2AreYouMental110

Hat Hub

Dec 3rd, 2020 (edited)
108
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 420.82 KB
  1. -- script from: https://www.youtube.com/watch?v=mvTcdRzHNKk
  2.  
  3. -- // define alias for http function
  4.  
  5. local http_request = http_request;
  6. if syn then
  7.     http_request = syn.request
  8. elseif SENTINEL_V2 then
  9.     function http_request(tb)
  10.         return {
  11.             StatusCode = 200;
  12.             Body = request(tb.Url, tb.Method, (tb.Body or ''))
  13.         }
  14.     end
  15. end
  16.  
  17. if (not http_request) then
  18.     return game:GetService('Players').LocalPlayer:Kick('Unable to find proper request function get a better executor like krnl or synapse')
  19. end
  20.  
  21. -- // define hash function
  22.  
  23. local hash; do
  24.     local MOD = 2^32
  25.     local MODM = MOD-1
  26.     local bxor = bit32.bxor;
  27.     local band = bit32.band;
  28.     local bnot = bit32.bnot;
  29.     local rshift1 = bit32.rshift;
  30.     local rshift = bit32.rshift;
  31.     local lshift = bit32.lshift;
  32.     local rrotate = bit32.rrotate;
  33.  
  34.     local str_gsub = string.gsub;
  35.     local str_fmt = string.format;
  36.     local str_byte = string.byte;
  37.     local str_char = string.char;
  38.     local str_rep = string.rep;
  39.  
  40.     local k = {
  41.         0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5,
  42.         0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
  43.         0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3,
  44.         0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
  45.         0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc,
  46.         0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
  47.         0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7,
  48.         0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
  49.         0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13,
  50.         0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
  51.         0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3,
  52.         0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
  53.         0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5,
  54.         0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
  55.         0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208,
  56.         0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2,
  57.     }
  58.     local function str2hexa(s)
  59.         return (str_gsub(s, ".", function(c) return str_fmt("%02x", str_byte(c)) end))
  60.     end
  61.     local function num2s(l, n)
  62.         local s = ""
  63.         for i = 1, n do
  64.             local rem = l % 256
  65.             s = str_char(rem) .. s
  66.             l = (l - rem) / 256
  67.         end
  68.         return s
  69.     end
  70.     local function s232num(s, i)
  71.         local n = 0
  72.         for i = i, i + 3 do n = n*256 + str_byte(s, i) end
  73.         return n
  74.         end
  75.         local function preproc(msg, len)
  76.         local extra = 64 - ((len + 9) % 64)
  77.         len = num2s(8 * len, 8)
  78.         msg = msg .. "\128" .. str_rep("\0", extra) .. len
  79.         assert(#msg % 64 == 0)
  80.         return msg
  81.     end
  82.     local function initH256(H)
  83.         H[1] = 0x6a09e667
  84.         H[2] = 0xbb67ae85
  85.         H[3] = 0x3c6ef372
  86.         H[4] = 0xa54ff53a
  87.         H[5] = 0x510e527f
  88.         H[6] = 0x9b05688c
  89.         H[7] = 0x1f83d9ab
  90.         H[8] = 0x5be0cd19
  91.         return H
  92.     end
  93.     local function digestblock(msg, i, H)
  94.         local w = {}
  95.         for j = 1, 16 do w[j] = s232num(msg, i + (j - 1)*4) end
  96.         for j = 17, 64 do
  97.             local v = w[j - 15]
  98.             local s0 = bxor(rrotate(v, 7), rrotate(v, 18), rshift(v, 3))
  99.             v = w[j - 2]
  100.             w[j] = w[j - 16] + s0 + w[j - 7] + bxor(rrotate(v, 17), rrotate(v, 19), rshift(v, 10))
  101.         end
  102.         local a, b, c, d, e, f, g, h = H[1], H[2], H[3], H[4], H[5], H[6], H[7], H[8]
  103.         for i = 1, 64 do
  104.             local s0 = bxor(rrotate(a, 2), rrotate(a, 13), rrotate(a, 22))
  105.             local maj = bxor(band(a, b), band(a, c), band(b, c))
  106.             local t2 = s0 + maj
  107.             local s1 = bxor(rrotate(e, 6), rrotate(e, 11), rrotate(e, 25))
  108.             local ch = bxor(band(e, f), band(bnot(e), g))
  109.             local t1 = h + s1 + ch + k[i] + w[i]
  110.             h, g, f, e, d, c, b, a = g, f, e, d + t1, c, b, a, t1 + t2
  111.         end
  112.         H[1] = band(H[1] + a)
  113.         H[2] = band(H[2] + b)
  114.         H[3] = band(H[3] + c)
  115.         H[4] = band(H[4] + d)
  116.         H[5] = band(H[5] + e)
  117.         H[6] = band(H[6] + f)
  118.         H[7] = band(H[7] + g)
  119.         H[8] = band(H[8] + h)
  120.     end
  121.     function hash(msg, t)
  122.         msg = preproc(msg, #msg)
  123.         local H = initH256({})
  124.         for i = 1, #msg, 64 do digestblock(msg, i, H) end
  125.         return str2hexa(num2s(H[1], 4) .. num2s(H[2], 4) .. num2s(H[3], 4) .. num2s(H[4], 4) .. num2s(H[5], 4) .. num2s(H[6], 4) .. num2s(H[7], 4) .. num2s(H[8], 4))
  126.     end
  127. end
  128.  
  129.  
  130.  
  131.  
  132. local ScreenGui = Instance.new("ScreenGui")
  133. local Main = Instance.new("Frame")
  134. local Credits = Instance.new("Frame")
  135. local TextLabel = Instance.new("TextLabel")
  136. local TextLabel_2 = Instance.new("TextLabel")
  137. local TextLabel_3 = Instance.new("TextLabel")
  138. local TextLabel_4 = Instance.new("TextLabel")
  139. local Updates = Instance.new("Frame")
  140. local TextLabel_5 = Instance.new("TextLabel")
  141. local TextLabel_6 = Instance.new("TextLabel")
  142. local TextLabel_7 = Instance.new("TextLabel")
  143. local TextLabel_8 = Instance.new("TextLabel")
  144. local TextLabel_9 = Instance.new("TextLabel")
  145. local Scripts = Instance.new("ScrollingFrame")
  146. local UIGridLayout = Instance.new("UIGridLayout")
  147. local Hand = Instance.new("TextButton")
  148. local SexDoll = Instance.new("TextButton")
  149. local Naruto = Instance.new("TextButton")
  150. local StrongStand = Instance.new("TextButton")
  151. local NPC = Instance.new("TextButton")
  152. local PP = Instance.new("TextButton")
  153. local Plane = Instance.new("TextButton")
  154. local Bike = Instance.new("TextButton")
  155. local _911Plane = Instance.new("TextButton")
  156. local _911 = Instance.new("TextButton")
  157. local Car = Instance.new("TextButton")
  158. local Shidashian = Instance.new("TextButton")
  159. local Hoverboard = Instance.new("TextButton")
  160. local Trashcan = Instance.new("TextButton")
  161. local Fairy = Instance.new("TextButton")
  162. local NoobDance = Instance.new("TextButton")
  163. local Knight = Instance.new("TextButton")
  164. local credits = Instance.new("TextButton")
  165. local scripts = Instance.new("TextButton")
  166. local updates = Instance.new("TextButton")
  167. local Welcome = Instance.new("TextLabel")
  168. local Hub = Instance.new("Frame")
  169. local TextLabel_10 = Instance.new("TextLabel")
  170. local TextLabel_11 = Instance.new("TextLabel")
  171.  
  172. --Properties:
  173.  
  174. ScreenGui.Parent = game.CoreGui
  175. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  176.  
  177.     loadstring(game:HttpGet("https://pastebin.com/raw/tUUGAeaH", true))()
  178.  
  179. spoof(game.Players.LocalPlayer, "MaximumSimulationRadius", 1000)
  180. spoof(game.Players.LocalPlayer, "SimulationRadius", 1000)
  181. sethiddenproperty(game.Players.LocalPlayer,"MaximumSimulationRadius",math.huge)
  182. sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",1.0000000331814e+32)
  183.  
  184. local NetworkAccess = coroutine.create(function()
  185.     settings().Physics.AllowSleep = false
  186.     game:GetService("RunService").RenderStepped:Wait()
  187. end)
  188. spawn(function()
  189.     while true do
  190.         game:GetService("Players").LocalPlayer.ReplicationFocus = workspace
  191.         game:GetService("RunService").Heartbeat:wait()
  192.     end
  193. end)
  194.  
  195. Main.Name = "Main"
  196. Main.Parent = ScreenGui
  197. Main.AnchorPoint = Vector2.new(1, 1)
  198. Main.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  199. Main.BorderColor3 = Color3.fromRGB(255, 163, 26)
  200. Main.Position = UDim2.new(1, 0, 1, 0)
  201. Main.Size = UDim2.new(0, 325, 0, 223)
  202.  
  203. Credits.Name = "Credits"
  204. Credits.Parent = Main
  205. Credits.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  206. Credits.BorderSizePixel = 0
  207. Credits.Position = UDim2.new(0.31099999, 0, 0.157000005, 0)
  208. Credits.Size = UDim2.new(0, 216, 0, 181)
  209. Credits.Visible = false
  210.  
  211. TextLabel.Parent = Credits
  212. TextLabel.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  213. TextLabel.BorderColor3 = Color3.fromRGB(27, 42, 53)
  214. TextLabel.BorderSizePixel = 0
  215. TextLabel.Size = UDim2.new(0, 155, 0, 31)
  216. TextLabel.Font = Enum.Font.SourceSansBold
  217. TextLabel.Text = "soda jerk#0650"
  218. TextLabel.TextColor3 = Color3.fromRGB(255, 163, 26)
  219. TextLabel.TextScaled = true
  220. TextLabel.TextSize = 14.000
  221. TextLabel.TextWrapped = true
  222.  
  223. TextLabel_2.Parent = Credits
  224. TextLabel_2.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  225. TextLabel_2.BorderColor3 = Color3.fromRGB(27, 42, 53)
  226. TextLabel_2.BorderSizePixel = 0
  227. TextLabel_2.Position = UDim2.new(0, 0, 0.171270713, 0)
  228. TextLabel_2.Size = UDim2.new(0, 216, 0, 31)
  229. TextLabel_2.Font = Enum.Font.SourceSansBold
  230. TextLabel_2.Text = "*UI and scripts"
  231. TextLabel_2.TextColor3 = Color3.fromRGB(255, 163, 26)
  232. TextLabel_2.TextScaled = true
  233. TextLabel_2.TextSize = 14.000
  234. TextLabel_2.TextWrapped = true
  235.  
  236. TextLabel_3.Parent = Credits
  237. TextLabel_3.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  238. TextLabel_3.BorderColor3 = Color3.fromRGB(27, 42, 53)
  239. TextLabel_3.BorderSizePixel = 0
  240. TextLabel_3.Position = UDim2.new(-0.00925925933, 0, 0.364640892, 0)
  241. TextLabel_3.Size = UDim2.new(0, 202, 0, 31)
  242. TextLabel_3.Font = Enum.Font.SourceSansBold
  243. TextLabel_3.Text = "LeitungBambus#1933"
  244. TextLabel_3.TextColor3 = Color3.fromRGB(255, 163, 26)
  245. TextLabel_3.TextScaled = true
  246. TextLabel_3.TextSize = 14.000
  247. TextLabel_3.TextWrapped = true
  248.  
  249. TextLabel_4.Parent = Credits
  250. TextLabel_4.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  251. TextLabel_4.BorderColor3 = Color3.fromRGB(27, 42, 53)
  252. TextLabel_4.BorderSizePixel = 0
  253. TextLabel_4.Position = UDim2.new(-0.00925925933, 0, 0.53591162, 0)
  254. TextLabel_4.Size = UDim2.new(0, 157, 0, 31)
  255. TextLabel_4.Font = Enum.Font.SourceSansBold
  256. TextLabel_4.Text = "*Scripts"
  257. TextLabel_4.TextColor3 = Color3.fromRGB(255, 163, 26)
  258. TextLabel_4.TextScaled = true
  259. TextLabel_4.TextSize = 14.000
  260. TextLabel_4.TextWrapped = true
  261.  
