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- Initialize engine version: 2017.2.1f1 (94bf3f9e6b5e)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce 940MX (ID=0x179c)
- Vendor: NVIDIA
- VRAM: 2019 MB
- Driver: 22.21.13.8205
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.177 seconds
- OnLevelWasLoaded was found on LineManager
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 380)
- OnLevelWasLoaded was found on LeanTween
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 380)
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Serialization depth limit 7 exceeded at 'Goal.gc'. There may be an object composition cycle in one or more of your serialized classes.
- Serialization hierarchy:
- 8: Goal.gc
- 7: Goal.SubGoals
- 6: Goal.SubGoals
- 5: Goal.SubGoals
- 4: Goal.SubGoals
- 3: Goal.SubGoals
- 2: Goal.SubGoals
- 1: Goal.SubGoals
- 0: Brain.Goals
- (Filename: Line: 76)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 152c -> priority: 1
- Thread -> id: 1db8 -> priority: 1
- UnloadTime: 79.226003 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-0000025FB9DA4050.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-0000025FB9CC5B30.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/data-0000025FBD4A6040.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate GameResources
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate ChunkLoad
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate AudioHandler
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Instantiate NetworkManager (GameController)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steam Initialized
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NetworkManager: Awake (First)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NetworkManagerExtra Awake (Second)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NetworkManager: StartNewLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Coroutines Running: 0 - 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libc
- NATTraversal: Timed out fetching ip from http://ipv6.icanhazip.com
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NATTraversal: Timed out fetching ip from http://ipv6.icanhazip.com
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/LightFX
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/.\libLightFX.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Streets of Rogue/StreetsOfRogue_Data/Mono/libLightFX.dll
- [WARNING] The Action "ChatJ" does not exist. You can create Actions in the editor.
- NATHelper: Connected to Facilitator: 522417716449515437
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Facilitator connected
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_20: 13
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 14
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 176487.
- Total: 311.180258 ms (FindLiveObjects: 12.741859 ms CreateObjectMapping: 18.549438 ms MarkObjects: 279.026565 ms DeleteObjects: 0.862018 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 195.653963 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- ------- LOADED SCENE -------
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC Network Manager Setup
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 175843.
- Total: 276.781088 ms (FindLiveObjects: 12.708632 ms CreateObjectMapping: 17.704788 ms MarkObjects: 245.666876 ms DeleteObjects: 0.699658 ms)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WorldSpaceGUI Awake: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Letter Seed: xxwnaifw
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: 1321552221
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: xxwnaifw - 1321552221
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 14 - 14 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 996 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: 1321552221 - UsedChunks Count: 158
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 180
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 996
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 877
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 830
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 689
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 530
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 212 - 171
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 996
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 996
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 919
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 554
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 137
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 694
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 160
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 False - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Retrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Destroy - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestGiverAndEnder
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 319531.
- Total: 476.921473 ms (FindLiveObjects: 29.996193 ms CreateObjectMapping: 17.681378 ms MarkObjects: 428.631086 ms DeleteObjects: 0.612059 ms)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting Quest Info
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DropItem: Pistol
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Teleport
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SAVE UNLOCK DATA
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NextLevel
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SessionData Store: 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Sent Analytics!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CURLEVEL_10: 15
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 322094.
- Total: 506.585396 ms (FindLiveObjects: 37.442853 ms CreateObjectMapping: 17.033071 ms MarkObjects: 451.268975 ms DeleteObjects: 0.839740 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1347 unused Assets to reduce memory usage. Loaded Objects now: 236625.
- Total: 440.226609 ms (FindLiveObjects: 19.377096 ms CreateObjectMapping: 18.461839 ms MarkObjects: 396.527233 ms DeleteObjects: 5.859307 ms)
- CreateMultPlayerAgent Agent(Clone) (UnityEngine.GameObject) - 1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 37%
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GC RealAwake
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AwakenObjects
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- Letter Seed: xxwnaifw
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Num Seed: 1321552222
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- HEEERE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM SEED: xxwnaifw - 1321552222
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LEVEL NUM: 15 - 15 (Endless)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER: 5 - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATING INITIAL MAP WITH SEED NUM: 1321552222 - UsedChunks Count: 161
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Random Number After CreateInitialMap: 685
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.4: 5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.5: 96
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Spawners Length: 748
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 1.6: 306
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2: 898
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 2.5: 935 - 256
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 3.5: 5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4: 5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 4.5: 454
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 5: 817
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 6: 452
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RANDOM NUMBER 7: 861
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 50% - RANDOM NUMBER 8: 671
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStats3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects: Playerr (Agent) - 0 - 1 - True - False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 62% - SETUPMORE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 75% - SETUPMORE3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 1 False - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveInventory3: Playerr (Agent) - 1 -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrieveStatusEffects4: 1 - - Playerr (Agent)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RetrievedAllData: Playerr (Agent) -
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE3 2 True - True - True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 87% - SETUPMORE3_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 100% - SETUPMORE4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_1
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: Kill - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: DestroyAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAndRetrieve - QuestGiverAndEnder
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- CREATE: KillAndRetrieve - QuestTarget
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up quest
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Set up all quests
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_3
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_4
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_8
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SETUPMORE4_9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- SETUPMORE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 334502.
- Total: 1316.757890 ms (FindLiveObjects: 54.730036 ms CreateObjectMapping: 41.492035 ms MarkObjects: 1219.595640 ms DeleteObjects: 0.939044 ms)
- FADE2
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE7
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE9
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE10
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FADE11
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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