Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- The Legend of Zelda: The Minish Cap Any% Tutorial. Part 3
- This tutorial will cover after Water Element to END GAME.
- I will cover English and Japanese differences, as well as splits to use
- Don't forget to check out zeldaspeedruns.com: Leaderboards and Games!
- TIMESTAMPS, BOTH 3.1 AND 3.2 ARE ON THE SAME PASTEBIN
- ====================================================================
- Part 3.1
- 00:00- start
- 01:30- back to Hyrule Town
- 01:49- explaining English and Japanese difference with dealing with Hyrule Castle Guards
- 03:32- after fusing Water Element
- 04:02- Ocarina, back to Hyrule Town, going south. bird will pick you up faster when the screen doesn't move.
- 04:41- Performing the two Ocarina Glitches before Palace of Winds
- 05:15- fairies here
- 05:31- [[SPLIT FOR ENTER PALACE OF WINDS]]
- 06:04- watch for the Peahats and Blue Stalfos here.
- 06:26- first moving platform room, watch for Bombarossas (the moving bomb)
- 06:51- watch for Ezlo text on stack of clouds
- 07:09- walk around spikes, or ROLL through them. takes quarter of a heart damage.
- 07:24- hearts on top right, bottom center. bomb pack bottom right, before Wizrobes fight.
- 08:02- Wizrobes fight, before getting the Roc's Cape. just showing how many you have to deal with within the three waves of them
- 08:43- (NOT MENTIONED, IF YOU'RE WITHIN RANGE OF THE TREASURE CHEST APPEARING, YOU WILL BE PUSHED BACK)
- 08:50- [[SPLIT FOR ROC'S CAPE]]
- 10:39, 12:57, 14:43- Wizrobes fight (SPEEDRUN WAY, WITH STEP BY STEP INSTRUCTIONS)
- 16:40- Wizrobes fight, speedrun way, at normal speed.
- 17:03- leap here, watch for Ezlo Text. {-=CLOUD JUMP 1 IS THREE CLOUDS=-}
- 17:34- timing the platform jump here.
- 19:45- {-=CLOUD JUMP 2 IS THREE CLOUDS=-}
- 20:05- explaining spacing out your jumps so that you have a little more distance as you're flying across. also, duplicating yourself to move the big block here.
- 20:42- watch for Guays; two moving platforms. (NOT MENTIONED, IF YOU FALL OFF THE PLATFORM YOU WILL RESPAWN BACK ON SOLID GROUND)
- 21:34- hitting the three switched with your copies to make the Minish Portal appear, DOS AND DON'TS
- 22:57- Pot Puzzle room, with DIAGRAM
- 25:15- if you screw up. just go up here and reset the Pot Puzzle
- 26:22- REITERATING SPACING YOUR JUMPS
- 26:56- just jump to the top here.
- 27:05- first multiple fan room. here is your first instance where you need to space your jumps.
- 27:59- warning about cracked floors, another instance where you need to space your jumps
- 28:58 {-=CLOUD 3 WILL TAKE TWO CLOUDS=-}
- 29:11- two Ball and Chain guards
- 29:55- cloning room with 1 Blue Stalfos
- 30:13- heart here, before 2 Ice Wizrobe and Moblin room
- 31:51- don't forget the small key and Boss Key
- 32:20- hearts here, roll-jump to skip Ezlo text here.
- 32:48- Darknut fight
- 34:17- jumping into the pit for the small key
- 34:57- Bomb Switch with the Peahats and cracked floors
- 35:29- Tornado room
- 35:53- two floormasters, notes on how to deal with them
- 36:40- how to deal with the Bombarossa in this room: Bow and Arrow way
- 37:25- repeating the Bomb Switch w/Peahats
- 38:56- how to deal with the Bombarossa in this room: Roc's Cape way
- 39:09- must have three Bombs to open the way to the next area. also pack of 5 bombs here.
- 39:48- how to deal with the Bombarossas in this room
- 40:54- room before the last Cloud jump. fairy and hearts here.