  262. Updates.Name = "Updates"
  263. Updates.Parent = Main
  264. Updates.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  265. Updates.BorderSizePixel = 0
  266. Updates.Position = UDim2.new(0.31099999, 0, 0.157000005, 0)
  267. Updates.Size = UDim2.new(0, 216, 0, 181)
  268.  
  269. TextLabel_5.Parent = Updates
  270. TextLabel_5.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  271. TextLabel_5.BorderColor3 = Color3.fromRGB(27, 42, 53)
  272. TextLabel_5.BorderSizePixel = 0
  273. TextLabel_5.Position = UDim2.new(-0.115740731, 0, 0, 0)
  274. TextLabel_5.Size = UDim2.new(0, 155, 0, 31)
  275. TextLabel_5.Font = Enum.Font.SourceSansBold
  276. TextLabel_5.Text = "8/26/2020"
  277. TextLabel_5.TextColor3 = Color3.fromRGB(255, 163, 26)
  278. TextLabel_5.TextScaled = true
  279. TextLabel_5.TextSize = 14.000
  280. TextLabel_5.TextWrapped = true
  281.  
  282. TextLabel_6.Parent = Updates
  283. TextLabel_6.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  284. TextLabel_6.BorderColor3 = Color3.fromRGB(27, 42, 53)
  285. TextLabel_6.BorderSizePixel = 0
  286. TextLabel_6.Position = UDim2.new(-0.00087723881, 0, 0.171270713, 0)
  287. TextLabel_6.Size = UDim2.new(0, 131, 0, 31)
  288. TextLabel_6.Font = Enum.Font.SourceSansBold
  289. TextLabel_6.Text = "*4 NEW Scripts"
  290. TextLabel_6.TextColor3 = Color3.fromRGB(255, 163, 26)
  291. TextLabel_6.TextScaled = true
  292. TextLabel_6.TextSize = 14.000
  293. TextLabel_6.TextWrapped = true
  294.  
  295. TextLabel_7.Parent = Updates
  296. TextLabel_7.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  297. TextLabel_7.BorderColor3 = Color3.fromRGB(27, 42, 53)
  298. TextLabel_7.BorderSizePixel = 0
  299. TextLabel_7.Position = UDim2.new(-0.0740740746, 0, 0.828729272, 0)
  300. TextLabel_7.Size = UDim2.new(0, 223, 0, 31)
  301. TextLabel_7.Font = Enum.Font.SourceSansBold
  302. TextLabel_7.Text = "*LeftAlt to open/close UI"
  303. TextLabel_7.TextColor3 = Color3.fromRGB(255, 163, 26)
  304. TextLabel_7.TextScaled = true
  305. TextLabel_7.TextSize = 14.000
  306. TextLabel_7.TextWrapped = true
  307.  
  308. TextLabel_8.Parent = Updates
  309. TextLabel_8.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  310. TextLabel_8.BorderColor3 = Color3.fromRGB(27, 42, 53)
  311. TextLabel_8.BorderSizePixel = 0
  312. TextLabel_8.Position = UDim2.new(0.0593080893, 0, 0.502762437, 0)
  313. TextLabel_8.Size = UDim2.new(0, 190, 0, 32)
  314. TextLabel_8.Font = Enum.Font.SourceSansBold
  315. TextLabel_8.Text = "*Removed Bakon stand"
  316. TextLabel_8.TextColor3 = Color3.fromRGB(255, 163, 26)
  317. TextLabel_8.TextScaled = true
  318. TextLabel_8.TextSize = 14.000
  319. TextLabel_8.TextWrapped = true
  320.  
  321. TextLabel_9.Parent = Updates
  322. TextLabel_9.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  323. TextLabel_9.BorderColor3 = Color3.fromRGB(27, 42, 53)
  324. TextLabel_9.BorderSizePixel = 0
  325. TextLabel_9.Position = UDim2.new(0.00375253335, 0, 0.331491709, 0)
  326. TextLabel_9.Size = UDim2.new(0, 207, 0, 31)
  327. TextLabel_9.Font = Enum.Font.SourceSansBold
  328. TextLabel_9.Text = "*Updated Hand and Bike"
  329. TextLabel_9.TextColor3 = Color3.fromRGB(255, 163, 26)
  330. TextLabel_9.TextScaled = true
  331. TextLabel_9.TextSize = 14.000
  332. TextLabel_9.TextWrapped = true
  333.  
  334. Scripts.Name = "Scripts"
  335. Scripts.Parent = Main
  336. Scripts.Active = true
  337. Scripts.BackgroundColor3 = Color3.fromRGB(27, 27, 27)
  338. Scripts.BorderColor3 = Color3.fromRGB(27, 27, 27)
  339. Scripts.BorderSizePixel = 0
  340. Scripts.Position = UDim2.new(0.31076926, 0, 0.156950712, 0)
  341. Scripts.Size = UDim2.new(0, 216, 0, 181)
  342. Scripts.Visible = false
  343. Scripts.CanvasSize = UDim2.new(0, 0, 3, 0)
  344. Scripts.ScrollBarThickness = 5
  345.  
  346. UIGridLayout.Parent = Scripts
  347. UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder
  348. UIGridLayout.CellSize = UDim2.new(0, 100, 0, 32)
  349.  
  350. Hand.Name = "Hand"
  351. Hand.Parent = Scripts
  352. Hand.BackgroundColor3 = Color3.fromRGB(255, 163, 26)
  353. Hand.BorderColor3 = Color3.fromRGB(27, 42, 53)
  354. Hand.BorderSizePixel = 0
  355. Hand.Position = UDim2.new(0.0370370373, 0, 0.0113740861, 0)
  356. Hand.Size = UDim2.new(0, 85, 0, 32)
  357. Hand.Font = Enum.Font.SourceSansItalic
  358. Hand.Text = "Hand"
  359. Hand.TextColor3 = Color3.fromRGB(0, 0, 0)
  360. Hand.TextSize = 30.000
  361. Hand.TextWrapped = true
  362. Hand.MouseButton1Down:connect(function()
  363.  
  364. local unanchoredparts = {}
  365. local movers = {}
  366.  local tog = true
  367.  local move = false
  368. local Player = game:GetService("Players").LocalPlayer
  369. local Character = Player.Character
  370. local mov = {};
  371. local mov2 = {};
  372.  
  373. local Hats = {palm   = Character:WaitForChild("Nagamaki"),
  374.              point1   = Character:WaitForChild("Robloxclassicred"),
  375.              point2   = Character:WaitForChild("Pal Hair"),
  376.              middle1   = Character:WaitForChild("Pink Hair"),
  377.              middle2   = Character:WaitForChild("Hat1"),
  378.              ring1   = Character:WaitForChild("Kate Hair"),
  379.              ring2   = Character:WaitForChild("LavanderHair"),
  380.              pinki1   = Character:WaitForChild("Bedhead"),
  381.              pinki2   = Character:WaitForChild("BlockheadBaseballCap"),
  382.              thumb   = Character:WaitForChild("MessyHair"),
  383. }
  384.  
  385. for i,v in next, Hats do
  386. v.Handle.AccessoryWeld:Remove()
  387. for _,mesh in next, v:GetDescendants() do
  388. if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  389. mesh:Remove()
  390. end
  391. end
  392. end
  393.  
  394. function ftp(str)
  395.     local pt = {};
  396.     if str ~= 'me' and str ~= 'random' then
  397.         for i, v in pairs(game.Players:GetPlayers()) do
  398.             if v.Name:lower():find(str:lower()) then
  399.                 table.insert(pt, v);
  400.             end
  401.         end
  402.     elseif str == 'me' then
  403.         table.insert(pt, plr);
  404.     elseif str == 'random' then
  405.         table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  406.     end
  407.     return pt;
  408. end
  409.  
  410. local function align(i,v)
  411. local att0 = Instance.new("Attachment", i)
  412. att0.Position = Vector3.new(0,0,0)
  413. local att1 = Instance.new("Attachment", v)
  414. att1.Position = Vector3.new(0,0,0)
  415. local AP = Instance.new("AlignPosition", i)
  416. AP.Attachment0 = att0
  417. AP.Attachment1 = att1
  418. AP.RigidityEnabled = false
  419. AP.ReactionForceEnabled = false
  420. AP.ApplyAtCenterOfMass = true
  421. AP.MaxForce = 9999999
  422. AP.MaxVelocity = math.huge
  423. AP.Responsiveness = 65
  424. local AO = Instance.new("AlignOrientation", i)
  425. AO.Attachment0 = att0
  426. AO.Attachment1 = att1
  427. AO.ReactionTorqueEnabled = false
  428. AO.PrimaryAxisOnly = false
  429. AO.MaxTorque = 9999999
  430. AO.MaxAngularVelocity = math.huge
  431. AO.Responsiveness = 50
  432. end
  433.  
  434. align(Hats.palm.Handle, Character["HumanoidRootPart"])
  435. align(Hats.point1.Handle, Character["HumanoidRootPart"])
  436. align(Hats.point2.Handle, Character["HumanoidRootPart"])
  437. align(Hats.middle1.Handle, Character["HumanoidRootPart"])
  438. align(Hats.middle2.Handle, Character["HumanoidRootPart"])
  439. align(Hats.ring1.Handle, Character["HumanoidRootPart"])
  440. align(Hats.ring2.Handle, Character["HumanoidRootPart"])
  441. align(Hats.pinki1.Handle, Character["HumanoidRootPart"])
  442. align(Hats.pinki2.Handle, Character["HumanoidRootPart"])
  443. align(Hats.thumb.Handle, Character["HumanoidRootPart"])
  444.  
  445. Hats.palm.Handle.Attachment.Rotation = Vector3.new(50,0,0)
  446. Hats.point1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  447. Hats.point2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  448. Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  449. Hats.middle2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  450. Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  451. Hats.ring2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  452. Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  453. Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  454. Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,30,0)
  455.  
  456. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment1"
  457. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment2"
  458. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment3"
  459. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment4"
  460. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment5"
  461. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment6"
  462. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment7"
  463. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment8"
  464. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment9"
  465. Character:WaitForChild("HumanoidRootPart"):FindFirstChild("Attachment").Name = "Attachment10"
  466.  
  467. Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,5,5)
  468. Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2,6.2,3.12)
  469. Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2,6.4,1.4)
  470. Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.6,6.2,3.12)
  471. Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.6,6.4,1.4)
  472. Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.7,6.2,3.12)
  473. Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.7,6.4,1.4)
  474. Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,6.2,3.12)
  475. Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2,6.4,1.4)
  476. Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(3,4.5,4.7)
  477.  
  478.  
  479. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  480.  if KeyPressed == "z" then
  481.      if toggle == false then
  482.  
  483.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-5,3,0)
  484.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-7,4,1)
  485.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-7,3.5,2)
  486.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-5.7,4,1)
  487.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-5.7,3.5,2)
  488.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-4.4,5.5,0)
  489.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-4.4,6.8,0)
  490.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-3,4,1)
  491.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-3,3.5,2)
  492.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(-2.1,2.6,0)
  493.  
  494.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  495.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  496.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  497.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  498.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  499.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  500.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  501.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  502.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  503.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,90,-40)
  504.  
  505.            toggle = true
  506.  else
  507.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-5,3,0)
  508.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-7,4,1)
  509.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-7,3.5,2)
  510.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-5.7,4,1)
  511.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-5.7,3.5,2)
  512.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-4.4,5.2,0)
  513.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-5.06,7,0)
  514.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-2.9,5.3,0)
  515.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-2.6,7,0)
  516.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(-3.23,2,1)
  517.            
  518.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  519.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  520.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  521.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  522.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  523.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,-20)
  524.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,0,-20)
  525.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,10)
  526.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,0,10)
  527.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,200,0)
  528.  
  529.             toggle = false
  530.         end
  531.     end
  532. end)
  533.  
  534. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  535.  if KeyPressed == "q" then
  536.      if toggle == false then
  537.          
  538.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,5,5)
  539.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2,6.2,3.12)
  540.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2,6.4,1.4)
  541.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.6,6.2,3.12)
  542.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.6,6.4,1.4)
  543.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.7,6.2,3.12)
  544.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.7,6.4,1.4)
  545.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,6.2,3.12)
  546.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2,6.4,1.4)
  547.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(3,4.5,4.7)
  548.  
  549.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(50,0,0)
  550.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  551.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  552.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  553.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  554.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  555.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  556.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  557.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(5,0,0)
  558.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,30,0)
  559.  
