ushkinaz

CoriaenderRenderer/client-main.log

Jun 20th, 2026
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240 days
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  1. 21.6.2026 01:18:05 [Notification] Client logger started.
  2. 21.6.2026 01:18:05 [Notification] Game Version: v1.22.3 (Stable)
  3. 21.6.2026 01:18:05 [Notification] Process path: C:\Games\VintageStory\Vintagestory.exe
  4. 21.6.2026 01:18:05 [Notification] Operating System: Windows 10.0.26200.0
  5. 21.6.2026 01:18:05 [Notification] CPU Cores: 16
  6. 21.6.2026 01:18:05 [Notification] CPU: AMD Ryzen 7 7700X 8-Core Processor
  7. 21.6.2026 01:18:05 [Notification] Available RAM: 32418 MB
  8. 21.6.2026 01:18:06 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
  9. 21.6.2026 01:18:06 [Notification] Graphics Card Vendor: NVIDIA Corporation
  10. 21.6.2026 01:18:06 [Notification] Graphics Card Version: 4.6.0 NVIDIA 610.62
  11. 21.6.2026 01:18:06 [Notification] Graphics Card Renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2
  12. 21.6.2026 01:18:06 [Notification] Graphics Card ShadingLanguageVersion: 4.60 NVIDIA
  13. 21.6.2026 01:18:06 [Notification] GL.MaxVertexUniformComponents: 4096
  14. 21.6.2026 01:18:06 [Notification] GL.MaxUniformBlockSize: 65536
  15. 21.6.2026 01:18:06 [Notification] C# Framework: .net 10.0.9
  16. 21.6.2026 01:18:06 [Notification] Cairo Graphics Version: 1.17.3
  17. 21.6.2026 01:18:06 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
  18. 21.6.2026 01:18:06 [Notification] Zstd Version: 1.5.7
  19. 21.6.2026 01:18:06 [Notification] Start discovering assets
  20. 21.6.2026 01:18:06 [Notification] Found 34 base assets in category lang
  21. 21.6.2026 01:18:06 [Notification] Found 0 base assets in category patches
  22. 21.6.2026 01:18:06 [Notification] Found 24 base assets in category config
  23. 21.6.2026 01:18:06 [Notification] Found 0 base assets in category worldproperties
  24. 21.6.2026 01:18:06 [Notification] Found 49 base assets in category sounds
  25. 21.6.2026 01:18:06 [Notification] Found 230 base assets in category shapes
  26. 21.6.2026 01:18:06 [Notification] Found 84 base assets in category shaders
  27. 21.6.2026 01:18:06 [Notification] Found 19 base assets in category shaderincludes
  28. 21.6.2026 01:18:06 [Notification] Found 182 base assets in category textures
  29. 21.6.2026 01:18:06 [Notification] Found 4 base assets in category music
  30. 21.6.2026 01:18:06 [Notification] Found 0 base assets in category dialog
  31. 21.6.2026 01:18:06 [Notification] Found 626 base assets in total
  32. 21.6.2026 01:18:06 [Notification] Loading sounds
  33. 21.6.2026 01:18:06 [Notification] (Re-)loaded frame buffers
  34. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass .
  35. 21.6.2026 01:18:06 [Notification] Sounds loaded
  36. 21.6.2026 01:18:06 [Notification] Begin loading shaders
  37. 21.6.2026 01:18:06 [Notification] Load shaders now
  38. 21.6.2026 01:18:06 [Notification] Loading shaders...
  39. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass standard.
  40. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass particlescube.
  41. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass particlesquad.
  42. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass sky.
  43. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass nightsky.
  44. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass woittest.
  45. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
  46. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
  47. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass helditem.
  48. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
  49. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
  50. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass decals.
  51. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass final.
  52. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass gui.
  53. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass blur.
  54. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
  55. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass findbright.
  56. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
  57. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass godrays.
  58. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass autocamera.
  59. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
  60. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass wireframe.
  61. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  62. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass luma.
  63. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass blit.
  64. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
  65. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
  66. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
  67. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass texture2texture.
  68. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass celestialobject.
  69. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
  70. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass colorgrade.
  71. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass guigear.
  72. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass ssao.
  73. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
  74. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
  75. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass aurora.
  76. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass cloudmap.
  77. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
  78. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass instanced.
  79. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass lines.
  80. 21.6.2026 01:18:06 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  81. 21.6.2026 01:18:06 [Notification] Cached session key is valid, validating with server
  82. 21.6.2026 01:18:07 [Notification] Server validation response: Good
  83. 21.6.2026 01:18:07 [Notification] Will search the following paths for mods:
  84. 21.6.2026 01:18:07 [Notification] C:\Games\VintageStory\Mods
  85. 21.6.2026 01:18:07 [Notification] %appdata%\VintagestoryData\Mods
  86. 21.6.2026 01:19:04 [Notification] Will search the following paths for mods:
  87. 21.6.2026 01:19:04 [Notification] C:\Games\VintageStory\Mods
  88. 21.6.2026 01:19:04 [Notification] %appdata%\VintagestoryData\Mods
  89. 21.6.2026 01:19:07 [Notification] Initialized GUI Manager
  90. 21.6.2026 01:19:07 [Notification] Initialized Server Connection
  91. 21.6.2026 01:19:07 [Notification] Server args parsed
  92. 21.6.2026 01:19:07 [Notification] Server main instantiated
  93. 21.6.2026 01:19:14 [Notification] Processed server identification
  94. 21.6.2026 01:19:14 [Notification] Map initialized
  95. 21.6.2026 01:19:14 [Notification] Received server assets
  96. 21.6.2026 01:19:14 [Notification] Loading and pre-starting client side mods...
  97. 21.6.2026 01:19:14 [Notification] Will search the following paths for mods:
  98. 21.6.2026 01:19:14 [Notification] C:\Games\VintageStory\Mods
  99. 21.6.2026 01:19:14 [Notification] %appdata%\VintagestoryData\Mods
  100. 21.6.2026 01:19:14 [Notification] Found 15 mods (0 disabled)
  101. 21.6.2026 01:19:14 [Notification] Mods, sorted by dependency: drtagx, game, alphabeticallysortedprospectinglist, betterhandbook, coriaendershaders, farseer, fastmap, firepitsshowfuel, gui, itempickupnotifier, statushudcont, valrossensmapfilters, creative, survival, snowcapmeltfix
  102. 21.6.2026 01:19:14 [Notification] Instantiated 161 mod systems from 15 enabled mods
  103. 21.6.2026 01:19:14 [Notification] Done loading and pre-starting client side mods.
  104. 21.6.2026 01:19:14 [Warning] [BetterHandbook] Optional recipe texture 'wrench' could not be loaded; related overlay icon will be skipped.
  105. 21.6.2026 01:19:14 [Warning] [BetterHandbook] Optional recipe texture 'red-overlay' could not be loaded; related overlay icon will be skipped.
  106. 21.6.2026 01:19:15 [Notification] External Origins in load order: modorigin@C:\Games\VintageStory\assets\creative\, modorigin@C:\Games\VintageStory\assets\survival\, mod@alphabeticallysortedprospectinglist_1.1.0.zip, [email protected], [email protected]_v1.22.2.zip, mod@farseer_1.4.0.zip, mod@fastmap_122.5.1.zip, mod@firepitsshowfuel_2.0.0-dev.1.zip, mod@gui_2.0.0.zip, mod@itempickupnotifier_2.2.0.zip, mod@statushudcont_4.3.1.zip, mod@valrossensmapfilters_1.2.0.zip, themepack@DRT_AgX_Kraken_1.3.0.zip
  107. 21.6.2026 01:19:15 [Notification] Tags registries now locked.
  108. 21.6.2026 01:19:15 [Notification] Found 52 external assets in category lang
  109. 21.6.2026 01:19:15 [Notification] Found 12 external assets in category patches
  110. 21.6.2026 01:19:15 [Notification] Found 131 external assets in category config
  111. 21.6.2026 01:19:15 [Notification] Found 25 external assets in category worldproperties
  112. 21.6.2026 01:19:15 [Notification] Found 682 external assets in category sounds
  113. 21.6.2026 01:19:15 [Notification] Found 6168 external assets in category shapes
  114. 21.6.2026 01:19:15 [Notification] Found 34 external assets in category shaders
  115. 21.6.2026 01:19:15 [Notification] Found 6 external assets in category shaderincludes
  116. 21.6.2026 01:19:15 [Notification] Found 9541 external assets in category textures
  117. 21.6.2026 01:19:15 [Notification] Found 83 external assets in category music
  118. 21.6.2026 01:19:15 [Notification] Found 18 external assets in category dialog
  119. 21.6.2026 01:19:15 [Notification] Found 13 external assets in category compatibility
  120. 21.6.2026 01:19:15 [Notification] Reloaded lang file now with mod assets
  121. 21.6.2026 01:19:15 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
  122. 21.6.2026 01:19:15 [Notification] JsonPatch Loader: 6 patches total, successfully applied 6 patches, no errors
  123. 21.6.2026 01:19:16 [Notification] Received 4475 item types from server
  124. 21.6.2026 01:19:16 [Notification] Loaded 14091 block types from server
  125. 21.6.2026 01:19:16 [Notification] Reloaded sounds, now with mod assets
  126. 21.6.2026 01:19:17 [Notification] Composed 1 4096x2048 entities texture atlases from 695 textures
  127. 21.6.2026 01:19:17 [Notification] Collected 3096 shapes to tesselate.
  128. 21.6.2026 01:19:18 [Notification] Composed 1 4096x2048 items texture atlases from 2329 textures
  129. 21.6.2026 01:19:19 [Notification] Server launched
  130. 21.6.2026 01:19:20 [Notification] Composed 2 4096x2048 blocks texture atlases from 7479 textures
  131. 21.6.2026 01:19:20 [Notification] Server assets loaded
  132. 21.6.2026 01:19:20 [Notification] Loaded Shaderprogramm for render pass standard.
  133. 21.6.2026 01:19:20 [Notification] Loaded Shaderprogramm for render pass standard.
  134. 21.6.2026 01:19:20 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  135. 21.6.2026 01:19:20 [Notification] Loaded Shaderprogramm for render pass particlescube.
  136. 21.6.2026 01:19:20 [Notification] Loaded Shaderprogramm for render pass lines.
  137. 21.6.2026 01:19:20 [Notification] Loaded Shaderprogramm for render pass aurora.
  138. 21.6.2026 01:19:20 [Notification] Initialised WeatherSystemClient. simLightning is loaded.
  139. 21.6.2026 01:19:20 [Warning] [coriaendershaders] [CoriaenderShadersModSystem] Couldn't find VsImGui mod system, GUI will be unavailable.
  140. 21.6.2026 01:19:21 [Notification] [coriaendershaders] [EffectManager] Initializing WaterEffects.
  141. 21.6.2026 01:19:21 [Notification] Loaded Shaderprogram for render pass watercompose.
  142. 21.6.2026 01:19:21 [Notification] Loaded Shaderprogram for render pass cameradepth.
  143. 21.6.2026 01:19:21 [Notification] Loaded Shaderprogram for render pass waternormals.
  144. 21.6.2026 01:19:21 [Notification] Loaded Shaderprogram for render pass screenspacereflections.
  145. 21.6.2026 01:19:21 [Notification] [coriaendershaders] [EffectManager] Initializing CloudShadows.
  146. 21.6.2026 01:19:21 [Notification] Loaded Shaderprogram for render pass cloudshadowmap.
  147. 21.6.2026 01:19:21 [Notification] Loaded Shaderprogram for render pass cloudshadowblur.
  148. 21.6.2026 01:19:21 [Notification] Loaded Shaderprogram for render pass cloudmapmip.
  149. 21.6.2026 01:19:21 [Notification] [coriaendershaders] [EffectManager] Initializing TerrainShadows.
  150. 21.6.2026 01:19:21 [Notification] [ChunkMemoryManager] Initializing memory manager
  151. 21.6.2026 01:19:21 [Notification] Blocks tesselated
  152. 21.6.2026 01:19:41 [Notification] Finished fully loading sounds (async)
  153. 21.6.2026 01:19:53 [Error] [coriaendershaders] An exception was thrown when trying to start the mod:
  154. 21.6.2026 01:19:53 [Error] [coriaendershaders] Exception: Exception of type 'System.OutOfMemoryException' was thrown.
  155. at CoriaenderShaders.VoxelSpriteRenderer.ChunkMemoryManager.Initialize() in Src:\VoxelSpriteRenderer\ChunkMemoryManager.cs:line 153
  156. at CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem.StartMemoryManager() in Src:\CoriaenderShaders\CoriaenderShadersModSystem.cs:line 112
  157. at CoriaenderShaders.Effects.EffectManager.SetupGLResources(GLResourceFlags flags) in Src:\Effects\EffectManager.cs:line 86
  158. at CoriaenderShaders.Effects.EffectManager.Load() in Src:\Effects\EffectManager.cs:line 57
  159. at CoriaenderShaders.Effects.EffectManager..ctor(CoriaenderShadersModSystem mod) in Src:\Effects\EffectManager.cs:line 32
  160. at CoriaenderShaders.Effects.TerrainShadowEffect..ctor(CoriaenderShadersModSystem mod) in Src:\Effects\TerrainShadowEffect.cs:line 32
  161. at CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem.StartEffects(EffectFlags flags) in Src:\CoriaenderShaders\CoriaenderShadersModSystem.cs:line 130
  162. at CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem.StartClientSide(ICoreClientAPI capi) in Src:\CoriaenderShaders\CoriaenderShadersModSystem.cs:line 104
  163. at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 676
  164. 21.6.2026 01:19:53 [Error] Failed to start system CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem
  165. 21.6.2026 01:19:53 [Notification] Loaded Shaderprogramm for render pass region.
  166. 21.6.2026 01:19:54 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
  167. 21.6.2026 01:19:54 [Notification] Loaded Shaderprogramm for render pass machinegear.
  168. 21.6.2026 01:19:54 [Notification] [FastMap] World map guard and zoom patches installed.
  169. 21.6.2026 01:19:54 [Notification] [FastMap] Terrain Sampler integration not detected; Pregen and sampler overlay map layers are hidden.
  170. 21.6.2026 01:19:54 [Notification] Started 109 systems on Client:
  171. 21.6.2026 01:19:54 [Notification] Mod 'VSEssentials.dll' (game):
  172. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.Core
  173. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.EntityPartitioning
  174. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ErrorReporter
  175. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
  176. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
  177. 21.6.2026 01:19:54 [Notification] FluffyClouds.FluffyCloudsModSystem
  178. 21.6.2026 01:19:54 [Notification] Vintagestory.Systems.ModSystemTfEditFromAttributes
  179. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.GenMaps
  180. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.ModSystemWorldGenStructures
  181. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemRenderFallingBlocksFast
  182. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
  183. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemItemRendererOptimizer
  184. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemFpHands
  185. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
  186. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
  187. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemAmbientParticles
  188. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.EntityParticleSpawner
  189. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.EntityParticleSystem
  190. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.POIRegistry
  191. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemProgressBar
  192. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.RoomRegistry
  193. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.WeatherSystemCommands
  194. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.WeatherSystemClient
  195. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.SystemRemotePlayerTracking
  196. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.WorldMapManager
  197. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.LoadColorMaps
  198. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ClothManager
  199. 21.6.2026 01:19:54 [Notification] Mod 'VSSurvivalMod.dll' (survival):
  200. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemControlPoints
  201. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
  202. 21.6.2026 01:19:54 [Notification] Vintagestory.Systems.StoryLockableDoor
  203. 21.6.2026 01:19:54 [Notification] Vintagestory.Client.NoObf.StoryGenFailedSystem
  204. 21.6.2026 01:19:54 [Notification] Vintagestory.Client.NoObf.ModSystemBossHealthBars
  205. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.UpgradeTasks
  206. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
  207. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeons
  208. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.MSShapeFromAttrCacheHelper
  209. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.MyceliumSystem
  210. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemLabelMeshCache
  211. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemShapeFromAttributesTransform
  212. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
  213. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.FishingSupportModSystem
  214. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemGliding
  215. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemMeasuringRope
  216. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemStopRaiseShieldAnim
  217. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemSnowShoveling
  218. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemSubTongsDurability
  219. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.Timeswitch
  220. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
  221. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.StoryStructuresSpawnConditions
  222. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemNPCHairStyling
  223. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemSkinnableAdditions
  224. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemVillagerDebug
  225. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemAuction
  226. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
  227. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.Core
  228. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemBoatingSoundAndRatlineStamina
  229. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemShipConstructionSitePreview
  230. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.CharacterSystem
  231. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.MealMeshCache
  232. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.VariablesModSystem
  233. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModsystemElevator
  234. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ActivityModSystem
  235. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ActivityEditorSystem
  236. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemFarming
  237. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemCommandHandbook
  238. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemSurvivalHandbook
  239. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemTutorial
  240. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.HeldItemMouseInputHandler
  241. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemNightVision
  242. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.TobiasTeleporter
  243. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModJournal
  244. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
  245. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
  246. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModLootRandomizer
  247. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemChiselCommands
  248. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.MicroBlockModelCache
  249. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemEntityOwnership
  250. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemRifts
  251. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
  252. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSleeping
  253. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemUnbreakSupportBeam
  254. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
  255. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.TeleporterManager
  256. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModTemperature
  257. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.SystemTemporalStability
  258. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
  259. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemWearableStats
  260. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemEditableBook
  261. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
  262. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.TradeHandbookInfo
  263. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.GenDevastationLayer
  264. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
  265. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemOreMap
  266. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemSnowballs
  267. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.HumanoidOutfits
  268. 21.6.2026 01:19:54 [Notification] Vintagestory.GameContent.ModSystemDevastationEffects
  269. 21.6.2026 01:19:54 [Notification] Mod 'VSCreativeMod.dll' (creative):
  270. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.Core
  271. 21.6.2026 01:19:54 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
  272. 21.6.2026 01:19:54 [Notification] Mod 'alphabeticallysortedprospectinglist_1.1.0.zip' (alphabeticallysortedprospectinglist):
  273. 21.6.2026 01:19:54 [Notification] AlphabeticallySortedProspectingList.AlphabeticallySortedProspectingListModSystem
  274. 21.6.2026 01:19:54 [Notification] Mod 'BetterHandbook-1.0.7.zip' (betterhandbook):
  275. 21.6.2026 01:19:54 [Notification] HandbookCache.HandbookCacheModSystem
  276. 21.6.2026 01:19:54 [Notification] RecipeExplorer.RecipeExplorerMod
  277. 21.6.2026 01:19:54 [Notification] Mod 'farseer_1.4.0.zip' (farseer):
  278. 21.6.2026 01:19:54 [Notification] Farseer.FarseerModSystem
  279. 21.6.2026 01:19:54 [Notification] Mod 'firepitsshowfuel_2.0.0-dev.1.zip' (firepitsshowfuel):
  280. 21.6.2026 01:19:54 [Notification] FirepitsShowFuel.FirepitsShowFuelModSystem
  281. 21.6.2026 01:19:54 [Notification] Mod 'gui_2.0.0.zip' (gui):
  282. 21.6.2026 01:19:54 [Notification] Gui.GuiModSystem
  283. 21.6.2026 01:19:54 [Notification] Mod 'itempickupnotifier_2.2.0.zip' (itempickupnotifier):
  284. 21.6.2026 01:19:54 [Notification] ItemPickupNotifier.ItempickupnotifierModSystem
  285. 21.6.2026 01:19:54 [Notification] Mod 'statushudcont_4.3.1.zip' (statushudcont):
  286. 21.6.2026 01:19:54 [Notification] StatusHud.StatusHudSystem
  287. 21.6.2026 01:19:54 [Notification] Mod 'valrossensmapfilters_1.2.0.zip' (valrossensmapfilters):
  288. 21.6.2026 01:19:54 [Notification] ValrossensMapFilters.ValrossensMapFiltersModSystem
  289. 21.6.2026 01:19:54 [Notification] Mod 'snowcapmeltfix-1.0.1.zip' (snowcapmeltfix):
  290. 21.6.2026 01:19:54 [Notification] SnowCapMeltFix.SnowCapMeltFixModSystem
  291. 21.6.2026 01:19:54 [Notification] Mod 'fastmap_122.5.1.zip' (fastmap):
  292. 21.6.2026 01:19:54 [Notification] FastMap.FastMapModSystem
  293. 21.6.2026 01:19:54 [Notification] Loading shaders...
  294. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass standard.
  295. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass particlescube.
  296. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass particlesquad.
  297. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass sky.
  298. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass nightsky.
  299. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass woittest.
  300. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
  301. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
  302. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass helditem.
  303. 21.6.2026 01:19:55 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
  304. 21.6.2026 01:19:56 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
  305. 21.6.2026 01:19:56 [Notification] Loaded Shaderprogramm for render pass decals.
  306. 21.6.2026 01:19:56 [Notification] Loaded Shaderprogramm for render pass final.
  307. 21.6.2026 01:19:56 [Notification] Loaded Shaderprogramm for render pass gui.
  308. 21.6.2026 01:19:56 [Notification] Loaded Shaderprogramm for render pass blur.
  309. 21.6.2026 01:19:56 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
  310. 21.6.2026 01:19:56 [Notification] Loaded Shaderprogramm for render pass findbright.
  311. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
  312. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass godrays.
  313. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass autocamera.
  314. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
  315. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass wireframe.
  316. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  317. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass luma.
  318. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass blit.
  319. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
  320. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
  321. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
  322. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass texture2texture.
  323. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass celestialobject.
  324. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
  325. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass colorgrade.
  326. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass guigear.
  327. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass ssao.
  328. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
  329. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
  330. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass aurora.
  331. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass cloudmap.
