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- [DF01EE15] NevA 3 started
- [DF01EE15] mod entries about to be handled
- [DF01EE15] mod entries started
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 1
- [DF01EE15] Baseball Bat started
- [DF01EE15] weapon mod: Baseball Bat Cork Core
- [DF01EE15] mod effect: 8
- [DF01EE15] weapon name: Baseball Bat
- [DF01EE15] mod value 1: 0.2
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Baseball Bat Maple Body
- [DF01EE15] mod effect: 10
- [DF01EE15] weapon name: Baseball Bat
- [DF01EE15] mod value 1: 200
- [DF01EE15] new mod value 1: 200
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Baseball Bat Nails
- [DF01EE15] mod effect: 1
- [DF01EE15] weapon name: Baseball Bat
- [DF01EE15] mod value 1: 6
- [DF01EE15] new mod value 1: 6
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 2
- [DF01EE15] 12.7mm Submachine Gun started
- [DF01EE15] weapon mod: 12.7mm SMG Suppressor
- [DF01EE15] mod effect: 11
- [DF01EE15] weapon name: 12.7mm Submachine Gun
- [DF01EE15] mod value 1: 1
- [DF01EE15] new mod value 1: 1
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: 12.7mm SMG Stacked Magazine
- [DF01EE15] mod effect: 2
- [DF01EE15] weapon name: 12.7mm Submachine Gun
- [DF01EE15] mod value 1: 6
- [DF01EE15] new mod value 1: 6
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: 12.7mm SMG Laser Sight
- [DF01EE15] mod effect: 3
- [DF01EE15] weapon name: 12.7mm Submachine Gun
- [DF01EE15] mod value 1: 0.4
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 3
- [DF01EE15] Fat Man started
- [DF01EE15] weapon mod: Fat Man Little Boy Kit
- [DF01EE15] mod effect: 4
- [DF01EE15] weapon name: Fat Man
- [DF01EE15] mod value 1: 15
- [DF01EE15] new mod value 1: 15
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: <NULL>
- [DF01EE15] weapon mod: <NULL>
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 4
- [DF01EE15] Laser Pistol started
- [DF01EE15] weapon mod: Laser Pistol Combat Sights
- [DF01EE15] mod effect: 0
- [DF01EE15] weapon name: Laser Pistol
- [DF01EE15] mod value 1: 0
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Laser Pistol Focus Optics
- [DF01EE15] mod effect: 1
- [DF01EE15] weapon name: Laser Pistol
- [DF01EE15] mod value 1: 3
- [DF01EE15] new mod value 1: 3
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Laser Pistol Recycler
- [DF01EE15] mod effect: 5
- [DF01EE15] weapon name: Laser Pistol
- [DF01EE15] mod value 1: 1
- [DF01EE15] new mod value 1: 1
- [DF01EE15] mod value 2: 1
- [DF01EE15] new mod value 2: 1
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 5
- [DF01EE15] Anti-Materiel Rifle started
- [DF01EE15] weapon mod: Anti-Mat. Rifle CF Parts
- [DF01EE15] mod effect: 4
- [DF01EE15] weapon name: Anti-Materiel Rifle
- [DF01EE15] mod value 1: 7
- [DF01EE15] new mod value 1: 7
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Heavy Rifle Custom Bolt
- [DF01EE15] mod effect: 8
- [DF01EE15] weapon name: Anti-Materiel Rifle
- [DF01EE15] mod value 1: 0.2
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Anti-Mat. Rifle Suppressor
- [DF01EE15] mod effect: 16
- [DF01EE15] weapon name: Anti-Materiel Rifle
- [DF01EE15] mod value 1: 1
- [DF01EE15] new mod value 1: 1
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 6
- [DF01EE15] Assault Carbine started
- [DF01EE15] weapon mod: Rifle Extended Mag Set
- [DF01EE15] mod effect: 2
- [DF01EE15] weapon name: Assault Carbine
- [DF01EE15] mod value 1: 6
- [DF01EE15] new mod value 1: 6
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Assault Carb. Forged Receiver
- [DF01EE15] mod effect: 10
- [DF01EE15] weapon name: Assault Carbine
- [DF01EE15] mod value 1: 250
- [DF01EE15] new mod value 1: 250
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Assault Weapon Light Bolt
- [DF01EE15] mod effect: 8
- [DF01EE15] weapon name: Assault Carbine
- [DF01EE15] mod value 1: 0.2
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 7
- [DF01EE15] Chainsaw started
- [DF01EE15] weapon mod: Chainsaw Alloy Frame
- [DF01EE15] mod effect: 4
- [DF01EE15] weapon name: Chainsaw
- [DF01EE15] mod value 1: 8
- [DF01EE15] new mod value 1: 8
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Chainsaw Carbide Teeth
- [DF01EE15] mod effect: 1
- [DF01EE15] weapon name: Chainsaw