  560.            toggle = true
  561.  else
  562.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,3.6,0)
  563.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2,4.6,-1)
  564.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2,4.1,-2)
  565.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.7,4.6,-1)
  566.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.7,4.1,-2)
  567.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.6,4.6,-1)
  568.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.6,4.1,-2)
  569.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,6,0)
  570.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2,6.4,0)
  571.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(3.3,2.6,0)
  572.            
  573.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  574.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  575.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  576.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  577.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  578.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  579.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(-270,0,0)
  580.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  581.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  582.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  583.  
  584.             toggle = false
  585.         end
  586.     end
  587. end)
  588.  
  589. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  590.  if KeyPressed == "x" then
  591.      if toggle == false then
  592.          
  593.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,4,0)
  594.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(2,4,-1)
  595.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1,4,-1)
  596.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-2,7.5,-0.38)
  597.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2,6.3,-0.15)
  598.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,7.5,-1.03)
  599.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,6.1,-0.38)
  600.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,4.5,-2)
  601.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2,5,-1)
  602.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(2,3,-1)
  603.  
  604.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  605.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  606.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  607.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-80,0,0)
  608.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(-80,0,0)
  609.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-65,0,0)
  610.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(-65,0,0)
  611.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  612.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  613.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  614.  
  615.            toggle = true
  616.  else
  617.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,4,0)
  618.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(6,4,-1)
  619.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(5,4,-1)
  620.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-2,7.5,-0.38)
  621.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-2,6.3,-0.15)
  622.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0,7.5,-1.03)
  623.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,6.1,-0.38)
  624.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,4.5,-2)
  625.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2,5,-1)
  626.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(2,3,-1)
  627.            
  628.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  629.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  630.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  631.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-80,0,0)
  632.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(-80,0,0)
  633.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-65,0,0)
  634.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(-65,0,0)
  635.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  636.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  637.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  638.  
  639.             toggle = false
  640.         end
  641.     end
  642. end)
  643.  
  644. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  645.  if KeyPressed == "e" then
  646.      if toggle == false then
  647.  
  648.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  649.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-3.5,7,0)
  650.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-3,5,0)
  651.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-3,6,0)
  652.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,6,0)
  653.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(3.5,7,0)
  654.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(3,5,0)
  655.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(3,6,0)
  656.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(1,6,0)
  657.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0,-20,0)
  658.  
  659.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  660.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  661.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  662.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  663.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  664.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  665.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  666.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  667.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  668.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  669.  
  670.            toggle = true
  671.  else
  672.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-20,0)
  673.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-5.5,7,0)
  674.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-5,5,0)
  675.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-5,6,0)
  676.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-3,6,0)
  677.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(5.5,7,0)
  678.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(5,5,0)
  679.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(5,6,0)
  680.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(3,6,0)
  681.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0,-20,0)
  682.            
  683.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  684.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  685.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  686.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  687.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  688.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  689.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  690.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  691.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  692.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  693.  
  694.             toggle = false
  695.         end
  696.     end
  697. end)
  698.  
  699. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  700.  if KeyPressed == "c" then
  701.      if toggle == false then
  702.          
  703.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,5,3)
  704.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-1.05,8,3)
  705.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-0.64,9.1,3)
  706.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0.1,7,3)
  707.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(0.77,8.6,3)
  708.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1.5,7,3)
  709.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1.9,8,3)
  710.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2.7,6.4,3)
  711.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(3.22,7.5,3)
  712.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(2.6,3.4,3)
  713.  
  714.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,20)
  715.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,0,20)
  716.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(90,0,20)
  717.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,0,23)
  718.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(90,0,23)
  719.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,22)
  720.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,0,22)
  721.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,25)
  722.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,0,25)
  723.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,90,-10)
  724.  
  725.            toggle = true
  726.  else
  727.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,5,3)
  728.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2.05,7,3)
  729.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2.19,8.4,3)
  730.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.65,7,3)
  731.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.7,8.5,3)
  732.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.65,7,3)
  733.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.7,8.5,3)
  734.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2.1,7,3)
  735.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2.22,8.4,3)
  736.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(3,4.4,3)
  737.            
  738.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  739.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,0,-5)
  740.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(90,0,-5)
  741.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,0,-2)
  742.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(90,0,-2)
  743.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,2)
  744.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,0,2)
  745.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,5)
  746.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,0,5)
  747.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,90,-30)
  748.  
  749.             toggle = false
  750.         end
  751.     end
  752. end)
  753.  
  754. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  755.  if KeyPressed == "v" then
  756.      if toggle == false then
  757.  
  758.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-2,-7)
  759.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-1.4,-1.5)
  760.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,-1.4,-3.5)
  761.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.5,0,-5)
  762.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,-1,-5)
  763.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-0.5,0,-7)
  764.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-1,-1,-7)
  765.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-0.5,0,-9)
  766.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-1,-1,-9)
  767.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(1,-1,-8.6)
  768.  
  769.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(90,90,0)
  770.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(0,0,90)
  771.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,90)
  772.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  773.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  774.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  775.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  776.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  777.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  778.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,50,40)
  779.  
  780.            toggle = true
  781.  else
  782.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-2,-3)
  783.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,-1.4,-1.5)
  784.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,-1.4,-3.5)
  785.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.5,0,-1)
  786.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,-1,-1)
  787.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-0.5,0,-3)
  788.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-1,-1,-3)
  789.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-0.5,0,-5)
  790.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-1,-1,-5)
  791.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(1,-1,-4.6)
  792.            
  793.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(90,90,0)
  794.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(0,0,90)
  795.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,90)
  796.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  797.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  798.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  799.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  800.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  801.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  802.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,50,40)
  803.  
  804.             toggle = false
  805.         end
  806.     end
  807. end)
  808.  
  809. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  810.  if KeyPressed == "f" then
  811.      if toggle == false then
  812.  
  813.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-0.424, -1.207, -1.814)
  814.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(1.477, 1.894, -1.814)
  815.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2.291, 1.394, -1.814)
  816.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-3.299, 1.677, -1.814)
  817.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1.197, -0.244, -0.921)
  818.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-0.72, -0.377, 0.165)
  819.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-1.546, -1.488, -0.921)
  820.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-1.068, -1.616, 0.165)
  821.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-1.931, -2.86, -0.921)
  822.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(-1.612, -2.95, 0.165)
  823.  
  824.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0, 180, -74.33)
  825.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(74.33, -90, 180)
  826.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(15.67, 90, 0)
  827.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(15.67, 90, 0)
  828.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0, 0, 15.67)
  829.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(15.67, 90, 0)
  830.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0, 0, 15.67)
  831.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(15.67, 90, 0)
  832.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0, 0, 15.67)
  833.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(15.67, 90, 0)
  834.  
  835.            toggle = true
  836.  else
  837.            
  838.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0, -15, 0)
  839.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-1.3, 7, 0)
  840.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1.3, 7, 0)
  841.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0, 3.3, 0)
  842.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1, 3.3, 0)
  843.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1, 3.3, 0)
  844.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-3, 3.3, 0)
  845.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(3, 3.3, 0)
  846.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(0, -15, 0)
  847.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0, -15, 0)
  848.            
  849.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  850.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  851.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  852.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  853.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  854.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  855.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  856.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  857.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  858.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  859.  
  860.             toggle = false
  861.         end
  862.     end
  863. end)
  864.  
  865. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  866.  if KeyPressed == "r" then
  867.      if toggle == false then
  868.          
  869.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-15,0)
  870.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-1.7,6,0)
  871.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1.7,6,0)
  872.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1.8,2.76,0)
  873.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(3.33,2.05,0)
  874.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-1.8,2.76,0)
  875.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-3.33,2.05,0)
  876.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,3,0)
  877.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(0,3,0)
  878.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0,-15,0)
  879.  
  880.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  881.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  882.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  883.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(15,90,0)
  884.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(35,90,0)
  885.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-15,90,0)
  886.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(-35,90,0)
  887.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  888.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  889.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  890.  
  891.            toggle = true
  892.  else
  893.            
  894.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-15,0)
  895.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-1.7,6,0)
  896.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1.7,6,0)
  897.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(1.8,3.23,0)
  898.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(3.33,3.94,0)
  899.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-1.8,3.23,0)
  900.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-3.33,3.94,0)
  901.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,3,0)
  902.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(0,3,0)
  903.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0,-15,0)
  904.  
  905.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  906.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  907.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  908.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-15,90,0)
  909.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(-35,90,0)
  910.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(15,90,0)
  911.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(35,90,0)
  912.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  913.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  914.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  915.  
  916.             toggle = false
  917.         end
  918.     end
  919. end)
  920.  
  921. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  922.  if KeyPressed == "g" then
  923.      if toggle == false then
  924.  
  925.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-15,0)
  926.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,5,0)
  927.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,6,0)
  928.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.8,-15,0)
  929.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,4.5,0)
  930.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1,4.5,0)
  931.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,8,0)
  932.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-15,0)
  933.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(0,3.6,0)
  934.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0,8,0)
  935.  
  936.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  937.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  938.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  939.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  940.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,90,180)
  941.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(0,90,180)
  942.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  943.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  944.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  945.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  946.  
  947.            toggle = true
  948.  else
  949.            
  950.                              Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-15,0)
  951.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0,5,0)
  952.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0,6,0)
  953.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.8,-15,0)
  954.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-1,7,0)
  955.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(1,7,0)
  956.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0,8,0)
  957.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0,-15,0)
  958.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(0,3.6,0)
  959.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0,8,0)
  960.  
  961.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  962.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  963.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  964.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  965.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,90,180)
  966.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(0,90,180)
  967.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  968.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  969.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  970.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  971.  
  972.             toggle = false
  973.         end
  974.     end
  975. end)
  976.  
  977. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  978.  if KeyPressed == "y" then
  979.      if toggle == false then
  980.  
  981.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,7,0)
  982.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2,5.5,-1)
  983.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(2,4,-1)
  984.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.6,5.5,-1)
  985.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.6,5,-0.5)
  986.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.7,5.5,-1)
  987.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.7,5,-0.5)
  988.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,5.5,-1)
  989.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-2,5,-0.5)
  990.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(3,6.7,0.5)
  991.  
  992.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  993.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-90,0,0)
  994.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(-90,0,0)
  995.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-90,0,0)
  996.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(180,0,0)
  997.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-90,0,0)
  998.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(180,0,0)
  999.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(-90,0,0)
  1000.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(180,0,0)
  1001.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(90,30,0)
  1002.  
  1003.            toggle = true
  1004.  else
  1005.  
  1006.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,4,5)
  1007.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2,5,4)
  1008.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(2,5,2)
  1009.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.6,5,4)
  1010.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.6,4.5,3)
  1011.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.7,5,4)
  1012.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.7,4.5,3)
  1013.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,5,4)
  1014.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-2,4.5,3)
  1015.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(3,3.5,4.7)
  1016.  
  1017.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(180,0,0)
  1018.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  1019.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  1020.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  1021.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1022.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  1023.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1024.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(-180,0,0)
  1025.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1026.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0,30,0)
  1027.  
  1028.             toggle = false
  1029.         end
  1030.     end
  1031. end)
  1032.  
  1033. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1034.  if KeyPressed == "t" then
  1035.      if toggle == false then
  1036.          
  1037.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,0.5,-5)
  1038.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2,-0.5,-6)
  1039.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2,-1.5,-5.5)
  1040.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.5,-0.5,-6)
  1041.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.5,-1.5,-5.5)
  1042.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.8,-0.5,-6)
  1043.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.791,-1.5,-5.5)
  1044.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,-0.5,-6)
  1045.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2,-1.5,-5.5)
  1046.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(2.684,-0.704,-4.323)
  1047.  
  1048.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  1049.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1050.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1051.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1052.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1053.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1054.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1055.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1056.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1057.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(-57.51,-47.54,-138.88)
  1058.  
  1059.            toggle = true
  1060.  else
  1061.            
  1062.                              Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,0.5,-3)
  1063.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2,-0.5,-4)
  1064.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2,-1.5,-3.5)
  1065.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.5,-0.5,-4)
  1066.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.5,-1.5,-3.5)
  1067.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.8,-0.5,-4)
  1068.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.791,-1.5,-3.5)
  1069.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2,-0.5,-4)
  1070.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2,-1.5,-3.5)
  1071.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(2.684,-0.704,-2.323)
  1072.  
  1073.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(90,180,0)
  1074.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1075.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1076.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1077.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1078.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1079.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1080.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1081.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1082.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(-57.51,-47.54,-138.88)
  1083.  
  1084.             toggle = false
  1085.         end
  1086.     end
  1087. end)
  1088.  
  1089. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1090.  if KeyPressed == "b" then
  1091.      if toggle == false then
  1092.          
  1093.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,7,1)
  1094.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0.5,9,-1)
  1095.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1,6.35,-0.5)
  1096.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0.5,6.35,-1)
  1097.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(1,9,-0.5)
  1098.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.5,5,-1)
  1099.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1,5,-0.5)
  1100.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0.5,7.7,-1)
  1101.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(1,7.7,-0.5)
  1102.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(-1,10,1)
  1103.  
  1104.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(180,180,90)
  1105.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1106.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1107.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1108.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1109.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1110.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1111.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1112.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1113.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1114.  
  1115.            toggle = true
  1116.  else
  1117.            
  1118.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,7,1)
  1119.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0.5,9,-1)
  1120.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(1,6.35,-0.5)
  1121.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(0.5,6.35,-1)
  1122.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(1,9,-0.5)
  1123.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.5,5,-1)
  1124.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(1,5,-0.5)
  1125.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(0.5,7.7,-1)
  1126.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(1,7.7,-0.5)
  1127.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(-1,4,1)
  1128.  
  1129.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(180,180,90)
  1130.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1131.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1132.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1133.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1134.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1135.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1136.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(90,180,90)
  1137.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1138.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  1139.  
  1140.             toggle = false
  1141.         end
  1142.     end
  1143. end)
  1144.  
  1145. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1146.  if KeyPressed == "h" then
  1147.      if toggle == false then
  1148.          
  1149.                 Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(3, 5, 0)
  1150.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0.996, 6.25, -2.165)
  1151.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(0.996, 7.103, -3.894)
  1152.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(2.352, 6.25, -2.165)
  1153.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(2.354, 7.103, -3.894)
  1154.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(3.687, 6.25, -2.165)
  1155.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(3.685, 7.103, -3.894)
  1156.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(4.998, 6.25, -2.165)
  1157.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(5.001, 7.103, -3.894)
  1158.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0.322, 4.332, -0.369)
  1159.  
  1160.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(-60, 0, -180)
  1161.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(30, 0, -180)
  1162.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(22.06, 0, 180)
  1163.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(30, 0, 180)
  1164.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(22.06, 0, 180)
  1165.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(30, 0, 180)
  1166.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(22.06, 0, 180)
  1167.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(30, 0, 180)
  1168.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(22.06, 0, 180)
  1169.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(-2.46, 18.96, 155.99)
  1170.  
  1171.            toggle = true
  1172.  else
  1173.            
  1174.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,-15,0)
  1175.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-0,5.028,0)
  1176.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-1.498,4.53,0)
  1177.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.99,8.028,-0)
  1178.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(1.981,5.045,0)
  1179.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-0.011,8.011,-0)
  1180.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-1.496, 6.533, -0)
  1181.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.491, 8.499, 0)
  1182.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(1.49, 6.527, 0)
  1183.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0.335, 6.536, -0)
  1184.  
  1185.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(180,180,90)
  1186.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-89.76,0,-180)
  1187.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  1188.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-89.76,-0.03,-179.97)
  1189.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(89.84,180,180)
  1190.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-89.82,180,-180)
  1191.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  1192.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  1193.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  1194.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  1195.  
  1196.             toggle = false
  1197.         end
  1198.     end
  1199. end)
  1200.  
  1201. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1202.  if KeyPressed == "j" then
  1203.      if toggle == false then
  1204.          
  1205.                Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(-0, 4, -0)
  1206.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2.078, 6.135, 0)
  1207.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2.212, 7.623, -0)
  1208.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.806, 5, -1.5)
  1209.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.807, 4, -2)
  1210.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.666, 5, -1.5)
  1211.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.667, 4, -2)
  1212.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2.046, 6.078, -0)
  1213.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(2.189, 7.566, 0)
  1214.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(3, 3.429, -0.278)
  1215.  
  1216.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  1217.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-84.49, -90, 0)
  1218.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(-84.48, -90, 0)
  1219.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0, 0, 90)
  1220.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  1221.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(0, 0, 90)
  1222.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  1223.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(84.48, -90, 0)
  1224.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(84.48, -90, 0)
  1225.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(13.42, -74.41, 149.27)
  1226.  
  1227.            toggle = true
  1228.  else
  1229.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0,4,0)
  1230.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-2.003, 6.416, -0.098)
  1231.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-2.003, 8.404, -0.242)
  1232.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.376, 6.204, -0.423)
  1233.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.376, 8.013, -1.255)
  1234.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(0.891, 5.872, -0.56)
  1235.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.891, 7.315, -1.926)
  1236.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(1.993, 4.997, -1.325)
  1237.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(1.993, 4.497, -2.07)
  1238.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(1.993, 3.001, -0.992)
  1239.  
  1240.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1241.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-85.87, 0, 0)
  1242.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(-85.87, 0, 0)
  1243.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(-65.3, 0, 0)
  1244.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(-65.3, 0, 0)
  1245.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-46.55, 0, 0)
  1246.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(-46.55, 0, 0)
  1247.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0, 0, 180)
  1248.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  1249.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0, 0, -180)
  1250.  
  1251.             toggle = false
  1252.         end
  1253.     end
  1254. end)
  1255.  
  1256. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1257.  if KeyPressed == "u" then
  1258.      if toggle == false then
  1259.          
  1260.                Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0, -15, 0)
  1261.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(-0.025, -1.098, -1.443)
  1262.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-0.025, -1.098, -3.377)
  1263.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-0.025, -1.098, -5.304)
  1264.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(-0.025, -1.098, -7.241)
  1265.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-0.025, -1.098, -9.129)
  1266.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(-0.025, -1.098, -11.015)
  1267.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(-0.025, -1.098, -12.95)
  1268.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-0.025, -1.098, -14.875)
  1269.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(0, -1.381, -0.295)
  1270.  
  1271.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0, 180, 0)
  1272.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1273.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1274.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1275.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1276.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1277.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1278.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1279.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1280.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  1281.  
  1282.            toggle = true
  1283.  else
  1284.  
  1285.                  Character:WaitForChild("HumanoidRootPart").Attachment1.Position = Vector3.new(0, -15, 0)
  1286.                 Character:WaitForChild("HumanoidRootPart").Attachment2.Position = Vector3.new(0.945, 8.181, -0)
  1287.                 Character:WaitForChild("HumanoidRootPart").Attachment3.Position = Vector3.new(-0.41, 7.539, 0)
  1288.                 Character:WaitForChild("HumanoidRootPart").Attachment4.Position = Vector3.new(-1.261, 6, 0)
  1289.                 Character:WaitForChild("HumanoidRootPart").Attachment5.Position = Vector3.new(1.261, 6, 0)
  1290.                 Character:WaitForChild("HumanoidRootPart").Attachment6.Position = Vector3.new(-0.8, 4, 0)
  1291.                 Character:WaitForChild("HumanoidRootPart").Attachment7.Position = Vector3.new(0.8, 4, 0)
  1292.                 Character:WaitForChild("HumanoidRootPart").Attachment8.Position = Vector3.new(2.14, 3.53, 0)
  1293.                 Character:WaitForChild("HumanoidRootPart").Attachment9.Position = Vector3.new(-2.14, 3.53, 0)
  1294.             Character:WaitForChild("HumanoidRootPart").Attachment10.Position = Vector3.new(-1.231, 8.362, 0)
  1295.  
  1296.             Hats.palm.Handle.Attachment.Rotation = Vector3.new(0, 180, 0)
  1297.                 Hats.point1.Handle.Attachment.Rotation = Vector3.new(-45, 90, 0)
  1298.                 Hats.point2.Handle.Attachment.Rotation = Vector3.new(45, 90, 0)
  1299.                 Hats.middle1.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  1300.                 Hats.middle2.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  1301.                 Hats.ring1.Handle.Attachment.Rotation = Vector3.new(-15, 90, 0)
  1302.                 Hats.ring2.Handle.Attachment.Rotation = Vector3.new(15, 90, 0)
  1303.                 Hats.pinki1.Handle.Attachment.Rotation = Vector3.new(25, 90, 0)
  1304.                 Hats.pinki2.Handle.Attachment.Rotation = Vector3.new(-25, 90, 0)
  1305.             Hats.thumb.Handle.Attachment.Rotation = Vector3.new(45, 90, 0)
  1306.  
  1307.             toggle = false
  1308.         end
  1309.     end
  1310. end)
  1311. end)
  1312.  
  1313. SexDoll.Name = "SexDoll"
  1314. SexDoll.Parent = Scripts
  1315. SexDoll.BackgroundColor3 = Color3.fromRGB(255, 163, 26)
  1316. SexDoll.BorderColor3 = Color3.fromRGB(27, 42, 53)
  1317. SexDoll.BorderSizePixel = 0
  1318. SexDoll.Position = UDim2.new(0.0370370373, 0, 0.0113740861, 0)
  1319. SexDoll.Size = UDim2.new(0, 85, 0, 32)
  1320. SexDoll.Font = Enum.Font.SourceSansItalic
  1321. SexDoll.Text = "Sex Doll"
  1322. SexDoll.TextColor3 = Color3.fromRGB(0, 0, 0)
  1323. SexDoll.TextSize = 30.000
  1324. SexDoll.TextWrapped = true
  1325. SexDoll.MouseButton1Down:connect(function()
  1326.     for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
  1327. if v:IsA("Accessory") then
  1328. print(v)
  1329. end
  1330. end
  1331.  
  1332. local unanchoredparts = {}
  1333. local movers = {}
  1334.  local tog = true
  1335.  local move = false
  1336. local Player = game:GetService("Players").LocalPlayer
  1337. local Character = Player.Character
  1338. local mov = {};
  1339. local mov2 = {};
  1340.  
  1341. local Head = "EmotimaskRelax" --press f9 and find the hat that looks like a heads name and put it here
  1342. local x = -4   --Edit Position for head n +left and -Right
  1343. local y = 0.2   --Edit Position for head up and down
  1344. local z = 0 --Edit Position for head x3
  1345.  
  1346. local Hats = {rightarm = Character:WaitForChild("Hat1"),
  1347.              leftarm  = Character:WaitForChild("Pal Hair"),
  1348.              rightleg = Character:WaitForChild("LavanderHair"),
  1349.              leftleg  = Character:WaitForChild("Pink Hair"),
  1350.               torso1   = Character:WaitForChild("LongHairHeadBand Black"),
  1351.               but1   = Character:WaitForChild("InternationalFedora"),
  1352.              but2   = Character:WaitForChild("MeshPartAccessory"),
  1353.               bob1   = Character:WaitForChild("MarsPet"),
  1354.              bob2   = Character:WaitForChild("Uranus"),
  1355.  
  1356. }
  1357.  
  1358. for i,v in next, Hats do
  1359. v.Handle.AccessoryWeld:Remove()
  1360. for _,mesh in next, v:GetDescendants() do
  1361. if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  1362. mesh:Remove()
  1363. end
  1364. end
  1365. end
  1366. local Network = coroutine.create(function()
  1367. while true do
  1368. game:GetService("RunService").Heartbeat:Wait()
  1369. settings().Physics.AllowSleep = false
  1370. sethiddenproperty(game.Players.LocalPlayer, "MaximumSimulationRadius", math.huge)
  1371. sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
  1372. end
  1373. end)
  1374. coroutine.resume(Network)
  1375.  
  1376. function ftp(str)
  1377.     local pt = {};
  1378.     if str ~= 'me' and str ~= 'random' then
  1379.         for i, v in pairs(game.Players:GetPlayers()) do
  1380.             if v.Name:lower():find(str:lower()) then
  1381.                 table.insert(pt, v);
  1382.             end
  1383.         end
  1384.     elseif str == 'me' then
  1385.         table.insert(pt, plr);
  1386.     elseif str == 'random' then
  1387.         table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  1388.     end
  1389.     return pt;
  1390. end
  1391.  
  1392. local function align(i,v)
  1393. local att0 = Instance.new("Attachment", i)
  1394. att0.Position = Vector3.new(0,0,0)
  1395. local att1 = Instance.new("Attachment", v)
  1396. att1.Position = Vector3.new(0,0,0)
  1397. local AP = Instance.new("AlignPosition", i)
  1398. AP.Attachment0 = att0
  1399. AP.Attachment1 = att1
  1400. AP.RigidityEnabled = false
  1401. AP.ReactionForceEnabled = false
  1402. AP.ApplyAtCenterOfMass = true
  1403. AP.MaxForce = 9999999
  1404. AP.MaxVelocity = math.huge
  1405. AP.Responsiveness = 65
  1406. local AO = Instance.new("AlignOrientation", i)
  1407. AO.Attachment0 = att0
  1408. AO.Attachment1 = att1
  1409. AO.ReactionTorqueEnabled = true
  1410. AO.PrimaryAxisOnly = false
  1411. AO.MaxTorque = 9999999
  1412. AO.MaxAngularVelocity = math.huge
  1413. AO.Responsiveness = 50
  1414. end
  1415. align(Hats.torso1.Handle, Character["Torso"])
  1416. align(Hats.rightarm.Handle, Character["Torso"])
  1417. align(Hats.leftarm.Handle, Character["Torso"])
  1418. align(Hats.rightleg.Handle, Character["Torso"])
  1419. align(Hats.leftleg.Handle, Character["Torso"])
  1420. align(Hats.but1.Handle, Character["Torso"])
  1421. align(Hats.but2.Handle, Character["Torso"])
  1422. align(Hats.bob1.Handle, Character["Torso"])
  1423. align(Hats.bob2.Handle, Character["Torso"])
  1424. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(180,90,0)
  1425. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(90,0,10)
  1426. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(90,0,-20)
  1427. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,5)
  1428. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,-5)
  1429. Hats.but1.Handle.Attachment.Rotation = Vector3.new(0,0,-5)
  1430. Hats.but2.Handle.Attachment.Rotation = Vector3.new(0,0,5)
  1431. Hats.bob1.Handle.Attachment.Rotation = Vector3.new(15,0,0)
  1432. Hats.bob2.Handle.Attachment.Rotation = Vector3.new(15,0,0)
  1433.  
  1434. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment1"
  1435. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment2"
  1436. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment3"
  1437. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment4"
  1438. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment5"
  1439. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment6"
  1440. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment7"
  1441. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment8"
  1442. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "Attachment9"
  1443.  
  1444. Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-4,-0.1,0)
  1445. Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-5.5,0.2,0)
  1446. Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-2.3,0.2,0)
  1447. Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-4.6,-2,0)
  1448. Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-3.4,-2,0)
  1449. Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-4.5,-1,0.5)
  1450. Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-3.5,-1,0.5)
  1451. Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-3.4,0.4,-0.5)
  1452. Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(-4.6,0.4,-0.5)
  1453.  
  1454. Character:WaitForChild(Head).Handle.AccessoryWeld:Remove()
  1455. local alignpos = Instance.new("AlignPosition", Character)
  1456. local alignorien = Instance.new("AlignOrientation", Character)
  1457. local att1 = Instance.new("Attachment", Character:WaitForChild(Head).Handle)
  1458. local att2 = Instance.new("Attachment", Character:WaitForChild("Head"))
  1459. alignpos.Attachment0 = att1
  1460. alignpos.Attachment1 = att2
  1461. alignpos.RigidityEnabled = false
  1462. alignpos.ReactionForceEnabled = false
  1463. alignpos.ApplyAtCenterOfMass = true
  1464. alignpos.MaxForce = 99999999
  1465. alignpos.MaxVelocity = math.huge
  1466. alignpos.Responsiveness = 65
  1467. alignorien.Attachment0 = att1
  1468. alignorien.Attachment1 = att2
  1469. alignorien.ReactionTorqueEnabled = true
  1470. alignorien.PrimaryAxisOnly = false
  1471. alignorien.MaxTorque = 99999999
  1472. alignorien.MaxAngularVelocity = math.huge
  1473. alignorien.Responsiveness = 50
  1474. att2.Position = Vector3.new(x,y,z)
  1475.  
  1476.  
  1477. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1478.  if KeyPressed == "z" then
  1479.      if toggle == false then
  1480.          
  1481.          Character.Humanoid.WalkSpeed = 16
  1482.          
  1483.          Character.Humanoid.Sit = false
  1484.          
  1485.          Character.Torso.Anchored = false
  1486.          
  1487.             Character.Humanoid.HipHeight = 0
  1488.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,4,0)
  1489.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1,2,0)
  1490.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1,2,0)
  1491.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.7,5.4,0)
  1492.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1.7,5.4,0)
  1493.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0.55,4.8,0.5)
  1494.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-0.55,4.8,0.5)
  1495.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0.55,3.7,-0.5)
  1496.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(-0.55,3.7,-0.5)
  1497.  
  1498.                Hats.torso1.Handle.Attachment.Rotation = Vector3.new(180,90,0)
  1499.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(90,0,-20)
  1500.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(90,0,20)
  1501.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,120)
  1502.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,-120)
  1503.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(-10,0,-5)
  1504.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(-10,0,5)
  1505.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  1506.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(-20,0,0)
  1507.  
  1508.                
  1509.                
  1510.                
  1511.                 att2.Position = Vector3.new(0,1.2,-0.7)
  1512.                 att2.Rotation = Vector3.new(55,0,180)
  1513.            toggle = true
  1514.  else
  1515.             Character.Humanoid.HipHeight = 0
  1516.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,2.5,1)
  1517.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.3,3.8,1)
  1518.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.3,3.8,1)
  1519.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1,1.5,0.5)
  1520.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1,1.5,0.5)
  1521.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.6,1.6,1.5)
  1522.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.6,1.6,1.5)
  1523.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(0.55,3.1,0.5)
  1524.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(-0.5,3.1,0.5)
  1525.            
  1526.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(180,90,0)
  1527.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(90,0,145)
  1528.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(90,0,-145)
  1529.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(0,-25,0)
  1530.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(0,25,0)
  1531.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(0,0,-5)
  1532.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(0,0,5)
  1533.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(15,0,0)
  1534.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(15,0,0)
  1535.            
  1536.  
  1537.        
  1538.  
  1539.                
  1540.             att2.Position = Vector3.new(0,2.8,1)
  1541.             att2.Rotation = Vector3.new(0,0,0)
  1542.             toggle = false
  1543.         end
  1544.     end
  1545. end)
  1546.  
  1547.  
  1548. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1549.  if KeyPressed == "q" then
  1550.      if toggle == false then
  1551.          
  1552.          Character.Humanoid.WalkSpeed = 16
  1553.          
  1554.          Character.Humanoid.Sit = false
  1555.          
  1556.          Character.Torso.Anchored = false
  1557.          
  1558.             Character.Humanoid.HipHeight = 0
  1559.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-0.2,-1.7)
  1560.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.2,0.7,-1)
  1561.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.2,0.7,-1)
  1562.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-0.6,-2,-1.7)
  1563.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(0.6,-2,-1.7)
  1564.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.5,-1,-2.2)
  1565.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.5,-1,-2.2)
  1566.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.6,0.3,-1.2)
  1567.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.6,0.3,-1.2)
  1568.            
  1569.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(180,90,0)
  1570.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(30,10,60)
  1571.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(30,-10,-60)
  1572.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,5)
  1573.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,-5)
  1574.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(0,0,-5)
  1575.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(0,0,5)
  1576.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(15,180,0)
  1577.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(15,180,0)
  1578.                
  1579.                 att2.Position = Vector3.new(0,0.1,-1.7)
  1580.                 att2.Rotation = Vector3.new(0,180,0)
  1581.            toggle = true
  1582.  else
  1583.             Character.Humanoid.HipHeight = 0
  1584.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-4,-0.1,0)
  1585.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-5.5,0.2,0)
  1586.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-2.3,0.2,0)
  1587.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-4.6,-2,0)
  1588.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-3.4,-2,0)
  1589.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-4.5,-1,0.5)
  1590.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-3.5,-1,0.5)
  1591.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-3.4,0.4,-0.5)
  1592.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(-4.6,0.4,-0.5)
  1593.            
  1594.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(180,90,0)
  1595.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(90,0,10)
  1596.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(90,0,-20)
  1597.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,5)
  1598.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,-5)
  1599.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(0,0,-5)
  1600.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(0,0,5)
  1601.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(15,0,0)
  1602.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(15,0,0)
  1603.  
  1604.  
  1605.             att2.Position = Vector3.new(x,y,z)
  1606.             att2.Rotation = Vector3.new(0,0,0)
  1607.             toggle = false
  1608.         end
  1609.     end
  1610. end)
  1611.  
  1612. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1613.  if KeyPressed == "x" then
  1614.      if toggle == false then
  1615.          
  1616.          Character.Humanoid.WalkSpeed = 16
  1617.          
  1618.          Character.Humanoid.Sit = false
  1619.          
  1620.          Character.Torso.Anchored = false
  1621.          
  1622.             Character.Humanoid.HipHeight = 0
  1623.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-1.2,-2.4)
  1624.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.15,-2,-3.45)
  1625.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.15,-2,-3.45)
  1626.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.2,-2,-1)
  1627.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1.2,-2,-1)
  1628.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.54,-1,-1.4)
  1629.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.54,-1,-1.4)
  1630.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.54,-1.9,-3.0)
  1631.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.54,-1.9,-3.0)
  1632.            
  1633.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90,0,90)
  1634.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(70,-30,0)
  1635.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(70,30,0)
  1636.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-60,60,0)
  1637.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(60,120,0)
  1638.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(-17,0,0)
  1639.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(-17,0,0)
  1640.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1641.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1642.                
  1643.                 att2.Position = Vector3.new(0,-2.3,-4.1)
  1644.             att2.Rotation = Vector3.new(-30,0,0)
  1645.            toggle = true
  1646.  else
  1647.             Character.Humanoid.HipHeight = 0
  1648.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0,-1.2,-2)
  1649.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.15,-2,-3.45)
  1650.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.15,-2,-3.45)
  1651.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.2,-2,-1)
  1652.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1.2,-2,-1)
  1653.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.54,-1,-1)
  1654.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.54,-1,-1)
  1655.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.54,-1.9,-2.6)
  1656.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.54,-1.9,-2.6)
  1657.            
  1658.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90,0,90)
  1659.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(50,-30,0)
  1660.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(50,30,0)
  1661.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-60,90,0)
  1662.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(60,90,0)
  1663.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(-17,0,0)
  1664.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(-17,0,0)
  1665.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1666.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  1667.  
  1668.  
  1669.             att2.Position = Vector3.new(0,-2.3,-3.7)
  1670.             att2.Rotation = Vector3.new(-30,0,0)
  1671.             toggle = false
  1672.         end
  1673.     end
  1674. end)
  1675.  
  1676. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1677.  if KeyPressed == "e" then
  1678.      if toggle == false then
  1679.          
  1680.          Character.Humanoid.WalkSpeed = 16
  1681.          
  1682.          Character.Humanoid.Sit = false
  1683.          
  1684.          Character.Torso.Anchored = false
  1685.          
  1686.             Character.Humanoid.HipHeight = 0
  1687.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-0,0.4,-1.5) --torso/black hair
  1688.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.163,-0.843,-1.071) --rightarm/Hat1
  1689.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.163,-0.843,-1.071) --leftarm/palhair
  1690.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.122,1.454,-0.72) --rightleg/lavenderhair
  1691.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1.122,1.454,-0.72) --leftleg/pink hair
  1692.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.495,1.479,-1.64) --but1/fedora
  1693.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.495,1.479,-1.64) --but2/mesh
  1694.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.53,-0.2, -1) --bob1/mars
  1695.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.53,-0.2,-1) --bob2/uranus
  1696.            
  1697.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0) --torso/black hair
  1698.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(30,-143.49,20.32) --rightarm/Hat1
  1699.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(30,143.49,-20.32) --leftarm/palhair
  1700.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(27.81,141.21,159.03) --rightleg/lavenderhair
  1701.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(27.81, -141.21, -159.03) --leftleg/pink hair
  1702.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(-15.84,-8.32,2.29) --but1/fedora
  1703.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(-15.84,8.32,-2.29) --but2/mesh
  1704.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(0,0,0) --bob1/mars
  1705.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(0,0,0) --bob2/uranus
  1706.                
  1707.             att2.Position = Vector3.new(-0.155,-2.76,-1)
  1708.             att2.Rotation = Vector3.new(0,180,180)
  1709.            toggle = true
  1710.  else
  1711.             Character.Humanoid.HipHeight = 0
  1712.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-0,0.4,-1.5) --torso/black hair
  1713.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.163,-0.843,-1.071) --rightarm/Hat1
  1714.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.163,-0.843,-1.071) --leftarm/palhair
  1715.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.122,1.454,-0.72) --rightleg/lavenderhair
  1716.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1.122,1.454,-0.72) --leftleg/pink hair
  1717.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.495,1.479,-1.64) --but1/fedora
  1718.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.495,1.479,-1.64) --but2/mesh
  1719.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.53,-0.2, -1) --bob1/mars
  1720.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.53,-0.2,-1) --bob2/uranus
  1721.            
  1722.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0) --torso/black hair
  1723.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(30,-143.49,20.32) --rightarm/Hat1
  1724.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(30,143.49,-20.32) --leftarm/palhair
  1725.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(27.81,141.21,159.03) --rightleg/lavenderhair
  1726.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(27.81, -141.21, -159.03) --leftleg/pink hair
  1727.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(-15.84,-8.32,2.29) --but1/fedora
  1728.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(-15.84,8.32,-2.29) --but2/mesh
  1729.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(0,0,0) --bob1/mars
  1730.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(0,0,0) --bob2/uranus
  1731.  
  1732.  
  1733.             att2.Position = Vector3.new(-0.155,-2.76,-1.509)
  1734.             att2.Rotation = Vector3.new(0,180,180)
  1735.             toggle = false
  1736.         end
  1737.     end
  1738. end)
  1739.  
  1740. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1741.  if KeyPressed == "c" then
  1742.      if toggle == false then
  1743.          
  1744.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-0, 0.209, 1.709) --torso/black hair
  1745.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.45, 0.386, 1.24) --rightarm/Hat1
  1746.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.45, 0.386, 1.24) --leftarm/palhair
  1747.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0.636, -1.95, 1.499) --rightleg/lavenderhair
  1748.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-0.636, -1.95, 1.499) --leftleg/pink hair
  1749.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0.528, -1.214, 0.419) --but1/fedora
  1750.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-0.528, -1.214, 0.419) --but2/mesh
  1751.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.535, 0.253, -0.607) --bob1/mars
  1752.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.496, 0.254, -0.604) --bob2/uranus
  1753.            
  1754.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90, 101.38, 90) --torso/black hair
  1755.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(-30.06, 0, 0) --rightarm/Hat1
  1756.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(-30.06, 0, 0) --leftarm/palhair
  1757.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-109.58, 0, 0) --rightleg/lavenderhair
  1758.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(-109.58, 0, 0) --leftleg/pink hair
  1759.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(11.3, 0, 0) --but1/fedora
  1760.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(11.3, 0, 0) --but2/mesh
  1761.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(20, 0, 0) --bob1/mars
  1762.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(20, 0, 0) --bob2/uranus
  1763.                
  1764.             att2.Position = Vector3.new(0, 0.5, 1.2)
  1765.             att2.Rotation = Vector3.new(-19.35, 0, 0)
  1766.            toggle = true
  1767.  else
  1768.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(-0, 0.192, 1.795) --torso/black hair
  1769.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(1.45, 0.386, 1.24) --rightarm/Hat1
  1770.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(-1.45, 0.386, 1.24) --leftarm/palhair
  1771.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(0.605, -1.977, 1.7) --rightleg/lavenderhair
  1772.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(-0.605, -1.977, 1.7) --leftleg/pink hair
  1773.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(0.528, -1.214, 0.419) --but1/fedora
  1774.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(-0.528, -1.214, 0.419) --but2/mesh
  1775.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.535, 0.253, -0.607) --bob1/mars
  1776.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.496, 0.254, -0.604) --bob2/uranus
  1777.            
  1778.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90, 78.62, 90) --torso/black hair
  1779.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(-30.06, 0, 0) --rightarm/Hat1
  1780.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(-30.06, 0, 0) --leftarm/palhair
  1781.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-85.58, 0, 0) --rightleg/lavenderhair
  1782.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(-85.58, 0, 0) --leftleg/pink hair
  1783.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(11.3, 0, 0) --but1/fedora
  1784.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(11.3, 0, 0) --but2/mesh
  1785.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(20, 0, 0) --bob1/mars
  1786.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(20, 0, 0) --bob2/uranus
  1787.  
  1788.  
  1789.             att2.Position = Vector3.new(0, 0.5, 1.885)
  1790.             att2.Rotation = Vector3.new(-19.35, 0, 0)
  1791.             toggle = false
  1792.         end
  1793.     end
  1794. end)
  1795.  
  1796. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  1797.  if KeyPressed == "r" then
  1798.      if toggle == false then
  1799.          
  1800.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 0.496, -1.49) --torso/black hair
  1801.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.355, 1.199, -0.838) --rightarm/Hat1
  1802.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.355, 1.199, -0.838) --leftarm/palhair
  1803.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.021, -0.814, -0.517) --rightleg/lavenderhair
  1804.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1.021, -0.814, -0.517) --leftleg/pink hair
  1805.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.551, -1.054, -1.65) --but1/fedora
  1806.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.551, -1.054, -1.65) --but2/mesh
  1807.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.509, 1.1, -0.95) --bob1/mars
  1808.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.509, 1.1, -0.95) --bob2/uranus
  1809.            
  1810.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90, 101.38, 90) --torso/black hair
  1811.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(21.09, 0, 0) --rightarm/Hat1
  1812.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(21.09, 0, 0) --leftarm/palhair
  1813.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(13.18, 34.16, 8.79) --rightleg/lavenderhair
  1814.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(13.18, -34.16, -8.79) --leftleg/pink hair
  1815.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(14.28, 0, 0) --but1/fedora
  1816.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(14.28, 0, 0) --but2/mesh
  1817.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(-15, 0, 0) --bob1/mars
  1818.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(-15, 0, 0) --bob2/uranus
  1819.                
  1820.             att2.Position = Vector3.new(0, 0.7, -1.988)
  1821.             att2.Rotation = Vector3.new(-8.98, 180, 0)
  1822.            toggle = true
  1823.  else
  1824.                 Character:WaitForChild("Torso").Attachment1.Position = Vector3.new(0, 0.696, -1.553) --torso/black hair
  1825.                 Character:WaitForChild("Torso").Attachment2.Position = Vector3.new(-1.355, 1.199, -0.838) --rightarm/Hat1
  1826.                 Character:WaitForChild("Torso").Attachment3.Position = Vector3.new(1.355, 1.199, -0.838) --leftarm/palhair
  1827.                 Character:WaitForChild("Torso").Attachment4.Position = Vector3.new(-1.021, -0.814, -0.517) --rightleg/lavenderhair
  1828.                 Character:WaitForChild("Torso").Attachment5.Position = Vector3.new(1.021, -0.814, -0.517) --leftleg/pink hair
  1829.                 Character:WaitForChild("Torso").Attachment6.Position = Vector3.new(-0.523, -0.689, -1.743) --but1/fedora
  1830.                 Character:WaitForChild("Torso").Attachment7.Position = Vector3.new(0.523, -0.689, -1.743) --but2/mesh
  1831.                 Character:WaitForChild("Torso").Attachment8.Position = Vector3.new(-0.509, 1.315, -1.045) --bob1/mars
  1832.             Character:WaitForChild("Torso").Attachment9.Position = Vector3.new(0.509, 1.315, -1.045) --bob2/uranus
  1833.            
  1834.             Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90, 101.38, 90) --torso/black hair
  1835.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(2.27, 0, 0) --rightarm/Hat1
  1836.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(2.27, 0, 0) --leftarm/palhair
  1837.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(4.87, 36.91, 8.59) --rightleg/lavenderhair
  1838.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(4.87, -36.91, -8.59) --leftleg/pink hair
  1839.                 Hats.but1.Handle.Attachment.Rotation = Vector3.new(14.28, 0, 0) --but1/fedora
  1840.                 Hats.but2.Handle.Attachment.Rotation = Vector3.new(14.28, 0, 0) --but2/mesh
  1841.                 Hats.bob1.Handle.Attachment.Rotation = Vector3.new(-15, 0, 0) --bob1/mars
  1842.             Hats.bob2.Handle.Attachment.Rotation = Vector3.new(-15, 0, 0) --bob2/uranus
  1843.  
  1844.  
  1845.             att2.Position = Vector3.new(0, 1, -1.988)
  1846.             att2.Rotation = Vector3.new(-1.58, 180, 0)
  1847.             toggle = false
  1848.         end
  1849.     end
  1850. end)
  1851. end)
  1852.  
  1853. Naruto.Name = "Naruto"
  1854. Naruto.Parent = Scripts
  1855. Naruto.BackgroundColor3 = Color3.fromRGB(255, 163, 26)
  1856. Naruto.BorderColor3 = Color3.fromRGB(27, 42, 53)
  1857. Naruto.BorderSizePixel = 0
  1858. Naruto.Position = UDim2.new(0.0370370373, 0, 0.0113740861, 0)
  1859. Naruto.Size = UDim2.new(0, 85, 0, 32)
  1860. Naruto.Font = Enum.Font.SourceSansItalic
  1861. Naruto.Text = "Naruto"
  1862. Naruto.TextColor3 = Color3.fromRGB(0, 0, 0)
  1863. Naruto.TextSize = 30.000
  1864. Naruto.TextWrapped = true
  1865. Naruto.MouseButton1Down:connect(function()
  1866. game.Players.LocalPlayer.Character.Head.Transparency = 1
  1867. game.Players.LocalPlayer.Character.Head.face:Remove()
  1868. game.Players.LocalPlayer.Character.Torso.Transparency = 1
  1869. game.Players.LocalPlayer.Character['Right Arm'].Transparency = 1
  1870. game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
  1871. game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
  1872. game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
  1873.  
  1874.  Local = game:GetService('Players').LocalPlayer
  1875.  Char  = Local.Character
  1876.  touched,tpdback = false, false
  1877.  Local.CharacterAdded:connect(function(char)
  1878.      if script.Disabled ~= true then
  1879.          wait(.00001)
  1880.          loc = Char.HumanoidRootPart.Position
  1881.          Char:MoveTo(box.Position + Vector3.new(0,.5,0))
  1882.      end
  1883.  end)
  1884.  box = Instance.new('Part',workspace)
  1885.  box.Anchored = true
  1886.  box.Transparency = 1
  1887.  box.CanCollide = true
  1888.  box.Size = Vector3.new(10,1,10)
  1889.  box.Position = Vector3.new(0,10000,0)
  1890.  box.Touched:connect(function(part)
  1891.      if (part.Parent.Name == Local.Name) then
  1892.          if touched == false then
  1893.              touched = true
  1894.              function apply()
  1895.                  if script.Disabled ~= true then
  1896.                      no = Char.HumanoidRootPart:Clone()
  1897.                      wait(.0001)
  1898.                      Char.HumanoidRootPart:Destroy()
  1899.                      no.Parent = Char
  1900.                      Char:MoveTo(loc)
  1901.                      touched = false
  1902.                  end end
  1903.              if Char then
  1904.                  apply()
  1905.              end
  1906.          end
  1907.      end
  1908.  end)
  1909.  repeat wait() until Char
  1910.  loc = Char.HumanoidRootPart.Position
  1911.  Char:MoveTo(box.Position + Vector3.new(0,.5,0))
  1912.  
  1913.  wait(0.5)
  1914. local LocalPlayer = game.Players.LocalPlayer;local Character = LocalPlayer.Character;local Mouse = LocalPlayer:GetMouse()
  1915. Character["LavanderHair"].Name = "Brick1";Character["Pal Hair"].Name = "Brick2"
  1916. Character["LongHairHeadBand Black"].Name = "Brick3";Character["Hat1"].Name = "Brick4"
  1917. Character["Kate Hair"].Name = "Brick5";Character["Meshes/LimitBreakingHairGoldAccessory"].Name = "Brick6"
  1918. local Head = Character["Head"];local Torso = Character["Torso"]
  1919. local RArm = Character["Right Arm"];local LArm = Character["Left Arm"]
  1920. local RLeg = Character["Right Leg"];local LLeg = Character["Left Leg"]
  1921. local Hat1 = Character["Brick1"];local Hat2 = Character["Brick2"]
  1922. local Hat3 = Character["Brick3"];local Hat4 = Character["Brick4"]
  1923. local Hat5 = Character["Brick5"];local Hat6 = Character["Brick6"]
  1924.  
  1925. Hat1.Handle.Mesh:Destroy()
  1926. Hat2.Handle.Mesh:Destroy()
  1927. Hat3.Handle.Mesh:Destroy()
  1928. Hat4.Handle.Mesh:Destroy()
  1929. Hat5.Handle.Mesh:Destroy()
  1930.  
  1931. --LostDevelopers Alignment Function
  1932. function Align(Part1,Part0,Position,Angle)
  1933. local AlignPos = Instance.new("AlignPosition", Part1);
  1934. AlignPos.Parent.CanCollide = false;
  1935. AlignPos.ApplyAtCenterOfMass = true;
  1936. AlignPos.MaxForce = 67752;
  1937. AlignPos.MaxVelocity = math.huge/9e110;
  1938. AlignPos.ReactionForceEnabled = false;
  1939. AlignPos.Responsiveness = 200;
  1940. AlignPos.RigidityEnabled = false;
  1941. local AlignOri = Instance.new("AlignOrientation", Part1);
  1942. AlignOri.MaxAngularVelocity = math.huge/9e110;
  1943. AlignOri.MaxTorque = 67752;
  1944. AlignOri.PrimaryAxisOnly = false;
  1945. AlignOri.ReactionTorqueEnabled = false;
  1946. AlignOri.Responsiveness = 200;
  1947. AlignOri.RigidityEnabled = false;
  1948. local AttachmentA=Instance.new("Attachment",Part1);
  1949. local AttachmentB=Instance.new("Attachment",Part0);
  1950. AttachmentB.Orientation = Angle
  1951. AttachmentB.Position = Position
  1952. AlignPos.Attachment0 = AttachmentA;
  1953. AlignPos.Attachment1 = AttachmentB;
  1954. AlignOri.Attachment0 = AttachmentA;
  1955. AlignOri.Attachment1 = AttachmentB;
  1956. end
  1957. Character.Humanoid.HipHeight = 0
  1958. function Weld(Part)
  1959. Part.Handle.AccessoryWeld:Destroy()
  1960. end
  1961. function Mesh(Part)
  1962. Part.Handle.SpecialMesh:Destroy()
  1963. end
  1964. Weld(Hat1);Weld(Hat2);Weld(Hat3)
  1965. Weld(Hat4);Weld(Hat5);Weld(Hat6)
  1966. --[[ Alignment and Measurements ]]--
  1967. Align(Hat1.Handle, RLeg, Vector3.new(0,0,0), Vector3.new(90,0,0))
  1968. Align(Hat2.Handle, LLeg, Vector3.new(0,0,0), Vector3.new(90,0,0))
  1969. Align(Hat3.Handle, Torso, Vector3.new(0,-0.2,0), Vector3.new(0,90,0))
  1970. Align(Hat4.Handle, LArm, Vector3.new(0,0,0), Vector3.new(90,0,0))
  1971. Align(Hat5.Handle, RArm, Vector3.new(0,0,0), Vector3.new(90,0,0))
  1972. Align(Hat6.Handle, Head, Vector3.new(0,0.5,0), Vector3.new(0,0,0))
  1973.  
  1974. wait(0.5)
  1975. loadstring(game:HttpGet(('https://pastebin.com/raw/qShnBjCY'),true))()
  1976. end)
  1977.  
  1978. StrongStand.Name = "Strong Stand"
  1979. StrongStand.Parent = Scripts
  1980. StrongStand.BackgroundColor3 = Color3.fromRGB(255, 163, 26)
  1981. StrongStand.BorderColor3 = Color3.fromRGB(27, 42, 53)
  1982. StrongStand.BorderSizePixel = 0
  1983. StrongStand.Position = UDim2.new(0.0370370373, 0, 0.0113740861, 0)
  1984. StrongStand.Size = UDim2.new(0, 85, 0, 32)
  1985. StrongStand.Font = Enum.Font.SourceSansItalic
  1986. StrongStand.Text = "Strong Stand"
  1987. StrongStand.TextColor3 = Color3.fromRGB(0, 0, 0)
  1988. StrongStand.TextSize = 22.000
  1989. StrongStand.TextWrapped = true
  1990. StrongStand.MouseButton1Down:connect(function()
  1991.     local m = Instance.new("Message")
  1992.  
  1993. m.Parent = game.Workspace
  1994.  
  1995. m.Text = "Script made by LeitungBambus#1933"
  1996.  
  1997. wait(4)
  1998.  
  1999. m:remove()
  2000.  
  2001. wait(0)
  2002.  
  2003. local unanchoredparts = {}
  2004. local movers = {}
  2005.  local tog = true
  2006.  local move = false
  2007.  local toggle2 = true
  2008. local Player = game:GetService("Players").LocalPlayer
  2009. local Character = Player.Character
  2010. local mov = {};
  2011. local mov2 = {};
  2012. local head = Character:WaitForChild("VibeCheck")
  2013. local Hats = { torso1 = Character:WaitForChild("No Speak Monkey"),
  2014.               torso2 = Character:WaitForChild("Kate Hair"),
  2015.               rightarm = Character:WaitForChild("Hat1"),
  2016.              leftarm = Character:WaitForChild("Pal Hair"),
  2017.              rightleg = Character:WaitForChild("LavanderHair"),
  2018.              leftleg = Character:WaitForChild("Pink Hair"),
  2019.              rightabs = Character:WaitForChild("InternationalFedora"),
  2020.             leftabs = Character:WaitForChild("MarsPet"),
  2021.              bottomabs = Character:WaitForChild("MeshPartAccessory"),
  2022. }
  2023. head.Handle.AccessoryWeld:Remove()
  2024. for i,v in next, Hats do
  2025. v.Handle.AccessoryWeld:Remove()
  2026. for _,mesh in next, v:GetDescendants() do
  2027. if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
  2028. mesh:Remove()
  2029. end
  2030. end
  2031. end
  2032.  
  2033. function ftp(str)
  2034.     local pt = {};
  2035.     if str ~= 'me' and str ~= 'random' then
  2036.         for i, v in pairs(game.Players:GetPlayers()) do
  2037.             if v.Name:lower():find(str:lower()) then
  2038.                 table.insert(pt, v);
  2039.             end
  2040.         end
  2041.     elseif str == 'me' then
  2042.         table.insert(pt, plr);
  2043.     elseif str == 'random' then
  2044.         table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
  2045.     end
  2046.     return pt;
  2047. end
  2048.  
  2049. local function align(i,v)
  2050. local att0 = Instance.new("Attachment", i)
  2051. att0.Position = Vector3.new(0,0,0)
  2052. local att1 = Instance.new("Attachment", v)
  2053. att1.Position = Vector3.new(0,0,0)
  2054. local AP = Instance.new("AlignPosition", i)
  2055. AP.Attachment0 = att0
  2056. AP.Attachment1 = att1
  2057. AP.RigidityEnabled = false
  2058. AP.ReactionForceEnabled = false
  2059. AP.ApplyAtCenterOfMass = true
  2060. AP.MaxForce = 9999999
  2061. AP.MaxVelocity = math.huge
  2062. AP.Responsiveness = 65
  2063. local AO = Instance.new("AlignOrientation", i)
  2064. AO.Attachment0 = att0
  2065. AO.Attachment1 = att1
  2066. AO.ReactionTorqueEnabled = true
  2067. AO.PrimaryAxisOnly = false
  2068. AO.MaxTorque = 9999999
  2069. AO.MaxAngularVelocity = math.huge
  2070. AO.Responsiveness = 50
  2071. end
  2072.  
  2073. align(head.Handle, Character["Torso"])
  2074. align(Hats.torso1.Handle, Character["Torso"])
  2075. align(Hats.torso2.Handle, Character["Torso"])
  2076. align(Hats.rightarm.Handle, Character["Torso"])
  2077. align(Hats.leftarm.Handle, Character["Torso"])
  2078. align(Hats.rightleg.Handle, Character["Torso"])
  2079. align(Hats.leftleg.Handle, Character["Torso"])
  2080. align(Hats.rightabs.Handle, Character["Torso"])
  2081. align(Hats.leftabs.Handle, Character["Torso"])
  2082. align(Hats.bottomabs.Handle, Character["Torso"])
  2083.  
  2084.  
  2085. head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2086. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2087. Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2088. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(75, 180, -150)
  2089. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(-64.91, 37.86, -24.33)
  2090. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(120,0,0)
  2091. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(75,360,180)
  2092. Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2093. Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2094. Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2095.  
  2096. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "headattachment"
  2097. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "torso1attachment"
  2098. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "torso2attachment"
  2099. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "rightarmattachment"
  2100. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "leftarmattachment"
  2101. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "rightlegattachment"
  2102. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "leftlegattachment"
  2103. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "rightabsattachment"
  2104. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "leftabsattachment"
  2105. Character:WaitForChild("Torso"):FindFirstChild("Attachment").Name = "bottomabsattachment"
  2106.  
  2107. Character:WaitForChild("Torso").headattachment.Position = Vector3.new(2, 3.4, 2.9)
  2108. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(2, 2.4, 2.9)
  2109. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(2, 1.4, 2.9)
  2110. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(3, 1.984, 2.323)
  2111. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(0.674, 1.968, 2.645)
  2112. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(2.5, 0.145, 3.041)
  2113. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(1.5, 0.2, 2.5)
  2114. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(2.5, 2.5, 2.4)
  2115. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(1.4, 2.5, 2.4)
  2116. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(2, 1.4, 2.4)
  2117.  
  2118. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  2119.  if KeyPressed == "f" then
  2120.      if toggle == false then
  2121.            
  2122.              Character.Humanoid.HipHeight = 0
  2123.            
  2124.             wait(0.1)
  2125.            
  2126.             Character.Humanoid.Sit = false
  2127.            
  2128.             Character.Torso.Anchored = false
  2129.    
  2130. head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2131. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2132. Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2133. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(75, 180, -150)
  2134. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(-64.91, 37.86, -24.33)
  2135. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(120,0,0)
  2136. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(75,360,180)
  2137. Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2138. Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2139. Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2140.  
  2141. Character:WaitForChild("Torso").headattachment.Position = Vector3.new(2, 3.4, 2.9)
  2142. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(2, 2.4, 2.9)
  2143. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(2, 1.4, 2.9)
  2144. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(3, 1.984, 2.323)
  2145. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(0.674, 1.968, 2.645)
  2146. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(2.5, 0.145, 3.041)
  2147. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(1.5, 0.2, 2.5)
  2148. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(2.5, 2.5, 2.4)
  2149. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(1.4, 2.5, 2.4)
  2150. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(2, 1.4, 2.4)
  2151.  
  2152.  
  2153. toggle = true
  2154.  
  2155.  else
  2156.  
  2157.             Character.Humanoid.HipHeight = 0
  2158.            
  2159.             wait(0.1)
  2160.            
  2161.             Character.Humanoid.Sit = false
  2162.            
  2163.             Character.Torso.Anchored = false
  2164.            
  2165. head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2166. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2167. Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2168. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(75, 180, -150)
  2169. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(-64.91, 37.86, -24.33)
  2170. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(120,0,0)
  2171. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(75,360,180)
  2172. Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2173. Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2174. Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2175.  
  2176. Character:WaitForChild("Torso").headattachment.Position = Vector3.new(2, 3.4, 2.9)
  2177. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(2, 2.4, 2.9)
  2178. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(2, 1.4, 2.9)
  2179. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(3, 1.984, 2.323)
  2180. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(0.674, 1.968, 2.645)
  2181. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(2.5, 0.145, 3.041)
  2182. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(1.5, 0.2, 2.5)
  2183. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(2.5, 2.5, 2.4)
  2184. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(1.4, 2.5, 2.4)
  2185. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(2, 1.4, 2.4)
  2186.  
  2187.             toggle = false
  2188.         end
  2189.      end
  2190. end)
  2191.  
  2192. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  2193.  if KeyPressed == "g" then
  2194.      if toggle == false then
  2195.          
  2196.             Character.Humanoid.HipHeight = 0
  2197.            
  2198.             wait(0.1)
  2199.            
  2200.             Character.Humanoid.Sit = false
  2201.            
  2202.             Character.Torso.Anchored = false
  2203.            
  2204. head.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  2205. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90, 90, 90)
  2206. Hats.torso2.Handle.Attachment.Rotation = Vector3.new(90, 90, 90)
  2207. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2208. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  2209. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-28.88, 36.19, -98.5)
  2210. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(28.88, 36.19, -98.5)
  2211. Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2212. Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2213. Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2214.  
  2215. Character:WaitForChild("Torso").headattachment.Position = Vector3.new(2, -1.422, -5.922)
  2216. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(2, -1.422, -4.922)
  2217. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(2, -1.422, -3.922)
  2218. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(3.5, -1.922, -4.922)
  2219. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(0.5, -1.922, -4.922)
  2220. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(2.693, -2.022, -2.774)
  2221. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(1.307, -2.022, -2.774)
  2222. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(2.5, -1.922, -5.022)
  2223. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(1.4, -1.922, -5.022)
  2224. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(2, -1.922, -3.922)
  2225.  
  2226.            toggle = true
  2227.  else
  2228.  
  2229.             Character.Humanoid.HipHeight = 0
  2230.            
  2231.             wait(0.1)
  2232.            
  2233.             Character.Humanoid.Sit = false
  2234.            
  2235.             Character.Torso.Anchored = false
  2236.            
  2237. head.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  2238. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(90, 90, 90)
  2239. Hats.torso2.Handle.Attachment.Rotation = Vector3.new(90, 90, 90)
  2240. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2241. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(90, 0, 0)
  2242. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-28.88, 17.19, -98.5)
  2243. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(28.88, 17.19, -98.5)
  2244. Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2245. Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2246. Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(-90, 0, 0)
  2247.  
  2248. Character:WaitForChild("Torso").headattachment.Position = Vector3.new(2, -1.922, -5.922)
  2249. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(2, -1.922, -4.922)
  2250. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(2, -1.922, -3.922)
  2251. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(3.5, -1.922, -4.922)
  2252. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(0.5, -1.922, -4.922)
  2253. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(2.693, -2.422, -2.774)
  2254. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(1.307, -2.422, -2.774)
  2255. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(2.5, -2.422, -5.022)
  2256. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(1.4, -2.422, -5.022)
  2257. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(2, -2.422, -3.922)
  2258.  
  2259.             toggle = false
  2260.         end
  2261.     end
  2262. end)
  2263.  
  2264. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  2265.  if KeyPressed == "v" then
  2266.      if toggle == false then
  2267.          
  2268.             Character.Humanoid.HipHeight = 5
  2269.            
  2270.             wait(0.1)
  2271.            
  2272.             Character.Humanoid.Sit = false
  2273.            
  2274.             Character.Torso.Anchored = false
  2275.            
  2276. head.Handle.Attachment.Rotation = Vector3.new(-30, 0, 0)
  2277. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  2278. Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  2279. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(-1, -90, 90)
  2280. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(-1, 90, -90)
  2281. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-75, -90, 180)
  2282. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(75, -90, 180)
  2283. Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2284. Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2285. Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2286.  
  2287. Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0, -3.758, -0.022)
  2288. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(-0, -4.672, 0.028)
  2289. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(-0, -5.672, 0.028)
  2290. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.327, -3.672, 0.028)
  2291. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.327, -3.672, 0.028)
  2292. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.693, -7.12, 0.028)
  2293. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.693, -7.12, 0.028)
  2294. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, -4.572, -0.472)
  2295. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, -4.572, -0.472)
  2296. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -5.672, -0.472)
  2297.  
  2298.            toggle = true
  2299.  else
  2300.  
  2301.             Character.Humanoid.HipHeight = 4
  2302.            
  2303.             wait(0.1)
  2304.            
  2305.             Character.Humanoid.Sit = false
  2306.            
  2307.             Character.Torso.Anchored = false
  2308.            
  2309. head.Handle.Attachment.Rotation = Vector3.new(30, 0, 0)
  2310. Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  2311. Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0, 90, 0)
  2312. Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(-1, -90, 90)
  2313. Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(-1, 90, -90)
  2314. Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(-75, -90, 180)
  2315. Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(75, -90, 180)
  2316. Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2317. Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2318. Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0, 0, 0)
  2319.  
  2320. Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0, -2.758, -0.022)
  2321. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(-0, -3.672, 0.028)
  2322. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(-0, -4.672, 0.028)
  2323. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.327, -4, 0.028)
  2324. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.327, -4, 0.028)
  2325. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.693, -6.12, 0.028)
  2326. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.693, -6.12, 0.028)
  2327. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, -3.572, -0.472)
  2328. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, -3.572, -0.472)
  2329. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -4.672, -0.472)
  2330.  
  2331.             toggle = false
  2332.         end
  2333.     end
  2334. end)
  2335.  
  2336. game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(KeyPressed)
  2337.  if KeyPressed == "e" then
  2338.      if toggle == false then
  2339.          
  2340.             Character.Humanoid.HipHeight = 0
  2341.            
  2342.             wait(0.1)
  2343.            
  2344.             Character.Humanoid.Sit = false
  2345.            
  2346.             Character.Torso.Anchored = false
  2347.            
  2348.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2349. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2350. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2351. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2352. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2353. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2354. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2355. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2356. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2357. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2358.  
  2359.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2360.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2361.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2362.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2363.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2364.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2365.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2366.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2367.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2368.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2369.                
  2370.                 wait(0.09)
  2371.                
  2372.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2373. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2374. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2375. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2376. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2377. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2378. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2379. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2380. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2381. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2382.  
  2383.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2384.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2385.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2386.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2387.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2388.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2389.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2390.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2391.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2392.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2393.  
  2394.                 wait(0.09)
  2395.  
  2396.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2397. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2398. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2399. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2400. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2401. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2402. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2403. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2404. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2405. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2406.  
  2407.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2408.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2409.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2410.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2411.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2412.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2413.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2414.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2415.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2416.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2417.                
  2418.                 wait(0.09)
  2419.                
  2420.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2421. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2422. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2423. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2424. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2425. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2426. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2427. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2428. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2429. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2430.  
  2431.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2432.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2433.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2434.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2435.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2436.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2437.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2438.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2439.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2440.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2441.  
  2442.                 wait(0.09)
  2443.  
  2444.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2445. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2446. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2447. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2448. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2449. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2450. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2451. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2452. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2453. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2454.  
  2455.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2456.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2457.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2458.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2459.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2460.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2461.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2462.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2463.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2464.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2465.                
  2466.                 wait(0.09)
  2467.                
  2468.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2469. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2470. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2471. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2472. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2473. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2474. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2475. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2476. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2477. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2478.  
  2479.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2480.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2481.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2482.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2483.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2484.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2485.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2486.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2487.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2488.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2489.  
  2490.                 wait(0.09)
  2491.  
  2492.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2493. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2494. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2495. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2496. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2497. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2498. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2499. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2500. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2501. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2502.  
  2503.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2504.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2505.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2506.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2507.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2508.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2509.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2510.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2511.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2512.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2513.                
  2514.                 wait(0.09)
  2515.                
  2516.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2517. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2518. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2519. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2520. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2521. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2522. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2523. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2524. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2525. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2526.  
  2527.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2528.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2529.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2530.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2531.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2532.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2533.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2534.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2535.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2536.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2537.  
  2538.                 wait(0.09)
  2539.  
  2540.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2541. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2542. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2543. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2544. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2545. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2546. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2547. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2548. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2549. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2550.  
  2551.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2552.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2553.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2554.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2555.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2556.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2557.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2558.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2559.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2560.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2561.                
  2562.                 wait(0.09)
  2563.                
  2564.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2565. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2566. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2567. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2568. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2569. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2570. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2571. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2572. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2573. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2574.  
  2575.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2576.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2577.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2578.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2579.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2580.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2581.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2582.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2583.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2584.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2585.  
  2586.                 wait(0.09)
  2587.  
  2588.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2589. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2590. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2591. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2592. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2593. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2594. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2595. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2596. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2597. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2598.  
  2599.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2600.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2601.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2602.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2603.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2604.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2605.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2606.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2607.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2608.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2609.                
  2610.                 wait(0.09)
  2611.                
  2612.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2613. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2614. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2615. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2616. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2617. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2618. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2619. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2620. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2621. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2622.  
  2623.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2624.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2625.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2626.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2627.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2628.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2629.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2630.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2631.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2632.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2633.  
  2634.                 wait(0.09)
  2635.  
  2636.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2637. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2638. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2639. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2640. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2641. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2642. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2643. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2644. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2645. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2646.  
  2647.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2648.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2649.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2650.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2651.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2652.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2653.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2654.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2655.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2656.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2657.                
  2658.                 wait(0.09)
  2659.                
  2660.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2661. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2662. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2663. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2664. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2665. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2666. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2667. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2668. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2669. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2670.  
  2671.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2672.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2673.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2674.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2675.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2676.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2677.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2678.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2679.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2680.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2681.  
  2682.                 wait(0.09)
  2683.  
  2684.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2685. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2686. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2687. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2688. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2689. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2690. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2691. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2692. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2693. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2694.  
  2695.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2696.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2697.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2698.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2699.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2700.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2701.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2702.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2703.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2704.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2705.                
  2706.                 wait(0.09)
  2707.                
  2708.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2709. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2710. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2711. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2712. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2713. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2714. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2715. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2716. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2717. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2718.  
  2719.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2720.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2721.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2722.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2723.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2724.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2725.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2726.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2727.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2728.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2729.  
  2730.                 wait(0.09)
  2731.  
  2732.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2733. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2734. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2735. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2736. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2737. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2738. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2739. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2740. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2741. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2742.  
  2743.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2744.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2745.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2746.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2747.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2748.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2749.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2750.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2751.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2752.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2753.                
  2754.                 wait(0.09)
  2755.                
  2756.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2757. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2758. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2759. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2760. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2761. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2762. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2763. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2764. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2765. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2766.  
  2767.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2768.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2769.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2770.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2771.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2772.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2773.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2774.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2775.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2776.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2777.  
  2778.                 wait(0.09)
  2779.  
  2780.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2781. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2782. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2783. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2784. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2785. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2786. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2787. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2788. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2789. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2790.  
  2791.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2792.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2793.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2794.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2795.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2796.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2797.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2798.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2799.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2800.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2801.                
  2802.                 wait(0.09)
  2803.                
  2804.                 Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2805. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2806. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2807. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(1.59, 0.5, -3.253)
  2808. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-0.446, 0.5, -5.326)
  2809. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2810. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2811. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2812. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2813. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2814.  
  2815.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2816.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2817.                 Hats.torso2.Handle.Attachment.Rotation = Vector3.new(0,90,0)
  2818.                 Hats.rightarm.Handle.Attachment.Rotation = Vector3.new(12.95,-149.13,-172.37)
  2819.                 Hats.leftarm.Handle.Attachment.Rotation = Vector3.new(15,150,180)
  2820.                 Hats.rightleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2821.                 Hats.leftleg.Handle.Attachment.Rotation = Vector3.new(90,0,0)
  2822.                 Hats.rightabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2823.                 Hats.leftabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2824.                 Hats.bottomabs.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2825.  
  2826.                 wait(0.09)
  2827.  
  2828.             Character:WaitForChild("Torso").headattachment.Position = Vector3.new(0,1.5,-3)
  2829. Character:WaitForChild("Torso").torso1attachment.Position = Vector3.new(0,0.5,-3)
  2830. Character:WaitForChild("Torso").torso2attachment.Position = Vector3.new(0,-0.5,-3)
  2831. Character:WaitForChild("Torso").rightarmattachment.Position = Vector3.new(0.34, 0.5, -5.344)
  2832. Character:WaitForChild("Torso").leftarmattachment.Position = Vector3.new(-1.653, 0.5, -3.234)
  2833. Character:WaitForChild("Torso").rightlegattachment.Position = Vector3.new(0.5,-2,-3)
  2834. Character:WaitForChild("Torso").leftlegattachment.Position = Vector3.new(-0.5,-2,-3)
  2835. Character:WaitForChild("Torso").rightabsattachment.Position = Vector3.new(0.5, 0.428, -3.472)
  2836. Character:WaitForChild("Torso").leftabsattachment.Position = Vector3.new(-0.6, 0.428, -3.472)
  2837. Character:WaitForChild("Torso").bottomabsattachment.Position = Vector3.new(-0, -0.672, -3.472)
  2838.  
  2839.                 head.Handle.Attachment.Rotation = Vector3.new(0,0,0)
  2840.                 Hats.torso1.Handle.Attachment.Rotation = Vector3.new(0,90,