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- Glitch List:
- Notes about tricks are sometimes listed in parenthesis after the trick.
- Certain tricks list a version afterward. These tricks only work on those versions; this does not mean they are valid on the other version- they simply do not work at all.
- The general idea is based on the following three guidelines:
- 1: You must be where the game thinks you are
- 2: You must be where the game intends you to be
- 3: You must travel as the game intends you to travel
- It is understood that defining the game's "intent" can be difficult. Hopefully, the banned/allowed listing that follows will clarify things.
- Banned Tricks:
- General Banned Tricks:
- Any Out of Bounds/Unloaded Areas*
- Any Clipping through/between Objects
- Back in Time/Title Screen Glitch
- Map Glitch
- Long Jumps^
- Super Jumps^
- Bomb Boosts
- Jump Strikes~
- *This includes partially loaded areas, if necessary. The game should fully load each area you enter, regardless of how you enter it.
- While this is generally noticeable through the mini-map, the mini-map is not always loaded in sync with the area Link is in, and is not a definitive guide.
- ^In the context of using them for sequence-breaking; normal LJ's and SJ's are allowed if in actual combat against the enemy to kill it.
- Actual combat is defined as: You have a real enemy, and your attacks are intended to, and you ultimately do, kill the enemy.
- In the case of pull chains, long jump attacks are also allowed here; pulling the chain is sufficient for "killing" it.
- ~Jump Strikes (to skip triggers) are banned.
- Specific Banned Tricks:
- Ordon Gate Clip
- Back in Time/Title Screen Glitch
- Sword and Shield Skip
- Early Master Sword (and variants)
- Monkey Skips (various, Forest Temple)
- Gale Boomerang Long Jump Attacks (various applications, GameCube (GC) only)
- Epona Slide (GC only)
- Iron Boots Fast Walking (Goron Mines, Wii only)
- Early Lanayru Twilight
- Pillar Clip (to enter Lakebed Temple)
- Vine Clip
- Boss Key Skip (various, Lakebed Temple)
- Map Glitch
- Poe Skip (Arbiter's Grounds)
- Pillar Clip Early Boss Key (Arbiter's Grounds)
- Death Sword Skip (Arbiter's Grounds)
- Early Piece of Heart (Snowpeak Ruins)
- Bomb Boost to other side of Courtyard (Snowpeak Ruins)
- Freezard Clip (Snowpeak Ruins)
- Scaleless Early Boss Key (Temple of Time)
- Backhop Scales Skip (Temple of Time)
- Backhop Rotating Platform Skip (Temple of Time)
- Cave of Ordeals "Debug" (Cave of Ordeals, Wii only)
- Early City in the Sky
- Aeraflos Skip (City in the Sky)
- Barrier 1 Skip (Barrier between entrance and Room 2, Hyrule Castle)
- 2F Darknut Skip (Hyrule Castle)
- Allowed Tricks:
- Flip Rolls
- One-Frame Textbox Skips
- One-Frame Early Midna Jumps
- Free Lantern Oil Steal (skipping Trill getting mad at you)
- Pillar Jump (Forest Temple)
- Ookless Diababa (Forest Temple)
- Bomb House Skip (As Wolf)
- Early Boss Fights Flag (via King Bublin 1 fight (high) or Sacred Grove (1)- Keep in mind you have to access these as intended!)
- Abusing Damage Invulnerability Flames
- Swimming/Rolling Crate Skip (Goron Mines)
- Platform-based Second Key Shard Skip (Goron Mines)
- Drawbridge Jumpslash Skip (Goron Mines)
- Morpheel Fast Regrabs (Lakebed Temple- Despite the fact it's the same concept as Iron Boots Fast Walking, the result is different)
- Wolf Across Sand (Arbiter's Grounds)
- Poe 1 Skip (Arbiters Grounds- Killing all four of the Poes *is* required, though)
- Pull-Cancel for Chains (Arbiter's Grounds)
- Roll Stab Early Boss Key (Arbiter's Grounds)
- Spike Damage Boosts (Arbiter's Grounds)
- Darkhammer Quick-Kill (various, Snowpeak Ruins)
- Blizzetta Quick-Kill (Snowpeak Ruins)
- Mini Statue Skip via CS (Temple of Time)
- Early Piece of Heart (Temple of Time- via precise statue throws)
- Backhop/Backflip Mini Statue Skip (Temple of Time)
- Double Clawshots Skip (Cave of Ordeals)
- Fan Skip (City in the Sky)
- Cutscene Skip (City in the Sky- Either version (ground based or peahat based) is valid)
- Argarok Two-Rounder (City in the Sky)
- Phantom Zant Easy Fight (Palace of Twilight)
- Sword Drops/Item Drops (to drop the Sols, Palace of Twilight)
- Barrier 2 Skip (Barrier between Room 1 and KB4 fight, Hyrule Castle)
- Barrier 3 Skip (Barrier inside Hyrule Castle on first floor, Hyrule Castle)
- Final Darknut Skip (Hyrule Castle)
- Also:
- Knowing where to go and skipping certain tasks because they're not required for progression (although the game wants you to do them) is completely valid.
- Example being Lanayru Twilight, dashing to the Great Bridge of Hylia and skipping entering Castle Town.
- Savewarps, Deathwarps, Voidwarps, Lavawarps, and Cutscene Warps are all valid.
- Most bosses remind you of which strategies you can use to beat them. "All Strats Allowed" is where *ANY* strategy with items you have obtained so far is usable.
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