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WindStrike

Invasion, Part 18 - The Toaster Parade

Jul 14th, 2020
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  1. *LAST TIME ON ZURPG - Tax Edition*
  2. With the river blocked off ahead, you decided to go to Fort Reikon to negotiate with Mad Lady Memphis, in order to strike a deal with her. Except, you didn't go as yourselves. You went as Hylian Tax Collectors. Melizea became Margaret, the lead negotiator. Darte became Daltus, a bearded man with an envy of other beards. And Sephiroth became Sebastian, who was mainly there to look overly handsome with his silky blonde hair.
  3.  
  4. Not only did you successfully infiltrate Fort Reikon, but you actually managed to get practically everything you wanted from Memphis. To compound on it, her lieutenant, Aila, also known as "The Overseer", took Margaret on an extended tour of the fortress, particularly showing her the tank, and asking her some very specific questions about it.
  5.  
  6. Meanwhile, during all of this, Darte found a way to entrap himself inside of a chest and then halfway merged with it. What he's going to be able to do with it, you have no idea. Perhaps an evolution will take place... assuming Sebastian ever removes his foot from the chest.
  7.  
  8. When Memphis confronted Aila, she revealed herself to be none other than Dio the Happy Mask Man, who apparently took the place of Aila only hours ago. Thanks to this betrayal + your incredible negotiation skills, Memphis straight up became your ally, summoning her full force to take down the Mask Man. Of course, he wasn't alone. With a flick of his fingers, he summoned Fran and the Boss Baba, now with a lava makeover.
  9.  
  10. Who's ready to party?
  11.  
  12. <Margaret> 15h, 5m | White Sword and Regeneration Shield Equipped | Wearing Hylian Mask | Force Meter: 25 pts
  13. <Memphis> 55h 21m | +8 Attack Dice | Mad at the Masked Man
  14. <Sebastian> 37h, 36m | Nayru's Love: 100h | Hylian Mask Equipped | A few illusion of Disguises to slightly alter his look
  15. <DM> -=SESSION START=-
  16. <DM> *Having stepped out of his fur suit, the Happy Mask Man stands before you, alongside a massive Deku Baba that's breathes loading screens- err lava from its insides. Atop the Lava Boss Baba is none other than Fran, along with a shield of Michael Bay explosions.
  17. <DM> [Happy Mask Man]: Hmm, I think I left something behind in my stash. Guess I'll get it when I go for the tank. But in the meantime...
  18. <Daltus> 27h 7m | Half-fish Half-sword Half-mustache All-Dalton
  19. <DM> *Surrounding them is a dozen Keaton, commandeered by Mad Lady Memphis, your new ally in this fight.
  20. <DM> *Even though it's been revealed you're not who you say you are, it's no matter - the death of the Mask Man comes first!
  21. * Memphis is taking aim at the Masked Man. Might wanna try and sway her before she does anything rash.
  22. <Margaret> (highly doubting that my whatever sense would kick in)
  23. <DM> [Mask Man]: Now Fran, if you'd do the honors, there's a bunch of foxes in our way. Perhaps we'll cook 'em, serve 'em up with those Moblins they've got for their "meat" storage!
  24. <DM> [Fran]: Howdy doo, with pleasure, Boss!
  25. <DM> *Fran starts off with a... hold on.
  26. <DM> *ROUND 1, START!*
  27. <Margaret> "I'm uncertain of what the Masked Man has in store, attacking him may make things worse."
  28. <Margaret> 15h, 5m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Ice Materia Equipped | Force Meter: 25 pts
  29. * Memphis glares angrily at the Masked Man and then to Fran, who just expressed interest in attacking the Keaton
  30. <DM> *Fran charges a single action of his Chaos Suite and immediately unleashes it, hitting all of the Keaton!
  31. * Margaret regens some magic, 7m now
  32. <DM> DESCRIPTION: Once charged (to your satisfaction), unleash a series of explosions, hitting everyone else, multiplying the number of times this hits by the number of Explosion Layers expended. Targets’ hit roll once to defend.
  33. <DM> $1d50 vs. targets’ Wisdom stat
  34. <DM> Damage: +0
  35. <DM> NOTE: Each attack counts as separate damage, so Armor will factor in on each hit.
  36. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 6.
  37. <DM> (huh, copy+pasta on the line ends up rolling it. Brilliant.)
  38. <Sebastian> > Round 1, Sephiroth siphons 1 magic from all opponents!
  39. <DM> *The Chaos Suite goes off, and uhh... well...
  40. <Sebastian> err, Sebastian
  41. <DM> *There's some tiny sparks in front of the Keaton.
  42. <DM> (What's the Wisdom stat on a Keaton?)
  43. <Memphis> (I thought you were going to pull it up?)
  44. <Memphis> (Regardless it shouldn't hit with that low of a roll
  45. <DM> (I don't know which profile I'm using. So.... let's improvise.)
  46. <DM> $20d10 Keatons
  47. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 10, 2, 6, 4, 3, 6, 1, 1, 6, 6, 2, 4, 10, 5, 1, 2, 10, 1, 4 and 4. Total: 88. Successes: 11.
  48. <DM> actually it's probably higher than that
  49. <DM> $5d10 defense bonuses
  50. <Navi> DM: You rolled 5 Dice with 10 Sides. Results: 4, 10, 5, 4 and 6. Total: 29. Successes: 4.
  51. <DM> *Kay, the Keaton contingent proceeds to immediately COUNTERATTACK Fran!
  52. <Memphis> Boys, hammer them!
  53. * Memphis points to Fran, issuing a command to strike him
  54. <Margaret> (don't mind me, just trying to figure out what i could do)
  55. <DM> *They all strike at once, though with Fran on top of the Lava Boss Baba, the great creature rises its head, pulling Fran out of melee range.
  56. <DM> *The Lava Boss Baba ends up covering the attack for Fran!
  57. <DM> $35d10 Keatons
  58. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 9, 9, 10, 5, 10, 1, 4, 2, 7, 8, 4, 2, 9, 4, 8, 4, 6, 1, 3, 1, 2, 5, 10, 2, 8, 4, 5, 8, 9, 9, 4, 7, 7, 3 and 1. Total: 191. Successes: 22.
  59. <DM> $45d10 Boss Baba
  60. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 7, 4, 5, 8, 10, 3, 1, 2, 1, 5, 9, 4, 10, 10, 7, 10, 1, 1, 10, 3, 9, 3, 8, 6, 2, 6, 9, 8, 3, 2, 9, 9, 5, 4, 7, 5, 6, 7, 7, 6, 2, 5, 10, 1 and 5. Total: 255. Successes: 35.
  61. <DM> *Even with their combined strikes, they're not able to outmaneuver the swift action of the Boss Baba's long stalk.
  62. <Daltus> (Time to Gulliver that thing)
  63. <DM> [Happy Mask Man]: Fraaaaaaaaaan...
  64. <Memphis> Arrgh. We need to blast that stupid Kokiri!
  65. <DM> [Fran]: Look, Boss, it was just a little mishap, won't happen again, I swear it!
  66. <Margaret> (where is Daltus again)
  67. <DM> *Daltus is inside of a chest beneath Sebastian's foot.
  68. <Memphis> (Locked in a chest)
  69. <DM> *Until Sebastian moves that foot of his, I don't think Daltus is going anywhere.
  70. <Margaret> (right)
  71. * Sebastian is wondering how a chest got beneath his foot when he never specified he was putting his foot down on a chest to begin with.
  72. * Memphis has no reason to open that chest right now.
  73. * Daltus rattles vigorously.
  74. <DM> *Well, it seems the Mask Man, whatever he was going to do, is getting stalled by yelling at Fran. Anyone want to try something in the meantime?
  75. <DM> [Happy Mask Man]: I asked you quite kindly to remove these foxhounds, and instead, you had to get saved by my pet.
  76. <DM> [Fran]: Umm, your pet-
  77. <DM> [Happy Mask Man]: YES, my pet! Who did you think it was, YOURS?
  78. <DM> [Fran]: Well I was the one who-
  79. <DM> [Happy Mask Man]: Far as I'm concerned, YOU'RE my pet as well, dear Fran, and until you do as say, you'll be nothing more!
  80. * Sebastian augments his robes.
  81. <DM> [Fran]: Yes, Boss!
  82. <Sebastian> Augmented Protection:
  83. <Sebastian> COSTS: 4 Magic to activate per round.
  84. <Sebastian> Magic: +8/8
  85. <Sebastian> EFFECT: All enemies lose 6 Attack Dice for the duration of time this robe stays in Augmented Protection mode
  86. * Margaret walks over to the chest and attempts to open it.
  87. <Sebastian> 37h, 32m | Nayru's Love: 100h | Hylian Mask Equipped | A few illusion of Disguises to slightly alter his look | Augmented Robe (Enemies -6 Attack Dice)
  88. <DM> (let's see, basic chest lock, plus whatever Darte did to lock it... plus his beard hairs probably got stuck in there...)
  89. <DM> *Beat 20 Successes on a power roll to open the chest!
  90. * Sebastian begins charging.
  91. <Margaret> (normal power roll w/o attack dice?)
  92. <DM> (uhh add the attack dice, sure)
  93. <Margaret> (doubt i'm gonna be successful, but okay)
  94. <Margaret> $29d10
  95. <Navi> Margaret: You rolled 29 Dice with 10 Sides. Results: 6, 1, 6, 7, 1, 9, 5, 4, 6, 1, 5, 2, 10, 2, 5, 1, 1, 3, 6, 4, 9, 10, 10, 6, 7, 6, 7, 1 and 5. Total: 146. Successes: 21.
  96. <Margaret> (...oh)
  97. <DM> *With your tax collection super strength, you manage to break the lock open! Inside, you see a... well...
  98. * Memphis glares at the Monster Baba and blasts a Depths of Despair at it!
  99. <Memphis> DESCRIPTION: Focus your violent thoughts into the depths of despair, striking your target’s mind directly.
  100. <Memphis> EFFECT: Bonus Attack Dice & Defense Dice are disabled for both the attacker and the defender in this attack.
  101. <Memphis> Roll your Wisdom dice vs. targets' Wisdom dice
  102. <Memphis> Neutral Damage: 5
  103. <Memphis> EFFECT: If it hits, select one of the target’s stats (Power, Courage, Wisdom, Hearts, or Magic) and siphon 7 from it.
  104. <DM> *Half-fish Half-sword Half-mustache All-Dalton man.
  105. <Daltus> (Margaret closes the chest.)
  106. <DM> (Roll in the hole, Memphis!)
  107. <Memphis> $36d10
  108. <Navi> Memphis: You rolled 36 Dice with 10 Sides. Results: 8, 6, 10, 9, 1, 7, 10, 9, 1, 3, 5, 1, 7, 6, 10, 9, 10, 1, 10, 3, 6, 3, 2, 6, 2, 8, 2, 8, 4, 3, 2, 2, 8, 2, 1 and 9. Total: 194. Successes: 25.
  109. <DM> $15d10
  110. <Navi> DM: You rolled 15 Dice with 10 Sides. Results: 8, 10, 8, 9, 2, 2, 9, 9, 8, 9, 8, 8, 10, 7 and 1. Total: 108. Successes: 14.
  111. <Memphis> $1d3
  112. <DM> *Unable to use its stalk in its favor, the Depths of Despair strikes it directly!
  113. <Navi> Memphis: You rolled 1 Die with 3 Sides. Result: 2.
  114. * Margaret sighs and just leaves the chest opened.
  115. * Sebastian opts for a 2-action charge.
  116. * Memphis rerolls that crit roll
  117. <Memphis> $1d3
  118. <Navi> Memphis: You rolled 1 Die with 3 Sides. Result: 3.
  119. <Memphis> *Crit activated!*
  120. <Memphis> (4) Augmented Strike
  121. <Memphis> SELL VALUE: 1000 Rupees
  122. <Memphis> RESTRICTIONS: This is a Critical Hit Skill. You can only have one Critical Hit Skill enabled at a time. All others must be set to (Disabled).
  123. <Memphis> Stat Point Cost: 4
  124. <Memphis> DESCRIPTION: Dare to play with the RNG a little more? If so, your attacks have the random ability to increase the potency of it’s EFFECTS
  125. <Memphis> EFFECT: Once per turn, when you are successful in attacking with an attack, roll $1d3.
  126. <Memphis> If the result is a 3, multiply the numerical EFFECTS the attack gives by 1.5.
  127. <Memphis> $calc 7*1.5
  128. <Kefka> 7*1.5 = 10.5
  129. <Memphis> (11)
  130. <DM> (holy siphonator, batman)
  131. * Memphis siphons 11 Power from Boss Baba!
  132. * Daltus scowls up at Margaret. "I didn't choose the life of a mersword..."
  133. <DM> *Its extra strength acquired from its monstrous growth is suddenly sapped down.
  134. <Margaret> "... Just get yourself ready."
  135. <DM> *Daltus, now freed from the chest, you're now available to do something! You're also now aware of the battle situation, seeing your old Boss Baba pal, as well as Fran.
  136. <Memphis> 55h 15m | +8 Attack Dice | +11 Power
  137. <DM> *Would you like to wave a half-fin, half-sword at them?
  138. <Memphis> Don't get in the way of me next time!
  139. <Margaret> (what'd happen if i throw it at them)
  140. <DM> (...)
  141. <DM> (I suppose you could try!)
  142. <Margaret> (i'm kidding)
  143. * Daltus does so, befuddled at where and what in Hyrule is going on.
  144. * Memphis tosses a Shadow Speed at herself
  145. <Margaret> (so, uh, can i technically equipswitch here?)
  146. <Memphis> 55h 14m | +8 Attack Dice | +11 Power, +5 Courage
  147. <DM> (go ahead)
  148. * Margaret picks up the... Abominable Daltus.
  149. * Daltus attempts to complete his transformation into a sword before Memphis spots him.
  150. * Memphis is purely focused on the Masked Man and his cronies
  151. <Sebastian> 37h, 32m | Nayru's Love: 100h | Hylian Mask Equipped | A few illusion of Disguises to slightly alter his look | Augmented Robe (Enemies -6 Attack Dice) | Charge: 2 Actions
  152. <DM> *Your beard folds inwards and becomes part of your blade, giving it a fuzzy feeling. Margaret, you're not sure you're comfortable holding this.... blade.
  153. * Margaret has seen weirder stuff before, so this isn't anything new.
  154. * Daltus brow waggles to intensify the discomfort potential.
  155. <DM> [Happy Mask Man]: No no no, this isn't right, not quite right! I need something more, something feral, something primal!
  156. <DM> [Happy Mask Man]: Oh... you'll do nicely!
  157. <DM> *The Mask Man's eyes gleam as he looks at one of the poor Keaton Grunts, then suddenly appears in front of the grunt, forcing a Chaos Mask of Truth onto the hapless fellow!
  158. <Margaret> (i have no idea what daltblade even does)
  159. <DM> $46d10 Mask Man
  160. <Navi> DM: You rolled 46 Dice with 10 Sides. Results: 2, 1, 1, 9, 2, 8, 3, 5, 10, 5, 2, 2, 5, 1, 9, 4, 9, 7, 6, 1, 6, 4, 8, 5, 1, 6, 4, 8, 6, 9, 6, 8, 9, 7, 6, 10, 5, 9, 4, 5, 3, 6, 6, 8, 7 and 5. Total: 253. Successes: 33.
  161. <DM> $27d10 Keaton Grunt
  162. <Navi> DM: You rolled 27 Dice with 10 Sides. Results: 1, 5, 1, 7, 5, 7, 1, 3, 1, 2, 8, 5, 9, 4, 3, 5, 1, 1, 1, 7, 1, 6, 5, 5, 1, 7 and 1. Total: 103. Successes: 13.
  163. * Margaret looks at the Daltus-blade "So, what's your purpose?"
  164. <DM> *The mask instantly glues itself on the Grunt's face, muffling his pain. His screams of agony quickly transform into a monstrous roar as he grows threefold in size, bearing sharp claws and an appetite for murder.
  165. <DM> [Happy Mask Man]: Much, much better! I'd say you're more Keaton now that any of your fellow men! What do you say, why don't you try this new power out?
  166. * Daltus hisses, "You know, normal sword things! We've got a Fran to take care of, it looks like. /Again./"
  167. <DM> *The Primal Keaton turns around, looking down at the now-scared Keaton Grunts, a mix of saliva and blood dripping from its mouth.
  168. <Margaret> "Hmm... I see..."
  169. <DM> *Fran looks around at the party, then around the room.
  170. <DM> [Fran]: Y'know, I don't see Darte anywhere. I wonder if he finally turned tail and ran?
  171. <DM> [Happy Mask Man]: Oh, he's here. I'm sure of it.
  172. * Daltus casts an Effect Block onto Fran.
  173. <Daltus> ** MARGARET
  174. <DM> (h-what)
  175. <Daltus> NOT FRAN
  176. <Daltus> :SWEAT:
  177. <Margaret> (lmao)
  178. <DM> *From the sword, you sweat out a watery Effect Block. It aims at Fran before quickly magnetizing back towards Margaret.
  179. <DM> (FYI Memphis, the Keatons did a counterattack, they can still do something.)
  180. <Margaret> 15h, 7m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Effect Block (b) | Daltblade Equipped | Force Meter: 25 pts
  181. * Memphis turns around to see the newly enraged Keaton and Masked Man right by them, fully enraged by what the Masked Man did to them. "I WILL KILL YOU"
  182. <DM> [Happy Mask Man]: Funny you should say that to me, Memphis! Afterall, your old master did well to earn herself in my ranks. Perhaps you too could join! Why don't we run some tryouts right now?
  183. <DM> [Happy Mask Man]: My newest pet... Give her some corpses to experiment on!
  184. * Margaret proceeds to cast Scorching Blade on herself for +6 Attack Dice.
  185. <Memphis> Men! Get behind me and blast that feral Keaton!
  186. <DM> (you know, Reverse Cover is a funny thing. Get behind a target, then launch a barrage of ranged attacks?)
  187. <Margaret> 15h, 4m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +13 ATK Dice (+4 Robe, +3 Fire Armlet, +6 Spell), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Effect Block (b) | Daltblade Equipped | Force Meter: 25 pts
  188. <DM> *Somehow, the rest of your Keaton underlings gather behind you, and somehow without hitting the back of your head, they use their Wizzrobe Wands to fire a multitude of blasts at the Primal Keaton!
  189. <Margaret> (not sure if my action to open a chest counted as a support action)
  190. <DM> $32d10 Keatons
  191. <Navi> DM: You rolled 32 Dice with 10 Sides. Results: 6, 5, 8, 10, 5, 2, 1, 2, 7, 7, 2, 10, 8, 3, 8, 2, 1, 1, 5, 5, 1, 5, 6, 7, 6, 2, 1, 1, 2, 8, 1 and 8. Total: 146. Successes: 20.
  192. <DM> (it did)
  193. <DM> $17d10 Primal
  194. <Navi> DM: You rolled 17 Dice with 10 Sides. Results: 2, 8, 7, 7, 10, 8, 9, 7, 4, 10, 6, 2, 2, 3, 3, 3 and 3. Total: 94. Successes: 11.
  195. <Margaret> (then yeah, i am spent)
  196. <DM> $calc 9 * 11
  197. <Kefka> 9 * 11 = 99
  198. <Daltus> Aii-aiii! Careful with that, Me-- Maggie, that's hot!!
  199. <DM> *The Primal Keaton takes a barrage of attacks, the armor it grew out of it not able to protect it from that many attacks.
  200. <DM> *Chunks of flesh are torn away from it, but somehow, despite that, it's still standing.
  201. <DM> Lava Boss Baba: 295h, 50m | -11 Power
  202. <DM> Fran: Something something dark side
  203. <DM> Happy Mask Man: 28h, 300m | Oh no
  204. <DM> Primal Keaton: 51h, 0m | Hungry
  205. * Memphis intensifies her grip on her Soul Lantern and her hand begins burning in rage as she scowled at the masked man. "General Stella? She can't have! How could she join you!?"
  206. <DM> [Happy Mask Man]: Now... feast upon your old commander!
  207. <Margaret> "Stay calm, focus at the situation at hand."
  208. <DM> *He motions towards the Lava Boss Baba, who fires a Launched Lavaball at the Primal Keaton, setting it ablaze! The flames cause the creature to wreathe in pain, screeching out in terror. With its very fur burning, and its claws coated in lava, it leaps at Memphis!
  209. <DM> *Roll Power to defend!
  210. <Memphis> $45d10
  211. <Navi> Memphis: You rolled 45 Dice with 10 Sides. Results: 7, 8, 4, 2, 3, 10, 8, 5, 1, 8, 6, 9, 8, 4, 1, 6, 10, 8, 6, 8, 6, 2, 1, 5, 8, 2, 7, 10, 5, 9, 3, 2, 6, 7, 4, 9, 7, 1, 3, 7, 8, 9, 6, 6 and 2. Total: 257. Successes: 33.
  212. <DM> $47d10 Primal
  213. <Navi> DM: You rolled 47 Dice with 10 Sides. Results: 6, 1, 2, 3, 6, 9, 8, 7, 10, 3, 5, 2, 9, 5, 7, 8, 7, 9, 4, 4, 2, 3, 10, 2, 6, 6, 10, 5, 1, 5, 7, 7, 6, 9, 10, 1, 8, 7, 8, 8, 10, 2, 9, 9, 6, 6 and 6. Total: 284. Successes: 39.
  214. * Memphis rerolls Primal
  215. <DM> $47d10 Primal
  216. <Navi> DM: You rolled 47 Dice with 10 Sides. Results: 3, 4, 10, 6, 6, 3, 6, 8, 8, 1, 7, 3, 2, 2, 9, 9, 7, 7, 8, 7, 5, 5, 5, 2, 4, 6, 1, 2, 2, 6, 8, 5, 10, 8, 1, 5, 10, 6, 2, 8, 7, 9, 10, 8, 10, 9 and 7. Total: 277. Successes: 38.
  217. <Daltus> (ooooh. Extra spicy Keaton)
  218. * Margaret chucks a reroll at the Primal
  219. <DM> *With some extra spice, it strikes Memphis, dealing RP damage
  220. <Memphis> (Typical Orithan luck)
  221. <DM> $47d10 Primal
  222. <Navi> DM: You rolled 47 Dice with 10 Sides. Results: 6, 6, 4, 3, 10, 8, 7, 1, 2, 3, 1, 3, 5, 7, 1, 9, 6, 8, 9, 1, 8, 5, 3, 5, 1, 1, 5, 9, 1, 3, 5, 7, 8, 8, 9, 7, 6, 5, 8, 7, 8, 8, 10, 2, 5, 10 and 10. Total: 264. Successes: 36.
  223. <Sebastian> $1d2
  224. <Navi> Sebastian: You flipped 1 coin. Result: Heads.
  225. * Sebastian chucks a reroll at Memphis.
  226. <Memphis> (Memphis has the Armor to tank it)
  227. <Memphis> $45d10
  228. <Navi> Memphis: You rolled 45 Dice with 10 Sides. Results: 8, 9, 2, 5, 3, 4, 10, 3, 5, 4, 2, 6, 7, 6, 2, 4, 4, 10, 1, 9, 5, 8, 6, 3, 6, 5, 4, 1, 4, 4, 1, 2, 2, 2, 6, 5, 6, 5, 8, 10, 9, 9, 5, 5 and 4. Total: 229. Successes: 28.
  229. <DM> *Despite the time lapses, the Primal still manages to strike its old commander, dealing... well, it's got lava claws now, so...
  230. <Memphis> (Which roll is Sebastian taking?)
  231. <DM> *+5 Neutral Damage, and the claws cause x5 Bleeding
  232. <Sebastian> (The higher one)
  233. * Memphis takes 5 Neutral Damage and Bleeding x5. Owww.
  234. * Sebastian notes effect block, no bleed 4 u
  235. <Memphis> (Was that cast on Memphis?)
  236. <Margaret> (i thought it was casted on me)
  237. <DM> (it was)
  238. <Sebastian> (I misread that, nevermind)
  239. <DM> (kay, that's everyone, sooo)
  240. <Sebastian> (Too many M names)
  241. <DM> *ROUND 1, OVER*
  242. <DM> annnnnnd
  243. <DM> *ROUND 2, BEGIN!*
  244. * Sebastian siphons 1 magic from all enemies and continues robes augmentation.
  245. * Memphis finds herself blown back with a fiery gash across her Armor and herself on Fire
  246. * Margaret recovers some magic.
  247. <Margaret> 15h, 6m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +13 ATK Dice (+4 Robe, +3 Fire Armlet, +6 Spell), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Effect Block (b) | Daltblade Equipped | Force Meter: 25 pts
  248. <DM> [Happy Mask Man]: Hmm, this Keaton is already burning to a crisp... perhaps I need someone of stronger will...
  249. <Memphis> 45h | 14m | +8 Attack Dice | +11 Power, +5 Courage | Bleeding x5
  250. <DM> *He looks around at you all, his mad eyes inspiring all kinds of "NOPE.AVI" in your brains, then at Memphis, and then... at the machine contraptions.
  251. * Margaret attempts to strike the Lava Baba with a Hyper Trishard.
  252. <Margaret> Hyper Trishard (Endowed)
  253. <Margaret> INFORMATION: This spell is an Endowed Spell. This Spell has had 3/3 Endowments applied to it.
  254. <Margaret> SELL VALUE: 525 Rupees
  255. <Margaret> COSTS: 3 Magic
  256. <Margaret> DESCRIPTION: Three beams of Arcane light converge in front of you to create a powerful, golden shard that hits one target.
  257. <Margaret> Roll your Wisdom +3 dice vs. targets' Wisdom dice
  258. <Margaret> Damage: +0
  259. <DM> [Happy Mask Man]: Yes, oh yes, that will do just nicely!
  260. <Margaret> EFFECT: If it hits, select either the target's Power, Courage, or Wisdom stat, and reduce it by 5.
  261. <Margaret> $38d10
  262. <Navi> Margaret: You rolled 38 Dice with 10 Sides. Results: 6, 9, 8, 6, 10, 6, 1, 8, 2, 3, 3, 6, 6, 3, 10, 10, 4, 1, 1, 5, 7, 6, 1, 2, 3, 10, 10, 1, 5, 5, 5, 1, 4, 2, 7, 3, 8 and 7. Total: 195. Successes: 27.
  263. <DM> $30d10 Lava Baba
  264. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 10, 9, 9, 3, 4, 5, 6, 4, 4, 9, 4, 5, 4, 1, 10, 4, 2, 3, 4, 2, 3, 8, 6, 8, 9, 9, 9, 5, 2 and 6. Total: 167. Successes: 18.
  265. <DM> *It strikes! Which stat are you lowering?
  266. <Margaret> (reducing wisdom)
  267. <DM> Lava Boss Baba: 286h, 48m | -11 Power, -5 Wisdom
  268. * Memphis glares at the machine contraptions. "If you touch them, you're going to explode!"
  269. <Margaret> 15h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +13 ATK Dice (+4 Robe, +3 Fire Armlet, +6 Spell), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Effect Block (b) | Daltblade Equipped | Force Meter: 25 pts
  270. <DM> [Happy Mask Man]: I do wonder about that, I quite do wonder indeed!
  271. <DM> [Happy Mask Man]: Now, which mask of mine would fit the task...
  272. <DM> [Fran]: No, YOU'RE going to explode!
  273. <DM> *Fran aims an Explode! at Memphis! Roll Courage to defend!
  274. <DM> $1d50 vs. targets’ Courage stat
  275. <DM> Damage: +10
  276. <DM> EFFECT: If it kills the target, they then exploding, hitting everyone in the area with another $1d50 attack, dealing half damage.
  277. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 4.
  278. <Memphis> $30d10
  279. <Navi> Memphis: You rolled 30 Dice with 10 Sides. Results: 1, 4, 10, 3, 8, 4, 9, 1, 8, 7, 5, 2, 1, 5, 2, 4, 7, 4, 8, 8, 7, 6, 3, 4, 4, 2, 3, 8, 4 and 8. Total: 150. Successes: 15.
  280. * Sebastian finishes his charge and lets off a Maw of the Void.
  281. <DM> (god dang)
  282. <Sebastian> DESCRIPTION: Once charged; a rip in reality is formed, sucking everyone else on the field into it.
  283. <Sebastian> EFFECT: Bypasses Cover
  284. <Sebastian> Roll your Wisdom +5 dice vs. targets' Wisdom dice
  285. <Sebastian> Damage: 6
  286. <Sebastian> EFFECT: Target(s) hit are pulled into the void:
  287. <Sebastian> Before Damage is applied; the attack’s Damage is multiplied by the number of living entities in the void. This Damage is then applied to everyone in the void
  288. <Sebastian> Everyone in the void can only interact with each other and anyone outside the void can only interact with each other.
  289. <Sebastian> At the end of your turn one round later, everyone trapped inside the void are freed.
  290. <Sebastian> Maw of the Stalfos
  291. <Sebastian> DESCRIPTION: Last time you used Maw of the Void, you happened to use it on some Stalfos. They've already revived once, but they're stuck inside the void.
  292. <Sebastian> EFFECT: After the next time you use Maw of the Void, whatever gets sucked in will be exchanged with 8 Stalfos.
  293. <DM> (Sebastian, I'm just letting you know.... You don't have the distance from last time. This is actually going to hit EVERYONE.)
  294. * Memphis gets to COUNTERATTACK Fran!
  295. <Memphis> Eat this, you insolent pile of secrets!
