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- 08-18 23:59:40.358: D/LiveW(25135): Engine.onCreate
- 08-18 23:59:40.568: D/LiveW(25135): Engine.onCreate - finished
- 08-18 23:59:40.638: D/LiveW(25135): engine visible:true
- 08-18 23:59:40.688: D/LiveW(25135): engine visible:false
- 08-18 23:59:40.738: E/SurfaceTextureClient(25135): queueBuffer: error queuing buffer to SurfaceTexture, -19
- 08-18 23:59:40.749: E/Adreno200-EGLSUB(25135): SwapBuffers() dequeue native buffer fail: No such device
- 08-18 23:59:40.749: E/Adreno200-EGLSUB(25135): GetSurfaceSize() dequeue native buffer failed: No such device.
- 08-18 23:59:40.768: E/SurfaceTextureClient(25135): queueBuffer: error queuing buffer to SurfaceTexture, -19
- 08-18 23:59:40.768: E/Adreno200-EGLSUB(25135): GetSurfaceSize() dequeue native buffer failed: No such device.
- 08-18 23:59:40.768: E/Adreno200-EGL(25135): <eglSurfaceResize:4014>: EGL_BAD_ALLOC
- 08-18 23:59:41.038: D/dalvikvm(25135): threadid=11: still suspended after undo (sc=1 dc=1)
- 08-18 23:59:41.048: D/dalvikvm(25135): GC_FOR_ALLOC freed 646K, 10% free 9494K/10503K, paused 16ms
- 08-18 23:59:41.048: I/dalvikvm-heap(25135): Grow heap (frag case) to 9.891MB for 587792-byte allocation
- 08-18 23:59:41.058: D/dalvikvm(25135): threadid=11: still suspended after undo (sc=1 dc=1)
- 08-18 23:59:41.088: D/dalvikvm(25135): threadid=11: still suspended after undo (sc=1 dc=1)
- 08-18 23:59:41.088: D/dalvikvm(25135): GC_CONCURRENT freed 3K, 5% free 10064K/10503K, paused 1ms+2ms
- 08-18 23:59:41.148: E/InputQueue-JNI(25135): channel '2c55c180 com.fuchs.live_wallpaper.MyWallpaperService (client)' ~ Publisher closed input channel or an error occurred. events=0x8
- 08-18 23:59:41.148: D/LiveW(25135): engine visible:false
- 08-18 23:59:41.148: D/LiveW(25135): Engine.onDestroy
- 08-18 23:59:41.148: D/LiveW(25135): Surface.onDetachedFromWindow
- 08-18 23:59:41.148: D/LiveW(25135): Surface destroyed
- 08-18 23:59:41.148: D/LiveW(25135): Engine.onDestroy - finished
- 08-18 23:59:41.158: D/LiveW(25135): engine visible:true
- 08-18 23:59:41.358: D/dalvikvm(25135): threadid=11: still suspended after undo (sc=1 dc=1)
- 08-18 23:59:41.358: D/dalvikvm(25135): GC_FOR_ALLOC freed 630K, 10% free 9493K/10503K, paused 19ms
- 08-18 23:59:41.358: I/dalvikvm-heap(25135): Grow heap (frag case) to 9.891MB for 587792-byte allocation
- 08-18 23:59:41.368: D/dalvikvm(25135): threadid=11: still suspended after undo (sc=1 dc=1)
- 08-18 23:59:41.398: D/dalvikvm(25135): threadid=11: still suspended after undo (sc=1 dc=1)
- 08-18 23:59:41.398: D/dalvikvm(25135): GC_CONCURRENT freed 3K, 5% free 10064K/10503K, paused 2ms+2ms
- 08-18 23:59:48.208: W/dalvikvm(25135): threadid=11: thread exiting with uncaught exception (group=0x2b542210)
- 08-18 23:59:48.218: E/AndroidRuntime(25135): FATAL EXCEPTION: GLThread 2802
- 08-18 23:59:48.218: E/AndroidRuntime(25135): java.lang.RuntimeException: eglSwapBuffers failed: EGL_BAD_ALLOC
- 08-18 23:59:48.218: E/AndroidRuntime(25135): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1178)
- 08-18 23:59:48.218: E/AndroidRuntime(25135): at android.opengl.GLSurfaceView$EglHelper.swap(GLSurfaceView.java:1136)
- 08-18 23:59:48.218: E/AndroidRuntime(25135): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1463)
- 08-18 23:59:48.218: E/AndroidRuntime(25135): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)
- 08-18 23:59:50.968: I/Process(25135): Sending signal. PID: 25135 SIG: 9
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