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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local emillia = Instance.new("ScreenGui")
- local MainMenu = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Shattervast = Instance.new("TextButton")
- local InfiniteYield = Instance.new("TextButton")
- local Reviz = Instance.new("TextButton")
- local JoJoHub = Instance.new("TextButton")
- local PrisionLife = Instance.new("TextButton")
- local Jailbreak = Instance.new("TextButton")
- local Jailbreak2 = Instance.new("TextButton")
- local AimLock = Instance.new("TextButton")
- local TPose = Instance.new("TextButton")
- local Shit = Instance.new("TextButton")
- local Dick = Instance.new("TextButton")
- local Bitch = Instance.new("TextButton")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- local Name1 = Instance.new("TextLabel")
- local Discord1 = Instance.new("TextLabel")
- local Discord2 = Instance.new("TextLabel")
- local Name2 = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local OpenFrame = Instance.new("Frame")
- local OpenButton = Instance.new("TextButton")
- --Properties:
- emillia.Name = "emillia"
- emillia.Parent = game.CoreGui
- MainMenu.Name = "MainMenu"
- MainMenu.Parent = emillia
- MainMenu.Active = true
- MainMenu.BackgroundColor3 = Color3.new(1, 1, 1)
- MainMenu.Position = UDim2.new(0.247191012, 0, 0.143484622, 0)
- MainMenu.Size = UDim2.new(0, 660, 0, 507)
- MainMenu.Draggable = true
- MainMenu.Visible = false
- Frame.Parent = MainMenu
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0, 1, 1)
- Frame.Position = UDim2.new(-0.000109678323, 0, -0.000549647491, 0)
- Frame.Size = UDim2.new(0, 660, 0, 38)
- TextLabel.Parent = Frame
- TextLabel.Active = true
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 0.98000001907349
- TextLabel.Position = UDim2.new(0.198082462, 0, -0.0294703431, 0)
- TextLabel.Size = UDim2.new(0, 409, 0, 38)
- TextLabel.Font = Enum.Font.Highway
- TextLabel.Text = "Emillia hub"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Shattervast.Name = "Shattervast"
- Shattervast.Parent = Frame
- Shattervast.BackgroundColor3 = Color3.new(1, 1, 1)
- Shattervast.Position = UDim2.new(0, 0, 1.68909216, 0)
- Shattervast.Size = UDim2.new(0, 200, 0, 50)
- Shattervast.Font = Enum.Font.SourceSans
- Shattervast.Text = "Shattervast"
- Shattervast.TextColor3 = Color3.new(0, 0, 0)
- Shattervast.TextScaled = true
- Shattervast.TextSize = 14
- Shattervast.TextWrapped = true
- Shattervast.MouseButton1Down:connect(function()
- -- By illremember#3799
- -- Important Loading
- trueSettings = {
- commandPrefix = ";";
- hotkeys = {};
- fchotkeymode = "unfc";
- }
- -- Important Variables
- gsPlayers = game:GetService("Players")
- gsWorkspace = game:GetService("Workspace")
- gsLighting = game:GetService("Lighting")
- gsReplicatedStorage = game:GetService("ReplicatedStorage")
- gsCoreGui = game:GetService("CoreGui")
- gsTween = game:GetService("TweenService")
- gsHttp = game:GetService("HttpService")
- LP = gsPlayers.LocalPlayer
- Mouse = LP:GetMouse()
- defaultSettings = gsHttp:JSONEncode(trueSettings)
- function CreateSave()
- writefile("Shattervast.txt", defaultSettings)
- wait(0.5)
- local content = readfile("Shattervast.txt")
- local trueValue = gsHttp:JSONDecode(content)
- commandPrefix = trueValue.commandPrefix
- hotkeys = trueValue.hotkeys
- fchotkeymode = trueValue.fchotkeymode
- end
- function fullUpdate()
- local updatedSettings = {
- commandPrefix = commandPrefix;
- hotkeys = hotkeys;
- fchotkeymode = fchotkeymode;
- }
- local fullUPDATED = gsHttp:JSONEncode(updatedSettings)
- wait(0.2)
- writefile("Shattervast.txt", fullUPDATED)
- end
- if writefile ~= nil then
- function builder()
- local TESTsave = readfile("Shattervast.txt")
- if TESTsave == nil then
- return false
- else
- return true
- end
- end
- local success, message = pcall(builder)
- if success == true then
- function reader()
- local content = readfile("Shattervast.txt")
- local trueValue = gsHttp:JSONDecode(content)
- commandPrefix = trueValue.commandPrefix
- hotkeys = trueValue.hotkeys
- if trueValue.fchotkeymode == nil then
- fchotkeymode = "unfc"
- fullUpdate()
- else
- fchotkeymode = trueValue.fchotkeymode
- end
- end
- reader()
- elseif success == false then
- CreateSave()
- end
- else
- commandPrefix = ";"
- hotkeys = {}
- fchotkeymode = "unfc"
- end
- CurrentGravity = gsWorkspace.Gravity
- CurrentWalkspeed = LP.Character.Humanoid.WalkSpeed
- CurrentJumppower = LP.Character.Humanoid.JumpPower
- CurrentHipheight = LP.Character.Humanoid.HipHeight
- CurrentNormal = LP.DevCameraOcclusionMode
- gsWorkspace.Camera.Changed:Connect(function()
- gsWorkspace.Camera.FieldOfView = 70
- end)
- -- Important Functions
- function view(plr)
- if plr.Character.Humanoid ~= nil then
- gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Humanoid
- else
- gsWorkspace.CurrentCamera.CameraSubject = plr.Character.Head
- end
- end
- function unlockWS()
- for i,part in pairs(gsWorkspace:GetDescendants()) do
- if part:IsA("Part") then
- part.Locked = false
- end
- end
- end
- function lockWS()
- for i,part in pairs(gsWorkspace:GetDescendants()) do
- if part:IsA("Part") then
- part.Locked = true
- end
- end
- end
- function FEGodmode()
- local changeview = false
- if gsWorkspace.CurrentCamera.CameraSubject == LP.Character.Humanoid or gsWorkspace.CurrentCamera.CameraSubject == LP.Character then
- changeview = true
- end
- LP.Character.Humanoid.Name = 1
- local l = LP.Character["1"]:Clone()
- l.Parent = LP.Character
- l.Name = "Humanoid"
- wait(0.1)
- LP.Character["1"]:Destroy()
- if changeview then
- game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character
- end
- LP.Character.Animate.Disabled = true
- wait(0.1)
- LP.Character.Animate.Disabled = false
- LP.Character.Humanoid.DisplayDistanceType = "None"
- end
- function RocketPropulsion(maxthrust,maxspeed,thrustp,targetplr,name)
- local l = Instance.new("RocketPropulsion")
- l.Parent = LP.Character.HumanoidRootPart
- l.CartoonFactor = 1
- l.MaxThrust = maxthrust
- l.MaxSpeed = maxspeed
- l.ThrustP = thrustp
- l.Name = name
- l.Target = targetplr.Character.HumanoidRootPart
- l:Fire()
- end
- function createIntro(style, msg, length)
- if gsCoreGui:FindFirstChild("Notification") then
- gsCoreGui:FindFirstChild("Notification"):Destroy()
- end
- local info = "http://www.roblox.com/asset/?id=1281284684"
- local warning = "http://www.roblox.com/asset/?id=1281286925"
- if style == "info" then
- style = info
- elseif style == "warning" then
- style = warning
- end
- local Notification = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local IMAGE = Instance.new("ImageLabel")
- Notification.Name = "Notification"
- Notification.Parent = gsCoreGui
- Frame.Parent = Notification
- Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Frame.BackgroundTransparency = 0.20000000298023
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, -0.2, 0)
- Frame.Size = UDim2.new(1, 0, 0, 30)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = msg
- TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- IMAGE.Parent = Frame
- IMAGE.BackgroundTransparency = 1
- IMAGE.Size = UDim2.new(0, 50, 0, 50)
- IMAGE.Position = UDim2.new(0.1, 0, 0, 0)
- IMAGE.Image = style
- local Intro = Instance.new("ScreenGui")
- local Frame2 = Instance.new("Frame")
- local IMAGE2 = Instance.new("ImageLabel")
- Intro.Name = "Intro"
- Intro.Parent = gsCoreGui
- Frame2.Parent = Intro
- Frame2.BackgroundTransparency = 1
- Frame2.BorderSizePixel = 0
- Frame2.Position = UDim2.new(0, 0, -0.2, 0)
- Frame2.Size = UDim2.new(1, 0, 0, 30)
- IMAGE2.Parent = Frame
- IMAGE2.BackgroundTransparency = 1
- IMAGE2.AnchorPoint = Vector2.new(0.5, 0)
- IMAGE2.Size = UDim2.new(0, 240, 0, 120)
- IMAGE2.Position = UDim2.new(0.5, 0, 0, 0)
- IMAGE2.Image = "http://www.roblox.com/asset/?id=1795472522"
- Frame2:TweenPosition(UDim2.new(0, 0, 0, 200), "Out", "Quad", 1.5)
- Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5)
- wait(length)
- pcall(function()
- Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3)
- Frame2:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3)
- end)
- wait(3.01)
- Intro:Destroy()
- Notification:Destroy()
- end
- function Notification(style, msg, length)
- if gsCoreGui:FindFirstChild("Notification") then
- gsCoreGui:FindFirstChild("Notification"):Destroy()
- end
- local info = "http://www.roblox.com/asset/?id=1281284684"
- local warning = "http://www.roblox.com/asset/?id=1281286925"
- if style == "info" then
- style = info
- elseif style == "warning" then
- style = warning
- end
- local Notification = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local IMAGE = Instance.new("ImageLabel")
- Notification.Name = "Notification"
- Notification.Parent = gsCoreGui
- Frame.Parent = Notification
- Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- Frame.BackgroundTransparency = 0.20000000298023
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, -0.2, 0)
- Frame.Size = UDim2.new(1, 0, 0, 30)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = msg
- TextLabel.TextColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- IMAGE.Parent = Frame
- IMAGE.BackgroundTransparency = 1
- IMAGE.Size = UDim2.new(0, 50, 0, 50)
- IMAGE.Position = UDim2.new(0.1, 0, 0, 0)
- IMAGE.Image = style
- Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", 1.5)
- wait(length)
- pcall(function()
- Frame:TweenPosition(UDim2.new(0, 0, -1.5, 0), "Out", "Quad", 3)
- end)
- wait(3.01)
- Notification:Destroy()
- end
- function hasTools()
- local a = false
- local b = false
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- if v ~= nil then
- a = true
- else
- a = false
- end
- end
- end
- for i,k in pairs(LP.Backpack:GetDescendants()) do
- if k:IsA("Tool") then
- if k ~= nil then
- b = true
- else
- b = false
- end
- end
- end
- return a or b
- end
- Compliments = {" is the coolest person in this server!", ", I really like your avatar!", ", I really want to be your friend!", " is truly amazing. Truly!", " is incredible!", ", you are my favourite here!!", ", I am complimenting you right now at this very moment.", " you are really awesome", " when will you be my friend!?", " is such a great person", " is a fantastic person!"}
- function complimentplr(player)
- local plrName = player.Name
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(plrName..Compliments[math.random(1, #Compliments)], "All")
- end
- function createINFO(player)
- local InfoGUIv2 = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local infoguiCLOSE = Instance.new("TextButton")
- local Frame_3 = Instance.new("Frame")
- local playerName = Instance.new("TextLabel")
- local Frame_4 = Instance.new("Frame")
- local playerAvatar = Instance.new("ImageLabel")
- local playerAccAge = Instance.new("TextLabel")
- local playerId = Instance.new("TextLabel")
- local playerOs = Instance.new("TextLabel")
- local playerMembership = Instance.new("TextLabel")
- local Frame_5 = Instance.new("Frame")
- local Frame_6 = Instance.new("Frame")
- InfoGUIv2.Name = "InfoGUIv2"
- InfoGUIv2.Parent = gsCoreGui
- Frame.Parent = InfoGUIv2
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 1
- Frame.BorderColor3 = Color3.new(0, 0, 0)
- Frame.ClipsDescendants = true
- Frame.Position = UDim2.new(0.45, 0, 1, 0)
- Frame.Size = UDim2.new(0, 265, 0, 302)
- Frame.ZIndex = -1
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.290196, 0, 0.447059)
- Frame_2.BorderSizePixel = 0
- Frame_2.Size = UDim2.new(0, 260, 0, 20)
- infoguiCLOSE.Name = "infoguiCLOSE"
- infoguiCLOSE.Parent = Frame_2
- infoguiCLOSE.BackgroundColor3 = Color3.new(1, 1, 1)
- infoguiCLOSE.BackgroundTransparency = 1
- infoguiCLOSE.BorderSizePixel = 0
- infoguiCLOSE.Position = UDim2.new(0, 230, 0, 0)
- infoguiCLOSE.Size = UDim2.new(0, 30, 0, 20)
- infoguiCLOSE.Font = Enum.Font.SourceSansBold
- infoguiCLOSE.Text = "X"
- infoguiCLOSE.TextColor3 = Color3.new(0.992157, 0.992157, 0.992157)
- infoguiCLOSE.TextSize = 20
- Frame_3.Parent = Frame
- Frame_3.BackgroundColor3 = Color3.new(0.482353, 0.121569, 0.635294)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 0, 0, 20)
- Frame_3.Size = UDim2.new(0, 260, 0, 40)
- playerName.Name = "playerName"
- playerName.Parent = Frame_3
- playerName.BackgroundColor3 = Color3.new(1, 1, 1)
- playerName.BackgroundTransparency = 1
- playerName.Position = UDim2.new(0, 10, 0, 5)
- playerName.Size = UDim2.new(0, 240, 0, 30)
- playerName.Font = Enum.Font.SourceSansLight
- playerName.Text = player.Name
- playerName.TextColor3 = Color3.new(0.988235, 0.988235, 0.988235)
- playerName.TextScaled = true
- playerName.TextSize = 14
- playerName.TextWrapped = true
- Frame_4.Parent = Frame
- Frame_4.BackgroundColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0, 0, 0, 60)
- Frame_4.Size = UDim2.new(0, 260, 0, 237)
- playerAvatar.Name = "playerAvatar"
- playerAvatar.Parent = Frame_4
- playerAvatar.BackgroundColor3 = Color3.new(1, 1, 1)
- playerAvatar.Position = UDim2.new(0, 85, 0, 10)
- playerAvatar.Size = UDim2.new(0, 85, 0, 85)
- playerAvatar.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username="..player.Name
- playerAccAge.Name = "playerAccAge"
- playerAccAge.Parent = Frame_4
- playerAccAge.BackgroundColor3 = Color3.new(1, 1, 1)
- playerAccAge.BackgroundTransparency = 1
- playerAccAge.Position = UDim2.new(0, 5, 0, 101)
- playerAccAge.Size = UDim2.new(0, 250, 0, 30)
- playerAccAge.Font = Enum.Font.SourceSans
- playerAccAge.Text = "Account Age: "..player.AccountAge
- playerAccAge.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerAccAge.TextScaled = true
- playerAccAge.TextSize = 14
- playerAccAge.TextWrapped = true
- playerId.Name = "playerId"
- playerId.Parent = Frame_4
- playerId.BackgroundColor3 = Color3.new(1, 1, 1)
- playerId.BackgroundTransparency = 1
- playerId.Position = UDim2.new(0, 5, 0, 131)
- playerId.Size = UDim2.new(0, 250, 0, 30)
- playerId.Font = Enum.Font.SourceSans
- playerId.Text = "Account ID: "..player.UserId
- playerId.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerId.TextScaled = true
- playerId.TextSize = 14
- playerId.TextWrapped = true
- playerOs.Name = "playerOs"
- playerOs.Parent = Frame_4
- playerOs.BackgroundColor3 = Color3.new(1, 1, 1)
- playerOs.BackgroundTransparency = 1
- playerOs.Position = UDim2.new(0, 5, 0, 161)
- playerOs.Size = UDim2.new(0, 250, 0, 30)
- playerOs.Font = Enum.Font.SourceSansLight
- playerOs.Text = "Player OS: "..player.OsPlatform
- playerOs.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerOs.TextScaled = true
- playerOs.TextSize = 14
- playerOs.TextWrapped = true
- playerMembership.Name = "playerMembership"
- playerMembership.Parent = Frame_4
- playerMembership.BackgroundColor3 = Color3.new(1, 1, 1)
- playerMembership.BackgroundTransparency = 1
- playerMembership.Position = UDim2.new(0, 5, 0, 191)
- playerMembership.Size = UDim2.new(0, 250, 0, 30)
- playerMembership.Font = Enum.Font.SourceSansLight
- if player.MembershipType == Enum.MembershipType.None then
- playerMembership.Text = "No builder's club."
- elseif player.MembershipType == Enum.MembershipType.BuildersClub then
- playerMembership.Text = "Builder's club!"
- elseif player.MembershipType == Enum.MembershipType.TurboBuildersClub then
- playerMembership.Text = "Turbo Builder's club!"
- elseif player.MembershipType == Enum.MembershipType.OutrageousBuildersClub then
- playerMembership.Text = "Outrageous Builder's club!"
- end
- playerMembership.TextColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- playerMembership.TextScaled = true
- playerMembership.TextSize = 14
- playerMembership.TextWrapped = true
- Frame_5.Parent = Frame
- Frame_5.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_5.BackgroundTransparency = 0.69999998807907
- Frame_5.BorderColor3 = Color3.new(0, 0, 0)
- Frame_5.BorderSizePixel = 0
- Frame_5.ClipsDescendants = true
- Frame_5.Position = UDim2.new(0, 10, 0, 10)
- Frame_5.Selectable = true
- Frame_5.Size = UDim2.new(0, 255, 0, 292)
- Frame_5.ZIndex = -1
- Frame_6.Parent = Frame
- Frame_6.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame_6.BackgroundTransparency = 0.69999998807907
- Frame_6.BorderColor3 = Color3.new(0, 0, 0)
- Frame_6.BorderSizePixel = 0
- Frame_6.ClipsDescendants = true
- Frame_6.Position = UDim2.new(0, 8, 0, 8)
- Frame_6.Selectable = true
- Frame_6.Size = UDim2.new(0, 255, 0, 292)
- Frame_6.ZIndex = -1
- local closeGet = {}
- closeGet.Size = UDim2.new(0, 0, 0, 0)
- local openGet = {}
- openGet.Position = UDim2.new(0.45, 0, 0.45, 0)
- local closeFunction = gsTween:Create(Frame, TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), closeGet)
- local openFunction = gsTween:Create(Frame, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), openGet)
- infoguiCLOSE.MouseButton1Click:Connect(function()
- closeFunction:Play()
- Frame:TweenPosition((Frame.Position + UDim2.new(0, 265 / 2, 0, 302 / 2)), "InOut", "Sine", 2)
- wait(2.01)
- Frame:Destroy()
- end)
- openFunction:Play()
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- local dragTime = 0.055
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(Frame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- Frame.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = Frame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- Frame.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging and Frame.Size == UDim2.new(0, 265, 0, 302) then
- update(input)
- end
- end)
- end
- function clientSided()
- Notification("info", "This command is for the client (you) only, no one else can see!", 6)
- end
- searchCmds={"1 print [msg] - Prints a message to the developer console","2 warn [msg] - Warns a message to the developer console","3 sit - Makes you sit","4 god - Activates FE Godmode (breaks tools)","5 view [plr] - Changes your camera subject to another player","6 unview - Changes your camera back to your player","7 gravity [num] - Changes workspace gravity to [num]","8 ungravity - Reverts workspace gravity to game's default","9 goto [plr] - Teleports you to a player","10 fecheck - Checks whether the game is FE or not","11 lockws - Locks the whole workspace","12 unlockws - Unlocks the whole workspace","13 noclip - Allows you to walk through walls and other objects","14 clip - Stops noclip, can collide","15 follow [plr] / [num] - Makes you follow a player constantly, optional [num] for how far away to follow","16 unfollow - Stops you from following","17 fling [plr] / [pow] - Uses your character to fling a player, optional [pow] for how much power to put into the fling","18 unfling - Stops you from flinging","19 trail [plr] / [num] - Makes you trail (walk infront) of a player constantly, optional [num] for how far away to trail","20 untrail - Stops you from trailing","21 annoy [plr] - Loop teleports you to the player","22 unannoy - Stops loop teleporting you","23 reset - Resets your character","24 grespawn - Respawns your character, best for use after FE godmode","25 respawn - Respawns your character, best to use if grespawn fails to work","26 speed // ws [num] - Changes your walkspeed (speed or ws) to [num]","27 jumppower // jp [num] - Changes your jumppower (jumppower or jp) to [num]","28 hipheight // hh [num] - Changes your hipheight (hipheight or hh) to [num]","29 default - Changes your walkspeed, jumppower and hipheight back to normal","30 credits - Displays admin credits (by illremember#3799)","31 attach [plr] - Attaches you to a player, tool required","32 fly / [speed] - Enables fly, optional [speed] for how fast to fly","33 unfly - Disables fly","34 kill [plr] - Kills a player, tool required","35 bring [plr] - Brings a player, tool required","36 naked - Displays avatar body colours","37 nolimbs - Deletes all your arms and legs","38 noarms - Deletes both your arms","39 nolegs - Deletes both your legs","40 antikick [on/off] - Blocks all remotes for antikick when on, disables when off","41 blockremote [remote] / [service] - Blocks a remote from firing, optional [service] for where the remote is located","42 remotespy [on/off] - Prints all remotes to developer console when on when fired, stops printing when off","43 bang [plr] / [speed] - Bangs a player, optional [speed] to set animation adjust speed","44 unbang - Stops bang player","45 spam [msg] - Spams [msg] in chat","46 spamdelay [num] - Sets how long to wait in between spamming","47 unspam - Stops spamming","48 info [plr] - Creates GUI with information about player account, shows Account age, membership and account ID","49 age [plr] - Chats account age of player","50 invisible - Enables FE invisibility, by Timeless","51 walk [plr] - Begins to make you loop walk towards player","52 glitch [plr] / [num] - Glitches a player, tool required, optional [num] for strength of glitch","53 tp [plr] [plr] - Teleports a player to another player, tool required","54 givetool [plr] / [tool] - Gives your current equipped tool to player, optional [tool] to pick a tool by name from your inventory","55 givealltools [plr] - Gives all tools currently equipped and in inventory to player","56 blockhats - Removes mesh of all accessories","57 blocktool - Removes mesh of currently equipped tool","58 orbit [plr] - Begins to make you orbit around a player","59 unorbit - Stops you orbiting a player","60 pos - Shows your current position","61 savepos - Saves your current position","62 loadpos - Loads your current position from savepos","63 tppos [num] [num] [num] - Teleports you to position [num], [num], [num]","64 pmspam [plr] [msg] - Makes you spam a player's pm with [msg]","65 unpmspam - Stops spamming a player's pm","66 wsvis [num] - Changes all parts in workspace to [num] transparency","67 bringobj [obj] / [num] - Brings an object in the workspace to you, optional [num] for how far away to bring object","68 cbring [plr] - Brings a player to you constantly on client","69 uncbring - Stops bringing a player to you on client","70 cfreeze [plr] - Freezes a player on your client","71 uncfreeze / [plr] - Unfreezes a player on your cleint","72 unattach - Unattaches you from a player","73 reach [on/off] / [num] - Activates/Deactivates reach for currently equipped tool, optional [num] for how long the reach should be","74 droptool / [tool] - Drops a tool into the workspace, optional [tool] command for which tool to drop","75 drophats - Drops all your accessories into the workspace","76 hidecmdbar - Hides the command bar","77 showcmdbar - Shows the command bar","78 prefix [key] - Changes your prefix to [key] must be 1 character","79 removeinvis - Removes all invisible parts in workspace","80 removefog - Removes fog in lighting","81 animation [id/gui] / [speed] - Makes you play an animation with [id], optional [speed] for adjusting animation speed OR [gui] to open Energize animation GUI","82 btools - Gives you btools for deleting, copying and dragging (client side)","83 esp [plr] - Enables an esp for that player, credits to Infinite Yield","84 unesp / [plr] - Disables all esp, optional [plr] for disabling esp just for that player","85 dice - Chats you rolling a dice for 1, 2, 3, 4, 5 or 6","86 random [min] [max] - Chats you picking a random number between [min] and [max]","87 closegame - Shutsdown/closes your game","88 savetool / [tool] - Saves a tool to your player equipped, optional [tool] for which tool to save in your inventory","89 loadtool / [tool] - Loads a tool from your player, optional [tool] for which tool to load by name","90 savealltool - Saves all tools in your character/inventory","91 loadalltool - Loads all tools in your player saved tools","92 clicktp / [key] - Enables click teleport, optional [key] to set a key instead of clicking","93 clickdel / [key] - Enables click delete part, optional [key] to set a key instead of clicking","94 unclicktp - Disables clicktp","95 unclickdel - Disables clickdel","96 shutdown - Attempts a server shutdown","97 chatlogs - Opens up a chat log gui with options to print chat to developer console","98 stopadmin - Disables currently running admin completely","99 freecam / [speed] - Enables freecam (like flying but not in character), optional [speed] for how fast the freecam should go","100 unfreecam // unfc - Disables freecam","101 fctp [plr] - Teleports your freecam to player","102 gotofc - Teleports you to current freecam position","103 cmds - Opens up this GUI with commands","104 fullcredits - Shows full individual credits for all help with the admin","105 hotkey [key] [cmd] - Creates a hotkey that executes [cmd] when [key] is pressed","106 removehotkey [key] - Removes a hotkey with [key]","107 removeallhotkey - Removes all current hotkeys for commands","108 printhotkeys - Prints all current existing hotkeys","109 os [plr] - Chats the current OS of a player","110 spin [plr] - Makes you spin with a player, tool required","111 unspin - Stops you spinning a player/teleporting to a player","112 explorer - Loads DEX explorer","113 maxzoom [num] - Changes your maxzoom to number","114 stare [plr] - Makes you stare at another player","115 unstare [plr] - Makes you stop staring at player","116 tempgod - Enables temporary FE godmode, does not work on all games, does not break tools","117 void [plr] - Teleports you and a player to the void, requires a tool","118 freefall [plr] - Makes you and a player freefall to the ground","119 version - Shows current admin's version","120 shiftlockon - Enables shift lock if not enabled by game developer","121 copychat [plr] - Makes you copy the chat player says, use uncopychat to stop copying chat","122 newattach [plr] - Does not FE Godmode you, requires 2 tools, attaches you to player","123 newkill [plr] - Does not FE Godmode you, requires 2 tools, kills player","124 newbring [plr] - Does not FE Godmode you, requires 2 tools, brings player","125 spawn [ws/jp/hh/god] [num] - Sets your walkspeed/jumppower/hipheight to number whenever you respawn, or makes you FE Godded whenever you respawn","126 unspawn - Stops you spawning with stats set by "..commandPrefix.."spawn","127 autosavetool [on/off] - Auto saves your tools when you reset","128 beginbot / [mode] - Makes you a bot for other players, type just "..commandPrefix.."beginbot to print available modes","129 endbot / [mode] - Ends "..commandPrefix.."beginbot, optional [mode] to disable one mode only","130 stopsit - Disables your ability to sit","131 gosit - Enables your ability to sit","132 spawnpoint - Sets your spawnpoint for whenever you reset to where you are","133 nospawn - Removes your spawnpoint","134 chaterror - Creates a chat error, works best first time","135 bypass [on/off] - Changes certain commands like "..commandPrefix.."fly so they are not detected by most anti-exploits", "136 fixcam - Fixes your camera in case it breaks", "137 gotoobj [obj] - Teleports you to a part in the workspace, make sure you put the name properly!", "138 breakcam - Makes it so your camera can go through parts, fixed with "..commandPrefix.."fixcam", "139 inviscam - Makes it so your camera goes through parts and makes them transparent so your character is always visible, fixed with "..commandPrefix.."fixcam", "140 printobj / [key] - Prints the object's path clicked to developer console, optional [key] for key pressed instead of click", "141 unprintobj - Stops printobj from running", "142 hotkeyfc [goto/unfc] - If freecam is set as a hotkey, chooses whether to use unfreecam or gotofc when disabling through a hotkey", "143 carpet [plr] - Makes you a carpet for a player", "144 uncarpet - Stops carpet", "145 brickcreate [num] / [pos] [pos] [pos] - Creates [num] amount of bricks from accessories, wont work in all games, optional [pos] for position to create bricks", "146 uncopychat - Stops copying chat", "147 forward / [speed] - Makes you automatically move forward default speed is 1", "148 unforward - Stops you moving automatically forward from forward", "149 id [plr] - Makes you chat the user ID of the player", "150 spinhats / [pow] - Makes all your accessories begin to spin around! Credit to xFunnieuss.", "151 unspinhats - Stops spinhats from spinning accessories", "152 headless - Makes you headless, but cannot control your character after, use grespawn to reset", "153 savemap - Saves the current workspace/map", "154 loadmap - Loads map saved by savemap", "155 creatorid - Changes your user ID to the game creator's user ID", "156 gameid - Shows the game's ID", "157 delobj [obj] - Allows you to delete an object in the workspace by name", "158 glide [plr] / [speed] - Makes you glide towards a player, optional [speed] for the speed of gliding", "159 stutter [on/off] - Makes your character begin stuttering as you move", "160 platform - Creates a platform on your client that you can stand on, deletes in 20 seconds", "161 servertime - Gets the server time", "162 ride [plr] - Makes you ride a player's head", "163 unride [plr] - Makes you stop riding a player's head", "164 cmute [plr] - Client mutes a player, useful for muting spammers", "165 uncmute - Unmutes a player that has been cmuted", "166 hat [plr] - Makes you carpet a player, but on their head", "167 unhat - Stops hat from running", "168 chat [msg] - Makes you chat a string, useful for hotkeys"}
