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Kuroji

Jump 005: Far Cry

Jan 21st, 2018
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  1. >Jump 5: Far Cry
  2. "Uh... this is different. And a little silly. But mostly... everyone is crazy here, what the fuck, over."
  3. >Card: The Tower (Unforeseen catastrophe.)
  4. But am I the victim of the catastrophe or the cause? Actually, you know what, considering how fucking horrid a lot of this part of the world is, I probably am the poster child for walking catastrophe. Might as well own it.
  5. >Age: 22
  6. >Location: The Rook Islands
  7. ...oh yes, I am going to embrace being the calamity.
  8. >Identity: Mercenary (-100)
  9. And I get to find out who the people in charge are, and what kind of people they are, even sooner. Fun.
  10. >Drawbacks: Ferals (+200)
  11. ...and what fun is it if I don't have to deal with something else that's off the wall? Even if they are merely overglorified druggies.
  12.  
  13. >Killing Feels Like... Winning. (700)
  14. Something something tiger blood.
  15. >Arms Training (Free)
  16. Did someone say CQC? I don't think that's the kind they mean, though.
  17. >Bullet Time (500, discount)
  18. Well, might as well abuse all the game mechanics that I can. Further speeding up my reflexes doesn't hurt, either.
  19. >Badass Normal (200, discount)
  20. A one man army. This seems familiar.
  21. >Stealth Training (100)
  22. And I'm like some kind of snake. Solid, brother.
  23. >Wingsuit (50)
  24. >Grappling Hook (50)
  25. WHEEEEEEEEEEEEE
  26.  
  27. Seriously, at this point I'm basically doing the protagonists' jobs for them. There are so many very terrible people, and... honestly, I think it's going to be necessary to kill just about all of them. And then deal with the random crazies who took the predatory drug.
  28.  
  29. I wonder what effect THAT is going to have on people who are just there on vacation?
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