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- The Legend of Zelda - A Link to the Past
- Platform: Snes
- Released:
- 21.11.1991 (J)
- 13.04.1992 (NA)
- 24.09.1992 (PAL)
- Based on: PAL-version (SNSP-ZL)
- - The game does not keep track of your play time.
- - After completing the game, a number will appear on your save file
- that indicates how many times you saved and quit as well as how many
- times you got a game over. The only way to get a zero is to beat the
- game in a single session without any game overs.
- - Sometimes you need to defeat all the enemies in a room to proceed or
- to make an item appear.
- - A fairy will recover 7 Hearts. If you have a fairy in a bottle, you'll
- automatically be revived when you die.
- - There are some objects (such as trees) that will spew out money if
- you pull them from the front.
- --- Castle Vicinity ---
- Item: Lamp
- --- Hyrule Castle ---
- Items: Sword Lv1, Boomerang Lv1, (Lamp), Heart
- --- Lost Woods ---
- Item: Mushroom
- HeP: #1
- --- Kakariko Village ---
- Items: Magic Bottle - 100 R, Magic Bottle, Bug Catching Net
- HePs: #2, #3, #4
- Shop: 10× Bombs - 50 R
- - By default, you can carry at most 10 Bombs and 30 Arrows.
- - You can bomb your way into the little shed in the southwest corner.
- - Use the net to catch a fairy or two.
- --- Hylia Marsh ---
- Hep: #5
- - If you carry a fish to a body of water, they'll give you some rupees.
- --- Lake Hylia ---
- Items: 300 R, Ice Rod
- - A guy in a cave on the south side will give 300 rupees. If you already
- have a lot of money, you should save it for later.
- --- Near Zora's Domain ---
- Item: Magic Powder
- Shop: Green Potion - 60 R, Blue Potion - 160 R
- - Give the Mushroom to the witch, then move around a bit and come back
- and you should find the Magic Powder inside the shop. You can use Magic
- Powder to kill the diagonally moving skull-things. They'll always drop
- a fairy when killed.
- --- Eastern Palace ---
- Items: 100 R, Bow
- - The items you find under objects within dungeons will not respawn
- unless you leave the dungeon or use the Magic Mirror. Even if you don't
- pick it up, it'll still be gone.
- --- Eastern Ruins ---
- Items: Pegasus Shoes, 50 R, 50 R
- - Get the boots from Sahasrahla. Try ramming into trees to get stuff.
- You can also ram open the more visible destructible walls and destroy
- piles of rocks. It's also possible to jump over small gaps when Link
- bounces away after running into something. You may need to face another
- direction at first and then turn after you start boosting.
- --- Kakariko Village ---
- Item: Book of Mudora
- - Pick this one up at the library.
- --- Sanctuary ---
- HeP: #6
- --- Desert of Mystery ---
- HePs: #7, #8
- - You'll get the other one while you're going through the dungeon.
- --- Desert Palace ---
- Item: Power Glove
- --- Desert of Mystery ---
- - The other cave at the entrance to the desert is a great place to
- hoard up on rupees (50 each time).
- --- Zora's Domain ---
- Item: Zora's Flippers - 500 R
- HeP: #9
- --- Near Zora's Domain ---
- Items: Boomerang Lv2, Shield Lv2
- - Go through the waterfall to reach the spring.
- --- Lake Hylia ---
- Item: Magic Bottle
- Special:
- Bomb capacity upgrade (10 -> 15 -> 20 -> 25 -> 30 -> 35 -> 40 -> 50),
- Arrow capacity upgrade (30 -> 35 -> 40 -> 45 -> 50 -> 55 -> 60 -> 70)
- - Each upgrade costs 100 rupees. After the first time, you can throw
- 50 rupees at a time. You don't have to leave to get the prompt again;
- just move a little closer then stand there for a while and the message
- will repeat.
- - The upgrades will cost you 1400 rupees in total. I suggest you get
- some of them now and the rest later once you've been to the Village of
- Outcasts.
- - Swim up the river to find a guy under the bridge.
- --- Hyrule Castle Sewers ---
- Items: 300 R
- - Push the grave blocked by rocks to get back to the sewers.
- --- Death Mountain ---
- Item: Magic Mirror
- HePs: #10, #11
- - When used in the overworld of the Dark World, the Magic Mirror will
- transport you to the corresponding location in the Light World and
- create a portal that will take you back to the Dark World. When used
- within a dungeon, it will warp you to the entrance.
- - Some areas in the Light World can only be reached by using the mirror
- in the Dark World.
- --- Mountain Tower ---
- Item: Moon Pearl
- --- Lost Woods ---
- Item: Sword Lv2
- - From now on, your sword will fire swirling energy bolts when you're
- at full health.
- --- Death Mountain ---
- Item: Ether Medallion
- --- Hyrule Castle ---
- - After defeating Agahnim, the castle gate can be used to reach the
- Dark World. There's also a new Heart Piece available at the lumberjacks'
- house. You should get that one right away.
- --- Pyramid ---
- HeP: #12
- - You'll need to be more careful with enemies from now on. Some of them
- deal 3 Hearts of damage.
- --- Near Dark Zora's Domain ---
- Item: Quake Medallion
- - Throw something into the circle of rocks in the water.
- --- Near Lost Woods ---
- HeP: #13
- --- Lake Hylia ---
- HeP: #14
- --- Dark Eastern Ruins ---
- - Pay the monkey to gain access to the dungeon (110 rupees).
- --- Palace of Darkness ---
- Item: Magic Hammer
- --- Desert of Mystery ---
- Item: Bombos Medallion
- --- Near Small Grove ---
- HeP: #15
- --- Dark Small Grove ---
- Item: Shovel (Temp)
- --- Small Grove ---
- Item: Flute
- --- Village of Outcasts ---
- Items: 300 R, 300 R
- HePs: #16, #17
- - You can get Heart Pieces from the digging mini-game and the chest
- mini-game. Either or both of these could take a while if you're just
- not getting lucky.
- - Pull the statue's pitchfork to gain access to the dungeon.
- --- Kakariko Village ---
- Special: Magic Power boost, Bird
- - Play the ocarina by the statue to obtain the bird. The bird can take
- you to 8 locations in the Light World.
- - There's a portal just north of Kakariko.
- --- Cemetery ---
- HeP: #18
- --- Dark Death Mountain ---
- Item: Cane of Byrna
- - You'll need at least two fairies / potions to get this one.
- --- Thieves' Town ---
- Item: Titan's Mitt
- --- Village of Outcasts ---
- - Find the frog guy south of the village and take him back to his brother
- at the smithery.
- --- Kakariko Village ---
- Item: Sword Lv3
- - Pick up the Heart Piece below while they're working on your sword.
- --- Village of Outcasts ---
- HeP: #19
- - Hammer in all the nubs.
- - Grab the locked chest and take it to the guy at the entrance to the desert.
- --- Desert of Mystery ---
- Item: Magic Bottle
- --- Dark Mire ---
- HeP: #20
- --- Desert of Mystery ---
- HeP: #21
- --- Cemetery ---
- Item: Magic Cape
- --- Swamp Palace ---
- Item: Hookshot
- --- Dark Death Mountain ---
- HeP: #22
- --- Skeleton Forest ---
- Item: Fire Rod
- - One of the rooms here is locked, but serves seemingly no purpose.
- It's the door that can only be reached by running into a wall (unless
- you hit a star switch in the other room).
- --- Ice Palace ---
- Item: Blue Mail
- - On B3, there's a +-shaped room. Don't go north from there.
- --- Misery Mire ---
- Item: Cane of Somaria
- --- Pyramid ---
- Items: Sword Lv4, Bow Lv2
- - Get the big bomb from the bomb shop, so you can reach the Great Fairy's
- Spring.
- --- Death Mountain ---
- HePs: #23, #24
- - Using Ether allows you to briefly see the hidden paths.
- - You can get the other HeP while you're going through Turtle Rock (use
- the mirror when you're outside on the little ledge).
- --- Turtle Rock ---
- Item: Mirror Shield
- - You should have at least one Green or Blue Potion here. You'll need
- to use the Fire Rod and Ice Rod on the boss. Start with the blue head, so
- it won't freeze the floor. Hit it with the Fire Rod, then use your sword.
- --- Ganon's Tower ---
- Item: Red Mail
- - This one's not that hard. Just get the Big Key from B2, then climb
- the tower.
- - Use the Fire Rod to light the torch in the room with the hidden path.
- Go north from the room where you fight the Armos Knights.
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