==4 if %money% GEQ 100 (
  6182. echo Shop keeper: That will be ¾100%p%
  6183. set/a money-=100&set/a antidotes+=1&goto Mart
  6184. ) else (
  6185. echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6186. )
  6187. if !errorlevel!==5 if %money% GEQ 250 (
  6188. echo Shop keeper: That will be ¾250%p%
  6189. set/a money-=250&set/a burn-heals+=1&goto Mart
  6190. ) else (
  6191. echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6192. )
  6193. if !errorlevel!==6 if %money% GEQ 200 (
  6194. echo Shop keeper: That will be ¾200%p%
  6195. set/a money-=200&set/a awakenings+=1&goto Mart
  6196. ) else (
  6197. echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6198. )
  6199. if !errorlevel!==7 if %money% GEQ 200 (
  6200. echo Shop keeper: That will be ¾200%p%
  6201. set/a money-=200&set/a parlyz-heals+=1&goto Mart
  6202. ) else (
  6203. echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6204. )
  6205. if !errorlevel!==8 if %money% GEQ 250 (
  6206. echo Shop keeper: That will be ¾250%p%
  6207. set/a money-=250&set/a freeze-heals+=1&goto Mart
  6208. ) else (
  6209. echo Shop keeper: You do not have enough money to buy that%p%&goto Mart
  6210. )
  6211. if !errorlevel!==9 goto RM
  6212. :statstages
  6213. if !foeatkstage! GTR 6 set foeatkstage=6&%ln%&echo Foe !foe!'s attack wont go any higher&%ln%%t1n%
  6214. if !foedefstage! GTR 6 set foedefstage=6&%ln%&echo Foe !foe!'s defence wont go any higher&%ln%%t1n%
  6215. if !foespdstage! GTR 6 set foespdstage=6&%ln%&echo Foe !foe!'s speed wont go any higher&%ln%%t1n%
  6216. if !foespestage! GTR 6 set foespestage=6&%ln%&echo Foe !foe!'s special wont go any higher&%ln%%t1n%
  6217. if !foeatkstage! LSS -6 set foeatkstage=-6&%ln%&echo Foe !foe!'s attack wont go any lower&%ln%%t1n%
  6218. if !foedefstage! LSS -6 set foedefstage=-6&%ln%&echo Foe !foe!'s defence wont go any lower&%ln%%t1n%
  6219. if !foespdstage! LSS -6 set foespdstage=-6&%ln%&echo Foe !foe!'s speed wont go any lower&%ln%%t1n%
  6220. if !foespestage! LSS -6 set foespestage=-6&%ln%&echo Foe !foe!'s special wont go any lower&%ln%%t1n%
  6221. if !foeaccstage! LSS -6 set foeaccstage=-6&%ln%&echo Foe !foe!'s accuracy wont go any lower&%ln%%t1n%
  6222. if !invpkmn1atkstage! GTR 6 set invpkmn1atkstage=6&%ln%&echo Your !invpkmn1!'s attack wont go any higher&%ln%%t1n%
  6223. if !invpkmn1defstage! GTR 6 set invpkmn1defstage=6&%ln%&echo Your !invpkmn1!'s defence wont go any higher&%ln%%t1n%
  6224. if !invpkmn1spdstage! GTR 6 set invpkmn1spdstage=6&%ln%&echo Your !invpkmn1!'s speed wont go any higher&%ln%%t1n%
  6225. if !invpkmn1spestage! GTR 6 set invpkmn1spestage=6&%ln%&echo Your !invpkmn1!'s special wont go any higher&%ln%%t1n%
  6226. if !invpkmn1atkstage! LSS -6 set invpkmn1atkstage=-6&%ln%&echo Your !invpkmn1!'s attack wont go any lower&%ln%%t1n%
  6227. if !invpkmn1defstage! LSS -6 set invpkmn1defstage=-6&%ln%&echo Your !invpkmn1!'s defence wont go any lower&%ln%%t1n%
  6228. if !invpkmn1spdstage! LSS -6 set invpkmn1spdstage=-6&%ln%&echo Your !invpkmn1!'s speed wont go any lower&%ln%%t1n%
  6229. if !invpkmn1spestage! LSS -6 set invpkmn1spestage=-6&%ln%&echo Your !invpkmn1!'s special wont go any lower&%ln%%t1n%
  6230. if !invpkmn1accstage! LSS -6 set invpkmn1accstage=-6&%ln%&echo Your !invpkmn1!'s accuracy wont go any lower&%ln%%t1n%
  6231. exit/b
  6232. :checkspdmulti
  6233. if '!foespdstage!'=='-6' set foespdmulti=25
  6234. if '!foespdstage!'=='-5' set foespdmulti=28
  6235. if '!foespdstage!'=='-4' set foespdmulti=33
  6236. if '!foespdstage!'=='-3' set foespdmulti=40
  6237. if '!foespdstage!'=='-2' set foespdmulti=50
  6238. if '!foespdstage!'=='-1' set foespdmulti=66
  6239. if '!foespdstage!'=='0' set foespdmulti=100
  6240. if !foespdstage! GEQ 1 set foespdmulti=100+(50*!foespdstage!)
  6241. if '!invpkmn1spdstage!'=='-6' set invpkmn1spdmulti=25
  6242. if '!invpkmn1spdstage!'=='-5' set invpkmn1spdmulti=28
  6243. if '!invpkmn1spdstage!'=='-4' set invpkmn1spdmulti=33
  6244. if '!invpkmn1spdstage!'=='-3' set invpkmn1spdmulti=40
  6245. if '!invpkmn1spdstage!'=='-2' set invpkmn1spdmulti=50
  6246. if '!invpkmn1spdstage!'=='-1' set invpkmn1spdmulti=66
  6247. if '!invpkmn1spdstage!'=='0' set invpkmn1spdmulti=100
  6248. if !invpkmn1spdstage! GEQ 1 set/a invpkmn1spdmulti=100+(50*!invpkmn1spdstage!)
  6249. exit/b
  6250. :checkspemulti
  6251. if '!foespestage!'=='-6' set foespemulti=25
  6252. if '!foespestage!'=='-5' set foespemulti=28
  6253. if '!foespestage!'=='-4' set foespemulti=33
  6254. if '!foespestage!'=='-3' set foespemulti=40
  6255. if '!foespestage!'=='-2' set foespemulti=50
  6256. if '!foespestage!'=='-1' set foespemulti=66
  6257. if '!foespestage!'=='0' set foespemulti=100
  6258. if !foespestage! GEQ 1 set foespemulti=100+(50*!foespestage!)
  6259. if '!invpkmn1spestage!'=='-6' set invpkmn1spemulti=25
  6260. if '!invpkmn1spestage!'=='-5' set invpkmn1spemulti=28
  6261. if '!invpkmn1spestage!'=='-4' set invpkmn1spemulti=33
  6262. if '!invpkmn1spestage!'=='-3' set invpkmn1spemulti=40
  6263. if '!invpkmn1spestage!'=='-2' set invpkmn1spemulti=50
  6264. if '!invpkmn1spestage!'=='0' set invpkmn1spemulti=100
  6265. if !invpkmn1spestage! GEQ 1 set/a invpkmn1spemulti=100+(50*!invpkmn1spestage!)
  6266. exit/b
  6267. :setinvpkmn1stats
  6268. for /f "skip=2 tokens=5 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1atk=((%%a+!invpkmn1atkiv!)*2*!invpkmn1lvl!)/100+5
  6269. for /f "skip=2 tokens=6 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1def=((%%a+!invpkmn1defiv!)*2*!invpkmn1lvl!)/100+5
  6270. for /f "skip=2 tokens=7 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1spd=((%%a+!invpkmn1spdiv!)*2*!invpkmn1lvl!)/100+5
  6271. for /f "skip=2 tokens=8 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set/a invpkmn1spe=((%%a+!invpkmn1speiv!)*2*!invpkmn1lvl!)/100+5
  6272. exit/b
  6273. :calcmulti
  6274. ::get typemultiplier 25, 50 or 100 or 200, 400
  6275. for /f "tokens=%t1% delims=," %%A in ('findstr "!movetype!," "%~nx0"') do set typemultiplier1=%%A
  6276. for /f "tokens=%t2% delims=," %%B in ('findstr "!movetype!," "%~nx0"') do set typemultiplier2=%%B
  6277. if "!typemultiplier2!"=="" set typemultiplier2=10
  6278. set/a typemultiplier=(!typemultiplier1!*!typemultiplier2!)/10
  6279. exit/b
  6280. :pkmn-Gym
  6281. set OSURL=!SURL!
  6282. call :music Gym.mp3
  6283. goto pkmn-Gym-%lm%
  6284. :pkmn-Gym-Pewter-City
  6285. cls
  6286. if %badges%==0 (
  6287. echo Brock: So you think you got what it takes to beat me%p%
  6288. cls&echo Brock: Alright let's get started in here%p%
  6289. set gymleader=Brock
  6290. set Trainer-PEWTER-CITY-GYM-2=1
  6291. set reward=1386
  6292. set foe1=GEODUDE&set foe1lvl=12
  6293. set foe1m1=TACKLE
  6294. set foe1m2=DEFENSE-CURL
  6295. set foe1m3=-
  6296. set foe1m4=-
  6297. set foe2=ONIX&set foe2lvl=14
  6298. set foe2m1=TACKLE
  6299. set foe2m2=SCREECH
  6300. set foe2m3=BIDE
  6301. set foe2m4=BIND
  6302. set wincount=0
  6303. set SURL=Gym-Leader-Elite-Four.mp3
  6304. call :music !SURL!
  6305. set wincount=0
  6306. goto gym-battle
  6307. )
  6308. echo Brock: %name% you have already proven yourself%p%
  6309. cls&echo Brock: There is no point in fighting me again%p%
  6310. goto RM
  6311. :pkmn-Gym-Cerulean-City
  6312. cls
  6313. if %badges%==0 echo You do not have enough badges to enter this gym%p%&goto RM
  6314. if %badges%==1 (
  6315. echo Misty: So you think you got what it takes to beat me%p%
  6316. cls&echo Misty: Alright let's get started in here%p%
  6317. set gymleader=Misty
  6318. set foe1=STARYU&set foe1lvl=18
  6319. set foe1m1=TACKLE
  6320. set foe1m2=WATER-GUN
  6321. set foe1m3=-
  6322. set foe1m4=-
  6323. set foe2=STARMIE&set foe2lvl=21
  6324. set foe2m1=TACKLE
  6325. set foe2m2=WATER-GUN
  6326. set foe2m3=HARDEN
  6327. set foe2m4=BUBBLEBEAM
  6328. set reward=2079
  6329. set SURL=Gym-Leader-Elite-Four.mp3
  6330. call :music !SURL!
  6331. set wincount=0
  6332. goto gym-battle
  6333. )
  6334. echo Misty: %name% you have already proven yourself%p%
  6335. cls&echo Misty: There is no point in fighting me again%p%
  6336. goto RM
  6337. :pkmn-Gym-Vermilion-City
  6338. cls
  6339. if %badges% LEQ 1 echo You do not have enough badges to enter this gym%p%&goto RM
  6340. if %badges%==2 (
  6341. echo Lt-Surge: So you think you got what it takes to beat me%p%
  6342. cls&echo Lt-Surge: Alright let's get started in here%p%
  6343. set gymleader=Lt-Surge
  6344. set foe1=RAICHU&set foe1lvl=28
  6345. set foe1m1=THUNDERBOLT
  6346. set foe1m2=GROWL
  6347. set foe1m3=MEGA-PUNCH
  6348. set foe1m4=MEGA-KICK
  6349. set reward=2376
  6350. set SURL=Gym-Leader-Elite-Four.mp3
  6351. call :music !SURL!
  6352. set wincount=0
  6353. goto gym-battle
  6354. )
  6355. echo Lt-Surge: %name% you have already proven yourself%p%
  6356. cls&echo Lt-Surge: There is no point in fighting me again%p%
  6357. goto RM
  6358. :pkmn-Gym-Celadon-City
  6359. cls
  6360. if %badges% LEQ 2 echo You do not have enough badges to enter this gym%p%&goto RM
  6361. if %badges%==3 (
  6362. echo Erika: So you think you got what it takes to beat me%p%
  6363. cls&echo Erika: Alright let's get started in here%p%
  6364. set gymleader=Erika
  6365. set reward=2871
  6366. set foe1=WEEPINBELL&set foe1lvl=32
  6367. set foe1m1=WRAP
  6368. set foe1m2=STUN-SPORE
  6369. set foe1m3=SLEEP-POWDER
  6370. set foe1m4=RAZOR-LEAF
  6371. set foe2=TANGELA&set foe2lvl=24
  6372. set foe2m1=
  6373. set foe2m2=
  6374. set foe2m3=
  6375. set foe2m4=
  6376. set foe3=VILEPLUME&set foe3lvl=29
  6377. set foe3m1=
  6378. set foe3m2=
  6379. set foe3m3=
  6380. set foe3m4=
  6381. set SURL=Gym-Leader-Elite-Four.mp3
  6382. call :music !SURL!
  6383. set wincount=0
  6384. goto gym-battle
  6385. )
  6386. echo Erika: %name% you have already proven yourself%p%
  6387. cls&echo Erika: There is no point in fighting me again%p%
  6388. goto RM
  6389. :pkmn-Gym-Fuchsia-City
  6390. cls
  6391. if %badges% LEQ 3 echo You do not have enough badges to enter this gym%p%&goto RM
  6392. if %badges%==4 (
  6393. echo Koga: So you think you got what it takes to beat me%p%
  6394. cls&echo Koga: Alright let's get started in here%p%
  6395. set gymleader=Koga
  6396. set foe1=VENONAT&set foe1lvl=44
  6397. set foe1m1=TACKLE
  6398. set foe1m2=TOXIC
  6399. set foe1m3=SLEEP-POWDER
  6400. set foe1m4=PSYCHIC
  6401. set foe2=MUK&set foe2lvl=39
  6402. set foe2m1=
  6403. set foe2m2=
  6404. set foe2m3=
  6405. set foe2m4=
  6406. set foe3=KOFFING&set foe3lvl=37
  6407. set foe3m1=
  6408. set foe3m2=
  6409. set foe3m3=
  6410. set foe3m4=
  6411. set foe4=WEEZING&set foe4lvl=43
  6412. set foe4m1=
  6413. set foe4m2=
  6414. set foe4m3=
  6415. set foe4m4=
  6416. set reward=4257
  6417. set SURL=Gym-Leader-Elite-Four.mp3
  6418. call :music !SURL!
  6419. set wincount=0
  6420. goto gym-battle
  6421. )
  6422. echo Koga: %name% you have already proven yourself%p%
  6423. cls&echo Koga: There is no point in fighting me again%p%
  6424. goto RM
  6425. :pkmn-Gym-Saffron-City
  6426. cls
  6427. if %badges% LEQ 4 echo You do not have enough badges to enter this gym%p%&goto RM
  6428. if %badges%==5 (
  6429. echo Sabrina: So you think you got what it takes to beat me%p%
  6430. cls&echo Sabrina: Alright let's get started in here%p%
  6431. set gymleader=Sabrina
  6432. set foe1=KADABRA&set foe1lvl=38
  6433. set foe1m1=
  6434. set foe1m2=
  6435. set foe1m3=
  6436. set foe1m4=
  6437. set foe2=MIME&set foe2lvl=37
  6438. set foe2m1=
  6439. set foe2m2=
  6440. set foe2m3=
  6441. set foe2m4=
  6442. set foe3=VENOMOTH&set foe3lvl=38
  6443. set foe3m1=
  6444. set foe3m2=
  6445. set foe3m3=
  6446. set foe3m4=
  6447. set foe4=ALAKAZAM&set foe4lvl=43
  6448. set foe4m1=
  6449. set foe4m2=
  6450. set foe4m3=
  6451. set foe4m4=
  6452. set reward=4257
  6453. set SURL=Gym-Leader-Elite-Four.mp3
  6454. call :music !SURL!
  6455. set wincount=0
  6456. goto gym-battle
  6457. )
  6458. echo Sabrina: %name% you have already proven yourself%p%
  6459. cls&echo Sabrina: There is no point in fighting me again%p%
  6460. goto RM
  6461. :pkmn-Gym-Cinnabar-Island
  6462. cls
  6463. if %badges% LEQ 5 echo You do not have enough badges to enter this gym%p%&goto RM
  6464. if %badges%==6 (
  6465. echo Blaine: So you think you got what it takes to beat me%p%
  6466. cls&echo Blaine: Alright let's get started in here%p%
  6467. set gymleader=Blaine
  6468. set foe1=NINETALES&set foe1lvl=48
  6469. set foe1m1=CONFUSE-RAY
  6470. set foe1m2=QUICK-ATTACK
  6471. set foe1m3=TAIL-WHIP
  6472. set foe1m4=FLAMETHROWER
  6473. set foe2=RAPIDASH&set foe3lvl=47
  6474. set foe2m1=
  6475. set foe2m2=
  6476. set foe2m3=
  6477. set foe2m4=
  6478. set foe3=ARCANINE&set foe4lvl=47
  6479. set foe3m1=
  6480. set foe3m2=
  6481. set foe3m3=
  6482. set foe3m4=
  6483. set reward=4653
  6484. set SURL=Gym-Leader-Elite-Four.mp3
  6485. call :music !SURL!
  6486. set wincount=0
  6487. goto gym-battle
  6488. )
  6489. echo Blaine: %name% you have already proven yourself%p%
  6490. cls&echo Blaine: There is no point in fighting me again%p%
  6491. goto RM
  6492. :pkmn-Gym-Viridian-City
  6493. cls
  6494. if %badges% LEQ 6 echo You do not have enough badges to enter this gym%p%&goto RM
  6495. if %badges%==7 (
  6496. echo Giovanni: So you think you got what it takes to beat me%p%
  6497. cls&echo Giovanni: Alright let's get started in here%p%
  6498. set gymleader=Giovanni
  6499. set foe1=RHYHORN&set foe1lvl=45
  6500. set foe1m1=
  6501. set foe1m2=
  6502. set foe1m3=
  6503. set foe1m4=
  6504. set foe2=DUGTRIO&set foe2lvl=42
  6505. set foe2m1=SAND-ATTACK
  6506. set foe2m2=DIG
  6507. set foe2m3=FISSURE
  6508. set foe2m4=EARTHQUAKE
  6509. set reward=4950
  6510. set foe3=NIDOQUEEN&set foe3lvl=44
  6511. set foe3m1=
  6512. set foe3m2=
  6513. set foe3m3=
  6514. set foe3m4=
  6515. set foe4=NIDOKING&set foe4lvl=45
  6516. set foe4m1=
  6517. set foe4m2=
  6518. set foe4m3=
  6519. set foe4m4=
  6520. set foe5=RHYDON&set foe5lvl=50
  6521. set foe5m1=
  6522. set foe5m2=
  6523. set foe5m3=
  6524. set foe5m4=
  6525. set SURL=Gym-Leader-Elite-Four.mp3
  6526. call :music !SURL!
  6527. set wincount=0
  6528. goto gym-battle
  6529. )
  6530. echo Giovanni: %name% you have already proven yourself%p%
  6531. cls&echo Giovanni: There is no point in fighting me again%p%
  6532. goto RM
  6533. :Pallet-Town
  6534. set SURL=Pallet-Town.mp3
  6535. call :music !SURL!
  6536. set x=8
  6537. set y=10
  6538. set char=#
  6539. set lm=Pallet-Town
  6540. goto SLR
  6541. :Pallet-Town-1
  6542. cls
  6543. %ln%
  6544. echo Home
  6545. %ln%
  6546. echo.
  6547. echo [1] Talk to your Mom
  6548. echo [2] Rest here for a while (heals your pkmn)
  6549. echo [3] Go back
  6550. choice /c 123 /n>nul
  6551. if !errorlevel!==1 goto Pallet-Town-1-1
  6552. if !errorlevel!==3 goto RM
  6553. if !errorlevel!==2 cls
  6554. call :healinvpkmn
  6555. goto Pallet-Town-1
  6556. :Pallet-Town-1-1
  6557. cls&echo Mom: %name%! Its a shame that your dad isn't around to
  6558. echo see you grow up%p%
  6559. cls&echo Mom: You've grown so fast, but I guess all birds leave
  6560. echo the nest at some point%p%
  6561. cls&echo Mom: You have my permission to go and travel the Kanto region,
  6562. echo but you have to contact me every week to keep in touch%p%
  6563. goto Pallet-Town-1
  6564. :Pallet-Town-2
  6565. cls
  6566. %ln%
  6567. echo %rival%'s House
  6568. %ln%
  6569. echo.
  6570. echo [1] Talk to %rival%'s Mom
  6571. echo [2] Go back
  6572. choice /c 12 /n>nul
  6573. if !errorlevel!==1 goto Pallet-Town-2-1
  6574. if !errorlevel!==2 goto RM
  6575. :Pallet-Town-2-1
  6576. if '%Town-Map%'=='0' (
  6577. cls&echo %rival%'s Mom: Hey, you're the boii from next door right%p%
  6578. cls&echo %rival%'s Mom: Here take this, it's a Town-Map%p%
  6579. cls&echo %rival%'s Mom: It may or may not influence your experiences%p%
  6580. set Town-Map=1
  6581. ) else (
  6582. cls&echo %rival%'s Mom: Hey, %name% you should go play with %rival%%p%
  6583. cls&echo %rival%'s Mom: He is playing pkmn too%p%
  6584. )
  6585. goto Pallet-Town-2
  6586. :Pallet-Town-3
  6587. set OSURL=!SURL!
  6588. set SURL=Pkmn-Lab.mp3
  6589. call :music !SURL!
  6590. set lm=Pkmn-Lab&set x=17&set y=22&goto SLR
  6591. :Pallet-Town-3-1
  6592. if %profoakparcel%==1 (
  6593. set profoakparcel=2
  6594. cls&echo Prof. Oak: Thanks a lot %name%, here are 5 Pokeballs in return%p%
  6595. set pokeballs=5
  6596. cls&echo %rival%: Hey %name% let's try out our new pkmn%p%
  6597. if "%starter%"=="BULBASAUR" set foe1=CHARMANDER
  6598. if "%starter%"=="SQUIRTLE" set foe1=BULBASAUR
  6599. if "%starter%"=="CHARMANDER" set foe1=SQUIRTLE
  6600. if "%starter%"=="PIKACHU" set foe1=EEVEE
  6601. if "%starter%"=="EEVEE" set foe1=PIKACHU
  6602. set foe1lvl=5
  6603. set reward=175
  6604. goto Rival-battle
  6605. )
  6606. cls&echo Prof Oak: Oh hi %name% I am a little busy right now%p%
  6607. cls&echo Prof Oak: It's about compressing pkmn into data so they can
  6608. echo be stored in a computer, its really complicated and also crazy%p%
  6609. goto RM
  6610. :Viridian-City
  6611. set SURL=Viridian-Pewter-Saffron-City.mp3
  6612. call :music !SURL!
  6613. if '%ds%'=='"Viridian-City18,35"' set x=19&set y=35&set lm=Viridian-City&goto SLR
  6614. set x=23&set y=23&set lm=Viridian-City&goto SLR
  6615. set SURL=Viridian-Pewter-Saffron-City.mp3&goto City-X
  6616. :Pewter-City
  6617. set SURL=Viridian-Pewter-Saffron-City.mp3
  6618. call :music !SURL!
  6619. set x=21
  6620. set y=15
  6621. set g=0
  6622. set char=#
  6623. set lm=Pewter-City
  6624. goto SLR
  6625. :Cerulean-City
  6626. set SURL=Cerulean-Fuchsia-City.mp3
  6627. call :music !SURL!
  6628. set x=12
  6629. set y=16
  6630. set g=0
  6631. set char=#
  6632. set lm=Cerulean-City
  6633. goto SLR
  6634. :Vermilion-City
  6635. set SURL=Vermilion-City.mp3
  6636. call :music !SURL!
  6637. set x=5
  6638. set y=14
  6639. set g=0
  6640. set char=#
  6641. set lm=Vermilion-City
  6642. goto SLR
  6643. :Route-4-0
  6644. set SURL=Route
  6645. call :music !SURL!
  6646. set x=6
  6647. set y=26
  6648. set g=0
  6649. set char=#
  6650. set lm=Route-4-0
  6651. goto SLR
  6652. :generaterandommove
  6653. set string=ABSORB;11
  6654. for /f "tokens=1 delims=[]" %%A in ('find /N "!string!,2,20,99" "%~nx0"') do (
  6655. set templine=%%A
  6656. )
  6657. call :rand-move-id
  6658. set/a tempmaxline=!templine!+!rand!
  6659. for /f "tokens=1 delims=;" %%A in ('more "%~nx0" +!tempmaxline!') do (
  6660. set foem5=%%A
  6661. if "!USER!"=="!invpkmn1!" (
  6662. set movenumber=5
  6663. set errorlevel=5
  6664. goto rendgen
  6665. ) else (
  6666. set foemove=%%A
  6667. goto foerandgen
  6668. )
  6669. )
  6670. exit/b
  6671. :Old-Warden
  6672. if %Golden-Teeth%==1 (
  6673. if %badges% GEQ 4 (
  6674. if %HM-strength%==0 (
  6675. cls&echo Old Warden: You look like a trainer who can handle STRENGTH%p%
  6676. cls&echo Old Warden: Here you go mister, HM-strength%p%
  6677. set HM-strength=1
  6678. ) else (
  6679. cls&echo Old Warden: You already have my STRENGTH, GO%p%
  6680. )
  6681. ) else (
  6682. cls&echo Old Warden: You are not strong enough to get my STRENGTH%p%
  6683. )
  6684. ) else (
  6685. cls&echo Old Warden: Could you please fetch my golden teeth, I lost them%p%
  6686. goto RM
  6687. )
  6688. goto RM
  6689. :Fishy-Guy
  6690. if %Old-Rod%==1 cls&echo Fishy guy: Have you caught anything big yet?%p%&goto RM
  6691. cls&echo Fishy guy: Hey, you look like a pkmn trainer%p%
  6692. cls&echo Fishy guy: Here, you can have my old fishing rod%p%
  6693. set Old-Rod=1
  6694. goto RM
  6695. :snorlaxsub
  6696. call :music whistle.mp3
  6697. echo You use the pokeflute...
  6698. timeout 5 /NOBREAK >nul
  6699. cls&echo Huh, wild SNORLAX is waking up%t1n%
  6700. set foe=SNORLAX
  6701. set foelvl=30
  6702. exit/b
  6703. :snorlax1
  6704. cls
  6705. if %pokeflute%==1 (
  6706. call :snorlaxsub
  6707. set snorlax1=1
  6708. set 6,28=ÿ
  6709. goto wp-battle
  6710. )
  6711. echo A massive wild SNORLAX is blocking the road...%p%
  6712. goto RM
  6713. :snorlax2
  6714. cls
  6715. if %pokeflute%==1 (
  6716. call :snorlaxsub
  6717. set snorlax2=1
  6718. set 9,23=ÿ
  6719. goto wp-battle
  6720. )
  6721. echo A massive wild SNORLAX is blocking the road...%p%
  6722. goto RM
  6723. :Zapdos
  6724. set foe=ZAPDOS
  6725. set foelvl=50
  6726. set 7,6=°
  6727. set Zapdos=1
  6728. goto wp-battle
  6729. :Moltres
  6730. set foe=MOLTRES
  6731. set foelvl=50
  6732. set Moltres=1
  6733. goto wp-battle
  6734. :Articuno
  6735. set foe=ARTICUNO
  6736. set foelvl=50
  6737. set Articuno=1
  6738. goto wp-battle
  6739. :Mewtwo
  6740. set foe=MEWTWO
  6741. set foelvl=70
  6742. set Mewtwo=1
  6743. goto wp-battle
  6744. :Game-Corner-0
  6745. cls
  6746. !ln!
  6747. echo Game corner - Coins: !coins! - Money: !money!
  6748. !ln!
  6749. echo.
  6750. echo [1] Buy 50 coins ($1.000)
  6751. echo [2] Go back
  6752. choice /c 123 /n>nul
  6753. if !errorlevel!==1 goto Game-Corner-1
  6754. if !errorlevel!==2 goto RM
  6755. :Game-Corner-1
  6756. if !money! GTR 999 set /a coins+=50&set /a money-=1000&echo Assistant: Here you go&goto Game-Corner-0
  6757. cls&echo Assistant: You dont have enough money for that%p%&goto Game-Corner-0
  6758. :Bet
  6759. cls
  6760. echo.
  6761. echo Slot Machine - Coins: !coins!
  6762. echo.
  6763. echo [1] Bet (!bet!)
  6764. echo [2] Change bet
  6765. echo [3] Quit
  6766. choice /c 123 /n>nul
  6767. if !errorlevel!==1 if !coins! LSS !bet! cls&echo You dont have enough coins%p%&goto Bet
  6768. if !errorlevel!==2 goto Changebet
  6769. if !errorlevel!==3 goto RM
  6770. set S=0&set /a coins=!coins!-!bet!&goto S0
  6771. :Changebet
  6772. cls&echo Bet how much? - (coins: !coins!)
  6773. set/p bet=
  6774. if !bet! LSS 2 goto changebet
  6775. if !bet! GTR !coins! goto changebet
  6776. goto Bet
  6777. :S0
  6778. set sp=
  6779. set S=0
  6780. set loop=0
  6781. for /L %%a in (1,1,3) do (
  6782. set S%%a-1=ÛÛÛÛÛÛ
  6783. for /l %%A in (2,1,12) do set S%%a-%%A=%sp%
  6784. set S%%a-13=ÛÛÛÛÛÛ
  6785. )
  6786. goto Scoreboard
  6787. :S1
  6788. set/a loop+=1
  6789. set i=!random:~-1!
  6790. set S!S!=!i!
  6791. if !i!==0 goto 777
  6792. if !i!==1 goto BAR
  6793. if !i!==2 goto KOFFING
  6794. if !i!==3 goto VOLTORB
  6795. if !i!==4 goto CHERRY
  6796. goto S1
  6797. :Scoreboard
  6798. cls
  6799. echo.
  6800. echo Coins: !coins!
  6801. echo.
  6802. echo ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
  6803. for /l %%a in (2,1,12) do echo Û!S1-%%a!Û!S2-%%a!Û!S3-%%a!Û
  6804. echo ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ%t1n%
  6805. if !loop! LSS 20 set S=1&goto S1
  6806. if !loop! LSS 40 set S=2&goto S1
  6807. if !loop! LSS 60 set S=3&goto S1
  6808. goto Checkscore
  6809. :Checkscore
  6810. :: 4% chance to win (5/5*1/5*1/5) & 25x jackpot (its not even rigged like in the real game)
  6811. if !S1!==!S2! if !S2!==!S3! cls&echo Jackpot^^! %p%&set score=0&set /a coins+=25*!bet!&goto Bet
  6812. goto Bet
  6813. :777
  6814. set S!S!-2=%sp%
  6815. set S!S!-3=%sp%
  6816. set S!S!-4= ÛÛÛÛ
  6817. set S!S!-5= Û
  6818. set S!S!-6= Û
  6819. set S!S!-7= Û
  6820. set S!S!-8= Û
  6821. set S!S!-9= Û
  6822. set S!S!-10= Û
  6823. set S!S!-11=%sp%
  6824. set S!S!-12=%sp%
  6825. goto Scoreboard
  6826. :BAR
  6827. for /l %%a in (2,1,5) do set S!S!-%%a=%sp%
  6828. set S!S!-6= ÛÛÛÛÛ
  6829. set S!S!-7= ÛBARÛ
  6830. set S!S!-8= ÛÛÛÛÛ
  6831. for /l %%a in (9,1,12) do set S!S!-%%a=%sp%
  6832. goto Scoreboard
  6833. :KOFFING
  6834. set S!S!-2= Û
  6835. set S!S!-3= Û
  6836. set S!S!-4= ÛÛÛ
  6837. set S!S!-5= Û Û
  6838. set S!S!-6= Û- -Û
  6839. set S!S!-7= Û Û
  6840. set S!S!-8= Û\ /Û
  6841. set S!S!-9= Û/ \Û
  6842. set S!S!-10= Û Û
  6843. set S!S!-11= ÛÛÛ
  6844. set S!S!-12= Û Û
  6845. goto Scoreboard
  6846. :VOLTORB
  6847. set S!S!-2=%sp%
  6848. set S!S!-3=%sp%
  6849. set S!S!-4= ÛÛÛ
  6850. set S!S!-5= ÛÛÛÛÛ
  6851. set S!S!-6= Û-Û-Û
  6852. set S!S!-7= ÛÛÛÛÛ
  6853. set S!S!-8= Û Û
  6854. set S!S!-9= Û Û
  6855. set S!S!-10= ÛÛÛ
  6856. set S!S!-11=%sp%
  6857. set S!S!-12=%sp%
  6858. goto Scoreboard
  6859. :CHERRY
  6860. for /l %%a in (2,1,5) do set S!S!-%%a=%sp%
  6861. set S!S!-6= ÛÛ Û
  6862. set S!S!-7= ÛÛÛÛÛ
  6863. set S!S!-8= ÛÛÛ
  6864. set S!S!-9= ÛÛ ÛÛ
  6865. set S!S!-10= ÛÛ ÛÛ
  6866. set S!S!-11=%sp%
  6867. set S!S!-12=%sp%
  6868. goto Scoreboard
  6869. :Price-Hall-1
  6870. cls
  6871. !ln!
  6872. echo Game corner Prize hall - Coins: !coins!
  6873. !ln!
  6874. echo.
  6875. echo [1] Buy TM23 (DRAGON-RAGE) for 3300 coins
  6876. echo [2] Buy TM15 (HYPER-BEAM) for 5500 coins
  6877. echo [3] Buy TM50 (SUBSTITUTE) for 7700 coins
  6878. echo [4] Go back
  6879. choice /c 1234 /n>nul
  6880. ::TM23 can be teached to pkmn's: 4,5,6,58,59,130,131,142,147,148,149,151
  6881. if !errorlevel!==1 cls&echo That will be 3300 coins%p%&if !coins! lSS 3300 (
  6882. cls&echo You do not have enough coins%p%&goto price-hall-1
  6883. ) else (
  6884. cls&echo there is no way to store the TM yet%p%&goto RM
  6885. set/a coins-=3300
  6886. goto RM
  6887. )
  6888. ::TM15 can be learned by pkmn's: 3,6,9,12,15,18,20,22,24,26,28,31,34,36,38,40,42,45,47,49,51,53,55,57,59,62,65,68,71,73,76,78,80,82,85,87,89,91,94,97,99,101,103,105,108,110,112,113,114,115,117,119,121,122,123,124,125,126,127,128,130,131,134,135,136,137,139,141,142,143,144,145,146,147,148,149,150,151
  6889. if !errorlevel!==2 cls&echo That will be 5500 coins%p%&if !coins! lSS 5500 (
  6890. cls&echo You do not have enough coins%p%&goto price-hall-1
  6891. ) else (
  6892. cls&echo there is no way to store the TM yet%p%&goto RM
  6893. set/a coins-=5500
  6894. goto RM
  6895. )
  6896. if !errorlevel!==3 cls&echo That will be 7700 coins%p%&if !coins! lSS 7700 (
  6897. cls&echo You do not have enough coins%p%&goto price-hall-1
  6898. ) else (
  6899. cls&echo there is no way to store the TM yet%p%&goto RM
  6900. set/a coins-=7700
  6901. goto RM
  6902. )
  6903. if !errorlevel!==4 goto RM
  6904. :Price-Hall-2
  6905. set foelvl=20
  6906. cls
  6907. !ln!
  6908. echo Game corner Prize hall - Coins: !coins!
  6909. !ln!
  6910. echo.
  6911. echo [1] Buy VULPIX (LVL 20) for 1000 coins
  6912. echo [2] Buy WIGGLYTUFF (LVL 20) for 2680 coins
  6913. echo [3] Buy ABRA (LVL 20) for 230 coins
  6914. echo [4] Go back
  6915. choice /c 1234 /n>nul
  6916. if !errorlevel!==1 cls&echo That will be 1000 coins%p%&if !coins! lSS 1000 (
  6917. cls&echo You do not have enough coins%p%&goto price-hall-1
  6918. ) else (
  6919. set pkmnbattle=1&set/a coins-=1000&set buypkmn=1&set foe=VULPIX&goto Next-Foe
  6920. )
  6921. if !errorlevel!==2 cls&echo That will be 2680 coins%p%&if !coins! lSS 2680 (
  6922. cls&echo You do not have enough coins%p%&goto price-hall-1
  6923. ) else (
  6924. set pkmnbattle=1&set/a coins-=2680&set buypkmn=1&set foe=WIGGLYTUFF&goto Next-Foe
  6925. )
  6926. if !errorlevel!==3 cls&echo That will be 230 coins%p%&if !coins! lSS 230 (
  6927. cls&echo You do not have enough coins%p%&goto price-hall-1
  6928. ) else (
  6929. set pkmnbattle=1&set/a coins-=230&set buypkmn=1&set foe=ABRA&goto Next-Foe
  6930. )
  6931. if !errorlevel!==4 goto RM
  6932. :Price-Hall-3
  6933. set foelvl=20
  6934. cls
  6935. !ln!
  6936. echo Game corner Prize hall - Coins: !coins!
  6937. !ln!
  6938. echo.
  6939. echo [1] Buy SCYTHER (LVL 20) for 6500 coins
  6940. echo [2] Buy PINSER (LVL 20) for 6500 coins
  6941. echo [3] Buy PORYGON (LVL 20) for 9999 coins
  6942. echo [4] Go back
  6943. choice /c 1234 /n>nul
  6944. if !errorlevel!==1 cls&echo That will be 6500 coins%p%&if !coins! lSS 6500 (
  6945. cls&echo You do not have enough coins%p%&goto price-hall-1
  6946. ) else (
  6947. set pkmnbattle=1&set/a coins-=6500&set buypkmn=1&set foe=SCYTHER&goto Next-Foe
  6948. )
  6949. if !errorlevel!==2 cls&echo That will be 6500 coins%p%&if !coins! lSS 6500 (
  6950. cls&echo You do not have enough coins%p%&goto price-hall-1
  6951. ) else (
  6952. set pkmnbattle=1&set/a coins-=6500&set buypkmn=1&set foe=PINSER&goto Next-Foe
  6953. )
  6954. if !errorlevel!==3 cls&echo That will be 9999 coins%p%&if !coins! lSS 9999 (
  6955. cls&echo You do not have enough coins%p%&goto price-hall-1
  6956. ) else (
  6957. set pkmnbattle=1&set/a coins-=9999&set buypkmn=1&set foe=PORYGON&goto Next-Foe
  6958. )
  6959. if !errorlevel!==4 goto RM
  6960. :Silph-Co
  6961. cls&echo Nothing here yet%p%&goto RM
  6962. :Rocket-Hideout-Lift
  6963. cls
  6964. if "%lift-key%"=="0" echo You can not acces the lift without a lift-key%p%&goto RM
  6965. %ln%
  6966. echo Rocket-Hideout-Lift
  6967. %ln%
  6968. echo.
  6969. echo [1] Go to floor 1
  6970. echo [2] Go to floor 2
  6971. echo [3] Go to floor 4
  6972. echo [c] Cancel
  6973. choice /c 123 /n>nul
  6974. if !errorlevel!==1 set lm=%lm:~0,-1%1&set y=33&goto SLR
  6975. if !errorlevel!==2 set lm=%lm:~0,-1%2&set y=39&goto SLR
  6976. if !errorlevel!==3 set lm=%lm:~0,-1%4&set y=34&goto SLR
  6977. if !errorlevel!==4 goto RM
  6978. :Celadon-City
  6979. set SURL=Celadon-City.mp3
  6980. call :music !SURL!
  6981. set x=9
  6982. set y=38
  6983. set g=0
  6984. set char=#
  6985. set lm=Celadon-City
  6986. goto SLR
  6987. :Route-4
  6988. set SURL=Route-2-10-plus-16-22.mp3
  6989. call :music !SURL!
  6990. set x=6
  6991. set y=26
  6992. set g=0
  6993. set char=#
  6994. set lm=Route-4
  6995. goto SLR
  6996. :Route-10
  6997. set SURL=Route-2-10-plus-16-22.mp3
  6998. call :music !SURL!
  6999. set x=16
  7000. set y=27
  7001. set g=0
  7002. set char=#
  7003. set lm=Route-10-0
  7004. goto SLR
  7005. :Lavender-Town
  7006. set SURL=Lavender-Town.mp3
  7007. call :music !SURL!
  7008. set x=11
  7009. set y=12
  7010. set g=0
  7011. set char=#
  7012. set lm=Lavender-Town
  7013. goto SLR
  7014. :Saffron-City
  7015. set SURL=Viridian-Pewter-Saffron-City.mp3
  7016. call :music !SURL!
  7017. set x=10
  7018. set y=34
  7019. set g=0
  7020. set char=#
  7021. set lm=Saffron-City
  7022. goto SLR
  7023. :Fuchsia-City
  7024. set SURL=Cerulean-Fuchsia-City.mp3
  7025. call :music !SURL!
  7026. set x=21
  7027. set y=24
  7028. set g=0
  7029. set char=#
  7030. set lm=Fuchsia-City
  7031. goto SLR
  7032. :Cinnabar-Island
  7033. set SURL=Cinnabar-Island.mp3
  7034. call :music !SURL!
  7035. set x=19
  7036. set y=20
  7037. set g=0
  7038. set char=#
  7039. set lm=Cinnabar-Island
  7040. goto SLR
  7041. :RM
  7042. call :pkmnpoisondamage
  7043. set errorlevel=
  7044. if "%HM-flash%"=="1" (set prox=3) else set prox=1
  7045. if '%lm%'=='Vermilion-City-Gym' if !switches!==2 for /l %%a in (21,1,25) do set "8,%%a=ÿ"
  7046. if '%lm%'=='Game-Corner' if '!Trainer-Game-Corner-1!'=='1' set "8,19=ÿ"
  7047. if '%lm%'=='Cinnabar-Island-Gym' (
  7048. if '!Trainer-%lm%-1!'=='1' for /l %%a in (39,1,42) do set "10,%%a=ÿ"
  7049. if '!Trainer-%lm%-3!'=='1' for /l %%a in (27,1,30) do set "10,%%a=ÿ"
  7050. if '!Trainer-%lm%-4!'=='1' for /l %%a in (27,1,30) do set "18,%%a=ÿ"
  7051. if '!Trainer-%lm%-5!'=='1' set "22,18=ÿ"
  7052. if '!Trainer-%lm%-6!'=='1' for /l %%a in (10,1,13) do set "18,%%a=ÿ"
  7053. if '!Trainer-%lm%-7!'=='1' for /l %%a in (10,1,13) do set "10,%%a=ÿ"
  7054. )
  7055. call :displaytitle
  7056. if "!Fly-Menu-View!"=="1" cls&echo.
  7057. if not "!Town-Map-View!"=="1" if "!dark!"=="1" call :dark
  7058. set "!x!,!y!=!char!"
  7059. if '!TMcnt!'=='1' set "%x%,%y%=%lasttilevalue%"
  7060. call :drawscreen
  7061. if "!Town-Map-View!"=="1" (
  7062. if '!TMcnt!'=='1' (set TMcnt=0) else set TMcnt=1
  7063. echo [1] Close the Town-Map, you are at [%savedlm%]
  7064. choice /c 1l /t 1 /d l /n>nul
  7065. if '!errorlevel!'=='1' set Town-Map-View=0&set lm=%savedlm%&set x=%savedx%&set y=%savedy%&set g=%savedg%&set char=%savedchar%&goto SLR
  7066. if '!errorlevel!'=='2' goto RM
  7067. )
  7068. if "!Fly-Menu-View!"=="1" (
  7069. if '!TMcnt!'=='1' (set TMcnt=0) else set TMcnt=1
  7070. echo [1] Close the Fly-menu
  7071. echo [2] Select another destination
  7072. echo [3] Fly to the selected destination [!Mi!]
  7073. choice /c 123l /t 1 /d l /n>nul
  7074. if '!errorlevel!'=='1' set TMcnt=0&set Fly-Menu-View=0&set lm=%savedlm%&set x=%savedx%&set y=%savedy%&set g=%savedg%&set char=%savedchar%&goto SLR
  7075. if '!errorlevel!'=='2' set TMcnt=0&set "%x%,%y%=%lasttilevalue%"&goto town-map1
  7076. if '!errorlevel!'=='3' set TMcnt=0&set Fly-Menu-View=0&goto !Mi!
  7077. if '!errorlevel!'=='4' goto RM
  7078. )
  7079. if "!script!"=="1" goto script!script#!
  7080. if "!script!"=="Trainer" set script=0&goto Battle-start
  7081. if '%startmenu%'=='1' goto Startmenu
  7082. choice /c wasdi8 /n>nul
  7083. if "!SURL!"=="Evolution-Safari-zone.mp3" set/a steps-=1
  7084. if "!SURL!"=="Evolution-Safari-zone.mp3" if !steps! LEQ 0 cls&echo Time is up%p%&set x=3&set y=27&set g=0&set char=#&set SURL=Cerulean-Fuchsia-City.mp3&set lm=Fuchsia-City&goto SLR
  7085. if !errorlevel!==1 goto CheckUp
  7086. if !errorlevel!==2 goto CheckLeft
  7087. if !errorlevel!==3 goto CheckDown
  7088. if !errorlevel!==4 goto CheckRight
  7089. if !errorlevel! LEQ 6 goto Chari
  7090. :Startmenu
  7091. choice /c 123m8iwasd45o67 /n >nul
  7092. if !errorlevel!==1 goto Pokedex
  7093. if !errorlevel!==2 goto StartMenu-pkmn-switch
  7094. if !errorlevel!==3 goto Items
  7095. if !errorlevel!==4 goto Memory
  7096. if !errorlevel!==5 (
  7097. if not "!debug!"=="1" (
  7098. goto flipmenu
  7099. ) else (
  7100. set savedlm=!lm!
  7101. set string=map
  7102. cls&for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N ":%string%-id" "%~nx0"') do set mapidline1=%%a
  7103. for /l %%a in (1,1,120) do (
  7104. for /f "skip=2 tokens=1,2 delims=;" %%A in ('find "%%a;" "%~nx0"') do if "%%A"=="%%a" (
  7105. set/a value2=!mapidline1!+%%a+121
  7106. set lm=%%B
  7107. set debugshowmaps=1
  7108. set startmenu=0
  7109. call :SLR
  7110. cls&echo %%a;%%B
  7111. echo.
  7112. call :drawscreen
  7113. echo.%t1n%
  7114. )
  7115. )
  7116. set lm=!savedlm!
  7117. set debugshowmaps=0
  7118. set startmenu=1
  7119. goto SLR
  7120. )
  7121. )
  7122. if !errorlevel! GTR 5 if !errorlevel! LEQ 10 goto flipmenu
  7123. if !errorlevel!==11 goto Player
  7124. if !errorlevel!==12 goto save-menu
  7125. if !errorlevel!==13 (
  7126. if "!debug!"=="1" (
  7127. set debug=0
  7128. ) else (
  7129. set debug=1
  7130. )
  7131. goto chari
  7132. )
  7133. if !errorlevel!==14 goto Options
  7134. if !errorlevel!==15 cls&exit/b
  7135. goto Startmenu
  7136. :Items
  7137. cls
  7138. %ln%
  7139. echo Items
  7140. %ln%
  7141. echo [1] Use HM-Fly
  7142. echo [2] Use Old-Rod
  7143. echo [3] Use Super-Rod
  7144. echo [4] Use Town-Map
  7145. echo [5] Go back
  7146. choice /c 12345 /n >nul
  7147. if !errorlevel!==1 cls&echo loading...&goto Fly-menu
  7148. if !errorlevel!==2 (
  7149. if "!check2!"=="~" (
  7150. if '%Old-Rod%'=='1' (
  7151. set rod=Old
  7152. call :swingrod
  7153. cls&echo No bite%t1n%&goto RM
  7154. ) else (
  7155. cls&echo You do not have an Old-Rod%p%&goto RM
  7156. )
  7157. ) else (
  7158. cls&echo There is no water here%p%&goto RM
  7159. )
  7160. )
  7161. if !errorlevel!==3 (
  7162. if "!check2!"=="~" (
  7163. if '%Super-Rod%'=='1' (
  7164. set rod=Super
  7165. call :swingrod
  7166. cls&echo No bite%t1n%&goto RM
  7167. ) else (
  7168. cls&echo You do not have a Super-Rod%p%&goto RM
  7169. )
  7170. ) else (
  7171. cls&echo There is no water here%p%&goto RM
  7172. )
  7173. )
  7174. if !errorlevel!==4 if %Town-Map%==1 (cls&echo loading...&goto Town-Map) else (cls&echo You do not have a Town-Map%t1n%&goto items)
  7175. if !errorlevel!==5 goto RM
  7176. goto RM
  7177. :getflash
  7178. cls&echo Prof. Oak's aid: Hey %name%, you seem like a trainer who can test this new HM for us.%p%
  7179. cls&echo Prof. Oak's aid: Here you go, HM-flash.%p%
  7180. set HM-flash=1
  7181. goto RM
  7182. :iv-loop
  7183. call :t1inX 16
  7184. set/a %1hpiv=!t!
  7185. call :t1inX 16
  7186. set/a %1atkiv=!t!
  7187. call :t1inX 16
  7188. set/a %1defiv=!t!
  7189. call :t1inX 16
  7190. set/a %1spdiv=!t!
  7191. call :t1inX 16
  7192. set/a %1speiv=!t!
  7193. :checkweather
  7194. ::weather = 10 or 15
  7195. set weather=10
  7196. exit/b
  7197. :checkSTAB
  7198. ::check is STAB = 150 or 100
  7199. set STAB=100
  7200. if '!%1type1!'=='!movetype!' set STAB=150
  7201. if '!%1type2!'=='!movetype!' set STAB=150
  7202. exit/b
  7203. :displaytitle
  7204. cls
  7205. %ln%
  7206. if "!lm:~-1!"=="0" (
  7207. echo %spaces%!lm:~0,-2!
  7208. ) else (
  7209. if "!lm:~6,1!"=="0" (
  7210. echo %spaces%!lm:~0,6!1
  7211. ) else (
  7212. echo %spaces%!lm!
  7213. )
  7214. )
  7215. %ln%
  7216. echo.
  7217. exit/b
  7218. :drawscreen
  7219. set temp=&for /L %%A in (1,1,24) do for /L %%a in (1,1,43) do (
  7220. set "temp=!temp!!%%A,%%a!"
  7221. if %%a==43 (
  7222. if !startmenu!==0 (
  7223. if "!temp!"=="ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ" (
  7224. echo.
  7225. ) else (
  7226. echo !temp!
  7227. )
  7228. ) else (
  7229. if "!temp!"=="ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ" (
  7230. if not %%A==24 (
  7231. echo !start%%A!
  7232. ) else (
  7233. echo.
  7234. )
  7235. ) else (
  7236. echo !temp! !start%%A!
  7237. )
  7238. )
  7239. set temp=
  7240. )
  7241. )
  7242. )
  7243. exit/b
  7244. :checkrivalstarter
  7245. if "!rivalencouterssanne!"=="0" (
  7246. if %starter%==BULBASAUR set foe1=CHARMANDER
  7247. if %starter%==SQUIRTLE set foe1=BULBASAUR
  7248. if %starter%==CHARMANDER set foe1=SQUIRTLE
  7249. if %starter%==PIKACHU set foe1=EEVEE
  7250. if %starter%==EEVEE set foe1=PIKACHU
  7251. ) else (
  7252. if %starter%==BULBASAUR set foe1=CHARMELEON
  7253. if %starter%==SQUIRTLE set foe1=IVYSAUR
  7254. if %starter%==CHARMANDER set foe1=WARTORTLE
  7255. if %starter%==PIKACHU set foe1=JOLTEON
  7256. if %starter%==EEVEE set foe1=RAICHU
  7257. )
  7258. if "!rivalencoutersilphco!"=="1" (
  7259. if %starter%==BULBASAUR set foe1=CHARIZARD
  7260. if %starter%==SQUIRTLE set foe1=VENUSAUR
  7261. if %starter%==CHARMANDER set foe1=BLASTOISE
  7262. if %starter%==PIKACHU set foe1=JOLTEON
  7263. if %starter%==EEVEE set foe1=RAICHU
  7264. )
  7265. exit/b
  7266. :storagedisplay
  7267. cls
  7268. %ln%
  7269. echo Computer storage:%pkmnstorage% Inventory:%inventory% Total pkmn:%totalpkmn%
  7270. %ln%
  7271. for /L %%a in (1,1,6) do echo 0%%a:!pkmn%%a! :L!pkmn%%alvl! %%a:!invpkmn%%a! :L!invpkmn%%alvl!
  7272. for /L %%a in (7,1,9) do echo 0%%a:!pkmn%%a! :L!pkmn%%alvl!
  7273. for /L %%a in (10,1,20) do echo %%a:!pkmn%%a! :L!pkmn%%alvl!
  7274. %ln%
  7275. exit/b
  7276. :t1inX
  7277. set/a t=(%random%*10+1)/(32768/%1)/10+1
  7278. exit/b
  7279. :checkfoefainted
  7280. if !foehp! LEQ 0 (
  7281. for /f "tokens=3 delims=." %%a in ('findstr ".!foe!." "%~nx0"') do (
  7282. if %pkmnbattle% GTR 1 (
  7283. set/a exp=%%a*!foelvl!*15/10/7
  7284. )
  7285. if %pkmnbattle%==1 (
  7286. set/a exp=%%a*!foelvl!/7
  7287. )
  7288. )
  7289. call :RCS&echo !foe! fainted, !invpkmn1! gained !exp! exp^^!&%ln%%t1n%&goto Battle-victory
  7290. )
  7291. exit/b
  7292. :getmovestats
  7293. call :t1inX 16
  7294. set rend=!t!
  7295. set t=0
  7296. set t2=20
  7297. for /f "tokens=2-7 delims=;," %%a in ('find "!move!;" "%~nx0"') do (
  7298. set movetype=%%a
  7299. set atktype=%%b
  7300. set power=%%c
  7301. set acc=%%d
  7302. set EFFECT=%%e
  7303. set VALUE=%%f
  7304. )
  7305. if '!atktype!'=='1' set atktype=PHYSICAL
  7306. if '!atktype!'=='2' set atktype=SPECIAL
  7307. if '!atktype!'=='3' set atktype=STATUS
  7308. set temp=10
  7309. exit/b
  7310. :music
  7311. if not "%1"=="" (
  7312. if not "%1"=="ECHO" (
  7313. if "%music%"=="1" (
  7314. taskkill /F /IM wscript.exe>nul&start Sound.vbs %1
  7315. )
  7316. ) else (
  7317. echo Error, soundURL is nul 2>nul
  7318. )
  7319. )
  7320. exit/b
  7321. :pkmnpoisondamage
  7322. if not %random:~-1%==1 exit/b
  7323. for /l %%a in (1 1 6) do (
  7324. if "!invpkmn%%astatus!"=="PSN" (
  7325. set/a invpkmn%%ahp-=1
  7326. if '!invpkmn%%ahp!'=='0' set invpkmn%%astatus=ÿ&call :RCS&echo !invpkmn%%a! fainted due to poison^^&%ln%!%t1n%
  7327. )
  7328. if "!invpkmn%%astatus!"=="TXC" (
  7329. set/a invpkmn%%ahp-=1
  7330. if '!invpkmn%%ahp!'=='0' set invpkmn%%astatus=ÿ&call :RCS&echo !invpkmn%%a! fainted due to poison^^!&%ln%%t1n%
  7331. )
  7332. )
  7333. exit/b
  7334. :damagemulti
  7335. if "!%1type1!"=="1" set t1=2
  7336. if "!%1type1!"=="2" set t1=3
  7337. if "!%1type1!"=="3" set t1=4
  7338. if "!%1type1!"=="4" set t1=5
  7339. if "!%1type1!"=="5" set t1=6
  7340. if "!%1type1!"=="6" set t1=7
  7341. if "!%1type1!"=="7" set t1=8
  7342. if "!%1type1!"=="8" set t1=9
  7343. if "!%1type1!"=="9" set t1=10
  7344. if "!%1type1!"=="10" set t1=11
  7345. if "!%1type1!"=="11" set t1=12
  7346. if "!%1type1!"=="12" set t1=13
  7347. if "!%1type1!"=="13" set t1=14
  7348. if "!%1type1!"=="14" set t1=15
  7349. if "!%1type1!"=="15" set t1=16
  7350. if not "!%1type2!"=="" (
  7351. if "!%1type2!"=="1" set t2=2
  7352. if "!%1type2!"=="2" set t2=3
  7353. if "!%1type2!"=="3" set t2=4
  7354. if "!%1type2!"=="4" set t2=5
  7355. if "!%1type2!"=="5" set t2=6
  7356. if "!%1type2!"=="6" set t2=7
  7357. if "!%1type2!"=="7" set t2=8
  7358. if "!%1type2!"=="8" set t2=9
  7359. if "!%1type2!"=="9" set t2=10
  7360. if "!%1type2!"=="10" set t2=11
  7361. if "!%1type2!"=="11" set t2=12
  7362. if "!%1type2!"=="12" set t2=13
  7363. if "!%1type2!"=="13" set t2=14
  7364. if "!%1type2!"=="14" set t2=15
  7365. if "!%1type2!"=="15" set t2=16
  7366. ) else set "typemultiplier2="
  7367. exit/b
  7368. :Createinvisiblevbs
  7369. echo CreateObject^("Wscript.Shell"^).Run """" ^& WScript.Arguments^(0^) ^& """", 0, False>invisible.vbs
  7370. exit/b
  7371. :CreateSvbs
  7372. echo Set args=WScript.Arguments>Sound.vbs
  7373. echo VALUE=args.Item(0)>>Sound.vbs
  7374. echo main>>Sound.vbs
  7375. echo sub main>>Sound.vbs
  7376. echo do>>Sound.vbs
  7377. echo Set S=CreateObject("WMPlayer.OCX.7")>>Sound.vbs
  7378. echo S.URL=""^&VALUE^&"">>Sound.vbs
  7379. echo S.Controls.play>>Sound.vbs
  7380. echo do while S.currentmedia.duration=0 >>Sound.vbs
  7381. echo wscript.sleep 100>>Sound.vbs
  7382. echo loop>>Sound.vbs
  7383. echo wscript.sleep (int(S.currentmedia.duration)+1)*1000>>Sound.vbs
  7384. echo loop>>Sound.vbs
  7385. echo end sub>>Sound.vbs
  7386. exit/b
  7387. :Createterminator2bat
  7388. echo @echo off >terminator2.bat
  7389. echo title terminator2>>terminator2.bat
  7390. echo @mode 23,2 >>terminator2.bat
  7391. echo FOR /F "tokens=2 delims= " %%%%A IN (^'TASKLIST /FI ^"WINDOWTITLE eq PokeBatch2^" /NH^') DO SET tid=%%%%A >>terminator2.bat
  7392. echo :loop >>terminator2.bat
  7393. echo cls >>terminator2.bat
  7394. echo ^time^out ^1 ^>nul >>terminator2.bat
  7395. echo FOR /F "tokens=2 delims= " %%%%B IN (^'TASKLIST /FI ^"WINDOWTITLE eq PokeBatch2^" /NH^') DO SET dit=%%%%B >>terminator2.bat
  7396. echo ^if ^not %%tid%% ^EQU %%dit%% ^taskkill /f /im wscript.exe ^& exit >>terminator2.bat
  7397. echo ^goto ^loop >>terminator2.bat
  7398. exit/b
  7399. :runaway
  7400. call :rand0-99
  7401. if %rand% GTR 1 (
  7402. call :RCS&echo You run away as fast as you can^^!&%ln%%t1n%
  7403. set SURL=!OSURL!
  7404. call :music !SURL!
  7405. goto RM
  7406. )
  7407. if %rand% LSS 3 call :RCS&echo The !foe! cut you off^^!&%ln%%t1n%&goto foe-attack-kind-calc
  7408. exit/b
  7409. :invpkmn1leechseed
  7410. set/a tdamage=!invpkmn1maxhp!/16
  7411. set/a invpkmn1hp-=!tdamage!
  7412. set/a foehp+=!tdamage!
  7413. call :RCS&echo !invpkmn1! is hurt by leechseed^^!&%ln%%t1n%
  7414. exit/b
  7415. :foeleechseed
  7416. set/a tdamage=!foemaxhp!/16
  7417. set/a foehp-=!tdamage!
  7418. set/a invpkmn1hp+=!tdamage!
  7419. call :RCS&echo !foe! was hurt by leechseed^^!&%ln%%t1n%
  7420. call :checkfoefainted
  7421. exit/b
  7422. :toxic
  7423. if "!%1toxic!"=="" set %1toxic=1
  7424. if !%1toxic! GTR 16 set %1toxic=16
  7425. set/a damage=(!%1maxhp!*100/16)*!%1toxic!/100
  7426. set/a %1hp-=!damage!
  7427. set/a %1toxic+=1
  7428. call :RCS&echo !%1! is hurt by poison&%ln%%t1n%
  7429. exit/b
  7430. :RCS
  7431. if !foehp! GEQ !foemaxhp! set foehp=!foemaxhp!
  7432. if !foehp! LSS 0 set foehp=0
  7433. if !invpkmn1hp! GEQ !invpkmn1maxhp! set invpkmn1hp=!invpkmn1maxhp!
  7434. if !invpkmn1hp! LSS 0 set invpkmn1hp=0
  7435. cls
  7436. %ln%
  7437. if "!foestatus!"=="ÿ" (echo !foe! :L!foelvl! HP: !foehp!) else echo !foe! :!foestatus! HP: !foehp!
  7438. %ln%
  7439. for /L %%a in (1,1,4) do echo.
  7440. %ln%
  7441. if "!invpkmn1status!"=="ÿ" (echo !invpkmn1! :L!invpkmn1lvl! HP: !invpkmn1hp!) else echo !invpkmn1! :!invpkmn1status! HP: !invpkmn1hp!
  7442. %ln%
  7443. echo.
  7444. echo.
  7445. %ln%
  7446. exit/b
  7447. :safarioptions
  7448. set errorlevel=
  7449. echo [1] Throw bait
  7450. echo [2] Throw a rock
  7451. echo [3] Use a Safari-ball [%safariballs%]
  7452. echo [4] Run away
  7453. choice /c 1234 /n>nul
  7454. if !errorlevel!==1 call :RCS&echo You throw a piece of bait at !foe!^^!&%ln%%t1n%&set angrycounter=0&set/a eatingcounter+=2&goto Battle-safari-zone-foemove
  7455. if !errorlevel!==2 call :RCS&echo You throw a rock at !foe!^^!&%ln%%t1n%&set eatingcounter=0&set/a angrycounter+=1&goto Battle-safari-zone-foemove
  7456. if !errorlevel!==3 if !safariballs! GTR 0 (
  7457. call :RCS&echo You throw a Safari-ball&%ln%%t1n%
  7458. set/a safariballs-=1
  7459. set/a catchrate=65536/%totalbasestats%*20/%totalbasestats%*512/%totalbasestats%*%angrycounter%
  7460. if %temp1% LEQ !catchrate! (
  7461. set pokeballcatchratio=100&goto safari-pkmn-caught
  7462. ) else (
  7463. call :RCS&echo Awwww you missed^^!&%ln%%t1n%&goto battle-safari-zone-foemove
  7464. )
  7465. ) else (
  7466. call :RCS&echo You do not have any safariballs left^^!&%ln%%t1n%&goto Battle
  7467. )
  7468. if !errorlevel!==4 call :RCS&echo You run away^^!&%ln%%t1n%&goto RM
  7469. exit/b
  7470. :PLAYER
  7471. set pokedex=0
  7472. for /l %%a in (1,1,151) do set/a pokedex+=!seen%%a!
  7473. set/a pokedex/=2
  7474. cls
  7475. %ln%
  7476. echo NAME/%name%
  7477. %ln%
  7478. echo IDno 65535
  7479. echo MONEY %money%
  7480. echo PokeDEX: %pokedex%
  7481. echo PLAY TIME: %random:~0,2%:%random:~0,2%
  7482. echo BADGES: %badges%
  7483. pause>nul
  7484. goto RM
  7485. :healinvpkmn
  7486. for /l %%A in (1 1 6) do if not "!invpkmn%%A!"=="NAN" for /f "tokens=4 delims=." %%a in ('findstr ".!invpkmn%%A!." "%~nx0"') do set invpkmn%%Astatus=ÿ&set/a invpkmn%%Ahp=((%%a+!invpkmn%%Ahpiv!)*2*!invpkmn%%Alvl!)/100+!invpkmn%%Alvl!+10
  7487. for /l %%a in (1,1,6) do (
  7488. for /l %%A in (1,1,4) do (
  7489. if not "!invpkmn%%am%%A!"=="-" (
  7490. for /f "tokens=2 delims=/" %%1 in ('findstr "!invpkmn%%am%%A!;" "%~nx0"') do (
  7491. set invpkmn%%am%%App=%%1
  7492. )
  7493. if "!invpkmn%%am%%A!"=="-" set invpkmn%%am%%App=0
  7494. )
  7495. )
  7496. )
  7497. exit/b
  7498. :resetinvpkmn1stats
  7499. set invpkmn1atkstage=0
  7500. set invpkmn1defstage=0
  7501. set invpkmn1spdstage=0
  7502. set invpkmn1spestage=0
  7503. set invpkmn1accstage=0
  7504. set invpkmn1evastage=0
  7505. set invpkmn1confused=0
  7506. set invpkmn1flinched=0
  7507. set invpkmn1recharge=0
  7508. set invpkmn1leechseed=0
  7509. set lastmove=NAN
  7510. set invpkmn1wait=0
  7511. set "invpkmn1type2="
  7512. exit/b
  7513. :setinvpkmn1types
  7514. for /f "tokens=9,10 delims=." %%a in ('findstr ".!invpkmn1!." "%~nx0"') do set invpkmn1type1=%%a&set invpkmn1type2=%%b
  7515. set temp=10
  7516. exit/b
  7517. :dark
  7518. for /f "tokens=1,2 delims==" %%a in (tlm.txt) do set %%a=!m:~%%b,1!
  7519. for /L %%a in (36,1,43) do set 24,%%a=Û
  7520. set/a startx=!x!-!prox!
  7521. set/a endx=!x!+!prox!
  7522. set/a starty=!y!-!prox!-2
  7523. set/a endy=!y!+!prox!+2
  7524. set count1=0
  7525. for /l %%A in (!startx!,1,!endx!) do (
  7526. for /l %%a in (!starty!,1,!endy!) do (
  7527. set/a count1+=1
  7528. set "dark!count1!=%%A,%%a"
  7529. set "darkval!count1!=!%%A,%%a!"
  7530. )
  7531. )
  7532. for /L %%A in (1,1,24) do for /L %%a in (1,1,43) do set "%%A,%%a=ÿ"
  7533. for /L %%a in (1,1,!count1!) do set "!dark%%a!=!darkval%%a!"
  7534. exit/b
  7535. :swingrod
  7536. cls&echo You swing your rod%t1n%
  7537. if %random% GTR 4095 goto bait
  7538. cls&echo You swing your rod.%t1n%
  7539. if %random% GTR 4095 goto bait
  7540. cls&echo You swing your rod..%t1n%
  7541. if %random% GTR 4095 goto bait
  7542. cls&echo You swing your rod...%t1n%
  7543. if %random% GTR 4095 goto bait
  7544. exit/b
  7545. :rand0-99
  7546. set/a rand=%random%/328
  7547. exit/b
  7548. :rand-move-id
  7549. set/a rand=%random%/199+1
  7550. exit/b
  7551. :walk-to-lance
  7552. set script=1
  7553. set script#=7
  7554. set scripttmp=0
  7555. set lm=Elite-Four-Walk
  7556. set x=6
  7557. set y=36
  7558. goto SLR
  7559. :minimaxi
  7560. set string1=::ID,NAME,BASE-EXP,BASE-HP,
  7561. set string2=SORB
  7562. for /f "tokens=1 delims=:" %%a in ('findstr /N "!string1!BASE-ATK,BASE-DEF,BASE-SPD,BASE-SPE,TYPE-1,TYPE-2" "%~nx0"') do set mini=%%a
  7563. for /f "tokens=1 delims=:" %%a in ('findstr /N "AB!string2!;11,2" "%~nx0"') do set maxi=%%a
  7564. exit/b
  7565. :pokedex
  7566. cls
  7567. call :minimaxi
  7568. for /l %%a in (1 1 151) do (
  7569. for /f "tokens=1-3 delims=[]." %%A in ('find /N "%%a." "%~nx0" ') do (
  7570. if %%A GTR !mini! (
  7571. if '%%A LSS !maxi! (
  7572. if "%%a."=="%%B." (
  7573. if '!seen%%a!'=='0' set tmpseen%%a=UNKNOWN
  7574. if '!seen%%a!'=='1' set tmpseen%%a=%%C - Seen
  7575. if '!seen%%a!'=='2' set tmpseen%%a=%%C - Caught
  7576. if '%%a'=='151' goto pokedex1
  7577. )
  7578. )
  7579. )
  7580. )
  7581. )
  7582. :pokedex1
  7583. set temp=0
  7584. %ln%&echo Pokedex&%ln%
  7585. for /l %%a in (1 1 151) do (
  7586. set/a temp+=1
  7587. if %%a LSS 10 echo 00%%a - !tmpseen%%a!
  7588. if %%a GEQ 10 if %%a LEQ 99 echo 0%%a - !tmpseen%%a!
  7589. if %%a GTR 99 echo %%a - !tmpseen%%a!
  7590. if !temp!==24 %ln%%p%&cls&set temp=0&%ln%&echo Pokedex&%ln%
  7591. )
  7592. %ln%%p%&goto chari
  7593. :bait
  7594. cls&echo You got bait [press any key]
  7595. choice /c 0123456789qwertyuiopasdfghjklzxcvbnm /t 1 /d 0 /n>nul
  7596. if '%errorlevel%'=='1' cls&echo It got away...%t1n%&goto Rm
  7597. goto foelvlc-%rod%-Rod
  7598. :CheckUp
  7599. set checky=!y!
  7600. set/a checkx=!x!-1
  7601. set check=!checkx!,!checky!
  7602. set check2=!%check%!
  7603. if "!check2!"=="^" set !x!,!y!=ÿ&set/a x-=2& goto RM
  7604. if "!check2!"=="<" set !x!,!y!=ÿ&set/a y-=1&set/a x-=1&goto RM
  7605. if "!check2!"==">" set !x!,!y!=ÿ&set/a y+=1&set/a x-=1&goto RM
  7606. if '!check2!'=='²' goto CheckSpecial
  7607. if '!check2!'=='#' goto CheckSpecial
  7608. if '!check2!'=='o' goto CheckSpecial
  7609. if '"!check2!"'=='"ÿ"' (
  7610. if !g!==4 (
  7611. set g=0
  7612. set char=#
  7613. set !x!,!y!=~
  7614. set/a x-=1
  7615. goto CheckTrainer
  7616. )
  7617. if !g!==3 (
  7618. set g=0
  7619. set char=#
  7620. set !x!,!y!=~
  7621. set/a x-=1
  7622. goto CheckTrainer
  7623. )
  7624. if !g!==2 (
  7625. set g=0
  7626. set char=#
  7627. set !x!,!y!=°
  7628. set/a x-=1
  7629. goto CheckTrainer
  7630. )
  7631. if !g!==1 (
  7632. set g=0
  7633. set char=#
  7634. set !x!,!y!=°
  7635. set/a x-=1
  7636. goto CheckTrainer
  7637. )
  7638. if !g!==0 (
  7639. goto Up
  7640. )
  7641. )
  7642. if '!check2!'=='~' (
  7643. if '%HM-surf%'=='1' (
  7644. call :rand0-99
  7645. if !g! GTR 2 if !rand! GTR 95 goto foelvlc
  7646. if !g!==4 (
  7647. set g=3
  7648. set char=Ü
  7649. set !x!,!y!=~
  7650. set/a x-=1
  7651. goto CheckTrainer
  7652. )
  7653. if !g!==3 (
  7654. set g=3
  7655. set char=Ü
  7656. set !x!,!y!=~
  7657. set/a x-=1
  7658. goto CheckTrainer
  7659. )
  7660. if !g!==2 (
  7661. set !x!,!y!=°
  7662. set/a x-=1
  7663. set g=3
  7664. set char=Ü
  7665. goto CheckTrainer
  7666. )
  7667. if !g!==1 (
  7668. set g=3
  7669. set char=²
  7670. set !x!,!y!=°
  7671. set/a x-=1
  7672. goto CheckTrainer
  7673. )
  7674. if !g!==0 (
  7675. set g=3
  7676. set char=Ü
  7677. goto Up
  7678. )
  7679. )
  7680. )
  7681. if '!check2!'=='°' (
  7682. call :rand0-99
  7683. if !g! GTR 0 if !rand! GTR 95 goto foelvlc
  7684. if !g!==4 (
  7685. set g=2
  7686. set char=²
  7687. set !x!,!y!=~
  7688. set/a x-=1
  7689. goto CheckTrainer
  7690. )
  7691. if !g!==3 (
  7692. set g=2
  7693. set char=²
  7694. set !x!,!y!=~
  7695. set/a x-=1
  7696. goto CheckTrainer
  7697. )
  7698. if !g!==2 (
  7699. set !x!,!y!=°
  7700. set/a x-=1
  7701. goto CheckTrainer
  7702. )
  7703. if !g!==1 (
  7704. set g=2
  7705. set !x!,!y!=°
  7706. set/a x-=1
  7707. goto CheckTrainer
  7708. )
  7709. if !g!==0 (
  7710. set g=1
  7711. set char=²
  7712. goto Up
  7713. )
  7714. )
  7715. if '!check2!'=='Â' (
  7716. if '%HM-cut%'=='1' (
  7717. goto Up
  7718. )
  7719. )
  7720. if '!check2!'=='±' goto Checkdest
  7721. goto RM
  7722. :Up
  7723. if !x!==1 goto RM
  7724. set !x!,!y!=ÿ
  7725. set/a x-=1
  7726. goto CheckTrainer
  7727. goto RM
  7728. :CheckLeft
  7729. set checkx=!x!
  7730. set/a checky=!y!-1
  7731. set check=!checkx!,!checky!
  7732. set check2=!%check%!
  7733. if "!check2!"=="^" set !x!,!y!=ÿ&set/a x-=1&set/a y-=1&goto RM
  7734. if "!check2!"=="<" set !x!,!y!=ÿ&set/a y-=2&goto RM
  7735. if "!check2!"=="v" set !x!,!y!=ÿ&set/a x+=1&set/a y-=1&goto RM
  7736. if '!check2!'=='²' goto CheckSpecial
  7737. if '!check2!'=='#' goto CheckSpecial
  7738. if '!check2!'=='o' goto CheckSpecial
  7739. if '!check2!'=='³' goto JumpLeft
  7740. if '"!check2!"'=='"ÿ"' (
  7741. if !g!==4 (
  7742. set g=0
  7743. set char=#
  7744. set !x!,!y!=~
  7745. set/a y-=1
  7746. goto CheckTrainer
  7747. )
  7748. if !g!==3 (
  7749. set g=0
  7750. set char=#
  7751. set !x!,!y!=~
  7752. set/a y-=1
  7753. goto CheckTrainer
  7754. )
  7755. if !g!==2 (
  7756. set g=0
  7757. set char=#
  7758. set !x!,!y!=°
  7759. set/a y-=1
  7760. goto CheckTrainer
  7761. )
  7762. if !g!==1 (
  7763. set g=0
  7764. set char=#
  7765. set !x!,!y!=°
  7766. set/a y-=1
  7767. goto CheckTrainer
  7768. )
  7769. if !g!==0 (
  7770. goto Left
  7771. )
  7772. )
  7773. if '!check2!'=='~' (
  7774. if '%HM-surf%'=='1' (
  7775. call :rand0-99
  7776. if !g! GTR 2 if !rand! GTR 95 goto foelvlc
  7777. if !g!==4 (
  7778. set g=3
  7779. set char=Ü
  7780. set !x!,!y!=~
  7781. set/a y-=1
  7782. goto CheckTrainer
  7783. )
  7784. if !g!==3 (
  7785. set g=3
  7786. set char=Ü
  7787. set !x!,!y!=~
  7788. set/a y-=1
  7789. goto CheckTrainer
  7790. )
  7791. if !g!==2 (
  7792. set !x!,!y!=°
  7793. set/a y-=1
  7794. set g=3
  7795. set char=Ü
  7796. goto CheckTrainer
  7797. )
  7798. if !g!==1 (
  7799. set g=3
  7800. set char=²
  7801. set !x!,!y!=°
  7802. set/a y-=1
  7803. goto CheckTrainer
  7804. )
  7805. if !g!==0 (
  7806. set g=3
  7807. set char=Ü
  7808. goto Left
  7809. )
  7810. )
  7811. )
  7812. if '!check2!'=='°' (
  7813. call :rand0-99
  7814. if !g! GTR 0 if !rand! GTR 95 goto foelvlc
  7815. if !g!==4 (
  7816. set g=2
  7817. set char=²
  7818. set !x!,!y!=~
  7819. set/a y-=1
  7820. goto CheckTrainer
  7821. )
  7822. if !g!==3 (
  7823. set g=2
  7824. set char=²
  7825. set !x!,!y!=~
  7826. set/a y-=1
  7827. goto CheckTrainer
  7828. )
  7829. if !g!==2 (
  7830. set !x!,!y!=°
  7831. set/a y-=1
  7832. goto CheckTrainer
  7833. )
  7834. if !g!==1 (
  7835. set g=2
  7836. set !x!,!y!=°
  7837. set/a y-=1
  7838. goto CheckTrainer
  7839. )
  7840. if !g!==0 (
  7841. set g=1
  7842. set char=²
  7843. goto Left
  7844. )
  7845. )
  7846. if '!check2!'=='±' goto Checkdest
  7847. if '!check2!'=='Â' (
  7848. if '%HM-cut%'=='1' (
  7849. goto Left
  7850. )
  7851. )
  7852. goto RM
  7853. :JumpLeft
  7854. if '%g%'=='2' (set !x!,!y!=°) else set !x!,!y!=ÿ
  7855. set char=#&set g=0
  7856. set !x!,!y!=ÿ
  7857. set/a y-=1
  7858. set !x!,!y!=³
  7859. set/a y-=1
  7860. goto RM
  7861. :Left
  7862. if !y!==1 goto RM
  7863. set !x!,!y!=ÿ
  7864. set/a y-=1
  7865. goto CheckTrainer
  7866. goto RM
  7867. :CheckDown
  7868. set checky=!y!
  7869. set/a checkx=!x!+1
  7870. set check=!checkx!,!checky!
  7871. set check2=!%check%!
  7872. if "!check2!"=="<" set !x!,!y!=ÿ&set/a y-=1&set/a x+=1&goto RM
  7873. if "!check2!"=="v" set !x!,!y!=ÿ&set/a x+=2&goto RM
  7874. if "!check2!"==">" set !x!,!y!=ÿ&set/a y+=1&set/a x+=1&goto RM
  7875. if '!check2!'=='²' goto CheckSpecial
  7876. if '!check2!'=='#' goto CheckSpecial
  7877. if '!check2!'=='o' goto CheckSpecial
  7878. if '!check2!'=='Ä' goto JumpDown
  7879. if '"!check2!"'=='"ÿ"' (
  7880. if !g!==4 (
  7881. set g=0
  7882. set char=#
  7883. set !x!,!y!=~
  7884. set/a x+=1
  7885. goto CheckTrainer
  7886. )
  7887. if !g!==3 (
  7888. set g=0
  7889. set char=#
  7890. set !x!,!y!=~
  7891. set/a x+=1
  7892. goto CheckTrainer
  7893. )
  7894. if !g!==2 (
  7895. set g=0
  7896. set char=#
  7897. set !x!,!y!=°
  7898. set/a x+=1
  7899. goto CheckTrainer
  7900. )
  7901. if !g!==1 (
  7902. set g=0
  7903. set char=#
  7904. set !x!,!y!=°
  7905. set/a x+=1
  7906. goto CheckTrainer
  7907. )
  7908. if !g!==0 (
  7909. goto Down
  7910. )
  7911. )
  7912. if '!check2!'=='~' (
  7913. if '%HM-surf%'=='1' (
  7914. call :rand0-99
  7915. if !g! GTR 2 if !rand! GTR 95 goto foelvlc
  7916. if !g!==4 (
  7917. set g=3
  7918. set char=Ü
  7919. set !x!,!y!=~
  7920. set/a x+=1
  7921. goto CheckTrainer
  7922. )
  7923. if !g!==3 (
  7924. set g=3
  7925. set char=Ü
  7926. set !x!,!y!=~
  7927. set/a x+=1
  7928. goto CheckTrainer
  7929. )
  7930. if !g!==2 (
  7931. set !x!,!y!=°
  7932. set/a x+=1
  7933. set g=3
  7934. set char=Ü
  7935. goto CheckTrainer
  7936. )
  7937. if !g!==1 (
  7938. set g=3
  7939. set char=²
  7940. set !x!,!y!=°
  7941. set/a x+=1
  7942. goto CheckTrainer
  7943. )
  7944. if !g!==0 (
  7945. set g=3
  7946. set char=Ü
  7947. goto Down
  7948. )
  7949. )
  7950. )
  7951. if '!check2!'=='°' (
  7952. call :rand0-99
  7953. if !g! GTR 0 if !rand! GTR 95 goto foelvlc
  7954. if !g!==4 (
  7955. set g=2
  7956. set char=²
  7957. set !x!,!y!=~
  7958. set/a x+=1
  7959. goto CheckTrainer
  7960. )
  7961. if !g!==3 (
  7962. set g=2
  7963. set char=²
  7964. set !x!,!y!=~
  7965. set/a x+=1
  7966. goto CheckTrainer
  7967. )
  7968. if !g!==2 (
  7969. set !x!,!y!=°
  7970. set/a x+=1
  7971. goto CheckTrainer
  7972. )
  7973. if !g!==1 (
  7974. set g=2
  7975. set !x!,!y!=°
  7976. set/a x+=1
  7977. goto CheckTrainer
  7978. )
  7979. if !g!==0 (
  7980. set g=1
  7981. set char=²
  7982. goto Down
  7983. )
  7984. )
  7985. if '!check2!'=='Â' (
  7986. if '%HM-cut%'=='1' (
  7987. goto Down
  7988. )
  7989. )
  7990. if '!check2!'=='±' goto Checkdest
  7991. goto RM
  7992. :JumpDown
  7993. if '%g%'=='2' (set !x!,!y!=°) else set !x!,!y!=ÿ
  7994. set char=#&set g=0
  7995. set/a x+=1
  7996. set !x!,!y!=Ä
  7997. set/a x+=1
  7998. goto RM
  7999. :Down
  8000. if !x!==24 goto RM
  8001. set !x!,!y!=ÿ
  8002. set/a x+=1
  8003. goto CheckTrainer
  8004. goto RM
  8005. :CheckRight
  8006. set checkx=!x!
  8007. set/a checky=!y!+1
  8008. set check=!checkx!,!checky!
  8009. set check2=!%check%!