- CMDS={"print [msg]","warn [msg]","sit","god","view [plr]","unview","gravity [num]","ungravity","goto [plr]","fecheck","lockws","unlockws","noclip","clip","follow [plr] / [num]","unfollow","fling [plr] / [pow]","unfling","trail [plr] / [num]","untrail","annoy [plr]","unannoy","reset","grespawn","respawn","speed // ws [num]","jumppower // jp [num]","hipheight // hh [num]","default","credits","attach [plr]","fly / [speed]","unfly","kill [plr]","bring [plr]","naked","nolimbs","noarms","nolegs","antikick [on/off]","blockremote [remote] / [service]","remotespy [on/off]","bang [plr] / [speed]","unbang","spam [msg]","spamdelay [num]","unspam","info [plr]","age [plr]","invisible","walk [plr]","glitch [plr] / [num]","tp [plr] [plr]","givetool [plr] / [tool]","givealltools [plr]","blockhats","blocktool","orbit [plr]","unorbit","pos","savepos","loadpos","tppos [num] [num] [num]","pmspam [plr] [msg]","unpmspam","wsvis [num]","bringobj [obj] / [num]","cbring [plr] / [num]","uncbring","cfreeze [plr]","uncfreeze / [plr]","unattach","reach [on/off] / [num]","droptool / [tool]","drophats","hidecmdbar","showcmdbar","prefix [key]","removeinvis","removefog","animation [id/gui] / [speed]","btools","esp [plr]","unesp / [plr]","dice","random [min] [max]","closegame","savetool / [tool]","loadtool / [tool]","savealltool","loadalltool","clicktp / [key]","clickdel / [key]","unclicktp","unclickdel","oof","chatlogs","stopadmin","freecam / [speed] // fc / [speed]","unfreecam // unfc","gotofc","cmds","fullcredits","hotkey [key] [cmd]","removehotkey [key]","removeallhotkey","printhotkeys","os [plr]","spin [plr]","unspin","fctp [plr]","explorer","maxzoom [num]","stare [plr]","unstare [plr]","tempgod","void [plr]","freefall [plr]","version","shiftlockon","copychat [plr]","newattach [plr]","newkill [plr]","newbring [plr]","spawn [ws/jp/hh/god] [num]","unspawn","autosavetool [on/off]","beginbot / [mode]","endbot / [mode]","stopsit","gosit","spawnpoint","nospawn","chaterror", "bypass [on/off]", "fixcam", "gotoobj [obj]", "breakcam", "inviscam", "printobj / [key]", "unprintobj", "hotkeyfc [goto/unfc]", "carpet [plr]", "uncarpet", "brickcreate [num] / [pos] [pos] [pos]", "uncopychat", "forward / [speed]", "unforward", "id [plr]", "spinhats / [pow]", "unspinhats", "headless", "savemap", "loadmap", "creatorid", "gameid", "delobj [obj]", "glide [plr] / [speed]", "stutter [on/off]", "platform", "servertime", "ride [plr]", "unride", "cmute [plr]", "uncmute", "hat [plr]", "unhat", "chat [msg]"} -- 168
- local CMDS_GUI_V2 = Instance.new("ScreenGui")
- local CMDSmain = Instance.new("Frame")
- local CMDSframemain = Instance.new("Frame")
- local cmdgui_topframe = Instance.new("Frame")
- local closecmdsgui = Instance.new("TextButton")
- local cmdgui_midframe = Instance.new("Frame")
- local cmdsgui_SearchFunction = Instance.new("TextBox")
- local cmdsgui_searchDETAILFRAME = Instance.new("Frame")
- local cmdsgui_searchDETAILTEXT = Instance.new("TextLabel")
- local ListofCMDS = Instance.new("ScrollingFrame")
- local cmdTutorial = Instance.new("TextLabel")
- local cmdTutorial_2 = Instance.new("TextLabel")
- local cmdTutorial_3 = Instance.new("TextLabel")
- local CMDS_Shadow = Instance.new("Frame")
- local CMDS_Shadow2 = Instance.new("Frame")
- CMDS_GUI_V2.Name = "CMDS_GUI_V2"
- CMDS_GUI_V2.Parent = gsCoreGui
- CMDSmain.Name = "CMDSmain"
- CMDSmain.Parent = CMDS_GUI_V2
- CMDSmain.BackgroundColor3 = Color3.new(1, 1, 1)
- CMDSmain.BackgroundTransparency = 1
- CMDSmain.Position = UDim2.new(0, 695, 0, 297)
- CMDSmain.Size = UDim2.new(0, 440, 0, 367)
- CMDSmain.AnchorPoint = Vector2.new(0.5, 0.5)
- CMDSmain.Visible = false
- CMDSmain.ClipsDescendants = true
- CMDSframemain.Name = "CMDSframemain"
- CMDSframemain.Parent = CMDSmain
- CMDSframemain.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804)
- CMDSframemain.BorderSizePixel = 0
- CMDSframemain.Size = UDim2.new(0, 440, 0, 367)
- cmdgui_topframe.Name = "cmdgui_topframe"
- cmdgui_topframe.Parent = CMDSframemain
- cmdgui_topframe.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- cmdgui_topframe.BorderSizePixel = 0
- cmdgui_topframe.Size = UDim2.new(0, 440, 0, 15)
- closecmdsgui.Name = "closecmdsgui"
- closecmdsgui.Parent = cmdgui_topframe
- closecmdsgui.BackgroundColor3 = Color3.new(1, 1, 1)
- closecmdsgui.BackgroundTransparency = 1
- closecmdsgui.Position = UDim2.new(0, 410, 0, 0)
- closecmdsgui.Size = UDim2.new(0, 30, 0, 15)
- closecmdsgui.Font = Enum.Font.SourceSansBold
- closecmdsgui.Text = "X"
- closecmdsgui.TextColor3 = Color3.new(0.968628, 0.968628, 0.968628)
- closecmdsgui.TextSize = 20
- cmdgui_midframe.Name = "cmdgui_midframe"
- cmdgui_midframe.Parent = CMDSframemain
- cmdgui_midframe.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- cmdgui_midframe.BorderSizePixel = 0
- cmdgui_midframe.Position = UDim2.new(0, 0, 0, 15)
- cmdgui_midframe.Size = UDim2.new(0, 440, 0, 45)
- cmdsgui_SearchFunction.Name = "cmdsgui_SearchFunction"
- cmdsgui_SearchFunction.Parent = cmdgui_midframe
- cmdsgui_SearchFunction.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdsgui_SearchFunction.BackgroundTransparency = 1
- cmdsgui_SearchFunction.BorderSizePixel = 0
- cmdsgui_SearchFunction.Position = UDim2.new(0, 120, 0, 10)
- cmdsgui_SearchFunction.Size = UDim2.new(0, 200, 0, 25)
- cmdsgui_SearchFunction.Font = Enum.Font.SourceSans
- cmdsgui_SearchFunction.Text = ""
- cmdsgui_SearchFunction.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- cmdsgui_SearchFunction.TextScaled = true
- cmdsgui_SearchFunction.TextSize = 14
- cmdsgui_SearchFunction.TextWrapped = true
- cmdsgui_searchDETAILFRAME.Name = "cmdsgui_searchDETAILFRAME"
- cmdsgui_searchDETAILFRAME.Parent = cmdsgui_SearchFunction
- cmdsgui_searchDETAILFRAME.BackgroundColor3 = Color3.fromRGB(240, 240, 240)
- cmdsgui_searchDETAILFRAME.BorderSizePixel = 0
- cmdsgui_searchDETAILFRAME.Position = UDim2.new(0, 0, 0, 25)
- cmdsgui_searchDETAILFRAME.Size = UDim2.new(0, 200, 0, 2)
- cmdsgui_searchDETAILTEXT.Name = "cmdsgui_searchDETAILTEXT"
- cmdsgui_searchDETAILTEXT.Parent = cmdsgui_SearchFunction
- cmdsgui_searchDETAILTEXT.BackgroundColor3 = Color3.fromRGB(240, 240, 240)
- cmdsgui_searchDETAILTEXT.BackgroundTransparency = 1
- cmdsgui_searchDETAILTEXT.Size = UDim2.new(0, 200, 0, 25)
- cmdsgui_searchDETAILTEXT.Font = Enum.Font.SourceSansLight
- cmdsgui_searchDETAILTEXT.Text = "Search"
- cmdsgui_searchDETAILTEXT.TextColor3 = Color3.fromRGB(240, 240, 240)
- cmdsgui_searchDETAILTEXT.TextSize = 30
- ListofCMDS.Name = "ListofCMDS"
- ListofCMDS.Parent = CMDSframemain
- ListofCMDS.BackgroundColor3 = Color3.new(0.309804, 0.309804, 0.309804)
- ListofCMDS.BorderSizePixel = 0
- ListofCMDS.Position = UDim2.new(0, 0, 0, 60)
- ListofCMDS.Size = UDim2.new(0, 440, 0, 307)
- ListofCMDS.CanvasSize = UDim2.new(5, 0, 8, 0)
- ListofCMDS.ScrollingDirection = Enum.ScrollingDirection.XY
- cmdTutorial.Name = "cmdTutorial"
- cmdTutorial.Parent = ListofCMDS
- cmdTutorial.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdTutorial.BackgroundTransparency = 1
- cmdTutorial.BorderSizePixel = 0
- cmdTutorial.Position = UDim2.new(0, 5, 0, 5)
- cmdTutorial.Size = UDim2.new(0, 420, 0, 20)
- cmdTutorial.Font = Enum.Font.SourceSansBold
- cmdTutorial.Text = "\"/\" means OPTIONAL argument after"
- cmdTutorial.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdTutorial.TextScaled = true
- cmdTutorial.TextSize = 14
- cmdTutorial.TextWrapped = true
- cmdTutorial.TextXAlignment = Enum.TextXAlignment.Left
- cmdTutorial_2.Name = "cmdTutorial"
- cmdTutorial_2.Parent = ListofCMDS
- cmdTutorial_2.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdTutorial_2.BackgroundTransparency = 1
- cmdTutorial_2.BorderSizePixel = 0
- cmdTutorial_2.Position = UDim2.new(0, 5, 0, 25)
- cmdTutorial_2.Size = UDim2.new(0, 420, 0, 20)
- cmdTutorial_2.Font = Enum.Font.SourceSansBold
- cmdTutorial_2.Text = "\"//\" means another way of running command"
- cmdTutorial_2.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdTutorial_2.TextScaled = true
- cmdTutorial_2.TextSize = 14
- cmdTutorial_2.TextWrapped = true
- cmdTutorial_2.TextXAlignment = Enum.TextXAlignment.Left
- cmdTutorial_3.Name = "cmdTutorial"
- cmdTutorial_3.Parent = ListofCMDS
- cmdTutorial_3.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdTutorial_3.BackgroundTransparency = 1
- cmdTutorial_3.BorderSizePixel = 0
- cmdTutorial_3.Position = UDim2.new(0, 5, 0, 45)
- cmdTutorial_3.Size = UDim2.new(0, 420, 0, 20)
- cmdTutorial_3.Font = Enum.Font.SourceSansBold
- cmdTutorial_3.Text = "Anything inside \"[ ]\" is an argument for the command"
- cmdTutorial_3.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdTutorial_3.TextScaled = true
- cmdTutorial_3.TextSize = 14
- cmdTutorial_3.TextWrapped = true
- cmdTutorial_3.TextXAlignment = Enum.TextXAlignment.Left
- CMDS_Shadow.Name = "CMDS_Shadow"
- CMDS_Shadow.Parent = CMDSmain
- CMDS_Shadow.BackgroundColor3 = Color3.new(0, 0, 0)
- CMDS_Shadow.BackgroundTransparency = 0.60000002384186
- CMDS_Shadow.BorderSizePixel = 0
- CMDS_Shadow.Position = UDim2.new(0, 2, 0, 2)
- CMDS_Shadow.Size = UDim2.new(0, 440, 0, 367)
- CMDS_Shadow.ZIndex = -1
- CMDS_Shadow2.Name = "CMDS_Shadow2"
- CMDS_Shadow2.Parent = CMDSmain
- CMDS_Shadow2.BackgroundColor3 = Color3.new(0, 0, 0)
- CMDS_Shadow2.BackgroundTransparency = 0.80000001192093
- CMDS_Shadow2.BorderSizePixel = 0
- CMDS_Shadow2.Position = UDim2.new(0, 5, 0, 5)
- CMDS_Shadow2.Size = UDim2.new(0, 440, 0, 367)
- CMDS_Shadow2.ZIndex = -1
- closecmdsgui.MouseButton1Click:Connect(function()
- CMDSmain:TweenSize(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2)
- end)
- function CreateCMDlabel(position, text)
- local sizenow = 15
- local cmdHere = Instance.new("TextLabel")
- cmdHere.Name = "cmdHere"
- cmdHere.TextWrapped = true
- cmdHere.Parent = ListofCMDS
- cmdHere.BackgroundColor3 = Color3.new(1, 1, 1)
- cmdHere.BackgroundTransparency = 1
- cmdHere.BorderSizePixel = 0
- cmdHere.Position = position
- cmdHere.Size = UDim2.new(0, 1950, 0, sizenow)
- cmdHere.Font = Enum.Font.SourceSans
- cmdHere.Text = text
- cmdHere.TextWrapped = true
- cmdHere.TextColor3 = Color3.new(0.956863, 0.956863, 0.956863)
- cmdHere.TextScaled = false
- cmdHere.TextSize = 20
- cmdHere.TextXAlignment = Enum.TextXAlignment.Left
- end
- for i,_cmds in pairs(searchCmds) do
- CreateCMDlabel(UDim2.new(0, 5, 0, 50 + (i * 15)), _cmds)
- end
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function updateCMDS(input)
- local delta = input.Position - dragStart
- local dragTime = 0.055
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(CMDSmain, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- cmdgui_topframe.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = CMDSmain.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- cmdgui_topframe.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- cmdgui_midframe.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = CMDSmain.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- cmdgui_midframe.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- updateCMDS(input)
- end
- end)
- cmdsgui_SearchFunction.Focused:Connect(function()
- cmdsgui_SearchFunction.TextTransparency = 0
- local searchTween = {}
- searchTween.TextColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- searchTween.TextSize = 18
- searchTween.Position = UDim2.new(0, -70, 0, -15)
- local frameTweenblue = {}
- frameTweenblue.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween)
- searchTween1:Play()
- local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue)
- frameTweenblue1:Play()
- end)
- cmdsgui_SearchFunction.FocusLost:Connect(function(enterPressed)
- if not enterPressed then
- cmdsgui_SearchFunction.TextTransparency = 1
- else
- cmdsgui_SearchFunction.Text = " "
- end
- local searchTween = {}
- searchTween.TextColor3 = Color3.fromRGB(240, 240, 240)
- searchTween.TextSize = 30
- searchTween.Position = UDim2.new(0, 0, 0, 0)
- local frameTweenblue = {}
- frameTweenblue.BackgroundColor3 = Color3.fromRGB(240, 240, 240)
- local searchTween1 = gsTween:Create(cmdsgui_searchDETAILTEXT, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), searchTween)
- searchTween1:Play()
- local frameTweenblue1 = gsTween:Create(cmdsgui_searchDETAILFRAME, TweenInfo.new(0.3, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), frameTweenblue)
- frameTweenblue1:Play()
- end)
- cmdsgui_SearchFunction.Changed:Connect(function()
- local index = 0
- if cmdsgui_SearchFunction.Text ~= "" then
- for i,v in pairs(ListofCMDS:GetChildren()) do
- if v.Name == "cmdHere" then
- if not string.find(v.Text, cmdsgui_SearchFunction.Text) then
- v.Visible = false
- else
- v.Visible = true
- index = index + 1
- v.Position = UDim2.new(0, 5, 0, 50 + (index * 15))
- end
- end
- end
- end
- end)
- -- Command Execution
- LP.Chatted:Connect(function(chat)
- run(chat)
- end)
- function run(msg)
- if string.lower(string.sub(msg, 2, 5)) == "chat" then
- msg = msg
- elseif string.match(msg, "hotkey") and string.match(msg, "chat") then
- msg = msg
- else
- msg = string.lower(msg)
- end
- local cmdPrefix = string.sub(msg, 1, 1)
- if cmdPrefix == commandPrefix then
- msg = string.sub(msg, 2)
- local args = {}
- for arg in string.gmatch(msg,"[^%s]+") do
- table.insert(args,arg)
- end
- local cmdName = args[1]
- table.remove(args,1)
- local doCmd = Commands[cmdName]
- if doCmd ~= nil then
- doCmd(args)
- end
- end
- end
- -- Command bar
- local CommandBar = Instance.new("ScreenGui")
- local CMDBAR = Instance.new("Frame")
- local CMDBARText = Instance.new("TextBox")
- CommandBar.Name = "CommandBar"
- CommandBar.Parent = gsCoreGui
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = CommandBar
- CMDBAR.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549)
- CMDBAR.BorderSizePixel = 0
- CMDBAR.Position = UDim2.new(0.025, 0, 1, 0)
- CMDBAR.Size = UDim2.new(0, 270, 0, 35)
- CMDBARText.Name = "CMDBARText"
- CMDBARText.Parent = CMDBAR
- CMDBARText.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- CMDBARText.BorderSizePixel = 0
- CMDBARText.Position = UDim2.new(0, 5, 0, 5)
- CMDBARText.Size = UDim2.new(0, 260, 0, 25)
- CMDBARText.Font = Enum.Font.SourceSansLight
- CMDBARText.Text = ""
- CMDBARText.TextColor3 = Color3.new(0.933333, 0.933333, 0.933333)
- CMDBARText.TextScaled = true
- CMDBARText.TextSize = 14
- CMDBARText.TextWrapped = true
- Mouse.KeyDown:connect(function(Key)
- if Key == string.lower(commandPrefix) then
- CMDBARText:CaptureFocus()
- CMDBAR:TweenPosition(UDim2.new(0.015, 0, 0.95, 0), "Out", "Elastic", 0.5, true)
- end
- end)
- CMDBARText.FocusLost:connect(function(enterPressed)
- CMDBAR:TweenPosition(UDim2.new(0.015, 0, 1, 0), "Out", "Quad", 0.5, true)
- if enterPressed then
- local cmdmsg = CMDBARText.Text
- CMDBARText.Text = ""
- run(commandPrefix..cmdmsg)
- end
- end)
- local Match = Instance.new("Frame")
- Match.Name = "Match"
- Match.Parent = CMDBAR
- Match.BackgroundColor3 = Color3.new(0.164706, 0.152941, 0.172549)
- Match.BorderSizePixel = 0
- Match.Position = UDim2.new(0, 0, -4, 0)
- Match.Size = UDim2.new(1, 0, 4, 0)
- Match.Visible = false
- function CreateOption(Text)
- local Option1 = Instance.new("TextLabel")
- Option1.Name = "Option"
- Option1.Parent = Match
- Option1.BackgroundColor3 = Color3.new(1, 1, 1)
- Option1.BackgroundTransparency = 1
- Option1.Position = UDim2.new(-10, 0, 0, 0)
- Option1.Size = UDim2.new(1, 0, 0, 20)
- Option1.Font = Enum.Font.SourceSans
- Option1.Text = Text
- Option1.TextColor3 = Color3.new(0.952941, 0.952941, 0.952941)
- Option1.TextScaled = true
- Option1.TextWrapped = true
- end
- for i,cmdtext2 in pairs(CMDS) do
- CreateOption(cmdtext2)
- end
- CMDBARText.Changed:Connect(function()
- if CMDBARText.Text ~= "" and CMDBARText.Text ~= commandPrefix then
- Match.Visible = true
- local PositionMatch = 0
- for i,cmdtext in pairs(Match:GetChildren()) do
- if cmdtext.Name == "Option" then
- if string.find(cmdtext.Text, CMDBARText.Text) then
- cmdtext.Position = UDim2.new(0, 0, 0, 2 + (PositionMatch * 20))
- PositionMatch = PositionMatch + 1
- if cmdtext.Position == UDim2.new(0, 0, 0, 142) then
- cmdtext.Position = UDim2.new(-10, 0, 0, 0)
- PositionMatch = PositionMatch - 1
- end
- else
- cmdtext.Position = UDim2.new(-10, 0, 0, 0)
- end
- end
- end
- else
- Match.Visible = false
- end
- end)
- -- Chat
- local ChatLogsv2 = Instance.new("ScreenGui")
- local MainChatFrame = Instance.new("Frame")
- local Framess = Instance.new("Frame")
- local CloseChatGUI = Instance.new("TextButton")
- local Frame_222 = Instance.new("Frame")
- local PrintChat = Instance.new("TextButton")
- local Shadow1 = Instance.new("Frame")
- local Shadow2 = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- ChatLogsv2.Name = "ChatLogsv2"
- ChatLogsv2.Parent = gsCoreGui
- MainChatFrame.Name = "MainChatFrame"
- MainChatFrame.Parent = ChatLogsv2
- MainChatFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainChatFrame.BackgroundTransparency = 1
- MainChatFrame.Position = UDim2.new(0, 760, 0, 261)
- MainChatFrame.Size = UDim2.new(0, 525, 0, 337)
- MainChatFrame.Visible = false
- Framess.Parent = MainChatFrame
- Framess.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Framess.BorderSizePixel = 0
- Framess.Size = UDim2.new(0, 525, 0, 15)
- CloseChatGUI.Name = "CloseChatGUI"
- CloseChatGUI.Parent = Framess
- CloseChatGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseChatGUI.BackgroundTransparency = 1
- CloseChatGUI.BorderSizePixel = 0
- CloseChatGUI.Position = UDim2.new(0, 495, 0, 0)
- CloseChatGUI.Size = UDim2.new(0, 30, 0, 15)
- CloseChatGUI.Font = Enum.Font.SourceSansBold
- CloseChatGUI.Text = "X"
- CloseChatGUI.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CloseChatGUI.TextSize = 20
- Frame_222.Parent = MainChatFrame
- Frame_222.BackgroundColor3 = Color3.new(0.14902, 0.14902, 0.14902)
- Frame_222.BorderSizePixel = 0
- Frame_222.Position = UDim2.new(0, 0, 0, 15)
- Frame_222.Size = UDim2.new(0, 525, 0, 50)
- PrintChat.Name = "PrintChat"
- PrintChat.Parent = Frame_222
- PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098)
- PrintChat.BorderSizePixel = 0
- PrintChat.Position = UDim2.new(0, 15, 0, 0)
- PrintChat.Size = UDim2.new(0, 170, 0, 30)
- PrintChat.Font = Enum.Font.SourceSansLight
- PrintChat.Text = "Print Chat"
- PrintChat.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784)
- PrintChat.TextSize = 30
- PrintChat.TextWrapped = true
- Shadow1.Name = "Shadow1"
- Shadow1.Parent = MainChatFrame
- Shadow1.BackgroundColor3 = Color3.new(0, 0, 0)
- Shadow1.BackgroundTransparency = 0.5
- Shadow1.Position = UDim2.new(0, 2, 0, 2)
- Shadow1.Size = UDim2.new(0, 525, 0, 337)
- Shadow1.ZIndex = -1
- Shadow2.Name = "Shadow2"
- Shadow2.Parent = MainChatFrame
- Shadow2.BackgroundColor3 = Color3.new(0, 0, 0)
- Shadow2.BackgroundTransparency = 0.80000001192093
- Shadow2.Position = UDim2.new(0, 5, 0, 5)
- Shadow2.Size = UDim2.new(0, 525, 0, 337)
- Shadow2.ZIndex = -1
- ScrollingFrame.Parent = MainChatFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0, 65)
- ScrollingFrame.Size = UDim2.new(0, 525, 0, 271)
- ScrollingFrame.CanvasPosition = Vector2.new(0, 403)
- ScrollingFrame.ScrollBarThickness = 8
- function CreateChatText(plr, chat)
- for i,v in pairs(ScrollingFrame:GetDescendants()) do
- v.Position = v.Position - UDim2.new(0, 0, 0, 20)
- if v.Position == UDim2.new(0, 5, 0, 10) then
- v:Destroy()
- end
- end
- local Example = Instance.new("TextLabel")
- Example.Name = "Example"
- Example.Parent = ScrollingFrame
- Example.BackgroundColor3 = Color3.new(1, 1, 1)
- Example.BackgroundTransparency = 1
- Example.Position = UDim2.new(0, 5, 0, 650)
- Example.Size = UDim2.new(0, 500, 0, 20)
- Example.Font = Enum.Font.SourceSans
- Example.Text = "["..plr.Name.."]: "..chat
- Example.TextColor3 = Color3.new(0.960784, 0.960784, 0.960784)
- Example.TextScaled = true
- Example.TextSize = 20
- Example.TextWrapped = true
- Example.TextXAlignment = Enum.TextXAlignment.Left
- end
- CloseChatGUI.MouseButton1Click:Connect(function()
- MainChatFrame:TweenPosition(UDim2.new(0, 550, 0, -550), "InOut", "Sine", 2)
- wait(2.01)
- MainChatFrame.Visible = false
- end)
- printingChat = false
- PrintChat.MouseButton1Click:Connect(function()
- if printingChat == false then
- printingChat = true
- PrintChat.BackgroundColor3 = Color3.fromRGB(60, 200, 60)
- elseif printingChat == true then
- printingChat = false
- PrintChat.BackgroundColor3 = Color3.new(0.870588, 0.25098, 0.25098)
- end
- end)
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function updateChat(input)
- local delta = input.Position - dragStart
- local dragTime = 0.055
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(MainChatFrame, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- Frame_222.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = MainChatFrame.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- Frame_222.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- updateChat(input)
- end
- end)
- function printChat(player, chat)
- print("["..player.Name.."]: "..chat)
- end
- complimentReady = true
- for i,currentPlayersChatting in pairs(game:GetService("Players"):GetPlayers()) do
- currentPlayersChatting.Chatted:connect(function(chat)
- CreateChatText(currentPlayersChatting, chat)
- if printingChat then
- printChat(currentPlayersChatting, chat)
- end
- if copychatACTIVE then
- if currentPlayersChatting == copychatplayer then
- gsReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(chat, "All")
- end
- end
- if modeFling == true then
- if string.lower(string.sub(chat, 1, 7)) == "!fling " then
- if gsWorkspace:PGSIsEnabled() == false then
- FEGodmode()
- end
- if string.lower(string.sub(chat, 8)) == "me" then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..currentPlayersChatting.Name.." 2000000")
- else
- for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do
- if notAll ~= LP then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..notAll.Name.." 2000000")
- end
- end
- end
- end
- end
- if modeCompliment == true then
- if string.lower(string.sub(chat, 1, 3)) == "!c " then
- if complimentReady then
- complimentReady = false
- if string.lower(string.sub(chat, 4)) == "me" then
- complimentplr(currentPlayersChatting)
- else
- for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do
- if Others == LP then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All")
- else
- complimentplr(Others)
- end
- end
- end
- wait(1)
- complimentReady = true
- end
- end
- end
- if modeMove == true then
- if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."unwalk")
- run(commandPrefix.."goto "..currentPlayersChatting.Name)
- elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then
- for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do
- if getWalkPlayer == LP then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..getWalkPlayer.Name)
- end
- end
- elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then
- for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do
- if getFollowPlayer == LP then
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..getFollowPlayer.Name)
- end
- end
- end
- end
- if modeInfo == true then
- if infoReady then
- infoReady = false
- if string.lower(string.sub(chat, 1, 5)) == "!age " then
- for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do
- if v == LP then
- run(commandPrefix.."age "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."age "..v.Name)
- end
- end
- end
- if string.lower(string.sub(chat, 1, 4)) == "!id " then
- for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do
- if a == LP then
- run(commandPrefix.."id "..currentPlayersChatting.Name)
- else
- run(commandPrefix.."id "..a.Name)
- end
- end
- end
- wait(1)
- infoReady = true
- end
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- CreateChatText(plr, chat)
- if printingChat then
- printChat(plr, chat)
- end
- if modeFling == true then
- if string.lower(string.sub(chat, 1, 7)) == "!fling " then
- if gsWorkspace:PGSIsEnabled() == false then
- FEGodmode()
- end
- if string.lower(string.sub(chat, 8)) == "me" then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..plr.Name.." 2000000")
- else
- for i,notAll in pairs(findSinglePlayer(string.lower(string.sub(chat, 8)))) do
- if notAll ~= LP then
- run(commandPrefix.."unfling")
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 10, 0)
- run(commandPrefix.."fling "..notAll.Name.." 2000000")
- end
- end
- end
- end
- end
- if modeCompliment == true then
- if string.lower(string.sub(chat, 1, 3)) == "!c " then
- if complimentReady == true then
- complimentReady = false
- if string.lower(string.sub(chat, 4)) == "me" then
- complimentplr(plr)
- else
- for i,Others in pairs(findSinglePlayer(string.lower(string.sub(chat, 4)))) do
- if Others == LP then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Don't be silly, I can't compliment myself!", "All")
- else
- complimentplr(Others)
- end
- end
- end
- wait(1)
- complimentReady = true
- end
- end
- end
- if modeMove == true then
- if string.lower(string.sub(chat, 1, 9)) == "!bringbot" then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."unwalk")
- run(commandPrefix.."goto "..plr.Name)
- elseif string.lower(string.sub(chat, 1, 6)) == "!walk " then
- for i,getWalkPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 7)))) do
- if getWalkPlayer == LP then
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..plr.Name)
- else
- run(commandPrefix.."unfollow")
- run(commandPrefix.."walk "..getWalkPlayer.Name)
- end
- end
- elseif string.lower(string.sub(chat, 1, 8)) == "!follow " then
- for i,getFollowPlayer in pairs(findSinglePlayer(string.lower(string.sub(chat, 9)))) do
- if getFollowPlayer == LP then
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..plr.Name)
- else
- run(commandPrefix.."unwalk")
- run(commandPrefix.."follow "..getFollowPlayer.Name)
- end
- end
- end
- end
- if modeInfo == true then
- if infoReady then
- infoReady = false
- if string.lower(string.sub(chat, 1, 5)) == "!age " then
- for i,v in pairs(findSinglePlayer(string.lower(string.sub(chat, 6)))) do
- if v == LP then
- run(commandPrefix.."age "..plr.Name)
- else
- run(commandPrefix.."age "..v.Name)
- end
- end
- end
- if string.lower(string.sub(chat, 1, 4)) == "!id " then
- for i,a in pairs(findSinglePlayer(string.lower(string.sub(chat, 5)))) do
- if a == LP then
- run(commandPrefix.."id "..plr.Name)
- else
- run(commandPrefix.."id "..a.Name)
- end
- end
- end
- wait(1)
- infoReady = true
- end
- end
- end)
- end)
- -- Loops
- noclip = false
- following = false
- trailing = false
- annoying = false
- flingnoclip = false
- staring = false
- stopsitting = false
- stareplr = ""
- CBRINGamount = 3
- spawnWS = CurrentWalkspeed
- spawnJP = CurrentJumppower
- spawnHH = CurrentHipheight
- spawningfegod = false
- looptpbypassfly = false
- if game.GameId == 245662005 or game.GameId == 601130232 then
- bypassMODE = true
- else
- bypassMODE = false
- end
- viewplr = ""
- loopview = false
- cmdForward = false
- forwardSpeed = 1
- loopviewfc = false
- spinTOhead = false
- spinObj = ""
- rideACTIVE = false
- ridePLAYER = ""
- LPcurrenthumanoid = LP.Character.Humanoid
- game:GetService('RunService').Stepped:connect(function()
- if LP.Character.Humanoid ~= nil then
- LPcurrenthumanoid = LP.Character.Humanoid
- end
- if noclip then
- if LP.Character then
- if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- LP.Character.Head.CanCollide = false
- LP.Character.Torso.CanCollide = false
- LP.Character["Left Leg"].CanCollide = false
- LP.Character["Right Leg"].CanCollide = false
- LP.Character["Left Arm"].CanCollide = false
- LP.Character["Right Arm"].CanCollide = false
- elseif LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- LP.Character.Head.CanCollide = false
- LP.Character.UpperTorso.CanCollide = false
- LP.Character.LowerTorso.CanCollide = false
- LP.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end
- if following then
- LP.Character.HumanoidRootPart.CFrame = gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * flwnum
- end
- if trailing then
- LP.Character.HumanoidRootPart.CFrame = gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame + gsPlayers[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * trlnum
- end
- if annoying then
- LP.Character.HumanoidRootPart.CFrame = gsPlayers[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if walkto then
- LP.Character.Humanoid:MoveTo(walkplr.Character.HumanoidRootPart.Position)
- end
- if cbringing then
- CBRINGplr.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount
- end
- if cbringingall then
- for i,getbringplrs in pairs(gsPlayers:GetPlayers()) do
- if getbringplrs ~= LP then
- getbringplrs.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * CBRINGamount
- end
- end
- end
- if staring then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(LP.Character.Torso.Position, gsPlayers[stareplr.Name].Character.Torso.Position)
- end
- if stopsitting then
- LP.Character.Humanoid.Sit = false
- end
- if looptpbypassfly then
- pcall(function()
- LP.Character.Head.Anchored = false
- LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame
- LP.Character.Head.Anchored = true
- end)
- end
- if loopview then
- view(viewplr)
- end
- if cmdForward then
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * forwardSpeed
- end
- if loopviewfc then
- pcall(function()
- gsWorkspace.CurrentCamera.CameraSubject = gsWorkspace.rGETpartNUMBER2
- end)
- end
- if spinTOhead then
- pcall(function()
- spinObj.Position = LP.Character.Head.Position
- end)
- end
- if rideACTIVE == true then
- LP.character.HumanoidRootPart.CFrame = ridePLAYER.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0)
- end
- end)
- spawningatreset = false
- spawnresetpoint = LP.Character.Head.CFrame
- LPcurrenthumanoid.Died:Connect(function()
- flying = false
- doFREECAM = false
- if savingtoolsloop then
- run(commandPrefix.."savealltool")
- end
- if spawningatreset == true then
- spawnresetpoint = LP.Character.Head.CFrame + Vector3.new(0, 5, 0)
- end
- end)
- LP.CharacterAdded:Connect(function()
- wait(0.2)
- LP.Character.Humanoid.WalkSpeed = spawnWS
- LP.Character.Humanoid.JumpPower = spawnJP
- LP.Character.Humanoid.HipHeight = spawnHH
- if spawningfegod then
- FEGodmode()
- end
- if spawningpos and spawnpos ~= nil then
- LP.Character.HumanoidRootPart.CFrame = spawnpos
- end
- if spawningatreset == true then
- LP.Character.HumanoidRootPart.CFrame = spawnresetpoint
- end
- end)
- -- Commands
- Commands = {}
- Commands.print = function(args)
- local msg = table.concat(args," ")
- print(msg)
- end
- Commands.warn = function(args)
- local msg = table.concat(args," ")
- warn(msg)
- end
- Commands.sit = function(args)
- LP.Character.Humanoid.Sit = true
- end
- Commands.god = function(args)
- FEGodmode()
- Notification("warning", "You have enabled FE Godmode, tools will not work. Use "..commandPrefix.."grespawn to remove.", 7)
- end
- Commands.view = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if bypassMODE == false then
- view(v)
- Notification("info", "Now viewing "..v.Name..". Use "..commandPrefix.."unview to stop viewing.", 3)
- elseif bypassMODE == true then
- viewplr = v
- loopview = true
- end
- end
- end
- end
- Commands.unview = function(args)
- view(LP)
- loopview = false
- end
- Commands.gravity = function(args)
- if args[1] then
- gsWorkspace.Gravity = args[1]
- end
- end
- Commands.ungravity = function(args)
- gsWorkspace.Gravity = CurrentGravity
- end
- Commands.goto = function(args)
- if args[1] then
- if bypassMODE == false then
- for i,v in pairs(findPlayer(args[1])) do
- LP.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- elseif bypassMODE == true then
- for i,v in pairs(findPlayer(args[1])) do
- local TPbypass = {}
- TPbypass.CFrame = v.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0)
- local TPFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.In), TPbypass)
- TPFunction:Play()
- end
- end
- end
- end
- Commands.fecheck = function(args)
- if gsWorkspace.FilteringEnabled == true then
- Notification("warning", "FE is enabled!", 7)
- else
- Notification("warning", "FE is disabled. Consider using a different script.", 7)
- end
- end
- Commands.lockws = function(args)
- lockWS()
- Notification("info", "Workspace locked.", 4)
- end
- Commands.unlockws = function(args)
- unlockWS()
- Notification("info", "Workspace unlocked.", 4)
- end
- Commands.noclip = function(args)
- noclip = true
- Notification("info", "Noclip enabled.", 4)
- end
- Commands.clip = function(args)
- noclip = false
- Notification("info", "Noclip disabled.", 4)
- end
- Commands.follow = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- flwplr = v
- end
- if args[2] then
- flwnum = args[2]
- else
- flwnum = -5
- end
- following = true
- else
- Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4)
- end
- end
- Commands.unfollow = function(args)
- following = false
- end
- Commands.fling = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= LP then
- view(v)
- pcall(function()
- LP.Character.HumanoidRootPart.Fling:Destroy()
- end)
- if not args[2] then
- RocketPropulsion(800000,1000,400000,v,"Fling")
- else
- RocketPropulsion(args[2],1500,400000,v,"Fling")
- end
- if noclip ~= true then
- flingnoclip = true
- noclip = true
- end
- end
- end
- else
- Notification("warning", "No player selected to fling! Use: "..commandPrefix.."fling player", 4)
- end
- end
- Commands.unfling = function(args)
- view(LP)
- pcall(function()
- if LP.Character.HumanoidRootPart.Fling then
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v.Name == "Fling" and v:IsA("RocketPropulsion") then
- v:Destroy()
- end
- end
- end
- end)
- if flingnoclip == true then
- noclip = false
- flingnoclip = false
- end
- end
- Commands.trail = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- trlplr = v
- end
- if args[2] then
- trlnum = args[2]
- else
- trlnum = 5
- end
- trailing = true
- else
- Notification("warning", "No player selected to trail! Use: "..commandPrefix.."trail player", 4)
- end
- end
- Commands.untrail = function(args)
- trailing = false
- end
- Commands.annoy = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- annplr = v
- end
- annoying = true
- else
- Notification("warning", "No player selected to annoy! Use: "..commandPrefix.."annoy player", 4)
- end
- end
- Commands.unannoy = function(args)
- annoying = false
- end
- Commands.reset = function(args)
- LP.Character:BreakJoints()
- end
- Commands.grespawn = function(args)
- LP.Character.Humanoid.Health = 0
- wait(1)
- LP.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- LP.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- Commands.respawn = function(args)
- local mod = Instance.new('Model', workspace) mod.Name = 'new '..LP.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- LP.Character = mod
- end
- Commands.speed = function(args)
- if args[1] then
- run(commandPrefix.."ws "..args[1])
- end
- end
- bypassingwalkspeed = false
- Commands.ws = function(args)
- if args[1] then
- if bypassMODE == false then
- LP.Character.Humanoid.WalkSpeed = args[1]
- elseif bypassMODE == true then
- if game.GameId == 245662005 then
- bypassingwalkspeed = true
- bypassWalkspeed = args[1]
- end
- end
- end
- end
- game:GetService("RunService").Heartbeat:Connect(function()
- if bypassingwalkspeed then
- LP.Character.Humanoid.WalkSpeed = bypassWalkspeed
- end
- end)
- Commands.jumppower = function(args)
- if args[1] then
- LP.Character.Humanoid.JumpPower = args[1]
- end
- end
- Commands.jp = function(args)
- if args[1] then
- LP.Character.Humanoid.JumpPower = args[1]
- end
- end
- Commands.hipheight = function(args)
- if args[1] then
- LP.Character.Humanoid.HipHeight = args[1]
- end
- end
- Commands.hh = function(args)
- if args[1] then
- LP.Character.Humanoid.HipHeight = args[1]
- end
- end
- Commands.default = function(args)
- LP.Character.Humanoid.WalkSpeed = CurrentWalkspeed
- LP.Character.Humanoid.HipHeight = CurrentHipheight
- LP.Character.Humanoid.JumpPower = CurrentJumppower
- end
- Commands.credits = function(args)
- Notification("info", "Shattervast was made by illremember#3799 , "..commandPrefix.."fullcredits for all credits.", 8)
- end
- Commands.attach = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= LP then
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- end
- end
- end
- end
- end
- Commands.fly = function(args)
- if bypassMODE == false then
- local speedget = 1
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- if args[1] then
- speedfly = args[1]
- else
- speedfly = 1
- end
- local T = LP.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- elseif bypassMODE == true then
- if not args[1] then
- run(commandPrefix.."fc")
- else
- run(commandPrefix.."fc "..args[1])
- end
- LP.Character.Head.Anchored = false
- looptpbypassfly = true
- view(LP)
- end
- end
- Commands.unfly = function(args)
- if bypassMODE == false then
- flying = false
- LP.Character.Humanoid.PlatformStand = false
- else
- looptpbypassfly = false
- run(commandPrefix.."unfreecam")
- local goalTP = LP.Character.HumanoidRootPart.CFrame
- if game.GameId == 245662005 then
- for i = 1, 5 do wait(0.2)
- LP.Character.HumanoidRootPart.CFrame = goalTP
- end
- else
- LP.Character.HumanoidRootPart.CFrame = goalTP
- end
- LP.Character.Head.Anchored = false
- end
- end
- Commands.kill = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v == LP then
- LP.Character:BreakJoints()
- else
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- local NOW = LP.Character.HumanoidRootPart.CFrame
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(100000,0,100000))
- wait(0.5)
- tp(LP,game:GetService("Players")[v.Name])
- wait(0.7)
- LP.Character.HumanoidRootPart.CFrame = NOW
- view(LP)
- end
- end
- end
- end
- end
- Commands.bring = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= LP then
- local NOW = LP.Character.HumanoidRootPart.CFrame
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(LP, game:GetService("Players")[v.Name])
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = NOW
- end
- end
- end
- end
- end
- Commands.naked = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Clothing") then
- v:Destroy()
- end
- end
- end
- Commands.nolimbs = function(args)
- LP.Character["Left Arm"]:Destroy()
- LP.Character["Right Arm"]:Destroy()
- LP.Character["Left Leg"]:Destroy()
- LP.Character["Right Leg"]:Destroy()
- end
- Commands.noarms = function(args)
- LP.Character["Left Arm"]:Destroy()
- LP.Character["Right Arm"]:Destroy()
- end
- Commands.nolegs = function(args)
- LP.Character["Left Leg"]:Destroy()
- LP.Character["Right Leg"]:Destroy()
- end
- Commands.headless = function(args)
- local l = LP.Character.Humanoid:Clone()
- LP.Character.Humanoid:Destroy()
- wait(0.2)
- LP.Character.Head.CanCollide = false
- for i,v in pairs(LP.Character:GetDescendants()) do
- if string.sub(v.Name, 1, 4) == "Neck" then
- v:Destroy()
- end
- end
- wait(0.2)
- l.Name = "Humanoid"
- l.Parent = LP.Character
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character
- LP.Character.Animate:Destroy()
- end
- antiremotes = false
- Commands.antikick = function(args)
- if args[1] then
- if args[1] == "on" then
- antiremotes = true
- wait(0.2)
- for i,v in pairs(LP.Character:GetChildren()) do
- if string.find(string.lower(v.Name), "exploit") and v:IsA("LocalScript") then
- v.Disabled = true
- end
- end
- Notification("warning", "This command disables all remotes incase they are kick remotes, may break game.", 8)
- Notification("info", "Does not prevent serverside kicks, use "..commandPrefix.."antikick off to turn off.", 8)
- elseif args[1] == "off" then
- antiremotes = false
- Notification("warning", "Remote anti-kick turned off.", 8)
- end
- end
- end
- blockedremotes = {}
- Commands.blockremote = function(args)
- local getService = ""
- if args[1] then
- local remoteName = string.lower(tostring(args[1]))
- if args[2] then
- local serviceRemote = string.lower(tostring(args[2]))
- if serviceRemote == "workspace" then
- getService = "Workspace"
- elseif serviceRemote == "replicatedstorage" then
- getService = "ReplicatedStorage"
- elseif serviceRemote == "players" then
- getService = "Players"
- elseif serviceRemote == "lighting" then
- getService = "Lighting"
- elseif serviceRemote == "startergui" then
- getService = "StarterGui"
- elseif serviceRemote == "starterpack" then
- getService = "StarterPack"
- elseif serviceRemote == "starterplayer" then
- getService = "StarterPlayer"
- else
- getService = "ReplicatedStorage"
- end
- else
- getService = "ReplicatedStorage"
- end
- for i,getRemote in pairs(game:GetService(getService):GetDescendants()) do
- if string.lower(getRemote.Name) == remoteName then
- table.insert(blockedremotes, getRemote.Name)
- end
- end
- end
- Notification("warning", "If this command does not work, make sure you type remote name/service fully correct.", 8)
- end
- spyingremotes = false
- Commands.remotespy = function(args)
- if args[1] then
- if args[1] == "on" then
- spyingremotes = true
- Notification("info", "Remotespy turned on.", 4)
- elseif args[1] == "off" then
- spyingremotes = false
- Notification("info", "Remotespy turned off.", 4)
- end
- end
- end
- Commands.bang = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= nil then
- following = true
- flwplr = v
- flwnum = -1
- local bangAnimation = Instance.new("Animation")
- bangAnimation.AnimationId = "rbxassetid://148840371"
- bangTrack = LP.Character.Humanoid:LoadAnimation(bangAnimation)
- if args[2] then
- bangTrack:Play(.1, 1, args[2])
- else
- bangTrack:Play(.1, 1, 1)
- end
- end
- end
- else
- Notification("warning", "No player selected to follow! Use: "..commandPrefix.."follow player", 4)
- end
- end
- Commands.unbang = function(args)
- following = false
- bangTrack:Stop()
- end
- spamdelay = 1
- spamtext = "Spam"
- spamming = false
- Commands.spam = function(args)
- if args[1] then
- spamtext = args[1]
- spamming = true
- end
- end
- Commands.spamdelay = function(args)
- if args[1] then
- spamdelay = args[1]
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- Commands.unspam = function(args)
- spamming = false
- end
- Commands.info = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- createINFO(v)
- end
- end
- end
- Commands.age = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account Age: "..v.AccountAge.." days!", "All")
- end
- end
- end
- Commands.invisible = function(args)
- local Character = LP.Character
- if LP.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- local Clone = Character.HumanoidRootPart:Clone()
- Character.HumanoidRootPart:Destroy()
- Clone.Parent = Character
- else
- local Clone = Character.LowerTorso.Root:Clone()
- Character.LowerTorso.Root:Destroy()
- Clone.Parent = Character.LowerTorso
- end
- end
- walkto = false
- walkplr = ""
- Commands.walk = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- walkplr = v
- walkto = true
- noclip = true
- end
- end
- end
- Commands.unwalk = function(args)
- walkto = false
- noclip = false
- LP.Character.Humanoid:MoveTo(LP.Character.HumanoidRootPart.Position)
- end
- Commands.glitch = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], LP)
- wait(0.5)
- local b = Instance.new("BodyForce")
- b.Parent = LP.Character.HumanoidRootPart
- b.Name = "Glitch"
- if args[2] then
- b.Force = Vector3.new(args[2],5000,0)
- else
- b.Force = Vector3.new(100000000,5000,0)
- end
- wait(6)
- b:Destroy()
- end
- end
- end
- end
- Commands.tp = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v == LP then
- if args[2] then
- for i,a in pairs(findSinglePlayer(args[2])) do
- v.Character.HumanoidRootPart.CFrame = a.Character.HumanoidRootPart.CFrame
- end
- end
- else
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,first in pairs(findSinglePlayer(args[1])) do
- if args[2] then
- for i,second in pairs(findSinglePlayer(args[2])) do
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(LP, first)
- wait(0.2)
- tp(LP, first)
- wait(0.5)
- tp(LP, second)
- wait(0.2)
- tp(LP, second)
- wait(0.2)
- getout(LP, first)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- Commands.givetool = function(args)
- if args[1] then
- if args[2] then
- local selectedTool = ""
- for i,allTools in pairs(LP.Character:GetDescendants()) do
- if allTools:IsA("Tool") and string.lower(allTools.Name) == string.lower(args[2]) then
- selectedTool = allTools
- else
- for i,otherTools in pairs(LP.Backpack:GetDescendants()) do
- if otherTools:IsA("Tool") and string.lower(otherTools.Name) == string.lower(args[2]) then
- selectedTool = otherTools
- end
- end
- end
- end
- for i,v in pairs(findSinglePlayer(args[1])) do
- if selectedTool ~= "" then
- selectedTool.Parent = v.Character
- end
- end
- else
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,tool in pairs(LP.Character:GetDescendants()) do
- if tool:IsA("Tool") then
- tool.Parent = plr.Character
- end
- end
- end
- end
- end
- end
- Commands.givealltools = function(args)
- LP.Character.Humanoid:UnequipTools()
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = plr.Character
- end
- end
- for i,a in pairs(LP.Backpack:GetDescendants()) do
- if a:IsA("Tool") then
- a.Parent = plr.Character
- end
- end
- end
- end
- Commands.blockhats = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- for i,mesh in pairs(v:GetDescendants()) do
- if mesh.Name == "Mesh" then
- mesh:Destroy()
- end
- end
- end
- end
- end
- Commands.blocktool = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,mesh in pairs(v:GetDescendants()) do
- if mesh.Name == "Mesh" then
- mesh:Destroy()
- end
- end
- end
- end
- end
- Commands.orbit = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- view(v)
- RocketPropulsion(5000,100,5000,v,"OrbitMove")
- end
- else
- Notification("warning", "No player selected to orbit! Use: "..commandPrefix.."orbit player", 4)
- end
- end
- Commands.unorbit = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v.Name == "OrbitMove" then
- v:Destroy()
- end
- end
- view(LP)
- end
- Commands.pos = function(args)
- Notification("info", "Your current position is ".. tostring(LP.Character.HumanoidRootPart.Position), 9)
- end
- SavedPosition = ""
- Commands.savepos = function(args)
- SavedPosition = LP.Character.HumanoidRootPart.CFrame
- end
- Commands.loadpos = function(args)
- if SavedPosition ~= "" then
- LP.Character.HumanoidRootPart.CFrame = SavedPosition
- end
- end
- Commands.tppos = function(args)
- if args[1] and args[2] and args[3] then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(args[1], args[2], args[3]))
- end
- end
- Commands.pmspam = function(args)
- if args[1] then
- local gotPlayer = ""
- for i,v in pairs(findPlayer(args[1])) do
- gotPlayer = v
- end
- table.remove(args, 1)
- local pmSpamMsg = table.concat(args," ")
- spamtext = "/w "..gotPlayer.Name.." "..pmSpamMsg
- spamming = true
- end
- end
- Commands.unpmspam = function(args)
- spamming = false
- end
- Commands.wsvis = function(args)
- if args[1] then
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if v:IsA("Part") or v:IsA("Decal") then
- if tonumber(args[1]) > 1 then
- v.Transparency = 0.5
- else
- v.Transparency = args[1]
- end
- end
- end
- end
- clientSided()
- end
- Commands.bringobj = function(args)
- if args[1] then
- local Object = ""
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if string.lower(v.Name) == string.lower(args[1]) then
- Object = v
- end
- end
- if Object == "" then
- Notification("warning", "Object was not found in the workspace.", 6)
- end
- if args[2] then
- Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * args[2]
- else
- Object.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- clientSided()
- end
- end
- CBRINGplr = ""
- cbringing = false
- cbringingall = false
- Commands.cbring = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "all" or string.lower(tostring(args[1])) == "others" then
- cbringingall = true
- else
- for i,v in pairs(findPlayer(args[1])) do
- CBRINGplr = v
- cbringing = true
- end
- end
- if args[2] then
- CBRINGamount = args[2]
- else
- CBRINGamount = 3
- end
- clientSided()
- end
- end
- Commands.uncbring = function(args)
- cbringing = false
- cbringingall = false
- end
- Commands.cfreeze = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- v.Character.HumanoidRootPart.Anchored = true
- end
- clientSided()
- end
- end
- Commands.uncfreeze = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- v.Character.HumanoidRootPart.Anchored = false
- end
- else
- for i,all in pairs(gsPlayers:GetPlayers()) do
- all.Character.HumanoidRootPart.Anchored = false
- end
- end
- end
- Commands.unattach = function(args)
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(LP, LP)
- end
- currentToolSize = ""
- Commands.reach = function(args)
- if args[1] then
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- if string.lower(tostring(args[1])) == "off" then
- v.Handle.Size = currentToolSize
- v.Handle.SelectionBoxCreated:Destroy()
- LP.Character.Humanoid:UnequipTools()
- elseif string.lower(tostring(args[1])) == "on" then
- if args[2] then
- currentToolSize = v.Handle.Size
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "SelectionBoxCreated"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,args[2])
- v.GripPos = Vector3.new(0,0,0)
- LP.Character.Humanoid:UnequipTools()
- else
- currentToolSize = v.Handle.Size
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "SelectionBoxCreated"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- LP.Character.Humanoid:UnequipTools()
- end
- end
- end
- end
- end
- end
- Commands.droptool = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = gsWorkspace
- end
- end
- for i,a in pairs(LP.Backpack:GetDescendants()) do
- if a:IsA("Tool") then
- a.Parent = gsWorkspace
- end
- end
- end
- Commands.drophats = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- v.Parent = gsWorkspace
- end
- end
- end
- Commands.hidecmdbar = function(args)
- CMDBAR.Visible = false
- end
- Commands.showcmdbar = function(args)
- CMDBAR.Visible = true
- end
- Commands.prefix = function(args)
- if args[1] then
- commandPrefix = string.sub(tostring(args[1]), 1, 1)
- fullUpdate()
- end
- end
- Commands.removeinvis = function(args)
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
- if v.Transparency == 1 then
- v:Destroy()
- end
- end
- end
- clientSided()
- end
- Commands.removefog = function(args)
- gsLighting.FogStart = 0
- gsLighting.FogEnd = 9999999999999
- clientSided()
- end
- Commands.animation = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "gui" then
- loadstring(game:HttpGet(("https://pastebin.com/raw/mdbTSP4d"),true))()
- else
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://".. tostring(args[1])
- local track = LP.Character.Humanoid:LoadAnimation(Anim)
- if args[2] then
- track:Play(.1, 1, args[2])
- else
- track:Play(.1, 1, 1)
- end
- end
- end
- end
- Commands.btools = function(args)
- local Clone_T = Instance.new("HopperBin",LP.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",LP.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",LP.Backpack)
- Hold_T.BinType = "Grab"
- clientSided()
- end
- Commands.esp = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- local espPlayer = v
- for i,createESP in pairs(espPlayer.Character:GetDescendants()) do
- if createESP:IsA("Part") or createESP:IsA("MeshPart") then
- if createESP.Name ~= "HumanoidRootPart" and createESP.Name ~= "Handle" then
- local current = true
- local espBOX = Instance.new("BoxHandleAdornment")
- espBOX.Parent = gsCoreGui
- espBOX.Name = "rGET"..espPlayer.Name
- espBOX.Adornee = createESP
- espBOX.AlwaysOnTop = true
- espBOX.ZIndex = 0
- espBOX.Size = createESP.Size
- espBOX.Transparency = 0.3
- local AboveHead = Instance.new("BillboardGui")
- AboveHead.Parent = gsCoreGui
- AboveHead.Adornee = espPlayer.Character.Head
- AboveHead.Name = "rGET"..espPlayer.Name
- AboveHead.Size = UDim2.new(0, 100, 0, 100)
- AboveHead.StudsOffset = Vector3.new(0, 1, 0)
- AboveHead.AlwaysOnTop = true
- local Info = Instance.new("TextLabel")
- Info.Parent = AboveHead
- Info.BackgroundTransparency = 1
- Info.Position = UDim2.new(0, 0, 0, 0)
- Info.Size = UDim2.new(1, 0, 0, 40)
- Info.TextColor3 = Color3.fromRGB(200,200,200)
- Info.TextStrokeTransparency = 0.5
- Info.TextSize = 15
- if espPlayer.TeamColor == LP.TeamColor then
- espBOX.Color = BrickColor.new("Lime green")
- Info.TextStrokeColor3 = Color3.fromRGB(10,100,10)
- else
- espBOX.Color = BrickColor.new("Really red")
- Info.TextStrokeColor3 = Color3.fromRGB(100,10,10)
- end
- game:GetService('RunService').Stepped:connect(function()
- if current and LP.Character.Humanoid and espPlayer.Character.HumanoidRootPart then
- Info.Text = espPlayer.Name.." (".. math.floor((LP.Character.HumanoidRootPart.Position - espPlayer.Character.HumanoidRootPart.Position).magnitude)..")"
- end
- end)
- espPlayer.Character.Humanoid.Died:Connect(function()
- current = false
- espBOX:Destroy()
- AboveHead:Destroy()
- end)
- gsPlayers.PlayerRemoving:Connect(function(plr)
- if plr == espPlayer then
- current = false
- espBOX:Destroy()
- AboveHead:Destroy()
- end
- end)
- end
- end
- end
- end
- clientSided()
- end
- end
- Commands.unesp = function(args)
- if not args[1] then
- for i,v in pairs(gsCoreGui:GetDescendants()) do
- if string.sub(v.Name, 1, 4) == "rGET" then
- v:Destroy()
- end
- end
- else
- for i,v in pairs(gsCoreGui:GetDescendants()) do
- if string.sub(v.Name, 1, 4) == "rGET" then
- for i,a in pairs(findPlayer(args[1])) do
- if string.sub(v.Name, 5) == a.Name then
- v:Destroy()
- end
- end
- end
- end
- end
- end
- Commands.dice = function(args)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("You rolled a dice for ".. tostring(math.random(1, 6)), "All")
- end
- Commands.random = function(args)
- if args[1] and args[2] then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Picking random number between "..args[1].." and "..args[2].."... The number is ".. tostring(math.random(args[1], args[2])), "All")
- end
- end
- Commands.closegame = function(args)
- game:Shutdown()
- end
- Commands.savetool = function(args)
- if args[1] then
- for i,a in pairs(LP.Character:GetDescendants()) do
- if a:IsA("Tool") and string.lower(a.Name) == string.lower(tostring(args[1])) then
- a.Parent = LP
- local oldName = a.Name
- a.Name = "saved "..oldName
- else
- for i,n in pairs(LP.Backpack:GetDescendants()) do
- if n:IsA("Tool") and string.lower(n.Name) == string.lower(tostring(args[1])) then
- n.Parent = LP
- local sOldName = n.Name
- n.Name = "saved "..sOldName
- end
- end
- end
- end
- else
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP
- local oldName = v.Name
- v.Name = "saved "..oldName
- end
- end
- end
- end
- Commands.loadtool = function(args)
- if args[1] then
- for i,a in pairs(LP:GetChildren()) do
- if a:IsA("Tool") and string.sub(a.Name, 1, 5) == "saved" and string.lower(string.sub(a.Name, 7)) == string.lower(tostring(args[1])) then
- a.Parent = LP.Backpack
- local currentName = a.Name
- a.Name = string.sub(currentName, 7)
- end
- end
- else
- for i,v in pairs(LP:GetChildren()) do
- if string.sub(v.Name, 1, 5) == "saved" then
- v.Parent = LP.Backpack
- local currentName = v.Name
- v.Name = string.sub(currentName, 7)
- end
- end
- end
- end
- Commands.savealltool = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP
- local oldName = v.Name
- v.Name = "saved "..oldName
- end
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP
- local oldName = v.Name
- v.Name = "saved "..oldName
- end
- end
- end
- Commands.loadalltool = function(args)
- for i,v in pairs(LP:GetChildren()) do
- if v:IsA("Tool") and string.sub(v.Name, 1, 5) == "saved" then
- v.Parent = LP.Backpack
- local currentName = v.Name
- v.Name = string.sub(currentName, 7)
- end
- end
- end
- Mouse.KeyDown:Connect(function(key)
- if key == clicktpKEY and clicktpACTIVE == true then
- if Mouse.Target then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)
- end
- end
- if key == clickdelKEY and clickdelACTIVE == true then
- if Mouse.Target then
- Mouse.Target:Destroy()
- end
- end
- end)
- Mouse.Button1Down:Connect(function()
- if clicktpACTIVE == true and clicktpCLICK == true then
- if Mouse.Target then
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)
- end
- end
- if clickdelACTIVE == true and clickdelCLICK == true then
- if Mouse.Target then
- Mouse.Target:Destroy()
- end
- end
- end)
- clicktpKEY = ""
- clickdelKEY = ""
- clicktpACTIVE = false
- clickdelACTIVE = false
- clicktpCLICK = false
- clickdelCLICK = false
- Commands.clicktp = function(args)
- if args[1] then
- clicktpKEY = string.sub(tostring(args[1]), 1, 1)
- clicktpACTIVE = true
- clicktpCLICK = false
- else
- clicktpKEY = ""
- clicktpACTIVE = true
- clicktpCLICK = true
- end
- clientSided()
- end
- Commands.clickdel = function(args)
- if args[1] then
- clickdelKEY = string.sub(tostring(args[1]), 1, 1)
- clickdelACTIVE = true
- clickdelCLICK = false
- else
- clickdelKEY = ""
- clickdelACTIVE = true
- clickdelCLICK = true
- end
- clientSided()
- end
- Commands.unclicktp = function(args)
- clicktpACTIVE = false
- end
- Commands.unclickdel = function(args)
- clickdelACTIVE = false
- end
- Commands.oof = function(args)
- spawn(function()
- while wait() do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true) end
- end
- end
- end
- end
- end)
- end
- Commands.chatlogs = function(args)
- MainChatFrame.Position = UDim2.new(0, 760, 0, 261)
- MainChatFrame.Visible = true
- end
- Commands.stopadmin = function(args)
- commandPrefix = " "
- following = false
- trailing = false
- annoying = false
- CMDBAR.Visible = false
- Match.Visible = false
- flying = false
- end
- Commands.freecam = function(args)
- for i,getFC in pairs(gsWorkspace:GetDescendants()) do
- if getFC.Name == "rGETpartNUMBER2" then
- getFC:Destroy()
- end
- end
- local CameraPart = Instance.new("Part")
- CameraPart.CanCollide = false
- CameraPart.CFrame = LP.Character.Head.CFrame
- CameraPart.Locked = true
- CameraPart.Transparency = 1
- CameraPart.Size = Vector3.new(1, 1, 1)
- CameraPart.Parent = gsWorkspace
- CameraPart.Name = "rGETpartNUMBER2"
- if bypassMODE == true then
- loopviewfc = true
- elseif bypassMODE == false then
- gsWorkspace.CurrentCamera.CameraSubject = CameraPart
- end
- local speedget = 1
- local T = CameraPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- if args[1] then
- speedfly = tonumber(args[1])
- else
- speedfly = 1
- end
- local function freecamfly()
- LP.Character.Head.Anchored = true
- doFREECAM = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not doFREECAM
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- freecamfly()
- end
- Commands.fc = function(args)
- if args[1] then
- run(commandPrefix.."freecam "..args[1])
- else
- run(commandPrefix.."freecam")
- end
- end
- Commands.unfreecam = function(args)
- doFREECAM = false
- LP.Character.Head.Anchored = false
- view(LP)
- if gsWorkspace.rGETpartNUMBER2 then
- gsWorkspace.rGETpartNUMBER2:Destroy()
- end
- loopviewfc = false
- end
- Commands.unfc = function(args)
- doFREECAM = false
- LP.Character.Head.Anchored = false
- view(LP)
- if gsWorkspace.rGETpartNUMBER2 then
- gsWorkspace.rGETpartNUMBER2:Destroy()
- end
- loopviewfc = false
- end
- Commands.gotofc = function(args)
- doFREECAM = false
- LP.Character.Head.Anchored = false
- view(LP)
- pcall(function()
- LP.Character.HumanoidRootPart.CFrame = gsWorkspace.rGETpartNUMBER2.CFrame
- gsWorkspace.rGETpartNUMBER2:Destroy()
- end)
- loopviewfc = false
- end
- Commands.fctp = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- pcall(function()
- gsWorkspace.rGETpartNUMBER2.CFrame = v.Character.Head.CFrame
- end)
- end
- end
- end
- Commands.cmds = function(args)
- CMDSmain.Position = UDim2.new(0, 695, 0, 297)
- CMDSmain.Visible = true
- CMDSmain:TweenSize(UDim2.new(0, 440, 0, 367), "InOut", "Sine", 1)
- end
- Commands.fullcredits = function(args)
- Notification("info", "Credit to Autumn, Josh and 3dsboy08 (Help with "..commandPrefix.."remotespy and anti client kick)", 1)
- Notification("info", "Credit to Infinite Yield developers (Assisted in "..commandPrefix.."esp and "..commandPrefix.."fly commands)", 1)
- Notification("info", "Credit to Timeless ("..commandPrefix.."invisible) and Harkinian ("..commandPrefix.."shutdown)", 1)
- Notification("info", "Credit to DEX creators ("..commandPrefix.."explorer) and xFunnieuss ("..commandPrefix.."spinhats)", 1)
- Notification("info", "Only creator is illremember", 2)
- end
- Commands.hotkey = function(args)
- if args[1] then
- local hotkeyKEY = string.sub(tostring(args[1]), 1, 3)
- if args[2] then
- table.remove(args, 1)
- local hotkeyCMD = table.concat(args, " ")
- table.insert(hotkeys, hotkeyCMD.."//"..hotkeyKEY)
- fullUpdate()
- Notification("info", "Hotkey added!", 1)
- end
- end
- end
- Mouse.KeyDown:Connect(function(key)
- for i,v in pairs(hotkeys) do
- local currentKey = string.match(v, "[%a%d]+$")
- if string.len(currentKey) == 1 then
- if key == string.sub(v, #v, #v) then
- local commandtoRUN = string.match(v, "^[%w%s]+")
- if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then
- if bypassMODE == true then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- else
- if flying == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- end
- elseif tostring(commandtoRUN) == "noclip" then
- if noclip == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."clip")
- end
- elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- if fchotkeymode == "goto" then
- run(commandPrefix.."gotofc")
- elseif fchotkeymode == "unfc" then
- run(commandPrefix.."unfreecam")
- end
- end
- else
- run(commandPrefix..tostring(commandtoRUN))
- end
- end
- else
- if string.lower(string.sub(tostring(currentKey), 1, 1)) == "f" then
- local commandtoRUN = string.match(v, "^[%w%s]+")
- local hotkeyadjust = tonumber(string.sub(currentKey, 2, 3)) + 25
- if string.byte(key) == hotkeyadjust then
- if string.sub(string.lower(tostring(commandtoRUN)), 1, 3) == "fly" then
- if bypassMODE == true then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- else
- if flying == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."unfly")
- end
- end
- elseif tostring(commandtoRUN) == "noclip" then
- if noclip == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- run(commandPrefix.."clip")
- end
- elseif tostring(commandtoRUN) == "freecam" or tostring(commandtoRUN) == "fc" then
- if doFREECAM == false then
- run(commandPrefix..tostring(commandtoRUN))
- else
- if fchotkeymode == "goto" then
- run(commandPrefix.."gotofc")
- elseif fchotkeymode == "unfc" then
- run(commandPrefix.."unfreecam")
- end
- end
- else
- run(commandPrefix..tostring(commandtoRUN))
- end
- end
- end
- end
- end
- end)
- Commands.removeallhotkey = function(args)
- hotkeys = {}
- fullUpdate()
- Notification("warning", "All hotkeys reset/removed", 6)
- end
- Commands.removehotkey = function(args)
- if args[1] then
- for i,v in pairs(hotkeys) do
- local currentKey = string.match(v, "[%a%d]+$")
- if currentKey == string.lower(tostring(args[1])) then
- table.remove(hotkeys, i)
- fullUpdate()
- end
- end
- end
- end
- Commands.printhotkeys = function(args)
- for i,v in pairs(hotkeys) do
- warn("HOTKEYS:")
- print(v)
- end
- end
- Commands.os = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." is on "..v.OsPlatform, "All")
- end
- end
- end
- spinning = false
- Commands.spin = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- run(commandPrefix.."attach "..v.Name)
- annplr = v
- annoying = true
- spinning = true
- end
- end
- end
- Commands.unspin = function(args)
- if spinning then
- annoying = false
- spinning = false
- end
- run(""..commandPrefix.."unattach")
- end
- Commands.explorer = function(args)
- loadstring(game:GetObjects("rbxassetid://418957341")[1].Source)()
- Notification("info", "Loaded DEX explorer!", 5)
- end
- Commands.maxzoom = function(args)
- if args[1] then
- LP.CameraMaxZoomDistance = args[1]
- end
- end
- Commands.stare = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- stareplr = v
- staring = true
- end
- end
- end
- Commands.unstare = function(args)
- staring = false
- end
- Commands.tempgod = function(args)
- local hu = LP.Character.Humanoid
- local l = Instance.new("Humanoid")
- l.Parent = LP.Character
- l.Name = "Humanoid"
- wait(0.1)
- hu.Parent = LP
- gsWorkspace.CurrentCamera.CameraSubject = LP.Character
- LP.Character.Animate.Disabled = true
- wait(0.1)
- LP.Character.Animate.Disabled = false
- Notification("info", "Enabled Temp FE Godmode", 4)
- end
- Commands.void = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local NOW = LP.Character.HumanoidRootPart.CFrame
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(999999999999999,0,999999999999999))
- end
- end
- end
- end
- Commands.freefall = function(args)
- if hasTools() == false then
- Notification("warning", "You need a tool in your backpack/inventory to use this command.", 8)
- else
- FEGodmode()
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local NOW = LP.Character.HumanoidRootPart.CFrame
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.3)
- LP.Character.HumanoidRootPart.CFrame = v.Character["Left Arm"].CFrame
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- end
- end
- end
- end
- Commands.version = function(args)
- Notification("info", "Current Shattervast Version: V2.8", 7)
- end
- Commands.shiftlockon = function(args)
- LP.DevEnableMouseLock = true
- Notification("info", "Shift lock enabled!", 5)
- end
- for i,needChat in pairs(gsPlayers:GetPlayers()) do
- needChat.Chatted:Connect(function(msg)
- if copychatall then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All")
- end
- end)
- end
- gsPlayers.PlayerAdded:Connect(function(plr)
- plr.Chatted:Connect(function(msg)
- if copychatall then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg, "All")
- end
- end)
- end)
- copychatplayer = nil
- copychatall = false
- copychatACTIVE = false
- Commands.copychat = function(args)
- if args[1] then
- if string.lower(args[1]) == "all" or string.lower(args[1]) == "others" then
- copychatall = true
- else
- for i,v in pairs(findPlayer(args[1])) do
- if v ~= LP then
- copychatplayer = v
- copychatACTIVE = true
- end
- end
- end
- end
- end
- Commands.uncopychat = function(args)
- copychatall = false
- copychatACTIVE = false
- end
- Commands.newkill = function(args)
- if hasTools() == false then
- Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8)
- else
- if args[1] then
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(4000000, -10, 200000))
- end
- end
- end
- end
- Commands.newattach = function(args)
- if hasTools() == false then
- Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8)
- else
- if args[1] then
- for i,plr in pairs(findSinglePlayer(args[1])) do
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- end
- end
- end
- end
- Commands.newbring = function(args)
- if hasTools() == false then
- Notification("warning", "You need TWO tools in your backpack/inventory to use this command.", 8)
- else
- if args[1] then
- for i,plr in pairs(findSinglePlayer(args[1])) do
- local NOW = LP.Character.HumanoidRootPart.CFrame
- for i,v in pairs(LP.Backpack:GetChildren())do
- LP.Character.Humanoid:EquipTool(v)
- end
- for i,v in pairs(LP.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = LP.Character
- wait()
- v.Parent = plr.Character
- end
- end
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = NOW
- wait(0.4)
- LP.Character.HumanoidRootPart.CFrame = NOW
- end
- end
- end
- end
- Commands.spawn = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "ws" then
- spawnWS = args[2] or CurrentWalkspeed
- LP.Character.Humanoid.WalkSpeed = args[2] or CurrentWalkspeed
- elseif string.lower(tostring(args[1])) == "jp" then
- spawnJP = args[2] or CurrentJumppower
- LP.Character.Humanoid.JumpPower = args[2] or CurrentJumppower
- elseif string.lower(tostring(args[1])) == "hh" then
- spawnHH = args[2] or CurrentHipheight
- LP.Character.Humanoid.HipHeight = args[2] or CurrentHipheight
- elseif string.lower(tostring(args[1])) == "god" then
- spawningfegod = true
- FEGodmode()
- end
- end
- end
- Commands.unspawn = function(args)
- spawnWS = CurrentWalkspeed
- spawnJP = CurrentJumppower
- spawnHH = CurrentHipheight
- spawningfegod = false
- Notification("info", "Reset spawning stats", 5)
- end
- savingtoolsloop = false
- Commands.autosavetool = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- savingtoolsloop = true
- elseif string.lower(tostring(args[1])) == "off" then
- savingtoolsloop = false
- end
- end
- end
- modeFling = false
- modeCompliment = false
- modeMove = false
- modeInfo = false
- Commands.beginbot = function(args)
- if not args[1] then
- print("fling // compliment // move // info")
- Notification("info", ""..commandPrefix.."beginbot Modes printed", 5)
- else
- if string.lower(tostring(args[1])) == "fling" then
- modeFling = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hello! I am Fling-Bot 5000! Say !fling [Player] to fling that player!", "All")
- elseif string.lower(tostring(args[1])) == "compliment" then
- modeCompliment = true
- complimentReady = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Good day, I am Compliment-Bot. Say !c [Player] to give them a compliment.", "All")
- elseif string.lower(tostring(args[1])) == "move" then
- modeMove = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hi, I am movement bot. Commands you can use: !walk [Player], !bringbot, !follow [Player].", "All")
- elseif string.lower(tostring(args[1])) == "info" then
- modeInfo = true
- infoReady = true
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hey, I'm Info-Bot. Commands you can use: !age [Player], !id [Player].", "All")
- end
- end
- end
- Commands.endbot = function(args)
- if not args[1] then
- modeFling = false
- modeCompliment = false
- modeMove = false
- modeInfo = false
- else
- if string.lower(tostring(args[1])) == "fling" then
- modeFling = false
- elseif string.lower(tostring(args[1])) == "compliment" then
- modeCompliment = false
- elseif string.lower(tostring(args[1])) == "move" then
- modeMove = false
- elseif string.lower(tostring(args[1])) == "info" then
- modeInfo = false
- end
- end
- end
- Commands.stopsit = function(args)
- stopsitting = true
- end
- Commands.gosit = function(args)
- stopsitting = false
- end
- chattingerror = true
- Commands.chaterror = function(args)
- if chattingerror then
- chattingerror = false
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All")
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All")
- wait(4)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(" ", "All")
- wait(3)
- chattingerror = true
- end
- end
- spawnpos = nil
- spawningpos = true
- Commands.spawnpoint = function(args)
- spawnpos = LP.Character.HumanoidRootPart.CFrame
- spawningpos = true
- Notification("info", "Spawn point has been set! Use "..commandPrefix.."nospawn to remove.", 6)
- end
- Commands.nospawn = function(args)
- spawningpos = false
- Notification("info", "Spawn point has been removed. Use "..commandPrefix.."spawnpoint to enable.", 6)
- end
- Commands.bypass = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- bypassMODE = true
- Notification("warning", "Bypass mode turned on, this changes functions of "..commandPrefix.."fly and other commands to bypass most anti-exploits.", 7)
- elseif string.lower(tostring(args[1])) == "off" then
- bypassMODE = false
- Notification("warning", "Bypass mode has been turned off.", 7)
- end
- end
- end
- Commands.fixcam = function(args)
- gsWorkspace.CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = LP.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- LP.CameraMinZoomDistance = 0.5
- LP.CameraMaxZoomDistance = 400
- LP.CameraMode = "Classic"
- LP.DevCameraOcclusionMode = CurrentNormal
- end
- Commands.gotoobj = function(args)
- if args[1] then
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if string.lower(v.Name) == string.lower(tostring(args[1])) then
- LP.Character.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0, 3, 0)
- end
- end
- end
- end
- Commands.breakcam = function(args)
- gsWorkspace.CurrentCamera.CameraSubject = LP.Character.Head
- end
- Commands.inviscam = function(args)
- LP.DevCameraOcclusionMode = "Invisicam"
- end
- printobjKEY = ""
- printobjCLICKING = false
- printobjACTIVE = false
- Commands.printobj = function(args)
- if args[1] then
- printobjKEY = string.sub(tostring(args[1]), 1, 1)
- printobjACTIVE = true
- printobjCLICKING = false
- else
- printobjKEY = ""
- printobjACTIVE = true
- printobjCLICKING = true
- end
- end
- Mouse.KeyDown:Connect(function(key)
- if key == printobjKEY and printobjACTIVE == true then
- if Mouse.Target then
- local path = Mouse.Target:GetFullName()
- local getPath = "game:GetService(\"Workspace\")"
- local getSpaces = ""
- local separate = {}
- local a = nil
- for v in string.gmatch(string.sub(path, 10), "[^.]+") do
- if string.match(v, " ") then
- a = "["..v.."]"