  296. <Sebastian> $35d10
  297. <Navi> Sebastian: You rolled 35 Dice with 10 Sides. Results: 9, 4, 2, 8, 7, 10, 2, 6, 1, 9, 2, 6, 1, 3, 1, 3, 7, 7, 6, 4, 4, 3, 9, 7, 6, 2, 8, 8, 10, 2, 6, 8, 6, 8 and 5. Total: 190. Successes: 23.
  298. <DM> (whelp, he's rolling it)
  299. * Memphis augments her robe for +7 Attack Dice
  300. <Margaret> (welp)
  301. <DM> (Memphis, run your attack first)
  302. * Memphis sends an Exploding Darkness at Fran!
  303. <Memphis> Exploding Darkness
  304. <Memphis> INFORMATION 1: This spell is an Endowed Spell. This Spell has had 3/3 Endowments applied to it.
  305. <Memphis> INFORMATION 2: This spell is renamed from Blast and uses different flavour text.
  306. <Memphis> SELL VALUE: 650 Rupees
  307. <Memphis> REQUIREMENTS: Fire & Shadow
  308. <Memphis> COSTS: 2 Magic
  309. <Memphis> DESCRIPTION: Cast forth a high-powered explosion of all-consuming black fire at a target, eroding any flesh it runs into any contact with.
  310. <Memphis> Roll your Wisdom dice vs. targets' Wisdom dice
  311. <Memphis> Damage: +0
  312. <Memphis> EFFECT 1: If it hits, target loses 5 Hearts (stat).
  313. <Memphis> EFFECT 2: This can be rerolled once for free.
  314. <Memphis> +25 Dice (11 from robe, +8 from spell, +6 from innate)
  315. <DM> (roll in the hole!)
  316. <Memphis> $61d10
  317. <Navi> Memphis: You rolled 61 Dice with 10 Sides. Total: 355. Successes: 42.
  318. <DM> $1d50 Fran
  319. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 31.
  320. * Memphis frerolls her attack
  321. <DM> *Despite an actually decent roll this time, IT HITS!
  322. <Memphis> $61d10
  323. <Navi> Memphis: You rolled 61 Dice with 10 Sides. Total: 340. Successes: 49.
  324. <DM> *Fran rolls again, going for a- oh wow.
  325. <DM> it's either a 50
  326. <DM> or RIP
  327. <DM> lessee, he did an attack earlier, did a defense just now, so he's got.... 4 attempts left
  328. <DM> LET'S GOOOOOOO
  329. <DM> $1d50
  330. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 50.
  331. * Memphis rerolls that
  332. <Daltus> (LOLOLOLOL)
  333. <DM> [Fran]: YES! I AM A GOD INCARNATE- wait what's this reroll?
  334. <DM> $1d50
  335. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 17.
  336. <DM> *RIP 3rd shield.
  337. <DM> [Fran]: NOOOOOOOOO!
  338. <DM> $1d50
  339. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 24.
  340. <DM> $1d50
  341. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 7.
  342. <DM> $1d50
  343. <Navi> DM: You rolled 1 Die with 50 Sides. Result: 42.
  344. <DM> (should've given him reroll protection)
  345. <Memphis> $1d3
  346. <Navi> Memphis: You rolled 1 Die with 3 Sides. Result: 3.
  347. <Margaret> (well then)
  348. <Memphis> Add -8 Hearts
  349. <Margaret> (also i forgot to roll my crit, now that i am thinking about it)
  350. <Margaret> (OH WELL)
  351. <DM> *After a moment of godhood, Memphis' explosions blast through every single of Fran's shields. The explosive power cascades inwards, ultimately culminating in his demise... for now.
  352. <DM> *Fran proceeds to explode out of existence! But fear not... HE WILL RETURN.
  353. <DM> Fran: Temporarily dead
  354. <DM> oooooooooookay
  355. <DM> some genius used Maw of the Void
  356. <DM> everyone roll Wisdom to defend
  357. <Memphis> $41d10
  358. <Navi> Memphis: You rolled 41 Dice with 10 Sides. Results: 1, 9, 1, 9, 5, 10, 2, 5, 9, 3, 10, 3, 1, 6, 3, 5, 2, 7, 6, 3, 1, 1, 6, 3, 6, 6, 7, 10, 8, 5, 10, 8, 3, 10, 7, 7, 10, 8, 2, 9 and 10. Total: 237. Successes: 34.
  359. <DM> so we have Memphis, 11 Keaton, Margaret, Daltus doesn't count cause he's a beardsword, Lava Boss Baba, Happy Mask Man, and Primal Keaton
  360. <DM> in total, a possible of 16 at the max
  361. * Memphis dodges the Maw of the Void
  362. <DM> $27d10 Keaton Grunts
  363. * Daltus casts Sponge on Maggie (shield) and Restoration Bubble on Memphis (2x regen).
  364. <Navi> DM: You rolled 27 Dice with 10 Sides. Results: 2, 1, 10, 7, 3, 5, 8, 9, 1, 1, 10, 1, 7, 3, 6, 3, 9, 6, 10, 4, 5, 8, 6, 5, 4, 3 and 4. Total: 141. Successes: 18.
  365. <DM> $25d10 Lava Boss Baba
  366. <Navi> DM: You rolled 25 Dice with 10 Sides. Results: 1, 4, 3, 1, 6, 3, 1, 3, 6, 5, 10, 4, 6, 1, 3, 6, 8, 6, 2, 10, 4, 7, 10, 7 and 2. Total: 119. Successes: 15.
  367. * Margaret gets sponged'd
  368. <Margaret> $26d10
  369. <Navi> Margaret: You rolled 26 Dice with 10 Sides. Results: 7, 3, 6, 1, 5, 10, 1, 9, 2, 2, 4, 5, 3, 6, 10, 8, 6, 4, 3, 7, 7, 9, 4, 2, 10 and 4. Total: 138. Successes: 17.
  370. <DM> $17d10 Primal Keaton
  371. <Navi> DM: You rolled 17 Dice with 10 Sides. Results: 5, 6, 4, 2, 7, 10, 4, 3, 1, 8, 3, 2, 7, 4, 3, 1 and 9. Total: 79. Successes: 8.
  372. <Margaret> (yeah, i didn't think so)
  373. <DM> $57d10 Mask Man
  374. * Daltus buckles in for a ride into the Maw of the Void.
  375. <Navi> DM: You rolled 57 Dice with 10 Sides. Total: 331. Successes: 41.
  376. <Margaret> (well rip me? maybe?)
  377. <DM> *Okay, the following get sucked in: Lava Boss Baba, Primal Keaton, Margaret, and 11 Keatons!
  378. <Margaret> 15h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +13 ATK Dice (+4 Robe, +3 Fire Armlet, +6 Spell), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Effect Block (b), Shield (c) | Daltblade Equipped | Force Meter: 25 pts
  379. <DM> $calc 14 * 6
  380. <Kefka> 14 * 6 = 84
  381. <DM> *Kay, all of you enjoy 84 damage, and a void of demise!
  382. <Memphis> ...? Where did my men go?
  383. <Margaret> (pretty sure the fight just got a whole lot worse)
  384. <DM> *The great Maw of the Void creates a rift in space, pulling in all of the Keatons (save for Memphis), and some of the bigger foes.
  385. <DM> *You see them all clash together in a bashing of skulls, crushing of bones, and lots and lots of blood! Oh, and did I mention blood?
  386. <DM> *At last, it all closes up, but not before spitting out 8 clueless Stalfos.
  387. <Daltus> (... Something tells me Memphis is gonna be piiiisssseeeedddd)
  388. <DM> [Happy Mask Man]: Well... it looks like it's my lucky day!
  389. <DM> in the meantime uhhh
  390. * Memphis turns around to Sebastian. "WHAT THE ABSOLUTE F***?"
  391. * DM kicks Margaret and Daltus to #zurpg2
  392. <DM> [Happy Mask Man]: Now, Stalfos! Attack the blonde man, make him regret he ever used such a spell!
  393. <DM> *The Stalfos look at Sebastian, bobbing their heads up and down, then back at Happy Mask Man. They draw their swords... in the Mask Man's direction.
  394. <DM> [Happy Mask Man]: ... huh?
  395. <DM> *He points at them with an angry glare.
  396. <DM> [Happy Mask Man]: Stalfos... ATTACK!
  397. <DM> *The Stalfos oblige... by attacking the Happy Mask Man!
  398. * Memphis glares at Sebastian. "Did you just kill all of my men?!?"
  399. * Memphis sighs and... grudingly looks away. "You can perish after the masked man dies"
  400. <DM> $45d10 Stalfos
  401. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 2, 1, 8, 4, 2, 6, 3, 10, 7, 3, 10, 3, 1, 8, 2, 1, 4, 4, 7, 4, 2, 2, 9, 4, 7, 1, 3, 10, 10, 1, 4, 1, 1, 2, 5, 2, 8, 7, 2, 5, 9, 2, 8, 9 and 9. Total: 213. Successes: 23.
  402. <DM> $31d10 Mask Man
  403. <Navi> DM: You rolled 31 Dice with 10 Sides. Results: 10, 10, 3, 3, 6, 7, 4, 8, 5, 8, 4, 6, 1, 4, 6, 1, 8, 6, 2, 9, 10, 3, 6, 6, 5, 10, 5, 7, 7, 3 and 5. Total: 178. Successes: 25.
  404. <Margaret> (well, if anything, Sebastian basically just nuked the supposed peace treaty)
  405. * Sebastian rerolls mask man
  406. <DM> $31d10 Mask Man
  407. <Navi> DM: You rolled 31 Dice with 10 Sides. Results: 6, 2, 8, 8, 8, 4, 2, 6, 9, 9, 10, 5, 9, 3, 10, 10, 10, 5, 1, 9, 5, 4, 5, 1, 8, 4, 5, 4, 1, 8 and 9. Total: 188. Successes: 25.
  408. * Memphis rerolls the Masked man
  409. * Sebastian psyducks.
  410. <DM> $31d10 Mask Man
  411. <Navi> DM: You rolled 31 Dice with 10 Sides. Results: 7, 10, 7, 5, 7, 1, 6, 3, 10, 4, 2, 4, 3, 5, 3, 3, 4, 7, 3, 3, 2, 7, 7, 2, 5, 1, 6, 9, 1, 4 and 8. Total: 149. Successes: 17.
  412. <DM> *They all strike against the Chaos Warp Shield surrounding the Mask Man, draining against his magic instead!
  413. * Memphis then pulls out one of her Bomb and Chains and sends it hurling at the evil masked Man with a Shield Smash!
  414. <Memphis> DESCRIPTION: Consisting of a god darn bomb attached to a long, sturdy metal chain; this simple Bomb-and-Chain plows through defenses and can even destroy them... while destroying itself. Can use Shield Smash or Armor Smash on a target.
  415. <Memphis> Shield Smash:
  416. <Memphis> Roll your Power -2 dice vs. targets' Power dice
  417. <Memphis> Damage: +2
  418. <Memphis> EFFECT 1: If it hits, target loses 4 Defense Dice.
  419. <Memphis> EFFECT 2:
  420. <Memphis> IF FAIL: Then the bomb explodes with chain bits flying everywhere, causing everyone to automatically lose 2 Defense Dice.
  421. <Memphis> $63d10
  422. <Navi> Memphis: You rolled 63 Dice with 10 Sides. Total: 350. Successes: 46.
  423. <DM> (apparently those swords all do -5 damage, so... he took 8 damage to the shield)
  424. <DM> (rolling for chaos warp shield)
  425. <DM> $1d4
  426. <Navi> DM: You rolled 1 Die with 4 Sides. Result: 3.
  427. <DM> *All of the Stalfos end up Immobilized!
  428. <DM> $15d10 Mask Man
  429. <Navi> DM: You rolled 15 Dice with 10 Sides. Results: 10, 3, 7, 2, 8, 9, 7, 2, 4, 9, 10, 6, 10, 3 and 9. Total: 99. Successes: 13.
  430. <DM> *Your Shield Smash smashes the Mask Man in the... Warp Shield.
  431. <Memphis> 35 damage
  432. <DM> (does that count as a melee or ranged attack?)
  433. <Memphis> (Given how it explodes, ranged)
  434. <Memphis> (Idk how TBT originally intended for it to work)
  435. <Sebastian> (TBT?)
  436. <Margaret> (the blue tophat?)
  437. <Margaret> (i dunno)
  438. <DM> *Memphis, upon contact with the Chaos Warp Shield, you lose 35 Magic, annnd if that hits 0, you get Unfocused for a round!
  439. <DM> Unfocused:
  440. <DM> Target cannot use ranged attacks.
  441. <DM> DURATION: One round.
  442. <Memphis> (The Blue Tophat, who was playing god knows how long ago. He originally made the Bomb and Chain)
  443. * Memphis drops to 0 Magic
  444. <DM> [Happy Mask Man]: Oh, so you Poisoned me and lowered my defense?
  445. <DM> *He smiles madly, then seemingly EATS parts of his Warp Shield. The Poisoned effect from the Stalfos dissipates, along with the Defense Lower. Though, he doesn't get anymore actions this turn.
  446. <DM> *ROUND 2 OVER!
  447.  
  448. -=MEANWHILE=-
  449.  
  450. <Margaret> 15h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +13 ATK Dice (+4 Robe, +3 Fire Armlet, +6 Spell), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Effect Block (b), Shield (c) | Daltblade Equipped | Force Meter: 25 pts
  451. <Margaret> (no clue if i am even alive)
  452. <DM> okay that would conclude round 2 for sure
  453. <DM> *ROUND 3, START*
  454. <DM> *Daltus, you emerge from Margaret's now dead hands, completely unharmed by the bashing of all that happened!
  455. <Margaret> 0h, 3m | ded
  456. <DM> *All around you, you've got a bunch of dead Keatons, including the Primal one, a dead Margaret, annnd a bashed in but still alive Lava Boss Baba, all floating in some weird void.
  457. * Daltus pops back to fishform, his unwielding undoing the effects of the Living Blade.
  458. <Margaret> 0h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Daltblade Unequipped | Force Meter: 25 pts
  459. <DM> *You find no ground for your footing, but you find you can kinda float around.
  460. * Daltus hisses. "Alright. Sephiroth's getting one pit of a tongue-lashing when I get back." He shuffles around his belongings, recouping his magic as best he can while avoiding the Lavababa
  461. <DM> *Daltus, with you out of sword form, and frankly the only living thing in here, it looks directly at you. It tries to reach over towards you, but uh... it can't figure out this space.
  462. * Daltus first focuses on Margaret, casting a Returning Tide on her.
  463. <Daltus> CHARGE: 2 Turns
  464. <Daltus> Begin charging by focusing a ball of Water over someone who is dead.
  465. <Daltus> DESCRIPTION: Once fully charged; target a dead ally and send them off on a tide… for them to come back alive.
