Advertisement
Guest User

Untitled

a guest
Sep 20th, 2019
376
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 15.07 KB | None | 0 0
  1. 0.000 2019-09-20 14:07:42; Factorio 0.17.69 (build 47194, linux64, steam)
  2. 0.054 Operating system: Linux (Ubuntu 18.04)
  3. 0.054 Program arguments: "/home/tp/.steam/steam/steamapps/common/Factorio/bin/x64/factorio"
  4. 0.054 Read data path: /home/tp/.steam/steam/steamapps/common/Factorio/data
  5. 0.054 Write data path: /home/tp/.factorio [323220/419432MB]
  6. 0.054 Binaries path: /home/tp/.steam/steam/steamapps/common/Factorio/bin
  7. 0.065 System info: [CPU: AMD Ryzen 5 2600X Six-Core Processor, 12 cores, RAM: 32156 MB]
  8. 0.065 Environment: DISPLAY=:1 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=ubuntu XDG_SESSION_DESKTOP=ubuntu XDG_CURRENT_DESKTOP=ubuntu:GNOME __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
  9. 0.065 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  10. 0.361 Available displays: 2
  11. 0.361 [0]: SyncMaster 22" - {[0,30], 1680x1050, SDL_PIXELFORMAT_RGB888, 60Hz}
  12. 0.361 [1]: BenQ GW2255 22" - {[1680,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
  13. 0.361 Failed to get primary display index, defaulting to 0.
  14. 0.517 Initialised OpenGL:[0] GeForce GTX 1060 6GB/PCIe/SSE2; driver: 3.3.0 NVIDIA 410.104
  15. 0.517 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
  16. 0.517 [Version] 3.3
  17. 0.517 Graphics settings preset: very-high
  18. 0.517 Dedicated video memory size 6144 MB
  19. 0.535 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
  20. 0.535 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
  21. 0.822 Loading mod core 0.0.0 (data.lua)
  22. 0.919 Loading mod base 0.17.69 (data.lua)
  23. 1.109 Loading mod base 0.17.69 (data-updates.lua)
  24. 1.208 Checksum for core: 2087614386
  25. 1.209 Checksum of base: 1061071205
  26. 1.368 Prototype list checksum: 3040646442
  27. 1.395 Loading sounds...
  28. 1.419 Info PlayerData.cpp:70: Local player-data.json unavailable
  29. 1.419 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1568975905
  30. 1.531 Initial atlas bitmap size is 16384
  31. 1.549 Created atlas bitmap 16384x16380 [none]
  32. 1.551 Created atlas bitmap 16384x11616 [none]
  33. 1.551 Created atlas bitmap 8192x3872 [decal]
  34. 1.552 Created atlas bitmap 16384x4320 [low-object, linear-minification]
  35. 1.552 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  36. 1.553 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
  37. 1.553 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  38. 1.553 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  39. 1.553 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  40. 1.553 Created atlas bitmap 8192x1632 [alpha-mask]
  41. 1.555 Created atlas bitmap 16384x12772 [shadow, linear-magnification, alpha-mask]
  42. 1.555 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  43. 1.564 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  44. 1.891 Parallel Sprite Loader initialized (threads: 11)
  45. 9.379 Sprites loaded
  46. 9.387 Generated mipmaps (4) for atlas [3] of size 16384x4320
  47. 9.391 Generated mipmaps (3) for atlas [4] of size 8192x3744
  48. 9.400 Generated mipmaps (3) for atlas [5] of size 16384x7168
  49. 9.401 Generated mipmaps (3) for atlas [6] of size 4096x1600
  50. 9.409 Generated mipmaps (5) for atlas [7] of size 4096x1744
  51. 9.411 Generated mipmaps (3) for atlas [11] of size 8192x2352
  52. 9.415 Custom mipmaps uploaded.
  53. 9.571 Factorio initialised
  54. 19.091 Loading map /home/tp/.factorio/saves/lazy_bastard.zip: 7114958 bytes.
  55. 19.106 Loading level.dat: 19100863 bytes.
  56. 19.113 Info Scenario.cpp:187: Map version 0.17.69-1
  57. 19.602 Loading script.dat: 328 bytes.