- table.insert(separate, a)
- else
- a = "."..v
- table.insert(separate, a)
- end
- getSpaces = table.concat(separate, "")
- end
- local fullPath = getPath..getSpaces
- print(fullPath)
- end
- end
- end)
- Mouse.Button1Down:Connect(function()
- if printobjCLICKING == true and printobjACTIVE == true then
- if Mouse.Target then
- local path = Mouse.Target:GetFullName()
- local getPath = "game:GetService(\"Workspace\")"
- local getSpaces = ""
- local separate = {}
- local a = nil
- for v in string.gmatch(string.sub(path, 10), "[^.]+") do
- if string.match(v, " ") then
- a = "["..v.."]"
- table.insert(separate, a)
- else
- a = "."..v
- table.insert(separate, a)
- end
- getSpaces = table.concat(separate, "")
- end
- local fullPath = getPath..getSpaces
- print(fullPath)
- end
- end
- end)
- Commands.unprintobj = function(args)
- printobjACTIVE = false
- printobjCLICKING = false
- end
- Commands.hotkeyfc = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "goto" then
- fchotkeymode = "goto"
- elseif string.lower(tostring(args[1])) == "unfc" then
- fchotkeymode = "unfc"
- end
- fullUpdate()
- end
- end
- Commands.carpet = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- if v ~= nil then
- annoying = true
- annplr = v
- local carpetAnimation = Instance.new("Animation")
- carpetAnimation.AnimationId = "rbxassetid://282574440"
- carpetTrack = LP.Character.Humanoid:LoadAnimation(carpetAnimation)
- carpetTrack:Play(.1, 1, 1)
- end
- end
- end
- end
- Commands.uncarpet = function(args)
- annoying = false
- carpetTrack:Stop()
- end
- Commands.brickcreate = function(args)
- if args[1] then
- local createPosition = LP.Character.HumanoidRootPart.CFrame
- if args[2] and args[3] and args[4] then
- createPosition = CFrame.new(Vector3.new(args[2], args[3], args[4]))
- else
- createPosition = LP.Character.HumanoidRootPart.CFrame
- end
- for i = 1, args[1] do
- LP.Character.HumanoidRootPart.CFrame = createPosition
- run(commandPrefix.."blockhats")
- wait(0.2)
- run(commandPrefix.."drophats")
- wait(0.2)
- run(commandPrefix.."reset")
- wait(6)
- end
- end
- end
- Commands.forward = function(args)
- if args[1] then
- forwardSpeed = args[1]
- else
- forwardSpeed = 1
- end
- cmdForward = true
- end
- Commands.unforward = function(args)
- cmdForward = false
- end
- Commands.id = function(args)
- if args[1] then
- for i,v in pairs(findPlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v.Name.." Account ID: "..v.UserId.."!", "All")
- end
- end
- end
- Commands.spinhats = function(args) -- Credit to xFunnieuss
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- local keep = Instance.new("BodyPosition") keep.Parent = v.Handle keep.Name = "no"
- local spin = Instance.new("BodyAngularVelocity") spin.Parent = v.Handle spin.Name = "ha"
- if v.Handle.AccessoryWeld then
- v.Handle.AccessoryWeld:Destroy()
- end
- if args[1] then
- spin.AngularVelocity = Vector3.new(0, args[1], 0)
- spin.MaxTorque = Vector3.new(0, args[1] * 2, 0)
- else
- spin.AngularVelocity = Vector3.new(0, 100, 0)
- spin.MaxTorque = Vector3.new(0, 200, 0)
- end
- keep.P = 30000
- keep.D = 50
- spinObj = keep
- spinTOhead = true
- end
- end
- end
- Commands.unspinhats = function(args)
- for i,v in pairs(LP.Character:GetDescendants()) do
- if v:IsA("Accessory") or v:IsA("Hat") then
- pcall(function()
- run(commandPrefix.."drophats")
- wait(2)
- v.Handle.spin:Destroy()
- v.Handle.keep:Destroy()
- end)
- end
- end
- end
- savedmap = {}
- Commands.savemap = function(args)
- for i,v in pairs(gsWorkspace:GetChildren()) do
- v.Archivable = true
- if not v:IsA("Terrain") and not v:IsA("Camera") then
- if not gsPlayers:FindFirstChild(v.Name) then
- table.insert(savedmap, v:Clone())
- end
- end
- end
- clientSided()
- end
- Commands.loadmap = function(args)
- for i,v in pairs(gsWorkspace:GetChildren()) do
- if not v:IsA("Terrain") and not v:IsA("Camera") then
- if not gsPlayers:FindFirstChild(v.Name) then
- pcall(function()
- v:Destroy()
- end)
- end
- end
- end
- for i,a in ipairs(savedmap) do
- a:Clone().Parent = gsWorkspace
- end
- clientSided()
- end
- Commands.creatorid = function(args)
- LP.UserId = game.CreatorId
- end
- Commands.gameid = function(args)
- Notification("info", "Current game's ID = "..game.GameId, 8)
- end
- Commands.delobj = function(args)
- if args[1] then
- for i,v in pairs(gsWorkspace:GetDescendants()) do
- if string.lower(v.Name) == string.lower(tostring(args[1])) then
- v:Destroy()
- clientSided()
- end
- end
- end
- end
- Commands.glide = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local goal = {}
- goal.CFrame = v.Character.HumanoidRootPart.CFrame
- local defaultSpeed = 3
- if args[2] then
- if tonumber(args[2]) < 10 then
- defaultSpeed = tonumber(args[2])
- else
- defaultSpeed = 5
- end
- else
- defaultSpeed = 3
- end
- local goalFunction = gsTween:Create(LP.Character.HumanoidRootPart, TweenInfo.new(defaultSpeed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), goal)
- goalFunction:Play()
- end
- end
- end
- stutterON = false
- Commands.stutter = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- stutterON = true
- elseif string.lower(tostring(args[1])) == "off" then
- stutterON = false
- wait(0.4)
- LP.Character.HumanoidRootPart.Anchored = false
- end
- end
- end
- spawn(function()
- while wait(0.1) do
- if stutterON == true then
- LP.Character.HumanoidRootPart.Anchored = false
- wait(0.1)
- LP.Character.HumanoidRootPart.Anchored = true
- end
- end
- end)
- Commands.platform = function(args)
- local a = Instance.new("Part")
- a.Parent = gsWorkspace
- a.Size = Vector3.new(10, 1, 10)
- a.Anchored = true
- a.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0)
- LP.Character.HumanoidRootPart.CFrame = a.CFrame + Vector3.new(0, 2, 0)
- clientSided()
- wait(20)
- a:Destroy()
- end
- Commands.servertime = function(args)
- Notification("info", "Server time is "..math.ceil(tonumber(gsWorkspace.DistributedGameTime)).." seconds.", 8)
- end
- Commands.ride = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://179224234"
- RIDEtrack = LP.Character.Humanoid:LoadAnimation(Anim)
- rideACTIVE = true
- ridePLAYER = v
- RIDEtrack:Play()
- end
- end
- end
- Commands.unride = function(args)
- RIDEtrack:Stop()
- rideACTIVE = false
- end
- Commands.cmute = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/mute "..v.Name, "All")
- clientSided()
- end
- end
- end
- Commands.uncmute = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/unmute "..v.Name, "All")
- end
- end
- end
- Commands.hat = function(args)
- if args[1] then
- for i,v in pairs(findSinglePlayer(args[1])) do
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://282574440"
- HATtrack = LP.Character.Humanoid:LoadAnimation(Anim)
- rideACTIVE = true
- ridePLAYER = v
- HATtrack:Play()
- view(v)
- end
- end
- end
- Commands.unhat = function(args)
- HATtrack:Stop()
- rideACTIVE = false
- view(LP)
- end
- --[[Commands.spawnreset = function(args)
- if args[1] then
- if string.lower(tostring(args[1])) == "on" then
- spawningatreset = true
- elseif string.lower(tostring(args[1])) == "off" then
- spawningatreset = false
- end
- end
- end]]
- Commands.chat = function(args)
- if args[1] then
- local Chatmsg = table.concat(args, " ")
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Chatmsg, "All")
- end
- end
- -- findPlayer function (ALL, OTHERS, ME, NOOBS, VETERANS, OLDVETERANS, FRIENDS, NOFRIENDS, DEFAULT, RANDOM, SAMETEAM, NOTEAM, OTHERTEAM, TEAMname)
- function findPlayer(plr)
- local players = {}
- local find = plr:lower()
- local getAllNames = getmultipleplayers(find)
- for i,mplr in pairs(getAllNames) do
- if mplr == "all" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- table.insert(players,v)
- end
- elseif mplr == "others" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Name ~= LP.Name then
- table.insert(players,v)
- end
- end
- elseif mplr == "me" then
- table.insert(players,LP)
- elseif mplr == "noobs" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.AccountAge <= 3 then
- table.insert(players,v)
- end
- end
- elseif mplr == "veterans" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.AccountAge >= 365 then
- table.insert(players,v)
- end
- end
- elseif mplr == "oldveterans" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.AccountAge >= 1500 then
- table.insert(players,v)
- end
- end
- elseif mplr == "friends" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then
- table.insert(players,v)
- end
- end
- elseif mplr == "nofriends" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if not v:IsFriendsWith(LP.UserId) and v.Name ~= LP.Name then
- table.insert(players,v)
- end
- end
- elseif mplr == "default" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Character:FindFirstChild("Pal Hair") or v.Character:FindFirstChild("Kate Hair") then
- table.insert(players,v)
- end
- end
- elseif mplr == "random" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- table.insert(players,v[math.random(1, #v)])
- end
- elseif mplr == "sameteam" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Team == LP.Team then
- table.insert(players,v)
- end
- end
- elseif mplr == "noteam" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Team == nil then
- table.insert(players,v)
- end
- end
- elseif mplr == "otherteam" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if v.Team ~= LP.Team then
- table.insert(players,v)
- end
- end
- elseif string.sub(mplr, 1, 4) == "team" then
- for i,v in pairs(gsPlayers:GetPlayers()) do
- local spaceTEAM = {}
- for teamValues in (string.gmatch(string.sub(mplr, 5), "[^_]+")) do
- spaceTEAM[#spaceTEAM + 1] = teamValues
- end
- local gottrueteam = table.concat(spaceTEAM, " ")
- if string.lower(tostring(v.Team)) == string.lower(gottrueteam) then
- table.insert(players,v)
- end
- end
- else
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if string.lower(v.Name):sub(1, #mplr) == string.lower(mplr) then
- table.insert(players,v)
- end
- end
- end
- end
- return players
- end
- function getmultipleplayers(plr)
- local plrsgotten = {}
- for i in string.gmatch(plr,"[^,]+") do
- table.insert(plrsgotten,i)
- end
- return plrsgotten
- end
- function findSinglePlayer(plr)
- local players = {}
- local find = plr:lower()
- if find == "me" then
- table.insert(players,LP)
- else
- for i,v in pairs(gsPlayers:GetPlayers()) do
- if string.lower(v.Name):sub(1, #find) == string.lower(find) then
- table.insert(players,v)
- end
- end
- end
- local oneplayer = {}
- pcall(function()
- table.insert(oneplayer, players[math.random(1, #players)])
- end)
- return oneplayer
- end
- -- Anti Kick
- if getrawmetatable then
- function formatargs(getArgs,v)
- if #getArgs == 0 then
- return ""
- end
- local collectArgs = {}
- for k,v in next,getArgs do
- local argument = ""
- if type(v) == "string" then
- argument = "\""..v.."\""
- elseif type(v) == "table" then
- argument = "{" .. formatargs(v,true) .. "}"
- else
- argument = tostring(v)
- end
- if v and type(k) ~= "number" then
- table.insert(collectArgs,k.."="..argument)
- else
- table.insert(collectArgs,argument)
- end
- end
- return table.concat(collectArgs, ", ")
- end
- kicknum = 0
- local game_meta = getrawmetatable(game)
- local game_namecall = game_meta.__namecall
- local game_index = game_meta.__index
- local w = (setreadonly or fullaccess or make_writeable)
- pcall(w, game_meta, false)
- game_meta.__namecall = function(out, ...)
- local args = {...}
- local Method = args[#args]
- args[#args] = nil
- if Method == "Kick" and out == LP then
- kicknum = kicknum + 1
- warn("Blocked client-kick attempt "..kicknum)
- return
- end
- if antiremotes then
- if Method == "FireServer" or Method == "InvokeServer" then
- if out.Name ~= "CharacterSoundEvent" and out.Name ~= "SayMessageRequest" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Parent ~= "DefaultChatSystemChatEvents" then
- warn("Blocked remote: "..out.Name.." // Method: "..Method)
- return
- end
- end
- else
- if Method == "FireServer" or Method == "InvokeServer" then
- for i,noremote in pairs(blockedremotes) do
- if out.Name == noremote and out.Name ~= "SayMessageRequest" then
- warn("Blocked remote: "..out.Name.." // Method: "..Method)
- return
- end
- end
- end
- end
- if spyingremotes then
- if Method == "FireServer" or Method == "InvokeServer" then
- if out.Name ~= "CharacterSoundEvent" and out.Name ~= "AddCharacterLoadedEvent" and out.Name ~= "RemoveCharacterEvent" and out.Name ~= "DefaultServerSoundEvent" and out.Name ~= "SayMessageRequest" then
- local arguments = {}
- for i = 1,#args do
- arguments[i] = args[i]
- end
- local getScript = getfenv(2).script
- if getScript == nil then
- getScript = "??? (Not Found) ???"
- end
- warn("<> <> <> A "..out.ClassName.." has been fired! How to fire:\ngame."..out:GetFullName()..":"..Method.."("..formatargs(arguments)..")\n\nFired from script: ".. tostring(getScript:GetFullName()))
- end
- end
- end
- return game_namecall(out, ...)
- end
- end
- -- FE Check
- function FEcheckDefault()
- if gsWorkspace.FilteringEnabled == true then
- createIntro("warning", "FE is enabled! Press "..commandPrefix.." to bring Command Bar.", 7)
- else
- createIntro("warning", "FE is disabled. Consider using a different script.", 7)
- end
- end
- FEcheckDefault()
- end)
- InfiniteYield.Name = "InfiniteYield"
- InfiniteYield.Parent = Frame
- InfiniteYield.BackgroundColor3 = Color3.new(1, 1, 1)
- InfiniteYield.Position = UDim2.new(0.366609275, 0, 1.68909216, 0)
- InfiniteYield.Size = UDim2.new(0, 154, 0, 50)
- InfiniteYield.Font = Enum.Font.SourceSans
- InfiniteYield.Text = "Infinite yield"
- InfiniteYield.TextColor3 = Color3.new(0, 0, 0)
- InfiniteYield.TextScaled = true
- InfiniteYield.TextSize = 14
- InfiniteYield.TextWrapped = true
- InfiniteYield.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))()
- end)
- Reviz.Name = "Reviz"
- Reviz.Parent = Frame
- Reviz.BackgroundColor3 = Color3.new(1, 1, 1)
- Reviz.Position = UDim2.new(0.655765951, 0, 1.68909216, 0)
- Reviz.Size = UDim2.new(0, 200, 0, 50)
- Reviz.Font = Enum.Font.SourceSans
- Reviz.Text = "Reviz"
- Reviz.TextColor3 = Color3.new(0, 0, 0)
- Reviz.TextScaled = true
- Reviz.TextSize = 14
- Reviz.TextWrapped = true
- Reviz.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- JoJoHub.Name = "JoJoHub"
- JoJoHub.Parent = Frame
- JoJoHub.BackgroundColor3 = Color3.new(1, 1, 1)
- JoJoHub.Position = UDim2.new(0, 0, 3.76803946, 0)
- JoJoHub.Size = UDim2.new(0, 200, 0, 50)
- JoJoHub.Font = Enum.Font.SourceSans
- JoJoHub.Text = "JoJohub"
- JoJoHub.TextColor3 = Color3.new(0, 0, 0)
- JoJoHub.TextScaled = true
- JoJoHub.TextSize = 14
- JoJoHub.TextWrapped = true
- JoJoHub.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/LmnGXWup", true))()
- end)
- PrisionLife.Name = "PrisionLife"
- PrisionLife.Parent = Frame
- PrisionLife.BackgroundColor3 = Color3.new(1, 1, 1)
- PrisionLife.Position = UDim2.new(0.366609275, 0, 3.76803946, 0)
- PrisionLife.Size = UDim2.new(0, 154, 0, 50)
- PrisionLife.Font = Enum.Font.SourceSans
- PrisionLife.Text = "Prision life"
- PrisionLife.TextColor3 = Color3.new(0, 0, 0)
- PrisionLife.TextScaled = true
- PrisionLife.TextSize = 14
- PrisionLife.TextWrapped = true
- PrisionLife.MouseButton1Down:connect(function()
- local PrisonBreakerv13 = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local credits = Instance.new("TextLabel")
- local police = Instance.new("TextButton")
- local inmate = Instance.new("TextButton")
- local neutral = Instance.new("TextButton")
- local arrestcrims = Instance.new("TextButton")
- local invis = Instance.new("TextButton")
- local superpunch = Instance.new("TextButton")
- local guns = Instance.new("TextButton")
- local taserbypass = Instance.new("TextButton")
- local fling = Instance.new("TextButton")
- local reviz = Instance.new("TextButton")
- local arrest = Instance.new("TextButton")
- local attach = Instance.new("TextButton")
- local fastrem = Instance.new("TextButton")
- local fastm9 = Instance.new("TextButton")
- local fasttaze = Instance.new("TextButton")
- local fastak = Instance.new("TextButton")
- local killothers = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local escape = Instance.new("TextButton")
- local label = Instance.new("TextLabel")
- local prison = Instance.new("TextButton")
- local yard = Instance.new("TextButton")
- local crimbase = Instance.new("TextButton")
- local aimbot = Instance.new("TextButton")
- local respawn = Instance.new("TextButton")
- local lag = Instance.new("TextButton")
- --Properties:
- PrisonBreakerv13.Name = "PrisonBreaker v1.3"
- PrisonBreakerv13.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = PrisonBreakerv13
- main.BackgroundColor3 = Color3.new(0, 1, 0)
- main.Position = UDim2.new(0.00947120413, 0, 0.311656445, 0)
- main.Size = UDim2.new(0, 383, 0, 538)
- main.Active = true
- main.Draggable = true
- title.Name = "title"
- title.Parent = main
- title.BackgroundColor3 = Color3.new(0.333333, 0, 1)
- title.Size = UDim2.new(0, 381, 0, 50)
- title.Font = Enum.Font.ArialBold
- title.Text = "PrisonBreaker V1.3"
- title.TextColor3 = Color3.new(0, 0, 0)
- title.TextSize = 14
- credits.Name = "credits"
- credits.Parent = main
- credits.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- credits.Position = UDim2.new(0, 0, 0.925650537, 0)
- credits.Size = UDim2.new(0, 381, 0, 40)
- credits.Font = Enum.Font.Highway
- credits.Text = "Made By JAKE11PRICE on YouTube"
- credits.TextColor3 = Color3.new(0, 0, 0)
- credits.TextSize = 14
- police.Name = "police"
- police.Parent = main
- police.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
- police.Position = UDim2.new(0.0203045681, 0, 0.115241639, 0)
- police.Size = UDim2.new(0, 111, 0, 32)
- police.Font = Enum.Font.GothamBold
- police.Text = "Team Police"
- police.TextColor3 = Color3.new(0, 0, 0)
- police.TextSize = 14
- police.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end)
- inmate.Name = "inmate"
- inmate.Parent = main
- inmate.BackgroundColor3 = Color3.new(1, 0.333333, 0)
- inmate.Position = UDim2.new(0.3350254, 0, 0.115241639, 0)
- inmate.Size = UDim2.new(0, 111, 0, 32)
- inmate.Font = Enum.Font.GothamBold
- inmate.Text = "Team Inmate"
- inmate.TextColor3 = Color3.new(0, 0, 0)
- inmate.TextSize = 14
- inmate.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- neutral.Name = "neutral"
- neutral.Parent = main
- neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314)
- neutral.Position = UDim2.new(0.657360375, 0, 0.115241639, 0)
- neutral.Size = UDim2.new(0, 111, 0, 32)
- neutral.Font = Enum.Font.GothamBold
- neutral.Text = "Team Neutral"
- neutral.TextColor3 = Color3.new(0, 0, 0)
- neutral.TextSize = 14
- neutral.MouseButton1Down:connect(function()
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end)
- arrestcrims.Name = "arrestcrims"
- arrestcrims.Parent = main
- arrestcrims.BackgroundColor3 = Color3.new(1, 0, 0)
- arrestcrims.Position = UDim2.new(0.0203045681, 0, 0.18959108, 0)
- arrestcrims.Size = UDim2.new(0, 111, 0, 31)
- arrestcrims.Font = Enum.Font.GothamBold
- arrestcrims.Text = "Arrest Crims"
- arrestcrims.TextColor3 = Color3.new(0, 0, 0)
- arrestcrims.TextSize = 14
- arrestcrims.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- Player.Character.HumanoidRootPart.CFrame = cpos
- Notify("Success", "Arrested all of the n00bs", "Cool!")