- [DF01EE15] mod value 1: 15
- [DF01EE15] new mod value 1: 15
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Chainsaw HD Chain
- [DF01EE15] mod effect: 10
- [DF01EE15] weapon name: Chainsaw
- [DF01EE15] mod value 1: 800
- [DF01EE15] new mod value 1: 800
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 8
- [DF01EE15] Hunting Revolver started
- [DF01EE15] weapon mod: Heavy Revolver Custom Barrel
- [DF01EE15] mod effect: 3
- [DF01EE15] weapon name: Hunting Revolver
- [DF01EE15] mod value 1: 0.15
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: <NULL>
- [DF01EE15] weapon mod: Hunting Rev. 6-Shot Cylinder
- [DF01EE15] mod effect: 2
- [DF01EE15] weapon name: Hunting Revolver
- [DF01EE15] mod value 1: 1
- [DF01EE15] new mod value 1: 1
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 9
- [DF01EE15] Plasma Defender started
- [DF01EE15] weapon mod: Plasma Def. Hi-Cap Terminal
- [DF01EE15] mod effect: 2
- [DF01EE15] weapon name: Plasma Defender
- [DF01EE15] mod value 1: 32
- [DF01EE15] new mod value 1: 32
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Plasma Def. Scope
- [DF01EE15] mod effect: 14
- [DF01EE15] weapon name: Plasma Defender
- [DF01EE15] mod value 1: 20
- [DF01EE15] new mod value 1: 20
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Plasma Def. Sheath Stabilizer
- [DF01EE15] mod effect: 3
- [DF01EE15] weapon name: Plasma Defender
- [DF01EE15] mod value 1: 0.2
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 10
- [DF01EE15] Tri-beam Laser Rifle started
- [DF01EE15] weapon mod: Tri-beam LR Focus Optics
- [DF01EE15] mod effect: 1
- [DF01EE15] weapon name: Tri-beam Laser Rifle
- [DF01EE15] mod value 1: 9
- [DF01EE15] new mod value 1: 9
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Tri-beam LR HD Caps
- [DF01EE15] mod effect: 10
- [DF01EE15] weapon name: Tri-beam Laser Rifle
- [DF01EE15] mod value 1: 100
- [DF01EE15] new mod value 1: 100
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Tri-beam LR Hi-Cap Terminal
- [DF01EE15] mod effect: 2
- [DF01EE15] weapon name: Tri-beam Laser Rifle
- [DF01EE15] mod value 1: 24
- [DF01EE15] new mod value 1: 24
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 11
- [DF01EE15] Plasma Pistol started
- [DF01EE15] weapon mod: Plas. Pistol Hi-Energy Ionizer
- [DF01EE15] mod effect: 1
- [DF01EE15] weapon name: Plasma Pistol
- [DF01EE15] mod value 1: 7
- [DF01EE15] new mod value 1: 7
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Plas. Pistol Mag. Accelerator
- [DF01EE15] mod effect: 9
- [DF01EE15] weapon name: Plasma Pistol
- [DF01EE15] mod value 1: 2
- [DF01EE15] new mod value 1: 2
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Plas. Pistol Recycler
- [DF01EE15] mod effect: 5
- [DF01EE15] weapon name: Plasma Pistol
- [DF01EE15] mod value 1: 1
- [DF01EE15] new mod value 1: 1
- [DF01EE15] mod value 2: 1
- [DF01EE15] new mod value 2: 1
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 12
- [DF01EE15] Power Fist started
- [DF01EE15] weapon mod: Power Fist Chromed Tubes
- [DF01EE15] mod effect: 10
- [DF01EE15] weapon name: Power Fist
- [DF01EE15] mod value 1: 80
- [DF01EE15] new mod value 1: 80
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Power Fist Hi-Cap Valves
- [DF01EE15] mod effect: 1
- [DF01EE15] weapon name: Power Fist
- [DF01EE15] mod value 1: 8
- [DF01EE15] new mod value 1: 8
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Power Fist Ported Chambers
- [DF01EE15] mod effect: 8
- [DF01EE15] weapon name: Power Fist
- [DF01EE15] mod value 1: 0.2
- [DF01EE15] new mod value 1: 0
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] mod entries still going
- [DF01EE15] WeaponsHandled: 13
- [DF01EE15] Ripper started
- [DF01EE15] weapon mod: Ripper Carbide Teeth
- [DF01EE15] mod effect: 1
- [DF01EE15] weapon name: Ripper
- [DF01EE15] mod value 1: 10
- [DF01EE15] new mod value 1: 10
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: Ripper HD Chain
- [DF01EE15] mod effect: 10
- [DF01EE15] weapon name: Ripper
- [DF01EE15] mod value 1: 600
- [DF01EE15] new mod value 1: 600
- [DF01EE15] mod value 2: 0
- [DF01EE15] new mod value 2: 0
- [DF01EE15] weapon mod: <NULL>
- [DF01EE15] mod entries ended
- [DF01EE15] NevA 3 ended
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