  8010. if "!check2!"=="^" set !x!,!y!=ÿ&set/a x-=1&set/a y+=1&goto RM
  8011. if "!check2!"=="v" set !x!,!y!=ÿ&set/a x+=1&set/a y+=1&goto RM
  8012. if "!check2!"==">" set !x!,!y!=ÿ&set/a y+=2&goto RM
  8013. if '!check2!'=='²' goto CheckSpecial
  8014. if '!check2!'=='#' goto CheckSpecial
  8015. if '!check2!'=='o' goto CheckSpecial
  8016. if '!check2!'=='³' goto JumpRight
  8017. if '"!check2!"'=='"ÿ"' (
  8018. if !g!==4 (
  8019. set g=0
  8020. set char=#
  8021. set !x!,!y!=~
  8022. set/a y+=1
  8023. goto CheckTrainer
  8024. )
  8025. if !g!==3 (
  8026. set g=0
  8027. set char=#
  8028. set !x!,!y!=~
  8029. set/a y+=1
  8030. goto CheckTrainer
  8031. )
  8032. if !g!==2 (
  8033. set g=0
  8034. set char=#
  8035. set !x!,!y!=°
  8036. set/a y+=1
  8037. goto CheckTrainer
  8038. )
  8039. if !g!==1 (
  8040. set g=0
  8041. set char=#
  8042. set !x!,!y!=°
  8043. set/a y+=1
  8044. goto CheckTrainer
  8045. )
  8046. if !g!==0 (
  8047. goto Right
  8048. )
  8049. )
  8050. if '!check2!'=='~' (
  8051. if '%HM-surf%'=='1' (
  8052. call :rand0-99
  8053. if !g! GTR 2 if !rand! GTR 95 goto foelvlc
  8054. if !g!==4 (
  8055. set g=3
  8056. set char=Ü
  8057. set !x!,!y!=~
  8058. set/a y+=1
  8059. goto CheckTrainer
  8060. )
  8061. if !g!==3 (
  8062. set g=3
  8063. set char=Ü
  8064. set !x!,!y!=~
  8065. set/a y+=1
  8066. goto CheckTrainer
  8067. )
  8068. if !g!==2 (
  8069. set !x!,!y!=°
  8070. set/a y+=1
  8071. set g=3
  8072. set char=Ü
  8073. goto CheckTrainer
  8074. )
  8075. if !g!==1 (
  8076. set g=3
  8077. set char=²
  8078. set !x!,!y!=°
  8079. set/a y+=1
  8080. goto CheckTrainer
  8081. )
  8082. if !g!==0 (
  8083. set g=3
  8084. set char=Ü
  8085. set !x!,!y!=ÿ
  8086. goto Right
  8087. )
  8088. )
  8089. )
  8090. if '!check2!'=='°' (
  8091. call :rand0-99
  8092. if !g! GTR 0 if !rand! GTR 95 goto foelvlc
  8093. if !g!==4 (
  8094. set g=2
  8095. set char=²
  8096. set !x!,!y!=~
  8097. set/a y+=1
  8098. goto CheckTrainer
  8099. )
  8100. if !g!==3 (
  8101. set g=2
  8102. set char=²
  8103. set !x!,!y!=~
  8104. set/a y+=1
  8105. goto CheckTrainer
  8106. )
  8107. if !g!==2 (
  8108. set !x!,!y!=°
  8109. set/a y+=1
  8110. goto CheckTrainer
  8111. )
  8112. if !g!==1 (
  8113. set g=2
  8114. set !x!,!y!=°
  8115. set/a y+=1
  8116. goto CheckTrainer
  8117. )
  8118. if !g!==0 (
  8119. set g=1
  8120. set char=²
  8121. goto Right
  8122. )
  8123. )
  8124. if '!check2!'=='Â' (
  8125. if '%HM-cut%'=='1' (
  8126. goto Right
  8127. )
  8128. )
  8129. if '!check2!'=='±' goto Checkdest
  8130. goto RM
  8131. :JumpRight
  8132. if '%g%'=='2' (set !x!,!y!=°) else set !x!,!y!=ÿ
  8133. set char=#&set g=0
  8134. set !x!,!y!=ÿ
  8135. set/a y+=1
  8136. set !x!,!y!=³
  8137. set/a y+=1
  8138. goto RM
  8139. :Right
  8140. if !y!==43 goto RM
  8141. set !x!,!y!=ÿ
  8142. set/a y+=1
  8143. goto CheckTrainer
  8144. goto RM
  8145. :Checkdest
  8146. set ds="%lm%-!check!"
  8147. if "%debug%"=="1" echo %ds:~1,-1%%p%
  8148. if '%ds%'=='"Route-5-16,22"' goto Day-Care
  8149. if '%ds%'=='"Route-16-4,5"' goto Fly-like-a-pie
  8150. if '%ds%'=='"Pallet-Town-7,10"' if not "%chapterone%"=="1" (goto Pallet-Town-1) else goto RM
  8151. if '%ds%'=='"Pallet-Town-7,28"' if not "%chapterone%"=="1" (goto Pallet-Town-2) else goto RM
  8152. if '%ds%'=='"Pallet-Town-17,26"' if not "%chapterone%"=="1" (goto Pallet-Town-3) else goto RM
  8153. if '%ds%'=='"Route-16-4,5"' goto Fly-like-a-pie
  8154. if '%ds%'=='"Vermilion-City-4,9"' goto Fishy-Guy
  8155. if '%ds%'=='"Bills-House-5,20"' goto Bills-house
  8156. if '%ds%'=='"Vermilion-City-24,24"' goto ss-anne
  8157. if '%ds%'=='"Vermilion-City-11,18"' goto Pkmn-fanclub
  8158. if '%ds%'=='"Fuchsia-City-22,37"' goto Old-Warden
  8159. if '%ds%'=='"Rocket-Hideout-Floor-1-17,33"' goto Rocket-Hideout-Lift
  8160. if '%ds%'=='"Rocket-Hideout-Floor-2-17,39"' goto Rocket-Hideout-Lift
  8161. if '%ds%'=='"Rocket-Hideout-Floor-4-17,34"' goto Rocket-Hideout-Lift
  8162. if '%ds%'=='"Saffron-City-14,22"' goto Silph-Co
  8163. if '%ds%'=='"Cerulean-City-17,6"' goto Bike-shop
  8164. if '%ds%'=='"Fuchsia-City-2,27"' goto Safari-Zone
  8165. if '%ds%'=='"Safari-Zone-4-4,6"' goto Secret-House
  8166. if '%ds%'=='"Fuchsia-City-22,33"' goto Strong-House
  8167. if '%ds%'=='"Pewter-City-5,26"' goto Back-House
  8168. if '%ds%'=='"Fossil-Lab-13,37"' goto Fossil-Lab
  8169. if '%ds%'=='"Indigo-Plateau-3,24"' goto Indigo-Plateau
  8170. if '%ds%'=='"Pkmn-Lab-18,22"' set lm=Pallet-Town&set x=18&set y=26&set SURL=Pallet-Town.mp3
  8171. if '%ds%'=='"Route-01-24,22"' set lm=Pallet-Town&set lastpkmncenter=!lm!&set x=2&set y=22&set g=0&set SURL=Pallet-Town.mp3
  8172. if '%ds%'=='"Route-21-1,16"' set lm=Pallet-Town&set lastpkmncenter=!lm!&set x=23&set y=11&set g=4&set SURL=Pallet-Town.mp3
  8173. if '%ds%'=='"Viridian-City-24,18"' set lm=Route-01&set x=2&set y=22&set g=0&set SURL=Route-1.mp3
  8174. if '%ds%'=='"Pallet-Town-1,22"' if "!chapterone!"=="1" (goto Chapter-one) else set lm=Route-01&set x=23&set y=22&set g=0&set SURL=Route-1.mp3
  8175. if '%ds%'=='"Route-2-14,18"' set lm=Viridian-Forest&set x=23&set y=18&set g=0&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  8176. if '%ds%'=='"Route-2-8,8"' set lm=Viridian-Forest&set x=2&set y=3&set g=1&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  8177. if '%ds%'=='"Vermilion-City-12,41"' set lm=Digletts-Cave&set x=22&set y=38&set g=2&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  8178. if '%ds%'=='"Route-2-4,29"' set lm=Digletts-Cave&set x=4&set y=5&set g=1&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  8179. if '%ds%'=='"Route-19-1-12,1"' set lm=Seafoam-Islands&set x=6&set y=42&set g=0&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  8180. if '%ds%'=='"Route-20-21,43"' set lm=Seafoam-Islands&set x=21&set y=2&set g=4&set SURL=Viridian-Forest-Digletts-Cave-Seafoam-Islands.mp3
  8181. if '%ds%'=='"Route-3-7,43"' set lm=Route-4-0&set lastpkmncenter=!lm!&set x=17&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8182. if '%ds%'=='"Route-2-9,38"' if "!HM-flash!"=="0" (goto getflash) else set !x!,!y!=ÿ&set x=12&set y=40&goto RM
  8183. if '%ds%'=='"Route-2-11,40"' if "!HM-flash!"=="0" (goto getflash) else set !x!,!y!=ÿ&set x=8&set y=38&goto RM
  8184. if '%ds%'=='"Route-5-19,40"' set lm=Route-6&set x=6&set y=39&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8185. if '%ds%'=='"Route-6-5,39"' set lm=Route-5&set x=20&set y=40&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8186. if '%ds%'=='"Route-7-17,16"' set lm=Route-8&set x=6&set y=6&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8187. if '%ds%'=='"Route-7-17,16"' set lm=Route-8&set x=6&set y=6&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8188. if '%ds%'=='"Route-8-5,6"' set lm=Route-7&set x=18&set y=16&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8189. if '%ds%'=='"Route-9-13,43"' set lm=Route-10-0&set x=6&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8190. if '%ds%'=='"Route-10-0-6,1"' set lm=Route-9&set x=13&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8191. if '%ds%'=='"Route-10-0-24,35"' set lm=Route-10-1&set x=2&set y=37&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8192. if '%ds%'=='"Route-10-1-1,37"' set lm=Route-10-0&set x=23&set y=35&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8193. if '%ds%'=='"Route-16-4,14"' set !x!,!y!=ÿ&set/a y+=13&goto RM
  8194. if '%ds%'=='"Route-16-4,25"' set !x!,!y!=ÿ&set/a y-=13&goto RM
  8195. if '%ds%'=='"Route-16-6,14"' set !x!,!y!=ÿ&set/a y+=13&goto RM
  8196. if '%ds%'=='"Route-16-6,25"' if %bike%==0 (cls&echo Guard: You can only follow this route with a bike...%p%&goto RM) else (set !x!,!y!=ÿ&set/a y-=13&set SURL=Cycling.mp3&goto RM)
  8197. if '%ds%'=='"Route-16-24,7"' set lm=Route-17&set x=2&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8198. if '%ds%'=='"Route-17-1,22"' set lm=Route-16&set x=23&set y=7&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8199. if '%ds%'=='"Route-17-24,22"' set lm=Route-18&set x=2&set y=8&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8200. if '%ds%'=='"Route-18-1,8"' set lm=Route-17&set x=23&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8201. if '%ds%'=='"Route-18-17,30"' set !x!,!y!=ÿ&set/a y+=9&goto RM
  8202. if '%ds%'=='"Route-18-17,37"' if %bike%==0 (cls&echo Guard: You can only follow this route with a bike...%p%&goto RM) else (set !x!,!y!=ÿ&set/a y-=9&goto RM)
  8203. if '%ds%'=='"Route-19-24,22"' set lm=Route-19-1&set x=2&set y=37&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8204. if '%ds%'=='"Route-19-1-1,37"' set lm=Route-19&set x=23&set y=22&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8205. if '%ds%'=='"Seafoam-Islands-21,1"' set lm=Route-20&set x=21&set y=42&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8206. if '%ds%'=='"Seafoam-Islands-6,43"' set lm=Route-19-1&set x=12&set y=2&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8207. if '%ds%'=='"Viridian-Forest-24,18"' set lm=Route-2&set x=15&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8208. if '%ds%'=='"Viridian-Forest-1,3"' set lm=Route-2&set x=7&set y=8&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8209. if '%ds%'=='"Digletts-Cave-4,4"' set lm=Route-2&set x=5&set y=29&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8210. if '%ds%'=='"Pallet-Town-24,11"' set lm=Route-21&set x=2&set y=16&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8211. if '%ds%'=='"Viridian-City-1,18"' if '%profoakparcel%'=='2' (set lm=Route-2&set x=23&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3) else (cls&echo The road is under construction...%p%&goto RM)
  8212. if '%ds%'=='"Viridian-City-14,1"' if '%profoakparcel%'=='2' (set lm=Route-22&set x=12&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3&if "%rivalencounterRoute22%"=="0" set rivalencounterRoute22=1&goto Trainer-Route-22-1) else (cls&echo The road is under construction...%p%&goto RM)
  8213. if '%ds%'=='"Pewter-City-24,22"' set lm=Route-2&set x=2&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8214. if '%ds%'=='"Pewter-City-12,43"' if %badges% GTR 0 (set lm=Route-3&set x=14&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3) else (cls&echo This Route is currently under construction...%p%&goto RM)
  8215. if '%ds%'=='"Saffron-City-13,1"' set lm=Route-7&set x=14&set y=30&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8216. if '%ds%'=='"Saffron-City-1,23"' set lm=Route-5&set x=20&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8217. if '%ds%'=='"Saffron-City-13,43"' set lm=Route-8&set x=12&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8218. if '%ds%'=='"Saffron-City-24,23"' set lm=Route-6&set x=3&set y=21&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8219. if '%ds%'=='"Route-4-0-17,1"' set lm=Route-3&set x=7&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8220. if '%ds%'=='"Mt-Moon-1-24,20"' set lm=Route-4-0&set lastpkmncenter=!lm!&set x=4&set y=39&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8221. if '%ds%'=='"Fuchsia-City-12,1"' set lm=Route-18&set x=17&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8222. if '%ds%'=='"Fuchsia-City-24,23"' set lm=Route-19&set x=2&set y=25&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8223. if '%ds%'=='"Cerulean-City-9,43"' set lm=Route-9&set x=13&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8224. if '%ds%'=='"Cerulean-City-24,8"' set lm=Route-5&set x=2&set y=6&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8225. if '%ds%'=='"Cerulean-City-24,29"' set lm=Route-5&set x=2&set y=39&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8226. if '%ds%'=='"Cerulean-City-24,19"' set lm=Route-5&set x=2&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8227. if '%ds%'=='"Cerulean-City-12,1"' set lm=Route-4-1&set x=17&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8228. if '%ds%'=='"Cerulean-City-2,1"' set lm=Route-4-1&set x=4&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8229. if '%ds%'=='"Rock-Tunnel-Floor-1-3,18"' set lm=Route-10-0&set lastpkmncenter=!lm!&set x=15&set y=22&set g=0&set SURL=Route-2-10-plus-16-22.mp3&set dark=0
  8230. if '%ds%'=='"Victory-Road-Badge-Gates-24,13"' set lm=Route-22&set x=7&set y=8&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8231. if '%ds%'=='"Mt-Moon-2-2,38"' set lm=Route-4-1&set x=7&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8232. if '%ds%'=='"Lavender-Town-14,1"' set lm=Route-8&set x=19&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8233. if '%ds%'=='"Vermilion-City-1,24"' set lm=Route-6&set x=23&set y=18&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8234. if '%ds%'=='"Celadon-City-9,43"' set lm=Route-7&set x=6&set y=2&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8235. if '%ds%'=='"Celadon-City-13,1"' set lm=Route-16&set x=6&set y=42&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8236. if '%ds%'=='"Cinnabar-Island-1,20"' set lm=Route-21&set x=23&set y=16&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8237. if '%ds%'=='"Cinnabar-Island-14,43"' set lm=Route-20&set x=12&set y=2&set g=4&set SURL=Route-2-10-plus-16-22.mp3
  8238. if '%ds%'=='"Route-01-1,22"' set lm=Viridian-City&set lastpkmncenter=!lm!&set x=23&set y=18&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8239. if '%ds%'=='"Route-22-12,43"' set lm=Viridian-City&set lastpkmncenter=!lm!&set x=14&set y=2&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8240. if '%ds%'=='"Route-2-24,18"' set lm=Viridian-City&set lastpkmncenter=!lm!&set x=2&set y=18&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8241. if '%ds%'=='"Route-2-1,18"' set lm=Pewter-City&set lastpkmncenter=!lm!&set x=23&set y=22&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8242. if '%ds%'=='"Route-3-14,1"' set lm=Pewter-City&set lastpkmncenter=!lm!&set x=12&set y=42&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3
  8243. if '%ds%'=='"Route-6-2,21"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=23&set y=23&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8244. if '%ds%'=='"Route-7-14,31"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=13&set y=2&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8245. if '%ds%'=='"Route-5-21,22"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=2&set y=23&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8246. if '%ds%'=='"Route-8-12,1"' if "%guardwater%"=="1" (set lm=Saffron-City&set lastpkmncenter=!lm!&set x=13&set y=42&set g=0&set SURL=Viridian-Pewter-Saffron-City.mp3) else (cls&echo Guard: You can't pass mister%p%&goto RM)
  8247. if '%ds%'=='"Route-4-0-3,39"' set lm=Mt-Moon-1&set x=23&set y=20&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8248. if '%ds%'=='"Route-4-1-6,2"' set lm=Mt-Moon-2&set x=2&set y=37&Set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8249. if '%ds%'=='"Mt-Moon-1-11,30"' set lm=Mt-Moon-2&set x=13&set y=35&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8250. if '%ds%'=='"Mt-Moon-2-22,6"' set lm=Mt-Moon-3&set x=19&set y=15&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8251. if '%ds%'=='"Mt-Moon-3-19,14"' set lm=Mt-Moon-2&set x=22&set y=7&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8252. if '%ds%'=='"Mt-Moon-1-9,21"' set lm=Mt-Moon-2&set x=7&set y=33&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8253. if '%ds%'=='"Mt-Moon-2-7,34"' set lm=Mt-Moon-1&set x=9&set y=20&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8254. if '%ds%'=='"Mt-Moon-2-9,21"' set lm=Mt-Moon-3&set x=5&set y=28&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8255. if '%ds%'=='"Mt-Moon-3-5,27"' set lm=Mt-Moon-2&set x=9&set y=22&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8256. if '%ds%'=='"Mt-Moon-1-4,5"' set lm=Mt-Moon-2&set x=4&set y=6&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8257. if '%ds%'=='"Mt-Moon-2-4,5"' set lm=Mt-Moon-1&set x=4&set y=6&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8258. if '%ds%'=='"Mt-Moon-2-14,28"' set lm=Mt-Moon-3&set x=12&set y=21&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8259. if '%ds%'=='"Mt-Moon-3-12,22"' set lm=Mt-Moon-2&set x=14&set y=27&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8260. if '%ds%'=='"Mt-Moon-2-13,34"' set lm=Mt-Moon-1&set x=11&set y=31&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8261. if '%ds%'=='"Mt-Moon-3-7,4"' set lm=Mt-Moon-2&set x=3&set y=30&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8262. if '%ds%'=='"Mt-Moon-2-3,29"' set lm=Mt-Moon-3&set x=7&set y=5&set g=1&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3
  8263. if '%ds%'=='"Rock-Tunnel-Floor-1-3,41"' set lm=Rock-Tunnel-Floor-2&set x=19&set y=39&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8264. if '%ds%'=='"Rock-Tunnel-Floor-2-18,39"' set lm=Rock-Tunnel-Floor-1&set x=4&set y=41&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8265. if '%ds%'=='"Rock-Tunnel-Floor-2-2,33"' set lm=Rock-Tunnel-Floor-1&set x=4&set y=4&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8266. if '%ds%'=='"Rock-Tunnel-Floor-1-3,42"' set lm=Rock-Tunnel-Floor-2&set x=3&set y=33&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8267. if '%ds%'=='"Rock-Tunnel-Floor-1-3,4"' set lm=Rock-Tunnel-Floor-2&set x=3&set y=33&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8268. if '%ds%'=='"Rock-Tunnel-Lavender-Town-5,19"' set lm=Rock-Tunnel-Floor-1&set x=21&set y=17&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8269. if '%ds%'=='"Route-10-0-14,22"' set lm=Rock-Tunnel-Floor-1&set x=3&set y=19&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8270. if '%ds%'=='"Rock-Tunnel-Floor-1-13,42"' set lm=Rock-Tunnel-Floor-2&set x=3&set y=5&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8271. if '%ds%'=='"Rock-Tunnel-Floor-2-3,4"' set lm=Rock-Tunnel-Floor-1&set x=13&set y=41&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8272. if '%ds%'=='"Rock-Tunnel-Floor-2-9,28"' set lm=Rock-Tunnel-Floor-1&set x=7&set y=21&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8273. if '%ds%'=='"Rock-Tunnel-Floor-1-7,22"' set lm=Rock-Tunnel-Floor-2&set x=9&set y=27&set g=2&set SURL=Mt-Moon-Rock-Tunnel-Victory-Road.mp3&set dark=1
  8274. if '%ds%'=='"Route-24-24,16"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=9&set g=4&set SURL=Cerulean-Fuchsia-City.mp3
  8275. if '%ds%'=='"Route-24-24,20"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=20&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8276. if '%ds%'=='"Route-24-24,24"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=24&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8277. if '%ds%'=='"Route-9-13,1"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=9&set y=42&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8278. if '%ds%'=='"Route-4-1-4,43"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=2&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8279. if '%ds%'=='"Route-4-1-17,43"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=12&set y=2&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8280. if '%ds%'=='"Route-5-1,6"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=23&set y=8&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8281. if '%ds%'=='"Route-5-1,39"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=23&set y=29&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8282. if '%ds%'=='"Route-5-1,22"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=23&set y=19&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8283. if '%ds%'=='"Cerulean-City-5,29"' set lm=Cerulean-City&set lastpkmncenter=!lm!&set x=2&set y=31&set g=0&set !x!,!y!=ÿ&set SURL=Cerulean-Fuchsia-City.mp3&goto RM
  8284. if '%ds%'=='"Route-18-17,43"' set lm=Fuchsia-City&set lastpkmncenter=!lm!&set x=12&set y=2&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8285. if '%ds%'=='"Route-19-1,25"' set lm=Fuchsia-City&set lastpkmncenter=!lm!&set x=23&set y=23&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8286. if '%ds%'=='"Route-15-12,1"' set lm=Fuchsia-City&set lastpkmncenter=!lm!&set x=16&set y=42&set g=0&set SURL=Cerulean-Fuchsia-City.mp3
  8287. if '%ds%'=='"Bills-House-12,1"' set lm=Route-25&set x=12&set y=42&set g=0&set SURL=Route-24-25.mp3
  8288. if '%ds%'=='"Bills-House-8,1"' set lm=Route-25&set x=8&set y=42&set g=0&set SURL=Route-24-25.mp3
  8289. if '%ds%'=='"Route-24-7,43"' set lm=Route-25&set x=7&set y=2&set g=0&set SURL=Route-24-25.mp3
  8290. if '%ds%'=='"Route-24-12,43"' set lm=Route-25&set x=12&set y=2&set g=0&set SURL=Route-24-25.mp3
  8291. if '%ds%'=='"Route-25-7,1"' set lm=Route-24&set x=7&set y=42&set g=0&set SURL=Route-24-25.mp3
  8292. if '%ds%'=='"Route-25-12,1"' set lm=Route-24&set x=12&set y=42&set g=0&set SURL=Route-24-25.mp3
  8293. if '%ds%'=='"Route-25-8,43"' set lm=Bills-House&set x=8&set y=2&set g=0&set SURL=Route-24-25.mp3
  8294. if '%ds%'=='"Route-25-12,43"' set lm=Bills-House&set x=12&set y=2&set g=0&set SURL=Route-24-25.mp3
  8295. if '%ds%'=='"Cerulean-City-1,9"' set lm=Route-24&set x=23&set y=16&set g=4&set SURL=Route-24-25.mp3
  8296. if '%ds%'=='"Cerulean-City-1,20"' if "%rivalencouterceruleanbridge%"=="0" (goto Rival-Cerulean-Bridge) else set lm=Route-24&set x=23&set y=20&set g=0&set SURL=Route-24-25.mp3
  8297. if '%ds%'=='"Route-8-19,43"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=14&set y=2&set g=0&set SURL=Lavender-Town.mp3
  8298. if '%ds%'=='"Rock-Tunnel-Lavender-Town-24,16"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=2&set y=23&set g=0&set SURL=Lavender-Town.mp3
  8299. if '%ds%'=='"Route-12-1,22"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=23&set y=26&set g=0&set SURL=Lavender-Town.mp3
  8300. if '%ds%'=='"Pkmn-Tower-Floor-1-13,41"' set lm=Lavender-Town&set lastpkmncenter=!lm!&set x=11&set y=37&set g=0&set SURL=Lavender-Town.mp3
  8301. if '%ds%'=='"Celadon-City-14,27"' set lm=Game-Corner&set x=17&set y=32&set g=0&set SURL=Casino.mp3
  8302. if '%ds%'=='"Route-6-24,18"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=2&set y=24&set g=0&set SURL=Vermilion-City.mp3
  8303. if '%ds%'=='"Digletts-Cave-22,39"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=13&set y=41&set g=0&set SURL=Vermilion-City.mp3
  8304. if '%ds%'=='"SS-Anne-Floor-1-1,30"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=23&set y=24&set g=0&set SURL=Vermilion-City.mp3
  8305. if '%ds%'=='"Route-11-11,1"' set lm=Vermilion-City&set lastpkmncenter=!lm!&set x=14&set y=42&set g=0&set SURL=Vermilion-City.mp3
  8306. if '%ds%'=='"Route-7-6,1"' set lm=Celadon-City&set lastpkmncenter=!lm!&set x=9&set y=42&set g=0&set SURL=Celadon-City.mp3
  8307. if '%ds%'=='"Route-16-6,43"' set lm=Celadon-City&set lastpkmncenter=!lm!&set x=13&set y=2&set g=0&set SURL=Celadon-City.mp3
  8308. if '%ds%'=='"Game-Corner-18,32"' set lm=Celadon-City&set lastpkmncenter=!lm!&set x=15&set y=27&set g=0&set SURL=Celadon-City.mp3
  8309. if '%ds%'=='"Route-20-12,1"' set lm=Cinnabar-Island&set lastpkmncenter=!lm!&set x=14&set y=42&set g=4&set SURL=Cinnabar-Island.mp3
  8310. if '%ds%'=='"Route-21-24,16"' set lm=Cinnabar-Island&set lastpkmncenter=!lm!&set x=2&set y=20&set g=0&set SURL=Cinnabar-Island.mp3
  8311. if '%ds%'=='"Route-22-6,8"' set lm=Victory-Road-Badge-Gates&set x=23&set y=13&set g=0&set SURL=The-final-road.mp3
  8312. if '%ds%'=='"Victory-Road-Badge-Gates-1,31"' set lm=Victory-Road-Badge-Gates-1&set x=23&set y=29&set g=0&set SURL=The-final-road.mp3
  8313. if '%ds%'=='"Victory-Road-Badge-Gates-1-24,29"' set lm=Victory-Road-Badge-Gates&set x=2&set y=31&set g=0&set SURL=The-final-road.mp3
  8314. if '%ds%'=='"Route-23-24,8"' set lm=Victory-Road-Badge-Gates-2&set x=2&set y=18&set g=0&set SURL=The-final-road.mp3
  8315. if '%ds%'=='"Victory-Road-Badge-Gates-1-1,22"' set lm=Victory-Road-Badge-Gates-2&set x=23&set y=22&set g=0&set SURL=The-final-road.mp3
  8316. if '%ds%'=='"Victory-Road-Badge-Gates-2-24,22"' set lm=Victory-Road-Badge-Gates-1&set x=2&set y=22&set g=0&set SURL=The-final-road.mp3
  8317. if '%ds%'=='"Rock-Tunnel-Floor-1-22,17"' set lm=Rock-Tunnel-Lavender-Town&set x=6&set y=19&set g=0&set SURL=Route-2-10-plus-16-22.mp3&set dark=0
  8318. if '%ds%'=='"Lavender-Town-1,23"' set lm=Rock-Tunnel-Lavender-Town&set x=23&set y=16&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8319. if '%ds%'=='"Lavender-Town-24,26"' set lm=Route-12&set x=2&set y=22&set g=0&set SURL=Route-11-15.mp3
  8320. if '%ds%'=='"Vermilion-City-14,43"' set lm=Route-11&set x=11&set y=2&set g=0&set SURL=Route-11-15.mp3
  8321. if '%ds%'=='"Route-11-12,43"' set lm=Route-12-1&set x=9&set y=2&set g=0&set SURL=Route-11-15.mp3
  8322. if '%ds%'=='"Route-12-1-9,1"' set lm=Route-11&set x=12&set y=42&set g=0&set SURL=Route-11-15.mp3
  8323. if '%ds%'=='"Route-12-24,7"' set lm=Route-12-1&set x=2&set y=7&set g=0&set SURL=Route-11-15.mp3
  8324. if '%ds%'=='"Route-12-1-1,7"' set lm=Route-12&set x=23&set y=7&set g=0&set SURL=Route-11-15.mp3
  8325. if '%ds%'=='"Route-12-2-24,30"' set lm=Route-13&set x=22&set y=42&set g=0&set SURL=Route-11-15.mp3
  8326. if '%ds%'=='"Route-12-2-21,1"' set lm=Route-13&set x=3&set y=42&set g=0&set SURL=Route-11-15.mp3
  8327. if '%ds%'=='"Route-12-1-24,30"' set lm=Route-12-2&set x=2&set y=30&set g=0&set SURL=Route-11-15.mp3
  8328. if '%ds%'=='"Route-12-2-1,30"' set lm=Route-12-1&set x=23&set y=30&set g=0&set SURL=Route-11-15.mp3
  8329. if '%ds%'=='"Route-13-24,6"' set lm=Route-14&set x=2&set y=22&set g=0&set SURL=Route-11-15.mp3
  8330. if '%ds%'=='"Route-13-3,43"' set lm=Route-12-2&set x=21&set y=2&set g=0&set SURL=Route-11-15.mp3
  8331. if '%ds%'=='"Route-13-22,43"' set lm=Route-12-2&set x=23&set y=30&set g=0&set SURL=Route-11-15.mp3
  8332. if '%ds%'=='"Route-14-20,1"' set lm=Route-15&set x=12&set y=42&set g=0&set SURL=Route-11-15.mp3
  8333. if '%ds%'=='"Route-14-1,22"' set lm=Route-13&set x=23&set y=6&set g=0&set SURL=Route-11-15.mp3
  8334. if '%ds%'=='"Route-15-12,43"' set lm=Route-14&set x=20&set y=2&set g=0&set SURL=Route-11-15.mp3
  8335. if '%ds%'=='"Victory-Road-Badge-Gates-2-1,18"' set lm=Route-23&set x=23&set y=8&set g=0&set SURL=The-final-road.mp3
  8336. if '%ds%'=='"Fuchsia-City-16,43"' set lm=Route-15&set x=12&set y=2&set g=0&set SURL=Route-11-15.mp3
  8337. if '%ds%'=='"SS-Anne-Floor-1-10,41"' if "%ss-anne%"=="1" set lm=SS-Anne-Floor-1&set x=13&set y=38&set g=0&set SURL=SS-Anne.mp3
  8338. if '%ds%'=='"SS-Anne-Floor-1-13,39"' set "!x!,!y!=ÿ"&set x=9&set y=41&set g=0&goto RM
  8339. if '%ds%'=='"SS-Anne-Floor-1-3,2"' set "!x!,!y!=ÿ"&set x=22&set y=3&set g=0&goto RM
  8340. if '%ds%'=='"SS-Anne-Floor-1-22,2"' set "!x!,!y!=ÿ"&set x=3&set y=3&set g=0&goto RM
  8341. if '%ds%'=='"SS-Anne-Floor-1-15,41"' set lm=SS-Anne-Floor-2&set x=16&set y=22&set g=0
  8342. if '%ds%'=='"SS-Anne-Floor-2-17,22"' set lm=SS-Anne-Floor-1&set x=16&set y=41&set g=0
  8343. if '%ds%'=='"SS-Anne-Floor-1-15,3"' set lm=SS-Anne-Bow&set x=12&set y=42&set g=0
  8344. if '%ds%'=='"SS-Anne-Bow-12,43"' set lm=SS-Anne-Floor-1&set x=16&set y=3&set g=0
  8345. if '%ds%'=='"Rocket-Hideout-Floor-1-2,26"' set lm=Game-Corner&set x=8&set y=19&set g=0&set SURL=Casino.mp3
  8346. if '%ds%'=='"Rocket-Hideout-Floor-1-2,29"' set lm=Rocket-Hideout-Floor-2&set x=4&set y=40&set g=0
  8347. if '%ds%'=='"Rocket-Hideout-Floor-2-3,40"' set lm=Rocket-Hideout-Floor-1&set x=3&set y=29&set g=0
  8348. if '%ds%'=='"Rocket-Hideout-Floor-2-3,34"' set lm=Rocket-Hideout-Floor-3&set x=4&set y=37&set g=0
  8349. if '%ds%'=='"Rocket-Hideout-Floor-3-3,37"' set lm=Rocket-Hideout-Floor-2&set x=4&set y=34&set g=0
  8350. if '%ds%'=='"Rocket-Hideout-Floor-3-17,25"' set lm=Rocket-Hideout-Floor-4&set x=12&set y=22&set g=0
  8351. if '%ds%'=='"Rocket-Hideout-Floor-4-11,22"' set lm=Rocket-Hideout-Floor-3&set x=18&set y=25&set g=0
  8352. if '%ds%'=='"Rocket-Hideout-Floor-2-22,34"' set lm=Rocket-Hideout-Floor-1&set x=22&set y=25&set g=0
  8353. if '%ds%'=='"Rocket-Hideout-Floor-1-21,25"' set lm=Rocket-Hideout-Floor-2&set x=21&set y=34&set g=0
  8354. if '%ds%'=='"Rocket-Hideout-Floor-1-14,33"' if '%lift-key%'=='1' (if '%x%'=='13' (set !x!,!y!=ÿ&set/a x+=2&goto RM) else (set !x!,!y!=ÿ&set/a x-=2&goto RM)) else cls&echo You do not have the key to unlock this barrier.%p%&goto RM
  8355. if '%ds%'=='"Rocket-Hideout-Floor-4-13,34"' if '%lift-key%'=='1' (if '%x%'=='12' (set !x!,!y!=ÿ&set/a x+=2&goto RM) else (set !x!,!y!=ÿ&set/a x-=2&goto RM)) else cls&echo You do not have the key to unlock this barrier.%p%&goto RM
  8356. if '%ds%'=='"Lavender-Town-10,37"' if "%rivalencouterpkmntower%"=="0" (cls&echo %rival%: Do you know what it is like to loose a pkmn?%p%&goto Rival-Pkmn-Tower) else set lm=Pkmn-Tower-Floor-1&set x=13&set y=40&set g=2&set SURL=Pkmn-Tower.mp3
  8357. if '%ds%'=='"Pkmn-Tower-Floor-1-13,4"' set lm=Pkmn-Tower-Floor-2&set x=13&set y=5&set g=2
  8358. if '%ds%'=='"Pkmn-Tower-Floor-2-13,4"' set lm=Pkmn-Tower-Floor-1&set x=13&set y=5&set g=2
  8359. if '%ds%'=='"Pkmn-Tower-Floor-2-14,40"' set lm=Pkmn-Tower-Floor-3&set x=14&set y=40&set g=2
  8360. if '%ds%'=='"Pkmn-Tower-Floor-3-14,41"' set lm=Pkmn-Tower-Floor-2&set x=14&set y=39&set g=2
  8361. if '%ds%'=='"Pkmn-Tower-Floor-3-13,4"' set lm=Pkmn-Tower-Floor-4&set x=13&set y=4&set g=2
  8362. if '%ds%'=='"Pkmn-Tower-Floor-4-14,41"' set lm=Pkmn-Tower-Floor-5&set x=14&set y=40&set g=2
  8363. if '%ds%'=='"Pkmn-Tower-Floor-5-14,41"' set lm=Pkmn-Tower-Floor-4&set x=14&set y=40&set g=2
  8364. if '%ds%'=='"Pkmn-Tower-Floor-5-23,19"' set lm=Pkmn-Tower-Floor-6&set x=23&set y=21&set g=2
  8365. if '%ds%'=='"Pkmn-Tower-Floor-6-23,20"' set lm=Pkmn-Tower-Floor-5&set x=23&set y=20&set g=2
  8366. if '%ds%'=='"Pkmn-Tower-Floor-4-13,3"' set lm=Pkmn-Tower-Floor-3&set x=13&set y=5&set g=2
  8367. if '%ds%'=='"Safari-Zone-1-11,43"' set lm=Safari-Zone-2&set x=22&set y=2&set g=0
  8368. if '%ds%'=='"Safari-Zone-2-22,1"' set lm=Safari-Zone-1&set x=11&set y=42&set g=0
  8369. if '%ds%'=='"Safari-Zone-2-6,1"' set lm=Safari-Zone-3&set x=22&set y=42&set g=0
  8370. if '%ds%'=='"Safari-Zone-3-22,43"' set lm=Safari-Zone-2&set x=6&set y=2&set g=0
  8371. if '%ds%'=='"Safari-Zone-3-24,23"' set lm=Safari-Zone-1&set x=2&set y=23&set g=0
  8372. if '%ds%'=='"Safari-Zone-1-1,23"' set lm=Safari-Zone-3&set x=23&set y=24&set g=0
  8373. if '%ds%'=='"Safari-Zone-3-24,10"' set lm=Safari-Zone-4&set x=2&set y=40&set g=0
  8374. if '%ds%'=='"Safari-Zone-4-1,40"' set lm=Safari-Zone-3&set x=23&set y=10&set g=0
  8375. if '%ds%'=='"Safari-Zone-4-1,31"' set lm=Safari-Zone-3&set x=23&set y=4&set g=0
  8376. if '%ds%'=='"Safari-Zone-3-24,4"' set lm=Safari-Zone-4&set x=2&set y=31&set g=0
  8377. if '%ds%'=='"Safari-Zone-4-22,43"' set lm=Safari-Zone-1&set x=11&set y=2&set g=0
  8378. if '%ds%'=='"Safari-Zone-1-11,1"' set lm=Safari-Zone-4&set x=22&set y=42&set g=0
  8379. if '%ds%'=='"Route-23-19,8"' set !x!,!y!=ÿ&set/a y+=21&goto RM
  8380. if '%ds%'=='"Route-23-19,29"' set !x!,!y!=ÿ&set/a y-=21&goto RM
  8381. if '%ds%'=='"Route-10-1-13,10"' set lm=Power-Plant&set x=23&set y=5&set g=2
  8382. if '%ds%'=='"Power-Plant-24,5"' set lm=Route-10-1&set x=14&set y=10&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8383. if '%ds%'=='"Power-Plant-8,1"' set lm=Route-10-1&set x=14&set y=10&set g=0&set SURL=Route-2-10-plus-16-22.mp3
  8384. if '%ds%'=='"Celadon-City-14,31"' set lm=Price-hall&set x=19&set y=23&set g=0
  8385. if '%ds%'=='"Price-hall-20,23"' set lm=Celadon-City&set x=15&set y=31&set g=0
  8386. if '%ds%'=='"Fossil-Lab-18,9"' set lm=Cinnabar-Island&set x=17&set y=10&set g=0&set SURL=Cinnabar-Island.mp3
  8387. if '%ds%'=='"Cinnabar-Island-16,10"' set lm=Fossil-Lab&set x=17&set y=9&set g=0
  8388. if '%ds%'=='"Route-23-1,22"' set lm=Indigo-Plateau&set x=23&set y=22
  8389. if '%ds%'=='"Indigo-Plateau-24,22"' set lm=Route-23&set x=2&set y=22&set g=0&set SURL=The-final-road.mp3
  8390. if '%ds%'=='"Elite-Four-Lorelei-1,22"' if '!Lorelei!'=='1' set lm=Elite-Four-Bruno&set x=23&set y=24&set g=0
  8391. if '%ds%'=='"Elite-Four-Bruno-1,24"' if '!Bruno!'=='1' set lm=Elite-Four-Agatha&set x=23&set y=22&set g=0
  8392. if '%ds%'=='"Elite-Four-Agatha-1,22"' if '!Agatha!'=='1' goto walk-to-lance
  8393. if '%ds%'=='"Elite-Four-Lance-1,22"' if '!Lance!'=='1' set lm=Elite-Four-Rival&set x=23&set y=22&set g=0
  8394. if '%ds%'=='"Pewter-City-Gym-24,22"' set SURL=!OSURL!&set lm=Pewter-City&set x=14&set y=20&set g=0
  8395. if '%ds%'=='"Saffron-City-Gym-24,22"' set SURL=!OSURL!&set lm=Saffron-City&set x=4&set y=40&set g=0
  8396. if '%ds%'=='"Cerulean-City-Gym-24,23"' set SURL=!OSURL!&set lm=Cerulean-City&set x=12&set y=32&set g=0
  8397. if '%ds%'=='"Vermilion-City-Gym-24,22"' set SURL=!OSURL!&set lm=Vermilion-City&set x=17&set y=17&set g=0
  8398. if '%ds%'=='"Celadon-City-Gym-24,22"' set SURL=!OSURL!&set lm=Celadon-City&set x=22&set y=13&set g=0
  8399. if '%ds%'=='"Fuchsia-City-Gym-24,22"' set SURL=!OSURL!&set lm=Fuchsia-City&set x=21&set y=9&set g=0
  8400. if '%ds%'=='"Cinnabar-Island-Gym-24,35"' set SURL=!OSURL!&set lm=Cinnabar-Island&set x=9&set y=35&set g=0
  8401. if '%ds%'=='"Viridian-City-Gym-24,35"' set SURL=!OSURL!&set lm=Viridian-City&set x=8&set y=37&set g=0
  8402. ::if '%ds%'=='' set lm=&set x=&set y=&set g=0
  8403. ::Pkmn-gym's
  8404. if '%ds%'=='"Pewter-City-13,20"' set OSURL=!SURL!&set SURL=gym.mp3&set lm=Pewter-City-Gym&set x=23&set y=22
  8405. if '%ds%'=='"Vermilion-City-16,17"' set OSURL=!SURL!&set SURL=gym.mp3&set lm=Vermilion-City-Gym&set x=23&set y=22&set switches=0
  8406. if '%ds%'=='"Celadon-City-21,13"' set OSURL=!SURL!&set SURL=gym.mp3&&set lm=Celadon-City-Gym&set x=23&set y=22
  8407. if '%ds%'=='"Cerulean-City-11,32"' set OSURL=!SURL!&set SURL=gym.mp3&set lm=Cerulean-City-Gym&set x=23&set y=23
  8408. if '%ds%'=='"Fuchsia-City-20,9"' set OSURL=!SURL!&set SURL=gym.mp3&set lm=Fuchsia-City-Gym&set x=23&set y=22
  8409. if '%ds%'=='"Saffron-City-3,40"' set OSURL=!SURL!&set SURL=gym.mp3&set lm=Saffron-City-Gym&set x=23&set y=22
  8410. if '%ds%'=='"Cinnabar-Island-8,35"' set OSURL=!SURL!&set SURL=gym.mp3&set lm=Cinnabar-Island-Gym&set x=23&set y=35
  8411. if '%ds%'=='"Viridian-City-7,37"' set OSURL=!SURL!&set SURL=gym.mp3&set lm=Viridian-City-Gym&set x=23&set y=35
  8412. ::Pkmn-center's
  8413. if '%ds%'=='"Route-10-0-15,27"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8414. if '%ds%'=='"Vermilion-City-4,14"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8415. if '%ds%'=='"Cerulean-City-11,16"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8416. if '%ds%'=='"Viridian-City-22,23"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8417. if '%ds%'=='"Pewter-City-20,15"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8418. if '%ds%'=='"Route-4-0-5,26"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8419. if '%ds%'=='"Lavender-Town-10,12"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8420. if '%ds%'=='"Celadon-City-8,38"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8421. if '%ds%'=='"Fuchsia-City-20,24"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8422. if '%ds%'=='"Saffron-City-9,34"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8423. if '%ds%'=='"Cinnabar-Island-18,20"' set lastpkmncenter=%lm%&set OSURL=!SURL!&goto pkmn-Center
  8424. ::exit Pkmn-Center's
  8425. if '%ds%'=='"Pkmn-Center-19,16"' (
  8426. set lm=%lastpkmncenter%
  8427. if "%lastpkmncenter%"=="Route-10-0" set x=16&set y=27&set SURL=!OSURL!
  8428. if "%lastpkmncenter%"=="Vermilion-City" set x=5&set y=14&set SURL=!OSURL!
  8429. if "%lastpkmncenter%"=="Cerulean-City" set x=12&set y=16&set SURL=!OSURL!