- end)
- invis.Name = "invis"
- invis.Parent = main
- invis.BackgroundColor3 = Color3.new(1, 0, 0)
- invis.Position = UDim2.new(0.332487345, 0, 0.18959108, 0)
- invis.Size = UDim2.new(0, 111, 0, 31)
- invis.Font = Enum.Font.GothamBold
- invis.Text = "Invisible"
- invis.TextColor3 = Color3.new(0, 0, 0)
- invis.TextSize = 14
- invis.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- position = player.Character.HumanoidRootPart.Position
- wait(0.1)
- player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
- wait(0.1)
- humanoidrootpart = player.Character.HumanoidRootPart:clone()
- wait(0.1)
- player.Character.HumanoidRootPart:Destroy()
- humanoidrootpart.Parent = player.Character
- player.Character:MoveTo(position)
- wait()
- end)
- superpunch.Name = "superpunch"
- superpunch.Parent = main
- superpunch.BackgroundColor3 = Color3.new(1, 0, 0)
- superpunch.Position = UDim2.new(0.657360375, 0, 0.18959108, 0)
- superpunch.Size = UDim2.new(0, 111, 0, 31)
- superpunch.Font = Enum.Font.GothamBold
- superpunch.Text = "SuperPunch"
- superpunch.TextColor3 = Color3.new(0, 0, 0)
- superpunch.TextSize = 14
- superpunch.MouseButton1Down:connect(function()
- mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end)
- end)
- guns.Name = "guns"
- guns.Parent = main
- guns.BackgroundColor3 = Color3.new(1, 0, 0)
- guns.Position = UDim2.new(0.0203045681, 0, 0.262081772, 0)
- guns.Size = UDim2.new(0, 111, 0, 32)
- guns.Font = Enum.Font.GothamBlack
- guns.Text = "Guns"
- guns.TextColor3 = Color3.new(0, 0, 0)
- guns.TextSize = 14
- guns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- taserbypass.Name = "taserbypass"
- taserbypass.Parent = main
- taserbypass.BackgroundColor3 = Color3.new(1, 0, 0)
- taserbypass.Position = UDim2.new(0.33502537, 0, 0.262081772, 0)
- taserbypass.Size = UDim2.new(0, 111, 0, 32)
- taserbypass.Font = Enum.Font.GothamBold
- taserbypass.Text = "Taser Bypass"
- taserbypass.TextColor3 = Color3.new(0, 0, 0)
- taserbypass.TextSize = 14
- taserbypass.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- local message = Instance.new("Message",game.Workspace)
- message.Text = 'Made By Jake11price'
- wait(2)
- message:Destroy()
- end)
- fling.Name = "fling"
- fling.Parent = main
- fling.BackgroundColor3 = Color3.new(1, 0, 0)
- fling.Position = UDim2.new(0.657360375, 0, 0.262081772, 0)
- fling.Size = UDim2.new(0, 111, 0, 32)
- fling.Font = Enum.Font.GothamBold
- fling.Text = "Fling"
- fling.TextColor3 = Color3.new(0, 0, 0)
- fling.TextSize = 14
- fling.MouseButton1Down:connect(function()
- --fe fling script, modified by CDrom202 for R6
- power = 300 -- change this to make it more or less powerful
- game:GetService('RunService').Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- reviz.Name = "reviz"
- reviz.Parent = main
- reviz.BackgroundColor3 = Color3.new(1, 0, 0)
- reviz.Position = UDim2.new(0.0183727033, 0, 0.332713753, 0)
- reviz.Size = UDim2.new(0, 111, 0, 32)
- reviz.Font = Enum.Font.GothamBold
- reviz.Text = "Reviz Admin"
- reviz.TextColor3 = Color3.new(0, 0, 0)
- reviz.TextSize = 14
- reviz.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ";"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- arrest.Name = "arrest"
- arrest.Parent = main
- arrest.BackgroundColor3 = Color3.new(1, 0, 0)
- arrest.Position = UDim2.new(0.333333343, 0, 0.332713753, 0)
- arrest.Size = UDim2.new(0, 111, 0, 32)
- arrest.Font = Enum.Font.GothamBlack
- arrest.Text = "Arrest"
- arrest.TextColor3 = Color3.new(0, 0, 0)
- arrest.TextSize = 14
- arrest.MouseButton1Down:connect(function()
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- end)
- attach.Name = "attach"
- attach.Parent = main
- attach.BackgroundColor3 = Color3.new(1, 0, 0)
- attach.Position = UDim2.new(0.656167924, 0, 0.332713753, 0)
- attach.Size = UDim2.new(0, 111, 0, 32)
- attach.Font = Enum.Font.GothamBlack
- attach.Text = "Attach"
- attach.TextColor3 = Color3.new(0, 0, 0)
- attach.TextSize = 14
- attach.MouseButton1Down:connect(function()
- local targetname = "" -- Person you want to bring
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local ran1 = false
- local equipped = false
- local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame
- local target = game:GetService("Players")[targetname]
- repeat
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- char.Name = "character"
- Instance.new("Part", char).Name = "Torso";
- Instance.new("Part", char).Name = "Head";
- Instance.new("Humanoid", char).Name = "Humanoid";
- LocalPlayer.Character = char
- repeat wait() until LocalPlayer.Character
- until #LocalPlayer:GetChildren() - 4 >= 2
- for _, char in pairs(workspace:GetChildren()) do
- if char.Name == "character" and char:IsA("Model") then
- char:Destroy()
- end
- end
- repeat wait() until LocalPlayer.Character.HumanoidRootPart ~= nil
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character
- local tool = LocalPlayer.Character:FindFirstChildOfClass("Tool")
- tool.Parent = workspace
- local attacher = LocalPlayer.Character:FindFirstChildOfClass("Tool")
- attacher.Parent = workspace
- LocalPlayer.Character.Humanoid:EquipTool(tool)
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- LocalPlayer.Character.Humanoid:UnequipTools()
- attacher.AncestryChanged:connect(function()
- if ran1 == false then
- ran1 = true
- equipped = true
- end
- end)
- end)
- fastrem.Name = "fastrem"
- fastrem.Parent = main
- fastrem.BackgroundColor3 = Color3.new(1, 1, 0)
- fastrem.Position = UDim2.new(0, 0, 0.48327139, 0)
- fastrem.Size = UDim2.new(0, 84, 0, 32)
- fastrem.Font = Enum.Font.Garamond
- fastrem.Text = "Fast Remington"
- fastrem.TextColor3 = Color3.new(0, 0, 0)
- fastrem.TextSize = 14
- fastrem.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "Remington 870" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- fastm9.Name = "fastm9"
- fastm9.Parent = main
- fastm9.BackgroundColor3 = Color3.new(1, 1, 0)
- fastm9.Position = UDim2.new(0.259869933, 0, 0.48327136, 0)
- fastm9.Size = UDim2.new(0, 84, 0, 32)
- fastm9.Font = Enum.Font.Garamond
- fastm9.Text = "Fast M9"
- fastm9.TextColor3 = Color3.new(0, 0, 0)
- fastm9.TextSize = 14
- fastm9.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "M9" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- fasttaze.Name = "fasttaze"
- fasttaze.Parent = main
- fasttaze.BackgroundColor3 = Color3.new(1, 1, 0)
- fasttaze.Position = UDim2.new(0.530197382, 0, 0.48327136, 0)
- fasttaze.Size = UDim2.new(0, 84, 0, 32)
- fasttaze.Font = Enum.Font.Garamond
- fasttaze.Text = "Fast Taser"
- fasttaze.TextColor3 = Color3.new(0, 0, 0)
- fasttaze.TextSize = 14
- fasttaze.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "Taser" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- fastak.Name = "fastak"
- fastak.Parent = main
- fastak.BackgroundColor3 = Color3.new(1, 1, 0)
- fastak.Position = UDim2.new(0.792650878, 0, 0.48327136, 0)
- fastak.Size = UDim2.new(0, 79, 0, 32)
- fastak.Font = Enum.Font.Garamond
- fastak.Text = "Fast AK47"
- fastak.TextColor3 = Color3.new(0, 0, 0)
- fastak.TextSize = 14
- fastak.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer.Name
- local Gun = "AK-47" -- < -- Gun Name
- local Run = game:GetService("RunService")
- Gun = game.Players[Player].Character[Gun]
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Down = false
- local Sound = Gun.Handle.FireSound
- function CreateRay(Point_A, Point_B)
- local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
- local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
- local Dist = (Point_A - Pos).Magnitude
- local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
- return CFrame, Dist, Ray
- end
- function FireLaser(target)
- coroutine.resume(coroutine.create(function()
- local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
- local Bullet = Instance.new("Part", Gun)
- Bullet.BrickColor = BrickColor.Yellow()
- Bullet.Material = "Neon"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.Size = Vector3.new(0.2, 0.2, D)
- Bullet.CFrame = C
- local bulletTable = {}
- table.insert(bulletTable, {
- Hit = target,
- Distance = D,
- Cframe = C,
- RayObject = R
- })
- game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
- local C = Sound:Clone()
- C.Parent = Gun
- C:Play()
- wait(0.05)
- Bullet:Remove()
- end))
- end
- Mouse.Button1Down:Connect(function()
- Down = true
- end)
- Mouse.Button1Up:Connect(function()
- Down = false
- end)
- while Run.Stepped:wait() do
- if Down == true then
- game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
- FireLaser(Mouse.Target)
- end
- end
- end)
- killothers.Name = "killothers"
- killothers.Parent = main
- killothers.BackgroundColor3 = Color3.new(0, 1, 1)
- killothers.Position = UDim2.new(0.0209699646, 0, 0.825278759, 0)
- killothers.Size = UDim2.new(0, 354, 0, 45)
- killothers.Font = Enum.Font.GothamBold
- killothers.Text = "Kill Others {WORKING}"
- killothers.TextColor3 = Color3.new(0, 0, 0)
- killothers.TextSize = 14
- killothers.MouseButton1Down:connect(function()
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end)
- btools.Name = "btools"
- btools.Parent = main
- btools.BackgroundColor3 = Color3.new(1, 0, 0)
- btools.Position = UDim2.new(0.0131370649, 0, 0.407063216, 0)
- btools.Size = UDim2.new(0, 111, 0, 32)
- btools.Font = Enum.Font.GothamBold
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(0, 0, 0)
- btools.TextSize = 14
- btools.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Hammer"
- end)
- speed.Name = "speed"
- speed.Parent = main
- speed.BackgroundColor3 = Color3.new(1, 0, 0)
- speed.Position = UDim2.new(0.328083992, 0, 0.407063216, 0)
- speed.Size = UDim2.new(0, 112, 0, 32)
- speed.Font = Enum.Font.GothamBold
- speed.Text = "Speed"
- speed.TextColor3 = Color3.new(0, 0, 0)
- speed.TextSize = 14
- speed.MouseButton1Down:connect(function()
- Speed = "100" -- Change to how fast you want to go
- player = game.Players.LocalPlayer.Character
- power = "WalkSpeed"
- player.Humanoid[power] = Speed
- wait()
- player.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99)
- wait()
- repeat
- game.Workspace.Gravity = 1000
- wait()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 287.5
- wait()
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- end)
- escape.Name = "escape"
- escape.Parent = main
- escape.BackgroundColor3 = Color3.new(1, 0, 0)
- escape.Position = UDim2.new(0.653557003, 0, 0.407063186, 0)
- escape.Size = UDim2.new(0, 112, 0, 32)
- escape.Font = Enum.Font.GothamBold
- escape.Text = "Escape"
- escape.TextColor3 = Color3.new(0, 0, 0)
- escape.TextSize = 14
- escape.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(465.9,98.19,2253.47)
- end)
- label.Name = "label"
- label.Parent = main
- label.BackgroundColor3 = Color3.new(1, 1, 1)
- label.Position = UDim2.new(0.0209836699, 0, 0.657992601, 0)
- label.Size = UDim2.new(0, 354, 0, 30)
- label.Font = Enum.Font.Gotham
- label.Text = "TELEPORTS"
- label.TextColor3 = Color3.new(0, 0, 0)
- label.TextSize = 14
- prison.Name = "prison"
- prison.Parent = main
- prison.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- prison.Position = UDim2.new(0.0208877288, 0, 0.728624523, 0)
- prison.Size = UDim2.new(0, 110, 0, 32)
- prison.Font = Enum.Font.GothamBlack
- prison.Text = "Prison"
- prison.TextColor3 = Color3.new(0, 0, 0)
- prison.TextSize = 14
- prison.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07)
- end)
- yard.Name = "yard"
- yard.Parent = main
- yard.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- yard.Position = UDim2.new(0.328981698, 0, 0.728624523, 0)
- yard.Size = UDim2.new(0, 112, 0, 32)
- yard.Font = Enum.Font.GothamBlack
- yard.Text = "Yard"
- yard.TextColor3 = Color3.new(0, 0, 0)
- yard.TextSize = 14
- yard.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93)
- end)
- crimbase.Name = "crimbase"
- crimbase.Parent = main
- crimbase.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- crimbase.Position = UDim2.new(0.634464741, 0, 0.728624523, 0)
- crimbase.Size = UDim2.new(0, 118, 0, 32)
- crimbase.Font = Enum.Font.GothamBlack
- crimbase.Text = "Crim Base"
- crimbase.TextColor3 = Color3.new(0, 0, 0)
- crimbase.TextSize = 14
- crimbase.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63)
- end)
- aimbot.Name = "aimbot"
- aimbot.Parent = main
- aimbot.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
- aimbot.Position = UDim2.new(0.0208877288, 0, 0.557620823, 0)
- aimbot.Size = UDim2.new(0, 108, 0, 32)
- aimbot.Font = Enum.Font.GothamBold
- aimbot.Text = "Aimbot"
- aimbot.TextColor3 = Color3.new(0.333333, 1, 1)
- aimbot.TextSize = 14
- aimbot.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
- aimbot.MouseButton1Down:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local strucidhack = Instance.new("ScreenGui")
- local MainGUI = Instance.new("Frame")
- local aimbotandesp = Instance.new("TextButton")
- local closegui = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local opengui = Instance.new("Frame")
- local open = Instance.new("TextButton")
- --Properties:
- strucidhack.Name = "strucid hack"
- strucidhack.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- MainGUI.Active = true
- MainGUI.Draggable = true
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = strucidhack
- MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- MainGUI.Position = UDim2.new(0.22521247, 0, 0.195965424, 0)
- MainGUI.Size = UDim2.new(0, 385, 0, 371)
- MainGUI.Visible = false
- aimbotandesp.Name = "aimbot and esp"
- aimbotandesp.Parent = MainGUI
- aimbotandesp.BackgroundColor3 = Color3.new(1, 1, 1)
- aimbotandesp.BorderColor3 = Color3.new(0.333333, 0.666667, 1)
- aimbotandesp.BorderSizePixel = 3
- aimbotandesp.Position = UDim2.new(0.136179864, 0, 0.310200483, 0)
- aimbotandesp.Size = UDim2.new(0, 257, 0, 118)
- aimbotandesp.Font = Enum.Font.GothamSemibold
- aimbotandesp.Text = "Open Aimbot Gui"
- aimbotandesp.TextColor3 = Color3.new(0, 0, 0.498039)
- aimbotandesp.TextSize = 23
- aimbotandesp.MouseButton1Click:connect(function()
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.005, 0,0.018, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press T to update Esp"
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextScaled = true
- EspStatus.TextSize = 14
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press L to enable esp loop"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press O to change team based mode"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = st1_3
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
- teambasedstatus.Text = tostring(TeamBased)
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS gui v1.0"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- closegui.Name = "close gui"
- closegui.Parent = MainGUI
- closegui.BackgroundColor3 = Color3.new(1, 1, 1)
- closegui.Position = UDim2.new(0.892828405, 0, 0.0474808663, 0)
- closegui.Size = UDim2.new(0, 28, 0, 36)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(0, 0, 0)
- closegui.TextSize = 34
- TextLabel.Parent = MainGUI
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 3
- TextLabel.Position = UDim2.new(0.0389667451, 0, 0.0325634778, 0)
- TextLabel.Size = UDim2.new(0, 313, 0, 50)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Aimbot/Esp"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 20
- opengui.Name = "open gui"
- opengui.Parent = strucidhack
- opengui.BackgroundColor3 = Color3.new(1, 1, 1)
- opengui.Position = UDim2.new(0.0198300499, 0, 0.925072074, 0)
- opengui.Size = UDim2.new(0, 19, 0, 22)
- open.Name = "open"
- open.Parent = opengui
- closegui.MouseButton1Click:connect(function()
- MainGUI.Visible = false
- opengui.Visible = true
- end)
- open.BackgroundColor3 = Color3.new(1, 1, 1)
- open.Position = UDim2.new(-0.746906042, 0, -0.172385469, 0)
- open.Size = UDim2.new(0, 65, 0, 29)
- open.Font = Enum.Font.SourceSans
- open.Text = "Open gui"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 14
- open.MouseButton1Click:connect(function()
- MainGUI.Visible = true
- opengui.Visible = false
- end)
- end)
- respawn.Name = "respawn"
- respawn.Parent = main
- respawn.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
- respawn.Position = UDim2.new(0.33420366, 0, 0.557620823, 0)
- respawn.Size = UDim2.new(0, 111, 0, 32)
- respawn.Font = Enum.Font.GothamBold
- respawn.Text = "Fast Respawn"
- respawn.TextColor3 = Color3.new(0, 1, 1)
- respawn.TextSize = 14
- respawn.MouseButton1Down:connect(function()
- game.Workspace.Remote.loadchar:InvokeServer(game.Players:GetChildren())
- end)
- lag.Name = "lag"
- lag.Parent = main
- lag.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
- lag.Position = UDim2.new(0.652741492, 0, 0.557620823, 0)
- lag.Size = UDim2.new(0, 112, 0, 32)
- lag.Font = Enum.Font.GothamBold
- lag.Text = "Lag Server"
- lag.TextColor3 = Color3.new(0.333333, 1, 1)
- lag.TextSize = 14
- lag.MouseButton1Down:connect(function()
- local toolamount = 250
- x = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait()
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local died = false
- local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame
- repeat
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- char.Name = "character"
- Instance.new("Part", char).Name = "Torso";
- Instance.new("Part", char).Name = "Head";
- Instance.new("Humanoid", char).Name = "Humanoid";
- LocalPlayer.Character = char
- repeat wait() until LocalPlayer.Character
- until #LocalPlayer:GetChildren() - 4 >= toolamount
- for _, char in pairs(workspace:GetChildren()) do
- if char.Name == "character" and char:IsA("Model") then
- char:Destroy()
- end
- end
- repeat wait() until LocalPlayer.Character.HumanoidRootPart
- LocalPlayer.Character.HumanoidRootPart.CFrame = savepos
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- wait(0.5)
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- wait(0.5)
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- wait()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- wait(0.85)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = x
- end)
- end)
- Jailbreak.Name = "Jailbreak"
- Jailbreak.Parent = Frame
- Jailbreak.BackgroundColor3 = Color3.new(1, 1, 1)
- Jailbreak.Position = UDim2.new(0.655765951, 0, 3.76803946, 0)
- Jailbreak.Size = UDim2.new(0, 200, 0, 50)
- Jailbreak.Font = Enum.Font.SourceSans
- Jailbreak.Text = "Jailbreak"
- Jailbreak.TextColor3 = Color3.new(0, 0, 0)
- Jailbreak.TextScaled = true
- Jailbreak.TextSize = 14
- Jailbreak.TextWrapped = true
- Jailbreak.MouseButton1Down:connect(function()
- -- Jailbreaker V1.2
- local plr = game:GetService("Players").LocalPlayer
- local TpMethod = 2
- function JailbreakTp(...)
- getfenv()["TpMethod" .. TpMethod](...)
- end
- function TpMethod1(...)
- local char = plr.Character
- local root = char.HumanoidRootPart
- local args = {...}
- for i=0,1,0.05 do
- wait()
- root.CFrame = root.CFrame:lerp(CFrame.new(unpack(args,1,3)), i)
- end
- end
- function TpMethod2(...)
- local args = {...}
- local char = plr.Character
- local target = Vector3.new(unpack(args,1,3))
- local dist = (char:WaitForChild"HumanoidRootPart".Position - target).magnitude
- dist = math.floor(dist / 100) + 1
- for i=0,dist * 4 do
- wait()
- char:MoveTo(Vector3.new(...))
