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Package error

Aug 20th, 2017
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  1. LogPlatformFile: Not using cached read wrapper
  2. LogInit:Display: RandInit(-95725512) SRandInit(-95725512).
  3. LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  4. LogStats: Stats thread started at 0.070295
  5. LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
  6. LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
  7. LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
  8. LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
  9. LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
  10. LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
  11. LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
  12. LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
  13. LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
  14. LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
  15. LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
  16. LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
  17. LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
  18. LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
  19. LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
  20. LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
  21. LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
  22. LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
  23. LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
  24. LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
  25. LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
  26. LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
  27. LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
  28. LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
  29. LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
  30. LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
  31. LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
  32. LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
  33. LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
  34. LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
  35. LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
  36. LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
  37. LogPluginManager: Loaded Plugin Substance, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Marketplace/Substance/Substance.uplugin
  38. LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
  39. LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
  40. LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
  41. LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
  42. LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
  43. LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
  44. LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
  45. LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
  46. LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
  47. LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
  48. LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
  49. LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
  50. LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
  51. LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
  52. LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
  53. LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
  54. LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
  55. LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
  56. LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
  57. LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
  58. LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
  59. LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
  60. LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
  61. LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
  62. LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
  63. LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
  64. LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
  65. LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
  66. LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
  67. LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
  68. LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
  69. LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
  70. LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
  71. LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
  72. LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
  73. LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
  74. LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
  75. LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
  76. LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
  77. LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
  78. LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
  79. LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
  80. LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
  81. LogPluginManager: Loaded Plugin Ansel, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
  82. LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
  83. LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
  84. LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
  85. LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
  86. LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
  87. LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
  88. LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
  89. LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
  90. LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
  91. LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
  92. LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
  93. LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
  94. LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
  95. LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
  96. LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
  97. LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
  98. LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
  99. LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
  100. LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
  101. LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
  102. LogInit: Using libcurl 7.47.1
  103. LogInit: - built for x86_64-pc-win32
  104. LogInit: - supports SSL with OpenSSL/1.0.2g
  105. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  106. LogInit: - other features:
  107. LogInit: CURL_VERSION_SSL
  108. LogInit: CURL_VERSION_LIBZ
  109. LogInit: CURL_VERSION_IPV6
  110. LogInit: CURL_VERSION_ASYNCHDNS
  111. LogInit: CURL_VERSION_LARGEFILE
  112. LogInit: CURL_VERSION_IDN
  113. LogInit: CurlRequestOptions (configurable via config and command line):
  114. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  115. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  116. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  117. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  118. LogInit: Build: ++UE4+Release-4.14-CL-3249277
  119. LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
  120. LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
  121. LogInit: Net CL: 3195953
  122. LogDevObjectVersion: Number of dev versions registered: 13
  123. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
  124. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  125. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  126. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
  127. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
  128. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  129. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  130. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  131. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  132. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  133. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
  134. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
  135. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  136. LogInit: Compiled (64-bit): Jan 6 2017 10:49:43
  137. LogInit: Compiled with Visual C++: 19.00.23026.00
  138. LogInit: Build Configuration: Development
  139. LogInit: Branch Name: ++UE4+Release-4.14
  140. LogInit: Command line: -EpicPortal
  141. LogInit: Base directory: C:/Program Files (x86)/Epic Games/UE_4.14/Engine/Binaries/Win64/
  142. LogInit: Installed Engine Build: 1
  143. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  144. LogInit: Object subsystem initialized
  145. LogInit: Selected Device Profile: [Windows]
  146. LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  147. LogInit: Computer: DESKTOP-01LSHKB
  148. LogInit: User: ruann
  149. LogInit: CPU Page size=65536, Cores=4
  150. LogInit: High frequency timer resolution =3.897229 MHz
  151. LogMemory: Memory total: Physical=8.0GB (8GB approx)
  152. LogMemory: Platform Memory Stats for Windows
  153. LogMemory: Process Physical Memory: 265.79 MB used, 265.79 MB peak
  154. LogMemory: Process Virtual Memory: 262.64 MB used, 262.64 MB peak
  155. LogMemory: Physical Memory: 3401.40 MB used, 4740.35 MB free, 8141.75 MB total
  156. LogMemory: Virtual Memory: 675.56 MB used, 4740.35 MB free, 134217728.00 MB total
  157. LogInit: Overriding culture en with editor configuration.
  158. LogD3D11RHI: D3D11 adapters:
  159. LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960' (Feature Level 11_0)
  160. LogD3D11RHI: 4062/0/4070 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  161. LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  162. LogD3D11RHI: 0/0/4070 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  163. LogD3D11RHI: Chosen D3D11 Adapter: 0
  164. LogD3D11RHI: Creating new Direct3DDevice
  165. LogD3D11RHI: GPU DeviceId: 0x1401 (for the marketing name, search the web for "GPU Device Id")
  166. LogWindows: EnumDisplayDevices:
  167. LogWindows: 0. 'NVIDIA GeForce GTX 960' (P:1 D:1)
  168. LogWindows: 1. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  169. LogWindows: 2. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  170. LogWindows: 3. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  171. LogWindows: DebugString: FoundDriverCount:4
  172. LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960
  173. LogD3D11RHI: Driver Version: 382.33 (internal:22.21.13.8233, unified:382.33)
  174. LogD3D11RHI: Driver Date: 5-17-2017
  175. LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  176. LogD3D11RHI: Async texture creation enabled
  177. LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  178. LogShaderCompilers: Guid format shader working directory is -18 characters bigger than the processId version (D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Intermediate/Shaders/WorkingDirectory/11180/).
  179. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/ruann/AppData/Local/Temp/UnrealShaderWorkingDir/3513FD174CEA1A48D35DB8B9ECBAC88E/'.
  180. LogShaderCompilers:Display: Using Local Shader Compiler.
  181. LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  182. LogTemp:Display: Loaded TP MacClientTargetPlatform
  183. LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  184. LogTemp:Display: Loaded TP MacServerTargetPlatform
  185. LogTemp:Display: Loaded TP MacTargetPlatform
  186. LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  187. LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  188. LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  189. LogTemp:Display: Loaded TP WindowsTargetPlatform
  190. LogTemp:Display: Loaded TP AndroidTargetPlatform
  191. LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  192. LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  193. LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  194. LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  195. LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  196. LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  197. LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  198. LogTemp:Display: Loaded TP HTML5TargetPlatform
  199. LogTemp:Display: Loaded TP IOSTargetPlatform
  200. LogTemp:Display: Loaded TP TVOSTargetPlatform
  201. LogTemp:Display: Loaded TP LinuxClientTargetPlatform
  202. LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  203. LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  204. LogTemp:Display: Loaded TP LinuxTargetPlatform
  205. LogTargetPlatformManager:Display: Building Assets For Windows
  206. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  207. LogDerivedDataCache: Loaded boot cache 0.04s 50MB C:/Users/ruann/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
  208. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/ruann/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
  209. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  210. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  211. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  212. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  213. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  214. LogDerivedDataCache: Using Local data cache path C:/Users/ruann/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  215. LogInit: Selected Device Profile: [Windows]
  216. LogContentStreaming: Texture pool size is 0.00 MB
  217. LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
  218. LogSimplygon: Simplygon DLL not present - disabling.
  219. LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
  220. LogMeshUtilities: No automatic skeletal mesh reduction module available
  221. LogMeshUtilities: No automatic mesh merging module available
  222. LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: prototipo, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 3410002702
  223. LogAssetRegistry: FAssetRegistry took 0.0218 seconds to start up
  224. LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.502320 seconds
  225. LogUObjectArray: 31890 objects as part of root set at end of initial load.
  226. LogUObjectAllocator: 6922368 out of 0 bytes used by permanent object pool.
  227. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  228. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  229. LogSlate: Using Freetype 2.6.0
  230. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  231. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  232. LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
  233. LogTcpMessaging: Initializing TcpMessaging bridge
  234. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  235. LogMaterial: Uniform references updated for custom material expression Custom.
  236. SourceControl: Info Source control is disabled
  237. SourceControl: Info Source control is disabled
  238. SourceControl: Info Source control is disabled
  239. SourceControl: Info Source control is disabled
  240. LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
  241. LogEngine: Initializing Engine...
  242. LogAIModule: Creating AISystem for world Untitled
  243. LogInit: XAudio2 using 'Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  244. LogInit: FAudioDevice initialized.
  245. LogDerivedDataCache: Saved boot cache 0.03s 52MB C:/Users/ruann/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
  246. LogInit: Texture streaming: Enabled
  247. LogInit: Transaction tracking system initialized
  248. BlueprintLog: New page: Editor Load
  249. LocalizationService: Info Localization service is disabled
  250. LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  251. LogCook:Display: Mobile HDR setting 1
  252. LogFileCache: Scanning file cache for directory 'D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Content/' took 0.01s
  253. SourceControl: Info Source control is disabled
  254. Cmd: MAP LOAD FILE="D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Content/Scene/Test.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  255. LightingResults: New page: Lighting Build
  256. MapCheck: New page: Map Check
  257. LightingResults: New page: Lighting Build
  258. LogAIModule: Creating AISystem for world Test
  259. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  260. Cmd: MAP CHECKDEP NOCLEARLOG
  261. MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 42.088ms to complete.
  262. LogFileHelpers: Loading map 'Test' took 6.540
  263. LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  264. LogCollectionManager: Loaded 0 collections in 0.020969 seconds
  265. LogFileCache: Scanning file cache for directory 'D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Saved/Collections/' took 0.01s
  266. LogFileCache: Scanning file cache for directory 'D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Content/Developers/ruann/Collections/' took 0.01s
  267. LogFileCache: Scanning file cache for directory 'D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Content/Collections/' took 0.01s
  268. LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
  269. LogContentBrowser: Native class hierarchy populated in 0.0074 seconds. Added 2194 classes and 409 folders.
  270. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  271. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  272. LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0005 seconds. Added 13 classes and 0 folders.
  273. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
  274. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  275. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
  276. LogCrashTracker: Crashtracker disabled due to settings.
  277. LogTexture:Display: Building textures: icon_Editor_Preferences_General_40x (BGRA8)
  278. LogTexture:Display: Building textures: Paper2DSprite_TutorialIcon (BGRA8)
  279. LogTexture:Display: Building textures: icon_ShowSkeletalMeshes_40x (BGRA8)
  280. LogTexture:Display: Building textures: Landscape (BGRA8)
  281. LogTexture:Display: Building textures: Foliage (BGRA8)
  282. LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
  283. LogLoad: (Engine Initialization) Total time: 19.28 seconds
  284. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.22 seconds
  285. LogExternalProfiler: Found external profiler: VSPerf
  286. LogExternalProfiler: Using external profiler: VSPerf
  287. LogAssetRegistry: Asset discovery search completed in 13.0578 seconds
  288. LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  289. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000010 seconds (updated 0 objects)
  290. LogContentStreaming: Texture pool size now 3000 MB
  291. LogRenderer: Reallocating scene render targets to support 872x380 NumSamples 1 (Frame:2).
  292. LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (BP_Sky_Sphere)
  293. LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (BP_Sky_Sphere)
  294. LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 111 classes and 0 folders.
  295. LogTexture:Display: Building textures: TilePatine_N (BC5)
  296. LogTexture:Display: Building textures: TilePatine_D (AutoDXT)
  297. LogEditorTransaction: Undo Edit Sun Height
  298. LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (BP_Sky_Sphere)
  299. Cmd: TRANSACTION UNDO
  300. LogEditorTransaction: Undo Edit Properties
  301. LogEditorViewport: Clicking on Actor (context menu): BP_Sky_Sphere_C (BP_Sky_Sphere)
  302. LogTemp: Repeting last play command: Selected Viewport
  303. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  304. BlueprintLog: New page: Pre-Play auto-recompile
  305. LogPlayLevel: [PlayLevel] Compiling BP_Sky_Sphere before play...
  306. LogPlayLevel: PlayLevel: Blueprint regeneration took 132 ms (1 blueprints)
  307. PIE: New page: PIE session: Test (Aug 20, 2017, 11:07:52 AM)
  308. LogPlayLevel: Creating play world package: /Game/Scene/UEDPIE_0_Test
  309. LogPlayLevel: PIE: StaticDuplicateObject took: (0.030504s)
  310. LogAIModule: Creating AISystem for world Test
  311. LogPlayLevel: PIE: World Init took: (0.000599s)
  312. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Scene/Test.Test to /Game/Scene/UEDPIE_0_Test.Test (0.031568s)
  313. LogInit: XAudio2 using 'Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  314. LogInit: FAudioDevice initialized.
  315. LogLoad: Game class is 'MSideScrollerMode_C'
  316. LogWorld: Bringing World /Game/Scene/UEDPIE_0_Test.Test up for play (max tick rate 0) at 2017.08.20-14.07.53
  317. LogWorld: Bringing up level for play took: 0.007074
  318. LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 11 classes and 0 folders.
  319. PIE: Info Play in editor start time for /Game/Scene/UEDPIE_0_Test 0.98
  320. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  321. LogAnsel: We reckon 0.010000 meters to 1 world unit
  322. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  323. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  324. Cmd: TRANSACTION UNDO
  325. LogEditorTransaction: Undo Edit Horizon Falloff
  326. LogRenderer: Reallocating scene render targets to support 972x452 NumSamples 1 (Frame:8185).
  327. LogRenderer: Reallocating scene render targets to support 1360x740 NumSamples 1 (Frame:8187).
  328. LogTemp: Repeting last play command: Selected Viewport
  329. LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  330. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  331. PIE: New page: PIE session: Test (Aug 20, 2017, 11:08:31 AM)
  332. LogPlayLevel: Creating play world package: /Game/Scene/UEDPIE_0_Test
  333. LogPlayLevel: PIE: StaticDuplicateObject took: (0.028496s)
  334. LogAIModule: Creating AISystem for world Test
  335. LogPlayLevel: PIE: World Init took: (0.000545s)
  336. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Scene/Test.Test to /Game/Scene/UEDPIE_0_Test.Test (0.029227s)
  337. LogInit: XAudio2 using 'Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
  338. LogInit: FAudioDevice initialized.
  339. LogLoad: Game class is 'MSideScrollerMode_C'
  340. LogWorld: Bringing World /Game/Scene/UEDPIE_0_Test.Test up for play (max tick rate 0) at 2017.08.20-14.08.31
  341. LogWorld: Bringing up level for play took: 0.003722
  342. PIE: Info Play in editor start time for /Game/Scene/UEDPIE_0_Test -0.624
  343. LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  344. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  345. LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Scene/Test.Test:PersistentLevel' has LevelScriptBlueprint '/Game/Scene/Test.Test:PersistentLevel.Test' with GeneratedClass '/Game/Scene/Test.Test_C' with ClassGeneratedBy '/Game/Scene/Test.Test:PersistentLevel.Test'
  346. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Scene/Test" FILE="D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Content/Scene/Test.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  347. LogSavePackage: Save=1297.87ms
  348. LogSavePackage: Moving 'D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Saved/Test86D30EEB4D793A77517BE7A2DE7182F4.tmp' to 'D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Content/Scene/Test.umap'
  349. LogSavePackage:Display: Finished SavePackage D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Content/Scene/Test.umap
  350. LogFileHelpers: Saving map 'Test' took 2.160
  351. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
  352. UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Prototipo.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Fratris/Projetos/O Jardim de Andere/Projeto/Jardim de Andere/Prototipo.uproject" -cook -stage
  353. -archive -archivedirectory="C:/Users/ruann/Desktop/O Jardim de Andere" -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
  354. UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
  355. UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere\Prototipo.uproject
  356. UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
  357. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe Prototipo Win64 Shipping -Project="D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere\Prototipo.uproject" "D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere\Prototipo.uproject" -remo
  358. teini="D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere" -noxge -generatemanifest -NoHotReload
  359. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (building a new target)
  360. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1,0942762s to run UnrealBuildTool.exe, ExitCode=0
  361. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe Prototipo Win64 Shipping -Project="D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere\Prototipo.uproject" "D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere\Prototipo.uproject" -remo
  362. teini="D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere" -noxge -NoHotReload -ignorejunk
  363. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for Prototipo (no existing makefile)
  364. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
  365. UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.
  366. UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 15,6926485s to run UnrealBuildTool.exe, ExitCode=5
  367. UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\UE_4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe Prototipo Win64 Shipping -Project="D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de
  368. Andere\Prototipo.uproject" "D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere\Prototipo.uproject" -remoteini="D:\Fratris\Projetos\O Jardim de Andere\Projeto\Jardim de Andere" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.08.20-14.09.17.txt'
  369. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  370. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
  371. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
  372. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
  373. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
  374. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictio
  375. nary`2 InTargetToManifest)
  376. UATHelper: Packaging (Windows (64-bit)): em Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
  377. UATHelper: Packaging (Windows (64-bit)): em BuildCookRun.DoBuildCookRun(ProjectParams Params)
  378. UATHelper: Packaging (Windows (64-bit)): em BuildCookRun.ExecuteBuild()
  379. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.BuildCommand.Execute()
  380. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  381. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.Automation.Process(String[] Arguments)
  382. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.Program.MainProc(Object Param)
  383. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
  384. UATHelper: Packaging (Windows (64-bit)): em AutomationTool.Program.Main()
  385. UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
  386. UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
  387. PackagingResults:Error: Error Unknown Error
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