  8430. if "%lastpkmncenter%"=="Viridian-City" set x=23&set y=23&set SURL=!OSURL!
  8431. if "%lastpkmncenter%"=="Pewter-City" set x=21&set y=15&set SURL=!OSURL!
  8432. if "%lastpkmncenter%"=="Route-4-0" set x=6&set y=26&set SURL=!OSURL!
  8433. if "%lastpkmncenter%"=="Lavender-Town" set x=11&set y=12&set SURL=!OSURL!
  8434. if "%lastpkmncenter%"=="Celadon-City" set x=9&set y=38&set SURL=!OSURL!
  8435. if "%lastpkmncenter%"=="Fuchsia-City" set x=21&set y=24&set SURL=!OSURL!
  8436. if "%lastpkmncenter%"=="Saffron-City" set x=10&set y=34&set SURL=!OSURL!
  8437. if "%lastpkmncenter%"=="Cinnabar-Island" set x=19&set y=20&set SURL=!OSURL!
  8438. )
  8439. ::Pkmn-Mart's
  8440. if '%ds%'=='"Vermilion-City-11,29"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8441. if '%ds%'=='"Cerulean-City-17,24"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8442. if '%ds%'=='"Viridian-City-18,35"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8443. if '%ds%'=='"Pewter-City-13,30"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8444. if '%ds%'=='"Lavender-Town-20,38"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8445. if '%ds%'=='"Celadon-City-12,12"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8446. if '%ds%'=='"Fuchsia-City-8,8"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8447. if '%ds%'=='"Saffron-City-20,11"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8448. if '%ds%'=='"Cinnabar-Island-18,27"' set lastmart=%lm%&set OSURL=!SURL!&goto pkmn-Mart
  8449. ::exit Pkmn-Mart's
  8450. if '%ds%'=='"Pkmn-Mart-18,19"' (
  8451. set lm=%lastmart%
  8452. if "%lastmart%"=="Vermilion-City" set x=12&set y=29&set SURL=!OSURL!
  8453. if "%lastmart%"=="Cerulean-City" set x=18&set y=24&set SURL=!OSURL!
  8454. if "%lastmart%"=="Viridian-City" set x=19&set y=35&set SURL=!OSURL!
  8455. if "%lastmart%"=="Pewter-City" set x=14&set y=30&set SURL=!OSURL!
  8456. if "%lastmart%"=="Lavender-Town" set x=21&set y=38&set SURL=!OSURL!
  8457. if "%lastmart%"=="Celadon-City" set x=13&set y=12&set SURL=!OSURL!
  8458. if "%lastmart%"=="Fuchsia-City" set x=9&set y=8&set SURL=!OSURL!
  8459. if "%lastmart%"=="Saffron-City" set x=21&set y=11&set SURL=!OSURL!
  8460. if "%lastmart%"=="Cinnabar-Island" set x=19&set y=27&set SURL=!OSURL!
  8461. )
  8462. if '%g%'=='' set g=0
  8463. if %g% GTR 0 (set char=²) else set char=#
  8464. goto SLR
  8465. :CheckSpecial
  8466. set ds="%lm%-!check!"
  8467. if "%debug%"=="1" echo %ds:~1,-1%%p%
  8468. if '%ds%'=='"Elite-Four-Lorelei-6,22"' goto Trainer-INDIGO-PLATEAU-1
  8469. if '%ds%'=='"Elite-Four-Bruno-6,24"' goto Trainer-INDIGO-PLATEAU-2
  8470. if '%ds%'=='"Elite-Four-Agatha-5,22"' goto Trainer-INDIGO-PLATEAU-3
  8471. if '%ds%'=='"Elite-Four-Lance-4,22"' goto Trainer-INDIGO-PLATEAU-4
  8472. if '%ds%'=='"Elite-Four-Rival-5,22"' goto Trainer-INDIGO-PLATEAU-5
  8473. if '%ds%'=='"Pkmn-Lab-9,22"' goto Pallet-Town-3-1
  8474. if '%ds%'=='"Pkmn-Center-11,16"' goto pkmn-center-1
  8475. if '%ds%'=='"Pkmn-Center-13,34"' goto pkmn-center-4a
  8476. if '%ds%'=='"Pkmn-Mart-14,16"' goto Mart
  8477. if '%ds%'=='"Indigo-Plateau-17,42"' goto pkmn-center-4a
  8478. if '%ds%'=='"Indigo-Plateau-14,21"' goto pkmn-center-1
  8479. if '%ds%'=='"Indigo-Plateau-12,5"' goto Mart
  8480. if '%ds%'=='"Power-Plant-7,6"' goto Zapdos
  8481. if '%ds%'=='"Route-16-6,28"' goto snorlax1
  8482. if '%ds%'=='"Route-12-1-9,23"' goto snorlax2
  8483. if '%ds%'=='"SS-Anne-Floor-2-11,22"' goto SS-Anne-Captain
  8484. if '%ds%'=='"Game-Corner-8,19"' goto Trainer-Game-Corner-1
  8485. if '%ds%'=='"Safari-Zone-4-8,28"' cls&echo Golden-Teeth obtained%p%&set Golden-Teeth=1&set 8,28=ÿ&goto RM
  8486. if '"%lm%"'=='"Vermilion-City-Gym"' (
  8487. if !switches!==0 (
  8488. set tempcalc=%random%
  8489. if !tempcalc! GTR 2183 (set/a switches+=1&cls&echo You got the first switch%p%&goto RM) else cls&echo There is nothing inside...%p%&goto RM
  8490. )
  8491. if !switches!==1 (
  8492. set tempcalc=%random%
  8493. if !tempcalc! GTR 4096 (set/a switches+=1&cls&echo Thats the last switch, you hear a door open...%p%&goto RM) else cls&echo There is nothing inside...%p%&goto RM
  8494. )
  8495. )
  8496. if '%ds%'=='"Pkmn-Tower-Floor-6-6,21"' if '%Pokeflute%'=='0' (
  8497. cls&echo Mr. Fuji: Thank you very much for saving me%p%
  8498. cls&echo Mr. Fuji: Here take this Pokeflute as a thank you gift%p%
  8499. set Pokeflute=1
  8500. set 6,21=°
  8501. goto RM
  8502. ) else (
  8503. cls&echo Mr. Fuji: Have you tried the Pokeflute yet?%p%
  8504. cls&echo Mr. Fuji: It heard it can wake pkmn up from the deepest sleeps%p%
  8505. goto RM
  8506. )
  8507. if '%ds%'=='"Mt-Moon-3-8,12"' (
  8508. cls
  8509. echo Do you want to pick the Doom fossil?
  8510. echo.
  8511. echo [1] Yes
  8512. echo [2] No
  8513. choice /c 12 /n>nul
  8514. if !errorlevel!==1 if '!Helixfossil!'=='0' (
  8515. set Doomfossil=1
  8516. set 8,12=°
  8517. goto RM
  8518. ) else (
  8519. cls
  8520. echo You can pick only one of the two fossils%p%
  8521. goto RM
  8522. )
  8523. goto RM
  8524. )
  8525. if '%ds%'=='"Mt-Moon-3-8,13"' (
  8526. cls
  8527. echo Do you want to pick the Helix fossil?
  8528. echo.
  8529. echo [1] Yes
  8530. echo [2] No
  8531. choice /c 12 /n>nul
  8532. if !errorlevel!==1 if '!Doomfossil!'=='0' (
  8533. set Helixfossil=1
  8534. set 8,13=°
  8535. goto RM
  8536. ) else (
  8537. cls
  8538. echo You can pick only one of the two fossils%p%
  8539. goto RM
  8540. )
  8541. goto RM
  8542. )
  8543. if '%ds%'=='"Game-Corner-7,19"' set lm=Rocket-Hideout-Floor-1&set x=3&set y=26&set grass=0&set SURL=Team-Rocket-Hideout-Cerulean-Cave.mp3&goto SLR
  8544. if '%ds%'=='"Rocket-Hideout-Floor-4-3,6"' goto Trainer-Rocket-Hideout-Floor-4-1
  8545. if '%ds%'=='"Rocket-Hideout-Floor-4-4,35"' goto Trainer-Rocket-Hideout-Floor-4-4
  8546. if '%ds%'=='"Price-hall-12,20"' goto price-hall-1
  8547. if '%ds%'=='"Price-hall-12,23"' goto price-hall-2
  8548. if '%ds%'=='"Price-hall-12,26"' goto price-hall-3
  8549. if '%ds%'=='"Game-Corner-15,30"' set bet=5&goto bet
  8550. if '%ds%'=='"Game-Corner-12,38"' set bet=5&goto bet
  8551. if '%ds%'=='"Game-Corner-12,26"' set bet=5&goto bet
  8552. if '%ds%'=='"Game-Corner-15,14"' set bet=5&goto bet
  8553. if '%ds%'=='"Game-Corner-9,6"' goto Game-Corner-0
  8554. if '%ds%'=='"Game-Corner-9,11"' goto Game-Corner-0
  8555. if '%ds%'=='"Saffron-City-Gym-19,32"' set "!x!,!y!=ÿ"&set x=3&set y=40
  8556. if '%ds%'=='"Saffron-City-Gym-3,41"' set "!x!,!y!=ÿ"&set x=19&set y=33
  8557. if '%ds%'=='"Saffron-City-Gym-20,24"' set "!x!,!y!=ÿ"&set x=22&set y=40
  8558. if '%ds%'=='"Saffron-City-Gym-22,41"' set "!x!,!y!=ÿ"&set x=21&set y=24
  8559. if '%ds%'=='"Saffron-City-Gym-6,32"' set "!x!,!y!=ÿ"&set x=3&set y=4
  8560. if '%ds%'=='"Saffron-City-Gym-3,3"' set "!x!,!y!=ÿ"&set x=6&set y=33
  8561. if '%ds%'=='"Saffron-City-Gym-6,3"' set "!x!,!y!=ÿ"&set x=14&set y=24
  8562. if '%ds%'=='"Saffron-City-Gym-14,25"' set "!x!,!y!=ÿ"&set x=6&set y=4
  8563. if '%ds%'=='"Saffron-City-Gym-19,41"' set "!x!,!y!=ÿ"&set x=11&set y=40
  8564. if '%ds%'=='"Saffron-City-Gym-11,41"' set "!x!,!y!=ÿ"&set x=19&set y=40
  8565. if '%ds%'=='"Saffron-City-Gym-14,41"' set "!x!,!y!=ÿ"&set x=11&set y=4
  8566. if '%ds%'=='"Saffron-City-Gym-11,3"' set "!x!,!y!=ÿ"&set x=14&set y=40
  8567. if '%ds%'=='"Saffron-City-Gym-22,32"' set "!x!,!y!=ÿ"&set x=19&set y=12
  8568. if '%ds%'=='"Saffron-City-Gym-19,13"' set "!x!,!y!=ÿ"&set x=22&set y=33
  8569. if '%ds%'=='"Saffron-City-Gym-11,32"' set "!x!,!y!=ÿ"&set x=3&set y=33
  8570. if '%ds%'=='"Saffron-City-Gym-3,32"' set "!x!,!y!=ÿ"&set x=11&set y=33
  8571. if '%ds%'=='"Saffron-City-Gym-14,32"' set "!x!,!y!=ÿ"&set x=3&set y=19
  8572. if '%ds%'=='"Saffron-City-Gym-3,18"' set "!x!,!y!=ÿ"&set x=14&set y=33
  8573. if '%ds%'=='"Saffron-City-Gym-6,41"' set "!x!,!y!=ÿ"&set x=19&set y=4
  8574. if '%ds%'=='"Saffron-City-Gym-19,3"' set "!x!,!y!=ÿ"&set x=6&set y=40
  8575. if '%ds%'=='"Saffron-City-Gym-3,13"' set "!x!,!y!=ÿ"&set x=3&set y=26
  8576. if '%ds%'=='"Saffron-City-Gym-3,27"' set "!x!,!y!=ÿ"&set x=3&set y=12
  8577. if '%ds%'=='"Saffron-City-Gym-22,3"' set "!x!,!y!=ÿ"&set x=6&set y=26
  8578. if '%ds%'=='"Saffron-City-Gym-6,27"' set "!x!,!y!=ÿ"&set x=22&set y=4
  8579. if '%ds%'=='"Saffron-City-Gym-22,13"' set "!x!,!y!=ÿ"&set x=14&set y=12
  8580. if '%ds%'=='"Saffron-City-Gym-11,13"' set "!x!,!y!=ÿ"&set x=6&set y=19
  8581. if '%ds%'=='"Saffron-City-Gym-6,13"' set "!x!,!y!=ÿ"&set x=14&set y=4
  8582. if '%ds%'=='"Saffron-City-Gym-14,3"' set "!x!,!y!=ÿ"&set x=6&set y=12
  8583. if '%ds%'=='"Saffron-City-Gym-6,18"' set "!x!,!y!=ÿ"&set x=11&set y=12
  8584. if '%ds%'=='"Saffron-City-Gym-14,13"' set "!x!,!y!=ÿ"&set x=22&set y=12
  8585. if '%ds%'=='"Cinnabar-Island-Gym-12,38"' if '%Trainer-!lm!-1%'=='0' goto Trainer-%lm%-1
  8586. if '%ds%'=='"Cinnabar-Island-Gym-4,38"' if '%Trainer-!lm!-2%'=='0' goto Trainer-%lm%-2
  8587. if '%ds%'=='"Cinnabar-Island-Gym-6,26"' if '%Trainer-!lm!-3%'=='0' goto Trainer-%lm%-3
  8588. if '%ds%'=='"Cinnabar-Island-Gym-12,26"' if '%Trainer-!lm!-4%'=='0' goto Trainer-%lm%-4
  8589. if '%ds%'=='"Cinnabar-Island-Gym-20,26"' if '%Trainer-!lm!-5%'=='0' goto Trainer-%lm%-5
  8590. if '%ds%'=='"Cinnabar-Island-Gym-20,9"' if '%Trainer-!lm!-6%'=='0' goto Trainer-%lm%-6
  8591. if '%ds%'=='"Cinnabar-Island-Gym-12,9"' if '%Trainer-!lm!-7%'=='0' goto Trainer-%lm%-7
  8592. if '%ds%'=='"Viridian-City-Gym-22,6"' if '%Trainer-!lm!-1%'=='0' goto Trainer-%lm%-1
  8593. if '%ds%'=='"Viridian-City-Gym-16,26"' if '%Trainer-!lm!-2%'=='0' goto Trainer-%lm%-2
  8594. if '%ds%'=='"Viridian-City-Gym-10,28"' if '%Trainer-!lm!-3%'=='0' goto Trainer-%lm%-3
  8595. if '%ds%'=='"Viridian-City-Gym-10,23"' if '%Trainer-!lm!-4%'=='0' goto Trainer-%lm%-4
  8596. if '%ds%'=='"Viridian-City-Gym-10,9"' if '%Trainer-!lm!-5%'=='0' goto Trainer-%lm%-5
  8597. if '%ds%'=='"Viridian-City-Gym-8,30"' if '%Trainer-!lm!-6%'=='0' goto Trainer-%lm%-6
  8598. if '%ds%'=='"Viridian-City-Gym-8,14"' if '%Trainer-!lm!-7%'=='0' goto Trainer-%lm%-7
  8599. if '%ds%'=='"Viridian-City-Gym-3,24"' if '%Trainer-!lm!-8%'=='0' goto Trainer-%lm%-8
  8600. if '%ds%'=='"Pewter-City-Gym-4,22"' goto pkmn-Gym-Pewter-City
  8601. if '%ds%'=='"Cerulean-City-Gym-4,22"' goto pkmn-Gym-Cerulean-City
  8602. if '%ds%'=='"Vermilion-City-Gym-4,23"' goto pkmn-Gym-Vermilion-City
  8603. if '%ds%'=='"Celadon-City-Gym-4,20"' goto pkmn-Gym-Celadon-City
  8604. if '%ds%'=='"Saffron-City-Gym-11,22"' goto pkmn-Gym-Saffron-City
  8605. if '%ds%'=='"Fuchsia-City-Gym-9,21"' goto pkmn-Gym-Fuchsia-City
  8606. if '%ds%'=='"Cinnabar-Island-Gym-5,8"' goto pkmn-Gym-Cinnabar-Island
  8607. if '%ds%'=='"Viridian-City-Gym-3,6"' goto pkmn-Gym-Viridian-City
  8608. ::if ''=='""' goto
  8609. goto RM
  8610. :CheckTrainer
  8611. set ds="%lm%-!check!"
  8612. if "%debug%"=="1" echo %ds:~1,-1%%p%
  8613. if '%lm%'=='SS-Anne-Floor-1' if !x!==16 if !y!==41 if "%rivalencouterssanne%"=="0" goto Rival-SS-Anne
  8614. if '%lm%'=='Viridian-Forest' if !x!==19 if !y! GEQ 34 if !y! LEQ 39 goto Trainer-%lm%-1
  8615. if '%lm%'=='Viridian-Forest' if !x!==14 if !y! GEQ 34 if !y! LEQ 39 goto Trainer-%lm%-2
  8616. if '%lm%'=='Viridian-Forest' if !x!==9 if !y! GEQ 2 if !y! LEQ 4 goto Trainer-%lm%-3
  8617. if '%lm%'=='Route-3' if !x!==14 if !y! GEQ 12 if !y! LEQ 16 goto Trainer-%lm%-1
  8618. if '%lm%'=='Route-3' if !x!==10 if !y! GEQ 10 if !y! LEQ 14 goto Trainer-%lm%-2
  8619. if '%lm%'=='Route-3' if !y!==16 if !x! GEQ 6 if !x! LEQ 10 goto Trainer-%lm%-3
  8620. if '%lm%'=='Route-3' if !y!==22 if !x! LEQ 8 goto Trainer-%lm%-4
  8621. if '%lm%'=='Route-3' if !x!==14 if !y! GEQ 21 if !y! LEQ 25 goto Trainer-%lm%-5
  8622. if '%lm%'=='Route-3' if !y!==27 if !x! GEQ 6 if !x! LEQ 8 goto Trainer-%lm%-6
  8623. if '%lm%'=='Route-3' if !y!==28 if !x! LEQ 9 goto Trainer-%lm%-7
  8624. if '%lm%'=='Route-3' if !y!==37 if !x! GEQ 12 if !x! LEQ 15 goto Trainer-%lm%-8
  8625. if '%lm%'=='Mt-Moon-1' if !y!==11 if !x! GEQ 16 if !x! LEQ 20 goto Trainer-%lm%-1
  8626. if '%lm%'=='Mt-Moon-1' if !y!==20 if !x! GEQ 17 if !x! LEQ 21 goto Trainer-%lm%-2
  8627. if '%lm%'=='Mt-Moon-1' if !y!==30 if !x! GEQ 21 goto Trainer-%lm%-3
  8628. if '%lm%'=='Mt-Moon-1' if !x!==18 if !y! GEQ 35 if !y! LEQ 37 goto Trainer-%lm%-4
  8629. if '%lm%'=='Mt-Moon-1' if !y!==33 if !x! GEQ 3 if !x! LEQ 6 goto Trainer-%lm%-5
  8630. if '%lm%'=='Mt-Moon-1' if !x!==12 if !y! GEQ 17 if !y! LEQ 21 goto Trainer-%lm%-6
  8631. if '%lm%'=='Mt-Moon-1' if !y!==5 if !x! GEQ 5 if !x! LEQ 9 goto Trainer-%lm%-7
  8632. if '%lm%'=='Mt-Moon-3' if !y!==14 if !x! GEQ 16 if !x! LEQ 18 goto Trainer-%lm%-1
  8633. if '%lm%'=='Mt-Moon-3' if !x!==5 if !y! GEQ 29 if !y! LEQ 33 goto Trainer-%lm%-1
  8634. if '%lm%'=='Mt-Moon-3' if !y!==29 if !x! GEQ 25 if !x! LEQ 29 goto Trainer-%lm%-2
  8635. if '%lm%'=='Mt-Moon-3' if !x!==12 if !y! GEQ 24 if !y! LEQ 29 goto Trainer-%lm%-3
  8636. if '%lm%'=='Mt-Moon-3' if !x!==12 if !y! GEQ 9 if !y! LEQ 13 goto Trainer-%lm%-4
  8637. if '%lm%'=='Mt-Moon-3' if !x!==10 if !y! GEQ 12 if !y! LEQ 13 goto Trainer-%lm%-5
  8638. if '%lm%'=='Mt-Moon-3' if !x!==5 if !y! GEQ 6 if !y! LEQ 7 goto Trainer-%lm%-6
  8639. if '%lm%'=='Route-24' if !x!==22 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-%lm%-1
  8640. if '%lm%'=='Route-24' if !x!==21 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-%lm%-2
  8641. if '%lm%'=='Route-24' if !x!==20 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-%lm%-3
  8642. if '%lm%'=='Route-24' if !x!==19 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-%lm%-4
  8643. if '%lm%'=='Route-24' if !x!==17 if !y! GEQ 19 if !y! LEQ 21 goto Trainer-%lm%-5
  8644. if '%lm%'=='Route-24' if !x!==15 if !y! GEQ 17 if !y! LEQ 21 goto Trainer-%lm%-6
  8645. if '%lm%'=='Route-24' if !y!==14 if !x! GEQ 13 if !x! LEQ 18 goto Trainer-%lm%-7
  8646. if '%lm%'=='Route-24' if !y!==40 if !x! GEQ 2 if !x! LEQ 6 goto Trainer-%lm%-8
  8647. if '%lm%'=='Route-25' if !x!==9 if !y! GEQ 7 if !y! LEQ 11 goto Trainer-%lm%-1
  8648. if '%lm%'=='Route-25' if !y!==9 if !x! GEQ 5 if !x! LEQ 7 goto Trainer-%lm%-2
  8649. if '%lm%'=='Route-25' if !y!==17 if !x! GEQ 5 if !x! LEQ 6 goto Trainer-%lm%-3
  8650. if '%lm%'=='Route-25' if !x!==9 if !y! GEQ 17 if !y! LEQ 21 goto Trainer-%lm%-4
  8651. if '%lm%'=='Route-25' if !y!==27 if !x! GEQ 7 if !x! LEQ 10 goto Trainer-%lm%-5
  8652. if '%lm%'=='Route-25' if !y!==28 if !x! GEQ 7 if !x! LEQ 10 goto Trainer-%lm%-6
  8653. if '%lm%'=='Route-25' if !x!==6 if !y! GEQ 32 if !y! LEQ 36 goto Trainer-%lm%-7
  8654. if '%lm%'=='Route-25' if !x!==6 if !y! GEQ 37 if !y! LEQ 42 goto Trainer-%lm%-8
  8655. if '%lm%'=='Pewter-City-Gym' if !x!==12 if !y! GEQ 13 if !x! LEQ 23 goto Trainer-%lm%-1
  8656. if '%lm%'=='Route-8' if !y!==41 if !x! GEQ 18 if !x! LEQ 20 goto Trainer-%lm%-1
  8657. if '%lm%'=='Route-8' if !y!==40 if !x! GEQ 18 if !x! LEQ 20 goto Trainer-%lm%-2
  8658. if '%lm%'=='Route-8' if !y!==35 if !x! GEQ 5 if !x! LEQ 8 goto Trainer-%lm%-3
  8659. if '%lm%'=='Route-8' if !x!==6 if !y! GEQ 18 if !y! LEQ 22 goto Trainer-%lm%-4
  8660. if '%lm%'=='Route-8' if !x!==7 if !y! GEQ 18 if !y! LEQ 22 goto Trainer-%lm%-5
  8661. if '%lm%'=='Route-8' if !x!==8 if !y! GEQ 18 if !y! LEQ 22 goto Trainer-%lm%-6
  8662. if '%lm%'=='Route-8' if !x!==9 if !y! GEQ 18 if !y! LEQ 22 goto Trainer-%lm%-7
  8663. if '%lm%'=='Route-8' if !y!==8 if !x! GEQ 8 if !x! LEQ 12 goto Trainer-%lm%-8
  8664. if '%lm%'=='Route-8' if !x!==7 if !y! GEQ 3 if !y! LEQ 8 goto Trainer-%lm%-9
  8665. if '%lm%'=='Rocket-Hideout-Floor-1' if !x!==5 if !y! GEQ 11 if !y! LEQ 16 goto Trainer-%lm%-1
  8666. if '%lm%'=='Rocket-Hideout-Floor-1' if !x!==7 if !y! GEQ 34 if !y! LEQ 36 goto Trainer-%lm%-2
  8667. if '%lm%'=='Rocket-Hideout-Floor-1' if !y!==22 if !x! GEQ 15 if !x! LEQ 19 goto Trainer-%lm%-3
  8668. if '%lm%'=='Rocket-Hideout-Floor-1' if !x!==23 if !y! GEQ 18 if !y! LEQ 23 goto Trainer-%lm%-4
  8669. if '%lm%'=='Rocket-Hideout-Floor-1' if !x!==16 if !y! GEQ 33 if !y! LEQ 41 goto Trainer-%lm%-5
  8670. if '%lm%'=='Rocket-Hideout-Floor-2' if !y!==33 if !x! GEQ 8 if !x! LEQ 13 goto Trainer-%lm%-1
  8671. if '%lm%'=='Rocket-Hideout-Floor-3' if !y!==38 if !x! GEQ 6 if !x! LEQ 10 goto Trainer-%lm%-1
  8672. if '%lm%'=='Rocket-Hideout-Floor-3' if !x!==20 if !y! GEQ 7 if !y! LEQ 10 goto Trainer-%lm%-2
  8673. if '%lm%'=='Rocket-Hideout-Floor-4' if !x!==3 if !y! GEQ 6 if !y! LEQ 12 goto Trainer-%lm%-1
  8674. if '%lm%'=='Rocket-Hideout-Floor-4' if !y!==6 if !x! GEQ 3 if !x! LEQ 4 goto Trainer-%lm%-1
  8675. if '%lm%'=='Rocket-Hideout-Floor-4' if "!Trainer-%lm%-2!"=="0" if !x!==14 if !y! GEQ 31 if !y! LEQ 34 goto Trainer-%lm%-2
  8676. if '%lm%'=='Rocket-Hideout-Floor-4' if !x!==14 if !y! GEQ 34 if !y! LEQ 37 goto Trainer-%lm%-3
  8677. if '%lm%'=='Rocket-Hideout-Floor-4' if !x!==4 if !y! GEQ 31 if !y! LEQ 40 goto Trainer-%lm%-4
  8678. ::looking up or down if '%lm%'=='' if !y!== if !x! GEQ if !x! LEQ goto Trainer-%lm%-
  8679. ::lookin left or right if '%lm%'=='' if !x!== if !y! GEQ if !y! LEQ goto Trainer-%lm%-
  8680. goto RM
  8681. :SLR
  8682. set strg=-data
  8683. call :music !SURL!
  8684. for /f "skip=2 tokens=1 delims=[]" %%a in ('find /N ":map%strg%" "%~nx0"') do set map-data-line=%%a
  8685. for /f "skip=2 tokens=2 delims=[];" %%a in ('find /N /I ";%lm%" "%~nx0"') do (
  8686. set/a test1=%%a+%map-data-line%-1
  8687. for /f %%a in ('more /E "%~nx0" +!test1!') do (
  8688. set "m=%%a"
  8689. goto SLRNext
  8690. )
  8691. )
  8692. :SLRNext
  8693. for /f %%a in ('more /E "%~nx0" +!test1!') do (
  8694. set "m=%%a"
  8695. goto SLRNext2
  8696. )
  8697. :SLRNext2
  8698. set iamo=0
  8699. set "string=!m!"
  8700. call :strlen iamo string
  8701. for /l %%a in (1,1,%NOP%) do set/a numberaft%%a=(!iamo!/%NOP%*%%a)-1
  8702. set/a numberaft%NOP%+=1
  8703. set/a temp1=!iamo!-(!iamo!/4*4)
  8704. if !temp1! GTR 0 set/a numberaft%NOP%+=%temp1%
  8705. for /l %%a in (1,1,%NOP%) do set/a numberlast%%a=(%iamo%/%NOP%*%%a)-1-(%iamo%/%NOP%)
  8706. set numberlast1=0
  8707. for /l %%A in (1,1,%NOP%) do echo off>PKB2MapLoadSplitter%%A.txt
  8708. echo off>PKB2MapLoadSplitterReport.txt
  8709. set cnt5=1
  8710. :loop
  8711. (echo @echo off^&setlocal enabledelayedexpansion)>PKB2MapLoadSplitter!cnt5!.bat
  8712. (echo title pkb2core)>>PKB2MapLoadSplitter!cnt5!.bat
  8713. (echo set numberlast1=!numberlast%cnt5%!)>>PKB2MapLoadSplitter!cnt5!.bat
  8714. (echo set/a numberaft1=!numberaft%cnt5%!-!numberlast%cnt5%!)>>PKB2MapLoadSplitter!cnt5!.bat
  8715. (echo set "m=-^!m:~%%numberlast1%%,%%numberaft1%%^!")>>PKB2MapLoadSplitter!cnt5!.bat
  8716. (echo set bef=0)>>PKB2MapLoadSplitter!cnt5!.bat
  8717. (echo set aft=1)>>PKB2MapLoadSplitter!cnt5!.bat
  8718. (echo :loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8719. (echo if "^!m:~%%bef%%,1^!"=="6" set "m=^!m:~0,%%bef%%^!ÿÿÿÿÿÿÿÿÿÿÿÿÿÿ^!m:~%%aft%%^!"^&set/a bef+=14^&set/a aft+=14^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8720. (echo if "^!m:~%%bef%%,1^!"=="7" set "m=^!m:~0,%%bef%%^!ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ^!m:~%%aft%%^!"^&set/a bef+=40^&set/a aft+=40^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8721. (echo if "^!m:~%%bef%%,1^!"=="8" set "m=^!m:~0,%%bef%%^!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^!m:~%%aft%%^!"^&set/a bef+=33^&set/a aft+=33^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8722. (echo if "^!m:~%%bef%%,1^!"=="9" set "m=^!m:~0,%%bef%%^!°°°°°°°°°°°°°°°°°°^!m:~%%aft%%^!"^&set/a bef+=18^&set/a aft+=18^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8723. (echo if "^!m:~%%bef%%,1^!"=="5" set "m=^!m:~0,%%bef%%^!ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ^!m:~%%aft%%^!"^&set/a bef+=17^&set/a aft+=17^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8724. (echo if "^!m:~%%bef%%,1^!"=="4" set "m=^!m:~0,%%bef%%^!ÿÿÿÿÿÿÿÿÿÿ^!m:~%%aft%%^!"^&set/a bef+=10^&set/a aft+=10^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8725. (echo if "^!m:~%%bef%%,1^!"=="3" set "m=^!m:~0,%%bef%%^!ßÜßÜßÜßÜßÜ^!m:~%%aft%%^!"^&set/a bef+=10^&set/a aft+=10^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8726. (echo if "^!m:~%%bef%%,1^!"=="2" set "m=^!m:~0,%%bef%%^!ÛÛ~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~~~~~~~~^!m:~%%aft%%^!"^&set/a bef+=43^&set/a aft+=43^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8727. (echo if "^!m:~%%bef%%,1^!"=="1" set "m=^!m:~0,%%bef%%^!²ÿÿÿÿÿÿÿ^!m:~%%aft%%^!"^&set/a bef+=8^&set/a aft+=8^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8728. (echo if %%aft%% LEQ 625 set/a bef+=1^&set/a aft+=1^&goto loop)>>PKB2MapLoadSplitter!cnt5!.bat
  8729. (echo for /L %%%%a in ^(1,1,625^) do if not "^!m:~%%%%a,1^!"=="" echo "^!m:~%%%%a,1^!"^>^>PKB2MapLoadSplitter!cnt5!.txt)>>PKB2MapLoadSplitter!cnt5!.bat
  8730. (echo echo 1 ^>^>PKB2MapLoadSplitterReport.txt)>>PKB2MapLoadSplitter!cnt5!.bat
  8731. if !cnt5! LSS %NOP% set/a cnt5+=1&goto loop
  8732. for /l %%a in (1,1,%NOP%) do (wscript.exe "invisible.vbs" "PKB2MapLoadSplitter%%a.bat")
  8733. :loop20
  8734. set PKB2MLSR=0
  8735. for /f %%a in ('type "PKB2MapLoadSplitterReport.txt"') do set/a PKB2MLSR+=%%a
  8736. if not "!PKB2MLSR!"=="%NOP%" goto loop20
  8737. set "m="
  8738. for /l %%A in (1,1,%NOP%) do for /f %%a in (PKB2MapLoadSplitter%%A.txt) do set "m=!m!%%~a"
  8739. if not exist tlm.txt set c1=0&for /L %%a in (1,1,24) do for /L %%A in (1,1,43) do echo %%a,%%A=!c1!>>tlm.txt&set/a c1+=1
  8740. for /f "tokens=1,2 delims==" %%a in (tlm.txt) do if "!m:~%%b,1!"=="0" (set "%%a=^") else (set %%a=!m:~%%b,1!)
  8741. for /L %%a in (36,1,43) do set 24,%%a=Û
  8742. :debugshowmaps
  8743. if "%debugshowmaps%"=="1" exit/b
  8744. :get-last-tile-value
  8745. set "lasttilex=%x%"
  8746. set "lasttiley=%y%"
  8747. set "lasttilevalue=!%x%,%y%!"
  8748. :centercaption
  8749. set iamo=0&set "string=%lm%"&call :strlen iamo string
  8750. set/a leftcap=(70-%iamo%)/2
  8751. set "spaces="
  8752. :spacelp
  8753. set/a leftcap-=1
  8754. set "spaces=%spaces% "
  8755. if !leftcap! GTR 0 goto spacelp
  8756. goto Flipmenu
  8757. :Chari
  8758. if "%debug%"=="" set debug=0
  8759. if '%startmenu%'=='1' goto flipmenu
  8760. set start1=Ú%ln:~-21%¿
  8761. set start2=³ StartMenu ³
  8762. set start3=Ã%ln:~-21%´
  8763. set start4=Ã [1] Pokedex ´
  8764. set start5=Ã%ln:~-21%´
  8765. set start6=Ã [2] Pkmn ´
  8766. set start7=Ã%ln:~-21%´
  8767. set start8=Ã [3] Item ´
  8768. set start9=Ã%ln:~-21%´
  8769. set start10=Ã [4] Player ´
  8770. set start11=Ã%ln:~-21%´
  8771. set start12=Ã [5] Save ´
  8772. set start13=Ã%ln:~-21%´
  8773. set start14=Ã [6] Option ´
  8774. set start15=Ã%ln:~-21%´
  8775. set start16=Ã [7] Exit ´
  8776. set start17=Ã%ln:~-21%´
  8777. if not "!debug!"=="1" (set start18=Ã%ln:~-21%´) else set start18=Ã [8] Show all maps ´
  8778. set start19=Ã%ln:~-21%´
  8779. set start20=Ã [o] Toggle DEBUG[%debug%] ´
  8780. set start21=Ã%ln:~-21%´
  8781. set start22=Ã [m] Memory-Table ´
  8782. set start23=À%ln:~-21%Ù
  8783. set start24=
  8784. set startmenu=1
  8785. goto RM
  8786. :flipmenu
  8787. set startmenu=0
  8788. :checkpreloadmap
  8789. if '%lm%'=='Cerulean-City' (
  8790. if %ss-anne%==1 set 6,29=ÿ
  8791. if "%HallofFame%"=="0" set 2,5=ÿ&set 2,6=#
  8792. )
  8793. if '%lm%'=='Power-Plant' if "%Zapdos%"=="1" set 7,6=°
  8794. if '%lm%'=='Game-Corner' if "%Trainer-Game-Corner%"=="1" set 8,19=ÿ
  8795. if '%lm%'=='Route-16' if %snorlax1%==1 set 6,28=ÿ
  8796. if '%lm%'=='Route-12-1' if %snorlax2%==1 set 9,23=ÿ
  8797. if '%lm%'=='Mt-Moon-3' if %Helixfossil% GEQ 1 set 8,13=°
  8798. if '%lm%'=='Mt-Moon-3' if %Doomfossil% GEQ 1 set 8,12=°
  8799. if '%lm%'=='Pkmn-Tower-Floor-6' if %Pokeflute%==1 set 6,21=°
  8800. if '%lm%'=='Safari-Zone-4' if %Golden-Teeth%==1 set 8,28=ÿ
  8801. if '%lm%'=='Rocket-Hideout-Floor-4' if %Silphscope%==1 set 4,35=ÿ
  8802. if '%lm%'=='Saffron-City' if "%Trainer-Rocket-Hideout-Giovanni%"=="1" if %Pokeflute%==1 set 15,22=ÿ& set 4,40=ÿ& set 5,23=ÿ&set 8,15=ÿ
  8803. if '%lm%'=='Town-Map' for /l %%a in (36,1,43) do set "24,%%a=~"
  8804. if '%lm%'=='Route-25' for /l %%a in (36,1,43) do set "24,%%a=~"
  8805. if '%lm%'=='Bills-House' for /l %%a in (36,1,43) do set "24,%%a=~"
  8806. goto RM
  8807. :strlen
  8808. ::modified from: https://stackoverflow.com/questions/5837418/how-do-you-get-the-string-length-in-a-batch-file
  8809. (
  8810. setlocal
  8811. set "s=!%~2!#"
  8812. set "len=0"
  8813. for %%P in (4096 2048 1024 512 256 128 64 32 16 8 4 2 1) do (
  8814. if "!s:~%%P,1!" NEQ "" (
  8815. set/a "len+=%%P"
  8816. set "s=!s:~%%P!"