  58. 19.604 Checksum for script /home/tp/.factorio/temp/currently-playing/control.lua: 4051211387
  59. 19.607 Warning BlueprintShelf.cpp:843: Record 126 is a duplicate of 115: Removing
  60. 272.911 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  61. 273.478 Info AppManagerStates.cpp:1793: Saving finished
  62. 573.631 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  63. 574.164 Info AppManagerStates.cpp:1793: Saving finished
  64. 874.214 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  65. 874.731 Info AppManagerStates.cpp:1793: Saving finished
  66. 1174.797 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  67. 1175.314 Info AppManagerStates.cpp:1793: Saving finished
  68. 1475.398 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  69. 1475.929 Info AppManagerStates.cpp:1793: Saving finished
  70. 1803.131 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  71. 1803.631 Info AppManagerStates.cpp:1793: Saving finished
  72. 2103.650 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  73. 2104.148 Info AppManagerStates.cpp:1793: Saving finished
  74. 2404.281 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  75. 2404.815 Info AppManagerStates.cpp:1793: Saving finished
  76. 2704.849 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  77. 2705.399 Info AppManagerStates.cpp:1793: Saving finished
  78. 3005.412 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  79. 3005.917 Info AppManagerStates.cpp:1793: Saving finished
  80. 3306.139 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  81. 3306.670 Info AppManagerStates.cpp:1793: Saving finished
  82. 3618.841 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  83. 3619.392 Info AppManagerStates.cpp:1793: Saving finished
  84. 3919.560 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  85. 3920.079 Info AppManagerStates.cpp:1793: Saving finished
  86. 4220.212 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  87. 4220.729 Info AppManagerStates.cpp:1793: Saving finished
  88. 4520.997 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  89. 4521.515 Info AppManagerStates.cpp:1793: Saving finished
  90. 4788.812 Unlocked achievement "run-forrest-run"
  91. 4821.518 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  92. 4822.065 Info AppManagerStates.cpp:1793: Saving finished
  93. 5122.250 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  94. 5122.783 Info AppManagerStates.cpp:1793: Saving finished
  95. 5422.834 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  96. 5423.365 Info AppManagerStates.cpp:1793: Saving finished
  97. 5723.350 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  98. 5723.946 Info AppManagerStates.cpp:1793: Saving finished
  99. 6024.113 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  100. 6024.680 Info AppManagerStates.cpp:1793: Saving finished
  101. 6324.697 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  102. 6325.232 Info AppManagerStates.cpp:1793: Saving finished
  103. 6625.296 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  104. 6625.863 Info AppManagerStates.cpp:1793: Saving finished
  105. 6932.296 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  106. 6932.881 Info AppManagerStates.cpp:1793: Saving finished
  107. 7232.947 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  108. 7233.497 Info AppManagerStates.cpp:1793: Saving finished
  109. 7533.568 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  110. 7534.116 Info AppManagerStates.cpp:1793: Saving finished
  111. 7853.955 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  112. 7854.536 Info AppManagerStates.cpp:1793: Saving finished
  113. 8078.087 Unlocked achievement "delivery-service"
  114. 8154.545 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  115. 8155.108 Info AppManagerStates.cpp:1793: Saving finished
  116. 8455.294 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  117. 8455.856 Info AppManagerStates.cpp:1793: Saving finished
  118. 8515.829 Unlocked achievement "circuit-veteran-2"
  119. 8755.842 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  120. 8756.405 Info AppManagerStates.cpp:1793: Saving finished
  121. 9056.392 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  122. 9056.973 Info AppManagerStates.cpp:1793: Saving finished
  123. 9357.492 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  124. 9358.075 Info AppManagerStates.cpp:1793: Saving finished
  125. 9658.163 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  126. 9658.733 Info AppManagerStates.cpp:1793: Saving finished
  127. 9958.799 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  128. 9959.365 Info AppManagerStates.cpp:1793: Saving finished
  129. 10259.384 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  130. 10259.984 Info AppManagerStates.cpp:1793: Saving finished
  131. 10560.021 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  132. 10560.553 Info AppManagerStates.cpp:1793: Saving finished
  133. 10860.604 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  134. 10861.170 Info AppManagerStates.cpp:1793: Saving finished
  135. 11161.194 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  136. 11161.756 Info AppManagerStates.cpp:1793: Saving finished
  137. 11461.755 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  138. 11462.322 Info AppManagerStates.cpp:1793: Saving finished
  139. 11469.463 Time travel logging:
  140. 19.608 Popped blueprint record (player-index: 0, ID: 126) from book (player-index: 0, ID: 129)
