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- DeriveGamemode( "base" )
- team.SetUp( 1, "Spectators", Color( 0, 234, 253, 255 ) )
- team.SetUp( 2, "Death", Color( 168, 0, 0, 255 ) )
- team.SetUp( 3, "Survivers", Color( 36, 179, 0, 255 ) )
- function Spectate( ply, ent )
- if ply:Team() == 1 then
- ply:Spectate( OBS_MODE_IN_EYE, OBS_MODE_CHASE, OBS_MODE_ROAMING )
- ply:SpectateEntity( ent )
- end
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