  466. <Daltus> EFFECT: Revive the selected target to 10 Hearts
  467. <DM> *Margaret, you return to life! Though uhhh... having died, your Tax Collector form isn't holding up so well.
  468. <Margaret> (what'd happen to Daltus's disguise, now that i think about it)
  469. <Margaret> "Well, I could disguise myself further..."
  470. <Margaret> 10h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Daltblade Unequipped | Force Meter: 25 pts
  471. <DM> *The Lava Boss Baba tries to swim towards you, but it ends up just... not really doing anything.
  472. * Daltus spins, upside down in front of Margaret. "Well, magic works, at least. If you're alert, we have some keaton to round up." He holds up a hookshot.
  473. <Margaret> (what keaton?)
  474. <Daltus> (Buncha keaton corpses in here with us)
  475. <Margaret> (right.)
  476. <DM> (remind me, how many of those Magic Bone Dusts do you guys have?)
  477. <Margaret> "I see... We'll have to talk to Sephiroth about... using deadly force in near vicinity."
  478. <Margaret> (i have fifteen, i think)
  479. <Margaret> (yeah, fifteen)
  480. <Margaret> (darte apparently also has fifteen)
  481. <Daltus> (15 here too, aye)
  482. <Margaret> (Sephiroth has thirteen)
  483. <DM> *You bundle up all the dead Keaton in one area. Would you like to sprinkle some dust on all of them?
  484. * Margaret sprinkles on about five of them, trying to conserve some bone dust.
  485. <DM> *5 of the dead Keatons spring back to life, though they're still bloodied, and they should probably avoid combat for now.
  486. * Margaret looks to Daltus, "Ensure you get the others up to shape."
  487. * Daltus uses the remainder of his magic to cast 4 Efficient Fairy Beams (reviving 4 keaton at 3 hearts apiece), and sprinkles the remaining keaton with bone dust as well.
  488. <Daltus> (I have 3 more bone dust from prior session that I have in my in-progress profile, too, so total of 18)
  489. <Margaret> (gotcha)
  490. <DM> [Keaton1]: Woah, what happened?!
  491. <DM> [Keaton2]: My bones... they hurt so much!
  492. <Margaret> "Stay calm, we're inside of a void created by... a certain somebody."
  493. * Daltus continues drifting, arms crossed and posture rigid. "And I'm not sure how we get out, either. Bastard needs to watch where he aims these things."
  494. <Margaret> "In a meantime, I suppose we could try to plan out things."
  495. <Daltus> "I suppose it does give us some time to think. I have a feeling Memphis will be quite... upset that you all are presumed dead."
  496. <DM> [Keaton3]: Stay calm?! How am I supposed to stay calm?!
  497. * Daltus wishes he had some splash red potions right about now.
  498. <DM> [Keaton3]: THERE'S A VICIOUS GIANT DEKU BABA RIGHT THERE!
  499. <DM> (lessee, they work as a group, it probably makes sense each carries a splash red)
  500. <Margaret> "Well, it doesn't have the... intellect, shall we say."
  501. <DM> *Two of them break out Splash Red Potions, recovering everyone's health by... how much do those heal by?
  502. <Margaret> (i can't remember, i think it was originally half of a regular red potion, or just the amount of a restoration heart, but that may have changed)
  503. <Daltus> (6 apiece)
  504. <Margaret> (there we go)
  505. * Daltus gives the baba a pitying look. "I think... it's best in here. I can't do anything for it anymore, but I can't bring myself to kill it."
  506. <Margaret> (... note to self, we may need a deeper splash red potion)
  507. <DM> *Kay, make that uhh.... 3 Splash Red Potions. Everyone's back to full!
  508. <DM> *Fully recovered, the Keaton prepare themselves.... for space.
  509. <DM> [Keaton4]: Well, that's good and all, but... how do we get out of here?
  510. <Margaret> 15h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Daltblade Unequipped | Force Meter: 25 pts
  511. <Margaret> "Even I am uncertain of that prospect."
  512. <Daltus> (Time to pull an Astra)
  513. <Margaret> (can i use focus mana or nah)
  514. <DM> (go ahead)
  515. * Daltus spins slowly, looking for any visible seams, cracks, entryways, pixels, /something/. "I've never seen anything come back out of one of those things before, so..."
  516. <Margaret> Focus Mana
  517. <Margaret> SELL VALUE: 100 Rupees
  518. <Margaret> DESCRIPTION: Focus on your Magic pool for a few moments, scavenging scraps of Magic from it.
  519. <Margaret> EFFECT: If you are in combat; you recover 1 Magic.
  520. <Margaret> You can use this skill outside of combat, but whether you get the Magic recovery or not is up to the DM's Discretion.
  521. <DM> *Daltus, actually... you do recall this ability. Zant used it on you guys in the past. And you recall, after a certain time period, it eventually does end.
  522. <Daltus> (Ahh. That was the same spell?)
  523. <Margaret> (not sure if it should just be 1 magic i gain or if i am just endlessly focusing for some time)
  524. <Margaret> (sooo...)
  525. <Margaret> 15h, 4m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Daltblade Unequipped | Force Meter: 25 pts
  526. * Daltus spins for a bit, considering. "Right. We should at least plan as if Sephi--bastion will find a way to bring us back. Everyone, link limbs. If you can't reach someone, we'll reel you in by hookshot. We're gonna have to launch a joint maneuver on whatever concoction that mad purple bastard is cooking up."
  527. <DM> *Everyone links hands.
  528. <Margaret> "Hey Daltus, is it possible for you to obtain the Blessing spell? We may need it."
  529. <DM> [Keaton1]: Whaddya want us to do?
  530. <DM> [Keaton2]: Our wands worked pretty last time, we could blast the Mask Man!
  531. <Margaret> "I fear that attacking the Masked Man would be a fatal decision."
  532. <DM> [Keaton3]: Nay nay, that shield of his is too strong, we're better off going affer something else!
  533. <Margaret> "There is no telling what could happen."
  534. <Daltus> (I'll need a reference to Blessing)
  535. <Margaret> Blessing
  536. <Margaret> Costs 300 Rupees to buy.
  537. <Margaret> SELL VALUE: 150 Rupees
  538. <Margaret> COSTS: 3 Magic
  539. <Margaret> DESCRIPTION: You become blessed by an Arcane light, allowing you to bestow a minor Bonus to yourself or an ally.
  540. <Margaret> EFFECT: Select either the target's Power, Courage, or Wisdom stat, and increase it by 2.
  541. * Daltus shakes his head. "I've got some scrolls, but I get the feeling none of 'em can grant me that."
  542. <Margaret> (i have an endowed version of it called Hyper Blessing, which is a +5 stat instead of a +2 stat)
  543. <Margaret> "I see."
  544. * Daltus muses. "... Leave the masked man to me. I have an oath to fulfill to someone, and I think this might be the thing they're waiting for."
  545. <Margaret> "Make certain you do not lose yourself."
  546. <DM> [Keaton1]: Well, if you guys have enough dusts on you... I think we can hold him down.
  547. <DM> [Keaton2]: What, are you suggesting a suicide mission!?
  548. <DM> [Keaton1]: Look, we're well outta our league. It's our best bet.
  549. <Margaret> "I do have a supposed plan for taking out the Deku Baba... Though, it may require some preparation."
  550.  
  551. -=MEANWHILE=-
  552.  
  553. <DM> *ROUND 3, START!
  554. * Memphis takes a further 3 damage
  555. <DM> Happy Mask Man: 28h, 262m | Oh no
  556. * Sebastian siphons magic from all opponents as usual, and continues his robes' augmentation.
  557. <DM> [Happy Mask Man]: Fran's away for the time being, eh? Well then, with all those Keaton out of my way, I can finally go for a walk!
  558. <Memphis> 42h 0m | +8 Attack Dice | +11 Power, +5 Courage | Bleeding x3 | Unfocused
  559. <DM> *He looks towards... oh, the Drill looks particularly tasty!
  560. <Memphis> Blast it!
  561. <DM> *He then procures a... Darknut Mask?
  562. <DM> [Happy Mask Man]: This will do just nicely!
  563. * Memphis can't focus on ranged attacks for jack
  564. <DM> *The Mask Man walks towards the great Drill, the one that once drilled into Zora's Domain, and now it's powered by the Heart that the Deku Scrubs use for getting around.
  565. * Memphis consumes... drat. A Full Rejuvination Potion
  566. * Sebastian uses COVER on the drill.
  567. <Memphis> 55h 25m | +8 Attack Dice | +11 Power, +5 Courage | Bleeding x3 | Unfocused
  568. <DM> *Happy Mask Man slaps the Darknut Mask on... UH OH!
  569. <DM> [Happy Mask Man]: Let's see how you- WHAT?!
  570. <DM> *WHELP
  571. <DM> *Sephiroth, ROLL POWER TO DEFEND
  572. <DM> $46d10 Mask Man
  573. <Navi> DM: You rolled 46 Dice with 10 Sides. Results: 6, 3, 6, 1, 8, 2, 4, 10, 8, 2, 9, 5, 9, 2, 10, 6, 2, 2, 3, 3, 10, 2, 10, 2, 5, 8, 1, 10, 7, 3, 9, 3, 6, 4, 3, 3, 5, 7, 2, 3, 9, 1, 8, 7, 3 and 7. Total: 239. Successes: 29.
  574. <Sebastian> $28d10
  575. <Navi> Sebastian: You rolled 28 Dice with 10 Sides. Results: 3, 4, 9, 5, 7, 8, 6, 6, 10, 1, 3, 10, 1, 9, 3, 9, 2, 8, 2, 4, 10, 7, 1, 2, 10, 9, 3 and 7. Total: 159. Successes: 20.
  576. * Memphis can't focus on anything at a distance but attempts to dive into the drill before things go awry, having known where it normally resides
  577. <Memphis> "You're not getting this drill either, Masked Man!"
  578. <DM> *A Darknut Mask has been forced onto you! You protect the Drill, but at a cost. You don the mask, and suddenly, you're transformed into a knight, adorned with great armor! Your Masamune doubles in width, turning into an oversized claymore, and your Tower Shield becomes an even greater Tower Shield!
  579. <DM> (*slap* This bad boy can fit so many masks.)
  580. <DM> [Happy Mask Man]: Uhh... ... you are under my command still, yes?
  581. <DM> *Sephiroth, roll Wisdom against the original roll!
  582. <DM> (with your defense dice)
  583. <Sebastian> $32d10
  584. <Navi> Sebastian: You rolled 32 Dice with 10 Sides. Results: 6, 5, 4, 8, 9, 3, 2, 5, 1, 8, 10, 10, 8, 2, 9, 8, 1, 2, 7, 2, 9, 8, 6, 9, 5, 6, 1, 4, 5, 3, 10 and 10. Total: 186. Successes: 25.
  585. <DM> *You don't quite break free! But perhaps, in time, you just might.
  586. <DM> *In the meantime, you must obey the orders of the Mask Man!
  587. <DM> [Happy Mask Man]: Goody goody!
  588. <DM> *He giddily rubs his hands together, then looks back at Memphis.
  589. <DM> [Happy Mask Man]: Get rid of the commander.
  590. * Memphis is mounting the drill
  591. <Margaret> (which commander?)
  592. <DM> *The Happy Mask Man, standing quite near the drill, turns to see the drill now mounted by Memphis.
  593. <DM> [Happy Mask Man]: ... ooooooh sh-----
  594. * Memphis uses the drill to drill into the Tank, attempting to at the very least put it out of commission so the Masked Man can't use it
  595. <DM> [Happy Mask Man]: Wait... WAIT
  596. <DM> [Happy Mask Man]: NO, WHAT ARE YOU DOING?!
  597. <DM> [Happy Mask Man]: That's mine, THAT'S MINE, I NEED THAT!
  598. <Memphis> (And Masked Man has spent his attack for the round... I believe so)
  599. <DM> (He's spent, yeah.)
  600. <DM> *You drill the drill into the tank, piercing the heavens, at least for the Mask Man, who really should've grabbed the tank from the start.
  601. <Memphis> "No tank is better than a tank that's in your hands"
  602. <Memphis> "I can't use it anyway now that mr Sebastian killed my men"
  603. <DM> *The drill whirls up and pierces into the tank! It makes a decent sized hole in the tank, crushing it into the wall, and thanks to the Drill's power, it pushes it into the ground!
  604. <Memphis> I guess it's time to see what happens when drill meets tank. I'm sure it is worthy of a report
  605. <DM> [Happy Mask Man]: *fuming with anger* Darknut Sebastian... Destroy that drill... And its commander!
  606. <Memphis> (That's my actions spent for the round)
  607. <DM> *You would, but between using Cover and transforming, you're spent on actions for the round!
  608. <DM> *Round 3, over!
  609. <DM> *Round 4, starto!
  610. <Memphis> (Maw of the void empty time)
  611. <DM> *Sebastian, give your roll another whirl! Beat the 29 minus 5... Beat 24 successes!
  612. <Sebastian> (Which roll?)
  613. <DM> (Wisdom + Defense)
  614. <Sebastian> $32d10
  615. <Navi> Sebastian: You rolled 32 Dice with 10 Sides. Results: 8, 4, 7, 6, 6, 9, 10, 7, 7, 9, 6, 5, 10, 5, 3, 10, 6, 9, 2, 5, 7, 7, 3, 1, 3, 3, 4, 7, 5, 4, 7 and 3. Total: 188. Successes: 25.
  616. <DM> *You succeed! You're still a Darknut, but... you break free from his control!
  617. <Memphis> (The Stalfos should be un-immobolized too)
  618. <DM> *Suddenly, there's an explosion of dark matter, unveiling in the same location that the Maw of the Void occurred in!
  619. <Memphis> 55h 25m | +8 Attack Dice | +11 Power, +5 Courage | Bleeding x3 | IN DRILL!
  620. <Sebastian> 37h, 13m | Nayru's Love: 100h | Hylian Darknut Mask Equipped | A few illusion of Disguises to slightly alter his look | Augmented Robe (Enemies -6 Attack Dice)
  621. <DM> (Okay, so... your Claymore Masamune now rolls Power to attack. It keeps the dice bonus, and it now has a +20 damage on it. Also, thanks to Darknut Strength, you can wield any Two-Handed items with one hand. You gain +10 Power. And any attacks from the front, you gain another +15 Dice on (someone would have to bypass Cover to bypass it).
  622. <Memphis> (What's coming out of the void?)
  623. <DM> (Also, your new armor gives you a nice +15 Armor bonus. Enjoy!)
  624. <DM> *At once, everything that got sucked into the void emerges, though instead of a bunch of corpses...
  625. <Sebastian> (+15 defense die?)
  626. <DM> (huh?)
  627. <Sebastian> > And any attacks from the front, you gain another +15 Dice on (someone would have to bypass Cover to bypass it).
  628. <Memphis> (+15 Defense Dice from the front)
  629. <Sebastian> I'm confused o-- oh, that's what I was asking about
  630. <DM> (yeah, what Memphis said, sorry)
  631. <DM> *Daltus and Margaret are back at their full strength, as are the 11 Keaton! The Lava Boss Baba is flung across the room, impacting the wall on the opposite side and making a hole in the wall.
  632. <Sebastian> 37h, 13m | Nayru's Love: 100h | Hylian Darknut Mask Equipped | A few illusion of Disguises to slightly alter his look | Augmented Robe (Enemies -6 Attack Dice) | Power +10 | Claymore Masamune rolls Power to attack, keeps dice bonus damage +20 | Darknut Strength - Wield any two-handed items with one hand | Attacks from front +15 defense dice | +15 Armor
  633. <Margaret> 15h, 4m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Daltblade Unequipped | Force Meter: 25 pts
  634. <DM> *Also, springing back to life, thanks to an explosive force, is Fran!
  635. <Daltus> (OH NO)
  636. <DM> [Fran]: I'M BACK- woah what in the blazes happened here.
  637. <DM> *Fran is back, though he only has 4 of his Explosive Layers this time.
  638. <DM> [Fran]: Why is the tank gone? Why is there a drill inside of it?
  639. <Margaret> (so, uh, what round are we on)
  640. <Memphis> (4)
  641. <Margaret> (are we on a new round yet)
  642. <Margaret> (are we still in the current round)
  643. <DM> (Round 4. Also, Margaret & Daltus, go nuts on whatever your plan is.)
  644. <Margaret> (i am confused)
  645. <Margaret> (oh)
  646. <DM> (Also, thanks to the spitball of the Maw of the Void, you gain +5 Dice on whatever attack you're about to do.)
  647. * Margaret switches over to the Thunder Materia, and then downs a magic jar to bring herself back up to 8 magic.
  648. <DM> [Happy Mask Man]: Hold on, didn't the blondy kill you all-
  649. <DM> [Keaton1]: EVERYONE CHAAARGE!
  650. <DM> [Keaton2]: FOR THE MAD LADY!
  651. * Margaret then proceeds to cast Thunderpark on the Lava Baba.
  652. <DM> [Keaton3]: FOR ALL KEATONS!
  653. <DM> [Keaton4]: FOR NARNIAAAA!
  654. <Margaret> (can i do that)
  655. <DM> (sure)
  656. <Margaret> Thunderspark
  657. <Margaret> SELL VALUE: 1000 Rupees
  658. <Margaret> REQUIREMENTS: Nature
  659. <Margaret> COSTS: 7 Magic
  660. <Margaret> DESCRIPTION: Zap a target with a ball of lightning, frying their defense.
  661. <Margaret> EFFECT: Ignores targets’ Bonus Defense Dice
  662. <Margaret> Roll your Wisdom +6 dice vs. targets' Wisdom dice
  663. <Margaret> Damage: Halved
  664. <Margaret> EFFECT: If it hits, disable any Defense Dice bonuses target has for 1 round.
  665. <Margaret> $calc 29+6+5
  666. <Kefka> 29+6+5 = 40
  667. <DM> *Lava Boss Baba is about to retort with a Lavaball from across the room, when you proceed to zap the heck out of it!
  668. <Margaret> $40d10
  669. <Navi> Margaret: You rolled 40 Dice with 10 Sides. Results: 8, 3, 8, 3, 2, 7, 10, 8, 5, 5, 2, 4, 9, 4, 4, 5, 3, 6, 9, 9, 2, 2, 9, 5, 4, 3, 2, 9, 6, 8, 1, 3, 10, 8, 6, 2, 4, 6, 9 and 9. Total: 222. Successes: 25.
  670. <DM> $10d10
  671. <Navi> DM: You rolled 10 Dice with 10 Sides. Results: 10, 1, 3, 9, 5, 6, 3, 7, 2 and 2. Total: 48. Successes: 6.
  672. <DM> *It's a hit! Also, its Long Stalk bonus is now disabled!
  673. <DM> [Keaton1]: New target, TAKE DOWN THE BABA!
  674. * Daltus glares at Sebastian in passing, then hookshots the Happy Mask Man, Awoken Twilight Scimitar extended before him.
  675. * Sebastian is getting all of the stares and glares today.
  676. <Memphis> (Would the tank be out of commission right now?)
  677. <Margaret> 15h, 1m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Thunder Materia Equipped | Force Meter: 25 pts
  678. <DM> (You drilled it. It's outta commission right now, lol.)
  679. <DM> *The Keaton all run past the Happy Mask Man, then launch a flurry of Focused Blasts from their Wands, augmenting their robes to amp another set o' dice!
  680. <DM> [Happy Mask Man]: What in the-
  681. <DM> $41d10 Keatons
  682. <Navi> DM: You rolled 41 Dice with 10 Sides. Results: 5, 4, 3, 4, 8, 7, 6, 9, 5, 2, 7, 6, 5, 7, 4, 1, 8, 8, 6, 6, 6, 6, 7, 8, 4, 1, 4, 7, 7, 5, 8, 1, 8, 1, 5, 5, 7, 10, 4, 2 and 2. Total: 219. Successes: 28.
  683. <DM> $5d10 Boss Baba
  684. <Navi> DM: You rolled 5 Dice with 10 Sides. Results: 1, 7, 7, 7 and 10. Total: 32. Successes: 5.
  685. * Memphis sends the drill on a course away to a... certain location via the Deku root network before disembarking it.
  686. <Margaret> (shoot, i forgot to roll for my crit)
  687. <Margaret> (OH WELL)
  688. <DM> (go ahead and roll it)
  689. <Margaret> $1d3
  690. <Navi> Margaret: You rolled 1 Die with 3 Sides. Result: 2.
  691. <DM> $calc 23 * 11
  692. <Kefka> 23 * 11 = 253
  693. <Margaret> (didn't land)
  694. <Memphis> (Baba is Dead)
  695. <Margaret> (annnd rip baba)
  696. <Margaret> (guess that crit wasn't needed)
  697. <DM> *Thanks to your Thunderspark disabling the Lava Boss Baba's defense, the flurry of blasts from the Keatons, all amplified by a number of bonuses, proceed to take the grand thing down!
  698. <Daltus> (Thank goodness someone broke Baba is Lava)
  699. <Margaret> (it was necessary)
  700. <DM> *Explosion after explosion after explosion strike it, over and over, until Fran becomes jealous of the explosion frenzy on the Lava Boss Baba. It whirls around, spewing lava onto itself, but with it so drastically weakened, it ends up just melting into the ground.
  701. <DM> *Daltus, you feel a bittersweet feeling seeing your old pal burn to nothingness, but now's not the time for that...
  702. <DM> *You've drawn the Awoken Twilight Scimitar... and now it's time to strike at its rival!
  703. * Memphis climbs back up into the battle.
  704. <DM> [Happy Mask Man]: No, no, not my new pet! How could you, HOW COULD YOU?!
  705. <Daltus> (Better a quick end than a slow, tormented lavalife)
  706. * Sebastian draws his Claymore Masamune and proceeds to strike the Mask Man down.
  707. <Margaret> (brb water glass)
  708. <DM> [Happy Mask Man]: First the blondy pretend to ruin you guys, then ruins MY PLANS, and then the commander ruins my MAIN PLAN yet AGAIN, and now you all have ruined my pet... MY PET!
  709. <Memphis> (I should have at least one action left)
  710. <DM> *Sebastian and Daltus meanwhile proceed to X-SLASH the Happy Mask Man!
  711. <Daltus> (Should I roll the hookshot first?)
  712. <DM> (Hookshot first, yes!)
  713. * Memphis augments her robe again and then fires another Exploding Darkness at Fran!
  714. <Memphis> $61d10
  715. <Navi> Memphis: You rolled 61 Dice with 10 Sides. Total: 328. Successes: 41.
  716. * Daltus tries to accelerate beyond the Maw's spitblast velocity. "That was MY COMPANION!"
  717. <Sebastian> EFFECT: Masamune cannot be countered at all.
  718. <Sebastian> Slash:
  719. <Sebastian> Roll your Power +22 dice vs. targets' Courage dice
  720. <Sebastian> Damage: +20
  721. * Memphis freererolls it
  722. <Sebastian> $53d10
  723. <Memphis> $61d10
  724. <Navi> Sebastian: You rolled 53 Dice with 10 Sides. Total: 297. Successes: 35.
  725. <Navi> Memphis: You rolled 61 Dice with 10 Sides. Total: 366. Successes: 54.
  726. <DM> [Happy Mask Man]: Fran, use your-
  727. <Memphis> RIP FRAN
  728. <Daltus> $42d10
  729. <Navi> Daltus: You rolled 42 Dice with 10 Sides. Results: 1, 4, 7, 7, 2, 7, 6, 5, 2, 1, 9, 4, 3, 4, 2, 5, 10, 6, 4, 9, 7, 8, 7, 4, 3, 7, 10, 8, 2, 8, 7, 3, 1, 4, 9, 3, 10, 5, 7, 2, 5 and 5. Total: 223. Successes: 27.
  730. <Margaret> (are we anime now)
  731. <Daltus> $5d10
  732. <Navi> Daltus: You rolled 5 Dice with 10 Sides. Results: 5, 8, 9, 6 and 2. Total: 30. Successes: 4.
  733. <DM> *Before Fran can do anything for the Happy Mask Man, the little Kokiri does what he does best - explode spontaneously!
  734. <Daltus> (oh no)
  735. <DM> $31d10 Mask Man
  736. <Navi> DM: You rolled 31 Dice with 10 Sides. Results: 8, 2, 6, 6, 9, 3, 3, 3, 6, 10, 2, 3, 1, 9, 10, 3, 10, 3, 2, 2, 3, 6, 9, 4, 1, 3, 8, 8, 2, 4 and 10. Total: 159. Successes: 18.
  737. <Daltus> (Dagnabbit Killer Queen)
  738. <DM> *Your Hookshot roll succeeds!
  739. <DM> *Okay, Daltus and Sebastian, roll your attacks!
  740. <Sebastian> (Already did)
  741. <DM> (oh derp)
  742. <DM> (oooooh thought that first one was Memphis, derp)
  743. <Daltus> $52d10
  744. <Navi> Daltus: You rolled 52 Dice with 10 Sides. Total: 317. Successes: 43.
  745. <DM> $31d10 Mask Man
  746. <Navi> DM: You rolled 31 Dice with 10 Sides. Results: 2, 4, 5, 9, 2, 7, 3, 2, 2, 6, 10, 2, 5, 3, 6, 1, 4, 6, 1, 2, 4, 8, 7, 8, 10, 1, 8, 10, 7, 5 and 2. Total: 152. Successes: 19.
  747. <Margaret> (who needs cross slash when you can just have a teammate do one with you?)
  748. <Daltus> (oop, +12 for stab)
  749. <DM> 35 - 19 = 16 + 20 = 36 damage!
  750. <Daltus> (or I guess we're doing slash)
  751. <Daltus> $12d10
  752. <Navi> Daltus: You rolled 12 Dice with 10 Sides. Results: 8, 8, 6, 7, 10, 3, 9, 1, 4, 5, 1 and 6. Total: 68. Successes: 9.
  753. <Margaret> (i don't know, master dm said slash)
  754. <DM> (Cross slash + stab, wynaut)
  755. <Daltus> (then nix that +9)
  756. <DM> 43 - 19 = 24 + 12 = 36
  757. <Daltus> Damage: +12
  758. <Daltus> EFFECT: If it hits; target gets Deathforce Wave:
  759. <Daltus> When target dies; their allies take Neutral Damage equal to 25% of targets' Maximum Hearts. After then, remove Deathforce Wave.
  760. * Margaret has already used up all her actions for the round.
  761. <Daltus> (though something tells me that ain't happening)
  762. <DM> $calc 252 - 36 - 36
  763. <Kefka> 252 - 36 - 36 = 180
  764. <DM> *Sebastian, in his new Darknut armor, strikes first, taking a slice out of the Chaos Warp Shield. However, before it can reactively apply an effect back, Daltus appears with the rival blade, stabbing directly into the shield! It fluctuates wildly, chaotically flaring in every direction.
  765. <DM> *Daltus, one of these spikes protrudes outwards into you! Roll Wisdom to defend!
  766. <DM> $46d10 Mask Man
  767. <Navi> DM: You rolled 46 Dice with 10 Sides. Results: 9, 4, 2, 10, 8, 8, 1, 9, 1, 8, 5, 9, 7, 5, 6, 7, 2, 10, 8, 10, 8, 4, 6, 8, 6, 4, 9, 10, 8, 9, 6, 6, 2, 7, 6, 10, 5, 6, 8, 6, 3, 2, 4, 10, 7 and 9. Total: 298. Successes: 41.
  768. <Daltus> $31d10
  769. <Navi> Daltus: You rolled 31 Dice with 10 Sides. Results: 6, 8, 9, 4, 7, 7, 8, 2, 4, 4, 6, 2, 3, 3, 1, 8, 9, 3, 5, 4, 2, 9, 10, 9, 4, 3, 1, 8, 2, 8 and 6. Total: 165. Successes: 17.
  770. <Memphis> (What is Margret doing?)
  771. <DM> (She used both actions)
  772. <Margaret> (i already spent my support and offense action)
  773. <DM> *The barrier spikes through your heart, causing you to feel the effects of both the Fierce Deity Influence and Majora's Madness at the same time!
  774. <Daltus> (uh-oh)
  775. * Memphis rerolls Masked Man's roll
  776. <DM> $46d10 Mask Man
  777. <Navi> DM: You rolled 46 Dice with 10 Sides. Results: 8, 5, 5, 2, 2, 1, 9, 4, 4, 2, 9, 6, 4, 2, 7, 2, 10, 9, 7, 4, 1, 6, 4, 9, 9, 6, 10, 7, 7, 7, 2, 5, 2, 6, 6, 3, 7, 4, 7, 10, 5, 5, 6, 9, 7 and 2. Total: 254. Successes: 32.
  778. <DM> *It still spikes him.
  779. * Daltus re-rolls himself, just in case.
  780. <Daltus> $31d10
  781. <Navi> Daltus: You rolled 31 Dice with 10 Sides. Results: 1, 7, 1, 7, 1, 1, 2, 4, 10, 1, 9, 10, 7, 5, 6, 9, 9, 7, 5, 5, 10, 1, 8, 6, 1, 2, 1, 6, 1, 7 and 8. Total: 158. Successes: 22.
  782. <Daltus> (No dice.)
  783. * Margaret throws a reroll at Masked Man
  784. <DM> $46d10 Mask Man
  785. <Navi> DM: You rolled 46 Dice with 10 Sides. Results: 1, 4, 9, 8, 4, 10, 10, 7, 10, 10, 5, 9, 7, 10, 4, 5, 9, 1, 9, 3, 10, 9, 10, 5, 9, 2, 5, 5, 2, 2, 3, 3, 5, 2, 1, 8, 1, 10, 4, 10, 9, 9, 8, 5, 8 and 2. Total: 282. Successes: 39.
