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- [Player]
- enabled=false
- ; enable/disable Player changes
- baseMegingjordBuff=150
- ; default is 150 (float)
- ; Ingame Tooltip is not affected
- baseMaximumWeight=300
- ; default is 300 (float)
- baseAutoPickUpRange=2
- ; default is 2 (float)
- disableCameraShake=false
- ; enable/disable screen shake
- [Food]
- enabled=false
- ; enable/disable Food changes
- foodDuration=0
- ; default is 0, this is a percent value. (default + foodDuration%)
- ; 100 is 100% increased food duration.
- ; currently does not properly show in item tooltips
- [Fermenter]
- enabled=true
- ; enable/disable Fermenter changes
- fermenterDuration=1200
- ; default is 2400 (float) (48 ingame hours)
- ; lower is faster
- fermenterItemsProduced=6
- ; default is 6 (integer) items per fermenter process
- [Furnace]
- enabled=true
- ; enable/disable Furnace changes
- maximumOre=20
- ; default is 10 (int)
- maximumCoal=40
- ; default is 20 (int)
- productionSpeed=30
- ; default it 30 (float)
- ; lower is faster
- coalUsedPerProduct=2
- ; default is 2 (int)
- [Kiln]
- ; Responsible for changing Charcoal Kiln stats
- enabled=false
- ; enable/disable Kiln changes
- productionSpeed=15
- ; default it 15 (float)
- ; lower is faster
- maximumWood=25
- ; default 25
- [Items]
- enabled=true
- ; enable/disable item changes
- noTeleportPrevention=true
- ; default is false (boolean)
- baseItemWeight=0
- ; default is 0(float), this is a percent value.
- ; -50 is -50% item weight, 50 is +50% item weight.
- itemStackMultiplier=0
- ; default is 0(float), this is a percent value.
- ; Only positive values are allowed.
- ; 50 would be 50% increased maximum stack size.
- ; !CAUTION! -> If you reduce the stack size, items above the limit are lost.
- [Building]
- enabled=true
- ; enable/disable Building changes
- noInvalidPlacementRestriction=true
- ; (boolean) Removes the "Invalid Placement" restriction
- noWeatherDamage=true
- ; Removes weather/rain damage on building objects
- maximumPlacementDistance=10
- ; default 5(float)
- [Beehive]
- enabled=false
- ; enable/disable Beehive changes
- maximumHoneyPerBeehive=4
- ; (integer) default is 4.
- honeyProductionSpeed=1200
- ; (float), default is 1200. (24 ingame hours)
- ; lower is faster
- [Server]
- enabled=false
- ; enable/disable Server changes
- maxPlayers=10
- ; (int) default is 10
- disableServerPassword=false
- ; (boolean) default is false
- enforceConfiguration=true
- ; enforce every user trying to join your game or server to have the same mod configuration.
- ; NOTE: if people want to join your server with a custom configuration, they need to set this setting to false as well.
- enforceMod=true
- ; enforce every user to atleast have the mod installed when connecting to the server
- ; turn this off to remove version restrictions from your client and from your server
- ; if you turn this off you can join vanilla servers, if you turn this off you cannot join modded servers with this enabled or enforceConfiguration enabled.
- ; this setting overwrites enforceConfiguration
- [Map]
- enabled=true
- ; enable/disable Map changes
- exploreRadius=150
- ; default 100 (float), the radius around each player that get explored
- shareMapProgression=true
- ; default false (boolean), shares the map progress (reveal) across all players
- ; players need to be online to receive map progression
- ; only shares the map progression of people that have selected to be visible on the map
- [Hotkeys]
- ; https://docs.unity3d.com/ScriptReference/KeyCode.html <- a list of keycodes
- rollForwards=Mouse4
- ; roll forward on button press
- rollBackwards=Mouse5
- ; roll backwards on button press
- enterAdvancedBuildingMode=F1
- ; Freeze Object and allow advanced controls
- exitAdvancedBuildingMode=F3
- ; Unfreeze Object and use default place mode
- enterAdvancedEditingMode=Keypad0
- ; the object you are looking at will be selected to be modified using AEM
- confirmPlacementOfAdvancedEditingMode=KeypadEnter
- ; Confirms Placement of selected and modified object
- resetAdvancedEditingMode=F7
- ; Resets the position and rotation of the object selected with AEM
- abortAndExitAdvancedEditingMode=F8
- ; Resets the position and rotation of the object selected with AEM and stops AEM mode
- [AdvancedBuildingMode]
- enabled=true
- ; enable/disable advanced building mode, more info on the github page
- [AdvancedEditingMode]
- enabled=true
- ; enable/disable advanced editing mode, more info on the github page
- ; EXPERIMENTAL - Please be aware that i am limited in the amount of things i can test before releasing a feature. Please report any bugs to the Repository as Issues.
- [Stamina]
- enabled=true
- dodgeStaminaUsage=10
- ; default 10(float)
- encumberedStaminaDrain=10
- ; default 10(float)
- sneakStaminaDrain=10
- ; default 5(float)
- runStaminaDrain=10
- ; default 10(float)
- staminaRegenDelay=0.5
- ; default 1(float)
- staminaRegen=10
- ; default 5(float)
- swimStaminaDrain=5
- ; default 5(float)
- jumpStaminaUsage=10
- ; default 10(float)
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