- end
- if args[#args] == true then
- wait()
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(unpack(args,1,#args - 1))
- end
- end
- function Tween(obj, t, properties)
- local TweenService = game:GetService("TweenService")
- local tweenInfo = TweenInfo.new(t,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0)
- local tween = TweenService:Create(obj,tweenInfo,properties)
- tween:Play()
- return tween
- end
- -- Instances:
- local JailBreakerV12 = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local TPS = Instance.new("Frame")
- local gas = Instance.new("TextButton")
- local donut = Instance.new("TextButton")
- local JewOut = Instance.new("TextButton")
- local JewIn = Instance.new("TextButton")
- local BankVault = Instance.new("TextButton")
- local BankFront = Instance.new("TextButton")
- local crim1 = Instance.new("TextButton")
- local crim2 = Instance.new("TextButton")
- local train = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local Walkspeed = Instance.new("TextButton")
- local autoarrest = Instance.new("TextButton")
- local MuseumTop = Instance.new("TextButton")
- local Museum = Instance.new("TextButton")
- local RemoveALL = Instance.new("TextButton")
- local JB2 = Instance.new("Frame")
- local CarFly = Instance.new("TextButton")
- local CtrlDelete = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local BTools = Instance.new("TextButton")
- local InfiniteHealth = Instance.new("TextButton")
- local InfiniteNitro = Instance.new("TextButton")
- local InfiniteAmmo = Instance.new("TextButton")
- local Stuff = Instance.new("Frame")
- local Jailbreak2 = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local Jailbreak3 = Instance.new("TextButton")
- local Design2 = Instance.new("Frame")
- local Exit = Instance.new("TextButton")
- local Name = Instance.new("TextLabel")
- local JB3 = Instance.new("Frame")
- local PlayerTP_Input = Instance.new("TextBox")
- local PlayerTP_Teleport = Instance.new("TextButton")
- local BankAutoRobBtn = Instance.new("TextButton")
- local BankStatus = Instance.new("TextLabel")
- local JewelryStatus = Instance.new("TextLabel")
- local Open = Instance.new("TextButton")
- --Properties:
- JailBreakerV12.Name = "JailBreaker V1.2"
- JailBreakerV12.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = JailBreakerV12
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- Main.BorderColor3 = Color3.new(0.0627451, 0.101961, 0.129412)
- Main.Position = UDim2.new(0.400000006, 0, 1.70000005, 0)
- Main.Size = UDim2.new(0, 406, 0, 320)
- Main.Draggable = true
- TPS.Name = "TPS"
- TPS.Parent = Main
- TPS.BackgroundColor3 = Color3.new(1, 1, 0)
- TPS.BackgroundTransparency = 1
- TPS.Position = UDim2.new(0, 0, 0.321875006, 0)
- TPS.Size = UDim2.new(0, 575, 0, 211)
- gas.Name = "gas"
- gas.Parent = TPS
- gas.BackgroundColor3 = Color3.new(1, 0, 0)
- gas.Position = UDim2.new(0.248333335, 0, 0.215721205, 0)
- gas.Size = UDim2.new(0, 120, 0, 30)
- gas.Font = Enum.Font.ArialBold
- gas.Text = "Gas Station"
- gas.TextScaled = true
- gas.TextSize = 14
- gas.TextWrapped = true
- donut.Name = "donut"
- donut.Parent = TPS
- donut.BackgroundColor3 = Color3.new(1, 0, 0)
- donut.Position = UDim2.new(0.248333335, 0, 0.590128779, 0)
- donut.Size = UDim2.new(0, 120, 0, 30)
- donut.Font = Enum.Font.ArialBold
- donut.Text = "Donut Shop"
- donut.TextScaled = true
- donut.TextSize = 14
- donut.TextWrapped = true
- JewOut.Name = "JewOut"
- JewOut.Parent = TPS
- JewOut.BackgroundColor3 = Color3.new(1, 0, 0)
- JewOut.Position = UDim2.new(0.0116666555, 0, 0.593464613, 0)
- JewOut.Size = UDim2.new(0, 120, 0, 30)
- JewOut.Font = Enum.Font.ArialBold
- JewOut.Text = "Jewelry Top"
- JewOut.TextScaled = true
- JewOut.TextSize = 14
- JewOut.TextWrapped = true
- JewIn.Name = "JewIn"
- JewIn.Parent = TPS
- JewIn.BackgroundColor3 = Color3.new(1, 0, 0)
- JewIn.Position = UDim2.new(0.0116666853, 0, 0.399151802, 0)
- JewIn.Size = UDim2.new(0, 120, 0, 30)
- JewIn.Font = Enum.Font.ArialBold
- JewIn.Text = "Jewelry Inside"
- JewIn.TextScaled = true
- JewIn.TextSize = 14
- JewIn.TextWrapped = true
- BankVault.Name = "BankVault"
- BankVault.Parent = TPS
- BankVault.BackgroundColor3 = Color3.new(1, 0, 0)
- BankVault.Position = UDim2.new(0.0116666555, 0, 0.218009472, 0)
- BankVault.Size = UDim2.new(0, 120, 0, 30)
- BankVault.Font = Enum.Font.ArialBold
- BankVault.Text = "BankVault"
- BankVault.TextScaled = true
- BankVault.TextSize = 14
- BankVault.TextWrapped = true
- BankFront.Name = "BankFront"
- BankFront.Parent = TPS
- BankFront.BackgroundColor3 = Color3.new(1, 0, 0)
- BankFront.Position = UDim2.new(0.0116666667, 0, 0.0284360182, 0)
- BankFront.Size = UDim2.new(0, 120, 0, 30)
- BankFront.Font = Enum.Font.ArialBold
- BankFront.Text = "BankFront"
- BankFront.TextScaled = true
- BankFront.TextSize = 14
- BankFront.TextWrapped = true
- crim1.Name = "crim1"
- crim1.Parent = TPS
- crim1.BackgroundColor3 = Color3.new(1, 0, 0)
- crim1.Position = UDim2.new(0.0116666853, 0, 0.791977763, 0)
- crim1.Size = UDim2.new(0, 120, 0, 30)
- crim1.Font = Enum.Font.ArialBold
- crim1.Text = "Criminal Base 1"
- crim1.TextScaled = true
- crim1.TextSize = 14
- crim1.TextWrapped = true
- crim2.Name = "crim2"
- crim2.Parent = TPS
- crim2.BackgroundColor3 = Color3.new(1, 0, 0)
- crim2.Position = UDim2.new(0.24833335, 0, 0.0306429788, 0)
- crim2.Size = UDim2.new(0, 120, 0, 30)
- crim2.Font = Enum.Font.ArialBold
- crim2.Text = "Criminal Base 2"
- crim2.TextScaled = true
- crim2.TextSize = 14
- crim2.TextWrapped = true
- train.Name = "train"
- train.Parent = TPS
- train.BackgroundColor3 = Color3.new(1, 0, 0)
- train.Position = UDim2.new(0.24833332, 0, 0.39810428, 0)
- train.Size = UDim2.new(0, 120, 0, 30)
- train.Font = Enum.Font.ArialBold
- train.Text = "Train Spawn"
- train.TextScaled = true
- train.TextSize = 14
- train.TextWrapped = true
- Gravity.Name = "Gravity"
- Gravity.Parent = TPS
- Gravity.BackgroundColor3 = Color3.new(1, 0, 0)
- Gravity.Position = UDim2.new(0.482666641, 0, 0.591469228, 0)
- Gravity.Size = UDim2.new(0, 120, 0, 30)
- Gravity.Font = Enum.Font.ArialBold
- Gravity.Text = "Gravity"
- Gravity.TextScaled = true
- Gravity.TextSize = 14
- Gravity.TextWrapped = true
- Walkspeed.Name = "Walkspeed"
- Walkspeed.Parent = TPS
- Walkspeed.BackgroundColor3 = Color3.new(1, 0, 0)
- Walkspeed.Position = UDim2.new(0.482971013, 0, 0.399052143, 0)
- Walkspeed.Size = UDim2.new(0, 120, 0, 30)
- Walkspeed.Font = Enum.Font.ArialBold
- Walkspeed.Text = "Walkspeed [X]"
- Walkspeed.TextScaled = true
- Walkspeed.TextSize = 14
- Walkspeed.TextWrapped = true
- Walkspeed.MouseButton1Down:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "x") then
- if walkspeedenabled == false then
- _G.WS = 200;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 20;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- autoarrest.Name = "autoarrest"
- autoarrest.Parent = TPS
- autoarrest.BackgroundColor3 = Color3.new(1, 0, 0)
- autoarrest.Position = UDim2.new(0.48333329, 0, 0.199052066, 0)
- autoarrest.Size = UDim2.new(0, 120, 0, 30)
- autoarrest.Font = Enum.Font.ArialBold
- autoarrest.Text = "Auto Arrest"
- autoarrest.TextScaled = true
- autoarrest.TextSize = 14
- autoarrest.TextWrapped = true
- autoarrest.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- wait(0.5)
- for i,v in pairs(game.Teams.Criminal:GetPlayers()) do
- repeat
- wait()
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until v.Team.Name ~= "Criminal"
- end
- end)
- MuseumTop.Name = "MuseumTop"
- MuseumTop.Parent = TPS
- MuseumTop.BackgroundColor3 = Color3.new(1, 0, 0)
- MuseumTop.Position = UDim2.new(0.482971072, 0, 0.0303317457, 0)
- MuseumTop.Size = UDim2.new(0, 120, 0, 30)
- MuseumTop.Font = Enum.Font.ArialBold
- MuseumTop.Text = "Museum Roof"
- MuseumTop.TextScaled = true
- MuseumTop.TextSize = 14
- MuseumTop.TextWrapped = true
- MuseumTop.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1078.45, 153.904, 1176.52) + Vector3.new(1,0,0)
- end
- end)
- Museum.Name = "Museum"
- Museum.Parent = TPS
- Museum.BackgroundColor3 = Color3.new(1, 0, 0)
- Museum.Position = UDim2.new(0.248333335, 0, 0.789180934, 0)
- Museum.Size = UDim2.new(0, 120, 0, 30)
- Museum.Font = Enum.Font.ArialBold
- Museum.Text = "Museum In"
- Museum.TextScaled = true
- Museum.TextSize = 14
- Museum.TextWrapped = true
- Museum.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1063.02, 117.562, 1218.757) + Vector3.new(1,0,0)
- end
- end)
- RemoveALL.Name = "RemoveALL"
- RemoveALL.Parent = TPS
- RemoveALL.BackgroundColor3 = Color3.new(1, 0, 0)
- RemoveALL.Position = UDim2.new(0.483333349, 0, 0.791469157, 0)
- RemoveALL.Size = UDim2.new(0, 120, 0, 30)
- RemoveALL.Font = Enum.Font.ArialBold
- RemoveALL.Text = "Remove ALL"
- RemoveALL.TextScaled = true
- RemoveALL.TextSize = 14
- RemoveALL.TextWrapped = true
- RemoveALL.MouseButton1Down:connect(function()
- game.Workspace.Cells:Remove()
- game.Workspace.Museum.CaseLasers:Remove()
- game.Workspace.Museum.Lights:Remove()
- game.Workspace.Museum.Doors:Remove()
- game.Workspace.EscapeRoutes:Remove()
- for i,v in pairs(workspace.Doors:GetChildren()) do
- v:Destroy()
- end
- end)
- RemoveALL.MouseButton1Down:connect(function()
- local banklasers = game:GetService("Workspace").Banks:GetChildren()
- banklasers[1].Lasers:Destroy()
- end)
- RemoveALL.MouseButton1Down:connect(function()
- local jewelry = game:GetService("Workspace").Jewelrys:GetChildren()
- for i = 1,4 do
- local xd = jewelry[1].Model.BarbedWire
- xd:Destroy()
- end
- end)
- RemoveALL.MouseButton1Down:connect(function()
- local banklasers = game:GetService("Workspace").Banks:GetChildren()
- banklasers[1].Door.Model:Destroy()
- end)
- JB2.Name = "JB2"
- JB2.Parent = Main
- JB2.Active = true
- JB2.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- JB2.Position = UDim2.new(0, 0, 0.303124994, 0)
- JB2.Size = UDim2.new(0, 406, 0, 223)
- JB2.Visible = false
- CarFly.Name = "CarFly"
- CarFly.Parent = JB2
- CarFly.BackgroundColor3 = Color3.new(1, 0, 0)
- CarFly.Position = UDim2.new(0.0134848487, 0, 0.351305991, 0)
- CarFly.Size = UDim2.new(0, 120, 0, 30)
- CarFly.Font = Enum.Font.ArialBold
- CarFly.Text = "Broken"
- CarFly.TextScaled = true
- CarFly.TextSize = 14
- CarFly.TextWrapped = true
- CtrlDelete.Name = "CtrlDelete"
- CtrlDelete.Parent = JB2
- CtrlDelete.BackgroundColor3 = Color3.new(1, 0, 0)
- CtrlDelete.Position = UDim2.new(0.684413791, 0, 0.0256950557, 0)
- CtrlDelete.Size = UDim2.new(0, 120, 0, 30)
- CtrlDelete.Font = Enum.Font.ArialBold
- CtrlDelete.Text = "Broken"
- CtrlDelete.TextScaled = true
- CtrlDelete.TextSize = 14
- CtrlDelete.TextWrapped = true
- Noclip.Name = "Noclip"
- Noclip.Parent = JB2
- Noclip.BackgroundColor3 = Color3.new(1, 0, 0)
- Noclip.Position = UDim2.new(0.011808035, 0, 0.0278536938, 0)
- Noclip.Size = UDim2.new(0, 120, 0, 30)
- Noclip.Font = Enum.Font.ArialBold
- Noclip.Text = "Noclip[B]"
- Noclip.TextScaled = true
- Noclip.TextSize = 14
- Noclip.TextWrapped = true
- BTools.Name = "BTools"
- BTools.Parent = JB2
- BTools.BackgroundColor3 = Color3.new(1, 0, 0)
- BTools.Position = UDim2.new(0.0134630539, 0, 0.189484313, 0)
- BTools.Size = UDim2.new(0, 120, 0, 30)
- BTools.Font = Enum.Font.ArialBold
- BTools.Text = "BTools"
- BTools.TextScaled = true
- BTools.TextSize = 14
- BTools.TextWrapped = true
- InfiniteHealth.Name = "InfiniteHealth"
- InfiniteHealth.Parent = JB2
- InfiniteHealth.BackgroundColor3 = Color3.new(1, 0, 0)
- InfiniteHealth.Position = UDim2.new(0.352975368, 0, 0.348161429, 0)
- InfiniteHealth.Size = UDim2.new(0, 120, 0, 30)
- InfiniteHealth.Font = Enum.Font.ArialBold
- InfiniteHealth.Text = "Infinite Health"
- InfiniteHealth.TextScaled = true
- InfiniteHealth.TextSize = 14
- InfiniteHealth.TextWrapped = true
- InfiniteNitro.Name = "InfiniteNitro"
- InfiniteNitro.Parent = JB2
- InfiniteNitro.BackgroundColor3 = Color3.new(1, 0, 0)
- InfiniteNitro.Position = UDim2.new(0.352214128, 0, 0.186933994, 0)
- InfiniteNitro.Size = UDim2.new(0, 120, 0, 30)
- InfiniteNitro.Font = Enum.Font.ArialBold
- InfiniteNitro.Text = "Infinite Nitro"
- InfiniteNitro.TextScaled = true
- InfiniteNitro.TextSize = 14
- InfiniteNitro.TextWrapped = true
- InfiniteAmmo.Name = "InfiniteAmmo"
- InfiniteAmmo.Parent = JB2
- InfiniteAmmo.BackgroundColor3 = Color3.new(1, 0, 0)
- InfiniteAmmo.Position = UDim2.new(0.351287931, 0, 0.0284955502, 0)
- InfiniteAmmo.Size = UDim2.new(0, 120, 0, 30)
- InfiniteAmmo.Font = Enum.Font.ArialBold
- InfiniteAmmo.Text = "Infinite Ammo"
- InfiniteAmmo.TextScaled = true
- InfiniteAmmo.TextSize = 14
- InfiniteAmmo.TextWrapped = true
- Stuff.Name = "Stuff"
- Stuff.Parent = Main
- Stuff.Active = true
- Stuff.BackgroundColor3 = Color3.new(1, 0, 0)
- Stuff.BorderColor3 = Color3.new(0.0627451, 0.101961, 0.129412)
- Stuff.Position = UDim2.new(0, 0, 0.112499997, 0)
- Stuff.Size = UDim2.new(0, 406, 0, 61)
- Jailbreak2.Name = "Jailbreak 2"
- Jailbreak2.Parent = Stuff
- Jailbreak2.BackgroundColor3 = Color3.new(1, 1, 0)
- Jailbreak2.Position = UDim2.new(0.35221675, 0, 0.245901644, 0)
- Jailbreak2.Size = UDim2.new(0, 120, 0, 30)
- Jailbreak2.Font = Enum.Font.SourceSansBold
- Jailbreak2.Text = "JailBreak 2"
- Jailbreak2.TextScaled = true
- Jailbreak2.TextSize = 14
- Jailbreak2.TextWrapped = true
- Jailbreak2.MouseButton1Down:connect(function()
- TPS.Visible = false
- JB3.Visible = false
- JB2.Visible = true
- end)
- Teleports.Name = "Teleports"
- Teleports.Parent = Stuff
- Teleports.BackgroundColor3 = Color3.new(1, 1, 0)
- Teleports.Position = UDim2.new(0.0172413792, 0, 0.245901644, 0)
- Teleports.Size = UDim2.new(0, 120, 0, 30)
- Teleports.Font = Enum.Font.SourceSansBold
- Teleports.Text = "Jailbreak"
- Teleports.TextScaled = true
- Teleports.TextSize = 14
- Teleports.TextWrapped = true
- Teleports.MouseButton1Down:connect(function()
- TPS.Visible = true
- JB3.Visible = false
- JB2.Visible = false
- end)
- Jailbreak3.Name = "Jailbreak 3"
- Jailbreak3.Parent = Stuff
- Jailbreak3.BackgroundColor3 = Color3.new(1, 1, 0)
- Jailbreak3.Position = UDim2.new(0.68472904, 0, 0.245901644, 0)
- Jailbreak3.Size = UDim2.new(0, 120, 0, 30)
- Jailbreak3.Font = Enum.Font.SourceSansBold
- Jailbreak3.Text = "JailBreak 3"
- Jailbreak3.TextScaled = true
- Jailbreak3.TextSize = 14
- Jailbreak3.TextWrapped = true
- Jailbreak3.MouseButton1Down:connect(function()
- TPS.Visible = false
- JB3.Visible = true
- JB2.Visible = false
- end)
- Design2.Name = "Design2"
- Design2.Parent = Main
- Design2.Active = true
- Design2.BackgroundColor3 = Color3.new(0.760784, 0, 0)
- Design2.BorderColor3 = Color3.new(0.0627451, 0.101961, 0.129412)
- Design2.Size = UDim2.new(0, 406, 0, 36)
- Exit.Name = "Exit"
- Exit.Parent = Design2
- Exit.BackgroundColor3 = Color3.new(0.760784, 0, 0)
- Exit.BackgroundTransparency = 1
- Exit.BorderColor3 = Color3.new(0.364706, 0, 1)
- Exit.BorderSizePixel = 0
- Exit.Position = UDim2.new(0.918333352, 0, 0.166666672, 0)
- Exit.Size = UDim2.new(0, 38, 0, 25)
- Exit.Font = Enum.Font.SourceSans
- Exit.Text = ""
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextScaled = true
- Exit.TextSize = 14
- Exit.TextWrapped = true
- Name.Name = "Name"
- Name.Parent = Design2
- Name.BackgroundColor3 = Color3.new(0.760784, 0, 0)
- Name.Position = UDim2.new(0.0116666667, 0, 0.166666672, 0)
- Name.Size = UDim2.new(0, 233, 0, 25)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "JailBreaker V1.2"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- JB3.Name = "JB3"
- JB3.Parent = Main
- JB3.Active = true
- JB3.BackgroundColor3 = Color3.new(0.247059, 0.247059, 0.247059)
- JB3.Position = UDim2.new(0, 0, 0.303124994, 0)
- JB3.Size = UDim2.new(0, 406, 0, 223)
- JB3.Visible = false
- PlayerTP_Input.Name = "PlayerTP_Input"
- PlayerTP_Input.Parent = JB3
- PlayerTP_Input.BackgroundColor3 = Color3.new(1, 0, 0)
- PlayerTP_Input.Position = UDim2.new(0.0172413792, 0, 0.188340813, 0)
- PlayerTP_Input.Size = UDim2.new(0, 391, 0, 50)
- PlayerTP_Input.Font = Enum.Font.ArialBold
- PlayerTP_Input.Text = "Player Name"
- PlayerTP_Input.TextSize = 20
- PlayerTP_Input.TextWrapped = true
- PlayerTP_Teleport.Name = "PlayerTP_Teleport"
- PlayerTP_Teleport.Parent = JB3
- PlayerTP_Teleport.BackgroundColor3 = Color3.new(0.4, 0.0980392, 1)
- PlayerTP_Teleport.Position = UDim2.new(0.0172413792, 0, 0.4573991, 0)
- PlayerTP_Teleport.Size = UDim2.new(0, 391, 0, 50)
- PlayerTP_Teleport.Font = Enum.Font.SourceSansBold
- PlayerTP_Teleport.Text = "Teleport To Player"
- PlayerTP_Teleport.TextScaled = true
- PlayerTP_Teleport.TextSize = 14
- PlayerTP_Teleport.TextWrapped = true
- BankAutoRobBtn.Name = "BankAutoRobBtn"
- BankAutoRobBtn.Parent = JB3
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1, 0, 0)
- BankAutoRobBtn.Position = UDim2.new(0.0172413792, 0, 0.0269058291, 0)
- BankAutoRobBtn.Size = UDim2.new(0, 391, 0, 30)
- BankAutoRobBtn.Font = Enum.Font.ArialBold
- BankAutoRobBtn.Text = "Bank Auto Rob"
- BankAutoRobBtn.TextScaled = true
- BankAutoRobBtn.TextSize = 14
- BankAutoRobBtn.TextWrapped = true
- BankAutoRobBtn.MouseButton1Click:connect(function()
- local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1]
- local Info = Bank.Extra.Sign
- if Info.Decal.Transparency == 0 then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Bank is closed!",
- Text = "You need to wait for the bank to open!",
- Duration = 7,
- Button1 = "Dismiss",
- })
- return
- end
- local bankpos = Vector3.new(Info.Position.X,0,Info.Position.Z)
- local root = plr.Character.HumanoidRootPart
- local plrpos = Vector3.new(root.Position.X,0,root.Position.Z)
- if (bankpos - plrpos).magnitude > 150 then
- local cb = Instance.new"BindableFunction"
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- JailbreakTp(10, 18, 784)
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "You are too far!",
- Text = "You need to get closer to the bank (use tp)",
- Duration = 7,
- Button1 = "Dismiss",
- Button2 = "Teleport",
- Callback = cb
- })
- else
- RobTheBank()
- end
- end)
- BankStatus.Name = "BankStatus"
- BankStatus.Parent = JB3
- BankStatus.BackgroundColor3 = Color3.new(0, 0.384314, 1)
- BankStatus.Position = UDim2.new(0.731034517, 0, 0.86007303, 0)
- BankStatus.Size = UDim2.new(0, 101, 0, 26)
- BankStatus.Font = Enum.Font.SourceSans
- BankStatus.Text = "Bank:"
- BankStatus.TextColor3 = Color3.new(0, 0, 0)
- BankStatus.TextSize = 14
- JewelryStatus.Name = "JewelryStatus"
- JewelryStatus.Parent = JB3
- JewelryStatus.BackgroundColor3 = Color3.new(0, 0.384314, 1)
- JewelryStatus.Position = UDim2.new(0.0174630284, 0, 0.86007303, 0)
- JewelryStatus.Size = UDim2.new(0, 101, 0, 26)
- JewelryStatus.Font = Enum.Font.SourceSans
- JewelryStatus.Text = "Jewelry:"
- JewelryStatus.TextColor3 = Color3.new(0, 0, 0)
- JewelryStatus.TextSize = 14
- Open.Name = "Open"
- Open.Parent = JailBreakerV12
- Open.BackgroundColor3 = Color3.new(1, 0, 0)
- Open.Position = UDim2.new(0, 0, 0.75, 0)
- Open.Size = UDim2.new(0, 100, 0, 40)
- Open.Font = Enum.Font.Bodoni
- Open.Text = "Open/Close"
- Open.TextWrapped = true
- Open.TextScaled = true
- local toogle = false
- Open.MouseButton1Down:connect(function()
- if toogle == false then
- Main:TweenPosition(UDim2.new(0.4,0,0.25,0), 'Out', 'Bounce', 1)
- toogle = true
- else
- Main:TweenPosition(UDim2.new(0.4,0,1.7,0), 'Out', 'Bounce', 1)
- toogle = false
- end
- end)
- -- Scripts:
- gas.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1586.41101, 17.8481865, 709.37262)
- end
- end)
- donut.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(257.191101, 17.81828869, -1753.11206)
- end
- end)
- JewOut.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175)
- end
- end)
- JewIn.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(133.300705, 17.9375954, 1316.42407)
- end
- end)
- BankVault.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(18.3854294, 0.765628457, 815.506348)
- end
- end)
- BankFront.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(9.92591476, 17.8639755, 786.788147)
- end
- end)
- crim1.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-221.723099, 17.8924026, 1578.80261)
- end
- end)
- crim2.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1650.80896, 49.863636, -1770.66626)
- end
- end)
- train.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1954.95007, 68.0448606, -603.844116)
- end
- end)
- --- other stuff
- BTools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- Gravity.MouseButton1Down:connect(function()
- if Gravity == true then
- Gravity = false
- game.workspace.Gravity = 196.2
- else
- Gravity = true
- game.workspace.Gravity = 45
- end
- end)
- InfiniteAmmo.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.PlayerGui.MainGui.Ammo.Current:Destroy()
- end)
- InfiniteHealth.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.Character.Humanoid.Name = 1
- local l = game:GetService("Players").LocalPlayer.Character["1"]:Clone()
- l.Parent = game:GetService("Players").LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game:GetService("Players").LocalPlayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players").LocalPlayer.Character
- game:GetService("Players").LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game:GetService("Players").LocalPlayer.Character.Animate.Disabled = false
- game:GetService("Players").LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- InfiniteNitro.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.PlayerGui.MainGui.Nitro.Name = "69696969"
- game:GetService('Players').LocalPlayer.PlayerGui.ProductGui.Nitro:ClearAllChildren()
- end)
- Noclip.MouseButton1Down:connect(function()
- local noclipplayer = game:GetService("Players").LocalPlayer
- local noclipmouse = noclipplayer:GetMouse()
- local donoclip = false
- local noclip = false
- function b_noclip(key)
- if (key == "b") then
- if noclip == false then
- donoclip = true
- noclip = true
- elseif noclip == true then
- donoclip = false
- noclip = false
- end
- end
- end
- noclipmouse.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- if donoclip == true then
- obj.CanCollide = false
- else
- obj.CanCollide = true
- end
- end
- end)
- end)
- -- player tp
- PlayerTP_Teleport.MouseButton1Down:connect(function()
- local tp_namedplayer = PlayerTP_Input.Text
- local tp_player = game:GetService("Players")[tp_namedplayer]
- local PLR = game:GetService("Players").LocalPlayer
- local p = PlayerTP_Input.Text
- if tp_player then
- for i = 1,45 do
- wait(.08)
- PLR.Character.HumanoidRootPart.CFrame = tp_player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0)
- end
- end
- end)
- --AutoRob stuff--
- local DuffelBag = game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, 2219040)
- local BankAutoRob = {
- {
- Pos = {51, 18.06, 856.5},
- Yield = 2,
- Status = "Starting the robbery"
- },
- {
- Pos = {29.71, 0.73, 815.25},
- Yield = 15,
- Status = "Opening the vault"
- },
- {
- Pos = {18.37, 0.7659, 822.25},
- Yield = DuffelBag and 50 or 40,
- Status = "Collecting $$$"
- },
- {
- Pos = {10, 18, 784},
- Status = "Finishing the robbery"
- }
- }
- local function Tp(...)
- local char = plr.Character
- for i=1,2 do
- wait()
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(...)