- 41:24- {-=LAST CLOUD IS 5 CLOUDS, OR 4, WITH PRECISION TIMING=-}
- 42:24- hearts here before Gyorg Pair fight.
- END PART 3.1
- =================
- START 3.2
- 00:00- start
- 00:04- Gyorg pair fight
- 07:59- [[SPLIT FOR WIND ELEMENT]]
- 08:21- reminder of where fairies are.
- 08:40- back to Hyrule Castle town
- 08:48- Guards revisited
- 09:42- Four Sword and its properties
- 11:50- Start Dark Hyrule Castle- freeing the guards and Minister Potho
- 12:54- Safety Save, because last save was after getting Lantern in Temple of Droplets. completely optional if you don't want to.
- 13:43- reminder if you catch on fire
- 14:06- first Ocarina Glitch, warning about the Blue Bubble
- 14:48- how to negotiate this wall (just jump)
- 15:16- reflecting the black spheres with your four copies
- 19:12- reflecting the black spheres, speedrun way, step by step
- 23:07- reflecting the black spheres, speedrun way, normal speed
- 23:26- tile room, with DIAGRAM
- 24:34- how to get the first key
- 25:10- back outside and go back in. respawn here next time you load a save.
- 25:31- second Ocarina Glitch
- 26:06- Ezlo text boundaries here, with DIAGRAM
- 26:43- note on where bomb and arrows are, not really needed
- 27:00- Key 2 (SAVE AND QUIT)
- 27:15- third Ocarina Glitch
- 27:58- Key 3
- 28:10- Door Jump 1. tip of the back of Link's hat. JUMP, HOLD LEFT. (be careful when doing the Door Jump here),
- 29:32- explaining that you need to roll to activate your B button
- 29:52- Door Jump 2 explanation
- 32:01- two Ball and Chain Guards
- 32:32- Walking Pit
- 35:58- first grey Darknut, and strats
- 37:47- hearts here
- 38:05- two White Darknuts, Cape or Bombs
- 40:22- Lantern room
- 40:33- Ghini room
- 41:02- Key 4 (S&Q)
- 41:20- back to entrance, blue portal
- 41:30- i know i said Somaria (based ALTTP), i mean [PACCI], but use it to break the pots for cloning!!!
- 41:54- [[SPLIT ON DARK HYRULE CASTLE BIG KEY]]
- 42:17- the last three rooms before Vaati, jumping over the Ball and Chain Guard.
- 42:45- second room. four copies, with Keatons
- 43:11- Three Darknut fight. you have 3 MINUTES TO DEFEAT THEM.
- 44:46- running the clock to illustrate what to do IF YOU GAME OVER.
- 46:15- repeating the last three rooms before Vaati
- 46:47- grabbing hearts before Three Darknut
- 48:10- Vaati 1
- 51:24- what happens if you don't use the Gust Jar against the four orbiting eyes
- 52:00- Vaati 2
- 52:49- CRITICAL NOTE TO REMEMBER
- 53:13- Hearts and Arrows in the purple spike, (NOT MENTIONED, BUT YOU CAN HIT THE TOP CENTER AND BOTTOM CENTER EYES TO DETERMINE THE REDS AND BLUES.)
- 56:32- another critical note to remember about your copies (AFTER YOU HIT THE 4 EYES)
- 58:12- fairies, bombs and arrows here
- 59:13- Vaati 3
- 1:00:08- invicibility frames on Minish Portal
- 1:00:42- align yourself, and slash your sword ONCE
- 1:01:16- [[TIME WILL END ON LAST HIT TO VAATI]]
- 1:01:55- repeating Vaati 3, what happens if you don't get in front of him fast enough after dispelling his arms
- 1:04:45- EXPLAINING JAPANESE AND ENGLISH VERSION DIFFERENCES
- 1:07:54- What splits can i use? either these two
- 1:08:37- Closing out the tutorial: Final Words.
- END MINISH CAP ANY% TUTORIAL
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement