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- while wait () do
- local plr = game:service"Players".LocalPlayer;
- local tween_s = game:service"TweenService";
- local info = TweenInfo.new(2,Enum.EasingStyle.Quad);
- function tp(...)
- local tic_k = tick();
- local params = {...};
- local cframe = CFrame.new(params[1],params[2],params[3]);
- local tween,err = pcall(function()
- local tween = tween_s:Create(plr.Character["HumanoidRootPart"],info,{CFrame=cframe});
- tween:Play();
- end)
- if not tween then return err end
- end
- tp(-55.1682892, 70.8159409, 1298.73474); --start
- wait (2)
- tp(-55.1682892, 70.8159409, 1298.73474); --start
- wait(2)
- tp(-55.4936447, 70.283051, 9497.36523, 0.467558503, -3.92381327e-09, 0.883962154, 7.25372047e-08, 1, -3.3928572e-08, -0.883962154, 7.99837352e-08, 0.467558503); --end
- wait (22)
- end
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