- end
- end
- function RobTheBank()
- for _,v in pairs(BankAutoRob) do
- Tp(unpack(v.Pos))
- wait(v.Yield)
- end
- end
- --Bank notification--
- pcall(function()
- local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1]
- local Info = Bank.Extra.Sign.Decal
- Info:GetPropertyChangedSignal("Transparency"):Connect(function()
- if Info.Transparency ~= 0 then
- BankStatus.Text = "Bank:Open"
- BankStatus.TextColor3 = Color3.new(0,1,0)
- BankAutoRobBtn.BackgroundColor3 = Color3.new(0,1,0)
- local cb = Instance.new("BindableFunction")
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- JailbreakTp(10, 18, 784)
- elseif arg == "AutoRob" then
- RobTheBank()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Bank is ready!",
- Text = "Bank is ready!",
- Duration = 15,
- Button1 = "Dismiss",
- Button2 = (Vector3.new(Info.Parent.Position.X,0,Info.Parent.Position.Z) - Vector3.new(plr.Character.HumanoidRootPart.Position.X,0,plr.Character.HumanoidRootPart.Position.Z)).magnitude < 150 and "AutoRob" or "Teleport",
- Callback = cb
- })
- else
- BankStatus.Text = "Bank:Closed"
- BankStatus.TextColor3 = Color3.new(1,0,0)
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0)
- end
- end)
- BankStatus.Text = Info.Transparency == 0 and "Bank:Closed" or "Bank:Open"
- BankStatus.TextColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- BankAutoRobBtn.BackgroundColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- end)
- --Jewelry notification--
- pcall(function()
- local Jewelry = workspace:FindFirstChild("Jewelrys"):GetChildren()[1]
- local Info = Jewelry.Extra.Sign.Decal
- Info:GetPropertyChangedSignal("Transparency"):Connect(function()
- if Info.Transparency ~= 0 then
- JewelryStatus.Text = "Jewelry:Open"
- JewelryStatus.TextColor3 = Color3.new(0,1,0)
- BankStatus.TextColor3 = Color3.new(0,1,0)
- local cb = Instance.new("BindableFunction")
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- JailbreakTp(142, 18, 1365)
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Jewelry is ready!",
- Text = "Jewelry is ready!",
- Duration = 15,
- Button1 = "Dismiss",
- Button2 = "Teleport",
- Callback = cb
- })
- else
- JewelryStatus.Text = "Jewelry:Closed"
- JewelryStatus.TextColor3 = Color3.new(1,0,0)
- end
- end)
- JewelryStatus.Text = Info.Transparency == 0 and "Jewelry:Closed" or "Jewelry:Open"
- JewelryStatus.TextColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- end)
- end)
- Jailbreak2.Name = "Jailbreak2"
- Jailbreak2.Parent = Frame
- Jailbreak2.BackgroundColor3 = Color3.new(1, 1, 1)
- Jailbreak2.Position = UDim2.new(1.16415322e-10, 0, 5.87330294, 0)
- Jailbreak2.Size = UDim2.new(0, 200, 0, 50)
- Jailbreak2.Font = Enum.Font.SourceSans
- Jailbreak2.Text = "Jailbreak2"
- Jailbreak2.TextColor3 = Color3.new(0, 0, 0)
- Jailbreak2.TextScaled = true
- Jailbreak2.TextSize = 14
- Jailbreak2.TextWrapped = true
- Jailbreak2.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://1461971147")[1].Source)()
- end)
- AimLock.Name = "AimLock"
- AimLock.Parent = Frame
- AimLock.BackgroundColor3 = Color3.new(1, 1, 1)
- AimLock.Position = UDim2.new(0.366609275, 0, 5.87330294, 0)
- AimLock.Size = UDim2.new(0, 154, 0, 50)
- AimLock.Font = Enum.Font.SourceSans
- AimLock.Text = "Aim Lock"
- AimLock.TextColor3 = Color3.new(0, 0, 0)
- AimLock.TextScaled = true
- AimLock.TextSize = 14
- AimLock.TextWrapped = true
- AimLock.MouseButton1Down:connect(function()
- --[[
- AimHot, made by Herrtt#3868
- Press H to start the aimbot.
- Press right ALT to enable ESP.
- type /e -help if you need info about the aimbot/esp.
- --]]
- _G.FRIEND_LIST = {"ROBLOX","builderman"} --Add players you want to ignore
- _G.IGNORE_TEAM = true
- _G.START_AIMBOT = Enum.KeyCode.H
- _G.MAX_DIST = 5000
- _G.TARGET_PART = "Head"
- _G.AUTO_TRIGGER = false --When true MouseButton1 will be pressed when locked onto someone.
- _G.START_ESP = Enum.KeyCode.RightAlt
- _G.PREFIX = "/e " --If you want a space between the command and pref, you need to type a space! Ex: /ehelp . /e help
- local startTime = tick()
- local AIMBOT = false
- local EspEnabled = false
- local Players = game:GetService("Players")
- local StarterGui = game:GetService("StarterGui")
- local CoreGui = game:GetService("CoreGui")
- local UIS = game:GetService("UserInputService")
- local RunService = game:GetService("RunService")
- local plr = Players.LocalPlayer
- local camera = workspace.CurrentCamera
- local mouse = plr:GetMouse()
- local newray = Ray.new
- local function RandomCharacters(length)
- local STR = ''
- for i = 1, length do
- STR = STR .. string.char(math.random(65,90))
- end
- return STR
- end
- local faces = {
- "Back",
- "Bottom",
- "Front",
- "Left",
- "Right",
- "Top"
- }
- local EspObjects = Instance.new("Folder")
- EspObjects.Parent = CoreGui
- EspObjects.Name = RandomCharacters(8)
- local function SendMessage(txt,title,dur,size,color)
- print(txt)
- StarterGui:SetCore("ChatMakeSystemMessage",{
- Text = txt,
- Color = color,
- FontSize = size
- })
- StarterGui:SetCore("SendNotification",{
- Title = title,
- Text = txt,
- Duration = dur
- })
- end
- local function ChangeColor(player, color)
- if EspObjects:FindFirstChild(player) then
- for i,v in pairs(EspObjects:FindFirstChild(player):GetChildren()) do
- if v:IsA("SurfaceGui") then
- for _,x in pairs(v:GetChildren()) do
- if x:IsA("Frame") then
- x.BackgroundColor3 = color
- end
- end
- elseif v:IsA("BillboardGui") then
- for _,x in pairs(v:GetChildren()) do
- if x:IsA("TextLabel") then
- x.TextColor = color
- end
- end
- end
- end
- end
- end
- local function GetClosestPlayer(returnPlr,ignoreList)
- ignoreList = _G.FRIEND_LIST
- returnPlr = returnPlr or false
- local ignoreTeam = _G.IGNORE_TEAM
- local maxdist = _G.MAX_DIST
- local targetpart = _G.TARGET_PART
- if ignoreTeam == true then
- if #game:GetService("Teams"):GetChildren() <= 1 then
- ignoreTeam = false
- end
- if plr.Neutral == true then
- ignoreTeam = false
- end
- end
- local temp1 = (maxdist)
- local FoundPlr
- local FoundPart
- local Table = game.Players:GetPlayers()
- for _,v in pairs(Table) do
- local skip = false
- for _,i in pairs(ignoreList) do
- if i:lower() == v.Name:lower() then
- skip = true
- end
- end
- if ignoreTeam == true then
- if v.Team == plr.Team then
- skip = true
- end
- end
- if v.Character == nil or v.Character:FindFirstChild(targetpart) == nil then
- skip = true
- end
- if skip == false then
- if (temp1 ~= nil and v.Character:FindFirstChild(targetpart) and plr.Character ~= nil and plr.Character:FindFirstChild(targetpart)) then
- if temp1 > (plr.Character.Head.Position - v.Character:FindFirstChild(targetpart).Position).magnitude then
- local vChar = v.Character
- if vChar:FindFirstChild("Humanoid") then
- local vHuman = vChar:FindFirstChild("Humanoid")
- if vHuman.Health > 0 then
- local dist = (plr.Character.Head.Position - vChar:FindFirstChild(targetpart).Position).magnitude
- if dist <= maxdist then
- local ray = newray(plr.Character.Head.CFrame.p, (vChar:FindFirstChild(targetpart).CFrame.p - plr.Character.Head.CFrame.p).unit * _G.MAX_DIST)
- local hitPart,position = workspace:FindPartOnRay(ray,plr.Character)
- if hitPart then
- if hitPart:IsDescendantOf(vChar) then
- temp1 = dist
- FoundPlr = v
- FoundPart = vChar:FindFirstChild(targetpart)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- if returnPlr == false then
- return FoundPart
- elseif returnPlr == true then
- return FoundPlr
- end
- end
- local function CreateEspBox(pObj, color)
- if (pObj:IsA("Part") and pObj.Parent:IsA("Model") and pObj.Parent ~= workspace) then
- for i,v in pairs(EspObjects:GetChildren()) do
- if v.Name == pObj.Parent.Name then
- return nil
- end
- end
- local newFlder = Instance.new("Folder")
- newFlder.Parent = EspObjects
- newFlder.Name = pObj.Parent.Name
- for i,v in pairs(faces) do
- local surfGui = Instance.new("SurfaceGui")
- surfGui.AlwaysOnTop = true
- surfGui.Adornee = pObj
- surfGui.Face = v
- local frme = Instance.new("Frame")
- frme.Size = UDim2.new(1,0,1,0)
- frme.BackgroundColor3 = color
- frme.BackgroundTransparency = .5
- frme.BorderSizePixel = 0
- frme.Parent = surfGui
- surfGui.Parent = newFlder
- end
- local bbGui = Instance.new("BillboardGui")
- bbGui.Adornee = pObj
- bbGui.Size = UDim2.new(5.5,0,1.75,0)
- bbGui.ExtentsOffset = Vector3.new(0,2.5,0)
- bbGui.AlwaysOnTop = true
- local txtLab = Instance.new("TextLabel")
- txtLab.Text = pObj.Parent.Name
- txtLab.TextColor3 = color
- txtLab.TextScaled = false
- txtLab.TextSize = 17
- txtLab.Size = UDim2.new(1,0,1,0)
- txtLab.BackgroundTransparency = 1
- txtLab.BorderSizePixel = 0
- txtLab.Parent = bbGui
- bbGui.Parent = newFlder
- local objPar = Instance.new("ObjectValue")
- objPar.Value = pObj
- objPar.Parent = newFlder
- objPar.Name = "pObj"
- return newFlder
- end
- return nil
- end
- local function ClearEsp()
- EspObjects:ClearAllChildren()
- end
- local function ConnectEsp(player)
- local func1
- local func2
- if player.Character ~= nil and player.Character:FindFirstChild("Head") then
- if plr.Team == nil or player.Team == nil or plr.Neutral == true or player.Neutral == true then
- local fldr = CreateEspBox(player.Character:FindFirstChild("Head"), Color3.fromRGB(255,0,0))
- if fldr ~= nil then
- local func3
- func3 = fldr.pObj.Changed:Connect(function()
- if fldr.pObj.Value == nil then
- if EspObjects:FindFirstChild(player.Name) then
- EspObjects:FindFirstChild(player.Name):Destroy()
- end
- func3:Disconnect()
- end
- end)
- end
- elseif plr.Team == player.Team then
- CreateEspBox(player.Character:FindFirstChild("Head"), Color3.fromRGB(0,255,0))
- elseif plr.Team ~= player.Team then
- CreateEspBox(player.Character:FindFirstChild("Head"), Color3.fromRGB(255,0,0))
- end
- end
- func1 = player.CharacterAdded:Connect(function(char)
- wait(1)
- if player.Character ~= nil then
- func2 = player.Character:WaitForChild("Humanoid").Died:Connect(function()
- if EspObjects:FindFirstChild(player.Name) then
- EspObjects:FindFirstChild(player.Name):Destroy()
- end
- end)
- end
- if EspEnabled == true then
- if plr.Team == nil or player.Team == nil or plr.Neutral == true or player.Neutral == true then
- CreateEspBox(char:FindFirstChild("Head"), Color3.fromRGB(255,0,0))
- elseif plr.Team == player.Team then
- CreateEspBox(char:FindFirstChild("Head"), Color3.fromRGB(0,255,0))
- elseif plr.Team ~= player.Team then
- CreateEspBox(char:FindFirstChild("Head"), Color3.fromRGB(255,0,0))
- end
- else
- if EspObjects:FindFirstChild(player.Name) then
- EspObjects:FindFirstChild(player.Name):Destroy()
- end
- func2:Disconnect()
- func1:Disconnect()
- end
- end)
- if player.Character ~= nil then
- func2 = player.Character:WaitForChild("Humanoid").Died:Connect(function()
- if EspObjects:FindFirstChild(player.Name) then
- EspObjects:FindFirstChild(player.Name):Destroy()
- end
- end)
- end
- return
- end
- local function EnableEsp()
- if EspEnabled == true then
- for i,v in pairs(Players:GetPlayers()) do
- if v ~= plr then
- ConnectEsp(v)
- end
- end
- end
- end
- Players.PlayerAdded:Connect(function(player)
- if EspEnabled == true then
- ConnectEsp(player)
- end
- end)
- Players.PlayerRemoving:Connect(function(player)
- if EspObjects:FindFirstChild(player.Name) then
- EspObjects:FindFirstChild(player.Name):Destroy()
- end
- end)
- UIS.InputBegan:Connect(function(KEY, gpe)
- if gpe then return end;
- if KEY.KeyCode == _G.START_AIMBOT then
- if AIMBOT == false then
- AIMBOT = true
- SendMessage("Aimbot enabled.",
- "AimHot has been enabled.",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- elseif AIMBOT == true then
- AIMBOT = false
- SendMessage("Aimbot disabled.",
- "AimHot has been disabled.",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end
- if KEY.KeyCode == _G.START_ESP then
- if EspEnabled == false then
- SendMessage("ESP has been enabled.",
- "ESP enabled;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- EspEnabled = true
- EnableEsp()
- while EspEnabled == true do
- ClearEsp()
- EnableEsp()
- wait(1)
- end
- elseif EspEnabled == true then
- SendMessage("ESP has been disabled.",
- "ESP disabled;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- EspEnabled = false
- ClearEsp()
- end
- end
- end)
- RunService.RenderStepped:Connect(function()
- if (AIMBOT == true and plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") and plr.Character.Humanoid.Health > 0) then
- local closestPart = GetClosestPlayer(false,{})
- if closestPart ~= nil then
- camera.CoordinateFrame = CFrame.new(camera.CoordinateFrame.p, closestPart.CFrame.p)
- if _G.AUTO_TRIGGER == true then
- mouse1click()
- end
- end
- end
- end)
- _G.AIMHOT_SECRETKEY = "dF10qLMn" --Not kind of secret but..
- local helptxt = (
- "AimHot loaded. Time taken: ".. tick()-startTime .."\n"..
- "AimHot made by Herrtt#3868." .."\n"..
- " Command prefix are: "..(_G.PREFIX) .."\n"..
- " Commands are;" .."\n"..
- " <prefix>maxdist <number> (counted in studs)" .."\n"..
- " <prefix>ignoreteam <bool> (true/false)" .."\n"..
- " <prefix>targetpart <string> (Head, Torso etc.)" .."\n"..
- " <prefix>addfriend <plrname> (ROBLOX, etc.)" .."\n"..
- " <prefix>removefriend <plrname> (ROBLOX, etc.)" .."\n"..
- " <prefix>changepref <newprefix>" .."\n"..
- " <prefix>friends" .."\n"..
- " <prefix>help" .."\n"..
- " /e reset (will set all settings to regular.)" .."\n"..
- " Have fun!"
- )
- plr.Chatted:Connect(function(msg)
- local pref = _G.PREFIX
- if type(pref) ~= "string" then
- print("Prefix must be a string!")
- end
- if string.sub(msg,1,8+pref:len()) == pref.."maxdist " then
- local maxdist = tonumber(string.sub(msg,9,msg:len()))
- if type(maxdist) == "number" then
- _G.MAX_DIST = maxdist
- SendMessage("Changed maxdist to; "..(tostring(maxdist)),
- "Setting Changed;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end
- if string.sub(msg,1,11+pref:len()) == pref.."ignoreteam " then
- local setting = string.sub(msg,12,msg:len()):lower()
- print(setting)
- if setting == "true" or "false" then
- _G.IGNORE_TEAM = setting
- SendMessage("Changed ignoreteam to; "..(tostring(setting)),
- "Setting Changed;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end
- if string.sub(msg,1,11+pref:len()) == pref.."targetpart " then
- local setting = string.sub(msg,12,msg:len())
- if type(setting) == "string" then
- _G.TARGET_PART = setting
- SendMessage("Changed targetpart to; "..(tostring(setting)),
- "Setting Changed;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end
- if string.sub(msg,1,13+pref:len()) == pref.."removefriend " then
- local setting = string.sub(msg,14,msg:len())
- if type(setting) == "string" then
- for i,v in pairs(_G.FRIEND_LIST) do
- if v:lower() == setting:lower() then
- table.remove(_G.FRIEND_LIST,i)
- end
- end
- SendMessage("Removed player from friend list; "..(tostring(setting)),
- "Friend removed;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end
- if string.sub(msg,1,10+pref:len()) == pref.."addfriend " then
- local setting = string.sub(msg,11,msg:len())
- if type(setting) == "string" then
- for i,v in pairs(_G.FRIEND_LIST) do
- if v == setting:lower() then
- return
- end
- end
- table.insert(_G.FRIEND_LIST,setting:lower())
- SendMessage("Added player to friend list; "..(tostring(setting)),
- "Friend added;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end
- if string.sub(msg,1,7+pref:len()) == pref.."friends" then
- local friends = ""
- for i,v in pairs(_G.FRIEND_LIST) do
- if i == 1 then
- friends = v
- else
- friends = friends..", "..v
- end
- end
- SendMessage("Your friends are; " .."\n".. friends,
- "Your friends;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- if string.sub(msg,1,11+pref:len()) == pref.."changepref " then
- local setting = string.sub(msg,12+pref:len(),msg:len())
- if type(setting) == "string" then
- _G.PREFIX = setting
- SendMessage("Changed prefix to; "..setting,
- "Setting changed;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end
- if string.sub(msg,1,4+pref:len()) == pref.."help" then
- SendMessage(helptxt,
- "AimHot by Herrtt#3868;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- if msg == "/e reset" then
- _G.FRIEND_LIST = {"ROBLOX","builderman"}
- _G.IGNORE_TEAM = true
- _G.START_AIMBOT = Enum.KeyCode.H
- _G.MAX_DIST = 5000
- _G.TARGET_PART = "Head"
- _G.PREFIX = "/e "
- SendMessage("All settings are set back to regular.",
- "Settings reseted.",
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- end
- end)
- SendMessage(helptxt,
- "AimHot by Herrtt#3868;",
- 3,
- Enum.FontSize.Size28,
- Color3.fromRGB(200,50,50)
- )
- _G.AIMHOT_VERSION = "4.0"
- end)
- TPose.Name = "TPose"
- TPose.Parent = Frame
- TPose.BackgroundColor3 = Color3.new(1, 1, 1)
- TPose.Position = UDim2.new(0.655765951, 0, 5.87330294, 0)
- TPose.Size = UDim2.new(0, 200, 0, 50)
- TPose.Font = Enum.Font.SourceSans
- TPose.Text = "T-pose lol"
- TPose.TextColor3 = Color3.new(0, 0, 0)
- TPose.TextScaled = true
- TPose.TextSize = 14
- TPose.TextWrapped = true
- TPose.MouseButton1Down:connect(function()
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://27432691"
- local k = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- wait(1.46)
- k:AdjustSpeed(0)
- end)
- Shit.Name = "Shit"
- Shit.Parent = Frame
- Shit.BackgroundColor3 = Color3.new(0, 0, 0)
- Shit.BackgroundTransparency = 0.40000000596046
- Shit.Position = UDim2.new(-0.00172117027, 0, 7.74172401, 0)
- Shit.Size = UDim2.new(0, 200, 0, 50)
- Shit.Font = Enum.Font.SourceSans
- Shit.Text = "Nothing"
- Shit.TextColor3 = Color3.new(0, 0, 0)
- Shit.TextScaled = true
- Shit.TextSize = 14
- Shit.TextWrapped = true
- Dick.Name = "Dick"
- Dick.Parent = Frame
- Dick.BackgroundColor3 = Color3.new(0, 0, 0)
- Dick.BackgroundTransparency = 0.40000000596046
- Dick.Position = UDim2.new(0.370051622, 0, 7.74172401, 0)
- Dick.Size = UDim2.new(0, 154, 0, 50)
- Dick.Font = Enum.Font.SourceSans
- Dick.Text = "Nothing"
- Dick.TextColor3 = Color3.new(0, 0, 0)
- Dick.TextScaled = true
- Dick.TextSize = 14
- Dick.TextWrapped = true
- Bitch.Name = "Bitch"
- Bitch.Parent = Frame
- Bitch.BackgroundColor3 = Color3.new(0, 0, 0)
- Bitch.BackgroundTransparency = 0.40000000596046
- Bitch.Position = UDim2.new(0.655765951, 0, 7.74172401, 0)
- Bitch.Size = UDim2.new(0, 200, 0, 50)
- Bitch.Font = Enum.Font.SourceSans
- Bitch.Text = "Nothing"
- Bitch.TextColor3 = Color3.new(0, 0, 0)
- Bitch.TextScaled = true
- Bitch.TextSize = 14
- Bitch.TextWrapped = true
- ImageLabel.Parent = MainMenu
- ImageLabel.Active = true
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BorderSizePixel = 0
- ImageLabel.Position = UDim2.new(0.0319517218, 0, 0.761306703, 0)
- ImageLabel.Size = UDim2.new(0, 87, 0, 86)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=3690083097"
- ImageLabel_2.Parent = MainMenu
- ImageLabel_2.Active = true
- ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel_2.BorderSizePixel = 0
- ImageLabel_2.Position = UDim2.new(0.803744495, 0, 0.761306703, 0)
- ImageLabel_2.Size = UDim2.new(0, 87, 0, 86)
- ImageLabel_2.Image = "http://www.roblox.com/asset/?id=3690123287"
- Name1.Name = "Name1"
- Name1.Parent = MainMenu
- Name1.Active = true
- Name1.BackgroundColor3 = Color3.new(1, 1, 1)
- Name1.BackgroundTransparency = 1
- Name1.BorderSizePixel = 0
- Name1.Position = UDim2.new(0.00244908128, 0, 0.717400074, 0)
- Name1.Size = UDim2.new(0, 132, 0, 27)
- Name1.Font = Enum.Font.SourceSans
- Name1.Text = "Scripts taken of:"
- Name1.TextColor3 = Color3.new(0, 0, 0)
- Name1.TextSize = 14
- Discord1.Name = "Discord1"
- Discord1.Parent = MainMenu
- Discord1.Active = true
- Discord1.BackgroundColor3 = Color3.new(1, 1, 1)
- Discord1.BackgroundTransparency = 1
- Discord1.BorderSizePixel = 0
- Discord1.Position = UDim2.new(-0.00289893895, 0, 0.91959852, 0)
- Discord1.Size = UDim2.new(0, 132, 0, 27)
- Discord1.Font = Enum.Font.SourceSans
- Discord1.Text = "Ferripro321#3714"
- Discord1.TextColor3 = Color3.new(0, 0, 0)
- Discord1.TextSize = 14
- Discord2.Name = "Discord2"
- Discord2.Parent = MainMenu
- Discord2.Active = true
- Discord2.BackgroundColor3 = Color3.new(1, 1, 1)
- Discord2.BackgroundTransparency = 1
- Discord2.BorderSizePixel = 0
- Discord2.Position = UDim2.new(0.769244671, 0, 0.91959852, 0)
- Discord2.Size = UDim2.new(0, 132, 0, 27)
- Discord2.Font = Enum.Font.SourceSans
- Discord2.Text = "Chocoly#8853"
- Discord2.TextColor3 = Color3.new(0, 0, 0)
- Discord2.TextSize = 14
- Name2.Name = "Name2"
- Name2.Parent = MainMenu
- Name2.Active = true
- Name2.BackgroundColor3 = Color3.new(1, 1, 1)
- Name2.BackgroundTransparency = 1
- Name2.BorderSizePixel = 0
- Name2.Position = UDim2.new(0.769244671, 0, 0.717400074, 0)
- Name2.Size = UDim2.new(0, 132, 0, 27)
- Name2.Font = Enum.Font.SourceSans
- Name2.Text = "Created by:"
- Name2.TextColor3 = Color3.new(0, 0, 0)
- Name2.TextSize = 14
- Close.Name = "Close"
- Close.Parent = MainMenu
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(-0.00162262004, 0, 0.00134791434, 0)
- Close.Size = UDim2.new(0, 42, 0, 37)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Close.MouseButton1Down:connect(function()
- OpenButton.Visible = true
- MainMenu.Visible = false
- end)
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = emillia
- OpenFrame.Active = true
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.BackgroundTransparency = 0.60000002384186
- OpenFrame.Position = UDim2.new(0, 0, 0.928257704, 0)
- OpenFrame.Size = UDim2.new(0, 100, 0, 49)
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = OpenFrame
- OpenButton.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenButton.BackgroundTransparency = 0.69999998807907
- OpenButton.Position = UDim2.new(0, 0, -0.00956165791, 0)
- OpenButton.Size = UDim2.new(0, 100, 0, 49)
- OpenButton.Font = Enum.Font.Gotham
- OpenButton.Text = "UwU"
- OpenButton.TextColor3 = Color3.new(0, 0, 0)
- OpenButton.TextScaled = true
- OpenButton.TextSize = 14
- OpenButton.TextWrapped = true
- OpenButton.MouseButton1Down:connect(function()
- MainMenu.Visible = true
- end)
- -- Scripts:
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