  786. <Margaret> (rip)
  787. <DM> (yeah, there's no way that's missing, lol)
  788. <Margaret> (it's got a floor it cannot bypass)
  789. <DM> *A whirlwind of emotions and desires spins throughout your mind as blood flows out of your body and onto your armor. Your beard wraps around you, strangling you at first, and then undoing your Daltus form, transforming you back to Darte Fellshard.
  790. <DM> *Meanwhile, the Scimitar remains stuck inside of the Mask Man's barrier. He steps back, causing you to fall off his barrier and to the ground, no longer holding the Scimitar.
  791. <DM> *You all see a tealish energy emit from the Scimitar, and with the blade inside of the barrier, it explodes outwards, striking the Mask Man again!
  792. <DM> *Darte, reroll the attack roll!
  793. <Margaret> (so... are we anime?)
  794. <DM> [Happy Mask Man]: No... no.. no... THIS CAN'T BE HAPPENING!
  795. <Daltus> $52d10
  796. <Navi> Daltus: You rolled 52 Dice with 10 Sides. Total: 274. Successes: 31.
  797. <DM> $31d10 Mask Man
  798. <Navi> DM: You rolled 31 Dice with 10 Sides. Results: 1, 4, 5, 4, 6, 10, 4, 2, 3, 6, 8, 1, 9, 1, 7, 3, 10, 10, 1, 3, 2, 9, 6, 5, 8, 10, 1, 3, 8, 2 and 1. Total: 153. Successes: 19.
  799. * Memphis rerolls Darte
  800. <DM> 13 + 12 = 25 damage
  801. <DM> ooor not, I get the feeling you guys are trying to trigger his death with rerolls
  802. <Daltus> $52d10
  803. <Navi> Daltus: You rolled 52 Dice with 10 Sides. Total: 276. Successes: 35.
  804. <DM> *Make that 29 damage!
  805. <Margaret> (too bad i can't throw a random +3 damage buff to that)
  806. <Memphis> (... Can Sephiroth Super Poke him?)
  807. <Daltus> (I should've used Enrage)
  808. * Sebastian is spent.
  809. <DM> *The shockwave explodes inside of the Warp Shield, bouncing around over and over and frying him from the inside of his barrier! From your Spirit Vision, you see his aura of madness wail in terror and despair, desperately trying to escape, but the Chaos Warp Shield contains the damage.
  810. <DM> *Finally, the man inside seemingly crumbles to nothing, leaving the Chaos Warp Shield to dissipate.
  811. <DM> *The scimitar drops to the ground, spent from killing the Masked Man. You all hear a voice from it...
  812. <DM> [Voice]: Ahh, you've finally given me what I wanted. Thank you. I shall return to conquering the land with my own methods.
  813. <Sebastian> (Plot Twist!)
  814. <Margaret> (eh, wasn't that much of a plot twist)
  815. <DM> *The Awoken Twilight Scimitar depowers.
  816. * Memphis looks at the scimitar, looking at where the Masked Man once stood.
  817. <DM> [Keaton1]: Did... did we win?
  818. <Daltus> (I presume Darte's not exactly in normal form, despite being Darteform?)
  819. <DM> [Keaton2]: Is the leader of the Invasion... dead?
  820. <DM> [Keaton3]: Huh... that wasn't so bad!
  821. <Memphis> Finally. Vengeance here.
  822. <Margaret> "I feel as if things are not as they seem."
  823. <DM> *The Keaton are about to enjoy some more remarks, buuuut there's some Stalfos in the room. The Keaton troops quickly get to fending them off.
  824. <Memphis> Rest in peace Thoughter. The man who drove your rampage is gone.
  825. <DM> *As you look through the remains of the Masked Man, you see the items he was carrying dropped... including, well...
  826. <DM> *The Mask of the Happy Mask Man himself.
  827. <Memphis> Don't pick anything he dropped up.
  828. <DM> *There's now a bluish soul hovering over the Mask Man's Mask.
  829. <Memphis> That was how Thoughter was driven to madness
  830. <DM> *Via Spirit Vision, you see some poor Hylian fellow. Looks to be no more than a simple farmer. He looks around in his Spirit Form, confused.
  831. <DM> [Hylian]: Wha-? This ain't tha Ranch! Where... where am I?
  832. <DM> *Darte, you revive from the ground. For the moment, your mind is calm, though... you do feel a little loopy.
  833. <DM> *Sebastian, the Darknut Mask falls off your head, and you return to how you were. I'll write up the Darknut Mask for you later.
  834. * Darte blinks his way upright, holding his head. "... Ungh. Did I hear... Thoughter?"
  835. <DM> [Hylian]: Wh-who are ye all? Are ye affer tha Milk? Ye ain't gettin' it fer free, I reckon!
  836. * Memphis looked back over to see her crew back alive and then back to Darte.
  837. <Margaret> "Fishcrumbs, we may have a more pressing issue at hand."
  838. <DM> [Hylian]: Wait a minute... where's me body? Ae'm missin' me limbs an' fleshy skin!
  839. * Memphis is about to aim an Exploding Darkness at Darte before quickly stopping herself.
  840. <DM> [Hylian]: An' why're there a buncha foxes dukin' it out with Stalfos o'er thar?
  841. <Memphis> "Thoughter had met a terrible fate. Everything he did since he became known was the result of the Masked Man's chaos."
  842. * Darte cranes his neck around to Memphis, blinking as he takes in the strange motley scene about him.
  843. <Margaret> "Well, a lot has happened."
  844. <Margaret> (though, i guess i am technically not "Margaret" now am i)
  845. <Memphis> "We believe that what happened to Thoughter way back when his original bandit company was murdered was that he was exposed to Majora's Vision"
  846. * Darte 's eyes blink slowly. He appears to be looking /past/ Memphis.
  847. <Margaret> (so, uhhh, are the stalfos still being mopped up?)
  848. <Memphis> "This brought him onto a quest to gain the power to defeat Ganon. The power he had acquired, the power Link had, came from the Happy Mask Salesman""
  849. <DM> *Courtesies of helping defeat a boss (or the mask of a boss), your Keaton pals are now enjoying a bit of a stat boost. Combined with the rest of the Keaton in the fortress finally arriving, they're able to clean up the Stalfos in the background.
  850. <Memphis> "This eventually drove him to madness and thus causing all the destruction and chaos he was responsible for"
  851. <Margaret> (wondering if my disturbance sense is kicking in or not)
  852. <DM> *Darte, having returned to his original fishy form, seems to be in a trance. Margaret, your disturbance sense is kicking in... on Darte. Though not specifically him, but whatever he's looking at. Which is... a wall?
  853. * Darte intones, quietly. "What are /you/ doing here? Were you following this madman?"
  854. * Memphis sighed following by holding her head down "Even if this madness was responsible for creating the army, I refuse to tolerate that madness anymore."
  855. <Margaret> "... Darte appears to be unusual..."
  856. <Margaret> "... Almost as if he is staring off into deep space."
  857. * Darte 's hand moves down to one of his blades, gripping it tightly. "No closer, you bastard."
  858. * Memphis turns around to where Darte is staring.
  859. * Darte swings his blade before him and shouts, "LIKE HELLS WE ARE!"
  860. <DM> *To those with Spirit Vision, you all see someone's hand on Darte's shoulder. At least, until Darte swings his sword wildly.
  861. * Memphis stands back in response to Darte's flailing
  862. <DM> *You violently react, and all at once, both the Influence and Madness take hold of you. You're not partnering with him, he's going to be a part of YOUR powers! But his plan, oh his plan is going to be causing quite the chaos, and you too could be a part of it!
  863. * Memphis has no Spirit Vision
  864. <DM> (yep, that's what I thought)
  865. <Margaret> "Something might be attempting to manipulate Darte, I am uncertain what we should do at this moment."
  866. <Memphis> Manipulation...
  867. * Memphis turns to the scimitar and then back to Darte.
  868. * Memphis steps back again, on edge. "That was the scimitar Thoughter used"
  869. <DM> *Memphis, you expect to feel something from picking it up, but instead it's just... well... a blank scimitar. Normal stuff.
  870. <Margaret> (... did memphis even pick up the blade?)
  871. <Memphis> (No)
  872. <DM> (grteloasgjrtueagjoitr
  873. <Sebastian> (I don't think Memphis picked it up)
  874. <Margaret> (that's what i thought, but then master dm confused me)
  875. <DM> *Correction, you look at the blade, expecting to feel something, but you only feel the past and its history.
  876. <DM> (Misread)
  877. <Memphis> (Oh great. Darte's gonna become Bloodwind 2.0)
  878. <Margaret> "... Should we evacuate?"
  879. * Darte mouths something, his voice back to a hushed tone. "... Medlora?"
  880. <DM> *The rest of you have no idea who that is or why he's suddenly saying that name.
  881. <DM> *However, you hear something snapping their fingers in front of Darte, Memphis included this time.
  882. <Margaret> "Darte, try to say a joke."
  883. <Orithan> $recall
  884. * Darte 's face turns to a snarl. "You damned well better believe that Medlora's 'on task'. If I could see her, I bet I could free her."
  885. * Memphis turns around to the source of the finger snap
  886. <DM> *There seems to be some... voice, hovering around Darte's head.
  887. <DM> *There's also Interloper whispers interjecting at random moments.
  888. * Sebastian continues his defensive stance while facing Darte and his ... what have you.
  889. * Darte still stands poised, blade in hand, but isn't waving it about anymore. "... What would I need to do?"
  890. <Margaret> "Darte may not be Darte anymore."
  891. * Memphis steps back, fur raised in fear as she prepares to run. "...I feel something... evil"
  892. <Darte> (What's another death for the sushi man)
  893. <Margaret> "We may need to evacuate, as I have proposed."
  894. <DM> *Sebastian, it's been a looooong long time, but you start to recognize that voice. You last heard it... inside of an Ice Temple. It was some sarcastic smarmy voice, coming from some illusion that suddenly brought up philosophical topics, and harassed you until someone got sick of it and nuked the illusion with a bomb.
  895. <Memphis> "I don't understand... Masked Man is dead. Could this be his spirit?"
  896. * Memphis looked towards Sebastian and Margaret, asking them for input
  897. <Memphis> "Margaret? Should we just run?"
  898. <DM> *Darte's eyes return to normal, and the voice rotating around his head stops.
  899. <Memphis> "If we do run, where to?"
  900. <Sebastian> (Refresh my memory for me?)
  901. * Darte roars. "You can't escape like that. Get back here! Get BACK--"
  902. <Margaret> "Darte, is it possible for you to say a joke?"
  903. * Darte blinks about, posture loosening a bit. "... a... joke."
  904. <DM> *Sebastian, you run some internal memory digging, and finally, the name of that one douchebag comes back to you...
  905. <DM> *Bloodwind.
  906. <DM> *Before you're given a chance to mull this over, Margaret, your danger sense kicks in, and right afterwards, a Keaton comes rushing in, just as the other Keatons have finished up the Stalfos.
  907. <DM> [Keaton]: *out of breath* Incoming... incoming attack!
  908. * Memphis barks.
  909. <Memphis> We need to run!
  910. <Margaret> "Indeed."
  911. <DM> [Keaton]: They're gonna swarm the fortress! We gotta-
  912. * Darte 's head whips to the incoming Keaton. "... Masked Man's still closing in. Let's move."
  913. <Memphis> What's the situation outside?
  914. <Margaret> "Try to salvage any equipment we may need."
  915. <DM> *Before he can respond, a stinger strikes through his heart from behind. 8 creepy crawly legs emerge from around him, and the Skulltula reveals itself, sucking out the Keaton's soul as it plants the corpse into the ground.
  916. <Memphis> The drill... It should be at Thoughter's Fortress. I wrecked the tank because I thought my men were dead and I did not want the tank falling into the Masked Man's hands
  917. <DM> *You hear the pitter pattering of a whoooole lot more creepy crawly legs echoing from the darkness outside. And with your wallhax Spirit Vision, you can see, coming in from beyond them, a fair amount of larger attackers readying themselves, just outside the walls of Fort Reikon.
  918. <Margaret> "Do we have any potential escape plans?"
  919. <DM> *Hearing about the drill, and now the wrecked tank, you consider going for it... but that's in the opposite direction of your new boat, which is surely going to be under attack soon.
  920. <Memphis> We're going to have to break through the enemy somehow.
  921. <Margaret> "The Zola Ship may be under attack, if these enemies are anything to go by."
  922. <Margaret> (i doubt i can use the farore's wind thing)
  923. * Sebastian snaps out of his frozen state after hearing that familiar voice. ... He proceeds to exit, stage left towards the Zola Ship as quickly as his legs can move him.
  924. <DM> (depends, got another power source nearby?)
  925. <Memphis> Zolas? They wanna eat us and we attacked the river because of it.
  926. * Darte shakes himself, seeming unsteady as he resheathes his blade. "We move to the ship," he states firmly. "We were going to negotiate food, but that's no option right now."
  927. <DM> *Sebastian, you skippy dip on outta there, committing to a party split! Unless the rest of you folks follow behind him.
  928. <Margaret> "We were negotiating that prospect, yes."
  929. <Darte> "We'll vouch for you. For now, we gotta /move/."
  930. <Margaret> "Grab some alternate sources of food if necessary."
  931. <Memphis> Alright? Break through the front where you're headed?
  932. <DM> *Thanks to the hole in the wall caused by the Lava Baba from earlier, there's a hole out back, one which Sebastian is slipping himself out of right now.
  933. <Margaret> "Attempt to grab as much as we have discussed in our negotiations, if possible."
  934. <Margaret> "We should get moving as well."
  935. * Margaret follows Sebastian.
  936. <DM> [Keaton1]: Oi, Lady Memphis, is this place goin' down?
  937. * Darte nods, grimacing. "Guess that game's up. But if we want safe passage, grab food, and grab explosives. I can help carry, but we need that river passage open."
  938. * Darte scowls a bit. "/I/ need that river passage open."
  939. * Memphis barked "Affirmative. We can't defend the fortress in this state."
  940. <DM> [Keaton2]: Well, uhh, it's just that uhh...
  941. <DM> [Keaton3]: It's no secret Lady Memphis. We know 'bout the explosives.
  942. <DM> [Keaton4]: Methinks we could get a few things from here before we set the fortress to kablooey.
  943. <DM> (Margaret and Sebastian, to #zurpg2!)
  944. <Memphis> Alright, grab what we can and blow the fortress up
  945. <Memphis> (brb)
  946. <DM> [Keaton5]: Gonna need someone to hold 'em off for a bit first. Let's go!
  947. <DM> *At once, the Keaton scatter back into the fortress, proceeding to grab what they can. Some raid the Armory, some raid the food storages, and other places.
  948.  
  949. -=MEANWHILE=-
  950.  
