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- Reposting from last thread in case some people missed it. If you want your dbd to look a bit better heres some of the things I did to help get you started. Step 1 is to disable the frog's unnecessary blur effects:
- C:\Users\[NAME]\AppData\Local\DeadByDaylight\Saved\Config\WindowsNoEditor\Engine.ini
- [/Script/Engine.GarbageCollectionSettings]
- r.DefaultFeature.Bloom=False
- r.DefaultFeature.AmbientOcclusion=False
- r.DefaultFeature.AmbientOcclusionStaticFraction=False
- r.DefaultFeature.MotionBlur=False
- r.DefaultFeature.LensFlare=False
- r.DefaultFeature.AntiAliasing=0
- *****Set the file to Read Only******
- Then you'll need to enable true fullscreen mode (in game setting is just borderless window):
- C:\Users\YOURUSERNAME\AppData\Local\DeadByDaylight\Saved\Config\WindowsNoEditor
- Open the file GameUserSettings.ini with NotePad
- Look for these settings and edit the value to 0:
- FullscreenMode=0 LastConfirmedFullscreenMode=0 PreferredFullscreenMode=0
- To change the resolution, edit these settings as you wish:
- ResolutionSizeX=1920 ResolutionSizeY=1080 LastUserConfirmedResolutionSizeX=1920 LastUserConfirmedResolutionSizeY=1080
- ***You need to add "-fullscreen" parameter to the launch options in Steam. (Rightclick on DeadbyDaylight, Propreties, Launch options)***
- Then open up nvidia profile inspector and insert the settings seen in the image (*). If you have any questions I'll try to help as best as I can but I'm not an expert.
- (*) NVIDIA Settings shown in the image:
- 3 - Antialiasing -------------------------------------------------------------------------
- Antialiasing - Mode Override any application setting 0x00000001
- Antialiasing - Setting 4x [4x Multisampling] 0x00000010
- Antialiasing - Transparency Multisampling Enabled 0x00000004
- 4 - Texture Filtering --------------------------------------------------------------------
- Anisotropic Filtering mode User-defined / Off 0x00000001
- Anisotropic filtering setting 16x 0x00000010
- Texture filtering - LOD Bias (DX) -3.0000 0xFFFFFFE8
- Texture filtering - Quality High quality 0xFFFFFFF6
- ########################################################################################################################
- ########################################################################################################################
- ########################################################################################################################
- This will disable your Vsync tho, don't do this unless you run in real fullscreen and use nvidia to vsync
- [Core.System]
- Paths=../../../Engine/Content
- Paths=../../../DeadByDaylight/Content
- Paths=../../../Engine/Plugins/2D/Paper2D/Content
- Paths=../../../Engine/Plugins/Runtime/LeapMotionController/Content
- Paths=../../../Engine/Plugins/Runtime/Bhvr/MirrorsSdk/Content
- Paths=../../../Engine/Plugins/Wwise/Content
- Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/OnlinePresence/Content
- Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsSdk/Content
- Paths=../../../Engine/Plugins/Runtime/VersionNumber/Content
- Paths=../../../DeadByDaylight/Plugins/Runtime/ThirdParty/RedShellPlugin/Content
- Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/MirrorsAnalytics/Content
- Paths=../../../Engine/Plugins/Runtime/Bhvr/MirrorsAnalytics/Content
- Paths=../../../DeadByDaylight/Plugins/Runtime/Bhvr/VersionNumber/Content
- Paths=../../../DeadByDaylight/Plugins/Wwise/Content
- Paths=../../../Engine/Plugins/Editor/CryptoKeys/Content
- Paths=../../../Engine/Plugins/Editor/MeshEditor/Content
- Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
- Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
- Paths=../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content
- Paths=../../../Engine/Plugins/Runtime/Steam/SteamVR/Content
- Paths=../../../Engine/Plugins/Runtime/HoudiniEngine/Content
- Paths=../../../Engine/Plugins/Enterprise/VariantManagerContent/Content
- Paths=../../../Engine/Plugins/Experimental/RemoteSession/Content
- Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
- [/script/engine.engine]
- bSmoothFrameRate=false
- MinSmoothedFrameRate=5
- MaxSmoothedFrameRate=165
- bUseVSync=false
- r.DefaultFeature.Bloom=False
- r.DefaultFeature.AmbientOcclusion=False
- r.DefaultFeature.AmbientOcclusionStaticFraction=False
- r.DefaultFeature.MotionBlur=False
- r.DefaultFeature.LensFlare=False
- r.DefaultFeature.AntiAliasing=0
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