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- if game.PlaceId == 155615604 then
- print("User is on prison life")
- local notification3 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification3.SoundId = "rbxassetid://578970639"
- notification3:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Success'; Text='Welcome to PrizonDestroyer! It has successfully loaded. Made by NecessaryPaint, thanks to SkyFall for helping!', Duration=30;});
- wait(2)
- local notification4 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification4.SoundId = "rbxassetid://578970639"
- notification4:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Version'; Text='Youre currently running VERSION: LAST VERSION, DISCONTINUED ADMIN!', Duration=30;});
- wait(2)
- local notification4 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification4.SoundId = "rbxassetid://578970639"
- notification4:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Update'; Text='To check out the updates, use the command :updates.', Duration=30;});
- wait(2)
- local notification5 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification5.SoundId = "rbxassetid://578970639"
- notification5:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Commands'; Text='Say :cmds to list out all of the commands. It prints out in console!', Duration=30;});
- wait(2)
- local notification5 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification5.SoundId = "rbxassetid://578970639"
- notification5:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Message of the update'; Text='Goodbye, Prizon Destroyer. You served well. Rest in piece.', Duration=30;});
- else
- print("User is not on prison life")
- local notification6 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification6.SoundId = "rbxassetid://578970639"
- notification6:Play()
- game.StarterGui:SetCore('SendNotification', {Title='An error occured!'; Text='We couldnt run the script, because you executed it in the wrong order, or youre not in Prison Life!', Duration=30;});
- return
- end
- local Player = game:GetService("Players").LocalPlayer
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":getguns" then
- local notification7 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification7.SoundId = "rbxassetid://578970639"
- notification7:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Weapons'; Text='Added all the weapons into your inventory! However, the M4A1 requires the gamepass!', Duration=30;});
- wait(1)
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- local OwO = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":cmds" then
- local notification8 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification8.SoundId = "rbxassetid://578970639"
- notification8:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Commands'; Text='Printed out all commands to console!', Duration=30;});
- print("------------------------------------------------------------------------------------------")
- print(":inmate = Puts you into the inmates team.")
- print(":guard = Puts you into the guards team.")
- print(":criminal = Puts you into the criminals team.")
- print(":neutral = Puts you into the neutrals team (You can kill everyone if you're on this team.)")
- print(":getguns = Gives you all the guns (If you want the M4A1 you need the gamepass.)")
- print(":getmodguns = Gives you all the guns but are modified to have infinite ammo (If you want the M4A1 you need the gamepass.)")
- print(":kill all = Kills everyone. (dosen't include you)")
- print(":removedoors = Removes all the doors from the game.")
- print(":arrest all = Arrests all the criminals that have escaped (Also works if you're a prisoner)")
- print(":superpunch = Basically punch just like one punch man!")
- print(":criminalbase = Teleport to the criminal base.")
- print(":guardarea = Teleports you to the guards area.")
- print(":prison = Teleports you to the prison.")
- print(":respawn = Respawns your character.")
- print(":fly = Enables the fly mode. You can toggle fly by pressing E.")
- print(":noclip = Enables noclip. You can toggle it by pressing q.")
- print(":updates = Shows the update logs.")
- print(":btools = Gives you Building Tools.")
- print(":noacooldown = No cooldown on arresting someone.")
- print(":bypasst = Bypass tasers.")
- print("Created by NecessaryPaint, credits to SkyFall for helping!")
- print("Also join SkyFall's discord server!: https://discord.gg/fckzcCc")
- print("------------------------------------------------------------------------------------------")
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":kill all" then
- local notification9 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification9.SoundId = "rbxassetid://578970639"
- notification9:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Kill All'; Text='Killing everyone...', Duration=30;});
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":guard" then
- local notification10 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification10.SoundId = "rbxassetid://578970639"
- notification10:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Team'; Text='You have been successfully teamed to the Guards team!', Duration=30;});
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":inmate" then
- local notification11 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification11.SoundId = "rbxassetid://578970639"
- notification11:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Team'; Text='Successfully teamed to the Inmates team!', Duration=30;});
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":criminal" then
- local notification12 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification12.SoundId = "rbxassetid://578970639"
- notification12:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Team'; Text='Successfully teamed to the Criminals team!', Duration=30;});
- local LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":neutral" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Team'; Text='Successfully teamd to the Neutral team! Now, you can kill anyone with a gun.', Duration=30;});
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":arrest all" then
- local notification1 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification1.SoundId = "rbxassetid://578970639"
- notification1:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Arrest All'; Text='Teleporting to all the criminals...', Duration=30;});
- Player = game.Players.LocalPlayer
- local Pcf = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":getmodguns" then
- game.StarterGui:SetCore('SendNotification', {Title='Weapons'; Text='Added all the weapons with infinite ammo into your inventory! However, the M4A1 requires the gamepass!', Duration=30;});
- local notification17 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification17.SoundId = "rbxassetid://578970639"
- notification17:Play()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- local client = game:GetService("Players").LocalPlayer
- for _, child in next, client.Backpack:GetChildren() do
- if child:IsA("Tool") then
- client.Character.Humanoid:UnequipTools()
- end
- end
- local reg = (getreg or debug.getregistry)
- local get = (debug.getupvalues or secret953)
- local client = game:GetService("Players").LocalPlayer
- local render = game:GetService('RunService').RenderStepped
- local function fakeStats()
- function change(t)
- local myStats = {
- ReloadTime = 0,
- FireRate = 0,
- AutoFire = true,
- StoredAmmo = math.huge,
- MaxAmmo = math.huge,
- CurrentAmmo = math.huge,
- }
- for name, fake in next, myStats do
- t[name] = fake
- end
- end
- for k, v in next, reg() do
- if type(v) == "function" then
- local upvals = get(v)
- if upvals and upvals.GunStates then
- change(upvals.GunStates)
- end
- end
- end
- end
- client.Backpack.ChildAdded:connect(function(child)
- if child:IsA("Tool") and child:FindFirstChild("GunInterface") then
- client.Character.Humanoid:EquipTool(child)
- render:wait()
- fakeStats()
- render:wait()
- client.Character.Humanoid:UnequipTools()
- end
- end)
- for _, child in next, client.Backpack:GetChildren() do
- if child:IsA("Tool") and child:FindFirstChild("GunInterface") then
- client.Character.Humanoid:EquipTool(child)
- render:wait()
- fakeStats()
- render:wait()
- client.Character.Humanoid:UnequipTools()
- end
- end
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":removedoors" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Doors'; Text='Succesufully removed all the doors!', Duration=30;});
- workspace.Prison_Cellblock.doors:Destroy()
- for i,v in pairs(workspace:GetChildren())do
- if v.Name == "Doors" then
- v:Destroy()
- end
- end
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":superpunch" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='LocalPlayer'; Text='You can now punch people like one punch man!', Duration=30;});
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- mouse = game.Players.LocalPlayer:GetMouse()
- punching = false
- cooldown = false
- function punch()
- cooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- cooldown = false
- part:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if cooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end)
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":criminalbase" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Teleport'; Text='Youre now on the criminal base!', Duration=30;});
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943, 96, 2055)
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":guardarea" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Teleport'; Text='Youre now on the guards area!', Duration=30;});
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(802,99,2270)
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":respawn" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='LocalPlayer'; Text='Respawning...', Duration=30;});
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, -496, 0)
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":prison" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Teleport'; Text='Teleporting to the prison...', Duration=30;});
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377)
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":fly" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Fly'; Text='Flying has been enabled. To toggle flying press E! If you die, you have to say the command again!', Duration=30;});
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":noclip" then
- local notification7 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification7.SoundId = "rbxassetid://578970639"
- notification7:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Noclip'; Text='Noclip has been activated! Use Q to toggle it.', Duration=30;});
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":updates" then
- local notification8 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification8.SoundId = "rbxassetid://578970639"
- notification8:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Update'; Text='Printed out the update logs to the console.', Duration=30;});
- print("------------------------------------------------------------------------------------------")
- print("Prizon Destroyer's source leaked, admin discontinued!")
- print("Btw Synapse X's server is toxic as fuck.")
- print("------------------------------------------------------------------------------------------")
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":btools" then
- local notification11 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification11.SoundId = "rbxassetid://578970639"
- notification11:Play()
- game.StarterGui:SetCore('SendNotification', {Title='BTools'; Text='Successfully gve you BTools!', Duration=30;});
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":noacooldown" then
- local notification13 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification13.SoundId = "rbxassetid://578970639"
- notification13:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Cooldown'; Text='Successfully removed arrest cooldown!', Duration=30;});
- local mouse = game.Players.LocalPlayer:GetMouse()
- local arrestEvent = game.Workspace.Remote.arrest
- mouse.Button1Down:connect(function()
- local obj = mouse.Target
- local response = arrestEvent:InvokeServer(obj)
- end)
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg == ":bypasst" then
- local notification11 = Instance.new("Sound", game.Players.LocalPlayer.PlayerGui)
- notification11.SoundId = "rbxassetid://578970639"
- notification11:Play()
- game.StarterGui:SetCore('SendNotification', {Title='Bypass'; Text='Taser bypass has been activated! If you die, you have to re-activate it.', Duration=30;});
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
- end)
- end
- end)
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