  951. <DM> *Sebastian, you've slipped ahead in first place, with Margaret following from right behind you! Darte and Memphis don't seem to be following yet, but it may be a good thing to get ahead to the ship first.
  952. <Margaret> "We'll need to secure the ship as fast as possible, perhaps even transfer the Lightning Orb elsewhere."
  953. <DM> *Thanks to the fortress drawing all the attention, it seems there's no enemies nearby... yet.
  954. <DM> *You do see a good many in the distance gradually getting closer though. In the meantime, the path back to the Zola ship is clear... save for one Zola that's screaming for his life. The one that stood guard for you in front of the fortress.
  955. <Margaret> "We shall make haste."
  956. <DM> *He nearly collides with you two. Stopping at once, he draws his trident, about to attack, when he recognizes the Tax Collector forms...
  957. * Sebastian continues at top speed toward the ship.
  958. <DM> [Zola]: You, remember I do-
  959. <Margaret> "We should hurry, the ship may not be safe."
  960. <DM> *Annnd thanks to DM not wanting to deal with a three-way split, Margaret and Zola are pulled along by Sebastian's running speed, chatting as they go.
  961. * Margaret follows Sebastian.
  962. <Margaret> (oh, i was gonna send that already)
  963. <DM> [Zola]: Big bads here. Breathe fire!
  964. <Margaret> "Indeed."
  965. <Margaret> (what's the situation like?)
  966. <DM> *After a little while of scurrying, you finally reach the Zola Ship, which is already under attack. Two Aquamentus are firing barrages of Fireballs at it, not quite breaking through its shield.
  967. <DM> *They start to flap their wings, readying themselves for flight. Up on the deck, you can see the Zolas and Kokiris working together, struggling to move the front-facing cannon onto the side of the ship, and seeing if they can aim it at the Aquamentuses.
  968. <Margaret> "Sephiroth, you got anything to deal with those two?"
  969. <DM> *You look around for Sephiroth, but all you see is a golden-haired pretty boy.
  970. <DM> *Round 1, go!
  971. <Margaret> (well, i mean, we aren't *near* the Keaton)
  972. <Margaret> (and i am pretty sure i would at least still know who is who)
  973. * Margaret recovers some magic at the start of the round.
  974. <Margaret> 15h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Thunder Materia Equipped | Force Meter: 25 pts
  975. * Sebastian chugs a Chateau Romani and proceeds to Void Fling an Aquamentus.
  976. <Sebastian> DESCRIPTION: Create a series of voids along a path and fling a target across them.
  977. <Sebastian> Roll your Wisdom +15 dice vs. targets' Power dice
  978. <Sebastian> Damage: 6
  979. <Sebastian> EFFECT: If it hits, continue rolling against the target with -5 and no Magic cost.
  980. <Sebastian> For each successful roll after the first, the damage caused by this attack is multilied by 1.5.
  981. <Sebastian> Round the current number up before multiplying.
  982. <Sebastian> Anything that boosts damage is added to the total damage dealt, not to the base damage.
  983. <Sebastian> This continues until the roll fails.
  984. <DM> *You two are on the riverbank, the Kokiri and Zola are on the ship, and the two Aquamentus are about to go airborne... though one of them, against its will.
  985. <Sebastian> $45d10
  986. <Navi> Sebastian: You rolled 45 Dice with 10 Sides. Results: 10, 9, 6, 5, 3, 2, 9, 7, 8, 1, 6, 10, 8, 1, 6, 7, 7, 2, 7, 9, 9, 4, 8, 7, 3, 1, 7, 6, 4, 8, 9, 4, 6, 5, 8, 9, 6, 7, 5, 3, 8, 1, 2, 5 and 1. Total: 259. Successes: 33.
  987. * Sebastian augments his robe before becoming spent on actions for the round.
  988. <Sebastian> 37h, 24m | Nayru's Love: 100h | Hylian Mask Equipped | A few illusion of Disguises to slightly alter his look | Augmented Robe (Enemies -6 Attack Dice)
  989. <DM> lessee, that's gonna auto-hit... 7 times I think?
  990. <DM> $calc 6 * (1.5 ^ 7)
  991. <Kefka> 6 * (1.5 ^ 7) = 102.515625
  992. <DM> *The Aquamentus flies into the air, first with its wings, and then a series of portals, before crashing back into the ground, crushing one of its wings!
  993. * Margaret looks at the other Aquamentus.
  994. <Margaret> (still trying to figure out what equipment to switch to)
  995. <DM> *The other Aquamentus proceeds to fly into the air!
  996. <Sebastian> (brb, need to bio)
  997. <DM> *You see the Kokiri scrambling to get the cannon in place, but they're not gonna be able to swivel that thing towards a moving target.
  998. <DM> (Okay. Gives time for Margaret to figure something out.)
  999. * Margaret switches over to her Augmented Kutlasstana, preparing to use Throw Weapon at the flying Aquamentus
  1000. <Margaret> Throw Weapon
  1001. <Margaret> SELL VALUE: 1000 Rupees
  1002. <Margaret> REQUIREMENTS: Two hands and a melee weapon.
  1003. <Margaret> CHARGE: 1 Action
  1004. <Margaret> DESCRIPTION: Throw a melee weapon at a target, dealing increased damage.
  1005. <Margaret> EFFECT: Hurl a melee weapon, using it’s standard attack:
  1006. <Margaret> Any positive Dice Modifiers, Damage Modifiers and Numerical Effects that this attack has are multiplied by 1.5
  1007. <Margaret> If the weapon is One-Handed, increase the attack’s Dice Modifier by 4 before applying the above modifier.
  1008. <Margaret> Afterwards, the weapon automatically returns to you
  1009. <Margaret> (so, uh, charge one action, then attack on the next?)
  1010. <DM> (Are you aiming at its wing?)
  1011. <DM> (yep)
  1012. <Margaret> (eh, mostly in general, but sure)
  1013. * Margaret goes for the two-handed slice.
  1014. <Margaret> Two-Handed Slice:
  1015. <Margaret> REQUIREMENTS: Two-Handed
  1016. <Margaret> Roll your Courage +16 dice vs. targets' Courage dice
  1017. <Margaret> Damage: +3
  1018. <Margaret> $calc 41+16+8
  1019. <Kefka> 41+16+8 = 65
  1020. <Margaret> $65d10
  1021. <Navi> Margaret: You rolled 65 Dice with 10 Sides. Total: 390. Successes: 54.
  1022. <Margaret> $1d3 crit
  1023. <Navi> Margaret: You rolled 1 Die with 3 Sides. Result: 1.
  1024. <DM> (crit is 1 or 3?)
  1025. <Margaret> (crit is 3)
  1026. <DM> *From the ship, someone throws a reroll at your roll!
  1027. <Margaret> $calc 3*1.5
  1028. <Kefka> 3*1.5 = 4.5
  1029. <Margaret> $1d3
  1030. <Navi> Margaret: You rolled 1 Die with 3 Sides. Result: 3.
  1031. <Margaret> so that +4.5 damage, and then apply crit after?
  1032. <DM> uhh hold on, how many multipliers are going off?
  1033. <Margaret> (throw weapon has a x1.5 on dice modifiers, damage modifiers, and numerical effects on the attack roll only, i think)
  1034. <Margaret> (5) Critical Strike (Expended)
  1035. <Margaret> SELL VALUE: 250 Rupees
  1036. <Margaret> Stat Point Cost: 5
  1037. <Margaret> DESCRIPTION: Do you have the skills to RNG your way to a victory? If so, then be random when you kill your foes.
  1038. <Margaret> EFFECT: Once per turn, when you are successful in attacking with an attack, roll $1d3.
  1039. <Margaret> If the result is a 3, multiply the attack’s damage by x1.5.
  1040. <DM> okay, so 54 * 1.5 * 1.5?
  1041. <Margaret> (the attack damage modifier was +3, so that should be added onto the 54, maybe? and i thought throw weapon's damage modifier thing was for the +3 damage thing)
  1042. <DM> (oooooh I misread the- okay)
  1043. <Margaret> (i don't know, things aren't exactly clear here)
  1044. <DM> (so the 4.5 goes to the thing and then becomes a 5, adds to the thing, soooo
  1045. <DM> $calc 59 * 1.5
  1046. <Kefka> 59 * 1.5 = 88.5
  1047. <Margaret> (and crit's damage multiplier i thought was overall damage)
  1048. <DM> 89 damage!
  1049. <DM> *The Aquamentus tries to fly up and strike the ship from above, but with a well-aimed sword throw, your blade flies through the air and slices one of its wings off! It ends up falling into the Lightning Barrier, then bouncing off it as it crashes back onto the ground, next to the other Aquamentus.
  1050. <DM> *You hear Mido call out from the ship.
  1051. <DM> [Mido]: Nice goin', Mel!
  1052. <DM> [Mido]: Alright boys, surely we can aim at a stationary target...
  1053. <DM> [Mido]: Ready, aim, annnnnd....
  1054. <Margaret> 15h, 3m | +2 Magic Regen (Skill), +5 Regen (+3 Skill, +2 Shield) | +7 ATK Dice (+4 Robe, +3 Fire Armlet), +4 DEF Dice (+4 Shield), +4 Armor (Armor) | Augmented Kutlasstana Equipped | Force Meter: 25 pts
  1055. <DM> *You see them rotate the cannon in the direction of the two downed Aquamentus, and with the Lightning Orb hooked up to it, they proceed to trigger it!
  1056. <DM> [Mido]: FIRE IN THE HOLE!
  1057. <Margaret> (i like how mido immediately recognizes the fact of a certain someone chucking a weapon at a target)
  1058. <Sebastian> (Back)
  1059. <DM> *With the Lightning Orb hooked up properly to the Mega Cannon, they fire it! Lightning sparks and crackles from within the cannon, before finally launching a megalith of hyperbeams at both the down Aquamentus, dealing...
  1060. <DM> $500d10
  1061. <Navi> DM: You rolled 500 Dice with 10 Sides. Total: 2,687. Successes: 326.
  1062. <Margaret> (rip aquamentus?)
  1063. <DM> *326 damage! Both the Aquamentuses become engulfed by the overwhelming force, their brains fatfrying from the electric overload! The ground around them just vaporizes, causing them to fall into a pit. Although their bodies somehow survived that, there's nothing left really left of those dragons.
  1064. <Margaret> (actually, maybe not)
  1065. <DM> [Mido]: Holy crap, IT WORKED! THE SHIP DIDN'T EXPLODE! WE'RE GENIUSES!
  1066. <DM> *Right as he says that, the Lightning Orb depowers, and the shield goes down.
  1067. <DM> [Mido]: Son of a-
  1068. <DM> *Whelp, with no other enemies around, you guys are able to board the ship.
  1069. <Margaret> "I feel as if it'd be a terrible idea to use it on the barricade."
  1070. * Sebastian boards the ship.
  1071. * Margaret also boards the ship.
  1072. <Margaret> (uhh, where's the map again)
  1073. <DM> (map is uhhhh)
  1074. <DM> (got it, see Discord)
  1075. <DM> (you're in the ship right in front of the roadblock- I mean riverblock)
  1076. <Margaret> (how big is the roadblock)
  1077. <Margaret> (or riverblock)
  1078. * Margaret proceeds to explain the current situation to the rest of the group.
  1079. <DM> *Looking in front of you, you think that maaaaaaybe if Mido hadn't turned the cannon towards the Aquamentuses, it may actually be able to vaporize things in a few shots. Though that'd still take a while to charge it several times over.
  1080. <DM> [Mido]: Exposition?! But how? I thought only Kirran wielded that power!
  1081. <DM> *He suddenly shakes his head in confusion.
  1082. * Sebastian kicks DM out the window.
  1083. * You have been kicked from #zurpg2 by Sebastian (You have been kicked out the window and you landed in my septic tank! «20,402»)
  1084. <DM> [Mido]: ... I don't know what came over me all of a sudden. Who the heck even is Kirran?
  1085. * Margaret ponders on the thought of placing some unactivated explosives around the riverblock.
  1086. <DM> [Mido]: Well uhh... in my defense, the dragons were gonna destroy the ship, so uhhh...
  1087. <DM> [Mido]: Thanks for the save!
  1088. <Margaret> "How long do you think it'd take for the Orb to go back online?"
  1089. <DM> [Mido]: Well, hard to say, I'd say-
  1090. <DM> [Saria]: I could do it right now.
  1091. <DM> *Having finally recovered from earlier, the Forest Sage steps on up, promptly kicking Mido out of the leader position.
  1092. <DM> [Mido]: What? But how?
  1093. <DM> *Saria looks back at the forest with a bittersweet gaze, then back at you all.
  1094. <DM> [Saria]: If I undo the spell I ran earlier... I can repower the Lightning Orb. Not only that, but Farore's Wind, amplified by this, would get us out of here.
  1095. <Margaret> "Hmm... I see... Although I suppose we should wait until Darte and the others get back."
  1096. <DM> [Mido]: .. Wait... Undo the spell? But Saria, that... that would mean the whole forest goes down! We'd have no home!
  1097. <DM> [Saria]: It doesn't matter if we're dead, Mido.
  1098. <DM> [Saria]: To be honest, I'd rather we don't do that. Do either of you have any other ideas?
  1099. <Margaret> "I say we hold off on undoing the spell, see if the others heading over here have any other ideas."
  1100. <Margaret> "We should only undo the spell if it is absolutely necessary."
  1101. <DM> *She nods back at you.
  1102. <DM> [Saria]: Alright. Let's get ready for a wave of attacks then, surely-
  1103. <DM> *Just then, the entire earth shakes, as does the boat.
  1104.  
  1105. -=MEANWHILE=-
  1106.  
  1107. <DM> *Meanwhile though, a Gohma has made its way into the garage. It stares you down, Darte, and then Memphis, using its single eye to pick and choose which it wants to feast on first.
  1108. <Memphis> Alright. Its time to hold our position!
  1109. * Darte glares at the Gohma. "We've had a couple of you for snacks already. You wanna test your luck?"
  1110. <Memphis> (What's at the front?)
  1111. <DM> *Memphis, you see about 5 Skulltulas crawl their way towards the east end of the fort, and another 5 try heading down the stairs. The Gohma, with its quick sideways movement, tracks your eyes, covering wherever you're looking as it strafes back and forth.
  1112. <Memphis> (There's no SKulltula profiles)
  1113. <Memphis> (So it's strafing Memphis?)
  1114. * Darte growls, "If only I had the Golden Armor on. Memphis, know how to use a blade?"
  1115. <DM> (Yeah I got no skulltula profiles, sorry)
  1116. <Memphis> I can't wield a blade, but I've got plenty of bombs and explosions!
  1117. <Memphis> (are the bonuses gone?)
  1118. <DM> (yeah, it's reset at this point)
  1119. <DM> *Round 1, go!
  1120. <DM> *Gohma fires at laser at Memphis!
  1121. <Memphis> (What damage would a Super Bomb do to the Skulltulas?)