  8817. )))
  8818. (
  8819. endlocal
  8820. set "%~1=%len%"
  8821. exit/b
  8822. )
  8823. ::ID,NAME,BASE-EXP,BASE-HP,BASE-ATK,BASE-DEF,BASE-SPD,BASE-SPE,TYPE-1,TYPE-2
  8824. 1.BULBASAUR.64.45.49.49.45.65.11.4
  8825. 2.IVYSAUR.142.60.62.63.60.80.11.4
  8826. 3.VENUSAUR.236.80.82.83.80.100.11.4
  8827. 4.CHARMANDER.62.39.52.43.65.50.9
  8828. 5.CHARMELEON.142.58.64.58.80.65.9
  8829. 6.CHARIZARD.240.78.84.78.100.85.9.3
  8830. 7.SQUIRTLE.63.44.48.65.43.50.10
  8831. 8.WARTORTLE.142.59.63.80.58.65.10
  8832. 9.BLASTOISE.239.79.83.100.78.85.10
  8833. 10.CATERPIE.39.45.30.35.45.20.7
  8834. 11.METAPOD.72.50.20.55.30.25.7
  8835. 12.BUTTERFREE.178.60.45.50.70.80.7
  8836. 13.WEEDLE.39.40.35.30.50.20.7
  8837. 14.KAKUNA.72.45.25.50.35.25.7
  8838. 15.BEEDRILL.178.65.80.40.75.45.7
  8839. 16.PIDGEY.50.40.45.40.56.35.3
  8840. 17.PIDGEOTTO.122.63.60.55.71.50.3
  8841. 18.PIDGEOT.216.83.80.75.91.70.3
  8842. 19.RATTATA.51.30.56.35.72.25.1
  8843. 20.RATICATE.145.55.81.60.97.50.1
  8844. 21.SPEAROW.52.40.60.30.70.31.3
  8845. 22.FEAROW.155.65.90.65.100.61.3
  8846. 23.EKANS.58.35.60.44.55.40.4
  8847. 24.ARBOK.157.60.85.69.80.65.4
  8848. 25.PIKACHU.112.35.55.30.90.50.12
  8849. 26.RAICHU.218.60.90.55.100.90.12
  8850. 27.SANDSHREW.60.50.75.85.40.30.5
  8851. 28.SANDSLASH.158.75.100.110.65.55.5
  8852. 29.NIDORAN-FEMALE.55.55.47.52.41.40.4
  8853. 30.NIDORINA.128.70.62.67.56.55.4
  8854. 31.NIDOQUEEN.227.90.82.87.76.75.4.5
  8855. 32.NIDORAN-MALE.55.46.57.40.50.40.4
  8856. 33.NIDORINO.128.61.72.57.65.55.4
  8857. 34.NIDOKING.227.81.92.77.85.75.4.5
  8858. 35.CLEFAIRY.113.70.45.48.35.60.1
  8859. 36.CLEFABLE.217.95.70.73.60.85.1
  8860. 37.VULPIX.60.38.41.40.65.65.9
  8861. 38.NINETALES.177.73.76.75.100.100.9
  8862. 39.JIGGLYPUFF.95.115.45.20.20.25.1
  8863. 40.WIGGLYTUFF.196.140.70.45.45.50.1
  8864. 41.ZUBAT.49.40.45.35.55.40.4.3
  8865. 42.GOLBAT.159.75.80.70.90.75.4.3
  8866. 43.ODDISH.64.45.50.55.30.75.11.4
  8867. 44.GLOOM.138.60.65.70.40.85.11.4
  8868. 45.VILEPLUME.221.75.80.85.50.100.11.4
  8869. 46.PARAS.57.35.70.55.25.55.7.11
  8870. 47.PARASECT.142.60.95.80.30.80.7.11
  8871. 48.VENONAT.61.60.55.50.45.40.7.4
  8872. 49.VENOMOTH.158.70.65.60.90.90.7.4
  8873. 50.DIGLETT.53.10.55.25.95.45.5
  8874. 51.DUGTRIO.149.35.80.50.120.70.5
  8875. 52.MEOWTH.58.40.45.35.90.40.1
  8876. 53.PERSIAN.154.65.70.60.115.65.1
  8877. 54.PSYDUCK.64.50.52.48.55.50.10
  8878. 55.GOLDUCK.175.80.82.78.85.80.10
  8879. 56.MANKEY.61.40.80.35.70.35.2
  8880. 57.PRIMEAPE.159.65.105.60.95.60.2
  8881. 58.GROWLITHE.70.55.70.45.60.50.9
  8882. 59.ARCANINE.194.90.110.80.95.80.9
  8883. 60.POLIWAG.60.40.50.40.90.40.10
  8884. 61.POLIWHIRL.135.65.65.65.90.50.10
  8885. 62.POLIWRATH.230.90.85.95.70.70.10.2
  8886. 63.ABRA.62.25.20.15.90.105.13
  8887. 64.KADABRA.140.40.35.30.105.120.13
  8888. 65.ALAKAZAM.225.55.50.45.120.135.13
  8889. 66.MACHOP.61.70.80.50.35.35.2
  8890. 67.MACHOKE.142.80.100.70.45.50.2
  8891. 68.MACHAMP.227.90.130.80.55.65.2
  8892. 69.BELLSPROUT.60.50.75.35.40.70.11.4
  8893. 70.WEEPINBELL.137.65.90.50.55.85.11.4
  8894. 71.VICTREEBEL.221.80.105.65.70.100.11.4
  8895. 72.TENTACOOL.67.40.40.35.70.100.10.4
  8896. 73.TENTACRUEL.180.80.70.65.100.120.10.4
  8897. 74.GEODUDE.60.40.80.100.20.30.6.5
  8898. 75.GRAVELER.137.55.95.115.35.45.6.5
  8899. 76.GOLEM.223.80.110.130.45.55.6.5
  8900. 77.PONYTA.82.50.85.55.90.65.9
  8901. 78.RAPIDASH.175.65.100.70.105.80.9
  8902. 79.SLOWPOKE.63.90.65.65.15.40.10.13
  8903. 80.SLOWBRO.172.95.75.110.30.80.10.13
  8904. 81.MAGNEMITE.65.25.35.70.45.95.12
  8905. 82.MAGNETON.163.50.60.95.70.120.12
  8906. 83.FARFETCHD.132.52.65.55.60.58.1.3
  8907. 84.DODUO.62.35.85.45.75.35.1.3
  8908. 85.DODRIO.165.60.110.70.100.60.1.3
  8909. 86.SEEL.65.65.45.55.45.70.10
  8910. 87.DEWGONG.166.90.70.80.70.95.10.14
  8911. 88.GRIMER.65.80.80.50.25.40.4
  8912. 89.MUK.175.105.105.75.50.65.4
  8913. 90.SHELLDER.61.30.65.100.40.45.10
  8914. 91.CLOYSTER.184.50.95.180.70.85.10.14
  8915. 92.GASTLY.62.30.35.30.80.100.8.4
  8916. 93.HAUNTER.142.45.50.45.95.115.8.4
  8917. 94.GENGAR.225.60.65.60.110.130.8.4
  8918. 95.ONIX.77.35.45.160.70.30.6.5
  8919. 96.DROWZEE.66.60.48.45.42.90.12
  8920. 97.HYPNO.169.85.73.70.67.115.13
  8921. 98.KRABBY.65.30.105.90.50.25.10
  8922. 99.KINGLER.166.55.130.115.75.50.10
  8923. 100.VOLTORB.66.40.30.50.100.55.12
  8924. 101.ELECTRODE.172.60.50.70.140.80.12
  8925. 102.EXEGGCUTE.65.60.40.80.40.60.11.13
  8926. 103.EXEGGUTOR.186.95.95.85.55.125.11.13
  8927. 104.CUBONE.64.50.50.95.35.40.5
  8928. 105.MAROWAK.149.60.80.110.45.50.5
  8929. 106.HITMONLEE.159.50.120.53.87.35.2
  8930. 107.HITMONCHAN.159.50.105.79.76.35.2
  8931. 108.LICKITUNG.77.90.55.75.30.60.1
  8932. 109.KOFFING.68.40.65.95.35.60.4
  8933. 110.WEEZING.172.65.90.120.60.85.4
  8934. 111.RHYHORN.69.80.85.95.25.30.5.6
  8935. 112.RHYDON.170.105.130.120.40.45.5.6
  8936. 113.CHANSEY.395.250.5.5.50.105.1
  8937. 114.TANGELA.87.65.55.115.60.100.11
  8938. 115.KANGASKHAN.172.105.95.80.90.40.1
  8939. 116.HORSEA.59.30.40.70.60.70.10
  8940. 117.SEADRA.154.55.65.95.85.95.10
  8941. 118.GOLDEEN.64.45.67.60.63.50.10
  8942. 119.SEAKING.158.80.92.65.68.80.10
  8943. 120.STARYU.68.30.45.55.85.70.10
  8944. 121.STARMIE.182.60.75.85.115.100.10.13
  8945. 122.MR-MIME.161.40.45.65.90.13
  8946. 123.SCYTHER.100.70.110.80.105.55.7.3
  8947. 124.JYNX.159.65.50.35.95.95.14.13
  8948. 125.ELECTABUZZ.172.65.83.57.105.85.12
  8949. 126.MAGMAR.173.65.95.57.93.85.9
  8950. 127.PINSIR.175.65.125.100.85.55.7
  8951. 128.TAUROS.172.75.100.95.110.70.1
  8952. 129.MAGIKARP.40.20.10.55.80.20.10
  8953. 130.GYARADOS.189.95.125.79.81.100.10.3
  8954. 131.LAPRAS.187.130.85.80.60.95.10.14
  8955. 132.DITTO.101.48.48.48.48.48.1
  8956. 133.EEVEE.65.55.55.50.55.65.1
  8957. 134.VAPOREON.184.130.65.60.65.110.10
  8958. 135.JOLTEON.184.65.65.60.130.110.12
  8959. 136.FLAREON.184.65.130.60.65.110.9
  8960. 137.PORYGON.79.65.60.70.40.75.13
  8961. 138.OMANYTE.71.35.40.100.35.90.6.10
  8962. 139.OMASTAR.173.70.60.125.55.115.6.10
  8963. 140.KABUTO.71.30.80.90.55.45.6.10
  8964. 141.KABUTOPS.173.60.115.105.80.70.6.10
  8965. 142.AERODACTYL.180.80.105.65.130.60.6.3
  8966. 143.SNORLAX.189.160.110.65.30.65.1
  8967. 144.ARTICUNO.261.90.85.100.85.125.14.3
  8968. 145.ZAPDOS.261.90.90.85.100.125.12.3
  8969. 146.MOLTRES.261.90.100.90.90.125.9.3
  8970. 147.DRATINI.60.41.64.45.50.50.15
  8971. 148.DRAGONAIR.147.61.84.65.70.70.15
  8972. 149.DRAGONITE.270.91.134.95.80.100.15.3
  8973. 150.MEWTWO.306.106.110.90.130.154.13
  8974. 151.MEW.270.100.100.100.100.100.13
  8975. ABSORB;11,2,20,99,1,/20
  8976. ACID;4,2,40,99,23,1,/30
  8977. ACID-ARMOR;4,3,-,10000,24,2,/40
  8978. AGILITY;13,3,-,10000,25,2,/30
  8979. AMNESIA;13,3,-,10000,26,2,/20
  8980. AURORA-BEAM;14,2,65,99,3,35,/20
  8981. BARRAGE;1,1,15,85,12,/20
  8982. BARRIER;13,3,-,10000,24,2,/30
  8983. BIDE;1,1,-,99,27,3,/10
  8984. BIND;1,1,15,85,12,/20
  8985. BITE;1,1,60,99,19,10,/25
  8986. BLIZZARD;14,2,110,70,3,10,/5
  8987. BODY-SLAM;1,1,85,99,5,30,/15
  8988. BONE-CLUB;5,1,65,85,19,10,/20
  8989. BONEMERANG;5,1,100,90,/10
  8990. BUBBLE;10,2,40,99,6,1,/30
  8991. BUBBLEBEAM;10,2,65,99,6,1,/20
  8992. CLAMP;10,1,35,85,12,/10
  8993. COMET-PUNCH;1,1,18,85,12,/15
  8994. CONFUSE-RAY;8,3,-,99,7,100,/10
  8995. CONFUSION;13,2,50,99,7,/25
  8996. CONSTRICT;1,1,10,99,6,1,/35
  8997. CONVERSION;1,3,-,99,28,/30
  8998. COUNTER;2,1,-,99,57,/20
  8999. CRABHAMMER;10,1,100,90,21,/10
  9000. CUT;1,1,50,95,/30
  9001. DEFENSE-CURL;1,3,-,10000,24,1,/40
  9002. DIG;5,1,80,99,20,/10
  9003. DISABLE;1,3,-,99,29,/20
  9004. DIZZY-PUNCH;1,1,70,99,7,20,/10
  9005. DOUBLE-KICK;2,1,60,99,/30
  9006. DOUBLE-SLAP;1,1,15,85,12,/15
  9007. DOUBLE-TEAM;1,3,-,10000,30,1,/15
  9008. DOUBLE-EDGE;1,1,120,99,8,/10
  9009. DRAGON-RAGE;15,2,-,99,31,40,/10
  9010. DREAM-EATER;13,2,99,99,9,/15
  9011. DRILL-PECK;3,1,80,99,/20
  9012. EARTHQUAKE;5,1,100,99,/10
  9013. EGG-BOMB;1,1,100,75,/10
  9014. EMBER;9,2,40,99,10,10,/25
  9015. EXPLOSION;1,1,250,99,11,/5
  9016. FIRE-BLAST;9,2,110,85,10,30,/5
  9017. FIRE-PUNCH;9,1,75,99,10,10,/15
  9018. FIRE-SPIN;9,2,35,85,10,4,/15
  9019. FISSURE;5,1,-,30,14,/5
  9020. FLAMETHROWER;9,2,90,99,10,10,/15
  9021. FLASH;1,3,-,99,32,1,/20
  9022. FLY;3,1,90,95,20,/15
  9023. FOCUS-ENERGY;1,3,-,10000,33,5,/30
  9024. FURY-ATTACK;1,1,15,85,12,/20
  9025. FURY-SWIPES;1,1,18,80,12,/15
  9026. GLARE;1,3,-,99,5,100,/30
  9027. GROWL;1,3,-,99,34,1,/40
  9028. GROWTH;1,3,-,10000,26,1,/40
  9029. GUILLOTINE;1,1,-,30,14,/5
  9030. GUST;3,2,40,99,/35
  9031. HARDEN;1,3,-,10000,24,1,/30
  9032. HAZE;14,3,-,10000,35,/30
  9033. HEADBUTT;1,1,70,99,19,30,/15
  9034. HIGH-JUMP-KICK;2,1,130,90,36,2,/20
  9035. HORN-ATTACK;1,1,65,99,/25
  9036. HORN-DRILL;1,1,-,30,14,/5
  9037. HYDRO-PUMP;10,2,110,80,/5
  9038. HYPER-BEAM;1,2,150,90,16,/5
  9039. HYPER-FANG;1,1,80,90,19,10,/15
  9040. HYPNOSIS;13,3,-,60,37,/20
  9041. ICE-BEAM;14,2,90,99,3,10,/10
  9042. ICE-PUNCH;14,1,75,99,3,10,/15
  9043. JUMP-KICK;2,1,100,95,36,4,/20
  9044. KARATE-CHOP;2,1,50,99,21,/25
  9045. KINESIS;13,3,-,80,32,1,/15
  9046. LEECH-LIFE;7,1,80,99,1,/15
  9047. LEECH-SEED;11,3,-,90,39,/10
  9048. LEER;1,3,-,99,23,1,/30
  9049. LICK;8,1,30,99,5,30,/30
  9050. LIGHT-SCREEN;13,3,-,10000,40,/30
  9051. LOVELY-KISS;1,3,-,75,37,/10
  9052. LOW-KICK;2,1,60,99,/20
  9053. MEDITATE;13,3,-,10000,41,1,/40
  9054. MEGA-DRAIN;11,2,40,99,1,/10
  9055. MEGA-KICK;1,1,120,75,/5
  9056. MEGA-PUNCH;1,1,80,85,/20
  9057. METRONOME;1,3,-,99,42,/10
  9058. MIMIC;1,3,-,99,43,/10
  9059. MINIMIZE;1,3,-,10000,30,1,/20
  9060. MIRROR-MOVE;3,3,-,99,43,/20
  9061. MIST;14,3,-,10000,44,/30
  9062. NIGHT-SHADE;8,2,-,99,45,/15
  9063. PAY-DAY;1,1,40,99,17,/20
  9064. PECK;3,1,35,100,/35
  9065. PETAL-DANCE;11,2,70,99,18,/20
  9066. PIN-MISSILE;7,1,25,95,/20
  9067. POISON-GAS;4,3,-,90,2,100,/40
  9068. POISONPOWDER;4,3,-,75,2,100,/35
  9069. POISON-STING;4,1,15,99,2,20,/35
  9070. POUND;1,1,40,99,/35
  9071. PSYBEAM;13,2,65,99,/20
  9072. PSYCHIC;13,2,90,99,46,1,/10
  9073. PSYWAVE;13,2,-,80,45,/15
  9074. QUICK-ATTACK;1,1,40,99,/30
  9075. RAGE;1,1,20,99,47,/20
  9076. RAZOR-LEAF;11,1,55,95,21,/25
  9077. RAZOR-WIND;1,2,80,99,20,/10
  9078. RECOVER;1,3,-,10000,48,/20
  9079. REFLECT;13,3,-,10000,49,/20
  9080. REST;13,3,-,99,50,/10
  9081. ROAR;1,3,-,99,51,/20
  9082. ROCK-SLIDE;6,1,75,90,/10
  9083. ROCK-THROW;6,1,50,90,/15
  9084. ROLLING-KICK;2,1,60,85,19,30,/15
  9085. SAND-ATTACK;5,3,-,99,32,1,/15
  9086. SCRATCH;1,1,40,99,/35
  9087. SCREECH;1,3,-,85,23,2,/10
  9088. SEISMIC-TOSS;2,1,-,99,45,/20
  9089. SELFDESTRUCT;1,1,200,99,11,/5
  9090. SHARPEN;1,3,-,10000,41,1,/30
  9091. SING;1,3,-,55,37,/15
  9092. SKULL-BASH;1,1,130,99,20,/15
  9093. SKY-ATTACK;3,1,140,99,20,/5
  9094. SLAM;1,1,80,75,/20
  9095. SLASH;1,1,70,99,21,/20
  9096. SLEEP-POWDER;11,3,-,75,37,/15
  9097. SLUDGE;4,2,65,99,2,40,/20
  9098. SMOG;4,2,30,70,2,40,/20
  9099. SMOKESCREEN;1,3,-,99,32,1,/20
  9100. SOFT-BOILED;1,3,-,10000,48,/10
  9101. SOLAR-BEAM;11,2,120,99,20,/10
  9102. SONIC-BOOM;1,2,-,90,31,20,/20
  9103. SPIKE-CANNON;1,1,20,99,4,/15
  9104. SPLASH;1,3,-,1000,/40
  9105. SPORE;11,3,-,99,37,/15
  9106. STOMP;1,1,65,99,19,30,/20
  9107. STRENGTH;1,1,80,99,/15
  9108. STRING-SHOT;7,3,-,95,6,1,/40
  9109. STRUGGLE;1,1,50,99,8,/1
  9110. STUN-SPORE;11,3,-,75,5,100,/30
  9111. SUBMISSION;2,1,80,80,8,/20
  9112. SUBSTITUTE;1,3,-,10000,52,/10
  9113. SUPER-FANG;1,1,-,90,53,/10
  9114. SUPERSONIC;1,3,-,55,7,100,/20
  9115. SURF;10,2,90,99,/15
  9116. SWIFT;1,2,60,-,/20
  9117. SWORDS-DANCE;1,3,-,10000,41,2,/30
  9118. TACKLE;1,1,40,99,/35
  9119. TAIL-WHIP;1,3,-,99,23,1,/30
  9120. TAKE-DOWN;1,1,90,85,8,/20
  9121. TELEPORT;13,3,-,10000,54,/20
  9122. THRASH;1,1,120,99,18,/20
  9123. THUNDER;12,2,110,70,5,10,/10
  9124. THUNDER-PUNCH;12,1,75,99,5,10,/20
  9125. THUNDERSHOCK;12,2,40,99,5,10,/15
  9126. THUNDER-WAVE;12,3,-,90,5,100,/15
  9127. THUNDERBOLT;12,2,90,99,5,10,/30
  9128. TOXIC;4,3,-,90,55,/10
  9129. TRANSFORM;1,3,-,10000,56,/10
  9130. TRI-ATTACK;1,2,80,99,22,/10
  9131. TWINEEDLE;7,1,50,99,2,20,/20
  9132. VICE-GRIP;1,1,55,99,/30
  9133. VINE-WHIP;11,1,45,99,/10
  9134. WATER-GUN;10,2,40,99,/25
  9135. WATERFALL;10,1,80,99,/15
  9136. WHIRLWIND;1,3,-,99,51,/20
  9137. WING-ATTACK;3,1,60,99,/35
  9138. WITHDRAW;10,3,-,10000,24,1,/40
  9139. WRAP;1,1,15,90,12,/20
  9140. NORMAL,10,10,10,10,10,5,10,1,10,10,10,10,10,10,10
  9141. FIGHTING,20,10,5,5,10,20,5,1,10,10,10,10,5,20,10
  9142. FLYING,10,20,10,10,10,20,20,10,10,10,20,5,10,10,10
  9143. POISON,10,10,10,5,5,5,20,5,10,10,20,10,10,10,10
  9144. GROUND,10,10,1,20,10,20,5,10,20,10,5,20,10,10,10
  9145. ROCK,10,5,20,10,5,10,20,10,20,10,10,10,10,20,10
  9146. BUG,10,5,5,20,10,10,10,5,5,10,20,10,20,10,10
  9147. GHOST,1,10,10,10,10,10,10,20,10,10,10,10,20,10,10
  9148. FIRE,10,10,10,10,10,5,20,10,5,5,20,10,10,20,5
  9149. WATER,10,10,10,10,20,20,10,10,20,5,5,10,10,10,5
  9150. GRASS,10,10,5,5,20,20,5,10,5,20,5,10,5,10,10,10,5
  9151. ELECTRIC,10,10,20,10,1,10,10,10,10,20,5,5,10,10,5
  9152. PSYCHIC,10,20,10,20,10,10,10,20,10,10,10,10,5,10,10
  9153. ICE,10,10,20,10,20,10,10,10,10,5,20,10,10,5,20
  9154. DRAGON,10,10,10,10,10,10,10,10,10,10,10,10,10,10,20
  9155. BULBASAUR{
  9156. 1,TACKLE
  9157. 2,GROWL
  9158. 7,LEECH-SEED
  9159. 13,VINE-WHIP
  9160. 20,POISONPOWDER
  9161. 27,RAZOR-LEAF
  9162. 34,GROWTH
  9163. 41,SLEEP-POWDER
  9164. 48,SOLAR-BEAM
  9165. }
  9166. IVYSAUR{
  9167. 1,TACKLE
  9168. 2,GROWL
  9169. 3,LEECH-SEED
  9170. 7,LEECH-SEED
  9171. 13,VINE-WHIP
  9172. 22,POISONPOWDER
  9173. 30,RAZOR-LEAF
  9174. 38,GROWTH
  9175. 46,SLEEP-POWDER
  9176. 54,SOLAR-BEAM
  9177. }
  9178. VENUSAUR{
  9179. 1,TACKLE
  9180. 2,GROWL
  9181. 3,LEECH-SEED
  9182. 4,VINE-WHIP
  9183. 7,LEECH-SEED
  9184. 13,VINE-WHIP
  9185. 22,POISONPOWDER
  9186. 30,RAZOR-LEAF
  9187. 43,GROWTH
  9188. 55,SLEEP-PWDER
  9189. 65,SOLAR-BEAM
  9190. }
  9191. CHARMANDER{
  9192. 1,SCRATCH
  9193. 2,GROWL
  9194. 9,EMBER
  9195. 15,LEER
  9196. 22,RAGE
  9197. 30,SLASH
  9198. 38,FLAMETHROWER
  9199. 46,FIRE-SPIN
  9200. }
  9201. CHARMELEON{
  9202. 1,SCRATCH
  9203. 2,GROWL
  9204. 3,EMBER
  9205. 9,EMBER
  9206. 15,LEER
  9207. 24,RAGE
  9208. 33,SLASH
  9209. 42,FLAMETHROWER
  9210. 56,FIRE-SPIN
  9211. }
  9212. CHARIZARD{
  9213. 1,SCRATCH
  9214. 2,GROWL
  9215. 3,EMBER
  9216. 4,LEER
  9217. 9,EMBER
  9218. 15,LEER
  9219. 24,RAGE
  9220. 36,SLASH
  9221. 46,FLAMETHROWER
  9222. 55,FIRE-SPIN
  9223. }
  9224. SQUIRTLE{
  9225. 1,TACKLE
  9226. 2,TAIL-WHIP
  9227. 8,BUBBLE
  9228. 15,WATER-GUN
  9229. 22,BITE
  9230. 28,WITHDRAW
  9231. 35,SKULL-BASH
  9232. 42,HYDRO-PUMP
  9233. }
  9234. WARTORTLE{
  9235. 1,TACKLE
  9236. 2,TAIL-WHIP
  9237. 3,BUBBLE
  9238. 8,BUBBLE
  9239. 15,WATER-GUN
  9240. 24,BITE
  9241. 31,WITHDRAW
  9242. 39,SKULL-BASH
  9243. 47,HYDRO-PUMP
  9244. }
  9245. BLASTOISE{
  9246. 1,TACKLE
  9247. 2,TAIL-WHIP
  9248. 3,BUBBLE
  9249. 4,WATER-GUN
  9250. 8,BUBBLE
  9251. 15,WATER-GUN
  9252. 24,BITE
  9253. 31,WITHDRAW
  9254. 42,SKULL-BASH
  9255. 52,HYDRO-PUMP
  9256. }
  9257. CATERPIE{
  9258. 1,TACKLE
  9259. 2,STRING-SHOT
  9260. }
  9261. METAPOD{
  9262. 1,TACKLE
  9263. 2,HARDEN
  9264. }
  9265. BUTTERFREE{
  9266. 1,CONFUSION
  9267. 12,CONFUSION
  9268. 15,POISONPOWDER
  9269. 16,STUN-SPORE
  9270. 17,SLEEP-POWDER
  9271. 21,SUPERSONIC
  9272. 26,WHIRLWIND
  9273. 28,GUST
  9274. 32,PSYBEAM
  9275. }
  9276. WEEDLE{
  9277. 1,POISON-STING
  9278. 2,STRING-SHOT
  9279. }
  9280. KAKUNA{
  9281. 1,TACKLE
  9282. 2,HARDEN
  9283. }
  9284. BEEDRILL{
  9285. 1,FURY-ATTACK
  9286. 12,FURY-ATTACK
  9287. 20,TWINEEDLE
  9288. 25,RAGE
  9289. 30,PIN-MISSLE
  9290. 35,AGILITY
  9291. }
  9292. PIDGEY{
  9293. 1,GUST
  9294. 5,SAND-ATTACK
  9295. 12,QUICK-ATTACK
  9296. 19,WHIRLWIND
  9297. 28,WING-ATTACK
  9298. 36,AGILITY
  9299. 44,MIRROR-MOVE
  9300. }
  9301. PIDGEOTTO{
  9302. 1,GUST
  9303. 2,SAND-ATTACK
  9304. 5,SAND-ATTACK
  9305. 12,QUICK-ATTACK
  9306. 21,WHIRLWIND
  9307. 31,WING-ATTACK
  9308. 40,AGILITY
  9309. 49,MIRROR-MOVE
  9310. }
  9311. PIDGEOT{
  9312. 1,GUST
  9313. 2,SAND-ATTACK
  9314. 3,QUICK-ATTACK
  9315. 5,SAND-ATTACK
  9316. 12,QUICK-ATTACK
  9317. 21,WHIRLWIND
  9318. 31,WING-ATTACK
  9319. 44,AGILITY
  9320. 54,MIRROR-MOVE
  9321. }
  9322. RATTATA{
  9323. 1,TACKLE
  9324. 2,TAIL-WHIP
  9325. 7,QUICK-ATTACK
  9326. 14,HYPER-FANG
  9327. 34,SUPER-FANG
  9328. }
  9329. RATICATE{
  9330. 1,TACKLE
  9331. 2,TAIL-WHIP
  9332. 3,QUICK-ATTACK
  9333. 7,QUICK-ATTACK
  9334. 14,HYPER-FANG
  9335. 41,SUPER-FANG
  9336. }
  9337. SPEAROW{
  9338. 1,PECK
  9339. 2,GROWL
  9340. 9,LEER
  9341. 15,FURY-ATTACK
  9342. 22,MIRROR-MOVE
  9343. 29,DRILL-PECK
  9344. 36,AGILITY
  9345. }
  9346. FEAROW{
  9347. 1,PECK
  9348. 2,GROWL
  9349. 3,LEER
  9350. 9,LEER
  9351. 15,FURY-ATTACK
  9352. 25,MIRROR-MOVE
  9353. 34,DRILL-PECK
  9354. 43,AGILITY
  9355. }
  9356. EKANS{
  9357. 1,WRAP
  9358. 2,LEER
  9359. 10,POISON-STING
  9360. 17,BITE
  9361. 24,GLARE
  9362. 31,SCREECH
  9363. 38,ACID
  9364. }
  9365. ARBOK{
  9366. 1,WRAP
  9367. 2,LEER
  9368. 3,POISON-STING
  9369. 10,POISON-STING
  9370. 17,BITE
  9371. 27,GLARE
  9372. 36,SCREECH
  9373. 47,ACID
  9374. }
  9375. PIKACHU{
  9376. 1,THUNDERSHOCK
  9377. 2,GROWL
  9378. 6,TAIL-WHIP
  9379. 8,THUNDER-WAVE
  9380. 11,QUICK-ATTACK
  9381. 15,DOUBLE-TEAM
  9382. 20,SLAM
  9383. 26,THUNDERBOLT
  9384. 33,AGILITY
  9385. 41,THUNDER
  9386. 50,LIGHT-SCREEN
  9387. }
  9388. RAICHU{
  9389. 1,THUNDERSHOCK
  9390. 2,GROWL
  9391. 3,THUNDER-WAVE
  9392. }
  9393. SANDSHREW{
  9394. 1,SCRATCH
  9395. 10,SAND-ATTACK
  9396. 17,SLASH
  9397. 24,POISON-STING
  9398. 31,SWIFT
  9399. 38,FURY-SWIPES
  9400. }
  9401. SANDSLASH{
  9402. 1,SCRATCH
  9403. 2,SAND-ATTACK
  9404. 10,SAND-ATTACK
  9405. 17,SLASH
  9406. 27,POISON-STING
  9407. 36,SWIFT
  9408. 47,FURY-SWIPES
  9409. }
  9410. NIDORAN-FEMALE{
  9411. 1,TACKLE
  9412. 2,GROWL
  9413. 8,SCRATCH
  9414. 12,DOUBLE-KICK
  9415. 17,POISON-STING
  9416. 23,TAIL-WHIP
  9417. 30,BITE
  9418. 38,FURY-ATTACK
  9419. }
  9420. NIDORINA{
  9421. 1,TACKLE
  9422. 2,GROWL
  9423. 3,SCRATCH
  9424. 8,SCRATCH
  9425. 12,DOUBLE-KICK
  9426. 19,POISON-STING
  9427. 27,TAIL-WHIP
  9428. 36,BITE
  9429. 46,FURY-ATTACK
  9430. }
  9431. NIDOQUEEN{
  9432. 1,TACKLE
  9433. 2,SCRATCH
  9434. 3,TAIL-WHIP
  9435. 4,BODY-SLAM
  9436. 8,SCRATCH
  9437. 12,DOUBLE-KICK
  9438. 23,BODY-SLAM
  9439. }
  9440. NIDORAN-MALE{
  9441. 1,TACKLE
  9442. 2,LEER
  9443. 8,HORN-ATTACK
  9444. 12,DOUBLE-KICK
  9445. 17,POISON-STING
  9446. 30,FURY-ATTACK
  9447. 38,HORN-DRILL
  9448. }
  9449. NIDORINO{
  9450. 1,TACKLE
  9451. 2,LEER
  9452. 3,HORN-ATTACK
  9453. 8,HORN-ATTACK
  9454. 12,DOUBLE-KICK
  9455. 19,POISON-STING
  9456. 36,FURY-ATTACK
  9457. 46,HORN-DRILL
  9458. }
  9459. NIDOKING{
  9460. 1,TACKLE
  9461. 2,HORN-ATTACK
  9462. 3,POISON-STING
  9463. 4,THRASH
  9464. 8,HORN-DRILL
  9465. 12,DOUBLE-KICK
  9466. 23,THRASH
  9467. }
  9468. CLEFAIRY{
  9469. 1,POUND
  9470. 2,GROWL
  9471. 13,SING
  9472. 18,DOUBLE-SLAP
  9473. 24,MINIMIZE
  9474. 31,METRONOME
  9475. 39,DEFENSE-CURL
  9476. 48,LIGHT-SCREEN
  9477. }
  9478. CLEFABLE{
  9479. 1,SING
  9480. 2,DOUBLE-SLAP
  9481. 3,MINIMIZE
  9482. 4,METRONOME
  9483. }
  9484. VULPIX{
  9485. 1,EMBER
  9486. 2,TAIL-WHIP
  9487. 16,QUICK-ATTACK
  9488. 21,ROAR
  9489. 28,CONFUSE-RAY
  9490. 35,FLAMETHROWER
  9491. 42,FIRE-SPIN
  9492. }
  9493. NINETALES{
  9494. 1,EMBER
  9495. 2,TAIL-WHIP
  9496. 3,QUICK-ATTACK
  9497. 4,ROAR
  9498. }
  9499. JIGGLYPUFF{
  9500. 1,SING
  9501. 9,POUND
  9502. 19,DEFENSE-CURL
  9503. 24,DOUBLE-SLAP
  9504. 29,REST
  9505. 34,BODY-SLAM
  9506. 39,DOUBLES-EDGE
  9507. }
  9508. WIGGLYTUFF{
  9509. 1,SING
  9510. 3,DEFENSE-CURL
  9511. 4,DOUBLE-SLAP
  9512. }
  9513. ZUBAT{
  9514. 1,LEECH-LIFE
  9515. 10,SUPERSONIC
  9516. 15,BITE
  9517. 21,CONFUSE-RAY
  9518. 28,WING-ATTACK
  9519. 36,HAZE
  9520. }
  9521. GOLBAT{
  9522. 1,LEECH-LIFE
  9523. 2,SCREECH
  9524. 3,BITE
  9525. 10,SUPERSONIC
  9526. 15,BITE
  9527. 21,CONFUSE-RAY
  9528. 32,WING-ATTACK
  9529. 43,HAZE
  9530. }
  9531. ODDISH{
  9532. 1,ABSORB
  9533. 15,POISONPOWDER
  9534. 17,STUN-SPORE
  9535. 19,SLEEP-POWDER
  9536. 24,ACID
  9537. 33,PETAL-DANCE
  9538. 46,SOLAR-BEAM
  9539. }
  9540. GLOOM{
  9541. 1,ABSORB
  9542. 2,POISONPOWDER
  9543. 3,STUN-SPORE
  9544. 15,POISONPOWDER
  9545. 17,STUN-SPORE
  9546. 19,SLEEP-POWDER
  9547. 28,ACID
  9548. 38,PETAL-DANCE
  9549. 52,SOLAR-BEAM
  9550. }
  9551. VILEPLUME{
  9552. 1,STUN-SPORE
  9553. 2,SLEEP-POWDER
  9554. 3,ACID
  9555. 4,PETAL-DANCE
  9556. 15,POISONPOWDER
  9557. 17,STUN-SPORE
  9558. 19,SLEEP-POWDER
  9559. }
  9560. PARAS{
  9561. 1,SCRATCH
  9562. 13,STUN-SPORE
  9563. 20,LEECH-SEED
  9564. 27,SPORE
  9565. 34,SLASH
  9566. 41,GROWTH
  9567. }
  9568. PARASECT{
  9569. 1,SCRATCH
  9570. 2,STUN-SPORE
  9571. 3,LEECH-SEED
  9572. 13,STUN-SPORE
  9573. 20,LEECH-SEED
  9574. 30,SPORE
  9575. 39,SLASH
  9576. 48,GROWTH
  9577. }
  9578. VENONAT{
  9579. 1,TACKLE
  9580. 11,SUPERSONIC
  9581. 19,CONFUSION
  9582. 22,POISONPOWDER
  9583. 27,LEECH-SEED
  9584. 30,STUN-SPORE
  9585. 35,PSYBEAM
  9586. 38,SLEEP-POWDER
  9587. 43,PSYCHIC
  9588. }
  9589. VENOMOTH{
  9590. 1,TACKLE
  9591. 3,SUPERSONIC
  9592. 4,CONFUSION
  9593. 22,POISONPOWDER
  9594. 27,LEECH-SEED
  9595. 30,STUN-SPORE
  9596. 38,PSYBEAM
  9597. 43,SLEEP-POWDER
  9598. 50,PSYCHIC
  9599. }
  9600. DIGLETT{
  9601. 1,SCRATCH
  9602. 15,GROWL
  9603. 19,DIG
  9604. 24,SAND-ATTACK
  9605. 31,SLASH
  9606. 40,EARTHQUAKE
  9607. }
  9608. DUGTRIO{
  9609. 1,SCRATCH
  9610. 2,GROWL
  9611. 3,DIG
  9612. 15,GROWL
  9613. 19,DIG
  9614. 24,SAND-ATTACK
  9615. 35,SLASH
  9616. 47,EARTHQUAKE
  9617. }
  9618. MEOWTH{
  9619. 1,SCRATCH
  9620. 2,GROWL
  9621. 12,BITE
  9622. 17,PAY-DAY
  9623. 24,SCREECH
  9624. 33,FURY-SWIPES
  9625. 44,SLASH
  9626. }
  9627. PERSIAN{
  9628. 1,SCRATCH
  9629. 2,GROWL
  9630. 3,BITE
  9631. 4,SCREECH
  9632. 12,BITE
  9633. 17,PAY-DAY
  9634. 24,SCREECH
  9635. 37,FURY-SWIPES
  9636. 51,SLASH
  9637. }
  9638. PSYDUCK{
  9639. 1,SCRATCH
  9640. 28,TAIL-WHIP
  9641. 36,CONFUSION
  9642. 43,FURY-SWIPES
  9643. 52,HYDRO-PUMP
  9644. }
  9645. GOLDUCK{
  9646. 1,SCRATCH
  9647. 2,TAIL-WHIP
  9648. 28,TAIL-WHIP
  9649. 39,CONFUSION
  9650. 48,FURY-SWIPES
  9651. 59,HYDRO-PUMP
  9652. }
  9653. MANKEY{
  9654. 1,SCRATCH
  9655. 2,LEER
  9656. 9,LOW-KICK
  9657. 15,KARATE-CHOP
  9658. 21,FUR
  9659. 33,SEISMIC-TOSS
  9660. 39,THRASH
  9661. 45,SCREECH
  9662. }
  9663. PRIMEAPE{
  9664. 1,SCRATCH
  9665. 2,LEER
  9666. 3,LOW-KICK
  9667. 4,KARATE-CHOP
  9668. 9,LOW-KICK
  9669. 15,KARATE-CHOP
  9670. 21,FURY-SWIPES
  9671. 28,RAGE
  9672. 37,SEISMIC-TOSS
  9673. 45,SCREECH
  9674. 46,THRASH
  9675. }
  9676. GROWLITHE{
  9677. 1,BITE
  9678. 2,ROAR
  9679. 18,EMBER
  9680. 23,LEER
  9681. 30,TAKE-DOWN
  9682. 39,AGILITY
  9683. 50,FLAMETHROWER
  9684. }
  9685. ARCANINE{
  9686. 1,ROAR
  9687. 2,EMBER
  9688. 3,LEER
  9689. 4,TAKE-DOWN
  9690. }
  9691. POLIWAG{
  9692. 1,BUBBLE
  9693. 16,HYPNOSIS
  9694. 19,WATER-GUN
  9695. 25,DOUBLE-SLAP
  9696. 31,BODY-SLAM
  9697. 38,AMNESIA
  9698. 45,HYDRO-PUMP
  9699. }
  9700. POLIWHIRL{
  9701. 1,BUBBLE
  9702. 2,HYPNOSIS
  9703. 3,WATER-GUN
  9704. 16,HYPNOSIS
  9705. 19,WATER-GUN
  9706. 26,DOUBLE-SLAP
  9707. 33,BODY-SLAM
  9708. 41,AMNESIA
  9709. 49,HYDRO-PUMP
  9710. }
  9711. POLIWRATH{
  9712. 1,HYPNOSIS
  9713. 2,WATER-GUN
  9714. 3,DOUBLE-SLAP
  9715. 4,BODY-SLAM
  9716. 16,HYPNOSIS
  9717. 19,WATER-GUN
  9718. }
  9719. ABRA{
  9720. 1,TELEPORT
  9721. }
  9722. KADABRA{
  9723. 1,TELEPORT
  9724. 2,KINESIS
  9725. 16,CONFUSION
  9726. 27,PSYBEAM
  9727. 31,RECOVER
  9728. 38,PSYCHIC
  9729. 42,REFLECT
  9730. }
  9731. ALAKAZAM{
  9732. 1,TELEPORT
  9733. 2,KINESIS
  9734. 16,CONFUSION
  9735. 27,PSYBEAM
  9736. 31,RECOVER
  9737. 38,PSYCHIC
  9738. 42,REFLECT
  9739. }
  9740. MACHOP{
  9741. 1,KARATE-CHOP
  9742. 20,LOW-KICK
  9743. 25,LEER
  9744. 39,SEISMIC-TOSS
  9745. 46,SUBMISSION
  9746. }
  9747. MACHOKE{
  9748. 1,KARATE-CHOP
  9749. 2,LOW-KICK
  9750. 3,LEER
  9751. 20,LOW-KICK
  9752. 25,LEER
  9753. 44,SEISMIC-TOSS
  9754. 52,SUBMISSION
  9755. }
  9756. MACHAMP{
  9757. 1,KARATE-CHOP
  9758. 2,LOW-KICK
  9759. 3,LEER
  9760. 20,LOW-KICK