  141. Factorio crashed. Generating symbolized stacktrace, please wait ...
  142. Raw stacktrace: 0xb4a658, 0xd15b8d, 0x9f14d9, 0xa0ac4f, 0xa43c1f, 0xa79ead, 0x63b085, 0xe84d49, 0xd01413, 0xd019e3, 0x14c452c, 0x148073a, 0x14c6a33, 0x148cf3b, 0x14c6a33, 0x14807c5, 0x14c6a33, 0x14c6cbc, 0x14c6a33, 0x1461982, 0x90a118, 0xfea0a0, 0xfea7ad, 0xfea9be, 0x532271, 0, 0x54427e
  143. 11473.580 Warning Logger.cpp:518: Symbols.size() == 33, usedSize == 26
  144. #0 0x0000000000d15b8d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
  145. #1 0x00000000009f14d9 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
  146. #2 0x0000000000a0ac4f in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
  147. #3 0x0000000000a43c1f in Logger::flush() at /tmp/factorio-build-V9E2T9/src/Util/Logger.cpp:558
  148. #4 0x0000000000a79ead in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-V9E2T9/src/Util/Logger.cpp:544
  149. #5 0x000000000063b085 in Logging::flush() at /tmp/factorio-build-V9E2T9/src/Util/Logging.cpp:69
  150. #6 0x0000000000e84d49 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-V9E2T9/src/Util/Logging.cpp:103
  151. #7 0x0000000000d01413 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-build-V9E2T9/src/Util/Logging.cpp:93
  152. #8 0x0000000000d019e3 in RollingStock::getNeighborDirection(RollingStock const*) const [clone .part.65587] at /tmp/factorio-build-V9E2T9/src/Entity/RollingStock.cpp:884
  153. #9 0x00000000014c452c in RollingStock::drawToChart(DrawQueue&, bool) const at /tmp/factorio-build-V9E2T9/src/Graphics/BitmapReference.hpp:28
  154. #10 0x000000000148073a in ChartRenderer::drawVehicles(RenderParameters const&, Chart const*) const at /tmp/factorio-build-V9E2T9/src/Graphics/ChartRenderer.cpp:622
  155. #11 0x00000000014c6a33 in ChartRenderer::prepare(RenderParameters const&) at /tmp/factorio-build-V9E2T9/src/Graphics/ChartRenderer.cpp:401
  156. #12 0x000000000148cf3b in MinimapBase::paint(agui::PaintEvent const&, agui::Point const&, agui::Widget*, MapPosition const&) at /tmp/factorio-build-V9E2T9/src/Gui/MinimapGui.cpp:67
  157. #13 0x00000000014c6a33 in non-virtual thunk to MinimapGui::paintComponent(agui::PaintEvent const&, agui::Point const&) at /tmp/factorio-build-V9E2T9/src/Gui/MinimapGui.cpp:435
  158. #14 0x00000000014807c5 in agui::Widget::paint(agui::PaintEvent const&, agui::Point const&) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Widget.cpp:142
  159. #15 0x00000000014c6a33 in agui::Frame::recursivePaintChildrenInternal(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Frame.cpp:101
  160. #16 0x00000000014c6cbc in agui::Widget::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Widget.cpp:1268
  161. #17 0x00000000014c6a33 in agui::Layout::recursivePaintChildrenInternal(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Layout.cpp:82
  162. #18 0x0000000001461982 in agui::Widget::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Widget.cpp:1268
  163. #19 0x000000000090a118 in agui::Frame::recursivePaintChildrenInternal(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Frame.cpp:106
  164. #20 0x0000000000fea0a0 in agui::Widget::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Widget.cpp:1268
  165. #21 0x0000000000fea7ad in agui::Widget::recursivePaintChildrenInternal(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Widget.cpp:1286
  166. #22 0x0000000000fea9be in agui::Widget::recursivePaintChildren(bool, agui::Graphics*) at /tmp/factorio-build-V9E2T9/libraries/Agui/Widget/Widget.cpp:1268
  167. #23 0x0000000000532271 in agui::Gui::render() at /tmp/factorio-build-V9E2T9/libraries/Agui/Gui.cpp:770
  168. #24 (nil) in RenderParameters::setScaleRaw(double) at /tmp/factorio-build-V9E2T9/src/Graphics/RenderParameters.cpp:230
  169. #25 0x000000000054427e in GuiRenderer::prepare() at /tmp/factorio-build-V9E2T9/src/Graphics/GuiRenderer.cpp:78
  170. #26 (nil) in GlobalContext::prepareRenderGui() at /tmp/factorio-build-V9E2T9/src/GlobalContext.cpp:1369
  171. #27 (nil) in MainLoop::prepare() at /tmp/factorio-build-V9E2T9/src/MainLoop.cpp:967
  172. #28 (nil) in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) at /tmp/factorio-build-V9E2T9/src/MainLoop.cpp:632
  173. #29 (nil) in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-V9E2T9/src/MainLoop.cpp:377
  174. #30 (nil) in main at /tmp/factorio-build-V9E2T9/src/Main.cpp:1362 (discriminator 3)
  175. #31 (nil) in ?? at ??:0
  176. #32 (nil) in _start at ??:?
  177. Stack trace logging done
  178. 11477.631 Warning Logger.cpp:518: Symbols.size() == 28, usedSize == 25
  179. 11477.631 Error RollingStock.cpp:884: Internal error in RollingStock::getNeighborDirection, called with neighbor that can't be found
  180. Logger::writeStacktrace skipped.
  181. 11477.631 Error CrashHandler.cpp:189: Map tick at moment of crash: 4194430
  182. 11477.631 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  183. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  184. 11482.356 Info SystemUtil.cpp:539: Started /usr/bin/xdg-open; trampoline PID: 24281
  185. 11482.356 Uploading log file
  186. 11482.374 Info SystemUtil.cpp:539: Started /home/tp/.steam/steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 24282
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement