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Nov 27th, 2011
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  1. DeriveGamemode( "base" )
  2.  
  3. team.SetUp( 1, "Spectators", Color( 0, 234, 253, 255 ) )
  4. team.SetUp( 2, "Death", Color( 168, 0, 0, 255 ) )
  5. team.SetUp( 3, "Survivers", Color( 36, 179, 0, 255 ) )
  6.  
  7. function Spectate( ply, ent )
  8.     if ply:Team() == 1 then
  9.     ply:Spectate( OBS_MODE_IN_EYE, OBS_MODE_CHASE, OBS_MODE_ROAMING )
  10.     ply:SpectateEntity( ent )
  11. end
  12.  
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