  9761. 25,LEER
  9762. 44,SEISMIC-TOSS
  9763. 52,SUBMISSION
  9764. }
  9765. BELLSPROUT{
  9766. 1,VINE-WHIP
  9767. 1,GROWTH
  9768. 13,WRAP
  9769. 15,POISONPOWDER
  9770. 18,SLEEP-POWDER
  9771. 21,STUN-SPORE
  9772. 26,ACID
  9773. 33,RAZOR-LEAF
  9774. 42,SLAM
  9775. }
  9776. WEEPINBELL{
  9777. 1,VINE-WHIP
  9778. 2,GROWTH
  9779. 3,WRAP
  9780. 13,WRAP
  9781. 15,POISONPOWDER
  9782. 18,SLEEP-POWDER
  9783. 23,STUN-SPORE
  9784. 29,ACID
  9785. 38,RAZOR-LEAF
  9786. 49,SLAM
  9787. }
  9788. VICTREEBEL{
  9789. 1,SLEEP-POWDER
  9790. 2,STUN-SPORE
  9791. 3,ACID
  9792. 4,RAZOR-LEAF
  9793. 13,WRAP
  9794. 15,POISONPOWDER
  9795. 18,SLEEP-POWDER
  9796. }
  9797. TENTACOOL{
  9798. 1,ACID
  9799. 7,SUPERSONIC
  9800. 13,WRAP
  9801. 18,POISON-STING
  9802. 22,WATER-GUN
  9803. 27,CONSTRICT
  9804. 33,BARRIER
  9805. 40,SCREECH
  9806. 48,HYDRO-PUMP
  9807. }
  9808. TENTACRUEL{
  9809. 1,ACID
  9810. 2,SUPERSONIC
  9811. 3,WRAP
  9812. 7,SUPERSONIC
  9813. 13,WRAP
  9814. 18,POISON-STING
  9815. 22,WATER-GUN
  9816. 27,CONSTRICT
  9817. 35,BARRIER
  9818. 43,SCREECH
  9819. 50,HYDRO-PUMP
  9820. }
  9821. GEODUDE{
  9822. 1,TACKLE
  9823. 11,DEFENSE-CURL
  9824. 16,ROCK-THROW
  9825. 21,SELFDESTRUCT
  9826. 26,HARDEN
  9827. 31,EARTHQUAKE
  9828. 36,EXPLOSION
  9829. }
  9830. GRAVELER{
  9831. 1,TACKLE
  9832. 2,DEFENSE-CURL
  9833. 11,DEFENSE-CURL
  9834. 16,ROCK-THROW
  9835. 21,SELFDESTRUCT
  9836. 29,HARDEN
  9837. 36,EARTHQUAKE
  9838. 43,EXPLOSION
  9839. }
  9840. GOLEM{
  9841. 1,TACKLE
  9842. 2,DEFENSE-CURL
  9843. 11,DEFENSE-CURL
  9844. 16,ROCK-THROW
  9845. 21,SELFDESTRUCT
  9846. 29,HARDEN
  9847. 36,EARTHQUAKE
  9848. 43,EXPLOSION
  9849. }
  9850. PONYTA{
  9851. 1,EMBER
  9852. 30,TAIL-WHIP
  9853. 32,STOMP
  9854. 35,GROWL
  9855. 39,FIRE-SPIN
  9856. 43,TAKE-DOWN
  9857. 48,AGILITY
  9858. }
  9859. RAPIDASH{
  9860. 1,EMBER
  9861. 2,TAIL-WHIP
  9862. 3,STOMP
  9863. 4,GROWL
  9864. 30,TAIL-WHIP
  9865. 32,STOMP
  9866. 35,GROWL
  9867. 39,FIRE-SPIN
  9868. 47,TAKE-DOWN
  9869. 55,AGILITY
  9870. }
  9871. SLOWPOKE{
  9872. 1,CONFUSION
  9873. 22,HEADBUTT
  9874. 27,GROWL
  9875. 33,WATER-GUN
  9876. 40,AMNESIA
  9877. 48,PSYCHIC
  9878. }
  9879. SLOWBRO{
  9880. 1,CONFUSION
  9881. 3,HEADBUTT
  9882. 22,HEADBUTT
  9883. 27,GROWL
  9884. 33,WATER-GUN
  9885. 37,WITHDRAW
  9886. 44,AMNESIA
  9887. 55,PSYCHIC
  9888. }
  9889. MAGNEMITE{
  9890. 1,TACKLE
  9891. 21,SONICBOOM
  9892. 25,THUNDERSHOCK
  9893. 29,SUPERSONIC
  9894. 35,THUNDER-WAVE
  9895. 41,SWIFT
  9896. 47,SCREECH
  9897. }
  9898. MAGNETON{
  9899. 1,TACKLE
  9900. 2,SONICBOOM
  9901. 3,THUNDERSHOCK
  9902. 21,SONICBOOM
  9903. 25,THUNDERSHOCK
  9904. 29,SUPERSONIC
  9905. 38,THUNDER-WAVE
  9906. 46,SWIFT
  9907. 54,SCREECH
  9908. }
  9909. FARFETCHD{
  9910. 1,PECK
  9911. 1,SAND-ATTACK
  9912. 7,LEER
  9913. 15,FURY-ATTACK
  9914. 23,SWORD
  9915. 31,AGILITY
  9916. 39,SLASH
  9917. }
  9918. DODUO{
  9919. 1,PECK
  9920. 20,GROWL
  9921. 24,FURY-ATTACK
  9922. 30,DRILL-PECK
  9923. 36,RAGE
  9924. 40,TRI-ATTACK
  9925. 44,AGILITY
  9926. }
  9927. DODRIO{
  9928. 1,PECK
  9929. 2,GROWL
  9930. 3,FURY-ATTACK
  9931. 20,GROWL
  9932. 24,FURY-ATTACK
  9933. 30,DRILL-PECL
  9934. 39,RAGE
  9935. 45,TRI-ATTACK
  9936. 51,AGILITY
  9937. }
  9938. SEEL{
  9939. 1,HEADBUTT
  9940. 30,GROWL
  9941. 35,AURORA-BEAM
  9942. 40,REST
  9943. 45,TAKE-DOWN
  9944. 50,ICE-BEAM
  9945. }
  9946. DEWGONG{
  9947. 1,HEADBUTT
  9948. 2,GROWL
  9949. 3,AURORA-BEAM
  9950. 30,GROWL
  9951. 35,AURORA-BEAM
  9952. 44,REST
  9953. 50,TAKE-DOWN
  9954. 56,ICE-BEAM
  9955. }
  9956. GRIMER{
  9957. 1,POUND
  9958. 30,POISON-GAS
  9959. 33,MINIMIZE
  9960. 37,SLUDGE
  9961. 42,HARDEN
  9962. 48,SCREECH
  9963. 55,ACID-ARMOUR
  9964. }
  9965. MUK{
  9966. 1,POUND
  9967. 3,POISON-GAS
  9968. 30,POISON-GAS
  9969. 33,MINIMIZE
  9970. 37,SLUDGE
  9971. 45,HARDEN
  9972. 53,SCREECH
  9973. 60,ACID-ARMOUR
  9974. }
  9975. SHELLDER{
  9976. 1,TACKLE
  9977. 2,WITHDRAW
  9978. 18,SUPERSONIC
  9979. 23,CLAMP
  9980. 30,AURORA-BEAM
  9981. 39,LEER
  9982. 50,ICE-BEAM
  9983. }
  9984. CLOYSTER{
  9985. 1,WITHDRAW
  9986. 2,SUPERSONIC
  9987. 3,CLAMP
  9988. 4,AURORA-BEAM
  9989. 50,SPIKE-CANNON
  9990. }
  9991. GASTLY{
  9992. 1,LICK
  9993. 2,CONFUSE-RAY
  9994. 3,NIGHT-SHADE
  9995. 27,HYPNOSIS
  9996. 35,DREAM-EATER
  9997. }
  9998. HAUNTER{
  9999. 1,LICK
  10000. 2,CONFUSE-RAY
  10001. 3,NIGHT-SHADE
  10002. 29,HYPNOSIS
  10003. 38,DREAM-EATER
  10004. }
  10005. GENGAR{
  10006. 1,LICK
  10007. 2,CONFUSE-RAY
  10008. 3,NIGHT-SHADE
  10009. 29,HYPNOSIS
  10010. 38,DREAM-EATER
  10011. }
  10012. ONIX{
  10013. 1,TACKLE
  10014. 2,SCREECH
  10015. 15,BIND
  10016. 19,ROCK-THROW
  10017. 25,RAGE
  10018. 33,SLAM
  10019. 43,HARDEN
  10020. }
  10021. DROWZEE{
  10022. 1,POUND
  10023. 2,HYPNOSIS
  10024. 17,CONFUSION
  10025. 24,HEADBUTT
  10026. 29,POISON-GAS
  10027. 32,PSYCHIC
  10028. 37,MEDITATE
  10029. }
  10030. HYPNO{
  10031. 1,POUND
  10032. 2,HYPNOSIS
  10033. 4,CONFUSION
  10034. 17,CONFUSION
  10035. 24,HEADBUTT
  10036. 33,POISON-GAS
  10037. 37,PSYCHIC
  10038. 43,MEDITATE
  10039. }
  10040. KRABBY{
  10041. 1,BUBBLE
  10042. 2,LEER
  10043. 20,VICEGRIP
  10044. 25,GUILLOTINE
  10045. 30,STOMP
  10046. 35,CRABHAMMER
  10047. 40,HARDEN
  10048. }
  10049. KINGLER{
  10050. 1,BUBBLE
  10051. 2,LEER
  10052. 3,VICEGRIP
  10053. 20,VICEGRIP
  10054. 25,GUILLOTINE
  10055. 34,STOMP
  10056. 42,CRABHAMMER
  10057. 49,HARDEN
  10058. }
  10059. VOLTORB{
  10060. 1,TACKLE
  10061. 2,SCREECH
  10062. 17,SONICBOOM
  10063. 22,SELFDESTRUCT
  10064. 29,LIGHT-SCREEN
  10065. 36,SWIFT
  10066. 43,EXPLOSION
  10067. }
  10068. ELECTRODE{
  10069. 1,TACKLE
  10070. 2,SCREECH
  10071. 3,SONICBOOM
  10072. 17,SONICBOOM
  10073. 22,SELFDESTRUCT
  10074. 29,LIGHT-SCREEN
  10075. 40,SWIFT
  10076. 50,EXPLOSION
  10077. }
  10078. EXEGGCUTE{
  10079. 1,BARRAGE
  10080. 2,HYPNOSIS
  10081. 25,REFLECT
  10082. 28,LEECH-SEED
  10083. 32,STUN-SPORE
  10084. 37,POISONPOWDER
  10085. 42,SOLAR-BEAM
  10086. 48,SLEEP-POWDER
  10087. }
  10088. EXEGGUTOR{
  10089. 1,BARRAGE
  10090. 2,HYPNOSIS
  10091. 28,STOMP
  10092. }
  10093. CUBONE{
  10094. 1,GROWL
  10095. 10,BONE-CLUB
  10096. 13,TAIL-WHIP
  10097. 18,HEADBUTT
  10098. 25,LEER
  10099. 38,THRASH
  10100. 43,BONEMERANG
  10101. 46,RAGE
  10102. }
  10103. MAROWAK{
  10104. 1,BONE-CLUB
  10105. 2,TAIL-WHIP
  10106. 10,BONE-CLUB
  10107. 13,TAIL-WHIP
  10108. 18,HEADBUTT
  10109. 25,LEER
  10110. 41,THRASH
  10111. 48,BONEMERANG
  10112. 55,RAGE
  10113. }
  10114. HITMONLEE{
  10115. 1,DOUBLE-KICK
  10116. 2,MEDITATE
  10117. 33,ROLLING-KICK
  10118. 38,JUMP-KICK
  10119. 48,HIGH-JUMP-KICK
  10120. 53,MEGA-KICK
  10121. }
  10122. HITMONCHAN{
  10123. 1,COMET-PUNCH
  10124. 2,AGILITY
  10125. 33,FIRE-PUNCH
  10126. 38,ICE-PUNCH
  10127. 43,THUNDERPUNCH
  10128. 48,MEGA-PUNCH
  10129. }
  10130. LICKITUNG{
  10131. 1,WRAP
  10132. 2,SUPERSONIC
  10133. 7,STOMP
  10134. 23,DEFENSE-CURL
  10135. 31,SLAM
  10136. 39,SCREECH
  10137. }
  10138. KOFFING{
  10139. 1,TACKLE
  10140. 2,SMOG
  10141. 32,SLUDGE
  10142. 37,SMOKESCREEN
  10143. 40,SELFDESTRUCT
  10144. 45,HAZE
  10145. 48,EXPLOSION
  10146. }
  10147. WEEZING{
  10148. 1,TACKLE
  10149. 2,SMOG
  10150. 3,SLUDGE
  10151. 32,SLUDGE
  10152. 39,SMOKESCREEN
  10153. 43,SELFDESTRUCT
  10154. 49,HAZE
  10155. 53,EXPLOSION
  10156. }
  10157. RHYHORN{
  10158. 1,HORN-ATTACK
  10159. 30,STOMP
  10160. 35,TAIL-WHIP
  10161. 40,FURY-ATTACK
  10162. 45,HORN-DRILL
  10163. 50,LEER
  10164. 55,TAKE-DOWN
  10165. }
  10166. RHYDON{
  10167. 1,HORN-ATTACK
  10168. 2,STOMP
  10169. 3,TAIL-WHIP
  10170. 4,FURY-ATTACK
  10171. 30,STOMP
  10172. 35,TAIL-WHIP
  10173. 40,FURY-ATTACK
  10174. 48,HORN-DRILL
  10175. 55,LEER
  10176. 64,TAKE-DOWN
  10177. }
  10178. CHANSEY{
  10179. 1,POUND
  10180. 2,TAIL-WHIP
  10181. 12,DOUBLE-SLAP
  10182. 24,SING
  10183. 30,GROWL
  10184. 38,MINIMIZE
  10185. 44,DEFENSE-CURL
  10186. 48,LIGHT-SCREEN
  10187. 54,DOUB
  10188. }
  10189. TANGELA{
  10190. 1,CONSTRICT
  10191. 24,BIND
  10192. 27,ABSORB
  10193. 29,VINE-WHIP
  10194. 32,POISONPOWDER
  10195. 36,STUN-SPORE
  10196. 39,SLEEP-POWDER
  10197. 45,SLAM
  10198. 48,GROWTH
  10199. }
  10200. KANGASKHAN{
  10201. 1,COMET-PUNCH
  10202. 2,RAGE
  10203. 26,BITE
  10204. 31,TAIL-WHIP
  10205. 36,MEGA-PUNCH
  10206. 41,LEER
  10207. 46,DIZZY-PUNCH
  10208. }
  10209. HORSEA{
  10210. 1,BUBBLE
  10211. 19,SMOKESCREEN
  10212. 24,LEER
  10213. 30,WATER-GUN
  10214. 37,AGILITY
  10215. 45,HYDRO-PUMP
  10216. }
  10217. SEADRA{
  10218. 1,BUBBLE
  10219. 2,SMOKESCREEN
  10220. 19,SMOKESCREEN
  10221. 24,LEER
  10222. 30,WATER-GUN
  10223. 41,AGILITY
  10224. 52,HYDRO-PUMP
  10225. }
  10226. GOLDEEN{
  10227. 1,PECK
  10228. 2,TAIL-WHIP
  10229. 19,SUPERSONIC
  10230. 24,HORN-ATTACK
  10231. 30,FURY-ATTACK
  10232. 37,WATERFALL
  10233. 45,HORN-DRILL
  10234. 54,AGILITY
  10235. }
  10236. SEAKING{
  10237. 1,PECK
  10238. 2,TAIL-WHIP
  10239. 3,SUPERSONIC
  10240. 19,SUPERSONIC
  10241. 24,HORN-ATTCK
  10242. 30,FURY-ATTACK
  10243. 39,WATERFALL
  10244. 48,HORN-DRILL
  10245. 54,AGILITY
  10246. }
  10247. STARYU{
  10248. 1,TACKLE
  10249. 17,WATER-GUN
  10250. 22,HARDEN
  10251. 27,RECOVER
  10252. 32,SWIFT
  10253. 37,MINIMIZE
  10254. 42,LIGHT-SCREEN
  10255. 47,HYDRO-PUMP
  10256. }
  10257. STARMIE{
  10258. 1,TACKLE
  10259. 2,WATER-GUN
  10260. 3,HARDEN
  10261. }
  10262. MR-MINE{
  10263. 1,CONFUSION
  10264. 2,BARRIER
  10265. 15,CONFUSION
  10266. 23,LIGHT-SCREEN
  10267. 31,DOUBLE-SLAP
  10268. 39,MEDITATE
  10269. }
  10270. SCYTHER{
  10271. 1,QUICK-ATTACK
  10272. 17,LEER
  10273. 24,DOUBLE-TEAM
  10274. 29,SLASH
  10275. 35,SWORD
  10276. 42,AGILITY
  10277. 50,WING-ATTACK
  10278. }
  10279. JYNX{
  10280. 1,POUND
  10281. 2,LOVELY-KISS
  10282. 18,LICK
  10283. 23,DOUBLE-SLAP
  10284. 31,ICE-BEAM
  10285. 39,BODY-SLAM
  10286. 47,THRASH
  10287. 58,BLIZZARD
  10288. }
  10289. ELECTABUZZ{
  10290. 1,QUICK-ATTACK
  10291. 2,LEER
  10292. 34,THUNDERSHOCK
  10293. 37,SCREECH
  10294. 42,THUNDERPUNCH
  10295. 49,LIGHT-SCREEN
  10296. 54,THUNDER
  10297. }
  10298. MAGMAR{
  10299. 2,EMBER
  10300. 36,LEER
  10301. 39,CONFUSE-RAY
  10302. 43,FIRE-SPIN
  10303. 48,SMOKESCREEN
  10304. 52,SMOG
  10305. 55,FLAMETHROWER
  10306. }
  10307. PINSIR{
  10308. 1,VICEGRIP
  10309. 21,BIND
  10310. 25,SEISMIC-TOSS
  10311. 30,GUILLOTINE
  10312. 43,HARDEN
  10313. 49,SLASH
  10314. 54,SWORD
  10315. }
  10316. TAUROS{
  10317. 1,TACKLE
  10318. 21,STOMP
  10319. 28,TAIL-WHIP
  10320. 35,LEER
  10321. 44,RAGE
  10322. 51,TAKE-DOWN
  10323. }
  10324. MAGIKARP{
  10325. 1,SPLASH
  10326. 15,TACKLE
  10327. }
  10328. GYARADOS{
  10329. 1,TACKLE
  10330. 20,BITE
  10331. 25,DRAGON-RAGE
  10332. 32,LEER
  10333. 41,HYDRO-PUMP
  10334. 52,HYPER-BEAM
  10335. }
  10336. LAPRAS{
  10337. 1,WATER-GUN
  10338. 2,GROWL
  10339. 16,SING
  10340. 20,BUBBLEBEAM
  10341. 25,BODY-SLAM
  10342. 31,CONFUSE-RAY
  10343. 38,ICE-BEAM
  10344. 46,HYDRO-PUMP
  10345. }
  10346. DITTO{
  10347. 1,SLUDGE
  10348. }
  10349. EEVEE{
  10350. 1,TACKLE
  10351. 2,TAIL-WHIP
  10352. 8,SAND-ATTACK
  10353. 16,GROWL
  10354. 23,QUICK-ATTACK
  10355. 30,BITE
  10356. 42,TAKE-DOWN
  10357. }
  10358. VAPOREON{
  10359. 1,TACKLE
  10360. 2,TAIL-WHIP
  10361. 3,QUICK-ATTACK
  10362. 4,WATER-GUN
  10363. 8,SAND-ATTACK
  10364. 16,WATER-GUN
  10365. 23,QUICK-ATTACK
  10366. 30,BITE
  10367. 36,AURORA-BEAM
  10368. 42,HAZE
  10369. 47,ACID-ARMOUR
  10370. 52,HYDRO-PUMP
  10371. }
  10372. JOLTEON{
  10373. 1,TACKLE
  10374. 2,TAIL-WHIP
  10375. 3,QUICK-ATTACK
  10376. 4,THUNDERSHOCK
  10377. 8,SAND-ATTACK
  10378. 16,THUNDERSHOCK
  10379. 23,QUICK-ATTACK
  10380. 30,DOUBLE-KICK
  10381. 36,PIN-MISSLE
  10382. 42,THUNDER-WAVE
  10383. 47,AGILITY
  10384. 52,THUNDER
  10385. }
  10386. FLAREON{
  10387. 1,TACKLE
  10388. 2,TAIL-WHIP
  10389. 3,QUICK-ATTACK
  10390. 4,EMBER
  10391. 8,SAND-ATTACK
  10392. 16,EMBER
  10393. 23,QUICK-ATTACK
  10394. 30,BITE
  10395. 36,FIRE-SPIN
  10396. 42,SMOG
  10397. 47,LEER
  10398. 52,FLAMETHROWER
  10399. }
  10400. PORYGON{
  10401. 1,TACKLE
  10402. 2,SHARPEN
  10403. 3,CONVERSION
  10404. 23,PSYBEAM
  10405. 28,RECOVER
  10406. 35,AGILITY
  10407. 42,TRI-ATTACK
  10408. }
  10409. OMANYTE{
  10410. 1,WATER-GUN
  10411. 2,WITHDRAW
  10412. 34,HORN-ATTACK
  10413. 39,LEER
  10414. 46,SPIKE-CANNON
  10415. 53,HYDRO-PUMP
  10416. }
  10417. OMASTAR{
  10418. 1,WATER-GUN
  10419. 2,WITHDRAW
  10420. 3,HORN-ATTACK
  10421. 34,HORN-ATTACK
  10422. 39,LEER
  10423. 44,SPIKE-CANNON
  10424. 49,HYDRO-PUMP
  10425. }
  10426. KABUTO{
  10427. 1,SCRATCH
  10428. 2,HARDEN
  10429. 34,ABSORB
  10430. 39,SLASH
  10431. 44,LEER
  10432. 49,HYDRO-PUMP
  10433. }
  10434. KABUTOPS{
  10435. 1,SCRATCH
  10436. 2,HARDEN
  10437. 3,ABSORB
  10438. 34,ABSORB
  10439. 39,SLASH
  10440. 46,LEER
  10441. 53,HYDRO-PUMP
  10442. }
  10443. AERODACTYL{
  10444. 1,WING-ATTACK
  10445. 2,AGILITY
  10446. 33,SUPERSONIC
  10447. 38,BITE
  10448. 45,TAKE-DOWN
  10449. 54,HYPER-BEAM
  10450. }
  10451. SNORLAX{
  10452. 1,HEADBUTT
  10453. 2,AMNESIA
  10454. 3,REST
  10455. 35,BODY-SLAM
  10456. 41,HARDEN
  10457. 48,DOUB
  10458. 56,HYPER-BEAM
  10459. }
  10460. ARTICUNO{
  10461. 1,PECK
  10462. 2,ICE-BEAM
  10463. 51,BLIZZARD
  10464. 55,AGILITY
  10465. }
  10466. ZAPDOS{
  10467. 1,THUNDERSHOCK
  10468. 2,DRIL-PECK
  10469. 51,THUNDER
  10470. 55,AGILITY
  10471. 60,LIGHT-SCREEN
  10472. }
  10473. MOLTRES{
  10474. 1,PECK
  10475. 2,FIRE-SPIN
  10476. 51,LEER
  10477. 55,AGILITY
  10478. 60,SKY-ATTACK
  10479. }
  10480. DRATINI{
  10481. 1,WRAP
  10482. 2,LEER
  10483. 10,THUNDER-WAVE
  10484. 20,AGILITY
  10485. 30,SLAM
  10486. 40,DRAGON-RAGE
  10487. 50,HYPER-BEAM
  10488. }
  10489. DRAGONAIR{
  10490. 1,WRAP
  10491. 2,LEER
  10492. 1,THUNDER-WAVE
  10493. 10,THUNDER-WAVE
  10494. 20,AGILITY
  10495. 35,SLAM
  10496. 45,DRAGON-RAGE
  10497. 55,HYPER-BEAM
  10498. }
  10499. DRAGONITE{
  10500. 1,WRAP
  10501. 2,LEER
  10502. 3,THUNDER-WAVE
  10503. 4,AGILITY
  10504. 10,THUNDER-WAVE
  10505. 20,AGILITY
  10506. 35,SLAM
  10507. 45,DRAGON-RAGE
  10508. 60,HYPER-BEAM
  10509. }
  10510. MEWTWO{
  10511. 1,CONFUSION
  10512. 3,SWIFT
  10513. 4,PSYCHIC
  10514. 63,BARRIER
  10515. 66,PSYCHIC
  10516. 70,RECOVER
  10517. 81,AMNESIA
  10518. }
  10519. MEW{
  10520. 1,POUND
  10521. 10,DOUBLE-SLAP
  10522. 20,MEGA-PUNCH
  10523. 30,METRONOME
  10524. 40,PSYCHIC
  10525. }
  10526. :EFFECT-1
  10527. ::ab sorb,mega-dra in,giga-dra in,lee ch-life
  10528. set/a temp6=50*!damage!/100
  10529. if !temp6! LSS 1 set temp6=1
  10530. set/a !USER!hp+=!temp6!
  10531. if !%USER%hp! GEQ !%USER%maxhp! set !USER!hp=!%USER%maxhp!
  10532. call :RCS&echo !%USER%! absorbed some health^^!&%ln%%t1n%
  10533. call :checkfoefainted
  10534. exit/b
  10535. :EFFECT-2
  10536. if "!atktype!"=="STATUS" (
  10537. if "!%OPPONENT%type1!"=="4" call :RCS&echo !%OPPONENT%! is unaffected^^!&%ln%%t1n%&exit/b
  10538. if "!%OPPONENT%type2!"=="4" call :RCS&echo !%OPPONENT%! is unaffected^^!&%ln%%t1n%&exit/b
  10539. if not "!%OPPONENT%status!"=="ÿ" call :RCS&echo But it failed^^!&%ln%%t1n%&exit/b
  10540. )
  10541. if "!%OPPONENT%type1!"=="4" exit/b
  10542. if "!%OPPONENT%type2!"=="4" exit/b
  10543. call :rand0-99
  10544. if !rand! LSS !VALUE! (set !OPPONENT!status=PSN&call :RCS&echo !%OPPONENT%! is poisoned^^!&%ln%%t1n%)
  10545. exit/b
  10546. :EFFECT-3
  10547. if not "!%OPPONENT%status!"=="ÿ" exit/b
  10548. call :rand0-99
  10549. if !rand! LSS !VALUE! (set !OPPONENT!status=FRZ&call :RCS&echo !%OPPONENT%! is frozen solid^^!&%ln%%t1n%)
  10550. exit/b
  10551. :EFFECT-4
  10552. ::not used
  10553. exit/b
  10554. :EFFECT-5
  10555. if not "!%OPPONENT%status!"=="ÿ" exit/b
  10556. call :rand0-99
  10557. if !rand! LSS !VALUE! (set !OPPONENT!status=PAR&call :RCS&echo !%OPPONENT%! is paralyzed^^!&%ln%%t1n%)
  10558. exit/b
  10559. :EFFECT-6
  10560. set/a !OPPONENT!spdstage-=!VALUE!
  10561. call :RCS&echo !%OPPONENT%!'s speed fell^^!&%ln%%t1n%
  10562. exit/b
  10563. :EFFECT-7
  10564. if not "!%OPPONENT%confused!"=="0" call :RCS&echo But it failed^^!&%ln%%t1n%&exit/b
  10565. call :rand0-99
  10566. if !rand! LSS !VALUE! (set !OPPONENT!confused=1&call :RCS&echo !%OPPONENT%! became confused^^!&%ln%%t1n%)
  10567. exit/b
  10568. :EFFECT-8
  10569. ::strug gle,Sub mission,Double edge, take down
  10570. ::not working
  10571. exit/b
  10572. :EFFECT-9
  10573. ::dreameater
  10574. if "!%OPPONENT%status!"=="SLP" (
  10575. set/a !OPPONENT!hp-=!damage!
  10576. set/a !USER!hp+=(!damage!/2)
  10577. ) else (
  10578. call :RCS&echo But it failed^^!&%ln%%t1n%
  10579. )
  10580. exit/b
  10581. :EFFECT-10
  10582. if not "!%OPPONENT%status!"=="ÿ" exit/b
  10583. call :rand0-99
  10584. if !rand! LSS !VALUE! (set !OPPONENT!status=BRN&call :RCS&echo !%OPPONENT%! is burned^^!&%ln%%t1n%)
  10585. exit/b
  10586. :EFFECT-11
  10587. ::explosio n, Self destruct
  10588. set !USER!hp=0
  10589. exit/b
  10590. :EFFECT-12
  10591. ::fury-att ack,fury-swi pes,doub le-slap
  10592. set/a rand=(%random%+1)/8192+2
  10593. ::2-5
  10594. set/a damage*=!rand!
  10595. set/a !OPPONENT!hp-=!damage!
  10596. call :RCS&echo Hit !rand! time^('s^)^^!&%ln%%t1n%
  10597. ::user attacks multiple (2-5) turns,
  10598. exit/b
  10599. :EFFECT-13
  10600. ::two turn move + invincibility (FLY & DIG)
  10601. exit/b
  10602. :EFFECT-14
  10603. ::1-hit-KO
  10604. set !OPPONENT!hp=0
  10605. exit/b
  10606. :EFFECT-15
  10607. ::not used
  10608. exit/b
  10609. :EFFECT-16
  10610. ::hyper-be am
  10611. set !USER!recharge=1
  10612. exit/b
  10613. :EFFECT-17
  10614. ::pay-day
  10615. set/a reward+=2*!USERlvl!
  10616. exit/b
  10617. :EFFECT-18
  10618. ::TRAS-H,PETALD-ANCE
  10619. ::instead give 20% chance to get confus ed
  10620. call :rand0-99
  10621. if !rand! LEQ 19 (set !USER!confused=1&call :RCS&echo !%USER%! became confused^^!&%ln%%t1n%)
  10622. exit/b
  10623. :EFFECT-19
  10624. call :rand0-99
  10625. if !rand! LSS !VALUE! (set !OPPONENT!flinched=1)
  10626. exit/b
  10627. :EFFECT-20
  10628. ::SOLA-RBEAM,SKulll-bash
  10629. ::two turn move
  10630. set/a !USER!wait+=1
  10631. exit/b
  10632. :EFFECT-21
  10633. ::high crit ratio,
  10634. ::working
  10635. exit/b
  10636. :EFFECT-22
  10637. if "!%OPPONENT%status!"=="ÿ" (
  10638. call :rand0-99
  10639. if !rand! LSS 20 set t=99
  10640. call :rand0-99
  10641. if !rand! LEQ 33 (
  10642. set !OPPONENT!status=FRZ
  10643. call :RCS&echo !%OPPONENT%! is frozen solid^^!&%ln%%t1n%
  10644. exit/b
  10645. )
  10646. if !rand! LEQ 66 (
  10647. set !OPPONENT!status=BRN
  10648. call :RCS&echo !%OPPONENT%! is burned^^!&%ln%%t1n%
  10649. exit/b
  10650. )
  10651. if !rand! LEQ 99 (
  10652. set !OPPONENT!status=PAR
  10653. call :RCS&echo !%OPPONENT%! is paralyzed^^!&%ln%%t1n%
  10654. exit/b
  10655. )
  10656. )
  10657. exit/b
  10658. :EFFECT-23
  10659. set/a !OPPONENT!defstage-=!VALUE!
  10660. call :RCS&echo !%OPPONENT%!'s defence fell^^!&%ln%%t1n%
  10661. exit/b
  10662. :EFFECT-24
  10663. set/a !USER!defstage+=!VALUE!
  10664. call :RCS&echo !%USER%!'s defence rose^^!&%ln%%t1n%
  10665. exit/b
  10666. :EFFECT-25
  10667. set/a !USER!spdstage+=!VALUE!
  10668. call :RCS&echo !%USER%!'s speed rose^^!&%ln%%t1n%
  10669. exit/b
  10670. :EFFECT-26
  10671. set/a !USER!spestage+=!VALUE!
  10672. call :RCS&echo !%USER%!'s special rose^^!&%ln%%t1n%
  10673. exit/b
  10674. :EFFECT-27
  10675. ::bi de
  10676. ::count incomming damage & counter in (2-3 turns) during which time user cant attack,
  10677. exit/b
  10678. :EFFECT-28
  10679. set !USER!type1=!%OPPONENT%type1!
  10680. set !USER!type2=!%OPPONENT%type2!
  10681. set !OPPONENT!type1=!%USER%type1!
  10682. set !OPPONENT!type2=!%USER%type2!
  10683. exit/b
  10684. :EFFECT-29
  10685. ::disab le last opponent move used
  10686. exit/b
  10687. :EFFECT-30
  10688. set/a !USER!evastage+=!VALUE!
  10689. call :RCS&echo !%USER%!'s evasiveness rose^^!&%ln%%t1n%
  10690. exit/b
  10691. :EFFECT-31
  10692. set/a !OPPONENT!hp-=!VALUE!
  10693. exit/b
  10694. :EFFECT-32
  10695. set/a !OPPONENT!accstage-=!VALUE!
  10696. call :RCS&echo !%OPPONENT%!'s accuracy fell^^!&%ln%%t1n%
  10697. exit/b
  10698. :EFFECT-33
  10699. ::high crit ratio for USER TURNS
  10700. exit/b
  10701. :EFFECT-34
  10702. set/a !OPPONENT!atkstage-=!VALUE!
  10703. call :RCS&echo !%OPPONENT%!'s attack fell^^!&%ln%%t1n%
  10704. exit/b
  10705. :EFFECT-35
  10706. set !OPPONENT!atkstage=0
  10707. set !OPPONENT!defstage=0
  10708. set !OPPONENT!spdstage=0
  10709. set !OPPONENT!spestage=0
  10710. set !USER!atkstage=0
  10711. set !USER!defstage=0
  10712. set !USER!spdstage=0
  10713. set !USER!spestage=0
  10714. exit/b
  10715. :EFFECT-36
  10716. set/a !USER!hp-=!%USER%maxhp!/!VALUE!
  10717. call :RCS&echo !%USER%! fell and was hurt in the process^^!&%ln%%t1n%
  10718. exit/b
  10719. :EFFECT-37
  10720. if not "!%OPPONENT%status!"=="ÿ" call :RCS&echo But it failed^^!&%ln%%t1n%&exit/b
  10721. set !OPPONENT!status=SLP
  10722. call :RCS&echo !%OPPONENT%!'s fell asleep^^!&%ln%%t1n%
  10723. exit/b
  10724. :EFFECT-38
  10725. set/a !USER!accstage+=!VALUE!
  10726. call :RCS&echo !%USER%!'s accuracy rose^^!&%ln%%t1n%
  10727. exit/b
  10728. :EFFECT-39
  10729. ::leech-se ed
  10730. if not "%!OPPONENT!leechseed%"=="1" (set !OPPONENT!leechseed=1&call :RCS&echo !%OPPONENT%! was seeded^^!&%ln%%t1n%) else (call :RCS&echo But it failed^^!&%ln%%t1n%)
  10731. exit/b
  10732. :EFFECT-40
  10733. set !USER!spe*=2
  10734. exit/b
  10735. :EFFECT-41
  10736. set/a !USER!atkstage+=!VALUE!
  10737. call :RCS&echo !%USER%! attack rose^^!&%ln%%t1n%
  10738. exit/b
  10739. :EFFECT-42
  10740. call :generaterandommove
  10741. ::choose 1 out of 165 moves
  10742. exit/b
  10743. :EFFECT-43
  10744. ::mi rror-move
  10745. ::working
  10746. exit/b
  10747. :EFFECT-44
  10748. ::mis t
  10749. ::prot ect stat stages for user TURNS
  10750. exit/b
  10751. :EFFECT-45
  10752. ::night shade psy beam sonic boom dragon rage
  10753. set/a !OPPONENT!hp-=!%USER%lvl!
  10754. exit/b
  10755. :EFFECT-46
  10756. set/a !OPPONENT!spestage-=!VALUE!
  10757. call :RCS&echo !%OPPONENT%!'s special fell^^!&%ln%%t1n%
  10758. exit/b
  10759. :EFFECT-47
  10760. set/a !USER!atkstage+=1
  10761. call :RCS&echo !%USER%!'s attack rose^^!&%ln%%t1n%
  10762. exit/b
  10763. :EFFECT-48
  10764. for /f "tokens=4 delims=." %%a in ('findstr ".!%USER%!." "%~nx0"') do set/a t=( ( %%a + !%USER%hpiv! ) * 2 * !%USER%lvl! ) / 100 + !%USER%lvl! + 10&set/a !USER!hp+=(!t!/2)&if !%USER%hp! GTR !t! set !USER!hp=!t!
  10765. exit/b
  10766. :EFFECT-49
  10767. set/a !USER!def*=2
  10768. exit/b
  10769. :EFFECT-50
  10770. for /f "tokens=4 delims=." %%a in ('findstr ".!%USER%!." "%~nx0"') do set/a !USER!=( ( %%a + !%USER%hpiv! ) * 2 * !%USER%lvl! ) / 100 + !%USER%lvl! + 10&set !USER!status=SLP
  10771. exit/b
  10772. :EFFECT-51
  10773. ::ro ar-whirl wind
  10774. if '%pkmnbattle%'=='1' (goto RM) else call :RCS&echo But it failed^^!&%ln%%t1n%
  10775. exit/b
  10776. :EFFECT-52
  10777. ::substi tute (no clue how to do this)
  10778. exit/b
  10779. :EFFECT-53
  10780. ::super-fa ng
  10781. set/a !OPPONENT!hp/=2
  10782. exit/b
  10783. :EFFECT-54
  10784. ::telep ort
  10785. if '%pkmnbattle%'=='1' (goto RM) else call :RCS&echo But it failed^^!&%ln%%t1n%
  10786. exit/b
  10787. :EFFECT-55
  10788. ::toxi c
  10789. if "!%OPPONENT%type1!"=="POISON" call :RCS&echo !%OPPONENT%! is unaffected^^!%ln%%t1n%&exit/b
  10790. if "!%OPPONENT%type2!"=="POISON" call :RCS&echo !%OPPONENT%! is unaffected^^!%ln%%t1n%&exit/b
  10791. if not "!%OPPONENT%status!"=="ÿ" call :RCS&echo But it failed^^!&%ln%%t1n%&exit/b
  10792. set !OPPONENT!status=TXC
  10793. call :RCS&echo !%OPPONENT%! is poisoned badly^^!&%ln%%t1n%
  10794. exit/b
  10795. :EFFECT-56
  10796. ::transfor m
  10797. ::take all opponent moves & types & stats
  10798. exit/b
  10799. :EFFECT-57
  10800. ::counte r
  10801. ::count incoming damage & deal double that to the opponent
  10802. ::changing to if speed is lower double damage
  10803. if !%USER%spd! GTR !%OPPONENT%spd! set/a !OPPONENT!hp-=!damage!
  10804. exit/b
  10805. :map-id
  10806. 1;BILLS-HOUSE
  10807. 2;CELADON-CITY
  10808. 3;CERULEAN-CITY
  10809. 4;CINNABAR-ISLAND
  10810. 5;DIGLETTS-CAVE
  10811. 6;FIGHTING-DOJO
  10812. 7;FUCHSIA-CITY
  10813. 8;GAME-CORNER
  10814. 9;LAVENDER-TOWN
  10815. 10;MT-MOON-1
  10816. 11;MT-MOON-2
  10817. 12;INDIGO-PLATEAU
  10818. 13;MT-MOON-3
  10819. 14;PALLET-TOWN
  10820. 15;PEWTER-CITY
  10821. 16;PKMN-CENTER
  10822. 17;PKMN-LAB
  10823. 18;PKMN-MART
  10824. 19;PKMN-TOWER-FLOOR-1
  10825. 20;PKMN-TOWER-FLOOR-2
  10826. 21;PKMN-TOWER-FLOOR-3
  10827. 22;PKMN-TOWER-FLOOR-4
  10828. 23;PKMN-TOWER-FLOOR-5
  10829. 24;PKMN-TOWER-FLOOR-6
  10830. 25;POWER-PLANT
  10831. 26;ROCK-TUNNEL-FLOOR-1
  10832. 27;ROCK-TUNNEL-FLOOR-2
  10833. 28;ROCK-TUNNEL-LAVENDER-TOWN
  10834. 29;ROCKET-HIDEOUT-FLOOR-1
  10835. 30;ROCKET-HIDEOUT-FLOOR-2
  10836. 31;ROCKET-HIDEOUT-FLOOR-3
  10837. 32;ROCKET-HIDEOUT-FLOOR-4
  10838. 33;ROUTE-10-1
  10839. 34;ROUTE-10-0
  10840. 35;ROUTE-11
  10841. 36;ROUTE-12-1
  10842. 37;ROUTE-12-2
  10843. 38;ROUTE-12
  10844. 39;ROUTE-13
  10845. 40;ROUTE-14
  10846. 41;ROUTE-15
  10847. 42;ROUTE-16
  10848. 43;ROUTE-17
  10849. 44;ROUTE-18
  10850. 45;ROUTE-19-1
  10851. 46;ROUTE-19
  10852. 47;ROUTE-2
  10853. 48;ROUTE-20
  10854. 49;ROUTE-21
  10855. 50;ROUTE-22
  10856. 51;ROUTE-23
  10857. 52;ROUTE-24
  10858. 53;ROUTE-25
  10859. 54;ROUTE-3
  10860. 55;ROUTE-4-1
  10861. 56;ROUTE-4-0
  10862. 57;ROUTE-5
  10863. 58;ROUTE-6
  10864. 59;ROUTE-7
  10865. 60;ROUTE-8
  10866. 61;ROUTE-9
  10867. 62;ROUTE-01
  10868. 63;SAFARI-ZONE-1
  10869. 64;SAFARI-ZONE-2
  10870. 65;SAFARI-ZONE-3
  10871. 66;SAFARI-ZONE-4
  10872. 67;SAFFRON-CITY
  10873. 68;SEAFOAM-ISLANDS
  10874. 69;SILPH-CO-FLOOR-9
  10875. 70;SILPH-CO-FLOOR-10
  10876. 71;SILPH-CO-FLOOR-2
  10877. 72;SILPH-CO-FLOOR-3
  10878. 73;SILPH-CO-FLOOR-4
  10879. 74;SILPH-CO-FLOOR-5
  10880. 75;SILPH-CO-FLOOR-6
  10881. 76;SILPH-CO-FLOOR-7
  10882. 77;SILPH-CO-FLOOR-8
  10883. 78;SILPH-CO-FLOOR-1
  10884. 79;SS-ANNE-BOW
  10885. 80;SS-ANNE-FLOOR-1
  10886. 81;SS-ANNE-FLOOR-2
  10887. 82;VERMILION-CITY
  10888. 83;VICTORY-ROAD-BADGE-GATES-1
  10889. 84;VICTORY-ROAD-BADGE-GATES-2
  10890. 85;VICTORY-ROAD-BADGE-GATES
  10891. 86;VIRIDIAN-CITY
  10892. 87;VIRIDIAN-FOREST
  10893. 88;PRICE-HALL
  10894. 89;PALACE
  10895. 90;FOSSIL-LAB
  10896. 91;PKMN-MANSION-FLOOR-1
  10897. 92;PKMN-MANSION-FLOOR-2
  10898. 93;PKMN-MANSION-FLOOR-3
  10899. 94;PKMN-MANSION-FLOOR-4
  10900. 95;VICTORY-ROAD-1
  10901. 96;VICTORY-ROAD-2
  10902. 97;VICTORY-ROAD-3
  10903. 98;SEAFOAM-ISLANDS-FLOOR-1
  10904. 99;SEAFOAM-ISLANDS-FLOOR-2
  10905. 100;SEAFOAM-ISLANDS-FLOOR-3
  10906. 101;SEAFOAM-ISLANDS-FLOOR-4
  10907. 102;SEAFOAM-ISLANDS-FLOOR-5
  10908. 103;CERULEAN-CAVE-FLOOR-1
  10909. 104;CERULEAN-CAVE-FLOOR-2
  10910. 105;CERULEAN-CAVE-FLOOR-3
  10911. 106;PEWTER-CITY-GYM
  10912. 107;CERULEAN-CITY-GYM
  10913. 108;VERMILION-CITY-GYM
  10914. 109;CELADON-CITY-GYM
  10915. 110;SAFFRON-CITY-GYM
  10916. 111;FUCHSIA-CITY-GYM
  10917. 112;CINNABAR-ISLAND-GYM
  10918. 113;VIRIDIAN-CITY-GYM
  10919. 114;ELITE-FOUR-LORELEI
  10920. 115;ELITE-FOUR-BRUNO
  10921. 116;ELITE-FOUR-AGATHA
  10922. 117;ELITE-FOUR-LANCE
  10923. 118;ELITE-FOUR-RIVAL
  10924. 119;ELITE-FOUR-WALK
  10925. 120;TOWN-MAP
  10926. :map-data
  10927. 5ÿÿÿÿÿÿÿÿ5~5ÿÿÿÿÿÿÿÿ5~5ÿÉÍÍÍÍ»ÿ5~ÛÛÛÛ4ÿÿÿɼÛÛÛÛÈ»6ÿÿÿ~ÛÛÛÛººººººººººººËºÛ±ÛÛÛÛººººººººººººººÛÛÛÛ~ÛÛ664ÿÛ~Û664ÿÿÛ~±664ÿÿÛ~Û664ÿÿÛ~ÛÛÿÿ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~ÛÛÛÛ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~±ÿÿÿ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~ÛÛÿÿ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~ÿÿÿÛ~ÛÛ664ÿÛ~7ÛÛ~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~~~~~~~~~Û8~
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  10954. 7755ÛÛÛ4ÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿ5ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÿÿÿÿÛÛ6#64ÿÿÛÛ6ÿÿÿÿÿË6ÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛÿÿÿÿ#6ÿÿÛÛÛÛÛÛÛÛÛ4ÿÛÛ6ÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÄÄÄÿÿÄÄÄÄÄÄÛÛÿÿÿÿÿÿ5ÛÛÛÛÛÛÛ4ÿÛÛÄÄÄÄÄÄ5ÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿÿÿ5ÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿ#ÿ5ÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿ5ÛÛÛÛÛ4ÿÿ#ÿÿÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛÿÿÿÿÿÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»5ÛÛÛÛÛÄÄÄÿÿºÛÛÛÛÛÛÛÛÛÛÛÛÛÛºÛÛÛÛÛÛÛÛÛÛÛÛÛ6ºÛÛÛÛÛÛÛÛÛÛÛÛÛÛºÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±5ÛÛ
  10955. 75ÛÛÛÛÛÛÛÛÿÿÿ±ÿÿ±ÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ455ÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ#ÿÿ66ÛÛÛÛÛ664ÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿ#ÛÛÛÛÛÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÛÛÛ4ÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ͹±ÌÍÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ#ÿÿÿÿÿÿÛÛ4ÿÛÛÛÛÛ64ÿÛÛ4#ÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿ5ÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ±ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ6#47ÛÛÛÛÛÛÛÛÛÛ
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  10958. 75ÛÛ4ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿ#ÿÿÿÿÿÿÿÿÛÛ4ÛÛ6ÛÛÛÛ6ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛ6ÿÛÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛ6ÿÛÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÛÛ4ÿÿÿÛÛ4ÛÛÛ4ÿÿÿ54ÛÛÜ4ÿÿÿÛÛ4ÛÿÛÛÛ4ÛÛ4ÿÿÛÛÛÛ4ÜÿÜÛÛ4ÛÛÛ4ÿÛÛÛÛÿÿÜÜÜÜÿÿÿÿÿÿÿÛÛÿÿÿÿÿ±ÿÿÿÿÛÛÜ4ÿÿÿÛÛÿÿÛÛÛÛÿÿÿÿÿÿÛÛÛ4ÛÛ6ÛÛÿÿÛÛÛÛÿÿÿÿÿÿÜÛÛ4ÛÛÛÛÛ͹±ÌÍÛÛÛÛÛÛÛÛÿÿÜÜÜÜÿÿÿÿÿÿÿÛÛ4ÛÛÿÿ#ÿÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÛÛÛÛÿÿÿÿÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛ6ÛÛÿÿÛÛÛÛ6ÛÛ6ÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛ±5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÛÿÛÿÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÜÿÜÿÜÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ66ÿ7ÛÛÛÛÛÛÛÛ
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  10960. 7ÛÛÛÛÛÛÛÛÛÛÛ8ÛÛÛÛÛÛÛÛÛÛ64ÿÿ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ5ÛÛÛ~~~~~~~ÛÛÛ4ÿÿÿ°°°°°°°°°°°°°°°°°ÿÿÛ~~~~~~~ÛÛ±4ÿÿÿ°°°°°°°°°°°°°°°°°ÿÿÛ~~~~~~~ÛÛÛ4ÿÿÿ°°°°°°°°°°°°°°°°°ÿÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÿÿÿÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÿÿÛÛÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÿÿÿÿÛ~~~~~~~5ÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛ~~~~~~~5ÛÛÛÛÛÛÛÛÛÿÉÍÍÍ»ÿÿÿÛ~~~~~~~5ÛÛÛÛÛÛÛÛÛɼÛÛÛÈ»ÿÿÛ~~~~~~~5ÛÛÛÛÛÛ±ÛÛºÛÛPÛÛºÿÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÂÿºÛ±ÛÛÛºÿÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿºººººËÛÛÛ4ÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÂ4Û~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÛ4ÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÂ4Û~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÛ4ÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÂ4Û~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ4#Û4ÿÛ~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÿÿÿÿÛ~~~~~~~55ÛÛ±
  10961. ÛÜ3333ÛÛÜ3333ÛÛÜ3333ÛÛÜ3333ÛÛÜ3333ÛÛÜ3333ÛÛ6ÿÿÿÿ°°°°°°°°°6ÛÛÿÿ°°°°°°°°°°°°°°°ÿ°°°°°°°°°ÿ°°°°°°°°°°°ÿ°ÛÛÿÿ°°°°°°°°°°°°°°²ÿ°°°°°°°°°ÿ°²°°°°°°°°°ÿ°ÛÛÿÿ°°°°°°°°°°°°°°°ÿ°°°°°°°°°ÿ°°°°°°°°°°°°°Û±ÿÿ°°°°°°°ÿÿÿÿÿÿÿÿÿ°°°°°°°°°ÿÿÿÿÿÿÿÿ°°°°°²ÛÛÿÿ°°°°°°°ÿ°°°°°°°ÿ°°°²°°°°°ÿ°°°°°°ÿ°°°°°ÿ±Û4°°°°°°°ÿ°°°°°°°°°ÿ°°°°°°ÿ°°°°°ÿÛÛÿÿ°°°°°°°°°°°°°°°4ÿ°°°°°²ÿ°°°°°ÿÛÛÿÿ²°°°°°°°°°°°°°²°°°°°°°°°°ÿ°°°°°°ÿ°°°°°ÿÛÛÿÿÿ9°°°°°°ÿÿÿÿÿÿÿÿ°°°°²ÿÛÛßÜ64ÿÿ°°°°°°ÿÿÿÿÿÿÿÛÛ3333ßÛÛ3333ßÛÛ3333ßÛÛ3333ßÛÛ3333ßÛÛ3333ßÛÛ333ßÜßÜ
  10962. ÛÛÛÛÛÛ±7Ûÿÿÿ8~ÛÛÛÛÛÛÿÿÿ8~ÛÛÛÛÛÛ66ÿÿÿÿÿ~~~~ÛÛÛÛÛÛ66ÿÿÿÿÿ~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÜßÜßÜßÜßÜ~~~~~~~~ÿÿÿ~~~~~~~~~~~~~~~~~ÛÛÜßÜßÜßÿÿÿÿÿÿÜÛÛÛÛÛÛÛÛÿÿÿ~~~~~~~~~~~~~~~~~Û±6ÿÿÿÿÿÿÿ#ÿÿ~~~~~~~~~~~~~~~~~ÛÛßÜßÜßÜÿÜÿÜÿÿÿÛÛÛÛÛÛÛÛÿËË~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛßÜßÜßÜßÜß~~~~~~~~ÿÿÿ~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~6ÿÿ~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~6ÿÿ~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~ÉÍÍÍ»~ÿÿÿ~~~~ÛÛÛÛÛÛ6ÿÿÿÿÿÿÿÿÿɼÛÛÛÈ»#ÿÿ~~~~ÛÛÛÛÛÛ6ÿÿÿÿÿÿÿÿÿºÛ±ÛÛÛºÿÿÿ~~~~ÛÛÛÛÛÛÿÿÿ~~~~~~~~~~~~~~~~~4ÿÿÿ~~~~ÛÛÛÛÛÛÿÿÿ8~ÛÛÛÛÛÛ66ÿÿ~~~~~~~ÛÛÛÛÛÛ66ÿÿ~~~~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~~~~~~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ
  10963. 5ÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÿÿÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~Ûÿÿÿÿ#Ûÿÿÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÂÿÿÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~ÛÿÿÿoÛÿÿÿÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÿÿÿÿÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~4~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~~4~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~~4~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿÿ#~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~4~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~4~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~4~~~~ÛÛ8~ÿÿÿ~~~~ÛÛ8~ÿÿÿ~~~~ÛÛ~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛ4~~~~ÛÛ~~~~~~~~~~~~~~Û°°°°°°°°°°ÿÂ4~~~~ÛÛ~~~~~~~~~~~~~~Û°°°°°°°°°°ÿÛ~~~~~~~ÿÿÿ~~~~5ÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~ÿÿÿ~~~~ÛÛ64ÿÿÛ4~~~~Û±ÿ9°°°°°°ÿÛ#ÿÿÿÿÿÿÿÿÿ~~~~ÛÛÿ9°°°°°°ÿÛÿÿÿ~~~~~~~~~~~ÛÛÿ9°°°°°°ÿÛÿÿÿ~~~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ
  10964. 5ÛÛÛÛ±5ÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛ66ÿÿÿÿÿ~~~~ÛÛÛÛÛÛ66ÿÿÿÿÿ~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~~~~ÛÛÛÛÛÛÿÿÿ~~~~~~~~~~~~6ÿÿÿÿ~~~~ÛÛÛÛÛÛÿÿÿ~~~~~~~~~~~~6ÿ#ÿÿ~~~~ÛÛÛÛÛÛ6ÿÿÿÿ~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛ6ÿÿÿÿ~~~~~~~~~~~~~~~ÿÿÿ~ÛÛÛÛÛÛÿÿÿ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿoÿ~ÛÛÛÛÛÛÿÿ#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ~ÛÛÛÛÛÛ64ÿ#ÿÿÿÿÿ~~~~~~ÛÛÛÛÛÛ66ÿÿÿ~~~~~~ÛÛÛÛÛÛÿÿÿ~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÿÿÿ~~~~~~~~~ÿÿÿ~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛ~~~~~~~~~~~~6ÿÿÿÿÿ~~~~~~ÛÛÛÛÛÛ4~~6ÿÿÿÿÿ~~~~~~ÛÛÛÛÛÛ4~~~~~~~~~~~~~~~ÿÿÿ~~~~~~~~~ÛÛÛÛÛÛÿÿÿ~~~~ÿÿÿ~~~~~~~~~~~~~~~ÿÿÿ~~~~~~~~~ÛÛÛÛÛÛÿÿÿ~~~~64~~~~~~ÛÛÛÛÛÛÿÿÿ~~~~64~~~~~~ÛÛÛÛÛÛÛ±5ÛÛÛÛÛÛÛÛÛÛÛ
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  10969. 5ÛÛÛÛ±5ÛÛÛÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿ#ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿË~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿË~~~~~~~~~ÿÿÿÿÿ#ÿÿÿÛÛÿÿÿÿÿÿÿÿ#~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿË~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ4ÿÿÿ~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ4ÿÿ#~~~~~~~~~~~~~~~~~~~#ÿÿÿÿÿÿÿÿÛÛ4ÿÿÿ~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛ64ÿÿË6ÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ~~~~~~~~~ÿÿÿÿÿÿÿÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10970. ÛÛÛÛÛÛÛ±55ÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~Û64ÿÿÿÛÛ~~~ÿËÿÿÿÿÿ~~~~Û64ÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~~~Û64ÿÛÛ~~~ÄÄÿÿÿÄÄ~~~~~Û4ÿÿÉÍÍÍÍÍÍ»ÿÿÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~~~Û4ÿÿºÛÛÛÛÛÛºÿÿÿÿÿÛÛ~~~ÿÿÿÿÿÿÿ~~~~~ººººººººººËººÊÛÛÛÛÛÛʺººËºÛÛ~~~64ÿ±ÛÛÛÛÛÛ±ÿÿÿÿÿ±Û~~~64ÿËÛÛÛÛÛÛËÿÿÿÿÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~Ûÿÿ#ÿÿÿÿÿÿÿÛÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~Ûÿ°°°°°°°°#ÛÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~Ûÿ°°°°°²°°ÿÛÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~Û4Ûÿ55ÛÛ
  10971. 55ÛÛ±ÛÛÛÛÛÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~Û±8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~ÛÛ~~~~#~~~~~~~~~~~~~~~~~~#~~#~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~#~~~~~~~~~~~~~#~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~55ÛÛ
  10972. 5ÛÛÛÛÛÛÛ±5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ5ÛÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄĺºÿÿÛ~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ººÿÿÛ~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄĺºÿÿÛ~~~~~~~~~~~~~~~~~~Ûÿÿÿÿÿÿÿ#6#Û~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛ6ÿËÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~#8ÛÛ8~~~~~~~~ÛÛ8~#~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10973. 5±5ÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°°°°°ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÉÍÍÍÍ»ÛÛ°°°°°°°°°°°°°°°ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛºÛ±ÛÛºÛÛ°°°°°°°°°°°°°°°ÿÿÿÿËÿÛÛÛÛÛÛ±ÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛ°°°°°°°°°°°°°°°ÿÿÿÿÿÿÿÂ6ÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÿÛÿÛÿÛÿÛÿÛÿÛÂÛÛÛÛÛÛÛÛÛÛÛÛºÛ±ÛºÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿÛÿÛÿÛÿÛÿÛÛÿÿÿÿÿÿÿÛÛÿÛÿÛºÛÛÛºÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛºÛ±ÛÛÛºÛÛÛÿÛÿÈÍÍͼÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÛÌÍÍÍÍ͹ÛÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛºÛÛÛ±ÛºÛÛÛÿÛÿÛÿÛÿÛÿÛÿÛÿÉÍÍÍ»ÿÛÿÛÿÛÿÛÿÛÿÛÿÛÛÿÿÿÿÿÿÿÛÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛºÛÛÛºÛÿÛÿÛÿÛÿÛÿÛÿÛÿÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛºÛ±ÛºÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÄÄÿÿÄÄÄÛÛ66ÿÿÿÿÿÛÿÿÿÿÿÿÿÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ4ÛÄÄÿÿÄÄÄÛÛ66ÿÿÿÿÿÂÿÿÿÿÿÿÿÛÛ4ÿ°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛ4ÿ°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛ66ÿÿÿÿÿÂÿÿÿÿÿÿÿÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÿÄÄÄÄÄÄÄÛÛÄÿÿÄÄÄÛÛÛÿÛÿÛ66ÛÿÿÿÿÿÿÿÛÛÿÛÿÛÛ66Âÿÿÿÿÿÿÿ5Û±5
  10974. 7ÛÛÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿ#ÿ~~~~~~~~~Û±~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8#~~~~~~~±Û8~~~~~~~~ÛÛ8~~~~~~~~55ÛÛ
  10975. ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±55ÛÛÛÛÛ~~~~~~~°°°°°°°°°°°°5ÛÛÛÛÛÛÛ~~~~~~~°°°°°°°°°°°°5ÛÛÛÛÛÛÛ~~~~~~~°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~ÿ#ÿÿÿ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÿ#ÿ#ÿ~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿ~~~~~~~~~~~ÛÛ8~~~~~~~~ÛÛ~~~~~~~~~#~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~ÛÛ8~ÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~Û~~~~~~~Û8~Û~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±5ÛÛ
  10976. 7ÛÛÛÛÉÍÍÍÍÍÍÍÍ»ÛÛÛ66ÛÛºÛÛÛÛÛÛÛÛºÛÛÛ66ÛÛÌÍÍÍÍÍÍÍ͹ÛÛÛ66ÛÛºÛÛÛÛÛÛÛÛºÛÛÛ66ÛÛºÛÛÛÛÛ±ÛÛºÛÛÛ66ÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛÄÄÄÄÄÄÄÄ~~~~~~ÛÛÛÛÛÄÿÿÄÄÛÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿ±ÛÄÄÄÄÄÄÿÿÄÄÛÛÛÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛ6ÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÛÛ6ÛÛÛÛÛ°°°°°ÛÿÿÿÛÛÿÿÿºËºººººÛÛÛ6ÛÛÛÛÛ°°°°°ÛÿÿÿÛÛ64ÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛ64ÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÛÛÛÛÛÄÄÄÿÿÄÄÄÄÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿ55ÛÛ
  10977. 5ÛÛÛÛ±7ÜÿÿÿÜ55ÛÛÛÛÜÿÿÿÜ5ÛÛÛÛÛÛÛÛÛÛÿß64ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿßÿÿßÿßÿÿÿÿÿÿÿÿÿÛÿÿßÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛßÿÿÛßÿÛÿßÿßÿÿßÿÿÿßÿÿßÿÿÿÿÛÿ5ÿÿÿÛÿÿßÛÿÛßÿÛÿÿßÿßÿÛÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿßÿÿÿÿÛÿÿÿÛÿÿÿßÛÿßÿÿÿßÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿßÿÛßÿÿßÿÿßÿÿßÿÿÛÿÿßÿÿÿßÿÿÿßÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÿÿÛÿÿÛÿÿÛÿÿÛÿÿÿÿÿÛÿÛÿÛÿÿÿÛÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛ66ÿÿÿÿÿÿÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿ55ÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛ±5ÛÛÛ±ÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛ6ÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÿÿËÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛ6ÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÛÛÛÛÛÛ±5ÛÛÛÛÛÛÛÛÛÛ
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  10979. 7777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÿ#Û4ÿÿÛoÿÿÿÿÿÿÛ4ÛÛÛ6ÿ#ÿÿÿÿÿÛÿÿÿÿÿÿÂÛÿÿÿÿ#ÿÿÿÿÿ#Û±ÿÿÿÿÛÿÿÛÿÿÿÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛ#ÛÿÿÿÿÿÛÿÿÿÿÿÿÿÛÛÿÿÛÛÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÿÿÿÿÿÛÿÿÿÿÿÿÿ±ÛÛÿÿÿÛ#ÿÿÿÿÿÛÿÿÿ#6ÛÛÿÿÿÿÿÿÿÿÿÛÛÛ4ÛÿÿÿÛÿÿÿÿÿÿÿÿÿ#ÿÿÿÿÛ47ÛÛÛÛ±664ÿÿÿ±7777ÛÛÛÛÛÛÛÛÛÛÛÛ8888888888~~~~~~
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  10982. 75ÛÛÛÛÛÛÛÛÛÛÉÍÍÍ»5ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿ#ɼÛÛÛÈ»ÿÿÿÿÿÛÛÛ±5ÛÄÄÄÄÄÄÿÿÿºÛÛPÛÛº4ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿºÛ±ÛÛÛºÿÿÿÿÿÿËÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÄÄÄÄÄÄÄÄÄÄÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÄÄÄÄÄÄÄÄÄÄ6ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ66ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ65ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÄÄÄÄÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ45ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ455ÿÿÿÿÿÿÄÄÄ55ÿÿÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÛÛÛÛÛÛÿÿÿÿÿ5ÛÛÛ±4ÛÛÛÛÛÛÛÄÄÄÿÿ5ÛÛÛÛ4ÛÛÛÛÛÛÛÿÿÿÿÿ°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛÄÄÄÄÄÄÿÿÛÛÛÛÛÛÛÿÿÿÿË°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ°°°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛ6ÿÿÿ#°°°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ°°°°°°°°°°°°°°°ÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿ°°°°°°°°°°°°°°°7ÛÛ
  10983. ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛ9°°°°°ÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛ9°°°°°ÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛ9°°°°°ÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛ9°°°°°ÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿº6ÿÿÿÿÿÿÿÿÿºÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿºÿÿÿÿÿÿÉÍÍÍÍÍÍÍÍÍ»ÿÿÿÿÿÿºÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿºÿÿÿÿÿÿºÛÛÛÛÛÛÛÛÛºÿÿÿÿÿÿºÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿºÿÿÿÿÿÿºÛÛÛÛÛÛÛÛÛºÿÿÿÿÿÿºÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿºÿÿÿÿÿÿºÛÛÛÛ±ÛÛÛÛºÿÿÿÿÿÿºÿÿÿÉÍÍÍÍ»Ûÿÿÿÿÿÿÿÿº6ÿÿÿÿÿÿÿÿÿºÿÿÿºÛÛÛÛºÛÿÿÿÿÿÿÿÿºÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĺÿÿÿºÛÛÛÛºÛ66ÿÿÿÿÿÿÿÿºÛ±ÛÛºÛ664ÿÿÿÛÛ6ÿÉÍÍ͹±ÌÍÍÍ»4ÿÿËÿÿÛÛ6ÿºÛÛÛÛÛÛÛÛÛº6ÿÛÛ6ÿºÛÛÛÛÛÛÛÛÛº6ÿ5ºÛÛÛÛ±ÛÛÛÛºÛÛÛÛÛÛÛÛ
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  10988. ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿ°°ÿÿÿÿÿÛ66ÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛ66ÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛ4ÿÿÛ6ÿÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛÄÄÄÄÄÄÄÄÄÄÄÄÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛ4ÿÿÛ9Ûÿÿÿ°°ÿÿÿÿÿÛ4ÿÿÛ9Ûÿÿÿ°°ÿÿÿÿÿÛÄÄÄÄÄÄÄÄÄÄÄÄÛ6ÿÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛ66ÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿ°°°°°°°°°Ûÿÿÿ°°ÿÿÿÿÿÛÛÛÄÄÄÄÄÄÄÄÄÄÄÛÛÛÛÛÛÛÛÛ°²°°°°°°°Ûÿÿÿ°°ÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿ°°°°°°°°°Ûÿÿÿ°°ÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿ°°°°°°°°°Ûÿÿÿ°°ÿÿÿÿÿÛ66ÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛÄÿÿÄÄÄÄÄÄÄÄÿÿÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÛÿÿÿ°°ÿÿÿÿÿÛ66ÿÿÿÛÿÿÿ°°ÿÿÿÿÿ5ÛÛ°°°°°°°°ÿÿÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛÿÿÿ#6°°°°°°°°ÄÄÄÄÄÛÿÿÿ°°ÿÿÿÿÿÛ66ÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛÄÄÄÄÿÿÿÿÿÿËÄÄÄÄÄÄÄÄÄÄÄÄÛÛÛÛÛÛÛÛÛÿÿÿ°°ÿÿÿÿÿÛÿÿÿÿ°°°°°°°4ÿÿ°°°°°°°°Ûÿÿÿ°°ÿÿÿÿÿÛ°°°°°°°°°°°ÿÿÿÿÿÿÿ°°°°°°°°°°°°°Ûÿÿÿ°°ÿÿÿÿÿÛ°°°°°°4ÿÿ°°°°°°°°ÿÿÿÿÿÛÿÿÿ°°ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10989. ÿ5ÛÛÛÛ±5ÛÛÿÛÛ6ÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÛ6ÿÿÛ6ÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿ°°°°°°ÿÿÿÿÿÛÿÿÿÿÿÿ°°°°°°°°°°°ÿÿÿÿÿÿÿÛÛÿÿÿÿ°°°°°°°°ÿÿÿÿÛÿÿÿÿ°°°°°°°°°°°°°°ÿÿÿÿÿÿÛÛÿÿ°°°°°°°°°°°°ÿÿÛÿÿÿ°°°°°°°°°°°°°°°°°ÿÿÿÿÛÛÿÿ°°°°°°°°°ÿÿÿÿÿÛÿÿÿ°°°°°°°°°°°°°°°°°ÿÿÿÿÛÛÿÿÿÿ°°°°°ÿÿÿÿÿÿÿÛÿÿÿÿ°°°°°°ÿÿ°°°°°°ÿÿÿÿÿÿÛÛÿÿÿÿÿ°°°ÿÿ°~~~~~~~~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿ°°ÿ°°°~~~~4ÿÿ~~~~ÛÛÛÛÛÛÛÛÛÛÛ±ÿÿÿÿÿÿÿÿ°°°~~~~4ÿÿ~~~~4±Ûÿÿÿÿÿÿÿÿ°°°~~~~4ÿÿ~~~~4ÛÛÿÿÿÿÿÿÿÿÿ°°~~~~~~~~~~~~~~~~~~~~°°°°°ÿÿÿÿÿÛÛ6ÿÜÿÿÿÜÿÿÿÜÿÿÿÜÿÿ°°°°°°°°ÿÿÿÛÛÿÿÿÿÿÿÿÿ5ÛÛÛÿÿÿÿ°°°°°°°ÿÿÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÿÿÿÿ°°°°°°°ÿÿÿÛÛÛÛ66ÿ°°°°°°°°ÿÿÛÛÿÿÿÿÿÿÿ°°°°°°°°ÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿ°°°°°°°°ÿÛÛÿÿÿÿÿ°°°°°°°°°°°°ÿÿÿÿÿÛÛ±ÛÛÛÿÿÿ°°°°°°°ÿÿÿÛÛÿÿÿÿÿ°°°°°°°°°°°°ÿÿÿÿÿÿÿÿËÿÿÿÿÿÿ°°°°°ÿÿÿÿÛÛÿÿÿÿÿÿÿ°°°°°°°°°6ÿ°°°°ÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿ°°°°°°°°°°°°Ëÿÿÿÿÿÿÿÿ°°°°°ÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿ°6ÿÿÿÿÿÿ°ÿÿÿÿÿÿÿÿÛÛÿ5ÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  10990. 7ÛÛÛÛÿÿÿÿÿÿÿÿÿ9°°ÿÿ°°°°°°°°°ÿÛÛ4ÿ°°°°°°°°°°°°°°ÿÿÿÿÿ°°°°°°°°°°ÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿ°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°°°°°°°°°°°°°ÛÛÿÿÿÿÿÿÿÿËÿÿÿÿÿÛ4ÿÿÛ°°°°°°°°°°°°°Û±6Û4ÿÿÛÿÿ°°°°°°°°°°ÿ5ÛÿÛÛÛÛÛÛÛÛÿÛÛ°°°°°°°°°°°ÿÿÛÛ6ÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿ°ÿ°°°ÿ°°ÿÿÿÛÛÿÿÿ°ÿÿÿÿÿÿÿÿ°ÿÿÿÿÿÿÿÛÛ4ÿÛÛÛÛÛÛÿÿÛÛÿÿ°°ÿÿÿÿÿÿÿÿ°°ÿ~~~~~~~~~~~~~ÿÿÿÿÿÛÛ±ÛÛÛÿÿÛÛ°°ÿÿ°°°°°°°°ÿÿÿ~~~~~~~~~~~~~ÿÿÿÿÿÿÿÿËÿÿÿÿÛÛ°°ÿÿ°°°°°°°°ÿÿ°°°°°°°°~~~~5°°ÿÿ°°°°°°°°ÿÿ°°°°°°°°~~~~Û4ÿÿÛÛÛÛÿÿ°°ÿÿÿÿÿÿÿÿ°°ÿ~~~~~~~~~~~Û4ÿÿÛÛÛÛÿÿÿ°ÿÿÿÿÿÿÿÿ°ÿÿ~~~~~~~~~~~ÛÛÛÿÿÿÿÛÿÛÛÛÛÛÛÛÛ6ÿ~~~~~~~~~~~~~ÛÿÿÿÿÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛ6ÿÿÿÿÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛ6ÿÿÿÿÛ°°°°°ÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿÛÛÛÛÛ°°°°°°ÿÛÛÿÿÿÿÿÿÿÿÛ4ÿÿÿÛÿÿ°°°°°°°°°°°°°°°ÿÛ±ÿÿÿÿÿÿÿËÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ°°°°°°°°°°°°ÿÿÛÛ6ÿÿÿÿÿÿ9ÿÿÿ55ÛÛ
  10991. 7ÛÛÛÛÛ66ÿÿ°°°°°°°°°ÛÛÛÿÿÿ°°ÿÿ°°6ÿÿÿÿÿÿÿ°°°°°ÛÛÛÛÛÛÛÛÿÿ°°°°°°°°ÿ5ÛÛ°°°°ÿÛÛ±ÛÛÛÛÛÿÿ°°°°°°°°ÿÛÿÿÿÿÿÛÛÿÿÛÛÿÿÿÿÿÿÿ°°°°ÿÿÿÿËÿÿÛÛÿÿÿ°°°°°°ÿÿÛ6ÿÿÿÿÿ°°°°°ÿÿÿÿÿÛÛÛÿ°°°°°°°°ÿÛ6ÿÿÿÿÿÿ°°°°°°ÿÿÿÛÛÛÿ°°°°°°~~~~ÿÿÿÿÿÛÛ6°°°°°ÿÿÿÛÛÿÿÿ°°ÿÿ°~~~~°°°°ÿ5ÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿ~~~~°°°°°Û6ÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿ~~~~°°°°°Û6ÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿ~~~~ÿÿ°°°°°°ÿÛ6ÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿ~~~~°°°°ÿÿÿÿÿÛ6ÿÿÛÛÿÛÛÿÿÛÛÿÿÿÿ~~~~ÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÛÛÿÿÿÿ~~~~ÿÿÿÿÿÿÛ4Û4ÿÿÛÿÿÛÛÿÿÿÿÿÛÿ°°°°°°ÿÛ4Û4ÿÿÛÿÿÛÛÿÿÿÿÿÛ°°~~~~°°ÛÿÿÿÿÿÛÛÿÛÛÛ4ÿÿÛÿÿÛÛÿÿÿÿËÛ°°~~~~°°ÛÿÿÿÿÿÛ°°°°°ÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÛ°°~~~~°°ÛÛÛÿÛÛÛ°°°°°Û6ÛÛÿÿÿÿÿÛ°°~~~~°ÿÿÿÿÿÛ°°°°°°°ÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÿ°~~~~ÿÿÿÿÿÿÛÿ°°°°°°Ë°4ÿÿÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÿËÿÿÿÿÛÿÿ°°°°°°°°4ÿÿ±ÛÿÿÿÿÿÛ4ÿÿÛËÿÿÿ°ÿÿ°°4ÿÿÛÛÛÛÛ±ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ
  10992. ÛÛÛÿÿÿÿÿÿÛÛÛ6ÛÛÛÛ±ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÿÿÛÛÛÛÛÛÛ64ÿÿÛÿÿÿÿÿÿÛÿÿÛÛÛ±ÛÛÛÛ6ÿËÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛÿÿÿÿÿÿÛ64ÿÛÿÿËÿÿÿÛÿÿÛÿÿÿÿÿÿÛ64ÿÛÿÿÿÿÿÿÛÿÿÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÿoÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÛÛÛÛÛÛÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÛÛ±ÛÛÛÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÿÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛ~~~~~~~~~~~~ÿÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛ6ÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛ6ÿÿÿÿÛ4ÿÿÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛ6ÿÿÿÿÛÛÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿ°Û6ÿÿÿÿÛ6ÿÿÛÛÿÿÿ°°ÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÿ9°°°°Û6ÿÛÛÿÿÿ9°°°ÿÛÿÿÿÿÿÿÿÿËÿÿÿÿÿÿÛÛÿÿÿÿ9ÿÿÿÛ6ÿ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ°ÿÿÿÿÿ°ÿÿÿÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿ
  10993. ÍÍ»ÿÿÉÍÍÍ»ÿÿÉÍÍÍ»ÿºÛÛÛ±ÛÛÛºÉÍÍÍ»ÿÿÉÍÍÍÍÍ»ÿÛÛÛȻɼÛÛÛȻɼÛÛÛÈ»ÿÿÿÿÿÿÿÿɼGYMȻɼÛGYMÛÈ»ÛÛ±ÛººÛÛÛÛÛººÛÛÛÛÛººËººÿÿÿÿºÛÛÛ±ÛººÛÛÛÛÛ±ÛºÛÛ#664#ÿÛÛÿÿÿÉÍÍÍËÍÍÍËÍÍÍ»ÿÿÿÿÿ#ÿÿÿºººººººººººººººËÛÛÿÿÿºÛÛÛºÛÛÛºÛÛÛºÉÍÍÍÍÍÍÍÍÍÍÍ»ÉÍÍÍÍËÍÍËÍÍ»ÛÛÿÿÿºÛÛÛºÛÛÛºÛÛÛººÛÛÛÛÛÛÛÛÛÛÛººÛÛÛÛºÛÛºÛÛºÛÛÿÿÿºÛÛÛºÛÛÛºÛÛÛººÛÛÛÛÛÛÛÛÛÛÛººÛPÛÛºÛÛºÛÛºÛÛ6ÿÿºÛÛÛÛÛÛÛÛÛÛÛººÛÛ±ÛºÛÛºÛÛºÛÛÿÿÿÿÉÍÍÍÍËÍÍÍ»ÿÿºÛÛÛÛÛÛÛÛÛÛÛº4ÿ#ÛÛÿÿÿÿºÛÛÛÛºÛÛÛºÿÿºÛÛÛÛÛÛÛÛÛÛÛºÉÍÍÍÍËÍÍÍ»ÿÿÛÛÿÿÿÿºÛÛÛÛºÛÛÛºÿÿºÛÛÛÛÛÛÛÛÛÛÛººÛÛÛÛºÛÛÛºÿÿÛ±ÿÿÿÿºÛÛÛÛºÛÛÛºÿÿºÛÛÛÛÛÛÛÛÛÛÛººÛÛÛÛºÛÛÛºÿÿ±ÛÿÿºËºÛÛÛÛºÛÛÛººËºÛÛÛ±ÛÛÛÛÛÛÛººÛÛÛÛºÛÛÛºÿÿÛÛ6ÿÿÿÿÿÿÿ#6ÿÿÿÿÿÛÛ4ÿÿ#66ÛÛÿÿÉÍÍÍËÍÍÍÍ»ÿÉÍÍÍ»ÿÿÉÍÍÍ»ÿÿÿÿÿÿÿÿÉÍÍÍÍ»ÿÿÛÛÿÿºÛÛÛºÛÛÛۺɼÛÛÛȻɼÛÛÛÈ»ÿÿÿÿÿÿÿºÛÛÛÛºÿÿÛÛÿÿºÛÛÛºÛMÛÛººÛÛÛÛÛººÛÛÛÛÛºÿÿÿÿÿÿÿºÛÛÛÛºÿÿÛÛÿÿºÛÛÛºÛÛ±ÛººÛÛÛÛÛººÛÛÛÛÛºººººººËºÛÛÛÛºÿÿÛÛ6ÿÿÿÿÿÿÿÿÿ#6ÿÿÿÛÛ664ÿÿÿÛÛ664ÿÿÿ5ÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ
  10994. 7ÛÛÛÛ~~~ÜÛÛÛÛÛÛÛÛÛÛÜ64ÿÿÛÛ~~~ÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÛÛ~~~ÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÛÛ~~~ÛÛÛÛ±ÛÛÛÛÛÛÛ64ÿÿÛÛ~~~664±Û~~~664ÛÛ~~~664ÛÛ~~~664ÛÛ~~~664ÛÛ~~~ÿÿÿÿÿÿÿÿÿË66ÛÛ~~~64ÿÿÜÛÛÛÛÛÛÛÛÛÛÜÛÛ~~~64ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~64ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~64ÿÿÛÛÛÛ±ÛÛÛÛÛÛÛÛÛ~~#~~~~~~~~~~~~~~~~~~~~~~~~~Û4ÿÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÿÿÿËÿÿÿÿÿÿÿÿÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~Û~~~~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~Û±8~~~~~~~~ÛÛ8~~~~~~~~ÛÛ8~~~~~~~~55ÛÛ
  10995. 75ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ64ÿ#4ÿÛÛÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÛ6ÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛ6ÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛÿÛ6ÿÿÛÛÛÛÛÛ6ÿÿÛÛÛÿÜ4ÿÿ±ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿ#6ÛÛÛ6ÿÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛ4ÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛ4ÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿ±ÿÿÿÿÿÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛoÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÿoÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÿÿÿÿoÛÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿ#ÿÿÿÿÿÿÿÿÿ±ÿÿÿÛÛÛÛÛÛ6ÿÿÛÛÛ6ÿÿÿÿ77Û
  10996. 75ÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ66ÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ66ÛÛÛÛÛÿÿÿÿÿÿ±ÿÛÛ66ÛÛÛÛÛÿÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÜÛÛÛÛÛÜÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿßÛÛÛÛÛßÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿ#ÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿ#6ÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ4ÿÿÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛ¹±ÌÛÛÛÿÿÿÜÿÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛ6ÿÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÛÛÛÛÛ6ÿÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÛÛÛÛÛ6ÿÿÿÿÛÛ4ÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿ#4ÛÛ4ÛÛÛÿÿÿÿÿ55ÛÛÛ
  10997. 75ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛ±Û±ÛÛÛÛÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛÿÿÿ±66ÿÿÿÿ±ÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÿÿÿÿ5ÛÛÛÛÛÿÿÿÿÛÛÛÛÛÿÿÛÛÛÿÿÛÿÿÿÿ5ÿÿÿÿÿÿÿÿÿÛÛ4Ûÿÿÿÿ5ÿÿÿÿÿÿÿÿÿÛÛ4ÛÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÛÛÛÿÿÿÿÛÛ4Ûÿÿÿ#ÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÛÛÛÿÿÿÿÿÊ4Êÿÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÛÛÿÿÿÿÛÛÛÿÿÿÿÿ±ÿÿÿÛÛÛÿÿÿÿ±4ÿÛÛÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿ#ÿÿËÿÿÿÛÛÛÿÿÿÿË4ÿÛÛÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿÿÿÛÛ4ÛÿÿÿÿÛÛÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿ±ÿÿÿÿÿÿÿÛÛÿÿ±ÿÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÿÛÿÿÿÿÛÛÛ4ÿÛÛ4ÛÿÿÿÿÛÛÿÿ±ÛÿÛÿÿÿÿÛÛÛ4ÿÛÛ4ÛÿÿÿÿÛÛ45ÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛÿÿÿ±66ÿÿÿÿÿ±ÿÿÛÛÛ664ÿÿ55ÛÛ
  10998. 7ÛÛÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÛÛÛÿÿÛÛÛÛÛ#ÛÛÿÛÛ4ÿÛÛ6ÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛ4ÿÛÛ6ÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÿÿÿÿ±ÿÛÛ6ÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛ4ÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛÿÿÛ4ÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛÿÿÛ4ÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÿ#ÿÿÿÿÛÛÿÿÛÿÛÿÿÿÿÿÿÿÛÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÿ±ÿÿÿÿÿÿÿÿÿÛÛÿÿÛÿÜÿÿÛÛÛÿÿÜÿÛÛÛÿÿÛÛoÛÛÛÛÛÿÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÿÛÛÿÿoÛÛÛÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÿÛoÿÿÿÛÛÛÿÛÛ4ÿÛÛÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛ4ÿÛÛ4ÿÛÛÿÿÛÿÿÿÿÛÛÛ#ÿÿÿÛÛÛ4ÿÛÛ4±ÛÛÿÿÛÿÛÿÿÛÛÛÿÿÛÿÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÛÿÜÿÿÛÛÛÿÿÜÿÛÛÛ66ÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛ66ÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛ4ÿ#6ÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÿÿ±64ÛÿÛÿÿÛÛÛÿÿÛÿÛÛÛ66ÛÿÜÿÿÿÿÿÿÿÜÿÛÛÛ66Û4ÿ55ÛÛ
  10999. 75ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛ±Û±ÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÿÛ66ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛ64ÛÛÛÿÿÿÿÿÿÿÿÿÛ#ÿÿÿÿÜ64ÛÛÛÿÿÿÿÿÿÿÿÿÛ66±ÿÛÛÛÿÿÿÿÿÿÿÿÿÊ4ÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛ#ÛÛÛÿÿÿÿÿÿÿÿÿ±ÿÿÿÿ±ÿÿÿÿÿÛ6ÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿËÿÿÛÛÛÛÛÛÛÛÛ6ÿÿÛÛÿÛÛÛÿÿÿÿoÿÿÿÿÛÿÿÛÛÛÛÛÛÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÿÿ#ÿÿÊ4ÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿ±ÿÿÿ#ÿÿÿÿÿÿÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿË4ÿÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÿÛÛÛÛÛÛÿÿÊÿÿÛÛÿÿÿÿÿÿÛ4ÿÛÛÛÿÿÛÛÿÛÛÛÿoÛÛÛÛÛÿÿ±ÿÿÛÛÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿËÿÿÛÛÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛ6ÿÿÛÛÿÛÛÛÿÿÿ±ÛÛÛÿÿÛÿ±5ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛ#66ÿ55ÛÛ
  11000. 7ÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛ66ÿÿÿÛÛÛÛÛÿÿÿÿÿÿÛ66ÿÿÿÛÛÛÛÛÿÿÿ±ÿÿÛ66ÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛ6ÿÿÿÿÿ#ÿÿÿÿÿÿÿÿ±ÿÿÛÛÛÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÛÛÛÛ4ÿÿÛÛÛÛÛ6ÿÿÿÿÿÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿÛÛ#6ÿÿÿÿÿÿÿÛÿÿÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿÿÛÛ6ÿÿÿÿ##ÿÿÛÿÿÛÛÛÛÜÿÿÿÿÿÜÛÿÿÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿ#ÛÿÿÿÿÿÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÿÿÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿÛÿÿÿÿÛÛÿÿÿ#ÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿÛÿÿÿÿÛÛÿÿÿÿÛÛÛ4ÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÿÿÿÛÿÿÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛoÿÿÊÿÿÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿ±ÿÿÿÿÛÛ6ÿ#ÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÿÿËÿÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿÛÛÛÿÿÛ4ÿÿÿ#6ÿÿÿÛÛÛÛÿÿoÛÛÿÿÛ66ÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛ66ÿÿÿ55ÛÛÛ
  11001. 5ÛÛÛÛÛÛÛÛÛÛ±ÛÛ±ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛ#ÿÿÛ6ÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛ6ÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿ±ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛ66ÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛ4ÿÿÿÛÛÿÿÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛ4ÿÿÿÜÛÿÿÛ4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÿÿÛ4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛ6ÛÿÿÛÛ4ÿÛÛÛÿÿÿÿ#ÿÿÿ±Û6ÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛoÿÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛ#ÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛ4±ÛÛÛÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÿÿÛÿÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÿÿÛÿÿÛ4ÿÿÛÛÛÿÿ#ÿÜÿÜÿÿÛ4ÿ#ÿÿÛÿÿÛÿÿ#ÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛ6ÛÿÿÛ4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛ6ÛÿÿÛÿÿÿÿÿ±ÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛ4ÿÿÛÛÛ64ÿÿÿÛ4ÿÿ55ÛÛ
  11002. 5ÛÛÛÛÛÛÛ±ÛÛ±ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÛÛÛÛ4ÛÛÿÿÿÿ#ÿÿÛÛÛÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿ5ÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿ±ÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÿÿÛÛÿÛÛÿÿÛÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÛÛÿÿÛÛÿÛÛÿÿÜÿÿÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿÊÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿ±ÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿËÿÿÿÿÿ±ÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÿÿÿÿ±ÿÿÿÿÿÛÛÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÿÛÿÿÛÛÛÛ4ÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÿÜÿÿÛÛÛÛ4ÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÛÛ4ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛ664ÿÛÛÛÛÛ6ÿÿÿ#6ÿÿÿÿÿÿÛÛÛÛÜÿÿ±66ÿÿÿÿÿÿÿÛÛÛÛ664ÿ55ÛÛÛ
  11003. 75ÛÛÛÛÛÛÛÛÛÛ±ÛÛ±ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛ6±ÿÿÛ6ÿÿÿÿÿÿÿÿÛÛÛÿÿÿ#ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÿÿÿÿÛÛÛÿÿÿÿÛ4ÿÿÛÿÿÿÛÛ4ÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛ4ÿÿÛÿÿÿÛÛ4ÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÛÛÛÛÛÛÿÿÛÿÿÿÛÛ4ÿÿÛÛÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÛÛÛÛÛÛÿÿÛÿÿÿÛÛ4ÿÿÛÜÿÿÿÛÛÛÿÿÿÿÊÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÛÛÛÿÿÿÿ±ÿÿÿÿÿÿÿÛÿÿÿÿÛÜÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÛÿÿÿÛÛÛÿÿÿÿËÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÛÛ4ÿÿÛÜÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÿÿÛÜÿÿÛÛ4ÿÿÿÛÿÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÛÛÛÿÿÿÿÛÿÛÿÿÛÿÿÿÿÿÿÿÊÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÛÛÛÿÿÿÿÛÿÛÿÿÛÿÿÿÿÿÿÿ±ÿÿÿÛÛÿÿÛÛÛÛÛÛÛÛÿ#ÿÛÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿËÿÿÿÛÛÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÛÿ#ÛÿÿÛÿÿÛÿÿÿÿÛÿÿÿÛÛÿÿÿÿÿ±ÛÛÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÛÿÿÛÿÿÛÿÿÛÿÿÿÿÛÿÿÿÛÛ6ÿÿÿÛÛÛ4ÿÿÛÿÿÿÿÛÿÿ#ÛÛ6ÿÿÿ55ÛÛ
  11004. 75ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛ±ÛÛ±ÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛ#ÿÛÛ64ÛÛÛ6ÛÛ64ÛÛÛ6ÛÛ64ÛÛÛÿÿ±4ÿÛÛÿÿ±6ÿÿÿÿÿÿÿÛÛÛÛÛÛÛ¹±Ì5ÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛ45Û4ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ66ÿÿÿÿÿ#ÿÿÿÿÿÿÛÛÛ66ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÛÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ¹±ÌÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛ6ÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛ6ÛÛÿÿÿÛÛÛ#ÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÿ#ÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÿÿÛÛÛ4ÿÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÛÛÛÿÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÛÛÛÿÛÛÛ4ÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÛÛÛ4ÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÿÛÛÿÛÛÛÿÿÿÿÛÛÛ6ÛÛ6ÛÛÿÛÛÛÿÿ±ÿÛÛÛ6ÛÛ6ÛÛÿÿÿÿÿÿÿÿ55ÛÛ
  11005. 7ÛÛÛÛ~~~~~~~~ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÛÛ~~~~~~~ɼÿÿÿ#6ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~ɼ64ÛÛÛÛÛÛÛÛÛÛÛ~~~~~ɼ64ÿÛÛÛÛÛÛÛÛÛÛÛ~~~~ɼÿÿÿÿÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~ɼÿÿÿÿÿÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~ɼÿÿÿÿÿ#ÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~ɼ4ÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛɼ4ÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛº664ÿÿÛÛº664ÿÿ±Ûº664ÿÿÛÛÈ»4ÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~È»4ÿº4ÿÿ#ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~È»4º6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~È»ÿÿÿÿ#ÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~È»ÿÿÿÿÿÿÿÿº6ÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~È»64ÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~È»64ÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~È»6ÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~È»ÿÿÿÿÿÿÿÿÿ#4ÿÿÛÛÛÛÛÛÛÛÛÛÛ~~~~~~~~~ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ55ÛÛ
  11006. 5ÛÛÛÛÛÛÛÛÛÛÛÛ±7ÿÿÿÿ#ÛÛÛÛÛÛÛÛÛÛÛÛ±4ÿÿÿ#64ÿÿÛÛ664ÿÿÿÛÛÿÿÿÛÛÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛÛ±ÛÛÛÛÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛ±ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛ66ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿ±ÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÿÛÛÛÛÛÛÛ±55ÛÛÛ±ÛÛÛÿÿÿ55Û#ÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿ#55ÛÿÿÿÛÛÿÿÿ55ÛÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛ±ÛÛÛÛÛÛÛÿÿÿÛÛ664ÿÿÿÛÛ±664ÿÿÛÛ664ÿÿÿ55ÛÛ
  11007. 7777777755Û6ÿÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛ4#45ÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛ6ÿÿÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±777777755
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  11017. 7ÛÛÛÛÛ664ÿÿÛÛÛÛÛÛÛ6ÜÿÜÿÜÿÜÿÜ4ÿÿÛÛÛÛÛßÿÿÿÿÿÿÿÿÿÛÛ64ÿÿÛÛÛÛÛÛÿÿÿÿÛÛÛÛÿÛÛ6ÿÿÿÛÛÛÛÛÛÿÿÿÛÛÛÛÿÿÿßÿÿÛÛÛÛÿÛÛ6ÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿ²ÿÿßÿÿßÿÛÛÿÿÿÿÛÛÛ¹²²²ÌÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛ4ÿÛÛÛÛÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÿÿÿ5ÛÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÛÛÛÛÿÿÿÛÛÛÛÿÿÿÿÿÜÿ±ÿÜÿÿÿÿÿÿÿÛÛ4ÛÛÿßÿÿßÿÿÛÛÛÛÛ6ÿÿÿÛÛ4ÿÛÿÿÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÿÿÿÛÛ4ÿÛÛÛÿÿÿÿÿÿÿÛÛÛ65ÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛß4ÿÛÛÛÛ6ÛÛÿÿÿÿÿÿÿÿÛÛ4ÿÿÿßÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÿÿÿÿÿÿ#ÛÛ¹²²²ÌÛÛÿÿÿÛÛÛÛÛÛÛ6ÛÛÿÿßÿßÿßÿßÿßÿÿÿÛÛÛÜÿÿÜßÜßÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÿÛÿÛÿÛÿÛÿÛÿÿÿÿÿÿÛÜÿÿÿÿÿÛÛÛ6ÛÛ6ÿÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛ6ÿÿÿÛÛÿÿÿÿÿÛÛÛ6ÛÛÿßÿßÿßÿßÿßÿÿÿ±ÿÿÿÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÜÿÿÿÜÿÿÿÿÛÛÿÛÿÛÿÛÿÛÿÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛÛÛ6ÛÛ6ÿÿÿÛÛ¹²²²ÌÛÛÛÛÛÛÛÛÛÛ±5ÛÛÛÛÛÛÛÛ
  11018. 7ÛÛÛÛÛÛÛÛÛÛÛ±ÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÿÿÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛ4ÿÛÛÛÛÛÛÛ6ÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÿÿÿÛÿÛ4ÿÿÛÛÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÿÿÿÿÛÿÛÿÿÿÛÛ6ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÛÛÿÿÿÿÿÛÛÛÛÛ¹²²²Ì5ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛ4ÛÛÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿ±ÿ±ÿÿÿÿÿÿÿÿÿßÛÛ4ÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿß6ÛÛÛ4ÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿ²ÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿ±ÿÿÿÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿ#ÿÿÛÛÛÛÛÛÛÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿo45ÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿ²ÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿËÿÿÿÿÿÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿßÿÿßÿÿÛÿÿÿÿÿÛÛÿÿÿ75
  11019. 7ÛÛÛÛÛÿÿÿÿÿÿ±ÿÿÿÿÿÿÛÛÛÛÛÿÿ5ÛÛÛÛÛÛ6ÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛ6ÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛ6ÿÿÛÛÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛ6ÿÿÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÿß4ßÿß4ÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÿ²64ÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛßÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÿÛÛÛÛÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÿÿ±ÿÿÿÿÛÛÿÿÿÿÊÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÿÿ#ÿÿÿÿÿÿÿÛÛßÿÿÿ1#ÿÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛ4ÛÛÛÿÿÿË6ÿÿÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÛÛÿÛÛÛÛÿÿÿÛÛÿÿÿÛÛ6ÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÿÿÿÛÛÿÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿßÿÿßÿÛÛÛÛÛÛÛÛÛÛ±ÛÛÛ±ÛÛÛÛÿÿÿ±ÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÿÿ5ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿ55ÛÛ
  11020. 7ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÿÛÛÛÛ4ÛÛ4ÿÿÛÛßÿÿÛÿÿÛÿÿÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛ4ÿÿÛÛ²ÿÿÛÿÿÛÿÿÛÿÿÿÛÛÛÿÿÿÛÛÛÛÛÿÿÿÛÛ4ÿÿÿÛ4ÿÿÿÛÛÛÿÿÿßÿÿÿßÿÿÿÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛ664ÿÿÛÛÛÛÛÛÛÿÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛ4ÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÿÿÜÜÿÿÿÜÜÿÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛ4ÿÛÛ6ÿÿÿÿÿÿÿÛÿÿ#ÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÿÿßßÿÿÿßßÿÿÛÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛ4ÿÛÛÿÿÿÿÛÛÛÛÿÿÿÛÛÛÛÛÿÿÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÿÿÿÛÛÛÛÛÿÿÿÿÿÛ¹²²²ÌÛÛÛ6ÿÿÿÛÛÿÿÿÿÿÿÿÿÛÛ4ÿÛÛÛ6ÿÿÿÛÛÿÿÛÛÛÛÿÿÛÛ4ÿÛÛÛ6ÿÿÿÛÛÿÿÛÛÛÛÿÿÛÛ4ÿÛÛÛ6ÿÿÿÊÿÿÿßÿÿßÿÿÛÛ4ÿÛÛÛ6ÿÿÿ²ÿÿÿÿ#ÿÿÿÿÛÛÿÿÿ±ÿÿÿÿÿÿÿÛÛÛ6ÿÿÿËÿÿÿÿÿÿßÿÿÛÛ4ÿÛÛÛ6ÿÿÿÛÛÿÿÿÿÿ²ÿÿÛÛ4ÿ55ÛÛ
  11021. 777755ÛÿÛÛÛÿÿÿ5ÛÛÛÛ±ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÿÿ5ÛÛÛÜÿÿÿ#ÛÛÛÛÛÛÛÛÿÿÿÿÿÿ²ÿÿÿÿÿ5ÛÜÿÿÿÿ5ÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛ6ÿÿÿÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÿÛÿÿÿÿ5ÿÿÿÛÛÛÿÛÛÛÛÛÛÿÿÿÿÛÿÛÛÛÿÿÿÿ5Û4ÿÛÿÿÿÿÛÿÿÿÿÿÿÿÿ5ÿÿÿÿÛÛÛÛÿÿÿÛÛÿÿÿÿÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛ²ÛÛÛÿÿÿÿÛÿÛÛÿÿÿÿÿ5ÛÛÛÛÛÛÛÿÛÿÿÿÛÿÿÿÿÛÿÛÿÿÿÿÿÛÛÿÿÿÿÿ5ÛÿÿÿÿÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÿÿÿÿÿÿ5ÿÿÿÿÛÛÛÿÿÿÿÿ²ÿÿÿÿÿÛÿÿÿÿÿ²5ÛÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ5ÛÛÛÿÿÿÿÿÿ²ÛÛ65ÛÛÛÛÛ4ÿÿÛÛÿÿÿ55Û±7775ÛÛÛÛÛÛÛ
  11022. 77775ÛÛÛ4ÿÿÿÛ6ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±4ÿÿÿÛ6ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿ#ÛÿÿÿÿÿÿÿÛ4ÿ#ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6Û65ÛÛÛÿÛÛÛÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ²ÛÿÛÿÿ²ÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿ5Û±ÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ#ÿÿÿ±ÛÿÛ±ÿÿ±ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿ#ÛÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÿÿÿÿÛÛÛÛÿÿÛÿÿÿÿÿÿÿÿÿ5ÛÛÛÿÿÛÿÛÛÛÿÿÿÛÿÿÛ6ÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿ²ÿÿÛÿÿÿÛÿÿÿÿÿÿÿÿÿ#ÛÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿÿÿÿÿÛÿÿÿÛ4ÿ²ÿ±ÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ²ÿÿÿÿÿÿÛÿÿÿÛÛÛÛÿÛÛÛÛÛÿÛÛÛÛÛÛÿÿÿ5ÛÛÛ²6ÿÿÿÿÿÿÿÿ5ÛÛÛÛ6ÿÿÿÿÿÿÿÿ777ÛÛÛÛÛÛ
  11023. 7777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±ÛÛÛ64ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛ64ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛ4ÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÛÛÿÿÛ4ÿÛÿÿÿ²ÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÿÿÛÿÿÿÿÿÿ#ÿÿÿÿÛÿÿÿÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿ²ÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÛÛÿÿÿ#ÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÿÿÛÿÿÛ4ÿÿÿ±5ÛÛÛÛÛÛÛÛÛÿÿÛ6ÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ²ÿÿÿÛÿÿÿÿÿÛÛÛÿÿÛÛÛÛÛÿ±ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÿÿÿÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÿ²ÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛ²ÛÛÛÛÛÛÛÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÿÛ4ÿÿÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ4ÿÿÿÛÛÿÿÿÿÿÿÿÿÿ²²ÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÛÿÿÿ±ÿ55ÛÛÛÛÿÿÿÿ777ÛÛÛÛÛÛ
  11024. Û666ÿ7Ûÿÿ7ÛÿÿÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÛÿÿÿÛÿÿÿÛÿÿÿÿÿÿÿÛÿÛ4ÿÛÿÿÿÿÛÿÿÛÛÛ64ÿÿÿÛÛÿÿÿÿÛÿÿÿÛÿÿÛÛÛ66ÛÿÛÿÿÛÛÿÿÛÿÿÛÛÛ66ÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÿÿÿÛ6ÿÿÛÛÿÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÛÿÛÛÛÿÛÛÿÛÿÛÛÿÿÛÛÿÿÛÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÛÿÿÿÿÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÿÿÿÛÿÿÛÛÛ4ÿÿÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÿÿÿÿÿÿÿÿÛ6ÛÿÿÛÛÛ4ÿÿÿÛÿÿÿÿÿÿÿÿÿÛ4ÿÿÿÛÿÿÛÛÛ4ÿÿÿÛÛÿÿÿÿÿÿÿÿÛ4ÿÿÿÛÿÿÛÛÛÿÿÿÛÿÿÛÛÛÛÿÛÿÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ66ÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÿÛÛÛ64ÿÿÿÛÛÿÿÿÿÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÿÛ64ÿÛÛÛÿÿÛÿÿÛÛÛÿÿÿÿÿÿÿÛ6ÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÛÿÿÿ5ÛÛÛÛÛÛÛÿÿÿÛÛÛÛÿÿÿÛÛÿÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÛÛÛ
  11025. Ûÿ7ÿÛÿÿÛÿÿÿÛÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÿÿÛÿÿÿÿÿÛÿ7ÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛ4ÿÿÿÛÿÛÿÛÛ4Û4ÿÿÛÛ4ÿÿÛÿÛÿÛÛÿÿÿÿÛÛ6ÿÿÿÛ4ÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÛÛÿÛÿÿÿÿÿÿÛÛÿÿÿÿÿÛÿÛÿÛÛ4ÛÿÿÿÿÿÿÿÛ4ÛÿÿÿÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÿÿÿÛÿÛÛÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛÿÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿÿÿÛÿÿÛÛÿÿÿÿÛÛÛÿÿÿÿÿÿÿÛÿÛÿÛÛ4ÛÛÿÿÿÛÛÿÛÿÿÛÛÿÿÿÿÛÛÿÿÿÿÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛÿÿÿÿÿÛÛÿÛÿÿÿÿÿÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÿÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÿÛÛÿÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÿÛÿÿÛÿÿÿÿÛÿÛÿÛÛ4ÛÛÿÿÿÿÿÿÿÿÛÛÿÛ4ÿÿÿÛÿÛÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÛÿÛÛ6ÿÿÿÿÿÿÿÿÿÛÿÿÿÿÛÿÿÿÿÿÿÿÿÛÿÛÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÛÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÿÛÿ7ÿÛÿÿÛÿÿÿÛÛÛÿÿÛÛÿÿÿÛÛÛÿÛÿÛÿÿÿÛÛÛÿÿÛÛÿ
  11026. ÿÿÛÛÛÿÛÿÛÿÿÿÛÛÛÿÛÛÛÛÿÿÛÛÛÿÿÛÛÿÛÿÛÛÿÿÛÛÛÿÿÿÿÿÿÿÛÿÿÿÛÛÛÿÿÿÛÛÿÿÛÛÛÿÛÛÛÿÿÿÛÛÛÿÛÿÛÿÿÿÛÛÿÿÛÿÿÿ7ÛÿÿÛ664ÛÿÿÿÛ6ÿÿÿÿÿÿÿÛÿÿÿÿÿÛÿÛÿÛÿÿÿÿÿÿÛÿÿÿÛÛ66ÿÿÿÿÿÛÿÿÿÛÿÛÿÛÛÿÿÿÿÿÛ64ÛÛÿÛÛÿÿÛÿÿÿÛÛ6ÿÿÿÿÛ6ÛÛÿÿÛÿÿÿÛÛ6ÿÿÿÿÛ6ÛÛÿÿÛÿÿÿÛÛÿÿÿÿÿÛ4ÿÿÛÿÿÿÿÛÿÿÛÛÿÿÛÛÿÿÿÿÿÛÿÿÿÛÛ4ÛÿÿÿÿÿÿÿÛÿÿÿÛÛÛÿÛÛÿÿÿÿÿÿÿÿÿÛÿÿÿÛÛ6ÿÛÿÿÛ6ÿÿÿÿÛÿÿÿÛ64ÿÿÛÛ4ÛÿÿÿÛÛ64ÿÛÛ4ÛÿÿÿÛÛ64ÿÛÛÿÿÿÿÿÿÛÿÿÿÛÿÿÿÛÛÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÿÿÿÿÿÿÛÿÿÿÛÿÿÿÛÿÿÿÛÛÛÿÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÛÛÿÿÛÛÿÿÛÛÿÿÿÿÿÛ6ÿÿÿÿÿÛÛÿÿÛÿÿÿÛÛÿÿÛÿÿÿÛÛÿÿÛÿÿÛÛ4ÿÛÿÛÛÛÿÛÿÿÿÿÿÿÿÿÛÛÿÿÛÿÿÿÛÛÿÿÿÿÛ6ÿÿÿÿÛÿÛÿÿÿÿÛÛÿÛÛÿÿÛÿÿÿÛ6ÿÿÿÿÿÛÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÛÿÿÛÿÿÛÛÛ64ÿÿÿÛÿÿÿÿÿÿÿÿÿÛÿÛÿÛ664ÛÛ66ÿÿÿÿÿÿÿ
  11027. ÿ7ÛÛÿ7ÛÛÿ5ÛÛÛÿÿ5ÛÛÛÿÛÛ4ÿÛÛÿÛÛÛÛ~~ÿÛÛÿÛÛ4ÛÛÛÛÿÛÛ4ÿÛÛÿÛÛÿÛ~~ÿÛÛÿÛÿÿÛÿÿÿÿÿÛÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÿÿÿÿÿÛÛ~~~~~~~~~~~~ÿÿÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÿÿÿÿÿÛÛ~~~~~~~~~~~~ÿÿÛÿÿÿÛÛÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÿÿÿÿÿÛÛÿÛÛÛÛÛÛÛÛÛ~~ÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÛÛÛÛÛÿÿÛÛÛÛÛÿÛÛ~~ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÛ~ÛÛÛÿÿÛÿÿÿÿÿÛÛ~~ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÿÿÛÛÛÿÿÿÛÛÛÛÛÛÛ~~ÿÿÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛÿÿÿÛÛÛÛÛÛÛÿÿÿÛÛ~ÿÿ~~~~ÿÿÛÿÿÿÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛ4ÛÿÿÛÛ~~~~~~~ÿÛÛÛÛÛÿÿÿÿÿÛÛÛÛÿÛÛÿÿÛ4ÿÿÿÛÛ~~~~~~~ÿÿÿÿÿÿÿÛÿÿÿÛÛÛÛÿÛÛÿÿÛÛÿÛÿÿÿÿÿÛÛÛÿÿÛÛ~~~~~~~~~~~~~ÿÛÿÿÿÛÛÛÛÿÛÛÿÿÛÿÛ~ÿÛÛÛÛÛÛÿÿÿÛÛÿÿÿÿÿÿÿ~~~ÿÿÿÿÛÿÿÿÛÛÛÛÿÛÛÿÿÿÿÿÿÛÛÿÛÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÿ~ÿÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~ÛÛÿ~4ÿÿÛÿ~~ÿÿÛÛÛ~ÿÿÛÛÛÛÿÛÛÛÛÛÛ~ÛÛÿÛÛÛ4ÛÛÿÛÿ~~ÿÿÿÛÛ~ÿÿÛÛÛÛÿÛÛÛÿ5ÛÛÛÛÛÛÿ~~ÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÿ5ÛÛÛÛÛ~~~ÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÛÿÛÛÛÿÛÿÛÛÛÿÛÛÛÛÛÛÛÿÿÛÛ~~~ÛÛÛÿÛÛÛÛÿÛÛÛÿ7ÛÛÿ55
  11028. ~7ÛÛ~7Ûÿ~5Ûÿ5ÛÛÛÛÛÛ~ÛÛÛÛÿ~~ÿÿÿÛÿÿÿÿÿÛ~~~6ÿÿÛÛÿÿÛÛ~ÛÛÛÛÿ~~ÿÿÛÿÿÿÿÿÿÛÿ~~4ÿÛÿÿÿÿÛÛÿÛÛÛ~ÛÛÛÛÛ~~ÿÿÛÛÛÛÿÿÿÛÿ~~6ÿÿÛÛÿÿÛÛ~ÛÛÛÛÿ~~ÿÛÛÛÛÛÛÛÛÛÿ~~ÿÛ6ÛÛÿÛÛÛ~ÛÛÛÛÛ~~~~~~~~~~~~~~~4ÿÿÿÛÛÿÛÛÿÿÛÛ~ÛÛÛÛÿ~~~~~~~~~~~~~~~ÿÿÿ5ÛÛ~ÛÛÛÛÛ~~~~~ÛÛÛÛÛÿÛÛÛÿÿÿÿÛÛ~~~~~~~~~~~~ÿÛÛÛÛ~ÛÛÛÛÿ~~~~ÿÿÛÛÛÛÛÛÛÛÛÿÿÿÛÛ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÛ~~~~~ÿÿÛ4ÛÛ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿÿÿÿÿÿ~ÿÿÿÿÿÛÛÛ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿÿÿÿÿÿÛÿÿÿÛÛÿÿÿ~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÛÛÛÛÛÛÛÛÿÿÿÛÿ~~~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÛ~~~~~ÛÛÛÿÿÿÿÿÿÿÿÛÿ~~~~~~~~~~~~~~ÛÛÿÛÛ~ÛÛÛÛÿ~~~~~~~~~~~~ÿÿÿÿÛÿ~~~~~~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿ~~~~~~ÿÿÿÿÛÿ~~~ÿ~~~~~~~~~~ÛÛÿÛÛ~ÛÛÛÛÿ~~~~ÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÿ~~~~~~~~~ÛÛÛÛÛ~ÛÛÛÛÿ~~~~~ÿÛÿÛÛ4ÛÛÿ~~~~~~~~~ÿÛÿÛÛ~ÛÛÛÛÛÿÛÿ~~6ÿÿÛÿ~~ÛÛÛÛÛÿÛÛÿÛÛÛ~ÛÛÛÛÛÿÛÿ~~ÛÛÛÿÛÿÛÛÛÿÛÿÛÿÛÿÛ~~~ÿÛÛÛÿÿÛÛÛÿÛÛ~7ÛÛ~55
  11029. ~~664ÿÿ~ÿ7ÛÿÿÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÿÿÛÿÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÛÛÿÿÛÿÿÛÿÿÿÿÛÛÛÿÿÛÛÿÛÛÛ4ÿÿÿÛÿÿÿÿÛÿÿÛÿÿÛÛÛÛÛÛÿÿÛÛÛÿÛÛÿÿÛÿÛÛÿÛÿÿÿÿÿÛÿÿÛÿÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÿÛÿÿÛÛÛÿÛÛÛÿÿÿÿÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÛÛÿÿÿÿÛÿÿÛÛÛÿÿÿÿÿÛÛÛÿÿÛÛÛÿÿÛÛÿÛÿÿÿÿÿÛÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÛÛÛÛÿÿÿÿÿÿÿÛÿÛÛÛÿÿÛÛÿÛÛÿÛÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÿÿÛÛÿÛÛÛÛÛÿÿÿÛÿÛÛÿÿÿÿÛÿ5ÿÿÛÛÿÛÛÛÿÛÛÛÛÿÿÛÛÿÿÿÿÛÿÿÛÛÛÛÛÿÿÿÿÛÛÿÿÿÛÛÛÛÛÿÿÛÿÿÛÛÿÿÿÿÿÛÿÿÿÛÛÛÛÛÛÿÿÛÿÿÿÿÿÛÿÿÿÿÿÿÛÛÛÛÛÛÿÛÿÛÿÛÛÛÿÛÛÿÿÿÿÛÛÛÛÛÿÛÛÛÿÿÿÿÿÿÛÛÿÿÛÛÿÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÿÿÿÛÛÛÿÿÛÛÛÛÿÛÛÿÿÿÛÛÿÛÛÛÛÛÿÛÿÛÛÛÿÿÿÛÛÛÿÿÛÛÿÛÿÿÛÿÿÿÿÛÿÿÿÿÛÿÿÿÿÛÛÿÛÛÿÛÛÛÛÛÿÛÛÿÿÿÛÛÛÛÿÿÿÿÛÛÛÛÿÛÿÛÿÿÛÛÿÿÿÿÿÿÛÛÿÛÿ~~~~~~~ÿÛÛÛÿÛÛÛÿÿÛÿÿÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÿÛÿ~~~~~~~ÛÛÛÛÿÛÛÿÿÿÛÿÿÿÿÿÛÿÛÿÿÿÿÛÛÛÿÿÿÿÛÛÛÿÛÛÿÛÛÛÛ~~~~ÿÛÿÛÛÛÿÛÛÛÿÿÿÿÛÿÛÛÿÿÿÿÛÛÛÛÿÿÿÛÛÿÛÛÿÛÿÛÛ~~~~~ÛÿÛÛÿÿÛÛÛÛÛÛÛÛÿÛÛÛÿÿÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÿ~~ÛÿÛÛÛÛÿÿÛÿÛÛÛÛÿÛÛÛÛÿÛÿÿÛÛÿÛÛÛÛÛÛÛÿÛÿÛÿÿÛÿ~~ÛÿÛÿÛÛÿÛÛÛÛÛÿÛÿÛÛÛÿÛÛÛÿÛÛÿÛÛÿÛÿÿÿÿÿÿÿÿÿÛÿ~ÿÛÿÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÿÛÿÿÿÿÛÛÛÛÛÿÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÿÛÛÿÿÿÿÛÛÛÛÛÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿ
  11030. ÿÿÛ664ÛÿÛÿÛÛÿÿÿÿÿÿÿÛÛÿÿÛÿÛÛÛÛÿ5ÛÿÛÿÛ4ÛÛÿÿÿÿ5ÛÛÛÛÛÛÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÿÿÛÿÿÿÿÿÿÛ6ÿÿÛÿÛÛÿÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÿÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÿÛÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÿÛÛÿÿÛÿÛÛÿÿÛÿÛÿÿÿÛÛÛÛÿÛÛÿÿÿÛÿÿÛÛ4ÿÿÿÛÿÿÛÿÿÛ4ÛÛÿÿÛÛÿÿÿÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÿÿÿÛÛÛÛÛÛÛÛÛÿÛÛÛÿÛÛÿÿÛÿÿÿÿÿÛÛÛÛÛ4ÛÛÿÿÿÿÛÛÛÿÿÿÛÿÛÛÛÿÛÛÿÿÛÿÿÛÛÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÿÛÛÛÿÿÿÛÿÛÛÿÿÛÿÿÛÛÿÿÿÿÿÿÿÿÛ4ÿÛÿÛÛÛÿÿÿÿÛÿÿÛÿÛÛÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÿÿÛÿÛÛÿÿÛÿÿÛÛÛÛÛÛÛÿÛÛÿÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÛÿÛÛÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÛÿÿÛÿÛÛÿÿÿÿÿÛÛÿÿÿÛÛÛÿÿÛÛÛÿÿÛÿÿÛÿÛÛÿÛÛÛÛÿÛÛÿÛÛÿÿÛÛÛÿÿÛÿÿÛÛÿÛÛÛÛÛÿÿÛÿÿÿÿÛÿÿÛÿÛÛÿÛÿÿÛÿÛÛÿÛÛÛÿÿÛÛÿÿÿÿÛÛÿÿÛÛÛÛÿÿÿÛÿÿÿÿÛÿÿÛÿÿÿÿÛÿÿÛÿÛÛÿÛÛÛÿÛÛÛÿÿÿÿÛÿÿÿÿÿÿÿÿÿÛÛÿÛÛÿÛÿÿÿÿÿÛÿÛÿÿÛÿÛÛÿÛÛÿÿÛÛÛÿÿÿÿÛÿÿÿÿÿÛÿÛÛÛÛÿÛÛÿÛÛÿÿÿÿÿÿÿÿÿÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÿÛÿÿÛÿÿÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÿÿÿÿÿÛÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÿÛÿÿÛÿÿÿÿÿÿÿÛÿÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÛÿÿÛÛÛÛÿÿÿÿÛÿÿÿÛÛÛÛÛÿÿÿÿÛÛÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÛÛÿÿÿÛÛÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛ6ÿÿÿÿÿÛ6ÿÿÿÿÿÛ
  11031. ÿÿ7ÿÛÿÛÛÛÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿÛÛÿÛÛÛÛÛ4ÿÛÛÛÛÛÛÛ4ÿÿÛÛÿÛÿÿÛÿÛÛÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛ4ÿÿÛÛÿÛÿÿÛÿÛÿÿÛÛÿÛÿÛÛÿÛÛÿÛÿÿÿÿÛÛÿÛ4ÿÿÛÛÿÛÿÿÛÿÛÛÿÛÛÿÛÿÿÿÿÛÛÿÛÛÿÛÛÛÛÿÿÿÛÛÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿÛÿÛÛÿÛÛÿÛÿÛÛÛÛÛÿÛÿÛÛÛÛÛÿ5ÛÛÛÿÛÛÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÛÿÛÛÿÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛÛÿÿÛÛÿÛÛÿÿÿÿÛÛÛÿÿÛÛÿÛÿÛÛÿÛÛÿÛÛÛÿÿÛÛÿÛÿÿÿÿÿÿÿÿÛÛÛÿÛÛÿÿÿÿÛÛÛÛÿÛÛÿÛÿÿÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÿÛÿÿÛÛÛÛÛÛÛÿÛÛÿÛÛÛÿÿÛÛÛÿÿÿÿÛÛÛÿÿÿÛÛÿÿÿÿÛÛÛÛÿÿÛÛÛÿÿÿÿÿÿÿÛÛÿÛÛÛÿÿÛÛÛÿÛÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÛÿÛÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÿÿÛÛÛÛÛÛÛÿÛÛÿÿÿÿÿÛÛÛÛÛÿÿÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÿ~ÿÛÛÛÛÛÛÿÛÿÿÛÿÿÿÿÛÿÿÛÿÛÿÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÛÛÿ~~ÿÿÿÿÛÛÿÛÛÛÛÛÛÛÿÛÿÿÛÿÛÛÛÛÛÿÿÛÿÛÛÛÿÛÿÿÿÛÛÛÿ~~ÿÛÛÿÛÛÿÛÛÛÿÿÿÿÛÛÛÿÛÿÛÛÿÿÛÛÛÿÛÛÛÿÿÿÿÿÛÛÿÛÿ~~ÛÛÛ~~~~~~~~ÿÿÛÿÛÿÛÛÿÛÛÿÿÿÿÿÿÛÛÿÿÿÿÛÛÛÛÿÛÿ~~ÛÛÛ~~~~~~~~ÿÿÿÛÛÿÛÛÿÛÛÿÿÿÿÿÿÛÛÿÿÿÛÛÛÛÛÛÛÿ~~ÛÛÛ~~ÿÛÿÿÿÛÿÿÿÿÿÿÛÛÿÛÛÿÿÛÛÛÛÛÛÿÛÛÛÛÛÿÛÛÛÛ~~ÿÛÛ~~ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÿÿÿÿÛÿ~~ÿÛÛ~~ÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛ~~~~~~~~~~~~~~~~~~~ÿÛÛ~~~~~~~~~~~~~ÿÛÛÿÛÛÛÛÿ~~~~~~~~~~~~~~~~~~ÿÛÛ~~~~~~~~~~~~~ÿÛÛÛÿÿ5ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
  11032. 777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿ#6ÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿ5ÛÛÛÛÛÛÿÿÿÿÿÿÿÿ55Ûÿÿÿÿÿÿÿÿ5ÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#64ÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛ4ÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÿ5ÛÛÛÛÛÛÿÿÿÿÿÿÿÿ55Ûÿÿÿÿÿÿÿÿ5ÛÛ4ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛ#4ÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿÛÛÛ664ÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
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  11035. 777ÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÿ#ÿÿÿ#ÿÿÿ#ÿÿÿ#ÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÂ6ÿÿÿÿÿÂÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÜÛÛÛÜÛÛÛÂÛÛÛÜÛÛÛÜÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛÿÛÛÛÿÛÛÛÿÛÛÛÿÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛ664ÿÿÿÛÛÛÛÛÛ64ÿÿ#ÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿ#64ÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛ6ÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÿÿÿÿÿÿÿÿÿßßß6ÿÿÿßßßÿÿÿÿÿÿÿÿÿÛÛ4ß6ÿÿÿÿß4ÿÛÛ4Û6ÿÿÿÿÛ4ÿÛÛ4Û6ÿÿÿÿÛ4ÿÛÛ664ÿÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  11036. 7ÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÿÿÿÿ#ÿÿÿÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÛÛÿ1ÿÿ²ÿÛÛÿ1ÿ²ÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛÿ1ÿÿ²ÿÛÛÿ1ÿ²ÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿ77ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛ4ÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÛÛÿ1ÿÿ²ÿÛÛÿÿÿÿÿ#ÿÿÿÿÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛÿ1ÿÿ²ÿÛÛÿÿÿÿÿÿÿÿ²ÿÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿ77ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÛÛ4ÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÛÛÿ1ÿÿ²ÿÛÛÿÿÿÿÿßÿÿÿÿÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛÿÿÿÿÿÛ#²ÿÿÿÿÛÛ4ÿÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿÛÛÿ1ÿÿ²ÿÛÛ4ÿÿÛÛÿ1ÿ²ÿÛÛ4ÿÿÿÛÛ4ÿÿÛÛ4ÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
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  11038. 77ÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÿÿÛÛÛÛÛ6ÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿ#ÿÿÿÿÛÛÛÛÿÿÿÿ#ÿÿÿÿÿÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÛ²²²²ÛÛÛÿÿÛÛÛÛÛÛÛÛ²²²²ÛÛÛÛÛÛÛÛ²²²²ÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÿÿ#ÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛ4ÛÛÛÿÿÛÛ4ÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÿÿÛÛÛÛÛÛÛÛÿÿÿÿÛÛÛÛÛÛÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛ²²²²ÛÛÛÿÿÛÛÛÛÛÛÛÛ²²²²ÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÛÛÿÿÿÿÿ#ÿÿÿÿÛÛÛÿÿÿÿßßÿÿÿÛÛÛÛ4ÛÛÛÛÛÛÛ4ÛÛÛÿÿÿ#ÛÛÿÿÿÛÛÛÛ6²4ÿÿÛÛÛÿÿÿÿÿÿÿÿÿ55ÿÿÿÿÿÿÿÿÿ55Û±
  11039. 77ÛÛÛÛÛÛÛÛÛÿÿ#ÿÿÿÿÿÛÛ4#6ÿÿ<ÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ4ÿ>6vÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÛÛÛÛÛ6ÛÛÛÿÿÿÿÛÛ4ÿÛÛÿÿÛÛÛÛÛ6ÛÛÛÿÿÿÿÛÛ4ÿÛÛÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ#ÛÛÛÿÿÿÛÛÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÿÿÿÿvÛÛÛÿÛÛÛÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÿÿÿ#ÿÛÛÛÿÛÛÛÿÿÿÿÿ#ÿÿÿÿ#ÿÿÿÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÿÿÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÛÛÛÛÛÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÛÛÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÛÛÿÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÛÛÛÿÛÛÛ6ÿÿÿÛÛvÛÛÿÿÛÛÛÛÛÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÿÿÿÿ#ÿÿÿÿÿÿÿÿÛÛÿÛÛÿ0ÛÛÛÛÛÿÿÛÛÛÛÿ5ÛÛÛ4ÿÛÛÛÛÛÿÿÛÛÛÛÿ>66ÿÿÛÛÛÛÛÿÿÛÛÛÛ>66ÿÿÿÛÛÛÛÛÿÿ5ÛÛÛÛÛÛÛÛÿÿÿßÿÿÿÿÿßÿÛÛÛÛÛ005ÛÛÛÛÛÛÛÛÿÿÿÛ#ÿÿÿÿÛÿÛÛÛÛÛÿÿ#6ÿÿÿÿÿÿÿÿÿ<4ÿÛÛÛÛÛ64ÿÿ<4ÿ55ÛÛ±
  11040. 5ÛÛÛÛ±5ÛÛÛÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~~~~~~~~ÛÿÿÿÿÿÿÿÛ~~~~~~~~~~~~~~~~ÛÛ~~~~~~~~~4ÿ#4ÿÿ~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~ÛÛ~~~~~~~~~64~~~~~~~~222222222ÛÛ~~~~~~~~ÛÛÛÛÛÛÛ~~~ÿÿÿÿÿ~~~ÛÛÛÛÛÛÛ~~~~~~~~ÛÛ~~~~~~~~ÛÛÛÛÛÛÛ~~~ÿÿÿÿÿ~~~ÛÛÛÛÛÛÛ~~~~~~~~5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  11041. 5ÛÛÛÛÛÛ±5ÛÛÛ6ÿÿÿÿÛÿÿÿÿÿÿÿÛ6ÛÛ664ÿÿÿÛÛ664ÿÿÿÛÛ66ÿÿÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÛÿÛÛ6#4ÛÿÿÛÛÿÿÛÛÛÿÿÛÛ66ÿÿÿÿÿÛÿÿÿÛÛÿÿÿÛ66ÿÿÿÿÿÿÿÿÿÛÛÿÿÛÛ66ÿÿÿÿÿÿÿÿÿÛÛÿÿÿÛ66ÿÿÿÿÿÿÿÿÛÛÛÿÿÛÛÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÿÿÿÛÿÿÛÛÛÛÿÿÿÛÛÿÛÛÛÿÿÛÛ6ÿÿÿÿÿÛÛÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÿÿÿÿÛÛÿÿÿÛÿÿÿÿÿÿÿÛÛÿÿÛÛ6ÿÿÿÿÿÛÿÿÿÿÛÛÿÿÛÛÿÿÿÛ6ÿÿÿÿÿÛÿÿÿÿÛÿÿÛÛÿÿÿÿÛÛÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÛÿÿÛÛÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÛÛ6ÿÿÿÿÿÛÛÿÿÿÿÿÿÛÛÿÿÿÛÛÛÿÿÿÛÿÿÿÛ6ÿÿÿÿÿÿÛÿÿÿÿÿÿÿÛÛÿÿÛÛÛÿÿÛÛÿÿÿÿÿÿÿÛ6ÿÛÛÿÿÿÛÿÿÿÛÿÿÿÿÛÛÿÿÿÛÿÿÿÿÿÿÿÛÛÛÿÛ4ÿÿÛÛÿÿÛÛÿÿÛÛÿÿÿÛÛÿÿÿÿÿÿÿÛÿÿÿÿÿÿÿÿÛ4ÛÛÿÿÛÛÿÿÿÿÿÿÿÛÛÛÿÿÿÿÿÿÛÛÿÿÿÿÿÿÛÛÛ4ÿÛÛÿÿÛÿÿÿÿÿÿÿÛÛÛÿÿÿÛÿÿÛÛ66Ûÿÿÿ5ÛÛÛÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛ
  11042. 5ÛÛÛÛ±Û5ÛÛÛÛ66ÿÿÿÿÿÿÿÿÿÿÿÿÿÛÛ66ÿÿÿÿÿÿÿÿÿÿÿÿÿÛÛ66ÿÿÿÿÿÿÿÿÿÿÿÿÿÛÛ6ÿÿÿÿÿÿ#ÿ6ÿÿÿÿÿÛÛÛÛÛÛ64ÿÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÛÛ64ÿÿÿÛÛÛÿÿÿÿÿÛÿÿÛÛÛÛÛÛÿÛÛÛ64ÿÿÛÛÛÿÿÿÿÛÛÿÛÛÿÿÛÛÛ64ÿÿÛÛÛÿÿÿÿÛÛÛÛÛÛÿÛÛÛÿÿÿÿÿÛÛÛ4ÿÿÿÛÛÛÛÿÛÛÛÿÛÛÛÛÛÿÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛ6ÛÿÿÿÛÛÛÿÛÛÛÛÛÛÛÛÛÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛÛÛÿÿÿÿÿÛÛÛ6ÿÿÿÿÛÛÿÿÿÿÿÿÛÿÿÿÛÛÛÛÛÿÿÿÿÛÛÛÛÿÛÛÛ6ÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÛÛÿÿÿÿÿÛÿÿÿÛÛÛ6ÿÿÿÿÛÿÿÿÿÿÿÿÛÿÿÛÛÛÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÛÿÛÛÿÿÿÿÿÿÛ64ÛÛÛÿÿÿÿÛÛÛÛÛÛÿÛÛÛ6ÿÿÿÿÿÿÿÛÛÛÛÿÛÛÛÿÛÛÿÛÛÿÛÛÿÿÛÛÛÿÿÿÿÿÛÛÛ6ÛÿÿÿÛÛÛÿÛÛÿÛÛÛÛÛÛÿÛÛÛÿÿÿÿÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÛÛÛÿÿÿÿÛÛÿÛÛ4ÛÛÛ64ÿÛÛÛÛÛÛÿÿÿÿÿÛÛÛÿÛÛÛ4ÛÛÿÿÿÛÛÿÿÿÛÛÿÿÿÛÛÿÛÛÿÿÿÿÿÿÛÛÛÿÛÛÛÿÿÿÿÿÿÿÿÿßßßßÿßßßßÿßßßßÿÿ5ÛÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  11043. 5ÛÛÛÛ±55ÛÛÛÛÿÿÿÿÿÿÿÿÿ55ÿÿÿÿÿÿÿÿÿ5ÛÛÛÛ4ÛÛÛÿÿÿÿ#ÿÿÿÿÛÛÛ4ÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛ6ÿÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛ6ÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÿÛÛ6ÿÿÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛ4ÿÛÛ4ÛÛ45ÛÛÛÛ455ÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  11044. 5ÛÛÛÛ±7ÛÛÿ7ÛÛÿ7ÛÛÿ7ÛÛ#5ÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛ66ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÿÿÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛÛÛÛÛÛÛÿÿÿÿÿ5ÛÛÛÛÛÛÛÛÛÿÿÿ7Ûÿ7ÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÛÛ
  11045. 777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ±55ÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛ6ÿÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛ±ÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ64ÿÿÿ7777ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
  11046. 775ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÿÿÿÿÿÛÛ~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛ~~~~~~~~~5ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÛ~~~~~~ÛÛÛÛÛÛ°ÛÛÛÛÛÛÛÛÛÿÿ.ÿÿÿÿÿÿÿÿ°ÿÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛÛÛÛÿÛÛ°ÿÿÿÿÿÿÿÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛ.~~~~~~ÛÛÛÛÛÛÿÛÛ.5ÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛ.ÛÛÿ5ÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÿÿÿÿÿÿ°ÿÿÿÿÿ°ÿÿÿÿÿÿÿÿ°~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿÛÛÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÛÛÿÛÛÛÛÿ~~~~~ÛÛÛÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛÛÛÿÿÿ°ÛÛÛÛÿ~~~~~~~~ÛÛÛÛÿÛÛÛÛÛÛÛÛÿ~~~~~~ÛÛÛÛ~~ÛÛÛÿÛÛÛÛÿÛÛ~~~~~~~ÛÛÛ°ÿÿÿÿÿÿÿÿÿ~~~~~~ÛÛÛ~~~~ÛÛÿÛÛÛÛÿÛ~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÛÛÿ~~~~~~Û~~~~~~ÛÛÿÛÛÛ~²~~~~~~~~~~~ÛÛÛÛÛÛÛÛÛÛÿ~~~~~~~~~~~~~~Û°ÛÛ~~²~~~~~~~~~~~ÛÛÛÿÿÿÿÿÿÿÿ~~~~~~~~~~~~~~~~~~~~²~~~~ÛÛÛÛÛÛÛÛÛÛÿÛÛÛÛÛ~~~~~~~~~~~~~~~~~~~~~~²²²²²ÿÿÿÿ°ÿÿÿÿÿÿÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÛÛÛÿÛ~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛÿÛÛ~~~~~~~ÛÛÛÛÿ~~~~~~~~~~~~~~~~~~~~~~~~~~ÛÛ°ÿÛ~~~~.8~ÛÛÛ~~~~~~~~~~~~~~~~~~~~~~~~
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