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- air = build.blockState("minecraft:air", "");
- frameBlock = build.blockState("chisel:factory", "variation=1");
- platBlock = build.blockState("chisel:factory", "variation=0");
- ventBlock = build.blockState("chisel:factory", "variation=4");
- wallBlock = build.blockState("chisel:factory1", "variation=3");
- floorBlock = build.blockState("chisel:factory", "variation=14");
- dirt = build.blockState("minecraft:dirt", "variant=dirt");
- stone = build.blockState("minecraft:stone", "variant=stone");
- sandstone = build.blockState("minecraft:sandstone", "type=sandstone");
- hazardBlock = build.blockState("chisel:factory", "variation=6");
- emeraldBlock = build.blockState("minecraft:emerald_block");
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