G4U55

Untitled

May 9th, 2019
154
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.18 KB | None | 0 0
  1. Update v1.13:
  2.  
  3. PERFORMANCE AND OPTIMIZATION
  4. Major revision of the game code line by line to improve performance
  5. Major visual performance boost for low end systems - average from 20 FPS to 40 FPS
  6. Major visual performance boost for mid and high-end systems - average from 45 FPS to 70 FPS
  7. Major combat performance boost in all situations
  8. World Map visual performance increased - with FPS nearly doubled
  9. Resolved major lag issue in large town battles
  10. Fixed game stopping lag issue during very large battles in all scenarios
  11. Fixed visual lag when selecting large number of units
  12. Significant performance boost in all situations across the board
  13. 20% latency decrease in multiplayer games
  14. Fixed common lag spikes when playing on the world map
  15. Animations are smoother, and a little bit slower for better presentation
  16. Fixed game stopping lag spike when attacking through the gates and other choke-points
  17.  
  18. MAJOR CHANGES AND ADDITIONS
  19. World map fog of war is revealed by your Kingdom and Allied nations
  20. Complete rewrite of the World Map AI
  21. World Map AI is a lot smarter, plans it`s attacks better, and does more long range expeditions
  22.  
  23. FIXES AND ADDITIONS
  24. World map on lowest settings now looks correct without missing trees, rocks and other objects
  25. Units now look good during cinematics even on lowest model quality settings
  26. Units now properly line up on walls in large town and other scenarios
  27. Removed outdated Cant Move Mouse message on the first run of the game
  28. Tasking multiple rams on a gate now only tasks one of them
  29. Army strength indicator updates right away after adding or healing units.
  30. Fixed world map army overlay jumping up and down when moving on the world map
  31.  
  32. BALANCING
  33. Unit movement speed, building construction, and economy is nearly 20% faster on lower game speeds
  34.  
  35. DOWNGRADES AND COMPROMISES
  36. Reduced number of units in battalions by 15%
  37. Quality of units on highest settings slightly decreased
  38. Reduced fog effect and clouds on the world map
  39. Slight downgrade to the look of the fog effect
  40. Some effects like fire and smoke are a little bit slower
  41. Small downgrade to the quality of trees on the world map
  42. Text on unit GUI portraits doesn`t have a shadow and slightly harder to read
Advertisement
Add Comment
Please, Sign In to add comment