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Feb 18th, 2020
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  1. [13.02.2020]
  2. - Updated to latest Gameversion
  3.  
  4. [07.02.2020]
  5. - Updated to latest Gameversion
  6.  
  7. [05.02.2020]
  8. - Fixed bunnyhop getting stuck occasionally
  9. - Improved fast fire accuracy
  10. - Improved Freestanding Yaw
  11. - Added healthbars and weapon to out of fov arrows
  12. - Fixed a bug where binds would get stuck
  13.  
  14. [30.01.2020]
  15. - Updated to latest Gameversion
  16. - Added FOV Slider to Ragebot (not weapon depending as this would be overkill)
  17. -- This is set to 0 by default and you have to set it to your desired value in your rage cfg otherwise it won't shoot
  18. - Added text to Health bar
  19. - Fixed spacing error on Health text
  20.  
  21. [26.01.2020] #2
  22. - Changed Dyn. Mindamage approach time, it will not delay the shot as long anymore
  23. - Minor changes to event delay fix
  24. - Improved resolver, with love from Prague <3
  25.  
  26. [26.01.2020]
  27. - Added Fastfire indicator
  28. - Fixed local player animation issues
  29.  
  30. [18.01.2020]
  31. - Reverted resolver update
  32. - Added health text as ESP option
  33. - Added color setting to grenade prediction
  34. - Added taser/knife range
  35. - AntiAim indicators now are visible in thirdperson
  36.  
  37. [13.01.2020]
  38. - Added Auto accept
  39. - Added Reveal ranks
  40. - Fixed Legit backtrack
  41.  
  42. [12.01.2020]
  43. - Changed hitchance logic
  44. - Fixed a bug where glow would not react to visibility check
  45. - Fixed a bug where AA Indicators would not work without regular indicators
  46.  
  47. [08.01.2020]
  48. - Fixed a Bug while loading config
  49. - Hopefully finally fixed Chams issues with smokes and invisible players
  50.  
  51. [07.01.2020] #2
  52. - Added Tooltips to certain features (also show which key something is bound to)
  53. - Fixed a bug where player shadows weren't drawn in legit
  54. - Fixed local player animations on round end
  55.  
  56. [07.01.2020]
  57. - Updated to latest game version
  58. - Potential resolver improvements (this was in beta)
  59. - Improved aimbot responsiveness
  60. - Fixed smoke render order
  61. - Added aspect ratio changer
  62.  
  63. [04.01.2020]
  64. - Improved on-land fakelag
  65. - Improved aimbot reliability with high ping
  66. - Added predictive autostop
  67. - Improved shot optimization
  68.  
  69. [03.01.2020]
  70. - Fixed a bug where clantag changer would not remove the ev0lve clantag when turned off
  71. - Fixed a bug where trigger config didn't get loaded properly
  72.  
  73. [02.01.2020]
  74. - Fixed knifechanger animation bugs (idk where they came from)
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