  332. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
  333. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass instanced.
  334. 21.6.2026 01:19:57 [Notification] Loaded Shaderprogramm for render pass lines.
  335. 21.6.2026 01:19:58 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  336. 21.6.2026 01:19:58 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
  337. 21.6.2026 01:19:58 [Notification] Loaded Shaderprogramm for render pass standard.
  338. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass standard.
  339. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  340. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass particlescube.
  341. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass lines.
  342. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass aurora.
  343. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass watercompose.
  344. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass cameradepth.
  345. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass waternormals.
  346. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass screenspacereflections.
  347. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass cloudshadowmap.
  348. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass cloudshadowblur.
  349. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass cloudmapmip.
  350. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass terrainshadowmap.
  351. 21.6.2026 01:19:59 [Notification] [ChunkMemoryManager] Creating new feedback region.
  352. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogram for render pass terrainshadowmap.
  353. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass region.
  354. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
  355. 21.6.2026 01:19:59 [Notification] Loaded Shaderprogramm for render pass machinegear.
  356. 21.6.2026 01:19:59 [Notification] Reloaded shaders now with mod assets
  357. 21.6.2026 01:20:00 [Notification] Received level init
  358. 21.6.2026 01:20:00 [Notification] Loaded Shaderprogramm for render pass instanced.
  359. 21.6.2026 01:20:00 [Event] 26 traits loaded from 1 files
  360. 21.6.2026 01:20:00 [Event] 6 classes loaded from 1 files
  361. 21.6.2026 01:20:00 [Notification] Initialized Music Engine
  362. 21.6.2026 01:20:00 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
  363. 21.6.2026 01:20:01 [Notification] Received level finalize
  364. 21.6.2026 01:20:01 [Notification] Loaded Shaderprogramm for render pass cloudmap.
  365. 21.6.2026 01:20:01 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
  366. 21.6.2026 01:20:01 [Notification] Loaded Shaderprogramm for render pass clouds.
  367. 21.6.2026 01:20:01 [Notification] [FastMap] Terrain fallback palettes loaded: grass=211 (textures/block/plant/grasscoverage/normal-top.png), dryGrass=157, lushGrass=152, trees=4438, water=69 (textures/block/liquid/water.png), waterBase=#0f3231, waterRainfall=#123940x1, waterTemperature=#123e30x1, waterNoise=0,04, snow=24, brown=58, climatePlant=264x264, seasonalGrass=128x16, path=C:\Users\Gamer\AppData\Roaming\VintagestoryData\Cache\unpack\fastmap_122.5.1.zip_a0683aaf7acd
  368. 21.6.2026 01:20:01 [Notification] [FastMap] Deleted vanilla map database sidecar on startup: C:\Users\Gamer\AppData\Roaming\VintagestoryData\Maps\f0194fe1-2be2-4fc7-9b49-3155145b3bc7.db-wal
  369. 21.6.2026 01:20:01 [Notification] [FastMap] Deleted vanilla map database sidecar on startup: C:\Users\Gamer\AppData\Roaming\VintagestoryData\Maps\f0194fe1-2be2-4fc7-9b49-3155145b3bc7.db-shm
  370. 21.6.2026 01:20:01 [Notification] [FastMap] Page cache: C:\Users\Gamer\AppData\Roaming\VintagestoryData\ModData\FastMap\f0194fe1-2be2-4fc7-9b49-3155145b3bc7\pages-v2
  371. 21.6.2026 01:20:01 [Notification] [FastMap] Terrain normal fallback cache: C:\Users\Gamer\AppData\Roaming\VintagestoryData\ModData\FastMap\f0194fe1-2be2-4fc7-9b49-3155145b3bc7\terrain-fallback-v1-r4-normal-vanilla-v1-wm1
  372. 21.6.2026 01:20:01 [Notification] [FastMap] Terrain fog-of-war fallback cache: C:\Users\Gamer\AppData\Roaming\VintagestoryData\ModData\FastMap\f0194fe1-2be2-4fc7-9b49-3155145b3bc7\terrain-fallback-v1-r4-brown-v1-wm1
  373. 21.6.2026 01:20:01 [Notification] [FastMap] Terrain true-colour fallback cache: C:\Users\Gamer\AppData\Roaming\VintagestoryData\ModData\FastMap\f0194fe1-2be2-4fc7-9b49-3155145b3bc7\terrain-fallback-v1-r4-truecolour-palette-v1-wm1
  374. 21.6.2026 01:20:01 [Notification] [FastMap] Terrain sampler fallback offsets: height=0 blocks (global=0, terrapretyLoaded=True, terraprety=0), waterLevel=-1 blocks.
  375. 21.6.2026 01:20:02 [Error] Mod exception during event LevelFinalize. Will skip to next event
  376. 21.6.2026 01:20:02 [Error] Exception: Exception of type 'System.OutOfMemoryException' was thrown.
  377. at Cairo.GaussianBlur..ctor(Int32* image, Int32 width, Int32 height) in Cairo\util\SurfaceTransformBlur.cs:line 74
  378. at Cairo.SurfaceTransformBlur.BlurPartial(ImageSurface surface, Double range, Int32 blurOnlyEdgeWidth, Int32 x1, Int32 y1, Int32 x2, Int32 y2) in Cairo\util\SurfaceTransformBlur.cs:line 34
  379. at Vintagestory.API.Client.GuiElementDialogBackground.ComposeElements(Context ctx, ImageSurface surface) in VintagestoryApi\Client\UI\Elements\Impl\Static\GuiElementDialogBackground.cs:line 56
  380. at Vintagestory.API.Client.GuiComposer.Compose(Boolean focusFirstElement) in VintagestoryApi\Client\UI\GuiComposer.cs:line 402
  381. at Vintagestory.GameContent.GuiDialogWorldMap.ComposeDialog(EnumDialogType dlgType) in VSEssentials\Systems\WorldMap\GuiDialogWorldMap.cs:line 123
  382. at Vintagestory.GameContent.GuiDialogWorldMap..ctor(OnViewChangedDelegate viewChanged, OnViewChangedSyncDelegate viewChangedSync, ICoreClientAPI capi, List`1 tabnames) in VSEssentials\Systems\WorldMap\GuiDialogWorldMap.cs:line 40
  383. at Vintagestory.GameContent.WorldMapManager.ToggleMap_Patch1(WorldMapManager this, EnumDialogType asType)
  384. at Vintagestory.GameContent.WorldMapManager.OnLvlFinalize() in VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 228
  385. at Vintagestory.Client.NoObf.ClientEventAPI.<>c.<TriggerLevelFinalize>b__176_0(Action dele) in VintagestoryLib\Client\API\ClientEventAPI.cs:line 501
  386. at Vintagestory.Client.NoObf.ClientEventAPI.Trigger[T](Delegate[] delegates, String eventName, Action`1 onDele, Action onException) in VintagestoryLib\Client\API\ClientEventAPI.cs:line 255
  387. 21.6.2026 01:20:04 [Warning] ===============================================================
  388. 21.6.2026 01:20:04 [Warning] (x_x) Captured 8 issues during startup:
  389. 21.6.2026 01:20:04 [Warning] [BetterHandbook] Optional recipe texture 'wrench' could not be loaded; related overlay icon will be skipped.
  390. 21.6.2026 01:20:04 [Warning] [BetterHandbook] Optional recipe texture 'red-overlay' could not be loaded; related overlay icon will be skipped.
  391. 21.6.2026 01:20:04 [Warning] [coriaendershaders] [CoriaenderShadersModSystem] Couldn't find VsImGui mod system, GUI will be unavailable.
  392. 21.6.2026 01:20:04 [Error] [coriaendershaders] An exception was thrown when trying to start the mod:
  393. 21.6.2026 01:20:04 [Error] [coriaendershaders] Exception: Exception of type 'System.OutOfMemoryException' was thrown.
  394. at CoriaenderShaders.VoxelSpriteRenderer.ChunkMemoryManager.Initialize() in Src:\VoxelSpriteRenderer\ChunkMemoryManager.cs:line 153
  395. at CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem.StartMemoryManager() in Src:\CoriaenderShaders\CoriaenderShadersModSystem.cs:line 112
  396. at CoriaenderShaders.Effects.EffectManager.SetupGLResources(GLResourceFlags flags) in Src:\Effects\EffectManager.cs:line 86
  397. at CoriaenderShaders.Effects.EffectManager.Load() in Src:\Effects\EffectManager.cs:line 57
  398. at CoriaenderShaders.Effects.EffectManager..ctor(CoriaenderShadersModSystem mod) in Src:\Effects\EffectManager.cs:line 32
  399. at CoriaenderShaders.Effects.TerrainShadowEffect..ctor(CoriaenderShadersModSystem mod) in Src:\Effects\TerrainShadowEffect.cs:line 32
  400. at CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem.StartEffects(EffectFlags flags) in Src:\CoriaenderShaders\CoriaenderShadersModSystem.cs:line 130
  401. at CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem.StartClientSide(ICoreClientAPI capi) in Src:\CoriaenderShaders\CoriaenderShadersModSystem.cs:line 104
  402. at Vintagestory.Common.ModLoader.TryRunModPhase(Mod mod, ModSystem system, ICoreAPI api, ModRunPhase phase) in VintagestoryLib\Common\API\ModLoader.cs:line 676
  403. 21.6.2026 01:20:04 [Error] Failed to start system CoriaenderShaders.CoriaenderShaders.CoriaenderShadersModSystem
  404. 21.6.2026 01:20:04 [Error] Mod exception during event LevelFinalize. Will skip to next event
  405. 21.6.2026 01:20:04 [Error] Exception: Exception of type 'System.OutOfMemoryException' was thrown.
  406. at Cairo.GaussianBlur..ctor(Int32* image, Int32 width, Int32 height) in Cairo\util\SurfaceTransformBlur.cs:line 74
  407. at Cairo.SurfaceTransformBlur.BlurPartial(ImageSurface surface, Double range, Int32 blurOnlyEdgeWidth, Int32 x1, Int32 y1, Int32 x2, Int32 y2) in Cairo\util\SurfaceTransformBlur.cs:line 34
  408. at Vintagestory.API.Client.GuiElementDialogBackground.ComposeElements(Context ctx, ImageSurface surface) in VintagestoryApi\Client\UI\Elements\Impl\Static\GuiElementDialogBackground.cs:line 56
  409. at Vintagestory.API.Client.GuiComposer.Compose(Boolean focusFirstElement) in VintagestoryApi\Client\UI\GuiComposer.cs:line 402
  410. at Vintagestory.GameContent.GuiDialogWorldMap.ComposeDialog(EnumDialogType dlgType) in VSEssentials\Systems\WorldMap\GuiDialogWorldMap.cs:line 123
  411. at Vintagestory.GameContent.GuiDialogWorldMap..ctor(OnViewChangedDelegate viewChanged, OnViewChangedSyncDelegate viewChangedSync, ICoreClientAPI capi, List`1 tabnames) in VSEssentials\Systems\WorldMap\GuiDialogWorldMap.cs:line 40
  412. at Vintagestory.GameContent.WorldMapManager.ToggleMap_Patch1(WorldMapManager this, EnumDialogType asType)
  413. at Vintagestory.GameContent.WorldMapManager.OnLvlFinalize() in VSEssentials\Systems\WorldMap\WorldMapManager.cs:line 228
  414. at Vintagestory.Client.NoObf.ClientEventAPI.<>c.<TriggerLevelFinalize>b__176_0(Action dele) in VintagestoryLib\Client\API\ClientEventAPI.cs:line 501
  415. at Vintagestory.Client.NoObf.ClientEventAPI.Trigger[T](Delegate[] delegates, String eventName, Action`1 onDele, Action onException) in VintagestoryLib\Client\API\ClientEventAPI.cs:line 255
  416. 21.6.2026 01:20:04 [Warning] ===============================================================
  417. 21.6.2026 01:20:04 [Fatal] Game Version: v1.22.3 (Stable)
  418. 21.06.2026 01:20:04: Critical error occurred in the following mod: [email protected]
  419. System.NullReferenceException: Object reference not set to an instance of an object.
  420. at CoriaenderShaders.VoxelSpriteRenderer.ChunkMemoryManager.ProcessFeedbackBuffer() in Src:\VoxelSpriteRenderer\ChunkMemoryManager.cs:line 377
  421. at CoriaenderShaders.Helpers.CoriaenderRenderer.<>c__DisplayClass27_0.<SetRenderMethod>b__0(Single f, EnumRenderStage s) in Src:\Helpers\CoriaenderRenderer.cs:line 51
  422. at CoriaenderShaders.Helpers.CoriaenderRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in Src:\Helpers\CoriaenderRenderer.cs:line 82
  423. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 257
  424. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858
  425. at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 910
  426. at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 782
  427. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 173
  428. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 742
  429. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 686
  430. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
  431. at OpenTK.Windowing.Desktop.GameWindow.Run()
  432. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 354
  433. at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 131
  434. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95
  435. Crash written to file at "C:\Users\Gamer\AppData\Roaming\VintagestoryData\Logs\client-crash.log"
  436.  
  437. 21.6.2026 01:20:04 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
  438.  
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