  1122. <DM> Roll your Wisdom dice vs. targets' Wisdom dice
  1123. <DM> Neutral Damage: 10
  1124. <DM> EFFECT 1: If it hits, target gets Unfocused:
  1125. <DM> Target cannot used ranged attacks.
  1126. <DM> DURATION: One round
  1127. <DM> EFFECT 2: Additionally, target gets Blinded:
  1128. <DM> When target does any action that does not target themselves, they roll $1d3. If it is a 1, they automatically miss.
  1129. <DM> $35d10 Gohma
  1130. <Memphis> $41d10
  1131. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 3, 9, 6, 2, 5, 7, 3, 8, 10, 5, 9, 7, 3, 1, 3, 7, 9, 1, 9, 8, 7, 9, 6, 2, 4, 5, 4, 3, 7, 7, 8, 9, 6, 4 and 10. Total: 206. Successes: 25.
  1132. <Navi> Memphis: You rolled 41 Dice with 10 Sides. Results: 1, 1, 3, 8, 10, 7, 7, 6, 10, 8, 9, 6, 6, 9, 5, 3, 6, 3, 8, 7, 6, 3, 1, 8, 9, 8, 6, 8, 3, 9, 7, 3, 9, 9, 1, 9, 6, 7, 5, 6 and 4. Total: 250. Successes: 32.
  1133. <DM> *Annnd you deftly evade the laser!
  1134. * Memphis dances around the laser
  1135. * Darte fires his hookshot at the Gohma's eye, trying to hit it before it closes. "Take two!"
  1136. <DM> *Since you're aiming at the eye, it's got an extra +15 Defense Dice on it. Roll it!
  1137. <Darte> $47d10
  1138. <Navi> Darte: You rolled 47 Dice with 10 Sides. Results: 3, 2, 10, 2, 6, 3, 7, 8, 10, 3, 4, 3, 4, 1, 1, 1, 7, 8, 3, 6, 5, 6, 4, 4, 6, 3, 10, 3, 7, 5, 7, 9, 7, 6, 1, 2, 8, 7, 10, 8, 10, 3, 10, 3, 4, 1 and 3. Total: 244. Successes: 30.
  1139. <DM> *It instinctively raises its pincers to try and block your hookshot attempt!
  1140. <DM> $50d10 Gohma
  1141. <Navi> DM: You rolled 50 Dice with 10 Sides. Results: 8, 1, 8, 9, 8, 6, 7, 1, 4, 4, 4, 4, 10, 9, 8, 7, 7, 1, 3, 1, 8, 1, 7, 5, 6, 9, 2, 6, 1, 6, 7, 8, 7, 5, 6, 4, 10, 3, 5, 4, 6, 8, 8, 6, 6, 5, 3, 3, 5 and 5. Total: 275. Successes: 35.
  1142. * Darte re-rolls himself
  1143. <Darte> $47d10
  1144. <Navi> Darte: You rolled 47 Dice with 10 Sides. Results: 4, 3, 6, 10, 7, 2, 8, 8, 7, 8, 4, 4, 5, 10, 8, 1, 4, 8, 3, 8, 2, 9, 5, 9, 5, 1, 3, 8, 3, 8, 2, 6, 10, 8, 5, 7, 9, 3, 5, 6, 1, 8, 10, 6, 8, 7 and 6. Total: 278. Successes: 36.
  1145. <DM> *Your hookshot attempt just barely breaks through its pincers, and you hook onto its eye!
  1146. <Memphis> (What kind of damage would a super bomb do if I tossed one?)
  1147. * Darte stabs it with the Spiritual Scimitar.
  1148. <Darte> $47d10
  1149. <Navi> Darte: You rolled 47 Dice with 10 Sides. Results: 1, 5, 9, 9, 6, 8, 4, 5, 2, 4, 7, 10, 7, 5, 1, 2, 5, 9, 7, 1, 7, 10, 5, 3, 10, 3, 2, 5, 10, 9, 1, 1, 3, 9, 9, 9, 7, 3, 3, 9, 6, 10, 8, 3, 5, 9 and 5. Total: 271. Successes: 36.
  1150. <Memphis> (I kinda wanna blow up the group of Skulltulas but I wanna make sure it won't blow up that route out of the fortress
  1151. <DM> (Oh, uhhh... Yeah, it should be able to kill a group of Skulltulas)
  1152. <DM> (Without substantial structural damage.)
  1153. <Darte> (Excellent)
  1154. <DM> (I recall someone's used a Super Bomb in this fort before. Stayed steady.)
  1155. <DM> *The Gohma is now stunned by your Hookshot attempt! You strike its eye directly, dealing double damage!
  1156. * Memphis tosses a Super Bomb between the two groups of Skulltulas, hoping to catch the both of them.
  1157. <Memphis> $45d10
  1158. <Navi> Memphis: You rolled 45 Dice with 10 Sides. Results: 9, 7, 1, 9, 4, 1, 4, 6, 10, 6, 7, 4, 6, 6, 5, 6, 9, 3, 5, 7, 9, 7, 10, 7, 3, 10, 4, 5, 4, 2, 9, 3, 9, 10, 2, 2, 10, 5, 8, 10, 1, 5, 3, 6 and 10. Total: 269. Successes: 37.
  1159. <Darte> Damage: +10
  1160. <Darte> EFFECT: If it hits, siphon 5 Magic from the target to you.
  1161. <DM> (okay, collective roll of two Skulltula groups + 5 for the distance...)
  1162. <DM> $20d10
  1163. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 7, 1, 8, 10, 6, 5, 9, 2, 4, 6, 5, 4, 9, 10, 8, 1, 8, 10, 10 and 8. Total: 131. Successes: 19.
  1164. <DM> $20d10
  1165. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 1, 1, 8, 6, 9, 7, 7, 3, 10, 2, 2, 6, 3, 9, 6, 8, 3, 4, 10 and 7. Total: 112. Successes: 14.
  1166. <DM> $5d10
  1167. <Navi> DM: You rolled 5 Dice with 10 Sides. Results: 10, 5, 1, 9 and 4. Total: 29. Successes: 4.
  1168. <DM> $calc 19 + 14 + 4
  1169. <Kefka> 19 + 14 + 4 = 37
  1170. <DM> ....................................
  1171. <DM> you know what
  1172. <DM> how does this keep happening
  1173. <DM> just
  1174. <Memphis> DESCRIPTION: A big, super-sized red Bomb that's packed as tightly as possible with gunpowder for the user to rain Michael Bay death all over. Unfortunately, it has a massive blast radius, as it hits everyone.
  1175. <Memphis> EFFECT: This bypasses Cover.
  1176. <Memphis> Roll your Power +6 dice vs. targets' Power dice
  1177. <Memphis> Damage: 13
  1178. <DM> ROLLOFF- no, I'm too tired, screw it
  1179. <DM> *Your Super Bomb rolls towards one group, then courtesies of a causality check against sanity itself, it splits into a second Super Bomb, rolling over to catch the other group of Skulltulas!
  1180. <DM> *The two Super Bombs explode, blasting both Skulltula groups to pieces!
  1181. <DM> *Round 1, over!
  1182. <DM> *Round 2, go!
  1183. <DM> *The Gohma is still stunned from Darte's attack, though you don't know for how much longer.
  1184. <Darte> 27h 6m | +4 Charges (5AD) | +1 All (R2)
  1185. <DM> *Darte, you're feeling something well up from inside your transformative armor.
  1186. * Memphis then blasts the Ghoma with a Depths of Despair!
  1187. * Darte thinks maybe that should wait until he's not in sight of... present company for that.
  1188. * Memphis glares angrily at the spider crab skittering about. "You've eaten enough, now die!"
  1189. <DM> *Darte, you end up standing directly in the way of Depths of Despair, though instead of dodging it, you hear your armor call out to you.
  1190. <Darte> (With all Darte's stuff talking to him, I feel we've gone full Legion.)
  1191. <DM> (Well, I'm not sayin' there isn't influence, given I'm watching that show right now...)
  1192. <DM> (BUUUUUUUT)
  1193. <DM> (Your call on transforming or not.)
  1194. * Darte decides to swordo-modo.
  1195. <DM> *Memphis, roll the thing!
  1196. <Memphis> $36d10
  1197. <Navi> Memphis: You rolled 36 Dice with 10 Sides. Results: 9, 2, 8, 5, 7, 6, 2, 1, 3, 10, 7, 2, 5, 7, 10, 3, 9, 2, 7, 3, 2, 7, 2, 2, 10, 1, 9, 6, 1, 10, 4, 10, 1, 1, 4 and 8. Total: 186. Successes: 24.
  1198. <Memphis> (Ghoma should be rolling 25 dice)
  1199. <DM> *Gohma is stunned and ain't rolling crap.
  1200. * Memphis then siphons from... Wisdom!
  1201. <Memphis> $1d3
  1202. <Navi> Memphis: You rolled 1 Die with 3 Sides. Result: 2.
  1203. <DM> *Your Depths of Despair strikes the stunned Gohma, dealing double damage, courtesies of it being stunned. However, the great darkness also wraps around Darte, who, while being bathed in darkness and out of sight of Memphis, transforms and becomes a sword!
  1204. <Darte> (... uh-oh)
  1205. <Darte> (... UH-OH)
  1206. <DM> *However, it's different from last time. The Twilight Scimitar on the ground suddenly lifts into the air, and using the existing Depths of Despair, it strikes and collides with the Dartesword! Engulfed in dark energies, they twirl and combine, becoming...
  1207. <DM> *Awoken Darte
  1208. <Memphis> 55h 13m | +7 Wisdom
  1209. <DM> *Darte, you suddenly emerge in a spiritual form, now wielding your physical self (you, who is the sword) as a blade.
  1210. <DM> *Memphis, you just see a floating blade with a boatload of energy coming off of it.
  1211. <Memphis> Thoughter's scimitar!?! I thought that had nothing last time I checked it?
  1212. * Darte blinks, disoriented yet again, before inspecting the blade. "... Could be a little slimmer."
  1213. <DM> *Darte, you feel odd, being in a spiritual form as if you're already dead, yet not, as you are wielding yourself, split between physical and spiritual forms.
  1214. <DM> *With your own spiritual energy flowing into the sword, you feel a greater power coming off of it - off of you, technically - than you ever have before.
  1215. <DM> *Would you like to shank the Gohma?
  1216. <Darte> (Sorry, grabbed water, and spotted baby gecko on door. Had to take picture)
  1217. <DM> (DEX?!)
  1218. <Darte> (I TOLD YOU HE'S INFILTRATING)
  1219. * Darte would absolutely love to shank! The! Gohma!
  1220. <DM> *You suddenly get a flash of Dex in your mind, and instead of just shanking the Gohma, you decide, since it's stunned and just displaying that singular eye for all to see...
  1221. <DM> *You do a spiritually enhanced EYEGOUGE!
  1222. <DM> (I don't remember what the roll is, but between all the bonuses and other stuff uhh.... Roll Courage + 25 dice, and then add 25 damage)
  1223. <Margaret> (i think darte went haywire)
  1224. <Darte> $74d10
  1225. <Navi> Darte: You rolled 74 Dice with 10 Sides. Total: 391. Successes: 44.
  1226. * Darte re-rolls that pithy thing
  1227. <Darte> $74d10
  1228. <Navi> Darte: You rolled 74 Dice with 10 Sides. Total: 423. Successes: 58.
  1229. <Darte> (Much better)
  1230. <DM> $calc 58 + 25
  1231. <Kefka> 58 + 25 = 83
  1232. <DM> $calc 83 * 2
  1233. <Kefka> 83 * 2 = 166
  1234. <DM> (yeah, combined with the previous damage, that's more than enough)
  1235. <DM> *You rip into the Gohma, gouging its singular eye out, and with your power-infused sword inside of the great beast, you release its energies all at once!
  1236. <DM> *The oversized spidercrab explodes in a single burst of energy, splaying its spiderguts everywhere! Except on you, Darte, since you're now in a spiritual form.
  1237. <DM> *At last, you exit your Force Ghost state and return to normal, the sword you were wielding reverting back to you. You're... not sure how that works entirely.
  1238. <Darte> (oh you know, hat and clogs and a strange cane...)
  1239. <DM> (Indeed!)
  1240. * Darte blinks harder as he rematerializes. "This has been... a very, very long day."
  1241. <DM> *The remainder of the Keaton return from their fortress scatter, and you hear more crawly legs from the shadows making their way in.
  1242. * Memphis wipes the spider crab guts off her fur and looks back to the Keaton with their supplies
  1243. * Darte turns to Memphis. "Right. We gotta /MOVE/."
  1244. <Memphis> Alright
  1245. * Memphis barks
  1246. <Memphis> "Let's move it!."
  1247. <DM> *You all kindly run the heck out of there. But not before one of the Keatons hands Memphis a remote.
  1248. <DM> [Keaton1]: Found it! Sorry, I had to snoop through your office. But I think if you press this button here-
  1249. <DM> *He shows you by pressing the button.
  1250. <DM> [Keaton1]: .......
  1251. <DM> [Keaton1]: Whoops.
  1252. * Memphis barked again, dashing out!
  1253. <Memphis> Get out of here!
  1254. * Memphis dashes out through the back where Sebastian and Margaret went
  1255. * Darte follows her the heck out.
  1256. <DM> *The Keatons proceed to scramble out of the back of the fort, following you two out. You hear the fort behind you rumble quite violently.
  1257. <DM> *You get somewhat away from the fort when the whole earth shakes, tumbling you all to the ground.
  1258. <Memphis> (cue loading screen)
  1259. <DM> *From behind you, a massive cascade of explosions goes off, toppling Fort Reikon in on itself and crushing everything inside of it to nothing and sending a wave of dust outwards.
  1260. <DM> [Keaton1]: Huh. That's it?
  1261. <DM> [Keaton2]: Whaddya mean that's it, THE WHOLE FORTRESS IS GONE!
  1262. <DM> [Keaton1]: No, it's just, I could've sworn we planted more explosives in the ground-
  1263. * Darte squints. "Well, there goes studio 8."
  1264. * Sebastian face-palms.
  1265. <Memphis> I doubt this is what Lady Memphis had in mind, but I just so had to do this
  1266. <DM> (what the 3rd person?)
  1267. <DM> *Apparently, Mad Lady Memphis has gone fully Mad.
  1268. <Memphis> *Stella
  1269. <DM> *His sentence is on cue, and at once, there's a followup explosion. The ground right behind you all erupts into flames, launching you all away on a behemoth of a supernova explosion!
  1270. <DM> *You all ride the wave, all the way back to the Zola Ship! There, a surprised Mido, shocked Zolas, a straight-faced Margaret, and a tea-sipping Sebastian turn to see all you kerplunk into the ship, with the shockwave finishing things off with a-
  1271. <DM> -=LOADING=-
  1272. <DM> -=LOADING=-
  1273. <DM> -=SESSION END=-
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